mtllib teste.mtl o New camera usemtl New cameraMaterial v 0.000000000 0.000000000 0.000000000 # type: Camera # cameraMatrix: [654.55, 0.0, 639.5, 0.0, 654.55, 359.5, 0.0, 0.0, 1.0] # cameraDistortion: -0.33505070209503174,0.12022607028484344,0.0,0.0,-0.020169565454125404 # rotationVector: 0.0,0.0,0.0 # maxFocalLength: 1 # cameraWidth: 1279.0 # cameraHeight: 719.0 # showFaces: True # videofile: # visible: True # nrays: 1 # ray_0: 800,500 o Triangle 1 usemtl Triangle 1Material v 10.000000000 10.000000000 10.000000000 v 10.000000000 -10.000000000 10.000000000 v -10.000000000 10.000000000 10.000000000 f 2 3 4 # position: 0,0,0 # center_of_mass: 0,0,0 # rotation: 0,1,0,0 # active: True # refraction: None # type: TriangleObject o usemtl Material v -20.000000000 0.000000000 -20.000000000 v 20.000000000 0.000000000 -20.000000000 v 20.000000000 0.000000000 20.000000000 f 5 6 7 # position: 0,0,0 # center_of_mass: 0,0,0 # rotation: 0,1,0,0 # active: True # refraction: None # type: TriangleObject