--[[ ██╗ ██╗ ██████╗ ██╗██████╗ ██╗ ██╗ █████╗ ██████╗ ███████╗ ██║ ██║██╔═══██╗██║██╔══██╗██║ ██║██╔══██╗██╔══██╗██╔════╝ ██║ ██║██║ ██║██║██║ ██║██║ █╗ ██║███████║██████╔╝█████╗ ╚██╗ ██╔╝██║ ██║██║██║ ██║██║███╗██║██╔══██║██╔═══╝ ██╔══╝ ╚████╔╝ ╚██████╔╝██║██████╔╝╚███╔███╔╝██║ ██║██║ ███████╗ ╚═══╝ ╚═════╝ ╚═╝╚═════╝ ╚══╝╚══╝ ╚═╝ ╚═╝╚═╝ ╚══════╝ 🚀 VOIDWARE — 99 Nights In The Forest 🚀 ---------------------------------------------------------------------------- IMPORTANT: You must copy and use the FULL script below. Do NOT press on the link.: loadstring(game:HttpGet("https://raw.githubusercontent.com/VapeVoidware/VW-Add/main/loader.lua", true))() ---------------------------------------------------------------------------- For support head over to discord.gg/voidware ---------------------------------------------------------------------------- ]] if not game:IsLoaded() then return end local CheatEngineMode = false if (not getgenv) or (getgenv and type(getgenv) ~= "function") then CheatEngineMode = true end if getgenv and not getgenv().shared then CheatEngineMode = true; getgenv().shared = {}; end if getgenv and not getgenv().debug then CheatEngineMode = true; getgenv().debug = {traceback = function(string) return string end} end if getgenv and not getgenv().require then CheatEngineMode = true; end if getgenv and getgenv().require and type(getgenv().require) ~= "function" then CheatEngineMode = true end local debugChecks = { Type = "table", Functions = { "getupvalue", "getupvalues", "getconstants", "getproto" } } local function checkExecutor() if identifyexecutor ~= nil and type(identifyexecutor) == "function" then local suc, res = pcall(function() return identifyexecutor() end) --local blacklist = {'appleware', 'cryptic', 'delta', 'wave', 'codex', 'swift', 'solara', 'vega'} local blacklist = {'solara', 'cryptic', 'xeno', 'ember', 'ronix'} local core_blacklist = {'solara', 'xeno'} if suc then for i,v in pairs(blacklist) do if string.find(string.lower(tostring(res)), v) then CheatEngineMode = true end end for i,v in pairs(core_blacklist) do if string.find(string.lower(tostring(res)), v) then pcall(function() getgenv().queue_on_teleport = function() warn('queue_on_teleport disabled!') end end) end end if string.find(string.lower(tostring(res)), "delta") then getgenv().isnetworkowner = function() return true end end end end end task.spawn(function() pcall(checkExecutor) end) local function checkDebug() if CheatEngineMode then return end if not getgenv().debug then CheatEngineMode = true else if type(debug) ~= debugChecks.Type then CheatEngineMode = true else for i, v in pairs(debugChecks.Functions) do if not debug[v] or (debug[v] and type(debug[v]) ~= "function") then CheatEngineMode = true else local suc, res = pcall(debug[v]) if tostring(res) == "Not Implemented" then CheatEngineMode = true end end end end end end --if (not CheatEngineMode) then checkDebug() end shared.CheatEngineMode = shared.CheatEngineMode or CheatEngineMode if game.PlaceId == 79546208627805 then pcall(function() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Voidware | 99 Nights In The Forest", Text = "Go In Game for Voidware to load :D [You are in lobby currently]", Duration = 10 }) end) return end task.spawn(function() pcall(function() local Services = setmetatable({}, { __index = function(self, key) local suc, service = pcall(game.GetService, game, key) if suc and service then self[key] = service return service else warn(`[Services] Warning: "{key}" is not a valid Roblox service.`) return nil end end }) local Players = Services.Players local TextChatService = Services.TextChatService local ChatService = Services.ChatService repeat task.wait() until game:IsLoaded() and Players.LocalPlayer ~= nil local chatVersion = TextChatService and TextChatService.ChatVersion or Enum.ChatVersion.LegacyChatService local TagRegister = shared.TagRegister or {} if not shared.CheatEngineMode then if chatVersion == Enum.ChatVersion.TextChatService then TextChatService.OnIncomingMessage = function(data) TagRegister = shared.TagRegister or {} local properties = Instance.new("TextChatMessageProperties", game:GetService("Workspace")) local TextSource = data.TextSource local PrefixText = data.PrefixText or "" if TextSource then local plr = Players:GetPlayerByUserId(TextSource.UserId) if plr then local prefix = "" if TagRegister[plr] then prefix = prefix .. TagRegister[plr] end if plr:GetAttribute("__OwnsVIPGamepass") and plr:GetAttribute("VIPChatTag") ~= false then prefix = prefix .. "[VIP] " end local currentLevel = plr:GetAttribute("_CurrentLevel") if currentLevel then prefix = prefix .. string.format("[%s] ", tostring(currentLevel)) end local playerTagValue = plr:FindFirstChild("PlayerTagValue") if playerTagValue and playerTagValue.Value then prefix = prefix .. string.format("[#%s] ", tostring(playerTagValue.Value)) end prefix = prefix .. PrefixText properties.PrefixText = string.format("%s", prefix) end end return properties end elseif chatVersion == Enum.ChatVersion.LegacyChatService then ChatService:RegisterProcessCommandsFunction("CustomPrefix", function(speakerName, message) TagRegister = shared.TagRegister or {} local plr = Players:FindFirstChild(speakerName) if plr then local prefix = "" if TagRegister[plr] then prefix = prefix .. TagRegister[plr] end if plr:GetAttribute("__OwnsVIPGamepass") and plr:GetAttribute("VIPChatTag") ~= false then prefix = prefix .. "[VIP] " end local currentLevel = plr:GetAttribute("_CurrentLevel") if currentLevel then prefix = prefix .. string.format("[%s] ", tostring(currentLevel)) end local playerTagValue = plr:FindFirstChild("PlayerTagValue") if playerTagValue and playerTagValue.Value then prefix = prefix .. string.format("[#%s] ", tostring(playerTagValue.Value)) end prefix = prefix .. speakerName return prefix .. " " .. message end return message end) end end end) end) local commit = shared.CustomCommit and tostring(shared.CustomCommit) or shared.StagingMode and "staging" or "7b3fad2b46336a55beca73caa205fb49dac41165" loadstring(game:HttpGet("https://raw.githubusercontent.com/VapeVoidware/VW-Add/"..tostring(commit).."/newnightsintheforest.lua", true))()