// Generated by unRap v1.06 by Kegetys class CfgMovesMaleSdr : CfgMovesBasic { skeletonName = "OFP2_ManSkeleton"; gestures = "CfgGesturesMale"; class States { class DeadState : Default { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; speed = 1.67; looped = "false"; onLandBeg = "true"; onLandEnd = "true"; soundEnabled = "false"; terminal = "true"; canPullTrigger = "true"; headBobMode = 2; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinvPknlMstpSnonWnonDnon_medic : HealBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medicS0"; speed = 1000000; limitGunMovement = "false"; looped = "true"; actions = "HealActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medicEnd", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AinvPknlMstpSnonWnonDnon_medic0", 0.1, "AinvPknlMstpSnonWnonDnon_medic1", 0.1, "AinvPknlMstpSnonWnonDnon_medic2", 0.1, "AinvPknlMstpSnonWnonDnon_medic3", 0.1, "AinvPknlMstpSnonWnonDr_medic3", 0.1, "AinvPknlMstpSnonWnonDr_medic4", 0.1, "AinvPknlMstpSnonWnonDr_medic5", 0.1, "AinvPknlMstpSnonWnonDnon_medic4", 0.1, "AinvPknlMstpSnonWnonDnon_medic5", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AinvPknlMstpSnonWnonDr_medic0", 0.1, "AinvPknlMstpSnonWnonDr_medic1", 0.1, "AinvPknlMstpSnonWnonDr_medic2", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWnonDnon_medicEnd : AinvPknlMstpSnonWnonDnon_medic { actions = "HealActionsNon"; speed = 0.5; file = "\ca\anims\characters\data\anim\sdr\inj\healing\ainvpknlmstpsnonwnondnon_medic_ainvpknlmstpsnonwnondnon"; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.1, "AdthPknlMstpSnonWnonDnon_1", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.01, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDnon_medicEnd : HealBaseRfl { file = "\ca\anims\characters\data\anim\sdr\inj\healing\ainvpknlmstpsnonwrfldnon_medic_ainvpknlmstpsnonwrfldnon"; speed = 0.5; actions = "RifleKneelTakeActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSrasWrflDnon", 0.02, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWnonDnon_medic0S : AinvPknlMstpSnonWnonDnon_medic { VariantAfter[] = {5, 5, 5}; variantsPlayer[] = {"AinvPknlMstpSnonWnonDnon_medic0", 0.15, "AinvPknlMstpSnonWnonDnon_medic1", 0.15, "AinvPknlMstpSnonWnonDnon_medic2", 0.15, "AinvPknlMstpSnonWnonDnon_medic3", 0.15, "AinvPknlMstpSnonWnonDnon_medic4", 0.15, "AinvPknlMstpSnonWnonDnon_medic5", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.15}; equivalentTo = "AinvPknlMstpSnonWnonDnon_medic0"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.01, "AinvPknlMstpSnonWnonDnon_medic0", 0.01, "AinvPknlMstpSnonWnonDnon_medic1", 0.01, "AinvPknlMstpSnonWnonDnon_medic2", 0.01, "AinvPknlMstpSnonWnonDnon_medic3", 0.01, "AinvPknlMstpSnonWnonDnon_medic4", 0.01, "AinvPknlMstpSnonWnonDnon_medic5", 0.01}; InterpolateTo[] = {}; }; class AinvPknlMstpSnonWnonDnon_medic0 : HealBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic0"; speed = 0.4; aiming = "empty"; aimingBody = "empty"; enableDirectControl = 0; variantsPlayer[] = {"AinvPknlMstpSnonWnonDnon_medic0", 0.166666, "AinvPknlMstpSnonWnonDnon_medic1", 0.166666, "AinvPknlMstpSnonWnonDnon_medic2", 0.166666, "AinvPknlMstpSnonWnonDnon_medic3", 0.166666, "AinvPknlMstpSnonWnonDnon_medic4", 0.166666, "AinvPknlMstpSnonWnonDnon_medic5", 0.166666}; equivalentTo = "AinvPknlMstpSnonWnonDnon_medic0"; actions = "HealActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWnonDnon_medic1 : AinvPknlMstpSnonWnonDnon_medic0 { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic1"; speed = 0.26; actions = "HealActionsNon"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWnonDnon_medic2 : AinvPknlMstpSnonWnonDnon_medic0 { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic2"; speed = 0.19; actions = "HealActionsNon"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWnonDnon_medic3 : AinvPknlMstpSnonWnonDnon_medic0 { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic3"; speed = 0.2; actions = "HealActionsNon"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWnonDr_medic3 : AinvPknlMstpSnonWnonDnon_medic0 { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic3"; speed = 0.13; actions = "HealActionsNon"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWnonDr_medic4 : HealBase { actions = "HealActionsNon"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic4"; speed = 0.22; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWnonDr_medic5 : HealBase { actions = "HealActionsNon"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic5"; speed = 0.11; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWnonDnon_medic4 : HealBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic4"; speed = 0.13; actions = "HealActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDnon_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWnonDnon_medic5 : HealBase { actions = "HealActionsNon"; speed = 0.43; file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic5"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWnonDr_medic0S : AinvPknlMstpSnonWnonDnon_medic { variantsPlayer[] = {"AinvPknlMstpSnonWnonDnon_medic0", 0.075, "AinvPknlMstpSnonWnonDnon_medic1", 0.075, "AinvPknlMstpSnonWnonDnon_medic2", 0.075, "AinvPknlMstpSnonWnonDnon_medic3", 0.075, "AinvPknlMstpSnonWnonDnon_medic4", 0.075, "AinvPknlMstpSnonWnonDnon_medic5", 0.075, "AinvPknlMstpSnonWnonDr_medic0", 0.075, "AinvPknlMstpSnonWnonDr_medic1", 0.075, "AinvPknlMstpSnonWnonDr_medic2", 0.075, "AinvPknlMstpSnonWnonDr_medic3", 0.075, "AinvPknlMstpSnonWnonDr_medic4", 0.075, "AinvPknlMstpSnonWnonDr_medic5", 0.075, "AinvPknlMstpSnonWnonDr_medic0S", 0.1}; VariantAfter[] = {5, 5, 5}; actions = "HealActionsNonDr"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.01, "AinvPknlMstpSnonWnonDr_medic3", 0.01, "AinvPknlMstpSnonWnonDr_medic4", 0.01, "AinvPknlMstpSnonWnonDr_medic5", 0.01, "AinvPknlMstpSnonWnonDr_medic0", 0.01, "AinvPknlMstpSnonWnonDr_medic1", 0.01, "AinvPknlMstpSnonWnonDr_medic2", 0.01}; InterpolateTo[] = {}; }; class AinvPknlMstpSnonWnonDr_medic0 : HealBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic0"; speed = 0.11; equivalentTo = "AinvPknlMstpSnonWnonDr_medic0"; actions = "HealActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWnonDr_medic1 : AinvPknlMstpSnonWnonDr_medic0 { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic1"; speed = 0.21; actions = "HealActionsNon"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWnonDr_medic2 : AinvPknlMstpSnonWnonDr_medic0 { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic2"; speed = 0.13; actions = "HealActionsNon"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1, "AinvPknlMstpSnonWnonDr_medic0S", 0.1, "AdthPknlMstpSnonWnonDnon_inventory", 0.1, "AdthPknlMstpSnonWnonDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic : HealBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic"; speed = 0.5; actions = "HealActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.1}; InterpolateTo[] = {}; }; class AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic : HealBaseRfl { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic"; speed = 0.5; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1}; InterpolateTo[] = {}; }; class AinvPknlMstpSnonWrflDnon_medic : HealBaseRfl { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medicS0"; speed = "1e+008.0"; looped = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; interpolationSpeed = 2.5; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medicEnd", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AinvPknlMstpSnonWrflDr_medic0", 0.1, "AinvPknlMstpSnonWrflDr_medic1", 0.1, "AinvPknlMstpSnonWrflDr_medic2", 0.1, "AinvPknlMstpSnonWrflDr_medic3", 0.1, "AinvPknlMstpSnonWrflDr_medic4", 0.1, "AinvPknlMstpSnonWrflDr_medic5", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AinvPknlMstpSnonWrflDnon_medic0", 0.1, "AinvPknlMstpSnonWrflDnon_medic1", 0.1, "AinvPknlMstpSnonWrflDnon_medic2", 0.1, "AinvPknlMstpSnonWrflDnon_medic3", 0.1, "AinvPknlMstpSnonWrflDnon_medic4", 0.1, "AinvPknlMstpSnonWrflDnon_medic5", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDr_medic0S : AinvPknlMstpSnonWrflDnon_medic { VariantAfter[] = {5, 5, 5}; VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0", 0.075, "AinvPknlMstpSnonWrflDnon_medic1", 0.075, "AinvPknlMstpSnonWrflDnon_medic2", 0.075, "AinvPknlMstpSnonWrflDnon_medic3", 0.075, "AinvPknlMstpSnonWrflDnon_medic4", 0.075, "AinvPknlMstpSnonWrflDnon_medic5", 0.075, "AinvPknlMstpSnonWrflDr_medic0", 0.075, "AinvPknlMstpSnonWrflDr_medic1", 0.075, "AinvPknlMstpSnonWrflDr_medic2", 0.075, "AinvPknlMstpSnonWrflDr_medic3", 0.075, "AinvPknlMstpSnonWrflDr_medic4", 0.075, "AinvPknlMstpSnonWrflDr_medic5", 0.075, "AinvPknlMstpSnonWrflDr_medic0S", 0.1}; equivalentTo = "AinvPknlMstpSnonWrflDr_medic0"; actions = "HealActionBaseDr"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0", 0.1, "AinvPknlMstpSnonWrflDr_medic1", 0.1, "AinvPknlMstpSnonWrflDr_medic2", 0.1, "AinvPknlMstpSnonWrflDr_medic3", 0.1, "AinvPknlMstpSnonWrflDr_medic4", 0.1, "AinvPknlMstpSnonWrflDr_medic5", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0", 0.1, "AinvPknlMstpSnonWrflDr_medic1", 0.1, "AinvPknlMstpSnonWrflDr_medic2", 0.1, "AinvPknlMstpSnonWrflDr_medic3", 0.1, "AinvPknlMstpSnonWrflDr_medic4", 0.1, "AinvPknlMstpSnonWrflDr_medic5", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDr_medic0 : AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic0"; speed = 0.11; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDr_medic1 : AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic1"; speed = 0.21; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDr_medic2 : AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic2"; speed = 0.13; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDr_medic3 : AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic3"; speed = 0.22; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDr_medic4 : AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic4"; speed = 0.22; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDr_medic5 : AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic5"; speed = 0.11; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDr_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDnon_medic0S : AinvPknlMstpSnonWrflDnon_medic { VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0", 0.15, "AinvPknlMstpSnonWrflDnon_medic1", 0.15, "AinvPknlMstpSnonWrflDnon_medic2", 0.15, "AinvPknlMstpSnonWrflDnon_medic3", 0.15, "AinvPknlMstpSnonWrflDnon_medic4", 0.15, "AinvPknlMstpSnonWrflDnon_medic5", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.15}; VariantAfter[] = {5, 5, 5}; equivalentTo = "AinvPknlMstpSnonWrflDnon_medic0"; actions = "HealActionBase"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0", 0.1, "AinvPknlMstpSnonWrflDnon_medic1", 0.1, "AinvPknlMstpSnonWrflDnon_medic2", 0.1, "AinvPknlMstpSnonWrflDnon_medic3", 0.1, "AinvPknlMstpSnonWrflDnon_medic4", 0.1, "AinvPknlMstpSnonWrflDnon_medic5", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0", 0.1, "AinvPknlMstpSnonWrflDnon_medic1", 0.1, "AinvPknlMstpSnonWrflDnon_medic2", 0.1, "AinvPknlMstpSnonWrflDnon_medic3", 0.1, "AinvPknlMstpSnonWrflDnon_medic4", 0.1, "AinvPknlMstpSnonWrflDnon_medic5", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDnon_medic0 : AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic0"; speed = 0.31; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDnon_medic1 : AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic1"; speed = 0.26; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDnon_medic2 : AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic2"; speed = 0.19; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDnon_medic3 : AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic3"; speed = 0.2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDnon_medic4 : AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic4"; speed = 0.13; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class AinvPknlMstpSnonWrflDnon_medic5 : AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic5"; speed = 0.43; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.1, "AinvPknlMstpSnonWrflDnon_medic0S", 0.1, "AdthPknlMstpSlayWrflDnon_inventory", 0.1, "AdthPknlMstpSlayWrflDnon_inventoryAgony", 0.1}; }; class Crew : Default { actions = "CargoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Sit\stp\non\non\AmovPsitMstpSnonWnonDnon.rtm"; speed = 1e+010; looped = "true"; soundEnabled = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; hasCollShapeSafe = "false"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class BasicDriver : Default { actions = "CargoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm"; speed = 1e+010; looped = "true"; soundEnabled = "false"; interpolationSpeed = 1; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverDying", 1.0}; InterpolateTo[] = {"BasicDriverDying", 0.1}; }; class BasicDriverDying : DefaultDie { actions = "NoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; looped = "false"; soundEnabled = "false"; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverDead", 1.0}; InterpolateTo[] = {}; }; class BasicDriverDead : BasicDriverDying { actions = "DeadActions"; speed = 1e+010; terminal = "true"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class BasicDriverOut : Default { actions = "CargoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm"; speed = 1e+010; looped = "true"; soundEnabled = "false"; interpolationSpeed = 1; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverOutDying", 1.0}; InterpolateTo[] = {"BasicDriverOutDying", 0.1}; }; class BasicDriverOutDying : DefaultDie { actions = "NoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; looped = "false"; soundEnabled = "false"; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverOutDead", 1.0}; InterpolateTo[] = {}; }; class BasicDriverOutDead : BasicDriverOutDying { actions = "DeadActions"; speed = 1e+010; terminal = "true"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class BasicSittingGunner_Dead : DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; speed = 1e+010; terminal = "true"; soundEnabled = "false"; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class BasicSittingGunner : Crew { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm"; ConnectTo[] = {"BasicSittingGunner_Dead", 1.0}; InterpolateTo[] = {}; }; class SprintBaseDf : StandBase { actions = "RifleStandEvasiveActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDf.rtm"; speed = 1.71429; soundOverride = "sprint"; duty = 0.5; showWeaponAim = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; leaningFactorBeg = 0; leaningFactorEnd = 0; limitGunMovement = "false"; relSpeedMin = 0.697171; relSpeedMax = 1.1; enableAutoActions = "false"; visibleSize = 1.00012; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; headBobStrength = 0.154229; headBobMode = 2; rightHandIKCurve[] = {1}; leftHandIKCurve[] = {1}; ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02}; }; class SprintBaseDfl : SprintBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfl.rtm"; speed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintBaseDfr : SprintBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfr.rtm"; speed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintCivilBaseDf : SprintBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDf.rtm"; speed = 1.71429; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; visibleSize = 1.00012; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintCivilBaseDfl : SprintCivilBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfl.rtm"; speed = 1.71429; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintCivilBaseDfr : SprintCivilBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfr.rtm"; speed = 1.71429; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon : StandBase { actions = "RifleLowStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; showWeaponAim = "false"; disableWeapons = "false"; disableWeaponsLong = "true"; speed = 1e+010; relSpeedMin = 0.7; relSpeedMax = 1.1; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; aimPrecision = 1; weaponIK = 1; headBobMode = 2; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01, "AovrPercMstpSlowWrflDf", 0.01, "AmovPercMstpSlowWrflDnon_turnL", 0.02, "AmovPercMstpSlowWrflDnon_turnR", 0.02, "AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.01, "ActsPsitMstpSnonWrflDnon_varSittingDrinking", 10.0, "AmovPercMstpSlowWrflDnon_ScaredTalking", 2.0, "AmovPercMstpSlowWrflDnon_talking", 2.0, "AmovPercMstpSlowWrflDnon_seeWatch", 2.0, "AmovPercMstpSlowWrflDnon_SaluteIn", 0.1, "AmovPercMstpSrasWrflDnon_SaluteIn", 0.15, "AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon", 0.1, "AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon", 0.1, "LadderRifleOn", 1.0, "AswmPercMstpSnonWnonDnon", 0.3, "AidlPercMstpSrasWrflDnon0S", 0.01, "ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper", 0.1, "AidlPercMstpSlowWrflDnon0S", 0.01, "ActsPpneMstpWrflSlowDnon_sceneCrashSite_Ohara", 0.1, "ActsPpneMstpWrflSlowDnon_sceneCrashSite_Sykes", 0.1, "ActsPpneMstpWrflSlowDnon_sceneCrashSite_Rodriguez", 0.1, "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1", 0.01, "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1", 0.1, "ActsPercMstpSnonWnonDnon_talking01a", 0.1, "AidlPercSlowWrflDnon_talkCalm", 0.01, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez1", 0.01, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara1", 0.01, "ActsPercMstpSlowWrflDnon_sceneLopotevBandCaptured_Cooper", 0.1, "AidlPercSlowWrflDnon_talkHeated", 0.01, "ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Steve", 0.01, "ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Simms", 0.01, "ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Kostey", 0.01, "ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson", 0.01, "ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang1", 10.0, "ActsPercMstpSlowWpstDnon_sceneLopotevBandCaptured_Sykes", 0.01, "ErcRflLow_sitRfl_L", 0.01, "ErcRflLow_sitRfl_L2", 0.01, "ErcRflLow_sitRfl_R", 0.01, "ErcRflLow_sitTable", 0.01, "ErcRflLow_sitRfl_L_CARGO", 0.01, "CtsDoktor_Doktor_uder4", 0.01, "CtsDoktor_Doktor_uder5", 0.01, "CtsDoktor_Vojak_vyslechStand2unaerc_reverse", 0.01, "otockaErcRflLow_180leva", 0.01, "ctsLopoHover_cooper", 0.01, "ctsLopoHover_ohara", 0.01, "ctsLopoHover_rodriguez", 0.01, "ctsLopoHover_sykes", 0.01, "sitRfl_R_BidleLoopTest", 0.01, "AmelPercMstpSlowWrflDnon_StrokeGun", 0.02, "ActsPercMstpSlowWrflDnon_listeningOrdersUnderFireShort", 0.01, "AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire", 0.01, "AsigPercMstpSlowWrflDnon_GoGo", 0.01, "AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo", 0.01, "AsigPercMstpSlowWrflDnon_SendMenInAction", 0.01, "AmovPercMstpSnonWnonDnon_zevl", 0.01, "c4coming2cdf_genericstani", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_turnL", 0.02, "AmovPercMstpSlowWrflDnon_turnR", 0.02, "AmovPercMwlkSlowWrflDf", 0.02, "AmovPercMwlkSlowWrflDfl", 0.02, "AmovPercMwlkSlowWrflDl", 0.02, "AmovPercMwlkSlowWrflDbl", 0.02, "AmovPercMwlkSlowWrflDb", 0.02, "AmovPercMwlkSlowWrflDbr", 0.02, "AmovPercMwlkSlowWrflDr", 0.02, "AmovPercMwlkSlowWrflDfr", 0.02, "AmovPercMrunSlowWrflDf", 0.02, "AmovPercMrunSlowWrflDfl", 0.02, "AmovPercMrunSlowWrflDl", 0.02, "AmovPercMrunSlowWrflDbl", 0.02, "AmovPercMrunSlowWrflDb", 0.02, "AmovPercMrunSlowWrflDbr", 0.02, "AmovPercMrunSlowWrflDr", 0.02, "AmovPercMrunSlowWrflDfr", 0.02, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMevaSlowWrflDfr", 0.025, "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AwopPercMstpSgthWrflDnon_Start1", 0.1, "AwopPercMstpSgthWrflDnon_Throw1", 0.1, "AwopPercMstpSgthWrflDnon_End1", 0.1, "AwopPercMstpSgthWrflDnon_Throw2", 0.1, "AwopPercMstpSgthWrflDnon_End2", 0.1, "AidlPercMstpSlowWrflDnon01", 0.02, "AidlPercMstpSlowWrflDnon02", 0.02, "AidlPercMstpSlowWrflDnon03", 0.02, "AidlPercMstpSlowWrflDnon04", 0.02, "AidlPercMstpSlowWrflDnon_i01", 0.02, "AidlPercMstpSlowWrflDnon_i02", 0.02, "AidlPercMstpSlowWrflDnon_i03", 0.02, "AidlPercMstpSlowWrflDnon_i04", 0.02, "AidlPercMstpSlowWrflDnon_i05", 0.02, "AidlPercMstpSlowWrflDnon_i06", 0.02, "AidlPercMstpSlowWrflDnon_i07", 0.02, "AidlPercMstpSlowWrflDnon_i08", 0.02, "AidlPercMstpSlowWrflDnon_i09", 0.02, "AidlPercMstpSlowWrflDnon_i10", 0.02, "AidlPercMstpSlowWrflDnon_i11", 0.02, "AidlPercMstpSlowWrflDnon_i12", 0.02, "AidlPercMstpSlowWrflDnon_i13", 0.02, "AidlPercMstpSlowWrflDnon05", 0.02, "AidlPercMstpSlowWrflDnon06", 0.02, "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01, "ActsPercMstpSlowWrflDnon_talking_C3BeginBriefing", 0.1, "AidlPercSlowWrflDnon_talkListeningS", 0.01, "AidlPercSnonWnonDnon_talkAS", 0.01}; }; class AidlPercMstpSlowWrflDnon_player_0S : AmovPercMstpSlowWrflDnon { variantAfter[] = {2, 3, 5}; variantsPlayer[] = {"AidlPercMstpSlowWrflDnon_player_idleSteady04", 0.25, "AmovPercMstpSlowWrflDnon_player_idleSteady03", 0.25, "AmovPercMstpSlowWrflDnon_player_idleSteady02", 0.25, "AmovPercMstpSlowWrflDnon_player_idleSteady01", 0.25}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AmovPercMstpSlowWrflDnon_player_idleSteady01", 0.01, "AmovPercMstpSlowWrflDnon_player_idleSteady02", 0.01, "AmovPercMstpSlowWrflDnon_player_idleSteady03", 0.01, "AidlPercMstpSlowWrflDnon_player_idleSteady04", 0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_player_idleSteady01 : AidlPercMstpSlowWrflDnon_player_0S { variantAfter[] = {1, 1, 1}; interpolationSpeed = 30.5; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01"; speed = 0.067415; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; }; class AmovPercMstpSlowWrflDnon_player_idleSteady02 : AmovPercMstpSlowWrflDnon_player_idleSteady01 { speed = 0.042553; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; }; class AmovPercMstpSlowWrflDnon_player_idleSteady03 : AmovPercMstpSlowWrflDnon_player_idleSteady01 { speed = 0.057143; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; }; class AidlPercMstpSlowWrflDnon_player_idleSteady04 : AmovPercMstpSlowWrflDnon_player_idleSteady01 { speed = 0.075949; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; }; class AovrPercMstpSlowWrflDf : AmovPercMstpSlowWrflDnon { looped = "false"; speed = 0.441176; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\rfl\AovrPercMstpSlowWrflDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_turnL : AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02}; }; class AmovPercMstpSlowWrflDnon_turnR : AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02}; }; class AmovPercMstpSrasWrflDnon : AmovPercMstpSlowWrflDnon { visibleSize = 0.700121; actions = "RifleStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wrfl.p3d"; showWeaponAim = "true"; disableWeapons = "false"; disableWeaponsLong = "false"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; relSpeedMax = 1.1; relSpeedMin = 0.700001; aimPrecision = 1; weaponIK = 1; canPullTrigger = "true"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02, "AovrPercMstpSrasWrflDf", 0.01, "AmovPercMwlkSrasWrflDnon_transition", 0.02, "AmovPercMstpSrasWrflDnon_turnL", 0.02, "AmovPercMstpSrasWrflDnon_turnR", 0.02, "WeaponMagazineReloadStand", 0.1, "amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon", 0.01, "AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.01, "AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon", 0.02, "AwopPercMstpSgthWrflDnon_Start2", 0.1, "AswmPercMstpSnonWnonDnon", 0.3, "AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon", 0.02, "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1", 0.01, "ActsPercMstpSnonWpstDnon_sceneBardakRifle01", 0.1, "adthpercmstpsraswrfldnon_NikitinDead", 0.01, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl1", 0.01, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl2", 0.01, "ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Bardak", 10.0, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Lopotev", 0.01, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Miles", 0.01, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nameless", 0.01, "ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nikitin", 0.01}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_turnL", 0.02, "AmovPercMstpSrasWrflDnon_turnR", 0.02, "AmovPercMwlkSrasWrflDf", 0.02, "AmovPercMwlkSrasWrflDfl", 0.02, "AmovPercMwlkSrasWrflDl", 0.02, "AmovPercMwlkSrasWrflDbl", 0.02, "AmovPercMwlkSrasWrflDb", 0.02, "AmovPercMwlkSrasWrflDbr", 0.02, "AmovPercMwlkSrasWrflDr", 0.02, "AmovPercMwlkSrasWrflDfr", 0.02, "AmovPercMrunSrasWrflDf", 0.02, "AmovPercMrunSrasWrflDfl", 0.02, "AmovPercMrunSrasWrflDl", 0.02, "AmovPercMrunSrasWrflDbl", 0.02, "AmovPercMrunSrasWrflDb", 0.02, "AmovPercMrunSrasWrflDbr", 0.02, "AmovPercMrunSrasWrflDr", 0.02, "AmovPercMrunSrasWrflDfr", 0.02, "AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfl", 0.02, "AmovPercMevaSrasWrflDfr", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_rS0", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.01, "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01, "adthpercmstpsraswrfldnon_NikitinDead", 0.01}; }; class AidlPercMstpSrasWrflDnon_aiming0S : AmovPercMstpSrasWrflDnon { variantsPlayer[] = {"AidlPercMstpSrasWrflDnon_aiming01", 0.1666, "AidlPercMstpSrasWrflDnon_aiming02", 0.1666, "AidlPercMstpSrasWrflDnon_idleSteady04", 0.1666, "AidlPercMstpSrasWrflDnon_idleSteady03", 0.1666, "AidlPercMstpSrasWrflDnon_idleSteady02", 0.1666, "AidlPercMstpSrasWrflDnon_idleSteady01"}; variantAfter[] = {0, 0, 0}; headBobMode = 0; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AidlPercMstpSrasWrflDnon_aiming01", 0.02, "AidlPercMstpSrasWrflDnon_idleSteady01", 0.02, "AidlPercMstpSrasWrflDnon_idleSteady02", 0.02, "AidlPercMstpSrasWrflDnon_idleSteady03", 0.02, "AidlPercMstpSrasWrflDnon_idleSteady04", 0.02, "AidlPercMstpSrasWrflDnon_aiming02", 0.02}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_aiming01 : AidlPercMstpSrasWrflDnon_aiming0S { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming01"; speed = 0.098039; looped = "false"; variantAfter[] = {1, 1.5, 2}; interpolationSpeed = 200; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "true"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady01 : AidlPercMstpSrasWrflDnon_aiming01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01"; speed = 0.067415; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.02, "AdthPercMstpSrasWrflDnon_2", 0.02, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.02, "AdthPercMstpSrasWrflDnon_32", 0.02}; }; class AidlPercMstpSrasWrflDnon_idleSteady02 : AidlPercMstpSrasWrflDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02"; speed = 0.042553; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.02, "AdthPercMstpSrasWrflDnon_2", 0.02, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.02, "AdthPercMstpSrasWrflDnon_32", 0.02}; }; class AidlPercMstpSrasWrflDnon_idleSteady03 : AidlPercMstpSrasWrflDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02"; speed = 0.057143; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.02, "AdthPercMstpSrasWrflDnon_2", 0.02, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.02, "AdthPercMstpSrasWrflDnon_32", 0.02}; }; class AidlPercMstpSrasWrflDnon_idleSteady04 : AidlPercMstpSrasWrflDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01"; speed = 0.075949; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.02, "AdthPercMstpSrasWrflDnon_2", 0.02, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.02, "AdthPercMstpSrasWrflDnon_32", 0.02}; }; class AidlPercMstpSrasWrflDnon_aiming02 : AidlPercMstpSrasWrflDnon_aiming01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming02"; speed = 0.066079; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AovrPercMstpSrasWrflDf : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; looped = "false"; speed = 0.441176; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\rfl\AovrPercMstpSrasWrflDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.01}; InterpolateTo[] = {}; }; class AmovPknlMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon { actions = "RifleKneelLowActions"; duty = -0.7; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon.rtm"; disableWeapons = "false"; visibleSize = 0.300122; disableWeaponsLong = "true"; enableOptics = "false"; aimPrecision = 0.5; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; weaponIK = 1; ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S", 0.01, "AmovPknlMstpSlowWrflDnon_gear", 0.02, "AmovPknlMstpSlowWrflDnon_diary", 0.02, "AmovPknlMstpSrasWrflDnon_gear", 0.02, "AmovPknlMstpSrasWrflDnon_diary", 0.02, "AmovPercMstpSrasWrflDnon_gear", 0.02, "AmovPercMstpSrasWrflDnon_diary", 0.02, "AmovPercMstpSlowWrflDnon_gear", 0.02, "AmovPercMstpSlowWrflDnon_diary", 0.02, "AidlPknlMstpSlowWrflDnon0S", 0.1, "aidlpknlmstpslowwrfldnon01", 0.1, "aidlpknlmstpslowwrfldnon03", 0.1, "aidlpknlmstpslowwrfldnon02", 0.1, "AidlPknlMstpSlowWrflDnon_i01", 0.1, "AidlPknlMstpSlowWrflDnon_i02", 0.1, "AidlPknlMstpSlowWrflDnon_i03", 0.1, "AidlPknlMstpSlowWrflDnon_i04", 0.1, "AidlPknlMstpSlowWrflDnon_i05", 0.1, "AidlPknlMstpSlowWrflDnon_i06", 0.1, "AidlPknlMstpSlowWrflDnon_i07", 0.1, "AidlPknlMstpSlowWrflDnon_i08", 0.1, "AidlPknlMstpSlowWrflDnon_i09", 0.1, "AidlPknlMstpSlowWrflDnon_i10", 0.1, "AidlPknlMstpSlowWrflDnon_i11", 0.1, "AidlPknlMstpSlowWrflDnon_i12", 0.1, "AidlPknlMstpSlowWrflDnon_i13", 0.1, "AidlPknlMstpSlowWrflDnon_i14", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.1, "AidlPknlMstpSlowWrflDnon_i15", 0.1, "AmovPknlMstpSlowWrflDnon_turnL", 0.02, "AmovPknlMstpSlowWrflDnon_turnR", 0.02, "amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AidlPknlMstpSlowWrflDnon0S", 0.1, "aidlpknlmstpslowwrfldnon01", 0.1, "aidlpknlmstpslowwrfldnon03", 0.1, "aidlpknlmstpslowwrfldnon02", 0.1, "AidlPknlMstpSlowWrflDnon_i01", 0.1, "AidlPknlMstpSlowWrflDnon_i02", 0.1, "AidlPknlMstpSlowWrflDnon_i03", 0.1, "AidlPknlMstpSlowWrflDnon_i04", 0.1, "AidlPknlMstpSlowWrflDnon_i05", 0.1, "AidlPknlMstpSlowWrflDnon_i06", 0.1, "AidlPknlMstpSlowWrflDnon_i07", 0.1, "AidlPknlMstpSlowWrflDnon_i08", 0.1, "AidlPknlMstpSlowWrflDnon_i09", 0.1, "AidlPknlMstpSlowWrflDnon_i10", 0.1, "AidlPknlMstpSlowWrflDnon_i11", 0.1, "AidlPknlMstpSlowWrflDnon_i12", 0.1, "AidlPknlMstpSlowWrflDnon_i13", 0.1, "AidlPknlMstpSlowWrflDnon_i14", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.1, "AidlPknlMstpSlowWrflDnon_i15", 0.1, "AmovPknlMstpSlowWrflDnon_turnL", 0.02, "AmovPknlMstpSlowWrflDnon_turnR", 0.02, "AmovPknlMwlkSlowWrflDf", 0.02, "AmovPknlMwlkSlowWrflDfl", 0.02, "AmovPknlMwlkSlowWrflDl", 0.02, "AmovPknlMwlkSlowWrflDbl", 0.02, "AmovPknlMwlkSlowWrflDb", 0.02, "AmovPknlMwlkSlowWrflDbr", 0.02, "AmovPknlMwlkSlowWrflDr", 0.02, "AmovPknlMwlkSlowWrflDfr", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf", 0.01, "AmovPknlMrunSlowWrflDfl", 0.02, "AmovPknlMrunSlowWrflDl", 0.02, "AmovPknlMrunSlowWrflDbl", 0.02, "AmovPknlMrunSlowWrflDb", 0.02, "AmovPknlMrunSlowWrflDbr", 0.02, "AmovPknlMrunSlowWrflDr", 0.02, "AmovPknlMrunSlowWrflDfr", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_player_0S : AmovPknlMstpSlowWrflDnon { variantAfter[] = {0, 0, 0}; variantsPlayer[] = {"AidlPknlMstpSlowWrflDnon_player_idleSteady01", 0.25, "AidlPknlMstpSlowWrflDnon_player_idleSteady02", 0.25, "AidlPknlMstpSlowWrflDnon_player_idleSteady03", 0.25, "AidlPknlMstpSlowWrflDnon_player_idleSteady04", 0.25}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AidlPknlMstpSlowWrflDnon_player_idleSteady01", 0.01, "AidlPknlMstpSlowWrflDnon_player_idleSteady02", 0.01, "AidlPknlMstpSlowWrflDnon_player_idleSteady03", 0.01, "AidlPknlMstpSlowWrflDnon_player_idleSteady04", 0.01}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady01 : AidlPknlMstpSlowWrflDnon_player_0S { variantAfter[] = {1, 1, 1}; interpolationSpeed = 30.5; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01"; speed = 0.129311; looped = "true"; ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady02 : AidlPknlMstpSlowWrflDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02"; speed = 0.057143; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady03 : AidlPknlMstpSlowWrflDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03"; speed = 0.067415; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady04 : AidlPknlMstpSlowWrflDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04"; speed = 0.098361; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AmovPknlMstpSlowWrflDnon_gear : AmovPknlMstpSlowWrflDnon { actions = "RifleKneelLowActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear", 0.05, "AmovPknlMstpSnonWnonDnon_gear", 0.05}; }; class AmovPknlMstpSlowWrflDnon_diary : AmovPknlMstpSlowWrflDnon_gear { actions = "RifleKneelLowActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_gear : AmovPknlMstpSlowWrflDnon { actions = "RifleKneelActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear", 0.05, "AmovPknlMstpSnonWnonDnon_gear", 0.05}; }; class AmovPknlMstpSrasWrflDnon_diary : AmovPknlMstpSrasWrflDnon_gear { actions = "RifleKneelActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon", 0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_gear : AmovPknlMstpSrasWrflDnon_gear { actions = "RifleStandActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear", 0.05, "AmovPercMstpSnonWnonDnon_gear", 0.05, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.02}; }; class AmovPercMstpSrasWrflDnon_diary : AmovPercMstpSrasWrflDnon_gear { actions = "RifleStandActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.02}; }; class AmovPercMstpSlowWrflDnon_gear : AmovPercMstpSrasWrflDnon_gear { actions = "RifleLowStandActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear", 0.05, "AmovPercMstpSnonWnonDnon_gear", 0.05}; }; class AmovPercMstpSlowWrflDnon_diary : AmovPercMstpSlowWrflDnon_gear { actions = "RifleLowStandActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {}; }; class AidlPknlMstpSlowWrflDnon0S : AmovPknlMstpSlowWrflDnon { variantAfter[] = {0, 0, 0}; variantsAI[] = {"AidlPknlMstpSlowWrflDnon01", 0.01, "AidlPknlMstpSlowWrflDnon02", 0.01, "AidlPknlMstpSlowWrflDnon03", 0.01, "AidlPknlMstpSlowWrflDnon_i01", 0.01, "AidlPknlMstpSlowWrflDnon_i02", 0.01, "AidlPknlMstpSlowWrflDnon_i03", 0.01, "AidlPknlMstpSlowWrflDnon_i04", 0.01, "AidlPknlMstpSlowWrflDnon_i05", 0.01, "AidlPknlMstpSlowWrflDnon_i06", 0.01, "AidlPknlMstpSlowWrflDnon_i07", 0.01, "AidlPknlMstpSlowWrflDnon_i08", 0.01, "AidlPknlMstpSlowWrflDnon_i09", 0.01, "AidlPknlMstpSlowWrflDnon_i10", 0.01, "AidlPknlMstpSlowWrflDnon_i11", 0.01, "AidlPknlMstpSlowWrflDnon_i12", 0.01, "AidlPknlMstpSlowWrflDnon_i13", 0.01, "AidlPknlMstpSlowWrflDnon_i14", 0.01, "AidlPknlMstpSlowWrflDnon_i15", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.205, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.205, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.205, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.205}; equivalentTo = "aidlpknlmstpslowwrfldnon01"; actions = "RifleKneelActions"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "aidlpknlmstpslowwrfldnon01", 0.01, "aidlpknlmstpslowwrfldnon03", 0.01, "aidlpknlmstpslowwrfldnon02", 0.01, "AidlPknlMstpSlowWrflDnon_i01", 0.01, "AidlPknlMstpSlowWrflDnon_i02", 0.01, "AidlPknlMstpSlowWrflDnon_i03", 0.01, "AidlPknlMstpSlowWrflDnon_i04", 0.01, "AidlPknlMstpSlowWrflDnon_i05", 0.01, "AidlPknlMstpSlowWrflDnon_i06", 0.01, "AidlPknlMstpSlowWrflDnon_i07", 0.01, "AidlPknlMstpSlowWrflDnon_i08", 0.01, "AidlPknlMstpSlowWrflDnon_i09", 0.01, "AidlPknlMstpSlowWrflDnon_i10", 0.01, "AidlPknlMstpSlowWrflDnon_i11", 0.01, "AidlPknlMstpSlowWrflDnon_i12", 0.01, "AidlPknlMstpSlowWrflDnon_i13", 0.01, "AidlPknlMstpSlowWrflDnon_i14", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.01, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.01, "AidlPknlMstpSlowWrflDnon_i15", 0.01, "AmovPknlMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class aidlpknlmstpslowwrfldnon01 : AidlPknlMstpSlowWrflDnon0S { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon01.rtm"; variantAfter[] = {1, 1, 1}; speed = 0.3; enableOptics = "false"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class aidlpknlmstpslowwrfldnon03 : aidlpknlmstpslowwrfldnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon03.rtm"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class aidlpknlmstpslowwrfldnon02 : aidlpknlmstpslowwrfldnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon02.rtm"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_i01 : aidlpknlmstpslowwrfldnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle01ZavrteniSe1"; speed = 0.258621; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_i02 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle02checkRifle1.rtm"; speed = 0.12931; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_i03 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle03checkRifle2"; speed = 0.137615; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_i04 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle04ZavrteniSe2"; speed = 0.147783; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_i05 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle05ZavrteniSe3"; speed = 0.181818; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_i06 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle06ZavrteniSe4"; speed = 0.10989; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_i07 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle07ZavrteniSe5"; speed = 0.17341; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_i08 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle08checkRifle3"; speed = 0.054446; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_i09 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle09"; speed = 0.212766; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_i10 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle10rozhlizeni1"; speed = 0.04329; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_i11 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle11rozhlizeni2"; speed = 0.10101; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_i12 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle12"; speed = 0.110294; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_i13 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle13"; speed = 0.135747; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_i14 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle14"; speed = 0.123457; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSlowWrflDnon_idleSteady01 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01"; speed = 0.164384; interpolationSpeed = 30; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.1, "AdthPknlMstpSrasWrflDnon_2", 0.1}; }; class AidlPknlMstpSlowWrflDnon_idleSteady02 : AidlPknlMstpSlowWrflDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02"; speed = 0.114286; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.1, "AdthPknlMstpSrasWrflDnon_2", 0.1}; }; class AidlPknlMstpSlowWrflDnon_idleSteady03 : AidlPknlMstpSlowWrflDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03"; speed = 0.134831; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.1, "AdthPknlMstpSrasWrflDnon_2", 0.1}; }; class AidlPknlMstpSlowWrflDnon_idleSteady04 : AidlPknlMstpSlowWrflDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04"; speed = 0.196721; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.1, "AdthPknlMstpSrasWrflDnon_2", 0.1}; }; class AidlPknlMstpSlowWrflDnon_i15 : AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle15rozhlizeni3"; speed = 0.229008; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AidlPknlMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.1, "AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AmovPercMwlkSrasWrflDnon_transition : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDnon_transition"; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPercMwlkSrasWrflDf", 0.015, "AmovPercMwlkSrasWrflDl", 0.015, "AmovPercMwlkSrasWrflDb", 0.015, "AmovPercMwlkSrasWrflDr", 0.015}; }; class AmovPercMstpSrasWrflDnon_turnL : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02}; }; class AmovPercMstpSrasWrflDnon_turnR : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02}; }; class AidlPercMstpSrasWrflDnon_turnR : AmovPercMstpSrasWrflDnon_turnR { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R"; actions = "RifleStandActions_Idle"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon", 0.02}; }; class AidlPercMstpSrasWrflDnon_turnL : AmovPercMstpSrasWrflDnon_turnL { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L"; actions = "RifleStandActions_Idle"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon", 0.02}; }; class AmovPknlMstpSlowWrflDnon_turnL : AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02}; }; class AmovPknlMstpSlowWrflDnon_turnR : AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02}; }; class AmovPknlMstpSrasWrflDnon : AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm"; duty = -0.7; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d"; showWeaponAim = "true"; enableOptics = "true"; visibleSize = 0.300122; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; actions = "RifleKneelActions"; disableWeapons = "false"; weaponIK = 1; disableWeaponsLong = "false"; canPullTrigger = "true"; ConnectTo[] = {"AidlPknlMstpSlowWrflDnon0S", 0.1, "AidlPknlMstpSrasWrflDnon_player_0S", 0.1, "AmovPknlMwlkSrasWrflDnon_transition", 0.02, "AmovPknlMstpSrasWrflDnon_turnL", 0.02, "AmovPknlMstpSrasWrflDnon_turnR", 0.02, "WeaponMagazineReloadKneel", 0.1, "amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon", 0.02, "AwopPknlMstpSgthWrflDnon_Start", 0.1, "AwopPknlMstpSgthWrflDnon_End", 0.1, "AidlPknlMstpSrasWrflDnon0S", 0.1, "AidlPknlMstpSrasWrflDnon01", 0.1, "AidlPknlMstpSrasWrflDnon02", 0.1, "AidlPknlMstpSrasWrflDnon03", 0.1, "AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon", 0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "aidlpknlmstpslowwrfldnon01", 0.1, "aidlpknlmstpslowwrfldnon03", 0.1, "aidlpknlmstpslowwrfldnon02", 0.1, "AidlPknlMstpSlowWrflDnon_i01", 0.01, "AidlPknlMstpSlowWrflDnon_i02", 0.1, "AidlPknlMstpSlowWrflDnon_i03", 0.1, "AidlPknlMstpSlowWrflDnon_i04", 0.1, "AidlPknlMstpSlowWrflDnon_i05", 0.1, "AidlPknlMstpSlowWrflDnon_i06", 0.1, "AidlPknlMstpSlowWrflDnon_i07", 0.1, "AidlPknlMstpSlowWrflDnon_i08", 0.1, "AidlPknlMstpSlowWrflDnon_i09", 0.1, "AidlPknlMstpSlowWrflDnon_i10", 0.1, "AidlPknlMstpSlowWrflDnon_i11", 0.1, "AidlPknlMstpSlowWrflDnon_i12", 0.01, "AidlPknlMstpSlowWrflDnon_i13", 0.1, "AidlPknlMstpSlowWrflDnon_i14", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady01", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady02", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady03", 0.1, "AidlPknlMstpSlowWrflDnon_idleSteady04", 0.1, "AidlPknlMstpSlowWrflDnon_i15", 0.1, "AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf", 0.01, "AmovPknlMstpSrasWrflDnon_turnL", 0.02, "AmovPknlMstpSrasWrflDnon_turnR", 0.02, "AmovPknlMwlkSrasWrflDf", 0.02, "AmovPknlMwlkSrasWrflDfl", 0.02, "AmovPknlMwlkSrasWrflDl", 0.02, "AmovPknlMwlkSrasWrflDbl", 0.02, "AmovPknlMwlkSrasWrflDb", 0.02, "AmovPknlMwlkSrasWrflDbr", 0.02, "AmovPknlMwlkSrasWrflDr", 0.02, "AmovPknlMwlkSrasWrflDfr", 0.02, "AmovPknlMrunSrasWrflDfl", 0.02, "AmovPknlMrunSrasWrflDl", 0.02, "AmovPknlMrunSrasWrflDbl", 0.02, "AmovPknlMrunSrasWrflDb", 0.02, "AmovPknlMrunSrasWrflDbr", 0.02, "AmovPknlMrunSrasWrflDr", 0.02, "AmovPknlMrunSrasWrflDfr", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr", 0.02, "AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01, "AidlPknlMstpSrasWrflDnon0S", 0.02, "AidlPknlMstpSrasWrflDnon01", 0.02, "AidlPknlMstpSrasWrflDnon02", 0.02, "AidlPknlMstpSrasWrflDnon03", 0.02, "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2", 0.2}; }; class AidlPknlMstpSrasWrflDnon_player_0S : AmovPknlMstpSrasWrflDnon { variantsPlayer[] = {"AidlPknlMstpSrasWrflDnon_player_idleSteady01", 0.25, "AidlPknlMstpSrasWrflDnon_player_idleSteady02", 0.25, "AidlPknlMstpSrasWrflDnon_player_idleSteady03", 0.25, "AidlPknlMstpSrasWrflDnon_player_idleSteady04", 0.25}; variantAfter[] = {0, 0, 0}; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon_player_idleSteady01", 0.1, "AidlPknlMstpSrasWrflDnon_player_idleSteady03", 0.1, "AidlPknlMstpSrasWrflDnon_player_idleSteady02", 0.1, "AidlPknlMstpSrasWrflDnon_player_idleSteady04", 0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady01 : AidlPknlMstpSrasWrflDnon_player_0S { variantAfter[] = {1, 1, 1}; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady01"; speed = 0.129311; interpolationSpeed = 30; looped = "true"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S", 0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady03 : AidlPknlMstpSrasWrflDnon_player_idleSteady01 { speed = 0.067415; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady03"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S", 0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady02 : AidlPknlMstpSrasWrflDnon_player_idleSteady01 { speed = 0.057143; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady02"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S", 0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady04 : AidlPknlMstpSrasWrflDnon_player_idleSteady01 { speed = 0.098361; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady04"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S", 0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf : AmovPknlMstpSrasWrflDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf"; speed = 1.2; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPknlMrunSrasWrflDf", 0.01}; InterpolateTo[] = {}; }; class AmovPknlMwlkSrasWrflDnon_transition : AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\wlk\ras\rfl\AmovPknlMwlkSrasWrflDnon_transition"; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPknlMwlkSrasWrflDf", 0.015, "AmovPknlMwlkSrasWrflDl", 0.015, "AmovPknlMwlkSrasWrflDb", 0.015, "AmovPknlMwlkSrasWrflDr", 0.015}; }; class AmovPknlMstpSrasWrflDnon_turnL : AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02}; }; class AmovPknlMstpSrasWrflDnon_turnR : AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02}; }; class AmovPpneMstpSrasWrflDnon : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleProneActions"; duty = -1; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "true"; disableWeapons = "false"; visibleSize = 0.100123; aimPrecision = 0.3; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; leaning = "leaningDefault"; legs = "legsDefault"; leaningFactorBeg = 0; leaningFactorEnd = 0; limitGunMovement = "true"; soundOverride = "crawl"; weaponIK = 1; headBobStrength = 0.20398; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1, "AmovPpneMstpSrasWrflDnon_turnL", 0.02, "AmovPpneMstpSrasWrflDnon_turnR", 0.02, "WeaponMagazineReloadProne", 0.1, "AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr", 0.02, "AwopPpneMstpSgthWrflDnon_Start", 0.1, "AwopPpneMstpSgthWrflDnon_End", 0.1, "AidlPpneMstpSrasWrflDnon0S", 0.1, "AidlPpneMstpSrasWrflDnon01", 0.1, "AidlPpneMstpSrasWrflDnon02", 0.1, "AidlPpneMstpSrasWrflDnon03", 0.1, "AmovPpneMstpSrasWrflDnon_healed", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_turnL", 0.02, "AmovPpneMstpSrasWrflDnon_turnR", 0.02, "AmovPpneMrunSlowWrflDf", 0.02, "AmovPpneMrunSlowWrflDfl", 0.02, "AmovPpneMrunSlowWrflDl", 0.02, "AmovPpneMrunSlowWrflDbl", 0.02, "AmovPpneMrunSlowWrflDb", 0.02, "AmovPpneMrunSlowWrflDbr", 0.02, "AmovPpneMrunSlowWrflDr", 0.02, "AmovPpneMrunSlowWrflDfr", 0.02, "AmovPpneMsprSlowWrflDf", 0.02, "AmovPpneMsprSlowWrflDbl", 0.02, "AmovPpneMsprSlowWrflDl", 0.02, "AmovPpneMsprSlowWrflDr", 0.02, "AmovPpneMsprSlowWrflDbr", 0.02, "AmovPpneMsprSlowWrflDb", 0.02, "AmovPpneMsprSlowWrflDfl", 0.02, "AmovPpneMsprSlowWrflDfr", 0.02, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSrasWrflDnon_1", 0.01, "AdthPpneMstpSrasWrflDnon_2", 0.01, "AidlPpneMstpSrasWrflDnon0S", 0.02, "AidlPpneMstpSrasWrflDnon01", 0.02, "AidlPpneMstpSrasWrflDnon02", 0.02, "AidlPpneMstpSrasWrflDnon03", 0.02}; }; class adthpercmstpsraswlnrdnon_1 : DefaultDie { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_d.rtm"; speed = 0.7; actions = "DeadActions"; looped = "false"; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class adthpercmstpsraswlnrdnon_2 : adthpercmstpsraswlnrdnon_1 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_h.rtm"; looped = "false"; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_injured : AgonyBaseRfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "true"; disableWeapons = "false"; visibleSize = 0.5; aimPrecision = 2; aiming = "aimingLying"; aimingBody = "aimingUpLying"; leaning = "aimingLying"; legs = "legsLyingAiming"; interpolationSpeed = 2; disableWeaponsLong = "false"; soundOverride = "crawl"; speed = 1e+010; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.5, "AinjPpneMstpSnonWrflDnon_rolltoback", 0.02}; InterpolateTo[] = {"AmovPpneMsprSlowWrflDf_injured", 0.1}; }; class AmovPpneMstpSrasWrflDnon_injuredHealed : AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions_injured"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "false"; disableWeapons = "true"; speed = 0.17; visibleSize = 0.5; aiming = "aimingLying"; aimingBody = "aimingUpLying"; leaning = "aimingLying"; legs = "legsLyingAiming"; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injuredHealed", 0.0}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_turnL : AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90L"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; }; class AmovPpneMstpSrasWrflDnon_turnR : AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90R"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; }; class AmovPercMstpSrasWpstDnon : StandBase { actions = "PistolStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm"; showWeaponAim = "true"; disableWeapons = "false"; disableWeaponsLong = "false"; showHandGun = "true"; speed = 1e+010; relSpeedMin = 0.700001; relSpeedMax = 1.1; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; weaponIK = 2; enableOptics = 2; headBobStrength = 0.223881; headBobMode = 2; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S", 0.02, "AovrPercMstpSrasWpstDf", 0.01, "AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon", 0.01, "AmovPercMstpSrasWpstDnon_turnL", 0.02, "AmovPercMstpSrasWpstDnon_turnR", 0.02, "PistolMagazineReloadStand", 0.1, "AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon", 0.02, "AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon", 0.02, "ActsPercMstpSnonWpstDnon_sceneBardakPistol01", 0.1, "AmovPercMstpSrasWpstDnon_SaluteIn", 0.02, "AwopPercMstpSgthWpstDnon_Part1", 0.1, "AswmPercMstpSnonWnonDnon", 0.3, "AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon", 0.02, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1", 0.01, "amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon", 0.02, "ctsLopoHover_shagarov", 0.01}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_turnL", 0.02, "AmovPercMstpSrasWpstDnon_turnR", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMwlkSrasWpstDfl", 0.02, "AmovPercMwlkSrasWpstDl", 0.02, "AmovPercMwlkSrasWpstDbl", 0.02, "AmovPercMwlkSrasWpstDb", 0.02, "AmovPercMwlkSrasWpstDbr", 0.02, "AmovPercMwlkSrasWpstDr", 0.02, "AmovPercMwlkSrasWpstDfr", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDfl", 0.02, "AmovPercMrunSrasWpstDl", 0.02, "AmovPercMrunSrasWpstDbl", 0.02, "AmovPercMrunSrasWpstDb", 0.02, "AmovPercMrunSrasWpstDbr", 0.02, "AmovPercMrunSrasWpstDr", 0.02, "AmovPercMrunSrasWpstDfr", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDfl", 0.02, "AmovPercMevaSrasWpstDfr", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01, "AdthPercMstpSrasWpstDnon_3", 0.01, "AdthPercMstpSrasWpstDnon_5", 0.01, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1", 0.01}; }; class AidlPercMstpSrasWpstDnon_player_0S : AmovPercMstpSrasWpstDnon { variantsPlayer[] = {"AidlPercMstpSrasWpstDnon_player_idleSteady03", 0.333, "AidlPercMstpSrasWpstDnon_player_idleSteady01", 0.333, "AidlPercMstpSrasWpstDnon_player_idleSteady02", 0.334}; variantAfter[] = {0, 0, 0}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AidlPercMstpSrasWpstDnon_player_idleSteady01", 0.02, "AidlPercMstpSrasWpstDnon_player_idleSteady02", 0.02, "AidlPercMstpSrasWpstDnon_player_idleSteady03", 0.02}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWpstDnon_player_idleSteady01 : AidlPercMstpSrasWpstDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady01"; speed = 0.105263; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; }; class AidlPercMstpSrasWpstDnon_player_idleSteady02 : AidlPercMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady02"; speed = 0.082192; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; }; class AidlPercMstpSrasWpstDnon_player_idleSteady03 : AidlPercMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; }; class AmovPercMstpSlowWpstDnon : AmovPercMstpSrasWpstDnon { actions = "PistolLowStandActions"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm"; disableWeapons = "true"; enableMissile = "false"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; headBobStrength = 0.21393; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S", 0.02, "AovrPercMstpSlowWpstDf", 0.01, "AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AidlPercMstpSrasWpstDnon0S", 0.03, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1", 0.01}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDf", 0.02, "AmovPercMwlkSlowWpstDfl", 0.02, "AmovPercMwlkSlowWpstDl", 0.02, "AmovPercMwlkSlowWpstDbl", 0.02, "AmovPercMwlkSlowWpstDb", 0.02, "AmovPercMwlkSlowWpstDbr", 0.02, "AmovPercMwlkSlowWpstDr", 0.02, "AmovPercMwlkSlowWpstDfr", 0.02, "AmovPercMrunSlowWpstDf", 0.02, "AmovPercMrunSlowWpstDfl", 0.02, "AmovPercMrunSlowWpstDl", 0.02, "AmovPercMrunSlowWpstDbl", 0.02, "AmovPercMrunSlowWpstDb", 0.02, "AmovPercMrunSlowWpstDbr", 0.02, "AmovPercMrunSlowWpstDr", 0.02, "AmovPercMrunSlowWpstDfr", 0.02, "AmovPercMevaSlowWpstDf", 0.02, "AmovPercMevaSlowWpstDfl", 0.02, "AmovPercMevaSlowWpstDfr", 0.02, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1", 0.01}; }; class AidlPercMstpSlowWpstDnon_player_0S : AmovPercMstpSlowWpstDnon { variantsPlayer[] = {"AidlPercMstpSlowWpstDnon_player_idleSteady01", 0.333, "AidlPercMstpSlowWpstDnon_player_idleSteady02", 0.333, "AidlPercMstpSlowWpstDnon_player_idleSteady03", 0.334}; variantAfter[] = {0, 0, 0}; headBobMode = 0; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AidlPercMstpSlowWpstDnon_player_idleSteady01", 0.02, "AidlPercMstpSlowWpstDnon_player_idleSteady02", 0.02, "AidlPercMstpSlowWpstDnon_player_idleSteady03", 0.02}; InterpolateTo[] = {}; }; class AidlPercMstpSlowWpstDnon_player_idleSteady01 : AidlPercMstpSlowWpstDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01"; speed = 0.105263; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02}; }; class AidlPercMstpSlowWpstDnon_player_idleSteady02 : AidlPercMstpSlowWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02"; speed = 0.082192; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02}; }; class AidlPercMstpSlowWpstDnon_player_idleSteady03 : AidlPercMstpSlowWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02}; }; class AovrPercMstpSlowWpstDf : AmovPercMstpSlowWpstDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\pst\AovrPercMstpSlowWpstDf"; speed = 0.517241; looped = "false"; duty = 2; relSpeedMin = 0.996672; relSpeedMax = 0.996672; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSlowWpstDnon", 0.01}; InterpolateTo[] = {}; }; class AmovPercMwlkSlowWpstDnon_transition : AmovPercMstpSlowWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\pst\AmovPercMwlkSlowWpstDnon_transition"; limitGunMovement = 0.6; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.015, "AmovPercMwlkSlowWpstDf", 0.015, "AmovPercMwlkSlowWpstDfl", 0.015, "AmovPercMwlkSlowWpstDl", 0.015, "AmovPercMwlkSlowWpstDbl", 0.015, "AmovPercMwlkSlowWpstDb", 0.015, "AmovPercMwlkSlowWpstDbr", 0.015, "AmovPercMwlkSlowWpstDr", 0.015, "AmovPercMwlkSlowWpstDfr", 0.015}; }; class AovrPercMstpSrasWpstDf : AmovPercMstpSrasWpstDnon { looped = "false"; speed = 0.517241; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\pst\AovrPercMstpSrasWpstDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon : AmovPercMstpSrasWpstDnon { speed = 1.66667; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpslowwpstdnon.rtm"; enableOptics = 2; interpolationRestart = 2; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.01}; InterpolateTo[] = {"AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon", 0.02}; }; class AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon : AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpercmstpsraswpstdnon.rtm"; speed = 1.76471; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.01}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon", 0.02}; }; class AmovPercMstpSrasWpstDnon_turnL : AmovPercMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; }; class AmovPercMstpSrasWpstDnon_turnR : AmovPercMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; }; class AmovPknlMstpSrasWpstDnon : AmovPercMstpSrasWpstDnon { actions = "PistolKneelActions"; duty = -0.7; visibleSize = 0.300122; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon.rtm"; showWeaponAim = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d"; weaponIK = 2; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S", 0.02, "amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear", 0.02, "AmovPknlMstpSrasWpstDnon_turnL", 0.02, "AmovPknlMstpSrasWpstDnon_turnR", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf", 0.01, "PistolMagazineReloadKneel", 0.1, "amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon", 0.02, "amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon", 0.02, "AwopPknlMstpSgthWpstDnon_Part1", 0.1, "AidlPknlMstpSrasWpstDnon0S", 0.02, "AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_turnL", 0.02, "AmovPknlMstpSrasWpstDnon_turnR", 0.02, "AmovPknlMwlkSrasWpstDf", 0.02, "AmovPknlMwlkSrasWpstDfl", 0.02, "AmovPknlMwlkSrasWpstDl", 0.02, "AmovPknlMwlkSrasWpstDbl", 0.02, "AmovPknlMwlkSrasWpstDb", 0.02, "AmovPknlMwlkSrasWpstDbr", 0.02, "AmovPknlMwlkSrasWpstDr", 0.02, "AmovPknlMwlkSrasWpstDfr", 0.02, "AmovPknlMrunSrasWpstDf", 0.02, "AmovPknlMrunSrasWpstDfl", 0.02, "AmovPknlMrunSrasWpstDl", 0.02, "AmovPknlMrunSrasWpstDbl", 0.02, "AmovPknlMrunSrasWpstDb", 0.02, "AmovPknlMrunSrasWpstDbr", 0.02, "AmovPknlMrunSrasWpstDr", 0.02, "AmovPknlMrunSrasWpstDfr", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01, "AdthPknlMstpSrasWpstDnon_2", 0.01, "AdthPknlMstpSrasWpstDnon_4", 0.01, "AdthPknlMstpSrasWpstDnon_6", 0.01, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2", 0.2}; }; class AmovPknlMstpSlowWpstDnon : AmovPknlMstpSrasWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon"; disableWeaponsLong = "true"; actions = "PistolLowKneelActions"; ConnectTo[] = {"amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon", 0.02}; InterpolateTo[] = {"AmovPknlMwlkSlowWpstDf", 0.02, "AmovPknlMrunSlowWpstDf", 0.02, "AmovPknlMrunSlowWpstDfl", 0.02, "AmovPknlMrunSlowWpstDl", 0.02, "AmovPknlMrunSlowWpstDbl", 0.02, "AmovPknlMrunSlowWpstDb", 0.02, "AmovPknlMrunSlowWpstDbr", 0.02, "AmovPknlMrunSlowWpstDr", 0.02, "AmovPknlMrunSlowWpstDfr", 0.02, "AmovPknlMwlkSlowWpstDfl", 0.02, "AmovPknlMwlkSlowWpstDl", 0.02, "AmovPknlMwlkSlowWpstDbl", 0.02, "AmovPknlMwlkSlowWpstDb", 0.02, "AmovPknlMwlkSlowWpstDbr", 0.02, "AmovPknlMwlkSlowWpstDr", 0.02, "AmovPknlMwlkSlowWpstDfr", 0.02, "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2", 0.2}; }; class AmovPknlMwlkSlowWpstDf : AmovPknlMstpSlowWpstDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDf"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDf", 0.025}; }; class AmovPknlMrunSlowWpstDf : AmovPknlMwlkSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDf", 0.025}; }; class AmovPknlMrunSlowWpstDfl : AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDfl", 0.025}; }; class AmovPknlMrunSlowWpstDl : AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl"; speed = 0.625; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDl", 0.025}; }; class AmovPknlMrunSlowWpstDbl : AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDbl", 0.025}; }; class AmovPknlMrunSlowWpstDb : AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDb", 0.025}; }; class AmovPknlMrunSlowWpstDbr : AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDbr", 0.025}; }; class AmovPknlMrunSlowWpstDr : AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr"; speed = 0.714286; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDr", 0.025}; }; class AmovPknlMrunSlowWpstDfr : AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMwlkSlowWpstDfr", 0.025}; }; class AmovPknlMwlkSlowWpstDfl : AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfl"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDfl", 0.025}; }; class AmovPknlMwlkSlowWpstDl : AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDl"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDl", 0.025}; }; class AmovPknlMwlkSlowWpstDbl : AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbl"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDbl", 0.025}; }; class AmovPknlMwlkSlowWpstDb : AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDb"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDb", 0.025}; }; class AmovPknlMwlkSlowWpstDbr : AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbr"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDbr", 0.025}; }; class AmovPknlMwlkSlowWpstDr : AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDr"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDr", 0.025}; }; class AmovPknlMwlkSlowWpstDfr : AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfr"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02, "AmovPknlMrunSlowWpstDfr", 0.025}; }; class AidlPknlMstpSrasWpstDnon_player_0S : AmovPknlMstpSrasWpstDnon { variantAfter[] = {0, 0, 0}; variantsPlayer[] = {"AidlPknlMstpSrasWpstDnon_player_idleSteady03", 0.333, "AidlPknlMstpSrasWpstDnon_player_idleSteady02", 0.333, "AidlPknlMstpSrasWpstDnon_player_idleSteady01", 0.334}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AidlPknlMstpSrasWpstDnon_player_idleSteady01", 0.02, "AidlPknlMstpSrasWpstDnon_player_idleSteady02", 0.02, "AidlPknlMstpSrasWpstDnon_player_idleSteady03", 0.02}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWpstDnon_player_idleSteady01 : AidlPknlMstpSrasWpstDnon_player_0S { variantAfter[] = {1, 1, 1}; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01"; speed = 0.133334; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; }; class AidlPknlMstpSrasWpstDnon_player_idleSteady02 : AidlPknlMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02"; speed = 0.113207; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; }; class AidlPknlMstpSrasWpstDnon_player_idleSteady03 : AidlPknlMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; }; class amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon : AmovPknlMstpSrasWpstDnon { speed = 6; file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon.rtm"; looped = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWpstDnon_gear : AmovPknlMstpSrasWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon.rtm"; actions = "PistolKneelActions_gear"; disableWeapons = "true"; disableWeaponsLong = "true"; ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_gear", 0.05}; }; class AmovPercMstpSrasWpstDnon_gear : AmovPknlMstpSrasWpstDnon_gear { actions = "PistolStandActions_gear"; ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_gear", 0.05}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear : AmovPknlMstpSrasWpstDnon_gear { speed = 6; file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon.rtm"; looped = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_gear", 0.02, "AmovPercMstpSrasWpstDnon_gear", 0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWpstDnon_transition : AmovPknlMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm"; speed = 1e+010; showHandGun = "true"; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.3; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWpstDf", 0.02, "AmovPknlMrunSrasWpstDfl", 0.02, "AmovPknlMrunSrasWpstDl", 0.02, "AmovPknlMrunSrasWpstDbl", 0.02, "AmovPknlMrunSrasWpstDb", 0.02, "AmovPknlMrunSrasWpstDbr", 0.02, "AmovPknlMrunSrasWpstDr", 0.02, "AmovPknlMrunSrasWpstDfr", 0.02}; }; class AmovPknlMstpSrasWpstDnon_turnL : AmovPknlMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; }; class AmovPknlMstpSrasWpstDnon_turnR : AmovPknlMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; }; class AmovPpneMstpSrasWpstDnon : AmovPercMstpSrasWpstDnon { actions = "PistolProneActions"; duty = -0.7; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon.rtm"; showWeaponAim = "true"; visibleSize = 0.100123; onLandBeg = "true"; onLandEnd = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; legs = "legsDefault"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; leaningFactorBeg = 0; leaningFactorEnd = 0; leaning = "leaningDefault"; soundOverride = "crawl"; weaponIK = 2; limitGunMovement = "true"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_turnL", 0.02, "AmovPpneMstpSrasWpstDnon_turnR", 0.02, "PistolMagazineReloadProne", 0.1, "AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr", 0.02, "AwopPpneMstpSgthWpstDnon_Part1", 0.1, "AidlPpneMstpSrasWpstDnon0S", 0.1, "AidlPpneMstpSrasWpstDnon01", 0.1, "AidlPpneMstpSrasWpstDnon02", 0.1, "AidlPpneMstpSrasWpstDnon03", 0.1, "AmovPpneMstpSrasWpstDnon_healed", 0.02, "AmovPpneMstpSnonWpstDnon_injured", 0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_turnL", 0.02, "AmovPpneMstpSrasWpstDnon_turnR", 0.02, "AmovPpneMrunSlowWpstDf", 0.02, "AmovPpneMrunSlowWpstDfl", 0.02, "AmovPpneMrunSlowWpstDl", 0.02, "AmovPpneMrunSlowWpstDbl", 0.02, "AmovPpneMrunSlowWpstDb", 0.02, "AmovPpneMrunSlowWpstDbr", 0.02, "AmovPpneMrunSlowWpstDr", 0.02, "AmovPpneMrunSlowWpstDfr", 0.02, "AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf", 0.01, "AdthPpneMstpSrasWpstDnon_1", 0.01, "AdthPpneMstpSrasWpstDnon_2", 0.01, "AidlPpneMstpSrasWpstDnon0S", 0.02, "AidlPpneMstpSrasWpstDnon01", 0.02, "AidlPpneMstpSrasWpstDnon02", 0.02, "AidlPpneMstpSrasWpstDnon03", 0.02}; }; class AmovPpneMstpSrasWpstDnon_turnL : AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90L"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02}; }; class AmovPpneMstpSrasWpstDnon_turnR : AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90R"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02}; }; class AmovPknlMstpSrasWlnrDnon : Default { actions = "LauncherKneelStpActions"; duty = -0.7; visibleSize = 0.300122; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon.rtm"; showWeaponAim = "false"; disableWeapons = "false"; disableWeaponsLong = "false"; enableMissile = "true"; canPullTrigger = "false"; aimPrecision = 0.5; speed = 1e+010; relSpeedMin = 0.7; relSpeedMax = 1.1; aiming = "aimingLauncher"; aimingBody = "aimingUpLauncher"; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; weaponIK = 4; enableOptics = 4; headBobStrength = 0.20398; headBobMode = 2; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S", 0.02, "AmovPknlMstpSrasWlnrDnon_turnL", 0.02, "AmovPknlMstpSrasWlnrDnon_turnR", 0.02, "LauncherReloadKneel", 0.1, "amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon", 0.02, "AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon", 0.02, "AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon", 0.03, "AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AidlPknlMstpSrasWlnrDnon0S", 0.02, "amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon", 0.01}; InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02, "AmovPknlMstpSrasWlnrDnon_turnL", 0.02, "AmovPknlMstpSrasWlnrDnon_turnR", 0.02, "AmovPknlMrunSrasWlnrDf", 0.02, "AmovPknlMrunSrasWlnrDfl", 0.02, "AmovPknlMrunSrasWlnrDl", 0.02, "AmovPknlMrunSrasWlnrDbl", 0.02, "AmovPknlMrunSrasWlnrDb", 0.02, "AmovPknlMrunSrasWlnrDbr", 0.02, "AmovPknlMrunSrasWlnrDr", 0.02, "AmovPknlMrunSrasWlnrDfr", 0.02, "AmovPercMevaSlowWlnrDf", 0.02, "AmovPercMevaSlowWlnrDfr", 0.02, "AmovPercMevaSlowWlnrDfl", 0.02, "AmovPknlMwlkSrasWlnrDf", 0.02, "AmovPknlMwlkSrasWlnrDfl", 0.02, "AmovPknlMwlkSrasWlnrDl", 0.02, "AmovPknlMwlkSrasWlnrDbl", 0.02, "AmovPknlMwlkSrasWlnrDb", 0.02, "AmovPknlMwlkSrasWlnrDbr", 0.02, "AmovPknlMwlkSrasWlnrDr", 0.02, "AmovPknlMwlkSrasWlnrDfr", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01, "AdthPknlMstpSrasWlnrDnon_2", 0.01}; }; class AidlPknlMstpSlowWlnrDnon_S0 : AmovPknlMstpSrasWlnrDnon { variantsAI[] = {"AidlPknlMstpSlowWlnrDnon_01", 0.005, "AidlPknlMstpSlowWlnrDnon_02", 0.005, "AidlPknlMstpSlowWlnrDnon_03", 0.005, "AidlPknlMstpSlowWlnrDnon_04", 0.005, "AidlPknlMstpSlowWlnrDnon_05", 0.005, "AidlPknlMstpSlowWlnrDnon_idleSteady01", 0.3, "AidlPknlMstpSlowWlnrDnon_idleSteady02", 0.3, "AidlPknlMstpSlowWlnrDnon_idleSteady03", 0.3, "AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1", 0.004, "AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2", 0.004, "AidlPknlMstpSlowWlnrDnon_03N", 0.004, "AidlPknlMstpSlowWlnrDnon_04N", 0.004, "AidlPknlMstpSlowWlnrDnon_05N", 0.004, "AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3", 0.004, "AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4", 0.004, "AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5", 0.004, "AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6", 0.004, "AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7", 0.004, "AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8", 0.005, "AidlPknlMstpSlowWlnrDnon_12checkingLnr1", 0.005, "AidlPknlMstpSlowWlnrDnon_13checkingLnr2", 0.005, "AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9", 0.005, "AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10", 0.005, "AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11", 0.005, "AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12", 0.005}; variantAfter[] = {0, 0, 0}; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\lnr\AmovPknlMstpSlowWlnrDnon.rtm"; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_01", 0.02, "AidlPknlMstpSlowWlnrDnon_idleSteady01", 0.02, "AidlPknlMstpSlowWlnrDnon_idleSteady02", 0.02, "AidlPknlMstpSlowWlnrDnon_idleSteady03", 0.02, "AidlPknlMstpSlowWlnrDnon_02", 0.02, "AidlPknlMstpSlowWlnrDnon_03", 0.02, "AidlPknlMstpSlowWlnrDnon_04", 0.02, "AidlPknlMstpSlowWlnrDnon_05", 0.02, "AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1", 0.02, "AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2", 0.02, "AidlPknlMstpSlowWlnrDnon_03N", 0.02, "AidlPknlMstpSlowWlnrDnon_04N", 0.02, "AidlPknlMstpSlowWlnrDnon_05N", 0.02, "AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3", 0.02, "AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4", 0.02, "AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5", 0.02, "AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6", 0.02, "AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7", 0.02, "AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8", 0.02, "AidlPknlMstpSlowWlnrDnon_12checkingLnr1", 0.02, "AidlPknlMstpSlowWlnrDnon_13checkingLnr2", 0.02, "AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9", 0.02, "AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10", 0.02, "AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11", 0.02, "AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AidlPknlMstpSrasWlnrDnon0S", 0.02}; }; class AidlPknlMstpSrasWlnrDnon_player_0S : AmovPknlMstpSrasWlnrDnon { variantsAI[] = {"AidlPknlMstpSrasWlnrDnon_player_idleSteady01", 0.333, "AidlPknlMstpSrasWlnrDnon_player_idleSteady02", 0.333, "AidlPknlMstpSrasWlnrDnon_player_idleSteady03", 0.334}; variantAfter[] = {0, 0, 0}; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AidlPknlMstpSrasWlnrDnon_player_idleSteady01", 0.02, "AidlPknlMstpSrasWlnrDnon_player_idleSteady02", 0.02, "AidlPknlMstpSrasWlnrDnon_player_idleSteady03", 0.02}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWlnrDnon_player_idleSteady01 : AidlPknlMstpSrasWlnrDnon_player_0S { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01"; speed = 0.26667; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSrasWlnrDnon_player_idleSteady02 : AidlPknlMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02"; speed = 0.210526; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSrasWlnrDnon_player_idleSteady03 : AidlPknlMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady03"; speed = 0.292683; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AmovPknlMstpSrasWlnrDnon_turnL : AmovPknlMstpSrasWlnrDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AmovPknlMstpSrasWlnrDnon_turnR : AmovPknlMstpSrasWlnrDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AmovPercMstpSnonWnonDnon : StandBase { actions = "CivilStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon"; showWeaponAim = "false"; disableWeapons = "false"; canPullTrigger = "false"; speed = 1e+010; relSpeedMin = 0.7; relSpeedMax = 1.1; leaningFactorBeg = 0; leaningFactorEnd = 0; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; headBobStrength = 0.21393; limitGunMovement = 0.1; enableOptics = -1; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide1A", 0.02, "ActsPercMstpSnonWpstDnon_suicide2A", 0.02, "AmovPercMstpSnonWnonDnon_sekaniIn", 0.02, "AidlPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01, "AovrPercMstpSnonWnonDf", 0.01, "AmovPercMstpSnonWnonDnon_turnL", 0.02, "AmovPercMstpSnonWnonDnon_turnR", 0.02, "AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon", 0.03, "AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon", 0.02, "ActsPercMstpSnonWnonDnon_varStayLeant", 2.0, "ActsPercMstpSnonWrflDnon_Interrogate01", 2.0, "ActsPercMstpSnonWrflDnon_Interrogate02", 2.0, "ActsPsitMstpSnonWnonDnon_InterrogateLeaves", 2.0, "AmovPercMstpSnonWnonDnon_Scared", 2.0, "AmovPercMstpSnonWnonDnon_Scared2", 2.0, "AmovPercMstpSnonWnonDnon_carCheckPush", 2.0, "AmovPercMstpSnonWnonDnon_carCheckWash", 2.0, "AmovPercMstpSnonWnonDnon_carCheckWheel", 2.0, "AmovPercMstpSnonWnonDnon_exerciseKata", 2.0, "ActsPercMstpSnonWnonDnon_DancingDuoIvan", 2.0, "ActsPercMstpSnonWnonDnon_DancingDuoStefan", 2.0, "ActsPercMstpSnonWnonDnon_DancingStefan", 2.0, "AmovPercMstpSnonWnonDnon_exercisekneeBendA", 2.0, "AmovPercMstpSnonWnonDnon_exercisekneeBendB", 2.0, "AmovPercMstpSnonWnonDnon_exercisePushup", 2.0, "AmovPercMstpSnonWnonDnon_seeWatch", 2.0, "AmovPercMstpSnonWnonDnon_talking", 2.0, "ActsPercMstpSnonWpstDnon_sceneBardak01", 0.1, "AmovPercMstpSnonWnonDnon_normalizationTest", 0.1, "AmovPercMstpSnonWnonDnon_SaluteIn", 0.1, "AmovPercMstpSnonWnonDnon_EaseIn", 0.1, "AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground", 0.1, "AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon", 0.1, "AwopPercMstpSgthWnonDnon_start", 0.1, "LadderCivilOn", 1.0, "AswmPercMstpSnonWnonDnon", 0.3, "ActsPknlMstpWunaSnonDnon_sceneCrashSite_Villager", 0.1, "AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon", 0.02, "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow", 0.02, "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium", 0.02, "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh", 0.02, "amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon", 0.02, "ActsPercSnonWnonDnon_assembling", 0.01, "ActsPercSnonWnonDnon_carFixing", 0.01, "ActsPercSnonWnonDnon_carFixing2", 0.01, "ActsPercSnonWnonDnon_tableSupport_TalkIn", 0.01, "ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Kostey", 0.01, "AidlPpneMstpSnonWnonDnon_SleepA_layDown", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_layDown", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_layDown", 0.01, "ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Nikitin", 0.01, "ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Bardak", 0.01, "ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Homeless", 0.01, "ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Lopotev1", 0.01, "ErcUnarm_sitUnarm_L", 0.01, "ErcUnarm_sitUnarm_R", 0.01, "sitTableRfl_listening_onTTractor", 0.01, "sitUnarm_L_idleLoop_onFoiledPallets", 0.01, "sitUnarm_L_idleLoop_onFoiledPallets2", 0.01, "ErcUnarm_sitTable", 0.01, "sitTableUnarm_talkingListening_TowingTractor", 0.01, "UnaErc_UnaErcPoslechVelitele", 0.01, "Csdr_LHD_oprenOzabradli118cm_A", 0.01, "UnaErcVelitelProslov1", 0.01, "FPS_shift", 0.01, "ctsLopoHover_cdf2", 0.01, "ctsLopoHover_lopotev", 0.01, "sitUnarm_L_idleLoop_inUH1Y", 0.01, "AmelPercMstpSnonWnonDnon_amaterUder1", 0.02, "AmelPercMstpSnonWnonDnon_amaterUder2", 0.02, "AmelPercMstpSnonWnonDnon_amaterUder3", 0.02, "AmelPercMstpSnonWnonDnon_zasah1", 0.02, "AmelPercMstpSnonWnonDnon_zasah2", 0.02, "AmelPercMstpSnonWnonDnon_zasah3hard", 0.02, "AmelPercMstpSnonWnonDnon_zasah4", 0.02, "AmelPercMstpSnonWnonDnon_zasah5hard", 0.02, "AmelPercMstpSnonWnonDnon_zasah6hlava", 0.02, "AmelPercMstpSnonWnonDnon_zasah7bricho", 0.02, "NavigationDriverReverse", 0.01, "RepairingKneel", 0.01, "RepairingErc", 0.01, "NavigationHeli", 0.01, "AmovPercMstpSnonWnonDnon_initLoop", 0.01, "AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou", 0.01, "AmovPercMstpSnonWnonDnon_idle68boxing", 0.01, "AmovPercMstpSnonWnonDnon_zevl", 0.01}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AmovPercMwlkSnonWnonDfr", 0.02, "AmovPercMrunSnonWnonDf", 0.02, "AmovPercMrunSnonWnonDfl", 0.02, "AmovPercMstpSnonWnonDnon_turnL", 0.02, "AmovPercMstpSnonWnonDnon_turnR", 0.02, "AmovPercMwlkSnonWnonDf", 0.02, "AmovPercMwlkSnonWnonDfl", 0.02, "AmovPercMwlkSnonWnonDl", 0.02, "AmovPercMwlkSnonWnonDbl", 0.02, "AmovPercMwlkSnonWnonDb", 0.02, "AmovPercMwlkSnonWnonDbr", 0.02, "AmovPercMwlkSnonWnonDr", 0.02, "AmovPercMrunSnonWnonDl", 0.02, "AmovPercMrunSnonWnonDbl", 0.02, "AmovPercMrunSnonWnonDb", 0.02, "AmovPercMrunSnonWnonDbr", 0.02, "AmovPercMrunSnonWnonDr", 0.02, "AmovPercMrunSnonWnonDfr", 0.02, "AmovPercMevaSnonWnonDf", 0.02, "AmovPercMevaSnonWnonDfl", 0.02, "AmovPercMevaSnonWnonDfr", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "ActsPsitMstpSnonWnonDnon_varSittingDrinking", 0.02, "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1", 0.1, "ActsPercMstpSnonWnonDnon_talking01", 0.1, "ActsPercMstpSnonWnonDnon_talking02", 0.1, "ActsPercMstpSnonWnonDnon_talking03", 0.1, "ActsPercMstpSnonWnonDnon_talking04", 0.1, "AidlPercSnonWnonDnon_talkBS", 0.01, "sitTableRfl_listening_onTTractor", 0.01, "sitUnarm_L_idleLoop_onFoiledPallets", 0.01, "sitUnarm_L_idleLoop_onFoiledPallets2", 0.01, "sitUnarm_L_idleLoop_inUH1Y", 0.01}; }; class ActsPercMstpSnonWpstDnon_suicide1A : AmovPercMstpSnonWnonDnon { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1A"; speed = 1.57895; head = "headNo"; forceAim = 1; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide1B", 0.02}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_suicide2A : ActsPercMstpSnonWpstDnon_suicide1A { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2A"; speed = 1.25; head = "headNo"; forceAim = 1; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide2B", 0.02}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_suicide1B : ActsPercMstpSnonWpstDnon_suicide1A { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1B"; terminal = "false"; speed = 0.143541; showHandGun = "true"; head = "headNo"; forceAim = 1; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_suicide2B : ActsPercMstpSnonWpstDnon_suicide1B { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2B"; terminal = "false"; speed = 0.124481; showHandGun = "true"; head = "headNo"; forceAim = 1; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_sekaniIn : AmovPercMstpSnonWnonDnon { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniIn"; speed = 0.258621; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekani1", 0.02, "AmovPercMstpSnonWnonDnon_sekani2", 0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_sekani1 : AmovPercMstpSnonWnonDnon_sekaniIn { file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2"; looped = "true"; speed = 0.153846; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut", 0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani2", 0.02}; }; class AmovPercMstpSnonWnonDnon_sekani2 : AmovPercMstpSnonWnonDnon_sekani1 { file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2"; looped = "true"; speed = 0.2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut", 0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani1", 0.02}; }; class AmovPercMstpSnonWnonDnon_sekaniOut : AmovPercMstpSnonWnonDnon_sekaniIn { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniOut"; speed = 0.30303; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon { variantsAI[] = {"AidlPercMstpSnonWnonDnon01", 0.01, "AidlPercMstpSnonWnonDnon02", 0.01, "AidlPercMstpSnonWnonDnon03", 0.01, "AidlPercMstpSnonWnonDnon04", 0.01, "AidlPercMstpSnonWnonDnon05", 0.01, "AidlPercMstpSnonWnonDnon06", 0.01, "AidlPercMstpSnonWnonDnon07", 0.01, "AidlPercMstpSnonWnonDnon08", 0.01, "AidlPercMstpSnonWnonDnon_idleSteady04", 0.23, "AidlPercMstpSnonWnonDnon_idleSteady03", 0.23, "AidlPercMstpSnonWnonDnon_idleSteady02", 0.23, "AidlPercMstpSnonWnonDnon_idleSteady01", 0.23}; variantAfter[] = {1, 1, 1}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon_player : AidlPercMstpSnonWnonDnon { variantsAI[] = {}; variantsPlayer[] = {"AidlPercMstpSnonWnonDnon_player_idleSteady04", 0.25, "AidlPercMstpSnonWnonDnon_player_idleSteady03", 0.25, "AidlPercMstpSnonWnonDnon_player_idleSteady02", 0.25, "AidlPercMstpSnonWnonDnon_player_idleSteady01", 0.25}; variantAfter[] = {0, 0, 0}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player_0S", 0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon_player_0S : AidlPercMstpSnonWnonDnon_player { variantAfter[] = {1, 1, 1}; limitGunMovement = 0.1; interpolationSpeed = 30; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player", 0.01, "AidlPercMstpSnonWnonDnon_player_idleSteady01", 0.01, "AidlPercMstpSnonWnonDnon_player_idleSteady02", 0.01, "AidlPercMstpSnonWnonDnon_player_idleSteady03", 0.01, "AidlPercMstpSnonWnonDnon_player_idleSteady04", 0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady01 : AidlPercMstpSnonWnonDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady01"; speed = 0.069767; looped = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady02 : AidlPercMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady03 : AidlPercMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady04 : AidlPercMstpSnonWnonDnon_player_idleSteady01 { speed = 0.070588; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon_player", 0.01}; }; class AmovPercMwlkSnonWnonDnon_transition : AmovPercMstpSnonWnonDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\non\non\AmovPercMwlkSnonWnonDnon_transition"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.015, "AmovPercMstpSnonWnonDnon", 0.015, "AmovPercMwlkSnonWnonDf", 0.015, "AmovPercMwlkSnonWnonDfl", 0.015, "AmovPercMwlkSnonWnonDl", 0.015, "AmovPercMwlkSnonWnonDbl", 0.015, "AmovPercMwlkSnonWnonDb", 0.015, "AmovPercMwlkSnonWnonDbr", 0.015, "AmovPercMwlkSnonWnonDr", 0.015}; }; class AovrPercMstpSnonWnonDf : AmovPercMstpSnonWnonDnon { looped = "false"; speed = 0.576923; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\non\non\AovrPercMstpSnonWnonDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_turnL : AmovPercMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; }; class AmovPercMstpSnonWnonDnon_turnR : AmovPercMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; }; class AmovPknlMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon { actions = "CivilKneelActions"; duty = -0.7; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; enableOptics = -1; disableWeapons = "false"; disableWeaponsLong = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_gear", 0.02, "AmovPercMstpSnonWnonDnon_gear", 0.02, "AmovPknlMstpSnonWnonDnon_turnL", 0.02, "AmovPknlMstpSnonWnonDnon_turnR", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.01, "amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.02, "amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player", 0.01, "AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon", 0.02, "c7a_bravoErcTOknl", 0.01}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AmovPknlMstpSnonWnonDnon_turnL", 0.02, "AmovPknlMstpSnonWnonDnon_turnR", 0.02, "AmovPknlMrunSnonWnonDf", 0.02, "AmovPknlMwlkSnonWnonDf", 0.02, "AmovPknlMwlkSnonWnonDbr", 0.02, "AmovPknlMwlkSnonWnonDbl", 0.02, "AmovPknlMwlkSnonWnonDb", 0.02, "AmovPknlMwlkSnonWnonDl", 0.02, "AmovPknlMwlkSnonWnonDr", 0.02, "AmovPknlMwlkSnonWnonDfr", 0.02, "AmovPknlMwlkSnonWnonDfl", 0.02, "AmovPknlMrunSnonWnonDfl", 0.02, "AmovPknlMrunSnonWnonDl", 0.02, "AmovPknlMrunSnonWnonDbl", 0.02, "AmovPknlMrunSnonWnonDb", 0.02, "AmovPknlMrunSnonWnonDbr", 0.02, "AmovPknlMrunSnonWnonDr", 0.02, "AmovPknlMrunSnonWnonDfr", 0.02, "AdthPknlMstpSnonWnonDnon_1", 0.01, "AdthPknlMstpSnonWnonDnon_2", 0.01, "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2", 0.1}; }; class AmovPknlMstpSnonWnonDnon_gear : AmovPknlMstpSnonWnonDnon { actions = "CivilKneelActions_gear"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_gear_trans", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear", 0.02}; }; class AmovPknlMstpSnonWnonDnon_gear_trans : AmovPknlMstpSnonWnonDnon_gear { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_gear_trans"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_gear", 0.03, "AmovPknlMstpSrasWrflDnon_gear", 0.03, "AmovPercMstpSrasWrflDnon_gear", 0.03, "AmovPercMstpSlowWrflDnon_gear", 0.03}; }; class AmovPercMstpSnonWnonDnon_gear : AmovPknlMstpSnonWnonDnon_gear { ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_gear_trans", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear", 0.02}; }; class AmovPknlMstpSnonWnonDnon_turnL : AmovPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AIturn90L"; speed = 1.2; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02}; }; class AmovPknlMstpSnonWnonDnon_turnR : AmovPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AIturn90R"; speed = 1.2; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02}; }; class AmovPpneMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon { actions = "CivilProneActions"; duty = -1; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm"; legs = "Wholebody"; onLandBeg = "true"; onLandEnd = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; aimingBody = "empty"; disableWeapons = "false"; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_turnL", 0.02, "AmovPpneMstpSnonWnonDnon_turnR", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.05, "AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground", 0.1, "AwopPpneMstpSgthWnonDnon_start", 0.1, "AidlPpneMstpSnonWnonDnon0S", 0.1, "AidlPpneMstpSnonWnonDnon01", 0.1, "AidlPpneMstpSnonWnonDnon02", 0.1, "AidlPpneMstpSnonWnonDnon03", 0.1, "AmovPpneMstpSnonWnonDnon_healed", 0.02, "AmovPpneMstpSnonWnonDnon_injured", 0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_turnL", 0.02, "AmovPpneMstpSnonWnonDnon_turnR", 0.02, "AmovPpneMrunSnonWnonDf", 0.02, "AmovPpneMrunSnonWnonDfl", 0.02, "AmovPpneMrunSnonWnonDl", 0.02, "AmovPpneMrunSnonWnonDbl", 0.02, "AmovPpneMrunSnonWnonDb", 0.02, "AmovPpneMrunSnonWnonDbr", 0.02, "AmovPpneMrunSnonWnonDr", 0.02, "AmovPpneMrunSnonWnonDfr", 0.02, "AdthPpneMstpSnonWnonDnon", 0.01}; }; class AmovPpneMstpSnonWnonDnon_turnL : AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90L"; speed = 0.5; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02}; }; class AmovPpneMstpSnonWnonDnon_turnR : AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90R"; speed = 0.5; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02}; }; class AmovPercMwlkSlowWrflDf : AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDf"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; limitGunMovement = 0.6; actions = "RifleLowStandActionsWlkF"; soundEdge[] = {0.25, 0.5, 0.75, 1}; walkcycles = 2; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AidlPercMwlkSrasWrflDf", 0.01, "AmovPercMwlkSlowWrflDfl", 0.025, "AmovPercMwlkSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf", 0.025, "AmovPknlMwlkSlowWrflDf", 0.03, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01}; }; class AidlPercMwlkSrasWrflDf : AmovPercMwlkSlowWrflDf { actions = "RifleStandActions_Idle"; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\low\rfl\AmovPercMwlkSlowWrflDf_FastVariant"; speed = 0.588235; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWrflDf", 0.01, "AidlPercMrunSrasWrflDf", 0.025, "AidlPercMevaSrasWrflDf", 0.025, "AidlPercMwlkSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02}; }; class AmovPercMwlkSlowWrflDfl : AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfl"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDf", 0.025, "AmovPercMwlkSlowWrflDl", 0.025, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPknlMwlkSlowWrflDfl", 0.03, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01}; }; class AmovPercMwlkSlowWrflDl : AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDl"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfl", 0.025, "AmovPercMwlkSlowWrflDbl", 0.025, "AmovPercMrunSlowWrflDl", 0.025, "AmovPknlMwlkSlowWrflDl", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01}; }; class AmovPercMwlkSlowWrflDbl : AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbl"; speed = 0.566038; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDl", 0.025, "AmovPercMwlkSlowWrflDb", 0.025, "AmovPercMrunSlowWrflDbl", 0.025, "AmovPknlMwlkSlowWrflDbl", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01}; }; class AmovPercMwlkSlowWrflDb : AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDb"; speed = 0.566038; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbl", 0.025, "AmovPercMwlkSlowWrflDbr", 0.025, "AmovPercMrunSlowWrflDb", 0.025, "AmovPknlMwlkSlowWrflDb", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01}; }; class AmovPercMwlkSlowWrflDbr : AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbr"; speed = 0.566038; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDb", 0.025, "AmovPercMwlkSlowWrflDr", 0.025, "AmovPercMrunSlowWrflDbr", 0.025, "AmovPknlMwlkSlowWrflDbr", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01}; }; class AmovPercMwlkSlowWrflDr : AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDr"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbr", 0.025, "AmovPercMwlkSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDr", 0.025, "AmovPknlMwlkSlowWrflDr", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01}; }; class AmovPercMwlkSlowWrflDfr : AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfr"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDf", 0.025, "AmovPercMwlkSlowWrflDr", 0.025, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPknlMwlkSlowWrflDfr", 0.03, "AmovPercMevaSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01}; }; class AmovPercMrunSlowWrflDf : AmovPercMstpSlowWrflDnon { visibleSize = 0.900121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf"; soundEdge[] = {0.25, 0.5, 0.75, 1}; speed = 0.821918; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; duty = 0.2; showWeaponAim = "true"; disableWeapons = "true"; disableWeaponsLong = "false"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; limitGunMovement = 0.1; actions = "RifleLowStandActionsRunF"; walkcycles = 2; headBobStrength = 0.20398; ConnectTo[] = {"ActsPercMrunSlowWrflDf_FlipFlopPara", 0.01, "ActsPercMrunSlowWrflDf_TumbleOver", 0.01, "AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDf", 0.025, "AidlPercMrunSrasWrflDf", 0.01, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPknlMrunSlowWrflDf", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01, "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1}; }; class AidlPercMrunSrasWrflDf : AmovPercMrunSlowWrflDf { actions = "RifleStandActions_Idle"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMwlkSrasWrflDf", 0.025, "AmovPercMrunSlowWrflDf", 0.01, "AidlPercMevaSrasWrflDf", 0.025, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02}; }; class AmovPercMrunSlowWrflDfl : AmovPercMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl"; speed = 0.7; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPknlMrunSlowWrflDfl", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01, "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1}; }; class AmovPercMrunSlowWrflDl : AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl"; speed = 0.769231; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDl", 0.025, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDbl", 0.025, "AmovPercMrunSrasWrflDl", 0.025, "AmovPknlMrunSlowWrflDl", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01}; }; class AmovPercMrunSlowWrflDbl : AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl"; speed = 0.882353; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunBL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbl", 0.025, "AmovPercMrunSlowWrflDl", 0.025, "AmovPercMrunSlowWrflDb", 0.025, "AmovPercMrunSrasWrflDbl", 0.025, "AmovPknlMrunSlowWrflDbl", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01}; }; class AmovPercMrunSlowWrflDb : AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb"; speed = 0.882353; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDb", 0.025, "AmovPercMrunSlowWrflDbl", 0.025, "AmovPercMrunSlowWrflDbr", 0.025, "AmovPercMrunSrasWrflDb", 0.025, "AmovPknlMrunSlowWrflDb", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01}; }; class AmovPercMrunSlowWrflDbr : AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr"; speed = 0.882353; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunBR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbr", 0.025, "AmovPercMrunSlowWrflDb", 0.025, "AmovPercMrunSlowWrflDr", 0.025, "AmovPercMrunSrasWrflDbr", 0.025, "AmovPknlMrunSlowWrflDbr", 0.03, "AdthPercMstpSlowWrflDb_8", 0.01}; }; class AmovPercMrunSlowWrflDr : AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr"; speed = 0.857143; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDr", 0.025, "AmovPercMrunSlowWrflDbr", 0.025, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPercMrunSrasWrflDr", 0.025, "AmovPknlMrunSlowWrflDr", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01}; }; class AmovPercMrunSlowWrflDfr : AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr"; speed = 0.7; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunFR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDr", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPknlMrunSlowWrflDfr", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01, "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1}; }; class AmovPercMwlkSrasWrflDf : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; visibleSize = 0.800121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDf"; speed = 1.34; duty = -0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; aimPrecision = 0.15; soundEnabled = "true"; limitGunMovement = 0.6; actions = "RifleStandActionsWlkF"; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDfl", 0.025, "AmovPercMwlkSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPknlMwlkSrasWrflDf", 0.03, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSrasWrflDf_1", 0.01, "AdthPercMstpSrasWrflDf_2", 0.01, "AdthPercMstpSrasWrflDf_4", 0.01, "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1, "AdthPercMstpSrasWrflDf_8", 0.01}; }; class AmovPercMwlkSrasWrflDfl : AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfl"; speed = 1.26; actions = "RifleStandActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDf", 0.025, "AmovPercMwlkSrasWrflDl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPknlMwlkSrasWrflDfl", 0.03, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSrasWrflDf_1", 0.01, "AdthPercMstpSrasWrflDf_2", 0.01, "AdthPercMstpSrasWrflDf_4", 0.01, "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1, "AdthPercMstpSrasWrflDf_8", 0.01}; }; class AmovPercMwlkSrasWrflDl : AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDl"; speed = 1.26; actions = "RifleStandActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDfl", 0.025, "AmovPercMwlkSrasWrflDbl", 0.025, "AmovPercMrunSrasWrflDl", 0.025, "AmovPknlMwlkSrasWrflDl", 0.03, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AmovPercMwlkSrasWrflDbl : AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbl"; speed = 1; actions = "RifleStandActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDl", 0.025, "AmovPercMwlkSrasWrflDb", 0.025, "AmovPercMrunSrasWrflDbl", 0.025, "AmovPknlMwlkSrasWrflDbl", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01}; }; class AmovPercMwlkSrasWrflDb : AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDb"; speed = 1.14; actions = "RifleStandActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDbl", 0.025, "AmovPercMwlkSrasWrflDbr", 0.025, "AmovPercMrunSrasWrflDb", 0.025, "AmovPknlMwlkSrasWrflDb", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01}; }; class AmovPercMwlkSrasWrflDbr : AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbr"; speed = 0.9; actions = "RifleStandActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDb", 0.025, "AmovPercMwlkSrasWrflDr", 0.025, "AmovPercMrunSrasWrflDbr", 0.025, "AmovPknlMwlkSrasWrflDbr", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01}; }; class AmovPercMwlkSrasWrflDr : AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDr"; speed = 1.34; actions = "RifleStandActionsWlkR"; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDbr", 0.025, "AmovPercMwlkSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDr", 0.025, "AmovPknlMwlkSrasWrflDr", 0.03, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AmovPercMwlkSrasWrflDfr : AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfr"; speed = 1.21; actions = "RifleStandActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDf", 0.025, "AmovPercMwlkSrasWrflDr", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPknlMwlkSrasWrflDfr", 0.03, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSrasWrflDf_1", 0.01, "AdthPercMstpSrasWrflDf_2", 0.01, "AdthPercMstpSrasWrflDf_4", 0.01, "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1, "AdthPercMstpSrasWrflDf_8", 0.01}; }; class AmovPercMrunSrasWrflDf : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; visibleSize = 0.900121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf"; soundEdge[] = {0.25, 0.5, 0.75, 1}; speed = 0.713771; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; soundOverride = "run"; duty = 0.2; aimPrecision = 1.5; soundEnabled = "true"; limitGunMovement = 0.1; actions = "RifleStandActionsRunF"; walkcycles = 2; headBobStrength = 0.20398; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMwlkSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDf", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01}; }; class AmovPercMrunSrasWrflDfl : AmovPercMrunSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl"; speed = 0.7; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; actions = "RifleStandActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMwlkSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDl", 0.025, "AmovPknlMrunSrasWrflDfl", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01}; }; class AmovPercMrunSrasWrflDl : AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl"; speed = 0.769231; actions = "RifleStandActionsRunL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDl", 0.025, "AmovPercMwlkSrasWrflDl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDbl", 0.025, "AmovPknlMrunSrasWrflDl", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01}; }; class AmovPercMrunSrasWrflDbl : AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl"; speed = 0.882353; actions = "RifleStandActionsRunBL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDbl", 0.025, "AmovPercMwlkSrasWrflDbl", 0.025, "AmovPercMrunSrasWrflDl", 0.025, "AmovPercMrunSrasWrflDb", 0.025, "AmovPknlMrunSrasWrflDbl", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01}; }; class AmovPercMrunSrasWrflDb : AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb"; speed = 0.882353; actions = "RifleStandActionsRunB"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDb", 0.025, "AmovPercMwlkSrasWrflDb", 0.025, "AmovPercMrunSrasWrflDbl", 0.025, "AmovPercMrunSrasWrflDbr", 0.025, "AmovPknlMrunSrasWrflDb", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01}; }; class AmovPercMrunSrasWrflDbr : AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr"; speed = 0.882353; actions = "RifleStandActionsRunBR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDbr", 0.025, "AmovPercMwlkSrasWrflDbr", 0.025, "AmovPercMrunSrasWrflDb", 0.025, "AmovPercMrunSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDbr", 0.03, "AdthPercMstpSrasWrflDb_8", 0.01, "AdthPercMstpSrasWrflDb_16", 0.01}; }; class AmovPercMrunSrasWrflDr : AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr"; speed = 0.857143; actions = "RifleStandActionsRunR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDr", 0.025, "AmovPercMwlkSrasWrflDr", 0.025, "AmovPercMrunSrasWrflDbr", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDr", 0.03, "AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_16", 0.01, "AdthPercMstpSlowWrflDnon_32", 0.01}; }; class AmovPercMrunSrasWrflDfr : AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr"; speed = 0.7; actions = "RifleStandActionsRunFR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPercMwlkSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDfr", 0.03, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPercMevaSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr", 0.02, "AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDf_1", 0.01, "AdthPercMstpSlowWrflDf_2", 0.01, "AdthPercMstpSlowWrflDf_4", 0.01}; }; class AmovPercMwlkSnonWnonDf : AmovPercMstpSnonWnonDnon { actions = "CivilWlkActionsF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; soundEdge[] = {0.25, 0.5, 0.75, 1}; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; walkcycles = 2; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.025, "AmovPercMrunSnonWnonDf", 0.025, "AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDfl", 0.025, "AmovPknlMwlkSnonWnonDf", 0.03, "AmovPercMevaSnonWnonDf", 0.025, "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart", 0.1}; }; class AmovPercMwlkSnonWnonDfl : AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl", 0.025, "AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDf", 0.025, "AmovPercMwlkSnonWnonDl", 0.025, "AmovPknlMwlkSnonWnonDfl", 0.03, "AmovPercMevaSnonWnonDfl", 0.025, "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart", 0.1}; }; class AmovPercMwlkSnonWnonDl : AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDfl", 0.025, "AmovPercMwlkSnonWnonDbl", 0.025, "AmovPercMrunSnonWnonDl", 0.025, "AmovPknlMwlkSnonWnonDl", 0.03}; }; class AmovPercMwlkSnonWnonDbl : AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDl", 0.025, "AmovPercMwlkSnonWnonDb", 0.025, "AmovPercMrunSnonWnonDbl", 0.025, "AmovPknlMwlkSnonWnonDbl", 0.03}; }; class AmovPercMwlkSnonWnonDb : AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDbl", 0.025, "AmovPercMwlkSnonWnonDbr", 0.025, "AmovPercMrunSnonWnonDb", 0.025, "AmovPknlMwlkSnonWnonDb", 0.03}; }; class AmovPercMwlkSnonWnonDbr : AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDb", 0.025, "AmovPercMwlkSnonWnonDr", 0.025, "AmovPercMrunSnonWnonDbr", 0.025, "AmovPknlMwlkSnonWnonDbr", 0.03}; }; class AmovPercMwlkSnonWnonDr : AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.15, "AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDbr", 0.025, "AmovPercMrunSnonWnonDr", 0.025, "AmovPknlMwlkSnonWnonDr", 0.03}; }; class AmovPercMwlkSnonWnonDfr : AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition", 0.015, "AmovPercMwlkSnonWnonDf", 0.025, "AmovPercMwlkSnonWnonDr", 0.15, "AmovPercMrunSnonWnonDfr", 0.025, "AmovPknlMwlkSnonWnonDfr", 0.03, "AmovPercMevaSnonWnonDfr", 0.025, "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart", 0.1}; }; class AmovPercMrunSnonWnonDf : AmovPercMstpSnonWnonDnon { actions = "CivilRunActionsF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDf"; speed = 1.1; soundEdge[] = {0.25, 0.5, 0.75, 1}; duty = 0.1; soundOverride = "run"; soundEnabled = "true"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl", 0.025, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDf", 0.025, "AmovPercMrunSnonWnonDfr", 0.025, "AmovPknlMrunSnonWnonDf", 0.03, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDf", 0.02}; }; class AmovPercMrunSnonWnonDfl : AmovPercMrunSnonWnonDf { actions = "CivilRunActionsFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfl"; speed = 0.810811; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDf", 0.025, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDfl", 0.025, "AmovPercMrunSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDfl", 0.03, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDfl", 0.02}; }; class AmovPercMrunSnonWnonDl : AmovPercMrunSnonWnonDfl { actions = "CivilRunActionsL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDl"; speed = 0.810811; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl", 0.025, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDl", 0.025, "AmovPercMrunSnonWnonDbl", 0.025, "AmovPknlMrunSnonWnonDl", 0.03}; }; class AmovPercMrunSnonWnonDbl : AmovPercMrunSnonWnonDl { actions = "CivilRunActionsBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbl"; speed = 0.810811; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDbl", 0.025, "AmovPercMrunSnonWnonDl", 0.025, "AmovPercMrunSnonWnonDb", 0.025, "AmovPknlMrunSnonWnonDbl", 0.03}; }; class AmovPercMrunSnonWnonDb : AmovPercMrunSnonWnonDl { actions = "CivilRunActionsB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDb"; speed = 0.857143; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDb", 0.025, "AmovPercMrunSnonWnonDbl", 0.025, "AmovPercMrunSnonWnonDbr", 0.025, "AmovPknlMrunSnonWnonDb", 0.03}; }; class AmovPercMrunSnonWnonDbr : AmovPercMrunSnonWnonDl { actions = "CivilRunActionsBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbr"; speed = 0.857143; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDbr", 0.025, "AmovPercMrunSnonWnonDb", 0.025, "AmovPknlMrunSnonWnonDbr", 0.03}; }; class AmovPercMrunSnonWnonDr : AmovPercMrunSnonWnonDl { actions = "CivilRunActionsR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDr"; speed = 0.882353; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDr", 0.025, "AmovPercMrunSnonWnonDfr", 0.025, "AmovPknlMrunSnonWnonDr", 0.03}; }; class AmovPercMrunSnonWnonDfr : AmovPercMrunSnonWnonDl { actions = "CivilRunActionsFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfr"; speed = 0.882353; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.025, "AmovPercMrunSnonWnonDf", 0.025, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDr", 0.025, "AmovPknlMrunSnonWnonDfr", 0.03, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDfr", 0.02}; }; class AmovPknlMwlkSlowWrflDf : AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDf"; speed = 0.84; duty = 0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; visibleSize = 0.400122; actions = "RifleKneelLowActionsWlkF"; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDf", 0.03, "AmovPknlMwlkSlowWrflDfl", 0.025, "AmovPknlMwlkSlowWrflDfr", 0.025, "AmovPknlMrunSlowWrflDf", 0.025}; }; class AmovPknlMwlkSlowWrflDfl : AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfl"; speed = 0.86; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfl", 0.03, "AmovPknlMwlkSlowWrflDf", 0.025, "AmovPknlMwlkSlowWrflDl", 0.025, "AmovPknlMrunSlowWrflDfl", 0.025}; }; class AmovPknlMwlkSlowWrflDl : AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDl"; speed = 0.92; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDl", 0.03, "AmovPknlMwlkSlowWrflDfl", 0.025, "AmovPknlMwlkSlowWrflDbl", 0.025, "AmovPknlMrunSlowWrflDl", 0.025}; }; class AmovPknlMwlkSlowWrflDbl : AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbl"; speed = 0.82; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbl", 0.03, "AmovPknlMwlkSlowWrflDl", 0.025, "AmovPknlMwlkSlowWrflDb", 0.025, "AmovPknlMrunSlowWrflDbl", 0.025}; }; class AmovPknlMwlkSlowWrflDb : AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDb"; speed = 0.95; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDb", 0.03, "AmovPknlMwlkSlowWrflDbl", 0.025, "AmovPknlMwlkSlowWrflDbr", 0.025, "AmovPknlMrunSlowWrflDb", 0.025}; }; class AmovPknlMwlkSlowWrflDbr : AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbr"; speed = 0.86; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDbr", 0.03, "AmovPknlMwlkSlowWrflDb", 0.025, "AmovPknlMwlkSlowWrflDr", 0.025, "AmovPknlMrunSlowWrflDbr", 0.025}; }; class AmovPknlMwlkSlowWrflDr : AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDr"; speed = 0.87; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDr", 0.03, "AmovPknlMwlkSlowWrflDbr", 0.025, "AmovPknlMwlkSlowWrflDfr", 0.025, "AmovPknlMrunSlowWrflDr", 0.025}; }; class AmovPknlMwlkSlowWrflDfr : AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfr"; speed = 0.82; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMwlkSlowWrflDfr", 0.03, "AmovPknlMwlkSlowWrflDf", 0.025, "AmovPknlMwlkSlowWrflDr", 0.025, "AmovPknlMrunSlowWrflDfr", 0.025}; }; class AmovPknlMrunSlowWrflDf : AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf"; soundEdge[] = {0.25, 0.5, 0.75, 1}; speed = 0.857143; visibleSize = 0.600122; duty = 0.3; soundOverride = "run"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; actions = "RifleKneelLowActionsRunF"; headBobStrength = 0.20398; limitGunMovement = 0.1; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDf", 0.03, "AmovPknlMwlkSlowWrflDf", 0.025, "AmovPknlMrunSlowWrflDfl", 0.025, "AmovPknlMrunSlowWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025}; }; class AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf : AmovPknlMrunSlowWrflDf { speed = 1.2; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPknlMrunSlowWrflDf", 0.01}; InterpolateTo[] = {}; }; class AmovPknlMrunSlowWrflDfl : AmovPknlMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl"; speed = 0.857143; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunFL"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDfl", 0.03, "AmovPknlMwlkSlowWrflDfl", 0.025, "AmovPknlMrunSlowWrflDf", 0.025, "AmovPknlMrunSlowWrflDl", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDfl", 0.025}; }; class AmovPknlMrunSlowWrflDl : AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl"; speed = 0.833333; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunL"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSlowWrflDl", 0.03, "AmovPknlMwlkSlowWrflDl", 0.025, "AmovPknlMrunSlowWrflDfl", 0.025, "AmovPknlMrunSlowWrflDbl", 0.025}; }; class AmovPknlMrunSlowWrflDbl : AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunBL"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSlowWrflDbl", 0.03, "AmovPknlMwlkSlowWrflDbl", 0.025, "AmovPknlMrunSlowWrflDl", 0.025, "AmovPknlMrunSlowWrflDb", 0.025}; }; class AmovPknlMrunSlowWrflDb : AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunB"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSlowWrflDb", 0.03, "AmovPknlMwlkSlowWrflDb", 0.025, "AmovPknlMrunSlowWrflDbl", 0.025, "AmovPknlMrunSlowWrflDbr", 0.025}; }; class AmovPknlMrunSlowWrflDbr : AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunBR"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDbr", 0.03, "AmovPknlMwlkSlowWrflDbr", 0.025, "AmovPknlMrunSlowWrflDb", 0.025, "AmovPknlMrunSlowWrflDr", 0.025}; }; class AmovPknlMrunSlowWrflDr : AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr"; speed = 0.857143; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunR"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDr", 0.03, "AmovPknlMwlkSlowWrflDr", 0.025, "AmovPknlMrunSlowWrflDbr", 0.025, "AmovPknlMrunSlowWrflDfr", 0.025}; }; class AmovPknlMrunSlowWrflDfr : AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr"; speed = 0.857143; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunFR"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMrunSlowWrflDfr", 0.03, "AmovPknlMwlkSlowWrflDfr", 0.025, "AmovPknlMrunSlowWrflDf", 0.025, "AmovPknlMrunSlowWrflDr", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDfr", 0.025}; }; class AmovPknlMwlkSrasWrflDf : AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDf"; speed = 0.9; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d"; duty = 0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; visibleSize = 0.400122; actions = "RifleKneelActionsWlkF"; limitGunMovement = 0.6; headBobStrength = 0.20398; aimPrecision = 0.15; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDf", 0.03, "AmovPknlMwlkSrasWrflDfl", 0.025, "AmovPknlMwlkSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDf", 0.025, "AdthPknlMwlkSrasWrflDf_1", 0.01, "AdthPknlMwlkSrasWrflDf_2", 0.01}; }; class AmovPknlMwlkSrasWrflDfl : AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfl"; speed = 0.9; actions = "RifleKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDfl", 0.03, "AmovPknlMwlkSrasWrflDf", 0.025, "AmovPknlMwlkSrasWrflDl", 0.025, "AmovPknlMrunSrasWrflDfl", 0.025, "AdthPknlMwlkSrasWrflDf_1", 0.01, "AdthPknlMwlkSrasWrflDf_2", 0.01}; }; class AmovPknlMwlkSrasWrflDl : AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDl"; speed = 1.1; actions = "RifleKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDl", 0.03, "AmovPknlMwlkSrasWrflDfl", 0.025, "AmovPknlMwlkSrasWrflDbl", 0.025, "AmovPknlMrunSrasWrflDl", 0.025}; }; class AmovPknlMwlkSrasWrflDbl : AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbl"; speed = 0.7; actions = "RifleKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDbl", 0.03, "AmovPknlMwlkSrasWrflDl", 0.025, "AmovPknlMwlkSrasWrflDb", 0.025, "AmovPknlMrunSrasWrflDbl", 0.025}; }; class AmovPknlMwlkSrasWrflDb : AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDb"; speed = 0.85; actions = "RifleKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDb", 0.03, "AmovPknlMwlkSrasWrflDbl", 0.025, "AmovPknlMwlkSrasWrflDbr", 0.025, "AmovPknlMrunSrasWrflDb", 0.025}; }; class AmovPknlMwlkSrasWrflDbr : AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbr"; speed = 0.9; actions = "RifleKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDbr", 0.03, "AmovPknlMwlkSrasWrflDb", 0.025, "AmovPknlMwlkSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDbr", 0.025}; }; class AmovPknlMwlkSrasWrflDr : AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDr"; speed = 1.1; actions = "RifleKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMwlkSrasWrflDnon_transition", 0.015, "AmovPercMwlkSrasWrflDr", 0.03, "AmovPknlMwlkSrasWrflDbr", 0.025, "AmovPknlMwlkSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDr", 0.025}; }; class AmovPknlMwlkSrasWrflDfr : AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfr"; speed = 0.75; actions = "RifleKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMwlkSrasWrflDfr", 0.03, "AmovPknlMwlkSrasWrflDf", 0.025, "AmovPknlMwlkSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDfr", 0.025, "AdthPknlMwlkSrasWrflDf_1", 0.01, "AdthPknlMwlkSrasWrflDf_2", 0.01}; }; class AmovPknlMrunSrasWrflDf : AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf"; soundEdge[] = {0.25, 0.5, 0.75, 1}; speed = 0.821918; soundOverride = "run"; visibleSize = 0.600122; looped = "true"; duty = 0.3; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; actions = "RifleKneelActionsRunF"; limitGunMovement = 0.1; headBobStrength = 0.20398; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDf", 0.03, "AmovPknlMwlkSrasWrflDf", 0.025, "AmovPknlMrunSrasWrflDfl", 0.025, "AmovPknlMrunSrasWrflDfr", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01}; }; class AmovPknlMrunSrasWrflDfl : AmovPknlMrunSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl"; speed = 0.821918; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; actions = "RifleKneelActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDfl", 0.03, "AmovPknlMwlkSrasWrflDfl", 0.025, "AmovPknlMrunSrasWrflDf", 0.025, "AmovPknlMrunSrasWrflDl", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDfl", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01}; }; class AmovPknlMrunSrasWrflDl : AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl"; speed = 0.769231; actions = "RifleKneelActionsRunL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDl", 0.03, "AmovPknlMwlkSrasWrflDl", 0.025, "AmovPknlMrunSrasWrflDfl", 0.025, "AmovPknlMrunSrasWrflDbl", 0.025}; }; class AmovPknlMrunSrasWrflDbl : AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl"; speed = 0.882353; actions = "RifleKneelActionsRunBL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDbl", 0.03, "AmovPknlMwlkSrasWrflDbl", 0.025, "AmovPknlMrunSrasWrflDl", 0.025, "AmovPknlMrunSrasWrflDb", 0.025}; }; class AmovPknlMrunSrasWrflDb : AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb"; speed = 0.882353; actions = "RifleKneelActionsRunB"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDb", 0.03, "AmovPknlMwlkSrasWrflDb", 0.025, "AmovPknlMrunSrasWrflDbl", 0.025, "AmovPknlMrunSrasWrflDbr", 0.025}; }; class AmovPknlMrunSrasWrflDbr : AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr"; speed = 0.882353; actions = "RifleKneelActionsRunBR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDbr", 0.03, "AmovPknlMwlkSrasWrflDbr", 0.025, "AmovPknlMrunSrasWrflDb", 0.025, "AmovPknlMrunSrasWrflDr", 0.025}; }; class AmovPknlMrunSrasWrflDr : AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr"; speed = 0.857143; actions = "RifleKneelActionsRunR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDr", 0.03, "AmovPknlMwlkSrasWrflDr", 0.025, "AmovPknlMrunSrasWrflDbr", 0.025, "AmovPknlMrunSrasWrflDfr", 0.025}; }; class AmovPknlMrunSrasWrflDfr : AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr"; speed = 0.821918; actions = "RifleKneelActionsRunFR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPercMrunSrasWrflDfr", 0.03, "AmovPknlMwlkSrasWrflDfr", 0.025, "AmovPknlMrunSrasWrflDf", 0.025, "AmovPknlMrunSrasWrflDr", 0.025, "AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01}; }; class AmovPercMwlkSrasWpstDf : AmovPercMstpSrasWpstDnon { actions = "PistolStandActionsWlkF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDf"; speed = 0.612245; soundEdge[] = {0.25, 0.5, 0.75, 1}; walkcycles = 2; visibleSize = 0.800121; duty = -0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; limitGunMovement = 0.6; aimPrecision = 0.15; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.025, "AmovPercMwlkSrasWpstDfr", 0.025, "AmovPercMrunSrasWpstDf", 0.025, "AmovPknlMwlkSrasWpstDf", 0.03, "AmovPercMevaSrasWpstDf", 0.025, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01, "AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1}; }; class AmovPercMwlkSrasWpstDfl : AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfl"; speed = 0.612245; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.025, "AmovPercMwlkSrasWpstDl", 0.025, "AmovPercMrunSrasWpstDfl", 0.025, "AmovPknlMwlkSrasWpstDfl", 0.03, "AmovPercMevaSrasWpstDfl", 0.025, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01, "AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1}; }; class AmovPercMwlkSrasWpstDl : AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDl"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.025, "AmovPercMwlkSrasWpstDbl", 0.025, "AmovPercMrunSrasWpstDl", 0.025, "AmovPknlMwlkSrasWpstDl", 0.03}; }; class AmovPercMwlkSrasWpstDbl : AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbl"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDl", 0.025, "AmovPercMwlkSrasWpstDb", 0.025, "AmovPercMrunSrasWpstDbl", 0.025, "AmovPknlMwlkSrasWpstDbl", 0.03, "AdthPercMstpSrasWpstDb_8", 0.01, "AdthPercMstpSrasWpstDb_9", 0.01}; }; class AmovPercMwlkSrasWpstDb : AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDb"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbl", 0.025, "AmovPercMwlkSrasWpstDbr", 0.025, "AmovPercMrunSrasWpstDb", 0.025, "AmovPknlMwlkSrasWpstDb", 0.03, "AdthPercMstpSrasWpstDb_8", 0.01, "AdthPercMstpSrasWpstDb_9", 0.01}; }; class AmovPercMwlkSrasWpstDbr : AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbr"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDb", 0.025, "AmovPercMwlkSrasWpstDr", 0.025, "AmovPercMrunSrasWpstDbr", 0.025, "AmovPknlMwlkSrasWpstDbr", 0.03, "AdthPercMstpSrasWpstDb_8", 0.01, "AdthPercMstpSrasWpstDb_9", 0.01}; }; class AmovPercMwlkSrasWpstDr : AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDr"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbr", 0.025, "AmovPercMwlkSrasWpstDfr", 0.025, "AmovPercMrunSrasWpstDr", 0.025, "AmovPknlMwlkSrasWpstDr", 0.03}; }; class AmovPercMwlkSrasWpstDfr : AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfr"; speed = 0.612245; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.025, "AmovPercMwlkSrasWpstDr", 0.025, "AmovPercMrunSrasWpstDfr", 0.025, "AmovPknlMwlkSrasWpstDfr", 0.03, "AmovPercMevaSrasWpstDfr", 0.025, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01, "AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1}; }; class AmovPercMwlkSlowWpstDf : AmovPercMwlkSrasWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDf"; speed = 0.47619; disableWeapons = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; aimPrecision = 0.15; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDfl", 0.025, "AmovPercMwlkSlowWpstDfr", 0.025, "AmovPercMrunSlowWpstDf", 0.025, "AmovPercMevaSlowWpstDf", 0.025}; }; class AmovPercMwlkSlowWpstDfl : AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfl"; speed = 0.47619; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDf", 0.025, "AmovPercMwlkSlowWpstDl", 0.025, "AmovPercMrunSlowWpstDfl", 0.025, "AmovPercMevaSlowWpstDfl", 0.025}; }; class AmovPercMwlkSlowWpstDl : AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDl"; speed = 0.461538; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDfl", 0.025, "AmovPercMwlkSlowWpstDbl", 0.025, "AmovPercMrunSlowWpstDl", 0.025}; }; class AmovPercMwlkSlowWpstDbl : AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbl"; speed = 0.337079; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDl", 0.025, "AmovPercMwlkSlowWpstDb", 0.025, "AmovPercMrunSlowWpstDbl", 0.025}; }; class AmovPercMwlkSlowWpstDb : AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDb"; speed = 0.337079; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDbl", 0.025, "AmovPercMwlkSlowWpstDbr", 0.025, "AmovPercMrunSlowWpstDb", 0.025}; }; class AmovPercMwlkSlowWpstDbr : AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbr"; speed = 0.337079; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDb", 0.025, "AmovPercMwlkSlowWpstDr", 0.025, "AmovPercMrunSlowWpstDbr", 0.025}; }; class AmovPercMwlkSlowWpstDr : AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDr"; speed = 0.483871; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDbr", 0.025, "AmovPercMwlkSlowWpstDfr", 0.025, "AmovPercMrunSlowWpstDr", 0.025}; }; class AmovPercMwlkSlowWpstDfr : AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfr"; speed = 0.47619; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition", 0.015, "AmovPercMwlkSlowWpstDf", 0.025, "AmovPercMwlkSlowWpstDr", 0.025, "AmovPercMrunSlowWpstDfr", 0.025, "AmovPercMevaSlowWpstDfr", 0.025}; }; class AmovPercMrunSrasWpstDf : AmovPercMstpSrasWpstDnon { soundEdge[] = {0.25, 0.5, 0.75, 1}; actions = "PistolStandActionsRunF"; visibleSize = 0.900121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDf"; speed = 0.8; duty = 0.2; soundOverride = "run"; showWeaponAim = "false"; disableWeapon = 1; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.025, "AmovPercMrunSrasWpstDfl", 0.025, "AmovPercMrunSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDf", 0.03, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1}; }; class PistolStandActionsWlkF : AmovPercMrunSrasWpstDf { ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWpstDf : AmovPercMrunSrasWpstDf { actions = "PistolLowStandActions"; disableWeapons = "true"; visibleSize = 0.900121; soundEdge[] = {0.25, 0.5, 0.75, 1}; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDf", 0.025, "AmovPercMrunSlowWpstDfl", 0.025, "AmovPercMrunSlowWpstDfr", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDf", 0.025}; }; class AmovPercMrunSrasWpstDfl : AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfl"; speed = 0.7; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.025, "AmovPercMrunSrasWpstDf", 0.025, "AmovPercMrunSrasWpstDl", 0.025, "AmovPknlMrunSrasWpstDfl", 0.03, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDfl", 0.02, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1}; }; class AmovPercMrunSlowWpstDfl : AmovPercMrunSrasWpstDfl { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDfl", 0.025, "AmovPercMrunSlowWpstDf", 0.025, "AmovPercMrunSlowWpstDl", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDfl", 0.025}; }; class AmovPercMrunSrasWpstDl : AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDl"; speed = 0.810811; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDl", 0.025, "AmovPercMrunSrasWpstDfl", 0.025, "AmovPercMrunSrasWpstDbl", 0.025, "AmovPknlMrunSrasWpstDl", 0.03}; }; class AmovPercMrunSlowWpstDl : AmovPercMrunSrasWpstDl { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDl", 0.025, "AmovPercMrunSlowWpstDfl", 0.025, "AmovPercMrunSlowWpstDbl", 0.025}; }; class AmovPercMrunSrasWpstDbl : AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbl"; speed = 0.857143; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbl", 0.025, "AmovPercMrunSrasWpstDl", 0.025, "AmovPercMrunSrasWpstDb", 0.025, "AmovPknlMrunSrasWpstDbl", 0.03}; }; class AmovPercMrunSlowWpstDbl : AmovPercMrunSrasWpstDbl { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDbl", 0.025, "AmovPercMrunSlowWpstDl", 0.025, "AmovPercMrunSlowWpstDb", 0.025}; }; class AmovPercMrunSrasWpstDb : AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDb"; speed = 0.857143; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDb", 0.025, "AmovPercMrunSrasWpstDbl", 0.025, "AmovPercMrunSrasWpstDbr", 0.025, "AmovPknlMrunSrasWpstDb", 0.03}; }; class AmovPercMrunSlowWpstDb : AmovPercMrunSrasWpstDb { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDb", 0.025, "AmovPercMrunSlowWpstDbl", 0.025, "AmovPercMrunSlowWpstDbr", 0.025}; }; class AmovPercMrunSrasWpstDbr : AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbr"; speed = 0.857143; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbr", 0.025, "AmovPercMrunSrasWpstDb", 0.025, "AmovPercMrunSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDbr", 0.03}; }; class AmovPercMrunSlowWpstDbr : AmovPercMrunSrasWpstDbr { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDbr", 0.025, "AmovPercMrunSlowWpstDb", 0.025, "AmovPercMrunSlowWpstDr", 0.025}; }; class AmovPercMrunSrasWpstDr : AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDr"; speed = 0.882353; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDr", 0.025, "AmovPercMrunSrasWpstDbr", 0.025, "AmovPercMrunSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDr", 0.03}; }; class AmovPercMrunSlowWpstDr : AmovPercMrunSrasWpstDr { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDr", 0.025, "AmovPercMrunSlowWpstDbr", 0.025, "AmovPercMrunSlowWpstDfr", 0.025}; }; class AmovPercMrunSrasWpstDfr : AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfr"; speed = 0.7; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfr", 0.025, "AmovPercMrunSrasWpstDf", 0.025, "AmovPercMrunSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDfr", 0.03, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDfr", 0.02, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1, "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1}; }; class AmovPercMrunSlowWpstDfr : AmovPercMrunSrasWpstDfr { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDfr", 0.025, "AmovPercMrunSlowWpstDf", 0.025, "AmovPercMrunSlowWpstDr", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDfr", 0.025}; }; class AmovPknlMwlkSrasWpstDf : AmovPknlMstpSrasWpstDnon { visibleSize = 0.461538; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDf"; soundEdge[] = {0.25, 0.5, 0.75, 1}; speed = 0.461538; duty = 0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; limitGunMovement = 0.6; aimPrecision = 0.15; actions = "PistolKneelActionsWlkF"; walkcycles = 2; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.03, "AmovPknlMwlkSrasWpstDfl", 0.025, "AmovPknlMwlkSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDf", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01}; }; class AmovPknlMwlkSrasWpstDfl : AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfl"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = 0.6; aimPrecision = 0.15; actions = "PistolKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.03, "AmovPknlMwlkSrasWpstDf", 0.025, "AmovPknlMwlkSrasWpstDl", 0.025, "AmovPknlMrunSrasWpstDfl", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01}; }; class AmovPknlMwlkSrasWpstDl : AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDl"; speed = 1.25; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDl", 0.03, "AmovPknlMwlkSrasWpstDfl", 0.025, "AmovPknlMwlkSrasWpstDbl", 0.025, "AmovPknlMrunSrasWpstDl", 0.025}; }; class AmovPknlMwlkSrasWpstDbl : AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbl"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbl", 0.03, "AmovPknlMwlkSrasWpstDl", 0.025, "AmovPknlMwlkSrasWpstDb", 0.025, "AmovPknlMrunSrasWpstDbl", 0.025, "AdthPknlMstpSrasWpstDb_5", 0.01}; }; class AmovPknlMwlkSrasWpstDb : AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDb"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDb", 0.03, "AmovPknlMwlkSrasWpstDbl", 0.025, "AmovPknlMwlkSrasWpstDbr", 0.025, "AmovPknlMrunSrasWpstDb", 0.025, "AdthPknlMstpSrasWpstDb_5", 0.01}; }; class AmovPknlMwlkSrasWpstDbr : AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbr"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDbr", 0.03, "AmovPknlMwlkSrasWpstDb", 0.025, "AmovPknlMwlkSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDbr", 0.025, "AdthPknlMstpSrasWpstDb_5", 0.01}; }; class AmovPknlMwlkSrasWpstDr : AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDr"; speed = 1.3; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDr", 0.03, "AmovPknlMwlkSrasWpstDbr", 0.025, "AmovPknlMwlkSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDr", 0.025}; }; class AmovPknlMwlkSrasWpstDfr : AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfr"; speed = 0.9; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfr", 0.03, "AmovPknlMwlkSrasWpstDf", 0.025, "AmovPknlMwlkSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDfr", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01}; }; class AmovPknlMrunSrasWpstDf : AmovPercMrunSlowWpstDnon_transition { soundEdge[] = {0.25, 0.5, 0.75, 1}; visibleSize = 0.600122; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf"; speed = 0.666667; duty = 0.3; soundOverride = "run"; showWeaponAim = "false"; disableWeapon = 1; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; actions = "PistolKneelActionsRunF"; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDf", 0.03, "AmovPknlMwlkSrasWpstDf", 0.025, "AmovPknlMrunSrasWpstDfl", 0.025, "AmovPknlMrunSrasWpstDfr", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf : AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMrunSlowWpstDf"; speed = 1.5; looped = "false"; ConnectTo[] = {"AmovPknlMrunSrasWpstDf", 0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01}; }; class AmovPknlMstpSlowWpstDnon_AmovPknlMrunSrasWpstDf : AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\pst\AmovPknlMstpSlowWpstDnon_AmovPknlMrunSlowWpstDf"; speed = 1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01}; }; class AmovPknlMrunSrasWpstDfl : AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDfl", 0.03, "AmovPknlMwlkSrasWpstDfl", 0.025, "AmovPknlMrunSrasWpstDf", 0.025, "AmovPknlMrunSrasWpstDl", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01}; }; class AmovPknlMrunSrasWpstDl : AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl"; speed = 0.625; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDl", 0.03, "AmovPknlMwlkSrasWpstDl", 0.025, "AmovPknlMrunSrasWpstDfl", 0.025, "AmovPknlMrunSrasWpstDbl", 0.025}; }; class AmovPknlMrunSrasWpstDbl : AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDbl", 0.03, "AmovPknlMwlkSrasWpstDbl", 0.025, "AmovPknlMrunSrasWpstDl", 0.025, "AmovPknlMrunSrasWpstDb", 0.025}; }; class AmovPknlMrunSrasWpstDb : AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDb", 0.03, "AmovPknlMwlkSrasWpstDb", 0.025, "AmovPknlMrunSrasWpstDbl", 0.025, "AmovPknlMrunSrasWpstDbr", 0.025}; }; class AmovPknlMrunSrasWpstDbr : AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDbr", 0.03, "AmovPknlMwlkSrasWpstDbr", 0.025, "AmovPknlMrunSrasWpstDb", 0.025, "AmovPknlMrunSrasWpstDr", 0.025}; }; class AmovPknlMrunSrasWpstDr : AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr"; speed = 0.714286; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDr", 0.03, "AmovPknlMwlkSrasWpstDr", 0.025, "AmovPknlMrunSrasWpstDbr", 0.025, "AmovPknlMrunSrasWpstDfr", 0.025}; }; class AmovPknlMrunSrasWpstDfr : AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AmovPercMrunSlowWpstDnon_transition", 0.02, "AmovPercMrunSrasWpstDfr", 0.03, "AmovPknlMwlkSrasWpstDfr", 0.025, "AmovPknlMrunSrasWpstDf", 0.025, "AmovPknlMrunSrasWpstDr", 0.025, "AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf", 0.01, "AdthPercMstpSrasWpstDf_2", 0.01, "AdthPercMstpSrasWpstDf_6", 0.01, "AdthPercMstpSrasWpstDf_7", 0.01}; }; class AmovPercMrunSlowWlnrDf : AmovPknlMstpSrasWlnrDnon { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDf"; soundEdge[] = {0.25, 0.5, 0.75, 1}; speed = 0.810811; duty = 0.3; disableWeapons = "true"; disableWeaponsLong = "true"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; soundOverride = "run"; enableMissile = "false"; canPullTrigger = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; walkcycles = 2; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMrunSrasWlnrDf", 0.03, "AmovPercMrunSlowWlnrDfl", 0.025, "AmovPercMrunSlowWlnrDfr", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDf", 0.025}; }; class AmovPknlMrunSrasWlnrDf : AmovPercMrunSlowWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDf"; speed = 0.857143; actions = "LauncherKneelStpActionsRunF"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPercMrunSlowWlnrDf", 0.03, "AmovPknlMrunSrasWlnrDfl", 0.025, "AmovPknlMrunSrasWlnrDfr", 0.025, "AmovPercMevaSlowWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDf", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDf", 0.03}; }; class AmovPercMrunSlowWlnrDfl : AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl"; speed = 0.7; canPullTrigger = "true"; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDf", 0.025, "AmovPknlMrunSrasWlnrDfl", 0.03, "AmovPercMrunSlowWlnrDl", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDfr", 0.025}; }; class AmovPknlMrunSrasWlnrDfl : AmovPercMrunSlowWlnrDf { actions = "LauncherKneelStpActionsRunFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfl"; speed = 0.857143; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDf", 0.025, "AmovPercMrunSlowWlnrDfl", 0.03, "AmovPknlMrunSrasWlnrDl", 0.025, "AmovPercMevaSlowWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDfl", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDfl", 0.03}; }; class AmovPercMrunSlowWlnrDl : AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDl"; speed = 0.810811; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDfl", 0.025, "AmovPknlMrunSrasWlnrDl", 0.03, "AmovPercMrunSlowWlnrDbl", 0.025, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDr", 0.025}; }; class AmovPknlMrunSrasWlnrDl : AmovPercMrunSlowWlnrDl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDl"; speed = 0.833333; actions = "LauncherKneelStpActionsRunL"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfl", 0.025, "AmovPercMrunSlowWlnrDl", 0.03, "AmovPknlMrunSrasWlnrDbl", 0.025, "AmovPknlMwlkSrasWlnrDl", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDl", 0.03}; }; class AmovPercMrunSlowWlnrDbl : AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunBActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbl"; speed = 0.882353; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDl", 0.025, "AmovPknlMrunSrasWlnrDbl", 0.03, "AmovPercMrunSlowWlnrDb", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDbr", 0.025}; }; class AmovPknlMrunSrasWlnrDbl : AmovPercMrunSlowWlnrDbl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbl"; speed = 1; actions = "LauncherKneelStpActionsRunBL"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDl", 0.025, "AmovPercMrunSlowWlnrDbl", 0.03, "AmovPknlMrunSrasWlnrDb", 0.025, "AmovPknlMwlkSrasWlnrDbl", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "AmovPercMrunSrasWlnrDbl", 0.03}; }; class AmovPercMrunSlowWlnrDb : AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunBActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDb"; speed = 0.882353; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDbl", 0.025, "AmovPknlMrunSrasWlnrDb", 0.03, "AmovPercMrunSlowWlnrDbr", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDb", 0.025}; }; class AmovPknlMrunSrasWlnrDb : AmovPercMrunSlowWlnrDb { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDb"; speed = 1; actions = "LauncherKneelStpActionsRunB"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDbl", 0.025, "AmovPercMrunSlowWlnrDb", 0.03, "AmovPknlMrunSrasWlnrDbr", 0.025, "AmovPknlMwlkSrasWlnrDb", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "AmovPercMrunSrasWlnrDb", 0.03}; }; class AmovPercMrunSlowWlnrDbr : AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunBActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbr"; speed = 0.882353; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDb", 0.025, "AmovPknlMrunSrasWlnrDbr", 0.03, "AmovPercMrunSlowWlnrDr", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDbl", 0.025}; }; class AmovPknlMrunSrasWlnrDbr : AmovPercMrunSlowWlnrDbr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbr"; speed = 1; actions = "LauncherKneelStpActionsRunBR"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDb", 0.025, "AmovPercMrunSlowWlnrDbr", 0.03, "AmovPknlMrunSrasWlnrDr", 0.025, "AmovPknlMwlkSrasWlnrDbr", 0.025, "AdthPercMrunSlowWlnrDb_1", 0.01, "AmovPercMrunSrasWlnrDbr", 0.03}; }; class AmovPercMrunSlowWlnrDr : AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDr"; speed = 1.5; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDbr", 0.025, "AmovPknlMrunSrasWlnrDr", 0.03, "AmovPercMrunSlowWlnrDfr", 0.025, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDl", 0.025}; }; class AmovPknlMrunSrasWlnrDr : AmovPercMrunSlowWlnrDr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDr"; speed = 0.857143; actions = "LauncherKneelStpActionsRunR"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDbr", 0.025, "AmovPercMrunSlowWlnrDr", 0.03, "AmovPknlMrunSrasWlnrDfr", 0.025, "AmovPknlMwlkSrasWlnrDr", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDr", 0.03}; }; class AmovPercMrunSlowWlnrDfr : AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr"; speed = 0.7; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDf", 0.025, "AmovPercMrunSlowWlnrDr", 0.025, "AmovPknlMrunSrasWlnrDfr", 0.03, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDfl", 0.025}; }; class AmovPknlMrunSrasWlnrDfr : AmovPercMrunSlowWlnrDfr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfr"; speed = 0.857143; actions = "LauncherKneelStpActionsRunFR"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDf", 0.025, "AmovPknlMrunSrasWlnrDr", 0.025, "AmovPercMrunSlowWlnrDfr", 0.03, "AmovPercMevaSlowWlnrDfr", 0.025, "AmovPknlMwlkSrasWlnrDfr", 0.025, "AdthPercMrunSlowWlnrDf_1", 0.01, "AdthPercMrunSlowWlnrDf_2", 0.01, "AmovPercMrunSrasWlnrDfr", 0.03}; }; class AmovPercMevaSlowWlnrDf : AmovPercMrunSlowWlnrDf { actions = "LauncherKneelEvasiveFActions"; duty = 0.6; speed = 1; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDf", 0.025, "AmovPercMevaSlowWlnrDfr", 0.025, "AmovPercMevaSlowWlnrDfl", 0.025}; }; class AmovPercMevaSlowWlnrDfr : AmovPercMevaSlowWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfr", 0.025, "AmovPercMevaSlowWlnrDf", 0.025, "AmovPercMevaSlowWlnrDfl", 0.025}; }; class AmovPercMevaSlowWlnrDfl : AmovPercMevaSlowWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfl", 0.025, "AmovPercMevaSlowWlnrDf", 0.025, "AmovPercMevaSlowWlnrDfr", 0.025}; }; class AmovPknlMwlkSrasWlnrDf : AmovPknlMstpSrasWlnrDnon { visibleSize = 0.400122; actions = "LauncherKneelActionsWlkF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDf"; speed = 0.95; duty = 0.2; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; canPullTrigger = "true"; limitGunMovement = 0.6; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDfr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDf", 0.03, "AmovPercMwlkSrasWlnrDf", 0.03}; }; class AmovPknlMwlkSrasWlnrDfl : AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfl"; speed = 0.9; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDl", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDfr", 0.03, "AmovPercMwlkSrasWlnrDfl", 0.03}; }; class AmovPknlMwlkSrasWlnrDl : AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDl"; speed = 1.2; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDl", 0.025, "AmovPknlMwlkSrasWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDbl", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDr", 0.03, "AmovPercMwlkSrasWlnrDl", 0.03}; }; class AmovPknlMwlkSrasWlnrDbl : AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbl"; speed = 0.9; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDbl", 0.025, "AmovPknlMwlkSrasWlnrDl", 0.025, "AmovPknlMwlkSrasWlnrDb", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDbr", 0.03, "AmovPercMwlkSrasWlnrDbl", 0.03}; }; class AmovPknlMwlkSrasWlnrDb : AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDb"; speed = 0.9; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDb", 0.025, "AmovPknlMwlkSrasWlnrDbl", 0.025, "AmovPknlMwlkSrasWlnrDbr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDb", 0.03, "AmovPercMwlkSrasWlnrDb", 0.03}; }; class AmovPknlMwlkSrasWlnrDbr : AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbr"; speed = 0.8; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDbr", 0.025, "AmovPknlMwlkSrasWlnrDb", 0.025, "AmovPknlMwlkSrasWlnrDr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDbl", 0.03, "AmovPercMwlkSrasWlnrDbr", 0.03}; }; class AmovPknlMwlkSrasWlnrDr : AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDr"; speed = 1.2; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDr", 0.025, "AmovPknlMwlkSrasWlnrDbr", 0.025, "AmovPknlMwlkSrasWlnrDfr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDl", 0.03, "AmovPercMwlkSrasWlnrDr", 0.03}; }; class AmovPknlMwlkSrasWlnrDfr : AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfr"; speed = 0.75; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AmovPknlMrunSrasWlnrDfr", 0.025, "AmovPknlMwlkSrasWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDr", 0.025, "AdthPknlMwlkSrasWlnrDf_1", 0.01, "AdthPknlMwlkSrasWlnrDf_2", 0.01, "AmovPercMwlkSlowWlnrDfl", 0.03, "AmovPercMwlkSrasWlnrDfr", 0.03}; }; class AmovPknlMrunSnonWnonDf : AmovPknlMstpSnonWnonDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; soundEdge[] = {0.25, 0.5, 0.75, 1}; speed = 0.666667; duty = 0.2; soundOverride = "run"; soundEnabled = "true"; actions = "CivilKneelActionsRunF"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDf", 0.03, "AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMwlkSnonWnonDf", 0.025, "AmovPknlMrunSnonWnonDfl", 0.025, "AmovPknlMrunSnonWnonDfr", 0.025}; }; class AmovPknlMwlkSnonWnonDf : AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondf"; speed = 0.337079; duty = 0.05; walkcycles = 2; actions = "CivilKneelActionsWlkF"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDf", 0.03, "AmovPknlMrunSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDfr", 0.025, "AmovPknlMwlkSnonWnonDfl", 0.025}; }; class AmovPknlMwlkSnonWnonDbr : AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbr"; speed = 0.29703; actions = "CivilKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDbr", 0.03, "AmovPknlMwlkSnonWnonDb", 0.025, "AmovPknlMwlkSnonWnonDr", 0.025, "AmovPknlMrunSnonWnonDbr", 0.025}; }; class AmovPknlMwlkSnonWnonDbl : AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbl"; speed = 0.29703; actions = "CivilKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDbl", 0.03, "AmovPknlMwlkSnonWnonDb", 0.025, "AmovPknlMwlkSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDbl", 0.025}; }; class AmovPknlMwlkSnonWnonDb : AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondb"; speed = 0.29703; actions = "CivilKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDb", 0.03, "AmovPknlMwlkSnonWnonDbr", 0.025, "AmovPknlMwlkSnonWnonDbl", 0.025, "AmovPknlMrunSnonWnonDb", 0.025}; }; class AmovPknlMwlkSnonWnonDl : AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondl"; speed = 0.29703; actions = "CivilKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDl", 0.03, "AmovPknlMwlkSnonWnonDbl", 0.025, "AmovPknlMwlkSnonWnonDfl", 0.025, "AmovPknlMrunSnonWnonDl", 0.025}; }; class AmovPknlMwlkSnonWnonDr : AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondr"; speed = 0.3; actions = "CivilKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDr", 0.03, "AmovPknlMwlkSnonWnonDbr", 0.025, "AmovPknlMwlkSnonWnonDfr", 0.025, "AmovPknlMrunSnonWnonDr", 0.025}; }; class AmovPknlMwlkSnonWnonDfr : AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfr"; speed = 0.337079; actions = "CivilKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.03, "AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMwlkSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDr", 0.025, "AmovPknlMrunSnonWnonDfr", 0.025}; }; class AmovPknlMwlkSnonWnonDfl : AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfl"; speed = 0.337079; actions = "CivilKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDfl", 0.03, "AmovPknlMwlkSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDfl", 0.025}; }; class AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf : AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf"; speed = 1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMrunSnonWnonDfl", 0.025, "AmovPknlMrunSnonWnonDfr", 0.025}; }; class AmovPknlMrunSnonWnonDfl : AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; speed = 0.666667; actions = "CivilKneelActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl", 0.03, "AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.01, "AmovPknlMrunSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDfl", 0.025, "AmovPknlMrunSnonWnonDl", 0.025}; }; class AmovPknlMrunSnonWnonDl : AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; speed = 0.625; actions = "CivilKneelActionsRunL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDl", 0.03, "AmovPknlMwlkSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDfl", 0.025, "AmovPknlMrunSnonWnonDbl", 0.025}; }; class AmovPknlMrunSnonWnonDbl : AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; speed = 0.666667; actions = "CivilKneelActionsRunBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDbl", 0.03, "AmovPknlMwlkSnonWnonDbl", 0.025, "AmovPknlMrunSnonWnonDl", 0.025, "AmovPknlMrunSnonWnonDb", 0.025}; }; class AmovPknlMrunSnonWnonDb : AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; speed = 0.666667; actions = "CivilKneelActionsRunB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDb", 0.03, "AmovPknlMwlkSnonWnonDb", 0.025, "AmovPknlMrunSnonWnonDbl", 0.025, "AmovPknlMrunSnonWnonDbr", 0.025}; }; class AmovPknlMrunSnonWnonDbr : AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; speed = 0.666667; actions = "CivilKneelActionsRunBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDbr", 0.03, "AmovPknlMwlkSnonWnonDbr", 0.025, "AmovPknlMrunSnonWnonDb", 0.025, "AmovPknlMrunSnonWnonDr", 0.025}; }; class AmovPknlMrunSnonWnonDr : AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; speed = 0.714286; actions = "CivilKneelActionsRunR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDr", 0.03, "AmovPknlMwlkSnonWnonDr", 0.025, "AmovPknlMrunSnonWnonDbr", 0.025, "AmovPknlMrunSnonWnonDfr", 0.025}; }; class AmovPknlMrunSnonWnonDfr : AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; speed = 0.666667; actions = "CivilKneelActionsRunFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.01, "AmovPercMrunSnonWnonDfr", 0.03, "AmovPknlMrunSnonWnonDf", 0.025, "AmovPknlMwlkSnonWnonDfr", 0.025, "AmovPknlMrunSnonWnonDr", 0.025}; }; class AmovPpneMrunSlowWrflDf : AmovPpneMstpSrasWrflDnon { visibleSize = 0.150123; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDf"; speed = 0.5; soundOverride = "crawl"; duty = 0.2; showWeaponAim = "false"; disableWeapons = "true"; soundEnabled = "true"; limitGunMovement = "false"; legs = "wholeBody"; aiming = "empty"; aimingBody = "empty"; leaning = "empty"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; actions = "RifleProneActionsRunF"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDfl", 0.025, "AmovPpneMrunSlowWrflDfr", 0.025, "AmovPpneMsprSlowWrflDf", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMrunSlowWrflDfl : AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfl"; speed = 0.6; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDf", 0.025, "AmovPpneMrunSlowWrflDl", 0.025, "AmovPpneMsprSlowWrflDfl", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMrunSlowWrflDl : AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDl"; speed = 0.8; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDfl", 0.025, "AmovPpneMrunSlowWrflDbl", 0.025, "AmovPpneMsprSlowWrflDl", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01}; }; class AmovPpneMrunSlowWrflDbl : AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbl"; speed = 0.7; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDl", 0.025, "AmovPpneMrunSlowWrflDb", 0.025, "AmovPpneMsprSlowWrflDbl", 0.025, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMrunSlowWrflDb : AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDb"; speed = 0.4; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDbl", 0.025, "AmovPpneMrunSlowWrflDbr", 0.025, "AmovPpneMsprSlowWrflDb", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMrunSlowWrflDbr : AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbr"; speed = 0.6; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDb", 0.025, "AmovPpneMrunSlowWrflDr", 0.025, "AmovPpneMsprSlowWrflDbr", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMrunSlowWrflDr : AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDr"; speed = 1; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDbr", 0.025, "AmovPpneMrunSlowWrflDfr", 0.025, "AmovPpneMsprSlowWrflDr", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMrunSlowWrflDfr : AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfr"; speed = 0.6; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDf", 0.025, "AmovPpneMrunSlowWrflDr", 0.025, "AmovPpneMsprSlowWrflDfr", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMsprSlowWrflDf : AmovPpneMrunSlowWrflDf { visibleSize = 0.200123; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf.rtm"; speed = 1.05; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDf", 0.025, "AmovPpneMsprSlowWrflDfl", 0.025, "AmovPpneMsprSlowWrflDfr", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMsprSlowWrflDbl : AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbl.rtm"; speed = 1.44; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDbl", 0.025, "AmovPpneMsprSlowWrflDl", 0.025, "AmovPpneMsprSlowWrflDb", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMsprSlowWrflDl : AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDl.rtm"; speed = 1.68; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDl", 0.025, "AmovPpneMsprSlowWrflDbl", 0.025, "AmovPpneMsprSlowWrflDfl", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMsprSlowWrflDr : AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDr.rtm"; speed = 1.92; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDr", 0.025, "AmovPpneMsprSlowWrflDbr", 0.025, "AmovPpneMsprSlowWrflDfr", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMsprSlowWrflDbr : AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbr.rtm"; speed = 1.26; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDbr", 0.025, "AmovPpneMsprSlowWrflDr", 0.025, "AmovPpneMsprSlowWrflDb", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMsprSlowWrflDb : AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDb.rtm"; speed = 0.88; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDb", 0.025, "AmovPpneMsprSlowWrflDbl", 0.025, "AmovPpneMsprSlowWrflDbr", 0.025, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMsprSlowWrflDf_injured : AmovPpneMstpSrasWrflDnon_injured { actions = "InjuredManActionsRfl"; speed = 0.5; showWeaponAim = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; limitGunMovement = "false"; soundOverride = "crawl"; duty = 2.6; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1}; }; class AmovPpneMsprSlowWrflDfl : AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfl.rtm"; speed = 1.22; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDfl", 0.025, "AmovPpneMsprSlowWrflDf", 0.025, "AmovPpneMsprSlowWrflDl", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMsprSlowWrflDfr : AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfr.rtm"; speed = 1.16; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02, "AmovPpneMrunSlowWrflDfr", 0.025, "AmovPpneMsprSlowWrflDf", 0.025, "AmovPpneMsprSlowWrflDr", 0.025, "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf", 0.05, "AdthPpneMstpSlowWrflDf_1", 0.01, "AdthPpneMstpSlowWrflDf_2", 0.01}; }; class AmovPpneMrunSlowWpstDf : AmovPpneMstpSrasWpstDnon { visibleSize = 0.150123; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDf"; speed = 1; soundOverride = "crawl"; duty = 0.4; showWeaponAim = "false"; disableWeapons = "true"; limitGunMovement = "false"; soundEnabled = "true"; legs = "wholeBody"; leaning = "empty"; aimingBody = "empty"; aiming = "empty"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDl", 0.025, "AmovPpneMrunSlowWpstDfr", 0.025, "AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf", 0.01}; }; class AmovPpneMrunSlowWpstDfl : AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfl"; speed = 0.93; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDl", 0.025, "AmovPpneMrunSlowWpstDb", 0.025, "AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf", 0.01}; }; class AmovPpneMrunSlowWpstDl : AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDl"; speed = 1.4; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDf", 0.025, "AmovPpneMrunSlowWpstDfl", 0.025}; }; class AmovPpneMrunSlowWpstDbl : AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbl"; speed = 1; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDb", 0.025, "AmovPpneMrunSlowWpstDbr", 0.025}; }; class AmovPpneMrunSlowWpstDb : AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDb"; speed = 0.73; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDfl", 0.025, "AmovPpneMrunSlowWpstDbl", 0.025}; }; class AmovPpneMrunSlowWpstDbr : AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbr"; speed = 1.05; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDbl", 0.025, "AmovPpneMrunSlowWpstDr", 0.025}; }; class AmovPpneMrunSlowWpstDr : AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDr"; speed = 1.25; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDbr", 0.025, "AmovPpneMrunSlowWpstDfr", 0.025}; }; class AmovPpneMrunSlowWpstDfr : AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfr"; speed = 1; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02, "AmovPpneMrunSlowWpstDf", 0.025, "AmovPpneMrunSlowWpstDr", 0.025, "AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf", 0.01}; }; class AmovPpneMrunSnonWnonDf : AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDf"; speed = 0.9; duty = 0.3; soundOverride = "crawl"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; legs = "wholeBody"; aimingBody = "empty"; leaning = "empty"; aiming = "empty"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDfl", 0.025, "AmovPpneMrunSnonWnonDfr", 0.025, "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.05}; }; class AmovPpneMrunSnonWnonDfl : AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDf", 0.025, "AmovPpneMrunSnonWnonDl", 0.025, "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.05}; }; class AmovPpneMrunSnonWnonDl : AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDl"; speed = 1.5; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDfl", 0.025, "AmovPpneMrunSnonWnonDbl", 0.025}; }; class AmovPpneMrunSnonWnonDbl : AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDl", 0.025, "AmovPpneMrunSnonWnonDb", 0.025}; }; class AmovPpneMrunSnonWnonDb : AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDb"; speed = 0.65; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDbl", 0.025, "AmovPpneMrunSnonWnonDbr", 0.025}; }; class AmovPpneMrunSnonWnonDbr : AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr"; speed = 0.9; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDb", 0.025, "AmovPpneMrunSnonWnonDr", 0.025}; }; class AmovPpneMrunSnonWnonDr : AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDr"; speed = 1.4; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDbr", 0.025, "AmovPpneMrunSnonWnonDfr", 0.025}; }; class AmovPpneMrunSnonWnonDfr : AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr"; speed = 1.05; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMrunSnonWnonDf", 0.025, "AmovPpneMrunSnonWnonDr", 0.025, "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf", 0.05}; }; class WeaponMagazineReloadStand : Default { visibleSize = 0.750124; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\rfl\AwopPercMstpSrldWrflDnon.rtm"; looped = "false"; speed = 0.4; soundEnabled = "false"; disableWeapons = "true"; duty = -1; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class WeaponMagazineReloadKneel : WeaponMagazineReloadStand { visibleSize = 0.350124; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\rfl\AwopPknlMstpSrldWrflDnon.rtm"; speed = 0.4; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSrasWrflDnon_2", 0.01}; }; class WeaponMagazineReloadProne : WeaponMagazineReloadStand { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\rfl\AwopPpneMstpSrldWrflDnon.rtm"; visibleSize = 0.125012; aimPrecision = 0.5; speed = 0.27; onLandBeg = "true"; onLandEnd = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; weaponIK = 1; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01, "AdthPpneMstpSrasWrflDnon_2", 0.01}; }; class PistolMagazineReloadStand : Default { visibleSize = 0.750124; actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\pst\AwopPercMstpSrldWpstDnon.rtm"; looped = "false"; speed = 0.750124; soundEnabled = "false"; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; duty = -1; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01, "AdthPercMstpSrasWpstDnon_3", 0.01, "AdthPercMstpSrasWpstDnon_5", 0.01}; }; class PistolMagazineReloadKneel : PistolMagazineReloadStand { visibleSize = 0.350124; actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\pst\AwopPknlMstpSrldWpstDnon.rtm"; speed = 0.32; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01, "AdthPknlMstpSrasWpstDnon_2", 0.01, "AdthPknlMstpSrasWpstDnon_4", 0.01, "AdthPknlMstpSrasWpstDnon_6", 0.01}; }; class PistolMagazineReloadProne : PistolMagazineReloadStand { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\pst\AwopPpneMstpSrldWpstDnon.rtm"; visibleSize = 0.125012; aimPrecision = 0.5; speed = 0.6; onLandBeg = "true"; onLandEnd = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01, "AdthPpneMstpSrasWpstDnon_2", 0.01}; }; class LauncherReloadKneel : Default { visibleSize = 0.350124; actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\lnr\AwopPknlMstpSrldWlnrDnon.rtm"; looped = "false"; speed = 0.25; soundEnabled = "false"; disableWeapons = "true"; aiming = "aimingLauncher"; aimingBody = "aimingUpLauncher"; duty = -1; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSlowWlnrDnon_1", 0.01, "AdthPercMstpSlowWlnrDnon_2", 0.01, "AdthPknlMwlkSrasWlnrDf_1", 0.01}; }; class LauncherReloadStand : LauncherReloadKneel { file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\rld\lnr\awoppercmstpsrldwlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 0.4; ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01}; }; class TransAnimBase : Default { visibleSize = 0.500125; looped = "false"; soundEnabled = "true"; enableOptics = "false"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; soundEdge[] = {0.01}; headBobStrength = 0.164179; headBobMode = 2; ConnectTo[] = {}; InterpolateTo[] = {}; }; class TransAnimBase_noIK : TransAnimBase { leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon : TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon"; speed = 2; actions = "PistolKneelActions"; visibleSize = 0.3; ConnectTo[] = {"AmovPknlMstpSlowWpstDnon", 0.02}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon : amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon : TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon"; actions = "PistolKneelActions"; disableWeaponsLong = "true"; showWeaponAim = "false"; enableBinocular = "true"; enableOptics = -1; limitGunMovement = 0.1; showHandGun = "true"; speed = 1; ConnectTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end", 0.02}; InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end", 0.02}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon : amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon"; showHandGun = "false"; ConnectTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end", 0.02}; InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end", 0.02}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end : amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon", 0.02}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end : amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end"; showHandGun = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon", 0.02}; }; class AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon : TransAnimBase { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\low\pst\AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon"; actions = "PistolStandActions"; speed = 2; showHandGun = "true"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon", 0.02}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon : TransAnimBase { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon"; actions = "PistolLowStandActions"; speed = 2; showHandGun = "true"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSlowWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon", 0.02}; }; class amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon : TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 3; interpolationRestart = 2; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon", 0.02}; }; class amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon : TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 3; interpolationRestart = 2; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; ConnectTo[] = {"amovpercmstpslowwlnrdnon", 0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon", 0.02}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon : TransAnimBase_noIK { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon.rtm"; actions = "RifleStandActions"; speed = 0.3; disableWeapons = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; leaningFactorEnd = 1; leaningFactorBeg = 0.5; rightHandIKCurve[] = {0.2, 1, 0.25, 0}; leftHandIKCurve[] = {0.1, 1, 0.15, 0}; weaponIK = 4; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.01}; InterpolateTo[] = {"amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon", 0.015, "AdthPercMstpSrasWrflDnon_32", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_rS0", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01}; }; class amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon : TransAnimBase_noIK { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 0.4; disableWeapons = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0.5; rightHandIKCurve[] = {0.76, 0, 0.81, 1}; leftHandIKCurve[] = {0.85, 0, 0.9, 1}; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.01}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon", 0.015, "adthpercmstpsraswlnrdnon_2", 0.01}; }; class amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon : TransAnimBase { actions = "LauncherKneelStpActions"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon.rtm"; speed = 1.2; interpolationRestart = 2; soundOverride = "laydown"; soundEnabled = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; duty = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon", 0.02}; }; class amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon : TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 1.2; interpolationRestart = 2; soundOverride = "standup"; soundEnabled = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; duty = 0.5; ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon", 0.02}; }; class AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase { visibleSize = 0.400125; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm"; speed = 1.2; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = "true"; soundOverride = "laydown"; soundEnabled = "true"; weaponIK = 1; headBobStrength = 0.512438; duty = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon : AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon { actions = "RifleKneelLowActions"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_amovpknlmstpslowwrfldnon.rtm"; speed = 1; soundOverride = "laydown"; soundEnabled = "true"; disableWeapons = "true"; disableWeaponsLong = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon { actions = "RifleStandActions_gear"; interpolationRestart = "true"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02, "AmovPercMstpSrasWrflDnon_gear", 0.02, "AmovPercMstpSrasWrflDnon_diary", 0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase { visibleSize = 0.300125; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm"; speed = 0.6; soundOverride = "laydown"; onLandBeg = "false"; onLandEnd = "true"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; duty = 0.5; enableOptics = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0, 1, 0.075, 0, 0.725, 0, 0.8, 1}; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; soundEnabled = "true"; headBobStrength = 0.512438; weaponIK = 1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon", 0.02, "AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon.rtm"; speed = 0.652174; soundOverride = "laydown"; onLandBeg = "false"; onLandEnd = "true"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0.05, 1, 0.125, 0, 0.7, 0, 0.775, 1}; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; soundEnabled = "true"; weaponIK = 1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon : TransAnimBase { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon.rtm"; speed = 1.6; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; weaponIK = 1; disableWeaponsLong = "true"; disableWeapons = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon", 0.01, "AdthPercMstpSlowWrflDnon_1", 0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon : TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon.rtm"; speed = 1.5; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; weaponIK = 1; disableWeapons = "true"; disableWeaponsLong = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.01}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon : AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon { actions = "RifleKneelActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon"; soundEnabled = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01}; }; class amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon : amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon { actions = "RifleKneelActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMstpSrasWrflDnon"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon", 0.02}; }; class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon : TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon.rtm"; speed = 1.05; soundOverride = "laydown"; enableDirectControl = 0; leaningFactorBeg = 1; leaningFactorEnd = 0; soundEnabled = "true"; duty = 2; interpolationRestart = "true"; ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2", 0.01}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01}; }; class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2 : AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2.rtm"; speed = 1.1; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; interpolationRestart = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon : TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon"; speed = 0.7; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; enableDirectControl = 0; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = "true"; soundEnabled = "true"; duty = 2; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon : TransAnimBase { visibleSize = 0.600125; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm"; speed = 1.15; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = "true"; soundOverride = "standup"; soundEnabled = "true"; weaponIK = 1; headBobStrength = 0.512438; duty = 0.5; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon : AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon { interpolationRestart = "true"; disableWeapons = "true"; disableWeaponsLong = "true"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase { visibleSize = 0.150125; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm"; speed = 0.6; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; enableOptics = "true"; leftHandIKCurve[] = {0.05, 1, 0.125, 0, 0.7, 0, 0.775, 1}; rightHandIKCurve[] = {1}; leftHandIKBeg = "false"; leftHandIKEnd = "false"; soundEnabled = "true"; duty = 0.25; weaponIK = 1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf : TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf.rtm"; speed = 2.07; enableDirectControl = 0; leaningFactorBeg = 1; leaningFactorEnd = 0; soundOverride = "sprint"; soundEnabled = "true"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2", 0.01}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2 : AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2"; speed = 1.5; interpolationSpeed = 0.5; interpolationRestart = "true"; soundOverride = "sprint"; soundEnabled = "true"; relSpeedMax = 1.09651; relSpeedMin = 0.697171; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDf", 0.02, "AmovPercMrunSlowWrflDfl", 0.02, "AmovPercMrunSlowWrflDfr", 0.02, "AmovPercMwlkSrasWrflDf", 0.02, "AmovPercMwlkSrasWrflDfl", 0.02, "AmovPercMwlkSrasWrflDfr", 0.02, "AmovPercMrunSrasWrflDf", 0.02, "AmovPercMrunSrasWrflDfl", 0.02, "AmovPercMrunSrasWrflDfr", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDfl", 0.02, "AmovPercMevaSrasWrflDfr", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon : TransAnimBase { visibleSize = 0.600125; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm"; speed = 0.5; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; duty = 1; enableOptics = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0, 1, 0.075, 0, 0.45, 0, 0.55, 1}; rightHandIKCurve[] = {1}; weaponIK = 1; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf : TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf"; speed = 1; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; enableDirectControl = 0; leaningFactorBeg = 0; leaningFactorEnd = 0; duty = 2; soundEnabled = "true"; interpolationRestart = "true"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2", 0.01}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2 : AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2"; speed = 0.1; onLandBeg = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.025, "AmovPercMstpSrasWrflDnon", 0.025, "AmovPercMrunSlowWrflDf", 0.02, "AmovPercMrunSrasWrflDf", 0.02, "AmovPercMevaSrasWrflDf", 0.02, "AdthPercMrunSlowWrflDf_6", 0.01}; }; class AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon : AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon { actions = "RifleLowStandActions"; file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpercmstpslowwrfldnon.rtm"; speed = 0.95; soundOverride = "standup"; soundEnabled = "true"; disableWeapons = "true"; disableWeaponsLong = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon", 0.005}; }; class AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase { visibleSize = 0.250125; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm"; speed = 0.6; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0.05, 1, 0.125, 0, 0.6, 0, 0.675, 1}; rightHandIKCurve[] = {1}; weaponIK = 1; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon.rtm"; speed = 1.8; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = 2; soundOverride = "laydown"; soundEnabled = "true"; duty = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon : TransAnimBase { actions = "PistolRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon.rtm"; speed = 0.95; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; enableDirectControl = 0; soundEnabled = "true"; interpolationRestart = "true"; duty = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2", 0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDf_2", 0.01}; }; class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2 : AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2.rtm"; speed = 1.6; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; soundEnabled = "true"; soundOverride = "laydown"; duty = 2; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.8; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon : TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon"; speed = 1.2; soundOverride = "standup"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = 2; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf : TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf"; speed = 3.71; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; enableDirectControl = 0; soundOverride = "standup"; soundEnabled = "true"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2", 0.01}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2 : AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf { actions = "PistolRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2"; speed = 1.48; soundOverride = "standup"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMevaSrasWpstDf", 0.02}; InterpolateTo[] = {"AmovPercMevaSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDf_2", 0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon.rtm"; speed = 0.61; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "true"; duty = 0.25; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon : TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon"; speed = 0.5; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; soundEnabled = "true"; duty = 1; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon"; speed = 0.61; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf : TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf"; speed = 1.31; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; enableDirectControl = 0; soundEnabled = "true"; interpolationRestart = "true"; duty = 2; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2", 0.01}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2 : AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf { actions = "PistolRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2"; speed = 2.17; soundOverride = "standup"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMrunSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDf", 0.02}; InterpolateTo[] = {"AmovPercMrunSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDf_2", 0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle : TransAnimBase_noIK { actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle", 0.02, "AdthPknlMstpSlowWrflDnon_binocular", 0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non : AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle { actions = "BinocKneelCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non", 0.02}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr : TransAnimBase_noIK { actions = "BinocKneelLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr", 0.02}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle : TransAnimBase_noIK { actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle"; speed = 0.75; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle", 0.02, "AdthPpneMstpSlowWrflDnon_binocular", 0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr : AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle { actions = "BinocProneLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr", 0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle : TransAnimBase { actions = "BinocStandRflActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_rifle"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle", 0.02, "AdthPercMstpSlowWrflDnon_binocular", 0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non : AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle { actions = "BinocStandCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non", 0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr : AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle { actions = "BinocStandLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr", 0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle : TransAnimBase { actions = "BinocProneRflActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_rifle"; speed = 0.7; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle", 0.02, "AdthPpneMstpSlowWrflDnon_binocular", 0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr : AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle { actions = "BinocProneLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr", 0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non : AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle { actions = "BinocProneCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non", 0.02}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle : TransAnimBase_noIK { actions = "BinocStandRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle"; speed = 0.6; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle", 0.02, "AdthPercMstpSlowWrflDnon_binocular", 0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr : AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle { actions = "BinocStandLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr", 0.02}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle : TransAnimBase { actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle"; speed = 0.6; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle", 0.02, "AdthPknlMstpSlowWrflDnon_binocular", 0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr : AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle { actions = "BinocKneelLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr", 0.02}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non : AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle { actions = "BinocKneelCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non", 0.02}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst : TransAnimBase_noIK { actions = "BinocKneelPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst", 0.02, "AdthPknlMstpSnonWnonDnon_binocular", 0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst : TransAnimBase_noIK { actions = "BinocPronePstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una"; speed = 0.65; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst", 0.02, "AdthPpneMstpSnonWnonDnon_binocular", 0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst : TransAnimBase { actions = "BinocStandPstActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_una"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst", 0.02, "AdthPercMstpSnonWnonDnon_binocular", 0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst : TransAnimBase { actions = "BinocPronePstActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_una"; speed = 0.8; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst", 0.02, "AdthPpneMstpSnonWnonDnon_binocular", 0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst : TransAnimBase { actions = "BinocStandPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una"; speed = 0.73; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst", 0.02, "AdthPercMstpSnonWnonDnon_binocular", 0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst : TransAnimBase { actions = "BinocKneelPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una"; speed = 0.7; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst", 0.02, "AdthPknlMstpSnonWnonDnon_binocular", 0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non : TransAnimBase_noIK { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una"; speed = 0.87; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non", 0.02, "AdthPpneMstpSnonWnonDnon_binocular", 0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non : TransAnimBase { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una"; speed = 0.87; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non", 0.02, "AdthPercMstpSnonWnonDnon_binocular", 0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon : TransAnimBase { actions = "CivilKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon.rtm"; speed = 0.769231; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpDefault"; soundOverride = "standup"; limitGunMovement = 0.1; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02, "AmovPercMstpSnonWnonDnon_gear", 0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPknlMstpSnonWnonDnon_1", 0.01}; }; class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon : TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon.rtm"; speed = 0.95; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 0; interpolationRestart = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; duty = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2 : AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2.rtm"; speed = 1.5; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; duty = 2; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm"; speed = 0.483871; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; duty = 0.5; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPpneMstpSnonWnonDnon", 0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon : TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm"; speed = 0.652174; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpDefault"; limitGunMovement = 0.1; duty = 0.5; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf : TransAnimBase { actions = "CivilKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf"; speed = 2.55; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 0; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2", 0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2 : AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2"; speed = 1.2; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm"; speed = 0.588235; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; duty = 0.25; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.02, "AdthPpneMstpSnonWnonDnon", 0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon : TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm"; speed = 0.4; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; duty = 1; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon : TransAnimBase { actions = "CivilKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon.rtm"; speed = 0.447761; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AdthPknlMstpSnonWnonDnon_1", 0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf : TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf"; speed = 1.06; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 0; interpolationRestart = "true"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2", 0.01}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2 : AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2"; speed = 1.32; soundOverride = "sprint"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMevaSnonWnonDf", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon : TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon.rtm"; speed = 0.8; disableWeapons = "true"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end", 0.02, "AdthPercMstpSlowWrflDnon_1", 0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end : AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.8; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase { visibleSize = 0.350125; actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon"; speed = 0.78; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end : AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end"; speed = 1.6; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase { visibleSize = 0.125013; actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.65; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end", 0.02, "AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end : AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end"; speed = 1.3; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon : TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon"; speed = 0.32; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; rightHandIKCurve[] = {0.7, 0, 0.75, 1}; leftHandIKCurve[] = {0.9, 0, 0.95, 1}; soundEnabled = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0.5; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AdthPknlMwlkSrasWlnrDf_1", 0.01}; }; class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon : TransAnimBase_noIK { actions = "BinocStandRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon"; speed = 0.7; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end : AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end"; speed = 0.76; showItemInHand = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon", 0.01, "AdthPercMstpSlowWrflDnon_binocular", 0.01}; }; class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon : TransAnimBase { visibleSize = 0.350125; actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon"; speed = 0.94; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01}; }; class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end : AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon { actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end"; speed = 1.56; showItemInHand = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon", 0.01, "AdthPknlMstpSlowWrflDnon_binocular", 0.01}; }; class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon : TransAnimBase { visibleSize = 0.125013; actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon"; speed = 0.66; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end", 0.01, "AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end : AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon { actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end"; speed = 0.92; showItemInHand = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon", 0.01, "AdthPpneMstpSlowWrflDnon_binocular", 0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon : TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon"; speed = 0.39; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.35; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon : TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon"; speed = 1.8; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end : AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end"; speed = 0.78; showHandGun = "false"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; interpolationSpeed = 20; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase { visibleSize = 0.350125; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon"; speed = 1.7; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end : AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end"; speed = 0.72; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWrflDnon_1", 0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase { visibleSize = 0.125013; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon"; speed = 1.3; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end : AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end"; speed = 0.65; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandGun = "false"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon : TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon"; speed = 1.3; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandgun = "true"; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; rightHandIKCurve[] = {0.9, 1, 0.95, 0}; leftHandIKCurve[] = {0.5, 1, 0.55, 0}; soundEnabled = "false"; weaponIK = 2; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end : AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end"; speed = 0.55; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandGun = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.4, 0, 0.5, 1}; leftHandIKCurve[] = {0.7, 0, 0.8, 1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; soundEnabled = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01}; }; class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon : TransAnimBase { actions = "BinocStandPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon"; speed = 1.15; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end", 0.01, "AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid : AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid"; speed = 0.7; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid", 0.01, "AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end : AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end"; speed = 1.15; showItemInHand = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01}; }; class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon : TransAnimBase { visibleSize = 0.350125; actions = "BinocKneelPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon"; speed = 0.85; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end", 0.01, "AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid : AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid"; speed = 0.86; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid", 0.01, "AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end : AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end"; speed = 1.25; showItemInHand = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon", 0.01, "AdthPknlMstpSnonWnonDnon_binocular", 0.01}; }; class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon : TransAnimBase { visibleSize = 0.125013; actions = "BinocPronePstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon"; speed = 0.75; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end", 0.01, "AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid : AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid"; speed = 0.59; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid", 0.01, "AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end : AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end"; speed = 0.83; showItemInHand = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon", 0.01, "AdthPpneMstpSnonWnonDnon_binocular", 0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon : TransAnimBase { actions = "PistolSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon"; speed = 1.09; disableWeapons = "true"; showHandgun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; interpolationSpeed = 2; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end", 0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end : AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon { actions = "PistolSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end"; speed = 0.65; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; interpolationSpeed = 2; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground", 0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.86; disableWeapons = "true"; showHandGun = "false"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; onLandBeg = "true"; onLandEnd = "true"; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end", 0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end : AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end"; speed = 0.87; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandGun = "false"; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon"; speed = 0.32; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.25, 1, 0.3, 0}; leftHandIKCurve[] = {0.05, 1, 0.1, 0}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; soundEnabled = "false"; leaningFactorEnd = 1; leaningFactorBeg = 0.5; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon"; speed = 0.6; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKCurve[] = {0.5, 1, 0.6, 0}; leftHandIKCurve[] = {0.2, 1, 0.3, 0}; soundEnabled = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end", 0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end : AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end"; speed = 1.22; showHandGun = "true"; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; rightHandIKCurve[] = {0.05, 0, 0.1, 1}; leftHandIKCurve[] = {0.45, 0, 0.5, 1}; soundEnabled = "false"; weaponIK = 2; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon : TransAnimBase { actions = "BinocKneelLnrActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon"; rightHandIKCurve[] = {1}; leftHandIKCurve[] = {0.05, 1, 0.15, 0}; speed = 0.75; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKEnd = "true"; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end", 0.01, "AdthPknlMstpSrasWlnrDnon_1", 0.01}; }; class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End : AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon { actions = "BinocKneelLnrActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_end"; speed = 1.3; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {1}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon", 0.01, "AdthPknlMstpSlowWlnrDnon_binocular", 0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon : TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon"; speed = 0.34; rightHandIKCurve[] = {0.45, 1, 0.5, 0}; leftHandIKCurve[] = {0.05, 1, 0.15, 0}; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; soundOverride = "standup"; soundEnabled = "true"; weaponIK = 4; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.03}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.33; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "false"; onLandEnd = "true"; interpolationRestart = 2; soundOverride = "laydown"; soundEnabled = "true"; duty = 0.25; leftHandIKCurve[] = {0.1, 1, 0.15, 0}; rightHandIKCurve[] = {0.1, 1, 0.15, 0}; weaponIK = 4; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01}; }; class AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon : AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\lnr\AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.229008; duty = 0.5; leftHandIKCurve[] = {0.95, 1, 1, 0}; rightHandIKCurve[] = {0.05, 1, 0.1, 0}; weaponIK = 4; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02, "AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon : TransAnimBase_noIK { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon"; speed = 0.72; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end", 0.01, "AdthPercMstpSlowWrflDnon_binocular", 0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end : AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end"; speed = 0.9; showItemInHand = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon : TransAnimBase { visibleSize = 0.350125; actions = "RifleKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon"; speed = 0.92; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end", 0.01, "AdthPknlMstpSlowWrflDnon_binocular", 0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end : AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon { actions = "RifleKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon_end"; speed = 1.1; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon", 0.01, "AdthPknlMstpSrasWrflDnon_1", 0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase { visibleSize = 0.125013; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon"; speed = 0.92; showItemInHand = "true"; disableWeapon = 1; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end", 0.01, "AdthPpneMstpSlowWrflDnon_binocular", 0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end : AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end"; speed = 0.66; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon", 0.01, "AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon : TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon"; speed = 0.95; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid : AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid"; speed = 0.48; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end : AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.71; showHandgun = "true"; disableWeapons = "false"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon", 0.01, "AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon : TransAnimBase { actions = "PistolKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon"; speed = 1.16; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end", 0.01, "AdthPknlMstpSnonWnonDnon_binocular", 0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid : AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_mid"; speed = 0.89; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid", 0.01, "AdthPknlMstpSnonWnonDnon_1", 0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end : AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_end"; speed = 0.85; showHandgun = "true"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon", 0.01, "AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase { visibleSize = 0.125013; actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.8; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end", 0.02, "AdthPpneMstpSnonWnonDnon_binocular", 0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid : AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid"; speed = 0.46; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid", 0.02, "AdthPpneMstpSnonWnonDnon", 0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end : AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end"; speed = 0.86; showHandgun = "true"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon", 0.02, "AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon : TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon"; speed = 1.29; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End", 0.01, "AdthPknlMstpSlowWlnrDnon_binocular", 0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end : AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon { actions = "LauncherKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon_end"; speed = 0.75; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKCurve[] = {0.85, 0, 0.95, 1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon", 0.01, "AdthPknlMstpSrasWlnrDnon_1", 0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon : TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon"; speed = 0.82; disableWeapons = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end", 0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon : AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon { speed = 1.1; actions = "LauncherStandStpActions"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end", 0.02}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end : AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end"; speed = 2.03; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid : AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end { speed = 2.2; actions = "LauncherStandStpActions"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid", 0.02}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon : TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.71; disableWeapons = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end", 0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end", 0.01, "AdthPpneMstpSnonWnonDnon_binocular", 0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end : AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end"; speed = 1.1; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon", 0.01, "AdthPpneMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon : TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon"; speed = 0.4; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon : TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon"; speed = 0.35; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon : TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; soundEdge[] = {0.25, 0.5, 0.75, 1}; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; walkcycles = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_1", 0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_1", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_1 : TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon"; speed = 0.6; disableWeapons = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; interpolationSpeed = 2; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end", 0.02, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end : AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.64; showHandGun = "true"; interpolationRestart = 2; interpolationSpeed = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon : TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.86; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end", 0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end : AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end"; speed = 0.87; showHandGun = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon : TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon"; speed = 0.34; rightHandIKCurve[] = {0.5, 0, 0.55, 1}; leftHandIKCurve[] = {0.85, 0, 0.95, 1}; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon : AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon.rtm"; speed = 0.5; leftHandIKCurve[] = {0.7, 0, 0.75, 1}; rightHandIKCurve[] = {0.45, 0, 0.5, 1}; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.01}; InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon", 0.02}; }; class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon : AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon { actions = "LauncherKneelStpActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon"; speed = 0.31; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "false"; leftHandIKCurve[] = {0.85, 0, 0.9, 1}; rightHandIKCurve[] = {0.85, 0, 0.9, 1}; interpolationRestart = 2; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01}; }; class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon : TransAnimBase { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon"; speed = 2; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid : AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon { actions = "BinocStandLnrActions"; speed = 2.2; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid", 0.02}; }; class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end : AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end"; speed = 0.98; showItemInHand = "true"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01}; }; class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end : AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end { actions = "BinocStandLnrActions"; speed = 1.1; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon", 0.02}; }; class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon : TransAnimBase { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon"; speed = 0.8; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end", 0.01, "AdthPpneMstpSnonWnonDnon", 0.01}; }; class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end : AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end"; speed = 1; showItemInHand = "true"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon", 0.01, "AdthPpneMstpSnonWnonDnon_binocular", 0.01}; }; class AmovPercMevaSrasWrflDf : SprintBaseDf { actions = "RifleStandEvasiveActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.797005; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; duty = 0.5; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMwlkSrasWrflDf", 0.025, "AmovPercMrunSrasWrflDf", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMevaSrasWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01}; }; class AmovPknlMevaSrasWrflDf : AmovPercMevaSrasWrflDf { actions = "RifleKneelEvasiveActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSlowWrflDf", 0.025, "AmovPknlMrunSrasWrflDf", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMevaSlowWrflDf", 0.025, "AmovPknlMevaSrasWrflDfl", 0.025, "AmovPknlMevaSrasWrflDfr", 0.025}; }; class AmovPercMevaSlowWrflDf : AmovPercMevaSrasWrflDf { actions = "RifleStandLowEvasiveActions"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.025, "AmovPercMwlkSlowWrflDf", 0.025, "AmovPercMrunSlowWrflDf", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPknlMevaSrasWrflDf", 0.025, "AidlPercMevaSrasWrflDf", 0.01, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMevaSlowWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01}; }; class AidlPercMevaSrasWrflDf : AmovPercMevaSlowWrflDf { actions = "RifleStandEvasiveActions_Idle"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMwlkSrasWrflDf", 0.025, "AidlPercMrunSrasWrflDf", 0.025, "AmovPercMevaSlowWrflDf", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02}; }; class AidlPercMwlkSrasWrflDb : AmovPercMwlkSlowWrflDb { actions = "RifleStandActions_Idle"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMwlkSrasWrflDf", 0.02, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02}; }; class AmovPercMevaSrasWrflDfl : SprintBaseDfl { actions = "RifleStandEvasiveActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.797005; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMwlkSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPercMrunSrasWrflDl", 0.05, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPknlMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMevaSrasWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01}; }; class AmovPknlMevaSrasWrflDfl : AmovPercMevaSrasWrflDfl { actions = "RifleKneelEvasiveActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSlowWrflDfl", 0.025, "AmovPknlMrunSrasWrflDfl", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPknlMevaSrasWrflDfr", 0.025}; }; class AmovPercMevaSlowWrflDfl : AmovPercMevaSrasWrflDfl { actions = "RifleStandLowEvasiveActions"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.025, "AmovPercMwlkSlowWrflDfl", 0.025, "AmovPercMrunSlowWrflDfl", 0.025, "AmovPercMrunSrasWrflDfl", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPknlMevaSrasWrflDfl", 0.025, "AmovPercMevaSlowWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01}; }; class AmovPercMevaSrasWrflDfr : SprintBaseDfr { actions = "RifleStandEvasiveActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; relSpeedMin = 0.797005; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.02, "AmovPercMrunSlowWrflDfr", 0.025, "AmovPercMwlkSrasWrflDfr", 0.025, "AmovPercMrunSrasWrflDr", 0.05, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSrasWrflDf", 0.025, "AmovPercMevaSrasWrflDfl", 0.025, "AmovPknlMevaSrasWrflDfr", 0.025, "AmovPercMevaSlowWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_6", 0.01, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01}; }; class AmovPknlMevaSrasWrflDfr : AmovPercMevaSrasWrflDfr { actions = "RifleKneelEvasiveActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSlowWrflDfr", 0.025, "AmovPknlMrunSrasWrflDfr", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPknlMevaSrasWrflDf", 0.025, "AmovPknlMevaSrasWrflDfl", 0.025, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPercMevaSlowWrflDfr", 0.025}; }; class AmovPercMevaSlowWrflDfr : AmovPercMevaSrasWrflDfr { actions = "RifleStandLowEvasiveActions"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.025, "AmovPercMwlkSlowWrflDfr", 0.025, "AmovPercMrunSrasWrflDfr", 0.025, "AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon", 0.02, "AmovPercMevaSlowWrflDf", 0.025, "AmovPercMevaSlowWrflDfl", 0.025, "AmovPercMevaSrasWrflDfr", 0.025, "AmovPknlMevaSrasWrflDfr", 0.025, "AdthPercMrunSlowWrflDf_A1short", 0.01, "AdthPercMrunSlowWrflDf_A2short", 0.01, "AdthPercMrunSlowWrflDf_A3short", 0.01, "AdthPercMrunSlowWrflDf_A4short", 0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl : AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl"; speed = 0.55; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl", 0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl : AmovPercMstpSlowWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl"; speed = 0.6; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl", 0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl"; speed = 0.57; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl", 0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl : AmovPercMrunSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl"; speed = 0.57; soundOverride = "run"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl", 0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr : AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr"; speed = 0.52; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr", 0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr : AmovPercMstpSlowWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr"; speed = 0.54; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr", 0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr"; speed = 0.51; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr", 0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr : AmovPercMrunSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr"; speed = 0.55; soundOverride = "run"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr", 0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb : AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb"; speed = 0.97; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb", 0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb : AmovPercMstpSlowWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb"; speed = 0.92; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb", 0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb"; speed = 0.95; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb", 0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb : AmovPercMrunSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb"; speed = 0.92; soundOverride = "run"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb", 0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl : AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl"; speed = 0.57; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMwlkSrasWrflDl", 0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr : AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr"; speed = 0.51; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMwlkSrasWrflDr", 0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb : AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb"; speed = 0.7; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMwlkSrasWrflDb", 0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl : AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl"; speed = 1.1; duty = 3; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; relSpeedMin = 0.597338; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr : AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr"; speed = 1.2; duty = 3; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; relSpeedMin = 0.597338; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {}; }; class AmovPercMevaSrasWpstDf : SprintCivilBaseDf { actions = "PistolStandEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; showHandGun = "true"; duty = 0.5; visibleSize = 1; aimPrecision = 1; relSpeedMin = 0.687188; relSpeedMax = 1.09651; enableOptics = 2; speed = 1.71429; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.025, "AmovPercMrunSrasWpstDf", 0.02, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDfl", 0.02, "AmovPercMevaSrasWpstDfr", 0.02}; }; class AmovPercMevaSlowWpstDf : AmovPercMevaSrasWpstDf { disableWeapons = "true"; actions = "PistolLowStandActions"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDf", 0.025, "AmovPercMrunSlowWpstDf", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDfl", 0.025, "AmovPercMevaSlowWpstDfr", 0.025}; }; class AmovPercMevaSrasWpstDfl : SprintCivilBaseDfl { actions = "PistolStandEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; showHandGun = "true"; enableOptics = 2; speed = 1.71429; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfl"; duty = 0.5; visibleSize = 1; relSpeedMin = 0.687188; relSpeedMax = 1.09651; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfl", 0.025, "AmovPercMrunSrasWpstDfl", 0.02, "AmovPercMrunSrasWpstDl", 0.02, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDfr", 0.02}; }; class AmovPercMevaSlowWpstDfl : AmovPercMevaSrasWpstDfl { disableWeapons = "true"; actions = "PistolLowStandActions"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDfl", 0.025, "AmovPercMrunSlowWpstDfl", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDf", 0.025, "AmovPercMevaSlowWpstDfr", 0.025}; }; class AmovPercMevaSrasWpstDfr : SprintCivilBaseDfr { actions = "PistolStandEvasiveActions"; speed = 1.67; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; showHandGun = "true"; enableOptics = 2; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfr"; duty = 0.5; visibleSize = 1; relSpeedMin = 0.687188; relSpeedMax = 1.09651; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMwlkSrasWpstDfr", 0.025, "AmovPercMrunSrasWpstDr", 0.02, "AmovPercMrunSrasWpstDfr", 0.02, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSrasWpstDf", 0.02, "AmovPercMevaSrasWpstDfl", 0.02}; }; class AmovPercMevaSlowWpstDfr : AmovPercMevaSrasWpstDfr { disableWeapons = "true"; actions = "PistolLowStandActions"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSlowWpstDfr", 0.025, "AmovPercMrunSlowWpstDfr", 0.025, "AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon", 0.02, "AmovPercMevaSlowWpstDf", 0.025, "AmovPercMevaSlowWpstDfl", 0.025}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl : AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl"; speed = 1.02; duty = 2.5; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr : AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr"; speed = 1.02; duty = 2.5; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {}; }; class AmovPercMevaSnonWnonDf : SprintCivilBaseDf { actions = "CivilEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; speed = 2; canPullTrigger = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.10649; walkcycles = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDf", 0.02, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDf", 0.025, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDfl", 0.02, "AmovPercMevaSnonWnonDfr", 0.02}; }; class AmovPercMevaSnonWnonDfl : SprintCivilBaseDfl { actions = "CivilEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; canPullTrigger = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.10649; walkcycles = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl", 0.02, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMwlkSnonWnonDfl", 0.025, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDf", 0.02, "AmovPercMevaSnonWnonDfr", 0.02}; }; class AmovPercMevaSnonWnonDfr : SprintCivilBaseDfr { actions = "CivilEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; canPullTrigger = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.10649; walkcycles = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr", 0.025, "AmovPercMstpSnonWnonDnon", 0.02, "AmovPercMrunSnonWnonDfr", 0.02, "AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon", 0.02, "AmovPercMevaSnonWnonDf", 0.02, "AmovPercMevaSnonWnonDfl", 0.02}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl : AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl"; speed = 0.95; duty = 2; soundOverride = "roll"; enableOptics = "false"; enableDirectControl = 0; canPullTrigger = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr : AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr"; speed = 0.95; duty = 2; soundOverride = "roll"; enableOptics = "false"; enableDirectControl = 0; canPullTrigger = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_1 : DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1"; speed = 0.72; looped = "false"; equivalentTo = "AdthPercMstpSlowWrflDnon_1"; variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_1", 0.166, "AdthPercMstpSlowWrflDnon_2", 0.166, "AdthPercMstpSlowWrflDnon_4", 0.166, "AdthPercMstpSlowWrflDnon_8", 0.166, "AdthPercMstpSlowWrflDnon_16", 0.166, "AdthPercMstpSlowWrflDnon_32"}; variantsAI[] = {""}; variantAfter[] = {0, 0, 0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "true"; ConnectTo[] = {"DeadState", 1.0, "TestSurrender", 0.9}; InterpolateTo[] = {"TestSurrender", 0.9}; }; class AdthPercMstpSlowWrflDnon_2 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2"; speed = 0.67; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_4 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_4"; speed = 0.49; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_8 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_8"; speed = 0.58; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDb_8 : AdthPercMstpSlowWrflDnon_8 { ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1"; speed = 0.72; equivalentTo = "AdthPercMstpSlowWrflDf_1"; variantsPlayer[] = {"AdthPercMstpSlowWrflDf_1", 0.33, "AdthPercMstpSlowWrflDf_2", 0.33, "AdthPercMstpSlowWrflDf_4"}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_2 : AdthPercMstpSlowWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2"; speed = 0.66; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_4 : AdthPercMstpSlowWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDf_4"; speed = 0.49; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_6 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\run\low\Rfl\AdthPercMrunSlowWrflDf_6"; speed = 0.61; equivalentTo = ""; variantsPlayer[] = {}; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_1"; speed = 0.72; equivalentTo = "AdthPercMstpSrasWrflDnon_1"; variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_1", 0.166, "AdthPercMstpSrasWrflDnon_2", 0.166, "AdthPercMstpSrasWrflDnon_4", 0.166, "AdthPercMstpSrasWrflDnon_8", 0.166, "AdthPercMstpSrasWrflDnon_16", 0.166, "AdthPercMstpSrasWrflDnon_32"}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_2 : AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_2"; speed = 0.67; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_4 : AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_4"; speed = 0.49; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_8 : AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8"; speed = 0.58; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_rS0 : AdthPercMstpSrasWrflDnon_1 { interpolationSpeed = 200; variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_r05", 0.125, "AdthPercMstpSrasWrflDnon_r06", 0.125, "AdthPercMstpSrasWrflDnon_r07", 0.125, "AdthPercMstpSrasWrflDnon_r08", 0.125, "AdthPercMstpSrasWrflDnon_r09", 0.125, "AdthPercMstpSrasWrflDnon_r10", 0.125, "AdthPercMstpSrasWrflDnon_r12", 0.125, "AdthPercMstpSrasWrflDnon_r13"}; variantAfter[] = {0, 0, 0}; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_trans"; speed = 1e+010; terminal = "false"; ConnectTo[] = {"AdthPercMstpSrasWrflDnon_r05", 0.5, "AdthPercMstpSrasWrflDnon_r06", 0.5, "AdthPercMstpSrasWrflDnon_r07", 0.5, "AdthPercMstpSrasWrflDnon_r08", 0.5, "AdthPercMstpSrasWrflDnon_r09", 0.5, "AdthPercMstpSrasWrflDnon_r10", 0.5, "AdthPercMstpSrasWrflDnon_r12", 0.5, "AdthPercMstpSrasWrflDnon_r13", 0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_rS0 : AdthPercMstpSrasWrflDnon_rS0 { variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_r05", 0.125, "AdthPercMstpSlowWrflDnon_r06", 0.125, "AdthPercMstpSlowWrflDnon_r07", 0.125, "AdthPercMstpSlowWrflDnon_r08", 0.125, "AdthPercMstpSlowWrflDnon_r09", 0.125, "AdthPercMstpSlowWrflDnon_r10", 0.125, "AdthPercMstpSlowWrflDnon_r12", 0.125, "AdthPercMstpSlowWrflDnon_r13"}; file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_trans"; ConnectTo[] = {"AdthPercMstpSlowWrflDnon_r05", 0.05, "AdthPercMstpSlowWrflDnon_r06", 0.05, "AdthPercMstpSlowWrflDnon_r07", 0.05, "AdthPercMstpSlowWrflDnon_r08", 0.05, "AdthPercMstpSlowWrflDnon_r09", 0.05, "AdthPercMstpSlowWrflDnon_r10", 0.05, "AdthPercMstpSlowWrflDnon_r12", 0.05, "AdthPercMstpSlowWrflDnon_r13", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r05 : AdthPercMstpSrasWrflDnon_rS0 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r05"; speed = 0.441176; terminal = "true"; ConnectTo[] = {"DeadState", 0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r05 : AdthPercMstpSlowWrflDnon_rS0 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r05"; speed = 0.441176; terminal = "true"; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r06 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r06"; speed = 0.6; variantsPlayer[] = {}; ConnectTo[] = {"DeadState", 0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r06 : AdthPercMstpSlowWrflDnon_r05 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r06"; speed = 0.6; variantsPlayer[] = {}; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r07 : AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r07"; speed = 0.38961; ConnectTo[] = {"DeadState", 0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r07 : AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r07"; speed = 0.38961; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r08 : AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r08"; speed = 0.394737; ConnectTo[] = {"DeadState", 0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r08 : AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r08"; speed = 0.394737; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r09 : AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r09"; speed = 0.447761; ConnectTo[] = {"DeadState", 0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r09 : AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r09"; speed = 0.447761; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r10 : AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r10"; speed = 0.252101; ConnectTo[] = {"DeadState", 0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r10 : AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r10"; speed = 0.252101; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r12 : AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r12"; speed = 0.453571; ConnectTo[] = {"DeadState", 0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r12 : AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r12"; speed = 0.453571; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r13 : AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r13"; speed = 0.379747; ConnectTo[] = {"DeadState", 0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r13 : AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r13"; speed = 0.379747; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A1short : AdthPercMstpSlowWrflDnon_r13 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1short"; speed = 0.697674; interpolationSpeed = 5; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A2short : AdthPercMrunSlowWrflDf_A1short { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2short"; speed = 0.612245; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A3short : AdthPercMrunSlowWrflDf_A1short { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3short"; speed = 0.666667; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A4short : AdthPercMrunSlowWrflDf_A1short { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_4short"; speed = 0.75; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A1short : AdthPercMrunSlowWrflDf_A1short { speed = 0.697674; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_1short"; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A1short : AdthPercMrunSlowWrflDfl_A1short { speed = 0.697674; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_1short"; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A2short : AdthPercMrunSlowWrflDfr_A1short { speed = 0.612245; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_2short"; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A3short : AdthPercMrunSlowWrflDfr_A1short { speed = 0.666667; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_3short"; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A4short : AdthPercMrunSlowWrflDfr_A1short { speed = 0.75; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_4short"; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A2short : AdthPercMrunSlowWrflDfl_A1short { speed = 0.612245; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_2short"; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A3short : AdthPercMrunSlowWrflDfl_A1short { speed = 0.666667; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_3short"; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A4short : AdthPercMrunSlowWrflDfl_A1short { speed = 0.75; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_4short"; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\RagDoll\adthPercMrunSlowWrflDfl_A1"; speed = 0.697; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A2"; speed = 0.555; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A3 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A3"; speed = 0.625; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A4 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A4"; speed = 0.68; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A1"; speed = 0.697; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A2"; speed = 0.555; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A3 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A3"; speed = 0.625; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A4 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A4"; speed = 0.68; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1"; speed = 0.69; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2"; speed = 0.55; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A3 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3"; speed = 0.625; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A4 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A4"; speed = 0.68; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A1"; speed = 0.42; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A2"; speed = 0.49; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A1"; speed = 0.81; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A2"; speed = 0.44; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A3 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A3"; speed = 0.73; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A4 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A4"; speed = 0.88; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A5 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A5"; speed = 0.49; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A1"; speed = 0.81; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A2"; speed = 0.44; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A3 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A3"; speed = 0.73; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A4 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A4"; speed = 0.88; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A5 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A5"; speed = 0.49; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWbinDnon_A1_patrolRfl : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A1_patrolRfl"; speed = 0.6; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWbinDnon_A2_patrolRfl : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A2_patrolRfl"; speed = 0.652; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWlnrDnon_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A1"; speed = 0.42; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWlnrDnon_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A2"; speed = 0.49; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A1"; speed = 0.81; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A2"; speed = 0.44; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A3 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A3"; speed = 0.73; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A4 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A4"; speed = 0.88; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A5 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A5"; speed = 0.49; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A1"; speed = 0.625; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A2"; speed = 0.34; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_A4 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A4"; speed = 0.652; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWpstDnon_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A1"; speed = 0.52; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWpstDnon_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A2"; speed = 0.46; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWpstDnon_A3 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A3"; speed = 0.833; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWrflDnon_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A1"; speed = 0.9; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWrflDnon_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A2"; speed = 0.65; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A1"; speed = 0.625; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A2"; speed = 0.937; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A1"; speed = 0.625; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A2"; speed = 0.34; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_A4 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A4"; speed = 0.652; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A1"; speed = 0.52; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A2"; speed = 0.46; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_A3 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A3"; speed = 0.833; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_A1 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A1"; speed = 0.9; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_A2 : AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A2"; speed = 0.65; ConnectTo[] = {"DeadState", 0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_1"; speed = 0.72; equivalentTo = "AdthPercMstpSrasWrflDf_1"; variantsPlayer[] = {"AdthPercMstpSrasWrflDf_1", 0.25, "AdthPercMstpSrasWrflDf_2", 0.25, "AdthPercMstpSrasWrflDf_4", 0.25, "AdthPercMstpSrasWrflDf_8", 0.25}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; headBobStrength = 0; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_2 : AdthPercMstpSrasWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_2"; speed = 0.67; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_4 : AdthPercMstpSrasWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_4"; speed = 0.49; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDb_8 : AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8"; speed = 0.58; equivalentTo = "AdthPercMstpSrasWrflDb_8"; variantsPlayer[] = {"AdthPercMstpSrasWrflDb_8", 0.5, "AdthPercMstpSrasWrflDb_16"}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_1"; speed = 0.51; equivalentTo = "AdthPknlMstpSrasWrflDnon_1"; variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1", 0.5, "AdthPknlMstpSrasWrflDnon_2", 0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_2 : AdthPknlMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_2"; speed = 0.72; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWrflDf_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_1"; speed = 0.51; equivalentTo = "AdthPknlMwlkSrasWrflDf_1"; variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1", 0.5, "AdthPknlMstpSrasWrflDnon_2", 0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWrflDf_2 : AdthPknlMwlkSrasWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_2"; speed = 0.72; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlayWrflDnon_inventory : DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\lay\rfl\AdthPknlMstpSlayWrflDnon_inventory"; speed = 0.86; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "false"; onLandEnd = "true"; limitGunMovement = 0.2; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlayWrflDnon_inventoryAgony : AdthPknlMstpSlayWrflDnon_inventory { terminal = "false"; interpolationSpeed = 0.35; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.0001}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon", 0.0001}; }; class AdthPpneMstpSrasWrflDnon_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; speed = 1.67; equivalentTo = "AdthPpneMstpSrasWrflDnon_1"; variantsPlayer[] = {"AdthPpneMstpSrasWrflDnon_1", 0.5, "AdthPpneMstpSrasWrflDnon_2", 0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSrasWrflDnon_2 : AdthPpneMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_2"; speed = 1.22; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSlowWrflDf_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_1"; speed = 1.67; equivalentTo = "AdthPpneMstpSlowWrflDf_1"; variantsPlayer[] = {"AdthPpneMstpSlowWrflDf_1", 0.5, "AdthPpneMstpSlowWrflDf_2", 0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSlowWrflDf_2 : AdthPpneMstpSlowWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_2"; speed = 1.22; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_1"; speed = 0.48; equivalentTo = "AdthPercMstpSrasWpstDnon_1"; variantsPlayer[] = {"AdthPercMstpSrasWpstDnon_1", 0.33, "AdthPercMstpSrasWpstDnon_3", 0.33, "AdthPercMstpSrasWpstDnon_5", 0.33}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_3 : AdthPercMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_3"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_5 : AdthPercMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_5"; speed = 0.92; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDf_2 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_2"; speed = 0.73; equivalentTo = "AdthPercMstpSrasWpstDf_2"; variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2", 0.33, "AdthPercMstpSrasWpstDf_6", 0.33, "AdthPercMstpSrasWpstDf_7", 0.33}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDf_6 : AdthPercMstpSrasWpstDf_2 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_6"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDf_7 : AdthPercMstpSrasWpstDf_2 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_7"; speed = 0.52; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDb_8 : AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_8"; speed = 0.6; equivalentTo = ""; variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2", 0.33, "AdthPercMstpSrasWpstDf_6", 0.33, "AdthPercMstpSrasWpstDf_7", 0.33}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDb_9 : AdthPercMstpSrasWpstDb_8 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_9"; speed = 0.7; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_1"; speed = 0.92; equivalentTo = "AdthPknlMstpSrasWpstDnon_1"; variantsPlayer[] = {"AdthPknlMstpSrasWpstDnon_1", 0.25, "AdthPknlMstpSrasWpstDnon_2", 0.25, "AdthPknlMstpSrasWpstDnon_4", 0.25, "AdthPknlMstpSrasWpstDnon_6", 0.25}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_2 : AdthPknlMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_2"; speed = 0.73; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_4 : AdthPknlMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_4"; speed = 1.2; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_6 : AdthPknlMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_6"; speed = 1.08; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDb_5 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDb_5"; speed = 0.92; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSrasWpstDnon_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_1"; speed = 1.5; equivalentTo = "AdthPpneMstpSrasWpstDnon_1"; variantsPlayer[] = {"AdthPpneMstpSrasWpstDnon_1", 0.5, "AdthPpneMstpSrasWpstDnon_2", 0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSrasWpstDnon_2 : AdthPpneMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_2"; speed = 1.69; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_D"; speed = 0.65; equivalentTo = "AdthPercMstpSlowWlnrDnon_1"; variantsPlayer[] = {"AdthPercMstpSlowWlnrDnon_1", 0.5, "AdthPercMstpSlowWlnrDnon_2", 0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_2 : AdthPercMstpSlowWlnrDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_F"; speed = 0.4; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWlnrDf_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_A"; speed = 0.8; equivalentTo = "AdthPercMrunSlowWlnrDf_1"; variantsPlayer[] = {"AdthPercMrunSlowWlnrDf_1", 0.5, "AdthPercMrunSlowWlnrDf_2", 0.5}; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWlnrDf_2 : AdthPercMrunSlowWlnrDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_C"; speed = 0.6; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWlnrDb_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDb_I"; speed = 0.62; equivalentTo = ""; variantsPlayer[] = {}; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\lnr\AdthPknlMnonSrasWlnrDnon_1"; speed = 0.56; equivalentTo = "AdthPknlMstpSrasWlnrDnon_1"; variantsPlayer[] = {"AdthPknlMstpSrasWlnrDnon_1", 0.5, "AdthPknlMstpSrasWlnrDnon_2", 0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_2 : AdthPknlMstpSrasWlnrDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMnonSlowWlnrDnon_2"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWlnrDf_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_1"; speed = 0.56; equivalentTo = "AdthPknlMwlkSrasWlnrDf_1"; variantsPlayer[] = {"AdthPknlMwlkSrasWlnrDf_1", 0.5, "AdthPknlMwlkSrasWlnrDf_2", 0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWlnrDf_2 : AdthPknlMwlkSrasWlnrDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_2"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_binocular : DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_binocular"; speed = 0.49; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_carrier : DefaultDie { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carrier"; looped = "false"; terminal = "true"; canPullTrigger = "false"; showWeaponAim = "false"; enableOptics = "false"; actions = "DeadActions"; speed = 0.2; onLandEnd = "true"; soundOverride = "bodyfall"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_carrier : AdthPercMstpSlowWrflDnon_carrier { speed = 0.21; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWrflDnon_binocular : AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\rfl\AdthPknlMstpSlowWrflDnon_binocular"; speed = 0.72; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSlowWrflDnon_binocular : AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\rfl\AdthPpneMstpSlowWrflDnon_binocular"; speed = 1.67; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_binocular : AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_binocular"; speed = 0.46; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_binocular : AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_binocular"; speed = 0.67; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSnonWnonDnon_binocular : AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_binocular"; speed = 1.5; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_binocular : AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMstpSlowWlnrDnon_binocular"; speed = 0.56; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_1 : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_1"; speed = 0.45; equivalentTo = "AdthPercMstpSnonWnonDnon_1"; variantsPlayer[] = {"AdthPercMstpSnonWnonDnon_1", 0.33, "AdthPercMstpSnonWnonDnon_2", 0.33, "AdthPercMstpSnonWnonDnon_3", 0.33}; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_2 : AdthPercMstpSnonWnonDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_2"; speed = 0.52; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_3 : AdthPercMstpSnonWnonDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_3"; speed = 0.45; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_1 : AdthPknlMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_1"; speed = 0.67; equivalentTo = "AdthPknlMstpSnonWnonDnon_1"; variantsPlayer[] = {"AdthPknlMstpSnonWnonDnon_1", 0.5, "AdthPknlMstpSnonWnonDnon_2", 0.5}; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_2 : AdthPknlMstpSnonWnonDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_2"; speed = 1.26; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_inventory : DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_inventory"; speed = 0.86; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_inventoryAgony : AdthPknlMstpSnonWnonDnon_inventory { interpolationSpeed = 0.4; terminal = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.0001}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon", 0.0001}; }; class AdthPpneMstpSnonWnonDnon : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_1"; variantsPlayer[] = {}; equivalentTo = ""; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPswmMstpSnonWnonDnon : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\stp\non\non\AdthPswmMstpSnonWnonDnon"; speed = 0.3; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPswmMrunSnonWnonDf : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\run\non\non\AdthPswmMrunSnonWnonDf"; speed = 0.3; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPsitMstpSlowWrflDnon : AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\sit\stp\low\rfl\AdthPsitMstpSlowWrflDnon"; speed = 1; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class CutSceneAnimationBase : AmovPercMstpSnonWnonDnon { enableDirectControl = 1; showWeaponAim = "false"; relSpeedMin = 1; relSpeedMax = 1; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; head = "headNo"; enableBinocular = "false"; headBobMode = 5; headBobStrength = -1; forceAim = 1; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CutSceneAnimationBaseSit : CutSceneAnimationBase { boundingSphere = 4; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CutSceneAnimationBaseZoZo : CutSceneAnimationBase { enableOptics = "false"; enableBinocular = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; boundingSphere = 8; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWrflDnon_varSittingSleeping01 : CutSceneAnimationBase { actions = "RifleSittingSleeping01Actions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping01.rtm"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWnonDnon_varStayLeant : CutSceneAnimationBase { actions = "RifleStayLeantActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPercMstpSnonWnonDnon_varStayLeant.rtm"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_varSittingOnTheWall : CutSceneAnimationBase { actions = "RifleSittingOnTheWallActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingOnTheWall.rtm"; equivalentTo = "Mi17_Cargo02"; variantsAI[] = {"Mi17_Cargo02", 0.4, "Mi17_Cargo02_V1", 0.1, "Mi17_Cargo02_V2", 0.1, "Mi17_Cargo02_V3", 0.1, "Mi17_Cargo02_V4", 0.1, "Mi17_Cargo02_V5", 0.1, "Mi17_Cargo02_V6", 0.1}; variantAfter[] = {5, 10, 20}; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall", 0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_varSittingDrinking : CutSceneAnimationBase { actions = "RifleSittingDrinkingActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingDrinking.rtm"; speed = 0.1038; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWrflDnon_varSittingSleeping02 : CutSceneAnimationBase { actions = "RifleSittingSleeping02Actions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping02.rtm"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall : CutSceneAnimationBase { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium"; speed = 1.666; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWrflDnon_varSittingDrinking : CutSceneAnimationBase { actions = "RifleSittingDrinking03Actions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon"; speed = 0.55; looped = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 1; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 10.0}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_Tortured01 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured01"; speed = 0.1; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured01", 0.1}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_Tortured02 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured02"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured02", 0.1}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_Tortured03 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured03"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured03", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWrflDnon_Interrogate01 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "ActsPercMstpSnonWrflDnon_Interrogate01", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class ActsPercMstpSnonWrflDnon_Interrogate02 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "ActsPercMstpSnonWrflDnon_Interrogate02", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class ActsPsitMstpSnonWnonDnon_InterrogateLeaves : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPsitMstpSnonWnonDnon_InterrogateLeaves"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "ActsPsitMstpSnonWnonDnon_InterrogateLeaves", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSnonWnonDnon_Scared : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared"; speed = 0.1; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_Scared", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSnonWnonDnon_Scared2 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared2"; speed = 0.1; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_Scared2", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSlowWrflDnon_ScaredTalking : AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_ScaredTalking.rtm"; speed = 0.0142; enableDirectControl = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 2.0}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_carCheckPush : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckPush.rtm"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_carCheckPush", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSnonWnonDnon_carCheckWash : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWash.rtm"; speed = 0.16; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_carCheckWash", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSnonWnonDnon_carCheckWheel : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWheel.rtm"; speed = 0.13; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_carCheckWheel", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSnonWnonDnon_exerciseKata : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exerciseKata.rtm"; speed = 0.03; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_exerciseKata", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class ActsPercMstpSnonWnonDnon_DancingDuoIvan : AmovPercMstpSnonWnonDnon_exerciseKata { speed = 0.025; file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoIvan"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class ActsPercMstpSnonWnonDnon_DancingDuoStefan : ActsPercMstpSnonWnonDnon_DancingDuoIvan { file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoStefan"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class ActsPercMstpSnonWnonDnon_DancingStefan : ActsPercMstpSnonWnonDnon_DancingDuoIvan { speed = 0.0104; file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingStefan"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSnonWnonDnon_exercisekneeBendA : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendA.rtm"; speed = 0.172; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_exercisekneeBendA", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSnonWnonDnon_exercisekneeBendB : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendB.rtm"; speed = 0.33; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_exercisekneeBendB", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSnonWnonDnon_exercisePushup : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisePushup.rtm"; speed = 0.063559; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_exercisePushup", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSnonWnonDnon_seeWatch : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_seeWatch.rtm"; speed = 0.315; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_seeWatch", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSnonWnonDnon_talking : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_talking.rtm"; speed = 0.015; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 2.0, "AmovPercMstpSnonWnonDnon_talking", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSlowWrflDnon_talking : AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_talking.rtm"; speed = 0.0142; enableDirectControl = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSlowWrflDnon_seeWatch : AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_seeWatch.rtm"; speed = 0.28; enableDirectControl = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 2.0}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; }; class ActsPercMstpSnonWpstDnon_sceneBardakPistol02 : CutSceneAnimationBase { speed = 0.033482; looped = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol02"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardakPistol01 : CutSceneAnimationBase { speed = 0.045; looped = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol01"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakPistol02", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardak01 : CutSceneAnimationBase { speed = 0.05; looped = "false"; showHandGun = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak01"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardak02", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardak02 : CutSceneAnimationBase { speed = 0.033482; looped = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak02"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_normalizationTest : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_normalizationTest.rtm"; speed = 0.075; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_SaluteIn : AmovPercMstpSlowWrflDnon { actions = "RifleLowStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn"; speed = 2.5; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; leftHandIKBeg = "true"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.1, 1, 0.2, 0}; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon_Salute", 0.1}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut", 0.02}; }; class AidlPercMstpSrasWrflDnon_SaluteIn : AmovPercMstpSlowWrflDnon_SaluteIn { actions = "RifleStandSaluteActions_Idle"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_Salute", 0.1}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut", 0.02}; }; class AmovPercMstpSlowWrflDnon_Salute : AmovPercMstpSlowWrflDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute"; speed = 1e+010; rightHandIKCurve[] = {}; leftHandIKCurve[] = {1}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut", 0.1}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWrflDnon_Salute : AmovPercMstpSlowWrflDnon_Salute { actions = "RifleStandSaluteActions_Idle"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut", 0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_SaluteOut : AmovPercMstpSlowWrflDnon_SaluteIn { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut"; interpolationRestart = 2; leftHandIKCurve[] = {1}; rightHandIKCurve[] = {0.8, 0, 0.9, 1}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteIn", 0.02}; }; class AidlPercMstpSrasWrflDnon_SaluteOut : AmovPercMstpSlowWrflDnon_SaluteOut { actions = "RifleStandActions_Idle"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.02, "AidlPercMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteIn", 0.02}; }; class AmovPercMstpSrasWrflDnon_SaluteIn : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn"; speed = 2.5; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; leftHandIKBeg = "true"; rightHandIKCurve[] = {0.1, 1, 0.2, 0}; leftHandIKCurve[] = {1}; rightHandIKBeg = "false"; leftHandIKEnd = "true"; rightHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_Salute", 0.1}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut", 0.02}; }; class AmovPercMstpSrasWrflDnon_Salute : AmovPercMstpSrasWrflDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute"; speed = 1e+010; leftHandIKCurve[] = {1}; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut", 0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_SaluteOut : AmovPercMstpSrasWrflDnon_SaluteIn { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut"; interpolationRestart = 2; leftHandIKCurve[] = {1}; rightHandIKCurve[] = {0.8, 0, 0.9, 1}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.15}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteIn", 0.02}; }; class AmovPercMstpSrasWpstDnon_SaluteIn : AmovPercMstpSrasWpstDnon { actions = "PistolStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn"; speed = 1.5; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; showHandGun = "true"; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end", 0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end", 0.02}; }; class AmovPercMstpSrasWpstDnon_SaluteIn_end : AmovPercMstpSrasWpstDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn_end"; speed = 1.2; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; showHandGun = "false"; looped = "false"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_Salute", 0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut", 0.02}; }; class AmovPercMstpSrasWpstDnon_Salute : AmovPercMstpSrasWpstDnon_SaluteIn_end { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_Salute"; speed = 1e+010; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut", 0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWpstDnon_SaluteOut : AmovPercMstpSrasWpstDnon_SaluteIn_end { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut"; speed = 1.2; actions = "PistolStandActions"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end", 0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end", 0.02}; }; class AmovPercMstpSrasWpstDnon_SaluteOut_end : AmovPercMstpSrasWpstDnon_SaluteOut { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut_end"; speed = 1.5; showHandGun = "true"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn", 0.02}; }; class AmovPercMstpSnonWnonDnon_SaluteIn : AmovPercMstpSnonWnonDnon { actions = "CivilStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteIn"; speed = 1.3; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Salute", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut", 0.02}; }; class AmovPercMstpSnonWnonDnon_Salute : AmovPercMstpSnonWnonDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Salute"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut", 0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_SaluteOut : AmovPercMstpSnonWnonDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteOut"; speed = 1.3; actions = "CivilStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteIn", 0.02}; }; class AmovPercMstpSnonWnonDnon_EaseIn : CutSceneAnimationBase { actions = "CivilStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_EaseIn"; speed = 1.6; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Ease", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01}; }; class AmovPercMstpSnonWnonDnon_Ease : AmovPercMstpSnonWnonDnon_EaseIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Ease"; speed = 1e+010; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_EaseOut", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01}; }; class AmovPercMstpSnonWnonDnon_EaseOut : AmovPercMstpSnonWnonDnon_EaseIn { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_easeout"; speed = 1.09; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon { actions = "RifleLowSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon"; speed = 0.55; looped = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 1; interpolationRestart = 2; interpolationSpeed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d"; enableAutoActions = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundOverride = "laydown"; soundEnabled = "true"; disableWeapons = "true"; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon", 1.0, "AmovPsitMstpSlowWrflDnon_WeaponCheck1", 1.0, "AmovPsitMstpSlowWrflDnon_WeaponCheck2", 1.0, "AmovPsitMstpSlowWrflDnon_Smoking", 1.0}; InterpolateTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.1}; }; class AmovPsitMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSlowWrflDnon"; variantsPlayer[] = {"AmovPsitMstpSlowWrflDnon", 0.25, "AmovPsitMstpSlowWrflDnon_WeaponCheck1", 0.25, "AmovPsitMstpSlowWrflDnon_WeaponCheck2", 0.25, "AmovPsitMstpSlowWrflDnon_Smoking", 0.25}; variantsAI[] = {""}; variantAfter[] = {10, 15, 25}; weaponIK = 1; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_WeaponCheck1", 0.1, "AmovPsitMstpSlowWrflDnon_WeaponCheck2", 0.1, "AmovPsitMstpSlowWrflDnon_Smoking", 0.1, "AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01}; }; class AmovPsitMstpSlowWrflDnon_trans : AmovPsitMstpSlowWrflDnon { ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon", 0.05}; InterpolateTo[] = {}; }; class AmovPsitMstpSlowWrflDnon_WeaponCheck1 : AmovPsitMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1"; speed = 0.15; looped = "true"; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSlowWrflDnon_trans", 0.05}; }; class AmovPsitMstpSlowWrflDnon_WeaponCheck2 : AmovPsitMstpSlowWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2"; speed = 0.13; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSlowWrflDnon_trans", 0.05}; }; class AmovPsitMstpSlowWrflDnon_Smoking : AmovPsitMstpSlowWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSlowWrflDnon_trans", 0.05}; }; class AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon : AmovPsitMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon"; speed = 0.55; looped = "false"; interpolationRestart = 2; interpolationSpeed = 1.8; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon", 0.1}; }; class AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon"; speed = 0.55; looped = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 1; interpolationRestart = 2; interpolationSpeed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundOverride = "laydown"; soundEnabled = "true"; disableWeapons = "true"; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon", 1.0, "AmovPsitMstpSrasWrflDnon_WeaponCheck1", 1.0, "AmovPsitMstpSrasWrflDnon_WeaponCheck2", 1.0, "AmovPsitMstpSrasWrflDnon_Smoking", 1.0}; InterpolateTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.1}; }; class AmovPsitMstpSrasWrflDnon : AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSrasWrflDnon"; variantsPlayer[] = {"AmovPsitMstpSrasWrflDnon", 0.25, "AmovPsitMstpSrasWrflDnon_WeaponCheck1", 0.25, "AmovPsitMstpSrasWrflDnon_WeaponCheck2", 0.25, "AmovPsitMstpSrasWrflDnon_Smoking", 0.25}; variantsAI[] = {""}; variantAfter[] = {10, 15, 25}; weaponIK = 1; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_WeaponCheck1", 0.1, "AmovPsitMstpSrasWrflDnon_WeaponCheck2", 0.1, "AmovPsitMstpSrasWrflDnon_Smoking", 0.1, "AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01}; }; class AmovPsitMstpSrasWrflDnon_trans : AmovPsitMstpSrasWrflDnon { ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon", 0.05}; InterpolateTo[] = {}; }; class AmovPsitMstpSrasWrflDnon_WeaponCheck1 : AmovPsitMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1"; speed = 0.15; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSrasWrflDnon_trans", 0.05}; }; class AmovPsitMstpSrasWrflDnon_WeaponCheck2 : AmovPsitMstpSrasWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2"; speed = 0.13; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSrasWrflDnon_trans", 0.05}; }; class AmovPsitMstpSrasWrflDnon_Smoking : AmovPsitMstpSrasWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPsitMstpSrasWrflDnon_trans", 0.05}; }; class AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon : AmovPsitMstpSrasWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon"; speed = 0.55; looped = "false"; interpolationRestart = 2; interpolationSpeed = 1.8; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon", 0.1}; }; class AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground : AmovPercMstpSrasWpstDnon { actions = "PistolSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground"; speed = 0.7; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; looped = "false"; showHandgun = "false"; enableDirectControl = 1; interpolationRestart = 2; interpolationSpeed = 2; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Psit.p3d"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; soundOverride = "laydown"; soundEnabled = "true"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground", 0.02, "AmovPsitMstpSnonWpstDnon_smoking", 0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground", 0.02}; }; class AmovPsitMstpSnonWpstDnon_ground : AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground { variantAfter[] = {10, 15, 25}; variantsPlayer[] = {"AmovPsitMstpSnonWpstDnon_ground", 0.75, "AmovPsitMstpSnonWpstDnon_smoking", 0.25}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSnonWpstDnon_ground"; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_smoking", 0.02, "AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground", 0.02}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01}; }; class AmovPsitMstpSnonWpstDnon_smoking_trans : AmovPsitMstpSnonWpstDnon_ground { ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground", 0.01}; InterpolateTo[] = {}; }; class AmovPsitMstpSnonWpstDnon_smoking : AmovPsitMstpSnonWpstDnon_ground { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground", 0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_smoking_trans", 0.01}; }; class AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground : AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground"; speed = 0.7; interpolationRestart = 2; interpolationSpeed = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground", 0.02}; }; class AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground : CutSceneAnimationBase { actions = "CivilSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground"; speed = 0.7; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; looped = "false"; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground", 1.0, "AmovPsitMstpSnonWnonDnon_smoking", 0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground", 0.02}; }; class AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground : AmovPpneMstpSnonWnonDnon { actions = "CivilSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground"; speed = 0.55; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground", 1.0, "AmovPsitMstpSnonWnonDnon_smoking", 0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon", 0.02}; }; class AmovPsitMstpSnonWnonDnon_ground : AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground { variantsPlayer[] = {"AmovPsitMstpSnonWnonDnon_ground", 0.75, "AmovPsitMstpSnonWnonDnon_smoking", 0.25}; variantAfter[] = {10, 15, 25}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSnonWnonDnon_ground"; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_smoking", 0.02, "AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground", 0.02, "AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01}; }; class AmovPsitMstpSnonWnonDnon_smoking_trans : AmovPsitMstpSnonWnonDnon_ground { ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground", 0.01, "AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class AmovPsitMstpSnonWnonDnon_smoking : AmovPsitMstpSnonWnonDnon_ground { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground", 0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_smoking_trans", 0.01}; }; class AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground : AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground"; speed = 0.7; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground", 0.02}; }; class AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon"; speed = 0.55; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground", 0.02}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon : CutSceneAnimationBase { actions = "CivilStandSurrenderActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon"; speed = 1.33; looped = "false"; canPullTrigger = "false"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSsurWnonDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon", 0.1}; }; class AmovPercMstpSsurWnonDnon : AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon"; speed = 1e+010; looped = "true"; ConnectTo[] = {"AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon"; speed = 1.33; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon", 0.1}; }; class TestDance : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Dancing.rtm"; speed = 0.015; looped = "true"; duty = -0.7; showWeaponAim = "true"; disableWeapons = "false"; enableAutoActions = "true"; ConnectTo[] = {"TestDance", 0.9}; InterpolateTo[] = {"TestDance", 0.9}; }; class TestROM : TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROM.rtm"; speed = 0.015; ConnectTo[] = {"TestROM", 0.9}; InterpolateTo[] = {"TestROM", 0.9}; }; class TestROMFingers : TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROMFingers.rtm"; speed = 0.015; ConnectTo[] = {"TestROMFingers", 0.9}; InterpolateTo[] = {"TestROMFingers", 0.9}; }; class TestJabbaFun : TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_JabbaFun.rtm"; speed = 0.033; ConnectTo[] = {"TestJabbaFun", 0.9}; InterpolateTo[] = {"TestJabbaFun", 0.9}; }; class TestFlipflop : TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Flipflop.rtm"; speed = 0.122; ConnectTo[] = {"TestFlipflop", 0.9}; InterpolateTo[] = {"TestFlipflop", 0.9}; }; class TestSurrender : TestDance { duty = -1; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Knl\Stp\sur\rfl\AmovPknlMstpSsurWrflDnon.rtm"; showWeaponAim = "false"; disableWeapons = "true"; speed = 1e+010; soundEnabled = "false"; ConnectTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "TestSurrender", 0.9}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "TestSurrender", 0.9}; }; class AwopPercMstpSgthWrflDnon_Start1 : Default { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Start.rtm"; speed = 0.51; looped = "false"; soundEnabled = "false"; duty = 0.6; canPullTrigger = "false"; headBobMode = 2; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw1", 0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01}; }; class AwopPercMstpSgthWrflDnon_Throw1 : AwopPercMstpSgthWrflDnon_Start1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Throw.rtm"; speed = 2.31; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End1", 0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01}; }; class AwopPercMstpSgthWrflDnon_End1 : AwopPercMstpSgthWrflDnon_Start1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_End.rtm"; speed = 0.53; showItemInRightHand = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01}; }; class AwopPercMstpSgthWrflDnon_Start2 : AwopPercMstpSgthWrflDnon_Start1 { actions = "RifleStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw2", 0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01}; }; class AwopPercMstpSgthWrflDnon_Throw2 : AwopPercMstpSgthWrflDnon_Throw1 { actions = "RifleStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End2", 0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01}; }; class AwopPercMstpSgthWrflDnon_End2 : AwopPercMstpSgthWrflDnon_End1 { canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01}; }; class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart : Default { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart"; speed = 1.9; soundOverride = "run"; looped = "false"; soundEnabled = "true"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; canPullTrigger = "false"; headBobMode = 2; weaponIK = 1; ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow", 0.1}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01}; }; class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow : AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; speed = 0.73; soundEnabled = "true"; soundOverride = "run"; ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd", 0.1}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01}; }; class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd : AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd"; speed = 0.91; soundEnabled = "true"; soundOverride = "run"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1, "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart", 0.1}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01}; }; class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart : Default { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart"; rightHandIKCurve[] = {0.3, 1, 0.4, 0}; leftHandIKCurve[] = {1}; speed = 2; looped = "false"; soundOverride = "wlk"; soundEnabled = "true"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; headBobMode = 2; weaponIK = 1; ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow", 0.1}; InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1", 0.01}; }; class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow : AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; speed = 0.73; soundOverride = "wlk"; soundEnabled = "true"; rightHandIKCurve[] = {0}; leftHandIKCurve[] = {1}; ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd", 0.02}; InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1", 0.01}; }; class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd : AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd"; speed = 0.91; soundOverride = "wlk"; rightHandIKCurve[] = {0.8, 0, 0.9, 1}; leftHandIKCurve[] = {1}; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1", 0.01}; }; class AwopPknlMstpSgthWrflDnon_Start : Default { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Start.rtm"; speed = 0.5; looped = "false"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_Throw", 0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01}; }; class AwopPknlMstpSgthWrflDnon_Throw : AwopPknlMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Throw.rtm"; speed = 3.33; ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_End", 0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01}; }; class AwopPknlMstpSgthWrflDnon_End : AwopPknlMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_End.rtm"; speed = 0.8; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01}; }; class AwopPpneMstpSgthWrflDnon_Start : Default { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Start.rtm"; speed = 0.55; looped = "false"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_Throw", 0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AwopPpneMstpSgthWrflDnon_Throw : AwopPpneMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Throw.rtm"; speed = 3; ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_End", 0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AwopPpneMstpSgthWrflDnon_End : AwopPpneMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_End.rtm"; speed = 1.36; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AwopPercMstpSgthWpstDnon_Part1 : Default { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part1.rtm"; speed = 1.25; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part2", 0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AwopPercMstpSgthWpstDnon_Part2 : AwopPercMstpSgthWpstDnon_Part1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part2.rtm"; speed = 0.39; showHandGun = "false"; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part3", 0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AwopPercMstpSgthWpstDnon_Part3 : AwopPercMstpSgthWpstDnon_Part2 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part3.rtm"; speed = 1.32; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part4", 0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AwopPercMstpSgthWpstDnon_Part4 : AwopPercMstpSgthWpstDnon_Part3 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part4.rtm"; speed = 0.43; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part5", 0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AwopPercMstpSgthWpstDnon_Part5 : AwopPercMstpSgthWpstDnon_Part4 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part5.rtm"; speed = 1.46; showHandGun = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart : Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart"; speed = 1.69; soundOverride = "run"; looped = "false"; showHandGun = "false"; soundEnabled = "true"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; canPullTrigger = "false"; headBobMode = 2; weaponIK = 2; ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow : AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow"; speed = 0.73; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm : AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm"; speed = 1.18; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd : AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd"; speed = 1.35; showHandGun = "true"; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1 : Default { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1"; speed = 1.85; soundOverride = "walk"; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; headBobMode = 2; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart", 0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart : Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart"; speed = 1.33; looped = "false"; showHandGun = "false"; soundEnabled = "true"; duty = 0.6; soundOverride = "wlk"; headBobMode = 2; weaponIK = 2; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow", 0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow : AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow"; speed = 0.68; soundOverride = "wlk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm", 0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm : AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm"; speed = 1.17; soundOverride = "wlk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd", 0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd : AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd"; speed = 1.35; showHandGun = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; soundOverride = "wlk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AwopPknlMstpSgthWpstDnon_Part1 : Default { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part1.rtm"; speed = 1.25; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part2", 0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AwopPknlMstpSgthWpstDnon_Part2 : AwopPknlMstpSgthWpstDnon_Part1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part2.rtm"; speed = 0.39; showHandGun = "false"; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part3", 0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AwopPknlMstpSgthWpstDnon_Part3 : AwopPknlMstpSgthWpstDnon_Part2 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part3.rtm"; speed = 1.32; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part4", 0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AwopPknlMstpSgthWpstDnon_Part4 : AwopPknlMstpSgthWpstDnon_Part3 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part4.rtm"; speed = 0.43; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part5", 0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AwopPknlMstpSgthWpstDnon_Part5 : AwopPknlMstpSgthWpstDnon_Part4 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part5.rtm"; speed = 1.46; showHandGun = "true"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AwopPpneMstpSgthWpstDnon_Part1 : Default { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_1.rtm"; speed = 0.85; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part2", 0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AwopPpneMstpSgthWpstDnon_Part2 : AwopPpneMstpSgthWpstDnon_Part1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_2.rtm"; speed = 0.44; showHandGun = "false"; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part3", 0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AwopPpneMstpSgthWpstDnon_Part3 : AwopPpneMstpSgthWpstDnon_Part2 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_3.rtm"; speed = 2.67; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part4", 0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AwopPpneMstpSgthWpstDnon_Part4 : AwopPpneMstpSgthWpstDnon_Part3 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_4.rtm"; speed = 0.63; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part5", 0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AwopPpneMstpSgthWpstDnon_Part5 : AwopPpneMstpSgthWpstDnon_Part4 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_5.rtm"; speed = 0.83; showHandGun = "true"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AwopPercMstpSgthWnonDnon_start : Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_start"; speed = 0.8; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; headBobMode = 2; ConnectTo[] = {"AwopPercMstpSgthWnonDnon_throw", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AwopPercMstpSgthWnonDnon_throw : AwopPercMstpSgthWnonDnon_start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_throw"; speed = 2; ConnectTo[] = {"AwopPercMstpSgthWnonDnon_end", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AwopPercMstpSgthWnonDnon_end : AwopPercMstpSgthWnonDnon_throw { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_end"; speed = 0.65; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart : Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart"; speed = 3; soundOverride = "run"; looped = "false"; soundEnabled = "false"; duty = 0.6; canPullTrigger = "false"; headBobMode = 2; ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow : AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow"; speed = 1.3; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd : AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd"; speed = 0.9; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AwopPpneMstpSgthWnonDnon_start : Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_start"; speed = 0.67; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; aimingBody = "empty"; legs = "Wholebody"; headBobMode = 2; ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_throw", 0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01}; }; class AwopPpneMstpSgthWnonDnon_throw : AwopPpneMstpSgthWnonDnon_start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_throw"; speed = 2; ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_end", 0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01}; }; class AwopPpneMstpSgthWnonDnon_end : AwopPpneMstpSgthWnonDnon_throw { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_end"; speed = 0.45; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.01}; }; class LadderCivilStatic : StandBase { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon.rtm"; looped = "true"; soundEnabled = "true"; speed = 1e+010; duty = -0.35; onLadder = "true"; actions = "LadderCivilActions"; aiming = "aimingNo"; aimingBody = "aimingNo"; legs = "legsNo"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "ladder"; headBobMode = 2; ConnectTo[] = {"LadderCivilTopOff", 0.1, "LadderCivilDownOff", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "LadderCivilUpLoop", 0.1, "LadderCivilDownLoop", 0.1}; }; class LadderCivilOn : LadderCivilStatic { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AldrPercMstpSnonWnonDnon.rtm"; speed = 1.5; looped = "false"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"LadderCivilStatic", 1.0}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01}; }; class LadderCivilUpLoop : LadderCivilStatic { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDu.rtm"; speed = 2.5; duty = 0.7; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "LadderCivilStatic", 0.1, "LadderCivilTopOff", 0.1, "LadderCivilDownLoop", 0.1}; }; class LadderCivilTopOff : LadderCivilUpLoop { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm"; speed = 1.5; looped = "false"; onLadder = "false"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 1.0}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01}; }; class LadderCivilDownOff : LadderCivilTopOff { soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 1.0}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01}; }; class LadderCivilDownLoop : LadderCivilUpLoop { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDd.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "LadderCivilStatic", 0.1, "LadderCivilUpLoop", 0.1, "LadderCivilDownOff", 0.1}; }; class LadderRifleStatic : LadderCivilStatic { actions = "LadderRifleActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"LadderRifleTopOff", 0.1, "LadderRifleDownOff", 0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "LadderRifleUpLoop", 0.1, "LadderRifleDownLoop", 0.1}; }; class LadderRifleOn : LadderCivilOn { actions = "LadderRifleActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AldrPercMstpSlowWrflDnon.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"LadderRifleStatic", 1.0}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01}; }; class LadderRifleTopOff : LadderCivilTopOff { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 1.0}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01}; }; class LadderRifleDownOff : LadderRifleTopOff { soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 1.0}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01}; }; class LadderRifleUpLoop : LadderCivilUpLoop { actions = "LadderRifleActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDu.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "LadderRifleStatic", 0.1, "LadderRifleTopOff", 0.1, "LadderRifleDownLoop", 0.1}; }; class LadderRifleDownLoop : LadderCivilDownLoop { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDd.rtm"; actions = "LadderRifleActions"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "LadderRifleStatic", 0.1, "LadderRifleDownOff", 0.1, "LadderRifleUpLoop", 0.1}; }; class AswmPercMstpSnonWnonDnon : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "SwimmingActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon.rtm"; speed = 0.42; relSpeedMin = 0.9; relSpeedMax = 1.1; looped = "true"; soundEdge[] = {0.5}; duty = 0.6; showWeaponAim = "false"; disableWeapons = "true"; limitGunMovement = "false"; soundOverride = "swim"; soundEnabled = "true"; enableAutoActions = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.3}; InterpolateTo[] = {"AdthPswmMstpSnonWnonDnon", 0.01, "AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf", 0.1}; }; class AswmPercMrunSnonWnonDf : AswmPercMstpSnonWnonDnon { actions = "SwimmForwardActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf.rtm"; speed = 0.7; relSpeedMin = 0.7; relSpeedMax = 1.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.3}; InterpolateTo[] = {"AdthPswmMrunSnonWnonDf", 0.01, "AswmPercMwlkSnonWnonDf", 0.1, "AswmPercMsprSnonWnonDf", 0.1, "AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon", 0.1}; }; class AswmPercMwlkSnonWnonDf : AswmPercMrunSnonWnonDf { relSpeedMin = 0.5; relSpeedMax = 0.6; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPswmMrunSnonWnonDf", 0.01, "AswmPercMrunSnonWnonDf", 0.1, "AswmPercMsprSnonWnonDf", 0.1, "AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon", 0.1}; }; class AswmPercMsprSnonWnonDf : AswmPercMrunSnonWnonDf { actions = "SwimmingFastActions"; relSpeedMin = 0.8; relSpeedMax = 1; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPswmMrunSnonWnonDf", 0.01, "AswmPercMrunSnonWnonDf", 0.1, "AswmPercMwlkSnonWnonDf", 0.1, "AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon", 0.1}; }; class AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf : AswmPercMstpSnonWnonDnon { actions = "SwimmForwardActions"; looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf.rtm"; speed = 0.545455; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d"; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AswmPercMrunSnonWnonDf", 0.1}; InterpolateTo[] = {}; }; class AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon : AswmPercMstpSnonWnonDnon { looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon.rtm"; speed = 0.91; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AswmPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class AwopPercMstpSoptWbinDnon_rfl : AmovPercMstpSlowWrflDnon { actions = "BinocStandRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_rfl"; showWeaponAim = "false"; disableWeapons = "false"; disableWeaponsLong = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle", 0.02, "AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle", 0.02, "AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon", 0.02, "AwopPercMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPercMstpSoptWbinDnon_rfl_turnR", 0.02}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_binocular", 0.01, "AmovPercMwlkSoptWbinDf_rfl", 0.02, "AmovPercMwlkSoptWbinDfr_rfl", 0.02, "AmovPercMwlkSoptWbinDr_rfl", 0.02, "AmovPercMwlkSoptWbinDbr_rfl", 0.02, "AmovPercMwlkSoptWbinDb_rfl", 0.02, "AmovPercMwlkSoptWbinDbl_rfl", 0.02, "AmovPercMwlkSoptWbinDl_rfl", 0.02, "AmovPercMwlkSoptWbinDfl_rfl", 0.02, "AmovPercMrunSnonWbinDf_rfl", 0.02, "AmovPercMrunSnonWbinDfr_rfl", 0.02, "AmovPercMrunSnonWbinDr_rfl", 0.02, "AmovPercMrunSnonWbinDbr_rfl", 0.02, "AmovPercMrunSnonWbinDb_rfl", 0.02, "AmovPercMrunSnonWbinDbl_rfl", 0.02, "AmovPercMrunSnonWbinDl_rfl", 0.02, "AmovPercMrunSnonWbinDfl_rfl", 0.02, "AwopPercMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPercMstpSoptWbinDnon_rfl_turnR", 0.02}; }; class AmovPercMwlkSoptWbinDf_rfl : AwopPercMstpSoptWbinDnon_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDf"; soundEdge[] = {0.25, 0.5, 0.75, 1}; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDfr_rfl", 0.025, "AmovPercMwlkSoptWbinDfl_rfl", 0.025, "AmovPercMrunSnonWbinDf_rfl", 0.025}; }; class AmovPercMwlkSoptWbinDfr_rfl : AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDf_rfl", 0.025, "AmovPercMwlkSoptWbinDr_rfl", 0.025, "AmovPercMrunSnonWbinDfr_rfl", 0.025}; }; class AmovPercMwlkSoptWbinDr_rfl : AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDfr_rfl", 0.025, "AmovPercMwlkSoptWbinDbr_rfl", 0.025, "AmovPercMrunSnonWbinDr_rfl", 0.025}; }; class AmovPercMwlkSoptWbinDbr_rfl : AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbr"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDr_rfl", 0.025, "AmovPercMwlkSoptWbinDb_rfl", 0.025, "AmovPercMrunSnonWbinDbr_rfl", 0.025}; }; class AmovPercMwlkSoptWbinDb_rfl : AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDbr_rfl", 0.025, "AmovPercMwlkSoptWbinDbl_rfl", 0.025, "AmovPercMrunSnonWbinDb_rfl", 0.025}; }; class AmovPercMwlkSoptWbinDbl_rfl : AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDb_rfl", 0.025, "AmovPercMwlkSoptWbinDl_rfl", 0.025, "AmovPercMrunSnonWbinDbl_rfl", 0.025}; }; class AmovPercMwlkSoptWbinDl_rfl : AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDbl_rfl", 0.025, "AmovPercMwlkSoptWbinDfl_rfl", 0.025, "AmovPercMrunSnonWbinDl_rfl", 0.025}; }; class AmovPercMwlkSoptWbinDfl_rfl : AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDf_rfl", 0.025, "AmovPercMwlkSoptWbinDl_rfl", 0.025, "AmovPercMrunSnonWbinDfl_rfl", 0.025}; }; class AmovPercMrunSnonWbinDf_rfl : AmovPercMwlkSoptWbinDf_rfl { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; looped = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDf_rfl", 0.025, "AmovPercMrunSnonWbinDfr_rfl", 0.025, "AmovPercMrunSnonWbinDfl_rfl", 0.025}; }; class AmovPercMrunSnonWbinDfr_rfl : AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDfr_rfl", 0.025, "AmovPercMrunSnonWbinDf_rfl", 0.025, "AmovPercMrunSnonWbinDr_rfl", 0.025}; }; class AmovPercMrunSnonWbinDr_rfl : AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDr_rfl", 0.025, "AmovPercMrunSnonWbinDfr_rfl", 0.025, "AmovPercMrunSnonWbinDbr_rfl", 0.025}; }; class AmovPercMrunSnonWbinDbr_rfl : AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDbr_rfl", 0.025, "AmovPercMrunSnonWbinDr_rfl", 0.025, "AmovPercMrunSnonWbinDb_rfl", 0.025}; }; class AmovPercMrunSnonWbinDb_rfl : AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDb_rfl", 0.025, "AmovPercMrunSnonWbinDbr_rfl", 0.025, "AmovPercMrunSnonWbinDbl_rfl", 0.025}; }; class AmovPercMrunSnonWbinDbl_rfl : AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDbl_rfl", 0.025, "AmovPercMrunSnonWbinDb_rfl", 0.025, "AmovPercMrunSnonWbinDl_rfl", 0.025}; }; class AmovPercMrunSnonWbinDl_rfl : AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDl_rfl", 0.025, "AmovPercMrunSnonWbinDbl_rfl", 0.025, "AmovPercMrunSnonWbinDfl_rfl", 0.025}; }; class AmovPercMrunSnonWbinDfl_rfl : AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02, "AmovPercMwlkSoptWbinDfl_rfl", 0.025, "AmovPercMrunSnonWbinDf_rfl", 0.025, "AmovPercMrunSnonWbinDl_rfl", 0.025}; }; class AwopPercMstpSoptWbinDnon_rfl_turnL : AwopPercMstpSoptWbinDnon_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02}; }; class AwopPercMstpSoptWbinDnon_rfl_turnR : AwopPercMstpSoptWbinDnon_rfl_turnL { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl", 0.02}; }; class AwopPknlMstpSoptWbinDnon_rfl : AmovPknlMstpSrasWrflDnon { actions = "BinocKneelRflActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle", 0.02, "AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle", 0.02, "AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon", 0.02, "AwopPknlMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_rfl_turnR", 0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1", 0.01, "AdthPknlMstpSlowWrflDnon_binocular", 0.01, "AmovPknlMwlkSoptWbinDf_rfl", 0.02, "AmovPknlMwlkSoptWbinDfr_rfl", 0.02, "AmovPknlMwlkSoptWbinDr_rfl", 0.02, "AmovPknlMwlkSoptWbinDbr_rfl", 0.02, "AmovPknlMwlkSoptWbinDb_rfl", 0.02, "AmovPknlMwlkSoptWbinDbl_rfl", 0.02, "AmovPknlMwlkSoptWbinDl_rfl", 0.02, "AmovPknlMwlkSoptWbinDfl_rfl", 0.02, "AwopPknlMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_rfl_turnR", 0.02}; }; class AmovPknlMrunSnonWbinDf_rfl : AwopPknlMstpSoptWbinDnon_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; soundEdge[] = {0.25, 0.5, 0.75, 1}; speed = 0.666667; enableOptics = "false"; enableBinocular = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl", 0.025, "AmovPknlMrunSnonWbinDfl_rfl", 0.025, "AmovPknlMwlkSoptWbinDf_rfl", 0.025}; }; class AmovPknlMrunSnonWbinDfr_rfl : AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl", 0.025, "AmovPknlMrunSnonWbinDr_rfl", 0.025, "AmovPknlMwlkSoptWbinDfr_rfl", 0.025}; }; class AmovPknlMrunSnonWbinDr_rfl : AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; speed = 0.714286; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl", 0.025, "AmovPknlMrunSnonWbinDbr_rfl", 0.025, "AmovPknlMwlkSoptWbinDr_rfl", 0.025}; }; class AmovPknlMrunSnonWbinDbr_rfl : AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDr_rfl", 0.025, "AmovPknlMrunSnonWbinDb_rfl", 0.025, "AmovPknlMwlkSoptWbinDbr_rfl", 0.025}; }; class AmovPknlMrunSnonWbinDb_rfl : AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDbr_rfl", 0.025, "AmovPknlMrunSnonWbinDbl_rfl", 0.025, "AmovPknlMwlkSoptWbinDb_rfl", 0.025}; }; class AmovPknlMrunSnonWbinDbl_rfl : AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDb_rfl", 0.025, "AmovPknlMrunSnonWbinDl_rfl", 0.025, "AmovPknlMwlkSoptWbinDbl_rfl", 0.025}; }; class AmovPknlMrunSnonWbinDl_rfl : AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; speed = 0.625; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDbl_rfl", 0.025, "AmovPknlMrunSnonWbinDfl_rfl", 0.025, "AmovPknlMwlkSoptWbinDl_rfl", 0.025}; }; class AmovPknlMrunSnonWbinDfl_rfl : AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl", 0.025, "AmovPknlMrunSnonWbinDl_rfl", 0.025, "AmovPknlMwlkSoptWbinDfl_rfl", 0.025}; }; class AmovPknlMwlkSoptWbinDf_rfl : AwopPknlMstpSoptWbinDnon_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.666667; soundEdge[] = {0.25, 0.5, 0.75, 1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDf_rfl", 0.025, "AmovPknlMwlkSoptWbinDfr_rfl", 0.025, "AmovPknlMwlkSoptWbinDfl_rfl", 0.025}; }; class AmovPknlMwlkSoptWbinDfr_rfl : AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDfr_rfl", 0.025, "AmovPknlMwlkSoptWbinDf_rfl", 0.025, "AmovPknlMwlkSoptWbinDr_rfl", 0.025}; }; class AmovPknlMwlkSoptWbinDr_rfl : AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; speed = 0.714286; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDr_rfl", 0.025, "AmovPknlMwlkSoptWbinDfr_rfl", 0.025, "AmovPknlMwlkSoptWbinDbr_rfl", 0.025}; }; class AmovPknlMwlkSoptWbinDbr_rfl : AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDbr_rfl", 0.025, "AmovPknlMwlkSoptWbinDr_rfl", 0.025, "AmovPknlMwlkSoptWbinDb_rfl", 0.025}; }; class AmovPknlMwlkSoptWbinDb_rfl : AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDb_rfl", 0.025, "AmovPknlMwlkSoptWbinDbr_rfl", 0.025, "AmovPknlMwlkSoptWbinDbl_rfl", 0.025}; }; class AmovPknlMwlkSoptWbinDbl_rfl : AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDbl_rfl", 0.025, "AmovPknlMwlkSoptWbinDb_rfl", 0.025, "AmovPknlMwlkSoptWbinDl_rfl", 0.025}; }; class AmovPknlMwlkSoptWbinDl_rfl : AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; speed = 0.625; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDl_rfl", 0.025, "AmovPknlMwlkSoptWbinDbl_rfl", 0.025, "AmovPknlMwlkSoptWbinDfl_rfl", 0.025}; }; class AmovPknlMwlkSoptWbinDfl_rfl : AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02, "AmovPknlMrunSnonWbinDfl_rfl", 0.025, "AmovPknlMwlkSoptWbinDf_rfl", 0.025, "AmovPknlMwlkSoptWbinDl_rfl", 0.025}; }; class AwopPknlMstpSoptWbinDnon_rfl_turnL : AwopPknlMstpSoptWbinDnon_rfl { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02}; }; class AwopPknlMstpSoptWbinDnon_rfl_turnR : AwopPknlMstpSoptWbinDnon_rfl_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl", 0.02}; }; class AwopPpneMstpSoptWbinDnon_rfl : AmovPpneMstpSrasWrflDnon { actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_rfl"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle", 0.02, "AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle", 0.02, "AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon", 0.02, "AwopPpneMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_rfl_turnR", 0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1", 0.01, "AdthPpneMstpSlowWrflDnon_binocular", 0.01, "AmovPpneMwlkSoptWbinDf_rfl", 0.02, "AmovPpneMwlkSoptWbinDfr_rfl", 0.02, "AmovPpneMwlkSoptWbinDr_rfl", 0.02, "AmovPpneMwlkSoptWbinDbr_rfl", 0.02, "AmovPpneMwlkSoptWbinDb_rfl", 0.02, "AmovPpneMwlkSoptWbinDbl_rfl", 0.02, "AmovPpneMwlkSoptWbinDl_rfl", 0.02, "AmovPpneMwlkSoptWbinDfl_rfl", 0.02, "AwopPpneMstpSoptWbinDnon_rfl_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_rfl_turnR", 0.02}; }; class AmovPpneMrunSnonWbinDf_rfl : AwopPpneMstpSoptWbinDnon_rfl { speed = 0.99; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf"; enableOptics = "false"; enableBinocular = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl", 0.025, "AmovPpneMrunSnonWbinDfl_rfl", 0.025, "AmovPpneMwlkSoptWbinDf_rfl", 0.025}; }; class AmovPpneMrunSnonWbinDfr_rfl : AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl", 0.025, "AmovPpneMrunSnonWbinDr_rfl", 0.025, "AmovPpneMwlkSoptWbinDfr_rfl", 0.025}; }; class AmovPpneMrunSnonWbinDr_rfl : AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl", 0.025, "AmovPpneMrunSnonWbinDbr_rfl", 0.025, "AmovPpneMwlkSoptWbinDr_rfl", 0.025}; }; class AmovPpneMrunSnonWbinDbr_rfl : AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDr_rfl", 0.025, "AmovPpneMrunSnonWbinDb_rfl", 0.025, "AmovPpneMwlkSoptWbinDbr_rfl", 0.025}; }; class AmovPpneMrunSnonWbinDb_rfl : AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDbr_rfl", 0.025, "AmovPpneMrunSnonWbinDbl_rfl", 0.025, "AmovPpneMwlkSoptWbinDb_rfl", 0.025}; }; class AmovPpneMrunSnonWbinDbl_rfl : AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDb_rfl", 0.025, "AmovPpneMrunSnonWbinDl_rfl", 0.025, "AmovPpneMwlkSoptWbinDbl_rfl", 0.025}; }; class AmovPpneMrunSnonWbinDl_rfl : AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDbl_rfl", 0.025, "AmovPpneMrunSnonWbinDfl_rfl", 0.025, "AmovPpneMwlkSoptWbinDl_rfl", 0.025}; }; class AmovPpneMrunSnonWbinDfl_rfl : AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl", 0.025, "AmovPpneMrunSnonWbinDl_rfl", 0.025, "AmovPpneMwlkSoptWbinDfl_rfl", 0.025}; }; class AmovPpneMwlkSoptWbinDf_rfl : AwopPpneMstpSoptWbinDnon_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf"; speed = 1; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDf_rfl", 0.025, "AmovPpneMwlkSoptWbinDfr_rfl", 0.025, "AmovPpneMwlkSoptWbinDfl_rfl", 0.025}; }; class AmovPpneMwlkSoptWbinDfr_rfl : AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDfr_rfl", 0.025, "AmovPpneMwlkSoptWbinDf_rfl", 0.025, "AmovPpneMwlkSoptWbinDr_rfl", 0.025}; }; class AmovPpneMwlkSoptWbinDr_rfl : AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDr_rfl", 0.025, "AmovPpneMwlkSoptWbinDfr_rfl", 0.025, "AmovPpneMwlkSoptWbinDbr_rfl", 0.025}; }; class AmovPpneMwlkSoptWbinDbr_rfl : AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDbr_rfl", 0.025, "AmovPpneMwlkSoptWbinDr_rfl", 0.025, "AmovPpneMwlkSoptWbinDb_rfl", 0.025}; }; class AmovPpneMwlkSoptWbinDb_rfl : AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDb_rfl", 0.025, "AmovPpneMwlkSoptWbinDbr_rfl", 0.025, "AmovPpneMwlkSoptWbinDbl_rfl", 0.025}; }; class AmovPpneMwlkSoptWbinDbl_rfl : AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDbl_rfl", 0.025, "AmovPpneMwlkSoptWbinDb_rfl", 0.025, "AmovPpneMwlkSoptWbinDl_rfl", 0.025}; }; class AmovPpneMwlkSoptWbinDl_rfl : AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDl_rfl", 0.025, "AmovPpneMwlkSoptWbinDbl_rfl", 0.025, "AmovPpneMwlkSoptWbinDfl_rfl", 0.025}; }; class AmovPpneMwlkSoptWbinDfl_rfl : AmovPpneMwlkSoptWbinDf_rfl { speed = 0.99; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02, "AmovPpneMrunSnonWbinDfl_rfl", 0.025, "AmovPpneMwlkSoptWbinDf_rfl", 0.025, "AmovPpneMwlkSoptWbinDl_rfl", 0.025}; }; class AwopPpneMstpSoptWbinDnon_rfl_turnL : AwopPpneMstpSoptWbinDnon_rfl { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02}; }; class AwopPpneMstpSoptWbinDnon_rfl_turnR : AwopPpneMstpSoptWbinDnon_rfl_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl", 0.02}; }; class AwopPercMstpSoptWbinDnon_pst : AmovPercMstpSrasWpstDnon { actions = "BinocStandPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst", 0.02, "AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst", 0.02, "AwopPercMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPercMstpSoptWbinDnon_pst_turnR", 0.02, "AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPercMstpSoptWbinDnon_pst_turnR", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_binocular", 0.01, "AmovPercMwlkSoptWbinDf_pst", 0.02, "AmovPercMwlkSoptWbinDfr_pst", 0.02, "AmovPercMwlkSoptWbinDr_pst", 0.02, "AmovPercMwlkSoptWbinDbr_pst", 0.02, "AmovPercMwlkSoptWbinDb_pst", 0.02, "AmovPercMwlkSoptWbinDbl_pst", 0.02, "AmovPercMwlkSoptWbinDl_pst", 0.02, "AmovPercMwlkSoptWbinDfl_pst", 0.02}; }; class AmovPercMwlkSoptWbinDf_pst : AwopPercMstpSoptWbinDnon_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; speed = 0.47619; soundEdge[] = {0.25, 0.5, 0.75, 1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDfr_pst", 0.025, "AmovPercMwlkSoptWbinDfl_pst", 0.025, "AmovPercMrunSnonWbinDf_pst", 0.025}; }; class AmovPercMwlkSoptWbinDfr_pst : AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDf_pst", 0.025, "AmovPercMwlkSoptWbinDr_pst", 0.025}; }; class AmovPercMwlkSoptWbinDr_pst : AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDfr_pst", 0.025, "AmovPercMwlkSoptWbinDbr_pst", 0.025, "AmovPercMrunSnonWbinDr_pst", 0.025}; }; class AmovPercMwlkSoptWbinDbr_pst : AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDr_pst", 0.025, "AmovPercMwlkSoptWbinDb_pst", 0.025, "AmovPercMrunSnonWbinDbr_pst", 0.025}; }; class AmovPercMwlkSoptWbinDb_pst : AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDbr_pst", 0.025, "AmovPercMwlkSoptWbinDbl_pst", 0.025, "AmovPercMrunSnonWbinDb_pst", 0.025}; }; class AmovPercMwlkSoptWbinDbl_pst : AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDb_pst", 0.025, "AmovPercMwlkSoptWbinDl_pst", 0.025, "AmovPercMrunSnonWbinDbl_pst", 0.025}; }; class AmovPercMwlkSoptWbinDl_pst : AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDbl_pst", 0.025, "AmovPercMwlkSoptWbinDfl_pst", 0.025}; }; class AmovPercMwlkSoptWbinDfl_pst : AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDf_pst", 0.025, "AmovPercMwlkSoptWbinDl_pst", 0.025}; }; class AmovPercMrunSnonWbinDf_pst : AmovPercMwlkSoptWbinDf_pst { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst", 0.025, "AmovPercMrunSnonWbinDfl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDf_pst", 0.025}; }; class AmovPercMrunSnonWbinDfr_pst : AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDfr_pst", 0.025, "AmovPercMrunSnonWbinDf_pst", 0.025, "AmovPercMrunSnonWbinDr_pst", 0.025}; }; class AmovPercMrunSnonWbinDr_pst : AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDr_pst", 0.025, "AmovPercMrunSnonWbinDbr_pst", 0.025}; }; class AmovPercMrunSnonWbinDbr_pst : AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDbr_pst", 0.025, "AmovPercMrunSnonWbinDr_pst", 0.025, "AmovPercMrunSnonWbinDb_pst", 0.025}; }; class AmovPercMrunSnonWbinDb_pst : AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDb_pst", 0.025, "AmovPercMrunSnonWbinDbr_pst", 0.025, "AmovPercMrunSnonWbinDbl_pst", 0.025}; }; class AmovPercMrunSnonWbinDbl_pst : AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDbl_pst", 0.025, "AmovPercMrunSnonWbinDb_pst", 0.025}; }; class AmovPercMrunSnonWbinDl_pst : AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDl_pst", 0.025, "AmovPercMrunSnonWbinDbl_pst", 0.025}; }; class AmovPercMrunSnonWbinDfl_pst : AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst", 0.025, "AwopPercMstpSoptWbinDnon_pst", 0.02, "AmovPercMwlkSoptWbinDfl_pst", 0.025, "AmovPercMrunSnonWbinDf_pst", 0.025}; }; class AwopPercMstpSoptWbinDnon_pst_turnL : AwopPercMstpSoptWbinDnon_pst { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02}; }; class AwopPercMstpSoptWbinDnon_pst_turnR : AwopPercMstpSoptWbinDnon_pst_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst", 0.02}; }; class AwopPknlMstpSoptWbinDnon_pst : AmovPknlMstpSrasWpstDnon { actions = "BinocKneelPstActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_non"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst", 0.02, "AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst", 0.02, "AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon", 0.02, "AwopPknlMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_pst_turnR", 0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01, "AdthPknlMstpSnonWnonDnon_binocular", 0.01, "AmovPknlMwlkSoptWbinDf_pst", 0.02, "AmovPknlMwlkSoptWbinDfr_pst", 0.02, "AmovPknlMwlkSoptWbinDr_pst", 0.02, "AmovPknlMwlkSoptWbinDbr_pst", 0.02, "AmovPknlMwlkSoptWbinDb_pst", 0.02, "AmovPknlMwlkSoptWbinDbl_pst", 0.02, "AmovPknlMwlkSoptWbinDl_pst", 0.02, "AmovPknlMwlkSoptWbinDfl_pst", 0.02, "AwopPknlMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_pst_turnR", 0.02}; }; class AmovPknlMwlkSoptWbinDf_pst : AwopPknlMstpSoptWbinDnon_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDfr_pst", 0.025, "AmovPknlMwlkSoptWbinDfl_pst", 0.025, "AmovPknlMrunSnonWbinDf_pst", 0.025}; }; class AmovPknlMwlkSoptWbinDfr_pst : AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDf_pst", 0.025, "AmovPknlMwlkSoptWbinDr_pst", 0.025, "AmovPknlMrunSnonWbinDfr_pst", 0.025}; }; class AmovPknlMwlkSoptWbinDr_pst : AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDfr_pst", 0.025, "AmovPknlMwlkSoptWbinDbr_pst", 0.025, "AmovPknlMrunSnonWbinDr_pst", 0.025}; }; class AmovPknlMwlkSoptWbinDbr_pst : AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDr_pst", 0.025, "AmovPknlMwlkSoptWbinDb_pst", 0.025, "AmovPknlMrunSnonWbinDbr_pst", 0.025}; }; class AmovPknlMwlkSoptWbinDb_pst : AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDbr_pst", 0.025, "AmovPknlMwlkSoptWbinDbl_pst", 0.025, "AmovPknlMrunSnonWbinDb_pst", 0.025}; }; class AmovPknlMwlkSoptWbinDbl_pst : AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDb_pst", 0.025, "AmovPknlMwlkSoptWbinDl_pst", 0.025, "AmovPknlMrunSnonWbinDbl_pst", 0.025}; }; class AmovPknlMwlkSoptWbinDl_pst : AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDbl_pst", 0.025, "AmovPknlMwlkSoptWbinDfl_pst", 0.025, "AmovPknlMrunSnonWbinDl_pst", 0.025}; }; class AmovPknlMwlkSoptWbinDfl_pst : AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDf_pst", 0.025, "AmovPknlMwlkSoptWbinDl_pst", 0.025, "AmovPknlMrunSnonWbinDfl_pst", 0.025}; }; class AmovPknlMrunSnonWbinDf_pst : AmovPknlMwlkSoptWbinDf_pst { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; limitGunMovement = 0.3; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDf_pst", 0.025, "AmovPknlMrunSnonWbinDfr_pst", 0.025, "AmovPknlMrunSnonWbinDfl_pst", 0.025}; }; class AmovPknlMrunSnonWbinDfr_pst : AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDfr_pst", 0.025, "AmovPknlMrunSnonWbinDf_pst", 0.025, "AmovPknlMrunSnonWbinDr_pst", 0.025}; }; class AmovPknlMrunSnonWbinDr_pst : AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDr_pst", 0.025, "AmovPknlMrunSnonWbinDfr_pst", 0.025, "AmovPknlMrunSnonWbinDbr_pst", 0.025}; }; class AmovPknlMrunSnonWbinDbr_pst : AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDbr_pst", 0.025, "AmovPknlMrunSnonWbinDr_pst", 0.025, "AmovPknlMrunSnonWbinDb_pst", 0.025}; }; class AmovPknlMrunSnonWbinDb_pst : AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDb_pst", 0.025, "AmovPknlMrunSnonWbinDbr_pst", 0.025, "AmovPknlMrunSnonWbinDbl_pst", 0.025}; }; class AmovPknlMrunSnonWbinDbl_pst : AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDbl_pst", 0.025, "AmovPknlMrunSnonWbinDb_pst", 0.025, "AmovPknlMrunSnonWbinDl_pst", 0.025}; }; class AmovPknlMrunSnonWbinDl_pst : AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDl_pst", 0.025, "AmovPknlMrunSnonWbinDbl_pst", 0.025, "AmovPknlMrunSnonWbinDfl_pst", 0.025}; }; class AmovPknlMrunSnonWbinDfl_pst : AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02, "AmovPknlMwlkSoptWbinDfl_pst", 0.025, "AmovPknlMrunSnonWbinDf_pst", 0.025, "AmovPknlMrunSnonWbinDl_pst", 0.025}; }; class AwopPknlMstpSoptWbinDnon_pst_turnL : AwopPknlMstpSoptWbinDnon_pst { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02}; }; class AwopPknlMstpSoptWbinDnon_pst_turnR : AwopPknlMstpSoptWbinDnon_pst_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst", 0.02}; }; class AwopPpneMstpSoptWbinDnon_pst : AmovPpneMstpSrasWpstDnon { actions = "BinocPronePstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst", 0.02, "AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst", 0.02, "AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon", 0.02, "AwopPpneMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_pst_turnR", 0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1", 0.01, "AdthPpneMstpSnonWnonDnon_binocular", 0.01, "AmovPpneMwlkSoptWbinDf_pst", 0.02, "AmovPpneMwlkSoptWbinDfr_pst", 0.02, "AmovPpneMwlkSoptWbinDr_pst", 0.02, "AmovPpneMwlkSoptWbinDbr_pst", 0.02, "AmovPpneMwlkSoptWbinDb_pst", 0.02, "AmovPpneMwlkSoptWbinDbl_pst", 0.02, "AmovPpneMwlkSoptWbinDl_pst", 0.02, "AmovPpneMwlkSoptWbinDfl_pst", 0.02, "AwopPpneMstpSoptWbinDnon_pst_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_pst_turnR", 0.02}; }; class AmovPpneMwlkSoptWbinDf_pst : AwopPpneMstpSoptWbinDnon_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDfr_pst", 0.025, "AmovPpneMwlkSoptWbinDfl_pst", 0.025, "AmovPpneMrunSnonWbinDf_pst", 0.025}; }; class AmovPpneMwlkSoptWbinDfr_pst : AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDf_pst", 0.025, "AmovPpneMwlkSoptWbinDr_pst", 0.025, "AmovPpneMrunSnonWbinDfr_pst", 0.025}; }; class AmovPpneMwlkSoptWbinDr_pst : AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDfr_pst", 0.025, "AmovPpneMwlkSoptWbinDbr_pst", 0.025, "AmovPpneMrunSnonWbinDr_pst", 0.025}; }; class AmovPpneMwlkSoptWbinDbr_pst : AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDr_pst", 0.025, "AmovPpneMwlkSoptWbinDb_pst", 0.025, "AmovPpneMrunSnonWbinDbr_pst", 0.025}; }; class AmovPpneMwlkSoptWbinDb_pst : AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDbr_pst", 0.025, "AmovPpneMwlkSoptWbinDbl_pst", 0.025, "AmovPpneMrunSnonWbinDb_pst", 0.025}; }; class AmovPpneMwlkSoptWbinDbl_pst : AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDb_pst", 0.025, "AmovPpneMwlkSoptWbinDl_pst", 0.025, "AmovPpneMrunSnonWbinDbl_pst", 0.025}; }; class AmovPpneMwlkSoptWbinDl_pst : AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDbl_pst", 0.025, "AmovPpneMwlkSoptWbinDfl_pst", 0.025, "AmovPpneMrunSnonWbinDl_pst", 0.025}; }; class AmovPpneMwlkSoptWbinDfl_pst : AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDf_pst", 0.025, "AmovPpneMwlkSoptWbinDl_pst", 0.025, "AmovPpneMrunSnonWbinDfl_pst", 0.025}; }; class AmovPpneMrunSnonWbinDf_pst : AmovPpneMwlkSoptWbinDf_pst { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDf_pst", 0.025, "AmovPpneMrunSnonWbinDfr_pst", 0.025, "AmovPpneMrunSnonWbinDfl_pst", 0.025}; }; class AmovPpneMrunSnonWbinDfr_pst : AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDfr_pst", 0.025, "AmovPpneMrunSnonWbinDf_pst", 0.025, "AmovPpneMrunSnonWbinDr_pst", 0.025}; }; class AmovPpneMrunSnonWbinDr_pst : AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDr_pst", 0.025, "AmovPpneMrunSnonWbinDfr_pst", 0.025, "AmovPpneMrunSnonWbinDbr_pst", 0.025}; }; class AmovPpneMrunSnonWbinDbr_pst : AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDbr_pst", 0.025, "AmovPpneMrunSnonWbinDr_pst", 0.025, "AmovPpneMrunSnonWbinDb_pst", 0.025}; }; class AmovPpneMrunSnonWbinDb_pst : AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDb_pst", 0.025, "AmovPpneMrunSnonWbinDbr_pst", 0.025, "AmovPpneMrunSnonWbinDbl_pst", 0.025}; }; class AmovPpneMrunSnonWbinDbl_pst : AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDbl_pst", 0.025, "AmovPpneMrunSnonWbinDb_pst", 0.025, "AmovPpneMrunSnonWbinDl_pst", 0.025}; }; class AmovPpneMrunSnonWbinDl_pst : AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDl_pst", 0.025, "AmovPpneMrunSnonWbinDbl_pst", 0.025, "AmovPpneMrunSnonWbinDfl_pst", 0.025}; }; class AmovPpneMrunSnonWbinDfl_pst : AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02, "AmovPpneMwlkSoptWbinDfl_pst", 0.025, "AmovPpneMrunSnonWbinDf_pst", 0.025, "AmovPpneMrunSnonWbinDl_pst", 0.025}; }; class AwopPpneMstpSoptWbinDnon_pst_turnL : AwopPpneMstpSoptWbinDnon_pst { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02}; }; class AwopPpneMstpSoptWbinDnon_pst_turnR : AwopPpneMstpSoptWbinDnon_pst_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst", 0.02}; }; class AwopPknlMstpSoptWbinDnon_lnr : AmovPknlMstpSrasWlnrDnon { actions = "BinocKneelLnrActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_lnr"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr", 0.02, "AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon", 0.02, "AwopPknlMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_lnr_turnR", 0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01, "AdthPknlMstpSlowWlnrDnon_binocular", 0.01, "AmovPknlMwlkSoptWbinDf_lnr", 0.02, "AmovPknlMwlkSoptWbinDfr_lnr", 0.02, "AmovPknlMwlkSoptWbinDr_lnr", 0.02, "AmovPknlMwlkSoptWbinDbr_lnr", 0.02, "AmovPknlMwlkSoptWbinDb_lnr", 0.02, "AmovPknlMwlkSoptWbinDbl_lnr", 0.02, "AmovPknlMwlkSoptWbinDl_lnr", 0.02, "AmovPknlMwlkSoptWbinDfl_lnr", 0.02, "AwopPknlMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_lnr_turnR", 0.02}; }; class AmovPknlMwlkSoptWbinDf_lnr : AwopPknlMstpSoptWbinDnon_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDfr_lnr", 0.025, "AmovPknlMwlkSoptWbinDfl_lnr", 0.025, "AmovPknlMrunSnonWbinDf_lnr", 0.025}; }; class AmovPknlMwlkSoptWbinDfr_lnr : AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDf_lnr", 0.025, "AmovPknlMwlkSoptWbinDr_lnr", 0.025, "AmovPknlMrunSnonWbinDfr_lnr", 0.025}; }; class AmovPknlMwlkSoptWbinDr_lnr : AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDfr_lnr", 0.025, "AmovPknlMwlkSoptWbinDbr_lnr", 0.025, "AmovPknlMrunSnonWbinDr_lnr", 0.025}; }; class AmovPknlMwlkSoptWbinDbr_lnr : AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDr_lnr", 0.025, "AmovPknlMwlkSoptWbinDb_lnr", 0.025, "AmovPknlMrunSnonWbinDbr_lnr", 0.025}; }; class AmovPknlMwlkSoptWbinDb_lnr : AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDbr_lnr", 0.025, "AmovPknlMwlkSoptWbinDbl_lnr", 0.025, "AmovPknlMrunSnonWbinDb_lnr", 0.025}; }; class AmovPknlMwlkSoptWbinDbl_lnr : AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDb_lnr", 0.025, "AmovPknlMwlkSoptWbinDl_lnr", 0.025, "AmovPknlMrunSnonWbinDbl_lnr", 0.025}; }; class AmovPknlMwlkSoptWbinDl_lnr : AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDbl_lnr", 0.025, "AmovPknlMwlkSoptWbinDfl_lnr", 0.025, "AmovPknlMrunSnonWbinDl_lnr", 0.025}; }; class AmovPknlMwlkSoptWbinDfl_lnr : AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDf_lnr", 0.025, "AmovPknlMwlkSoptWbinDl_lnr", 0.025, "AmovPknlMrunSnonWbinDfl_lnr", 0.025}; }; class AmovPknlMrunSnonWbinDf_lnr : AmovPknlMwlkSoptWbinDf_lnr { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDf_lnr", 0.025, "AmovPknlMrunSnonWbinDfr_lnr", 0.025, "AmovPknlMrunSnonWbinDfl_lnr", 0.025}; }; class AmovPknlMrunSnonWbinDfr_lnr : AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDfr_lnr", 0.025, "AmovPknlMrunSnonWbinDf_lnr", 0.025, "AmovPknlMrunSnonWbinDr_lnr", 0.025}; }; class AmovPknlMrunSnonWbinDr_lnr : AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDr_lnr", 0.025, "AmovPknlMrunSnonWbinDfr_lnr", 0.025, "AmovPknlMrunSnonWbinDbr_lnr", 0.025}; }; class AmovPknlMrunSnonWbinDbr_lnr : AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDbr_lnr", 0.025, "AmovPknlMrunSnonWbinDr_lnr", 0.025, "AmovPknlMrunSnonWbinDb_lnr", 0.025}; }; class AmovPknlMrunSnonWbinDb_lnr : AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDb_lnr", 0.025, "AmovPknlMrunSnonWbinDbr_lnr", 0.025, "AmovPknlMrunSnonWbinDbl_lnr", 0.025}; }; class AmovPknlMrunSnonWbinDbl_lnr : AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDbl_lnr", 0.025, "AmovPknlMrunSnonWbinDb_lnr", 0.025, "AmovPknlMrunSnonWbinDl_lnr", 0.025}; }; class AmovPknlMrunSnonWbinDl_lnr : AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDl_lnr", 0.025, "AmovPknlMrunSnonWbinDbl_lnr", 0.025, "AmovPknlMrunSnonWbinDfl_lnr", 0.025}; }; class AmovPknlMrunSnonWbinDfl_lnr : AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AmovPknlMwlkSoptWbinDfl_lnr", 0.025, "AmovPknlMrunSnonWbinDf_lnr", 0.025, "AmovPknlMrunSnonWbinDl_lnr", 0.025}; }; class AwopPpneMstpSoptWbinDnon_lnr : AwopPknlMstpSoptWbinDnon_lnr { actions = "BinocProneLnrActions"; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr", 0.02, "AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AwopPpneMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_lnr_turnR", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_lnr_turnR", 0.02, "AmovPpneMwlkSoptWbinDf_lnr", 0.02, "AmovPpneMwlkSoptWbinDfr_lnr", 0.02, "AmovPpneMwlkSoptWbinDr_lnr", 0.02, "AmovPpneMwlkSoptWbinDbr_lnr", 0.02, "AmovPpneMwlkSoptWbinDb_lnr", 0.02, "AmovPpneMwlkSoptWbinDbl_lnr", 0.02, "AmovPpneMwlkSoptWbinDl_lnr", 0.02, "AmovPpneMwlkSoptWbinDfl_lnr", 0.02}; }; class AwopPpneMstpSoptWbinDnon_lnr_turnL : AwopPpneMstpSoptWbinDnon_lnr { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02}; }; class AwopPpneMstpSoptWbinDnon_lnr_turnR : AwopPpneMstpSoptWbinDnon_lnr_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02}; }; class AmovPpneMwlkSoptWbinDf_lnr : AwopPpneMstpSoptWbinDnon_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDfr_lnr", 0.025, "AmovPpneMwlkSoptWbinDfl_lnr", 0.025, "AmovPpneMrunSnonWbinDf_lnr", 0.025}; }; class AmovPpneMwlkSoptWbinDfr_lnr : AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDf_lnr", 0.025, "AmovPpneMwlkSoptWbinDr_lnr", 0.025, "AmovPpneMrunSnonWbinDfr_lnr", 0.025}; }; class AmovPpneMwlkSoptWbinDr_lnr : AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDfr_lnr", 0.025, "AmovPpneMwlkSoptWbinDbr_lnr", 0.025, "AmovPpneMrunSnonWbinDr_lnr", 0.025}; }; class AmovPpneMwlkSoptWbinDbr_lnr : AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDr_lnr", 0.025, "AmovPpneMwlkSoptWbinDb_lnr", 0.025, "AmovPpneMrunSnonWbinDbr_lnr", 0.025}; }; class AmovPpneMwlkSoptWbinDb_lnr : AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDbr_lnr", 0.025, "AmovPpneMwlkSoptWbinDbl_lnr", 0.025, "AmovPpneMrunSnonWbinDb_lnr", 0.025}; }; class AmovPpneMwlkSoptWbinDbl_lnr : AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDb_lnr", 0.025, "AmovPpneMwlkSoptWbinDl_lnr", 0.025, "AmovPpneMrunSnonWbinDbl_lnr", 0.025}; }; class AmovPpneMwlkSoptWbinDl_lnr : AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDbl_lnr", 0.025, "AmovPpneMwlkSoptWbinDfl_lnr", 0.025, "AmovPpneMrunSnonWbinDl_lnr", 0.025}; }; class AmovPpneMwlkSoptWbinDfl_lnr : AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDf_lnr", 0.025, "AmovPpneMwlkSoptWbinDl_lnr", 0.025, "AmovPpneMrunSnonWbinDfl_lnr", 0.025}; }; class AmovPpneMrunSnonWbinDf_lnr : AmovPpneMwlkSoptWbinDf_lnr { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDf_lnr", 0.025, "AmovPpneMrunSnonWbinDfr_lnr", 0.025, "AmovPpneMrunSnonWbinDfl_lnr", 0.025}; }; class AmovPpneMrunSnonWbinDfr_lnr : AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDfr_lnr", 0.025, "AmovPpneMrunSnonWbinDf_lnr", 0.025, "AmovPpneMrunSnonWbinDr_lnr", 0.025}; }; class AmovPpneMrunSnonWbinDr_lnr : AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDr_lnr", 0.025, "AmovPpneMrunSnonWbinDfr_lnr", 0.025, "AmovPpneMrunSnonWbinDbr_lnr", 0.025}; }; class AmovPpneMrunSnonWbinDbr_lnr : AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDbr_lnr", 0.025, "AmovPpneMrunSnonWbinDr_lnr", 0.025, "AmovPpneMrunSnonWbinDb_lnr", 0.025}; }; class AmovPpneMrunSnonWbinDb_lnr : AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDb_lnr", 0.025, "AmovPpneMrunSnonWbinDbr_lnr", 0.025, "AmovPpneMrunSnonWbinDbl_lnr", 0.025}; }; class AmovPpneMrunSnonWbinDbl_lnr : AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDbl_lnr", 0.025, "AmovPpneMrunSnonWbinDb_lnr", 0.025, "AmovPpneMrunSnonWbinDl_lnr", 0.025}; }; class AmovPpneMrunSnonWbinDl_lnr : AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDl_lnr", 0.025, "AmovPpneMrunSnonWbinDbl_lnr", 0.025, "AmovPpneMrunSnonWbinDfl_lnr", 0.025}; }; class AmovPpneMrunSnonWbinDfl_lnr : AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AmovPpneMwlkSoptWbinDfl_lnr", 0.025, "AmovPpneMrunSnonWbinDf_lnr", 0.025, "AmovPpneMrunSnonWbinDl_lnr", 0.025}; }; class AwopPknlMstpSoptWbinDnon_lnr_turnL : AwopPknlMstpSoptWbinDnon_lnr { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02}; }; class AwopPknlMstpSoptWbinDnon_lnr_turnR : AwopPknlMstpSoptWbinDnon_lnr_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr", 0.02}; }; class AwopPercMstpSoptWbinDnon_non : AmovPercMstpSnonWnonDnon { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non"; showWeaponAim = "false"; disableWeapons = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; limitGunMovement = "true"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non", 0.02, "AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non", 0.02, "AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon", 0.02, "AwopPercMstpSoptWbinDnon_non_turnL", 0.02, "AwopPercMstpSoptWbinDnon_non_turnR", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_binocular", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01, "AmovPercMwlkSoptWbinDf_non", 0.02, "AmovPercMwlkSoptWbinDfr_non", 0.02, "AmovPercMwlkSoptWbinDr_non", 0.02, "AmovPercMwlkSoptWbinDbr_non", 0.02, "AmovPercMwlkSoptWbinDb_non", 0.02, "AmovPercMwlkSoptWbinDbl_non", 0.02, "AmovPercMwlkSoptWbinDl_non", 0.02, "AmovPercMwlkSoptWbinDfl_non", 0.02, "AwopPercMstpSoptWbinDnon_non_turnL", 0.02, "AwopPercMstpSoptWbinDnon_non_turnR", 0.02}; }; class AmovPercMwlkSoptWbinDf_non : AwopPercMstpSoptWbinDnon_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; speed = 0.47619; soundEdge[] = {0.25, 0.5, 0.75, 1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDfr_non", 0.025, "AmovPercMwlkSoptWbinDfl_non", 0.025, "AmovPercMrunSnonWbinDf_non", 0.025}; }; class AmovPercMwlkSoptWbinDfr_non : AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDf_non", 0.025, "AmovPercMwlkSoptWbinDr_non", 0.025, "AmovPercMrunSnonWbinDfr_non", 0.025}; }; class AmovPercMwlkSoptWbinDr_non : AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDfr_non", 0.025, "AmovPercMwlkSoptWbinDbr_non", 0.025, "AmovPercMrunSnonWbinDr_non", 0.025}; }; class AmovPercMwlkSoptWbinDbr_non : AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDr_non", 0.025, "AmovPercMwlkSoptWbinDb_non", 0.025, "AmovPercMrunSnonWbinDbr_non", 0.025}; }; class AmovPercMwlkSoptWbinDb_non : AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDbr_non", 0.025, "AmovPercMwlkSoptWbinDbl_non", 0.025, "AmovPercMrunSnonWbinDb_non", 0.025}; }; class AmovPercMwlkSoptWbinDbl_non : AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDb_non", 0.025, "AmovPercMwlkSoptWbinDl_non", 0.025, "AmovPercMrunSnonWbinDbl_non", 0.025}; }; class AmovPercMwlkSoptWbinDl_non : AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDbl_non", 0.025, "AmovPercMwlkSoptWbinDfl_non", 0.025, "AmovPercMrunSnonWbinDl_non", 0.025}; }; class AmovPercMwlkSoptWbinDfl_non : AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDf_non", 0.025, "AmovPercMwlkSoptWbinDl_non", 0.025, "AmovPercMrunSnonWbinDfl_non", 0.025}; }; class AmovPercMrunSnonWbinDf_non : AmovPercMwlkSoptWbinDf_non { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDf_non", 0.025, "AmovPercMrunSnonWbinDfr_non", 0.025, "AmovPercMrunSnonWbinDfl_non", 0.025}; }; class AmovPercMrunSnonWbinDfr_non : AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDfr_non", 0.025, "AmovPercMrunSnonWbinDf_non", 0.025, "AmovPercMrunSnonWbinDr_non", 0.025}; }; class AmovPercMrunSnonWbinDr_non : AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDr_non", 0.025, "AmovPercMrunSnonWbinDfr_non", 0.025, "AmovPercMrunSnonWbinDbr_non", 0.025}; }; class AmovPercMrunSnonWbinDbr_non : AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDbr_non", 0.025, "AmovPercMrunSnonWbinDr_non", 0.025, "AmovPercMrunSnonWbinDb_non", 0.025}; }; class AmovPercMrunSnonWbinDb_non : AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDb_non", 0.025, "AmovPercMrunSnonWbinDbr_non", 0.025, "AmovPercMrunSnonWbinDbl_non", 0.025}; }; class AmovPercMrunSnonWbinDbl_non : AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDbl_non", 0.025, "AmovPercMrunSnonWbinDb_non", 0.025, "AmovPercMrunSnonWbinDl_non", 0.025}; }; class AmovPercMrunSnonWbinDl_non : AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDl_non", 0.025, "AmovPercMrunSnonWbinDbl_non", 0.025, "AmovPercMrunSnonWbinDfl_non", 0.025}; }; class AmovPercMrunSnonWbinDfl_non : AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02, "AmovPercMwlkSoptWbinDfl_non", 0.025, "AmovPercMrunSnonWbinDf_non", 0.025, "AmovPercMrunSnonWbinDl_non", 0.025}; }; class AwopPknlMstpSoptWbinDnon_non : AwopPercMstpSoptWbinDnon_non { actions = "BinocKneelCivilActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non", 0.02, "AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non", 0.02, "AwopPknlMstpSoptWbinDnon_non_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_non_turnR", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non_turnL", 0.02, "AwopPknlMstpSoptWbinDnon_non_turnR", 0.02, "AmovPknlMwlkSoptWbinDf_non", 0.02, "AmovPknlMwlkSoptWbinDfr_non", 0.02, "AmovPknlMwlkSoptWbinDr_non", 0.02, "AmovPknlMwlkSoptWbinDbr_non", 0.02, "AmovPknlMwlkSoptWbinDb_non", 0.02, "AmovPknlMwlkSoptWbinDbl_non", 0.02, "AmovPknlMwlkSoptWbinDl_non", 0.02, "AmovPknlMwlkSoptWbinDfl_non", 0.02}; }; class AwopPknlMstpSoptWbinDnon_non_turnL : AwopPknlMstpSoptWbinDnon_non { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02}; }; class AwopPknlMstpSoptWbinDnon_non_turnR : AwopPknlMstpSoptWbinDnon_non_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02}; }; class AmovPknlMwlkSoptWbinDf_non : AwopPknlMstpSoptWbinDnon_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDfr_non", 0.025, "AmovPknlMwlkSoptWbinDfl_non", 0.025, "AmovPknlMrunSnonWbinDf_non", 0.025}; }; class AmovPknlMwlkSoptWbinDfr_non : AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDf_non", 0.025, "AmovPknlMwlkSoptWbinDr_non", 0.025, "AmovPknlMrunSnonWbinDfr_non", 0.025}; }; class AmovPknlMwlkSoptWbinDr_non : AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDfr_non", 0.025, "AmovPknlMwlkSoptWbinDbr_non", 0.025, "AmovPknlMrunSnonWbinDr_non", 0.025}; }; class AmovPknlMwlkSoptWbinDbr_non : AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDr_non", 0.025, "AmovPknlMwlkSoptWbinDb_non", 0.025, "AmovPknlMrunSnonWbinDbr_non", 0.025}; }; class AmovPknlMwlkSoptWbinDb_non : AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDbr_non", 0.025, "AmovPknlMwlkSoptWbinDbl_non", 0.025, "AmovPknlMrunSnonWbinDb_non", 0.025}; }; class AmovPknlMwlkSoptWbinDbl_non : AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDb_non", 0.025, "AmovPknlMwlkSoptWbinDl_non", 0.025, "AmovPknlMrunSnonWbinDbl_non", 0.025}; }; class AmovPknlMwlkSoptWbinDl_non : AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDbl_non", 0.025, "AmovPknlMwlkSoptWbinDfl_non", 0.025, "AmovPknlMrunSnonWbinDl_non", 0.025}; }; class AmovPknlMwlkSoptWbinDfl_non : AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDf_non", 0.025, "AmovPknlMwlkSoptWbinDl_non", 0.025, "AmovPknlMrunSnonWbinDfl_non", 0.025}; }; class AmovPknlMrunSnonWbinDf_non : AmovPknlMwlkSoptWbinDf_non { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDf_non", 0.025, "AmovPknlMrunSnonWbinDfr_non", 0.025, "AmovPknlMrunSnonWbinDfl_non", 0.025}; }; class AmovPknlMrunSnonWbinDfr_non : AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDfr_non", 0.025, "AmovPknlMrunSnonWbinDf_non", 0.025, "AmovPknlMrunSnonWbinDr_non", 0.025}; }; class AmovPknlMrunSnonWbinDr_non : AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDr_non", 0.025, "AmovPknlMrunSnonWbinDfr_non", 0.025, "AmovPknlMrunSnonWbinDbr_non", 0.025}; }; class AmovPknlMrunSnonWbinDbr_non : AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDbr_non", 0.025, "AmovPknlMrunSnonWbinDr_non", 0.025, "AmovPknlMrunSnonWbinDb_non", 0.025}; }; class AmovPknlMrunSnonWbinDb_non : AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDb_non", 0.025, "AmovPknlMrunSnonWbinDbr_non", 0.025, "AmovPknlMrunSnonWbinDbl_non", 0.025}; }; class AmovPknlMrunSnonWbinDbl_non : AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDbl_non", 0.025, "AmovPknlMrunSnonWbinDb_non", 0.025, "AmovPknlMrunSnonWbinDl_non", 0.025}; }; class AmovPknlMrunSnonWbinDl_non : AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDl_non", 0.025, "AmovPknlMrunSnonWbinDbl_non", 0.025, "AmovPknlMrunSnonWbinDfl_non", 0.025}; }; class AmovPknlMrunSnonWbinDfl_non : AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non", 0.02, "AmovPknlMwlkSoptWbinDfl_non", 0.025, "AmovPknlMrunSnonWbinDf_non", 0.025, "AmovPknlMrunSnonWbinDl_non", 0.025}; }; class AwopPercMstpSoptWbinDnon_non_turnL : AwopPercMstpSoptWbinDnon_non { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02}; }; class AwopPercMstpSoptWbinDnon_non_turnR : AwopPercMstpSoptWbinDnon_non_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non", 0.02}; }; class AwopPercMstpSoptWbinDnon_lnr : AwopPercMstpSoptWbinDnon_non { actions = "BinocStandLnrActions"; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr", 0.02, "AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr", 0.02, "AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon", 0.02, "AwopPercMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPercMstpSoptWbinDnon_lnr_turnR", 0.02}; InterpolateTo[] = {"AmovPercMwlkSoptWbinDf_lnr", 0.02, "AmovPercMwlkSoptWbinDfr_lnr", 0.02, "AmovPercMwlkSoptWbinDr_lnr", 0.02, "AmovPercMwlkSoptWbinDbr_lnr", 0.02, "AmovPercMwlkSoptWbinDb_lnr", 0.02, "AmovPercMwlkSoptWbinDbl_lnr", 0.02, "AmovPercMwlkSoptWbinDl_lnr", 0.02, "AmovPercMwlkSoptWbinDfl_lnr", 0.02, "AwopPercMstpSoptWbinDnon_lnr_turnL", 0.02, "AwopPercMstpSoptWbinDnon_lnr_turnR", 0.02}; }; class AmovPercMwlkSoptWbinDf_lnr : AwopPercMstpSoptWbinDnon_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; speed = 0.47619; soundEdge[] = {0.25, 0.5, 0.75, 1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDfr_lnr", 0.025, "AmovPercMwlkSoptWbinDfl_lnr", 0.025, "AmovPercMrunSnonWbinDf_lnr", 0.025}; }; class AmovPercMwlkSoptWbinDfr_lnr : AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDf_lnr", 0.025, "AmovPercMwlkSoptWbinDr_lnr", 0.025, "AmovPercMrunSnonWbinDfr_lnr", 0.025}; }; class AmovPercMwlkSoptWbinDr_lnr : AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDfr_lnr", 0.025, "AmovPercMwlkSoptWbinDbr_lnr", 0.025, "AmovPercMrunSnonWbinDr_lnr", 0.025}; }; class AmovPercMwlkSoptWbinDbr_lnr : AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDr_lnr", 0.025, "AmovPercMwlkSoptWbinDb_lnr", 0.025, "AmovPercMrunSnonWbinDbr_lnr", 0.025}; }; class AmovPercMwlkSoptWbinDb_lnr : AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDbr_lnr", 0.025, "AmovPercMwlkSoptWbinDbl_lnr", 0.025, "AmovPercMrunSnonWbinDb_lnr", 0.025}; }; class AmovPercMwlkSoptWbinDbl_lnr : AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDb_lnr", 0.025, "AmovPercMwlkSoptWbinDl_lnr", 0.025, "AmovPercMrunSnonWbinDbl_lnr", 0.025}; }; class AmovPercMwlkSoptWbinDl_lnr : AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDbl_lnr", 0.025, "AmovPercMwlkSoptWbinDfl_lnr", 0.025, "AmovPercMrunSnonWbinDl_lnr", 0.025}; }; class AmovPercMwlkSoptWbinDfl_lnr : AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDf_lnr", 0.025, "AmovPercMwlkSoptWbinDl_lnr", 0.025, "AmovPercMrunSnonWbinDfl_lnr", 0.025}; }; class AmovPercMrunSnonWbinDf_lnr : AmovPercMwlkSoptWbinDf_lnr { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDf_lnr", 0.025, "AmovPercMrunSnonWbinDfr_lnr", 0.025, "AmovPercMrunSnonWbinDfl_lnr", 0.025}; }; class AmovPercMrunSnonWbinDfr_lnr : AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDfr_lnr", 0.025, "AmovPercMrunSnonWbinDf_lnr", 0.025, "AmovPercMrunSnonWbinDr_lnr", 0.025}; }; class AmovPercMrunSnonWbinDr_lnr : AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDr_lnr", 0.025, "AmovPercMrunSnonWbinDfr_lnr", 0.025, "AmovPercMrunSnonWbinDbr_lnr", 0.025}; }; class AmovPercMrunSnonWbinDbr_lnr : AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDbr_lnr", 0.025, "AmovPercMrunSnonWbinDr_lnr", 0.025, "AmovPercMrunSnonWbinDb_lnr", 0.025}; }; class AmovPercMrunSnonWbinDb_lnr : AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDb_lnr", 0.025, "AmovPercMrunSnonWbinDbr_lnr", 0.025, "AmovPercMrunSnonWbinDbl_lnr", 0.025}; }; class AmovPercMrunSnonWbinDbl_lnr : AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDbl_lnr", 0.025, "AmovPercMrunSnonWbinDb_lnr", 0.025, "AmovPercMrunSnonWbinDl_lnr", 0.025}; }; class AmovPercMrunSnonWbinDl_lnr : AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDl_lnr", 0.025, "AmovPercMrunSnonWbinDbl_lnr", 0.025, "AmovPercMrunSnonWbinDfl_lnr", 0.025}; }; class AmovPercMrunSnonWbinDfl_lnr : AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02, "AmovPercMwlkSoptWbinDfl_lnr", 0.025, "AmovPercMrunSnonWbinDf_lnr", 0.025, "AmovPercMrunSnonWbinDl_lnr", 0.025}; }; class AwopPercMstpSoptWbinDnon_lnr_turnL : AwopPercMstpSoptWbinDnon_lnr { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02}; }; class AwopPercMstpSoptWbinDnon_lnr_turnR : AwopPercMstpSoptWbinDnon_lnr_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr", 0.02}; }; class AwopPpneMstpSoptWbinDnon_non : AmovPpneMstpSnonWnonDnon { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non"; showWeaponAim = "false"; disableWeapons = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non", 0.02, "AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non", 0.02, "AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AwopPpneMstpSoptWbinDnon_non_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_non_turnR", 0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon_binocular", 0.01, "AdthPpneMstpSnonWnonDnon", 0.01, "AmovPpneMwlkSoptWbinDf_non", 0.02, "AmovPpneMwlkSoptWbinDfr_non", 0.02, "AmovPpneMwlkSoptWbinDr_non", 0.02, "AmovPpneMwlkSoptWbinDbr_non", 0.02, "AmovPpneMwlkSoptWbinDb_non", 0.02, "AmovPpneMwlkSoptWbinDbl_non", 0.02, "AmovPpneMwlkSoptWbinDl_non", 0.02, "AmovPpneMwlkSoptWbinDfl_non", 0.02, "AwopPpneMstpSoptWbinDnon_non_turnL", 0.02, "AwopPpneMstpSoptWbinDnon_non_turnR", 0.02}; }; class AmovPpneMwlkSoptWbinDf_non : AwopPpneMstpSoptWbinDnon_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDfr_non", 0.025, "AmovPpneMwlkSoptWbinDfl_non", 0.025, "AmovPpneMrunSnonWbinDf_non", 0.025}; }; class AmovPpneMwlkSoptWbinDfr_non : AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDf_non", 0.025, "AmovPpneMwlkSoptWbinDr_non", 0.025, "AmovPpneMrunSnonWbinDfr_non", 0.025}; }; class AmovPpneMwlkSoptWbinDr_non : AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDfr_non", 0.025, "AmovPpneMwlkSoptWbinDbr_non", 0.025, "AmovPpneMrunSnonWbinDr_non", 0.025}; }; class AmovPpneMwlkSoptWbinDbr_non : AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDr_non", 0.025, "AmovPpneMwlkSoptWbinDb_non", 0.025, "AmovPpneMrunSnonWbinDbr_non", 0.025}; }; class AmovPpneMwlkSoptWbinDb_non : AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDbr_non", 0.025, "AmovPpneMwlkSoptWbinDbl_non", 0.025, "AmovPpneMrunSnonWbinDb_non", 0.025}; }; class AmovPpneMwlkSoptWbinDbl_non : AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDb_non", 0.025, "AmovPpneMwlkSoptWbinDl_non", 0.025, "AmovPpneMrunSnonWbinDbl_non", 0.025}; }; class AmovPpneMwlkSoptWbinDl_non : AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDbl_non", 0.025, "AmovPpneMwlkSoptWbinDfl_non", 0.025, "AmovPpneMrunSnonWbinDl_non", 0.025}; }; class AmovPpneMwlkSoptWbinDfl_non : AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDf_non", 0.025, "AmovPpneMwlkSoptWbinDl_non", 0.025, "AmovPpneMrunSnonWbinDfl_non", 0.025}; }; class AmovPpneMrunSnonWbinDf_non : AmovPpneMwlkSoptWbinDf_non { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDf_non", 0.025, "AmovPpneMrunSnonWbinDfr_non", 0.025, "AmovPpneMrunSnonWbinDfl_non", 0.025}; }; class AmovPpneMrunSnonWbinDfr_non : AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDfr_non", 0.025, "AmovPpneMrunSnonWbinDf_non", 0.025, "AmovPpneMrunSnonWbinDr_non", 0.025}; }; class AmovPpneMrunSnonWbinDr_non : AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDr_non", 0.025, "AmovPpneMrunSnonWbinDfr_non", 0.025, "AmovPpneMrunSnonWbinDbr_non", 0.025}; }; class AmovPpneMrunSnonWbinDbr_non : AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDbr_non", 0.025, "AmovPpneMrunSnonWbinDr_non", 0.025, "AmovPpneMrunSnonWbinDb_non", 0.025}; }; class AmovPpneMrunSnonWbinDb_non : AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDb_non", 0.025, "AmovPpneMrunSnonWbinDbr_non", 0.025, "AmovPpneMrunSnonWbinDbl_non", 0.025}; }; class AmovPpneMrunSnonWbinDbl_non : AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDbl_non", 0.025, "AmovPpneMrunSnonWbinDb_non", 0.025, "AmovPpneMrunSnonWbinDl_non", 0.025}; }; class AmovPpneMrunSnonWbinDl_non : AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDl_non", 0.025, "AmovPpneMrunSnonWbinDbl_non", 0.025, "AmovPpneMrunSnonWbinDfl_non", 0.025}; }; class AmovPpneMrunSnonWbinDfl_non : AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02, "AmovPpneMwlkSoptWbinDfl_non", 0.025, "AmovPpneMrunSnonWbinDf_non", 0.025, "AmovPpneMrunSnonWbinDl_non", 0.025}; }; class AwopPpneMstpSoptWbinDnon_non_turnL : AwopPpneMstpSoptWbinDnon_non { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02}; }; class AwopPpneMstpSoptWbinDnon_non_turnR : AwopPpneMstpSoptWbinDnon_non_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non", 0.02}; }; class AidlPercMstpSrasWrflDnon0S : AmovPercMstpSrasWrflDnon { actions = "RifleStandActions_Idle"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm"; equivalentTo = "AidlPercMstpSrasWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPercMstpSrasWrflDnon0S", 0.01, "AidlPercMstpSrasWrflDnon01", 0.01, "AidlPercMstpSrasWrflDnon02", 0.01, "AidlPercMstpSrasWrflDnon03", 0.01, "AidlPercMstpSrasWrflDnon04", 0.01, "AidlPercMstpSrasWrflDnon05", 0.001, "AidlPercMstpSrasWrflDnon06", 0.001, "AidlPercMstpSrasWrflDnon_i01", 0.001, "AidlPercMstpSrasWrflDnon_i02", 0.001, "AidlPercMstpSrasWrflDnon_i03", 0.001, "AidlPercMstpSrasWrflDnon_i04", 0.001, "AidlPercMstpSrasWrflDnon_i05", 0.005, "AidlPercMstpSrasWrflDnon_i07", 0.01, "AidlPercMstpSrasWrflDnon_i08", 0.001, "AidlPercMstpSrasWrflDnon_i09", 0.01, "AidlPercMstpSrasWrflDnon_i10", 0.01, "AidlPercMstpSrasWrflDnon_i11", 0.01, "AidlPercMstpSrasWrflDnon_i12", 0.001, "AidlPercMstpSrasWrflDnon_i13", 0.001, "AidlPercMstpSrasWrflDnon_idleSteady01N", 0.22, "AidlPercMstpSrasWrflDnon_idleSteady02N", 0.22, "AidlPercMstpSrasWrflDnon_idleSteady03N", 0.22, "AidlPercMstpSrasWrflDnon_idleSteady04N"}; variantAfter[] = {0, 0, 0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon", 0.02, "AidlPercMstpSrasWrflDnon01", 0.01, "AidlPercMstpSrasWrflDnon02", 0.01, "AidlPercMstpSrasWrflDnon03", 0.01, "AidlPercMstpSrasWrflDnon04", 0.01, "AidlPercMstpSrasWrflDnon_i01", 0.01, "AidlPercMstpSrasWrflDnon_i02", 0.01, "AidlPercMstpSrasWrflDnon_i03", 0.01, "AidlPercMstpSrasWrflDnon_i04", 0.01, "AidlPercMstpSrasWrflDnon_i05", 0.01, "AidlPercMstpSrasWrflDnon_i06", 0.01, "AidlPercMstpSrasWrflDnon_i07", 0.01, "AidlPercMstpSrasWrflDnon_i08", 0.01, "AidlPercMstpSrasWrflDnon_i09", 0.01, "AidlPercMstpSrasWrflDnon_i10", 0.01, "AidlPercMstpSrasWrflDnon_i11", 0.01, "AidlPercMstpSrasWrflDnon_i12", 0.01, "AidlPercMstpSrasWrflDnon_i13", 0.01, "AidlPercMstpSrasWrflDnon_idleSteady01N", 0.01, "AidlPercMstpSrasWrflDnon_idleSteady02N", 0.01, "AidlPercMstpSrasWrflDnon_idleSteady03N", 0.01, "AidlPercMstpSrasWrflDnon_idleSteady04N", 0.01, "AidlPercMstpSrasWrflDnon05", 0.01, "AidlPercMstpSrasWrflDnon06", 0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWrflDnon : AidlPercMstpSrasWrflDnon0S { ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AidlPercMstpSrasWrflDnon_SaluteIn", 0.02, "AidlPercMstpSrasWrflDnon0S", 0.01, "AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon", 0.01, "AidlPercMstpSrasWrflDnon_turnR", 0.02, "AidlPercMstpSrasWrflDnon_turnL", 0.02, "AidlPercMwlkSrasWrflDf", 0.02, "AidlPercMrunSrasWrflDf", 0.02, "AidlPercMevaSrasWrflDf", 0.02, "AidlPercMwlkSrasWrflDb", 0.02, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon01 : AidlPercMstpSrasWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01"; speed = 0.18; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon02 : AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02"; speed = 0.2; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon03 : AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03"; speed = 0.24; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon04 : AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04"; speed = 0.37; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_i01 : AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1"; speed = 0.088757; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_i02 : AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1"; speed = 0.196078; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_i03 : AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1"; speed = 0.285714; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_i04 : AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2"; speed = 0.056818; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_i05 : AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05"; speed = 0.073892; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_i06 : AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani"; speed = 0.120968; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_i07 : AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07"; speed = 0.144928; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_i08 : AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08"; speed = 0.215827; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_i09 : AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09"; speed = 0.12766; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_i10 : AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10"; speed = 0.087977; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_i11 : AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11"; speed = 0.12; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_i12 : AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2"; speed = 0.153061; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_i13 : AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3"; speed = 0.108303; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady01N : AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01"; speed = 0.134831; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady02N : AidlPercMstpSrasWrflDnon_idleSteady01N { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02"; speed = 0.085106; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady03N : AidlPercMstpSrasWrflDnon_idleSteady01N { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03"; speed = 0.114286; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady04N : AidlPercMstpSrasWrflDnon_idleSteady01N { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04"; speed = 0.151899; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper : CutSceneAnimationBase { speed = 0.0139; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashcooper.rtm"; disableWeapons = "false"; boundingSphere = 10; looped = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWrflDnon05 : AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06"; speed = 0.91; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon0S : AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm"; equivalentTo = "AidlPercMstpSlowWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPercMstpSlowWrflDnon0S", 0.09, "AidlPercMstpSlowWrflDnon01", 0.09, "AidlPercMstpSlowWrflDnon02", 0.085, "AidlPercMstpSlowWrflDnon03", 0.085, "AidlPercMstpSlowWrflDnon04", 0.09, "AidlPercMstpSlowWrflDnon05", 0.01, "AidlPercMstpSlowWrflDnon06", 0.01, "AidlPercMstpSlowWrflDnon_i01", 0.01, "AidlPercMstpSlowWrflDnon_i02", 0.01, "AidlPercMstpSlowWrflDnon_i03", 0.01, "AidlPercMstpSlowWrflDnon_i04", 0.01, "AidlPercMstpSlowWrflDnon_i05", 0.1, "AidlPercMstpSlowWrflDnon_i06", 0.005, "AidlPercMstpSlowWrflDnon_i07", 0.1, "AidlPercMstpSlowWrflDnon_i08", 0.01, "AidlPercMstpSlowWrflDnon_i09", 0.09, "AidlPercMstpSlowWrflDnon_i10", 0.09, "AidlPercMstpSlowWrflDnon_i11", 0.09, "AidlPercMstpSlowWrflDnon_i12", 0.005, "AidlPercMstpSlowWrflDnon_i13", 0.01}; variantAfter[] = {1, 5, 10}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AidlPercMstpSrasWrflDnon0S", 0.01, "AidlPercMstpSrasWrflDnon", 0.01, "AidlPercMstpSlowWrflDnon01", 0.01, "AidlPercMstpSlowWrflDnon02", 0.01, "AidlPercMstpSlowWrflDnon03", 0.01, "AidlPercMstpSlowWrflDnon04", 0.01, "AidlPercMstpSlowWrflDnon_i01", 0.01, "AidlPercMstpSlowWrflDnon_i02", 0.01, "AidlPercMstpSlowWrflDnon_i03", 0.01, "AidlPercMstpSlowWrflDnon_i04", 0.01, "AidlPercMstpSlowWrflDnon_i05", 0.01, "AidlPercMstpSlowWrflDnon_i06", 0.01, "AidlPercMstpSlowWrflDnon_i07", 0.01, "AidlPercMstpSlowWrflDnon_i08", 0.01, "AidlPercMstpSlowWrflDnon_i09", 0.01, "AidlPercMstpSlowWrflDnon_i10", 0.01, "AidlPercMstpSlowWrflDnon_i11", 0.01, "AidlPercMstpSlowWrflDnon_i12", 0.01, "AidlPercMstpSlowWrflDnon_i13", 0.01, "AidlPercMstpSlowWrflDnon05", 0.01, "AidlPercMstpSlowWrflDnon06", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon01 : AidlPercMstpSlowWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01"; speed = 0.18; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon02 : AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02"; speed = 0.2; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon03 : AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03"; speed = 0.24; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon04 : AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04"; speed = 0.37; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon_i01 : AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1"; speed = 0.088757; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon_i02 : AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1"; speed = 0.196078; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon_i03 : AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1"; speed = 0.285714; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon_i04 : AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2"; speed = 0.056818; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon_i05 : AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05"; speed = 0.073892; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon_i06 : AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani"; speed = 0.120968; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon_i07 : AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07"; speed = 0.144928; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon_i08 : AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08"; speed = 0.215827; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon_i09 : AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09"; speed = 0.12766; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon_i10 : AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10"; speed = 0.087977; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon_i11 : AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11"; speed = 0.12; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon_i12 : AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2"; speed = 0.153061; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon_i13 : AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3"; speed = 0.108303; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSlowWrflDnon05 : AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06"; speed = 0.91; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Ohara : ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashohara.rtm"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {}; }; class AidlPercMstpSlowWrflDnon06 : AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05"; speed = 0.48; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class AidlPercMstpSrasWrflDnon06 : AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05"; speed = 0.48; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1", 0.01, "AdthPercMstpSrasWrflDnon_2", 0.01, "AdthPercMstpSrasWrflDnon_4", 0.01, "AdthPercMstpSrasWrflDnon_8", 0.01, "AdthPercMstpSlowWrflDnon_rS0", 0.01, "AdthPercMstpSlowWrflDnon_r05", 0.01, "AdthPercMstpSlowWrflDnon_r06", 0.01, "AdthPercMstpSlowWrflDnon_r07", 0.01, "AdthPercMstpSlowWrflDnon_r08", 0.01, "AdthPercMstpSlowWrflDnon_r09", 0.01, "AdthPercMstpSlowWrflDnon_r10", 0.01, "AdthPercMstpSlowWrflDnon_r12", 0.01, "AdthPercMstpSlowWrflDnon_r13", 0.01, "AidlPercMstpSrasWrflDnon", 0.02, "AdthPercMstpSrasWrflDnon_16", 0.01, "AdthPercMstpSrasWrflDnon_32", 0.01}; }; class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Sykes : ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashsykes.rtm"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWrflDnon0S : AmovPknlMstpSrasWrflDnon { equivalentTo = "AidlPknlMstpSrasWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPknlMstpSrasWrflDnon0S", 0.7, "AidlPknlMstpSrasWrflDnon01", 0.1, "AidlPknlMstpSrasWrflDnon02", 0.1, "AidlPknlMstpSrasWrflDnon03", 0.1}; variantAfter[] = {20, 40, 100}; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon01", 0.01, "AidlPknlMstpSrasWrflDnon02", 0.01, "AidlPknlMstpSrasWrflDnon03", 0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01}; }; class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Rodriguez : ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashrodriguez.rtm"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWrflDnon01 : AidlPknlMstpSrasWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon01"; speed = 0.28; looped = "false"; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01}; }; class ActsPknlMstpWunaSnonDnon_sceneCrashSite_Villager : ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { speed = 0.0143; disableWeapons = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashvillager.rtm"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWrflDnon02 : AidlPknlMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon02"; speed = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01}; }; class AidlPknlMstpSrasWrflDnon03 : AidlPknlMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon03"; speed = 0.3; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AidlPknlMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1, "AdthPknlMstpSrasWrflDnon_1", 0.01}; }; class AidlPpneMstpSrasWrflDnon0S : AmovPpneMstpSrasWrflDnon { equivalentTo = "AidlPpneMstpSrasWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPpneMstpSrasWrflDnon0S", 0.7, "AidlPpneMstpSrasWrflDnon01", 0.1, "AidlPpneMstpSrasWrflDnon02", 0.1, "AidlPpneMstpSrasWrflDnon03", 0.1}; variantAfter[] = {20, 40, 100}; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1, "AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AidlPpneMstpSrasWrflDnon01 : AidlPpneMstpSrasWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon01"; speed = 0.19; looped = "false"; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1, "AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AidlPpneMstpSrasWrflDnon02 : AidlPpneMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon02"; speed = 0.27; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1, "AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AidlPpneMstpSrasWrflDnon03 : AidlPpneMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon03"; speed = 0.19; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1, "AdthPpneMstpSrasWrflDnon_1", 0.01}; }; class AidlPercMstpSrasWpstDnon0S : AmovPercMstpSrasWpstDnon { equivalentTo = "AidlPercMstpSrasWpstDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPercMstpSrasWpstDnon0S", 0.0175, "AidlPercMstpSrasWpstDnon01", 0.01752, "AidlPercMstpSrasWpstDnon02", 0.0175, "AidlPercMstpSrasWpstDnon03", 0.0175, "AidlPercMstpSrasWpstDnon_idleSteady01", 0.31, "AidlPercMstpSrasWpstDnon_idleSteady02", 0.31, "AidlPercMstpSrasWpstDnon_idleSteady03", 0.31}; variantAfter[] = {0, 0, 0}; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; disableWeapons = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.03, "AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon", 0.01, "AidlPercMstpSrasWpstDnon01", 0.02, "AidlPercMstpSrasWpstDnon_idleSteady01", 0.02, "AidlPercMstpSrasWpstDnon_idleSteady02", 0.02, "AidlPercMstpSrasWpstDnon_idleSteady03", 0.02, "AidlPercMstpSrasWpstDnon02", 0.02, "AidlPercMstpSrasWpstDnon03", 0.02}; InterpolateTo[] = {"AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AidlPercMstpSrasWpstDnon01 : AidlPercMstpSrasWpstDnon0S { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon01.rtm"; speed = 0.26; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AidlPercMstpSrasWpstDnon_idleSteady01 : AidlPercMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01"; speed = 0.105263; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02}; }; class AidlPercMstpSrasWpstDnon_idleSteady02 : AidlPercMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02"; speed = 0.082192; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02}; }; class AidlPercMstpSrasWpstDnon_idleSteady03 : AidlPercMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02}; }; class AidlPercMstpSrasWpstDnon02 : AidlPercMstpSrasWpstDnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon02.rtm"; speed = 0.16; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AidlPercMstpSrasWpstDnon03 : AidlPercMstpSrasWpstDnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon03.rtm"; speed = 0.16; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon", 0.02, "AmovPercMstpSlowWpstDnon", 0.02, "AmovPercMwlkSrasWpstDf", 0.02, "AmovPercMrunSrasWpstDf", 0.02, "AdthPercMstpSrasWpstDnon_1", 0.01}; }; class AidlPknlMstpSrasWpstDnon0S : AmovPknlMstpSrasWpstDnon { equivalentTo = "AidlPknlMstpSrasWpstDnon01"; variantsAI[] = {"AidlPknlMstpSrasWpstDnon0S", 0.0175, "AidlPknlMstpSrasWpstDnon01", 0.0175, "AidlPknlMstpSrasWpstDnon02", 0.0175, "AidlPknlMstpSrasWpstDnon03", 0.0175, "AidlPknlMstpSrasWpstDnon_idleSteady01", 0.31, "AidlPknlMstpSrasWpstDnon_idleSteady03", 0.31, "AidlPknlMstpSrasWpstDnon_idleSteady02", 0.31}; variantAfter[] = {0, 0, 0}; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AidlPknlMstpSrasWpstDnon01", 0.02, "AidlPknlMstpSrasWpstDnon_idleSteady01", 0.02, "AidlPknlMstpSrasWpstDnon_idleSteady03", 0.02, "AidlPknlMstpSrasWpstDnon_idleSteady02", 0.02, "AidlPknlMstpSrasWpstDnon02", 0.02, "AidlPknlMstpSrasWpstDnon03", 0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AidlPknlMstpSrasWpstDnon01 : AidlPknlMstpSrasWpstDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon01"; speed = 0.25; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AidlPknlMstpSrasWpstDnon_idleSteady01 : AidlPknlMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01"; speed = 0.266667; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; }; class AidlPknlMstpSrasWpstDnon_idleSteady03 : AidlPknlMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03"; speed = 0.226415; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; }; class AidlPknlMstpSrasWpstDnon_idleSteady02 : AidlPknlMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02"; speed = 0.244898; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; }; class AidlPknlMstpSrasWpstDnon02 : AidlPknlMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon02"; speed = 0.3; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AidlPknlMstpSrasWpstDnon03 : AidlPknlMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon03"; speed = 0.25; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02, "AdthPknlMstpSrasWpstDnon_1", 0.01}; }; class AidlPpneMstpSrasWpstDnon0S : AmovPpneMstpSrasWpstDnon { equivalentTo = "AidlPpneMstpSrasWpstDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPpneMstpSrasWpstDnon0S", 0.7, "AidlPpneMstpSrasWpstDnon01", 0.1, "AidlPpneMstpSrasWpstDnon02", 0.1, "AidlPpneMstpSrasWpstDnon03", 0.1}; variantAfter[] = {20, 40, 100}; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1, "AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AidlPpneMstpSrasWpstDnon01 : AidlPpneMstpSrasWpstDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon01"; speed = 0.21; looped = "false"; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1, "AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AidlPpneMstpSrasWpstDnon02 : AidlPpneMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon02"; speed = 0.23; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1, "AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AidlPpneMstpSrasWpstDnon03 : AidlPpneMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon03"; speed = 0.21; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1, "AdthPpneMstpSrasWpstDnon_1", 0.01}; }; class AidlPknlMstpSrasWlnrDnon0S : AmovPknlMstpSrasWlnrDnon { equivalentTo = "AidlPknlMstpSrasWlnrDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPknlMstpSrasWlnrDnon01", 0.0233, "AidlPknlMstpSrasWlnrDnon02", 0.0233, "AidlPknlMstpSrasWlnrDnon03", 0.0234, "AidlPknlMstpSrasWlnrDnon_idleSteady01", 0.31, "AidlPknlMstpSrasWlnrDnon_idleSteady02", 0.31, "AidlPknlMstpSrasWlnrDnon_idleSteady03", 0.31}; variantAfter[] = {0, 0, 0}; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AidlPknlMstpSrasWlnrDnon01", 0.02, "AidlPknlMstpSrasWlnrDnon_idleSteady01", 0.02, "AidlPknlMstpSrasWlnrDnon_idleSteady02", 0.02, "AidlPknlMstpSrasWlnrDnon_idleSteady03", 0.02, "AidlPknlMstpSrasWlnrDnon02", 0.02, "AidlPknlMstpSrasWlnrDnon03", 0.02}; InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01}; }; class AidlPknlMstpSrasWlnrDnon01 : AidlPknlMstpSrasWlnrDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon01"; speed = 0.31; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01}; }; class AidlPknlMstpSrasWlnrDnon_idleSteady01 : AidlPknlMstpSrasWlnrDnon01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01"; speed = 0.26667; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSrasWlnrDnon_idleSteady02 : AidlPknlMstpSrasWlnrDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02"; speed = 0.210526; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSrasWlnrDnon_idleSteady03 : AidlPknlMstpSrasWlnrDnon_idleSteady01 { speed = 0.292683; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSrasWlnrDnon02 : AidlPknlMstpSrasWlnrDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon02"; speed = 0.39; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01}; }; class AidlPknlMstpSrasWlnrDnon03 : AidlPknlMstpSrasWlnrDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon03"; speed = 0.16; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02, "AdthPknlMstpSrasWlnrDnon_1", 0.01}; }; class AidlPercMstpSnonWnonDnon0S : AmovPercMstpSnonWnonDnon { equivalentTo = "AidlPercMstpSnonWnonDnon01"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AidlPercMstpSnonWnonDnon01", 0.01, "AidlPercMstpSnonWnonDnon02", 0.01, "AidlPercMstpSnonWnonDnon03", 0.01, "AidlPercMstpSnonWnonDnon04", 0.01, "AidlPercMstpSnonWnonDnon05", 0.01, "AidlPercMstpSnonWnonDnon06", 0.01, "AidlPercMstpSnonWnonDnon07", 0.01, "AidlPercMstpSnonWnonDnon08", 0.01, "AidlPercMstpSnonWnonDnon_idleSteady01", 0.01, "AidlPercMstpSnonWnonDnon_idleSteady02", 0.01, "AidlPercMstpSnonWnonDnon_idleSteady03", 0.01, "AidlPercMstpSnonWnonDnon_idleSteady04", 0.01}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AidlPercMstpSnonWnonDnon01 : AidlPercMstpSnonWnonDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon01"; speed = 0.29; looped = "false"; variantAfter[] = {1, 1, 1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AidlPercMstpSnonWnonDnon02 : AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon02"; speed = 0.31; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AidlPercMstpSnonWnonDnon03 : AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon03"; speed = 0.48; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AidlPercMstpSnonWnonDnon04 : AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon04"; speed = 0.37; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AidlPercMstpSnonWnonDnon05 : AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon05"; speed = 0.21; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AidlPercMstpSnonWnonDnon06 : AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon06"; speed = 0.33; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AidlPercMstpSnonWnonDnon07 : AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon07"; speed = 0.22; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AidlPercMstpSnonWnonDnon08 : AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon08"; speed = 0.25; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01, "AdthPercMstpSnonWnonDnon_1", 0.01}; }; class AidlPercMstpSnonWnonDnon_idleSteady01 : AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady01"; speed = 0.069767; interpolationSpeed = 30; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01}; }; class AidlPercMstpSnonWnonDnon_idleSteady02 : AidlPercMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01}; }; class AidlPercMstpSnonWnonDnon_idleSteady03 : AidlPercMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01}; }; class AidlPercMstpSnonWnonDnon_idleSteady04 : AidlPercMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady04"; speed = 0.070588; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon", 0.01}; }; class AidlPknlMstpSnonWnonDnon : AmovPknlMstpSnonWnonDnon { variantsAI[] = {"AidlPknlMstpSnonWnonDnon01", 0.04, "AidlPknlMstpSnonWnonDnon02", 0.03, "AidlPknlMstpSnonWnonDnon03", 0.03, "AidlPknlMstpSnonWnonDnon_idleSteady03", 0.3, "AidlPknlMstpSnonWnonDnon_idleSteady02", 0.3, "AidlPknlMstpSnonWnonDnon_idleSteady01", 0.3}; variantAfter[] = {0, 0, 0}; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {}; }; class AidlPknlMstpSnonWnonDnon0S : AidlPknlMstpSnonWnonDnon { equivalentTo = "AidlPknlMstpSnonWnonDnon01"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon"; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon01", 0.01, "AidlPknlMstpSnonWnonDnon02", 0.01, "AidlPknlMstpSnonWnonDnon03", 0.01, "AidlPknlMstpSnonWnonDnon_idleSteady01", 0.01, "AidlPknlMstpSnonWnonDnon_idleSteady02", 0.01, "AidlPknlMstpSnonWnonDnon_idleSteady03", 0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01}; }; class AidlPknlMstpSnonWnonDnon01 : AidlPknlMstpSnonWnonDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon01"; speed = 0.23; looped = "false"; variantAfter[] = {1, 1, 1}; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01}; }; class AidlPknlMstpSnonWnonDnon02 : AidlPknlMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon02"; speed = 0.18; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01}; }; class AidlPknlMstpSnonWnonDnon03 : AidlPknlMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon03"; speed = 0.26; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1", 0.01, "AidlPknlMstpSnonWnonDnon", 0.01}; }; class AidlPknlMstpSnonWnonDnon_player : AidlPknlMstpSnonWnonDnon { variantsAI[] = {}; variantsPlayer[] = {"AidlPknlMstpSnonWnonDnon_player_idleSteady03", 0.333, "AidlPknlMstpSnonWnonDnon_player_idleSteady02", 0.333, "AidlPknlMstpSnonWnonDnon_player_idleSteady01"}; variantAfter[] = {0, 0, 0}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player_0S", 0.01}; InterpolateTo[] = {}; }; class AidlPknlMstpSnonWnonDnon_player_0S : AidlPknlMstpSnonWnonDnon_player { variantAfter[] = {1, 1, 1}; limitGunMovement = 0.1; interpolationSpeed = 30; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player", 0.01, "AidlPknlMstpSnonWnonDnon_player_idleSteady01", 0.01, "AidlPknlMstpSnonWnonDnon_player_idleSteady02", 0.01, "AidlPknlMstpSnonWnonDnon_player_idleSteady03", 0.01}; InterpolateTo[] = {}; }; class AidlPknlMstpSnonWnonDnon_player_idleSteady01 : AidlPknlMstpSnonWnonDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01"; speed = 0.139535; looped = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player", 0.01}; }; class AidlPknlMstpSnonWnonDnon_player_idleSteady02 : AidlPknlMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player", 0.01}; }; class AidlPknlMstpSnonWnonDnon_player_idleSteady03 : AidlPknlMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S", 0.01}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01, "AidlPknlMstpSnonWnonDnon_player", 0.01}; }; class AidlPknlMstpSnonWnonDnon_idleSteady01 : AidlPknlMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01"; speed = 0.139535; interpolationSpeed = 30; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon", 0.01}; }; class AidlPknlMstpSnonWnonDnon_idleSteady02 : AidlPknlMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon", 0.01}; }; class AidlPknlMstpSnonWnonDnon_idleSteady03 : AidlPknlMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S", 0.01}; InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon", 0.01}; }; class AidlPpneMstpSnonWnonDnon0S : AmovPpneMstpSrasWpstDnon { equivalentTo = "AidlPpneMstpSnonWnonDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPpneMstpSnonWnonDnon0S", 0.7, "AidlPpneMstpSnonWnonDnon01", 0.1, "AidlPpneMstpSnonWnonDnon02", 0.1, "AidlPpneMstpSnonWnonDnon03", 0.1}; variantAfter[] = {5, 10, 20}; canPullTrigger = "false"; actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AidlPpneMstpSnonWnonDnon01", 0.1, "AidlPpneMstpSnonWnonDnon02", 0.1, "AidlPpneMstpSnonWnonDnon03", 0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AdthPpneMstpSnonWnonDnon", 0.01}; }; class AidlPpneMstpSnonWnonDnon01 : AidlPpneMstpSnonWnonDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon01"; speed = 0.34; looped = "false"; variantAfter[] = {1, 1, 1}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AidlPpneMstpSnonWnonDnon0S", 0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AdthPpneMstpSnonWnonDnon", 0.01}; }; class AidlPpneMstpSnonWnonDnon02 : AidlPpneMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon02"; speed = 0.36; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AidlPpneMstpSnonWnonDnon0S", 0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AdthPpneMstpSnonWnonDnon", 0.01}; }; class AidlPpneMstpSnonWnonDnon03 : AidlPpneMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon03"; speed = 0.22; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AidlPpneMstpSnonWnonDnon0S", 0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1, "AdthPpneMstpSnonWnonDnon", 0.01}; }; class AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon"; speed = 1.06; disableWeapons = "true"; enableOptics = "false"; looped = "false"; interpolationRestart = 2; leftHandIKCurve[] = {0.8, 1, 0.9, 0}; rightHandIKCurve[] = {0.37, 1, 0.43, 0}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon", 0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon", 0.02}; }; class AinvPknlMstpSlayWrflDnon : AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; limitGunMovement = 0.3; leftHandIKCurve[] = {}; rightHandIKCurve[] = {}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02}; }; class AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon : AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon"; speed = 1.06; looped = "false"; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; leftHandIKCurve[] = {0.1, 0, 0.2, 1}; rightHandIKCurve[] = {0.57, 0, 0.63, 1}; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon", 0.02}; }; class AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon : AmovPknlMstpSrasWrflDnon { actions = "RifleKneelTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon"; speed = 1.3; disableWeapons = "true"; enableOptics = "false"; looped = "false"; interpolationRestart = 2; leftHandIKCurve[] = {0.8, 1, 0.9, 0}; rightHandIKCurve[] = {0.37, 1, 0.43, 0}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSlayWrflDnon_medic", 0.1, "AinvPknlMstpSlayWrflDnon_healed", 0.1, "AinvPknlMstpSlayWrflDnon_healed2", 0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02}; }; class AinvPknlMstpSlayWrflDnon_1 : AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; rightHandIKCurve[] = {}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02}; }; class AinvPknlMstpSlayWrflDnon_medic : AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { aiming = "empty"; aimingBody = "empty"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_medic"; speed = 0.17; limitGunMovement = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01}; }; class AinvPknlMstpSlayWrflDnon_healed : AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed1"; speed = 0.17; variantsPlayer[] = {"AinvPknlMstpSlayWrflDnon_healed", 0.5, "AinvPknlMstpSlayWrflDnon_healed2", 0.5}; equivalentTo = "AinvPknlMstpSlayWrflDnon_healed"; variantsAI[] = {""}; variantAfter[] = {0, 0, 0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01}; }; class AinvPknlMstpSlayWrflDnon_healed2 : AinvPknlMstpSlayWrflDnon_healed { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed2"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01}; }; class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon : AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon"; speed = 1.3; looped = "false"; interpolationRestart = 2; leftHandIKCurve[] = {0.1, 0, 0.2, 1}; rightHandIKCurve[] = {0.57, 0, 0.63, 1}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory", 0.01, "AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon", 0.02}; }; class AmovPpneMstpSrasWrflDnon_healed : AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed"; speed = 0.17; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon", 0.02}; }; class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon : AmovPercMstpSrasWpstDnon { actions = "PistolStandTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.8; disableWeapons = "true"; enableOptics = 2; looped = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end", 0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end : AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end"; speed = 1.15; disableWeapons = "true"; enableOptics = 2; showHandGun = "false"; looped = "false"; limitGunMovement = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_1", 0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AinvPknlMstpSnonWnonDnon_1 : AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon", 0.01}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSnonWnonDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.01, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02}; }; class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon : AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon"; speed = 1.04; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end", 0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end : AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.97; showHandgun = "true"; looped = "false"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon : AmovPknlMstpSrasWpstDnon { actions = "PistolKneelTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.57; disableWeapons = "true"; enableOptics = "false"; looped = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end", 0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end"; speed = 1.15; showHandGun = "false"; looped = "false"; limitGunMovement = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_2", 0.01, "AinvPknlMstpSnonWnonDnon_medic_1", 0.02, "AinvPknlMstpSnonWnonDnon_healed_1", 0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AinvPknlMstpSnonWnonDnon_2 : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon", 0.01}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSnonWnonDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02}; }; class AinvPknlMstpSnonWnonDnon_medic_1 : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic"; speed = 0.17; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AinvPknlMstpSnonWnonDnon_healed_1 : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed1"; speed = 0.17; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon"; speed = 1.15; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end", 0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end : AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end"; speed = 1.97; showHandgun = "true"; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AmovPpneMstpSrasWpstDnon_healed : AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_healed"; speed = 0.17; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon", 0.02}; }; class AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon { actions = "CivilStandTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.54; disableWeapons = "true"; enableOptics = "false"; looped = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWrflDnon_varSittingSleeping01", 0.01, "ActsPsitMstpSnonWnonDnon_varSittingDrinking", 0.01, "ActsPsitMstpSnonWrflDnon_varSittingSleeping02", 0.01, "AinvPknlMstpSnonWnonDnon_3", 0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AinvPknlMstpSnonWnonDnon_3 : AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSnonWnonDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02}; }; class AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon"; speed = 1.54; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon : AmovPknlMstpSnonWnonDnon { actions = "CivilKneelTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.75; disableWeapons = "true"; enableOptics = "false"; looped = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_4", 0.02, "AinvPknlMstpSnonWnonDnon_medic_2", 0.1, "AinvPknlMstpSnonWnonDnon_healed_2", 0.1}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AinvPknlMstpSnonWnonDnon_4 : AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic", 0.02, "AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic", 0.02, "AdthPknlMstpSnonWnonDnon_inventory", 0.01, "AinvPknlMstpSlayWrflDnon", 0.02, "AinvPknlMstpSlayWrflDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_1", 0.02, "AinvPknlMstpSnonWnonDnon_2", 0.02, "AinvPknlMstpSnonWnonDnon_3", 0.02, "AinvPknlMstpSnonWnonDnon_4", 0.02}; }; class AinvPknlMstpSnonWnonDnon_medic_2 : AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic"; speed = 0.17; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AinvPknlMstpSnonWnonDnon_healed_2 : AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed2"; speed = 0.17; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon : AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { actions = "CivilKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon"; speed = 1.75; looped = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory", 0.01}; }; class AmovPpneMstpSnonWnonDnon_healed : AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_healed"; speed = 0.17; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon", 0.02}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow : AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutLow"; speed = 1.9; looped = "false"; soundOverride = "walk"; soundEnabled = "false"; disableWeapons = "true"; enableOptics = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutMedium : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutMedium"; speed = 1.333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutHigh : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutHigh"; speed = 0.915; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow : AmovPercMstpSrasWpstDnon { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutLow"; speed = 1.9; looped = "false"; soundOverride = "walk"; soundEnabled = "false"; disableWeapons = "true"; enableOptics = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutMedium : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutMedium"; speed = 1.333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutHigh : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutHigh"; speed = 0.915; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow : AmovPercMstpSnonWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInLow"; speed = 2; looped = "false"; soundOverride = "walk"; soundEnabled = "false"; disableWeapons = "true"; enableOptics = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium : AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInMedium"; speed = 0.8333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh : AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInHigh"; speed = 0.8333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow : AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutLow"; speed = 1.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutMedium : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium"; speed = 1.666; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutHigh : AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutHigh"; speed = 0.915; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDnon : AmovPpneMstpSrasWrflDnon_injured { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon"; speed = 1e+010; disableWeapons = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; actions = "InjuredManActionsRfl_norot"; showWeaponAim = "false"; aiming = "empty"; aimingBody = "empty"; interpolationSpeed = 2; canPullTrigger = "false"; headBobMode = 1; headBobStrength = -1; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon_injuredHealed", 0.2, "AinjPpneMstpSnonWrflDnon_rolltofront", 0.1, "AdthPpneMstpSnonWnonDnonB", 0.01, "AinjPfalMstpSnonWrflDnon_carried_Up", 0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB", 0.01, "AinjPpneMstpSnonWrflDb_grab", 0.1}; }; class AinjPpneMstpSnonWrflDnon_injuredHealed : AinjPpneMstpSnonWrflDnon { actions = "InjuredManActionsRfl_healed"; duty = 0; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.2}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDnon_rolltoback : AinjPpneMstpSnonWrflDnon { looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltoback"; speed = 0.3; disableWeapons = "true"; interpolationRestart = 2; duty = 3; canPullTrigger = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltofront", 0.1, "AinjPpneMstpSnonWrflDb_grab", 0.1}; }; class AinjPpneMstpSnonWrflDnon_rolltofront : AinjPpneMstpSnonWrflDnon_rolltoback { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltofront"; actions = "InjuredManActionsRfl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltoback", 0.1}; }; class AinjPpneMstpSnonWnonDnon_kneel : AinjPpneMstpSnonWrflDnon { actions = "RifleKneelActions"; looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_kneel"; speed = 0.4; disableWeapons = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon", 0.02, "AmovPknlMstpSnonWnonDnon", 0.02}; }; class AdthPpneMstpSnonWnonDnonB : AinjPpneMstpSnonWrflDnon { canPullTrigger = "false"; looped = "false"; terminal = "true"; onLandEnd = "true"; onLandBeg = "false"; enableDirectControl = 0; soundOverride = "bodyfall"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_death"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSnonWrflDbB_dragged : AdthPpneMstpSnonWnonDnonB { actions = "InjuredManDraggedDeadActions"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDb : AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb"; speed = 1; actions = "InjuredManDraggedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; headBobMode = 1; headBobStrength = -1; ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged", 0.5, "AinjPpneMstpSnonWrflDb_release", 0.1, "AinjPpneMstpSnonWrflDb_still", 0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged", 0.5, "AinjPpneMstpSnonWrflDb_release", 0.1, "AinjPpneMstpSnonWrflDb_still", 0.1}; }; class AinjPpneMstpSnonWrflDb_grab : AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab"; speed = 1; looped = "false"; actions = "InjuredManDraggedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.85; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDb_still", 0.1, "AinjPfalMstpSnonWrflDnon_carried_Up", 0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDb_release", 0.02, "AinjPpneMstpSnonWrflDb_still", 0.1, "AinjPfalMstpSnonWrflDnon_carried_Up", 0.1}; }; class AinjPpneMstpSnonWrflDb_release : AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release"; speed = 1; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDb_death : AinjPpneMstpSnonWrflDb_release { collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDb_still : AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still"; speed = 1e+010; actions = "InjuredManDraggedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged", 0.5, "AinjPpneMstpSnonWrflDb", 0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged", 0.5, "AinjPpneMstpSnonWrflDb_release", 0.1}; }; class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 : Default { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1"; speed = 1; looped = "false"; disableWeapons = "true"; aiming = "empty"; aimingBody = "empty"; duty = 0.2; interpolationSpeed = 10.05; showWeaponAim = "false"; canPullTrigger = "false"; limitGunMovement = "false"; headBobMode = 2; ConnectTo[] = {"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2", 0.02}; InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.2, "AcinPknlMwlkSlowWrflDb_death", 0.2, "AcinPknlMwlkSlowWrflDb_agony", 0.1}; }; class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2 : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2"; speed = 1; looped = "false"; actions = "MoveWithInjuredManDraggerRfl"; ConnectTo[] = {"AcinPknlMstpSrasWrflDnon", 0.02, "AcinPknlMwlkSrasWrflDb", 0.02}; InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.2, "AcinPknlMwlkSlowWrflDb_agony", 0.1, "AcinPknlMwlkSlowWrflDb_death2", 0.2}; }; class AcinPknlMstpSrasWrflDnon : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_still"; speed = 1e+010; looped = "true"; duty = -0.3; interpolationSpeed = 6.05; canPullTrigger = "true"; disableWeapons = "false"; enableOptics = "false"; ConnectTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.15, "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1, "AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.1, "AcinPknlMwlkSrasWrflDb", 0.1}; InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.15, "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1, "AcinPknlMwlkSrasWrflDb", 0.1, "AcinPknlMwlkSlowWrflDb_death", 0.2, "AcinPknlMwlkSlowWrflDb_agony", 0.1, "Helper_SwitchToCarryRfl", 0.1, "AcinPknlMwlkSlowWrflDb_death2", 0.2}; }; class DraggerBase : Default { actions = "MoveWithInjuredManDragger"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1"; speed = 1; looped = "false"; disableWeapons = "true"; aiming = "empty"; aimingBody = "empty"; duty = 0.2; interpolationSpeed = 1; showWeaponAim = "false"; canPullTrigger = "false"; limitGunMovement = "false"; headBobMode = 2; ConnectTo[] = {}; InterpolateTo[] = {}; }; class DraggerBaseRfl : DraggerBase { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon"; speed = 1; looped = "false"; duty = -0.5; interpolationSpeed = 1; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.15}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.15, "AmovPercMstpSlowWrflDnon", 0.1}; }; class AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon : DraggerBaseRfl { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon"; speed = 0.55; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.15}; }; class AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon : DraggerBaseRfl { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon"; speed = 0.38; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic", 0.15}; }; class AcinPknlMwlkSrasWrflDb : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb"; speed = 1; looped = "true"; duty = 0.6; interpolationSpeed = 4.1; disableWeapons = "false"; canPullTrigger = "true"; enableOptics = "false"; ConnectTo[] = {"AcinPknlMstpSrasWrflDnon", 0.1, "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1, "AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon", 0.1, "AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon", 0.1, "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon", 0.1, "AcinPknlMwlkSlowWrflDb_death", 0.2, "AcinPknlMwlkSlowWrflDb_agony", 0.1, "AcinPknlMwlkSlowWrflDb_death2", 0.2}; }; class AcinPknlMwlkSlowWrflDb_death : AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_death"; speed = 1; looped = "false"; terminal = "true"; interpolationSpeed = 1; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AcinPknlMwlkSlowWrflDb_agony : AmovPpneMstpSrasWrflDnon_injured { ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1}; }; class AcinPercMrunSrasWrflDf : InjuredMovedBase { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carrier"; actions = "MoveWithInjuredManCarrierRflWc"; limitGunMovement = "false"; aimPrecision = 5; enableOptics = "false"; visibleSize = 0.750126; relSpeedMin = 1; duty = 0.5; onLadder = "false"; speed = 0.9; ConnectTo[] = {"AcinPercMrunSrasWrflDf_death", 0.1, "AcinPercMrunSrasWrflDf_agony", 0.1, "AcinPercMstpSrasWrflDnon", 0.1, "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier", 0.01, "AcinPercMstpSrasWrflDnon", 0.1}; }; class AcinPercMrunSrasWrflDf_death : AcinPercMrunSrasWrflDf { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier"; terminal = "true"; speed = 0.22; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AcinPercMrunSrasWrflDf_agony : AcinPercMrunSrasWrflDf_death { looped = "false"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier"; duty = 10; speed = 0.22; terminal = "false"; onLandBeg = "false"; onLandEnd = "true"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1}; InterpolateTo[] = {}; }; class AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon : InjuredMovedBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon"; speed = 0.1; actions = "MoveWithInjuredManCarrierRfl"; limitGunMovement = "false"; enableOptics = "false"; duty = 1; canPullTrigger = "false"; showWeaponAim = "false"; interpolationSpeed = 6.05; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; forceAim = 1; ConnectTo[] = {"AcinPercMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier", 0.01}; }; class Helper_SwitchToCarryRfl : AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon { speed = 1e+010; looped = "true"; actions = "MoveWithInjuredMan_helperRfl"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_Helper"; forceAim = 0; ConnectTo[] = {}; InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon", 0.1}; }; class AcinPercMstpSrasWrflDnon : AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon { looped = "true"; speed = 1e+010; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-wc-carrier"; limitGunMovement = "false"; aimPrecision = 5; visibleSize = 0; duty = -0.2; actions = "MoveWithInjuredManCarrierRfl"; canPullTrigger = "true"; forceAim = 0; ConnectTo[] = {"AcinPercMrunSrasWrflDf", 0.2, "AcinPercMstpSrasWrflDnon_agony", 0.1, "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier", 0.01, "AdthPercMstpSlowWrflDf_carrier", 0.01, "AcinPercMrunSrasWrflDf", 0.2}; }; class AcinPercMstpSrasWrflDnon_agony : AcinPercMstpSrasWrflDnon { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carrier"; speed = 0.21; looped = "false"; onLandEnd = "true"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1}; InterpolateTo[] = {}; }; class AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon : InjuredMovedBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carrier"; speed = 0.3; actions = "RifleLowStandActions"; looped = "false"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {}; }; class AcinPknlMwlkSlowWrflDb_death2 : AcinPknlMwlkSlowWrflDb_death { ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_carried_Up : AgonyBaseRfl { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWunaDnon_carried_Up"; speed = 0.1; actions = "InjuredManCarriedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.1; canPullTrigger = "false"; disableWeapons = "true"; onLandBeg = "true"; collisionShapeSafe = ""; ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still", 0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_AmovPpneMstpSrasWrflDnon_injured : AinjPfalMstpSnonWrflDnon_carried_Up { speed = 0.2; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_carried_still : AinjPfalMstpSnonWrflDnon_carried_Up { soundEdge[] = {}; speed = 100; looped = "true"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried"; duty = 0; onLandBeg = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWrflDf_carried", 0.1, "AinjPfalMstpSnonWrflDnon_carried_Down", 0.2}; InterpolateTo[] = {"AinjPfalMstpSnonWrflDf_carried", 0.1, "AinjPfalMstpSnonWrflDf_carried_fallwc", 0.1, "AinjPfalMstpSnonWrflDf_carried_fall", 0.1}; }; class AinjPfalMstpSnonWrflDf_carried : AinjPfalMstpSnonWrflDnon_carried_Up { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried"; looped = "true"; speed = 1.36; onLandBeg = "false"; limitGunMovement = "false"; actions = "InjuredManCarriedActionsRflWc"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still", 0.1, "AinjPfalMstpSnonWrflDf_carried_dead", 0.1}; InterpolateTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still", 0.1, "AinjPfalMstpSnonWrflDf_carried_fallwc", 0.1, "AinjPfalMstpSnonWrflDf_carried_fall", 0.1, "AinjPfalMstpSnonWrflDf_carried_dead", 0.1}; }; class AinjPfalMstpSnonWrflDf_carried_fallwc : AinjPfalMstpSnonWrflDf_carried { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carried"; speed = 0.22; looped = "false"; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDf_carried_fall : AinjPfalMstpSnonWrflDf_carried_fallwc { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured", 0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDf_carried_dead : AinjPfalMstpSnonWrflDf_carried { speed = 0.21; terminal = "true"; actions = "InjuredManCarriedActionsRfl"; canPullTrigger = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_carried_Down : AgonyBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carried"; speed = 0.3; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandEnd = "true"; collisionShapeSafe = ""; actions = "InjuredManActionsRfl"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon", 0.1}; InterpolateTo[] = {}; }; class AmovPpneMstpSnonWnonDnon_injured : AgonyBase { file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "true"; disableWeapons = "false"; visibleSize = 0.100126; aimPrecision = 2; aiming = "aimingLying"; aimingBody = "aimingUpLying"; leaning = "aimingLying"; legs = "legsLyingAiming"; interpolationSpeed = 2; soundOverride = "crawl"; canPullTrigger = "false"; speed = 1e+010; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.5, "AinjPpneMstpSnonWnonDnon_rolltoback", 0.02}; InterpolateTo[] = {"AmovPpneMsprSnonWnonDf_injured", 0.1}; }; class AmovPpneMstpSnonWpstDnon_injured : AmovPpneMstpSnonWnonDnon_injured { ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.5}; InterpolateTo[] = {}; }; class AmovPpneMsprSnonWnonDf_injured : AmovPpneMstpSnonWnonDnon_injured { actions = "InjuredManActionsnon"; speed = 0.2; showWeaponAim = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\spr\non\non\AmovPpneMsprSnonWnonDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; limitGunMovement = "false"; soundOverride = "crawl"; duty = 2.6; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1}; }; class AdthPercMstpSnonWnonDnon_carrier : DefaultDie { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carrier"; looped = "false"; terminal = "true"; canPullTrigger = "false"; showWeaponAim = "false"; enableOptics = "false"; actions = "DeadActions"; speed = 0.2; disableWeaponsLong = "true"; onLandEnd = "true"; soundOverride = "bodyfall"; headBobMode = 2; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWpstDnon_carrier : AdthPercMstpSnonWnonDnon_carrier { ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDf_carrier : AdthPercMstpSnonWnonDnon_carrier { speed = 0.21; terminal = "true"; onLandEnd = "true"; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWpstDf_carrier : AdthPercMstpSnonWnonDf_carrier { ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDnon : AmovPpneMstpSnonWnonDnon_injured { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon"; speed = 1e+010; disableWeapons = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; actions = "InjuredManActionsnon_norot"; showWeaponAim = "false"; aiming = "empty"; aimingBody = "empty"; interpolationSpeed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWnonDnonB", 0.01, "AinjPpneMstpSnonWnonDnon_injuredHealed", 0.2, "AinjPpneMstpSnonWnonDnon_rolltofront", 0.1, "AinjPfalMstpSnonWnonDnon_carried_Up", 0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB", 0.01, "AinjPpneMstpSnonWnonDb_grab", 0.1}; }; class AinjPpneMstpSnonWnonDnon_injuredHealed : AinjPpneMstpSnonWnonDnon { actions = "InjuredManActionsnon_healed"; duty = 0; speed = 10000000; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.2}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDnon_rolltoback : AinjPpneMstpSnonWnonDnon { looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltoback"; speed = 0.3; disableWeapons = "true"; interpolationRestart = 2; duty = 3; canPullTrigger = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltofront", 0.1, "AinjPpneMstpSnonWnonDb_grab", 0.1}; }; class AinjPpneMstpSnonWnonDnon_rolltofront : AinjPpneMstpSnonWnonDnon_rolltoback { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltofront"; actions = "InjuredManActionsnon"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltoback", 0.1}; }; class AdthPpneMstpSnonWnonDbB_dragged : AdthPpneMstpSnonWnonDnonB { actions = "InjuredManDraggedDeadActions"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDb : AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb"; speed = 1; actions = "InjuredManDraggedActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged", 0.51, "AinjPpneMstpSnonWnonDb_release", 0.1, "AinjPpneMstpSnonWnonDb_still", 0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged", 0.5, "AinjPpneMstpSnonWnonDb_release", 0.1, "AinjPpneMstpSnonWnonDb_still", 0.1}; }; class AinjPpneMstpSnonWnonDb_grab : AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab"; speed = 1; looped = "false"; actions = "InjuredManDraggedActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.85; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDb_still", 0.1, "AinjPfalMstpSnonWnonDnon_carried_Up", 0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDb_release", 0.02, "AinjPpneMstpSnonWnonDb_still", 0.1, "AinjPfalMstpSnonWnonDnon_carried_Up", 0.1}; }; class AinjPpneMstpSnonWnonDb_release : AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release"; speed = 1; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDb_death : AinjPpneMstpSnonWnonDb_release { collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDb_still : AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still"; speed = 1e+010; actions = "InjuredManDraggedActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged", 0.01, "AinjPpneMstpSnonWnonDb", 0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged", 0.01, "AinjPpneMstpSnonWnonDb_release", 0.1}; }; class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 : Default { actions = "MoveWithInjuredManDraggerNon"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1"; speed = 1; looped = "false"; disableWeapons = "true"; aiming = "empty"; aimingBody = "empty"; duty = 0.2; interpolationSpeed = 10.05; showWeaponAim = "false"; canPullTrigger = "false"; limitGunMovement = "false"; disableWeaponsLong = "true"; enableOptics = "false"; enableDirectControl = 0; headBobMode = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2", 0.02}; InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.2, "AcinPknlMwlkSnonWnonDb_death", 0.2, "AcinPknlMwlkSnonWnonDb_agony", 0.2}; }; class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1 : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2", 0.02}; InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.2, "AcinPknlMwlkSnonWpstDb_death", 0.2, "AcinPknlMwlkSnonWpstDb_agony", 0.2}; }; class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2 : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2"; speed = 1; looped = "false"; enableDirectControl = 0; canPullTrigger = "false"; ConnectTo[] = {"AcinPknlMstpSnonWnonDnon", 0.01, "AcinPknlMwlkSnonWnonDb", 0.01}; InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.2, "AcinPknlMwlkSnonWnonDb_death", 0.2, "AcinPknlMwlkSnonWnonDb_agony", 0.2}; }; class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2 : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2 { ConnectTo[] = {"AcinPknlMstpSnonWpstDnon", 0.01, "AcinPknlMwlkSnonWpstDb", 0.01}; InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.2, "AcinPknlMwlkSnonWpstDb_death", 0.2, "AcinPknlMwlkSnonWpstDb_agony", 0.2}; }; class AcinPknlMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_still"; speed = 1e+010; looped = "true"; duty = -0.3; interpolationSpeed = 6.05; enableOptics = "false"; canPullTrigger = "false"; ConnectTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.15, "AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.1, "AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.1, "AcinPknlMwlkSnonWnonDb", 0.1}; InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.15, "AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.1, "AcinPknlMwlkSnonWnonDb", 0.1, "AcinPknlMwlkSnonWnonDb_death", 0.2, "AcinPknlMwlkSnonWnonDb_agony", 0.2, "Helper_SwitchToCarrynon", 0.1}; }; class AcinPknlMstpSnonWpstDnon : AcinPknlMstpSnonWnonDnon { actions = "MoveWithInjuredManDraggerPst"; ConnectTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.15, "AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon", 0.1, "AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon", 0.1, "AcinPknlMwlkSnonWpstDb", 0.1}; InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.15, "AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon", 0.1, "AcinPknlMwlkSnonWpstDb", 0.1, "AcinPknlMwlkSnonWpstDb_death", 0.2, "AcinPknlMwlkSnonWpstDb_agony", 0.2, "Helper_SwitchToCarrynon_pst", 0.1}; }; class DraggerBasenon : DraggerBase { actions = "MoveWithInjuredManDraggernon"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1"; enableOptics = "false"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { actions = "MoveWithInjuredManDraggernon"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon"; speed = 1; looped = "false"; duty = -0.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.15}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; }; class AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon : AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon { ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon", 0.1}; }; class AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon : DraggerBasenon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon"; speed = 0.55; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.15}; }; class AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon : AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon { ConnectTo[] = {"AmovPknlMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {}; }; class AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon : DraggerBasenon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.4; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic", 0.15}; }; class AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon : AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon { ConnectTo[] = {"AmovPpneMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWnonDb : AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb"; speed = 1; looped = "true"; duty = 6; interpolationSpeed = 4.1; disableWeapons = "true"; canPullTrigger = "false"; enableOptics = "false"; ConnectTo[] = {"AcinPknlMstpSnonWnonDnon", 0.1, "AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.1, "AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon", 0.1, "AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon", 0.1, "AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon", 0.1, "AcinPknlMwlkSnonWnonDb_death", 0.2, "AcinPknlMwlkSnonWnonDb_agony", 0.2}; }; class AcinPknlMwlkSnonWpstDb : AcinPknlMwlkSnonWnonDb { ConnectTo[] = {"AcinPknlMstpSnonWpstDnon", 0.1, "AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon", 0.1, "AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon", 0.1, "AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon", 0.1, "AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon", 0.1, "AcinPknlMwlkSnonWpstDb_death", 0.2, "AcinPknlMwlkSnonWpstDb_agony", 0.2}; }; class AcinPknlMwlkSnonWnonDb_death : AcinPknlMwlkSnonWnonDb { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_death"; terminal = "true"; interpolationSpeed = 1; canPullTrigger = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWpstDb_death : AcinPknlMwlkSnonWnonDb_death { ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWnonDb_agony : AmovPpneMstpSnonWnonDnon_injured { actions = "InjuredManActionsnon_norot"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1}; }; class AcinPknlMwlkSnonWpstDb_agony : AcinPknlMwlkSnonWnonDb_agony { ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWpstDnon_injured", 0.1}; }; class AcinPercMrunSnonWnonDf : InjuredMovedBase { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carrier"; actions = "MoveWithInjuredManCarrierNonWc"; limitGunMovement = "false"; aimPrecision = 5; enableOptics = "false"; visibleSize = 0.750126; relSpeedMin = 1; duty = 0.5; onLadder = "false"; speed = 0.9; disableWeapons = "true"; disableWeaponsLong = "true"; canPullTrigger = "false"; ConnectTo[] = {"AcinPercMrunSnonWnonDf_death", 0.1, "AcinPercMrunSnonWnonDf_agony", 0.1, "AcinPercMstpSnonWnonDnon", 0.1, "AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier", 0.01, "AcinPercMstpSnonWnonDnon", 0.1}; }; class AcinPercMrunSnonWpstDf : AcinPercMrunSnonWnonDf { ConnectTo[] = {"AcinPercMstpSnonWpstDnon", 0.1, "AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier", 0.01, "AcinPercMstpSnonWpstDnon", 0.1}; }; class AcinPercMrunSnonWnonDf_death : AcinPercMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier"; terminal = "true"; speed = 0.22; looped = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AcinPercMrunSnonWnonDf_agony : AcinPercMrunSnonWnonDf_death { looped = "false"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier"; duty = 10; speed = 0.22; terminal = "false"; onLandBeg = "false"; onLandEnd = "true"; showWeaponAim = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon : InjuredMovedBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon"; speed = 0.1; actions = "MoveWithInjuredManCarrierNon"; limitGunMovement = "false"; enableOptics = "false"; duty = 1; canPullTrigger = "false"; showWeaponAim = "false"; interpolationSpeed = 6.05; disableWeapons = "true"; disableWeaponsLong = "true"; forceAim = 1; ConnectTo[] = {"AcinPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier", 0.01}; }; class AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon : AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon { ConnectTo[] = {"AcinPercMstpSnonWpstDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier", 0.01}; }; class Helper_SwitchToCarrynon : AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon { speed = 1e+010; looped = "true"; actions = "MoveWithInjuredMan_helpernon"; disableWeapons = "true"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\Helper_SwitchToCarrynon"; ConnectTo[] = {}; InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon", 0.1}; }; class Helper_SwitchToCarrynon_pst : Helper_SwitchToCarrynon { ConnectTo[] = {}; InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon", 0.1}; }; class AcinPercMstpSnonWnonDnon : AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon { looped = "true"; speed = 1e+010; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-wc-carrier"; limitGunMovement = "false"; aimPrecision = 5; visibleSize = 0; duty = -0.2; actions = "MoveWithInjuredManCarrierNon"; canPullTrigger = "false"; disableWeaponsLong = "true"; forceAim = 0; ConnectTo[] = {"AcinPercMrunSnonWnonDf", 0.2, "AcinPercMstpSnonWnonDnon_agony", 0.1, "AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier", 0.01, "AdthPercMstpSnonWnonDf_carrier", 0.01, "AcinPercMrunSnonWnonDf", 0.2, "AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon", 0.1}; }; class AcinPercMstpSnonWpstDnon : AcinPercMstpSnonWnonDnon { ConnectTo[] = {"AcinPercMrunSnonWpstDf", 0.2, "AcinPercMstpSnonWpstDnon_agony", 0.1}; InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier", 0.01, "AdthPercMstpSnonWpstDf_carrier", 0.01, "AcinPercMrunSnonWpstDf", 0.2}; }; class AcinPercMstpSnonWnonDnon_agony : AcinPercMstpSnonWnonDnon { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carrier"; speed = 0.21; looped = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1}; InterpolateTo[] = {}; }; class AcinPercMstpSnonWpstDnon_agony : AcinPercMstpSnonWnonDnon_agony { ConnectTo[] = {"AmovPpneMstpSnonWpstDnon_injured", 0.1}; InterpolateTo[] = {}; }; class AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon : InjuredMovedBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carrier"; speed = 0.3; actions = "MoveWithInjuredManCarrierNon"; looped = "false"; canPullTrigger = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; forceAim = 1; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon : AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon { ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_carried_Up : AgonyBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWnonDnon_carried_Up"; speed = 0.1; actions = "InjuredManCarriedActionsnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.1; canPullTrigger = "false"; disableWeapons = "true"; onLandBeg = "true"; collisionShapeSafe = ""; ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still", 0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon_injured : AinjPfalMstpSnonWnonDnon_carried_Up { speed = 0.2; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_carried_still : AinjPfalMstpSnonWnonDnon_carried_Up { speed = 1e+010; looped = "true"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried"; duty = 0; onLandBeg = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWnonDf_carried", 0.1, "AinjPfalMstpSnonWnonDnon_carried_Down", 0.2}; InterpolateTo[] = {"AinjPfalMstpSnonWnonDf_carried", 0.1, "AinjPfalMstpSnonWnonDf_carried_fallwc", 0.1, "AinjPfalMstpSnonWnonDf_carried_fall", 0.1}; }; class AinjPfalMstpSnonWnonDf_carried : AinjPfalMstpSnonWnonDnon_carried_Up { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried"; looped = "true"; speed = 1.36; onLandBeg = "false"; limitGunMovement = "false"; actions = "InjuredManCarriedActionsNonWc"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still", 0.1, "AinjPfalMstpSnonWnonDf_carried_dead", 0.1}; InterpolateTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still", 0.1, "AinjPfalMstpSnonWnonDf_carried_fallwc", 0.1, "AinjPfalMstpSnonWnonDf_carried_fall", 0.1, "AinjPfalMstpSnonWnonDf_carried_dead", 0.1}; }; class AinjPfalMstpSnonWnonDf_carried_fallwc : AinjPfalMstpSnonWnonDf_carried { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carried"; speed = 0.22; looped = "false"; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDf_carried_fall : AinjPfalMstpSnonWnonDf_carried_fallwc { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured", 0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDf_carried_dead : AinjPfalMstpSnonWnonDf_carried { speed = 0.21; terminal = "true"; actions = "InjuredManCarriedActionsnon"; canPullTrigger = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_carried_Down : AgonyBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carried"; speed = 0.3; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandEnd = "true"; collisionShapeSafe = ""; actions = "InjuredManActionsnon"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardakRifle01 : CutSceneAnimationBase { speed = 0.05; looped = "false"; disableWeapons = "false"; enableBinocular = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle01"; enableOptics = "false"; canPullTrigger = "false"; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakRifle02", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardakRifle02 : ActsPercMstpSnonWpstDnon_sceneBardakRifle01 { speed = 0.032787; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle02"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdb_i_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdb_i.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_a_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_a.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_b_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_b.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_c_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_c.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_e_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_e.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_f_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_f.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_g_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_g.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpslowwpstdb_10_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_10.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpslowwpstdb_11_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_11.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpslowwpstdnon_4_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdnon_4.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_16 : AdthPercMstpSlowWrflDnon_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_1.rtm"; speed = 0.8; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_32 : AdthPercMstpSlowWrflDnon_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_2.rtm"; speed = 0.8; looped = "false"; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class adthpercmstpsnonwnondf_1_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondf_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsnonwnondnon_bianm_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.bianm.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsnonwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsraswrfldb_8_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldb_8.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsraswrfldnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDb_16 : AdthPercMstpSrasWrflDb_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v1.rtm"; speed = 0.8; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_16 : AdthPercMstpSrasWrflDnon_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v2.rtm"; speed = 0.8; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_8 : AdthPercMstpSrasWrflDf_4 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v3.rtm"; speed = 0.8; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_32 : AdthPercMstpSrasWrflDnon_16 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v4.rtm"; speed = 0.8; ConnectTo[] = {"DeadState", 1.0}; InterpolateTo[] = {}; }; class adthpknlmrunslowwlnrdf_1_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmrunslowwlnrdf_2_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmnonslowwlnrdnon_1_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\lnr\adthpknlmnonslowwlnrdnon_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwpstdnon_3_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\pst\adthpknlmstpslowwpstdnon_3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldf_3_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldf_3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldnon_1_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldnon_2_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldnon_3_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsnonwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\non\non\adthpknlmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmnonsraswlnrdnon_2_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\lnr\adthpknlmnonsraswlnrdnon_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v1_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v2_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v3_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v4_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v4.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthppnemstpsnonwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\non\non\adthppnemstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthppnemstpsraswrfldnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthppnemstpsraswrfldnon_v1_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon_v1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpsitmstpsnonwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\sit\stp\non\non\adthpsitmstpsnonwnondnon.rtm"; speed = 0.3; looped = "false"; terminal = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwlnrdnon01_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwlnrdnon02_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwlnrdnon03_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwrfldnon_changinglegs_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_changinglegs.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwrfldnon_checkingweapons_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_checkingweapons.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwrfldnon_shruggingshoulders_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_shruggingshoulders.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpsraswrfldnon01_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpsraswrfldnon02_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpsraswrfldnon03_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon01_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon02_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon03_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon04_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon05_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwpstdnon01_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwpstdnon02_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwpstdnon03_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground00 : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground00.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground01_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground02_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground03_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acinpknlmwlkslowwrfldb_deathstepinserted_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\inj\acinpknlmwlkslowwrfldb_deathstepinserted.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpslaywrfldnon_healed_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_healed.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpsnonwnondnon_healed_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_healed.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aldrpercmstpsnonwnondnon_slide_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\ldr\erc\stp\non\non\aldrpercmstpsnonwnondnon_slide.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\rfl\amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunsnonwnondf_awoppercmrunsgthwnondf_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\non\non\amovpercmrunsnonwnondf_awoppercmrunsgthwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunssurwnondf_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\sur\non\amovpercmrunssurwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_aiturn180l_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_aiturn180r_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon : AmovPknlMstpSrasWlnrDnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon.rtm"; duty = -0.4; speed = 1e+010; actions = "LauncherStandStpActions"; canPullTrigger = "false"; showWeaponAim = "false"; enableMissile = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wrfl.p3d"; weaponIK = 4; aiming = "aimingDefault"; ConnectTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "LauncherReloadStand", 0.02, "amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon", 0.01, "amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon", 0.01, "amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon", 0.02, "AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon", 0.02, "AswmPercMstpSnonWnonDnon", 0.3, "AidlPercMstpSrasWlnrDnon_player_S0", 0.02, "AovrPercMstpSrasWlnrDf", 0.01, "aidlpercmstpsraswlnrdnon_S", 0.02, "amovpercmstpsraswlnrdnon_turnl", 0.02, "amovpercmstpSraswlnrdnon_turnr", 0.02, "amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon", 0.02, "AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon", 0.02, "amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon", 0.02}; InterpolateTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.01, "AmovPercMwlkSrasWlnrDf", 0.02, "AmovPercMwlkSrasWlnrDfl", 0.02, "AmovPercMwlkSrasWlnrDl", 0.02, "AmovPercMwlkSrasWlnrDbl", 0.02, "AmovPercMwlkSrasWlnrDb", 0.02, "AmovPercMwlkSrasWlnrDbr", 0.02, "AmovPercMwlkSrasWlnrDr", 0.02, "AmovPercMwlkSrasWlnrDfr", 0.02, "AmovPercMrunSrasWlnrDf", 0.02, "AmovPercMrunSrasWlnrDfl", 0.02, "AmovPercMrunSrasWlnrDl", 0.02, "AmovPercMrunSrasWlnrDbl", 0.02, "AmovPercMrunSrasWlnrDb", 0.02, "AmovPercMrunSrasWlnrDbr", 0.02, "AmovPercMrunSrasWlnrDr", 0.02, "AmovPercMrunSrasWlnrDfr", 0.02, "amovpercmstpsraswlnrdnon_turnl", 0.02, "amovpercmstpSraswlnrdnon_turnr", 0.02}; }; class AidlPercMstpSrasWlnrDnon_player_S0 : amovpercmstpsraswlnrdnon { variantsPlayer[] = {"AidlPercMstpSrasWlnrDnon_player_idleSteady01", 0.333, "AidlPercMstpSrasWlnrDnon_player_idleSteady02", 0.333, "AidlPercMstpSrasWlnrDnon_player_idleSteady03", 0.334}; variantAfter[] = {0, 0, 0}; ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02, "AidlPercMstpSrasWlnrDnon_player_idleSteady01", 0.02, "AidlPercMstpSrasWlnrDnon_player_idleSteady02", 0.02, "AidlPercMstpSrasWlnrDnon_player_idleSteady03", 0.02}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWlnrDnon_player_idleSteady01 : AidlPercMstpSrasWlnrDnon_player_S0 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady01"; speed = 0.074074; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0", 0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; }; class AidlPercMstpSrasWlnrDnon_player_idleSteady02 : AidlPercMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady02"; speed = 0.049587; variantAfter[] = {1, 1, 1}; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0", 0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; }; class AidlPercMstpSrasWlnrDnon_player_idleSteady03 : AidlPercMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady03"; speed = 0.090226; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0", 0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; }; class AidlPercMstpSrasWlnrDnon_S0 : amovpercmstpsraswlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm"; variantsAI[] = {"AidlPercMstpSrasWlnrDnon_idleSteady01", 0.31, "AidlPercMstpSrasWlnrDnon_idleSteady02", 0.31, "AidlPercMstpSrasWlnrDnon_idleSteady03", 0.31, "AidlPercMstpSrasWlnrDnon_01", 0.0234, "AidlPercMstpSrasWlnrDnon_02", 0.0233, "AidlPercMstpSrasWlnrDnon_03", 0.0233}; variantAfter[] = {0, 0, 0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_01", 0.02, "AidlPercMstpSrasWlnrDnon_02", 0.02, "AidlPercMstpSrasWlnrDnon_03", 0.02, "AidlPercMstpSrasWlnrDnon_idleSteady01", 0.02, "AidlPercMstpSrasWlnrDnon_idleSteady02", 0.02, "AidlPercMstpSrasWlnrDnon_idleSteady03", 0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.01}; }; class AidlPercMstpSrasWlnrDnon_01 : AidlPercMstpSrasWlnrDnon_S0 { variantAfter[] = {1, 1, 1}; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon01"; speed = 0.25; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; }; class AidlPercMstpSrasWlnrDnon_02 : AidlPercMstpSrasWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon02"; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; }; class AidlPercMstpSrasWlnrDnon_03 : AidlPercMstpSrasWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon03"; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_01 : AidlPknlMstpSlowWlnrDnon_S0 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm"; variantAfter[] = {1, 1, 1}; speed = 0.5; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_idleSteady01 : AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady01"; speed = 0.26667; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_idleSteady02 : AidlPknlMstpSlowWlnrDnon_idleSteady01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady02"; speed = 0.210526; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_idleSteady03 : AidlPknlMstpSlowWlnrDnon_idleSteady01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady03"; speed = 0.292683; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPercMstpSrasWlnrDnon_idleSteady01 : AidlPercMstpSrasWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady01"; speed = 0.148148; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; }; class AidlPercMstpSrasWlnrDnon_idleSteady02 : AidlPercMstpSrasWlnrDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady02"; speed = 0.099174; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; }; class AidlPercMstpSrasWlnrDnon_idleSteady03 : AidlPercMstpSrasWlnrDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady03"; speed = 0.090226; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0", 0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_02 : AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm"; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_03 : AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm"; speed = 0.25; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_04 : AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm"; speed = 0.25; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_05 : AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm"; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1 : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1"; speed = 0.140187; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2 : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2"; speed = 0.44; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_03N : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_03"; speed = 0.23; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_04N : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_04"; speed = 0.198347; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_05N : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_05"; speed = 0.21; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3 : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3"; speed = 0.27; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4 : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4"; speed = 0.27; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5 : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5"; speed = 0.41; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6 : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6"; speed = 0.44; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7 : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7"; speed = 0.193548; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8 : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8"; speed = 0.186047; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_12checkingLnr1 : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_12checkingLnr1"; speed = 0.15625; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_13checkingLnr2 : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_13checkingLnr2"; speed = 0.093168; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9 : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9"; speed = 0.07109; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10 : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10"; speed = 0.3; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11 : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11"; speed = 0.094488; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12 : AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12"; speed = 0.44; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0", 0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon", 0.02}; }; class AovrPercMstpSrasWlnrDf : amovpercmstpsraswlnrdnon { file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\lnr\AovrPercMstpSrasWlnrDf"; speed = 0.5; looped = "false"; duty = 2; relSpeedMin = 0.996672; relSpeedMax = 0.996672; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; enableMissile = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.01}; InterpolateTo[] = {}; }; class aidlpercmstpsraswlnrdnon_S : amovpercmstpsraswlnrdnon { variantsAI[] = {"aidlpercmstpsraswlnrdnon_1", 0.333, "aidlpercmstpsraswlnrdnon_2", 0.333, "aidlpercmstpsraswlnrdnon_3", 0.334}; variantAfter[] = {0, 0, 0}; ConnectTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02, "aidlpercmstpsraswlnrdnon_3", 0.02, "aidlpercmstpsraswlnrdnon_1", 0.02, "aidlpercmstpsraswlnrdnon_2", 0.02}; InterpolateTo[] = {}; }; class aidlpercmstpsraswlnrdnon_3 : aidlpercmstpsraswlnrdnon_S { variantAfter[] = {1, 1, 1}; file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon01.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S", 0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02}; }; class aidlpercmstpsraswlnrdnon_1 : aidlpercmstpsraswlnrdnon_3 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon02.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S", 0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02}; }; class aidlpercmstpsraswlnrdnon_2 : aidlpercmstpsraswlnrdnon_3 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon03.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S", 0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02}; }; class amovpercmstpslowwlnrdnon : amovpercmstpsraswlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm"; disableWeapons = "true"; disableWeaponsLong = "true"; enableMissile = "false"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; weaponIK = 4; actions = "LauncherStandLowStpActions"; ConnectTo[] = {"amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon", 0.01, "AswmPercMstpSnonWnonDnon", 0.3, "AovrPercMstpSlowWlnrDf", 0.01, "amovpercmstpslowwlnrdnon_turnl", 0.01, "amovpercmstpslowwlnrdnon_turnR", 0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDf", 0.02, "AmovPercMrunSlowWlnrDfl", 0.02, "AmovPercMrunSlowWlnrDl", 0.02, "AmovPercMrunSlowWlnrDbl", 0.02, "AmovPercMrunSlowWlnrDb", 0.02, "AmovPercMrunSlowWlnrDbr", 0.02, "AmovPercMrunSlowWlnrDr", 0.02, "AmovPercMrunSlowWlnrDfr", 0.02, "amovpercmstpslowwlnrdnon_turnl", 0.01, "amovpercmstpslowwlnrdnon_turnR", 0.01, "AmovPercMwlkSlowWlnrDf", 0.02, "AmovPercMwlkSlowWlnrDfr", 0.02, "AmovPercMwlkSlowWlnrDr", 0.02, "AmovPercMwlkSlowWlnrDbr", 0.02, "AmovPercMwlkSlowWlnrDb", 0.02, "AmovPercMwlkSlowWlnrDbl", 0.02, "AmovPercMwlkSlowWlnrDl", 0.02, "AmovPercMwlkSlowWlnrDfl", 0.02}; }; class AovrPercMstpSlowWlnrDf : amovpercmstpslowwlnrdnon { file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\lnr\AovrPercMstpSlowWlnrDf"; speed = 0.5; looped = "false"; duty = 2; relSpeedMin = 0.996672; relSpeedMax = 0.996672; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"amovpercmstpslowwlnrdnon", 0.01}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_turnl : amovpercmstpslowwlnrdnon { speed = 0.3; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90l.rtm"; ConnectTo[] = {"amovpercmstpslowwlnrdnon", 0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpslowwlnrdnon", 0.01}; }; class amovpercmstpslowwlnrdnon_turnR : amovpercmstpslowwlnrdnon_turnl { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90r.rtm"; ConnectTo[] = {"amovpercmstpslowwlnrdnon", 0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpslowwlnrdnon", 0.01}; }; class AmovPercMwlkSlowWlnrDf : amovpercmstpslowwlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdf.rtm"; speed = 0.555556; canPullTrigger = "true"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDf", 0.025, "AmovPknlMwlkSrasWlnrDf", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDfr", 0.025, "AmovPercMwlkSlowWlnrDfl", 0.025}; }; class AmovPercMwlkSlowWlnrDfr : AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfr.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDfl", 0.025, "AmovPknlMwlkSrasWlnrDfl", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDf", 0.025, "AmovPercMwlkSlowWlnrDr", 0.025}; }; class AmovPercMwlkSlowWlnrDr : AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdr.rtm"; speed = 0.588235; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDl", 0.025, "AmovPknlMwlkSrasWlnrDl", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDfr", 0.025, "AmovPercMwlkSlowWlnrDbr", 0.025}; }; class AmovPercMwlkSlowWlnrDbr : AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbr.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDbl", 0.025, "AmovPknlMwlkSrasWlnrDbl", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDr", 0.025, "AmovPercMwlkSlowWlnrDb", 0.025}; }; class AmovPercMwlkSlowWlnrDb : AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdb.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDb", 0.025, "AmovPknlMwlkSrasWlnrDb", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDbr", 0.025, "AmovPercMwlkSlowWlnrDbl", 0.025}; }; class AmovPercMwlkSlowWlnrDbl : AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbl.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDbr", 0.025, "AmovPknlMwlkSrasWlnrDbr", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDb", 0.025, "AmovPercMwlkSlowWlnrDl", 0.025}; }; class AmovPercMwlkSlowWlnrDl : AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdl.rtm"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDr", 0.025, "AmovPknlMwlkSrasWlnrDr", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDbl", 0.025, "AmovPercMwlkSlowWlnrDfl", 0.025}; }; class AmovPercMwlkSlowWlnrDfl : AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfl.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPercMrunSlowWlnrDfr", 0.025, "AmovPknlMwlkSrasWlnrDfr", 0.03, "amovpercmstpslowwlnrdnon", 0.02, "AmovPercMwlkSlowWlnrDf", 0.025, "AmovPercMwlkSlowWlnrDl", 0.025}; }; class AmovPercMwlkSrasWlnrDf : amovpercmstpsraswlnrdnon { speed = 0.555556; file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdf.rtm"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; actions = "LauncherStandStpActionsWlkF"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDf", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDfl", 0.025, "AmovPercMwlkSrasWlnrDfr", 0.025, "AmovPercMrunSrasWlnrDf", 0.025}; }; class AmovPercMwlkSrasWlnrDfl : AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfl.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDfl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDf", 0.025, "AmovPercMwlkSrasWlnrDl", 0.025, "AmovPercMrunSrasWlnrDfl", 0.025}; }; class AmovPercMwlkSrasWlnrDl : AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdl.rtm"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDfl", 0.025, "AmovPercMwlkSrasWlnrDbl", 0.025, "AmovPercMrunSrasWlnrDl", 0.025}; }; class AmovPercMwlkSrasWlnrDbl : AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbl.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDbl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDl", 0.025, "AmovPercMwlkSrasWlnrDb", 0.025, "AmovPercMrunSrasWlnrDbl", 0.025}; }; class AmovPercMwlkSrasWlnrDb : AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdb.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDb", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDbl", 0.025, "AmovPercMwlkSrasWlnrDbr", 0.025, "AmovPercMrunSrasWlnrDb", 0.025}; }; class AmovPercMwlkSrasWlnrDbr : AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbr.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDbr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDb", 0.025, "AmovPercMwlkSrasWlnrDr", 0.025, "AmovPercMrunSrasWlnrDbr", 0.025}; }; class AmovPercMwlkSrasWlnrDr : AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdr.rtm"; speed = 0.588235; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDbr", 0.025, "AmovPercMwlkSrasWlnrDfr", 0.025, "AmovPercMrunSrasWlnrDr", 0.025}; }; class AmovPercMwlkSrasWlnrDfr : AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfr.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "AmovPknlMwlkSrasWlnrDfr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDf", 0.025, "AmovPercMwlkSrasWlnrDr", 0.025, "AmovPercMrunSrasWlnrDfr", 0.025}; }; class AmovPercMrunSrasWlnrDf : AmovPercMrunSlowWlnrDf { actions = "LauncherStandStpActionsRunF"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDf", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDf", 0.025, "AmovPercMrunSrasWlnrDfl", 0.025, "AmovPercMrunSrasWlnrDfr", 0.025}; }; class AmovPercMrunSrasWlnrDfl : AmovPercMrunSlowWlnrDfl { actions = "LauncherStandStpActionsRunFL"; disableWeaponsLong = "false"; speed = 0.7; duty = 0.4; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDfl", 0.025, "AmovPercMrunSrasWlnrDf", 0.025, "AmovPercMrunSrasWlnrDl", 0.025}; }; class AmovPercMrunSrasWlnrDl : AmovPercMrunSlowWlnrDl { actions = "LauncherStandStpActionsRunL"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDl", 0.025, "AmovPercMrunSrasWlnrDfl", 0.025, "AmovPercMrunSrasWlnrDbl", 0.025}; }; class AmovPercMrunSrasWlnrDbl : AmovPercMrunSlowWlnrDbl { actions = "LauncherStandStpActionsRunBL"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbl", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDbl", 0.025, "AmovPercMrunSrasWlnrDl", 0.025, "AmovPercMrunSrasWlnrDb", 0.025}; }; class AmovPercMrunSrasWlnrDb : AmovPercMrunSlowWlnrDb { actions = "LauncherStandStpActionsRunB"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDb", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDb", 0.025, "AmovPercMrunSrasWlnrDbl", 0.025, "AmovPercMrunSrasWlnrDbr", 0.025}; }; class AmovPercMrunSrasWlnrDbr : AmovPercMrunSlowWlnrDbr { actions = "LauncherStandStpActionsRunBR"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDbr", 0.025, "AmovPercMrunSrasWlnrDb", 0.025, "AmovPercMrunSrasWlnrDr", 0.025}; }; class AmovPercMrunSrasWlnrDr : AmovPercMrunSlowWlnrDr { actions = "LauncherStandStpActionsRunR"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDr", 0.025, "AmovPercMrunSrasWlnrDbr", 0.025, "AmovPercMrunSrasWlnrDfr", 0.025}; }; class AmovPercMrunSrasWlnrDfr : AmovPercMrunSlowWlnrDfr { actions = "LauncherStandStpActionsRunFR"; disableWeaponsLong = "false"; speed = 0.7; duty = 0.4; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfr", 0.03, "amovpercmstpsraswlnrdnon", 0.02, "AmovPercMwlkSrasWlnrDfr", 0.025, "AmovPercMrunSrasWlnrDf", 0.025, "AmovPercMrunSrasWlnrDr", 0.025}; }; class amovpercmstpsraswlnrdnon_turnl : amovpercmstpsraswlnrdnon { speed = 0.3; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90l.rtm"; ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02}; }; class amovpercmstpSraswlnrdnon_turnr : amovpercmstpsraswlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90r.rtm"; speed = 0.3; ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon", 0.02}; }; class amovpercmstpslowwlnrdnon_amovpknlmstpslowwlnrdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_amovpknlmstpslowwlnrdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_aiturn180l_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn180l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_aiturn180r_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn180r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_aiturn90l_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn90l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_aiturn90r_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn90r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_amovpercmstpssurwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpercmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_amovpknlmstpslowwpstdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpknlmstpslowwpstdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_amovppnemstpsraswpstdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovppnemstpsraswpstdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_ainvpknlmstpslaywrfldnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_ainvpknlmstpslaywrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_aiturn180l_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_aiturn180l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_aiturn180r_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_aiturn180r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_amovpercmstpssurwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_amovpercmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon_end_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_rifleopendoor01_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_rifleopendoor01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_rifleopendoor02_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_rifleopendoor02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_rifleopendoor03_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_rifleopendoor03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_talkingtired01_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_talkingtired01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class actspercmstpsnonwrfldnon_interrogate02_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\actspercmstpsnonwrfldnon_interrogate02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5tdrcodr_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5tdrcodr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5ttruckbed_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5ttruckbed.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carcodr_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carcodr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_cardr_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_cardr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carhigh_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carhigh.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carlow_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carlow.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_ainvpknlmstpsnonwnondnon_bag_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_ainvpknlmstpsnonwnondnon_bag.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_aiturn180l_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_aiturn180l.rtm"; speed = 0.3; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_aiturn180r_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_aiturn180r.rtm"; speed = 0.3; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon : TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon.rtm"; disableWeapons = "true"; actions = "LauncherStandStpActions"; interpolationRestart = 2; canPullTrigger = "false"; rightHandIKCurve[] = {0.55, 0, 0.6, 1}; leftHandIKCurve[] = {0.85, 0, 0.95, 1}; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon", 0.02}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end : amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon { speed = 0.6; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKCurve[] = {0.9, 0, 0.95, 1}; rightHandIKCurve[] = {0.5, 0, 0.55, 1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; canPullTrigger = "false"; ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon", 0.02}; }; class amovpercmstpsnonwnondnon_opendoor01_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_opendoor01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_opendoor02_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_opendoor02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_opendoor03_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_opendoor03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_smoking : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_smoking.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpspatwrfldnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\pat\rfl\amovpercmstpspatwrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon_aiturn180l_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn180l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon_aiturn180r_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn180r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon_aiturn90l_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon_aiturn90r_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon : TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon.rtm"; disableWeapons = "true"; actions = "CivilStandActions"; interpolationRestart = 2; rightHandIKCurve[] = {0.4, 1, 0.45, 0}; leftHandIKCurve[] = {0.05, 1, 0.15, 0}; weaponIK = 4; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon", 0.02}; }; class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon : amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon { actions = "BinocStandLnrActions"; speed = 0.6; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKCurve[] = {0.05, 1, 0.1, 0}; rightHandIKCurve[] = {0.45, 1, 0.5, 0}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid", 0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end", 0.02}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon : TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon.rtm"; disableWeapons = "true"; actions = "PistolStandActions"; speed = 0.5; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKEnd = "false"; leftHandIKBeg = "false"; rightHandIKCurve[] = {0.6, 1, 0.65, 0}; leftHandIKCurve[] = {0.1, 1, 0.15, 0}; weaponIK = 4; enableOptics = 2; ConnectTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end", 0.02}; InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end", 0.02}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end : TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end.rtm"; disableWeapons = "true"; actions = "PistolStandActions"; showHandGun = "true"; speed = 1.4; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.02}; InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon", 0.02}; }; class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon : TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon.rtm"; disableWeapons = "true"; actions = "LauncherStandStpActions"; showHandGun = "true"; speed = 1.4; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; enableOptics = 2; ConnectTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end", 0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end", 0.02}; }; class amovpercmstpsraswpstdnon_aiturn180l_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_aiturn180l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswpstdnon_aiturn180r_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_aiturn180r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end : TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end.rtm"; disableWeapons = "true"; actions = "LauncherStandStpActions"; speed = 0.5; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.35, 0, 0.4, 1}; leftHandIKCurve[] = {0.85, 0, 0.9, 1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; enableOptics = 2; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon", 0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2", 0.01, "amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon", 0.02}; }; class amovpercmstpsraswpstdnon_amovpercmstpssurwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswrfldnon_aiturn180l_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_aiturn180l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswrfldnon_aiturn180r_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_aiturn180r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswrfldnon_amovpercmstpssurwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpssurwnondnon_amovpknlmstpssurwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\sur\non\amovpercmstpssurwnondnon_amovpknlmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmwlkslowwrfldf_awoppercmrunsgthwrfldf_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\rfl\amovpercmwlkslowwrfldf_awoppercmrunsgthwrfldf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmwlksnonwnondf_awoppercmrunsgthwnondf_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf_awoppercmrunsgthwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmwlksraswpstdf_awoppercmrunsgthwnondf_2_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\pst\amovpercmwlksraswpstdf_awoppercmrunsgthwnondf_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmwlksraswrfldf_awoppercmrunsgthwrfldf_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\rfl\amovpercmwlksraswrfldf_awoppercmrunsgthwrfldf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmwlkssurwnondf_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\sur\non\amovpercmwlkssurwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\C3_sceneNikitinDead\ActsPknlMstpSnonWnonDnon_TreatingInjured.rtm"; speed = 0.025; enableBinocular = "false"; actions = "CivilStandActions_NikitinDead"; canPullTrigger = "false"; ConnectTo[] = {"AdthPercMstpSrasWrflDnon_NikitinDead2", 0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_NikitinDead2", 0.01}; }; class amovpknlmrunslowwrfldf_amovpknlmevasraswrfldb_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\low\rfl\amovpknlmrunslowwrfldf_amovpknlmevasraswrfldb.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmrunslowwrfldf_amovpknlmevasraswrfldl_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\low\rfl\amovpknlmrunslowwrfldf_amovpknlmevasraswrfldl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmrunslowwrfldf_amovpknlmevasraswrfldr_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\low\rfl\amovpknlmrunslowwrfldf_amovpknlmevasraswrfldr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWnonDnon_talking01a : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\civilian_talking\actspercmstpsnonwnondnon_talking01.rtm"; speed = 0.023256; disableWeapons = "false"; actions = "RifleLowStandActions_talking01"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {}; }; class ActsPercSnonWnonDnon_assembling : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_assembling"; enableOptics = "false"; enableBinocular = "false"; speed = 0.025619; disableWeapons = "true"; actions = "CivilStandActions_assembling"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01}; }; class adthpercmstpsraswrfldnon_NikitinDead : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8"; speed = 0.58; disableWeapons = "true"; enableOptics = "true"; enableBinocular = "false"; looped = "false"; actions = "CivilStandActions_NikitinDead"; ConnectTo[] = {"ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead", 0.1}; InterpolateTo[] = {"ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead", 0.1}; }; class ActsPercMstpSnonWnonDnon_talking01 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking01.rtm"; speed = 0.023256; enableOptics = "true"; enableBinocular = "true"; actions = "CivilStandActions_talking01"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; }; class ActsPercMstpSnonWnonDnon_talking02 : ActsPercMstpSnonWnonDnon_talking01 { actions = "CivilStandActions_talking02"; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking02.rtm"; speed = 0.033898; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; }; class ActsPercMstpSnonWnonDnon_talking03 : ActsPercMstpSnonWnonDnon_talking01 { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking03.rtm"; actions = "CivilStandActions_talking03"; speed = 0.013453; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; }; class ActsPercMstpSnonWnonDnon_talking04 : ActsPercMstpSnonWnonDnon_talking01 { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking04.rtm"; actions = "CivilStandActions_talking04"; speed = 0.009036; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; }; class AidlPercSlowWrflDnon_talkCalm : CutSceneAnimationBase { variantsAI[] = {"AidlPercSlowWrflDnon_talkCalm", 0.5, "AidlPercSlowWrflDnon_talkCalmB", 0.5}; speed = 0.04298; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkCalm"; enableOptics = "false"; enableBinocular = "false"; actions = "RifleLowStandActions_talkCalm"; equivalentTo = "AidlPercSlowWrflDnon_talkCalm"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AidlPercSlowWrflDnon_talkCalmB", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; }; class ActsPercSnonWnonDnon_carFixing : ActsPercSnonWnonDnon_assembling { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_carFixing"; speed = 0.013257; actions = "CivilProneActions_fixing"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01}; }; class ActsPercSnonWnonDnon_carFixing2 : ActsPercSnonWnonDnon_assembling { speed = 0.028169; actions = "CivilKneelActions_fixing"; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_carFixing2"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01}; }; class ActsPercSnonWnonDnon_tableSupport_TalkA : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkA"; disableWeapons = "false"; speed = 0.07772; enableOptics = "false"; enableBinocular = "false"; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkTransAB", 0.01}; InterpolateTo[] = {}; }; class ActsPercSnonWnonDnon_tableSupport_TalkB : ActsPercSnonWnonDnon_tableSupport_TalkA { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkB"; speed = 0.069767; canPullTrigger = "false"; ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkTransBC", 0.01}; InterpolateTo[] = {}; }; class ActsPercSnonWnonDnon_tableSupport_TalkIn : ActsPercSnonWnonDnon_tableSupport_TalkA { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkIn"; speed = 0.211268; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkA", 0.01}; InterpolateTo[] = {}; }; class ActsPercSnonWnonDnon_tableSupport_TalkC : ActsPercSnonWnonDnon_tableSupport_TalkA { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkC"; speed = 0.139535; canPullTrigger = "false"; ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkOut", 0.01}; InterpolateTo[] = {}; }; class amovpknlmrunsraswrfldf_amovpknlmevasraswrfldb_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldf_amovpknlmevasraswrfldb.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercSnonWnonDnon_tableSupport_TalkOut : ActsPercSnonWnonDnon_tableSupport_TalkA { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkOut"; speed = 0.441176; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class amovpknlmrunsraswrfldf_amovpknlmevasraswrfldl_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldf_amovpknlmevasraswrfldl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercSnonWnonDnon_tableSupport_TalkTransAB : ActsPercSnonWnonDnon_tableSupport_TalkA { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkTransAB"; speed = 0.333333; canPullTrigger = "false"; ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkB", 0.01}; InterpolateTo[] = {}; }; class amovpknlmrunsraswrfldf_amovpknlmevasraswrfldr_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldf_amovpknlmevasraswrfldr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercSnonWnonDnon_tableSupport_TalkTransBC : ActsPercSnonWnonDnon_tableSupport_TalkA { speed = 0.232558; canPullTrigger = "false"; ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkC", 0.01}; InterpolateTo[] = {}; }; class amovpknlmrunsraswrfldnon_transition_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldnon_transition.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwlnrdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwlnrdnon_aiturn90l_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_aiturn90l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwlnrdnon_aiturn90r_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_aiturn90r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwlnrdnon_amovpercmstpslowwlnrdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_amovpercmstpslowwlnrdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwlnrdnon_amovpknlmstpsraswlnrdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_amovpknlmstpsraswlnrdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_aiturn90l_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_aiturn90l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_aiturn90r_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_aiturn90r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_talking_C3BeginBriefing : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_talking.rtm"; speed = 0.0142; enableDirectControl = 1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; }; class amovpknlmstpslowwpstdnon_amovpercmstpslowwpstdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpercmstpslowwpstdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_amovpknlmstpssurwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_NikitinDead2 : ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead { file = "\ca\Anims\Characters\data\anim\sdr\cts\C3_sceneNikitinDead\AdthPercMstpSrasWrflDnon_NikitinDead.rtm"; speed = 1.05; looped = "false"; terminal = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_amovppnemstpsraswpstdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovppnemstpsraswpstdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_ainvpknlmstpslaywrfldnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_ainvpknlmstpslaywrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldb_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldb.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldl_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldr_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_amovpknlmstpssurwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_amovppnemstpsraswrfldnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovppnemstpsraswrfldnon.rtm"; speed = 0.46875; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon.rtm"; speed = 0.3; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon_end_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon_end.rtm"; speed = 0.3; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsnonwnondnon_amovpercmstpssurwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpercmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswrfldnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon_end_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswlnrdnon_amovpknlmstpslowwlnrdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpslowwlnrdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon : AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm"; actions = "CivilKneelActions"; speed = 0.5; leftHandIKCurve[] = {0.25, 1, 0.3, 0}; rightHandIKCurve[] = {0.5, 1, 0.55, 0}; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon", 0.02}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpssurwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswrfldnon_amovpercmstpssurwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\rfl\amovpknlmstpsraswrfldnon_amovpercmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswrfldnon_amovpknlmstpsnonwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\rfl\amovpknlmstpsraswrfldnon_amovpknlmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswrfldnon_amovppnesraswrfldnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\rfl\amovpknlmstpsraswrfldnon_amovppnesraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmwlksraswlnrdnon_transition_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\ras\lnr\amovpknlmwlksraswlnrdnon_transition.rtm"; speed = 0.3; canPullTrigger = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprslowwrfldb_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldb.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprslowwrfldbl_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldbl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprslowwrfldbr_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldbr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprslowwrfldl_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprslowwrfldr_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondb_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondb.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondbl_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondbl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondbr_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondbr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara2 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_ohara2"; speed = 0.008463; disableWeapons = "false"; looped = "false"; boundingSphere = 15; headBobStrength = -1; actions = "RifleStandActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start", 0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez1 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_rodriguez1"; speed = 0.090361; looped = "false"; disableWeapons = "false"; boundingSphere = 15; actions = "RifleStandActions"; headBobStrength = -1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez2", 0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez2 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_rodriguez2"; speed = 0.008453; disableWeapons = "false"; enableOptics = "true"; looped = "false"; boundingSphere = 15; headBobStrength = -1; actions = "RifleStandActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start", 0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl1 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_zevl1"; speed = 0.00773; disableWeapons = "false"; looped = "false"; boundingSphere = 10; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl2 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_zevl2"; speed = 0.00773; looped = "false"; disableWeapons = "false"; boundingSphere = 10; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Kostey : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswunadnon_scenelopotevbandcaptured_kostey"; speed = 0.00773; looped = "false"; disableWeapons = "false"; boundingSphere = 10; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Bardak : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswunadnon_scenelopotevbandcaptured_bardak"; speed = 0.00773; looped = "false"; disableWeapons = "false"; boundingSphere = 10; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.01}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondf_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondfl_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondfl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondfr_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondfr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPercSlowWrflDnon_talkListeningS : CutSceneAnimationBase { variantAfter[] = {8, 10, 15}; variantsAI[] = {"AidlPercSlowWrflDnon_talkListeningB", 0.1, "AidlPercSlowWrflDnon_talkListeningC", 0.5, "AidlPercSlowWrflDnon_talkListeningS", 0.4}; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListening"; equivalentTo = "AidlPercSlowWrflDnon_talkListeningS"; actions = "RifleLowStandActions_listening01"; speed = 0.045872; ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningB", 0.01, "AidlPercSlowWrflDnon_talkListening", 0.01, "AidlPercSlowWrflDnon_talkListeningC", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; }; class AidlPercSlowWrflDnon_talkListeningB : AidlPercSlowWrflDnon_talkListeningS { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListeningB"; speed = 0.125; ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningS", 0.01}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondl_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPercSlowWrflDnon_talkListening : AidlPercSlowWrflDnon_talkListeningS { speed = 0.045872; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListening"; ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningS", 0.01}; InterpolateTo[] = {"AidlPercSlowWrflDnon_talkListeningS", 0.01}; }; class AidlPercSlowWrflDnon_talkListeningC : AidlPercSlowWrflDnon_talkListeningS { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListeningC"; speed = 0.125; ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningS", 0.01}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondr_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_Salute_c3beginbriefing : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemstpslowwrfldnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\stp\low\rfl\amovppnemstpslowwrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemstpsraswrfldnon_tst_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\stp\ras\rfl\amovppnemstpsraswrfldnon_tst.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara1 : CutSceneAnimationBase { speed = 0.089286; disableWeapons = "false"; looped = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_ohara1"; boundingSphere = 15; enableOptics = "false"; enableBinocular = "false"; showHandGun = "true"; actions = "RifleStandActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara2", 0.01}; InterpolateTo[] = {}; }; class amovpsitmstpsnonwnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\sit\stp\non\non\amovpsitmstpsnonwnon.rtm"; speed = 0.3; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_sceneLopotevBandCaptured_Cooper : CutSceneAnimationBase { disableWeapons = "false"; looped = "false"; speed = 0.00773; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpslowwrfldnon_scenelopotevbandcaptured_cooper"; boundingSphere = 10; headBobStrength = -1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Lopotev : CutSceneAnimationBase { speed = 0.00773; looped = "false"; disableWeapons = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_lopotev"; boundingSphere = 10; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Miles : CutSceneAnimationBase { looped = "false"; speed = 0.00773; disableWeapons = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_miles"; boundingSphere = 10; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {}; }; class aswmpercmrunsnonwnondf_amovpercmstpsnonwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\swm\erc\run\non\non\aswmpercmrunsnonwnondf_amovpercmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nameless : CutSceneAnimationBase { looped = "false"; disableWeapons = "false"; speed = 0.00773; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_nameless"; boundingSphere = 10; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nikitin : CutSceneAnimationBase { looped = "false"; disableWeapons = "false"; speed = 0.00773; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_nikitin"; boundingSphere = 10; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.1}; InterpolateTo[] = {}; }; class awoppercmrunsgthwnondf_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_1_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_2_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_1_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_2_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_3_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwrfldf_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\rfl\awoppercmrunsgthwrfldf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_1_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\rfl\awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_2_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\rfl\awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPercSnonWnonDnon_talkAS : CutSceneAnimationBase { variantsAI[] = {"AidlPercSnonWnonDnon_talkAS", 0.5, "AidlPercSnonWnonDnon_talk2", 0.5}; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk1"; actions = "CivilStandActions_talkingA"; equivalentTo = "AidlPercSnonWnonDnon_talkAS"; interpolationSpeed = 1; disableWeapons = "true"; enableOptics = "false"; enableBinocular = "false"; speed = 0.117188; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AidlPercSnonWnonDnon_talk1", 0.01, "AidlPercSnonWnonDnon_talk2", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; }; class AidlPercSnonWnonDnon_talk1 : AidlPercSnonWnonDnon_talkAS { enableOptics = "false"; disableWeapons = "true"; speed = 0.117188; enableBinocular = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk1"; canPullTrigger = "false"; ConnectTo[] = {"AidlPercSnonWnonDnon_talkAS", 0.01}; InterpolateTo[] = {"AidlPercSnonWnonDnon_talkAS", 0.01}; }; class AidlPercSnonWnonDnon_talkBS : CutSceneAnimationBase { variantsAI[] = {"AidlPercSnonWnonDnon_talk4", 0.3, "AidlPercSnonWnonDnon_talk5", 0.3, "AidlPercSnonWnonDnon_talkBS", 0.4}; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk3"; actions = "CivilStandActions_talkingB"; equivalentTo = "AidlPercSnonWnonDnon_talkBS"; interpolationSpeed = 1; disableWeapons = "true"; enableOptics = "false"; enableBinocular = "false"; speed = 0.132159; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AidlPercSnonWnonDnon_talk3", 0.01, "AidlPercSnonWnonDnon_talk4", 0.01, "AidlPercSnonWnonDnon_talk5", 0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\opt\bin\awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPercSnonWnonDnon_talk2 : AidlPercSnonWnonDnon_talkAS { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk2"; speed = 0.050761; canPullTrigger = "false"; ConnectTo[] = {"AidlPercSnonWnonDnon_talkAS", 0.01}; InterpolateTo[] = {}; }; class awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon_end_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\opt\bin\awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPercSnonWnonDnon_talk3 : AidlPercSnonWnonDnon_talkBS { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk3"; speed = 0.163934; canPullTrigger = "false"; ConnectTo[] = {"AidlPercSnonWnonDnon_talkBS", 0.01}; InterpolateTo[] = {"AidlPercSnonWnonDnon_talkBS", 0.01}; }; class AidlPercSnonWnonDnon_talk4 : AidlPercSnonWnonDnon_talkBS { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk4"; speed = 0.132159; canPullTrigger = "false"; ConnectTo[] = {"AidlPercSnonWnonDnon_talkBS", 0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class awoppknlmstpsgthwnondnon_end_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\gth\non\awoppknlmstpsgthwnondnon_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPercSnonWnonDnon_talk5 : AidlPercSnonWnonDnon_talkBS { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk5"; speed = 0.049751; canPullTrigger = "false"; ConnectTo[] = {"AidlPercSnonWnonDnon_talkBS", 0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepA_death : CutSceneAnimationBase { actions = "CivilProneActions"; enableBinocular = "false"; enableOptics = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_death"; speed = 0.833333; looped = "false"; terminal = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppknlmstpsgthwnondnon_start_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\gth\non\awoppknlmstpsgthwnondnon_start.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPpneMstpSnonWnonDnon_SleepA_layDown : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_layDown"; enableOptics = "false"; enableBinocular = "false"; speed = 0.144231; actions = "CivilProneActions_sleep"; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepB_layDown : AidlPpneMstpSnonWnonDnon_SleepA_layDown { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_layDown"; enableOptics = "false"; enableBinocular = "false"; speed = 0.060976; actions = "CivilStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_death", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepB_sleep1 : CutSceneAnimationBase { variantsAI[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep2", 0.2, "AidlPpneMstpSnonWnonDnon_SleepB_sleep3", 0.2, "AidlPpneMstpSnonWnonDnon_SleepB_sleep4", 0.2, "AidlPpneMstpSnonWnonDnon_SleepB_sleep5", 0.2, "AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.2}; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep1"; looped = "true"; enableOptics = "false"; enableBinocular = "false"; speed = 0.07772; equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1"; actions = "CivilProneActions_sleepB"; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep2", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_sleep3", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_sleep4", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_sleep5", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_standUp", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_death", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepB_death : AidlPpneMstpSnonWnonDnon_SleepA_death { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_death"; speed = 0.652174; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPpneMstpSnonWnonDnon_SleepB_sleep2 : AidlPpneMstpSnonWnonDnon_SleepB_sleep1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep2"; speed = 0.27027; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_death", 0.01}; }; class awoppknlmstpsgthwnondnon_throw_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\gth\non\awoppknlmstpsgthwnondnon_throw.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPpneMstpSnonWnonDnon_SleepC_sleep0 : CutSceneAnimationBaseZoZo { variantsAI[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep", 0.5, "AidlPpneMstpSnonWnonDnon_SleepC_talk", 0.25, "AidlPpneMstpSnonWnonDnon_SleepC_scratch", 0.1, "AidlPpneMstpSnonWnonDnon_SleepC_lookAround", 0.1, "AidlPpneMstpSnonWnonDnon_SleepC_killFly", 0.05}; variantAfter[] = {1, 1, 1}; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_sleep0"; actions = "CivilProneActions_talk01"; equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_scratch", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_lookAround", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_killFly", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_standUp", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_talk", 0.01}; InterpolateTo[] = {}; }; class AidlPpneMstpSnonWnonDnon_SleepC_sleep : AidlPpneMstpSnonWnonDnon_SleepC_sleep0 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_sleep"; enableOptics = "false"; enableBinocular = "false"; speed = 0.06; equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0"; actions = "CivilProneActions_talk01"; disableWeapons = "true"; interpolationSpeed = 1; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_death", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepC_scratch : AidlPpneMstpSnonWnonDnon_SleepC_sleep0 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_scratch"; speed = 0.238095; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_death", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepB_sleep3 : AidlPpneMstpSnonWnonDnon_SleepB_sleep1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep3"; speed = 0.267857; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_death", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepA_standUp : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_standUp"; enableOptics = "false"; enableBinocular = "false"; speed = 0.192308; actions = "CivilProneActions_sleep"; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepA_sleepS : CutSceneAnimationBase { variantsAI[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleep1", 0.3, "AidlPpneMstpSnonWnonDnon_SleepA_sleep2", 0.3, "AidlPpneMstpSnonWnonDnon_SleepA_sleep3", 0.4}; variantAfter[] = {2, 2, 2}; equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS"; speed = 1e+010; duty = -1; actions = "CivilProneActions_sleep"; enableOptics = "false"; enableBinocular = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\aidlppnemstpsnonwnondnon_sleepa_sleep.rtm"; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_standUp", 0.01, "AidlPpneMstpSnonWnonDnon_SleepA_sleep1", 0.01, "AidlPpneMstpSnonWnonDnon_SleepA_sleep2", 0.01, "AidlPpneMstpSnonWnonDnon_SleepA_sleep3", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepC_lookAround : AidlPpneMstpSnonWnonDnon_SleepC_sleep0 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_lookAround"; speed = 0.12931; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_death", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepC_layDown : AidlPpneMstpSnonWnonDnon_SleepA_layDown { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_layDown"; speed = 0.101695; canPullTrigger = "false"; actions = "CivilProneActions_talk01"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_death", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepB_sleep4 : AidlPpneMstpSnonWnonDnon_SleepB_sleep1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep4"; speed = 0.112782; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_death", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepC_killFly : AidlPpneMstpSnonWnonDnon_SleepC_sleep0 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_killFly"; canPullTrigger = "false"; looped = "false"; speed = 0.112782; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_death", 0.01}; }; class awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon.rtm"; speed = 0.3; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; rightHandIKCurve[] = {}; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPpneMstpSnonWnonDnon_SleepC_standUp : AidlPpneMstpSnonWnonDnon_SleepA_standUp { speed = 0.202703; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_standUp"; canPullTrigger = "false"; actions = "CivilStandActions"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_death", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepB_sleep5 : AidlPpneMstpSnonWnonDnon_SleepB_sleep1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep5"; speed = 0.141509; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1", 0.01, "AidlPpneMstpSnonWnonDnon_SleepB_death", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepB_standUp : AidlPpneMstpSnonWnonDnon_SleepA_standUp { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_standUp"; speed = 0.171429; actions = "CivilStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_death", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepC_death : AidlPpneMstpSnonWnonDnon_SleepA_death { speed = 0.588235; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Miles : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Miles"; speed = 0.00771; looped = "false"; actions = "RifleLowStandActions"; boundingSphere = 10; enableOptics = "false"; disableWeapons = "true"; enableBinocular = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class AidlPpneMstpSnonWnonDnon_SleepC_talk : AidlPpneMstpSnonWnonDnon_SleepC_sleep0 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_talk"; enableOptics = "false"; enableBinocular = "false"; speed = 0.081967; equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0"; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp", 0.01, "AidlPpneMstpSnonWnonDnon_SleepC_death", 0.01}; }; class AidlPercSlowWrflDnon_talkCalmB : AidlPercSlowWrflDnon_talkCalm { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkCalmB"; ConnectTo[] = {"AidlPercSlowWrflDnon_talkCalm", 0.01}; InterpolateTo[] = {"AidlPercSlowWrflDnon_talkCalm", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepA_sleep1 : AidlPpneMstpSnonWnonDnon_SleepA_sleepS { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_sleep1"; speed = 0.064935; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01}; }; class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Sykes : CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Sykes"; looped = "false"; actions = "RifleLowStandActions"; enableOptics = "false"; enableBinocular = "false"; disableWeapons = "true"; canPullTrigger = "false"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class AidlPpneMstpSnonWnonDnon_SleepA_sleep2 : AidlPpneMstpSnonWnonDnon_SleepA_sleep1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_sleep2"; speed = 0.061983; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01}; }; class AidlPercSlowWrflDnon_talkHeated : CutSceneAnimationBase { speed = 0.034247; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkHeated"; enableOptics = "false"; enableBinocular = "false"; disableWeapons = "true"; actions = "CivilStandActions_talkHeated"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AdthPercMstpSlowWrflDb_8", 0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepA_sleep3 : AidlPpneMstpSnonWnonDnon_SleepA_sleep1 { speed = 0.131579; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_sleep3"; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS", 0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death", 0.01}; }; class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Rodriguez : CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Rodriguez"; looped = "false"; actions = "RifleLowStandActions"; disableWeapons = "true"; enableOptics = "false"; enableBinocular = "false"; canPullTrigger = "false"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Ohara : CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Ohara"; looped = "false"; actions = "RifleLowStandActions"; disableWeapons = "true"; enableOptics = "false"; enableBinocular = "false"; canPullTrigger = "false"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Cooper : CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Cooper"; looped = "false"; actions = "RifleLowStandActions"; disableWeapons = "true"; enableOptics = "false"; enableBinocular = "false"; canPullTrigger = "false"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Nikitin : CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Nikitin"; looped = "false"; actions = "RifleLowStandActions"; boundingSphere = 10; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Bardak : CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Bardak"; looped = "false"; boundingSphere = 5; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Steve : CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Steve"; looped = "false"; boundingSphere = 10; actions = "RifleLowStandActions"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Simms : CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Simms"; looped = "false"; boundingSphere = 10; actions = "RifleLowStandActions"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Kostey : CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Kostey"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Homeless : CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Homeless"; looped = "false"; boundingSphere = 8; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson : CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson"; looped = "false"; boundingSphere = 10; actions = "RifleLowStandActions"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.1}; InterpolateTo[] = {}; }; class SoundPositionTest : ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson { file = "\ca\Anims\Characters\data\anim\sdr\cts\SoundPositionTest"; actions = "NoActions"; speed = 0.03405; boundingSphere = 12; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon_end_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Lopotev1 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Lopotev1"; speed = 0.016216; looped = "false"; boundingSphere = 5; canPullTrigger = "false"; ConnectTo[] = {"ActsPercMstpSlowWpstDnon_sceneNikitinDisloyalty_Lopotev2", 0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWpstDnon_sceneNikitinDisloyalty_Lopotev2 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWpstDnon_sceneNikitinDisloyalty_Lopotev2"; speed = 0.014706; showHandGun = "true"; looped = "false"; boundingSphere = 5; disableWeapons = "true"; ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start", 0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang1 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_USflashbang1"; speed = 0.0107; looped = "false"; disableWeapons = "true"; ConnectTo[] = {"ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang2", 10.0}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWpstDnon_sceneLopotevBandCaptured_Sykes : CutSceneAnimationBase { showHandGun = "true"; speed = 0.00773; looped = "false"; disableWeapons = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpslowwpstdnon_scenelopotevbandcaptured_sykes"; boundingSphere = 10; headBobStrength = -1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang2 : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang2"; speed = 0.0273; disableWeapons = "false"; showItemInRightHand = "true"; looped = "false"; showItemInHand = "true"; actions = "RifleLowStandActions"; ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start", 0.01}; InterpolateTo[] = {}; }; class awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ErcRflLow_sitRfl_L : CutSceneAnimationBase { speed = 0.208333; file = "\ca\anims\characters\data\anim\sdr\cts\sit\ercrfllow_sitrfl_l.rtm"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitRfl_L_transToB", 0.01}; InterpolateTo[] = {}; }; class awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon_end_forgoten : StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ErcRflLow_sitRfl_L2 : CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\sit\ercrfllow_sitrfl_l"; speed = 0.208333; looped = "false"; ConnectTo[] = {"sitRfl_L_talkLong", 0.01}; InterpolateTo[] = {}; }; class ErcRflLow_sitRfl_R : CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcRflLow_sitRfl_R"; speed = 0.14218; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitRfl_R_transToB", 0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01}; }; class sitRfl_R_transToB : CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_transToB"; speed = 0.555556; enableOptics = "false"; enableBinocular = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitRfl_R_BidleLoop", 0.01}; InterpolateTo[] = {}; }; class sitRfl_R_BidleLoop : CutSceneAnimationBase { variantsAI[] = {"sitRfl_R_Bconfirm", 0.3, "sitRfl_R_Bconfirm", 0.3, "sitRfl_R_BidleLoop", 0.4}; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_BidleLoop"; enableOptics = "false"; enableBinocular = "false"; speed = 0.078534; actions = "RifleSitActions_BidleLoopB"; equivalentTo = "sitRfl_R_BidleLoop"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitRfl_R_Bconfirm", 0.01, "sitRfl_R_Bshake", 0.01, "sitRfl_R_transFromB", 0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01}; }; class sitRfl_R_Bconfirm : sitRfl_R_BidleLoop { speed = 0.180723; ConnectTo[] = {"sitRfl_R_BidleLoop", 0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "sitRfl_R_BidleLoop", 0.01}; }; class sitRfl_R_Bshake : sitRfl_R_BidleLoop { speed = 0.225564; ConnectTo[] = {"sitRfl_R_BidleLoop", 0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "sitRfl_R_BidleLoop", 0.01}; }; class sitRfl_R_transFromB : CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_transFromB"; speed = 0.555556; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitRfl_R_ErcRflLow", 0.01}; InterpolateTo[] = {}; }; class ErcUnarm_sitUnarm_L : CutSceneAnimationBaseZoZo { speed = 0.214286; file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcUnarm_sitUnarm_L"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01}; InterpolateTo[] = {}; }; class sitUnarm_L_idleLoop : CutSceneAnimationBaseZoZo { variantsAI[] = {"sitUnarm_L_killingFly", 0.05, "sitUnarm_L_relaxing", 0.1, "sitUnarm_L_talking", 0.1, "sitUnarm_L_idleLoop", 0.15, "sitUnarm_L_idleLoop2", 0.15, "sitUnarm_L_idleLoop3", 0.15, "sitUnarm_L_idleLoop4", 0.15, "sitUnarm_L_idleLoop5", 0.15}; actions = "CivilSitActions_idleLoop"; speed = 0.416667; equivalentTo = "sitUnarm_L_idleLoop"; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitUnarm_L_killingFly", 0.01, "sitUnarm_L_idleLoop2", 0.01, "sitUnarm_L_idleLoop3", 0.01, "sitUnarm_L_idleLoop4", 0.01, "sitUnarm_L_idleLoop5", 0.01, "sitUnarm_L_relaxing", 0.01, "sitUnarm_L_talking", 0.01, "sitUnarm_L_ErcUnarm", 0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01}; }; class sitUnarm_L_killingFly : sitUnarm_L_idleLoop { speed = 0.057471; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_killingFly"; looped = "false"; ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01}; }; class sitUnarm_L_idleLoop2 : sitUnarm_L_idleLoop { speed = 0.030992; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop2"; looped = "false"; ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01}; }; class sitUnarm_L_idleLoop3 : sitUnarm_L_idleLoop { speed = 0.174419; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop3"; ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01}; }; class sitUnarm_L_idleLoop4 : sitUnarm_L_idleLoop { speed = 0.033186; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop4"; ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01}; }; class sitUnarm_L_idleLoop5 : sitUnarm_L_idleLoop { speed = 0.037406; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop5"; ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01}; }; class sitUnarm_L_relaxing : sitUnarm_L_idleLoop { speed = 0.04902; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_relaxing"; looped = "false"; ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01}; }; class sitUnarm_L_talking : sitUnarm_L_idleLoop { speed = 0.05; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_talking"; looped = "false"; ConnectTo[] = {"sitUnarm_L_idleLoop", 0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01}; }; class sitUnarm_L_ErcUnarm : CutSceneAnimationBaseZoZo { speed = 0.267857; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_ErcUnarm"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class ErcUnarm_sitUnarm_R : CutSceneAnimationBaseZoZo { speed = 0.223881; file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcUnarm_sitUnarm_R"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01}; InterpolateTo[] = {}; }; class sitUnarm_R_ErcUnarm : CutSceneAnimationBaseZoZo { speed = 0.245902; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_ErcUnarm"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class sitUnarm_R_idleLoop : CutSceneAnimationBaseZoZo { variantsAI[] = {"sitUnarm_R_killingFly", 0.1, "sitUnarm_R_relaxing", 0.3, "sitUnarm_R_talking", 0.4, "sitUnarm_R_idleLoop", 0.2}; actions = "CivilSitActions_idleLoopR"; equivalentTo = "sitUnarm_R_idleLoop"; speed = 0.416667; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitUnarm_R_ErcUnarm", 0.01, "sitUnarm_R_killingFly", 0.01, "sitUnarm_R_idleLoop2", 0.01, "sitUnarm_R_idleLoop3", 0.01, "sitUnarm_R_idleLoop4", 0.01, "sitUnarm_R_idleLoop5", 0.01, "sitUnarm_R_relaxing", 0.01, "sitUnarm_R_talking", 0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01}; }; class sitUnarm_R_killingFly : sitUnarm_R_idleLoop { speed = 0.057471; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_killingFly"; looped = "false"; ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01}; }; class sitUnarm_R_idleLoop2 : sitUnarm_R_idleLoop { speed = 0.030992; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop2"; looped = "false"; ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01}; }; class sitUnarm_R_idleLoop3 : sitUnarm_R_idleLoop { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop3"; speed = 0.174419; looped = "false"; ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01}; InterpolateTo[] = {}; }; class sitUnarm_R_idleLoop4 : sitUnarm_R_idleLoop { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop4"; speed = 0.033186; looped = "false"; ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01}; InterpolateTo[] = {}; }; class sitUnarm_R_idleLoop5 : sitUnarm_R_idleLoop { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop5"; speed = 0.037406; looped = "false"; ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01}; InterpolateTo[] = {}; }; class sitUnarm_R_relaxing : sitUnarm_R_idleLoop { speed = 0.04902; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_relaxing"; looped = "false"; ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01}; }; class sitUnarm_R_talking : sitUnarm_R_idleLoop { speed = 0.05; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_talking"; looped = "false"; ConnectTo[] = {"sitUnarm_R_idleLoop", 0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten", 0.01}; }; class ErcRflLow_sitTable : CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcRflLow_sitTable"; speed = 0.215827; enableOptics = "false"; enableBinocular = "false"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitTableRfl_listening", 0.01, "sitTableRfl_readingPointing", 0.01, "sitTableRfl_talking", 0.01}; InterpolateTo[] = {}; }; class sitTable_ErcRflLow : CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTable_ErcRflLow"; speed = 0.215827; enableOptics = "false"; enableBinocular = "false"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class sitTableRfl_listening : CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_listening"; speed = 0.126582; enableOptics = "false"; enableBinocular = "false"; actions = "sitTableRfl_listening"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitTable_ErcRflLow", 0.01}; InterpolateTo[] = {}; }; class sitTableRfl_listening_onTTractor : sitUnarm_L_idleLoop { variantsAI[] = {}; speed = 0.126582; disableWeaponsLong = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_listening_038.rtm"; actions = "CivilSitActions_idleLoop_TTractor"; equivalentTo = ""; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class sitTableRfl_readingPointing : CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_readingPointing"; speed = 0.089552; enableOptics = "false"; enableBinocular = "false"; actions = "RidleSitActions_Table_readingPointing"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitTable_ErcRflLow", 0.01}; InterpolateTo[] = {}; }; class sitTableRfl_talking : CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_talking"; speed = 0.045317; enableOptics = "false"; enableBinocular = "false"; actions = "RifleSitActions_Table_talking"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitTable_ErcRflLow", 0.01}; InterpolateTo[] = {}; }; class ErcRflLow_sitTable_var : ErcRflLow_sitTable { ConnectTo[] = {}; InterpolateTo[] = {}; }; class sitRfl_L_BidleLoop : CutSceneAnimationBase { variantsAI[] = {"sitRfl_L_Bconfirm", 0.3, "sitRfl_L_Bshake", 0.3, "sitRfl_L_BidleLoop", 0.4}; speed = 0.078534; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_BidleLoop"; equivalentTo = "sitRfl_L_BidleLoop"; actions = "RifleSitActions_BidleLoop"; enableOptics = "false"; enableBinocular = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; headBobStrength = 0; ConnectTo[] = {"sitRfl_L_Bconfirm", 0.01, "sitRfl_L_Bshake", 0.01, "sitRfl_L_transFromB", 0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01}; }; class sitRfl_L_Bconfirm : sitRfl_L_BidleLoop { speed = 0.180723; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_Bconfirm"; ConnectTo[] = {"sitRfl_L_BidleLoop", 0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "sitRfl_L_BidleLoop", 0.01}; }; class sitRfl_L_Bshake : sitRfl_L_BidleLoop { speed = 0.225564; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_Bshake"; ConnectTo[] = {"sitRfl_L_BidleLoop", 0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01, "sitRfl_L_BidleLoop", 0.01}; }; class sitRfl_L_talkLong : sitRfl_L_BidleLoop { speed = 0.034682; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_talkLong"; actions = "RifleSitAction_talkLong"; ConnectTo[] = {"sitRfl_L_ErcRflLow2", 0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01}; }; class sitRfl_L_transFromB : CutSceneAnimationBase { speed = 0.555556; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_transFromB"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitRfl_L_ErcRflLow", 0.01}; InterpolateTo[] = {}; }; class sitRfl_R_ErcRflLow : CutSceneAnimationBase { speed = 0.14218; enableOptics = "false"; enableBinocular = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_ErcRflLow"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class sitRfl_L_transToB : CutSceneAnimationBase { speed = 0.223881; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_transFromB"; enableOptics = "false"; enableBinocular = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitRfl_L_BidleLoop", 0.01}; InterpolateTo[] = {}; }; class sitRfl_L_ErcRflLow : CutSceneAnimationBase { speed = 0.208333; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_ErcRflLow"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class ErcRflLow_sitRfl_L_CARGO : ErcRflLow_sitRfl_L { ConnectTo[] = {}; InterpolateTo[] = {}; }; class sitRfl_L_ErcRflLow2 : sitRfl_L_ErcRflLow { enableOptics = "false"; enableBinocular = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class sitUnarm_L_idleLoop_onFoiledPallets : sitUnarm_L_idleLoop { variantsAI[] = {}; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop_0763.rtm"; actions = "CivilSitActions_idleLoop_Pallets1"; equivalentTo = ""; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class sitUnarm_L_idleLoop_onFoiledPallets2 : sitUnarm_L_idleLoop { variantsAI[] = {}; speed = 1e+010; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop_0763B.rtm"; actions = "CivilSitActions_idleLoop_Pallets2"; equivalentTo = ""; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; }; class ErcUnarm_sitTable : CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcUnarm_sitTable"; looped = "false"; speed = 0.066667; disableWeapons = "false"; ConnectTo[] = {"sitTableUnarm_talkingListening", 0.01}; InterpolateTo[] = {}; }; class sitTable_ErcUnarm : CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTable_ErcUnarm"; speed = 0.34; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class sitTableUnarm_talkingListening : CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableUnarm_talkingListening"; actions = "CivilSitActions_UnarmSitTable"; speed = 0.046296; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitTable_ErcUnarm", 0.01}; InterpolateTo[] = {}; }; class sitTableUnarm_talkingListening_TowingTractor : CutSceneAnimationBaseZoZo { speed = 0.046296; actions = "CivilSitActions_UnarmSitTableTTractor"; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableUnarm_talkingListening_TowingTractor"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class UnaErcPoslechVelitele1 : CutSceneAnimationBaseZoZo { variantsAI[] = {"UnaErcPoslechVelitele4", 0.2, "UnaErcPoslechVelitele3", 0.2, "UnaErcPoslechVelitele2", 0.3, "UnaErcPoslechVelitele1", 0.3}; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele1"; speed = 0.069606; enableOptics = "false"; enableBinocular = "false"; actions = "CivilStandActions_CommanderListen"; equivalentTo = "UnaErcPoslechVelitele1"; ConnectTo[] = {"UnaErcPoslechVelitele2", 0.01, "UnaErcPoslechVelitele3", 0.01, "UnaErcPoslechVelitele4", 0.01, "UnaErcPoslechVelitele_UnaErc", 0.01}; InterpolateTo[] = {"UnaErcPoslechVelitele2", 0.01, "UnaErcPoslechVelitele3", 0.01, "UnaErcPoslechVelitele4", 0.01}; }; class UnaErcPoslechVelitele2 : UnaErcPoslechVelitele1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele2"; enableOptics = "false"; enableBinocular = "false"; ConnectTo[] = {"UnaErcPoslechVelitele1", 0.01}; InterpolateTo[] = {}; }; class UnaErcPoslechVelitele3 : UnaErcPoslechVelitele1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele3"; speed = 0.095238; enableOptics = "false"; enableBinocular = "false"; ConnectTo[] = {"UnaErcPoslechVelitele1", 0.01}; InterpolateTo[] = {}; }; class UnaErcPoslechVelitele4 : UnaErcPoslechVelitele1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele4"; speed = 0.047544; enableOptics = "false"; enableBinocular = "false"; ConnectTo[] = {"UnaErcPoslechVelitele1", 0.01}; InterpolateTo[] = {}; }; class UnaErc_UnaErcPoslechVelitele : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErc_UnaErcPoslechVelitele"; speed = 1.30435; enableBinocular = "false"; enableOptics = "false"; looped = "false"; ConnectTo[] = {"UnaErcPoslechVelitele1", 0.01}; InterpolateTo[] = {}; }; class UnaErcPoslechVelitele_UnaErc : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele_UnaErc"; speed = 1.30435; enableOptics = "false"; enableBinocular = "false"; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class Csdr_LHD_oprenOzabradli118cm_A : CutSceneAnimationBaseZoZo { variantsAI[] = {"Csdr_LHD_oprenOzabradli118cm_D", 0.2, "Csdr_LHD_oprenOzabradli118cm_C", 0.3, "Csdr_LHD_oprenOzabradli118cm_B", 0.2, "Csdr_LHD_oprenOzabradli118cm_A", 0.3}; file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli110cm_A"; speed = 0.01845; actions = "CivilStandAction_OprenOZabradli"; equivalentTo = "Csdr_LHD_oprenOzabradli118cm_A"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "Csdr_LHD_oprenOzabradli118cm_B", 0.01, "Csdr_LHD_oprenOzabradli118cm_C", 0.01, "Csdr_LHD_oprenOzabradli118cm_D", 0.01}; InterpolateTo[] = {"Csdr_LHD_oprenOzabradli118cm_B", 0.01, "Csdr_LHD_oprenOzabradli118cm_C", 0.01, "Csdr_LHD_oprenOzabradli118cm_D", 0.01}; }; class Csdr_LHD_oprenOzabradli118cm_B : Csdr_LHD_oprenOzabradli118cm_A { file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli118cm_B"; speed = 0.058708; ConnectTo[] = {"Csdr_LHD_oprenOzabradli118cm_A", 0.01}; InterpolateTo[] = {}; }; class Csdr_LHD_oprenOzabradli118cm_C : Csdr_LHD_oprenOzabradli118cm_A { file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli110cm_C"; speed = 0.047544; ConnectTo[] = {"Csdr_LHD_oprenOzabradli118cm_A", 0.01}; InterpolateTo[] = {}; }; class Csdr_LHD_oprenOzabradli118cm_D : Csdr_LHD_oprenOzabradli118cm_A { file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli110cm_D"; speed = 0.061728; ConnectTo[] = {"Csdr_LHD_oprenOzabradli118cm_A", 0.01}; InterpolateTo[] = {}; }; class UnaErcVelitelProslov1 : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov1"; speed = 0.095238; looped = "false"; actions = "CivilStandActions"; ConnectTo[] = {"UnaErcVelitelProslov2", 0.01}; InterpolateTo[] = {}; }; class UnaErcVelitelProslov2 : CutSceneAnimationBaseZoZo { variantsAI[] = {"UnaErcVelitelProslov3", 0.2, "UnaErcVelitelProslov4", 0.2, "UnaErcVelitelProslov5", 0.2, "UnaErcVelitelProslov2", 0.4}; speed = 0.052448; equivalentTo = "UnaErcVelitelProslov2"; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov2"; actions = "CivilStandActions_CommanderTalk"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "UnaErcVelitelProslov3", 0.01, "UnaErcVelitelProslov4", 0.01, "UnaErcVelitelProslov5", 0.01}; InterpolateTo[] = {"UnaErcVelitelProslov3", 0.01, "UnaErcVelitelProslov4", 0.01, "UnaErcVelitelProslov5", 0.01}; }; class UnaErcVelitelProslov3 : UnaErcVelitelProslov2 { speed = 0.029098; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov3"; ConnectTo[] = {"UnaErcVelitelProslov2", 0.01}; InterpolateTo[] = {}; }; class UnaErcVelitelProslov4 : UnaErcVelitelProslov2 { speed = 0.170455; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov4"; ConnectTo[] = {"UnaErcVelitelProslov2", 0.01}; InterpolateTo[] = {}; }; class UnaErcVelitelProslov5 : UnaErcVelitelProslov2 { speed = 0.044709; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov5"; ConnectTo[] = {"UnaErcVelitelProslov2", 0.01}; InterpolateTo[] = {}; }; class CtsDoktor_Doktor_idleni0 : CutSceneAnimationBaseZoZo { variantsAI[] = {"CtsDoktor_Doktor_idleni3", 0.1, "CtsDoktor_Doktor_idleni4", 0.1, "CtsDoktor_Doktor_idleni5", 0.2, "CtsDoktor_Doktor_idleni6", 0.2, "CtsDoktor_Doktor_idleni0", 0.4}; speed = 0.201342; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni0"; actions = "CivilStandActions_Doktor_idleni0"; interpolationRestart = "true"; equivalentTo = "CtsDoktor_Doktor_idleni0"; boundingSphere = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"CtsDoktor_Doktor_idleni3", 0.01, "CtsDoktor_Doktor_idleni4", 0.01, "CtsDoktor_Doktor_idleni5", 0.01, "CtsDoktor_Doktor_idleni6", 0.01, "CtsDoktor_Doktor_sezeni2unaErc", 0.2, "CtsDoktor_Doktor_uder1", 0.01}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni2", 0.01, "CtsDoktor_Doktor_idleni3", 0.01, "CtsDoktor_Doktor_idleni4", 0.01, "CtsDoktor_Doktor_idleni5", 0.01, "CtsDoktor_Doktor_idleni6", 0.01, "CtsDoktor_Doktor_sezeni2unaErc", 0.2, "CtsDoktor_Doktor_uder1", 0.01, "CtsDoktor_Doktor_uder2", 0.01, "CtsDoktor_Doktor_uder3", 0.01, "CtsDoktor_Doktor_death", 0.01}; }; class CtsDoktor_Doktor_idleni1 : CtsDoktor_Doktor_idleni0 { speed = 0.160428; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni1"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CtsDoktor_Doktor_idleni2 : CtsDoktor_Doktor_idleni0 { speed = 0.508475; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni2"; interpolationRestart = "true"; actions = "CivilSitActions_beatingDoctor"; ConnectTo[] = {}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni0", 0.3, "CtsDoktor_Doktor_death", 0.01}; }; class CtsDoktor_Doktor_idleni3 : CtsDoktor_Doktor_idleni0 { speed = 0.9375; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni3"; looped = "true"; equivalentTo = "CtsDoktor_Doktor_idleni0"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"CtsDoktor_Doktor_idleni0", 0.01}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni2", 0.01, "CtsDoktor_Doktor_uder1", 0.01, "CtsDoktor_Doktor_uder2", 0.01, "CtsDoktor_Doktor_uder3", 0.01, "CtsDoktor_Doktor_death", 0.01}; }; class CtsDoktor_Doktor_idleni4 : CtsDoktor_Doktor_idleni0 { speed = 0.352941; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni4"; ConnectTo[] = {"CtsDoktor_Doktor_idleni0", 0.01}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni2", 0.01, "CtsDoktor_Doktor_uder1", 0.01, "CtsDoktor_Doktor_uder2", 0.01, "CtsDoktor_Doktor_uder3", 0.01, "CtsDoktor_Doktor_death", 0.01}; }; class CtsDoktor_Doktor_idleni5 : CtsDoktor_Doktor_idleni0 { speed = 0.193548; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni5"; ConnectTo[] = {"CtsDoktor_Doktor_idleni0", 0.01}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni2", 0.01, "CtsDoktor_Doktor_uder1", 0.01, "CtsDoktor_Doktor_uder2", 0.01, "CtsDoktor_Doktor_uder3", 0.01, "CtsDoktor_Doktor_death", 0.01}; }; class CtsDoktor_Doktor_idleni6 : CtsDoktor_Doktor_idleni0 { speed = 0.201342; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni6"; ConnectTo[] = {"CtsDoktor_Doktor_idleni0", 0.01}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni2", 0.01, "CtsDoktor_Doktor_uder1", 0.01, "CtsDoktor_Doktor_uder2", 0.01, "CtsDoktor_Doktor_uder3", 0.01, "CtsDoktor_Doktor_death", 0.01}; }; class CtsDoktor_Doktor_idleni_test : sitRfl_L_BidleLoop { equivalentTo = ""; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni0_outwith"; actions = "NoActions"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CtsDoktor_Doktor_sezeni2unaErc : CtsDoktor_Doktor_idleni0 { looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_sezeni2unaErc"; actions = "CivilSitActions"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {"CtsDoktor_Doktor_death", 0.01}; }; class CtsDoktor_Doktor_uder1 : CutSceneAnimationBaseZoZo { speed = 0.194805; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder1"; interpolationRestart = "true"; actions = "CivilSitActions_beatingDoctor"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni0", 0.3, "CtsDoktor_Doktor_death", 0.01}; }; class CtsDoktor_Doktor_uder2 : CutSceneAnimationBaseZoZo { speed = 0.188679; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder2"; interpolationRestart = "true"; actions = "CivilSitActions_beatingDoctor"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni0", 0.3, "CtsDoktor_Doktor_death", 0.01}; }; class CtsDoktor_Doktor_uder3 : CutSceneAnimationBaseZoZo { speed = 0.365854; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder3"; interpolationRestart = "true"; actions = "CivilSitActions_beatingDoctor"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni0", 0.01, "CtsDoktor_Doktor_death", 0.01}; }; class CtsDoktor_Doktor_uder4 : CutSceneAnimationBaseZoZo { speed = 0.37037; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder4"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class CtsDoktor_Doktor_uder5 : CutSceneAnimationBaseZoZo { speed = 0.37037; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder5"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class CtsDoktor_Vojak_hulakani1 : CutSceneAnimationBaseZoZo { speed = 0.160428; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_hulakani1"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CtsDoktor_Vojak_hulakani2 : CutSceneAnimationBaseZoZo { speed = 0.508475; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_hulakani2"; actions = "RifleLowStandActions_beatingDoctor"; ConnectTo[] = {"CtsDoktor_Vojak_vyslechStand2unaerc", 0.01, "AdthPercMstpSlowWrf_beating", 0.001}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 1.0, "AdthPercMstpSlowWrf_beating", 0.001}; }; class CtsDoktor_Vojak_uder1 : CutSceneAnimationBaseZoZo { speed = 0.194805; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_uder1"; actions = "RifleLowStandActions_beatingDoctor"; ConnectTo[] = {"CtsDoktor_Vojak_hulakani2", 0.01, "AdthPercMstpSlowWrf_beating", 0.001}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 1.0, "AdthPercMstpSlowWrf_beating", 0.001}; }; class CtsDoktor_Vojak_uder2 : CutSceneAnimationBaseZoZo { speed = 0.188679; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_uder2"; actions = "RifleLowStandActions_beatingDoctor"; ConnectTo[] = {"CtsDoktor_Vojak_vyslechStand2unaerc", 0.01, "AdthPercMstpSlowWrf_beating", 0.001}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 1.0, "AdthPercMstpSlowWrf_beating", 0.001}; }; class CtsDoktor_Vojak_uder3 : CutSceneAnimationBaseZoZo { speed = 0.365854; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_uder3"; actions = "RifleLowStandActions_beatingDoctor"; ConnectTo[] = {"CtsDoktor_Vojak_vyslechStand2unaerc", 0.01, "AdthPercMstpSlowWrf_beating", 0.001}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 1.0, "AdthPercMstpSlowWrf_beating", 0.001}; }; class CtsDoktor_Vojak_unaerc2vyslechStand : CutSceneAnimationBaseZoZo { speed = 0.201342; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_unaerc2vyslechStand"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CtsDoktor_Vojak_vyslechStand2unaerc : CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.352941; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_vyslechStand2unaerc"; actions = "RifleLowStandActions_beatingDoctor"; ConnectTo[] = {"AdthPercMstpSlowWrf_beating", 0.001}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.001, "AdthPercMstpSlowWrf_beating", 0.001}; }; class CtsDoktor_Vojak_vyslechStand2unaerc_reverse : CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.352941; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_vyslechStand2unaerc_reverse"; actions = "RifleLowStandActions_beatingDoctor"; ConnectTo[] = {"CtsDoktor_Vojak_hulakani2", 0.01, "CtsDoktor_Vojak_uder1", 0.01, "CtsDoktor_Vojak_uder2", 0.01, "CtsDoktor_Vojak_uder3", 0.01, "AdthPercMstpSlowWrf_beating", 0.001}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.001, "AdthPercMstpSlowWrf_beating", 0.001}; }; class CtsDoktor_Doktor_death : CutSceneAnimationBaseZoZo { terminal = "true"; looped = "false"; speed = 0.3125; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_death"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrf_beating : CutSceneAnimationBaseZoZo { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\AdthPercMstpSlowWrf_beating"; speed = 0.58; terminal = "true"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class otockaErcRflLow_180leva : CutSceneAnimationBaseZoZo { speed = 0.340909; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\otockaErcRflLow_180leva"; interpolationRestart = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class FPS_shift : CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_assembling_shift"; speed = 0.025619; enableBinocular = "false"; enableOptics = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_cdf1 : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf1"; speed = 0.02331; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_cdf2 : CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.02331; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf2"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_cooper : CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.02331; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cooper"; limitGunMovement = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_lopotev : CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.02331; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_lopotev"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_ohara : CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.02331; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_ohara"; aimPrecision = 1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_rodriguez : CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.02331; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_rodriguez"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_shagarov : CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.02331; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_shagarov"; showHandGun = "true"; showItemInHand = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon", 0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_sykes : CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.02331; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_sykes"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_cooperstart : CutSceneAnimationBaseZoZo { looped = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cooperstart"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_oharastart : ctsLopoHover_cooperstart { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_oharastart"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_lopotevstart : ctsLopoHover_cooperstart { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_lopotevstart"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_rodriguezstart : ctsLopoHover_cooperstart { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_rodriguezstart"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_shagarovstart : ctsLopoHover_cooperstart { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_shagarovstart"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_sykesstart : ctsLopoHover_cooperstart { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_sykesstart"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_cdf1start : ctsLopoHover_cooperstart { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf1start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_cdf2start : ctsLopoHover_cooperstart { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf2start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Adamson_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Adamson_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Bardak_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Bardak_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Cooper_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Cooper_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Homeless_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Homeless_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Kostey_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Kostey_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Lopotev1_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Lopotev1_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Miles_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Miles_start"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Nikitin_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Nikitin_start"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Ohara_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Ohara_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Rodriguez_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Rodriguez_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Simms_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Simms_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Steve_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Steve_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Sykes_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Sykes_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_USflashbang1_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_USflashbang1_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Bardak_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Bardak_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Cooper_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Cooper_start"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Kostey_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Kostey_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Lopotev_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Lopotev_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Miles_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Miles_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Nameless_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Nameless_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Nikitin_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Nikitin_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Ohara1_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Ohara1_start"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon", 0.01}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Rodriguez1_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Rodriguez1_start"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_zevl1_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_zevl1_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_zevl2_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_zevl2_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Sykes_start : CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Sykes_start"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class sitRfl_R_BidleLoopTest : CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_BidleLoop"; speed = 0.0785; actions = "RifleSitActionTest"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class sitUnarm_L_idleLoop_inUH1Y : AmovPsitMstpSnonWnonDnon_ground { variantsPlayer[] = {}; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop_0796.rtm"; speed = 0.3; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; enableBinocular = "false"; equivalentTo = ""; actions = "CivilSitActions_idleLoop_UH1Y"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon", 0.01}; }; class CtsPercMstpSnonWnonDnon_idleLoop : CutSceneAnimationBase { variantAfter[] = {1, 1, 1}; variantsAI[] = {"CtsPercMstpSnonWnonDnon_idle04", 0.188, "CtsPercMstpSnonWnonDnon_idle06", 0.128, "CtsPercMstpSnonWnonDnon_idle12", 0.128, "CtsPercMstpSnonWnonDnon_idle14", 0.131, "CtsPercMstpSnonWnonDnon_idle25", 0.05, "CtsPercMstpSnonWnonDnon_idle27", 0.125, "CtsPercMstpSnonWnonDnon_idle42", 0.125, "AmovPercMstpSnonWnonDnon_zevl", 0.125}; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idleLoop"; equivalentTo = "CtsPercMstpSnonWnonDnon_idleLoop"; disableWeapons = "true"; disableWeaponsLong = "true"; enableBinocular = "false"; enableDirectControl = 0; actions = "CivilStandActions_idleni1"; interpolationRestart = "true"; ConnectTo[] = {"CtsPercMstpSnonWnonDnon_idle04", 0.01, "CtsPercMstpSnonWnonDnon_idle06", 0.01, "CtsPercMstpSnonWnonDnon_idle12", 0.01, "CtsPercMstpSnonWnonDnon_idle14", 0.01, "CtsPercMstpSnonWnonDnon_idle25", 0.01, "CtsPercMstpSnonWnonDnon_idle27", 0.01, "CtsPercMstpSnonWnonDnon_idle42", 0.01, "AmovPercMstpSnonWnonDnon_zevl", 0.01}; InterpolateTo[] = {}; }; class CtsPercMstpSnonWnonDnon_idle04 : CtsPercMstpSnonWnonDnon_idleLoop { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle04.rtm"; speed = 0.128205; actions = "CivilStandActions_idleni1"; equivalentTo = "CtsPercMstpSnonWnonDnon_idleLoop"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop", 0.01}; }; class CtsPercMstpSnonWnonDnon_idle06 : CtsPercMstpSnonWnonDnon_idleLoop { speed = 0.153061; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle06"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop", 0.01}; }; class CtsPercMstpSnonWnonDnon_idle12 : CtsPercMstpSnonWnonDnon_idleLoop { speed = 0.306122; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle12"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop", 0.01}; }; class CtsPercMstpSnonWnonDnon_idle14 : CtsPercMstpSnonWnonDnon_idleLoop { speed = 0.652174; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle14"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop", 0.01}; }; class CtsPercMstpSnonWnonDnon_idle25 : CtsPercMstpSnonWnonDnon_idleLoop { speed = 0.198347; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle40kychnuti"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop", 0.01}; }; class CtsPercMstpSnonWnonDnon_idle27 : CtsPercMstpSnonWnonDnon_idleLoop { speed = 0.164835; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle27"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop", 0.01}; }; class CtsPercMstpSnonWnonDnon_idle42 : CtsPercMstpSnonWnonDnon_idleLoop { speed = 0.352941; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle42"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop", 0.01}; }; class CtsPercMstpSnonWnonDnon_idle33rejpaniVzadku : CtsPercMstpSnonWnonDnon_idleLoop { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle33rejpaniVzadku.rtm"; speed = 0.113636; looped = "false"; relSpeedMin = 0.36772; relSpeedMax = 0.976705; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01}; InterpolateTo[] = {}; }; class CtsPercMstpSnonWnonDnon_idle30rejpaniVuchu : CtsPercMstpSnonWnonDnon_idleLoop { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle30rejpaniVuchu.rtm"; speed = 0.205479; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01}; InterpolateTo[] = {}; }; class CtsPercMstpSnonWnonDnon_idle31rejpaniVnose : CtsPercMstpSnonWnonDnon_idleLoop { speed = 0.153061; looped = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle31rejpaniVnose"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01}; InterpolateTo[] = {}; }; class CtsPercMstpSnonWnonDnon_idle32podrbaniNanose : CtsPercMstpSnonWnonDnon_idleLoop { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle32podrbaniNanose"; speed = 0.220588; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01}; InterpolateTo[] = {}; }; class HaloFreeFall_non : Default { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralLoop"; actions = "ParachuteFreeFall"; speed = 0.30303; disableWeapons = "true"; interpolationSpeed = 1; aiming = "empty"; aimingBody = "empty"; leaning = "empty"; legs = "empty"; head = "empty"; soundEnabled = "false"; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non_HaloFreeFall_FR", 0.02, "HaloFreeFall_non_HaloFreeFall_R", 0.02, "HaloFreeFall_non_HaloFreeFall_BR", 0.02, "HaloFreeFall_non_HaloFreeFall_B", 0.02, "HaloFreeFall_non_HaloFreeFall_BL", 0.02, "HaloFreeFall_non_HaloFreeFall_L", 0.02, "HaloFreeFall_non_HaloFreeFall_FL", 0.02, "HaloFreeFall_non_HaloFreeFall_F", 0.02}; }; class HaloFreeFall_non_HaloFreeFall_FR : HaloFreeFall_non { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToRF"; looped = "false"; speed = 1.03448; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_FR", 0.02}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_R", 0.02, "HaloFreeFall_non_HaloFreeFall_F", 0.02}; }; class HaloFreeFall_non_HaloFreeFall_R : HaloFreeFall_non_HaloFreeFall_FR { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToR"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_R", 0.02}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_FR", 0.02, "HaloFreeFall_non_HaloFreeFall_BR", 0.02}; }; class HaloFreeFall_non_HaloFreeFall_BR : HaloFreeFall_non_HaloFreeFall_FR { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToRB"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_BR", 0.02}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_R", 0.02, "HaloFreeFall_non_HaloFreeFall_B", 0.02}; }; class HaloFreeFall_non_HaloFreeFall_B : HaloFreeFall_non_HaloFreeFall_FR { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToB"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_B", 0.02}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_BR", 0.02, "HaloFreeFall_non_HaloFreeFall_BL", 0.02}; }; class HaloFreeFall_non_HaloFreeFall_BL : HaloFreeFall_non_HaloFreeFall_FR { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToLB"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_BL", 0.02}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_B", 0.02, "HaloFreeFall_non_HaloFreeFall_L", 0.02}; }; class HaloFreeFall_non_HaloFreeFall_L : HaloFreeFall_non_HaloFreeFall_FR { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToL"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_L", 0.02}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_BL", 0.02, "HaloFreeFall_non_HaloFreeFall_FL", 0.02}; }; class HaloFreeFall_non_HaloFreeFall_FL : HaloFreeFall_non_HaloFreeFall_FR { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToLF"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_FL", 0.02}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_L", 0.02, "HaloFreeFall_non_HaloFreeFall_F", 0.02}; }; class HaloFreeFall_non_HaloFreeFall_F : HaloFreeFall_non_HaloFreeFall_FR { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToF"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_F", 0.02}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_non_HaloFreeFall_FR", 0.02, "HaloFreeFall_non_HaloFreeFall_FL", 0.02}; }; class HaloFreeFall_F : HaloFreeFall_non { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Floop"; actions = "ParachuteFreeFall"; speed = 0.681818; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_FL", 0.02, "HaloFreeFall_FR", 0.02}; }; class HaloFreeFall_FL : HaloFreeFall_F { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_LFloop"; speed = 0.30303; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_F", 0.02, "HaloFreeFall_L", 0.02}; }; class HaloFreeFall_L : HaloFreeFall_F { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Lloop"; speed = 0.30303; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_FL", 0.02, "HaloFreeFall_BL", 0.02}; }; class HaloFreeFall_BL : HaloFreeFall_F { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_LBloop"; speed = 0.30303; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_L", 0.02, "HaloFreeFall_B", 0.02}; }; class HaloFreeFall_B : HaloFreeFall_F { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Bloop"; speed = 0.30303; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_BL", 0.02, "HaloFreeFall_BR", 0.02}; }; class HaloFreeFall_BR : HaloFreeFall_F { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_RBloop"; speed = 0.30303; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_B", 0.02, "HaloFreeFall_R", 0.02}; }; class HaloFreeFall_R : HaloFreeFall_F { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Rloop"; speed = 0.30303; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_BR", 0.02, "HaloFreeFall_FR", 0.02}; }; class HaloFreeFall_FR : HaloFreeFall_F { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_RFloop"; speed = 0.30303; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non", 0.02, "HaloFreeFall_F", 0.02, "HaloFreeFall_R", 0.02}; }; class AmelPercMstpSlowWrflDnon_StrokeGun : AmovPercMstpSlowWrflDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\low\rfl\AmelPercMstpSlowWrflDnon_StrokeGun"; speed = 0.232558; looped = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.02}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1", 0.01, "AdthPercMstpSlowWrflDnon_2", 0.01, "AdthPercMstpSlowWrflDnon_4", 0.01, "AdthPercMstpSlowWrflDnon_8", 0.01}; }; class AmelPercMstpSnonWnonDnon_amaterUder1 : AmovPercMstpSnonWnonDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_amaterUder1"; speed = 0.27027; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01}; }; class AmelPercMstpSnonWnonDnon_amaterUder2 : AmelPercMstpSnonWnonDnon_amaterUder1 { file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_amaterUder2"; speed = 0.348837; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01}; }; class AmelPercMstpSnonWnonDnon_amaterUder3 : AmelPercMstpSnonWnonDnon_amaterUder1 { file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_amaterUder3"; speed = 0.223881; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01}; }; class AmelPercMstpSnonWnonDnon_zasah1 : AmelPercMstpSnonWnonDnon_amaterUder1 { interpolationRestart = "true"; file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah1"; speed = 0.566038; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "AmelPercMstpSnonWnonDnon_zasah1", 0.02}; }; class AmelPercMstpSnonWnonDnon_zasah2 : AmelPercMstpSnonWnonDnon_zasah1 { interpolationRestart = "true"; file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah2"; speed = 0.294118; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "AmelPercMstpSnonWnonDnon_zasah2", 0.02}; }; class AmelPercMstpSnonWnonDnon_zasah3hard : AmelPercMstpSnonWnonDnon_zasah1 { interpolationRestart = "true"; file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah3hard"; speed = 0.27027; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01}; }; class AmelPercMstpSnonWnonDnon_zasah4 : AmelPercMstpSnonWnonDnon_zasah1 { interpolationRestart = "true"; file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah4"; speed = 0.222222; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "AmelPercMstpSnonWnonDnon_zasah4", 0.02}; }; class AmelPercMstpSnonWnonDnon_zasah5hard : AmelPercMstpSnonWnonDnon_zasah1 { interpolationRestart = "true"; file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah5hard"; speed = 0.189873; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "AmelPercMstpSnonWnonDnon_zasah5hard", 0.02}; }; class AmelPercMstpSnonWnonDnon_zasah6hlava : AmelPercMstpSnonWnonDnon_zasah1 { file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah6hlava"; speed = 0.227273; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "AmelPercMstpSnonWnonDnon_zasah6hlava", 0.02}; }; class AmelPercMstpSnonWnonDnon_zasah7bricho : AmelPercMstpSnonWnonDnon_zasah1 { interpolationRestart = "true"; file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah7bricho"; speed = 0.232558; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.01, "AdthPercMstpSnonWnonDnon_2", 0.01, "AdthPercMstpSnonWnonDnon_3", 0.01, "AmelPercMstpSnonWnonDnon_zasah7bricho", 0.02}; }; class ActsPercMrunSlowWrflDf_FlipFlopPara : AmovPercMrunSlowWrflDf { file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\actspercmrunslowwrfldf_flipfloppara.rtm"; speed = 0.32; looped = "false"; actions = "RifleLowStandActions_evasiveActions"; ConnectTo[] = {"AmovPercMrunSlowWrflDf", 0.01}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01}; }; class ActsPercMrunSlowWrflDf_TumbleOver : AmovPercMrunSlowWrflDf { file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\ActsPercMrunSlowWrflDf_TumbleOver"; looped = "false"; speed = 0.34; actions = "RifleLowStandActions_evasiveActions"; ConnectTo[] = {"AmovPercMrunSlowWrflDf", 0.01}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01}; }; class ActsPercMstpSlowWrflDnon_listeningOrdersUnderFireShort : AmovPercMstpSlowWrflDnon { speed = 0.064; looped = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\ActsPercMstpSlowWrflDnon_listeningOrdersUnderFireShort"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05", 0.01}; }; class AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire : AmovPercMstpSlowWrflDnon { speed = 0.2; looped = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05", 0.01}; }; class AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape : AmovPercMstpSlowWrflDnon { speed = 0.18; looped = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05", 0.01}; }; class AsigPercMstpSlowWrflDnon_GoGo : AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AsigPercMstpSlowWrflDnon_GoGo"; speed = 0.29; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05", 0.01}; }; class AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo : AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo"; speed = 0.36; actions = "RifleLowStandActions_evasiveActions"; interpolationSpeed = 6; interpolationRestart = "true"; ConnectTo[] = {"AmovPercMrunSlowWrflDf", 10.0}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6", 0.01}; }; class AsigPercMstpSlowWrflDnon_SendMenInAction : AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AsigPercMstpSlowWrflDnon_SendMenInAction"; speed = 0.095; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05", 0.01}; }; class AmovPercMstpSnonWnonDnon_nocollision : CutSceneAnimationBaseSit { actions = "CivilStandActions_noCollision"; ConnectTo[] = {"miles_c0briefing_uvodniRec", 0.01, "cooper_c0briefing", 0.01, "ohara_c0briefing", 0.01, "rodriguez_c0briefing", 0.01, "sykes_c0briefing", 0.01, "shaftoe_c0briefing_uvodniRec", 0.01}; InterpolateTo[] = {}; }; class cooper_c0briefing : CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing.rtm"; speed = 0.02947; looped = "false"; actions = "CivilSitActions_c0Briefing_cooper"; boundingSphere = "true"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"cooper_c0Briefing_loop", 0.01}; InterpolateTo[] = {}; }; class cooper_c0briefing_vztyk : CutSceneAnimationBaseZoZo { speed = 0.535714; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_vztyk"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class cooper_c0Briefing_loop : CutSceneAnimationBaseSit { variantsAI[] = {"cooper_c0Briefing_loop1", 0.16, "cooper_c0Briefing_loop2", 0.14, "cooper_c0Briefing_loop3", 0.14, "cooper_c0Briefing_loop4", 0.14, "cooper_c0Briefing_loop5", 0.14, "cooper_c0Briefing_loop6", 0.14, "cooper_c0briefing_loop7", 0.14}; variantAfter[] = {1, 1, 1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop0"; actions = "CivilSitActions_c0Briefing_cooper"; speed = "1e+009.0"; equivalentTo = "cooper_c0Briefing_loop"; interpolationRestart = "true"; boundingSphere = "true"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0briefing_loop1", 0.01, "cooper_c0briefing_loop2", 0.01, "cooper_c0briefing_loop3", 0.01, "cooper_c0briefing_loop4", 0.01, "cooper_c0briefing_loop5", 0.01, "cooper_c0briefing_loop6", 0.01, "cooper_c0briefing_loop7", 0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01}; }; class cooper_c0briefing_loop1 : cooper_c0Briefing_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop1"; speed = 0.220588; looped = "false"; ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0Briefing_loop", 0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01}; }; class cooper_c0briefing_loop2 : cooper_c0Briefing_loop { speed = 0.212766; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop1"; ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0Briefing_loop", 0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01}; }; class cooper_c0briefing_loop3 : cooper_c0Briefing_loop { looped = "false"; speed = 0.204082; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop3"; ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0Briefing_loop", 0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01}; }; class cooper_c0briefing_loop4 : cooper_c0Briefing_loop { looped = "false"; speed = 0.204082; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop4"; ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0Briefing_loop", 0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01}; }; class cooper_c0briefing_loop5 : cooper_c0Briefing_loop { speed = 0.275229; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop5"; ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0Briefing_loop", 0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01}; }; class cooper_c0briefing_loop6 : cooper_c0Briefing_loop { speed = 0.12931; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop6"; ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0Briefing_loop", 0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01}; }; class cooper_c0briefing_loop7 : cooper_c0Briefing_loop { speed = 0.267857; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop7"; ConnectTo[] = {"cooper_c0briefing_vztyk", 0.01, "cooper_c0Briefing_loop", 0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk", 0.01}; }; class ohara_c0briefing : CutSceneAnimationBaseSit { speed = 0.017212; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing"; actions = "CivilSitActions_c0Briefing_ohara"; boundingSphere = "true"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"ohara_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class ohara_c0briefing_vztyk : CutSceneAnimationBaseZoZo { speed = 0.25862; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_vztyk"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class ohara_c0briefing_loop : CutSceneAnimationBaseSit { variantAfter[] = {1, 1, 1}; variantsAI[] = {"ohara_c0briefing_loop1", 0.34, "ohara_c0briefing_loop2", 0.22, "ohara_c0briefing_loop3", 0.22, "ohara_c0briefing_loop4", 0.22}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop0"; speed = "1e+009.0"; actions = "CivilSitActions_c0Briefing_ohara"; equivalentTo = "ohara_c0briefing_loop"; interpolationRestart = "true"; boundingSphere = "true"; ConnectTo[] = {"ohara_c0briefing_vztyk", 0.01, "ohara_c0briefing_loop1", 0.01, "ohara_c0briefing_loop2", 0.01, "ohara_c0briefing_loop3", 0.01, "ohara_c0briefing_loop4", 0.01}; InterpolateTo[] = {"ohara_c0briefing_vztyk", 0.01}; }; class ohara_c0briefing_loop1 : ohara_c0briefing_loop { variantAfter[] = {3, 5, 8}; variantsAI[] = {"ohara_c0briefing_loop1", 0.25, "ohara_c0briefing_loop2", 0.25, "ohara_c0briefing_loop3", 0.25, "ohara_c0briefing_loop4", 0.25}; speed = 0.128755; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop1"; equivalentTo = "ohara_c0briefing_loop1"; looped = "false"; actions = "CivilSitActions_c0Briefing_ohara"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"ohara_c0briefing_vztyk", 0.01, "ohara_c0briefing_loop", 0.01}; InterpolateTo[] = {"ohara_c0briefing_vztyk", 0.01}; }; class ohara_c0briefing_loop2 : ohara_c0briefing_loop { speed = 0.139535; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop2"; ConnectTo[] = {"ohara_c0briefing_vztyk", 0.01, "ohara_c0briefing_loop", 0.01}; InterpolateTo[] = {"ohara_c0briefing_vztyk", 0.01}; }; class ohara_c0briefing_loop3 : ohara_c0briefing_loop { speed = 0.139535; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop3"; ConnectTo[] = {"ohara_c0briefing_vztyk", 0.01, "ohara_c0briefing_loop", 0.01}; InterpolateTo[] = {"ohara_c0briefing_vztyk", 0.01}; }; class ohara_c0briefing_loop4 : ohara_c0briefing_loop { speed = 0.135135; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop4"; ConnectTo[] = {"ohara_c0briefing_vztyk", 0.01, "ohara_c0briefing_loop", 0.01}; InterpolateTo[] = {"ohara_c0briefing_vztyk", 0.01}; }; class rodriguez_c0briefing : CutSceneAnimationBaseSit { speed = 0.022506; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing"; actions = "CivilSitActions_c0Briefing_rodriguez"; boundingSphere = "true"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"rodriguez_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_vztyk : CutSceneAnimationBaseZoZo { speed = 0.291262; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_vztyk"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop : CutSceneAnimationBaseSit { variantsAI[] = {"rodriguez_c0briefing_loop1", 0.16, "rodriguez_c0briefing_loop2", 0.14, "rodriguez_c0briefing_loop3", 0.14, "rodriguez_c0briefing_loop4", 0.14, "rodriguez_c0briefing_loop5", 0.14, "rodriguez_c0briefing_loop6", 0.14, "rodriguez_c0briefing_loop7", 0.14}; variantAfter[] = {1, 1, 1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop0"; speed = "1e+009.0"; equivalentTo = "rodriguez_c0briefing_loop"; actions = "CivilSitActions_c0Briefing_rodriguez"; interpolationRestart = "true"; boundingSphere = "true"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop1", 0.01, "rodriguez_c0briefing_loop2", 0.01, "rodriguez_c0briefing_loop3", 0.01, "rodriguez_c0briefing_loop4", 0.01, "rodriguez_c0briefing_loop5", 0.01, "rodriguez_c0briefing_loop6", 0.01, "rodriguez_c0briefing_loop7", 0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop1 : rodriguez_c0briefing_loop { variantAfter[] = {3, 5, 8}; variantsAI[] = {"rodriguez_c0briefing_loop1", 0.16, "rodriguez_c0briefing_loop2", 0.16, "rodriguez_c0briefing_loop3", 0.16, "rodriguez_c0briefing_loop4", 0.16, "rodriguez_c0briefing_loop5", 0.16, "rodriguez_c0briefing_loop6", 0.16, "rodriguez_c0briefing_loop7", 0.04}; looped = "false"; speed = 0.117647; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop1"; equivalentTo = "rodriguez_c0briefing_loop1"; actions = "CivilSitActions_c0Briefing_rodriguez"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop2 : rodriguez_c0briefing_loop { looped = "false"; speed = 0.306122; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop2"; ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop3 : rodriguez_c0briefing_loop { looped = "false"; speed = 0.117647; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop3"; ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop4 : rodriguez_c0briefing_loop { speed = 0.175439; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop4"; ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop5 : rodriguez_c0briefing_loop { speed = 0.152284; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop5"; ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop6 : rodriguez_c0briefing_loop { speed = 0.149254; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop6"; ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop7 : rodriguez_c0briefing_loop { speed = 0.175439; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop7"; ConnectTo[] = {"rodriguez_c0briefing_vztyk", 0.01, "rodriguez_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing : CutSceneAnimationBaseSit { speed = 0.033223; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing"; actions = "CivilSitActions_c0Briefing_sykes"; boundingSphere = "true"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"sykes_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_vztyk : CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.283019; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_vztyk"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop : CutSceneAnimationBaseSit { variantAfter[] = {1, 1, 1}; variantsAI[] = {"sykes_c0briefing_loop1", 0.16, "sykes_c0briefing_loop2", 0.14, "sykes_c0briefing_loop3", 0.14, "sykes_c0briefing_loop4", 0.14, "sykes_c0briefing_loop5", 0.14, "sykes_c0briefing_loop6", 0.14, "sykes_c0briefing_loop7", 0.14}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop0"; speed = "1e+009.0"; looped = "true"; actions = "CivilSitActions_c0Briefing_sykes"; equivalentTo = "sykes_c0briefing_loop"; interpolationRestart = "true"; boundingSphere = "true"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"sykes_c0briefing_loop5", 0.01, "sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop1", 0.01, "sykes_c0briefing_loop2", 0.01, "sykes_c0briefing_loop3", 0.01, "sykes_c0briefing_loop4", 0.01, "sykes_c0briefing_loop6", 0.01, "sykes_c0briefing_loop7", 0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop1 : CutSceneAnimationBaseZoZo { variantAfter[] = {3, 5, 8}; variantsAI[] = {"sykes_c0briefing_loop1", 0.16, "sykes_c0briefing_loop2", 0.16, "sykes_c0briefing_loop3", 0.16, "sykes_c0briefing_loop4", 0.16, "sykes_c0briefing_loop5", 0.16, "sykes_c0briefing_loop6", 0.16, "sykes_c0briefing_loop7", 0.04}; speed = 0.212766; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop1"; equivalentTo = "sykes_c0briefing_loop1"; actions = "CivilSitActions_c0Briefing_sykes"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop2 : sykes_c0briefing_loop1 { speed = 0.258621; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop2"; ConnectTo[] = {"sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop3 : sykes_c0briefing_loop1 { speed = 0.234375; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop3"; ConnectTo[] = {"sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop4 : sykes_c0briefing_loop1 { speed = 0.212766; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop4"; ConnectTo[] = {"sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop5 : sykes_c0briefing_loop1 { speed = 0.238095; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop5"; ConnectTo[] = {"sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop6 : sykes_c0briefing_loop1 { speed = 0.215827; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop6"; ConnectTo[] = {"sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop7 : sykes_c0briefing_loop1 { speed = 0.252101; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop7"; ConnectTo[] = {"sykes_c0briefing_vztyk", 0.01, "sykes_c0briefing_loop", 0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_uvodniRec : CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_uvodniRec"; looped = "false"; speed = 0.016205; actions = "CivilStandAction_c0briefing_shaftoe"; boundingSphere = "true"; ConnectTo[] = {"shaftoe_c0briefing_otazky_loop", 0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_vysvetluje : CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky"; looped = "false"; speed = 0.051546; actions = "CivilStandAction_c0briefing_shaftoe"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_otazky_loop : CutSceneAnimationBaseSit { variantsAI[] = {"shaftoe_c0briefing_otazky_loop1", 0.2, "shaftoe_c0briefing_otazky_loop2", 0.2, "shaftoe_c0briefing_otazky_loop3", 0.2, "shaftoe_c0briefing_otazky_loop4", 0.2, "shaftoe_c0briefing_otazky_loop5", 0.2}; variantAfter[] = {1, 1, 1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop0"; equivalentTo = "shaftoe_c0briefing_otazky_loop"; actions = "CivilStandAction_c0briefing_shaftoe"; boundingSphere = "true"; ConnectTo[] = {"shaftoe_c0briefing_otazky_loop1", 0.01, "shaftoe_c0briefing_otazky_loop2", 0.01, "shaftoe_c0briefing_otazky_loop3", 0.01, "shaftoe_c0briefing_otazky_loop4", 0.01, "shaftoe_c0briefing_otazky_loop5", 0.01, "shaftoe_c0briefing_odpovedelSeda", 0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_otazky_loop1 : shaftoe_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop1"; looped = "false"; speed = 0.145455; ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda", 0.01, "shaftoe_c0briefing_otazky_loop", 0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_otazky_loop2 : shaftoe_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop2"; looped = "false"; speed = 0.210526; ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda", 0.01, "shaftoe_c0briefing_otazky_loop", 0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_otazky_loop3 : shaftoe_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop3"; looped = "false"; speed = 0.170213; ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda", 0.01, "shaftoe_c0briefing_otazky_loop", 0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_otazky_loop4 : shaftoe_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop4"; looped = "false"; speed = 0.135593; ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda", 0.01, "shaftoe_c0briefing_otazky_loop", 0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_otazky_loop5 : shaftoe_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop5"; looped = "false"; speed = 0.118227; ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda", 0.01, "shaftoe_c0briefing_otazky_loop", 0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_otazky_loop6 : shaftoe_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop6"; looped = "false"; speed = 0.20979; ConnectTo[] = {}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_odpovedelSeda : CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel"; looped = "false"; speed = 0.087912; boundingSphere = "true"; ConnectTo[] = {"shaftoe_c0briefing_odpovedel_loop", 0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_odpovedel_loop : CutSceneAnimationBaseSit { variantsAI[] = {"shaftoe_c0briefing_odpovedel_loop1", 0.5, "shaftoe_c0briefing_odpovedel_loop2", 0.5}; variantAfter[] = {1, 1, 1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel_loop0"; looped = "true"; actions = "CivilSitActions_c0briefing_shaftoe_odpovedel"; equivalentTo = "shaftoe_c0briefing_odpovedel_loop"; boundingSphere = "true"; ConnectTo[] = {"shaftoe_c0briefing_odpovedel_loop1", 0.01, "shaftoe_c0briefing_odpovedel_loop2", 0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_odpovedel_loop1 : shaftoe_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel_loop1"; looped = "false"; speed = 0.161074; ConnectTo[] = {"shaftoe_c0briefing_odpovedel_loop", 0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_odpovedel_loop2 : shaftoe_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel_loop2"; looped = "false"; speed = 0.177778; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "shaftoe_c0briefing_odpovedel_loop", 0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_uvodniRec : CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_uvodniRec"; speed = 0.025402; looped = "false"; actions = "CIvilStandActions_c0briefing_miles"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; boundingSphere = "true"; ConnectTo[] = {"miles_c0briefing_otazky_loop", 0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_otazky_loop : CutSceneAnimationBaseSit { variantsAI[] = {"miles_c0briefing_otazky_loop1", 0.3, "miles_c0briefing_otazky_loop2", 0.3, "miles_c0briefing_otazky_loop3", 0.4}; variantAfter[] = {1, 1, 1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop0"; actions = "CIvilStandActions_c0briefing_miles"; equivalentTo = "miles_c0briefing_otazky_loop"; boundingSphere = "true"; ConnectTo[] = {"miles_c0briefing_otazky_loop1", 0.01, "miles_c0briefing_otazky_loop2", 0.01, "miles_c0briefing_otazky_loop3", 0.01, "miles_c0briefing_odpovedelSeda", 0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_otazky_loop1 : miles_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop1"; speed = 0.25; looped = "false"; ConnectTo[] = {"miles_c0briefing_otazky_loop", 0.01, "miles_c0briefing_odpovedelSeda", 0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_otazky_loop2 : miles_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop2"; speed = 0.267857; looped = "false"; ConnectTo[] = {"miles_c0briefing_otazky_loop", 0.01, "miles_c0briefing_odpovedelSeda", 0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_otazky_loop3 : miles_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop3"; looped = "false"; speed = 0.215827; ConnectTo[] = {"miles_c0briefing_otazky_loop", 0.01, "miles_c0briefing_odpovedelSeda", 0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_otazky_loop4 : miles_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop4"; looped = "false"; speed = 0.258621; ConnectTo[] = {}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedelSeda : CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel"; looped = "false"; speed = 0.103093; boundingSphere = "true"; ConnectTo[] = {"miles_c0briefing_odpovedel_loop", 0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedel_loop : CutSceneAnimationBaseSit { variantsAI[] = {"miles_c0briefing_odpovedel_loop1", 0.2, "miles_c0briefing_odpovedel_loop2", 0.2, "miles_c0briefing_odpovedel_loop3", 0.2, "miles_c0briefing_odpovedel_loop4", 0.2, "miles_c0briefing_odpovedel_loop5", 0.2}; variantAfter[] = {1, 1, 1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop0"; looped = "true"; actions = "CivilSitActions_c0briefing_miles_odpovedel"; equivalentTo = "miles_c0briefing_odpovedel_loop"; boundingSphere = "true"; ConnectTo[] = {"miles_c0briefing_odpovedel_loop1", 0.01, "miles_c0briefing_odpovedel_loop2", 0.01, "miles_c0briefing_odpovedel_loop3", 0.01, "miles_c0briefing_odpovedel_loop4", 0.01, "miles_c0briefing_odpovedel_loop5", 0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedel_loop1 : miles_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop1"; speed = 0.4; looped = "false"; ConnectTo[] = {"miles_c0briefing_odpovedel_loop", 0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedel_loop2 : miles_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop2"; speed = 0.4; looped = "false"; ConnectTo[] = {"miles_c0briefing_odpovedel_loop", 0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedel_loop3 : miles_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop3"; speed = 0.26087; looped = "false"; ConnectTo[] = {"miles_c0briefing_odpovedel_loop", 0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedel_loop4 : miles_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop4"; speed = 0.237624; looped = "false"; ConnectTo[] = {"miles_c0briefing_odpovedel_loop", 0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedel_loop5 : miles_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop5"; looped = "false"; speed = 0.090909; ConnectTo[] = {"miles_c0briefing_odpovedel_loop", 0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedel_loop6 : miles_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop6"; speed = 0.17341; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class promitac_c0briefing_uvodniProslov : CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_uvodniProslov"; looped = "false"; speed = 0.023943; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; actions = "CivilStandActions_c0briefing_promitac"; boundingSphere = "true"; ConnectTo[] = {"promitac_c0briefing_otazky", 0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky : CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky"; looped = "false"; speed = 0.172414; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; actions = "CivilStandActions_c0briefing_promitac"; boundingSphere = "true"; ConnectTo[] = {"promitac_c0briefing_otazky_loop", 0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky_loop : CutSceneAnimationBaseSit { variantsAI[] = {"promitac_c0briefing_otazky_loop1", 0.16, "promitac_c0briefing_otazky_loop2", 0.16, "promitac_c0briefing_otazky_loop3", 0.16, "promitac_c0briefing_otazky_loop4", 0.16, "promitac_c0briefing_otazky_loop5", 0.16, "promitac_c0briefing_otazky_loop6", 0.2}; variantAfter[] = {1, 1, 1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop0"; looped = "true"; actions = "CivilStandActions_c0briefing_promitac"; equivalentTo = "promitac_c0briefing_otazky_loop"; boundingSphere = "true"; ConnectTo[] = {"promitac_c0briefing_otazky_loop1", 0.01, "promitac_c0briefing_odpovedelSeda", 0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky_loop1 : promitac_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop1"; looped = "false"; speed = 0.3; ConnectTo[] = {"promitac_c0briefing_otazky_loop", 0.01, "promitac_c0briefing_otazky_loop2", 0.01, "promitac_c0briefing_odpovedelSeda", 0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky_loop2 : promitac_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop2"; looped = "false"; speed = 0.146341; ConnectTo[] = {"promitac_c0briefing_otazky_loop", 0.01, "promitac_c0briefing_otazky_loop3", 0.01, "promitac_c0briefing_odpovedelSeda", 0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky_loop3 : promitac_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop3"; looped = "false"; speed = 0.14218; ConnectTo[] = {"promitac_c0briefing_otazky_loop", 0.01, "promitac_c0briefing_otazky_loop4", 0.01, "promitac_c0briefing_odpovedelSeda", 0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky_loop4 : promitac_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop4"; looped = "false"; speed = 0.139535; ConnectTo[] = {"promitac_c0briefing_otazky_loop", 0.01, "promitac_c0briefing_otazky_loop5", 0.01, "promitac_c0briefing_odpovedelSeda", 0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky_loop5 : promitac_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop5"; looped = "false"; speed = 0.176471; ConnectTo[] = {"promitac_c0briefing_otazky_loop", 0.01, "promitac_c0briefing_otazky_loop6", 0.01, "promitac_c0briefing_odpovedelSeda", 0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky_loop6 : promitac_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop6"; looped = "false"; speed = 0.441176; ConnectTo[] = {"promitac_c0briefing_otazky_loop", 0.01, "promitac_c0briefing_odpovedelSeda", 0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_odpovedelSeda : CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedelSeda"; looped = "false"; speed = 0.117647; boundingSphere = "true"; ConnectTo[] = {"promitac_c0briefing_odpovedel_loop", 0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_odpovedel_loop : CutSceneAnimationBaseSit { variantsAI[] = {"promitac_c0briefing_odpovedel_loop1", 0.35, "promitac_c0briefing_odpovedel_loop2", 0.35, "promitac_c0briefing_odpovedel_loop3", 0.3}; variantAfter[] = {1, 1, 1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop0"; actions = "CivilSitActions_c0briefing_promitac_odpovedel"; boundingSphere = "true"; ConnectTo[] = {"promitac_c0briefing_odpovedel_loop1", 0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_odpovedel_loop1 : promitac_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop1"; looped = "false"; speed = 0.202703; ConnectTo[] = {"promitac_c0briefing_odpovedel_loop", 0.01, "promitac_c0briefing_odpovedel_loop2", 0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_odpovedel_loop2 : promitac_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop2"; looped = "false"; speed = 0.2; ConnectTo[] = {"promitac_c0briefing_odpovedel_loop", 0.01, "promitac_c0briefing_odpovedel_loop3", 0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_odpovedel_loop3 : promitac_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop3"; looped = "false"; speed = 0.365854; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "promitac_c0briefing_odpovedel_loop", 0.01}; InterpolateTo[] = {}; }; class armstrong_c0start : CutSceneAnimationBaseZoZo { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\armstrong_c0start"; looped = "false"; speed = 0.009141; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class cooper1_c0start : CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\cooper1_c0start"; looped = "false"; speed = 0.013711; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class miles1_c0start : CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\miles1_c0start"; looped = "false"; speed = 0.015259; headBobMode = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class rodriguez1_c0start : CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\rodriguez1_c0start"; looped = "false"; speed = 0.014963; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class sykes1_c0start : CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\sykes1_c0start"; looped = "false"; speed = 0.015298; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class ohara_c0start : CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\ohara_c0start"; looped = "false"; speed = 0.015213; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class zevl1_c0start : CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl1_c0start"; looped = "false"; speed = 0.014699; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class zevl2_c0start : CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl2_c0start"; looped = "false"; speed = 0.008721; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class zevl3bedna_c0start : CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl3bedna_c0start"; looped = "false"; speed = 0.014591; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.0}; InterpolateTo[] = {}; }; class zevl4_c0start : CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl4_c0start"; looped = "false"; speed = 0.008673; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class zevl5_c0start : CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl5_c0start"; looped = "false"; speed = 0.008829; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class zevl6_c0start : CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl6_c0start"; looped = "false"; speed = 0.009014; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class zevl7_c0start : CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl7_c0start"; looped = "false"; speed = 0.008718; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class c0introshaftoe_prichodShaftoe0 : CutSceneAnimationBaseZoZo { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\c0introshaftoe_prichodShaftoe0"; looped = "false"; speed = 0.019881; ConnectTo[] = {"c0introshaftoe_prichodShaftoe1", 0.1}; InterpolateTo[] = {}; }; class c0introshaftoe_prichodShaftoe1 : c0introshaftoe_prichodShaftoe0 { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\c0introshaftoe_prichodShaftoe1"; speed = 0.131579; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class i0_player : CutSceneAnimationBaseSit { speed = 0.031612; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_player"; boundingSphere = 8; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AidlPknlMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {}; }; class i0_s2 : CutSceneAnimationBaseSit { speed = 0.031612; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_s2"; boundingSphere = 8; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {}; }; class i0_s3 : CutSceneAnimationBaseSit { speed = 0.031612; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_s3"; boundingSphere = 8; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon0S", 0.01}; InterpolateTo[] = {}; }; class i0_sergeant : CutSceneAnimationBaseSit { speed = 0.031612; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_sergeant"; boundingSphere = 8; ConnectTo[] = {"i0_sergeantDeath", 0.01}; InterpolateTo[] = {}; }; class i0_sergeantDeath : CutSceneAnimationBase { terminal = "true"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_sergeantDeath"; actions = "DeadActions"; boundingSphere = 8; ConnectTo[] = {}; InterpolateTo[] = {}; }; class NavigationDriverReverse : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\navadeniridicecouvani"; speed = 0.02849; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class SitInHigh : CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\vysokesezeni"; speed = 0.015353; actions = "CivilSitActions"; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class TowingTractorSupport : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\opreniotraktor"; speed = 0.01229; actions = "CivilStandActions_TowingTractorSupport"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class RepairingKneel : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\opravykneel"; speed = 0.008886; actions = "CivilKneelActions_RepairingKneel"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class RepairingErc : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\opravaerc"; speed = 0.007062; actions = "CivilStandActions_RepairingErc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class NavigationHeli : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\navadenivrtulniku"; speed = 0.029821; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class DraggingAmmoBox : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\tazeniammobedny"; speed = 0.013544; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class LHD_hiDeck : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\LHD_hiDeck"; speed = 0.006993; actions = "CivilStandActions_LHD_hiDeck"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class LHD_krajPaluby : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\LHD_krajPaluby"; speed = 0.010877; actions = "CivilStandActions_LHD_krajPaluby"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class LHD_midDeck : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\LHD_midDeck"; speed = 0.009566; actions = "CivilStandActions_LHD_midDeck"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_initLoop : CutSceneAnimationBase { variantsAI[] = {"AmovPercMstpSnonWnonDnon_idle72lehSedy", 0.25, "AmovPercMstpSnonWnonDnon_idle71kliky", 0.25, "AmovPercMstpSnonWnonDnon_idle69drepy", 0.25, "AmovPercMstpSnonWnonDnon_idle56kliky", 0.25}; variantAfter[] = {1, 1, 1}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_initLoop"; actions = "CivilStandActions_AmovPercMstpSnonWnonDnon_initLoop"; equivalentTo = "AmovPercMstpSnonWnonDnon_initLoop"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01, "AmovPercMstpSnonWnonDnon_idle72lehSedy", 0.01, "AmovPercMstpSnonWnonDnon_idle71kliky", 0.01, "AmovPercMstpSnonWnonDnon_idle69drepy", 0.01, "AmovPercMstpSnonWnonDnon_idle56kliky", 0.01}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.001}; }; class AmovPercMstpSnonWnonDnon_idle72lehSedy : AmovPercMstpSnonWnonDnon_initLoop { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle72lehSedy"; speed = 0.013705; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop", 0.01}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.001}; }; class AmovPercMstpSnonWnonDnon_idle71kliky : AmovPercMstpSnonWnonDnon_initLoop { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle71kliky"; speed = 0.014778; actions = "CivilStandActions_kliky"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop", 0.01}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.001}; }; class AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou"; speed = 0.03006; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_idle69drepy : AmovPercMstpSnonWnonDnon_initLoop { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle69drepy"; speed = 0.017964; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop", 0.01}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.001}; }; class AmovPercMstpSnonWnonDnon_idle68boxing : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle68boxing"; speed = 0.021692; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1", 0.001}; }; class AmovPercMstpSnonWnonDnon_idle56kliky : AmovPercMstpSnonWnonDnon_initLoop { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle56kliky"; speed = 0.06355; actions = "CivilStandActions_kliky"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop", 0.01}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon", 0.001}; }; class cooper1_c1briefing : CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.015361; file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\cooper1_c1briefing"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; headBobMode = 5; headBobStrength = -1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class miles2_c1briefing : CutSceneAnimationBaseZoZo { speed = 0.015361; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\miles2_c1briefing"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class ohara1_c1briefing : CutSceneAnimationBaseZoZo { speed = 0.015361; file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\ohara1_c1briefing"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class rodriguez1_c1briefing : CutSceneAnimationBaseZoZo { speed = 0.015361; file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\rodriguez1_c1briefing"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class sykes1_c1briefing : CutSceneAnimationBaseZoZo { speed = 0.015361; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\sykes1_c1briefing"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class cooper1_c1briefingTemp : cooper1_c1briefing { actions = "NoActions"; file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\cooper1_c1briefingTemp"; speed = 1e+010; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CivilDead01 : CutSceneAnimationBase { terminal = "true"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilDead01"; actions = "DeadActions"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CivilLying01 : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilLying01"; actions = "DeadActions"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CivilSitting : CutSceneAnimationBase { variantsAI[] = {"CivilSitting01", 0.3, "CivilSitting02", 0.3, "CivilSitting03", 0.4}; variantAfter[] = {5, 5, 5}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting"; actions = "CivilSitActions_CivilSitting"; ConnectTo[] = {"CivilSitting01", 0.01, "CivilSitting02", 0.01, "c1galkina_svazanyMuzDeath", 0.01}; InterpolateTo[] = {"c1galkina_svazanyMuzDeath", 0.01}; }; class CivilSitting01 : CivilSitting { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting01"; looped = "false"; speed = 0.03; ConnectTo[] = {"CivilSitting", 0.01, "CivilSitting03", 0.01, "c1galkina_svazanyMuzDeath", 0.01}; InterpolateTo[] = {"c1galkina_svazanyMuzDeath", 0.01}; }; class CivilSitting02 : CivilSitting { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting02"; looped = "false"; speed = 0.023669; ConnectTo[] = {"CivilSitting", 0.01, "c1galkina_svazanyMuzDeath", 0.01}; InterpolateTo[] = {"c1galkina_svazanyMuzDeath", 0.01}; }; class CivilSitting03 : CivilSitting { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting03"; looped = "false"; speed = 0.03183; ConnectTo[] = {"CivilSitting", 0.01, "c1galkina_svazanyMuzDeath", 0.01}; InterpolateTo[] = {"c1galkina_svazanyMuzDeath", 0.01}; }; class c1galkina_svazanyMuzDeath : DeadState { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\c1galkina_svazanyMuzDeath"; speed = 0.5; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_zevl : AmovPercMstpSnonWnonDnon { variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok", 0.05, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev", 0.05, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st", 0.05, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA", 0.05, "CtsPercMstpSnonWnonDnon_idleLoop", 0.6, "CtsPercMstpSnonWnonDnon_idle33rejpaniVzadku", 0.05, "CtsPercMstpSnonWnonDnon_idle30rejpaniVuchu", 0.05, "CtsPercMstpSnonWnonDnon_idle31rejpaniVnose", 0.05, "CtsPercMstpSnonWnonDnon_idle32podrbaniNanose", 0.05}; variantAfter[] = {1, 1, 1}; actions = "CivilStandActions_poslouchani"; looped = "true"; equivalentTo = "AmovPercMstpSnonWnonDnon_zevl"; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idleLoop"; speed = 0.128205; disableWeaponsLong = "true"; enableBinocular = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon", 0.01, "AmovPercMstpSnonWnonDnon", 0.01, "CtsPercMstpSnonWnonDnon_idleLoop", 0.01, "CtsPercMstpSnonWnonDnon_idle33rejpaniVzadku", 0.01, "CtsPercMstpSnonWnonDnon_idle30rejpaniVuchu", 0.01, "CtsPercMstpSnonWnonDnon_idle31rejpaniVnose", 0.01, "CtsPercMstpSnonWnonDnon_idle32podrbaniNanose", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceZaZady", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok : AmovPercMstpSnonWnonDnon_zevl { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok"; speed = 0.326087; looped = "false"; actions = "CivilStandActions_poslouchaniRuceVBok"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok", 0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok : AmovPercMstpSnonWnonDnon { variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1", 0.25, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2", 0.25, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3", 0.25, "AmovPercMstpSnonWnonDnon_zevl", 0.25}; variantAfter[] = {1, 1, 1}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok"; looped = "true"; actions = "CivilStandActions_poslouchaniRuceVBok"; equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok"; disableWeaponsLong = "true"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc", 0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok { speed = 0.180723; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1"; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2"; speed = 0.164835; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3"; speed = 0.214286; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc : AmovPercMstpSnonWnonDnon { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc"; looped = "false"; speed = 0.306122; actions = "CivilStandActions_poslouchani"; disableWeaponsLong = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev : AmovPercMstpSnonWnonDnon_zevl { speed = 0.75; looped = "false"; actions = "CivilStandActions_poslouchaniRuceVSobe"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev", 0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev : AmovPercMstpSnonWnonDnon { variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1", 0.25, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2", 0.26, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3", 0.26, "AmovPercMstpSnonWnonDnon_zevl", 0.23}; variantAfter[] = {1, 1, 1}; equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev"; actions = "CivilStandActions_poslouchaniRuceVSobe"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev"; disableWeaponsLong = "true"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc", 0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev { speed = 0.214286; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1"; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev { speed = 0.126582; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2"; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev { speed = 0.166667; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3"; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc : AmovPercMstpSnonWnonDnon { speed = 0.576923; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc"; actions = "CivilStandActions_poslouchani"; disableWeaponsLong = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st : AmovPercMstpSnonWnonDnon_zevl { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st"; looped = "false"; speed = 0.319149; actions = "CivilStandActions_poslouchaniRukaVtvar45st"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st", 0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st : AmovPercMstpSnonWnonDnon { variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1", 0.25, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2", 0.25, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3", 0.25, "AmovPercMstpSnonWnonDnon_zevl", 0.25}; variantAfter[] = {1, 1, 1}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st"; equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st"; actions = "CivilStandActions_poslouchaniRukaVtvar45st"; disableWeaponsLong = "true"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc", 0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1"; looped = "false"; speed = 0.247934; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2"; looped = "false"; speed = 0.258621; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3"; looped = "false"; speed = 0.3125; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc : AmovPercMstpSnonWnonDnon { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc"; looped = "false"; speed = 0.410959; actions = "CivilStandActions_poslouchani"; disableWeaponsLong = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceZaZady : AmovPercMstpSnonWnonDnon_zevl { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceZaZady"; speed = 0.555556; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady", 0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady : AmovPercMstpSnonWnonDnon { variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1", 0.25, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2", 0.25, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3", 0.25, "AmovPercMstpSnonWnonDnon_zevl", 0.25}; variantAfter[] = {1, 1, 1}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady"; equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady"; actions = "CivilStandActions_poslouchaniRuceZaZady"; disableWeaponsLong = "true"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc", 0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1"; speed = 0.285714; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2"; speed = 0.291262; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3"; speed = 0.238095; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc : AmovPercMstpSnonWnonDnon { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc"; speed = 0.526316; looped = "false"; actions = "CivilStandActions_poslouchani"; disableWeaponsLong = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA : AmovPercMstpSnonWnonDnon_zevl { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA1"; speed = 0.375; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA", 0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA : AmovPercMstpSnonWnonDnon { variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1", 0.17, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2", 0.17, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3", 0.17, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4", 0.17, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5", 0.17, "AmovPercMstpSnonWnonDnon_zevl", 0.15}; variantAfter[] = {1, 1, 1}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA"; actions = "CivilStandActions_poslouchaniRuceVbokA"; equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA"; disableWeaponsLong = "true"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5", 0.01, "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc", 0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1"; speed = 0.241935; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2"; speed = 0.211268; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3"; speed = 0.212766; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4"; speed = 0.212766; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5 : poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5"; speed = 0.171429; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA", 0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc", 0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc : AmovPercMstpSnonWnonDnon { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc"; speed = 0.535714; actions = "CivilStandActions_poslouchani"; looped = "false"; disableWeaponsLong = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl", 0.01}; InterpolateTo[] = {}; }; class C4_briefing_cooper : CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_cooper"; looped = "false"; speed = 0.005659; headBobStrength = 0; headBobMode = 0; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class C4_briefing_dressler : CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_dressler"; looped = "false"; speed = 0.005799; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class C4_briefing_ohara : CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_ohara"; looped = "false"; speed = 0.005718; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class C4_briefing_rodriguez : CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_rodriguez"; looped = "false"; speed = 0.005672; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class C4_briefing_shaftoe : CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_shaftoe"; looped = "false"; speed = 0.00564; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class C4_briefing_simmons : CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_simmons"; looped = "false"; speed = 0.005588; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class C4_briefing_sykes : CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_sykes"; looped = "false"; speed = 0.005588; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class c4manhmassacre_cooper : CutSceneAnimationBaseZoZo { speed = 0.009339; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_cooper"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; headBobMode = 5; headBobStrength = -1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class c4manhmassacre_cooper2 : c4manhmassacre_cooper { headBobStrength = -1; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c4manhmassacre_cooper3 : c4manhmassacre_cooper { headBobStrength = 0.522388; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c4manhmassacre_cooper4 : c4manhmassacre_cooper { headBobStrength = 1; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c4manhmassacre_ohara : CutSceneAnimationBaseZoZo { speed = 0.009339; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_ohara"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; headBobMode = 5; headBobStrength = -1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class c4manhmassacre_rodriguez : CutSceneAnimationBaseZoZo { speed = 0.009339; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_rodriguez"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; headBobMode = 5; headBobStrength = -1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class c4manhmassacre_simmons : CutSceneAnimationBaseZoZo { speed = 0.009339; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_simmons"; looped = "false"; terminal = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"c4manhmassacre_simmons_dead", 0.01}; InterpolateTo[] = {}; }; class c4manhmassacre_simmons_dead : CutSceneAnimationBaseZoZo { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_simmons_dead"; headBobMode = 0; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; enableDirectControl = 0; boundingSphere = 2; terminal = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c4manhmassacre_sykes : CutSceneAnimationBaseZoZo { speed = 0.009339; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_sykes"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; headBobMode = 5; headBobStrength = -1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class c4manhmassacre_dead : CutSceneAnimationBaseZoZo { speed = 0.009339; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_dead"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; terminal = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c4coming2cdf_begunov : CutSceneAnimationBaseZoZo { speed = 0.004779; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_begunov"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class c4coming2napa_begunov : c4coming2cdf_begunov { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2napa_begunov"; speed = 0.00577; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_boleslavsky : CutSceneAnimationBaseZoZo { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_boleslavsky"; speed = 0.004803; looped = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_cooper : CutSceneAnimationBaseZoZo { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_cooper"; speed = 0.004653; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class c4coming2napa_cooper : c4coming2cdf_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2napa_cooper"; speed = 0.0056; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_genericstani : CutSceneAnimationBaseZoZo { variantAfter[] = {1, 1, 1}; variantsAI[] = {"c4coming2cdf_genericstani1", 0.25, "c4coming2cdf_genericstani2", 0.25, "c4coming2cdf_genericstani3", 0.25, "c4coming2cdf_genericstani4", 0.25}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani"; equivalentTo = "c4coming2cdf_genericstani"; actions = "RifleStandActions_genericStani"; boundingSphere = 2; headBobMode = 0; relSpeedMin = 0.806988; relSpeedMax = 1.35607; headBobStrength = 0; ConnectTo[] = {"c4coming2cdf_genericstani1", 0.01, "c4coming2cdf_genericstani2", 0.01, "c4coming2cdf_genericstani3", 0.01, "c4coming2cdf_genericstani4", 0.01, "c4coming2cdf_genericstani5", 0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_genericstani1 : c4coming2cdf_genericstani { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani1"; speed = 0.046784; looped = "false"; ConnectTo[] = {"c4coming2cdf_genericstani", 0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_genericstani2 : c4coming2cdf_genericstani { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani2"; speed = 0.031704; looped = "false"; ConnectTo[] = {"c4coming2cdf_genericstani", 0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_genericstani3 : c4coming2cdf_genericstani { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani3"; speed = 0.029021; looped = "false"; ConnectTo[] = {"c4coming2cdf_genericstani", 0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_genericstani4 : c4coming2cdf_genericstani { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani4"; speed = 0.024666; looped = "false"; ConnectTo[] = {"c4coming2cdf_genericstani", 0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_genericstani5 : c4coming2cdf_genericstani { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani5"; speed = 0.024651; looped = "false"; ConnectTo[] = {"c4coming2cdf_genericstani", 0.01}; InterpolateTo[] = {}; }; class C7C_cooper : CutSceneAnimationBaseZoZo { speed = 0.021786; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; looped = "false"; terminal = "true"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_cooper"; actions = "NoActions"; headBobMode = 5; headBobStrength = -1; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_lopotev : C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_lopotev"; boundingSphere = 8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; showItemInHand = "false"; showHandGun = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_ohara : C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_ohara"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_rodriguez : C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_rodriguez"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_sykes : C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_sykes"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_zevl1 : C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl1"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_zevl2 : C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl2"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_zevl3 : C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl3"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_zevl4 : C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl4"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_zevl5 : C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl5"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_zevl6 : C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl6"; boundingSphere = 8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7D_cooper : CutSceneAnimationBaseZoZo { speed = 0.037129; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_cooper"; actions = "NoActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; terminal = "true"; headBobMode = 5; headBobStrength = -1; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7D_oHara : C7D_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_oHara"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7D_rodriguez : C7D_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_rodriguez"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7D_sykes : C7D_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_sykes"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7D_zevl1 : C7D_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_zevl1"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7D_zevl2 : C7D_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_zevl2"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle : CutSceneAnimationBaseZoZo { variantAfter[] = {4, 4, 4}; variantsAI[] = {"c7a_bravoTOerc_idle1", 0.09, "c7a_bravoTOerc_idle2", 0.018, "c7a_bravoTOerc_idle3", 0.018, "c7a_bravoTOerc_idle5", 0.09, "c7a_bravoTOerc_idle6", 0.018, "c7a_bravoTOerc_idle7", 0.018, "c7a_bravoTOerc_idle8", 0.018, "c7a_bravoTOerc_idle9", 0.012, "c7a_bravoTOerc_idle10", 0.012, "c7a_bravoTOerc_idle11", 0.012, "c7a_bravoTOerc_idle12", 0.018, "c7a_bravoTOerc_idle13", 0.018, "c7a_bravoTOerc_idle14", 0.09, "c7a_bravoTOerc_idle15", 0.018, "c7a_bravoTOerc_idle16", 0.01, "c7a_bravoTOerc_idle17", 0.09, "c7a_bravoTOerc_idle18", 0.09, "c7a_bravoTOerc_idle19", 0.09, "c7a_bravoTOerc_idle20", 0.09, "c7a_bravoTOerc_idle21", 0.09, "c7a_bravoTOerc_idle24", 0.09}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle"; boundingSphere = 2; headBobMode = 0; enableDirectControl = 0; headBobStrength = 0; actions = "CivilStandActions_crowdcheers"; ConnectTo[] = {"c7a_bravoTOerc_idle1", 0.01, "c7a_bravoTOerc_idle2", 0.01, "c7a_bravoTOerc_idle3", 0.01, "c7a_bravoTOerc_idle5", 0.01, "c7a_bravoTOerc_idle6", 0.01, "c7a_bravoTOerc_idle7", 0.01, "c7a_bravoTOerc_idle8", 0.01, "c7a_bravoTOerc_idle9", 0.01, "c7a_bravoTOerc_idle10", 0.01, "c7a_bravoTOerc_idle11", 0.01, "c7a_bravoTOerc_idle12", 0.01, "c7a_bravoTOerc_idle13", 0.01, "c7a_bravoTOerc_idle14", 0.01, "c7a_bravoTOerc_idle15", 0.01, "c7a_bravoTOerc_idle16", 0.01, "c7a_bravoTOerc_idle17", 0.01, "c7a_bravoTOerc_idle18", 0.01, "c7a_bravoTOerc_idle19", 0.01, "c7a_bravoTOerc_idle20", 0.01, "c7a_bravoTOerc_idle21", 0.01, "c7a_bravoTOerc_idle24", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle1 : c7a_bravoTOerc_idle { speed = 0.086705; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle1"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle2 : c7a_bravoTOerc_idle { looped = "false"; speed = 0.075377; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle2"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle3 : c7a_bravoTOerc_idle { speed = 0.067873; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle3"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle4 : c7a_bravoTOerc_idle { ConnectTo[] = {}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle5 : c7a_bravoTOerc_idle { speed = 0.056604; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle5"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle6 : c7a_bravoTOerc_idle { speed = 0.041958; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle6"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle7 : c7a_bravoTOerc_idle { speed = 0.041958; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle7"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle8 : c7a_bravoTOerc_idle { speed = 0.094044; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle8"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle9 : c7a_bravoTOerc_idle { speed = 0.092879; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle9"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle10 : c7a_bravoTOerc_idle { speed = 0.085714; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle10"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle11 : c7a_bravoTOerc_idle { speed = 0.049423; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle11"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle12 : c7a_bravoTOerc_idle { speed = 0.09009; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle12"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle13 : c7a_bravoTOerc_idle { speed = 0.049423; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle13"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle14 : c7a_bravoTOerc_idle { looped = "false"; speed = 0.039113; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle14"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle15 : c7a_bravoTOerc_idle { speed = 0.172414; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle15"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle16 : c7a_bravoTOerc_idle { speed = 0.14218; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle16"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle17 : c7a_bravoTOerc_idle { speed = 0.081744; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle17"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle18 : c7a_bravoTOerc_idle { speed = 0.061224; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle18"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle19 : c7a_bravoTOerc_idle { speed = 0.057034; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle19"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle20 : c7a_bravoTOerc_idle { speed = 0.056285; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle20"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle21 : c7a_bravoTOerc_idle { speed = 0.098039; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle21"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle24 : c7a_bravoTOerc_idle { speed = 0.063694; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle24"; ConnectTo[] = {"c7a_bravoTOerc_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoErcTOknl : CutSceneAnimationBaseZoZo { looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoErcTOknl"; speed = 0.30303; ConnectTo[] = {"c7a_bravoKnl_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoKnl_idle : CutSceneAnimationBaseZoZo { variantAfter[] = {1, 1, 1}; variantsAI[] = {"c7a_bravoKnl_idle1", 0.35, "c7a_bravoKnl_idle2", 0.35, "c7a_bravoKnl_idle3", 0.3}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle"; actions = "CivilKneelActions_crowdCheers"; equivalentTo = "c7a_bravoKnl_idle"; ConnectTo[] = {"c7a_bravoKnl_idle1", 0.01, "c7a_bravoKnl_idle2", 0.01, "c7a_bravoKnl_idle3", 0.01, "c7a_bravoKnlTOErc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoKnl_idle1 : c7a_bravoKnl_idle { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle1"; speed = 0.146341; looped = "false"; ConnectTo[] = {"c7a_bravoKnl_idle", 0.01, "c7a_bravoKnlTOErc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoKnl_idle2 : c7a_bravoKnl_idle { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle2"; speed = 0.157895; looped = "false"; ConnectTo[] = {"c7a_bravoKnl_idle", 0.01, "c7a_bravoKnlTOErc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoKnl_idle3 : c7a_bravoKnl_idle { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle3"; speed = 0.07177; looped = "false"; ConnectTo[] = {"c7a_bravoKnl_idle", 0.01, "c7a_bravoKnlTOErc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoKnlTOErc : CutSceneAnimationBaseZoZo { looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnlTOErc"; speed = 0.461538; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoErcTOtleskani : CutSceneAnimationBaseZoZo { speed = 1.42857; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoErcTOtleskani"; ConnectTo[] = {"c7a_bravoTleskani_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTleskani_idle : CutSceneAnimationBaseZoZo { variantsAI[] = {"c7a_bravoTleskani_idle1", 0.2, "c7a_bravoTleskani_idle2", 0.2, "c7a_bravoTleskani_idle3", 0.2, "c7a_bravoTleskani_idle4", 0.2, "c7a_bravoTleskani_idle5", 0.2}; variantAfter[] = {1, 1, 1}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle"; actions = "CivilStandActions_crowdcheerspotlesk"; equivalentTo = "c7a_bravoTleskani_idle"; ConnectTo[] = {"c7a_bravoTleskani_idle1", 0.01, "c7a_bravoTleskani_idle2", 0.01, "c7a_bravoTleskani_idle3", 0.01, "c7a_bravoTleskani_idle4", 0.01, "c7a_bravoTleskani_idle5", 0.01, "c7a_bravoTleskaniTOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTleskani_idle1 : c7a_bravoTleskani_idle { speed = 0.136364; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle1"; ConnectTo[] = {"c7a_bravoTleskani_idle", 0.01, "c7a_bravoTleskaniTOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTleskani_idle2 : c7a_bravoTleskani_idle { speed = 0.075758; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle2"; ConnectTo[] = {"c7a_bravoTleskani_idle", 0.01, "c7a_bravoTleskaniTOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTleskani_idle3 : c7a_bravoTleskani_idle { speed = 0.074813; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle3"; ConnectTo[] = {"c7a_bravoTleskani_idle", 0.01, "c7a_bravoTleskaniTOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTleskani_idle4 : c7a_bravoTleskani_idle { speed = 0.075949; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle4"; ConnectTo[] = {"c7a_bravoTleskani_idle", 0.01, "c7a_bravoTleskaniTOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTleskani_idle5 : c7a_bravoTleskani_idle { speed = 0.133333; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle5"; ConnectTo[] = {"c7a_bravoTleskani_idle", 0.01, "c7a_bravoTleskaniTOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravoTleskaniTOerc : CutSceneAnimationBaseZoZo { speed = 0.588235; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskaniTOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_ErcTOdovadeni6 : CutSceneAnimationBaseZoZo { speed = 0.9375; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni6"; ConnectTo[] = {"c7a_bravo_dovadeni6_idle", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni6_idle : CutSceneAnimationBaseZoZo { variantsAI[] = {"c7a_bravo_dovadeni6_idle1", 0.5, "c7a_bravo_dovadeni6_idle2", 0.5}; variantAfter[] = {1, 1, 1}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6_idle"; actions = "CivilStandActions_crowdcheerssalute"; equivalentTo = "c7a_bravo_dovadeni6_idle"; ConnectTo[] = {"c7a_bravo_dovadeni6_idle1", 0.01, "c7a_bravo_dovadeni6_idle2", 0.01, "c7a_bravo_dovadeni6TOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni6_idle1 : c7a_bravo_dovadeni6_idle { speed = 0.057034; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6_idle1"; ConnectTo[] = {"c7a_bravo_dovadeni6_idle", 0.01, "c7a_bravo_dovadeni6TOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni6_idle2 : c7a_bravo_dovadeni6_idle { speed = 0.120968; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6_idle2"; ConnectTo[] = {"c7a_bravo_dovadeni6_idle", 0.01, "c7a_bravo_dovadeni6TOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni6TOerc : CutSceneAnimationBaseZoZo { speed = 0.555556; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6TOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_ErcTOdovadeni1 : CutSceneAnimationBaseZoZo { speed = 0.526316; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni1"; ConnectTo[] = {"c7a_bravo_dovadeni1", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni1 : CutSceneAnimationBaseZoZo { variantAfter[] = {1, 1, 1}; variantsAI[] = {"c7a_bravo_dovadeni1", 1}; speed = 0.105263; looped = "true"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni1"; actions = "CivilStandActions_dovadeni1"; equivalentTo = "c7a_bravo_dovadeni1"; ConnectTo[] = {"c7a_bravo_dovadeni1", 0.01, "c7a_bravo_dovadeni1TOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni1TOerc : CutSceneAnimationBaseZoZo { speed = 0.483871; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni1TOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_ErcTOdovadeni2 : CutSceneAnimationBaseZoZo { speed = 0.365854; looped = "false"; actions = "CivilStandActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni2"; ConnectTo[] = {"c7a_bravo_dovadeni2", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni2 : CutSceneAnimationBaseZoZo { variantAfter[] = {1, 1, 1}; variantsAI[] = {"c7a_bravo_dovadeni2", 1}; speed = 0.086455; actions = "CivilStandActions_dovadeni2"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni2"; equivalentTo = "c7a_bravo_dovadeni2"; ConnectTo[] = {"c7a_bravo_dovadeni2", 0.01, "c7a_bravo_dovadeni2TOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni2TOerc : CutSceneAnimationBaseZoZo { speed = 0.333333; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni2TOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_ErcTOdovadeni3 : CutSceneAnimationBaseZoZo { speed = 0.882353; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni3"; ConnectTo[] = {"c7a_bravo_dovadeni3", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni3 : CutSceneAnimationBaseZoZo { variantAfter[] = {1, 1, 1}; variantsAI[] = {"c7a_bravo_dovadeni3", 1}; speed = 0.11583; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni3"; actions = "CivilStandActions_dovadeni3"; ConnectTo[] = {"c7a_bravo_dovadeni3", 0.01, "c7a_bravo_dovadeni3TOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni3TOerc : CutSceneAnimationBaseZoZo { speed = 0.666667; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni3TOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_ErcTOdovadeni4 : CutSceneAnimationBaseZoZo { speed = 0.9375; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni4"; ConnectTo[] = {"c7a_bravo_dovadeni4", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni4 : CutSceneAnimationBaseZoZo { variantAfter[] = {1, 1, 1}; variantsAI[] = {"c7a_bravo_dovadeni4", 1}; speed = 0.160428; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni4"; actions = "CivilStandActions_dovadeni4"; ConnectTo[] = {"c7a_bravo_dovadeni4", 0.01, "c7a_bravo_dovadeni4TOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni4TOerc : CutSceneAnimationBaseZoZo { speed = 1.2; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni4TOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_ErcTOdovadeni5 : CutSceneAnimationBaseZoZo { speed = 0.225564; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni5"; ConnectTo[] = {"c7a_bravo_dovadeni5", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni5 : CutSceneAnimationBaseZoZo { variantAfter[] = {1, 1, 1}; variantsAI[] = {"c7a_bravo_dovadeni5", 1}; speed = 0.230769; actions = "CivilStandActions_dovadeni5"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni5"; ConnectTo[] = {"c7a_bravo_dovadeni5", 0.01, "c7a_bravo_dovadeni5TOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_ErcTOdovadeni7 : CutSceneAnimationBaseZoZo { speed = 0.234375; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni7"; ConnectTo[] = {"c7a_bravo_dovadeni7", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni7 : CutSceneAnimationBaseZoZo { variantAfter[] = {1, 1, 1}; variantsAI[] = {"c7a_bravo_dovadeni7", 1}; speed = 0.11583; actions = "CivilStandActions_dovadeni7"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni7"; ConnectTo[] = {"c7a_bravo_dovadeni7", 0.01, "c7a_bravo_dovadeni7TOerc", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni7TOerc : CutSceneAnimationBaseZoZo { speed = 0.769231; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni7TOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni5TOerc : CutSceneAnimationBaseZoZo { speed = 0.526316; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni5TOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class C7A_longWalk : CutSceneAnimationBase { looped = "false"; speed = 0.0402; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\C7A_longWalk"; headBobMode = 0; headBobStrength = 0; aimPrecision = 1; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundEnabled = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon", 0.01}; InterpolateTo[] = {}; }; class c7a_man1s : C7A_longWalk { speed = 0.015385; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man1s"; boundingSphere = 35; relSpeedMax = 0.996672; relSpeedMin = 1.05657; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c7a_man2s : C7A_longWalk { speed = 0.015385; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man2s"; boundingSphere = 35; relSpeedMin = 1.05657; relSpeedMax = 0.996672; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c7a_man3s : C7A_longWalk { speed = 0.015385; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man3s"; boundingSphere = 35; relSpeedMin = 0.996672; relSpeedMax = 0.996672; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c7a_man4s : C7A_longWalk { speed = 0.015385; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man4s"; boundingSphere = 35; relSpeedMin = 1.05657; relSpeedMax = 0.996672; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_apc : CutSceneAnimationBaseZoZo { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_apc"; looped = "false"; speed = 0.006384; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_fjodor : C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_fjodor"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_zevl1 : C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl1"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_zevl2 : C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl2"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_zevl3 : C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl3"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_zevl4 : C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl4"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_zevl5 : C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl5"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_zevl6 : C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl6"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_zevl7 : C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl7"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5efe_alex : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_alex"; speed = 0.018072; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; legs = "empty"; head = "empty"; actions = "CivilStandActions_alex"; ConnectTo[] = {"c5efe_AlexLoopIngame", 0.01}; InterpolateTo[] = {}; }; class C5efe_cooper : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_cooper"; speed = 0.006686; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; headBobMode = 0; headBobStrength = 0; actions = "RifleLowStandActions"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon", 0.01}; InterpolateTo[] = {}; }; class C5efe_honza : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_honza"; speed = 0.006686; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; actions = "CivilStandActions_honza"; ConnectTo[] = {"c5efe_HonzaLoop", 0.01}; InterpolateTo[] = {}; }; class C5efe_michal : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_michal"; speed = 0.006686; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; legs = "empty"; head = "empty"; actions = "CivilStandActions_michal"; ConnectTo[] = {"c5efe_MichalLoop", 0.01}; InterpolateTo[] = {}; }; class C5efe_zbysek : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_zbysek"; speed = 0.006687; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; legs = "empty"; head = "empty"; actions = "CivilStandActions_zbyshek"; ConnectTo[] = {"c5efe_ZbyshekLoop", 0.01}; InterpolateTo[] = {}; }; class c5efe_AlexLoopIngame : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_AlexLoopIngame"; speed = 0.104167; actions = "CivilStandActions_AlexLoopIngame"; ConnectTo[] = {}; InterpolateTo[] = {"c5efe_AlexDeath", 0.01}; }; class c5efe_AlexDeath : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_AlexDeath"; looped = "false"; terminal = "true"; speed = 0.204082; actions = "DeadActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationRestart = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c5efe_HonzaLoop : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_HonzaLoop"; speed = 0.157895; actions = "CivilSitActions_HonzaLoop"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"c5efe_HonzaDeath", 0.01}; }; class c5efe_HonzaDeath : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_HonzaDeath"; looped = "false"; terminal = "true"; speed = 0.555556; actions = "DeadActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationRestart = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c5efe_MichalLoop : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_MichalLoop"; speed = 0.159574; actions = "CivilSitActions_MichalLoop"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"c5efe_MichalDeath", 0.01}; }; class c5efe_MichalDeath : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_MichalDeath"; looped = "false"; disableWeapons = "true"; terminal = "true"; speed = 0.483871; actions = "DeadActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationRestart = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c5efe_ZbyshekLoop : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_ZbyshekLoop"; speed = 0.283019; actions = "CivilSitActions_ZbyshekLoop"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"c5efe_ZbyshekDeath", 0.01}; }; class c5efe_ZbyshekDeath : CutSceneAnimationBase { actions = "DeadActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_ZbyshekDeath"; speed = 0.188976; terminal = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationRestart = "true"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C4manh_cooperCamTest : CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4manh_cooperCamTest"; speed = 0.009366; looped = "false"; actions = "NoActions"; headBobMode = 1; headBobStrength = -1; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C4manh_cooperCamTest2 : C4manh_cooperCamTest { headBobMode = 5; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C4manh_cooperCamTest3 : C4manh_cooperCamTest { headBobMode = 4; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AnimViewControl : CutSceneAnimationBase { speed = 0.16; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\animviewcontrol"; actions = "Action_AnimViewControl"; ConnectTo[] = {"AnimViewControl", 0.01}; InterpolateTo[] = {}; }; }; class BlendAnims : BlendAnims { wholeBody[] = {"Pelvis", 1, "Spine", 1, "Spine1", 1, "Spine2", 1, "Spine3", 1, "Camera", 1, "weapon", 1, "launcher", 1, "neck", 1, "neck1", 1, "head", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "LeftUpLeg", 1, "LeftUpLegRoll", 1, "LeftLeg", 1, "LeftLegRoll", 1, "LeftFoot", 1, "LeftToeBase", 1, "RightUpLeg", 1, "RightUpLegRoll", 1, "RightLeg", 1, "RightLegRoll", 1, "RightFoot", 1, "RightToeBase", 1}; aimingDefault[] = {"head", 0.6, "neck1", 0.6, "neck", 0.6, "weapon", 1, "launcher", 1, "LeftShoulder", 0.8, "LeftArm", 0.8, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 0.8, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine", 0.3, "Spine1", 0.4, "Spine2", 0.5, "Spine3", 0.6}; aimingPistol[] = {"head", 0.6, "neck1", 0.6, "neck", 0.6, "LeftShoulder", 0.8, "launcher", 1, "weapon", 1, "LeftArm", 0.8, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 0.8, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine", 0.3, "Spine1", 0.4, "Spine2", 0.5, "Spine3", 0.6}; aimingLauncher[] = {"head", 0.6, "neck1", 0.6, "neck", 0.6, "launcher", 1, "weapon", 1, "LeftShoulder", 0.8, "LeftArm", 0.8, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 0.8, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine", 0.3, "Spine1", 0.4, "Spine2", 0.5, "Spine3", 0.6}; aimingCivil[] = {"neck1", 0.25, "neck", 0.25, "Spine", 0.3, "Spine1", 0.4, "Spine2", 0.5, "Spine3", 0.5}; aimingLying[] = {"weapon", 1, "LeftShoulder", 0.8, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine2", 0.2, "Spine3", 0.6}; aimingLyingPistol[] = {"LeftShoulder", 0.8, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 0.8, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "Spine2", 0.2, "Spine3", 0.6}; legsLyingAiming[] = {"weapon", 0, "LeftShoulder", 0.2, "LeftArm", 0, "LeftArmRoll", 0, "LeftForeArm", 0, "LeftForeArmRoll", 0, "LeftHand", 0, "LeftHandRing", 0, "LeftHandPinky1", 0, "LeftHandPinky2", 0, "LeftHandPinky3", 0, "LeftHandRing1", 0, "LeftHandRing2", 0, "LeftHandRing3", 0, "LeftHandMiddle1", 0, "LeftHandMiddle2", 0, "LeftHandMiddle3", 0, "LeftHandIndex1", 0, "LeftHandIndex2", 0, "LeftHandIndex3", 0, "LeftHandThumb1", 0, "LeftHandThumb2", 0, "LeftHandThumb3", 0, "RightShoulder", 0.2, "RightArm", 0, "RightArmRoll", 0, "RightForeArm", 0, "RightForeArmRoll", 0, "RightHand", 0, "RightHandRing", 0, "RightHandPinky1", 0, "RightHandPinky2", 0, "RightHandPinky3", 0, "RightHandRing1", 0, "RightHandRing2", 0, "RightHandRing3", 0, "RightHandMiddle1", 0, "RightHandMiddle2", 0, "RightHandMiddle3", 0, "RightHandIndex1", 0, "RightHandIndex2", 0, "RightHandIndex3", 0, "RightHandThumb1", 0, "RightHandThumb2", 0, "RightHandThumb3", 0, "Spine2", 0.8, "Spine3", 0.4, "spine1", 1, "pelvis", 1, "leftupleg", 1, "leftuplegroll", 1, "leftleg", 1, "leftlegroll", 1, "leftfoot", 1, "LeftToeBase", 1, "rightupleg", 1, "rightuplegroll", 1, "rightleg", 1, "rightlegroll", 1, "rightfoot", 1, "RightToeBase", 1}; legsLyingAimingPistol[] = {"LeftShoulder", 0.2, "LeftArm", 0, "LeftArmRoll", 0, "LeftForeArm", 0, "LeftForeArmRoll", 0, "LeftHand", 0, "LeftHandRing", 0, "LeftHandPinky1", 0, "LeftHandPinky2", 0, "LeftHandPinky3", 0, "LeftHandRing1", 0, "LeftHandRing2", 0, "LeftHandRing3", 0, "LeftHandMiddle1", 0, "LeftHandMiddle2", 0, "LeftHandMiddle3", 0, "LeftHandIndex1", 0, "LeftHandIndex2", 0, "LeftHandIndex3", 0, "LeftHandThumb1", 0, "LeftHandThumb2", 0, "LeftHandThumb3", 0, "RightShoulder", 0.2, "RightArm", 0, "RightArmRoll", 0, "RightForeArm", 0, "RightForeArmRoll", 0, "RightHand", 0, "RightHandRing", 0, "RightHandPinky1", 0, "RightHandPinky2", 0, "RightHandPinky3", 0, "RightHandRing1", 0, "RightHandRing2", 0, "RightHandRing3", 0, "RightHandMiddle1", 0, "RightHandMiddle2", 0, "RightHandMiddle3", 0, "RightHandIndex1", 0, "RightHandIndex2", 0, "RightHandIndex3", 0, "RightHandThumb1", 0, "RightHandThumb2", 0, "RightHandThumb3", 0, "Spine2", 0.8, "Spine3", 0.4, "spine1", 1, "pelvis", 1, "leftupleg", 1, "leftuplegroll", 1, "leftleg", 1, "leftlegroll", 1, "leftfoot", 1, "LeftToeBase", 1, "rightupleg", 1, "rightuplegroll", 1, "rightleg", 1, "rightlegroll", 1, "rightfoot", 1, "RightToeBase", 1}; headDefault[] = {"head", 1, "neck1", 0.5, "neck", 0.5}; leaningDefault[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7, "pelvis", 0.4}; aimingUpDefault[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7}; aimingUpLying[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.9, "spine2", 0.7, "spine1", 0.5}; aimingUpPistol[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7}; aimingUpCivil[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7}; aimingUpLauncher[] = {"weapon", 1, "Camera", 1, "launcher", 1, "Head", 1, "Neck", 1, "Neck1", 1, "LeftShoulder", 1, "LeftArm", 1, "LeftArmRoll", 1, "LeftForeArm", 1, "LeftForeArmRoll", 1, "LeftHand", 1, "LeftHandRing", 1, "LeftHandPinky1", 1, "LeftHandPinky2", 1, "LeftHandPinky3", 1, "LeftHandRing1", 1, "LeftHandRing2", 1, "LeftHandRing3", 1, "LeftHandMiddle1", 1, "LeftHandMiddle2", 1, "LeftHandMiddle3", 1, "LeftHandIndex1", 1, "LeftHandIndex2", 1, "LeftHandIndex3", 1, "LeftHandThumb1", 1, "LeftHandThumb2", 1, "LeftHandThumb3", 1, "RightShoulder", 1, "RightArm", 1, "RightArmRoll", 1, "RightForeArm", 1, "RightForeArmRoll", 1, "RightHand", 1, "RightHandRing", 1, "RightHandPinky1", 1, "RightHandPinky2", 1, "RightHandPinky3", 1, "RightHandRing1", 1, "RightHandRing2", 1, "RightHandRing3", 1, "RightHandMiddle1", 1, "RightHandMiddle2", 1, "RightHandMiddle3", 1, "RightHandIndex1", 1, "RightHandIndex2", 1, "RightHandIndex3", 1, "RightHandThumb1", 1, "RightHandThumb2", 1, "RightHandThumb3", 1, "spine3", 0.95, "spine2", 0.9, "spine1", 0.8, "spine", 0.7}; legsDefault[] = {"LeftUpLeg", 0.9, "LeftUpLegRoll", 0.9, "LeftLeg", 0.95, "LeftLegRoll", 0.95, "LeftFoot", 1, "LeftToeBase", 1, "RightUpLeg", 0.9, "RightUpLegRoll", 0.9, "RightLeg", 0.95, "RightLegRoll", 0.95, "RightFoot", 1, "RightToeBase", 1}; empty[] = {}; }; };