
***Top Ten Finalist in NJFBLA SLC***
***National FBLA Competitor***
*fbla season complete!*
# What is Project Delta?
Project Delta is an ARPG game made in Unreal Engine that aims to tell a story while being a hi-fi action fighting game.
## What is FBLA?
FBLA (Future Business Leaders of America) is a national middle school, high school, and college club that aims to teach students how to develop leadership, presentation, and competition skills. Students can compete in a multitude of subjects, and we competed in Computer Game and Simulation Programing. Think of it like a year-long game jam. The theme this year was to challenge the player with ethical challenges and have multiple endings.
## The Story
A dystopian world in 2050 where humanity has cracked the code to immortality due to a wonder material called infinitum, the 119th element on the periodic table. It can heal you, give you unhuman streath, and of couse make you never die. However, a corporation called Omega Corp has a monopoly over it and uses unethical business practices to watch everything you do. You are Frank, a 19-year-old whose family lives out in the desert, away from the big city. Your parents don't believe in this "imortaitly" stuff and are still mortal, and so are you. However, as expected, there aren't many job opportunities in the middle of nowhere, so you take a leap, say goodbye to your parents, and travel to the big city. Since you haven't graduated college, you work as a janitor in one of Omega Corp's Iota Cities. These are moving behemoths that can traverse the land to search for more resources to plunder. While cleaning, you see an unlocked staff room. Upon further inspection, you think you may have found something very important that you shouldn't have...
Want to read the entire story? (includes some spoilers) read it [here!](https://docs.google.com/document/d/1VaJvP5qZ1ptUOvwy_xBoYjaiugy-H03v3adusL2v7Co/edit?tab=t.0)
## How to play?
When the game is finished, it will be released on Steam. Or you can build the game yourself at any point on this very page.
# Programs Used
Unreal Engine
Blender
Adobe Photoshop
Adobe Premiere Pro
Clip Studio Paint
Jet Brains Rider
### Inspiration
Inspired by Hi-Fi Rush, Zenless Zone Zero, UNBEATABLE, Darling in the Franxx, and other media.
Created by Jourdan Franco & Adam Yacuk
### AI omg
AI was used in the project, however, in incredibly small amounts. The only instance of AI in the game are some small billboards that the player can find. we simply didnt have enough time to make our own, so we use ai on this. EVERYTHING ELSE was hand-made, no ai at all. Game verisons affected are: v0.0.0-playtest1 and v0.0.0-natsplay
### Sigma Play testers
Carlos Franco
Coulson Conn