verdite3white *** [![Release](https://img.shields.io/github/v/release/Voicedrew11/verdite3)](https://github.com/Voicedrew11/verdite3/releases/latest) [![Downloads](https://img.shields.io/github/downloads/Voicedrew11/verdite3/total)](https://github.com/Voicedrew11/verdite3/releases) [![Discord](https://img.shields.io/discord/1553561882843947149?label=Discord&logo=discord&logoColor=white&color=5865F2)](https://discord.gg/R4EKCs8RWH) Verdite3 is a PC port of King's Field II (US) built atop of the [RecompOne](https://github.com/BlackLabelHQ/RecompOne) project. ## Features - Widescreen support (16:9, 16:10, 21:9), with changed culling behavior - Perspective-correct textures and corrected vertex wobbling - Anisotropic filtering - Ambient occlusion - Z-buffer - 24-bit colour - 60+ fps - Consistent game speed - Expanded render distance - Per-pixel lighting - Fancy water - Reflections - Smooth fog - Enhanced audio quality - Automatic save reload after death - Keyboard and mouse support - Modern Twin-stick FPS controls - Mod support ## Status Game is playable from start to finish. There may still be some intermittent issues ## Requirements A dump of the North American PlayStation release (`SLUS-00255`) in `.cue` / `.bin`, or `.chd` format. ## Credits Built on [RecompOne](https://github.com/BlackLabelHQ/RecompOne) (MIT). *King's Field* is the property of FromSoftware; this project ships no game data.