local function getFRUIT() local dist, thing = math.huge for _,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == "chop" or v.Name == "gura" or v.Name == "mera" or v.Name == "ice" or v.Name == "gura" then local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Mesh.Position).magnitude if mag < dist then dist = mag thing = v end end end return thing end local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))() local X = Material.Load({ Title = "AFSX", Style = 2, SizeX = 300, SizeY = 350, Theme = "Light", ColorOverrides = { MainFrame = Color3.fromRGB(0,0,0), Toggle = Color3.fromRGB(124,37,255), ToggleAccent = Color3.fromRGB(255,255,255), Dropdown = Color3.fromRGB(124,37,255), DropdownAccent = Color3.fromRGB(255,255,255), Slider = Color3.fromRGB(124,37,255), SliderAccent = Color3.fromRGB(255,255,255), NavBarAccent = Color3.fromRGB(0,0,0), Content = Color3.fromRGB(0,0,0), } }) local Y = X.New({ Title = "Main" }) Y.Button({ Text = "Load Map", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1192.6337890625, 14.408954620361328, -126.598388671875) task.wait(.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1030.98681640625, 174.62156677246094, -1715.4210205078125) task.wait(.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(639.5204467773438, 17.245742797851562, -1971.4776611328125) task.wait(.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1140.9661865234375, 14.682706832885742, -354.6196594238281) task.wait(.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1038.8843994140625, 14.687472343444824, 1000.0218505859375) end, }) Y.Toggle({ Text = "Auto Strength", Callback = function(Value) a = Value while a do task.wait(.1) local args = { [1] = "TrainStat", [2] = "Strength" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Stats/RemoteFunction"):InvokeServer(unpack(args)) end end, Enabled = false }) Y.Toggle({ Text = "Auto Durability", Callback = function(Value) b = Value while b do task.wait(.1) local args = { [1] = "TrainStat", [2] = "Durability" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Stats/RemoteFunction"):InvokeServer(unpack(args)) end end, Enabled = false }) Y.Toggle({ Text = "Auto Chakra", Callback = function(Value) zzzz = Value while zzzz do task.wait(.1) local args = { [1] = "TrainStat", [2] = "Chakra" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Stats/RemoteFunction"):InvokeServer(unpack(args)) end end, Enabled = false }) Y.Toggle({ Text = "Auto Sword", Callback = function(Value) zzz = Value while zzz do task.wait(.1) local args = { [1] = "TrainStat", [2] = "Sword" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Stats/RemoteFunction"):InvokeServer(unpack(args)) end end, Enabled = false }) Y.Toggle({ Text = "Auto Speed", Callback = function(Value) zz = Value while zz do task.wait(.1) local args = { [1] = "TrainStat", [2] = "Speed" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Stats/RemoteFunction"):InvokeServer(unpack(args)) end end, Enabled = false }) local vim = game:service'VirtualInputManager' Y.Toggle({ Text = "Tp to Fruit", Callback = function(Value) t = Value while t do task.wait(.1) pcall(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = getFRUIT().Mesh.CFrame vim:SendKeyEvent(true, "E", false, game) print("working") end) end end, Enabled = false })