/* * Autosplitter and Load Remover done by WillTreaty */ state("witch") { string4 stage : 0x71B27C; string8 cutscene : 0x8B3740; bool chapterLoad : 0x945E94; float normalLoad : 0x92DBF0; } start { if (current.stage == "st01" && current.stage != old.stage) { return true; } else { return false; } } split { if (current.stage != old.stage && current.stage != "" && current.stage != "st01") { return true; } else if (current.cutscene == "BW6_0500" && old.cutscene != current.cutscene) { return true; } else { return false; } } isLoading { if (current.chapterLoad || current.normalLoad == 1) { return true; } else { return false; } }