"lang" { "Language" "English" "Tokens" { "DOTA_Tooltip_ability_item_bag_of_gold" "Bag of Gold" "DOTA_Quest_Holdout_Round" "Round %quest_round%" "DOTA_Quest_Holdout_Round_Subtext" "%quest_current_value% killed / %quest_target_value% total" "DOTA_Quest_Holdout_PrepTime" "Round %quest_round% in %quest_current_value% seconds" "addon_game_name" "BOSS HUNTERS" "addon_game_creator" "Creator: Houthakker" "LIFETITLE" "You have %quest_current_value% lives left" // HERO NAMES ======================================================================================================= // BOSSES =========================================================================================================== // BOSS NAMES "npc_dota_mini_boss2" "Ogre Minion" "npc_dota_mini_slither" "Slithereen" "npc_dota_minion_minor_treant" "Minor Treant" "npc_dota_event_treant" "Injured Treant" "npc_dota_minion_minor_treant_vh" "Nature's Shield" "npc_dota_minion_greater_treant" "Greater Treant" "npc_dota_minion_greater_treant_vh" "Nature's Spear" "npc_dota_boss1" "Vhoul Assassin" "npc_dota_boss1_h" "Vhoul Shadow" "npc_dota_boss1_vh" "Vhoul Reaper" "npc_dota_boss2" "Vhoul Legionnaire" "npc_dota_boss2_h" "Vhoul Champion" "npc_dota_boss2_vh" "Vhoul Paragon" "npc_dota_boss3a" "Withered Zombie" "npc_dota_boss3a_h" "Enraged Zombie" "npc_dota_boss3a_vh" "Evolved Zombie" "npc_dota_boss3a_b" "Withered Torso" "npc_dota_boss3a_b_h" "Enraged Torso" "npc_dota_boss3a_b_vh" "Evolved Torso" "npc_dota_boss3b" "Acidic Zombie" "npc_dota_boss3b_h" "Bilerot Zombie" "npc_dota_boss3b_vh" "Deathgut Zombie" "npc_dota_boss4" "Zombie Leader" "npc_dota_boss4_h" "Zombie Lord" "npc_dota_boss4_vh" "Zombie King" "npc_dota_mini_boss1" "The Horde" "npc_dota_boss4_tomb" "Tombstone" "npc_dota_boss5" "Nether Private" "npc_dota_boss5_vh" "Abraxas, The Infernal Commander" "npc_dota_minion5" "Lesser Succubus" "npc_dota_minion5_h" "Succubus" "npc_dota_minion5_vh" "Greater Succubus" "npc_dota_boss6" "Darkreef Escapee" "npc_dota_boss6_b" "Darkreef Assassin" "npc_dota_boss6_vh" "Darkreef Rogue" "npc_dota_boss6_b_vh" "Darkreef Deathstalker" "npc_dota_boss7" "Devourer" "npc_dota_lesser_boss7" "Devourer" "npc_dota_boss7_vh" "Greater Devourer" "npc_dota_minion_carrion_worm" "Carrion Worm" "npc_dota_boss8a" "Rattletrap" "npc_dota_boss8b" "Tinkerer" "npc_dota_boss8c_spawner" "Automata Factory" "npc_dota_boss8c" "Explosive Automaton" "npc_dota_boss9" "Slitherqueen" "npc_dota_boss10" "Dire beast" "npc_dota_boss10_h" "Enraged Dire Beast" "npc_dota_boss11" "Twisted Unicorn" "npc_dota_boss12_golem" "Clay Golem" "npc_dota_boss12_shardling" "Clay Shardling" "npc_dota_boss12_golem_h" "Rock Golem" "npc_dota_boss12_shardling_h" "Rock Shardling" "npc_dota_boss12_golem_vh" "Granite Golem" "npc_dota_boss12_shardling_vh" "Granite Shardling" "npc_dota_boss13" "Ogre Warrior" "npc_dota_boss14" "Ogre Mage" "npc_dota_boss15" "Ogre Chief" "npc_dota_boss16" "Ogre King" "npc_dota_boss_troll_warlord" "Ogre Legend" "npc_dota_boss_troll_warlord_vh" "War God Zul'Ajan" "npc_target_practice" "Target Practice" "npc_dota_boss18" "Guardian of the Forest" "npc_dota_boss19" "Dwarven Protector" "npc_dota_boss19_vh" "Dwarven Overlord" "npc_dota_boss21" "The Red Soldier" "npc_dota_boss21_h" "The Red General" "npc_dota_boss21_vh" "The Red Death" "npc_dota_boss22" "Derelict Prophet" "npc_dota_lesser_boss22" "Derelict Prophet" "npc_dota_boss22_vh" "Divine Prophet" "npc_dota_boss22b" "Lost Ghost" "npc_dota_boss23" "Elder Dragon" "npc_dota_boss_drake" "Forest Drake" "npc_dota_boss23_m" "Drakeling" "npc_dota_boss23_h" "Ancient Dragon" "npc_dota_boss23_m_h" "Drake" "npc_dota_boss23_vh" "Antediluvian Dragon" "npc_dota_boss23_m_vh" "Drake King" "npc_dota_boss24_stomper" "Skeleton Soldier" "npc_dota_boss24_stomper_h" "Skeleton Frontguard" "npc_dota_boss24_stomper_vh" "Skeleton Vanguard" "npc_dota_boss24_archer" "Skeleton Archer" "npc_dota_boss24_archer_h" "Elite Skeleton Archer" "npc_dota_boss24_archer_vh" "Skeleton Reaper" "npc_dota_boss25" "Wraith Prince" "npc_dota_boss25_h" "Wraith Lord" "npc_dota_boss25_vh" "Wraith Imperator" "npc_dota_money" "Bag of Money" "npc_dota_money_h" "Bag of Wealth" "npc_dota_money_vh" "Bag of Riches" "npc_dota_money_roshan" "Treasure Fiendling" "npc_dota_money_roshan_h" "Treasure Fiend" "npc_dota_money_roshan_vh" "Treasure Demon" "npc_dota_mini_slither_he" "Slithereen Spawn" "npc_dota_mini_slither_he_h" "Slithereen Frond" "npc_dota_mini_slither_he_vh" "Slithereen Tadpole" "npc_dota_boss15_ns" "Troll Wanderer" "npc_dota_mini_boss2_he" "Troll Underling" "npc_dota_mini_tree_he" "Treant Summon" "npc_dota_mini_tree2_he" "Dark Treant Summon" "npc_dota_boss26" "Bear King" "npc_dota_boss26_h" "War Bear" "npc_dota_boss26_vh" "Roshan Hunter" "npc_dota_boss26_mini" "Bearling" "npc_dota_boss26_mini_h" "War Cub" "npc_dota_boss26_mini_vh" "Roshan Hunterling" "npc_dota_boss27" "Beast Chief" "npc_dota_boss27_h" "Beast Master" "npc_dota_boss27_vh" "Beast Guardian" "npc_dota_boss28" "Spirit of the Forest" "npc_dota_boss28_corrupt" "Mockery of the Forest" "npc_dota_boss28_h" "Protector of the Forest" "npc_dota_boss28_vh" "Incarnation of the Forest" "npc_dota_boss30" "Psionic Scarab" "npc_dota_boss30_h" "Scarab Templar" "npc_dota_boss30_vh" "Scarab Elder" "npc_dota_boss_warlock_demon" "Magma Golem" "npc_dota_boss_warlock_demon_h" "Hell Golem" "npc_dota_boss_warlock_demon_vh" "Hell Gate Keeper" "npc_dota_boss_warlock" "Golem Master" "npc_dota_boss_warlock_true_form" "Greater Daemon" "npc_dota_boss_lesser_warlock" "Golem Keeper" "npc_dota_boss_warlock_true_form_h" "Infernal Daemon" "npc_dota_boss_warlock_vh" "Koz, Keeper of Sins" "npc_dota_boss_warlock_true_form_vh" "Koz, The Hellborn" "npc_dota_boss33_a" "Madness Demon" "npc_dota_boss33_b" "Wrath Demon" "npc_dota_boss33_a_h" "Madness Archdemon" "npc_dota_boss33_b_h" "Wrath Archdemon" "npc_dota_boss33_a_vh" "Arzha, Embodiment of Madness" "npc_dota_boss33_b_vh" "Garnhik, Embodiment of Wrath" "npc_dota_boss34" "Death Demon" "npc_dota_lesser_reaper" "Death Demon" "npc_dota_boss34_vh" "Uphir, The Reaper" "npc_dota_boss35" "Demon Prince" "npc_dota_boss35_h" "Demon King" "npc_dota_boss35_vh" "Nasta, Lord of Demons" "npc_dota_boss35b" "Demonic Servant" "npc_dota_boss36" "Evil Core" "npc_dota_boss36_h" "Core of Shadows" "npc_dota_boss36_vh" "Heart of Darkness" "npc_dota_boss36_guardian" "Demonic Presence" "npc_dota_boss36_guardian_h" "Divine Demon" "npc_dota_boss36_guardian_vh" "Asura, God of Demons" "npc_dota_boss37" "Spider Queen" "npc_dota_boss37_h" "Spider Empress" "npc_dota_boss37_vh" "Nek'Tasha, Weaver of Fate" "npc_dota_creature_broodmother_egg" "Fate Egg" "npc_dota_creature_broodmother" "Fate Arachnid" "npc_dota_creature_spiderling" "Fate Drone" "npc_dota_boss38" "Aeon, Celestial of Time" "npc_dota_green_dragon" "Venomous Drake" "npc_dota_green_dragon_h" "Plague Wyvern" "npc_dota_green_dragon_vh" "Epidemriss, The Noxious Scourge" "npc_dota_green_dragon_bug" "Plague Bug" "npc_dota_boss_wolf" "Wolf" "npc_dota_boss_alpha_wolf" "Alpha Wolf" "npc_dota_boss_alpha_wolf_vh" "Apex Predator" "npc_dota_boss39" "Being of Space" "npc_dota_boss39_h" "Spatial Elemental" "npc_dota_boss39_vh" "Aether, Celestial of Space" "npc_dota_boss_genesis" "Genesis, Celestial of Form" "npc_dota_boss_achlys" "Achlys, Celestial of Chaos" "npc_dota_boss_ifdat" "Ifdat, Progenitor of Fire" "npc_dota_boss_apotheosis" "Apotheosis, The Divine Weapon" "npc_dota_boss_valgraduth" "Valgraduth, Kin of the Wild" "npc_dota_boss_arthromos" "Arthromos, Consul of Rot" "npc_dota_boss_durva" "Dur'va, The Soul Eater" "npc_dota_boss_ammetot" "Ammetot, Holder of Keys" "npc_dota_boss_sloth_demon" "Sloth Demon" "npc_dota_boss_lesser_sloth_demon" "Languid Demon" "npc_dota_boss_greymane" "Lycantrope" "npc_dota_boss_greymane_vh" "Greymane, King of Wolves" "npc_dota_boss_vile_archmage" "Vile Archmage" "npc_dota_boss_vile_archmage_vh" "Zagan, Minister of Death" "npc_dota_boss_archangel" "Angel" "npc_dota_boss_archangel_vh" "Archangel" "npc_dota_boss_fallen_one" "Fallen Angel" "npc_dota_boss_fallen_one_vh" "Fallen One" "npc_dota_boss_phantom" "Phantom" "npc_dota_boss_phantom_vh" "Dread Banshee" "npc_dota_boss_flesh_behemoth" "Flesh Behemoth" "npc_dota_boss_flesh_behemoth_vh" "Meat Goliath" "npc_dota_boss_satyr_champion" "Satyr Champion" "npc_dota_boss_satyr_champion_vh" "Satyr Bonecrusher" "npc_dota_boss_satyr_mage" "Satyr Mage" "npc_dota_boss_satyr_mage_vh" "Satyr Eradicator" "npc_dota_boss_satyr_follower" "Satyr Follower" "npc_dota_boss_satyr_follower_vh" "Satyr Zealot" "npc_dota_boss_greater_centaur" "Centaur Chief" "npc_dota_boss_greater_centaur_vh" "Centaur Warlord" "npc_dota_boss_lesser_centaur" "Centaur Soldier" "npc_dota_boss_lesser_centaur_vh" "Centaur Elite" "npc_dota_boss_dire_hellbear" "Dire Hellbear" "npc_dota_boss_dire_hellbear_vh" "Demonic Hellbear" "npc_dota_boss_minor_hellbear" "Minor Hellbear" "npc_dota_boss_minor_hellbear_vh" "Fiendish Hellbearite" // BOSS ABILITIES "DOTA_Tooltip_ability_boss_rockets" "Rockets" "DOTA_Tooltip_ability_boss_rockets_Description" "Shoots 1/2 rockets at the nearest enemies." "DOTA_Tooltip_ability_boss_march" "Disassembly Line" "DOTA_Tooltip_ability_boss_march_Description" "Spawns nanobots that attack everything they touch." "DOTA_Tooltip_ability_boss_rearm" "Restock" "DOTA_Tooltip_ability_boss_rearm_Description" "Refreshes Rockets and Disassembly Line." "DOTA_Tooltip_ability_boss_proximity" "Place Mine" "DOTA_Tooltip_ability_boss_proximity_Description" "Places a mine that is invisible until reached." "DOTA_Tooltip_ability_boss_suicide" "Explosive Charge" "DOTA_Tooltip_ability_boss_suicide_Description" "Self-destructs for major damage when near an enemy." "DOTA_Tooltip_ability_boss_spawn_techies" "Create Automaton" "DOTA_Tooltip_ability_boss_spawn_techies_Description" "Spawns a single Automaton that lays mines along its path and explodes when near an enemy." "DOTA_Tooltip_ability_boss1a_vanish" "Fadeout" "DOTA_Tooltip_ability_boss1a_vanish_Description" "The Vhoul Assassin fades into the shadows, dealing bonus damage when attacking out of invisibility." "DOTA_Tooltip_ability_boss1a_vanish_bonus_damage" "BONUS DAMAGE ON ATTACK:" "DOTA_Tooltip_ability_boss1a_vanish_duration" "INVIS DURATION:" "DOTA_Tooltip_ability_boss1a_rushdown" "Rushdown" "DOTA_Tooltip_ability_boss1a_rushdown_Description" "The Vhoul Assassin rushes its foe, moving at %rush_speed% speed and attacking everything along the way." "DOTA_Tooltip_ability_boss1a_blink_strike" "Jumpstab" "DOTA_Tooltip_ability_boss1a_blink_strike_Description" "The Vhoul Assassin teleports to a location, attacking everything within %strike_radius% units." "DOTA_Tooltip_ability_boss1b_leap" "Striking Leap" "DOTA_Tooltip_ability_boss1b_leap_Description" "The Vhoul Legionnaire leaps towards the targeted location, slowing and damaging all enemies he hits." "DOTA_Tooltip_ability_boss1b_leap_leap_damage" "DAMAGE ON LAND:" "DOTA_Tooltip_ability_boss1b_leap_leap_slow" "%SLOW:" "DOTA_Tooltip_ability_boss1b_leap_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_modifier_boss1b_leap_slow" "Leap Slow" "DOTA_Tooltip_modifier_boss1b_leap_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%." "DOTA_Tooltip_ability_boss1b_spear_pin" "Pinning Throw" "DOTA_Tooltip_ability_boss1b_spear_pin_Description" "The Vhoul Legionnaire throws a spear that stuns upon hitting an enemy" "DOTA_Tooltip_ability_boss1b_spear_pin_spear_damage" "SPEAR DAMAGE:" "DOTA_Tooltip_ability_boss1b_spear_pin_stun_duration" "STUN DURATION:" "DOTA_Tooltip_ability_boss1b_spear_pierce" "Piercing Javelin" "DOTA_Tooltip_ability_boss1b_spear_pierce_Description" "The Vhoul Legionnaire throws a swift spear that pierces and damages all enemies." "DOTA_Tooltip_ability_boss1b_spear_pierce_spear_damage" "SPEAR DAMAGE:" "DOTA_Tooltip_ability_boss3a_berserk" "Berserk" "DOTA_Tooltip_ability_boss3a_berserk_Description" "Hunger can drive zombies to quick bursts of speed, granting them %bonus_attack_speed% bonus attack speed and %bonus_movement_speed% bonus movement speed for %duration% seconds." "DOTA_Tooltip_ability_boss3a_tombstone" "Tombstone" "DOTA_Tooltip_ability_boss3a_tombstone_Description" "Zombies can back off to rest in their grave, hitting them in this state instantly kills them." "DOTA_Tooltip_ability_boss3b_acid_interior" "Acid Blood" "DOTA_Tooltip_ability_boss3b_acid_interior_Description" "Rotten zombies can spit bile at enemies, dealing damage over time and reducing their armor. They will explode in a radius when killed." "DOTA_Tooltip_ability_boss3b_acid_interior_stack_armor_reduction" "ARMOR REDUCTION PER STACK:" "DOTA_Tooltip_ability_boss3b_acid_interior_stack_dot" "DAMAGE PER SECOND PER STACK:" "DOTA_Tooltip_ability_boss3b_acid_interior_stack_duration" "STACK DURATION:" "DOTA_Tooltip_ability_boss3b_acid_interior_aoe_armor_reduction" "EXPLOSION ARMOR REDUCTION:" "DOTA_Tooltip_ability_boss3b_acid_interior_aoe_damage" "EXPLOSION DAMAGE:" "DOTA_Tooltip_ability_boss3b_acid_interior_aoe_radius" "EXPLOSION RADIUS:" "DOTA_Tooltip_modifier_boss3b_acid_interior_attack" "Spit On" "DOTA_Tooltip_modifier_boss3b_acid_interior_attack_Description" "A rotten zombie has spit on you, armor is reduced and taking damage over time." "DOTA_Tooltip_modifier_boss3b_acid_interior_boom" "Washed in Bile" "DOTA_Tooltip_modifier_boss3b_acid_interior_boom_Description" "Stood near an exploding zombie, armor is reduced." "DOTA_Tooltip_modifier_boss3b_acid_interior_passive" "Acid Interior" "DOTA_Tooltip_modifier_boss3b_acid_interior_passive_Description" "This unit will explode on death, dealing physical damage and reducing armor to nearby enemies." "DOTA_Tooltip_ability_boss3b_acid_spit" "Acid Spit" "DOTA_Tooltip_ability_boss3b_acid_spit_Description" "Rotten zombies can corrupt the ground, making enemies standing in it take damage and reduce their armor." "DOTA_Tooltip_ability_boss3b_acid_spit_armor_reduction" "ARMOR REDUCTION:" "DOTA_Tooltip_ability_boss3b_acid_spit_dot" "DAMAGE OVER TIME:" "DOTA_Tooltip_ability_boss3b_acid_spit_radius" "POOL RADIUS:" "DOTA_Tooltip_modifier_boss3b_acid_spit" "Standing in Corruption" "DOTA_Tooltip_modifier_boss3b_acid_spit_Description" "Standing on ground corrupted by a zombie, taking damage and armor is reduced." "DOTA_Tooltip_ability_boss4_summon_zombies" "Call the Horde" "DOTA_Tooltip_ability_boss4_summon_zombies_Description" "The Zombie Lords can summon their minions at will, summoning up to %zombie_count% zombies after finishing a channel." "DOTA_Tooltip_ability_boss4_death_ball" "Ball of Blood" "DOTA_Tooltip_ability_boss4_death_ball_Description" "Zombie Lords sacrifice health from their minions and themselves, using it to throw a high-power ball that deals damage on contact that heals the Zombie Lord" "DOTA_Tooltip_ability_boss4_death_ball_damage_per_unit" "DAMAGE INCREASE PER UNIT:" "DOTA_Tooltip_ability_boss4_death_ball_search_radius" "UNIT SEARCH RADIUS:" "DOTA_Tooltip_ability_boss4_sacrifice" "Sacrifice" "DOTA_Tooltip_ability_boss4_sacrifice_Description" "The Zombie Lord sacrifices all his summoned minions, taking their health for himself." "DOTA_Tooltip_ability_boss4_tombstone" "Lord's Tomb" "DOTA_Tooltip_ability_boss4_tombstone_Description" "The Zombie Lord spawns a defensive tombstone that reduces all damage they take by %damage_reduction%%% as long as it lives." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // BOSSES ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Valgraduth "DOTA_Tooltip_ability_boss_valgraduth_breath_of_the_wild" "Breath of the Wild" "DOTA_Tooltip_ability_boss_valgraduth_breath_of_the_wild_Description" "Randomly summons Grove minions every %spawn_rate% seconds." "DOTA_Tooltip_modifier_boss_valgraduth_breath_of_the_wild" "Breath of the Wild" "DOTA_Tooltip_modifier_boss_valgraduth_breath_of_the_wild_Description" "Summoning a random Grove minion." "DOTA_Tooltip_ability_boss_valgraduth_entangling_grip" "Entangling Grip" "DOTA_Tooltip_ability_boss_valgraduth_entangling_grip_Description" "Has a %entangle_chance%%% chance to root for %entangle_duration% seconds on attack." "DOTA_Tooltip_ability_boss_valgraduth_forests_protection" "Forest's Protection" "DOTA_Tooltip_ability_boss_valgraduth_forests_protection_Description" "Buffs all allied units, blocking %block_count% instances of up to %block_amount% damage. Block instances doubled on Valgraduth himself." "DOTA_Tooltip_modifier_boss_valgraduth_forests_protection" "Forest's Protection" "DOTA_Tooltip_modifier_boss_valgraduth_forests_protection_Description" "Blocking damage from all sources" "DOTA_Tooltip_ability_boss_valgraduth_roots_grip" "Root's Grip" "DOTA_Tooltip_ability_boss_valgraduth_roots_grip_Description" "Roots all enemy units on the map for %root_duration% seconds, dealing minor damage to them. Enemies are slowly dragged towards Valgraduth. The root breaks when the enemy gets into melee range." "DOTA_Tooltip_ability_boss_valgraduth_roots_grip_root_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_boss_valgraduth_roots_grip_root_pull" "DISTANCE PER SECOND:" "DOTA_Tooltip_modifier_boss_valgraduth_roots_grip_root" "Root's Grip" "DOTA_Tooltip_modifier_boss_valgraduth_roots_grip_root_Description" "Rooted, taking damage over time and being pulled." "DOTA_Tooltip_ability_boss_valgraduth_bomb_spores" "Bomb Spores" "DOTA_Tooltip_ability_boss_valgraduth_bomb_spores_Description" "Channels, releasing pollen over the channel duration, exploding on impact with enemies. Spores remain on the ground for %linger_duration% seconds." "DOTA_Tooltip_ability_boss_valgraduth_bomb_spores_damage" "EXPLOSION DAMAGE:" "DOTA_Tooltip_ability_boss_valgraduth_bomb_spores_explosion_radius" "EXPLOSION RADIUS:" "DOTA_Tooltip_ability_boss_valgraduth_bomb_spores_trigger_radius" "TRIGGER RADIUS:" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Arthromos "DOTA_Tooltip_ability_boss_arthromos_touch_of_decay" "Touch of Decay" "DOTA_Tooltip_ability_boss_arthromos_touch_of_decay_Description" "Enemies attacked by Arthromos or attacking Arthromos lose health regeneration equal to %hp_pct%%% of their maximum health. Debuff lasts %debuff_duration% seconds." "DOTA_Tooltip_modifier_boss_arthromos_touch_of_decay_debuff" "Touch of Decay" "DOTA_Tooltip_modifier_boss_arthromos_touch_of_decay_debuff_Description" "Health regeneration reduced." "DOTA_Tooltip_ability_boss_arthromos_hellraiser" "Hellraiser" "DOTA_Tooltip_ability_boss_arthromos_hellraiser_Description" "Enemies killed by Arthromos come back to life as a phantom. This phantom persists until killed, deals %outgoing%%% damage and takes %incoming%%% damage." "DOTA_Tooltip_ability_boss_arthromos_plague_aura" "Plague Aura" "DOTA_Tooltip_ability_boss_arthromos_plague_aura_Description" "Enemies within %radius% radius of Arthromos have their healing reduced by %heal_amp_loss%%%." "DOTA_Tooltip_modifier_boss_arthromos_plague_aura_debuff" "Plague Aura" "DOTA_Tooltip_modifier_boss_arthromos_plague_aura_debuff_Description" "Healing disabled." "DOTA_Tooltip_ability_boss_arthromos_virulent_swarm" "Virulant Swarm" "DOTA_Tooltip_ability_boss_arthromos_virulent_swarm_Description" "Sends out a swarm of living poison, all enemies hit by the swarm will be debuffed, taking damage over time and spreading the Swarm debuff to their nearby allies.\nThe debuff spread to a new ally will have its duration reset." "DOTA_Tooltip_ability_boss_arthromos_virulent_swarm_duration" "DURATION:" "DOTA_Tooltip_ability_boss_arthromos_virulent_swarm_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_boss_arthromos_virulent_swarm_spread_radius" "SPREAD RADIUS:" "DOTA_Tooltip_modifier_boss_arthromos_virulent_swarm" "Virulent Swarm" "DOTA_Tooltip_modifier_boss_arthromos_virulent_swarm_Description" "Taking damage and spreading this debuff at full power to nearby allies every 3 seconds." "DOTA_Tooltip_ability_boss_arthromos_pestilence" "Pestilence" "DOTA_Tooltip_ability_boss_arthromos_pestilence_Description" "Emits a burst of poison, debuffing all enemies within %radius% radius. These enemies will take minor damage. Stacks with itself and lasts until death." "DOTA_Tooltip_ability_boss_arthromos_pestilence_damage" "DAMAGE PER STACK:" "DOTA_Tooltip_modifier_boss_arthromos_pestilence" "Pestilence" "DOTA_Tooltip_modifier_boss_arthromos_pestilence_Description" "Taking damage over time per stack." "DOTA_Tooltip_ability_boss_arthromos_dessicate" "Dessicate" "DOTA_Tooltip_ability_boss_arthromos_dessicate_Description" "Channeled ability, while channeling all enemy units take minor damage every tick and after after channeling this ability for %channel_time% seconds, every enemy unit will take medium damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Dur'va "DOTA_Tooltip_ability_boss_durva_gorged_core" "Gorged Core" "DOTA_Tooltip_ability_boss_durva_gorged_core_Description" "Every hero killed by Dur'va increases its damage by %hero_dmg%%%, its attack speed by %hero_as% and its movement speed by %hero_ms%%%. Non-heroes provide %stack_dmg%%% bonus damage, %stack_as% attack speed and %stack_ms%%% movement speed." "DOTA_Tooltip_modifier_boss_durva_gorged_core" "Gorged Core" "DOTA_Tooltip_modifier_boss_durva_gorged_core_Description" "Gaining movement speed, attack speed and damage per stack. Stacks are gained by killing enemies." "DOTA_Tooltip_ability_boss_durva_soul_barrier" "Soul Barrier" "DOTA_Tooltip_ability_boss_durva_soul_barrier_Description" "Dur've takes less damage and reduces debuff durations based on how much health enemy heroes have remaining. Caps at %dmg_reduction%%% when heroes have %max_reduction%%% average health and scales linearly to 0%% at %min_reduction%%% average health." "DOTA_Tooltip_modifier_boss_durva_soul_barrier" "Soul Barrier" "DOTA_Tooltip_modifier_boss_durva_soul_barrier_Description" "Gaining damage reduction based on average enemy health remaining." "DOTA_Tooltip_ability_boss_durva_all_is_linked" "All is Linked" "DOTA_Tooltip_ability_boss_durva_all_is_linked_Description" "Whenever Dur've deals damage to an enemy unit, all units within %radius% radius take %damage_spread%%% of the damage they took." "DOTA_Tooltip_ability_boss_durva_consume_soul" "Consume Soul" "DOTA_Tooltip_ability_boss_durva_consume_soul_Description" "Dur'va targets an enemy, reducing their current health by %sap_damage%%% and healing himself for an equal value." "DOTA_Tooltip_ability_boss_durva_feast_on_their_eyes" "Feast on their Eyes" "DOTA_Tooltip_ability_boss_durva_feast_on_their_eyes_Description" "All enemies within %radius% radius are debuffed, causing them to miss %miss%%% of attacks and losing %vision%%% of their vision for %duration% seconds." "DOTA_Tooltip_modifier_boss_durva_feast_on_their_eyes" "Feast on their Eyes" "DOTA_Tooltip_modifier_boss_durva_feast_on_their_eyes_Description" "Losing vision and increased chance to miss attacks." "DOTA_Tooltip_ability_boss_durva_purgatory" "Purgatory" "DOTA_Tooltip_ability_boss_durva_purgatory_Description" "Dur'va targets the enemy dealing the most damage, rendering them invulnerable, but stunning them for %duration% seconds." "DOTA_Tooltip_modifier_boss_durva_purgatory" "Purgatory" "DOTA_Tooltip_modifier_boss_durva_purgatory_Description" "Invulnerable and stunned" "DOTA_Tooltip_ability_boss_durva_filled_to_burst" "Filled to Burst" "DOTA_Tooltip_ability_boss_durva_filled_to_burst_Description" "Unleashes projectiles in 360 degrees, enemies hit by these projectiles are slowed by %slow%%% for %duration% seconds and take major damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Ammetot "DOTA_Tooltip_ability_boss_ammetot_see_all" "See All" "DOTA_Tooltip_ability_boss_ammetot_see_all_Description" "Ammetot has global flying vision and true sight." "DOTA_Tooltip_ability_boss_ammetot_gatekeeper" "Gatekeeper" "DOTA_Tooltip_ability_boss_ammetot_gatekeeper_Description" "Enemies within %radius% radius of Ammetot lose %amp_loss%%% spell amplification and %dmg_loss% damage." "DOTA_Tooltip_modifier_boss_ammetot_gatekeeper_debuff" "Gatekeeper" "DOTA_Tooltip_modifier_boss_ammetot_gatekeeper_debuff_Description" "Losing spell amplification and attack damage." "DOTA_Tooltip_ability_boss_ammetot_unbound" "Unbound" "DOTA_Tooltip_ability_boss_ammetot_unbound_Description" "Ammetot cannot be slowed, rooted, disarmed or silenced and has unrestricted pathing." "DOTA_Tooltip_ability_boss_ammetot_fate_acceptance" "Fate Acceptance" "DOTA_Tooltip_ability_boss_ammetot_fate_acceptance_Description" "After %death_timer% seconds, all enemy units will die." "DOTA_Tooltip_modifier_boss_ammetot_fate_acceptance" "Fate Acceptance" "DOTA_Tooltip_modifier_boss_ammetot_fate_acceptance_Description" "All enemy units will die when this buff expires." "DOTA_Tooltip_ability_boss_ammetot_restless_warden" "Restless Warden" "DOTA_Tooltip_ability_boss_ammetot_restless_warden_Description" "Ammetot buffs himself, gaining %reduction%%% damage reduction and %as% attack speed for %duration% seconds." "DOTA_Tooltip_ability_boss_ammetot_illusion_of_inevitability" "Illusion of Inevitability" "DOTA_Tooltip_ability_boss_ammetot_illusion_of_inevitability_Description" "Ammetot applies a debuff to an enemy, they will lose %damage%%% of their current health every second and are slowed by %slow%%%.\nLasts %duration% seconds." "DOTA_Tooltip_modifier_boss_ammetot_illusion_of_inevitability" "Illusion of Inevitability" "DOTA_Tooltip_modifier_boss_ammetot_illusion_of_inevitability_Description" "Taking damage and slowed." "DOTA_Tooltip_ability_boss_ammetot_willing_prisoner" "Willing Prisoner" "DOTA_Tooltip_ability_boss_ammetot_willing_prisoner_Description" "Ammetot targets an enemy, all allies within %radius% radius of that enemy will be forced to attack them, lasts %duration% seconds. The affected unit also takes %damage_amp%%% additional damage from all sources." "DOTA_Tooltip_modifier_boss_ammetot_willing_prisoner_debuff" "Willing Jailer" "DOTA_Tooltip_modifier_boss_ammetot_willing_prisoner_debuff_Description" "Attacking your ally." "DOTA_Tooltip_ability_boss_ammetot_death_is_lonely" "Die A Lonely Death" "DOTA_Tooltip_ability_boss_ammetot_death_is_lonely_Description" "Ammetot debuffs an enemy, if they are not within %search_radius% units of an ally once the debuff expires, they take %%%% of their maximum health as damage per living allied unit. Lasts %death_timer% seconds." "DOTA_Tooltip_modifier_boss_ammetot_death_is_lonely" "Die A Lonely Death" "DOTA_Tooltip_modifier_boss_ammetot_death_is_lonely_Description" "If this debuff expires naturally and you are not near an ally, you will take heavy damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Axe Boss "DOTA_Tooltip_ability_boss14_bloodlust" "Perceived Aggression" "DOTA_Tooltip_ability_boss14_bloodlust_Description" "The Red Warrior deals %damage_amp%%% more damage from all sources and gains %movespeed%%% bonus movement speed per point of threat his current attack target has." "DOTA_Tooltip_modifier_boss14_bloodlust_passive" "Bloodlust" "DOTA_Tooltip_modifier_boss14_bloodlust_passive_Description" "Gaining bonus movement speed and dealing bonus damage from all sources depending on target's threat level." "DOTA_Tooltip_ability_boss_axe_big_impact" "Big Impact" "DOTA_Tooltip_ability_boss_axe_big_impact_Description" "The Red Warrior's attacks Paralyze for %duration% seconds and knock the enemy back %knockback% units." "DOTA_Tooltip_ability_boss_axe_slam_dunk" "Slam Dunk" "DOTA_Tooltip_ability_boss_axe_slam_dunk_Description" "The Red Warrior knocks all enemies infront of him up, %critical_damage%%% dealing critical damage to them. Upon landing, they and all units in a %land_radius% radius around them take medium physical damage and are blinded." "DOTA_Tooltip_ability_boss_axe_sucker_punch" "Sucker Punch" "DOTA_Tooltip_ability_boss_axe_sucker_punch_Description" "The Red Warrior punches all enemy units infront of himself %knockback% units backwards, dazing them for %daze_duration% seconds and dealing medium magical damage and becomes taunted to a random enemy unit within %search_radius% units for %taunt_duration% seconds." "DOTA_Tooltip_ability_boss_axe_feral_leap" "Feral Leap" "DOTA_Tooltip_ability_boss_axe_feral_leap_Description" "The Red Warrior leaps forward into a cluster of enemies, dealing major physical damage to them and adding %threat% threat to them. Threat is added afterwards." // OLD ////////////////////////////////////////////////////////////// "DOTA_Tooltip_ability_boss14_execute" "Execute" "DOTA_Tooltip_ability_boss14_execute_Description" "The Red Warrior attempts to execute an enemy, dealing %execution_damage%%% of their maximum health as damage." "DOTA_Tooltip_ability_boss14_quake" "Quake" "DOTA_Tooltip_ability_boss14_quake_Description" "The Red Warrior slams the earth, stunning everyone in a %radius% radius for %duration% seconds." "DOTA_Tooltip_ability_boss14_whirlwind" "Whirlwind" "DOTA_Tooltip_ability_boss14_whirlwind_Description" "The Red Warrior spins in circles, damaging everyone within a %radius% radius around him every rotation. Damage dealt is equal to %spin_damage%%% of the Red Warrior's attack damage." "DOTA_Tooltip_modifier_boss14_whirlwind" "Whirlwind" "DOTA_Tooltip_modifier_boss14_whirlwind_Description" "Spinning around rapidly, causing damage to enemies around you every rotation." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // DP Boss "DOTA_Tooltip_ability_boss15_thread_of_life" "Thread of Life" "DOTA_Tooltip_ability_boss15_thread_of_life_Description" "The Prophets can attach tethers that drain %hp_damage%%% of your maximum health from you to heal themselves. When they are on low health, the drain percentage increases by %max_damage_rampup%%% every second, up to a maximum of %max_hp_damage%%%.\nEvery attached thread lowers the damage they take by %tether_damage_reduction%%%, the tether breaks when you walk %radius_buffer% units further away." "DOTA_Tooltip_modifier_boss15_thread_of_life_tether" "Thread of Life" "DOTA_Tooltip_modifier_boss15_thread_of_life_tether_Description" "Taking damage and healing the caster." "DOTA_Tooltip_modifier_boss15_thread_of_life_reduction" "Cover of Life" "DOTA_Tooltip_modifier_boss15_thread_of_life_reduction_Description" "Taking less damage per stack" "DOTA_Tooltip_ability_boss15_peel_the_veil" "Peel the Veil" "DOTA_Tooltip_ability_boss15_peel_the_veil_Description" "The Prophets can break the veil, unleashing up to %ghost_count% ghosts, every ghost has %ghost_health%%% of Prophet's maximum health as health and deals %ghost_damage%%% of Prophet's attack damage." "DOTA_Tooltip_ability_boss15_exorcise" "Exorcise" "DOTA_Tooltip_ability_boss15_exorcise_Description" "The Prophets can send out blasts that have increasing effects as their health lowers. Either reduces all damage you deal by %damage_reduction%%% if they're healthy, disarms and silences you if they're weakened and stuns you competely if they're near death. Debuff lasts %debuff_duration% seconds." "DOTA_Tooltip_ability_boss15_exorcise_damage" "DAMAGE:" "DOTA_Tooltip_modifier_boss15_exorcise_damage_debuff" "Exorcised" "DOTA_Tooltip_modifier_boss15_exorcise_damage_debuff_Description" "Dealing less damage from all sources." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Dragon Boss "DOTA_Tooltip_ability_boss16_the_flock" "The Flock" "DOTA_Tooltip_ability_boss16_the_flock_Description" "Ancient Dragons can summon minor Drakes to assist them. Drakes heal their Elder and gain more abilities as their Elder weakens. When the Elder dies while any Drakes are still alive, a new Elder is born among them." "DOTA_Tooltip_ability_boss16_the_flock_drake_count" "SUMMONED DRAKES: " "DOTA_Tooltip_modifier_boss16_the_flock_manager" "Flock Leader" "DOTA_Tooltip_modifier_boss16_the_flock_manager_Description" "Upgrades a random drake if any are living upon death." "DOTA_Tooltip_ability_boss16_conflagration" "Conflagration" "DOTA_Tooltip_ability_boss16_conflagration_Description" "Ancient Dragons lay waste to the ground, setting parts of it on fire." "DOTA_Tooltip_ability_boss16_conflagration_damage_over_time" "DAMAGE: " "DOTA_Tooltip_ability_boss16_conflagration_radius" "RADIUS: " "DOTA_Tooltip_ability_boss16_conflagration_length" "LENGTH: " "DOTA_Tooltip_ability_boss16_conflagration_duration" "DURATION " "DOTA_Tooltip_ability_boss16_dragonfire" "Dragonfire" "DOTA_Tooltip_ability_boss16_dragonfire_Description" "Ancient Dragons breathe fire capable of reducing armor and dealing damage over time" "DOTA_Tooltip_ability_boss16_dragonfire_initial_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss16_dragonfire_damage_over_time" "DAMAGE OVER TIME: " "DOTA_Tooltip_ability_boss16_dragonfire_armor_reduction" "ARMOR REDUCTION: " "DOTA_Tooltip_ability_boss16_dragonfire_duration" "DURATION: " "DOTA_Tooltip_modifier_boss16_dragonfire" "Molten Armor" "DOTA_Tooltip_modifier_boss16_dragonfire_Description" "Armor is reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%" "DOTA_Tooltip_ability_boss16m_heal_aura" "Ancestral Healing" "DOTA_Tooltip_ability_boss16m_heal_aura_Description" "Ancient Drakes heal their elder for a percent of their maximum health." "DOTA_Tooltip_ability_boss16m_heal_aura_heal_amount" "HEAL AMOUNT: " ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Beastmaster Boss "DOTA_Tooltip_ability_boss26_smash" "Smash" "DOTA_Tooltip_ability_boss26_smash_Description" "Ursine Giants can smash the ground around them, dealing damage and slowing enemies." "DOTA_Tooltip_ability_boss26_smash_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss26_smash_slow" "SLOW: " "DOTA_Tooltip_ability_boss26_smash_duration" "DURATION: " "DOTA_Tooltip_ability_boss26_smash_radius" "RADIUS: " "DOTA_Tooltip_modifier_boss26_smash_slow" "Smashed" "DOTA_Tooltip_modifier_boss26_smash_slow_Description" "Slowed." "DOTA_Tooltip_ability_boss26_rend" "Rend" "DOTA_Tooltip_ability_boss26_rend_Description" "Ursine Giants slash infront of them, dealing damage. Every time Rend hits it applies a stacking debuff that increases the damage it does." "DOTA_Tooltip_ability_boss26_rend_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss26_rend_bonus_damage_per_stack" "BONUS DAMAGE PER STACK: " "DOTA_Tooltip_modifier_boss26_rend_stack" "Rended" "DOTA_Tooltip_modifier_boss26_rend_stack_Description" "Taking more spell damage from the Rend ability." "DOTA_Tooltip_ability_boss26_ravage" "Ravage" "DOTA_Tooltip_ability_boss26_ravage_Description" "Ursine Giants can leap short distances, briefly stunning and damaging the first target they hit." "DOTA_Tooltip_ability_boss26_ravage_impact_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss26_ravage_stun_duration" "DURATION: " "DOTA_Tooltip_ability_boss26_ravage_jump_distance" "DISTANCE: " "DOTA_Tooltip_ability_boss26b_ankle_biter" "Ankle Biter" "DOTA_Tooltip_ability_boss26_ankle_biter_Description" "Ursine Warriors grab onto enemies, damaging and stunning them. Moving quickly throws them off. Channeling ability. They are briefly stunned after channeling ends." "DOTA_Tooltip_ability_boss26_ankle_biter_duration" "STUN DURATION: " "DOTA_Tooltip_ability_boss26_angle_biter_break_distance" "MOVEMENT DISTANCE REQUIRED: " "DOTA_Tooltip_" "" "DOTA_Tooltip__Description" "" "DOTA_Tooltip_ability_boss26b_wound" "Wound" "DOTA_Tooltip_ability_boss26b_wound_Description" "Ursine Warriors deal deep wounds onto a target, increasing the damage they deal with every hit." "DOTA_Tooltip_ability_boss26b_wound_stack_damage" "%BONUS ATTACK DAMAGE PER STACK: " "DOTA_Tooltip_ability_boss26b_wound_duration" "STACK DURATION: " "DOTA_Tooltip_modifier_boss26b_wound_stack" "Wounds" "DOTA_Tooltip_modifier_boss26b_wound_stack_Description" "Taking more attack damage from units with the Wound ability." "DOTA_Tooltip_ability_boss27_destroy" "Destroy" "DOTA_Tooltip_ability_boss27_destroy_Description" "Beast Masters can command their ursine minions to rampage, giving them cooldown reduction and bonus movement speed. Only one command can exist at a time." "DOTA_Tooltip_ability_boss27_destroy_bonus_ms" "BONUS MOVEMENT SPEED: " "DOTA_Tooltip_ability_boss27_destroy_bonus_cdr" "BONUS COOLDOWN REDUCTION: " "DOTA_Tooltip_modifier_boss27_destroy_buff" "Destroy" "DOTA_Tooltip_modifier_boss27_destroy_buff_Description" "Cooldown reduction and movement speed increased." "DOTA_Tooltip_ability_boss27_kill_them" "Kill Them" "DOTA_Tooltip_ability_boss27_kill_them_Description" "Beast Masters can command their ursine minions to focus a single target, increasing the damage they take and forcing all his minions to attack the target. Only one command can exist at a time." "DOTA_Tooltip_ability_boss27_kill_them_damage_amp" "DAMAGE AMPLIFICATION: " "DOTA_Tooltip_modifier_boss27_kill_them_debuff" "Kill Them" "DOTA_Tooltip_modifier_boss27_kill_them_debuff_Description" "Being targeted and taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% bonus damage." "DOTA_Tooltip_ability_boss27_protect_me" "Protect Me" "DOTA_Tooltip_ability_boss27_protect_me_Description" "Beast Masters can command their ursine minions protect them, granting them damage reduction until all ursine minions die. Only one command can exist at a time." "DOTA_Tooltip_ability_boss27_protect_me_damage_reduction" "DAMAGE REDUCTION: " "DOTA_Tooltip_modifier_boss27_protect_me_buff" "Protect Me" "DOTA_Tooltip_modifier_boss27_protect_me_buff_Description" "Taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% less damage." "DOTA_Tooltip_ability_boss27_ursa_giant" "Summon Ursa Giants" "DOTA_Tooltip_ability_boss27_ursa_giant_Description" "Beast Masters can bring few ursine giants to their side. Will spawn at least %spawn_count% Ursa Giants, with an additional spawned for every %players_per_bonus% active player in the game." "DOTA_Tooltip_ability_boss27_ursa_warrior" "Summon Ursa Warriors" "DOTA_Tooltip_ability_boss27_ursa_warrior_Description" "Beast Masters can bring multiple smaller ursine warriors to their side. Will spawn at least %spawn_count% Ursa Warriors, with an additional spawned for every %players_per_bonus% active player in the game." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Genesis "DOTA_Tooltip_ability_boss_genesis_reconstruction" "Reconstruction" "DOTA_Tooltip_ability_boss_genesis_reconstruction_Description" "Genesis heals a percentage of its maximum health every second." "DOTA_Tooltip_modifier_boss_genesis_reconstruction" "Reconstruction" "DOTA_Tooltip_modifier_boss_genesis_reconstruction_Description" "Regenerating a percentage of your maximum health every second." "DOTA_Tooltip_ability_boss_genesis_deconstruction" "Deconstruction" "DOTA_Tooltip_ability_boss_genesis_deconstruction_Description" "Genesis reduces the health regeneration of all nearby units by a percentage of their maximum health." "DOTA_Tooltip_modifier_boss_genesis_deconstruction_debuff" "Deconstruction" "DOTA_Tooltip_modifier_boss_genesis_deconstruction_debuff_Description" "Losing a percentage of your maximum health every second." "DOTA_Tooltip_ability_boss_genesis_pacifism" "Pacifism" "DOTA_Tooltip_ability_boss_genesis_pacifism_Description" "Damaging Genesis disarms and silences the first unit that casts a spell or attacks him for 4 seconds if this ability is off cooldown." "DOTA_Tooltip_modifier_boss_genesis_pacifism" "Pacifism" "DOTA_Tooltip_modifier_boss_genesis_pacifism_Description" "The next instance of damage taken will silence and disarm your attacker." "DOTA_Tooltip_ability_boss_genesis_crumple" "Crumple" "DOTA_Tooltip_ability_boss_genesis_crumple_Description" "Genesis slams his hammer on the ground, stunning and damaging all units hit." "DOTA_Tooltip_ability_boss_genesis_crumple_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_genesis_crumple_stun" "STUN DURATION: " "DOTA_Tooltip_ability_boss_genesis_purify" "Purify" "DOTA_Tooltip_ability_boss_genesis_purify_Description" "Genesis targets an enemy, dispelling all its positive buffs." "DOTA_Tooltip_ability_boss_genesis_strengthen_resolve" "Strengthen Resolve" "DOTA_Tooltip_ability_boss_genesis_strengthen_resolve_Description" "Genesis empowers himself, increasing the potency of Reconstruction and Deconstruction." "DOTA_Tooltip_ability_boss_genesis_strengthen_resolve_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_genesis_strengthen_resolve" "Strengthened Resolve" "DOTA_Tooltip_modifier_boss_genesis_strengthen_resolve_Description" "Reconstruction and Deconstruction's power increased." "DOTA_Tooltip_ability_boss_genesis_return_to_life" "Return to Life" "DOTA_Tooltip_ability_boss_genesis_return_to_life_Description" "Genesis summons an illusion of every hero, this illusion deals less damage and takes more damage." "DOTA_Tooltip_ability_boss_genesis_return_to_life_outgoing" "ILLUSION DAMAGE: " "DOTA_Tooltip_ability_boss_genesis_return_to_life_incoming" "ILLUSION DAMAGE TAKEN: " "DOTA_Tooltip_ability_boss_genesis_sanctuary" "Sanctuary" "DOTA_Tooltip_ability_boss_genesis_sanctuary_Description" "Genesis gains temporary immunity to all magic damage." "DOTA_Tooltip_ability_boss_genesis_sanctuary_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_genesis_sanctuary" "Sanctuary" "DOTA_Tooltip_modifier_boss_genesis_sanctuary_Description" "Immune to magical damage." "DOTA_Tooltip_ability_boss_genesis_dominion" "Dominion" "DOTA_Tooltip_ability_boss_genesis_dominion_Description" "Genesis gains temporary immunity to all physical damage." "DOTA_Tooltip_ability_boss_genesis_dominion_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_genesis_dominion" "Dominion" "DOTA_Tooltip_modifier_boss_genesis_dominion_Description" "Immune to physical damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Apotheosis "DOTA_Tooltip_ability_boss_apotheosis_impervious" "Impervious" "DOTA_Tooltip_ability_boss_apotheosis_impervious_Description" "All damage dealt to Apotheosis will be limited to %max_hp_dmg%%% of his maximum health. When broken this is increased to %break_hp_dmg%%%. Always blocks at least a minimum of %min_block% damage before reductions, unless Broken." "DOTA_Tooltip_ability_boss_apotheosis_blessed_being" "Blessed Being" "DOTA_Tooltip_ability_boss_apotheosis_blessed_being_Description" "Whenever Apotheosis has at least one debuff on him for longer than %debuff_limit% seconds, he will purge ALL debuffs and gain 100%% status resistance for %buff_duration% seconds." "DOTA_Tooltip_ability_boss_apotheosis_blessed_being_debuff_limit" "TIME TO PURGE DEBUFFS:" "DOTA_Tooltip_ability_boss_apotheosis_blessed_being_buff_duration" "BUFF DURATION:" "DOTA_Tooltip_modifier_boss_apotheosis_blessed_being_immunity" "Blessed Being" "DOTA_Tooltip_modifier_boss_apotheosis_blessed_being_immunity_Description" "100%% status resistance." "DOTA_Tooltip_ability_boss_apotheosis_purifier" "Purifier" "DOTA_Tooltip_ability_boss_apotheosis_purifier_Description" "Every %purge_interval% seconds, Apotheosis will purge all enemy units." "DOTA_Tooltip_ability_boss_apotheosis_purifier_purge_interval" "PURGE INTERVAL:" "DOTA_Tooltip_ability_boss_apotheosis_latent_potential" "Latent Potential" "DOTA_Tooltip_ability_boss_apotheosis_latent_potential_Description" "Starts at 1 stack. Every %double_timer% seconds, Apotheosis doubles his current stacks. Every stack causes him to deal %damage_amp%%% additional damage from all sources." "DOTA_Tooltip_ability_boss_apotheosis_latent_potential_double_timer" "TIME PER DOUBLING:" "DOTA_Tooltip_ability_boss_apotheosis_latent_potential_damage_amp" "%DAMAGE AMP PER STACK:" "DOTA_Tooltip_modifier_boss_apotheosis_latent_potential" "Latent Potential" "DOTA_Tooltip_modifier_boss_apotheosis_latent_potential_Description" "Damage from all sources increased by %dMODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE%%%." "DOTA_Tooltip_ability_boss_apotheosis_focused_beam" "Focused Beam" "DOTA_Tooltip_ability_boss_apotheosis_focused_beam_Description" "Apotheosis shoots a beam infront of him, dealing minor magical damage to all enemies in the beam. Lasts %duration% seconds. Apotheosis is silenced, disarmed and rooted for its duration, but will cancel it when there are no targetable enemies for %no_target_timer% seconds." "DOTA_Tooltip_ability_boss_apotheosis_focused_beam_width" "BEAM WIDTH:" "DOTA_Tooltip_ability_boss_apotheosis_focused_beam_damage" "DAMAGE PER SECOND" "DOTA_Tooltip_ability_boss_apotheosis_focused_beam_tick_interval" "TICK INTERVAL:" "DOTA_Tooltip_ability_boss_apotheosis_focused_beam_duration" "BEAM DURATION:" "DOTA_Tooltip_modifier_boss_apotheosis_focused_beam_root" "Focused Beam" "DOTA_Tooltip_modifier_boss_apotheosis_focused_beam_root_Description" "Turn rate slowed, silenced and rooted while beam is emitted." "DOTA_Tooltip_ability_boss_apotheosis_rampage" "Rampage" "DOTA_Tooltip_ability_boss_apotheosis_rampage_Description" "Apotheosis roots himself and sends out " "DOTA_Tooltip_ability_boss_apotheosis_rampage_damage" "DAMAGE:" "DOTA_Tooltip_ability_boss_apotheosis_rampage_radius" "DAMAGE RADIUS:" "DOTA_Tooltip_ability_boss_apotheosis_rampage_duration" "DURATION:" "DOTA_Tooltip_ability_boss_apotheosis_decimate" "Decimate" "DOTA_Tooltip_ability_boss_apotheosis_decimate_Description" "Apotheosis channels for %channel_time% seconds. Upon finishing his channel, beams from above will shower the arena, causing massive pure damage to enemies hit by them." "DOTA_Tooltip_ability_boss_apotheosis_decimate_channel_time" "CHANNEL TIME:" "DOTA_Tooltip_ability_boss_apotheosis_decimate_radius" "DAMAGE RADIUS:" "DOTA_Tooltip_ability_boss_apotheosis_decimate_damage" "DAMAGE" "DOTA_Tooltip_ability_boss_apotheosis_decimate_min_sunstrikes" "MIN FLARES CREATED:" "DOTA_Tooltip_ability_boss_apotheosis_decimate_sunstrikes_per_hero" "FLARES PER HERO:" "DOTA_Tooltip_ability_boss_apotheosis_decimate_delay" "FLARE EXPLOSION DELAY:" "DOTA_Tooltip_ability_boss_apotheosis_ruthless_hunter" "Ruthless Hunter" "DOTA_Tooltip_ability_boss_apotheosis_ruthless_hunter_Description" "Apotheosis winds up, charging towards the targeted location at %speed% speed. Enemies hit during the charge take major physical damage, are knocked back and then stunned for %duration% seconds." "DOTA_Tooltip_ability_boss_apotheosis_ruthless_hunter_distance" "CHARGE DISTANCE:" "DOTA_Tooltip_ability_boss_apotheosis_ruthless_hunter_speed" "CHARGE SPEED:" "DOTA_Tooltip_ability_boss_apotheosis_ruthless_hunter_knockback" "KNOCKBACK DISTANCE:" "DOTA_Tooltip_ability_boss_apotheosis_ruthless_hunter_damage" "DAMAGE:" "DOTA_Tooltip_ability_boss_apotheosis_ruthless_hunter_duration" "STUN DURATION:" "DOTA_Tooltip_ability_boss_apotheosis_shield_of_valhalla" "Shield of Valhalla" "DOTA_Tooltip_ability_boss_apotheosis_shield_of_valhalla_Description" "Apotheosis buffs himself, Apotheosis' health cannot be reduced below %curr_hp_limit%%% its value upon buffing while this is active. Lasts %duration% seconds." "DOTA_Tooltip_ability_boss_apotheosis_shield_of_valhalla_curr_hp_limit" "%CURRENT HEALTH THRESHOLD:" "DOTA_Tooltip_ability_boss_apotheosis_shield_of_valhalla_duration" "BUFF DURATION:" "DOTA_Tooltip_modifier_boss_apotheosis_shield_of_valhalla" "Shield of Valhalla" "DOTA_Tooltip_modifier_boss_apotheosis_shield_of_valhalla_Description" "Your health will not drop below a certain value." "DOTA_Tooltip_ability_boss_apotheosis_judge_the_cowards" "Judge the Cowards" "DOTA_Tooltip_ability_boss_apotheosis_judge_the_cowards_Description" "Apotheosis sucks in all enemy units towards him and slows them for %slow%%% for %duration% seconds afterwards." "DOTA_Tooltip_ability_boss_apotheosis_judge_the_cowards_radius" "PULL RADIUS:" "DOTA_Tooltip_ability_boss_apotheosis_judge_the_cowards_speed" "PULL SPEED:" "DOTA_Tooltip_ability_boss_apotheosis_judge_the_cowards_slow" "%SLOW:" "DOTA_Tooltip_ability_boss_apotheosis_judge_the_cowards_duration" "SLOW DURATION:" "DOTA_Tooltip_modifier_boss_apotheosis_judge_the_cowards" "Judge the Cowards" "DOTA_Tooltip_modifier_boss_apotheosis_judge_the_cowards_Description" "Slowed by %d%%% movement speed." "DOTA_Tooltip_ability_boss_apotheosis_the_end" "Terminus" "DOTA_Tooltip_ability_boss_apotheosis_the_end_Description" "Apotheosis targets one enemy unit. This enemy will die in %death_timer% seconds.\nUnpurgeable.\nAn ally with this debuff becomes deniable, upon attacking your ally, they will lose the debuff and you will gain it. It's duration will be completely reset." "DOTA_Tooltip_ability_boss_apotheosis_the_end_death_timer" "DELAY BEFORE DEATH:" "DOTA_Tooltip_modifier_boss_apotheosis_the_end" "Terminus" "DOTA_Tooltip_modifier_boss_apotheosis_the_end_Description" "When this debuff expires, you will die. Allies can attack you, taking over the debuff and refreshing its duration." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Phantom "DOTA_Tooltip_ability_boss_phantom_cold_touch" "Cold Touch" "DOTA_Tooltip_ability_boss_phantom_cold_touch_Description" "Upon attack, a Phantom applies a debuff that slows you. Debuff does not stack from the same Phantom, but multiple Phantoms apply multiple debuffs." "DOTA_Tooltip_ability_boss_phantom_cold_touch_slow" "SLOW: " "DOTA_Tooltip_ability_boss_phantom_cold_touch_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_phantom_cold_touch_debuff" "Cold Touch" "DOTA_Tooltip_modifier_boss_phantom_cold_touch_debuff_Description" "Slowed." "DOTA_Tooltip_ability_boss_phantom_banshee_wail" "Banshee Wail" "DOTA_Tooltip_ability_boss_phantom_banshee_wail_Description" "The Phantom wails, dealing minor damage to and blinding all nearby enemies." "DOTA_Tooltip_ability_boss_phantom_banshee_wail_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_phantom_banshee_wail_blind" "BLIND: " "DOTA_Tooltip_ability_boss_phantom_banshee_wail_duration" "DURATION: " "DOTA_Tooltip_ability_boss_phantom_banshee_wail_radius" "RADIUS: " "DOTA_Tooltip_modifier_boss_phantom_banshee_wail" "Banshee Wail" "DOTA_Tooltip_modifier_boss_phantom_banshee_wail_Description" "Blinded." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Flesh Behemoths "DOTA_Tooltip_ability_boss_flesh_behemoth_decay" "Decay" "DOTA_Tooltip_ability_boss_flesh_behemoth_decay_Description" "The Flesh Golem steals strength from the enemy, healing itself for the damage dealt and granting bonus health equal to the stolen strength." "DOTA_Tooltip_ability_boss_flesh_behemoth_decay_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_flesh_behemoth_decay_str_loss" "STRENGTH LOSS: " "DOTA_Tooltip_ability_boss_flesh_behemoth_decay_radius" "RADIUS: " "DOTA_Tooltip_modifier_boss_flesh_behemoth_decay_debuff" "Decay: Loss" "DOTA_Tooltip_modifier_boss_flesh_behemoth_decay_debuff_Description" "Lost strength." "DOTA_Tooltip_modifier_boss_flesh_behemoth_decay_buff" "Decay: Gain" "DOTA_Tooltip_modifier_boss_flesh_behemoth_decay_buff_Description" "Gained health." "DOTA_Tooltip_ability_boss_flesh_behemoth_meat_pile" "Meat Pile" "DOTA_Tooltip_ability_boss_flesh_behemoth_meat_pile_Description" "Upon getting damaged, the Flesh Behemoth has a chance to spawn a Zombie Torso. Has an internal cooldown." "DOTA_Tooltip_ability_boss_flesh_behemoth_meat_pile_zombie_chance" "SPAWN CHANCE: " "DOTA_Tooltip_ability_boss_flesh_behemoth_meat_pile_cooldown" "COOLDOWN INTERVAL: " ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Satyrs "DOTA_Tooltip_ability_satyr_champion_shockwave" "Shockwave" "DOTA_Tooltip_ability_satyr_champion_shockwave_Description" "Sends out a shockwave that deals physical damage to all units hit." "DOTA_Tooltip_ability_satyr_champion_shockwave_damage" "DAMAGE:" "DOTA_Tooltip_ability_satyr_champion_mana_combustion" "Mana Combustion" "DOTA_Tooltip_ability_satyr_champion_mana_combustion_Description" "Drops a charging bomb that explodes after %delay% seconds. All enemies within %radius% units lose mana and take a percentage of the mana lost as damage." "DOTA_Tooltip_ability_satyr_champion_mana_combustion_mana_burn" "MANA BURN:" "DOTA_Tooltip_ability_satyr_champion_mana_combustion_burn_damage" "%BURN TO DAMAGE:" "DOTA_Tooltip_ability_satyr_champion_occult_aura" "Occult Aura" "DOTA_Tooltip_ability_satyr_champion_occult_aura_Description" "The Satyr Champion grants %hp_regen% health regeneration to all nearby allies. Does not affect himself." "DOTA_Tooltip_modifier_satyr_champion_occult_aura_buff" "Occult Aura" "DOTA_Tooltip_modifier_satyr_champion_occult_aura_buff_Description" "Gaining increased health regeneration." "DOTA_Tooltip_ability_satyr_mage_lightning" "Lightning" "DOTA_Tooltip_ability_satyr_mage_lightning_Description" "Zaps an enemy target. Bounces up to %bounces% times, to a nearby unit up to %search_radius% units away, cannot affect an enemy already hit." "DOTA_Tooltip_ability_satyr_mage_lightning_damage" "DAMAGE: " "DOTA_Tooltip_ability_satyr_mage_revitalize" "Revitalize" "DOTA_Tooltip_ability_satyr_mage_revitalize_Description" "The Satyr Mage starts channeling. Upon completion, heals all allies by %heal_pct%%% of their maximum health." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Archangels "DOTA_Tooltip_ability_archangel_imperium_vici" "Imperium Vici" "DOTA_Tooltip_ability_archangel_imperium_vici_Description" "Archangels have flying movement and cannot be slowed, however they have %neg_sr%%% status resistance." "DOTA_Tooltip_ability_archangel_fraternitas" "Fraternitas" "DOTA_Tooltip_ability_archangel_fraternitas_Description" "When an Archangel dies, all of its allies receive a buff that reduces their cooldowns by %cdr%%% for %duration% seconds." "DOTA_Tooltip_modifier_archangel_fraternitas_buff" "Fraternitas" "DOTA_Tooltip_modifier_archangel_fraternitas_buff_Description" "Gaining major cooldown reduction." "DOTA_Tooltip_ability_archangel_smite_the_earth" "Smite the Earth" "DOTA_Tooltip_ability_archangel_smite_the_earth_Description" "The Archangel calls down holy obliteration, blasting an area for %duration% seconds. Enemies caught take damage every %tick_interval% seconds." "DOTA_Tooltip_ability_archangel_smite_the_earth_damage" "DAMAGE PER TICK:" "DOTA_Tooltip_ability_archangel_holy_bolt" "Holy Bolt" "DOTA_Tooltip_ability_archangel_holy_bolt_Description" "The Archangel unleashes a holy bolt. An additional bolt is unleashed for every %extra_bolt_treshold%%% maximum health the Archangel is missing. The bolt slows the enemies by %slow%%% for %slow_duration% seconds on impact." "DOTA_Tooltip_ability_archangel_holy_bolt_damage" "BOLT DAMAGE:" "DOTA_Tooltip_modifier_archangel_holy_bolt" "Holy Bolt" "DOTA_Tooltip_modifier_archangel_holy_bolt_Description" "Slowed drastically." "DOTA_Tooltip_ability_archangel_divine_judgement" "Divine Judgement" "DOTA_Tooltip_ability_archangel_divine_judgement_Description" "The Archangel judges an enemy for %duration% seconds, silencing them as well as causing them to take %bonus_magic_damage%%% bonus magical damage." "DOTA_Tooltip_modifier_archangel_divine_judgement" "Divine Judgement" "DOTA_Tooltip_modifier_archangel_divine_judgement_Description" "Silenced and taking additional magical damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Fallen Ones "DOTA_Tooltip_ability_fallen_one_aura_of_war" "Aura of War" "DOTA_Tooltip_ability_fallen_one_aura_of_war_Description" "Fallen Ones have an aura that increases the damage of allied units by %bonus_damage%%%, different sources of the aura stack, but the aura does not affect its owner." "DOTA_Tooltip_ability_fallen_one_sinister_bolt" "Sinister Bolt" "DOTA_Tooltip_ability_fallen_one_sinister_bolt_Description" "Sends out a linear projectile that stuns the first unit it hits for %stun_duration% seconds, upon expiration or impact will explode, dealing major damage." "DOTA_Tooltip_ability_fallen_one_sinister_bolt_damage" "EXPLOSION DAMAGE:" "DOTA_Tooltip_ability_fallen_one_debilitate" "Debilitate" "DOTA_Tooltip_ability_fallen_one_debilitate_Description" "Sends out a linear projectile that deals minor damage and reduces the armor of all units it hits by %minus_armor% for %duration% seconds. The debuff stacks." "DOTA_Tooltip_ability_fallen_one_debilitate_damage" "WAVE DAMAGE:" "DOTA_Tooltip_modifier_fallen_one_debilitate" "Debilitated" "DOTA_Tooltip_modifier_fallen_one_debilitate_Description" "Losing %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor." "DOTA_Tooltip_ability_fallen_one_fade_out" "Fade Out" "DOTA_Tooltip_ability_fallen_one_fade_out_Description" "Becomes invulnerable and invisible and creates an illusion of an enemy hero that takes %illu_inc%%% bonus damage and deals %illu_out%%% damage. Aura of War stays active, but cannot cast spells. When the illusion dies, the Fallen One returns. Illusions lasts %illu_duration% seconds." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Vile Archmage "DOTA_Tooltip_ability_vile_archmage_vile_archon" "Vile Archon" "DOTA_Tooltip_ability_vile_archmage_vile_archon_Description" "Every %interval% seconds, Vile Archmage gains a buff that grants it %cooldown_reduction%%% cooldown reduction." "DOTA_Tooltip_modifier_vile_archmage_vile_archon_buff" "Vile Archon" "DOTA_Tooltip_modifier_vile_archmage_vile_archon_buff_Description" "Granted superior cooldown reduction." "DOTA_Tooltip_ability_vile_archmage_unstable_wand" "Unstable Wand" "DOTA_Tooltip_ability_vile_archmage_unstable_wand_Description" "%damage_pct%%% of Vile Archmage's base attack damage is dealt as magical damage." "DOTA_Tooltip_ability_vile_archmage_vile_explosion" "Vile Explosion" "DOTA_Tooltip_ability_vile_archmage_vile_explosion_Description" "After %delay% seconds, the targeted area explodes, dealing magical damage to all enemies standing in it." "DOTA_Tooltip_ability_vile_archmage_vile_explosion_damage" "DAMAGE: " "DOTA_Tooltip_ability_vile_archmage_vile_explosion_radius" "RADIUS: " "DOTA_Tooltip_ability_boss_vile_archmage_ethereal_blow" "Ethereal Blow" "DOTA_Tooltip_ability_boss_vile_archmage_ethereal_blow_Description" "Targets the enemy dealing the most amount of damage and debuffs them. The debuff slows their movement speed, disarms them and increases the magic damage they take. The targeted enemy has their threat increased" "DOTA_Tooltip_ability_boss_vile_archmage_ethereal_blow_duration" "DURATION: " "DOTA_Tooltip_ability_boss_vile_archmage_ethereal_blow_mr_loss" "MAGIC DAMAGE AMP: " "DOTA_Tooltip_ability_boss_vile_archmage_ethereal_blow_slow" "SLOW: " "DOTA_Tooltip_ability_boss_vile_archmage_runic_coil" "Runic Coil" "DOTA_Tooltip_ability_boss_vile_archmage_runic_coil_Description" "Deals damage to an enemy unit whenever it spends mana. Damage is equal to 1.5 times the mana spent. Dies in 4 hits total from heroes and 16 hits total from summons." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Greymane "DOTA_Tooltip_ability_boss_greymane_call_of_the_alpha" "Call of the Alpha" "DOTA_Tooltip_ability_boss_greymane_call_of_the_alpha_Description" "Every %wolf_interval% seconds, a Wolf will join combat. Every %alpha_interval% seconds, an Alpha Wolf will join the combat." "DOTA_Tooltip_modifier_boss_greymane_call_of_the_alpha" "Call of the Alpha" "DOTA_Tooltip_modifier_boss_greymane_call_of_the_alpha_Description" "A wolf will be summoned once this reaches 0 seconds." "DOTA_Tooltip_ability_boss_greymane_leaders_inspiration" "Leader's Inspiration" "DOTA_Tooltip_ability_boss_greymane_leaders_inspiration_Description" "All allied units gain %as_per_hp% attack speed per health percentage missing." "DOTA_Tooltip_modifier_boss_greymane_leaders_inspiration_buff" "Leader's Inspiration" "DOTA_Tooltip_modifier_boss_greymane_leaders_inspiration_buff_Description" "Gaining attack speed." "DOTA_Tooltip_ability_boss_greymane_furious_swipe" "Furious Swipe" "DOTA_Tooltip_ability_boss_greymane_furious_swipe_Description" "Greymane swipes in a cone, attacking and Crippling all units hit, slowing their movement and attack speed as well as taking damage over time." "DOTA_Tooltip_ability_boss_greymane_furious_swipe_bleed" "DAMAGE OVER TIME: " "DOTA_Tooltip_ability_boss_greymane_furious_swipe_as_slow" "ATTACK SPEED SLOW: " "DOTA_Tooltip_ability_boss_greymane_furious_swipe_ms_slow" "MOVEMENT SPEED SLOW: " "DOTA_Tooltip_ability_boss_greymane_furious_swipe_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_greymane_furious_swipe" "Crippled" "DOTA_Tooltip_modifier_boss_greymane_furious_swipe_Description" "Movement and attack speed slowed, taking damage." "DOTA_Tooltip_ability_boss_greymane_pounce" "Pounce" "DOTA_Tooltip_ability_boss_greymane_pounce_Description" "Greymane pounces towards an enemy, if he collides with any, he will pin them down and deal devastating damage to it while channeling." "DOTA_Tooltip_ability_boss_greymane_pounce_damage_per_second" "DAMAGE: " "DOTA_Tooltip_modifier_boss_greymane_pounce_stun" "Pounced" "DOTA_Tooltip_modifier_boss_greymane_pounce_stun_Description" "Stunned, taking heavy damage." "DOTA_Tooltip_ability_boss_greymane_battle_cry" "Battle Cry" "DOTA_Tooltip_ability_boss_greymane_battle_cry_Description" "All allies gain %bonus_damage%%% bonus damage. Lasts indefinitely and stacks with itself. This is dispelled when the buffed unit takes %dispel_pct%%% of its health since the last application of the buff." "DOTA_Tooltip_modifier_boss_greymane_battle_cry" "Battle Cry" "DOTA_Tooltip_modifier_boss_greymane_battle_cry_Description" "Dealing bonus damage." "DOTA_Tooltip_ability_boss_greymane_frenzied_blows" "Frenzied Blows" "DOTA_Tooltip_ability_boss_greymane_frenzied_blows_Description" "Greymane runs forward, quickly attacking all enemies infront of him." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Drow Boss "DOTA_Tooltip_ability_boss18b_trample" "Trample" "DOTA_Tooltip_ability_boss18b_trample_Description" "Forest Guardians can leap forward in the blink of an eye, damaging and stunning everyone they hit." "DOTA_Tooltip_ability_boss18b_trample_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss18b_trample_stun_duration" "STUN DURATION: " "DOTA_Tooltip_ability_boss18b_trample_jumps" "JUMP COUNT: " "DOTA_Tooltip_ability_boss18b_trample_jump_distance" "DISTANCE PER JUMP: " "DOTA_Tooltip_ability_boss18b_swipe" "Swipe" "DOTA_Tooltip_ability_boss18b_swipe_Description" "Forest Guardians can swipe infront of them bleeding out the enemy and slowing their attack and movement speed." "DOTA_Tooltip_ability_boss18b_swipe_duration" "DURATION: " "DOTA_Tooltip_ability_boss18b_swipe_moveslow" "MOVEMENT SPEED SLOW: " "DOTA_Tooltip_ability_boss18b_swipe_attackslow" "ATTACK SPEED SLOW: " "DOTA_Tooltip_modifier_boss18b_swipe_bleed" "Bleeding Out" "DOTA_Tooltip_modifier_boss18b_swipe_bleed_Description" "Slowed attackspeed and movement speed, you cannot be healed." "DOTA_Tooltip_ability_boss18b_frenzy" "Frenzy" "DOTA_Tooltip_ability_boss18b_frenzy_Description" "Forest Guardians can go into a frenzy purging themselves on cast and attacking all units in their attack range for %duration% seconds. Is dispelled upon taking 10% maximum health damage." "DOTA_Tooltip_ability_boss18b_frenzy_duration" "DURATION: " "DOTA_Tooltip_ability_boss18b_frenzy_attackspeed_bonus" "ATTACK SPEED BONUS: " "DOTA_Tooltip_ability_boss18b_frenzy_movespeed_bonus" "MOVEMENT SPEED BONUS: " "DOTA_Tooltip_modifier_boss18b_frenzy_thinker" "Frenzied" "DOTA_Tooltip_modifier_boss18b_frenzy_thinker_Description" "Attacking all units within your attack range and gaining increased movement and attack speed." "DOTA_Tooltip_ability_boss18b_elusive_huntress" "Elusive Huntress" "DOTA_Tooltip_ability_boss18b_elusive_huntress_Description" "Forest Guardians can quickly learn of their enemies vital spots, dealing a critical hit and a stun after multiple consecutive hits on the same target. They also gain bonus evasion" "DOTA_Tooltip_ability_boss18b_corrupted_huntress" "Corrupted Huntress" "DOTA_Tooltip_ability_boss18b_corrupted_huntress_Description" "Corrupted Forest Guardians exude their vile essence, lowering the armor and dealing damage per second to all nearby enemies." "DOTA_Tooltip_ability_boss18b_corrupted_huntress_damage_per_sec" "DAMAGE: " "DOTA_Tooltip_ability_boss18b_corrupted_huntress_armor_reduction" "ARMOR REDUCTION: " "DOTA_Tooltip_modifier_boss18b_corrupted_huntress_debuff" "Corruption Aura" "DOTA_Tooltip_odifier_boss18b_corrupted_huntress_debuff_Description" "Losing armor and taking physical damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Nyx Boss "DOTA_Tooltip_ability_boss19_chasm" "Psionic Chasm" "DOTA_Tooltip_ability_boss19_chasm_Description" "Psionic Scarabs can mold the earth, causing it to erupt into rocky spikes. Hitting an enemy knocks them up" "DOTA_Tooltip_ability_boss19_chasm_knockup_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss19_chasm_knockup_duration" "DURATION: " "DOTA_Tooltip_ability_boss19_the_swarm" "The Swarm" "DOTA_Tooltip_ability_boss19_the_swarm_Description" "Psionic Scarabs eject beetles that find critical spots and break armor." "DOTA_Tooltip_ability_boss19_the_swarm_crit_damage" "CRITICAL DAMAGE: " "DOTA_Tooltip_ability_boss19_the_swarm_armor_reduction" "ARMOR REDUCTION: " "DOTA_Tooltip_ability_boss19_the_swarm_duration" "DURATION: " "DOTA_Tooltip_modifier_boss19_the_swarm_debuff" "The Swarm's Aggression" "DOTA_Tooltip_modifier_boss19_the_swarm_debuff_Description" "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%." "DOTA_Tooltip_modifier_boss19_the_swarm_buff" "The Swarm's Protection" "DOTA_Tooltip_modifier_boss19_the_swarm_buff_Description" "Completely blocking %MODIFIER_PROPERTY_TOOLTIP% instances of damage." "DOTA_Tooltip_ability_boss19_cracked_ground" "Cracked Ground" "DOTA_Tooltip_ability_boss19_cracked_ground_Description" "Psionic Scarabs can break the earth, causing it to rapidly erupt into rocky spikes.\nAbility is channeled." "DOTA_Tooltip_ability_boss19_cracked_ground_duration" "DURATION: " "DOTA_Tooltip_ability_boss19_cracked_ground_spike_ticker" "SPIKE INTERVAL: " "DOTA_Tooltip_ability_boss19_burrow" "Burrow" "DOTA_Tooltip_ability_boss19_burrow_Description" "Psionic Scarabs can crawl in the earth to rapidly burrow anywhere, stunning anyone around their arrival location." "DOTA_Tooltip_ability_boss19_burrow_stun_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss19_burrow_frenzy_stuns" "JUMP COUNT: " "DOTA_Tooltip_ability_boss19_burrow_stun_radius" "RADIUS: " "DOTA_Tooltip_ability_boss19_shield" "Psycho-Barrier" "DOTA_Tooltip_ability_boss19_shield_Description" "Psionic Scarabs can purge themselves upon getting disabled, purging themselves and briefly taking less damage from all sources." "DOTA_Tooltip_ability_boss19_shield_damage_reduction" "DAMAGE REDUCTION: " "DOTA_Tooltip_ability_boss19_shield_duration" "DURATION: " ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // SD Boss "DOTA_Tooltip_ability_boss33a_devitalize" "Devitalize" "DOTA_Tooltip_ability_boss33a_devitalize_Description" "Madness Demons send out a poison that disables all healing for 2 seconds." "DOTA_Tooltip_modifier_boss33a_devitalize_debuff" "Devitalized" "DOTA_Tooltip_modifier_boss33a_devitalize_debuff_Description" "Healing disabled." "DOTA_Tooltip_ability_boss33a_dark_orb" "Orb of Darkness" "DOTA_Tooltip_ability_boss33a_dark_orb_Description" "Madness Demons can send out orbs that deal damage, silence and disarm." "DOTA_Tooltip_ability_boss33a_dark_orb_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss33a_dark_orb_duration" "DURATION: " "DOTA_Tooltip_ability_boss33a_protective_ward" "Protective Ward" "DOTA_Tooltip_ability_boss33a_protective_ward_Description" "Madness Demons take no physical or pure damage until their twin demon has been destroyed. They will then take reduced damage from all sources, but will be hurt by pure and physical damage. Their auto-attack damage will also deal magical damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // SF Boss "DOTA_Tooltip_ability_boss33b_shadowrazeN" "Raze The Earth N" "DOTA_Tooltip_ability_boss33b_shadowrazeN_Description" "Wrath Demons can cause the earth to erupt near them, damaging all units in range" "DOTA_Tooltip_ability_boss33b_shadowrazeN_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss33b_shadowrazeM" "Raze The Earth M" "DOTA_Tooltip_ability_boss33b_shadowrazeM_Description" "Wrath Demons can cause the earth to erupt a medium range away from them, damaging all units in range" "DOTA_Tooltip_ability_boss33b_shadowrazeM_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss33b_shadowrazeF" "Raze The Earth F" "DOTA_Tooltip_ability_boss33b_shadowrazeF_Description" "Wrath Demons can cause the earth to erupt far away from them, damaging all units in range" "DOTA_Tooltip_ability_boss33b_shadowrazeF_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss33b_protective_shield" "Protective Shield" "DOTA_Tooltip_ability_boss33b_protective_shield_Description" "Madness Demons take no magical damage until their twin demon has been destroyed. They will then take reduced damage from all sources, but will be hurt by magic damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Green Dragon aka Emeriss "DOTA_Tooltip_ability_green_dragon_toxic_pool" "Toxic Pool" "DOTA_Tooltip_ability_green_dragon_toxic_pool_Description" "Breath clouds of poison over the channel duration.\nThese clouds poison enemies and create toxic pools.\nInterrupting the channel refreshes the mana cost and ends the cooldown." "DOTA_Tooltip_ability_green_dragon_toxic_pool_damage" "DAMAGE: " "DOTA_Tooltip_ability_green_dragon_toxic_pool_debuff_duration" "DURATION: " "DOTA_Tooltip_ability_green_dragon_toxic_pool_pool_duration" "POOL DURATION: " "DOTA_Tooltip_modifier_green_dragon_toxic_pool_debuff" "Toxic Pool Poison" "DOTA_Tooltip_modifier_green_dragon_toxic_pool_debuff_Description" "Currently Poisoned." "DOTA_Tooltip_ability_green_dragon_etheral_armor" "Eternal Cloak" "DOTA_Tooltip_ability_green_dragon_etheral_armor_Description" "Once out of mana become Eternal, becoming invulnerable for the duration.\nDuring this time, gain a chance to summon bugs that explode on contact." "DOTA_Tooltip_ability_green_dragon_etheral_armor_duration" "DURATION: " "DOTA_Tooltip_modifier_green_dragon_etheral_armor" "Eternal Cloak" "DOTA_Tooltip_modifier_green_dragon_etheral_armor_Description" "Invulnerable" "DOTA_Tooltip_ability_green_dragon_rot" "Rot" "DOTA_Tooltip_ability_green_dragon_rot_Description" "Every few seconds infect the first enemy you attack with a poison that damages nearby enemies over the duration.\nIf the poison expires by itself, a toxic pool is created." "DOTA_Tooltip_ability_green_dragon_rot_damage" "DAMAGE: " "DOTA_Tooltip_ability_green_dragon_rot_duration" "DURATION: " "DOTA_Tooltip_ability_green_dragon_rot_radius" "RADIUS: " "DOTA_Tooltip_modifier_green_dragon_rot" "Rot" "DOTA_Tooltip_modifier_green_dragon_rot_Description" "Damage nearby allies every few seconds. Leave a toxic pool once expired." "DOTA_Tooltip_ability_green_dragon_volatile_rot" "Volatile Rot" "DOTA_Tooltip_ability_green_dragon_volatile_rot_Description" "Epidemriss shoots out a virulent glob of poison, poisoning all enemies hit.\nOnce the plague expires, deal massive damage to all nearby enemy heroes and spawn 2 toxic pools nearby.\nEnemy allies take less damage the farther they are from the infested target." "DOTA_Tooltip_ability_green_dragon_volatile_rot_damage" "DAMAGE: " "DOTA_Tooltip_ability_green_dragon_volatile_rot_duration" "DURATION: " "DOTA_Tooltip_modifier_green_dragon_volatile_rot" "Volatile Rot" "DOTA_Tooltip_modifier_green_dragon_volatile_rot_Description" "Deal massive damage upon expiring." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Troll Warlord "DOTA_Tooltip_ability_boss_troll_warlord_axe_fury" "Axe Fury" "DOTA_Tooltip_ability_boss_troll_warlord_axe_fury_Description" "Constantly throw axes in the forward facing direction, damaging enemies hit." "DOTA_Tooltip_ability_boss_troll_warlord_axe_fury_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_troll_warlord_axe_fury_duration" "THROW DURATION: " "DOTA_Tooltip_modifier_boss_troll_warlord_axe_fury" "Axe Fury" "DOTA_Tooltip_modifier_boss_troll_warlord_axe_fury_Description" "Tossin' axes." "DOTA_Tooltip_ability_boss_troll_warlord_ensare" "Ensare" "DOTA_Tooltip_ability_boss_troll_warlord_ensare_Description" "Toss out nets towards random enemies, rooting them if caught." "DOTA_Tooltip_ability_boss_troll_warlord_ensare_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_troll_warlord_ensare" "Ensare" "DOTA_Tooltip_modifier_boss_troll_warlord_ensare_Description" "Rooted." "DOTA_Tooltip_ability_boss_troll_warlord_mystic_axes" "Mystic Axes" "DOTA_Tooltip_ability_boss_troll_warlord_mystic_axes_Description" "Summon 2 axes to seek out and kill enemy units." "DOTA_Tooltip_ability_boss_troll_warlord_mystic_axes_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_troll_warlord_mystic_axes_duration" "AXE DURATION: " "DOTA_Tooltip_ability_boss_troll_warlord_enrage" "Enrage" "DOTA_Tooltip_ability_boss_troll_warlord_enrage_Description" "Enrage after dropping below 50% health, gaining bonus attack and movement speed." "DOTA_Tooltip_ability_boss_troll_warlord_savage_leap" "Savage Leap" "DOTA_Tooltip_ability_boss_troll_warlord_savage_leap_Description" "Leap towards the enemy target position, damaging enemies upon landing.\nIf an enemy is hit, Zul'Ajan will cling on for a duration, constantly attacking the enemy." "DOTA_Tooltip_ability_boss_troll_warlord_savage_leap_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_troll_warlord_savage_leap_duration" "CLING DURATION: " ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Golem Boys "DOTA_Tooltip_ability_boss_golem_split" "Golem Split" "DOTA_Tooltip_ability_boss_golem_split_Description" "Upon dying, the Golem splits into two smaller golems." "DOTA_Tooltip_ability_boss_golem_split_split_count" "GOLEMS ON SPLIT:" "DOTA_Tooltip_ability_boss_golem_split_golem_hp" "%SPLIT GOLEM HEALTH: " "DOTA_Tooltip_ability_boss_golem_cracked_mass" "Cracked Mass" "DOTA_Tooltip_ability_boss_golem_cracked_mass_Description" "Upon getting attacked, there is a chance the Golem's mass cracks and releases a shard.\nThis Shardling has no abilities and its health is based on the damage instance that created it." "DOTA_Tooltip_ability_boss_golem_cracked_mass_shard_chance" "%SHARD CHANCE:" "DOTA_Tooltip_ability_boss_golem_cracked_mass_shard_min_hp" "SHARD MINIMUM HEALTH:" "DOTA_Tooltip_ability_boss_golem_cracked_mass_shard_damage_mult" "SHARD DAMAGE TO HEALTH MULTIPLIER:" "DOTA_Tooltip_ability_boss_golem_golem_toss" "Golem Toss" "DOTA_Tooltip_ability_boss_golem_golem_toss_Description" "The Golem grabs a chunk of its body and throws it towards the enemy. The golem loses maximum health in the process, this chunk's maximum health is equal to the maximum health lost.\nThis chunk has all of the Golem's abilities and deals damage to all units in the radius upon landing. The impact radius and damage depends on the chunk's size." "DOTA_Tooltip_ability_boss_golem_golem_toss_max_health_cost" "%CURRENT MAX HEALTH LOSS:" "DOTA_Tooltip_ability_boss_golem_golem_toss_base_radius" "BASE IMPACT RADIUS:" "DOTA_Tooltip_ability_boss_golem_golem_toss_base_damage" "BASE IMPACT DAMAGE:" "DOTA_Tooltip_ability_boss_golem_golem_leap" "Golem Leap" "DOTA_Tooltip_ability_boss_golem_golem_leap_Description" "The Golem leaps towards the targeted point, dealing damage to all units in the radius upon landing. The impact radius and damage depends on the golem's size." "DOTA_Tooltip_ability_boss_golem_golem_leap_base_radius" "BASE IMPACT RADIUS:" "DOTA_Tooltip_ability_boss_golem_golem_leap_base_damage" "BASE IMPACT DAMAGE:" "DOTA_Tooltip_ability_boss_golem_golem_smash" "Golem Smash" "DOTA_Tooltip_ability_boss_golem_golem_smash_Description" "The Golem smashes the ground, dealing damage to all units in the radius upon landing. The impact radius and damage depends on the golem's size." "DOTA_Tooltip_ability_boss_golem_golem_smash_base_radius" "BASE SMASH RADIUS:" "DOTA_Tooltip_ability_boss_golem_golem_smash_base_damage" "BASE SMASH DAMAGE:" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Wraith Lord "DOTA_Tooltip_ability_boss_wk_summon_reaper" "Summon Reaper" "DOTA_Tooltip_ability_boss_wk_summon_reaper_Description" "The Wraith Lord will summon %spawn_reaper% Skeleton Reapers. Only %max_reaper% can be alive." "DOTA_Tooltip_ability_boss_wk_summon_vanguard" "Summon Vanguard" "DOTA_Tooltip_ability_boss_wk_summon_vanguard_Description" "The Wraith Lord will summon %spawn_vanguard% Skeleton Reapers. Only %max_vanguard% can be alive." "DOTA_Tooltip_ability_boss_wk_scourge_blast" "Scourge Blast" "DOTA_Tooltip_ability_boss_wk_scourge_blast_Description" "The Wraith Lord sends out a blast that stuns and damages the first unit it hits. When the blast explodes, also stuns and damages any units in its explosion radius." "DOTA_Tooltip_modifier_boss_wk_scourge_blast_debuff" "Scourge Blast" "DOTA_Tooltip_modifier_boss_wk_scourge_blast_debuff_Description" "Slowed and taking damage" "DOTA_Tooltip_ability_boss_wk_scourge_blast_impact_damage" "IMPACT DAMAGE: " "DOTA_Tooltip_ability_boss_wk_scourge_blast_burn_damage" "DAMAGE OVER TIME: " "DOTA_Tooltip_ability_boss_wk_scourge_blast_stun_duration" "STUN DURATION: " "DOTA_Tooltip_ability_boss_wk_scourge_blast_slow" "SLOW: " "DOTA_Tooltip_ability_boss_wk_scourge_blast_total_duration" "TOTAL DURATION: " "DOTA_Tooltip_ability_boss_wk_scourge_blast_radius" "RADIUS: " "DOTA_Tooltip_ability_boss_wk_culling_blow" "Culling Blow" "DOTA_Tooltip_ability_boss_wk_culling_blow_Description" "The Wraith Lord hones his blade, the next attack will deal %critical%%% damage. If the Wraith Lord is enraged, the attack will also release a shockwave that deals %max_hp_damage%% of any unit hit's max health as physical damage. The damage Culls, instantly killing non-heroes." "DOTA_Tooltip_modifier_boss_wk_culling_blow" "Culling Blow" "DOTA_Tooltip_modifier_boss_wk_culling_blow_Description" "Next attack will be a crit." "DOTA_Tooltip_ability_boss_wk_reincarnation" "Reincarnation" "DOTA_Tooltip_ability_boss_wk_reincarnation_Description" "The Wraith Lord will resurrect as an enraged Spirit upon death. If he remains alive after his Spirit Form expires, he will come back to life with the amount of health he had as a Spirit. Every time he becomes a Spirit, he loses a bit of his earthly body, losing %revive_hp_loss%%% of his current maximum health." "DOTA_Tooltip_ability_boss_wk_reincarnation_enrage_dmg" "BURN DAMAGE: " "DOTA_Tooltip_ability_boss_wk_reincarnation_enrage_radius" "BURN RADIUS: " "DOTA_Tooltip_ability_boss_wk_reincarnation_enrage_as" "ATTACK SPEED BONUS: " "DOTA_Tooltip_ability_boss_wk_reincarnation_enrage_ms" "MOVE SPEED BONUS: " "DOTA_Tooltip_modifier_boss_wk_reincarnation_enrage" "Hellfire Fury" "DOTA_Tooltip_modifier_boss_wk_reincarnation_enrage_Description" "Gaining attack speed and damaging all nearby enemies." "DOTA_Tooltip_modifier_boss_wk_reincarnation_aura" "Hellfire Fury" "DOTA_Tooltip_modifier_boss_wk_reincarnation_aura_Description" "Taking damage." "DOTA_Tooltip_ability_boss_wk_vampirism" "Vampirism" "DOTA_Tooltip_ability_boss_wk_vampirism_Description" "The Wraith Lord heals part of the damage he deals from all sources of damage." "DOTA_Tooltip_ability_boss_wk_vampirism_lifesteal" "LIFESTEAL: " "DOTA_Tooltip_ability_boss_wk_mortal_strike" "Mortal Shift" "DOTA_Tooltip_ability_boss_wk_mortal_strike_Description" "The Wraith Lord steals part of his enemy's vitality and keeps it for himself. Increases his maximum health while maintaining his current health percentage. The enemy does not keep his health percentage when the debuff is created or expires." "DOTA_Tooltip_ability_boss_wk_mortal_strike_max_hp_steal" "HP STEAL PERCENTAGE: " "DOTA_Tooltip_ability_boss_wk_mortal_strike_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_wk_mortal_strike_debuff" "Mortal Shift: Loss" "DOTA_Tooltip_modifier_boss_wk_mortal_strike_debuff_Description" "Lost maximum health, health percentage will not be kept upon expiring." "DOTA_Tooltip_modifier_boss_wk_mortal_strike_buff" "Mortal Shift: Gain" "DOTA_Tooltip_modifier_boss_wk_mortal_strike_buff_Description" "Gained maximum health." "DOTA_Tooltip_ability_boss_wk_hellfire_fury" "Hellfire Fury" "DOTA_Tooltip_ability_boss_wk_hellfire_fury_Description" "Whenever the Wraith Lord takes lethal damage that is prevented by Reincarnation, his health will be reset to 50%% maximum health and heal up 50%% of its max health." "DOTA_Tooltip_ability_boss_reaper_necrotic_hail" "Necrotic Hail" "DOTA_Tooltip_ability_boss_reaper_necrotic_hail_Description" "The Skeleton Reaper brings down a hail of necrotic arrows. Any unit hit will take physical damage and be debuffed. The debuff reduces any health received by the unit as well as increase the damage it takes." "DOTA_Tooltip_ability_boss_reaper_necrotic_hail_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_reaper_necrotic_hail_damage_amp" "DAMAGE AMP: " "DOTA_Tooltip_ability_boss_reaper_necrotic_hail_heal_reduction" "%HEAL REDUCTION: " "DOTA_Tooltip_ability_boss_reaper_necrotic_hail_duration" "DURATION: " "DOTA_Tooltip_ability_boss_reaper_necrotic_hail_radius" "RADIUS: " "DOTA_Tooltip_modifier_boss_reaper_necrotic_hail" "Necrotic Hail" "DOTA_Tooltip_modifier_boss_reaper_necrotic_hail_Description" "Healing reduced and taking additional damage." "DOTA_Tooltip_ability_boss_reaper_reposition" "Reposition" "DOTA_Tooltip_ability_boss_reaper_reposition_Description" "The Skeleton Reaper quickly moves towards a new position. It gains a massive movement speed increase." "DOTA_Tooltip_modifier_boss_reaper_reposition" "Reposition" "DOTA_Tooltip_modifier_boss_reaper_reposition_Description" "Movement speed is increased." "DOTA_Tooltip_ability_boss_reaper_multi_shot" "Multi-Shots" "DOTA_Tooltip_ability_boss_reaper_multi_shot_Description" "Every %attacks_to_proc% attacks, the Skeleton Reaper fires additional arrows to all enemies within %search_radius% distance of its attack target." "DOTA_Tooltip_ability_boss_vanguard_bone_wall" "Bone Wall" "DOTA_Tooltip_ability_boss_vanguard_bone_wall_Description" "The Skeleton Vanguard steels itself, slowing its movement speed but greatly reducing the damage it takes." "DOTA_Tooltip_ability_boss_vanguard_bone_wall_damage_red" "%DAMAGE REDUCTION: " "DOTA_Tooltip_ability_boss_vanguard_bone_wall_slow" "%SLOW: " "DOTA_Tooltip_ability_boss_vanguard_bone_wall_duration" "DURATION: " "DOTA_TOOLTIP_modifier_boss_vanguard_bone_wall" "Bone Wall" "DOTA_TOOLTIP_modifier_boss_vanguard_bone_wall_Description" "Taking significantly less damage and slowed." "DOTA_Tooltip_ability_boss_vanguard_shin_shatter" "Shin Shatter" "DOTA_Tooltip_ability_boss_vanguard_shin_shatter_Description" "The Skeleton Vanguard stomps the ground, damaging and stunning everyone within %radius% units." "DOTA_Tooltip_ability_boss_vanguard_shin_shatter_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_vanguard_shin_shatter_stun_duration" "STUN DURATION: " "DOTA_Tooltip_ability_boss_vanguard_shin_shatter_radius" "RADIUS: " "DOTA_Tooltip_ability_boss_vanguard_back_breaker" "Back Breaker" "DOTA_Tooltip_ability_boss_vanguard_back_breaker_Description" "Every 5th hit dealt by the Skeleton Vanguard silences and disarms the target for 1.5 seconds." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Aeon "DOTA_Tooltip_ability_boss_aeon_time_acceleration" "Time Acceleration" "DOTA_Tooltip_ability_boss_aeon_time_acceleration_Description" "Every %growth_rate% seconds, Aeon gains %bonus_ms%%% bonus movement speed and %bonus_damage%%% bonus damage." "DOTA_Tooltip_modifier_boss_aeon_time_acceleration" "Time Acceleration" "DOTA_Tooltip_modifier_boss_aeon_time_acceleration_Description" "Gaining %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% bonus damage and %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed." "DOTA_Tooltip_ability_boss_aeon_distortion_field" "Distortion Field" "DOTA_Tooltip_ability_boss_aeon_distortion_field_Description" "Aeon slows enemy attack speed by %as_slow% and increases cooldowns by %cdr_slow%%% in a %radius% radius." "DOTA_Tooltip_modifier_boss_aeon_distortion_field_aura" "Distortion Field" "DOTA_Tooltip_modifier_boss_aeon_distortion_field_aura_Description" "Attack speed slowed by %dMODIFIER_PROPERTY_TOOLTIP% and cooldowns increased by %dMODIFIER_PROPERTY_COOLDOWN_PERCENTAGE_ONGOING%%%" "DOTA_Tooltip_ability_boss_aeon_flashback" "Flashback" "DOTA_Tooltip_ability_boss_aeon_flashback_Description" "Whenever Aeon takes more than %curr_hp_evade%%% of his current health while this ability is off cooldown, he will evade that instance of damage." "DOTA_Tooltip_ability_boss_aeon_chronal_sphere" "Chronal Sphere" "DOTA_Tooltip_ability_boss_aeon_chronal_sphere_Description" "Aeon creates a growing time bubble, freezing any enemy unit caught in the sphere." "DOTA_Tooltip_modifier_boss_aeon_chronal_sphere_freeze" "Chronal Sphered" "DOTA_Tooltip_modifier_boss_aeon_chronal_sphere_freeze_Description" "Frozen." "DOTA_Tooltip_ability_boss_aeon_sins_of_the_past" "Sins of the Past" "DOTA_Tooltip_ability_boss_aeon_sins_of_the_past_Description" "Aeon creates an illusion of an enemy hero, as long as this illusion exists, Aeon takes %dmg_red%%% less damage. Illusion takes 100%% damage and deals 100%% damage." "DOTA_Tooltip_modifier_boss_aeon_sins_of_the_past" "Sins of the Past" "DOTA_Tooltip_modifier_boss_aeon_sins_of_the_past_Description" "Taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE% less damage as long as the illusion lives." "DOTA_Tooltip_ability_boss_aeon_rewind" "Rewind" "DOTA_Tooltip_ability_boss_aeon_rewind_Description" "Aeon summons %spawns% random Grove bosses. These bosses have %curr_hp_mult%%% of Aeon's health." "DOTA_Tooltip_ability_boss_aeon_fetal_syndrome" "Fetal Syndrome" "DOTA_Tooltip_ability_boss_aeon_fetal_syndrome_Description" "Aeon targets the enemy that has dealt the most damage to him. This unit will initially deal %dmg_reduction%%% less damage from all sources for the next %duration% seconds. This effect reduces in strength over time." "DOTA_Tooltip_modifier_boss_aeon_fetal_syndrome" "Fetal Syndrome" "DOTA_Tooltip_modifier_boss_aeon_fetal_syndrome_Description" "Dealing %dMODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE%% less damage from all sources." "DOTA_Tooltip_ability_boss_aeon_deteriorate" "Deteriorate" "DOTA_Tooltip_ability_boss_aeon_deteriorate_Description" "Applies a debuff that makes all enemies within %radius% of the targeted position lose a total of %max_armor_reduction% armor over %duration% seconds." "DOTA_Tooltip_modifier_boss_aeon_deteriorate" "Deteriorate" "DOTA_Tooltip_modifier_boss_aeon_deteriorate_Description" "Losing %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Warlock Boss "DOTA_Tooltip_ability_boss_warlock_conflagration" "Conflagration" "DOTA_Tooltip_ability_boss_warlock_conflagration_Description" "Inflict a random enemy hero with Conflagration dealing damage over the duration while dazing them." "DOTA_Tooltip_ability_boss_warlock_conflagration_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_warlock_conflagration_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_warlock_conflagration" "Conflagration" "DOTA_Tooltip_modifier_boss_warlock_conflagration_Description" "Dazed and taking damage." "DOTA_Tooltip_ability_boss_warlock_desecrate" "Desecrate" "DOTA_Tooltip_ability_boss_warlock_desecrate_Description" "Warp to the center of the map and Desecrate the ground over the channel.\nThe area increases in size over the duration and enemies take more damage the longer they stand in Desecrate." "DOTA_Tooltip_ability_boss_warlock_desecrate_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_warlock_desecrate_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_warlock_desecrate" "Desecrate" "DOTA_Tooltip_modifier_boss_warlock_desecrate_Description" "Taking increased damage." "DOTA_Tooltip_ability_boss_warlock_fatal_bonds" "Linked Fate" "DOTA_Tooltip_ability_boss_warlock_fatal_bonds_Description" "Link 2 enemies to the select target.\nThese 2 linked enemies are dealt a percent of the damage received from the select target." "DOTA_Tooltip_ability_boss_warlock_fatal_bonds_damage" "SHARED DAMAGE: " "DOTA_Tooltip_ability_boss_warlock_fatal_bonds_duration" "DURATION: " "DOTA_Tooltip_ability_boss_warlock_fatal_bonds_max_targets" "UNITS BOUND: " "DOTA_Tooltip_modifier_boss_warlock_fatal_bonds_primary" "Linked Fate" "DOTA_Tooltip_modifier_boss_warlock_fatal_bonds_primary_Description" "Linked allies take a percent of damage recieved." "DOTA_Tooltip_modifier_boss_warlock_fatal_bonds_secondary" "Linked Fate" "DOTA_Tooltip_modifier_boss_warlock_fatal_bonds_secondary_Description" "Recieving damage from the linked ally." "DOTA_Tooltip_ability_boss_warlock_unholy_summon" "Unholy Summon" "DOTA_Tooltip_ability_boss_warlock_unholy_summon_Description" "Target 2 random enemy heroes and summon a demon on their location, dealing damage and stunning enemies caught within the blast." "DOTA_Tooltip_ability_boss_warlock_unholy_summon_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_warlock_ultimate_form" "Ultimate Form" "DOTA_Tooltip_ability_boss_warlock_ultimate_form_Description" "Upon dying, resurrect as a powerful demon." "DOTA_Tooltip_ability_boss_warlock_demon_lust" "Demon Lust" "DOTA_Tooltip_ability_boss_warlock_demon_lust_Description" "Gain large amounts of attack speed for the duration." "DOTA_Tooltip_modifier_boss_warlock_demon_lust" "Demon Lust" "DOTA_Tooltip_modifier_boss_warlock_demon_lust_Description" "Lots of attack speed." "DOTA_Tooltip_ability_boss_warlock_rain_of_fire" "Rain of Fire" "DOTA_Tooltip_ability_boss_warlock_rain_of_fire_Description" "Call down a molten rain, damaging all enemies in a selected area." "DOTA_Tooltip_ability_boss_warlock_rain_of_fire_damage" "DAMAGE PER WAVE: " "DOTA_Tooltip_ability_boss_warlock_rain_of_fire_wave_number" "WAVE COUNT: " "DOTA_Tooltip_ability_boss_warlock_rain_of_fire_wave_interval" "WAVE INTERVAL: " "DOTA_Tooltip_ability_boss_warlock_rain_of_fire_radius" "RADIUS: " "DOTA_Tooltip_ability_boss_warlock_inferno_spikes" "Inferno Spikes" "DOTA_Tooltip_ability_boss_warlock_inferno_spikes_Description" "Launch hell waves in the direction of each enemy hero, dealing damage and burning them over the duration for a percent of their maximum health. Debuff is removed when In Water." "DOTA_Tooltip_ability_boss_warlock_inferno_spikes_damage" "CONTACT DAMAGE: " "DOTA_Tooltip_ability_boss_warlock_inferno_spikes_dot" "BURN DAMAGE: " "DOTA_Tooltip_ability_boss_warlock_inferno_spikes_duration" "BURN DURATION: " "DOTA_Tooltip_modifier_boss_warlock_inferno_spikes" "Inferno Spikes" "DOTA_Tooltip_modifier_boss_warlock_inferno_spikes_Description" "Burning." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Necrophos "DOTA_Tooltip_ability_boss_necro_vile_aura" "Vile Aura" "DOTA_Tooltip_ability_boss_necro_vile_aura_Description" "Reduces the amount of healing of all units within 900 radius of the Reaper by 50%" "DOTA_Tooltip_modifier_boss_necro_vile_aura_effect" "Vile Aura" "DOTA_Tooltip_modifier_boss_necro_vile_aura_effect_Description" "Healing received reduced." "DOTA_Tooltip_ability_boss_necro_deathbringer" "Deathbringer" "DOTA_Tooltip_ability_boss_necro_deathbringer_Description" "When anything dies, the next source of damage dealt by the Reaper will deal double damage." "DOTA_Tooltip_modifier_boss_necro_deathbringer_damage" "Deathbringer" "DOTA_Tooltip_modifier_boss_necro_deathbringer_damage_Description" "Next damage instance deals more damage." "DOTA_Tooltip_ability_boss_necro_take_the_weak" "Take the Weak" "DOTA_Tooltip_ability_boss_necro_take_the_weak_Description" "Reaper's damage Culls, meaning it instantly kills non-heroes." "DOTA_Tooltip_ability_boss_necro_plague_wave" "Plague Wave" "DOTA_Tooltip_ability_boss_necro_plague_wave_Description" "Reapers can send out bursts of pestilence; enemies hit by these bolts will lose a percentage of their max health temporarily." "DOTA_Tooltip_ability_boss_necro_plague_wave_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_necro_plague_wave_duration" "HP LOSS DURATION: " "DOTA_Tooltip_ability_boss_necro_fear_the_reaper" "Fear the Reaper" "DOTA_Tooltip_ability_boss_necro_fear_the_reaper_Description" "The Reaper drops a spectral scythe on all enemy units; units affected by this will take 1% max health as pure damage every second. This debuff cannot be purged, can stack indefinitely and has infinite duration, lasting until the Reaper dies." "DOTA_Tooltip_ability_boss_necro_fear_the_reaper_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_necro_swans_song" "Swan's Song" "DOTA_Tooltip_ability_boss_necro_swans_song_Description" "The Reaper targets a single unit, this target will have its healing disabled and take up to 10% max health as damage every second for 10 seconds. Damage will be spread to nearby allied units, decreasing the damage taken." "DOTA_Tooltip_modifier_boss_necro_swans_song" "Swan's Song" "DOTA_Tooltip_modifier_boss_necro_swans_song_Description" "Taking damage, damage is spread evenly over all nearby allies." "DOTA_Tooltip_ability_boss_necro_guillotine" "Guillotine" "DOTA_Tooltip_ability_boss_necro_guillotine_Description" "The Reaper creates a spectral image of himself that slashes at a targeted position; all units affected by it will take massive damage." "DOTA_Tooltip_ability_boss_necro_guillotine_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_necro_guillotine_kill_threshold" "KILL THRESHOLD: " "DOTA_Tooltip_ability_boss_necro_weaken" "Weaken" "DOTA_Tooltip_ability_boss_necro_weaken_Description" "The Reaper targets a single unit, reducing the damage they deal from all sources by 50% for 5 seconds." "DOTA_Tooltip_modifier_boss_necro_weaken" "Weakened" "DOTA_Tooltip_modifier_boss_necro_weaken_Description" "Dealing %dMODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE%%% less damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Doom "DOTA_Tooltip_ability_boss_doom_blood_is_power" "Blood is Power" "DOTA_Tooltip_ability_boss_doom_blood_is_power_Description" "Lords of Hell gain cooldown reduction as their health depletes. Caps at %max_cdr%" "DOTA_Tooltip_ability_boss_doom_unstoppable" "Unstoppable" "DOTA_Tooltip_ability_boss_doom_unstoppable_Description" "Whenever a Lord of Hell is disabled, he will gain %duration% seconds of status immunity. Cannot happen again until ability is off cooldown." "DOTA_Tooltip_modifier_boss_doom_unstoppable_effect" "Unstoppable" "DOTA_Tooltip_modifier_boss_doom_unstoppable_effect_Description" "Taking less damage from all sources, dealing more damage from all sources and attack speed increased." "DOTA_Tooltip_ability_boss_doom_sacrificial_rite" "Sacrificial Rite" "DOTA_Tooltip_ability_boss_doom_sacrificial_rite_Description" "Every time a Lord of Hell takes a total of %hp_threshold%% of his max health, he will create a blood rite that explodes after %delay% seconds. Enemies caught by this will take %damage% damage and are stunned for %duration% seconds." "DOTA_Tooltip_ability_boss_doom_sacrificial_rite_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_doom_sacrificial_rite_duration" "STUN DURATION: " "DOTA_Tooltip_ability_boss_doom_sacrificial_rite_delay" "DELAY: " "DOTA_Tooltip_ability_boss_doom_ill_fated" "Ill-Fated" "DOTA_Tooltip_ability_boss_doom_ill_fated_Description" "The Lord of Hell debuffs a target, this target is silenced, has its passives broken and will take a percentage of their current health as damage every second." "DOTA_Tooltip_ability_boss_doom_ill_fated_curr_hp_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_doom_ill_fated_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_doom_ill_fated" "Ill-Fated" "DOTA_Tooltip_modifier_boss_doom_ill_fated_Description" "Taking damage, silenced and broken." "DOTA_Tooltip_ability_boss_doom_infernal_wave" "Infernal Wave" "DOTA_Tooltip_ability_boss_doom_infernal_wave_Description" "The Lord of Hell creates a wave of destruction. Every %delay% seconds, a new line will be created." "DOTA_Tooltip_ability_boss_doom_infernal_wave_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_doom_infernal_wave_waves" "WAVE COUNT: " "DOTA_Tooltip_ability_boss_doom_pillar_of_hell" "Pillar of Hell" "DOTA_Tooltip_ability_boss_doom_pillar_of_hell_Description" "The Lord of Hell slams down his sword, creating a huge line of fire." "DOTA_Tooltip_ability_boss_doom_pillar_of_hell_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_doom_hell_tempest" "Hell Tempest" "DOTA_Tooltip_ability_boss_doom_hell_tempest_Description" "The Lord of Hell channels, creating fiery twisters that deal massive damage to any nearby enemy." "DOTA_Tooltip_ability_boss_doom_hell_tempest_tornado_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_doom_hell_tempest_tornadoes_per_second" "TWISTERS PER SECOND: " "DOTA_Tooltip_ability_boss_doom_demonic_servants" "Demonic Servants" "DOTA_Tooltip_ability_boss_doom_demonic_servants_Description" "The Lord of Hell summons servants, these servants prevent damage dealt to the Lord and increase his damage. Every servant killed or pushed away from the Lord will lower the damage reduction and damage bonus." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Asura "DOTA_Tooltip_ability_boss_evil_guardian_fire_shield" "Fire Shield" "DOTA_Tooltip_ability_boss_evil_guardian_fire_shield_Description" "Gains a Fire Shield that blocks all damage dealt to the Core Guardian as long as he has mana, a part of the damage is instead dealt to his mana pool." "DOTA_TOOLTIP_modifier_boss_evil_guardian_fire_shield_active" "Fire Shield" "DOTA_TOOLTIP_modifier_boss_evil_guardian_fire_shield_active_Description" "Damage dealt is taken by mana, cannot take health damage." "DOTA_Tooltip_ability_boss_evil_guardian_hell_on_earth" "Hell on Earth" "DOTA_Tooltip_ability_boss_evil_guardian_hell_on_earth_Description" "Every 12 seconds, will create pools that deal damage for 8 seconds on top of all enemy heroes." "DOTA_Tooltip_ability_boss_evil_guardian_hell_on_earth_hp_pct_damage" "%MAX HEALTH DAMAGE: " "DOTA_Tooltip_ability_boss_evil_guardian_purge_their_sin" "Purge their Sin" "DOTA_Tooltip_ability_boss_evil_guardian_purge_their_sin_Description" "Every damage taken by an enemy unit will amplify all damage taken by that unit." "DOTA_Tooltip_ability_boss_evil_guardian_purge_their_sin_damage_amp" "%DAMAGE AMP PER STACK: " "DOTA_Tooltip_ability_boss_evil_guardian_purge_their_sin_duration" "DURATION: " "DOTA_TOOLTIP_modifier_boss_evil_guardian_purge_their_sin_debuff" "Purged of Sin" "DOTA_TOOLTIP_modifier_boss_evil_guardian_purge_their_sin_debuff_Description" "Taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% more damage." "DOTA_Tooltip_ability_boss_evil_guardian_annihilation" "Annihilation" "DOTA_Tooltip_ability_boss_evil_guardian_annihilation_Description" "Creates a circular wave that goes towards Asura or goes away from Asura" "DOTA_Tooltip_ability_boss_evil_guardian_annihilation_raze_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_evil_guardian_apocalypse" "Apocalypse" "DOTA_Tooltip_ability_boss_evil_guardian_apocalypse_Description" "Creates a line of razes for every enemy hero." "DOTA_Tooltip_ability_boss_evil_guardian_apocalypse_raze_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_evil_guardian_destruction" "Destruction" "DOTA_Tooltip_ability_boss_evil_guardian_destruction_Description" "Creates randomly moving lines of razes for 10 seconds." "DOTA_Tooltip_ability_boss_evil_guardian_destruction_raze_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_evil_guardian_end_of_days" "End of Days" "DOTA_Tooltip_ability_boss_evil_guardian_end_of_days_Description" "Lays down traps that will stun enemies for 3.5s if they detonate on top of them." "DOTA_Tooltip_modifier_boss_evil_guardian_end_of_days_stun" "Ended Days" "DOTA_Tooltip_modifier_boss_evil_guardian_end_of_days_stun_Description" "Fell into the trap, stunned." "DOTA_Tooltip_ability_boss_evil_guardian_rise_of_hell" "Rise of Hell" "DOTA_Tooltip_ability_boss_evil_guardian_rise_of_hell_Description" "Asura attacks a wide radius, everyone inside the ring will be attacked once by Asura. This attack crits. Asura will then appear next to the enemy with the most threat." "DOTA_Tooltip_ability_boss_evil_guardian_rise_of_hell_crit" "CRITICAL DAMAGE: " "DOTA_Tooltip_ability_boss_evil_guardian_rise_of_hell_radius" "RADIUS: " ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Aether "DOTA_Tooltip_ability_boss_aether_phase_shift" "Phase Shift" "DOTA_Tooltip_ability_boss_aether_phase_shift_Description" "Aether phases in and out of this dimension, dodging all projectiles and purging himself when under 75% max health. Purge becomes a hard dispel below 50% max health." "DOTA_Tooltip_ability_boss_aether_neutron_density" "Neutron Density" "DOTA_Tooltip_ability_boss_aether_neutron_density_Description" "Upon attacking fires off an orb that stuns and damages all enemies in radius." "DOTA_Tooltip_ability_boss_aether_neutron_density_magic_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_aether_neutron_density_stun_duration" "DURATION: " "DOTA_Tooltip_ability_boss_aether_neutron_density_orb_radius" "RADIUS: " "DOTA_Tooltip_ability_boss_aether_gravity_well" "Gravity Well" "DOTA_Tooltip_ability_boss_aether_gravity_well_Description" "Deals damage based on how close you are to Aether. Pulls you in slowly, pull strength also increases as you get closer." "DOTA_Tooltip_ability_boss_aether_gravity_well_max_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_aether_space_rift" "Space Rift" "DOTA_Tooltip_ability_boss_aether_space_rift_Description" "Claws at a position, enemies within %impact_radius% radius take damage based on their current health, enemies within %pull_radius% get sucked in toward the targeted position." "DOTA_Tooltip_ability_boss_aether_space_rift_impact_curr_hp_damage" "%CURRENT HEALTH DAMAGE: " "DOTA_Tooltip_ability_boss_aether_entropy_pool" "Entropy Pool" "DOTA_Tooltip_ability_boss_aether_entropy_pool_Description" "Aether starts channeling, creating a new pool every second channeled. Pools remain for 5 seconds after channeling ends. Pools deal heavy damage to anyone standing in them." "DOTA_Tooltip_ability_boss_aether_entropy_pool_damage_per_second" "POOL DAMAGE: " "DOTA_Tooltip_ability_boss_aether_entropy_pool_initial_radius" "INITIAL POOL RADIUS: " "DOTA_Tooltip_ability_boss_aether_meteor_shower" "Meteor Shower" "DOTA_Tooltip_ability_boss_aether_meteor_shower_Description" "Aether calls down great celestial rocks to damage all enemies and slow them." "DOTA_Tooltip_ability_boss_aether_meteor_shower_impact_damage" "DAMAGE: " "DOTA_Tooltip_ability_boss_aether_meteor_shower_impact_slow" "%MOVEMENT SPEED SLOW: " "DOTA_Tooltip_ability_boss_aether_meteor_shower_slow_duration" "SLOW DURATION: " "DOTA_Tooltip_ability_boss_aether_meteor_shower_meteor_count" "METEOR COUNT: " "DOTA_Tooltip_ability_boss_aether_wormhole" "Wormhole" "DOTA_Tooltip_ability_boss_aether_wormhole_Description" "Aether channels for a short duration, creating a wormhole where he'll appear. Upon finishing the channel, he will teleport to the wormhole's location." "DOTA_Tooltip_ability_boss_aether_event_horizon" "Event Horizon" "DOTA_Tooltip_ability_boss_aether_event_horizon_Description" "Aether channels for 5 seconds, creating a black hole at its location. Damage and stuns all enemies caught by the black hole, slowly sucks in all enemy units, regardless of their position on the map." "DOTA_Tooltip_ability_boss_aether_event_horizon_damage_per_second" "DAMAGE PER SECOND: " "DOTA_Tooltip_ability_boss_aether_mass_effect" "Mass Effect" "DOTA_Tooltip_ability_boss_aether_mass_effect_Description" "Aether creates a slow-moving ball that moves towards the nearest enemy, enemies within 450 radius of the ball take more damage and are slowed." "DOTA_Tooltip_ability_boss_aether_mass_effect_damage_amp" "%DAMAGE AMPLIFICATION: " ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Nek'Tasha "DOTA_Tooltip_ability_boss_broodmother_clipped_fate" "Clipped Fate" "DOTA_Tooltip_ability_boss_broodmother_clipped_fate_Description" "The Fate Weaver reduces the evasion and healing received of anyone she attacks." "DOTA_Tooltip_ability_boss_broodmother_clipped_fate_evasion_reduction" "%EVASION REDUCTION: " "DOTA_Tooltip_ability_boss_broodmother_clipped_fate_heal_reduction" "%HEAL REDUCTION: " "DOTA_Tooltip_ability_boss_broodmother_clipped_fate_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_broodmother_clipped_fate_debuff" "Clipped Fate" "DOTA_Tooltip_modifier_boss_broodmother_clipped_fate_debuff_Description" "Reduced evasion and reduced healing from all sources." "DOTA_Tooltip_ability_boss_broodmother_parasitic_injection" "Parasitic Injection" "DOTA_Tooltip_ability_boss_broodmother_parasitic_injection_Description" "The Fate Weaver injects anyone she attacks with venom slowing them down. Upon death while the debuff is active, the dying unit will explode into several Spiderlings" "DOTA_Tooltip_ability_boss_broodmother_parasitic_injection_spiders_on_death" "SPIDERS SPAWNED: " "DOTA_Tooltip_ability_boss_broodmother_parasitic_injection_slow" "SLOW: " "DOTA_Tooltip_ability_boss_broodmother_parasitic_injection_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_broodmother_parasitic_injection_debuff" "Parasitic Injection" "DOTA_Tooltip_modifier_boss_broodmother_parasitic_injection_Description" "Slowed, spawning spiders on death." "DOTA_Tooltip_ability_boss_broodmother_strength_of_the_brood" "Strength of the Brood" "DOTA_Tooltip_ability_boss_broodmother_strength_of_the_brood_Description" "The Brood gains strength for every living unit, all children of the Fate Weaver gain these bonuses." "DOTA_Tooltip_ability_boss_broodmother_strength_of_the_brood_str_per_unit" "%DAMAGE GAINED PER UNIT: " "DOTA_Tooltip_ability_boss_broodmother_strength_of_the_brood_aura_radius" "AURA RADIUS: " "DOTA_Tooltip_modifier_boss_broodmother_strength_of_the_brood_passive" "Strength of the Brood" "DOTA_Tooltip_modifier_boss_broodmother_strength_of_the_brood_passive_Description" "Gaining bonus damage per nearby allied unit." "DOTA_Tooltip_ability_boss_broodmother_egg_sack" "Egg Sack" "DOTA_Tooltip_ability_boss_broodmother_egg_sack_Description" "Spawns several eggs, the eggs can be killed by walking on top of them. If left to hatch, will spawn one Broodling each." "DOTA_Tooltip_ability_boss_broodmother_infest" "Infest" "DOTA_Tooltip_ability_boss_broodmother_infest_Description" "The Fate Weaver spits out a burrowing egg, upon impact with a living unit will create several Spiderlings. If the egg hits nothing, will create none in Casual or one in Hardcore." "DOTA_Tooltip_ability_boss_broodmother_infest_damage_on_hit" "%DAMAGE: " "DOTA_Tooltip_ability_boss_broodmother_arachnids_hunger" "Arachnid's Hunger" "DOTA_Tooltip_ability_boss_broodmother_arachnids_hunger_Description" "The Fate Weaver goes into a frenzy, gaining bonus damage, attackspeed and lifesteal for several seconds. The Fate Weaver gains status immunity, becoming immune to disarms, silences, stuns, hexes, breaks, mutes roots and slows." "DOTA_Tooltip_ability_boss_broodmother_arachnids_hunger_damage" "BONUS DAMAGE: " "DOTA_Tooltip_ability_boss_broodmother_arachnids_hunger_attack_speed" "BONUS ATTACK SPEED: " "DOTA_Tooltip_ability_boss_broodmother_arachnids_hunger_lifesteal" "LIFESTEAL: " "DOTA_Tooltip_ability_boss_broodmother_arachnids_hunger_duration" "DURATION: " "DOTA_Tooltip_ability_boss_broodmother_web_shot" "Web Shot" "DOTA_Tooltip_ability_boss_broodmother_web_shot_Description" "The Fate Weaver spits out a web towards the nearest enemy, if successful will pull the enemy towards the Fate Weaver; the Fate Weaver will focus all her attacks on the dragged unit for 5 seconds." "DOTA_Tooltip_ability_boss_broodmother_fates_web" "Fate's Web" "DOTA_Tooltip_ability_boss_broodmother_fates_web_Description" "Creates a web on point target, granting all units inside of it flying movement and bonus movement speed. Slows down enemies." "DOTA_Tooltip_modifier_boss_broodmother_fates_web_handler" "Web's Effect" "DOTA_Tooltip_modifier_boss_broodmother_fates_web_handler_Description" "Slowed if an enemy, otherwise gaining movement speed and flying movement" "DOTA_Tooltip_ability_boss_broodling_spawn_spiderling" "Spawn Spiderlings" "DOTA_Tooltip_ability_boss_broodling_spawn_spiderling_Description" "The Broodling will spawn several Spiderlings." "DOTA_Tooltip_ability_boss_broodmother_hatch_broodling" "Hatch Broodling" "DOTA_Tooltip_ability_boss_broodmother_hatch_broodling_Description" "This egg will hatch into a Broodling." "DOTA_Tooltip_ability_boss_spiderling_spider_bite" "Spider Bite" "DOTA_Tooltip_ability_boss_spiderling_spider_bite_Description" "Spiderlings will apply a stacking debuff that slows and damages over time." "DOTA_Tooltip_ability_boss_spiderling_spider_bite_damage" "DAMAGE PER SECOND: " "DOTA_Tooltip_ability_boss_spiderling_spider_bite_slow" "SLOW PER STACK: " "DOTA_Tooltip_ability_boss_spiderling_spider_bite_duration" "DURATION: " ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Wolves "DOTA_Tooltip_ability_boss_wolves_critical" "Open Veins" "DOTA_Tooltip_ability_boss_wolves_critical_Description" "Wolves can critically damage, slowing enemy movement speed and attack speed. Alpha Wolves's criticals deal damage over time." "DOTA_Tooltip_ability_boss_wolves_critical_chance" "CRIT CHANCE: " "DOTA_Tooltip_ability_boss_wolves_critical_crit" "CRIT DAMAGE: " "DOTA_Tooltip_ability_boss_wolves_critical_ms" "MOVEMENT SPEED SLOW: " "DOTA_Tooltip_ability_boss_wolves_critical_as" "ATTACK SPEED SLOW: " "DOTA_Tooltip_ability_boss_wolves_critical_bleed" "ALPHA BLEED DAMAGE: " "DOTA_Tooltip_ability_boss_wolves_critical_duration" "BLEED DURATION: " "DOTA_Tooltip_modifier_boss_wolves_critical_cripple" "Opened Veins" "DOTA_Tooltip_modifier_boss_wolves_critical_cripple_Description" "Movement and attack speed slowed. " "DOTA_Tooltip_ability_boss_wolves_leap" "Leap" "DOTA_Tooltip_ability_boss_wolves_leap_Description" "Wolves can quickly jump forwards, covering %distance% units." "DOTA_Tooltip_ability_boss_alpha_wolf_aura" "Pack Leader's Presence" "DOTA_Tooltip_ability_boss_alpha_wolf_aura_Description" "The Alpha Wolf grants all nearby units damage and armor." "DOTA_Tooltip_ability_boss_alpha_wolf_aura_damage" "%DAMAGE BONUS: " "DOTA_Tooltip_ability_boss_alpha_wolf_aura_armor" "ARMOR BONUS: " "DOTA_Tooltip_ability_boss_alpha_wolf_aura_radius" "AURA RADIUS: " "DOTA_Tooltip_modifier_boss_alpha_wolf_aura_buff" "Pack Leader's Presence" "DOTA_Tooltip_modifier_boss_alpha_wolf_aura_buff_Description" "Gaining increased armor and damage" "DOTA_Tooltip_ability_boss_alpha_wolf_howl" "Howl to the Moon" "DOTA_Tooltip_ability_boss_alpha_wolf_howl_Description" "The Alpha Wolf can howl, increasing all allied damage and attack speed." "DOTA_Tooltip_ability_boss_alpha_wolf_howl_damage" "%DAMAGE BONUS: " "DOTA_Tooltip_ability_boss_alpha_wolf_howl_attack_speed" "ATTACK SPEED BONUS: " "DOTA_Tooltip_ability_boss_alpha_wolf_howl_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_alpha_wolf_howl" "Howl" "DOTA_Tooltip_modifier_boss_alpha_wolf_howl_Description" "Damage and attack speed temporarily increased." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Sloth Demon "DOTA_Tooltip_ability_boss_sloth_demon_slime_trail" "Slime Trail" "DOTA_Tooltip_ability_boss_sloth_demon_slime_trail_Description" "Sloth Demons constantly ooze damaging slime. The longer you stand in the slime, the more damage it deals." "DOTA_Tooltip_ability_boss_sloth_demon_slime_trail_base_damage" "SLIME BASE DAMAGE: " "DOTA_Tooltip_ability_boss_sloth_demon_slime_trail_stack_damage" "SLIME STACK DAMAGE: " "DOTA_Tooltip_ability_boss_sloth_demon_slime_trail_min_radius" "MINIMUM RADIUS: " "DOTA_Tooltip_ability_boss_sloth_demon_slime_trail_max_radius" "MAXIMUM RADIUS: " "DOTA_Tooltip_ability_boss_sloth_demon_slime_trail_duration" "SLIME DURATION: " "DOTA_Tooltip_modifier_boss_sloth_demon_slime_trail_debuff" "Slime Trail" "DOTA_Tooltip_modifier_boss_sloth_demon_slime_trail_debuff_Description" "Taking increasing damage over time." "DOTA_Tooltip_ability_boss_sloth_demon_slime_cocoon" "Slime Cocoon" "DOTA_Tooltip_ability_boss_sloth_demon_slime_cocoon_Description" "Sloth Demons can encase themselves in regenerative slime, regenerating part of the maximum health every second. The cocoon is broken when attacked enough. The cocoon becomes stronger with more active heroes." "DOTA_Tooltip_ability_boss_sloth_demon_slime_cocoon_attacks_per_hero" "ATTACKS TO BREAK PER ACTIVE HERO: " "DOTA_Tooltip_modifier_boss_sloth_demon_slime_cocoon" "Slime Cocoon" "DOTA_Tooltip_modifier_boss_sloth_demon_slime_cocoon_Description" "Regenerating a percentage of your maximum health. Dispelled upon taking enough attacks." "DOTA_Tooltip_ability_boss_sloth_demon_slime_hide" "Slime Tendrils" "DOTA_Tooltip_ability_boss_sloth_demon_slime_hide_Description" "Warriors that are attacked by a Sloth Demon can feel a sense of lethargy, their attack speed and cooldowns being increased." "DOTA_Tooltip_ability_boss_sloth_demon_slime_hide_attack_slow" "ATTACK SPEED SLOW: " "DOTA_Tooltip_ability_boss_sloth_demon_slime_hide_cdr_slow" "%COOLDOWN REDUCTION LOSS: " "DOTA_Tooltip_ability_boss_sloth_demon_slime_hide_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_sloth_demon_slime_hide_debuff" "Slime Tendrils" "DOTA_Tooltip_modifier_boss_sloth_demon_slime_hide_debuff_Description" "Due to being damaged by a Sloth Demon, you are losing attack speed and cooldown reduction." "DOTA_Tooltip_ability_boss_sloth_demon_slime_tendrils" "Slime Hide" "DOTA_Tooltip_ability_boss_sloth_demon_slime_tendrils_Description" "Warriors that attack a Sloth Demon can feel their limbs stiffen, slowing movement and turn speed." "DOTA_Tooltip_ability_boss_sloth_demon_slime_tendrils_turn_slow" "%TURN RATE LOSS: " "DOTA_Tooltip_ability_boss_sloth_demon_slime_tendrils_move_slow" "%MOVEMENT SPEED SLOW: " "DOTA_Tooltip_ability_boss_sloth_demon_slime_tendrils_duration" "DURATION: " "DOTA_Tooltip_modifier_boss_sloth_demon_slime_tendrils_debuff" "Slime Hide" "DOTA_Tooltip_modifier_boss_sloth_demon_slime_tendrils_debuff_Description" "Due to attacking a Sloth Demon, you are losing movement and turn speed." // Other bosses "DOTA_Tooltip_ability_boss_press_the_attack" "Reinvigorate" "DOTA_Tooltip_ability_boss_press_the_attack_Description" "Hell's Soldiers can overcome any odds and reinvigorate themselves to heal and receive bonus attack speed" "DOTA_Tooltip_ability_boss_moment_of_courage" "Counterstrike" "DOTA_Tooltip_ability_boss_moment_of_courage_Description" "Hell's Soldiers can counteract every so often, healing them and dealing an extra attack to the enemy." "DOTA_Tooltip_ability_boss_hail_of_arrows" "Rain of Arrows" "DOTA_Tooltip_ability_boss_hail_of_arrows_Description" "Hell's Soldiers have long-range ballistas in the backlines they can call upon, dealing bonus damage per unit caught in the radius." "DOTA_Tooltip_ability_boss_call_reinforcements" "Call Reinforcements" "DOTA_Tooltip_ability_boss_call_reinforcements_Description" "In times of need, minor succubi will assist Hell's Soldiers." "DOTA_Tooltip_ability_boss_blink" "Blink" "DOTA_Tooltip_ability_boss_blink_Description" "Succubi can rapidly traverse any terrain." "DOTA_Tooltip_ability_boss_shadow_strike" "Corrupt Dagger" "DOTA_Tooltip_ability_boss_shadow_strike_Description" "Succubi can throw daggers at enemies, slowing them and dealing damage." "DOTA_Tooltip_ability_boss_scream_of_pain" "Deafening Scream" "DOTA_Tooltip_ability_boss_scream_of_pain_Description" "Succubi will scream when enemies come too close, damaging them." "DOTA_Tooltip_ability_boss_ogre_magi_bloodlust" "Boss Ogre Magi Bloodlust" "DOTA_Tooltip_ability_boss_ogre_magi_bloodlust_Description" "" "DOTA_Tooltip_ability_boss_ogre_magi_bloodlust_duration" "DURATION:" "DOTA_Tooltip_ability_boss_ogre_magi_bloodlust_modelscale" "MODELSCALE:" "DOTA_Tooltip_ability_boss_ogre_magi_bloodlust_bonus_movement_speed" "BONUS MOVEMENT SPEED:" "DOTA_Tooltip_ability_boss_ogre_magi_bloodlust_bonus_attack_speed" "BONUS ATTACK SPEED:" "DOTA_Tooltip_ability_creature_summon_ogres" "Creature Summon Ogres" "DOTA_Tooltip_ability_creature_summon_ogres_Description" "" "DOTA_Tooltip_ability_creature_summon_ogres_number_of_zombies" "NUMBER OF ZOMBIES:" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Rattletrap Boss "DOTA_Tooltip_ability_boss_clockwerk_mark_for_destruction" "Mark for Destruction" "DOTA_Tooltip_ability_boss_clockwerk_mark_for_destruction_Description" "If any enemy is visible, fires a flare towards the enemy, dealing minor damage and debuffing all units in a %radius% radius. Enemies take bonus damage and have a chance to miss while debuffed." "DOTA_Tooltip_ability_boss_clockwerk_mark_for_destruction_blind" "%MISS CHANCE:" "DOTA_Tooltip_ability_boss_clockwerk_mark_for_destruction_bonus_damage" "%BONUS DAMAGE TAKEN:" "DOTA_Tooltip_modifier_boss_clockwerk_mark_for_destruction_blind" "Marked for Destruction" "DOTA_Tooltip_modifier_boss_clockwerk_mark_for_destruction_blind_Description" "Chance to miss and taking bonus damage from all sources." "DOTA_Tooltip_ability_boss_clockwerk_meteor_hook" "Meteoric Hook" "DOTA_Tooltip_ability_boss_clockwerk_meteor_hook_Description" "The Rattletrap will aim towards the nearest enemy, prioritizing enemies affected by Mark for Destruction, and fire a hook towards them. Upon latching, will be pulled towards the target, stunning and dealing major damage to it and all unit that are hit by the Rattletrap while traveling." "DOTA_Tooltip_ability_boss_clockwerk_meteor_hook_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_boss_clockwerk_meteor_hook_stun_duration" "STUN DURATION:" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Slardar Boss "DOTA_Tooltip_ability_boss_slardar_submerge" "Submerge" "DOTA_Tooltip_ability_boss_slardar_submerge_Description" "the Slithereen Guard submerges for 10 seconds, turning invisible and invulnerable, spawning 1/2 Slithereen Spawn every second while doing so.\nSpawns a maximum of %max_slithereen% + 1 per enemy hero" "DOTA_Tooltip_ability_boss_slardar_splash_zone" "Splash Zone" "DOTA_Tooltip_ability_boss_slardar_splash_zone_Description" "The Slithereen Guard crushes down, stunning and dealing medium physical damage to all creatures in a %radius% radius, while creating a pool of water with a %pool_radius% radius that lasts %pool_duration% seconds. After a %delay% second delay, water surges up, dealing major magical damage to all creatures still within the stun radius." "DOTA_Tooltip_ability_boss_slardar_blessing_of_the_tides" "Blessing of the Tides" "DOTA_Tooltip_ability_boss_slardar_blessing_of_the_tides_Description" "the Slithereen Spawn gains %bonus_as% bonus attack speed and %bonus_regen% health regeneration while in water." "DOTA_Tooltip_modifier_boss_slardar_blessing_of_the_tides" "Blessed by the Tides" "DOTA_Tooltip_modifier_boss_slardar_blessing_of_the_tides_Description" "Increased health regeneration and attack speed." "DOTA_Tooltip_ability_boss_slardar_shin_shatter" "Kneebreaker" "DOTA_Tooltip_ability_boss_slardar_shin_shatter_Description" "The Slithereen Spawn have a %chance%% chance to reduce attack and movement speed by %slow%%% for %duration% seconds." "DOTA_Tooltip_modifier_boss_slardar_shin_shatter_slow" "Knees Broken" "DOTA_Tooltip_modifier_boss_slardar_shin_shatter_slow_Description" "Movement and attack speed reduced by a percentage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Legion Commander Boss "DOTA_Tooltip_ability_boss_legion_commander_battlemaster" "Battlemaster" "DOTA_Tooltip_ability_boss_legion_commander_battlemaster_Description" "There is a %trigger_chance%%% chance that the Infernal Commander immediately attacks her current attack target when she is targeted by an attack. If she is not currently attacking someone, a random unit within her attack range is attacked instead, if possible. This attack has %lifesteal%%% lifesteal. Additionally, the Infernal Commander has %cleave%%% area damage." "DOTA_Tooltip_ability_boss_legion_commander_hail_of_arrows" "Hail of Arrows" "DOTA_Tooltip_ability_boss_legion_commander_hail_of_arrows_Description" "The Infernal Commander marks an area and blasts it with a hail of arrows, dealing physical damage to all enemy units in a %radius% radius. The hail deals additional damage for every unit caught in the radius." "DOTA_Tooltip_ability_boss_legion_commander_bolster" "Bolster" "DOTA_Tooltip_ability_boss_legion_commander_bolster_Description" "The Infernal Commander bolsters her troops or herself, granting them %attack_speed% bonus attack speed and %hp_regen%%% health regeneration per second for %duration% seconds." "DOTA_Tooltip_modifier_boss_legion_commander_bolster_buff" "Bolster" "DOTA_Tooltip_modifier_boss_legion_commander_bolster_buff_Description" "Increased attack speed and health regeneration." "DOTA_Tooltip_ability_boss_legion_commander_infernal_rage" "Infernal Rage" "DOTA_Tooltip_ability_boss_legion_commander_infernal_rage_Description" "The Infernal Commander enters a rage, taking %dmg_reduction%%% less damage from all sources, gaining %bonus_ms%%% bonus movement speed and dealing %bonus_dmg%%% bonus damage for %duration% seconds." "DOTA_Tooltip_modifier_boss_legion_commander_infernal_rage" "Infernal Rage" "DOTA_Tooltip_modifier_boss_legion_commander_infernal_rage_Description" "Taking less damage, moving faster and dealing more damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Centaur Boss "DOTA_Tooltip_ability_boss_centaur_charge" "Charge" "DOTA_Tooltip_ability_boss_centaur_charge_Description" "The Centaur Chief and all Centaur Warriors charge forwards, stunning and damaging everyone they come into contact with. Charge lasts until a wall is hit or the Centaur Chief is rooted or stunned.\nIf the Charge does not hit any enemies, the Centaur is stunned. Otherwise, they gain a movement speed buff." "DOTA_Tooltip_ability_boss_centaur_charge_duration" "STUN DURATION:" "DOTA_Tooltip_ability_boss_centaur_charge_damage" "DAMAGE:" "DOTA_Tooltip_ability_boss_centaur_charge_ms_boost" "%MOVEMENT SPEED BONUS:" "DOTA_Tooltip_ability_boss_centaur_charge_buff_duration" "BUFF DURATION:" "DOTA_Tooltip_modifier_boss_centaur_charge" "Charge" "DOTA_Tooltip_modifier_boss_centaur_charge_Description" "Charging forwards, stunning and damaging all units you touch." "DOTA_Tooltip_modifier_boss_centaur_charge_ms" "Successful Charge" "DOTA_Tooltip_modifier_boss_centaur_charge_ms_Description" "Movement speed is boosted." "DOTA_Tooltip_ability_boss_centaur_stomp" "Stomp" "DOTA_Tooltip_ability_boss_centaur_stomp_Description" "The Centaur Chief stomps around itself, stunning and damaging all enemies." "DOTA_Tooltip_ability_boss_centaur_stomp_duration" "STUN DURATION:" "DOTA_Tooltip_ability_boss_centaur_stomp_damage" "DAMAGE:" "DOTA_Tooltip_ability_boss_centaur_stomp_radius" "RADIUS:" "DOTA_Tooltip_ability_boss_centaur_bash" "Bash" "DOTA_Tooltip_ability_boss_centaur_bash_Description" "The Centaur Chief has a %chance%%% chance to stun for %duration% second upon landing an attack. Upon activation, puts this ability on a cooldown." "DOTA_Tooltip_ability_boss_centaur_protection_aura" "Protection Aura" "DOTA_Tooltip_ability_boss_centaur_protection_aura_Description" "Centaur Warriors protect their allies, reducing all damage they take. This effect can never be applied to another Centaur Warrior." "DOTA_Tooltip_modifier_boss_centaur_protection_aura_buff" "Protection Aura" "DOTA_Tooltip_modifier_boss_centaur_protection_aura_buff_Description" "Taking less damage from all sources. Take out the Centaur Warriors!" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Hellbear Boss "DOTA_Tooltip_ability_boss_hellbear_wallop" "Wallop" "DOTA_Tooltip_ability_boss_hellbear_wallop_Description" "The Dire Hellbear winds up for a major attack, dealing critical damage and knocking back its next attack target." "DOTA_Tooltip_ability_boss_hellbear_wallop_duration" "STUN DURATION:" "DOTA_Tooltip_ability_boss_hellbear_wallop_damage" "%CRITICAL DAMAGE DAMAGE:" "DOTA_Tooltip_ability_boss_hellbear_clap" "Clap" "DOTA_Tooltip_ability_boss_hellbear_clap_Description" "The Dire Hellbear claps infront of itself, damaging and slowing all enemies." "DOTA_Tooltip_ability_boss_hellbear_clap_duration" "STUN DURATION:" "DOTA_Tooltip_ability_boss_hellbear_clap_damage" "DAMAGE:" "DOTA_Tooltip_ability_boss_hellbear_clap_radius" "RADIUS:" "DOTA_Tooltip_ability_boss_hellbear_clap_as_slow" "ATTACK SPEED SLOW:" "DOTA_Tooltip_ability_boss_hellbear_clap_ms_slow" "%MOVEMENT SPEED SLOW:" "DOTA_Tooltip_modifier_boss_hellbear_clap" "Clap" "DOTA_Tooltip_modifier_boss_hellbear_clap_Description" "Attack speed and movement speed reduced." "DOTA_Tooltip_ability_boss_hellbear_battle_hymn" "Battle Hymn" "DOTA_Tooltip_ability_boss_hellbear_battle_hymn_Description" "Minor Hellbears invigorate all nearby allies, granting them bonus attack speed. Stacks with every Minor Hellbear." "DOTA_Tooltip_modifier_boss_hellbear_battle_hymn_buff" "Battle Hymn" "DOTA_Tooltip_modifier_boss_hellbear_battle_hymn_buff_Description" "Attack speed increased." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Ifdat, the Fire Progenitor "DOTA_Tooltip_ability_boss_ifdat_touch_of_fire" "Touch of Fire" "DOTA_Tooltip_ability_boss_ifdat_touch_of_fire_Description" "Whenever Ifdat deals damage to an enemy, she will apply a debuff that deals minor damage over time. Debuff does not expire, is unpurgeable and stacks. Damage is reduced while in water." "DOTA_Tooltip_ability_boss_ifdat_touch_of_fire_damage_per_sec" "DPS PER STACK:" "DOTA_Tooltip_ability_boss_ifdat_touch_of_fire_water_dmg_red" "%DAMAGE IN WATER:" "DOTA_Tooltip_modifier_boss_ifdat_touch_of_fire_debuff" "Touch of Fire" "DOTA_Tooltip_modifier_boss_ifdat_touch_of_fire_debuff_Description" "Taking damage every second. Damage increases per stack and is reduced while in water." "DOTA_Tooltip_ability_boss_ifdat_flashfire" "Flashfire" "DOTA_Tooltip_ability_boss_ifdat_flashfire_Description" "For every stack of Touch of Fire currently active, Ifdat gains 5 movement and 5 attack speed." "DOTA_Tooltip_ability_boss_ifdat_flashfire_as_per_stack" "ATTACK SPEED PER STACK:" "DOTA_Tooltip_ability_boss_ifdat_flashfire_ms_per_stack" "%MOVESPEED PER STACK" "DOTA_Tooltip_modifier_boss_ifdat_flashfire" "Flashfire" "DOTA_Tooltip_modifier_boss_ifdat_flashfire_Description" "Ifdat gains attack speed and movement speed for every stack of Touch of Fire that is currently active." "DOTA_Tooltip_ability_boss_ifdat_trailblazer" "Trailblazer" "DOTA_Tooltip_ability_boss_ifdat_trailblazer_Description" "Ifdat leaves behind pools of fire wherever she moves." "DOTA_Tooltip_ability_boss_ifdat_trailblazer_radius" "POOL RADIUS:" "DOTA_Tooltip_ability_boss_ifdat_trailblazer_duration" "POOL LIFETIME:" "DOTA_Tooltip_ability_boss_ifdat_trailblazer_dmg_per_sec" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_boss_ifdat_magma_pool" "Magma Pool" "DOTA_Tooltip_ability_boss_ifdat_magma_pool_Description" "Ifdat creates a permanent pool of fire that deals damage to whoever stands in it." "DOTA_Tooltip_ability_boss_ifdat_magma_pool_radius" "POOL RADIUS:" "DOTA_Tooltip_ability_boss_ifdat_magma_pool_dmg_per_sec" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_boss_ifdat_flamethrower" "Flamethrower" "DOTA_Tooltip_ability_boss_ifdat_flamethrower_Description" "Ifdat channels, firing damaging flames in front of her. Enemies hit by the flames deal reduced damage for %duration% seconds." "DOTA_Tooltip_ability_boss_ifdat_flamethrower_dmg_red" "%DAMAGE REDUCTION:" "DOTA_Tooltip_ability_boss_ifdat_flamethrower_damage" "IMPACT DAMAGE:" "DOTA_Tooltip_ability_boss_ifdat_flamethrower_flames_per_sec" "FLAMES PER SECOND:" "DOTA_Tooltip_modifier_boss_ifdat_flamethrower" "Flamethrower Debuff" "DOTA_Tooltip_modifier_boss_ifdat_flamethrower_Description" "Dealing less damage from all sources." "DOTA_Tooltip_ability_boss_ifdat_cinderheart" "Cinderheart" "DOTA_Tooltip_ability_boss_ifdat_cinderheart_Description" "Ifdat consumes all stacks of Touch of Fire on all heroes; healing herself for every stack." "DOTA_Tooltip_ability_boss_ifdat_cinderheart_heal_per_stack" "%MAX HEALTH REGAINED PER STACK" "DOTA_Tooltip_ability_boss_ifdat_meteor_storm" "Meteor Storm" "DOTA_Tooltip_ability_boss_ifdat_meteor_storm_Description" "Ifdat channels, dropping down meteors that deal damage and stun whoever they strike. Does not stun units already stunned." "DOTA_Tooltip_ability_boss_ifdat_meteor_storm_impact_damage" "IMPACT DAMAGE:" "DOTA_Tooltip_ability_boss_ifdat_meteor_storm_impact_stun" "IMPACT STUN:" "DOTA_Tooltip_ability_boss_ifdat_meteor_storm_meteors_per_second" "METEORS SUMMONED PER SECOND:" "DOTA_Tooltip_ability_boss_ifdat_incinerate" "Incinerate" "DOTA_Tooltip_ability_boss_ifdat_incinerate_Description" "Ifdat selects one unit and instantly applies multiple stacks of Touch of Fire to them." "DOTA_Tooltip_ability_boss_ifdat_incinerate_stacks_applied" "TOUCH OF FIRE STACKS APPLIED:" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Devourer Boss "DOTA_Tooltip_ability_boss_lifestealer_feast" "Feast" "DOTA_Tooltip_ability_boss_lifestealer_feast_Description" "The Devourer's attacks deal additional physical damage equal to %max_hp_damage%%% of his target's max health. This damage is a seperate damage instance and heals him for the damage dealt." "DOTA_Tooltip_ability_boss_lifestealer_bloodfrenzy" "Bloodfrenzy" "DOTA_Tooltip_ability_boss_lifestealer_bloodfrenzy_Description" "The Devourer whips himself into a frenzy, gaining %magic_resist%%% magic resistance, %status_resist%%% status resistance and %movespeed%%% bonus movement speed." "DOTA_Tooltip_modifier_boss_lifestealer_bloodfrenzy" "Bloodfrenzy" "DOTA_Tooltip_modifier_boss_lifestealer_bloodfrenzy_Description" "Gaining significant magic resistance and status resistance, movement speed increased" "DOTA_Tooltip_ability_boss_lifestealer_open_wounds" "Open Wounds" "DOTA_Tooltip_ability_boss_lifestealer_open_wounds_Description" "The Devourer rends the targeted enemy, reducing their vision range to %vision% and slowing them by %slow%%%. The slows decreases linearly over the debuff's duration. Any attack made against this unit also grants the attacker %lifesteal%%% lifesteal." "DOTA_Tooltip_modifier_boss_lifestealer_open_wounds" "Open Wounds" "DOTA_Tooltip_modifier_boss_lifestealer_open_wounds_Description" "Slowed, vision reduced and enemies lifesteal off of you." "DOTA_Tooltip_ability_boss_lifestealer_consume" "Consume" "DOTA_Tooltip_ability_boss_lifestealer_consume_Description" "The Devourer eats a nearby unit with less health than itself, restoring health equal to the consumed unit's current health and adding that units base damage to its own.\nIf the unit was a hero, they are silenced, rooted, broken, muted and take %digest_dmg%%% of their current health as damage every second for %hero_duration% seconds or until the Devourer loses %spit_dmg%%% of its maximum health after swallowing the hero, whichever happens first.\nThis ability's cooldown is reduced to %consume_cd% seconds if it has killed a unit, either directly or while digesting." "DOTA_Tooltip_modifier_boss_lifestealer_consume_swallow" "Swallowed" "DOTA_Tooltip_modifier_boss_lifestealer_consume_swallow_Description" "You have been swallowed! Taking heavy damage, you are silenced, rooted, broken and muted!" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Treants Boss "DOTA_Tooltip_ability_boss_furion_summon_minor_treants" "Summon Minor Treants" "DOTA_Tooltip_ability_boss_furion_summon_minor_treants_Description" "The Dwarven Lord summons %treant_count% Minor Treants to assist him." "DOTA_Tooltip_ability_boss_furion_summon_greater_treants" "Summon Greater Treants" "DOTA_Tooltip_ability_boss_furion_summon_greater_treants_Description" "The Dwarven Lord summons %treant_count% Greater Treants to assist him." "DOTA_Tooltip_ability_boss_furion_sprout" "Sprout" "DOTA_Tooltip_ability_boss_furion_sprout_Description" "Sprouts a ring of trees around a unit, trapping it in place, and providing vision." "DOTA_Tooltip_ability_boss_furion_sprout_duration" "DURATION:" "DOTA_Tooltip_ability_boss_treant_thornmaze" "Thornmaze" "DOTA_Tooltip_ability_boss_treant_thornmaze_Description" "Spawns %thorn_count% random constricting vines in a radius around the target position. The vines slow enemy movement speed by %slow%%% and deals damage every second while an enemy is inside it.\nLasts until the caster dies." "DOTA_Tooltip_ability_boss_treant_thornmaze_damage_per_second" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_boss_treant_overgrowth" "Overgrowth" "DOTA_Tooltip_ability_boss_treant_overgrowth_Description" "Roots and disarms a targeted unit for %duration% seconds." "DOTA_Tooltip_modifier_boss_treant_overgrowth_root" "Overgrowth" "DOTA_Tooltip_modifier_boss_treant_overgrowth_root_Description" "Rooted and disarmed" "DOTA_Tooltip_ability_boss_treant_leech_seed" "Leech Seed" "DOTA_Tooltip_ability_boss_treant_leech_seed_Description" "Debuffs a unit for %duration% seconds, causing it to create healing pulses every second. These pulses go towards nearby allied unit of the Treant Protector and deals damage to the seeded unit." "DOTA_Tooltip_ability_boss_treant_leech_seed_damage" "DAMAGE:" "DOTA_Tooltip_ability_boss_treant_leech_seed_heal" "HEAL:" "DOTA_Tooltip_ability_boss_treant_leech_seed_duration" "DURATION:" "DOTA_Tooltip_modifier_boss_treant_leech_seed_debuff" "Leech Seeds" "DOTA_Tooltip_modifier_boss_treant_leech_seed_debuff_Description" "Taking damage if there are nearby enemies." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Leshrac Boss "DOTA_Tooltip_ability_boss_leshrac_great_equalizer" "The Great Equalizer" "DOTA_Tooltip_ability_boss_leshrac_great_equalizer_Description" "The Twisted Unicorn's spells are malleable, dealing either physical or magical damage, depending on which type of resistance the damaged unit has is lower." "DOTA_Tooltip_ability_boss_leshrac_inevitable_end" "The Inevitable End" "DOTA_Tooltip_ability_boss_leshrac_inevitable_end_Description" "When the Twisted Unicorn kills a unit, all of its cooldowns are refreshed." "DOTA_Tooltip_ability_boss_leshrac_punishment" "Punishment" "DOTA_Tooltip_ability_boss_leshrac_punishment_Description" "Every %interval% second a random explosion targets a random unit within %radius% units of the Twisted Unicorn, dealing minor physical damage to them." "DOTA_Tooltip_ability_boss_leshrac_punishment_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_boss_leshrac_lightning_storm" "Lightning Storm" "DOTA_Tooltip_ability_boss_leshrac_lightning_storm_Description" "The Twisted Unicorn launches a lightning bolt towards the position of an enemy unit, splitting into %split% and bouncing towards the nearest seperate targets if possible. Can bounce and split up to %bounces% times. On hit, slows the enemy by %slow% for %duration% seconds and deals medium damage." "DOTA_Tooltip_ability_boss_leshrac_lightning_storm_damage" "BASE DAMAGE:" "DOTA_Tooltip_modifier_boss_leshrac_lightning_storm" "Lightning Storm" "DOTA_Tooltip_modifier_boss_leshrac_lightning_storm_Description" "Slowed" "DOTA_Tooltip_ability_boss_leshrac_earthshatter" "Earthshatter" "DOTA_Tooltip_ability_boss_leshrac_earthshatter_Description" "The Twisted Unicorn targets a position, causing it to erupt into spikes of earth. Enemies within %radius% radius take heavy damage and are stunned briefly. The earth erupts %shatters% times, increasing in radius, but decreasing in damage and stun time." "DOTA_Tooltip_ability_boss_leshrac_earthshatter_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_boss_leshrac_cataclysm" "Cataclysm" "DOTA_Tooltip_ability_boss_leshrac_cataclysm_Description" "The Twisted Unicorn beams down radiant energy down on the positions of all enemy units. On hit, they take moderate pure damage." "DOTA_Tooltip_ability_boss_leshrac_cataclysm_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_boss_leshrac_cataclysm_radius" "RADIUS:" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Roshan Boss "DOTA_Tooltip_ability_boss_roshan_heros_bane" "Hero's Bane" "DOTA_Tooltip_ability_boss_roshan_heros_bane_Description" "Roshan deals %dmg_amp%%% more damage from all sources for every unit within %radius% units of him and takes %dmg_red%%% less damage for every hero within %radius% units of him." "DOTA_Tooltip_ability_boss_roshan_heavy_blows" "Heavy Blows" "DOTA_Tooltip_ability_boss_roshan_heavy_blows_Description" "Roshan has a %bash_chance%%% base chance to bash on his next attack. This chance increases by %chance_increase_atk%%% every time he is attacked; regardless if it hits or misses. Being targeted by a spell increases the chance by %chance_increase_spell%%%. This attack deals additional physical damage equal to %bonus_damage%%% of the hero's maximum health and stuns for %bash_duration% seconds." "DOTA_Tooltip_ability_boss_roshan_flamethrower" "Flamethrower" "DOTA_Tooltip_ability_boss_roshan_flamethrower_Description" "Roshan channels and emits a devastating firebreath for 2.5 seconds. Emits up to %projectiles% flame projectiles, each dealing medium magical damage to enemy units hits." "DOTA_Tooltip_ability_boss_roshan_flamethrower_breath_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_boss_roshan_crushing_clap" "Crushing Clap" "DOTA_Tooltip_ability_boss_roshan_crushing_clap_Description" "Roshan claps down, dealing minor physical damage and debuffing enemy units within 325 units. The debuff reduces enemy armor and magical resistance." "DOTA_Tooltip_ability_boss_roshan_crushing_clap_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_boss_roshan_crushing_clap_armor_reduction" "ARMOR REDUCTION:" "DOTA_Tooltip_ability_boss_roshan_crushing_clap_mr_reduction" "MAGICAL RESISTANCE REDUCTION:" "DOTA_Tooltip_modifier_boss_roshan_crushing_clap" "Crushing Clap" "DOTA_Tooltip_modifier_boss_roshan_crushing_clap_Description" "Armor and magic resistance reduced." "DOTA_Tooltip_ability_boss_roshan_sonic_boom" "Sonic Boom" "DOTA_Tooltip_ability_boss_roshan_sonic_boom_Description" "Roshan emits a sonic boom in a line, disarming for %duration% seconds and dealing minor physical damage to all units hit." "DOTA_Tooltip_ability_boss_roshan_sonic_boom_damage" "BASE DAMAGE:" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Slark Boss "DOTA_Tooltip_ability_boss_slark_leap" "Pounce" "DOTA_Tooltip_ability_boss_slark_leap_Description" "The Darkreef Assassin leaps %pounce_distance% units forwards, disjointing projectiles and then dealing minor damage and tethering to the first unit he comes into contact with." "DOTA_Tooltip_ability_boss_slark_leap_pounce_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_boss_slark_leap_leash_duration" "TETHER DURATION:" "DOTA_Tooltip_ability_boss_slark_leap_leash_radius" "TETHER RADIUS:" "DOTA_Tooltip_modifier_boss_slark_leap_tether" "Tethered" "DOTA_Tooltip_modifier_boss_slark_leap_tether_Description" "Anchored to a point, cannot move away from it" "DOTA_Tooltip_ability_boss_slark_deep_ones_gift" "Deep One's Gift" "DOTA_Tooltip_ability_boss_slark_deep_ones_gift_Description" "The Darkreef Assassin sacrifices some of its health upon getting debuffed. After a %dispel_delay% second delay, all debuffs are dispelled and a percentage of the health lost is dealt back to all enemies with %radius% units of the Darkreef Assassin." "DOTA_Tooltip_ability_boss_slark_deep_ones_gift_pounce_hp_loss" "%HEALTH SACRIFICE:" "DOTA_Tooltip_ability_boss_slark_shroud_of_foam" "Shroud of Foam" "DOTA_Tooltip_ability_boss_slark_shroud_of_foam_Description" "When out of sight for %delay% consecutive seconds, the Darkreef Assassin becomes untargetable, gaining movement speed and health regeneration. The first attack made while untargetable is a critical hit, dealing critical damage and breaking the effect." "DOTA_Tooltip_ability_boss_slark_shroud_of_foam_bonus_movement_speed" "%MOVEMENT SPEED BONUS" "DOTA_Tooltip_ability_boss_slark_shroud_of_foam_bonus_regen_pct" "%MAX HEALTH REGENERATION" "DOTA_Tooltip_ability_boss_slark_shroud_of_foam_break_critical" "%CRITICAL DAMAGE" "DOTA_Tooltip_ability_boss_slark_gift_of_the_flayed" "Gift of the Flayed" "DOTA_Tooltip_ability_boss_slark_gift_of_the_flayed_Description" " The Darkreef Cultist sprays blood out of its gullet. Enemies sprayed take damage when they attempt to move and are broken." "DOTA_Tooltip_ability_boss_slark_gift_of_the_flayed_movement_damage_pct" "%MOVEMENT TO DAMAGE" "DOTA_Tooltip_ability_boss_slark_gift_of_the_flayed_bonus_regen_pct" "%MAX HEALTH REGENERATION" "DOTA_Tooltip_ability_boss_slark_gift_of_the_flayed_break_critical" "%CRITICAL DAMAGE" "DOTA_Tooltip_modifier_boss_slark_gift_of_the_flayed_debuff" "Gift of the Flayed" "DOTA_Tooltip_modifier_boss_slark_gift_of_the_flayed_debuff_Description" "You take damage for every 5 units you move and are broken." "DOTA_Tooltip_ability_boss_slark_blood_curse" "Blood Curse" "DOTA_Tooltip_ability_boss_slark_blood_curse_Description" "The Darkreef Cultist paints the ground with markings, all units that stand in the area after the delay are cursed, taking increased damage from all sources and being silenced. This curse last %duration% seconds." "DOTA_Tooltip_ability_boss_slark_blood_curse_delay" "ACTIVATION DELAY:" "DOTA_Tooltip_ability_boss_slark_blood_curse_damage_amp" "%BONUS DAMAGE TAKEN" "DOTA_Tooltip_modifier_boss_slark_blood_curse_amp" "Blood Curse" "DOTA_Tooltip_modifier_boss_slark_blood_curse_amp_Description" "Silenced and taking additional damage from all sources." //TOMB============================================================================================================================== "DOTA_Tooltip_ability_item_tombstone" "Resurrect Teammate" "DOTA_Tooltip_item_tombstone" "Resurrect Teammate" "DOTA_Chat_Tombstone_Pinged" "[ALLIES] Fallen teammate here." "DOTA_Tooltip_ability_elite_frenzied" "Frenzied" "DOTA_Tooltip_ability_elite_frenzied_Description" "The champion has increased attackspeed." "DOTA_Tooltip_ability_elite_burning" "Burning" "DOTA_Tooltip_ability_elite_burning_Description" "The champion lays down fiery paths that deals %aoe_damage% base damage when you stand in them." "DOTA_Tooltip_modifier_elite_burning_aura" "Burning!" "DOTA_Tooltip_modifier_elite_burning_aura_Description" "Taking damage." "DOTA_Tooltip_ability_elite_blinking" "Blinking" "DOTA_Tooltip_ability_elite_blinking_Description" "The champion can blink." "DOTA_Tooltip_ability_elite_temporal" "Temporal" "DOTA_Tooltip_ability_elite_temporal_Description" "The champion lays down bubbles that increase your cooldowns while you stand in them." "DOTA_Tooltip_ability_elite_plagued" "Plagued" "DOTA_Tooltip_ability_elite_plagued_Description" "Attacking this champion applies a debuff that deals stacking magic damage to you." "DOTA_Tooltip_ability_elite_vampiric" "Vampiric" "DOTA_Tooltip_ability_elite_vampiric_Description" "The champion has lifesteal." "DOTA_Tooltip_ability_elite_accurate" "Accurate" "DOTA_Tooltip_ability_elite_accurate_Description" "The champion cannot miss." "DOTA_Tooltip_ability_elite_parrying" "Parrying" "DOTA_Tooltip_ability_elite_parrying_Description" "This champion reflects %reflect%%% of all damage it takes before reductions." "DOTA_Tooltip_ability_elite_unstable" "Unstable" "DOTA_Tooltip_ability_elite_unstable_Description" "The champion unleashes blasts of magic at random that can slow or stun with varying amounts of damage." "DOTA_Tooltip_ability_elite_massive" "Massive" "DOTA_Tooltip_ability_elite_massive_Description" "The champion can buffs itself to pull everyone toward it." "DOTA_Tooltip_ability_elite_breaking" "Breaking" "DOTA_Tooltip_ability_elite_breaking_Description" "The champion periodically debuffs a random target, increasing its threat and lowering its armor" "DOTA_Tooltip_ability_elite_assassin" "Assassin" "DOTA_Tooltip_ability_elite_assassin_Description" "The champion has increased critical damage." "DOTA_Tooltip_ability_elite_nimble" "Nimble" "DOTA_Tooltip_ability_elite_nimble_Description" "The champion periodically buffs itself to gain 100% evasion and the ability to absorb spells." "DOTA_Tooltip_modifier_elite_nimble_buff" "Nimble" "DOTA_Tooltip_modifier_elite_nimble_buff_Description" "Avoiding all damage." "DOTA_Tooltip_ability_elite_piercing" "Piercing" "DOTA_Tooltip_ability_elite_piercing_Description" "The champion periodically self-buffs, causing its next attack to deal pure damage." "DOTA_Tooltip_ability_elite_sweeping" "Sweeping" "DOTA_Tooltip_ability_elite_sweeping_Description" "The champion has splash damage." "DOTA_Tooltip_ability_elite_freezing" "Freezing" "DOTA_Tooltip_ability_elite_freezing_Description" "The boss unleashes crystal shards that slow attack speed and movement speed when they explode." "DOTA_Tooltip_ability_elite_fortified" "Fortified" "DOTA_Tooltip_ability_elite_fortified_Description" "This champion can self-buff, granting it major damage resistance but slowing it down." "DOTA_Tooltip_ability_elite_elusive" "Elusive" "DOTA_Tooltip_ability_elite_elusive_Description" "This champion is invisible as long as it isn't attacking, casting a spell or near an enemy unit. Invisibility has a fade time." "DOTA_Tooltip_ability_elite_hasted" "Hasted" "DOTA_Tooltip_ability_elite_hasted_Description" "This champion cannot be slowed and moves at %max_ms% speed." "DOTA_Tooltip_ability_elite_pulsar" "Pulsar" "DOTA_Tooltip_ability_elite_pulsar_Description" "This champion drops down a Pulsar upon death, which explodes after 3 seconds. Upon explosion, the pulsar will deal damage to all units within 325 radius, equal to %max_hp_dmg%%% of their maximum health as Physical damage." "DOTA_Tooltip_ability_elite_overgrown" "Overgrown" "DOTA_Tooltip_ability_elite_overgrown_Description" "This champion periodically drops down brambles that lasts %bramble_lifetime% seconds. Units stepping into them are rooted for %root_duration%" "DOTA_Tooltip_ability_elite_unbreakable" "Unbreakable" "DOTA_Tooltip_ability_elite_unbreakable_Description" "This champion is status immune, being unaffected by silences, stuns, disarms, roots, hexes and slows." "DOTA_Tooltip_ability_elite_graverobber" "Graverobber" "DOTA_Tooltip_ability_elite_graverobber_Description" "Being killed by this champion results in no tombstone being created upon death." "DOTA_Tooltip_ability_elite_tiny" "Tiny" "DOTA_Tooltip_ability_elite_tiny_Description" "This champion is %model_scale%%% smaller than normal and deal %damage_reduction%%% less damage, but have %cooldown_reduction%%% reduced cooldowns and %bonus_attack_speed% bonus attack speed." "DOTA_Tooltip_ability_elite_barrier" "Barrier" "DOTA_Tooltip_ability_elite_barrier_Description" "This champion blocks one spell effect applied to it once every %cooldown_effect% seconds." "DOTA_Tooltip_ability_elite_draining" "Draining" "DOTA_Tooltip_ability_elite_draining_Description" "This champion burns %mana_burn% mana every time it attacks, dealing bonus physical damage to the attack target equal to the mana drained. When this champion is attacked the attacker loses %passive_mana_burn% mana and takes damage equal to the mana lost. When this champion is affected by a spell, the caster loses mana equal to %spell_mana_burn%%% of the spell's mana cost and takes physical damage equal to the mana lost." "DOTA_Tooltip_ability_elite_mindbreak" "Mindbreak" "DOTA_Tooltip_ability_elite_mindbreak_Description" "Every %cooldown% seconds, this champion buffs itself for %duration%. While buffed like this, any time an enemy attempts to apply a spell effect, they are silenced for %silence_duration% seconds" "DOTA_Tooltip_ability_elite_disarming" "Disarming" "DOTA_Tooltip_ability_elite_disarming_Description" "Every %cooldown% seconds, this champion buffs itself for %duration%. While buffed like this, any time an enemy attempts lands an attack, they are disarmed for %disarm_duration% seconds" "DOTA_Tooltip_ability_elite_heavy" "Heavy" "DOTA_Tooltip_ability_elite_heavy_Description" "This champion is %slow%%% slower and %model_scale%%% larger, but every attack deals bonus physical damage equal to %hp_damage%%% of the attack target's maximum health." "DOTA_Tooltip_ability_elite_armoured" "Armoured" "DOTA_Tooltip_ability_elite_armoured_Description" "This champion has %bonus_armor% bonus armor." "DOTA_Tooltip_ability_elite_mageslayer" "Mageslayer" "DOTA_Tooltip_ability_elite_mageslayer_Description" "This champion has %bonus_mr% bonus magical resistance." "DOTA_Tooltip_ability_elite_immortal" "Immortal" "DOTA_Tooltip_ability_elite_immortal_Description" "This champion regenerates %health_regen%%% of its maximum health every second and has %health%%% bonus health." // MISC "DOTA_Tooltip_Ability_special_bonus_reincarnation_120" "Gains Reincarnation 120 CD" "DOTA_item_tombstone_drop" "Tombstone" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Modifiers "DOTA_Tooltip_modifier_knockback" "Knock Back" "DOTA_Tooltip_modifier_knockback_description" "" "DOTA_Tooltip_modifier_generic_barrier" "Barrier" "DOTA_Tooltip_modifier_generic_barrier_description" "Block damage." "DOTA_Tooltip_modifier_stunned_generic" "Stun" "DOTA_Tooltip_modifier_stunned_generic_Description" "Stunned." "DOTA_Tooltip_modifier_root_generic" "Rooted" "DOTA_Tooltip_modifier_root_generic_Description" "Unable to move or using moving abilities." "DOTA_Tooltip_modifier_silence_generic" "Silence" "DOTA_Tooltip_modifier_silence_generic_Description" "Silenced." "DOTA_Tooltip_modifier_break_generic" "Break" "DOTA_Tooltip_modifier_break_generic_Description" "Passives disabled." "DOTA_Tooltip_modifier_disarm_generic" "Disarm" "DOTA_Tooltip_modifier_disarm_generic_Description" "Disarmed." "DOTA_Tooltip_modifier_paralyze" "Paralyzed" "DOTA_Tooltip_modifier_paralyze_description" "-100% movement speed." "DOTA_Tooltip_modifier_blind_generic" "Blinded" "DOTA_Tooltip_modifier_blind_generic_description" "-%dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% Blind" "DOTA_Tooltip_modifier_fear_generic" "Feared" "DOTA_Tooltip_modifier_fear_generic_Description" "Running away from whoever's attacking you." "DOTA_Tooltip_modifier_charm_generic" "Charmed" "DOTA_Tooltip_modifier_charm_generic_Description" "Running towards your object of affection." "DOTA_Tooltip_modifier_daze_generic" "Dazed" "DOTA_Tooltip_modifier_daze_generic_description" "Constantly being interrupted and being forced to move in a random direction." "DOTA_Tooltip_modifier_sleep_generic" "Sleep" "DOTA_Tooltip_modifier_sleep_generic_Description" "Unable to act, taking damage will dispel it." "DOTA_Tooltip_modifier_generic_slow" "Slowed" "DOTA_Tooltip_modifier_generic_slow_description" "" "DOTA_Tooltip_modifier_status_immunity" "Status Immunity" "DOTA_Tooltip_modifier_status_immunity_description" "Unable to be silenced, disarmed, slowed, stunned or hexed." "DOTA_Tooltip_modifier_generic_illusion" "Illusion" "DOTA_Tooltip_modifier_generic_illusion_description" "No unit collision." "DOTA_Tooltip_modifier_shadow_clone" "Shadow Clone" "DOTA_Tooltip_modifier_shadow_clone_description" "" "DOTA_Tooltip_modifier_taunt_generic" "Taunted" "DOTA_Tooltip_modifier_taunt_generic_description" "Forced to attack the caster." "DOTA_Tooltip_modifier_chill_generic" "Chilled" "DOTA_Tooltip_modifier_chill_generic_description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% move speed. 100 stacks causes this unit to become Frozen for 1.5 seconds." "DOTA_Tooltip_modifier_frozen_generic" "Frozen" "DOTA_Tooltip_modifier_frozen_generic_description" "" "DOTA_Tooltip_modifier_bh_heal_disable" "Healing Is Disabled" "DOTA_Tooltip_modifier_bh_heal_disable_description" "" "DOTA_Tooltip_modifier_restoration_disable" "Restoration Disabled" "DOTA_Tooltip_modifier_restoration_disable_description" "You cannot gain health or mana." "DOTA_Tooltip_modifier_in_water" "In Water" "DOTA_Tooltip_modifier_in_water_description" "Immunity to certain abilities" "DOTA_Tooltip_modifier_boss_hard_enrage" "Enraged" "DOTA_Tooltip_modifier_boss_hard_enrage_description" "The boss gains movement speed, attack speed and cooldown reduction, but loses heal and status amplification." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ABILITIES ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Axe "DOTA_Tooltip_ability_axe_forced_shout" "Berserker's Call" "DOTA_Tooltip_ability_axe_forced_shout_Description" "Taunt nearby enemies and grants Axe bonus armor for the duration." "DOTA_Tooltip_ability_axe_forced_shout_Lore" "Taunt opponents into engaging in an unconquerable battle with the Axe." // "DOTA_Tooltip_ability_axe_forced_shout_armor_bonus" "%INCREASED ARMOR:" "DOTA_Tooltip_ability_axe_forced_shout_armor_bonus_base" "BONUS ARMOR:" "DOTA_Tooltip_ability_axe_forced_shout_duration" "TAUNT DURATION:" "DOTA_Tooltip_ability_axe_forced_shout_radius" "RADIUS:" "DOTA_Tooltip_modifier_forced_shout" "Forced Shout" "DOTA_Tooltip_modifier_forced_shout_description" "+%dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor." "DOTA_Tooltip_ability_special_bonus_unique_axe_forced_shout_1" "Bulwark Of Fangs" "DOTA_Tooltip_ability_special_bonus_unique_axe_forced_shout_1_Description" "Berserker's Call grants Axe %value% Thorns while active.'" "DOTA_Tooltip_ability_special_bonus_unique_axe_forced_shout_2" "Indomitable Will" "DOTA_Tooltip_ability_special_bonus_unique_axe_forced_shout_2_Description" "Berserker's Call restores %value%%% of your maximum health every second while active." "DOTA_Tooltip_ability_axe_blood_hunger" "Blood Hunger" "DOTA_Tooltip_ability_axe_blood_hunger_Description" "Enrage a random nearby enemy, causing them to take damage over time and lose armor and movement speed.\nAxe gains the armor and movement speed lost by the target, but the armor gain is reduced on minions.\nTaunted enemies have a %chance%%% chance to spread Blood Hunger to a nearby enemy." "DOTA_Tooltip_ability_axe_blood_hunger_Lore" "Ordinary people cannot withstand the Axe's rage for battle, such that it injures them." "DOTA_Tooltip_ability_axe_blood_hunger_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_axe_blood_hunger_duration" "DURATION:" "DOTA_Tooltip_ability_axe_blood_hunger_armor" "ARMOR LOSS:" "DOTA_Tooltip_ability_axe_blood_hunger_move_slow" "%MOVESPEED REDUCTION:" "DOTA_Tooltip_ability_axe_blood_hunger_minion_multiplier" "MINION MULTIPLIER:" "DOTA_Tooltip_modifier_blood_hunger" "Blood Hunger" "DOTA_Tooltip_modifier_blood_hunger_description" "Losing armor and movement speed, taking damage over time." "DOTA_Tooltip_modifier_blood_hunger_handler" "Blood Hunger" "DOTA_Tooltip_modifier_blood_hunger_handler_description" "Gaining armor and movement speed from units affected by Blood Hunger." "DOTA_Tooltip_ability_special_bonus_unique_axe_blood_hunger_1" "Escalating Violence" "DOTA_Tooltip_ability_special_bonus_unique_axe_blood_hunger_1_Description" "Enemies affected by Blood Hunger lose %value% attack speed and Axe gains %value% attack speed for each unit affected." "DOTA_Tooltip_ability_special_bonus_unique_axe_blood_hunger_2" "Shared Ferocity" "DOTA_Tooltip_ability_special_bonus_unique_axe_blood_hunger_2_Description" "Blood Hunger can affect Allies, all of Blood Hunger's negative effects are reversed. The damage doesn't trigger." "DOTA_Tooltip_ability_special_bonus_unique_axe_blood_hunger_3" "Steeped in Blood" "DOTA_Tooltip_ability_special_bonus_unique_axe_blood_hunger_3_Description" "Blood Hunger reduces enemy healing, health regeneration and lifesteal amplification by %value%%% while increasing Axe's by %value%%% for each unit affected." "DOTA_Tooltip_ability_axe_cleave_strike" "Counter Helix" "DOTA_Tooltip_ability_axe_cleave_strike_Description" "Being attacked has a chance of causing Axe to swing around violently, damaging all enemies within Axe's attack range + %bonus_range%.\nThe initial enemy to proc Counter Helix is Taunted.\nDamage is equal to an instant attack with reduced damage with bonus pure damage, can miss and apply on-hit effects." "DOTA_Tooltip_ability_axe_cleave_strike_Lore" "Axe is the only reinforcement this army needs!" "DOTA_Tooltip_ability_axe_cleave_strike_note0" "Enemies are not taunted if Counter Helix is proced by Axe's basic attacks, if the talent is taken." "DOTA_Tooltip_ability_axe_cleave_strike_bonus_damage" "BONUS DAMAGE:" "DOTA_Tooltip_ability_axe_cleave_strike_attack_damage" "%ATTACK DAMAGE:" "DOTA_Tooltip_ability_axe_cleave_strike_chance" "%PROC CHANCE:" "DOTA_Tooltip_ability_axe_cleave_strike_duration" "TAUNT DURATION:" "DOTA_Tooltip_ability_special_bonus_unique_axe_cleave_strike_1" "Relentless Assault" "DOTA_Tooltip_ability_special_bonus_unique_axe_cleave_strike_1_Description" "Units taunted by Counter Helix deal %value%%% less damage." "DOTA_Tooltip_ability_special_bonus_unique_axe_cleave_strike_2" "Spread The Pain" "DOTA_Tooltip_ability_special_bonus_unique_axe_cleave_strike_2_Description" "You can now also trigger Counter Helix whenever you land an attack, ignores Counter Helix's cooldown. Instant attacks do not trigger this effect." "DOTA_Tooltip_modifier_cleave_strike_talent" "Relentless Assault" "DOTA_Tooltip_modifier_cleave_strike_talent_Description" "Dealing less damage." "DOTA_Tooltip_ability_axe_steeled_temper" "Steeled Temper" "DOTA_Tooltip_ability_axe_steeled_temper_Description" "Axe gains bonus armor based on his strength." "DOTA_Tooltip_ability_axe_steeled_temper_scepter_description" "Steeled Temper grants attack speed per strength." "DOTA_Tooltip_ability_axe_steeled_temper_Lore" "The harder you rage, the stronger you become." "DOTA_Tooltip_ability_axe_steeled_temper_str_to_armor" "ARMOR PER STRENGTH:" "DOTA_Tooltip_ability_axe_steeled_temper_scepter_str_to_as" "SCEPTER ATTACK SPEED PER STRENGTH:" "DOTA_Tooltip_modifier_axe_steeled_temper" "Steeled Temper" "DOTA_Tooltip_modifier_axe_steeled_temper_Description" "Gaining %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor from strength." "DOTA_Tooltip_ability_axe_force_of_will" "Force of Will" "DOTA_Tooltip_ability_axe_force_of_will_Description" "Units affected by Axe's taunts heal Axe when damaged for %lifesteal%%% of the damage they take after reductions. Spell damage against minions heals Axe for %minion_lifesteal%%% of the damage dealt." "DOTA_Tooltip_ability_axe_force_of_will_scepter_description" "Enemies taunted by Axe have a 15% chance to be stunned for 2 seconds when attacked by Axe." "DOTA_Tooltip_ability_axe_force_of_will_Lore" "The harder you rage, the stronger you become." "DOTA_Tooltip_ability_axe_force_of_will_lifesteal" "%DAMAGE TO HEAL:" "DOTA_Tooltip_ability_axe_force_of_will_minion_lifesteal" "%MINION SPELL DAMAGE TO HEAL:" "DOTA_Tooltip_ability_axe_force_of_will_scepter_bash_chance" "%SCEPTER STUN CHANCE:" "DOTA_Tooltip_ability_axe_force_of_will_scepter_bash_duration" "%SCEPTER STUN DURATION:" "DOTA_Tooltip_ability_axe_ground_pound" "Ground Pound" "DOTA_Tooltip_ability_axe_ground_pound_Description" "Axe attacks all creatures in the area of effect, this attack is a critical hit and Axe gains a bonus to damage equal to a multiplier of his armor before the attack.\nEnemies killed by this attack refresh the cooldown, surviving enemies are dazed and taunted.\nThe ground around Axe is smashed, slowing enemy movement speed in the radius." "DOTA_Tooltip_ability_axe_ground_pound_Lore" "Launch into a gruesome fatality against those who dare engage the Axe in combat." "DOTA_Tooltip_ability_axe_ground_pound_critical_damage" "%CRITICAL DAMAGE:" "DOTA_Tooltip_ability_axe_ground_pound_armor_damage" "ARMOR TO DAMAGE:" "DOTA_Tooltip_ability_axe_ground_pound_buff_duration" "BONUS DAMAGE DURATION:" "DOTA_Tooltip_ability_axe_ground_pound_taunt_duration" "TAUNT DURATION:" "DOTA_Tooltip_ability_axe_ground_pound_duration" "GROUND DURATION:" "DOTA_Tooltip_ability_axe_ground_pound_move_slow" "MOVE SLOW:" "DOTA_Tooltip_ability_axe_ground_pound_radius" "RADIUS:" "DOTA_Tooltip_modifier_ground_pound" "Ground Pound" "DOTA_Tooltip_modifier_ground_pound_description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT% move speed." "DOTA_Tooltip_modifier_ground_pound_damage" "Ground Pound - Damage" "DOTA_Tooltip_modifier_ground_pound_damage_Description" "%dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage from your armor." "DOTA_Tooltip_modifier_ground_pound_damage_reduction" "Boastful Presence" "DOTA_Tooltip_modifier_ground_pound_damage_reduction_description" "-%dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% incoming damage." "DOTA_Tooltip_ability_special_bonus_unique_axe_ground_pound_1" "Boastful Presence" "DOTA_Tooltip_ability_special_bonus_unique_axe_ground_pound_1_Description" "+60% Damage Reduction Post Ground Pound Success for 10 seconds, duration halved otherwise." "DOTA_Tooltip_ability_special_bonus_unique_axe_ground_pound_2" "A Shattered Morale" "DOTA_Tooltip_ability_special_bonus_unique_axe_ground_pound_2_Description" "Ground Pound applies Blood Hunger to all enemies within its area of effect before dealing damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Winter Wyvern "DOTA_Tooltip_ability_winterw_arctic_sting" "Arctic Sting" "DOTA_Tooltip_ability_winterw_arctic_sting_Description" "Soar upon an arctic wind, granting unobstructed movement and exhale a blistering chill into each attack. While soaring, attacks travel further, faster, and slow enemies with a burning freeze that strips them of a percent of their current health each second. Finally gain %night_vision_bonus% bonus night vision.\nOnce the burn has been afflicted, it cannot be refreshed until it completely runs out." "DOTA_Tooltip_ability_winterw_arctic_sting_Lore" "The same organ where some dragons stoke their inner flame is a crucible of unimaginable cold. From deep within her frosty gullet, an exhalation sends enemies into burning agony." "DOTA_Tooltip_Ability_winterw_arctic_sting_scepter_description" "Arctic Sting becomes toggleable, draining 40 mana per second. Additionally, allows Arctic Sting to be refreshed." "DOTA_Tooltip_ability_winterw_arctic_sting_note0" "Not affected by spell amplifcation." "DOTA_Tooltip_ability_winterw_arctic_sting_attack_range_bonus" "BONUS ATTACK RANGE:" "DOTA_Tooltip_ability_winterw_arctic_sting_burn_curr_hp" "%CURRENT HEALTH AS BONUS DAMAGE:" "DOTA_Tooltip_ability_winterw_arctic_sting_burn_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_winterw_arctic_sting_burn_duration" "BURN DURATION:" "DOTA_Tooltip_ability_winterw_arctic_sting_duration" "FLIGHT DURATION:" "DOTA_Tooltip_ability_winterw_arctic_sting_move_slow" "%MOVE SLOW:" "DOTA_Tooltip_modifier_arctic_sting" "Arctic Sting" "DOTA_Tooltip_modifier_arctic_sting_description" "" "DOTA_Tooltip_modifier_arctic_sting_target" "Arctic Sting" "DOTA_Tooltip_modifier_arctic_sting_target_description" "Taking damage and -%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% move speed." "DOTA_Tooltip_ability_special_bonus_unique_winterw_arctic_sting_1" "Glacial Expulsion" "DOTA_Tooltip_ability_special_bonus_unique_winterw_arctic_sting_1_Description" "While Arctic Sting is active, Winter Wyvern's attacks have %value%%% area damage and all units splashed on are affected by Arctic Sting." "DOTA_Tooltip_ability_special_bonus_unique_winterw_arctic_sting_2" "Memory Of Hoarfost" "DOTA_Tooltip_ability_special_bonus_unique_winterw_arctic_sting_2_Description" "Arctic Sting's burn chills targets every second for %value%%% of the damage value." "DOTA_Tooltip_ability_winterw_frozen_splinter" "Frozen Splinter" "DOTA_Tooltip_ability_winterw_frozen_splinter_Description" "Expel a shard of ice towards the target enemy. The intial enemy is dealt damage and splits the shard into 2 smaller shards. These smaller shards are hurled towards nearby enemies, dealing half of the damage.\nThese smaller shards fragment into 2 even smaller chunks upon impact which are hurled towards nearby enemies. The final shards deal a quarter of the damage.\nAll ice shards slow for the same amount. Up to 7 enemies may be hit." "DOTA_Tooltip_ability_winterw_frozen_splinter_Lore" "Produced slowly by specialized vesicles in her frozen gullet, Winter Wyvern blast shards of ice at her enemies." "DOTA_Tooltip_ability_winterw_frozen_splinter_damage" "DAMAGE:" "DOTA_Tooltip_ability_winterw_frozen_splinter_move_slow" "%MOVE SLOW:" "DOTA_Tooltip_ability_winterw_frozen_splinter_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_winterw_frozen_splinter_search_radius" "SEARCH RADIUS:" "DOTA_Tooltip_modifier_frozen_splinter" "Frozen Splinter" "DOTA_Tooltip_modifier_frozen_splinter_description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% move speed." "DOTA_Tooltip_ability_special_bonus_unique_winterw_frozen_splinter_1" "A Shattered Hearth" "DOTA_Tooltip_ability_special_bonus_unique_winterw_frozen_splinter_1_Description" "Frozen Splinter projectiles stun for %value% seconds." "DOTA_Tooltip_ability_special_bonus_unique_winterw_frozen_splinter_2" "The Court of Winter" "DOTA_Tooltip_ability_special_bonus_unique_winterw_frozen_splinter_2_Description" "Frozen Splinter targets %value% additional random targets." "DOTA_Tooltip_ability_winterw_ice_shell" "Ice Shell" "DOTA_Tooltip_ability_winterw_ice_shell_Description" "Encase an ally in an icy shell, freezing them solid while healing a percentage of their maximum health each second.\nAdditionally, the shell provides immunity to physical damage." "DOTA_Tooltip_ability_winterw_ice_shell_Lore" "From winter's heart comes a cold, healing embrace. The ice slows the blood and allows the spell to better work its curative magic." "DOTA_Tooltip_ability_winterw_ice_shell_heal_pct" "%MAX HEALTH REGENERATION:" "DOTA_Tooltip_ability_winterw_ice_shell_heal_base" "BASE HEALTH REGENERATION:" "DOTA_Tooltip_ability_winterw_ice_shell_duration" "DURATION:" "DOTA_Tooltip_modifier_ice_shell" "Ice Shell" "DOTA_Tooltip_modifier_ice_shell_description" "Frozen and healing." "DOTA_Tooltip_modifier_ice_shell_talent" "Frosted Caress" "DOTA_Tooltip_modifier_ice_shell_talent_description" "Healing and armor increased." "DOTA_Tooltip_ability_special_bonus_unique_winterw_frozen_ice_shell_1" "Frosted Caress" "DOTA_Tooltip_ability_special_bonus_unique_winterw_frozen_ice_shell_1_Description" "Ice Shell provides %value%%% of its healing and %armor% armor for %duration% seconds after expiring." "DOTA_Tooltip_ability_special_bonus_unique_winterw_frozen_ice_shell_2" "The Bite Of The Blue" "DOTA_Tooltip_ability_special_bonus_unique_winterw_frozen_ice_shell_2_Description" "When Ice Shell expires, releases Frozen Splinter splinters to all enemies." "DOTA_Tooltip_ability_winterw_winters_kiss" "Winter's Kiss" "DOTA_Tooltip_ability_winterw_winters_kiss_Description" "Freeze an enemy in place while striking those nearby with a maddening curse, causing them to attack their frozen ally with increased attack speed.\nOnly one Kiss may exist at a time." "DOTA_Tooltip_ability_winterw_winters_kiss_Lore" "The oldest of the bookwurm's spells, this curse lends truth to the old saw: sometimes the enemy of my enemy is my enemy still." "DOTA_Tooltip_ability_winterw_winters_kiss_bonus_as" "BONUS ATTACK SPEED:" "DOTA_Tooltip_ability_winterw_winters_kiss_duration" "DURATION:" "DOTA_Tooltip_ability_winterw_winters_kiss_radius" "RADIUS:" "DOTA_Tooltip_modifier_winters_kiss" "Winter's Kiss: Target" "DOTA_Tooltip_modifier_winters_kiss_description" "Allies are forced to attack the target." "DOTA_Tooltip_modifier_winters_kiss_enemy" "Winter's Kiss" "DOTA_Tooltip_modifier_winters_kiss_enemy_description" "+%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% bonus attack speed. Forced to attack the target." "DOTA_Tooltip_ability_special_bonus_unique_winterw_winters_kiss_1" "The Cold Kiss Of A Lover" "DOTA_Tooltip_ability_special_bonus_unique_winterw_winters_kiss_1_Description" "+2s Winter's Kiss Duration" "DOTA_Tooltip_ability_special_bonus_unique_winterw_winters_kiss_2" "A Harsh Mistress" "DOTA_Tooltip_ability_special_bonus_unique_winterw_winters_kiss_2_Description" "+50% Bonus Damage to Main Winter's Kiss Target" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Gyro "DOTA_Tooltip_ability_gyro_rocket_salvo" "Rocket Salvo" "DOTA_Tooltip_ability_gyro_rocket_salvo_Description" "Launch a salvo of rockets at enemies within the search radius.\nMana is drained each second." "DOTA_Tooltip_ability_gyro_rocket_salvo_Lore" "Aurel's new craft has an increased payload for rockets, enhancing their rapid-fire capabilities." "DOTA_Tooltip_ability_gyro_rocket_salvo_damage" "DAMAGE PER ROCKET:" "DOTA_Tooltip_ability_gyro_rocket_salvo_fire_rate" "FIRE RATE:" "DOTA_Tooltip_ability_gyro_rocket_salvo_max_targets" "MAXIMUM TARGETS:" "DOTA_Tooltip_ability_gyro_rocket_salvo_radius" "SEARCH BUFFER:" "DOTA_Tooltip_modifier_rocket_salvo" "Rocket Salvo" "DOTA_Tooltip_modifier_rocket_salvo_description" "Firing rockets at nearby enemies." "DOTA_Tooltip_ability_special_bonus_unique_gyro_rocket_salvo_1" "Moar Dakka!" "DOTA_Tooltip_ability_special_bonus_unique_gyro_rocket_salvo_1_Description" "+1 Rocket Salvo Target" "DOTA_Tooltip_ability_special_bonus_unique_gyro_rocket_salvo_2" "Da Brain Hurtzerz!" "DOTA_Tooltip_ability_special_bonus_unique_gyro_rocket_salvo_2_Description" "Rocket Salvo rockets Paralyze the target for 0.25s second and Rocket Salvo's radius is increased to your attack range." "DOTA_Tooltip_ability_gyro_bombing_run" "Bombing Run" "DOTA_Tooltip_ability_gyro_bombing_run_Description" "Fly in the target direction at increased speeds, dropping bombs that knockback and damage enemies. Craters are left behind a for a short duration.\nCraters reduce enemy movement speed.\nDrops at least 1 bomb." "DOTA_Tooltip_ability_gyro_bombing_run_Lore" "2." "DOTA_Tooltip_ability_gyro_bombing_run_damage" "DAMAGE:" "DOTA_Tooltip_ability_gyro_bombing_run_duration" "CRATER DURATION:" "DOTA_Tooltip_ability_gyro_bombing_run_speed" "%BONUS SPEED:" "DOTA_Tooltip_ability_gyro_bombing_run_radius" "EXPLOSION RADIUS:" "DOTA_Tooltip_ability_gyro_bombing_run_reduc_move_speed" "%MOVE SPEED REDUCTION:" "DOTA_Tooltip_modifier_valkyrie" "Valkyrie" "DOTA_Tooltip_modifier_valkyrie_description" "Flying with +%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed, and dropping bombs" "DOTA_Tooltip_modifier_valkyrie_slow" "Valkyrie" "DOTA_Tooltip_modifier_valkyrie_slow_description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed." "DOTA_Tooltip_ability_special_bonus_unique_gyro_bombing_run_1" "Red Onez Go Fasta!" "DOTA_Tooltip_ability_special_bonus_unique_gyro_bombing_run_1_Description" "Bombing Run's speed and distance are doubled." "DOTA_Tooltip_ability_special_bonus_unique_gyro_bombing_run_2" "Explosive Paint Job" "DOTA_Tooltip_ability_special_bonus_unique_gyro_bombing_run_2_Description" "Attack Enemies while in Bombing Run" "DOTA_Tooltip_ability_gyrocopter_flak_cannon_ebf" "Flak Gun" "DOTA_Tooltip_ability_gyrocopter_flak_cannon_ebf_Description" "After attacking %attacks_to_proc% times, Gyrocopter unleashes a volley of shots to all units in a %radius% unit radius around the main target.\nUnits hit by the attack have their armor reduced before damage is applied. This debuff lasts %armor_shred_duration% seconds." "DOTA_Tooltip_ability_gyrocopter_flak_cannon_ebf_Lore" "This newly revamped Gyrocopter has attached enough armaments to assault in a 360 degree radius." "DOTA_Tooltip_ability_gyrocopter_flak_cannon_ebf_radius" "SEARCH RADIUS:" "DOTA_Tooltip_ability_gyrocopter_flak_cannon_ebf_armor_shred" "ARMOR REDUCTION PER HIT:" "DOTA_Tooltip_modifier_gyrocopter_flak_cannon_active" "Flak Gun Counter" "DOTA_Tooltip_modifier_gyrocopter_flak_cannon_active_Description" "Attacks left to activate Flak Gun" "DOTA_Tooltip_modifier_gyrocopter_flak_cannon_shred" "Flak Shred" "DOTA_Tooltip_modifier_gyrocopter_flak_cannon_shred_Description" "Losing %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor." "DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_flak_cannon_ebf_1" "Anger Tipped Ammunition" "DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_flak_cannon_ebf_1_Description" "+4 Flak Gun Armor Shred" "DOTA_Tooltip_ability_gyro_homing_missile" "Homing Missile" "DOTA_Tooltip_ability_gyro_homing_missile_Description" "Fire a Homing Missile to seek out a nearby enemy target. The missile gains speed over time, dealing damage and knocking back all nearby enemies. Enemies hit have reduced magic resistance.\nA recharge is required after every launch.\nDamage is equal to a percentage of total attack damage." "DOTA_Tooltip_ability_gyro_homing_missile_Lore" "The biggest missile Aurel could possibly attach to his craft, The BombÙ has carefully calculated aerodynamics and explosives for maximum impact." "DOTA_Tooltip_ability_gyro_homing_missile_missile_damage" "%MISSILE DAMAGE:" "DOTA_Tooltip_ability_gyro_homing_missile_missile_explos_radius" "EXPLOSION RADIUS:" "DOTA_Tooltip_ability_gyro_homing_missile_missile_recharge_time" "RECHARGE DURATION:" "DOTA_Tooltip_ability_gyro_homing_missile_search_radius" "SEARCH RADIUS:" "DOTA_Tooltip_ability_gyro_homing_missile_magic_reduction" "%MAGIC REDUCTION:" "DOTA_Tooltip_ability_gyro_homing_missile_duration" "MAGIC REDUCTION DURATION:" "DOTA_Tooltip_modifier_homing_missile_mr" "Homing Missile" "DOTA_Tooltip_modifier_homing_missile_mr_description" "-%dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% magic resist." "DOTA_Tooltip_ability_special_bonus_unique_gyro_homing_missile_1" "Chemikal Warfare" "DOTA_Tooltip_ability_special_bonus_unique_gyro_homing_missile_1_Description" "+25% Homing Missile Magic Reduction" "DOTA_Tooltip_ability_gyro_calldown" "Call Down" "DOTA_Tooltip_ability_gyro_calldown_Description" "Call down an aerial missile strike on the enemies in the target area.\n2 missiles arrive on succession, the first dealing major damage and minor slow; the second dealing minor damage and major slow.\nUpgradeable by Aghanim's Scepter." "DOTA_Tooltip_ability_gyro_calldown_Lore" "'Bombs away!'" "DOTA_Tooltip_ability_gyro_calldown_scepter_description" "Adds a Side Gunner that at random attacks enemy units. Attack range, speed, and damage are equal to a basic attack as well as may apply on-hit modifiers." "DOTA_Tooltip_ability_gyro_calldown_damage_first" "FIRST DAMAGE:" "DOTA_Tooltip_ability_gyro_calldown_duration_first" "FIRST SLOW DURATION:" "DOTA_Tooltip_ability_gyro_calldown_slow_first" "%FIRST SLOW:" "DOTA_Tooltip_ability_gyro_calldown_damage_second" "SECOND DAMAGE:" "DOTA_Tooltip_ability_gyro_calldown_duration_second" "SECOND SLOW DURATION:" "DOTA_Tooltip_ability_gyro_calldown_slow_second" "%SECOND SLOW DURATION:" "DOTA_Tooltip_ability_gyro_calldown_radius" "RADIUS:" "DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_calldown_1" "Little Boy" "DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_calldown_1_Description" "-15s Call Down Cooldown" "DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_calldown_2" "Fat Man" "DOTA_Tooltip_ability_special_bonus_unique_gyrocopter_calldown_2_Description" "Call Down has a global cast range and second missile damage increased by 75." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Abaddon "DOTA_Tooltip_ability_abaddon_death_coil_ebf" "Mist Coil" "DOTA_Tooltip_ability_abaddon_death_coil_ebf_Description" "Release a coil of deathly mist that damages an enemy unit or heals a friendly unit.\nSelf-damage is unaffected by spell amplification and is non-lethal." "DOTA_Tooltip_ability_abaddon_death_coil_ebf_Lore" "A mysterious vapor from the Font of Avernus now infuses the breath of Abaddon, who releases it at will." "DOTA_Tooltip_ability_abaddon_death_coil_ebf_self_heal" "SELF DAMAGE:" "DOTA_Tooltip_ability_abaddon_death_coil_ebf_target_damage" "TARGET DAMAGE OR HEAL:" "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_death_coil_1" "Roiling Mist" "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_death_coil_1_Description" "Mist Coil bounces to one random enemy or allied unit within a range of 900. Prioritizes heroes and non-minions and cannot bounce to Abaddon." "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_death_coil_2" "Fog Born" "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_death_coil_2_Description" "Mist Coil heals Abaddon for %value%x the self-damage of damaging him." "DOTA_Tooltip_ability_abaddon_aphotic_barrier" "Aphotic Barrier" "DOTA_Tooltip_ability_abaddon_aphotic_barrier_Description" "Summon dark energies around an ally unit, creating a shield that absorbs a set amount of damage before expiring. When the shield is destroyed it will burst and deal damage equal to the amount it could absorb to an area around it.\nRemoves certain types of negative buffs and stuns on cast.\nDISPEL TYPE: Strong Dispel" "DOTA_Tooltip_ability_abaddon_aphotic_barrier_Lore" "The powers of the black mist rise to absorb attacks like the black mist absorbs light." "DOTA_Tooltip_ability_abaddon_aphotic_barrier_duration" "DURATION:" "DOTA_Tooltip_ability_abaddon_aphotic_barrier_damage_absorb" "MAX DAMAGE ABSORBED:" "DOTA_Tooltip_ability_abaddon_aphotic_barrier_radius" "BURST RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_aphotic_barrier_1" "Aphotic Nebulae" "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_aphotic_barrier_1_Description" "Aphotic Barrier is applied to all allies within 350 radius of the target." "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_aphotic_barrier_2" "Family Ties" "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_aphotic_barrier_2_Description" "While Aphotic Barrier is active, %value%%% of the damage you would have taken is dealt to all units within the damage radius." "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_aphotic_barrier_3" "Our House Endures" "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_aphotic_barrier_3_Description" "Aphotic Barrier's cooldown is lowered by %cd% seconds and damage absorption is increased by %value%, but can no longer be targeted." "DOTA_Tooltip_modifier_abaddon_aphotic_barrier" "Aphotic Barrier" "DOTA_Tooltip_modifier_abaddon_aphotic_barrier_Description" "Absorbing %dMODIFIER_PROPERTY_TOOLTIP% damage." "DOTA_Tooltip_ability_abaddon_brume_weaver" "Brume Weaver" "DOTA_Tooltip_ability_abaddon_brume_weaver_Description" "Upon activating, you take magical damage and gain mana and health equal to the damage taken before reductions over 10 seconds." "DOTA_Tooltip_ability_abaddon_brume_weaver_Lore" "The mist grants the true Lord of Avernus utter control over life and death." "DOTA_Tooltip_ability_abaddon_brume_weaver_base_heal" "DAMAGE TAKEN:" "DOTA_Tooltip_ability_abaddon_brume_weaver_buff_duration" "RESTORATION DURATION:" "DOTA_Tooltip_modifier_abaddon_brume_weaver_active" "Healing Brume" "DOTA_Tooltip_modifier_abaddon_brume_weaver_active_Description" "Restoring %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health and mana per second." "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_brume_weaver_1" "Herald of Mist" "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_brume_weaver_1_Description" "Brume Weaver deals damage equal %value%%% of the health restored every second to all units within %radius% radius of Abaddon." "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_brume_weaver_2" "Intangible Vessel" "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_brume_weaver_2_Description" "Brume Weaver grants phased and flying movement while active." "DOTA_Tooltip_ability_abaddon_curse_ebf" "Veil of Avernus" "DOTA_Tooltip_ability_abaddon_curse_ebf_Description" "Debuffs enemies damaged by attacks or Abaddon's abilities, slowing their movement speed.\nAfter applying Veil of Avernus %trigger_count% times, all allies within %trigger_radius% will receive a buff that lasts %buff_duration% seconds. This buff grants them attack speed and cooldown reduction. Abaddon always receives the buff.\nThe enemy is debuffed, slowing their movement speed and attack speed, but they cannot be affected by Veil of Avernus until it expires." "DOTA_Tooltip_ability_abaddon_curse_ebf_Lore" "The Lord of Avernus throws a veil of mist over any he touches, chilling them down to the bone and vitalizing his comrades." "DOTA_Tooltip_ability_abaddon_curse_ebf_buff_cdr" "%BUFF COOLDOWN REDUCTION:" "DOTA_Tooltip_ability_abaddon_curse_ebf_buff_as" "BUFF ATTACK SPEED:" "DOTA_Tooltip_ability_abaddon_curse_ebf_initial_slow" "%INITIAL SLOW:" "DOTA_Tooltip_ability_abaddon_curse_ebf_curse_slow" "%CURSE MOVESPEED SLOW:" "DOTA_Tooltip_ability_abaddon_curse_ebf_curse_as" "CURSE ATTACK SPEED SLOW:" "DOTA_Tooltip_modifier_abaddon_curse_buff" "Avernus's Blessing" "DOTA_Tooltip_modifier_abaddon_curse_buff_Description" "Gaining attack speed and cooldown reduction." "DOTA_Tooltip_modifier_abaddon_curse_debuff" "Veil of Avernus" "DOTA_Tooltip_modifier_abaddon_curse_debuff_Description" "Movement speed slowed." "DOTA_Tooltip_modifier_abaddon_curse_curse" "Curse of Avernus" "DOTA_Tooltip_modifier_abaddon_curse_curse_Description" "Movement speed and attack speed drastically slowed." "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_curse_1" "The Billowing Blade" "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_curse_1_Description" "Units cursed by Veil of Avernus are silenced for the duration." "DOTA_Tooltip_ability_abaddon_borrowed_time_ebf" "Borrowed Time" "DOTA_Tooltip_ability_abaddon_borrowed_time_ebf_Description" "When activated, all damage dealt to you will heal instead of harm. Most negative buffs will also be removed. If the ability is not on cooldown, it will automatically activate upon taking lethal damage.\n\nDISPEL TYPE: Strong Dispel" "DOTA_Tooltip_ability_abaddon_borrowed_time_ebf_Lore" "The most unnatural of all the gifts of the Font of Avernus, this power defies mortal understanding. What should hurt, instead heals; and what should kill gives strength anew." "DOTA_Tooltip_ability_abaddon_borrowed_time_ebf_duration" "DURATION:" "DOTA_Tooltip_ability_abaddon_borrowed_time_ebf_duration_scepter" "SCEPTER DURATION:" "DOTA_Tooltip_ability_abaddon_borrowed_time_ebf_redirect_amount_scepter" "%SCEPTER DAMAGE REDIRECT:" "DOTA_Tooltip_ability_abaddon_borrowed_time_ebf_redirect_range_scepter" "SCEPTER REDIRECT RANGE:" "DOTA_Tooltip_ability_abaddon_borrowed_time_ebf_scepter_description" "Increases duration. While Borrowed Time is active, a percentage of all damage taken by allied Heroes in a radius will be redirected to Abaddon." "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_borrowed_time_1" "Brume Lord's Presence" "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_borrowed_time_1_Description" "Borrowed Time taunts enemies to Abaddon and grants them 150 increased attack speed while taunted." "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_borrowed_time_2" "Dissipating Form" "DOTA_Tooltip_Ability_special_bonus_unique_abaddon_borrowed_time_2_Description" "Borrowed Time removes all threat from Abaddon and grants him 100% bonus movement speed." "DOTA_Tooltip_modifier_abaddon_borrowed_time_talent" "Brume Lord's Presence" "DOTA_Tooltip_modifier_abaddon_borrowed_time_talent_Description" "Attack speed increased by 150." "DOTA_Tooltip_modifier_abaddon_borrowed_time_active" "Borrowed Time" "DOTA_Tooltip_modifier_abaddon_borrowed_time_active_Description" "Unable to die, damage heals you." "DOTA_Tooltip_modifier_abaddon_borrowed_time_ebf_scepter" "Veil of Borrowed Time" "DOTA_Tooltip_modifier_abaddon_borrowed_time_ebf_scepter_Description" "Taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% less damage. Damage is redirected to caster." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Beastmaster "DOTA_Tooltip_ability_beast_wild_axes" "Wild Axes" "DOTA_Tooltip_ability_beast_wild_axes_Description" "Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster.\nWhile Beastmaster has the Boar Spirit buff, the Wild Axes debuff causes all allied units that attack the unit to lifesteal an amount equal to the lifesteal percentage.\nWhile Beastmaster has the Hawk Spirit buff, the Wild Axes debuff increases the attack speed of all allied units that attack that unit by the damage amp amount." "DOTA_Tooltip_ability_beast_wild_axes_scepter_description" "Wild Axes now deal an attack with bonus damage instead of simply damaging. Cannot miss, but can proc on-hit effects." "DOTA_Tooltip_ability_beast_wild_axes_Lore" "While learning to maneuver in nature alone, the Beastmaster also mastered the use of a pair of tomahawks, adept at cutting down trees as well as adversaries." "DOTA_Tooltip_ability_beast_wild_axes_Note0" "This ability destroys trees." "DOTA_Tooltip_ability_beast_wild_axes_range" "RANGE:" "DOTA_Tooltip_ability_beast_wild_axes_axe_damage" "DAMAGE PER AXE:" "DOTA_Tooltip_ability_beast_wild_axes_damage_amp" "%STACK DAMAGE AMPLIFICATION:" "DOTA_Tooltip_ability_beast_wild_axes_duration" "DEBUFF DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_beast_wild_axes_1" "Quell the Herde" "DOTA_Tooltip_Ability_special_bonus_unique_beast_wild_axes_1_Description" "Wild Axes damage per axe is increased by 40 and damage amplification per stack is increased by 2%" "DOTA_Tooltip_Ability_special_bonus_unique_beast_wild_axes_2" "Foe to Foe" "DOTA_Tooltip_Ability_special_bonus_unique_beast_wild_axes_2_Description" "Wild Axes damage amplification works for allied units, but they only gain half the damage amplification." "DOTA_Tooltip_modifier_beast_wild_axes" "Wild Axed" "DOTA_Tooltip_modifier_beast_wild_axes_Description" "Taking increased damage per stack." "DOTA_Tooltip_modifier_beast_wild_axes_hawk" "Wild Axes: Hawk" "DOTA_Tooltip_modifier_beast_wild_axes_hawk_Description" "Attack speed increased." "DOTA_Tooltip_ability_beast_cotw_boar" "Call of the Wild (Boar)" "DOTA_Tooltip_ability_beast_cotw_boar_Description" "Upon activation grants Beastmaster the Boar Spirit buff.\nWhile Beastmaster has the Boar Spirit buff, Beastmaster gains a Boar Familiar. The boar attacks once every second and its attacks slow enemy attack speed and movement speed for %debuff_duration% seconds. If the Boar Familiar dies, it will resurrect automatically after %respawn_time% seconds." "DOTA_Tooltip_ability_beast_cotw_boar_Lore" "After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need." "DOTA_Tooltip_ability_beast_cotw_boar_boar_health" "BOAR HEALTH: " "DOTA_Tooltip_ability_beast_cotw_boar_boar_damage" "BOAR DAMAGE: " "DOTA_Tooltip_ability_beast_cotw_boar_boar_ms" "BOAR MOVESPEED: " "DOTA_Tooltip_ability_beast_cotw_boar_boar_bat" "BOAR BASE ATTACK TIME: " "DOTA_Tooltip_ability_beast_cotw_boar_ms_slow" "%BOAR MOVE SLOW: " "DOTA_Tooltip_ability_beast_cotw_boar_as_slow" "BOAR ATTACK SLOW: " "DOTA_Tooltip_modifier_cotw_boar_spirit" "Boar Spirit" "DOTA_Tooltip_modifier_cotw_boar_spirit_Description" "Amplified abilities, boar familiar" "DOTA_Tooltip_modifier_cotw_boar_spirit_boar_slow" "Boar Slow" "DOTA_Tooltip_modifier_cotw_boar_spirit_boar_slow_Description" "Movement and attack speed slowed" "DOTA_Tooltip_modifier_cotw_boar_spirit_boar_aura" "Tusks of Ivory" "DOTA_Tooltip_modifier_cotw_boar_spirit_boar_aura_Description" "Gaining bonus health regeneration based on your maximum health." "DOTA_Tooltip_Ability_special_bonus_unique_beast_cotw_boar_1" "Tusks of Ivory" "DOTA_Tooltip_Ability_special_bonus_unique_beast_cotw_boar_1_Description" "Call of the Wild's Boar now regenerates 1% of allied unit's maximum health in a 600 radius aura. Does not persist through death." "DOTA_Tooltip_ability_beast_cotw_hawk" "Call of the Wild (Hawk)" "DOTA_Tooltip_ability_beast_cotw_hawk_Description" "Upon activation grants Beastmaster the Hawk Spirit buff.\nWhile Beastmaster has the Hawk Spirit buff, Beastmaster gains a Hawk Familiar. The hawk cannot attack, but has flying movement, flying vision and goes invisible after %invis_delay% seconds while immobile. If the Hawk Familiar dies, it will resurrect automatically after %respawn_time% seconds." "DOTA_Tooltip_ability_beast_cotw_hawk_Lore" "After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need." "DOTA_Tooltip_ability_beast_cotw_hawk_hawk_health" "HAWK HEALTH: " "DOTA_Tooltip_ability_beast_cotw_hawk_hawk_vision" "HAWK VISION: " "DOTA_Tooltip_ability_beast_cotw_hawk_hawk_ms" "HAWK MOVESPEED: " "DOTA_Tooltip_modifier_cotw_hawk_spirit" "Hawk Spirit" "DOTA_Tooltip_modifier_cotw_hawk_spirit_Description" "Amplified abilities, hawk familiar" "DOTA_Tooltip_Ability_special_bonus_unique_beast_cotw_hawk_1" "Talons of the Wind" "DOTA_Tooltip_Ability_special_bonus_unique_beast_cotw_hawk_1_Description" "Call of the Wild's Hawk can now attack, dealing damage equal to Beastmaster's base attack damage with a 0.75 base attack time" "DOTA_Tooltip_ability_beast_beast_mode" "Beast Mode" "DOTA_Tooltip_ability_beast_beast_mode_Description" "Untaps the inner fury of allies, passively increasing their cooldown reduction.\n While Beastmaster has the Boar Spirit buff, Beast Mode grants all allied units bonus health and health regeneration.\nWhile Beastmaster has the Hawk Spirit buff, Beast Mode grants all allied units bonus movement speed and vision." "DOTA_Tooltip_ability_beast_beast_mode_Lore" "Beastmaster's ability to incite the innate strength of animals was seen in the mauling of the king of Slom." "DOTA_Tooltip_ability_beast_beast_mode_bonus_cdr" "%COOLDOWN REDUCTION: " "DOTA_Tooltip_ability_beast_beast_mode_bonus_attackspeed" "BONUS ATTACK SPEED: " "DOTA_Tooltip_ability_beast_beast_mode_boar_bonus_health" "%BOAR HEALTH: " "DOTA_Tooltip_ability_beast_beast_mode_boar_bonus_regen" "BOAR HEALTH REGENERATION: " "DOTA_Tooltip_ability_beast_beast_mode_hawk_bonus_vision" "HAWK VISION: " "DOTA_Tooltip_ability_beast_beast_mode_hawk_bonus_ms" "%HAWK MOVEMENT SPEED: " "DOTA_Tooltip_ability_beast_beast_mode_radius" "RADIUS: " "DOTA_Tooltip_modifier_beast_mode_allies" "Beast Mode" "DOTA_Tooltip_modifier_beast_mode_allies_Description" "Gaining cooldown reduction and attack speed." "DOTA_Tooltip_Ability_special_bonus_unique_beast_beast_mode_1" "Unleash the Beast" "DOTA_Tooltip_Ability_special_bonus_unique_beast_beast_mode_1_Description" "Beast Mode provides spell amplification equal to double the cooldown reduction." "DOTA_Tooltip_Ability_special_bonus_unique_beast_beast_mode_2" "Apex Ferocity" "DOTA_Tooltip_Ability_special_bonus_unique_beast_beast_mode_2_Description" "Beast Mode's attack speed bonus is doubled." "DOTA_Tooltip_ability_beast_roar" "Primal Roar" "DOTA_Tooltip_ability_beast_roar_Description" "Beastmaster lets loose a deafening roar that pushes and damages enemies in the target direction within a width of %width% units, then stuns them, then slows them.\nWhile Beastmaster has the Boar Spirit buff, Primal Roar heals all allies within the area.\nWhile Beastmaster has the Hawk Spirit buff, Primal Roar reduces the enemy's armor and magic resistance." "DOTA_Tooltip_ability_beast_roar_Lore" "The Beastmaster has learned to channel his primal instincts into an animalistic roar, causing devastation in the ranks of enemies." "DOTA_Tooltip_ability_beast_roar_damage" "DAMAGE: " "DOTA_Tooltip_ability_beast_roar_slow" "%SLOW: " "DOTA_Tooltip_ability_beast_roar_slow_duration" "SLOW DURATION: " "DOTA_Tooltip_ability_beast_roar_stun_duration" "STUN DURATION: " "DOTA_Tooltip_ability_beast_roar_boar_heal" "BOAR HEAL: " "DOTA_Tooltip_ability_beast_roar_hawk_armor" "HAWK ARMOR CORRUPTION: " "DOTA_Tooltip_ability_beast_roar_hawk_mr" "%HAWK MAGIC AMPLIFICATION: " "DOTA_Tooltip_ability_beast_roar_width" "WIDTH: " "DOTA_Tooltip_modifier_roar_slow" "Roar" "DOTA_Tooltip_modifier_roar_slow_Description" "Slowed" "DOTA_Tooltip_Ability_special_bonus_unique_beast_roar_1" "Bellow Of Thunder" "DOTA_Tooltip_Ability_special_bonus_unique_beast_roar_1_Description" "Primal Roar stun duration increased by 1.5 seconds and damage increased by 175." "DOTA_Tooltip_Ability_special_bonus_unique_beast_roar_2" "Rules Of Nature" "DOTA_Tooltip_Ability_special_bonus_unique_beast_roar_2_Description" "Primal Roar now dazes enemies hit as well." "DOTA_Tooltip_ability_beast_boar_spirit" "Boar Spirit" "DOTA_Tooltip_ability_beast_boar_spirit_Description" "Call forth a boar to run to the target point and back, dealing damage to enemies it comes in contact with.\nCatching the boar on the way back will halve the remaining cooldown." "DOTA_Tooltip_ability_beast_boar_spirit_Lore" "After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need." "DOTA_Tooltip_ability_beast_boar_spirit_damage" "DAMAGE: " "DOTA_Tooltip_ability_beast_boar_spirit_speed" "SPEED: " "DOTA_Tooltip_ability_beast_boar_spirit_width" "WIDTH: " "DOTA_Tooltip_Ability_special_bonus_unique_beast_boar_spirit_1" "Charging Protector" "DOTA_Tooltip_Ability_special_bonus_unique_beast_boar_spirit_1_Description" "Boar Spirit Knocks Back Enemies" "DOTA_Tooltip_Ability_special_bonus_unique_beast_boar_spirit_2" "Sinuous Speed" "DOTA_Tooltip_Ability_special_bonus_unique_beast_boar_spirit_2_Description" "+250 Boar Spirit Speed" "DOTA_Tooltip_ability_beast_hawk_spirit" "Hawk Spirit" "DOTA_Tooltip_ability_beast_hawk_spirit_Description" "Call forth a hawk to provide bonus percent health regeneration and bonus mana regeneration to nearby allies." "DOTA_Tooltip_ability_beast_hawk_spirit_Lore" "After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need." "DOTA_Tooltip_ability_beast_hawk_spirit_duration" "HAWK DURATION: " "DOTA_Tooltip_ability_beast_hawk_spirit_health_regen" "%BONUS HEALTH REGEN: " "DOTA_Tooltip_ability_beast_hawk_spirit_mana_regen" "BONUS MANA REGEN: " "DOTA_Tooltip_ability_beast_hawk_spirit_radius" "RADIUS: " "DOTA_Tooltip_modifier_hawk_spirit" "Hawk Spirit" "DOTA_Tooltip_modifier_hawk_spirit_Description" "Providing bonus health and mana regen to nearby allies." "DOTA_Tooltip_modifier_hawk_spirit_ally" "Hawk Spirit" "DOTA_Tooltip_modifier_hawk_spirit_ally_Description" "+%dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% bonus health regen and +%dMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana regeneration." "DOTA_Tooltip_modifier_hawk_spirit_enemy" "Hawk Spirit" "DOTA_Tooltip_modifier_hawk_spirit_enemy_Description" "Healing" "DOTA_Tooltip_Ability_special_bonus_unique_beast_hawk_spirit_1" "Aviator's Distraction" "DOTA_Tooltip_Ability_special_bonus_unique_beast_hawk_spirit_1_Description" "-15s Hawk Spirit Duration, but Disables Enemy Healing" "DOTA_Tooltip_Ability_special_bonus_unique_beast_hawk_spirit_2" "A Companion To Whispers" "DOTA_Tooltip_Ability_special_bonus_unique_beast_hawk_spirit_2_Description" "+1 Hawk Spirit" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Bristleback "DOTA_Tooltip_ability_bristleback_snot" "Snot" "DOTA_Tooltip_ability_bristleback_snot_Description" "Cover the targeted enemy in snot, causing it to have reduced armor and movement speed. Multiple casts stack and refresh the duration.\nTargets a random enemy on auto-cast." "DOTA_Tooltip_ability_bristleback_snot_Lore" "Having caught a cold while stuck in the snow, Bristleback turns it to his advantage." "DOTA_Tooltip_ability_bristleback_snot_scepter_description" "Snot affects all nearby enemies." "DOTA_Tooltip_ability_bristleback_snot_goo_duration" "DURATION: " "DOTA_Tooltip_ability_bristleback_snot_base_armor" "BASE ARMOR REDUCTION:" "DOTA_Tooltip_ability_bristleback_snot_armor_per_stack" "ARMOR REDUCTION/STACK:" "DOTA_Tooltip_ability_bristleback_snot_base_move_slow" "%BASE MOVESPEED SLOW:" "DOTA_Tooltip_ability_bristleback_snot_move_slow_per_stack" "%MOVESPEED SLOW/STACK:" "DOTA_Tooltip_ability_bristleback_snot_stack_limit" "MAX STACKS:" "DOTA_Tooltip_ability_bristleback_snot_scepter_radius" "SCEPTER RADIUS:" "DOTA_Tooltip_modifier_snot" "Snot" "DOTA_Tooltip_modifier_snot_Description" "-%fMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor and -%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_snot_1" "Mucal Flood" "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_snot_1_Description" "Snot's maximum stack amount increased by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_snot_2" "Sticky Mess" "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_snot_2_Description" "Snot reduces attack speed by %value% per stack." "DOTA_Tooltip_ability_bristleback_quills" "Quill Spray" "DOTA_Tooltip_ability_bristleback_quills_Description" "Sprays enemy units with quills dealing damage in an area of effect around Bristleback. Deals bonus damage for every time a unit was hit by Quill Spray in the last %quill_stack_duration% seconds." "DOTA_Tooltip_ability_bristleback_quills_Lore" "An enforcer's honor can be a prickly thing. So can his quills." "DOTA_Tooltip_ability_bristleback_quills_quill_base_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_bristleback_quills_quill_stack_damage" "STACK DAMAGE:" "DOTA_Tooltip_ability_bristleback_quills_quill_max_dmg" "DAMAGE CAP:" "DOTA_Tooltip_ability_bristleback_quills_radius" "RADIUS:" "DOTA_Tooltip_modifier_quills" "Quill Spray" "DOTA_Tooltip_modifier_quills_Description" "Tossing out Quills every few seconds." "DOTA_Tooltip_modifier_quills_buff" "Quill Spray Stacks" "DOTA_Tooltip_modifier_quills_buff_Description" "Decreasing the cooldown of Quills for every stack." "DOTA_Tooltip_modifier_quills_debuff" "Quill Spray - Debuff" "DOTA_Tooltip_modifier_quills_debuff_Description" "Taking increased damage from Quills." "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_quills_1" "Fistful O' Quills" "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_quills_1_Description" "When you attack, you have a %value%%% chance to instantly cast a %damage%%% damage Quills." "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_quills_2" "Piercing Wounds" "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_quills_2_Description" "Quill Spray reduces evasion by %value%%% for each stack." "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_quills_3" "Parasitoid Needles" "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_quills_3_Description" "When a unit affected by Quill Sprays dies, they erupt into a ball of Quills and Snot, affecting all units in a %value% radius around them. Minions erupt into smaller, lower-damaging Quills, dealing only %minion_dmg%%% of the damage in a %minion_radius% radius." "DOTA_Tooltip_ability_bristleback_yer_mum" "Yer Mum" "DOTA_Tooltip_ability_bristleback_yer_mum_Description" "Taunts the targeted unit and silences it. Units affected by Yer Mum have an increased attack speed, but deal reduced damage." "DOTA_Tooltip_ability_bristleback_yer_mum_Lore" "Sometimes Rigwarl uses psychological rather than physical violence." "DOTA_Tooltip_ability_bristleback_yer_mum_duration" "DURATION:" "DOTA_Tooltip_ability_bristleback_yer_mum_attackspeed_increase" "ATTACK SPEED INCREASE:" "DOTA_Tooltip_ability_bristleback_yer_mum_damage_reduction" "%ATTACK DAMAGE REDUCTION: " "DOTA_Tooltip_modifier_bristleback_yer_mum" "Triggered" "DOTA_Tooltip_modifier_bristleback_yer_mum_Description" "Attacking the thug that dishonored your family." "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_yer_mum_1" "Death before Dishonor" "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_yer_mum_1_Description" "Bristleback lifesteals %value%%% of all damage dealt to units affected by Yer Mum." "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_yer_mum_2" "Unfocused Rage" "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_yer_mum_2_Description" "Bristleback deals %value%%% more damage to targets affected by Yer Mum." "DOTA_Tooltip_ability_bristleback_spiky_shell" "Bristleback" "DOTA_Tooltip_ability_bristleback_spiky_shell_Description" "When damaged from the back, you take reduced damage and have a chance to release a Quill Spray. The reduction and chance is reduced from the sides." "DOTA_Tooltip_ability_bristleback_spiky_shell_Lore" "Turning his back to a fight might be just the thing." "DOTA_Tooltip_ability_bristleback_spiky_shell_back_chance" "%BACK QUILL SPRAY CHANCE: " "DOTA_Tooltip_ability_bristleback_spiky_shell_side_chance" "%SIDE QUILL SPRAY CHANCE: " "DOTA_Tooltip_ability_bristleback_spiky_shell_back_damage_reduction" "%BACK DAMAGE REDUCTION: " "DOTA_Tooltip_ability_bristleback_spiky_shell_side_damage_reduction" "%SIDE DAMAGE REDUCTION: " "DOTA_Tooltip_ability_bristleback_worked_up" "Worked Up" "DOTA_Tooltip_ability_bristleback_worked_up_Description" "Bristleback works himself up into a fury each time he casts an ability, increasing his attack damage, movement speed, and size." "DOTA_Tooltip_ability_bristleback_worked_up_Lore" "'Temper, temper,' his mum always chided. But in a fight, a temper can come in handy." "DOTA_Tooltip_ability_bristleback_worked_up_max_stacks" "MAX STACKS: " "DOTA_Tooltip_ability_bristleback_worked_up_bonus_dmg" "ATTACK DAMAGE/STACK: " "DOTA_Tooltip_ability_bristleback_worked_up_bonus_ms" "%MOVESPEED/STACK: " "DOTA_Tooltip_ability_bristleback_worked_up_duration" "DURATION: " "DOTA_Tooltip_modifier_worked_up_stack" "Worked Up" "DOTA_Tooltip_modifier_worked_up_stack_Description" "+%dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% bonus strength and +%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed. +%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% bonus attack speed" "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_work_up_1" "Livid Frustration" "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_work_up_1_Description" "Worked Up grants %value%%% spell amplification for every stack." "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_work_up_2" "Smack Talker Frenzy" "DOTA_Tooltip_Ability_special_bonus_unique_bristleback_work_up_2_Description" "Worked Up's attack damage per stack increased by %value%." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Phantom Assassin "DOTA_Tooltip_ability_pa_kunai_toss" "Kunai Toss" "DOTA_Tooltip_ability_pa_kunai_toss_Description" "Throws a flurry of daggers at the targeted position or unit, each one hitting the first unit in its path. The daggers slow enemy movement speed, and deal %damage% + a percentage of Phantom Assassin's attack damage as physical damage and applying attack effects from items and abilities.\nThe additional daggers are thrown with a 0.1 second delay." "DOTA_Tooltip_ability_pa_kunai_toss_Lore" "The first skill learned by the Sisters of the Veil often signals an incoming hit." "DOTA_Tooltip_ability_pa_kunai_toss_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_pa_kunai_toss_damage_pct" "%ATTACK DAMAGE:" "DOTA_Tooltip_ability_pa_kunai_toss_range" "RANGE:" "DOTA_Tooltip_ability_pa_kunai_toss_slow" "%MOVESPEED SLOW:" "DOTA_Tooltip_ability_pa_kunai_toss_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_pa_kunai_toss_daggers" "DAGGERS THROWN:" "DOTA_Tooltip_modifier_kunai_toss_slow" "Kunai Toss" "DOTA_Tooltip_modifier_kunai_toss_slow_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_pa_kunai_toss_1" "Fowling Jitsu" "DOTA_Tooltip_Ability_special_bonus_unique_pa_kunai_toss_1_Description" "Kunai Toss's slow increased by %value%%% and duration doubled. Enemies affected by Kunai Toss cannot hit Phantom Assassin." "DOTA_Tooltip_Ability_special_bonus_unique_pa_kunai_toss_2" "To Kill A King" "DOTA_Tooltip_Ability_special_bonus_unique_pa_kunai_toss_2_Description" "Kunai Toss cooldown reduced by %value2% and base damage increased by %value%." "DOTA_Tooltip_ability_pa_flash_step" "Flash Step" "DOTA_Tooltip_ability_pa_flash_step_Description" "Dash forward at super sonic speeds, gaining a major attack speed bonus upon arriving." "DOTA_Tooltip_ability_pa_flash_step_Lore" "Mortred's silken veil is the last thing her unfortunate target sees." "DOTA_Tooltip_ability_pa_flash_step_bonus_as" "BONUS ATTACK SPEED: " "DOTA_Tooltip_ability_pa_flash_step_range" "MAX RANGE: " "DOTA_Tooltip_modifier_flash_step_as" "Flash Step" "DOTA_Tooltip_modifier_flash_step_as_Description" "+%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% bonus attack speed." "DOTA_Tooltip_modifier_flash_step_enemy" "Flash Step" "DOTA_Tooltip_modifier_flash_step_enemy_Description" "-%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed." "DOTA_Tooltip_Ability_special_bonus_unique_pa_flash_step_1" "Backhand Flechette" "DOTA_Tooltip_Ability_special_bonus_unique_pa_flash_step_1_Description" "Flash Step's attack speed bonus is increased by %value% and attacks evaded during Flash Step provoke an immediate counterattack." "DOTA_Tooltip_Ability_special_bonus_unique_pa_flash_step_2" "An Afterthought" "DOTA_Tooltip_Ability_special_bonus_unique_pa_flash_step_2_Description" "Upon arriving with Flash Step, Phantom Assassin unleashes a volley of %value% kunais behind herself." "DOTA_Tooltip_ability_phantom_assassin_blur_ebf" "Blur" "DOTA_Tooltip_ability_phantom_assassin_blur_ebf_Description" "Phantom Assassin focuses inward, increasing her ability to evade enemy attacks. Can be activated to blur her body, causing her to be impossible to see until near enemy heroes.\nAfter %break_delay% seconds, the effect will dispel itself when you damage an enemy unit that is not a minion." "DOTA_Tooltip_ability_phantom_assassin_blur_ebf_scepter_description" "Blur makes you invulnerable instead of untargetable and has an instant cast time. Any time you kill a non-minion, all your abilities are refreshed." "DOTA_Tooltip_ability_phantom_assassin_blur_ebf_Lore" "Meditation allows a Veiled Sister to carefully anticipate her opponents in combat." "DOTA_Tooltip_ability_phantom_assassin_blur_ebf_bonus_evasion" "%EVASION:" "DOTA_Tooltip_ability_phantom_assassin_blur_ebf_duration" "BLUR DURATION:" "DOTA_Tooltip_ability_phantom_assassin_blur_ebf_break_delay" "BREAK DELAY:" "DOTA_Tooltip_modifier_phantom_assassin_blur_fade" "Blur - Active" "DOTA_Tooltip_modifier_phantom_assassin_blur_fade_Description" "Invisible and untargetable until you attack a non-minion." "DOTA_Tooltip_Ability_special_bonus_unique_pa_blur_1" "Unseen and Unheard" "DOTA_Tooltip_Ability_special_bonus_unique_pa_blur_1_Description" "Phantom Assassin enters a Lesser Blur when no enemy units are within %value% units of her. This Lesser Blur has a %delay% second break delay that starts as soon as any enemy unit is within %value% units and also breaks if any enemy unit that is not a minion is within %value% units of Phantom Assassin." "DOTA_Tooltip_Ability_special_bonus_unique_pa_blur_2" "I Am Nobody" "DOTA_Tooltip_Ability_special_bonus_unique_pa_blur_2_Description" "Blur's evasion is increased by %value%%%." "DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_ebf" "Coup de Grace" "DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_ebf_Description" "Refine combat abilties, gaining a chance of delivering a devastating critical strike to enemies.\nKunai Toss shares the same critical strike chance." "DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_ebf_Lore" "A divine strike, Mortred honors her opponent by choosing them for death." "DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_ebf_crit_chance" "%CRITICAL CHANCE:" "DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_ebf_crit_bonus" "%CRITICAL DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_phantom_assassin_coup_de_grace_1" "You Are Nothing" "DOTA_Tooltip_Ability_special_bonus_unique_phantom_assassin_coup_de_grace_1_Description" "Coup de Grace critical chance increased by %value%%%" "DOTA_Tooltip_Ability_special_bonus_unique_phantom_assassin_coup_de_grace_2" "Shinigami" "DOTA_Tooltip_Ability_special_bonus_unique_phantom_assassin_coup_de_grace_2_Description" "Coup de Grace has %value%%% lifesteal and cleave on the attack." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Riki "DOTA_Tooltip_ability_riki_smoke_bomb" "Smoke Bomb" "DOTA_Tooltip_ability_riki_smoke_bomb_Description" "Throw down a Smoke Bomb to choke and blind enemies caught within.\nEnemies take damage every second while in the cloud." "DOTA_Tooltip_ability_riki_smoke_bomb_Lore" "The Stealth Assassin's agile movement makes him impossible to escape." "DOTA_Tooltip_ability_riki_smoke_bomb_damage" "DAMAGE:" "DOTA_Tooltip_ability_riki_smoke_bomb_duration" "DURATION:" "DOTA_Tooltip_ability_riki_smoke_bomb_miss_rate" "%MISS CHANCE:" "DOTA_Tooltip_ability_riki_smoke_bomb_radius" "RADIUS:" "DOTA_Tooltip_modifier_smoke_bomb_enemy" "Smoke Bomb" "DOTA_Tooltip_modifier_smoke_bomb_enemy_Description" "" "DOTA_Tooltip_Ability_special_bonus_unique_riki_smoke_bomb_1" "A Quiet Alley" "DOTA_Tooltip_Ability_special_bonus_unique_riki_smoke_bomb_1_Description" "Smoke Bomb silences and duration increased by 2 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_riki_smoke_bomb_2" "Mugging Gone Wrong" "DOTA_Tooltip_Ability_special_bonus_unique_riki_smoke_bomb_2_Description" "Deal damage equal to triple Smoke Bomb's damage per second on impact" "DOTA_Tooltip_ability_riki_dance" "Dance Strike" "DOTA_Tooltip_ability_riki_dance_Description" "Blink behind and strike enemies between Riki and the target point. Riki may only attack enemies within his attack range while blinking.\nDeals a percent of total attack damage. May apply on-hit modifiers." "DOTA_Tooltip_ability_riki_dance_Lore" "Since his escape during the night of his betrayal, Riki has valued the use of a simple smoke screen to confuse his opponents." "DOTA_Tooltip_ability_riki_dance_damage" "%DAMAGE:" "DOTA_Tooltip_ability_riki_dance_range" "RANGE:" "DOTA_Tooltip_Ability_special_bonus_unique_riki_dance_1" "Waltz of Blades" "DOTA_Tooltip_Ability_special_bonus_unique_riki_dance_1_Description" "+900 Dance Strike Range" "DOTA_Tooltip_Ability_special_bonus_unique_riki_dance_2" "Pickpocket's Insistence" "DOTA_Tooltip_Ability_special_bonus_unique_riki_dance_2_Description" "Dance Strike attacks mini-stun for 0.35s" "DOTA_Tooltip_ability_riki_dagger" "Turncoat's Blade" "DOTA_Tooltip_ability_riki_dagger_Description" "Attacking from behind deals bonus damage based on a multiplier of total agility. This damage is used in critical damage calculations." "DOTA_Tooltip_ability_riki_dagger_Lore" "The Stealth Assassin is not afraid to fight dirty, and specializes in attacking his opponents from behind." "DOTA_Tooltip_ability_riki_dagger_damage_multiplier" "DAMAGE MULTIPLIER:" "DOTA_Tooltip_Ability_special_bonus_unique_riki_dagger_1" "Wallet Opener" "DOTA_Tooltip_Ability_special_bonus_unique_riki_dagger_1_Description" "+8 Gold Per Turncoat's Blade Hit" "DOTA_Tooltip_Ability_special_bonus_unique_riki_dagger_2" "Backstabber" "DOTA_Tooltip_Ability_special_bonus_unique_riki_dagger_2_Description" "+0.5 Turncoat's Blade Multiplier" "DOTA_Tooltip_ability_riki_cloak" "Deadringer" "DOTA_Tooltip_ability_riki_cloak_Description" "Taking damage causes Riki to hide in the shadows for %duration% seconds, dropping all threat while gaining %move_speed%% bonus movement speed." "DOTA_Tooltip_ability_riki_cloak_Lore" "Looming Shadow'Wherever You Turn Ensures That Ther Is No Escape" "DOTA_Tooltip_Ability_riki_cloak_scepter_description" "Become invulnerable while under the effects of Deadringer." "DOTA_Tooltip_ability_riki_traded_tricks" "Traded Tricks" "DOTA_Tooltip_ability_riki_traded_tricks_Description" "Attack all enemies simultaneously in a large radius around Riki.\nRiki is fully commandable during the duration. May apply on-hit modifiers." "DOTA_Tooltip_ability_riki_traded_tricks_Lore" "Riki comes for you." "DOTA_Tooltip_ability_riki_traded_tricks_duration" "DURATION: " "DOTA_Tooltip_ability_riki_traded_tricks_interval" "INTERVAL: " "DOTA_Tooltip_ability_riki_traded_tricks_radius" "RADIUS: " "DOTA_Tooltip_modifier_traded_tricks" "Traded Tricks" "DOTA_Tooltip_Ability_special_bonus_unique_riki_traded_tricks_1" "Pickpocket Lockpicks" "DOTA_Tooltip_Ability_special_bonus_unique_riki_traded_tricks_1_Description" "+400 Traded Tricks AOE" "DOTA_Tooltip_Ability_special_bonus_unique_riki_traded_tricks_2" "Prince's Shattered Halls" "DOTA_Tooltip_Ability_special_bonus_unique_riki_traded_tricks_2_Description" "Traded Tricks' attack interval decreased by 0.3s" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Techies "DOTA_Tooltip_ability_tech_mine" "Land Mine" "DOTA_Tooltip_ability_tech_mine_Description" "Plant a mine at the feet of Techies, activating after a brief delay.\nMines detonate if an enemy comes within the radius, dealing damage to nearby enemies.\nMines are uncontrollable" "DOTA_Tooltip_ability_tech_mine_Lore" "The bane of Toterin!" "DOTA_Tooltip_ability_tech_mine_active_delay" "ACTIVATION DELAY: " "DOTA_Tooltip_ability_tech_mine_damage" "DAMAGE: " "DOTA_Tooltip_ability_tech_mine_radius" "RADIUS: " "DOTA_Tooltip_Ability_special_bonus_unique_tech_mine_1" "An Extra Little Something" "DOTA_Tooltip_Ability_special_bonus_unique_tech_mine_1_Description" "Explosion delay reduced by 1 second and explosion radius doubled." "DOTA_Tooltip_Ability_special_bonus_unique_tech_mine_2" "Sleight Of Fuse" "DOTA_Tooltip_Ability_special_bonus_unique_tech_mine_2_Description" "A second Land Mine is placed randomly within the cast range." "DOTA_Tooltip_ability_tech_stasis_mine" "Stasis Mine" "DOTA_Tooltip_ability_tech_stasis_mine_Description" "Plant a Stasis Mine at the feet of Techies, activating after %active_delay% seconds.\nStasis Mines detonate if an enemy comes within the radius, Paralyzing nearby enemies.\nStasis Mines are uncontrollable" "DOTA_Tooltip_ability_tech_stasis_mine_Lore" "The scourge of Trapper Town!" "DOTA_Tooltip_ability_tech_stasis_mine_stun_duration" "PARALYZE DURATION: " "DOTA_Tooltip_ability_tech_stasis_mine_stun_radius" "RADIUS: " "DOTA_Tooltip_modifier_stasis_mine_mr" "Stasis Mine" "DOTA_Tooltip_modifier_stasis_mine_mr_Description" "-%dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% Magic Resist" "DOTA_Tooltip_Ability_special_bonus_unique_tech_stasis_mine_1" "EMP Module" "DOTA_Tooltip_Ability_special_bonus_unique_tech_stasis_mine_1_Description" "Stasis Mine no longer detonates and lasts for a duration equal to the previous paralyze duration. Stasis Mine now pulses every second, dealing 150 magical damage and paralyzing for half a second." "DOTA_Tooltip_Ability_special_bonus_unique_tech_stasis_mine_2" "Heavy Duty Batteries" "DOTA_Tooltip_Ability_special_bonus_unique_tech_stasis_mine_2_Description" "Stasis Mine paralyze duration increased by 5 seconds." "DOTA_Tooltip_ability_tech_robo_mine" "Robo Mine" "DOTA_Tooltip_ability_tech_robo_mine_Description" "You target a position and one mine in the targeting radius is granted hasted %movespeed% movement speed for 2 seconds." "DOTA_Tooltip_ability_tech_robo_mine_scepter_description" "Robo Mine now has a 350 radius area of effect, granting its benefits to all mines within the area. Additionally, mines are granted flying movement." "DOTA_Tooltip_ability_tech_robo_mine_Lore" "The downfall of Dredger's Bight!" "DOTA_Tooltip_ability_tech_robo_mine_duration" "DURATION: " "DOTA_Tooltip_ability_tech_robo_mine_movespeed" "MOVESPEED: " "DOTA_Tooltip_ability_tech_robo_mine_radius" "TARGET RADIUS: " "DOTA_Tooltip_ability_tech_robo_mine_scepter_radius" "SCEPTER RADIUS: " "DOTA_Tooltip_Ability_special_bonus_unique_tech_robo_mine_1" "Clockwork Bomb" "DOTA_Tooltip_Ability_special_bonus_unique_tech_robo_mine_1_Description" "+500 Robo Mine Movement Speed" "DOTA_Tooltip_Ability_special_bonus_unique_tech_robo_mine_2" "Detonation Protocol" "DOTA_Tooltip_Ability_special_bonus_unique_tech_robo_mine_2_Description" "+250 Robo Mine Radius" "DOTA_Tooltip_ability_tech_blasting_off" "Blasting Off" "DOTA_Tooltip_ability_tech_blasting_off_Description" "Hurtle into the enemy's midst, detonating charges upon impact, dealing massive area of effect damage and silencing enemies.\nUpon landing, the assault deals damage to Techies, equal to %hp_cost%% of their max health." "DOTA_Tooltip_ability_tech_blasting_off_Lore" "Where we going?" "DOTA_Tooltip_ability_tech_blasting_off_damage" "DAMAGE: " "DOTA_Tooltip_ability_tech_blasting_off_radius" "RADIUS: " "DOTA_Tooltip_ability_tech_blasting_off_silence_duration" "SILENCE DURATION: " "DOTA_Tooltip_Ability_special_bonus_unique_tech_blasting_off_1" "Carpet Bombing" "DOTA_Tooltip_Ability_special_bonus_unique_tech_blasting_off_1_Description" "Blasting Off creates a Land Mine halfway the travel time" "DOTA_Tooltip_Ability_special_bonus_unique_tech_blasting_off_2" "Gunpowder of the Phoenix" "DOTA_Tooltip_Ability_special_bonus_unique_tech_blasting_off_2_Description" "When you die during Carpet Bombing, you will resurrect with full health and mana upon landing. Can only trigger once every 35 seconds." "DOTA_Tooltip_modifier_tech_blasting_off_cd" "Gunpowder of the Phoenix - Burnout" "DOTA_Tooltip_modifier_tech_blasting_off_cd_Description" "You will not resurrect when killed by Blasting Off." "DOTA_Tooltip_ability_tech_suicide" "Demo-logy" "DOTA_Tooltip_ability_tech_suicide_Description" "Upon death, Techies large explosive stockpile blows up, dealing massive damage to nearby enemies equal to %damage%% of their maximum health.\nNot effected by spell amp." "DOTA_Tooltip_ability_tech_suicide_Lore" "Why light one fuse when you can light them all?" "DOTA_Tooltip_Ability_tech_suicide_scepter_description" "Knock back enemies." "DOTA_Tooltip_ability_tech_suicide_radius" "RADIUS: " "DOTA_Tooltip_ability_tech_drastic" "Drastic Measures" "DOTA_Tooltip_ability_tech_drastic_Description" "Punch in the Nuclear Codes!\nUpon succesfully channeling, detonate a Nuclear Bomb at the current location dealing massive damage to all enemies across the the map.\nAdditionally, the explosion creates Fallout damaging all enemies every second over the duration. Damage is equal to a percentage of maximum health." "DOTA_Tooltip_ability_tech_drastic_Lore" "Kablooey!" "DOTA_Tooltip_ability_tech_drastic_damage" "DAMAGE: " "DOTA_Tooltip_ability_tech_drastic_delay_time" "CHANNEL TIME: " "DOTA_Tooltip_ability_tech_drastic_fallout_duration" "FALLOUT DURATION: " "DOTA_Tooltip_ability_tech_drastic_max_health_damage" "%FALLOUT DAMANGE: " "DOTA_Tooltip_Ability_special_bonus_unique_tech_drastic_1" "Death Protocol" "DOTA_Tooltip_Ability_special_bonus_unique_tech_drastic_1_Description" "Drastic Measures damage increased by 300 and damage over time increased by 0.5%" "DOTA_Tooltip_Ability_special_bonus_unique_tech_drastic_2" "Potent Fission Materials" "DOTA_Tooltip_Ability_special_bonus_unique_tech_drastic_2_Description" "Drastic Measure's fallout slows enemy movement speed by 40% and attack speed by 80." "DOTA_Tooltip_modifier_drastic_fallout_poison" "Big Boy's Fallout" "DOTA_Tooltip_modifier_drastic_fallout_poison_Description" "Taking damage based on maximum health." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Furion "DOTA_Tooltip_ability_furion_tree_jail" "Wooded Prison" "DOTA_Tooltip_ability_furion_tree_jail_Description" "Grow %tree_count% trees in a %tree_radius% unit ring at the target location.\nThe ring of trees emits sleeping spores, over a %sleep_radius% unit radius, which, after %sleep_delay% seconds, cause enemies to fall asleep. Sleeping enemies are dealt damage over the duration.\nSleeping enemies are woken up by any damage other than damage dealt by Wooded Prison or Entangle.\nThe ring of trees provides %vision_range% units of vision." "DOTA_Tooltip_ability_furion_tree_jail_Lore" "Verdant overgrowth is a common ailment reported by Nature's Prophet's attackers." "DOTA_Tooltip_Ability_furion_tree_jail_damage" "DAMAGE PER SECOND: " "DOTA_Tooltip_Ability_furion_tree_jail_duration" "PRISON DURATION: " "DOTA_Tooltip_Ability_furion_tree_jail_sleep_duration" "SLEEP DURATION: " "DOTA_Tooltip_modifier_furion_sprout_sleep" "Wooded Prison: Asleep" "DOTA_Tooltip_modifier_furion_sprout_sleep_Description" "Asleep and taking damage. May be woken up." "DOTA_Tooltip_ability_special_bonus_unique_furion_tree_jail_1" "Allied Brambles" "DOTA_Tooltip_ability_special_bonus_unique_furion_tree_jail_1_Description" "Units are Entangled when Wooden Prison's Sleep is broken." "DOTA_Tooltip_ability_special_bonus_unique_furion_tree_jail_2" "Stone Root Spririt" "DOTA_Tooltip_ability_special_bonus_unique_furion_tree_jail_2_Description" "+3s Wooded Prison Duration" "DOTA_Tooltip_ability_furion_sprout_tp" "Nature's Passage" "DOTA_Tooltip_ability_furion_sprout_tp_Description" "Teleport to any point on the map. Destroys trees upon succesfully teleporting." "DOTA_Tooltip_ability_furion_sprout_tp_Lore" "The Prophet keeps his sentinel over the forest, protecting it when in need." "DOTA_Tooltip_ability_furion_sprout_tp_cast_point_tooltip" "TELEPORTATION DELAY: " "DOTA_Tooltip_ability_special_bonus_unique_furion_sprout_tp_1" "The Eternal Wayfarer" "DOTA_Tooltip_ability_special_bonus_unique_furion_sprout_tp_1_Description" "Remove Nature's Passage Cooldown" "DOTA_Tooltip_ability_special_bonus_unique_furion_sprout_tp_2" "Spirit Cascade" "DOTA_Tooltip_ability_special_bonus_unique_furion_sprout_tp_2_Description" "Nature's Passage entangles all enemy units within 500 radius of your original position and your teleport position." "DOTA_Tooltip_ability_furion_tree_ant" "Tree Ant" "DOTA_Tooltip_ability_furion_tree_ant_Description" "Using the wood from surrounding trees, create several Treants under the control of Furion.\nTreants attack damage is based on a percent of Furion's total attack damage.\nTreants gain bonus health based on Furion's maximum health." "DOTA_Tooltip_ability_furion_tree_ant_Lore" "Verodicia bestowed the Prophet with the ability to summon the Treant Guard, a mythical sentient army of the wild." "DOTA_Tooltip_Ability_furion_tree_ant_max_treants" "TREANTS SUMMONED: " "DOTA_Tooltip_Ability_furion_tree_ant_radius" "RADIUS: " "DOTA_Tooltip_Ability_furion_tree_ant_treant_duration" "TREANT DURATION: " "DOTA_Tooltip_Ability_furion_tree_ant_treant_health" "TREANT HEALTH: " "DOTA_Tooltip_Ability_furion_tree_ant_treant_health_pct" "%MAX HP TO TREANT HEALTH: " "DOTA_Tooltip_Ability_furion_tree_ant_treant_damage" "%TREANT DAMAGE: " "DOTA_Tooltip_ability_special_bonus_unique_furion_tree_ant_1" "Explosive Saplings" "DOTA_Tooltip_ability_special_bonus_unique_furion_tree_ant_1_Description" "Treants explode dealing their remaining health as physical damage to all enemies within 600 radius when they die. If they are killed, their health before the lethal blow is used." "DOTA_Tooltip_ability_special_bonus_unique_furion_tree_ant_2" "Roots Of The World Tree" "DOTA_Tooltip_ability_special_bonus_unique_furion_tree_ant_2_Description" "+2 Treants Summoned" "DOTA_Tooltip_ability_furion_entangle" "Entanglement" "DOTA_Tooltip_ability_furion_entangle_Description" "Basic attacks have a %chance%% chance to entangle enemies, rooting them in place and dealing damage over %duration% seconds.\nDamage per second is equal to %damage%% of total Intelligence.\nFurion is healed for a percentage of the damage dealt.\n\nTreants share this ability" "DOTA_Tooltip_ability_furion_entangle_Lore" "The woods and soil themselves will aid their prophet." "DOTA_Tooltip_Ability_furion_entangle_scepter_description" "Entangled enemies may entangle other non-entangled nearby enemies nearby." "DOTA_Tooltip_Ability_furion_entangle_chance" "%ENTANGLE CHANCE: " "DOTA_Tooltip_Ability_furion_entangle_damage" "%INTELLIGENCE TO DAMAGE: " "DOTA_Tooltip_Ability_furion_entangle_heal_pct" "%DAMAGE DEALT AS HEAL: " "DOTA_Tooltip_Ability_furion_entangle_duration" "ENTANGLE DURATION: " "DOTA_Tooltip_Ability_furion_entangle_scepter_radius" "SCEPTER RADIUS: " "DOTA_Tooltip_modifier_entangle_enemy" "Entangled" "DOTA_Tooltip_modifier_entangle_enemy_Description" "Rooted and taking damage." "DOTA_Tooltip_ability_special_bonus_unique_furion_entangle_1" "Hearth Spirit" "DOTA_Tooltip_ability_special_bonus_unique_furion_entangle_1_Description" "Allies within 450 radius of the target are healed for the damage dealt by Entanglement." "DOTA_Tooltip_ability_furion_natures_wrath" "Nature's Wrath" "DOTA_Tooltip_ability_furion_natures_wrath_Description" "Damaging energy bounces around the map, striking all enemies. If the enemy is killed or dies within %revive_duration% seconds, a Treant is spawned, this Treant is 4x stronger if the killed unit was a non-Minion. Each enemy hit beyond the first adds damage." "DOTA_Tooltip_ability_furion_natures_wrath_Lore" "Nature's Prophet calls Verodicia's fury to strike down those who might ravage the wilderness." "DOTA_Tooltip_Ability_furion_natures_wrath_damage" "DAMAGE: " "DOTA_Tooltip_Ability_furion_natures_wrath_damage_add" "%DAMAGE GAIN PER UNIT HIT: " "DOTA_Tooltip_Ability_furion_natures_wrath_revive_duration" "DEBUFF DURATION: " "DOTA_Tooltip_ability_special_bonus_unique_furion_natures_wrath_2" "Vengeful Blood Sprites" "DOTA_Tooltip_ability_special_bonus_unique_furion_natures_wrath_2_Description" "Nature's Wrath entangles enemies hit for 1 second." "DOTA_Tooltip_modifier_furion_natures_wrath_revive" "Nature's Revengeance" "DOTA_Tooltip_modifier_furion_natures_wrath_revive_Description" "Will come back as a Treant" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Dragon Knight "DOTA_Tooltip_ability_dragon_knight_dragonbreath" "Dragon Breath" "DOTA_Tooltip_ability_dragon_knight_dragonbreath_Description" "Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal. They take damage over time while debuffed." "DOTA_Tooltip_ability_dragon_knight_dragonbreath_hit_damage" "DAMAGE ON HIT:" "DOTA_Tooltip_ability_dragon_knight_dragonbreath_dot_damage" "DAMAGE OVER TIME:" "DOTA_Tooltip_ability_dragon_knight_dragonbreath_reduction" "%DAMAGE REDUCTION:" "DOTA_Tooltip_ability_dragon_knight_dragonbreath_duration" "REDUCTION DURATION:" "DOTA_Tooltip_ability_dragon_knight_dragonbreath_Lore" "Knight Davion's breath has become that of the mighty Eldwurm Slyrak, remembered for burning numerous other knights to a crisp." "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_dragonbreath_1" "With Scorched Earth" "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_dragonbreath_1_Description" "Casting Dragon Breath creates Fire Pools that deal Dragon Breath's damage over time to all units standing within them.\nStacks with the debuff damage and other pools. Lasts twice the debuff duration." "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_dragonbreath_2" "Wash of a Thousand Blisters" "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_dragonbreath_2_Description" "+8% Dragon Breath Damage Reduction" "DOTA_Tooltip_ability_dragon_knight_intervene" "Draconic Intervention" "DOTA_Tooltip_ability_dragon_knight_intervene_Description" "The Dragon Knight rushes at friend or foe, stunning the target if its an enemy or removing its threat if its an ally upon arriving. \nOnce he arrives at his destination he gains a short buff granting him healing amplification." "DOTA_Tooltip_ability_dragon_knight_intervene_Lore" "Davion is still a knight at heart, rushing to battle with draconic strength and agility." "DOTA_Tooltip_ability_dragon_knight_intervene_stun_duration" "STUN DURATION: " "DOTA_Tooltip_ability_dragon_knight_intervene_rush_speed" "RUSH SPEED: " "DOTA_Tooltip_ability_dragon_knight_intervene_heal_duration" "BUFF DURATION: " "DOTA_Tooltip_ability_dragon_knight_intervene_heal_bonus" "%HEAL AMPLIFICATION: " "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_intervene_1" "Draconic Violence" "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_intervene_1_Description" "+1.75s Draconic Intervention Stun Duration" "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_intervene_2" "Scream of War and Fire" "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_intervene_2_Description" "Draconic Intervention taunts the target and adds 50 threat to Dragon Knight." "DOTA_Tooltip_modifier_dragon_knight_intervene_buff" "Adrenaline Rush" "DOTA_Tooltip_modifier_dragon_knight_intervene_buff_Description" "Increased healing." "DOTA_Tooltip_ability_dragon_knight_dragons_blood_ebf" "Spirit of the Dragon" "DOTA_Tooltip_ability_dragon_knight_dragons_blood_ebf_Description" "The life blood of the Dragon improves health regeneration, movement speed and strengthens armor." "DOTA_Tooltip_ability_dragon_knight_dragons_blood_ebf_Lore" "Slyrak's blood still courses through Davion's veins, giving him twice the vitality of an ordinary knight." "DOTA_Tooltip_ability_dragon_knight_dragons_blood_ebf_bonus_health_regen" "HEALTH REGEN: " "DOTA_Tooltip_ability_dragon_knight_dragons_blood_ebf_bonus_armor" "ARMOR: " "DOTA_Tooltip_ability_dragon_knight_dragons_blood_ebf_bonus_movespeed" "BONUS MOVESPEED: " "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_dragons_blood_ebf_1" "Ferrus Ascension" "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_dragons_blood_ebf_1_Description" "1.5x Spirit of the Dragon HP Regen/Armor" "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_dragons_blood_ebf_2" "I am Become Slayer Mage" "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_dragons_blood_ebf_2_Description" "+50% Spirit of the Dragon Spell Amp" "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form" "Eldwyrm Form" "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_Description" "Dragon Knight takes the form of a black elder dragon, granting him new powers. At level 1, his bite attacks deal poison damage for %duration% seconds. At level 2, he gains area damage. At level 3, his poison slows movement speed and attack speed. At level 4, he gains magical resistance. At level 5, his size, strength and attack range increases. At level 6, the Eldwyrm Form gains cooldown reduction.\n\nUpgradeable by Aghanim's Scepter." "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_scepter_description" "Elder Eldwyrm Form poison damage increased by 45, area damage, slow, magical resistance and cooldown reduction increased by 15%, bonus strength by 10 and attack range increased by 100." "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_Lore" "The dormant dragon power springs forth from within Davion, combining the powers of a legendary knight with a legendary Eldwurm." "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_duration" "DURATION: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_dot" "POISON DAMAGE: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_dot_duration" "POISON DURATION: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_area_damage" "%AREA DAMAGE: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_slow" "%SLOW: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_magic_resist" "%MAGIC RESISTANCE: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_bonus_str" "BONUS STRENGTH: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_attack_range" "BASE ATTACK RANGE: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_cdr" "%COOLDOWN REDUCTION: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_dot_scepter" "SCEPTER POISON DAMAGE: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_area_damage_scepter" "%SCEPTER AREA DAMAGE: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_slow_scepter" "%SCEPTER SLOW: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_magic_resist_scepter" "%SCEPTER MAGIC RESISTANCE: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_bonus_str_scepter" "SCEPTER BONUS STRENGTH: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_attack_range_scepter" "SCEPTER BASE ATTACK RANGE: " "DOTA_Tooltip_ability_dragon_knight_eldwyrm_form_cdr_scepter" "%SCEPTER COOLDOWN REDUCTION: " "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_eldwyrm_form_1" "A Warlord's Bloody Tears" "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_eldwyrm_form_1_Description" "Eldwyrm Form grants 25% lifesteal from all sources while active." "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_eldwyrm_form_2" "Teachings Of The Blackheart" "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_eldwyrm_form_2_Description" "Grants 100% bonus damage based on base damage that decreases over time. Scales linearly from 100% to 0% with Eldwyrm Form's remaining duration." "DOTA_Tooltip_modifier_dragon_knight_eldwyrm_form" "Eldwyrm Form" "DOTA_Tooltip_modifier_dragon_knight_eldwyrm_form_Description" "You are a dragon." "DOTA_Tooltip_modifier_dragon_knight_eldwyrm_form_poison" "Eldwyrm's Poison" "DOTA_Tooltip_modifier_dragon_knight_eldwyrm_form_poison_Description" "Taking damage." "DOTA_Tooltip_ability_dragon_knight_elder_dragon_berserker" "Elder Dragon Reaver" "DOTA_Tooltip_ability_dragon_knight_elder_dragon_berserker_Description" "The Dragon Knight unleashes his drake bloodlust, increasing movespeed, attackspeed and generating threat.\nAttacks the Dragon Knight land have a %heal_chance%% chance to heal him for %heal_amount%% of his health.\nThe self-heal has an internal cooldown of %internal_cooldown% seconds.\n\nUpgradeable by Aghanim's Scepter." "DOTA_Tooltip_ability_dragon_knight_elder_dragon_berserker_Lore" "Ancient dragon blood flowing through Davion colours his vision crimson red." "DOTA_Tooltip_ability_dragon_knight_elder_dragon_berserker_duration" "DURATION: " "DOTA_Tooltip_ability_dragon_knight_elder_dragon_berserker_bonus_movement_speed" "%BONUS MOVESPEED: " "DOTA_Tooltip_ability_dragon_knight_elder_dragon_berserker_bonus_attack_speed" "BONUS ATTACKSPEED: " "DOTA_Tooltip_ability_dragon_knight_elder_dragon_berserker_threat" "THREAT GENERATION PER SECOND: " "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_elder_dragon_berserker_1" "A Warlord's Bloody Tears" "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_elder_dragon_berserker_1_Description" "Elder Dragon Reaver's heal cooldown removed, but proc chance is reduced by 5%." "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_elder_dragon_berserker_2" "Teachings Of The Blackheart" "DOTA_Tooltip_ability_special_bonus_unique_dragon_knight_elder_dragon_berserker_2_Description" "Grants 100% bonus damage based on base damage as long as the heal isn't cooling down. Also removes the passive threat generation." "DOTA_Tooltip_modifier_dragon_knight_elder_dragon_berserker_cooldown" "Bloodsated" "DOTA_Tooltip_modifier_dragon_knight_elder_dragon_berserker_cooldown_Description" "Self-heal cannot activate while Bloodsated." "DOTA_Tooltip_modifier_dragon_knight_elder_dragon_berserker_active" "Reaving" "DOTA_Tooltip_modifier_dragon_knight_elder_dragon_berserker_active_Description" "Gaining bonus movement and attack speed." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Brewmaster "DOTA_Tooltip_ability_brewmaster_thunder_clap_bh" "Thunder Clap" "DOTA_Tooltip_ability_brewmaster_thunder_clap_bh_Lore" "A slam of Mangix' mighty keg starts the festivities." "DOTA_Tooltip_ability_brewmaster_thunder_clap_bh_Description" "Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy land units." "DOTA_Tooltip_ability_brewmaster_thunder_clap_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_brewmaster_thunder_clap_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_brewmaster_thunder_clap_bh_movement_slow" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_brewmaster_thunder_clap_bh_damage_reduction" "%BASE DAMAGE REDUCTION:" "DOTA_Tooltip_ability_brewmaster_thunder_clap_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_thunder_clap_1" "I am Here! To Drink Your Beer!" "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_thunder_clap_1_Description" "Thunder Clap stuns enemy units for 1.5 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_thunder_clap_2" "Did You Spill My Pint?!" "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_thunder_clap_2_Description" "Thunderclap's damage and radius is doubled." "DOTA_Tooltip_modifier_brewmaster_thunder_clap_bh_debuff" "Thunder Clapped" "DOTA_Tooltip_modifier_brewmaster_thunder_clap_bh_debuff_Description" "Slowed movement and damage reduced." "DOTA_Tooltip_ability_brewmaster_drunken_haze_bh" "Drunken Haze" "DOTA_Tooltip_ability_brewmaster_drunken_haze_bh_Description" "Drenches an area in alcohol, debuffing all the enemies within the target radius. Debuffed enemies have a chance to miss." "DOTA_Tooltip_ability_brewmaster_drunken_haze_bh_scepter_description" "Drunken Haze can now affect allies, granting them bonus evasion instead." "DOTA_Tooltip_ability_brewmaster_drunken_haze_bh_Lore" "The Order of the Oyo's solution to all problems - another round!" "DOTA_Tooltip_ability_brewmaster_drunken_haze_bh_duration" "DURATION: " "DOTA_Tooltip_ability_brewmaster_drunken_haze_bh_miss_chance" "%MISS: " "DOTA_Tooltip_ability_brewmaster_drunken_haze_bh_radius" "RADIUS: " "DOTA_Tooltip_ability_brewmaster_drunken_haze_bh_evasion" "%SCEPTER EVASION: " "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_drunken_haze_1" "Real Man's Liquor!" "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_drunken_haze_1_Description" "Casting Drunken Haze refreshes both guaranteed critical hit and guaranteed dodge on Drunken Brawler." "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_drunken_haze_2" "Can't Take Yer Alcohol!" "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_drunken_haze_2_Description" "Drunken Haze enemies are taunted to Brewmaster." "DOTA_Tooltip_modifier_brewmaster_drunken_haze_buff" "Drunken Master" "DOTA_Tooltip_modifier_brewmaster_drunken_haze_buff_Description" "Evasion increased." "DOTA_Tooltip_modifier_brewmaster_drunken_haze_debuff" "Drunk" "DOTA_Tooltip_modifier_brewmaster_drunken_haze_debuff_Description" "Missing attacks." "DOTA_Tooltip_ability_brewmaster_tipsy_sway" "Tipsy Sway" "DOTA_Tooltip_ability_brewmaster_tipsy_sway_Description" "Brewmaster buffs himself for %duration% seconds. Whenever an enemy within Brewmaster's attack range misses Brewmaster with an attack, he immediately counters with an attack of his own while the buff is active.\nAdditionally, Brewmaster's movement speed fluctuates between a minimum and maximum movement speed.\nAlways starts at the minimum movement speed bonus." "DOTA_Tooltip_ability_brewmaster_tipsy_sway_scepter_description" "Drunken Haze affects all units in a radius around the target." "DOTA_Tooltip_ability_brewmaster_tipsy_sway_Lore" "The Order of the Oyo's solution to all problems - another round!" "DOTA_Tooltip_ability_brewmaster_tipsy_sway_duration" "DURATION: " "DOTA_Tooltip_ability_brewmaster_tipsy_sway_ms_slow" "%MINIMUM MOVESPEED BONUS: " "DOTA_Tooltip_ability_brewmaster_tipsy_sway_ms_buff" "%MAXIMUM MOVESPEED BONUS: " "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_tipsy_sway_1" "Sudden Sucker Punch" "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_tipsy_sway_1_Description" "Tipsy Sway now procs an attack whenever an enemy within attack range misses an attack, regardless of their target." "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_tipsy_sway_2" "Drunkard's Luck" "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_tipsy_sway_2_Description" "Tipsy Sway movement speed bonus minimum and maximum increased by 40%" "DOTA_Tooltip_ability_brewmaster_drunken_brawler_bh" "Drunken Brawler" "DOTA_Tooltip_ability_brewmaster_drunken_brawler_bh_Lore" "When Mangix won his title as the Brewmaster of the Order of Oyo, he also claimed his place in the mastery of inebriation." "DOTA_Tooltip_ability_brewmaster_drunken_brawler_bh_Description" "Gives a chance to avoid attacks and to deal critical damage. Drunken Brawler will always trigger if you have not dodged or critically hit for a second.\n\nStacks diminishingly with other sources of Evasion." "DOTA_Tooltip_ability_brewmaster_drunken_brawler_bh_Note0" "The guaranteed critical attack and guaranteed dodge chance are on separate timers." "DOTA_Tooltip_ability_brewmaster_drunken_brawler_bh_dodge_chance" "%DODGE CHANCE:" "DOTA_Tooltip_ability_brewmaster_drunken_brawler_bh_crit_chance" "%CRITICAL CHANCE:" "DOTA_Tooltip_ability_brewmaster_drunken_brawler_bh_crit_multiplier" "%CRITICAL DAMAGE:" "DOTA_Tooltip_ability_brewmaster_drunken_brawler_bh_last_proc" "CERTAIN TRIGGER TIMER:" "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_drunken_brawler_1" "Battle In The Brewery" "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_drunken_brawler_1_Description" "+10% Drunken Brawler Chance" "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_drunken_brawler_2" "Float Like A Butterfly" "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_drunken_brawler_2_Description" "Drunken Brawler no longer has evasion, instead reduces damage taken from all sources by the evasion." "DOTA_Tooltip_ability_brewmaster_primal_avatar" "Primal Avatar" "DOTA_Tooltip_ability_brewmaster_primal_avatar_Description" "Brewmaster's spirits infuse him with their power, making him magic immune, granting him area damage and armor, pushing his speed to its limit and giving him a strong fiery aura." "DOTA_Tooltip_ability_brewmaster_primal_avatar_Note0" "Blocks pure damage." "DOTA_Tooltip_ability_brewmaster_primal_avatar_Note1" "Damage is dealt every 0.1s." "DOTA_Tooltip_ability_brewmaster_primal_avatar_Lore" "After much practice, Mangix learned to imbue himself with the spirits' power rather than letting them take over control." "DOTA_Tooltip_ability_brewmaster_primal_avatar_duration" "DURATION: " "DOTA_Tooltip_ability_brewmaster_primal_avatar_aoe_damage_tooltip" "AURA DAMAGE: " "DOTA_Tooltip_ability_brewmaster_primal_avatar_aoe_blind" "%AURA BLIND: " "DOTA_Tooltip_ability_brewmaster_primal_avatar_aoe_radius" "AURA RADIUS: " "DOTA_Tooltip_ability_brewmaster_primal_avatar_area_damage" "%AREA DAMAGE: " "DOTA_Tooltip_ability_brewmaster_primal_avatar_bonus_armor" "BONUS ARMOR: " "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_primal_avatar_1" "Heady Fumes" "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_primal_avatar_1_Description" "Drunken Brawler stuns the enemy for 1 second on a critical hit while Primal Avatar is active." "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_primal_avatar_2" "Sobering Up!" "DOTA_Tooltip_Ability_special_bonus_unique_brewmaster_primal_avatar_2_Description" "Primal Avatar provides 50% spell amplification and status amplification." "DOTA_Tooltip_modifier_brewmaster_primal_avatar" "Primal Avatar" "DOTA_Tooltip_modifier_brewmaster_primal_avatar_Description" "Imbued with the power of primal spirits, movespeed maxed and taking 50 % less damage." "DOTA_Tooltip_modifier_brewmaster_primal_avatar_debuff" "Primal Avatar's Radiance" "DOTA_Tooltip_modifier_brewmaster_primal_avatar_debuff_Description" "Burning, pain causes %dMODIFIER_PROPERTY_MISS_PERCENTAGE%% miss chance and disables healing" "DOTA_Tooltip_modifier_item_ultimate_scepter_consumed_Description" "You have gained the powers of Grand Wizard Aghanim!" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Centaur Warrunner "DOTA_Tooltip_ability_centaur_hoof_stomp_ebf" "Hoof Stomp" "DOTA_Tooltip_ability_centaur_hoof_stomp_ebf_Description" "Slams the ground, stunning and damaging nearby enemy units. Radius scales with Centaur's Strength." "DOTA_Tooltip_ability_centaur_hoof_stomp_ebf_Lore" "When the mighty hoof of the Warrunner touches soil, the Epicenter are felt far and wide." "DOTA_Tooltip_ability_centaur_hoof_stomp_ebf_radius" "RADIUS:" "DOTA_Tooltip_ability_centaur_hoof_stomp_ebf_stun_duration" "STUN DURATION" "DOTA_Tooltip_ability_centaur_hoof_stomp_ebf_stomp_damage" "STOMP DAMAGE:" "DOTA_Tooltip_ability_centaur_hoof_stomp_ebf_str_to_radius" "%STRENGTH TO RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_hoof_stomp_1" "Thunder Of Hooves" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_hoof_stomp_1_Description" "Centaur gains the Stampede buff after casting Hoof Stomp" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_hoof_stomp_2" "Shin Shatter" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_hoof_stomp_2_Description" "Hoof Stomp slows movement speed for %ms%%% and reduces attack speed by %as% for %value% seconds after the stun ends." "DOTA_Tooltip_modifier_modifier_centaur_hoof_stomp_slow" "Shin Shatter" "DOTA_Tooltip_modifier_modifier_centaur_hoof_stomp_slow_Description" "Slowed attack speed and movement speed." "DOTA_Tooltip_ability_centaur_great_edge" "Great Edge" "DOTA_Tooltip_ability_centaur_great_edge_Description" "Centaur strikes a mighty blow at melee range, damaging both himself and a small area around the target, damage dealt is a base amount and based on Centaur's strength.\nCentaur cannot die from Great Edge.\nWhen auto-cast, this ability will be cast as part of your attack." "DOTA_Tooltip_ability_centaur_great_edge_Lore" "In the spurs of combat, Bradwarden's vicious strikes sometimes cause self-inflicted collateral damage." "DOTA_Tooltip_ability_centaur_great_edge_edge_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_centaur_great_edge_edge_str_damage" "%STRENGTH TO DAMAGE:" "DOTA_Tooltip_ability_centaur_great_edge_radius" "RADIUS:" "DOTA_Tooltip_ability_centaur_great_edge_self_damage" "%DAMAGE TAKEN BY CENTAUR:" "DOTA_Tooltip_modifier_centaur_great_edge_talent" "Demoralizing Beatdown" "DOTA_Tooltip_modifier_centaur_great_edge_talent_Description" "Attack damage reduced by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%." "DOTA_Tooltip_Ability_special_bonus_unique_centaur_great_edge_1" "Axe Of Ages" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_great_edge_1_Description" "Great Edge cooldown reduced by %cd% seconds but Double Edge self-damage increased by %value%%%." "DOTA_Tooltip_Ability_special_bonus_unique_centaur_great_edge_2" "Hammering Strike" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_great_edge_2_Description" "Great Edge 1.5s Stun" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_great_edge_3" "Demoralizing Beatdown" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_great_edge_3_Description" "Units hit by Great Edge have their damage reduced by Centaur's strength for %value% seconds." "DOTA_Tooltip_Ability_centaur_champions_presence" "Champion's Presence" "DOTA_Tooltip_Ability_centaur_champions_presence_Description" "Centaur bellows to make his presence known, buffing himself; increasing the damage his attacks and spells do, as well as granting him health regeneration and increasing the likelihood of being targeted." "DOTA_Tooltip_Ability_centaur_champions_presence_Lore" "Bradwarden's presence on the battlefield is unignorable." "DOTA_Tooltip_Ability_centaur_champions_presence_duration" "DURATION:" "DOTA_Tooltip_Ability_centaur_champions_presence_bonus_damage" "%BONUS ATTACK DAMAGE:" "DOTA_Tooltip_Ability_centaur_champions_presence_bonus_spell_amp" "%SPELL AMPLIFICATION:" "DOTA_Tooltip_Ability_centaur_champions_presence_health_regen" "HEALTH REGENERATION:" "DOTA_Tooltip_Ability_centaur_champions_presence_bonus_threat_amp" "%THREAT AMPLIFICATION:" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_champions_presence_1" "Frayed Nerves" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_champions_presence_1_Description" "Champion's Presence provides %value%%% damage reduction while active, self-damage is reduced by %value2%%% instead." "DOTA_Tooltip_Ability_special_bonus_unique_centaur_champions_presence_2" "Hidden Power" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_champions_presence_2_Description" "Champion's Presence reduces threat gained instead of increasing it and deals Warchief's Hide's Thorns as bonus physical damage every attack." "DOTA_Tooltip_modifier_centaur_champions_presence_buff" "Champion's Presence" "DOTA_Tooltip_modifier_centaur_champions_presence_buff_Description" "Inreased." "DOTA_Tooltip_Ability_centaur_warchiefs_aegis" "Warchief's Hide" "DOTA_Tooltip_Ability_centaur_warchiefs_aegis_Description" "Centaur counters every attempt at attacking him, dealing damage in return equal to a multiplier of his level.\nAdditionally, Centaur gains bonus strength from all sources." "DOTA_Tooltip_Ability_centaur_warchiefs_aegis_scepter_description" "Warchief's Hide becomes a 900-radius aura, granting every hero its effects. Uses the hero's strength and level for calculations." "DOTA_Tooltip_Ability_centaur_warchiefs_aegis_Lore" "Bradwarden rushes to the aid of his squishier comrades in battle." "DOTA_Tooltip_Ability_centaur_warchiefs_aegis_level_damage" "THORNS PER LEVEL:" "DOTA_Tooltip_Ability_centaur_warchiefs_aegis_bonus_strength" "%BONUS STRENGTH:" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_warchiefs_aegis_1" "Dragon Ogre's Aegis" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_warchiefs_aegis_1_Description" "Warchief's Hide becomes a 900 aura radius." "DOTA_Tooltip_Ability_special_bonus_unique_centaur_warchiefs_aegis_2" "Hide Of An Ancient Warrior" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_warchiefs_aegis_2_Description" "Warchief's Hide bonus strength increased by 5% and return damage per level increased by 2." "DOTA_Tooltip_modifier_centaur_warchiefs_aegis_return" "Warchief's Hide" "DOTA_Tooltip_modifier_centaur_warchiefs_aegis_return_Description" "Counterattacking based on Centaur's level." "DOTA_Tooltip_ability_centaur_stampede_ebf" "Stampede" "DOTA_Tooltip_ability_centaur_stampede_ebf_Description" "Centaur leads all allies into a vicious charge causing them to move through units at max speed and stop any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once." "DOTA_Tooltip_ability_centaur_stampede_ebf_Lore" "The great belt of Omexe, which labels Bradwarden as the greatest warrior of his kind, incites his fellow gladiators to follow him into barbarous combat." "DOTA_Tooltip_ability_centaur_stampede_ebf_Note0" "Doesn't affect Spell Immune units." "DOTA_Tooltip_ability_centaur_stampede_ebf_radius" "TRAMPLE RADIUS:" "DOTA_Tooltip_ability_centaur_stampede_ebf_base_damage" "TRAMPLE BASE DAMAGE:" "DOTA_Tooltip_ability_centaur_stampede_ebf_duration" "STAMPEDE DURATION:" "DOTA_Tooltip_ability_centaur_stampede_ebf_strength_damage" "STRENGTH MULTIPLIER DAMAGE:" "DOTA_Tooltip_ability_centaur_stampede_ebf_slow_duration" "STOP DURATION:" "DOTA_Tooltip_ability_centaur_stampede_ebf_damage_reduction_scepter" "%SCEPTER DAMAGE REDUCTION:" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_stampede_1" "Hurt Mentality" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_stampede_1_Description" "Stampede's slow duration multiplied by %value%, stuns for %duration% seconds and strength multiplier increased by %value2%." "DOTA_Tooltip_Ability_special_bonus_unique_centaur_stampede_2" "The Unstoppable Horde" "DOTA_Tooltip_Ability_special_bonus_unique_centaur_stampede_2_Description" "Stampede grants unobstructed movement, including cliffs and trees and its cooldown is reduced by %value% seconds." "DOTA_Tooltip_modifier_centaur_stampede_ebf" "Stampeding" "DOTA_Tooltip_modifier_centaur_stampede_ebf_Description" "Hasted and trampling nearby enemies." "DOTA_Tooltip_modifier_centaur_stampede_ebf_slow" "Trampled" "DOTA_Tooltip_modifier_centaur_stampede_ebf_slow_Description" "Slowed." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Alchemist "DOTA_Tooltip_ability_alchemist_acid_spray_bh" "Acid Spray" "DOTA_Tooltip_ability_alchemist_acid_spray_bh_Description" "Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced.\nWhen self-cast, caster will exude a toxic aura that follows him instead." "DOTA_Tooltip_ability_alchemist_acid_spray_bh_Lore" "Using traditional Alchemy from the Darkbrew family, Razzil concocts an acid that dissolves even the toughest metals." "DOTA_Tooltip_ability_alchemist_acid_spray_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_alchemist_acid_spray_bh_duration" "DURATION:" "DOTA_Tooltip_ability_alchemist_acid_spray_bh_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_alchemist_acid_spray_bh_armor_reduction" "ARMOR REDUCTION:" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_acid_spray_1" "Malleable Defenses" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_acid_spray_1_Description" "Acid Spray's armor reduction is increased by %value% every second an enemy stays in its radius." "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_acid_spray_2" "Mercurial Infusion" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_acid_spray_2_Description" "Acid's Spray's linger duration is increased by %value% seconds and deals %value2% more damage per second." "DOTA_Tooltip_modifier_alchemist_acid_spray_bh_thinker" "Acid Aura" "DOTA_Tooltip_modifier_alchemist_acid_spray_bh_thinker_Description" "Exuding a corrosive aura." "DOTA_Tooltip_modifier_alchemist_acid_spray_bh_debuff" "Corroded" "DOTA_Tooltip_modifier_alchemist_acid_spray_bh_debuff_Description" "Losing %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor and taking damage." "DOTA_Tooltip_ability_alchemist_unstable_concoction_bh" "Unstable Concoction" "DOTA_Tooltip_ability_alchemist_unstable_concoction_bh_Description" "Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage in an area around the explosion. The longer the concoction brews, the more damage it deals and the longer the stun. After a delay, the brew reaches its maximum damage and stun time. However, after %brew_explosion% seconds, the concoction will explode on Alchemist himself if not thrown." "DOTA_Tooltip_ability_alchemist_unstable_concoction_bh_Note0" "Alchemist can move and act normally while brewing." "DOTA_Tooltip_ability_alchemist_unstable_concoction_bh_Note1" "A timer above Alchemist's head will indicate the remaining brew time. This timer is visible to enemies." "DOTA_Tooltip_ability_alchemist_unstable_concoction_bh_Note2" "You can deny yourself with this skill." "DOTA_Tooltip_ability_alchemist_unstable_concoction_bh_Note3" "Unstable Concoction cannot be disjointed." "DOTA_Tooltip_ability_alchemist_unstable_concoction_bh_brew_time" "MAXIMUM BREW TIME:" "DOTA_Tooltip_ability_alchemist_unstable_concoction_bh_max_stun" "MAX STUN:" "DOTA_Tooltip_ability_alchemist_unstable_concoction_bh_max_damage" "MAX DAMAGE:" "DOTA_Tooltip_ability_alchemist_unstable_concoction_bh_radius" "EXPLOSION RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_unstable_concoction_1" "Shining Fist Of Greed" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_unstable_concoction_1_Description" "Units affected by Unstable Concoction take bonus magical damage when attacked by a hero equal to up to %value%%% of the attackers's current gold. The damage depends on how long Unstable Concoction was brewed." "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_unstable_concoction_2" "Aurum Assault" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_unstable_concoction_2_Description" "Unstable Conconction's effect radius is increased by %value% and damage is multiplied by %value2%." "DOTA_Tooltip_modifier_alchemist_unstable_concoction_charge" "Unstable Concoction - Charge" "DOTA_Tooltip_modifier_alchemist_unstable_concoction_charge_Description" "Charging up your Unstable Concoction" "DOTA_Tooltip_ability_alchemist_berserk_potion_bh" "Berserk Potion" "DOTA_Tooltip_ability_alchemist_berserk_potion_bh_Description" "Alchemist throws a potion at an ally, applying a strong dispel and healing them for a percentage of their maximum health. Afterwards their primary attribute is increased for %duration% seconds." "DOTA_Tooltip_ability_alchemist_berserk_potion_bh_primary_bonus" "PRIMARY ATTRIBUTE BONUS:" "DOTA_Tooltip_ability_alchemist_berserk_potion_bh_max_hp_heal" "%MAX HEALTH RESTORATION:" "DOTA_Tooltip_ability_alchemist_berserk_potion_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_berserk_potion_1" "Experimental Injectors" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_berserk_potion_1_Description" "Units affected by Berserk Potion gain Chemical Rage for the duration of Berserk Potion's buff." "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_berserk_potion_2" "Potent Formulaes" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_berserk_potion_2_Description" "Berserk Potion's healing and primary attribute bonuses are multiplied by %value%." "DOTA_Tooltip_modifier_alchemist_berserk_potion_stats" "Berserk Potion - Buff" "DOTA_Tooltip_modifier_alchemist_berserk_potion_stats_Description" "Your primary attribute is increased." "DOTA_Tooltip_ability_alchemist_alchemists_greed" "Alchemist's Greed" "DOTA_Tooltip_ability_alchemist_alchemists_greed_Description" "Alchemist quickly capture the essence of nearby dying units, converting them into gold.\nHe gains %minion_gold% gold for every minion killed, %monster_gold% gold for every monster killed and %boss_gold% gold for every boss killed.\nRange: %radius%" "DOTA_Tooltip_ability_alchemist_alchemists_greed_scepter_description" "Alchemist melts down Aghanim's Scepter to grant an allied hero all Aghanim's Scepter upgrades. When you have a Scepter of your own, you will gain bonus damage and spell amplification for each gifted Scepter." "DOTA_Tooltip_ability_alchemist_alchemists_greed_Lore" "While it is not a mountain, Razzil has mastered the conversion of smaller compounds to line his pockets." "DOTA_Tooltip_ability_alchemist_alchemists_greed_gold_per_hit" "GOLD ON HIT:" "DOTA_Tooltip_ability_alchemist_alchemists_greed_scepter_allied_gold" "SCEPTER GOLD ON HIT TO ALLIES:" "DOTA_Tooltip_ability_alchemist_alchemists_greed_scepter_gold_per_hit" "SCEPTER GOLD ON HIT:" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_alchemists_greed_1" "The Capitalist Agenda" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_alchemists_greed_1_Description" "+4 Alchemist's Greed Gold On Hit" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_alchemists_greed_2" "Tactical Economics" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_alchemists_greed_2_Description" "Alchemist's Greed provides Alchemist incrementing bonus damage every time you attack equal to the gold gained per hit. Resets when the round finishes." "DOTA_Tooltip_ability_alchemist_chemical_rage_bh" "Chemical Rage" "DOTA_Tooltip_ability_alchemist_chemical_rage_bh_Description" "Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and regeneration." "DOTA_Tooltip_ability_alchemist_chemical_rage_bh_Lore" "The brew Razzil gave to the Ogre during their prison bust has become a useful potion in the midst of combat." "DOTA_Tooltip_ability_alchemist_chemical_rage_bh_duration" "DURATION:" "DOTA_Tooltip_ability_alchemist_chemical_rage_bh_base_attack_time" "BASE ATTACK TIME REDUCTION:" "DOTA_Tooltip_ability_alchemist_chemical_rage_bh_bonus_hp" "BONUS HP:" "DOTA_Tooltip_ability_alchemist_chemical_rage_bh_bonus_health_regen" "BONUS HP REGEN:" "DOTA_Tooltip_ability_alchemist_chemical_rage_bh_bonus_mana_regen" "BONUS MANA REGEN:" "DOTA_Tooltip_ability_alchemist_chemical_rage_bh_bonus_movespeed" "BONUS MS:" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_chemical_rage_1" "Taxman's Vigour" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_chemical_rage_1_Description" "Chemical Rage's health and mana regeneration are doubled." "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_chemical_rage_2" "Bring My Baliff" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_chemical_rage_2_Description" "-0.3 Chemical Rage Base Attack Time" "DOTA_Tooltip_modifier_alchemist_chemical_rage_bh" "Chemical Rage" "DOTA_Tooltip_modifier_alchemist_chemical_rage_bh_Description" "Gaining %dMODIFIER_PROPERTY_HEALTH_BONUS% health, %dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% max health regeneration, %dMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana regeneration, %dMODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT% bonus movement speed and gaining %dMODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT% base attack time." // DEPRECATED "DOTA_Tooltip_ability_alchemist_midas_knuckle" "Midas Knuckle" "DOTA_Tooltip_ability_alchemist_midas_knuckle_Description" "Alchemist uses gold to infuse his fist, dealing a base amount of damage in addition to bonus damage equal to the investment gold\nInvestment gold added is equal to Midas Knuckles' gold cost times the multiplier.\nThe gold spent is added before damage calculations." "DOTA_Tooltip_ability_alchemist_midas_knuckle_Lore" "Money is power." "DOTA_Tooltip_ability_alchemist_midas_knuckle_base_dmg" "BASE DAMAGE:" "DOTA_Tooltip_ability_alchemist_midas_knuckle_gold_cost" "GOLD COST:" "DOTA_Tooltip_ability_alchemist_midas_knuckle_net_worth_bonus_dmg" "INVESTMENT GOLD MULTIPLIER:" "DOTA_Tooltip_ability_alchemist_midas_knuckle_ministun" "MINISTUN DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_midas_knuckle_1" "Aurum Assault" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_midas_knuckle_1_Description" "Acid Spray's armor reduction is increased by %value% every second an enemy stays in its radius." "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_midas_knuckle_2" "Shining Fist Of Greed" "DOTA_Tooltip_Ability_special_bonus_unique_alchemist_midas_knuckle_2_Description" "Acid's Spray's linger duration is increased by %value% seconds and deals %value2% more damage per second." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Chaos Knight "DOTA_Tooltip_ability_chaos_knight_chaos_bolt_ebf" "Chaos Storm" "DOTA_Tooltip_ability_chaos_knight_chaos_bolt_ebf_Description" "Chaos Knight fires a bolt that applies a random amount of damage and a random duration stun to the target. Whenever a bolt hits it has a chance to bounce to a target nearby." "DOTA_Tooltip_ability_chaos_knight_chaos_bolt_ebf_Lore" "Even Chaos Knight cannot predict this manifest of unholy energy." "DOTA_Tooltip_ability_chaos_knight_chaos_bolt_ebf_stun_min" "MIN STUN:" "DOTA_Tooltip_ability_chaos_knight_chaos_bolt_ebf_stun_max" "MAX STUN:" "DOTA_Tooltip_ability_chaos_knight_chaos_bolt_ebf_damage_min" "MIN DAMAGE:" "DOTA_Tooltip_ability_chaos_knight_chaos_bolt_ebf_damage_max" "MAX DAMAGE:" "DOTA_Tooltip_ability_chaos_knight_chaos_bolt_ebf_bounce_chance" "%BOUNCE CHANCE:" "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_chaos_bolt_2" "Gambler's Bones" "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_chaos_bolt_2_Description" "Chaos Storm has a %value%%% chance to send an additional bolt to a random enemy unit within the cast range." "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_chaos_bolt_1" "A Statisticians Gambit" "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_chaos_bolt_1_Description" "Chaos Storm grants Chaos Knight bonus strength equal to %value%%% the damage rolled for %duration% seconds. Stacks with itself but stacks are independent." "DOTA_Tooltip_modifier_chaos_knight_chaos_bolt_talent" "A Statistician's Gambit" "DOTA_Tooltip_modifier_chaos_knight_chaos_bolt_talent_Description" "Strength is increased." "DOTA_Tooltip_ability_chaos_knight_reality_rift_ebf" "Reality Rift" "DOTA_Tooltip_ability_chaos_knight_reality_rift_ebf_Description" "Teleports you, any images you have and the target unit to a random point along the line between the two of you. Reduces the target's armor for %armor_duration% seconds." "DOTA_Tooltip_ability_chaos_knight_reality_rift_ebf_Lore" "Armageddon rides between the planes, bringing Chaos Knight to his victim wherever he may hide." "DOTA_Tooltip_ability_chaos_knight_reality_rift_ebf_Note0" "Chaos Knight and the target unit are made to face each other, and Chaos Knight and his phantasms are issued an attack order against the target." "DOTA_Tooltip_ability_chaos_knight_reality_rift_ebf_cast_range" "RANGE:" "DOTA_Tooltip_ability_chaos_knight_reality_rift_ebf_armor_reduction" "ARMOR REDUCTION:" "DOTA_Tooltip_ability_chaos_knight_reality_rift_ebf_armor_duration" "REDUCTION DURATION:" "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_reality_rift_2" "An Open Table To All" "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_reality_rift_2_Description" "Reality Rift affects within %value% radius of the target and slows their attack speed by %as%." "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_reality_rift_1" "Blackjack" "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_reality_rift_1_Description" "Reality Rift's armor reduction increased by %value% and Chaos Knight gains %value2% base damage. Buff lasts as long as the debuff applied." "DOTA_Tooltip_modifier_chaos_knight_reality_rift_ebf" "Armor Rift" "DOTA_Tooltip_modifier_chaos_knight_reality_rift_ebf_Description" "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%" "DOTA_Tooltip_modifier_chaos_knight_reality_rift_talent" "Blackjack" "DOTA_Tooltip_modifier_chaos_knight_reality_rift_talent_Description" "Base damage increased." "DOTA_Tooltip_ability_chaos_knight_chaos_strike_ebf" "Chaos Strike" "DOTA_Tooltip_ability_chaos_knight_chaos_strike_ebf_Description" "Each of Chaos Knight's attacks has a chance to deal bonus damage, also causing the critical strike to lifesteal." "DOTA_Tooltip_ability_chaos_knight_chaos_strike_ebf_Lore" "Chaos Knight's unwieldy power bludgeons those who stand before him, crushing the thickest of armors." "DOTA_Tooltip_ability_chaos_knight_chaos_strike_ebf_crit_chance" "%CRITICAL CHANCE:" "DOTA_Tooltip_ability_chaos_knight_chaos_strike_ebf_crit_min" "%CRITICAL MIN DAMAGE:" "DOTA_Tooltip_ability_chaos_knight_chaos_strike_ebf_crit_max" "%CRITICAL MAX DAMAGE:" "DOTA_Tooltip_ability_chaos_knight_chaos_strike_ebf_lifesteal" "%CRITICAL LIFESTEAL:" "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_chaos_strike_2" "Stack The Deck" "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_chaos_strike_2_Description" "Chaos Strike's critical chance increased by %value%%%" "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_chaos_strike_1" "Beat The House" "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_chaos_strike_1_Description" "Chaos Strike cleaves for %value%%% whenever it activates." "DOTA_Tooltip_ability_chaos_knight_phantasm_ebf" "Phantasm" "DOTA_Tooltip_ability_chaos_knight_phantasm_ebf_Description" "Summons several phantasmal copies of the Chaos Knight from alternate dimensions. There is a 50%% chance an extra phantasm will be summoned. The phantasms deal %outgoing_damage_tooltip%%% damage, but take %incoming_damage_tooltip%%% damage.\n\nUpgradeable by Aghanim's Scepter.\nDISPEL TYPE: Basic Dispel" "DOTA_Tooltip_ability_chaos_knight_phantasm_ebf_Lore" "Drawing on his battles fought across many worlds and many times, phantasms of the Chaos Knight rise up to quell all who oppose him." "DOTA_Tooltip_ability_chaos_knight_phantasm_ebf_Note0" "Removes most negative buffs from Chaos Knight." "DOTA_Tooltip_ability_chaos_knight_phantasm_ebf_Note1" "Chaos Knight is invulnerable for 0.5 seconds when casting, allowing him to dodge stuns and damage." "DOTA_Tooltip_ability_chaos_knight_phantasm_ebf_images_count" "NUMBER OF PHANTASMS:" "DOTA_Tooltip_ability_chaos_knight_phantasm_ebf_extra_illu_chance_pct" "%EXTRA PHANTASM CHANCE:" "DOTA_Tooltip_ability_chaos_knight_phantasm_ebf_illusion_duration" "PHANTASM DURATION:" "DOTA_Tooltip_ability_chaos_knight_phantasm_ebf_incoming_damage_tooltip" "%PHANTASM DAMAGE TAKEN:" "DOTA_Tooltip_ability_chaos_knight_phantasm_ebf_outgoing_damage_tooltip" "%PHANTASM DAMAGE:" "DOTA_Tooltip_ability_chaos_knight_phantasm_ebf_scepter_description" "Reduces cooldown to 60 seconds and allows Phantasm to be cast on an allied hero. 1200 Cast Range" "DOTA_Tooltip_ability_chaos_knight_phantasm_ebf_cooldown_scepter" "SCEPTER COOLDOWN:" "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_phantasm_1" "Harbinger of Chaos" "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_phantasm_1_Description" "Upon activating Phantasm, you and every created illusion will fire a Chaos Bolt to random enemies and all your other ability cooldowns are refreshed." "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_phantasm_2" "Lady Luck Smiles" "DOTA_Tooltip_ability_special_bonus_unique_chaos_knight_phantasm_2_Description" "There is no longer a hard limit on how many bonus illusions you can create, every illusion created reduces the chance to create an additional one by 5%. Base chance is reduced by %value%%%." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Tidehunter "DOTA_Tooltip_ability_tide_hydro_cannon" "Hydro Cannon" "DOTA_Tooltip_ability_tide_hydro_cannon_Description" "Spew forth a wave of water, damaging enemies.\nEnemies hit are slowed and have their armor reduced." "DOTA_Tooltip_ability_tide_hydro_cannon_Lore" "During his championship of the Sunken Isles, Leviathan gained mastery over the open sea." "DOTA_Tooltip_ability_tide_hydro_cannon_damage" "DAMAGE:" "DOTA_Tooltip_ability_tide_hydro_cannon_duration" "DURATION:" "DOTA_Tooltip_ability_tide_hydro_cannon_move_speed" "%REDUCED MOVE SPEED:" "DOTA_Tooltip_ability_tide_hydro_cannon_reduc_armor" "REDUCED ARMOR:" "DOTA_Tooltip_modifier_hydro_cannon" "Hydro Cannon" "DOTA_Tooltip_modifier_hydro_cannon_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% move speed and -%dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor." "DOTA_Tooltip_Ability_special_bonus_unique_tide_hydro_cannon_1" "Unending Reservoir" "DOTA_Tooltip_Ability_special_bonus_unique_tide_hydro_cannon_1_Description" "-5s Hydro Cannon Cooldown" "DOTA_Tooltip_Ability_special_bonus_unique_tide_hydro_cannon_2" "Water Always Wins" "DOTA_Tooltip_Ability_special_bonus_unique_tide_hydro_cannon_2_Description" "-8 Hydro Cannon Armor Reduction" "DOTA_Tooltip_ability_tide_tongue_whip" "Tongue Whip" "DOTA_Tooltip_ability_tide_tongue_whip_Description" "Whip out your tongue damaging the first enemy hit.\nEnemies below %eat_threshold%%% health are pulled back and devoured providing %eat_health% bonus health. Stacks with itself.\nEnemies killed by the initial damage count as being devoured, gaining 1 stack.\nBonus health is not granted for minions." "DOTA_Tooltip_ability_tide_tongue_whip_Lore" "I could eat a... Anything!" "DOTA_Tooltip_ability_tide_tongue_whip_damage" "DAMAGE:" "DOTA_Tooltip_ability_tide_tongue_whip_distance" "DISTANCE:" "DOTA_Tooltip_ability_tide_tongue_whip_width" "WIDTH:" "DOTA_Tooltip_ability_tide_tongue_whip_threat_gain" "THREAT GAIN:" "DOTA_Tooltip_modifier_tongue_whip_health" "Tongue whip: Health" "DOTA_Tooltip_modifier_tongue_whip_health_Description" "+%dMODIFIER_PROPERTY_EXTRA_HEALTH_BONUS% bonus health." "DOTA_Tooltip_Ability_special_bonus_unique_tide_tongue_whip_1" "Sticky Salivation" "DOTA_Tooltip_Ability_special_bonus_unique_tide_tongue_whip_1_Description" "+35% Tongue Whip Damage, Always Pulls Target" "DOTA_Tooltip_Ability_special_bonus_unique_tide_tongue_whip_2" "Repellent Pseudopod" "DOTA_Tooltip_Ability_special_bonus_unique_tide_tongue_whip_2_Description" "Knockback Enemies Near Tongue Whip Initial Target" "DOTA_Tooltip_ability_tide_anchor" "Anchor Smash" "DOTA_Tooltip_ability_tide_anchor_Description" "Swing your mighty anchor, attacking with bonus damage and knocking back nearby enemies while reducing their attack damage.\nOnly enemies within half of the radius are knocked back." "DOTA_Tooltip_ability_tide_anchor_Lore" "Stolen from one of Admiral Kunkka's flagships, Leviathan's heavy anchor proves useful as a melee weapon." "DOTA_Tooltip_ability_tide_anchor_damage" "BONUS DAMAGE:" "DOTA_Tooltip_ability_tide_anchor_damage_reduction" "%DAMAGE REDUCTION:" "DOTA_Tooltip_ability_tide_anchor_duration" "DURATION:" "DOTA_Tooltip_ability_tide_anchor_radius" "RADIUS:" "DOTA_Tooltip_modifier_anchor" "Anchor" "DOTA_Tooltip_modifier_anchor_Description" "-%dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%% damage." "DOTA_Tooltip_Ability_special_bonus_unique_tide_anchor_1" "Weighted Anchor" "DOTA_Tooltip_Ability_special_bonus_unique_tide_anchor_1_Description" "-10% Anchor Smash Damage Reduction" "DOTA_Tooltip_Ability_special_bonus_unique_tide_anchor_2" "Beast of Pirate's Bay" "DOTA_Tooltip_Ability_special_bonus_unique_tide_anchor_2_Description" "+800 Anchor Smash Radius" "DOTA_Tooltip_ability_tide_turtle_shell" "Turtle Shell" "DOTA_Tooltip_ability_tide_turtle_shell_Description" "Thicken Tidehunter's hide to passively block damage equal to his armor times %damage_reduction_mult%. The damage blocked is damage after reductions.\nThe shell may also critically block when off cooldown, healing Tidehunter for an amount of his maximum health while purging all debuffs. A critical block blocks for double the block." "DOTA_Tooltip_ability_tide_turtle_shell_Lore" "Claddish navymen tell tales of a mighty sea-faring beast that suffered spear and sword but continued to lay waste to the fleet." "DOTA_Tooltip_Ability_tide_turtle_shell_scepter_description" "Critical blocks heal allies within 350 radius as well." "DOTA_Tooltip_ability_tide_turtle_shell_damage_reduction_mult" "ARMOR TO DAMAGE BLOCK:" "DOTA_Tooltip_ability_tide_turtle_shell_critical_chance" "%CRITICAL BLOCK CHANCE:" "DOTA_Tooltip_ability_tide_turtle_shell_critical_heal" "%CRITICAL BLOCK HEAL:" "DOTA_Tooltip_ability_tide_the_kraken" "The Kraken" "DOTA_Tooltip_ability_tide_the_kraken_Description" "Roar, causing tentacles to erupt in all directions, damaging and stunning all nearby enemies." "DOTA_Tooltip_ability_tide_the_kraken_Lore" "Calling to the abyssal god Maelrawn has resulted in entire armadas being lost at sea." "DOTA_Tooltip_ability_tide_the_kraken_damage" "DAMAGE:" "DOTA_Tooltip_ability_tide_the_kraken_duration" "DURATION:" "DOTA_Tooltip_ability_tide_the_kraken_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_tide_the_kraken_1" "Leviathan's Might" "DOTA_Tooltip_Ability_special_bonus_unique_tide_the_kraken_1_Description" "+2.5s Kraken Stun Duration" "DOTA_Tooltip_Ability_special_bonus_unique_tide_the_kraken_2" "Pull Into The Abyss" "DOTA_Tooltip_Ability_special_bonus_unique_tide_the_kraken_2_Description" "The Kraken also pulls enemies up to 1000 units towards Tidehunter during the knock-up." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Clockwerk "DOTA_Tooltip_ability_rattletrap_battery_assault_ebf" "Battery Assault" "DOTA_Tooltip_ability_rattletrap_battery_assault_ebf_Description" "Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun." "DOTA_Tooltip_ability_rattletrap_battery_assault_ebf_Lore" "Some of Rattletrap's contraptions don't quite work correctly, so detonating them proves useful as an offensive maneuver." "DOTA_Tooltip_ability_rattletrap_battery_assault_ebf_Note1" "Remains active if Clockwerk is disabled." "DOTA_Tooltip_ability_rattletrap_battery_assault_ebf_radius" "RADIUS:" "DOTA_Tooltip_ability_rattletrap_battery_assault_ebf_duration" "DURATION:" "DOTA_Tooltip_ability_rattletrap_battery_assault_ebf_interval" "INTERVAL:" "DOTA_Tooltip_ability_rattletrap_battery_assault_ebf_damage" "DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_battery_assault_1" "Unstable Lithium" "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_battery_assault_1_Description" "Battery Assault 350 AoE Damage" "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_battery_assault_2" "Prototype Firecrackers" "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_battery_assault_2_Description" "-0.3 Battery Assault Interval" "DOTA_Tooltip_modifier_rattletrap_battery_assault_ebf" "Battery Assault" "DOTA_Tooltip_modifier_rattletrap_battery_assault_ebf_Description" "Doing periodic damage to nearby units." "DOTA_Tooltip_ability_rattletrap_aegis_deflector" "Aegis Deflector" "DOTA_Tooltip_ability_rattletrap_aegis_deflector_Description" "Upon getting attacked, Clockwerk's armor has a chance of granting him bonus armor and health regeneration, knocking back his attacker and dealing damage.\nClockwerk restores mana equal to half the damage dealt after reductions." "DOTA_Tooltip_ability_rattletrap_aegis_deflector_Lore" "Top tier mechanical engineering" "DOTA_Tooltip_ability_rattletrap_aegis_deflector_bonus_armor" "PASSIVE BONUS ARMOR:" "DOTA_Tooltip_ability_rattletrap_aegis_deflector_armor_buff" "BONUS ARMOR ON PROC:" "DOTA_Tooltip_ability_rattletrap_aegis_deflector_buff_duration" "BUFF DURATION:" "DOTA_Tooltip_ability_rattletrap_aegis_deflector_heal_pct" "%BUFF HEALTH REGEN:" "DOTA_Tooltip_ability_rattletrap_aegis_deflector_proc_chance" "%PROC CHANCE:" "DOTA_Tooltip_ability_rattletrap_aegis_deflector_mana_damage" "DAMAGE:" "DOTA_Tooltip_ability_rattletrap_aegis_deflector_mana_restore" "%DAMAGE DEALT TO MANA:" "DOTA_Tooltip_ability_rattletrap_aegis_deflector_push_length" "KNOCKBACK LENGTH:" "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_aegis_deflector_1" "Adamantium Cudgel" "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_aegis_deflector_1_Description" "Gain a 20% chance to activate Aegis Deflector upon attacking a target, this does not knock the enemy backwards, but does grant the armor and health regeneration bonuses." "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_aegis_deflector_2" "Silverlight Circuitry" "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_aegis_deflector_2_Description" "Aegis Deflector's bonus health regeneration on proc increased by 1%" "DOTA_Tooltip_modifier_rattletrap_aegis_deflector_buff" "Battery Assault" "DOTA_Tooltip_modifier_rattletrap_aegis_deflector_buff_Description" "Doing periodic damage to nearby units." "DOTA_Tooltip_ability_rattletrap_rocket_flare_ebf" "Flash Grenade" "DOTA_Tooltip_ability_rattletrap_rocket_flare_ebf_Description" "Fires a global range flare that explodes over a given area, damaging enemies and blinding them for %duration% seconds." "DOTA_Tooltip_ability_rattletrap_rocket_flare_ebf_Lore" "What started as a festive display has become a useful disruption and bombardment tool." "DOTA_Tooltip_ability_rattletrap_rocket_flare_ebf_radius" "RADIUS:" "DOTA_Tooltip_ability_rattletrap_rocket_flare_ebf_duration" "DURATION:" "DOTA_Tooltip_ability_rattletrap_rocket_flare_ebf_blind" "%MISS:" "DOTA_Tooltip_ability_rattletrap_rocket_flare_ebf_damage" "DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_rocket_flare_ebf_1" "Tracer Explosives" "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_rocket_flare_ebf_1_Description" "Every 16 seconds, will automatically fire a Flash Grenade at a random enemy or random location if no enemy can be found." "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_rocket_flare_ebf_2" "High Impact Flashbang" "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_rocket_flare_ebf_2_Description" "+25% Flash Grenade Miss" "DOTA_Tooltip_modifier_rattletrap_rocket_flare_blind" "Flash Banged" "DOTA_Tooltip_modifier_rattletrap_rocket_flare_blind_Description" "Help, I can't see anything." "DOTA_Tooltip_ability_rattletrap_hookshot_bh_bh" "Hookshot" "DOTA_Tooltip_ability_rattletrap_hookshot_bh_Description" "Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage. Any enemies Clockwerk collides with along the way are damaged and stunned." "DOTA_Tooltip_ability_rattletrap_hookshot_bh_Lore" "A somewhat unwieldy device, the Hookshot sends the otherwise clunky Clockwerk armor flying through the air." "DOTA_Tooltip_ability_rattletrap_hookshot_bh_Note0" "Hookshot will latch and take Clockwerk to allies, but not damage or disable them." "DOTA_Tooltip_ability_rattletrap_hookshot_bh_Note1" "Hookshot's pull and stun pierce magic immunity. The damage does not." "DOTA_Tooltip_ability_rattletrap_hookshot_bh_duration" "STUN DURATION:" "DOTA_Tooltip_ability_rattletrap_hookshot_bh_tooltip_range" "RANGE:" "DOTA_Tooltip_ability_rattletrap_hookshot_bh_damage" "DAMAGE:" "DOTA_Tooltip_modifier_rattletrap_hookshot_bh_root" "Hooked!" "DOTA_Tooltip_modifier_rattletrap_hookshot_bh_root_Description" "Clockwerk is flying towards you!" "DOTA_Tooltip_ability_rattletrap_reactive_shielding" "Reactive Shielding" "DOTA_Tooltip_ability_rattletrap_reactive_shielding_Description" "Grants damage reduction while massively slowing Clockwerk. Reactive Shielding cannot be active at the same time as Automated Artillery." "DOTA_Tooltip_ability_rattletrap_reactive_shielding_Lore" "It is a poor tradesman who blames his tools, and Rattletrap was never one to make excuses." "DOTA_Tooltip_ability_rattletrap_reactive_shielding_Note1" "Remains active if Clockwerk is disabled." "DOTA_Tooltip_ability_rattletrap_reactive_shielding_damage_reduction" "%DAMAGE REDUCTION:" "DOTA_Tooltip_ability_rattletrap_reactive_shielding_duration" "DURATION:" "DOTA_Tooltip_ability_rattletrap_reactive_shielding_slow" "%SELF SLOW:" "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_reactive_shielding_1" "Temporal Arc Reactor" "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_reactive_shielding_1_Description" "Reactive Shielding grants Clockwerk a movement speed bonus instead of a movement speed slow." "DOTA_Tooltip_modifier_rattletrap_reactive_shielding" "Reactive Shield" "DOTA_Tooltip_modifier_rattletrap_reactive_shielding_Description" "Taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% less damage and being slowed." "DOTA_Tooltip_ability_rattletrap_automated_artillery" "Automated Artillery" "DOTA_Tooltip_ability_rattletrap_automated_artillery_Description" "Fires a continuous barrage of artillery to random enemies with range. Automated Artillery cannot be active at the same time as Reactive Shielding." "DOTA_Tooltip_ability_rattletrap_automated_artillery_Lore" "An artisan of death, his mechanizations make short work of the unwary, heralding a new dawn in this age of warfare." "DOTA_Tooltip_ability_rattletrap_automated_artillery_Note1" "Remains active if Clockwerk is disabled." "DOTA_Tooltip_ability_rattletrap_automated_artillery_radius" "SEARCH RADIUS:" "DOTA_Tooltip_ability_rattletrap_automated_artillery_duration" "DURATION:" "DOTA_Tooltip_ability_rattletrap_automated_artillery_rockets_per_second" "ROCKETS PER SECOND:" "DOTA_Tooltip_ability_rattletrap_automated_artillery_damage_per_rocket" "DAMAGE PER ROCKET:" "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_automated_artillery_1" "Iron Skies Artillery" "DOTA_Tooltip_Ability_special_bonus_unique_rattletrap_automated_artillery_1_Description" "Automated Artillery becomes a toggle. Mana is spent upon firing a rocket, costing current mana cost divided by total rockets over original duration." "DOTA_Tooltip_modifier_rattletrap_automated_artillery" "Automated Artillery" "DOTA_Tooltip_modifier_rattletrap_automated_artillery_Description" "Firing rockets at nearby random enemies." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Sand King "DOTA_Tooltip_ability_sand_burrow" "Burrow Strike" "DOTA_Tooltip_ability_sand_burrow_Description" "Tunnel through the ground to the target point, knocking up enemies on the way. Upon landing, the enemies are dealt damage and stunned.\n\nUpgradeable by Aghanim's Scepter" "DOTA_Tooltip_ability_sand_burrow_scepter_description" "Burrowstrike's cast range is increased and applies Caustic Finale to enemies hit after knocking them up." "DOTA_Tooltip_ability_sand_burrow_Lore" "Crixalis often lies in wait, burrowing under the surface to ambush his adversaries." "DOTA_Tooltip_Ability_sand_burrow_damage" "DAMAGE:" "DOTA_Tooltip_Ability_sand_burrow_duration" "DURATION:" "DOTA_Tooltip_Ability_sand_burrow_range" "RANGE:" "DOTA_Tooltip_Ability_sand_burrow_width" "WIDTH:" "DOTA_Tooltip_Ability_sand_burrow_scepter_cast_range" "SCEPTER CAST RANGE:" "DOTA_Tooltip_Ability_special_bonus_unique_sand_burrow_1" "Dunelord's Bite" "DOTA_Tooltip_Ability_special_bonus_unique_sand_burrow_1_Description" "Burrowstrike's damage is increased by %value% and units affected by Caustic Finale trigger the burst damage as they take damage." "DOTA_Tooltip_Ability_special_bonus_unique_sand_burrow_2" "Sand Skipper" "DOTA_Tooltip_Ability_special_bonus_unique_sand_burrow_2_Description" "Burrowstrike's cooldown is reduced by %value% seconds if no non-minions were hit." "DOTA_Tooltip_ability_sand_sandstorm" "Sand Storm" "DOTA_Tooltip_ability_sand_sandstorm_Description" "Sand King creates a fearsome sandstorm that damages enemy units while hiding him from vision. The effect ends when Sand King leaves the area." "DOTA_Tooltip_ability_sand_sandstorm_Lore" "Some say Crixalis is a mirage; his carapace appearing then vanishing between the whirling sands of the Scintillant Waste." "DOTA_Tooltip_Ability_sand_sandstorm_sandstorm_damage" "DAMAGE:" "DOTA_Tooltip_Ability_sand_sandstorm_sandstorm_duration" "DURATION:" "DOTA_Tooltip_Ability_sand_sandstorm_sandstorm_radius" "RADIUS:" "DOTA_Tooltip_modifier_sand_king_sandstorm_thinker" "Sand Storm" "DOTA_Tooltip_modifier_sand_king_sandstorm_thinker_Description" "Emitting a furious Sand Storm" "DOTA_Tooltip_modifier_sand_king_sandstorm_debuff" "Sand Storm" "DOTA_Tooltip_modifier_sand_king_sandstorm_debuff_Description" "Buffeted by ferocious sands, taking damage." "DOTA_Tooltip_Ability_special_bonus_unique_sand_sandstorm_1" "Friendly Djinns" "DOTA_Tooltip_Ability_special_bonus_unique_sand_sandstorm_1_Description" "Enemies affected by Sand Storm are slowed and blinded by %value%%%" "DOTA_Tooltip_Ability_special_bonus_unique_sand_sandstorm_2" "Hidden Heart Of The Desert" "DOTA_Tooltip_Ability_special_bonus_unique_sand_sandstorm_2_Description" "Sand Storm is now a passive that constantly creates a Sand Storm around Sand King." "DOTA_Tooltip_ability_sand_caustics" "Caustic Finale" "DOTA_Tooltip_ability_sand_caustics_Description" "Sand King's attacks inject a venom that causes enemy units to move and attack more slowly and to violently explode when the debuff expires. If a unit dies while under the effect of this debuff, the damage will be increased by the dying unit's maximum health and the damage will be dealt to all enemy units within the explosion radius.\nThis debuff cannot be refreshed." "DOTA_Tooltip_ability_sand_caustics_Lore" "An injection from Crixalis makes one brittle and as dry as the arid wastes, subject to implosive demise." "DOTA_Tooltip_ability_sand_caustics_Note0" "The added damage based on maximum health does not scale with spell amplification." "DOTA_Tooltip_Ability_sand_caustics_base_damage" "BASE DAMAGE:" "DOTA_Tooltip_Ability_sand_caustics_damage_radius" "EXPLOSION RADIUS:" "DOTA_Tooltip_Ability_sand_caustics_death_bonus_dmg" "%BONUS DAMAGE FROM MAX HEALTH:" "DOTA_Tooltip_Ability_sand_caustics_duration" "DURATION:" "DOTA_Tooltip_Ability_sand_caustics_attack_slow" "ATTACK SPEED SLOW:" "DOTA_Tooltip_Ability_sand_caustics_move_slow" "%MOVESPEED SLOW:" "DOTA_Tooltip_modifier_caustics_enemy" "Caustic Finale" "DOTA_Tooltip_modifier_caustics_enemy_Description" "Taking damage when this debuff expires. Upon death, violently explode." "DOTA_Tooltip_Ability_special_bonus_unique_sand_caustics_1" "Sting of the Desert Sun" "DOTA_Tooltip_Ability_special_bonus_unique_sand_caustics_1_Description" "Caustic Finale's attack and movement speed slow is multiplied by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_sand_caustics_2" "Arid Hospitality" "DOTA_Tooltip_Ability_special_bonus_unique_sand_caustics_2_Description" "Allied units within Caustic Finale's explosion radius are healed for %value%%% of Caustic Finale's resulting damage." "DOTA_Tooltip_ability_sand_tremors" "Epicenter" "DOTA_Tooltip_ability_sand_tremors_Description" "After %cast_point% seconds, send a disturbance into the earth, creating Epicenter over the duration. All enemies caught within range take damage and become slowed." "DOTA_Tooltip_ability_sand_tremors_Lore" "Many an explorer was lost to the quicksands of the Scintillant Waste" "DOTA_Tooltip_Ability_sand_tremors_damage" "DAMAGE PER PULSE:" "DOTA_Tooltip_Ability_sand_tremors_duration" "EPICENTER DURATION:" "DOTA_Tooltip_Ability_sand_tremors_tremors" "EPICENTER TOTAL PULSES:" "DOTA_Tooltip_Ability_sand_tremors_starting_radius" "STARTING RADIUS:" "DOTA_Tooltip_Ability_sand_tremors_radius_growth" "RADIUS INCREASE/PULSE:" "DOTA_Tooltip_Ability_sand_tremors_slow_move" "%SLOW MOVEMENT:" "DOTA_Tooltip_Ability_sand_tremors_slow_as" "SLOW ATTACK SPEED:" "DOTA_Tooltip_Ability_sand_tremors_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_modifier_tremors" "Epicenter" "DOTA_Tooltip_modifier_tremors_Description" "Creating Epicenter" "DOTA_Tooltip_modifier_tremors_enemy" "Epicenter" "DOTA_Tooltip_modifier_tremors_enemy_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% move speed, -%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed." "DOTA_Tooltip_Ability_special_bonus_unique_sand_tremors_1" "Forgotten Fault Lines" "DOTA_Tooltip_Ability_special_bonus_unique_sand_tremors_1_Description" "Sand King gains %value% movement speed and flying movement while using Epicenter and Epicenter's cast point is reduced to %cast_point% seconds." "DOTA_Tooltip_Ability_special_bonus_unique_sand_tremors_2" "Living Sinkhole" "DOTA_Tooltip_Ability_special_bonus_unique_sand_tremors_2_Description" "Epicenter's starting radius and radius growth are multiplied by %value% and enemies affected by it are knocked up %distance% units." // DEPRECATED "DOTA_Tooltip_ability_sand_claw_impact" "Chasm Strike" "DOTA_Tooltip_ability_sand_claw_impact_Description" "Send 3 lines of rock spires forward, knocking up enemies.\nEnemies are stunned and dealt damage once they land." "DOTA_Tooltip_ability_sand_claw_impact_Lore" "" "DOTA_Tooltip_Ability_sand_claw_impact_damage" "DAMAGE:" "DOTA_Tooltip_Ability_sand_claw_impact_duration" "STUN DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_sand_claw_impact_1" "Dancing Tremors" "DOTA_Tooltip_Ability_special_bonus_unique_sand_claw_impact_1_Description" "-6s Chasm Strike Cooldown" "DOTA_Tooltip_Ability_special_bonus_unique_sand_claw_impact_2" "Shattered Plateau" "DOTA_Tooltip_Ability_special_bonus_unique_sand_claw_impact_2_Description" "Upon impact seeks out the nearest enemy within range and travels towards it, can only happen once." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Doom "DOTA_Tooltip_ability_doom_demons_bargain" "Demon's Bargain" "DOTA_Tooltip_ability_doom_demons_bargain_Description" "Doom haggles with the enemy for gold or their soul, granting himself bonus gold and health regeneration for %duration% seconds after dealing damage to the targeted unit equal to %dmg_mult%x the gold gained.\nThis is increased to %dmg_mult_minion%x versus minions.\nIf the latest target of Demon's Bargain dies, Demon's Bargain's health regeneration is doubled for the remainder of its duration." "DOTA_Tooltip_ability_doom_demons_bargain_Lore" "The weak fall to the Doom Bringer" "DOTA_Tooltip_ability_doom_demons_bargain_regen" "HEALTH REGENERATION:" "DOTA_Tooltip_ability_doom_demons_bargain_duration" "DURATION:" "DOTA_Tooltip_ability_doom_demons_bargain_total_gold" "BONUS GOLD:" "DOTA_Tooltip_ability_doom_demons_bargain_dmg_mult" "GOLD DAMAGE MULTIPLIER:" "DOTA_Tooltip_ability_doom_demons_bargain_dmg_mult_minion" "GOLD MINION MULTIPLIER:" "DOTA_Tooltip_ability_doom_demons_bargain_hp_regen_mult" "KILL REGENERATION MULTIPLIER:" "DOTA_Tooltip_Ability_special_bonus_unique_doom_demons_bargain_1" "Devil's Diplomat" "DOTA_Tooltip_Ability_special_bonus_unique_doom_demons_bargain_1_Description" "Demon's Bargain reduces the cooldown of all other skills by 1 second." "DOTA_Tooltip_Ability_special_bonus_unique_doom_demons_bargain_2" "Raw Deal" "DOTA_Tooltip_Ability_special_bonus_unique_doom_demons_bargain_2_Description" "Demon's Bargain's grants magical resistance equal to the health regeneration" "DOTA_Tooltip_Ability_special_bonus_unique_doom_demons_bargain_3" "Hellfire-Powered" "DOTA_Tooltip_Ability_special_bonus_unique_doom_demons_bargain_3_Description" "Demon's Bargain grants Doom attack damage and attack speed equal to %value%x the health regeneration bonus." "DOTA_Tooltip_Ability_special_bonus_unique_doom_demons_bargain_4" "Devour-Side Economics" "DOTA_Tooltip_Ability_special_bonus_unique_doom_demons_bargain_4_Description" "Demon's Bargain generates threat equal to %value%%% the gold gained upon cast and Doom gains Thorns equal to %value2%x the health regeneration bonus for the duration of the buff." "DOTA_Tooltip_modifier_doom_demons_bargain_devour" "Demon's Bargain - Sated" "DOTA_Tooltip_modifier_doom_demons_bargain_devour_Description" "Gaining %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% bonus health regeneration." "DOTA_Tooltip_modifier_doom_demons_bargain_devour_target" "Demon's Bargain" "DOTA_Tooltip_modifier_doom_demons_bargain_devour_target_Description" "Upon death, Doom's Sated buff is improved." "DOTA_Tooltip_ability_doom_scorched_earth_ebf" "Demonic Aura" "DOTA_Tooltip_ability_doom_scorched_earth_ebf_Description" "Carpets the nearby earth in flames which damage enemies, and slowing Doom's movement and, at later levels, attack speed. Allies within the aura gain %ally_pct%%% the effect of Demonic Aura, while enemies are slowed by an equal amount." "DOTA_Tooltip_ability_doom_scorched_earth_ebf_Lore" "The Fallen One spreads destruction in his wake, sparing none from the flame which sustains him and his allies." "DOTA_Tooltip_ability_doom_scorched_earth_ebf_damage_per_second" "DAMAGE:" "DOTA_Tooltip_ability_doom_scorched_earth_ebf_radius" "RADIUS:" "DOTA_Tooltip_ability_doom_scorched_earth_ebf_bonus_movement_speed_pct" "%MS CHANGE:" "DOTA_Tooltip_ability_doom_scorched_earth_ebf_bonus_attack_speed" "AS CHANGE:" "DOTA_Tooltip_ability_doom_scorched_earth_ebf_ally_pct" "%OTHER UNIT REDUCTION:" "DOTA_Tooltip_ability_doom_scorched_earth_ebf_duration" "DURATION:" "DOTA_Tooltip_modifier_doom_scorched_earth_aura" "Demonic Aura" "DOTA_Tooltip_modifier_doom_scorched_earth_aura_Description" "Unleashing a demonic aura." "DOTA_Tooltip_modifier_doom_scorched_earth_buff" "Demonic Aura" "DOTA_Tooltip_modifier_doom_scorched_earth_buff_Description" "Affected by Demonic Aura, taking damage if you're an enemy, attack speed changed by %fMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% and movement speed changed by %fMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%" "DOTA_Tooltip_Ability_special_bonus_unique_doom_scorched_earth_ebf_1" "Avarice and Greed" "DOTA_Tooltip_Ability_special_bonus_unique_doom_scorched_earth_ebf_1_Description" "Doom heals for %value%%% of the damage dealt by Demonic Aura. Lifesteal is reduced to %value2%%% effectiveness against minions." "DOTA_Tooltip_Ability_special_bonus_unique_doom_scorched_earth_ebf_2" "Wrestle The Devil" "DOTA_Tooltip_Ability_special_bonus_unique_doom_scorched_earth_ebf_2_Description" "Demonic Aura's radius is increased by %value% and Doom passively deals %damage%%% of Demonic Aura's damage in the radius." "DOTA_Tooltip_ability_doom_infernal_blade_ebf" "Infernal Blade" "DOTA_Tooltip_ability_doom_infernal_blade_ebf_Description" "Doom swings his burning sword, igniting the enemy. Briefly stuns and applies a burn that deals damage equal to base damage + a percentage of the target's maximum health as damage per second.\n\nThe base damage is affected by spell amplification, the damage based on maximum health is not." "DOTA_Tooltip_ability_doom_infernal_blade_ebf_scepter_description" "Infernal Blade creates a 650 unit long and 125 unit wide pillar of hellfire originating from the target away from Doom that afflicts all units hit with Infernal Blade's burn." "DOTA_Tooltip_ability_doom_infernal_blade_ebf_Lore" "Lucifer shares the fire branding bestowed upon him at the time of his exile." "DOTA_Tooltip_ability_doom_infernal_blade_ebf_Note0" "Interrupts channeling abilities." "DOTA_Tooltip_ability_doom_infernal_blade_ebf_burn_damage" "BASE BURN DAMAGE:" "DOTA_Tooltip_ability_doom_infernal_blade_ebf_burn_damage_pct" "%MAX HP AS DAMAGE:" "DOTA_Tooltip_ability_doom_infernal_blade_ebf_burn_duration" "BURN DURATION:" "DOTA_Tooltip_ability_doom_infernal_blade_ebf_ministun_duration" "STUN DURATION:" "DOTA_Tooltip_ability_doom_infernal_blade_ebf_scepter_length" "SCEPTER LENGTH:" "DOTA_Tooltip_ability_doom_infernal_blade_ebf_scepter_width" "SCEPTER WIDTH:" "DOTA_Tooltip_Ability_special_bonus_unique_doom_infernal_blade_1" "Smog of Sulphur" "DOTA_Tooltip_Ability_special_bonus_unique_doom_infernal_blade_1_Description" "Infernal Blade's max health to damage is increased by %value%%% its base damage per second is multiplied by %value2%." "DOTA_Tooltip_Ability_special_bonus_unique_doom_infernal_blade_2" "Brimstone Bailiff" "DOTA_Tooltip_Ability_special_bonus_unique_doom_infernal_blade_2_Description" "Infernal Blade's stun duration is increased by %value% seconds and units affected by the burn are Broken." "DOTA_Tooltip_modifier_doom_infernal_blade_ebf_debuff" "Infernal Blade - Debuff" "DOTA_Tooltip_modifier_doom_infernal_blade_ebf_debuff_Description" "Taking major damage every second." "DOTA_Tooltip_ability_doom_apocalypse" "Doom" "DOTA_Tooltip_ability_doom_apocalypse_Description" "Inflicts a curse that prevents an enemy Hero from casting spells, while taking damage over time." "DOTA_Tooltip_ability_doom_apocalypse_Lore" "When a name is tolled from the bell of Vashundol, doom is sure to follow." "DOTA_Tooltip_ability_doom_apocalypse_duration" "DURATION:" "DOTA_Tooltip_ability_doom_apocalypse_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_modifier_doom_apocalypse" "Doomed" "DOTA_Tooltip_modifier_doom_apocalypse_Description" "Silenced and broken, taking damage." "DOTA_Tooltip_modifier_doom_apocalypse_talent" "Doomed To Fall" "DOTA_Tooltip_modifier_doom_apocalypse_talent_Description" "Taking damage. Forever." "DOTA_Tooltip_Ability_special_bonus_unique_doom_apocalypse_1" "Doomed To Fall" "DOTA_Tooltip_Ability_special_bonus_unique_doom_apocalypse_1_Description" "After Doom ends, a new debuff is applied to the enemy. This debuff deals Doom's base damage every second. The debuff stacks with Doom and itself. This debuff lasts forever." "DOTA_Tooltip_Ability_special_bonus_unique_doom_apocalypse_2" "Surrender to Death" "DOTA_Tooltip_Ability_special_bonus_unique_doom_apocalypse_2_Description" "Doom duration is frozen when applied to minions and upon its target dying will jump to the nearest target on the map." "DOTA_Tooltip_Ability_special_bonus_unique_doom_apocalypse_3" "A Worthy Contract" "DOTA_Tooltip_Ability_special_bonus_unique_doom_apocalypse_3_Description" "Doom can be cast on allies, healing them for the damage values and rendering them immune to silences, slows and roots." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Earthshaker "DOTA_Tooltip_ability_earthshaker_fissure_ebf" "Fissure" "DOTA_Tooltip_ability_earthshaker_fissure_ebf_Description" "Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line." "DOTA_Tooltip_ability_earthshaker_fissure_ebf_Lore" "The Nishian totem splits the world to its core with tectonic force." "DOTA_Tooltip_ability_earthshaker_fissure_ebf_fissure_range" "FISSURE RANGE:" "DOTA_Tooltip_ability_earthshaker_fissure_ebf_fissure_duration" "FISSURE DURATION:" "DOTA_Tooltip_ability_earthshaker_fissure_ebf_damage" "FISSURE DAMAGE:" "DOTA_Tooltip_ability_earthshaker_fissure_ebf_stun_duration" "STUN DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_fissure_ebf_1" "The Great Divide" "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_fissure_ebf_1_Description" "Enemies hit by Fissure create an Aftershock around themselves. Aftershock's radius is Fissure's radius." "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_fissure_ebf_2" "Rumbling Ground" "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_fissure_ebf_2_Description" "Fissure stun duration increased by 0.8 seconds and it pulls all enemies within 500 radius towards the fissure." "DOTA_Tooltip_ability_earthshaker_enchant_totem_ebf" "Mystic Totem" "DOTA_Tooltip_ability_earthshaker_enchant_totem_ebf_Description" "Empowers Earthshaker's totem, briefly increasing the damage Earthshaker's first attack or and spell cast deal." "DOTA_Tooltip_ability_earthshaker_enchant_totem_ebf_Lore" "Raigor's gorilla strength can destroy mountains." "DOTA_Tooltip_ability_earthshaker_enchant_totem_ebf_Note0" "Bonus damage is based on base damage and that given by primary attribute." "DOTA_Tooltip_ability_earthshaker_enchant_totem_ebf_Note2" "Enchant Totem has True Strike." "DOTA_Tooltip_ability_earthshaker_enchant_totem_ebf_bonus_attack_damage" "%BONUS ATTACK DAMAGE:" "DOTA_Tooltip_ability_earthshaker_enchant_totem_ebf_bonus_spell_damage" "%BONUS SPELL DAMAGE:" "DOTA_Tooltip_ability_earthshaker_enchant_totem_ebf_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_enchant_totem_ebf_1" "Ritual of Alacrity" "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_enchant_totem_ebf_1_Description" "Earthshaker is granted 40% cooldown reduction during Mystic Totem" "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_enchant_totem_ebf_2" "Aeon Totem" "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_enchant_totem_ebf_2_Description" "Casting Mystic Totem gives a unslowable phased 100% movement speed buff that lasts 8 seconds." "DOTA_Tooltip_modifier_earthshaker_enchant_totem_ebf" "Mystic Totem" "DOTA_Tooltip_modifier_earthshaker_enchant_totem_ebf_Description" "Increased damage on the first spell cast or attack made." "DOTA_Tooltip_modifier_earthshaker_enchant_totem_talent" "Aeon Totem" "DOTA_Tooltip_modifier_earthshaker_enchant_totem_talent_Description" "Movespeed increased, unslowable and phased." "DOTA_Tooltip_ability_earthshaker_crater_impact" "Crater Impact" "DOTA_Tooltip_ability_earthshaker_crater_impact_Description" "Launches Earthshaker towards the targeted point, upon landing stuns and damages all enemies within the impact radius." "DOTA_Tooltip_ability_earthshaker_crater_impact_Lore" "Like a meteor cast down unto earth, ground crumbles before Raigor." "DOTA_Tooltip_ability_earthshaker_crater_impact_radius" "IMPACT RADIUS:" "DOTA_Tooltip_ability_earthshaker_crater_impact_duration" "STUN DURATION:" "DOTA_Tooltip_ability_earthshaker_crater_impact_damage" "IMPACT DAMAGE:" "DOTA_Tooltip_ability_earthshaker_crater_impact_reduction" "%JUMP DAMAGE REDUCTION:" "DOTA_Tooltip_ability_earthshaker_crater_impact_jump_distance" "JUMP DISTANCE:" "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_crater_impact_1" "Deep Impact" "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_crater_impact_1_Description" "Crater Impact creates an additional doubled radius impact after 0.5s, deals 75% damage." "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_crater_impact_2" "Obsidian Armor" "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_crater_impact_2_Description" "Crater Impact doubles Earthshaker's armor upon landing for 8 seconds. Any enemies hit by the impact damage are taunted to Earthshaker for its remaining duration." "DOTA_Tooltip_modifier_earthshaker_crater_impact_talent" "Crater Armor" "DOTA_Tooltip_modifier_earthshaker_crater_impact_talent_Description" "Gaining doubled armor." "DOTA_Tooltip_ability_earthshaker_aftershock_ebf" "Aftershock" "DOTA_Tooltip_ability_earthshaker_aftershock_ebf_Description" "Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities. Damage scales off of Earthshaker's total attributes. Stun duration scales based of the enemy's proximity to Earthshaker." "DOTA_Tooltip_ability_earthshaker_aftershock_ebf_scepter_description" "Allied units within 450 units of you activate Aftershock." "DOTA_Tooltip_ability_earthshaker_aftershock_ebf_Lore" "The earth trembles beneath the mighty footsteps of Raigor." "DOTA_Tooltip_ability_earthshaker_aftershock_ebf_Note0" "Using items does not trigger Aftershock." "DOTA_Tooltip_ability_earthshaker_aftershock_ebf_aftershock_range" "RADIUS:" "DOTA_Tooltip_ability_earthshaker_aftershock_ebf_max_duration" "MAX STUN DURATION:" "DOTA_Tooltip_ability_earthshaker_aftershock_ebf_stat_damage" "%TOTAL ATTRIBUTES TO DAMAGE:" "DOTA_Tooltip_ability_earthshaker_aftershock_ebf_scepter_radius" "SCEPTER RADIUS:" "DOTA_Tooltip_ability_earthshaker_echo_slam_ebf" "Echo Slam" "DOTA_Tooltip_ability_earthshaker_echo_slam_ebf_Description" "Shockwaves travel through the ground, damaging enemy units in a %search_radius% unit radius around Earthshaker. Each enemy hit causes an echo to damage units within %search_radius% units of them." "DOTA_Tooltip_ability_earthshaker_echo_slam_ebf_Lore" "Tectonic plates crack, mountains fold, and foes are crushed by the Echo Slam." "DOTA_Tooltip_ability_earthshaker_echo_slam_ebf_main_damage" "SLAM DAMAGE:" "DOTA_Tooltip_ability_earthshaker_echo_slam_ebf_echo_damage" "ECHO DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_echo_slam_ebf_1" "Afterquakes" "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_echo_slam_ebf_1_Description" "Echo Slam Double Echoes" "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_echo_slam_ebf_2" "Tectonic Activity" "DOTA_Tooltip_Ability_special_bonus_unique_earthshaker_echo_slam_ebf_2_Description" "-40s CD Echo Slam" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Earth Spirit "DOTA_Tooltip_ability_earth_spirit_rock_punch_bh" "Boulder Smash" "DOTA_Tooltip_ability_earth_spirit_rock_punch_bh_Description" "Earth Spirit smashes the target enemy, ally or remnant, sending them in the direction he is facing. The travelling unit or Remnant damages all enemy units it hits.\nA targeted enemy will also immediately take the damage.\nIf an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants also travel further than other units." "DOTA_Tooltip_ability_earth_spirit_rock_punch_bh_Lore" "It is with the power of a mountain that Earth Spirit strikes his enemies." "DOTA_Tooltip_Ability_earth_spirit_rock_punch_bh_radius" "RADIUS:" "DOTA_Tooltip_Ability_earth_spirit_rock_punch_bh_rock_damage" "DAMAGE:" "DOTA_Tooltip_Ability_earth_spirit_rock_punch_bh_knockup_duration" "KNOCKUP DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_rock_punch_1" "Shatterstrike" "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_rock_punch_1_Description" "Boulder Smash damage is increased by 175." "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_rock_punch_2" "Jade Army" "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_rock_punch_2_Description" "When a Remnant is targeted by Boulder Smash, all allies within 375 radius of Earth Spirit gain 20 armor for 10 seconds." "DOTA_Tooltip_modifier_rock_punch_slow" "Boulder Smash - Slow" "DOTA_Tooltip_modifier_rock_punch_slow_Description" "Movement speed slowed." "DOTA_Tooltip_ability_earth_spirit_boulder_bh" "Rollling Boulder" "DOTA_Tooltip_ability_earth_spirit_boulder_bh_Description" "Earth Spirit gathers himself into a boulder and, after a %delay%s delay, rolls toward the target location, damaging and stunning enemy units.\nHe will stop if he performs a stop command, collides with a boss, is stunned or rooted. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer." "DOTA_Tooltip_ability_earth_spirit_boulder_bh_Lore" "Calling upon his connection to the land, the Earth Spirit draws loose stone to him, which forms a protective ball that he can use to roll short distances." "DOTA_Tooltip_Ability_earth_spirit_boulder_bh_damage" "IMPACT DAMAGE:" "DOTA_Tooltip_Ability_earth_spirit_boulder_bh_stun_duration" "STUN DURATION:" "DOTA_Tooltip_Ability_earth_spirit_boulder_bh_remnant_stun" "REMNANT STUN DURATION:" "DOTA_Tooltip_modifier_boulder_slow" "Boulder Derby: Slow" "DOTA_Tooltip_modifier_boulder_slow_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% move speed." "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_boulder_1" "Crushing Boulder" "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_boulder_1_Description" "Rolling Boulder Paralyzes units for 2 seconds after the stun wears off, 3.5 seconds if the stun was caused by a Remnant." "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_boulder_2" "All Stone Is One" "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_boulder_2_Description" "Upon casting Rolling Boulder, a Stone Remnant appears behind Earth Spirit." "DOTA_Tooltip_ability_earth_spirit_rock_pull_bh" "Geomagnetic Grip" "DOTA_Tooltip_ability_earth_spirit_rock_pull_bh_Description" "Can target Stone Remnants or enemies. if a Remnant is targeted, it is pulled towards Earth Spirit, causing damage to enemies hit and silencing them.\nConstantly follows Earth Spirit until arriving at him.\nIf an enemy is targeted, it deals increased damage to that enemy but does not silence them." "DOTA_Tooltip_ability_earth_spirit_rock_pull_bh_Lore" "Like calls to like. Even the minerals found in the blood and bones of living beings are not immune to the call of the Earth Spirit." "DOTA_Tooltip_Ability_earth_spirit_rock_pull_bh_damage" "PULL DAMAGE:" "DOTA_Tooltip_Ability_earth_spirit_rock_pull_bh_target_damage" "TARGET DAMAGE:" "DOTA_Tooltip_Ability_earth_spirit_rock_pull_bh_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_rock_pull_1" "Void Pull" "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_rock_pull_1_Description" "Force Pull can target allies, they behave as Remnants." "DOTA_Tooltip_ability_earth_spirit_rock_bh" "Stone Remnant" "DOTA_Tooltip_ability_earth_spirit_rock_bh_Description" "Mold the Earth like clay, creating a Stone Remnant, for %rock_duration% seconds, at the target point." "DOTA_Tooltip_ability_earth_spirit_rock_bh_Lore" "Earth Spirit calls forth a remnant of his stone army, long buried with him in the dark embrace of the Earth." "DOTA_Tooltip_Ability_earth_spirit_rock_bh_rock_duration" "STONE REMNANT DURATION:" "DOTA_Tooltip_Ability_earth_spirit_rock_bh_charge_time" "CHARGE RESTORE TIME:" "DOTA_Tooltip_Ability_earth_spirit_rock_bh_charges" "MAX CHARGES:" "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_rock_1" "Amethyst Aura" "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_rock_1_Description" "Stone Remnants heals allies within 500 radius for 75 health per second." "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_rock_2" "Acute Mountain Formation" "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_rock_2_Description" "Stone Remnants knock-up enemies within 350 radius upon creation. Knockup lasts 0.5 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_rock_3" "Claymaker" "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_rock_3_Description" "Bind Earth gains 3 additional charges." "DOTA_Tooltip_ability_earth_spirit_stone_rip_bh" "Rip Stone" "DOTA_Tooltip_ability_earth_spirit_stone_rip_bh_Description" "Target an enemy, ripping out Rock Fragments from nearby Stone Remnants. The Rock Fragments fly towards the target enemy, dealing damage on impact.\nEnemies may be hit by multiple Rock Fragments.\nStone Remnants are shattered." "DOTA_Tooltip_ability_earth_spirit_stone_rip_bh_Lore" "Kaolin molds the elemental power of the Earth to do his bidding, so that the earth smites down his enemies." "DOTA_Tooltip_Ability_earth_spirit_stone_rip_bh_damage" "DAMAGE:" "DOTA_Tooltip_Ability_earth_spirit_stone_rip_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_earth_spirit_magnetize_bh" "Magnetize" "DOTA_Tooltip_ability_earth_spirit_magnetize_bh_Description" "Magnetize nearby Stone Remnants and enemies.\nMagnetized enemies take damage and Magnetize nearby enemies over the course of the duration, every %tick_rate% seconds. If Magnetized enemies come close to a non-Magnetized Stone Remnant, that Stone Remnant becomes Magnetized and all enemies in the vicinity of the Remnant become Magnetized if they weren't already, or have the duration of Magnetized refreshed if they were.\nOnce Magnetized, Stone Remnants shatter after %rock_explosion_delay% seconds.\nIf a Magnetized enemy is affected by Geomagnetic Grip, Boulder Smash or Rolling Boulder, all other Magnetized enemies are affected by it as well." "DOTA_Tooltip_ability_earth_spirit_magnetize_bh_Lore" "At the Earth Spirit’s call, the minerals in the blood and bones of his enemies rebel against the bodies they find themselves in." "DOTA_Tooltip_Ability_earth_spirit_magnetize_bh_damage" "DAMAGE:" "DOTA_Tooltip_Ability_earth_spirit_magnetize_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_earth_spirit_magnetize_bh_search_radius" "ENEMY SEARCH RADIUS:" "DOTA_Tooltip_Ability_earth_spirit_magnetize_bh_refresh_radius" "REMNANT SEARCH RADIUS:" "DOTA_Tooltip_modifier_magnetize" "Magnetized" "DOTA_Tooltip_modifier_magnetize_Description" "Dealing damage to nearby enemies" "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_magnetize_1" "Polar Body" "DOTA_Tooltip_Ability_special_bonus_unique_earth_spirit_magnetize_1_Description" "Magnetizes Earth Spirit upon cast as well." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Legion Commander "DOTA_Tooltip_ability_legion_commander_victorious_advance" "Victorious Advance" "DOTA_Tooltip_ability_legion_commander_victorious_advance_Description" "Turns the enemies' numbers against them, dealing damage and granting bonus movement speed per unit hit.\nMinions provide less benefits\nBuff lasts %duration% seconds." "DOTA_Tooltip_ability_legion_commander_victorious_advance_Lore" "The archers of Stonehall are ready at Tresdin's command." "DOTA_Tooltip_ability_legion_commander_victorious_advance_radius" "RADIUS:" "DOTA_Tooltip_ability_legion_commander_victorious_advance_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_legion_commander_victorious_advance_damage_per_unit" "BONUS DAMAGE PER UNIT:" "DOTA_Tooltip_ability_legion_commander_victorious_advance_damage_per_minion" "BONUS DAMAGE PER MINION:" "DOTA_Tooltip_ability_legion_commander_victorious_advance_bonus_speed" "%BONUS MS PER UNIT:" "DOTA_Tooltip_ability_legion_commander_victorious_advance_bonus_speed_minion" "%BONUS MS PER MINION:" "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_victorious_advance_1" "Siege Hammer" "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_victorious_advance_1_Description" "Victorious Advance's base damage increased by %value%%%, bonus damage per unit increased by %value2% and bonus damage per minion increased by %value3%." "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_victorious_advance_2" "Covering Fire" "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_victorious_advance_2_Description" "Enemies affected by Victorious Advance have their attack speed reduced by %value% and their movement speed reduced by %value2%%% for the same duration as the buff." "DOTA_Tooltip_modifier_legion_commander_victorious_advance_buff_stacks" "Victorious Rush" "DOTA_Tooltip_modifier_legion_commander_victorious_advance_buff_stacks_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed" "DOTA_Tooltip_ability_legion_commander_unbreakable_morale" "Unbreakable Morale" "DOTA_Tooltip_ability_legion_commander_unbreakable_morale_Description" "Removes debuffs and disables from the target friendly unit, and grants bonus attack speed and health regen for a short time.\nWhenever the friendly unit is attacked, the health regeneration increases by %hp_regen_increase% and whenever it attacks, the attack speed is increased by %attack_speed_increase%." "DOTA_Tooltip_ability_legion_commander_unbreakable_morale_Lore" "The rallying horn of the Bronze Legion is able to inspire any heart." "DOTA_Tooltip_ability_legion_commander_unbreakable_morale_attack_speed" "BONUS ATTACK SPEED:" "DOTA_Tooltip_ability_legion_commander_unbreakable_morale_attack_speed_increase" "ATTACK SPEED BONUS INCREASE ON ATTACK:" "DOTA_Tooltip_ability_legion_commander_unbreakable_morale_hp_regen" "HEALTH REGENERATION:" "DOTA_Tooltip_ability_legion_commander_unbreakable_morale_hp_regen_increase" "HEALTH REGENERATION BONUS ON ATTACKED:" "DOTA_Tooltip_ability_legion_commander_unbreakable_morale_duration" "DURATION:" "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_unbreakable_morale_1" "Unbreakable Body" "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_unbreakable_morale_1_Description" "Unbreakable Morale grants %value%%% status resistance and grants %value2% armor. The status resistance increased by %value_increase%%% for each debuff applied to you, the armor increases by %value2_increase% each time you are attacked." "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_unbreakable_morale_2" "Battle Drums" "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_unbreakable_morale_2_Description" "Unbreakable Morale's duration is refreshed when a unit dies within %radius% units of the target. Duration is increased by %value% seconds." "DOTA_Tooltip_modifier_legion_commander_unbreakable_morale_buff" "Unbreakable Morale" "DOTA_Tooltip_modifier_legion_commander_unbreakable_morale_buff_Description" "Gaining attack speed and health regeneration." "DOTA_Tooltip_modifier_legion_commander_unbreakable_morale_passive_cooldown" "Sore Throat" "DOTA_Tooltip_modifier_legion_commander_unbreakable_morale_passive_cooldown_Description" "Unable to passively cast Unbreakable Morale." "DOTA_Tooltip_ability_legion_commander_fearless_assault" "Fearless Assault" "DOTA_Tooltip_ability_legion_commander_fearless_assault_Description" "When attacked or attacking, Legion Commander has a chance to immediately counterattack with bonus lifesteal. The buff lasts %buff_duration% seconds." "DOTA_Tooltip_ability_legion_commander_fearless_assault_Note0" "Lifesteal is reduced by armor." "DOTA_Tooltip_ability_legion_commander_fearless_assault_Lore" "Tresdin knows that an enemy's most vulnerable moment often follows their fiercest stroke." "DOTA_Tooltip_ability_legion_commander_fearless_assault_trigger_chance" "%PROC CHANCE:" "DOTA_Tooltip_ability_legion_commander_fearless_assault_hp_leech_percent" "%LIFESTEAL:" "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_fearless_assault_1" "Endless Riposte" "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_fearless_assault_1_Description" "Fearless Assault's counterattack hits all enemies within Legion Commander's attack range but the additional attacks do not proc on-hit effects." "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_fearless_assault_2" "Resurgence" "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_fearless_assault_2_Description" "Fearless Assault's lifesteal is increased by %value%%% and all allies within %radius% units of Legion Commander are healed for %share_pct%%% of the lifesteal amount." "DOTA_Tooltip_modifier_legion_commander_fearless_assault_buff" "Counterstrike" "DOTA_Tooltip_modifier_legion_commander_fearless_assault_buff_Description" "Your next attack will deal an additional attack with added lifesteal." "DOTA_Tooltip_ability_legion_commander_war_fury" "War Fury" "DOTA_Tooltip_ability_legion_commander_war_fury_Description" "Legion Commander rallies her troops, granting them bonus damage, damage resistance and health regeneration based on their maximum health while they are inside the formation. Lasts %duration% seconds.\nAllies only gain %ally_bonus%%% of the benefits." "DOTA_Tooltip_ability_legion_commander_war_fury_scepter_description" "Legion Commander becomes hasted and immune to status effects while in War Fury and all allies within War Fury's area have Unbreakable Morale applied to them on cast." "DOTA_Tooltip_ability_legion_commander_war_fury_Lore" "To face a soldier of Stonehall in single combat is a challenge few can resist." "DOTA_Tooltip_ability_legion_commander_war_fury_bonus_damage_aura" "BONUS DAMAGE:" "DOTA_Tooltip_ability_legion_commander_war_fury_hp_regen" "%MAX HEALTH REGENERATION:" "DOTA_Tooltip_ability_legion_commander_war_fury_damage_resist" "%DAMAGE RESISTANCE:" "DOTA_Tooltip_ability_legion_commander_war_fury_radius" "FORMATION RADIUS:" "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_war_fury_1" "Commander's Presence" "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_war_fury_1_Description" "Enemies in War Fury's ring are taunted to Legion Commander as long as she is in it. While in the War Fury ring, Legion Commander gains %value%%% damage amplification and she gains %value2%%% more health from lifesteal, healing and regeneration." "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_war_fury_2" "Mobile Tactics" "DOTA_Tooltip_ability_special_bonus_unique_legion_commander_war_fury_2_Description" "War Fury is centered around Legion Commander and has its cooldown reduced by %value% seconds." "DOTA_Tooltip_modifier_legion_commander_war_fury_amp" "Commander's Presence" "DOTA_Tooltip_modifier_legion_commander_war_fury_amp_Description" "Granted full benefits from War Fury." "DOTA_Tooltip_modifier_legion_commander_war_fury_buff" "War Fury" "DOTA_Tooltip_modifier_legion_commander_war_fury_buff_Description" "Gaining bonus damage and regenerating health" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Elder Titan "DOTA_Tooltip_ability_et_echo_stomp" "Echo Stomp" "DOTA_Tooltip_ability_et_echo_stomp_Description" "Stomp the ground, damaging and Sleeping enemies, the Sleep lasts at least %min_duration% seconds. Damage is dealt once as magical and once as physical.\nElder Spirit, if active, will stomp the ground as well dealing magic damage, while Elder Titan deals physical. Both Elder Titan and Elder Spirit will deal full damage. May be cast while the Spirit is returning." "DOTA_Tooltip_ability_et_echo_stomp_Lore" "The force of creation still echoes in the stomp of the Titan." "DOTA_Tooltip_Ability_et_echo_stomp_damage" "ASPECT DAMAGE:" "DOTA_Tooltip_Ability_et_echo_stomp_duration" "DURATION:" "DOTA_Tooltip_Ability_et_echo_stomp_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_et_echo_stomp_1" "Walloping Stomp" "DOTA_Tooltip_Ability_special_bonus_unique_et_echo_stomp_1_Description" "Echo Stomp's damage triggers again when the target's Sleep is broken." "DOTA_Tooltip_Ability_special_bonus_unique_et_echo_stomp_2" "Echo of Hatred" "DOTA_Tooltip_Ability_special_bonus_unique_et_echo_stomp_2_Description" "Echo Stomp taunts all enemies hit for 11s" "npc_dota_elder_spirit" "Elder Spirit" "DOTA_Tooltip_ability_et_elder_spirit" "Elder Spirit" "DOTA_Tooltip_ability_et_elder_spirit_Description" "

Passive: Elder Guard

Gain %bonus_damage%%% bonus attack damage while the Spirit is contained, otherwise gain %bonus_damage%%% bonus spell amplification.\n

Active:

Send forth an Elder Spirit, dealing damage to enemies on creation and dealing constant damage over time as long as the spirit is in aura range.\nThe Spirit is fully controllable, is invulnerable, but cannot attack.\nReactiving this ability causes the Spirit to return." "DOTA_Tooltip_ability_et_elder_spirit_Lore" "Like the four fundamentals, Elder Titan exists across all planes at once and can draw other aspects of himself to assist in times of need." "DOTA_Tooltip_ability_et_elder_spirit_Not0" "Movement speed is updated upon cast." "DOTA_Tooltip_Ability_et_elder_spirit_bonus_damage" "%DAMAGE MULTIPLIER:" "DOTA_Tooltip_Ability_et_elder_spirit_damage" "CREATION DAMAGE:" "DOTA_Tooltip_Ability_et_elder_spirit_dot" "AURA DAMAGE:" "DOTA_Tooltip_Ability_et_elder_spirit_duration" "DURATION:" "DOTA_Tooltip_Ability_et_elder_spirit_radius" "RADIUS:" "DOTA_Tooltip_modifier_elder_spirit_check" "Elder Spirit" "DOTA_Tooltip_modifier_elder_spirit_check_Description" "The Spirit is currently contained. +%dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%% bonus attack damage." "DOTA_Tooltip_modifier_elder_spirit_check_out" "Elder Spirit" "DOTA_Tooltip_modifier_elder_spirit_check_out_Description" "The Spirit is currently uncontained. +%dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%% bonus spell amp." "DOTA_Tooltip_Ability_special_bonus_unique_et_elder_spirit_1" "Strength of Spirit" "DOTA_Tooltip_Ability_special_bonus_unique_et_elder_spirit_1_Description" "Elder Titan gains 15% more bonus damage, either Physical or Magical" "DOTA_Tooltip_Ability_special_bonus_unique_et_elder_spirit_2" "Eternal Spirit" "DOTA_Tooltip_Ability_special_bonus_unique_et_elder_spirit_2_Description" "Elder Spirit Stays Out Until Called Back" "DOTA_Tooltip_ability_et_earthbreaker" "Earthbreaker" "DOTA_Tooltip_ability_et_earthbreaker_Description" "Launch a shockwave to the target loction damaging enemies hit. Damage is dealt once as magical and once as physical. Once the shockwave arrives, a small pulse knocks enemies nearby towards Elder Titan.\nElder Spirit, if active, will launch a shockwave as well dealing magic damage, while Elder Titan deals physical. May be cast while the Spirit is returning." "DOTA_Tooltip_ability_et_earthbreaker_Lore" "A shockwave travelling through the planes, unmaking as he wishes." "DOTA_Tooltip_Ability_et_earthbreaker_damage" "ASPECT DAMAGE:" "DOTA_Tooltip_Ability_et_earthbreaker_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_et_earthbreaker_1" "Titan's Strength" "DOTA_Tooltip_Ability_special_bonus_unique_et_earthbreaker_1_Description" "80% of Elder Titan's strength is added to Earthbreaker's damage." "DOTA_Tooltip_Ability_special_bonus_unique_et_earthbreaker_2" "Concussive Shock" "DOTA_Tooltip_Ability_special_bonus_unique_et_earthbreaker_2_Description" "Earthbreaker dazes hit units for 5 seconds. Dazed units randomly cancel orders and move around randomly." "DOTA_Tooltip_ability_et_natural_order" "Natural Order" "DOTA_Tooltip_ability_et_natural_order_Description" "Reduces all elements to their basic levels, removing armor and magic resistance from nearby enemy units. The armor reduction is centered around the hero, while the magic resist reduction is centered around the Elder Spirit." "DOTA_Tooltip_ability_et_natural_order_Lore" "As it was at the beginning, Elder Titan makes it so again." "DOTA_Tooltip_ability_et_natural_order_scepter_description" "Provides armor and magic resist equal to the reduction. Bonus armor is based on base armor." "DOTA_Tooltip_Ability_et_natural_order_reduc" "%REDUCTION:" "DOTA_Tooltip_Ability_et_natural_order_radius" "RADIUS:" "DOTA_Tooltip_modifier_et_natural_order_enemy_both" "Natural Order" "DOTA_Tooltip_modifier_et_natural_order_enemy_both_Description" "-%dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% reduced armor, -%dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% reduced magic resist." "DOTA_Tooltip_modifier_et_natural_order_enemy_magic" "Natural Order: Magic" "DOTA_Tooltip_modifier_et_natural_order_enemy_magic_Description" "-%dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% reduced magic resist." "DOTA_Tooltip_modifier_et_natural_order_enemy_phys" "Natural Order: Physical" "DOTA_Tooltip_modifier_et_natural_order_enemy_phys_Description" "-%dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% reduced armor." "DOTA_Tooltip_ability_et_earth_splitter" "Earth Splitter" "DOTA_Tooltip_ability_et_earth_splitter_Description" "Crack the Earth, sending a wave in the target direction, damaging enemies hit. After %crack_time% seconds, the crack implodes, dealing damage to enemies, based on thier maximum health. Damage is dealt twice, once as magical and once as physical.\nElder Spirit, if active, will crack the Earth as well dealing magic damage, while Elder Titan deals physical. May be cast while the Spirit is returning." "DOTA_Tooltip_ability_et_earth_splitter_Lore" "That which he created, the titan tears asunder." "DOTA_Tooltip_Ability_et_earth_splitter_damage" "%ASPECT CRACK DAMAGE:" "DOTA_Tooltip_Ability_et_earth_splitter_wave_damage" "ASPECT WAVE DAMAGE:" "DOTA_Tooltip_Ability_et_earth_splitter_distance" "DISTANCE:" "DOTA_Tooltip_Ability_et_earth_splitter_width" "WIDTH:" "DOTA_Tooltip_modifier_et_earth_splitter_slow" "Split Earth" "DOTA_Tooltip_modifier_et_earth_splitter_slow_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% move speed." "DOTA_Tooltip_Ability_special_bonus_unique_et_earth_splitter_1" "Rend Asunder" "DOTA_Tooltip_Ability_special_bonus_unique_et_earth_splitter_1_Description" "Earth Splitter disarms units hit by the crack's implosion for 5 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_et_earth_splitter_2" "Head Trauma" "DOTA_Tooltip_Ability_special_bonus_unique_et_earth_splitter_2_Description" "The initial wave of Earth Splitter now slows enemies hit by 50% for 5 seconds." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Templar Assassin "DOTA_Tooltip_ability_ta_refract" "Refract" "DOTA_Tooltip_ability_ta_refract_Description" "Envelope Lanaya in a magical barrier, providing bonus damage and blocking a few instances of damage for %duration% seconds. Damage remains regardless of block charges remaining." "DOTA_Tooltip_ability_ta_refract_Lore" "Manipulating her psionic veil, Lanaya bends nature's law to her will" "DOTA_Tooltip_ability_ta_refract_bonus_damage" "BONUS DAMAGE:" "DOTA_Tooltip_Ability_ta_refract_block_count" "BLOCK CHARGES:" "DOTA_Tooltip_Ability_ta_refract_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_ta_refract_1" "Psionic Focus" "DOTA_Tooltip_Ability_special_bonus_unique_ta_refract_1_Description" "Refract constantly hard dispels every 0.1 seconds while active." "DOTA_Tooltip_Ability_special_bonus_unique_ta_refract_2" "Mirrored Skin" "DOTA_Tooltip_Ability_special_bonus_unique_ta_refract_2_Description" "+2s Refract Duration" "DOTA_Tooltip_ability_ta_meld" "Meld" "DOTA_Tooltip_ability_ta_meld_Description" "Empower the next basic attack, causing bonus damage and reducing armor for %reduc_duration% seconds.\nAdditionally conceal Lanaya for %invis_duration% seconds. Any action removes Meld." "DOTA_Tooltip_ability_ta_meld_Lore" "Lanaya is as elusive as her covenant with the Hidden Temple." "DOTA_Tooltip_Ability_ta_meld_armor_reduc" "ARMOR REDUCTION:" "DOTA_Tooltip_ability_ta_meld_bonus_damage" "BONUS DAMAGE:" "DOTA_Tooltip_modifier_ta_meld_armor" "Pierce Armor" "DOTA_Tooltip_modifier_ta_meld_armor_Description" "The next basic attack will deal bonus damage and reduce armor." "DOTA_Tooltip_modifier_ta_meld_enemy" "Pierced Armor" "DOTA_Tooltip_modifier_ta_meld_enemy_Description" "-%dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor." "DOTA_Tooltip_Ability_special_bonus_unique_ta_meld_1" "Sister of Battle" "DOTA_Tooltip_Ability_special_bonus_unique_ta_meld_1_Description" "-8 Meld Armor Reduction" "DOTA_Tooltip_Ability_special_bonus_unique_ta_meld_2" "Bladed Dissonance" "DOTA_Tooltip_Ability_special_bonus_unique_ta_meld_2_Description" "2s Disarm Meld Target" "DOTA_Tooltip_ability_ta_psi_blades" "Psi Blades" "DOTA_Tooltip_ability_ta_psi_blades_Description" "Psi Blades slice through enemies, dealing damage up to units behind the attack target. Damage is equal to 100% of total attack damage.\nAdditionally gain bonus attack range. The radius in which enemies may be hit, is equal to attack range plus the base radius." "DOTA_Tooltip_ability_ta_psi_blades_Lore" "Her blades pierce the skin as much as the mind, furthering her understanding of the mystery that is reality." "DOTA_Tooltip_Ability_ta_psi_blades_radius" "BASE RADIUS:" "DOTA_Tooltip_Ability_ta_psi_blades_bonus_range" "BONUS ATTACK RANGE:" "DOTA_Tooltip_Ability_ta_psi_blades_bonus_range_pct" "%ADDED ATTACK RANGE:" "DOTA_Tooltip_Ability_special_bonus_unique_ta_psi_blades_1" "Psi Cleaver" "DOTA_Tooltip_Ability_special_bonus_unique_ta_psi_blades_1_Description" "+340 Psi Blades Radius" "DOTA_Tooltip_Ability_special_bonus_unique_ta_psi_blades_2" "Mindfreeze" "DOTA_Tooltip_Ability_special_bonus_unique_ta_psi_blades_2_Description" "Enemies hit by Psi Blades or its spill have their movement speed slowed by 100% for 1 second." "DOTA_Tooltip_ability_ta_trap_tp" "Psionic Displacement" "DOTA_Tooltip_ability_ta_trap_tp_Description" "Spring a Trap near the target location, slowing and damaging nearby enemies while instantly teleporting to the trap.\nExplode Traps beneth Lanaya." "DOTA_Tooltip_ability_ta_trap_tp_trap_radius" "TRAP RADIUS:" "DOTA_Tooltip_ability_ta_trap_spring" "Psionic Explosion" "DOTA_Tooltip_ability_ta_trap_spring_Description" "Spring a Trap near the target location, slowing and damaging nearby enemies." "DOTA_Tooltip_ability_ta_trap_spring_trap_radius" "TRAP RADIUS:" "DOTA_Tooltip_ability_ta_trap" "Psionic Anomaly" "DOTA_Tooltip_ability_ta_trap_Description" "Place a mystical trap at the target location. When sprung at her command, the traps exert a slowing influence of %movement_speed_min_tooltip%%% and deal damage in the area.\nTraps charge up for %total_tick_time% seconds to slow up to %movement_speed_max_tooltip%%% and deal additional damage.\nLanaya may instantly teleport to a chosen Trap." "DOTA_Tooltip_ability_ta_trap_scepter_description" "Trap damage no longer charges up and starts at the maximum instead, slow unchanged. Trap damage radius is increased by 150 and its cooldown is reduced by 2s." "DOTA_Tooltip_ability_ta_trap_Lore" "Calling upon the reach of the Hidden Temple, none escape the eye of the Templar." "DOTA_Tooltip_ability_ta_trap_max_traps" "MAX TRAPS:" "DOTA_Tooltip_ability_ta_trap_movement_speed_min_tooltip" "%MIN SLOW:" "DOTA_Tooltip_ability_ta_trap_movement_speed_max_tooltip" "%MAX SLOW:" "DOTA_Tooltip_ability_ta_trap_damage_min_tooltip" "MIN DAMAGE:" "DOTA_Tooltip_ability_ta_trap_damage_max_tooltip" "MAX DAMAGE:" "DOTA_Tooltip_ability_ta_trap_trap_duration_tooltip" "SLOW DURATION:" "DOTA_Tooltip_ability_ta_trap_trap_scepter_bonus_radius" "SCEPTER BONUS TRAP RADIUS:" "DOTA_Tooltip_ability_ta_trap_trap_scepter_cooldown_reduction" "SCEPTER COOLDOWN REDUCTION:" "DOTA_Tooltip_modifier_ta_trap_spring" "Psionic Slow" "DOTA_Tooltip_modifier_ta_trap_spring_Description" "Slowed." "DOTA_Tooltip_Ability_special_bonus_unique_ta_trap_1" "Mind over Matter" "DOTA_Tooltip_Ability_special_bonus_unique_ta_trap_1_Description" "+200 Psionic Anomaly Min/Max Damage" "DOTA_Tooltip_Ability_special_bonus_unique_ta_trap_2" "Dimensional Shunt" "DOTA_Tooltip_Ability_special_bonus_unique_ta_trap_2_Description" "Psionic Displacement Leaves a Trap at the Target Location" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Huskar "DOTA_Tooltip_ability_huskar_unleash_vitality" "Unleash Vitality" "DOTA_Tooltip_ability_huskar_unleash_vitality_Description" "Unlocks the regenerative power of a friendly unit, with healing, movement speed and attack speed based upon its primary attribute. If the target is below %hurt_percent%%, it will heal faster. Lasts 16 seconds." "DOTA_Tooltip_ability_huskar_unleash_vitality_Lore" "While Huskar has little use for magic, this minor enchantment was learned from the Dazzle and the Dezun priests, to be used in times of great injury." "DOTA_Tooltip_ability_huskar_unleash_vitality_Note0" "The HP percentage is checked every second and the regeneration adjusted accordingly." "DOTA_Tooltip_ability_huskar_unleash_vitality_Note1" "Can be cast on Spell Immune units." "DOTA_Tooltip_ability_huskar_unleash_vitality_heal" "HEALTH REGEN:" "DOTA_Tooltip_ability_huskar_unleash_vitality_movespeed" "MOVEMENT SPEED:" "DOTA_Tooltip_ability_huskar_unleash_vitality_attackspeed" "ATTACK SPEED:" "DOTA_Tooltip_ability_huskar_unleash_vitality_attrib_bonus_heal" "%BONUS REGEN FROM ATTRIBUTE:" "DOTA_Tooltip_ability_huskar_unleash_vitality_attrib_bonus_ms" "%BONUS MS FROM ATTRIBUTE:" "DOTA_Tooltip_ability_huskar_unleash_vitality_attrib_bonus_as" "%BONUS AS FROM ATTRIBUTE:" "DOTA_Tooltip_ability_huskar_unleash_vitality_hurt_multiplier" "%BONUS WHEN HURT:" "DOTA_Tooltip_ability_huskar_unleash_vitality_hurt_percent" "%HURT HP THRESHOLD:" "DOTA_Tooltip_ability_huskar_unleash_vitality_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_unleash_vitality_1" "Shadowpriest's Guilt" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_unleash_vitality_1_Description" "0 CD Unleash Vitality" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_unleash_vitality_2" "Rage Of A Failed Martyr" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_unleash_vitality_2_Description" "Unleash Vitality passively grants its effects to Huskar at 33% values." "DOTA_TOOLTIP_modifier_huskar_unleash_vitality_talent" "Vigorous" "DOTA_TOOLTIP_modifier_huskar_unleash_vitality_talent_Description" "Passively gaining %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regeneration, %dMODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT% movement speed and %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed." "DOTA_TOOLTIP_modifier_huskar_unleash_vitality_buff" "Unleashed Vitality" "DOTA_TOOLTIP_modifier_huskar_unleash_vitality_buff_Description" "Gaining %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regeneration, %dMODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT% movement speed and %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed." "DOTA_Tooltip_ability_huskar_fire_within" "Fire Within" "DOTA_Tooltip_ability_huskar_fire_within_Description" "In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and disarming them.\nHuskar gains bonus damage for every non-minion hit, which lasts as long as the disarm." "DOTA_Tooltip_ability_huskar_fire_within_Lore" "While Huskar has little use for magic, this minor enchantment was learned from the Dazzle and the Dezun priests, to be used in times of great injury." "DOTA_Tooltip_ability_huskar_fire_within_Note1" "Can be cast on Spell Immune units." "DOTA_Tooltip_ability_huskar_fire_within_radius" "RADIUS:" "DOTA_Tooltip_ability_huskar_fire_within_damage" "DAMAGE:" "DOTA_Tooltip_ability_huskar_fire_within_bonus_damage" "BONUS DAMAGE PER NON-MINION:" "DOTA_Tooltip_ability_huskar_fire_within_disarm_duration" "DISARM DURATION:" "DOTA_Tooltip_ability_huskar_fire_within_knockback_distance" "DISTANCE AFTER KNOCKBACK:" "DOTA_Tooltip_ability_huskar_fire_within_knockback_duration" "KNOCKBACK DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_fire_within_1" "Shadowpriest's Guilt" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_fire_within_1_Description" "Fire Within slows the attack speed of units affected by %value% for %duration% seconds after the disarm expires." "DOTA_Tooltip_Ability_special_bonus_unique_huskar_fire_within_2" "Rage Of A Failed Martyr" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_fire_within_2_Description" "Fire Within's radius and damage increased by %value%%%." "DOTA_Tooltip_modifier_huskar_fire_within_talent" "Shadowpriest's Guilt" "DOTA_Tooltip_modifier_huskar_fire_within_talent_Description" "Attack speed slowed by 250" "DOTA_Tooltip_ability_huskar_ignited_spears" "Ignited Spears" "DOTA_Tooltip_ability_huskar_ignited_spears_Description" "Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health. Lasts 8 seconds." "DOTA_Tooltip_ability_huskar_ignited_spears_Lore" "The Sacred Warrior ignites his weaponry after marking it with his own blood - causing far greater pain than he himself feels." "DOTA_Tooltip_ability_huskar_ignited_spears_Note0" "Burning Spear stacks additively when used multiple times on one target. There is no cap." "DOTA_Tooltip_ability_huskar_ignited_spears_Note1" "Huskar cannot kill himself with this skill." "DOTA_Tooltip_ability_huskar_ignited_spears_health_cost" "%CURRENT HEALTH COST:" "DOTA_Tooltip_ability_huskar_ignited_spears_burn_damage" "BURN DAMAGE:" "DOTA_Tooltip_ability_huskar_ignited_spears_duration" "BURN DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_ignited_spears_1" "Desperation To Die" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_ignited_spears_1_Description" "+100% Ignited Spears Health Cost and Sacred Inferno cooldown removed." "DOTA_Tooltip_Ability_special_bonus_unique_huskar_ignited_spears_2" "A Cowardly Inflection" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_ignited_spears_2_Description" "-100% Ignited Spears Health Cost and Raging Berserker health regeneration increased by 50%." "DOTA_TOOLTIP_modifier_huskar_ignited_spears_debuff" "Burning!" "DOTA_TOOLTIP_modifier_huskar_ignited_spears_debuff_Description" "OWW" "DOTA_Tooltip_ability_huskar_raging_berserker" "Raging Berserker" "DOTA_Tooltip_ability_huskar_raging_berserker_Description" "Huskar's injuries feed his power, giving increased attack speed and health regeneration based on his strength based on missing health." "DOTA_Tooltip_ability_huskar_raging_berserker_Lore" "After losing his birthright, Huskar gained a lethality in physical combat that is only heightened as his own blood is spilled." "DOTA_Tooltip_ability_huskar_raging_berserker_Note0" "Maximum bonus is achieved when Huskar has strictly less than 5% of his maximum HP." "DOTA_Tooltip_ability_huskar_raging_berserker_Note1" "Bonuses are provided linearly, no bonus at 100% HP and full bonus at 5% HP." "DOTA_Tooltip_ability_huskar_raging_berserker_maximum_as" "ATTACK SPEED BONUS:" "DOTA_Tooltip_ability_huskar_raging_berserker_maximum_regen" "%STRENGTH AS HEALTH REGENERATION:" "DOTA_Tooltip_ability_huskar_raging_berserker_hp_threshold_max" "%MAX BONUS HEALTH THRESHOLD:" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_raging_berserker_1" "Raging Insanity" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_raging_berserker_1_Description" "Raging Berserker becomes an active, increasing its bonuses to their maximum value for %duration% seconds. Has a %value% second cooldown." "DOTA_Tooltip_Ability_special_bonus_unique_huskar_raging_berserker_2" "Murderous Intent" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_raging_berserker_2_Description" "Raging Berserker becomes a 600 radius aura, allied bonuses are based on their own stats." "DOTA_TOOLTIP_modifier_huskar_raging_berserker_active" "Full of Rage" "DOTA_TOOLTIP_modifier_huskar_raging_berserker_active_Description" "Gaining full benefits from Raging Berserker" "DOTA_TOOLTIP_modifier_huskar_raging_berserker_effect" "Raging Berserker" "DOTA_TOOLTIP_modifier_huskar_raging_berserker_effect_Description" "Granted %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% damage, %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor and %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% magic resistance." "DOTA_Tooltip_ability_huskar_sacred_inferno" "Sacred Inferno" "DOTA_Tooltip_ability_huskar_sacred_inferno_Description" "Huskar infuses his spear with sacred oil, dealing the current amount of Burning Spears stack damage on the target as pure damage in a %radius% radius. All enemies hit by the AOE damage get a stack of Burning Spears on them." "DOTA_Tooltip_ability_huskar_sacred_inferno_Note0" "Always does at least 1 stack of damage. Can't miss. Does no damage if Burning Spears isn't leveled" "DOTA_Tooltip_ability_huskar_sacred_inferno_Lore" "Huskar's divine birthright still lingers." "DOTA_Tooltip_ability_huskar_sacred_inferno_chance" "%PROC CHANCE: " "DOTA_Tooltip_ability_huskar_sunder_life" "Sunder Life" "DOTA_Tooltip_ability_huskar_sunder_life_Description" "Huskar leaps at a target point, losing a percentage of his current health and dealing damage to all units in radius equal to the damage he took plus a percentage of his missing health, slowing them afterwards. Huskar dispels himself and turns Spell Immune upon leaping, which lasts until he lands.\n\nDISPEL TYPE: Basic Dispel\nDamage is unaffected by spell amplification." "DOTA_Tooltip_ability_huskar_sunder_life_scepter_description" "Increases damage dealt to Huskar and increases damage dealt based on missing health." "DOTA_Tooltip_ability_huskar_sunder_life_Lore" "No matter the danger, Huskar thrusts himself into melees that only he can survive." "DOTA_Tooltip_ability_huskar_sunder_life_Note1" "Slow works on Spell Immune units." "DOTA_Tooltip_ability_huskar_sunder_life_Note2" "Life Break cannot be disjointed." "DOTA_Tooltip_ability_huskar_sunder_life_health_cost_pct" "%CURRENT HEALTH LOST:" "DOTA_Tooltip_ability_huskar_sunder_life_missing_health_dmg" "%MISSING HEALTH TO DAMAGE:" "DOTA_Tooltip_ability_huskar_sunder_life_movespeed" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_huskar_sunder_life_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_huskar_sunder_life_cast_range" "CAST RANGE:" "DOTA_Tooltip_ability_huskar_sunder_life_damage_radius" "DAMAGE RADIUS:" "DOTA_Tooltip_ability_huskar_sunder_life_health_cost_pct_scepter" "%SCEPTER CURRENT HEALTH AS DAMAGE:" "DOTA_Tooltip_ability_huskar_sunder_life_missing_health_dmg_scepter" "%SCEPTER MISSING HEALTH TO DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_sunder_life_1" "Black Realm Secrets" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_sunder_life_1_Description" "Raging Berserker's bonuses are doubled for %duration% seconds after using Sunder Life." "DOTA_Tooltip_Ability_special_bonus_unique_huskar_sunder_life_2" "Crescendo Of Brutality" "DOTA_Tooltip_Ability_special_bonus_unique_huskar_sunder_life_2_Description" "Sunder Life cooldown decreased by %value% seconds." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Mirana "DOTA_Tooltip_ability_mirana_starcall" "Starcall" "DOTA_Tooltip_ability_mirana_starcall_Description" "Call down a series of stars towards enemies near Mirana, dealing damage.\nA second waves of stars are created, the second wave dealing %wave_damage%%% damage." "DOTA_Tooltip_ability_mirana_starcall_Lore" "The Goddess breaks the strata to empower her Princess in the time of need." "DOTA_Tooltip_ability_mirana_starcall_agi_damage" "%AGILITY DAMAGE:" "DOTA_Tooltip_ability_mirana_starcall_damage" "DAMAGE:" "DOTA_Tooltip_ability_mirana_starcall_radius" "RADIUS:" "DOTA_Tooltip_ability_mirana_starcall_wave_delay" "SECOND WAVE DELAY:" "DOTA_Tooltip_ability_mirana_starcall_wave_damage" "%SECOND WAVE DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_mirana_starcall_1" "Falling Stars" "DOTA_Tooltip_Ability_special_bonus_unique_mirana_starcall_1_Description" "Passively casts Starcall every %value% seconds even when it is on cooldown, can be toggled off with auto-cast." "DOTA_Tooltip_Ability_special_bonus_unique_mirana_starcall_2" "Starstruck" "DOTA_Tooltip_Ability_special_bonus_unique_mirana_starcall_2_Description" "Starcall dazes and breaks all units hit for %value% seconds." "DOTA_Tooltip_ability_mirana_astral_arrow" "Astral Arrow" "DOTA_Tooltip_ability_mirana_astral_arrow_Description" "Fire a long-range arrow with deadly precision, stunning and damaging enemies hit.\nPierces through minions but is stopped by regular units and bosses." "DOTA_Tooltip_ability_mirana_astral_arrow_Lore" "Lunar energies make the Princess of the Moon's arrows more deadly than most." "DOTA_Tooltip_ability_mirana_astral_arrow_scepter_description" "Astral Arrow fires two additional arrows in 20° angles." "DOTA_Tooltip_ability_mirana_astral_arrow_agi_damage" "%AGILITY DAMAGE:" "DOTA_Tooltip_ability_mirana_astral_arrow_damage" "DAMAGE:" "DOTA_Tooltip_ability_mirana_astral_arrow_duration" "DURATION:" "DOTA_Tooltip_modifier_mirana_astral_arrow_talent" "The Axe of Metira" "DOTA_Tooltip_modifier_mirana_astral_arrow_talent_Description" "Your next attack deals increased damage." "DOTA_Tooltip_Ability_special_bonus_unique_mirana_astral_arrow_1" "Compounding Bow" "DOTA_Tooltip_Ability_special_bonus_unique_mirana_astral_arrow_1_Description" "+2 Astral Arrows" "DOTA_Tooltip_Ability_special_bonus_unique_mirana_astral_arrow_2" "Experienced Markswoman" "DOTA_Tooltip_Ability_special_bonus_unique_mirana_astral_arrow_2_Description" "Astral Arrow base damage increased by %value% and stun duration increased by %value2% seconds" "DOTA_Tooltip_Ability_special_bonus_unique_mirana_astral_arrow_3" "The Axe of Metira" "DOTA_Tooltip_Ability_special_bonus_unique_mirana_astral_arrow_3_Description" "The first attack made after casting Astral Arrow will deal %value%%% bonus damage." "DOTA_Tooltip_ability_mirana_celestial_jump" "Celestial Jump" "DOTA_Tooltip_ability_mirana_celestial_jump_Description" "Jump to the target location, recieving bonus Agility upon landing.\nEnemies are knocked back near the landing zone." "DOTA_Tooltip_ability_mirana_celestial_jump_Lore" "None can fail to recognize Mirana's iconic white beast in the heat of battle." "DOTA_Tooltip_ability_mirana_celestial_jump_bonus_agi" "BONUS AGILITY:" "DOTA_Tooltip_ability_mirana_celestial_jump_duration" "DURATION:" "DOTA_Tooltip_ability_mirana_celestial_jump_jump_distance" "DISTANCE:" "DOTA_Tooltip_ability_mirana_celestial_jump_radius" "RADIUS:" "DOTA_Tooltip_ability_mirana_celestial_jump_charges" "CHARGES:" "DOTA_Tooltip_modifier_mirana_celestial_jump_buff" "Celestial Jump - Buff" "DOTA_Tooltip_modifier_mirana_celestial_jump_buff_Description" "Gaining %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed and %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed." "DOTA_Tooltip_modifier_mirana_celestial_jump_charges" "Celestial Jump - Charges" "DOTA_Tooltip_modifier_mirana_celestial_jump_charges_Description" "Able to cast Celestial Jump as long as charges are available." "DOTA_Tooltip_Ability_special_bonus_unique_mirana_celestial_jump_1" "Ferocious Leap" "DOTA_Tooltip_Ability_special_bonus_unique_mirana_celestial_jump_1_Description" "Celestial benefits allies within the land radius and has its charge restore time reduced by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_mirana_celestial_jump_2" "Herald of Indigo Skies" "DOTA_Tooltip_Ability_special_bonus_unique_mirana_celestial_jump_2_Description" "Celestial provides bonus agility based on current agility equal to the movement speed." "DOTA_Tooltip_ability_mirana_mooneye" "Moon's Eye" "DOTA_Tooltip_ability_mirana_mooneye_Description" "Mirana gains %agi_spellamp%%% spell amplification per point of agility." "DOTA_Tooltip_ability_mirana_mooneye_Lore" "Only the most devoted priestess can channel the Infinite Moon Reader" "DOTA_Tooltip_ability_mirana_stardust_reflection" "Stardust Reflection" "DOTA_Tooltip_ability_mirana_stardust_reflection_Description" "Pray to Selemene for special stardust to conceal teammate movement, rendering them immune to True Sight." "DOTA_Tooltip_ability_mirana_stardust_reflection_Note0" "True Sight does not reveal units." "DOTA_Tooltip_ability_mirana_stardust_reflection_Lore" "Her tenure with Selemene allows Mirana to eclipse the ground, wrapping her allies in a cloak of shadows." "DOTA_Tooltip_ability_mirana_stardust_reflection_duration" "DURATION:" "DOTA_Tooltip_ability_mirana_stardust_reflection_fade_delay" "FADE DELAY:" "DOTA_Tooltip_modifier_moonlight_duration" "Stardust Reflection" "DOTA_Tooltip_modifier_moonlight_duration_Description" "Invisible, immune to truesight." "DOTA_Tooltip_Ability_special_bonus_unique_mirana_stardust_reflection_1" "Winter Solstice" "DOTA_Tooltip_Ability_special_bonus_unique_mirana_stardust_reflection_1_Description" "Stardust Reflection increases cooldown rate by %value%%% and provides %amp%%% spell amplification to affected units regardless of invisibility." "DOTA_Tooltip_Ability_special_bonus_unique_mirana_stardust_reflection_2" "Gloomstalker" "DOTA_Tooltip_Ability_special_bonus_unique_mirana_stardust_reflection_2_Description" "Stardust Reflection provides %value%%% evasion regardless of invisibility and attacks made out of invisibility deal %dmg%%% of the hero's agility as bonus magical damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Lion "DOTA_Tooltip_ability_lion_earth_spike" "Earth Spike" "DOTA_Tooltip_ability_lion_earth_spike_Description" "Sent out a wave of rocky spikes in the target direction, knocking up, stunning, and damaging enemies hit." "DOTA_Tooltip_ability_lion_earth_spike_Lore" "The Demon Witch exercises his demonic covenant, opening a fissure from hell." "DOTA_Tooltip_ability_lion_earth_spike_damage" "DAMAGE:" "DOTA_Tooltip_ability_lion_earth_spike_duration" "DURATION:" "DOTA_Tooltip_ability_lion_earth_spike_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_lion_earth_spike_1" "Spike Eruption" "DOTA_Tooltip_Ability_special_bonus_unique_lion_earth_spike_1_Description" "Lion emits a total of %spikes% Earth Spikes in 360 degrees around the targeted point and Earth Spike's damage is increased by %value%. The primary spike's direction is faced towards Lion." "DOTA_Tooltip_Ability_special_bonus_unique_lion_earth_spike_2" "Earthfall" "DOTA_Tooltip_Ability_special_bonus_unique_lion_earth_spike_2_Description" "After Earth Spike's stun expires, targets are rooted for the stun duration afterwards, additionally Earth Spike's spike width is increased by %value%." "DOTA_Tooltip_ability_lion_frogger" "Frog Hex" "DOTA_Tooltip_ability_lion_frogger_Description" "Hex enemies into frogs witin the target area.\nFrogs move slow, are broken, disarmed, muted, silenced, have healing disabled, and cannot evade attacks.\nCan only hex %max_targets% non-minions within its area of effect, but has no upper limit to the number of minions it can hex.\nPrioritizes the non-minion closest to Lion if not already targeting one." "DOTA_Tooltip_ability_lion_frogger_Lore" "Lion is compelled to share his transfiguration, twisting the essence of those who oppose him." "DOTA_Tooltip_ability_lion_frogger_duration" "DURATION:" "DOTA_Tooltip_ability_lion_frogger_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_lion_frogger_1" "Feeble Amphibian" "DOTA_Tooltip_Ability_special_bonus_unique_lion_frogger_1_Description" "Units affected by Frog Hex take %value%%% more damage." "DOTA_Tooltip_Ability_special_bonus_unique_lion_frogger_2" "Polywog Disease" "DOTA_Tooltip_Ability_special_bonus_unique_lion_frogger_2_Description" "Frog Hex no longer has an upper limit to how many non-minions can be affected and the debuff spreads to all units not yet affected by Frog Hex in the spell's radius." "DOTA_Tooltip_ability_lion_mana_drain_bh" "Mana Drain" "DOTA_Tooltip_ability_lion_mana_drain_bh_Description" "CHANNELED - Absorbs the magical energies of a target enemy unit by turning its lifeforce into mana every second. The target is slowed and takes damage equal to a percentage of Lion's attack damage every second." "DOTA_Tooltip_ability_lion_mana_drain_bh_scepter_description" "Lion's cooldowns tick down 100% faster while channeling Mana Drain" "DOTA_Tooltip_ability_lion_mana_drain_bh_Lore" "Lesser magi are nothing more than a source of magical restoration for the Demon Witch." "DOTA_Tooltip_ability_lion_mana_drain_bh_mana_per_second" "MANA GAIN/SECOND:" "DOTA_Tooltip_ability_lion_mana_drain_bh_damage" "%ATTACK DAMAGE TO DPS:" "DOTA_Tooltip_ability_lion_mana_drain_bh_duration" "MAX DURATION:" "DOTA_Tooltip_ability_lion_mana_drain_bh_break_distance" "BREAK DISTANCE:" "DOTA_Tooltip_ability_lion_mana_drain_bh_movespeed" "%SLOW:" "DOTA_Tooltip_ability_lion_mana_drain_bh_scepter_cdr" "%CHANNEL COOLDOWN REDUCTION:" "DOTA_Tooltip_Ability_special_bonus_unique_lion_mana_drain_1" "Feed the Beast" "DOTA_Tooltip_Ability_special_bonus_unique_lion_mana_drain_1_Description" "Mana Drain now targets all enemies within its cast range, does not increase Lion's mana restoration." "DOTA_Tooltip_Ability_special_bonus_unique_lion_mana_drain_2" "Bats from Hell" "DOTA_Tooltip_Ability_special_bonus_unique_lion_mana_drain_2_Description" "Mana Drain now restores Lion's health by the %value%%% of mana restoration amount every second and after channeling Mana Drain for at least %delay% seconds, Lion becomes invulnerable." "DOTA_Tooltip_ability_lion_refined_fireblast" "Refined Fireblast" "DOTA_Tooltip_ability_lion_refined_fireblast_Description" "Blast the target enemy with a searing heat, damaging and stunning it.\nDamage is equal to a base plus %manabonus%% of current mana. Mana cost is equal to %manabonus%% of current mana." "DOTA_Tooltip_ability_lion_refined_fireblast_Lore" "The 'who-casts-spell-first' argument between himself is solved simply by both casting at once." "DOTA_Tooltip_ability_lion_refined_fireblast_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_lion_refined_fireblast_duration" "DURATION:" "DOTA_Tooltip_ability_lion_death_finger" "Finger of Death" "DOTA_Tooltip_ability_lion_death_finger_Description" "Rip at the flesh enemies in the target direction, dealing massive damage.\nIf the enemy is killed by Finger of Death or dies within %kill_grace% seconds of it being cast and is not a minion, Finger of Death's damage is increased by %stack_bonus%.\nBosses count as %boss_stacks% kills, instead of %stacks%." "DOTA_Tooltip_ability_lion_death_finger_Lore" "Lion's disfigured hand is also the source of his greatest power, capable of flooding victims with malefic force." "DOTA_Tooltip_ability_lion_death_finger_damage" "DAMAGE:" "DOTA_Tooltip_ability_lion_death_finger_radius" "WIDTH:" "DOTA_Tooltip_modifier_lion_death_finger_grow" "Finger of Death Bonus Damage" "DOTA_Tooltip_modifier_lion_death_finger_grow_Description" "Finger of Death deals %dMODIFIER_PROPERTY_TOOLTIP% bonus damage." "DOTA_Tooltip_modifier_lion_death_finger_root" "Finger of Death Root" "DOTA_Tooltip_modifier_lion_death_finger_root_Description" "Rooted" "DOTA_Tooltip_modifier_lion_death_finger_grace" "Finger of Death - Grace" "DOTA_Tooltip_modifier_lion_death_finger_grace_Description" "Units that die while affected by this will immprove Finger of Death." "DOTA_Tooltip_Ability_special_bonus_unique_lion_death_finger_1" "Murderous Crescendo" "DOTA_Tooltip_Ability_special_bonus_unique_lion_death_finger_1_Description" "Finger of Death now increases Lion's maximum health by %value% for each kill Finger of Death got. Works retroactively" "DOTA_Tooltip_Ability_special_bonus_unique_lion_death_finger_2" "Clawed to the Abyss" "DOTA_Tooltip_Ability_special_bonus_unique_lion_death_finger_2_Description" "Finger of Death stuns for 5 seconds." // DEPRECATED "DOTA_Tooltip_ability_lion_meteor" "Hell Meteor" "DOTA_Tooltip_ability_lion_meteor_Description" "Pull a Meteor onto the targeted location dealing damage and igniting enemies nearby.\nUpon landing, the Meteor rolls towards Lion, damaging and igniting enemies hit. Every 0.5 seconds the meteor reapplies the burn to enemies in its radius, stacking with itself." "DOTA_Tooltip_ability_lion_meteor_Lore" "Tarak's Descent of Fire." "DOTA_Tooltip_ability_lion_meteor_burn_duration" "BURN DURATION:" "DOTA_Tooltip_ability_lion_meteor_burn_damage" "BURN DAMAGE PER STACK:" "DOTA_Tooltip_ability_lion_meteor_damage" "DAMAGE:" "DOTA_Tooltip_ability_lion_meteor_distance" "DISTANCE:" "DOTA_Tooltip_ability_lion_meteor_radius" "RADIUS:" "DOTA_Tooltip_modifier_lion_meteor" "Meteor Burn" "DOTA_Tooltip_modifier_lion_meteor_Description" "Burning, taking damage over time." "DOTA_Tooltip_Ability_special_bonus_unique_lion_meteor_1" "Chicxulub Crater" "DOTA_Tooltip_Ability_special_bonus_unique_lion_meteor_1_Description" "+2s Meteor Impact Stun" "DOTA_Tooltip_Ability_special_bonus_unique_lion_meteor_2" "Meteor Shower" "DOTA_Tooltip_Ability_special_bonus_unique_lion_meteor_2_Description" "Creates 3 additional meteors, landing at a random location near the target point in a 1000 unit radius." "DOTA_Tooltip_ability_lion_mana_aura" "Infernal Magicks" "DOTA_Tooltip_ability_lion_mana_aura_Description" "Provide additional mana regeneration to Lion. Regeneration is equal to %mana_regen%%% of the ally's total mana.\nLion is an unstable boy and upon death will detonate in a magical explosion that deals %curr_mana_death%%% of his current mana in a %death_radius% radius upon death." "DOTA_Tooltip_ability_lion_mana_aura_scepter_description" "Makes Infernal Magicks a toggle. While toggled on, consumes 15% of Lion's current mana on spellcast, and deals it as bonus damage to the enemies affected by the cast spell. Has a 6 second cooldown." "DOTA_Tooltip_ability_lion_mana_aura_Lore" "Lion's boiling blood and rage let him cast many spells." "DOTA_Tooltip_ability_lion_mana_aura_Note0" "The visual number for mana regen may not update until something else adjusts mana regen. Blame Valve." "DOTA_Tooltip_modifier_lion_mana_aura_scepter" "Infernal Magicks Scepter" "DOTA_Tooltip_modifier_lion_mana_aura_scepter_Description" "Spells cost more mana and deal more damage based on the mana cost increase." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Chen "DOTA_Tooltip_ability_chen_penitence_bh" "Penitence" "DOTA_Tooltip_ability_chen_penitence_bh_Description" "Forces an enemy unit to move slower and for allies to attack it more quickly.\nAlso affects all minions around Chen within the cast range." "DOTA_Tooltip_ability_chen_penitence_bh_Lore" "Although Chen's brand of animal enthrallment isn't quite strong enough to control the minds of enemy heroes, it still tests their resolve in combat." "DOTA_Tooltip_ability_chen_penitence_bh_bonus_movement_speed" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_chen_penitence_bh_bonus_as" "BONUS ATTACK SPEED:" "DOTA_Tooltip_ability_chen_penitence_bh_duration" "DEBUFF DURATION:" "DOTA_Tooltip_ability_chen_penitence_bh_buff_duration" "BUFF DURATION:" "DOTA_Tooltip_modifier_chen_penitence_ebf" "Penitence" "DOTA_Tooltip_modifier_chen_penitence_ebf_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed and +%dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% incoming damage." "DOTA_Tooltip_Ability_special_bonus_unique_chen_penitence_1" "Sinner's Remorse" "DOTA_Tooltip_Ability_special_bonus_unique_chen_penitence_1_Description" "Penitence attack speed increased by 50%" "DOTA_Tooltip_Ability_special_bonus_unique_chen_penitence_2" "Flagellation" "DOTA_Tooltip_Ability_special_bonus_unique_chen_penitence_2_Description" "Penitence deals pure damage equal to 200% of Chen's attack damage. Unaffected by spell amplification." "DOTA_Tooltip_ability_chen_holy_persuasion_bh" "Holy Persuasion" "DOTA_Tooltip_ability_chen_holy_persuasion_bh_Description" "Chen beams holy conviction into friend and foe, turning enemies to your side for some time and making them deniable. If the enemy is a Minion, its health is increased, the effect is permanent and the unit is not deniable. You can only have a maximum of %minion_limit% at any given time, when the limit is exceeded, the oldest minion dies.\nWhen targeting an ally, they are teleported to you after a %teleport_delay% seconds delay." "DOTA_Tooltip_ability_chen_holy_persuasion_bh_Lore" "Although they may not be knights, Chen incorporates beasts into the Fold in the same way he himself was converted." "DOTA_Tooltip_ability_chen_holy_persuasion_bh_duration" "DURATION:" "DOTA_Tooltip_ability_chen_holy_persuasion_bh_bonus_health" "MINION BONUS HEALTH:" "DOTA_Tooltip_ability_chen_holy_persuasion_bh_teleport_delay" "TELEPORT DELAY:" "DOTA_Tooltip_modifier_chen_holy_persuasion_bh" "Holy Persuasion" "DOTA_Tooltip_modifier_chen_holy_persuasion_bh_Description" "Gaining bonus health." "DOTA_Tooltip_modifier_chen_holy_persuasion_bh_tp" "Holy Persuasion Teleport" "DOTA_Tooltip_modifier_chen_holy_persuasion_bh_tp_Description" "Teleporting towards the caster." "DOTA_Tooltip_Ability_special_bonus_unique_chen_holy_persuasion_1" "Hazdar's Righteous Army" "DOTA_Tooltip_Ability_special_bonus_unique_chen_holy_persuasion_1_Description" "Holy Persuasion's minion limit is increased by 2 and Holy Persuasion's duration is doubled against non-bosses." "DOTA_Tooltip_Ability_special_bonus_unique_chen_holy_persuasion_2" "Vessel of the Fold" "DOTA_Tooltip_Ability_special_bonus_unique_chen_holy_persuasion_2_Description" "When you cast Holy Persuasion on an allied hero, they gain the minion health bonus for 60 seconds." "DOTA_Tooltip_ability_chen_divine_favor_bh" "Divine Favor" "DOTA_Tooltip_ability_chen_divine_favor_bh_Description" "Grants all nearby allied units bonus health regeneration, attack damage and amplified healing.\nEffects are doubled for units under the effect of Holy Persuasion." "DOTA_Tooltip_ability_chen_divine_favor_bh_Lore" "Knights of the Fold possess a fanatical form of magic that is considered quite unwieldy by most other users of arcane arts." "DOTA_Tooltip_ability_chen_divine_favor_bh_health_regeneration" "BONUS HEALTH REGENERATION:" "DOTA_Tooltip_ability_chen_divine_favor_bh_bonus_dmg" "BONUS ATTACK DAMAGE:" "DOTA_Tooltip_ability_chen_divine_favor_bh_heal_amp" "%BONUS HEAL AMPLIFICATION:" "DOTA_Tooltip_ability_chen_divine_favor_bh_duration" "DURATION:" "DOTA_Tooltip_modifier_chen_divine_favor_bh" "Divine Favor" "DOTA_Tooltip_modifier_chen_divine_favor_bh_Description" "Gaining bonus damage, health regeneration and healing amplification." "DOTA_Tooltip_Ability_special_bonus_unique_chen_divine_favor_1" "Heavenly Constancy" "DOTA_Tooltip_Ability_special_bonus_unique_chen_divine_favor_1_Description" "Chen receives double the bonuses from Divine Favor." "DOTA_Tooltip_Ability_special_bonus_unique_chen_divine_favor_2" "Nimble Conviction" "DOTA_Tooltip_Ability_special_bonus_unique_chen_divine_favor_2_Description" "Divine Favor grants 33% bonus evasion." "DOTA_Tooltip_ability_chen_test_of_faith_bh" "Test Of Faith" "DOTA_Tooltip_ability_chen_test_of_faith_bh_Description" "Chen tests the targeted unit's faith, enemy units take a random amount of Pure damage between %damage_min% times Chen's level and %damage_max% times Chen's level.\nWhen used on allies, heals them instead." "DOTA_Tooltip_ability_chen_test_of_faith_bh_scepter_description" "Test of Faith affects all units within its cast range." "DOTA_Tooltip_ability_chen_test_of_faith_bh_Lore" "Knights of the Fold possess a fanatical form of magic that is considered quite unwieldy by most other users of arcane arts." "DOTA_Tooltip_ability_chen_test_of_faith_bh_Note0" "Daze - Constantly interrupted and forced to move in a random direction." "DOTA_Tooltip_ability_chen_test_of_faith_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_chen_test_of_faith_bh_1" "A New Congregation" "DOTA_Tooltip_Ability_special_bonus_unique_chen_test_of_faith_bh_1_Description" "Test Of Faith affects enemies within 250 units of the initial target." "DOTA_Tooltip_Ability_special_bonus_unique_chen_test_of_faith_bh_2" "Enter the Parish" "DOTA_Tooltip_Ability_special_bonus_unique_chen_test_of_faith_bh_2_Description" "-3 Test Of Faith Cooldown" "DOTA_Tooltip_ability_chen_god_hand" "God's Hand" "DOTA_Tooltip_ability_chen_god_hand_Description" "Heal all allied units to full health. Afterwards, they gain a buff that provides cooldown reduction for the duration." "DOTA_Tooltip_ability_chen_god_hand_Lore" "" "DOTA_Tooltip_ability_chen_god_hand_cdr" "COOLDOWN REDUCTION:" "DOTA_Tooltip_ability_chen_god_hand_dmg" "%BONUS ATTACK DAMAGE:" "DOTA_Tooltip_ability_chen_god_hand_duration" "DURATION:" "DOTA_Tooltip_modifier_chen_god_hand" "God's Hand" "DOTA_Tooltip_modifier_chen_god_hand_Description" "Gaining bonus damage and cooldown reduction." "DOTA_Tooltip_Ability_special_bonus_unique_chen_god_hand_1" "Divine Ward" "DOTA_Tooltip_Ability_special_bonus_unique_chen_god_hand_1_Description" "God's Hand Grants Magic Immunity for the duration" "DOTA_Tooltip_Ability_special_bonus_unique_chen_god_hand_2" "God Smites Ye" "DOTA_Tooltip_Ability_special_bonus_unique_chen_god_hand_2_Description" "God's Hand Deals 300% of Chen's intelligence as pure damage in a 250 radius around allies." /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // OLD //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_ability_chen_angel_persuasion" "Angelic Persuasion" "DOTA_Tooltip_ability_chen_angel_persuasion_Description" "Summons 3 different Angels to help on the battlefield for %duration% seconds.\nEarth Angels have large health pools but deal little damage.\nFire Angels have average health pools but deal heavy damage.\nStorm Angels are frail spellcasters.\nPercents are based on Chen's Health and Damage." "DOTA_Tooltip_ability_chen_angel_persuasion_Lore" "Although they may not be knights, Chen incorporates Angels into the Fold in the same way he himself was converted." "DOTA_Tooltip_Ability_chen_angel_persuasion_scepter_description" "+60s Angel Duration." "DOTA_Tooltip_ability_chen_angel_persuasion_tank_health" "%TANK HEALTH:" "DOTA_Tooltip_ability_chen_angel_persuasion_tank_damage" "%TANK DAMAGE:" "DOTA_Tooltip_ability_chen_angel_persuasion_dps_health" "%DPS HEALTH:" "DOTA_Tooltip_ability_chen_angel_persuasion_dps_damage" "%DPS DAMAGE:" "DOTA_Tooltip_ability_chen_angel_persuasion_support_health" "%SUPPORT HEALTH:" "DOTA_Tooltip_ability_chen_angel_persuasion_support_damage" "%SUPPORT DAMAGE:" "DOTA_Tooltip_ability_chen_angel_persuasion_scepter_duration" "SCEPTER DURATION:" "DOTA_Tooltip_ability_chen_test_of_faith_heal_ebf" "Strength Through Faith" "DOTA_Tooltip_ability_chen_test_of_faith_heal_ebf_Description" "Heal an ally for a random percentage of their health while purging them of all debuffs.\nIf no ally is selected, the closest ally to the point is healed." "DOTA_Tooltip_ability_chen_test_of_faith_heal_ebf_Lore" "Knights of the Fold possess a fanatical form of magic that is considered quite unwieldy by most other users of arcane arts." "DOTA_Tooltip_ability_chen_test_of_faith_heal_ebf_min_heal" "%MIN HEAL:" "DOTA_Tooltip_ability_chen_test_of_faith_heal_ebf_max_heal" "%MAX HEAL:" "DOTA_Tooltip_modifier_chen_test_of_faith_heal_ebf" "Strength Through Faith" "DOTA_Tooltip_modifier_chen_test_of_faith_heal_ebf_Description" "%dMODIFIER_PROPERTY_EVASION_CONSTANT%%% bonus evasion." "DOTA_Tooltip_Ability_special_bonus_unique_chen_test_of_faith_heal_ebf_1" "Heavenly Constancy" "DOTA_Tooltip_Ability_special_bonus_unique_chen_test_of_faith_heal_ebf_1_Description" "+25% Strength Through Faith Minimum Heal" "DOTA_Tooltip_Ability_special_bonus_unique_chen_test_of_faith_heal_ebf_2" "Nimble Conviction" "DOTA_Tooltip_Ability_special_bonus_unique_chen_test_of_faith_heal_ebf_2_Description" "Strength Through Faith grants 33% evasion for 3 seconds." "npc_chen_creature_1" "Earth Angel" "DOTA_Tooltip_ability_chen_tank_shockwave" "Holy Shockwave" "DOTA_Tooltip_ability_chen_tank_shockwave_Description" "Smash the ground causing it to rupture in all directions, knocking up enemies. Deals damage based on Chen's intelligence." "DOTA_Tooltip_ability_chen_tank_shockwave_Lore" "" "DOTA_Tooltip_ability_chen_tank_shockwave_duration" "DURATION:" "DOTA_Tooltip_ability_chen_tank_shockwave_radius" "RADIUS:" "DOTA_Tooltip_ability_chen_tank_shockwave_damage" "%INTELLIGENCE TO DAMAGE:" "DOTA_Tooltip_ability_chen_tank_slam" "Holy Slam" "DOTA_Tooltip_ability_chen_tank_slam_Description" "Magic Immmune.\nBasic attacks have a chance to stun enemies nearby. Deals damage on proc based on Chen's intelligence." "DOTA_Tooltip_ability_chen_tank_slam_Lore" "" "DOTA_Tooltip_ability_chen_tank_slam_chance" "%CHANCE:" "DOTA_Tooltip_ability_chen_tank_slam_duration" "DURATION:" "DOTA_Tooltip_ability_chen_tank_slam_radius" "RADIUS:" "DOTA_Tooltip_ability_chen_tank_slam_damage" "%INTELLIGENCE TO DAMAGE:" "npc_chen_creature_2" "Fire Angel" "DOTA_Tooltip_ability_chen_dps_strike" "Holy Strike" "DOTA_Tooltip_ability_chen_dps_strike_Description" "Cast a pillar of fire at the target location damaging and stunning enemies hit.\nDamage is equal to a percentage of Chen's intelligence." "DOTA_Tooltip_ability_chen_dps_strike_Lore" "" "DOTA_Tooltip_ability_chen_dps_strike_damage" "%DAMAGE:" "DOTA_Tooltip_ability_chen_dps_strike_duration" "DURATION:" "DOTA_Tooltip_ability_chen_dps_strike_radius" "RADIUS:" "DOTA_Tooltip_ability_chen_dps_crit" "Holy Crit" "DOTA_Tooltip_ability_chen_dps_crit_Description" "Basic attacks have a change to critcally strike dealing bonus damage to the initial enemy then half of that damage is dealt in an AOE." "DOTA_Tooltip_ability_chen_dps_crit_Lore" "" "DOTA_Tooltip_ability_chen_dps_crit_crit_chance" "%CRIT CHANCE:" "DOTA_Tooltip_ability_chen_dps_crit_crit_strike" "%CRITICAL DAMAGE:" "DOTA_Tooltip_ability_chen_dps_crit_radius" "RADIUS:" "npc_chen_creature_3" "Storm Angel" "DOTA_Tooltip_ability_chen_sup_silence" "Holy Silence" "DOTA_Tooltip_ability_chen_sup_silence_Description" "Silence all enemies in the target area. Deals based on Chen's intelligence." "DOTA_Tooltip_ability_chen_sup_silence_Lore" "" "DOTA_Tooltip_ability_chen_sup_silence_duration" "DURATION:" "DOTA_Tooltip_ability_chen_sup_silence_radius" "RADIUS:" "DOTA_Tooltip_ability_chen_sup_silence_damage" "%INTELLIGENCE TO DAMAGE:" "DOTA_Tooltip_ability_chen_sup_mr" "Holy Resistance" "DOTA_Tooltip_ability_chen_sup_mr_Description" "Basic attacks have a chance to reduce the enemy's magic resistance. Stacks with itself, stacks are independent. Deals damage on proc based on Chen's intelligence." "DOTA_Tooltip_ability_chen_sup_mr_Lore" "" "DOTA_Tooltip_ability_chen_sup_mr_chance" "%CHANCE:" "DOTA_Tooltip_ability_chen_sup_mr_duration" "DURATION:" "DOTA_Tooltip_ability_chen_sup_mr_reduc" "%MAGIC RESIST REDUCTION:" "DOTA_Tooltip_ability_chen_sup_damage" "%INTELLIGENCE TO DAMAGE:" "DOTA_Tooltip_modifier_chen_sup_mr" "Holy Resistance" "DOTA_Tooltip_modifier_chen_sup_mr_Description" "-%dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% Magic Resistance." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Shadow Shaman "DOTA_Tooltip_ability_shadow_shaman_ether_lightning" "Ether Lightning" "DOTA_Tooltip_ability_shadow_shaman_ether_lightning_Description" "Creates a cone of ethereal energy that strikes multiple enemy units. If the max amount of targets isn't reached, all zapped targets will remain charged for 1 second, zapping any nearby targets." "DOTA_Tooltip_ability_shadow_shaman_ether_lightning_Lore" "Originally used to open shows with the travelling con-man, Rhasta's lightning display shocks adversaries in more ways than one." "DOTA_Tooltip_ability_shadow_shaman_ether_lightning_start_radius" "START RADIUS:" "DOTA_Tooltip_ability_shadow_shaman_ether_lightning_end_radius" "END RADIUS:" "DOTA_Tooltip_ability_shadow_shaman_ether_lightning_end_distance" "MAX DISTANCE:" "DOTA_Tooltip_ability_shadow_shaman_ether_lightning_targets" "TARGETS:" "DOTA_Tooltip_ability_shadow_shaman_ether_lightning_damage" "DAMAGE:" "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_ether_lightning_1" "Charged Cattle-Prod" "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_ether_lightning_1_Description" "Ether Lightning Ministuns for 0.3s" "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_ether_lightning_2" "Ethereal Drain" "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_ether_lightning_2_Description" "Will heal Shadow Shaman for 50% of the damage dealt." "DOTA_Tooltip_ability_shadow_shaman_ignited_voodoo" "Ignited Voodoo" "DOTA_Tooltip_ability_shadow_shaman_ignited_voodoo_Description" "Transforms an enemy unit into a harmless creature, disabling their attacks and abilities. When the debuff runs out, the chicken will explode and deal damage to the hexed target and any nearby enemies." "DOTA_Tooltip_ability_shadow_shaman_ignited_voodoo_Lore" "Rhasta often ended performances by turning himself into a chicken - now, the humiliation is shared." "DOTA_Tooltip_ability_shadow_shaman_ignited_voodoo_duration" "DURATION:" "DOTA_Tooltip_ability_shadow_shaman_ignited_voodoo_damage" "DAMAGE:" "DOTA_Tooltip_ability_shadow_shaman_ignited_voodoo_radius" "DAMAGE RADIUS:" "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_ignited_voodoo_1" "Burning Poultry" "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_ignited_voodoo_1_Description" "Adds a damage over time to all units hit by Ignited Voodoo explosion lasting 6 seconds, damage is 33% of the nuke damage every second." "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_ignited_voodoo_2" "King Of The Coop" "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_ignited_voodoo_2_Description" "+2s Ignited Voodoo duration" "DOTA_Tooltip_ability_shadow_shaman_binding_shackle" "Bound Shackles" "DOTA_Tooltip_ability_shadow_shaman_binding_shackle_Description" "Magically binds an enemy unit so that it cannot move or attack, while dealing damage over time. Lasts for %aftershackle_duration% second after ending the channel. Always deals full damage as long as channel isn't broken." "DOTA_Tooltip_ability_shadow_shaman_binding_shackle_Lore" "A self-defense incantation, Rhasta developed shackles after his master was slain in the Bleeding Hills." "DOTA_Tooltip_ability_shadow_shaman_binding_shackle_channel_time" "CHANNEL TIME:" "DOTA_Tooltip_ability_shadow_shaman_binding_shackle_total_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_shadow_shaman_binding_shackle_aftershackle_duration" "LINGER DURATION:" "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_binding_shackle_1" "Strong Will" "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_binding_shackle_1_Description" "+1s Bound Shackles Channel" "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_binding_shackle_2" "Bound in Spirit" "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_binding_shackle_2_Description" "Bound Shackles will target an additional target" "DOTA_Tooltip_ability_shadow_shaman_snake_totem" "Snake Totem" "DOTA_Tooltip_ability_shadow_shaman_snake_totem_Description" "Places a rapidly firing Snake Totem on the targeted position. The Totem is immune to magic." "DOTA_Tooltip_ability_shadow_shaman_snake_totem_scepter_description" "Increases Snake Totem's attack range and adds 1 more target per attack." "DOTA_Tooltip_ability_shadow_shaman_snake_totem_Lore" "Snake charming was a big part of the Shadow Shaman's act; now Rhasta can empower the Snakes to do his bidding." "DOTA_Tooltip_ability_shadow_shaman_snake_totem_damage" "TOTEM DAMAGE:" "DOTA_Tooltip_ability_shadow_shaman_snake_totem_scepter_range" "SCEPTER BONUS ATTACK RANGE:" "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_snake_totem_1" "Totem of Destruction" "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_snake_totem_1_Description" "Snake Ward's damage is granted by an aura; this aura extends to 450 radius granting all allies near the Ward bonus damage." "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_snake_totem_2" "Twin Snakes" "DOTA_Tooltip_ability_special_bonus_unique_shadow_shaman_snake_totem_2_Description" "+1 Snake Ward" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Venomancer "DOTA_Tooltip_ability_venomancer_venomous_gale_ebf" "Venomous Gale" "DOTA_Tooltip_ability_venomancer_venomous_gale_ebf_Description" "Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every %tick_interval% seconds over its duration.\nStacks with itself." "DOTA_Tooltip_ability_venomancer_venomous_gale_ebf_Lore" "A concoction of various stings, poisons, and toxins gathered from the jungles of Jidi Isle, victims surviving it are rare." "DOTA_Tooltip_ability_venomancer_venomous_gale_ebf_scepter_description" "When Venomancer's Venomous Gale's debuff is removed from a non-minion, Contagion Ward is cast twice around the target." "DOTA_Tooltip_ability_venomancer_venomous_gale_ebf_duration" "GALE DURATION:" "DOTA_Tooltip_ability_venomancer_venomous_gale_ebf_strike_damage" "STRIKE DAMAGE:" "DOTA_Tooltip_ability_venomancer_venomous_gale_ebf_tick_damage" "TICK DAMAGE:" "DOTA_Tooltip_ability_venomancer_venomous_gale_ebf_movement_slow" "%SLOW:" "DOTA_Tooltip_ability_venomancer_venomous_gale_ebf_radius" "GALE RADIUS:" "DOTA_Tooltip_ability_venomancer_venomous_gale_ebf_scepter_wards_spawned" "SCEPTER WARDS SPAWNED:" "DOTA_Tooltip_ability_special_bonus_unique_venomancer_venomous_gale_1" "Parasitic Osmosis" "DOTA_Tooltip_ability_special_bonus_unique_venomancer_venomous_gale_1_Description" "Poison Sting and Poison Nova's debuffs have their durations increased by %value% seconds when Venomous Gale deals damage and Contagion Wards that attack a creature affected by Venomous Gale have their lifetime increased by %value% seconds." "DOTA_Tooltip_ability_special_bonus_unique_venomancer_venomous_gale_2" "Stimulated Glands" "DOTA_Tooltip_ability_special_bonus_unique_venomancer_venomous_gale_2_Description" "Venomous Gale's cooldown is reduced by %value% seconds." "DOTA_Tooltip_modifier_venomancer_venomous_gale_cancer" "Venomous Gale" "DOTA_Tooltip_modifier_venomancer_venomous_gale_cancer_Description" "Slowed and taking periodic damage." "DOTA_Tooltip_ability_venomancer_poison_sting_ebf" "Toxic Sting" "DOTA_Tooltip_ability_venomancer_poison_sting_ebf_Description" "Adds poison damage to Venomancer's normal attacks which slows movement speed. Starts with an initial amount of stacks, reapplying the debuff refreshes the duration and adding 1 stack.\nWards benefit from Toxic Sting, but on attack only apply %ward_power%%% of the initial stacks and they have a %ward_power%%% chance of reapplying the debuff instead." "DOTA_Tooltip_ability_venomancer_poison_sting_ebf_Lore" "The paralytic sting of the creature which caused his transformation now belongs to the Venomancer." "DOTA_Tooltip_ability_venomancer_poison_sting_ebf_duration" "STING DURATION:" "DOTA_Tooltip_ability_venomancer_poison_sting_ebf_damage_stack" "DAMAGE PER STACK:" "DOTA_Tooltip_ability_venomancer_poison_sting_ebf_ms_stack" "%SLOW PER STACK:" "DOTA_Tooltip_ability_venomancer_poison_sting_ebf_ward_power" "%WARD EFFECTIVENESS:" "DOTA_Tooltip_ability_venomancer_poison_sting_ebf_initial_stacks" "INITIAL STACKS:" "DOTA_Tooltip_ability_special_bonus_unique_venomancer_poison_sting_1" "Caustic Skin" "DOTA_Tooltip_ability_special_bonus_unique_venomancer_poison_sting_1_Description" "Upon getting attacked, Venomancer will apply %value%%% of the initial stack amount of Toxic Sting to the attacker." "DOTA_Tooltip_ability_special_bonus_unique_venomancer_poison_sting_2" "Virulent Poison" "DOTA_Tooltip_ability_special_bonus_unique_venomancer_poison_sting_2_Description" "Spreads 1 stack of Toxic Sting to all enemies within %value% radius of the unit per tick of damage." "DOTA_Tooltip_modifier_venomancer_poison_sting_cancer" "Toxic Burn" "DOTA_Tooltip_modifier_venomancer_poison_sting_cancer_Description" "Slowed and taking periodic damage." "DOTA_Tooltip_ability_venomancer_plague_ward_ebf" "Contagion Ward" "DOTA_Tooltip_ability_venomancer_plague_ward_ebf_Description" "Summons a plague ward to attack enemy units and structures. The ward is immune to magic. Wards gain the Toxic Sting level from Venomancer." "DOTA_Tooltip_ability_venomancer_plague_ward_ebf_Lore" "A mixture of his old herbalist talents and newfound toxic mastery creates a living embodiment of plague." "DOTA_Tooltip_ability_venomancer_plague_ward_ebf_duration" "WARD DURATION:" "DOTA_Tooltip_ability_venomancer_plague_ward_ebf_ward_hp" "WARD HITS TO DESTROY:" "DOTA_Tooltip_ability_venomancer_plague_ward_ebf_ward_damage" "WARD DAMAGE:" "DOTA_Tooltip_ability_special_bonus_unique_venomancer_plague_ward_1" "The Scourge" "DOTA_Tooltip_ability_special_bonus_unique_venomancer_plague_ward_1_Description" "Casting Contagion Ward summons %value% more ward and enemies killed while affected by Venomancer's Venomous Gale or Poison Nova spawn %value2% Contagion Ward. Contagion Wards created from minions only last %minion_duration% seconds." "DOTA_Tooltip_ability_special_bonus_unique_venomancer_plague_ward_2" "Bastions of Contagion" "DOTA_Tooltip_ability_special_bonus_unique_venomancer_plague_ward_2_Description" "Contagion Ward damage and hits to destroy are multiplied by %value%, attack range increased by %value3% and Contagion Wards gain a Lesser Venomous Gale that deals %value2%%% damage." "DOTA_Tooltip_ability_venomancer_poison_nova_ebf" "Poison Nova" "DOTA_Tooltip_ability_venomancer_poison_nova_ebf_Description" "A spreading ring of poison that does damage over time that scales with maximum health to enemy units around Venomancer. Poison Nova cannot deal lethal damage; targets will be left with at least 1 health." "DOTA_Tooltip_ability_venomancer_poison_nova_ebf_Lore" "In the Acid Jungles, creatures releasing noxious poison to their attackers is common; Venomancer spreads this plague beyond the Jidi Isle." "DOTA_Tooltip_ability_venomancer_poison_nova_ebf_duration" "POISON DURATION:" "DOTA_Tooltip_ability_venomancer_poison_nova_ebf_radius" "NOVA RADIUS:" "DOTA_Tooltip_ability_venomancer_poison_nova_ebf_damage" "POISON DAMAGE:" "DOTA_Tooltip_ability_venomancer_poison_nova_ebf_max_hp_dmg" "%MAX HEALTH AS DAMAGE:" "DOTA_Tooltip_ability_special_bonus_unique_venomancer_poison_nova_1" "Noxious Escape" "DOTA_Tooltip_ability_special_bonus_unique_venomancer_poison_nova_1_Description" "Releases a Poison Nova immediately on death and Venomancer resurrects after %value% seconds. The resurrection can only trigger once per round." "DOTA_Tooltip_ability_special_bonus_unique_venomancer_poison_nova_2" "Dreadgas Pustules" "DOTA_Tooltip_ability_special_bonus_unique_venomancer_poison_nova_2_Description" "When Contagion Wards die, they release a Lesser Poison Nova. The duration and damage of this Poison Nova is reduced to %value%%%" "DOTA_Tooltip_modifier_venomancer_poison_nova_cancer" "Poison Nova" "DOTA_Tooltip_modifier_venomancer_poison_nova_cancer_Description" "Taking heavy, periodic damage." "DOTA_Tooltip_modifier_venomancer_poison_nova_talent" "Noxious Escape" "DOTA_Tooltip_modifier_venomancer_poison_nova_talent_Description" "You can die once this round, releasing a Poison Nova on death." "modifier_venomancer_poison_nova_cancer_lesser" "Lesser Poison Nova" "modifier_venomancer_poison_nova_cancer_lesser_Description" "Taking less heavy, periodic damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Puck "DOTA_Tooltip_ability_puck_illusory_orb_ebf" "Illusory Orb" "DOTA_Tooltip_ability_puck_illusory_orb_ebf_Description" "Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt." "DOTA_Tooltip_ability_puck_illusory_orb_ebf_Lore" "The playful Faerie Dragon delights in confusing others, vanishing and reappearing where unexpected." "DOTA_Tooltip_ability_puck_illusory_orb_ebf_Note0" "The Illusory Orb grants unobstructed vision around its location while it travels and the vision lingers upon expiring." "DOTA_Tooltip_ability_puck_illusory_orb_ebf_Note1" "Jaunting to the Orb will disjoint projectiles." "DOTA_Tooltip_ability_puck_illusory_orb_ebf_max_distance" "MAX DISTANCE:" "DOTA_Tooltip_ability_puck_illusory_orb_ebf_damage" "DAMAGE:" "DOTA_Tooltip_ability_special_bonus_unique_puck_illusory_orb_1" "Mirror Maker" "DOTA_Tooltip_ability_special_bonus_unique_puck_illusory_orb_1_Description" "Fires an additional Illusory Orb in the opposite direction you fired." "DOTA_Tooltip_ability_special_bonus_unique_puck_illusory_orb_2" "Aetherworks Globe" "DOTA_Tooltip_ability_special_bonus_unique_puck_illusory_orb_2_Description" "Illusory Orb deals 75% damage in double the projectile radius upon expiring." "DOTA_Tooltip_ability_puck_ethereal_jaunt_ebf" "Ethereal Jaunt" "DOTA_Tooltip_ability_puck_ethereal_jaunt_ebf_Description" "Teleports Puck to the flying Illusory Orb closest to your targeted position." "DOTA_Tooltip_ability_puck_waning_rift_ebf" "Waning Rift" "DOTA_Tooltip_ability_puck_waning_rift_ebf_Description" "Puck releases a burst of faerie dust that deals damage and silences enemy units nearby. Also releases faerie dust around any Illusory Orb currently alive." "DOTA_Tooltip_ability_puck_waning_rift_ebf_Lore" "With a mischievous grin, Puck spreads its enchanted powder which disrupts magical flow." "DOTA_Tooltip_ability_puck_waning_rift_ebf_radius" "RADIUS:" "DOTA_Tooltip_ability_puck_waning_rift_ebf_silence_duration" "DURATION:" "DOTA_Tooltip_ability_puck_waning_rift_ebf_damage" "DAMAGE:" "DOTA_Tooltip_ability_special_bonus_unique_puck_waning_rift_1" "Eroding Rift" "DOTA_Tooltip_ability_special_bonus_unique_puck_waning_rift_1_Description" "Waning Rift Disarms" "DOTA_Tooltip_ability_special_bonus_unique_puck_waning_rift_2" "Faerie's Dust" "DOTA_Tooltip_ability_special_bonus_unique_puck_waning_rift_2_Description" "Enemies hit by Waning Rift are slowed for 20% for 6 seconds and take 20% of the nuke damage every second." "DOTA_Tooltip_modifier_puck_waning_rift_talent" "Faerie's Dust" "DOTA_Tooltip_modifier_puck_waning_rift_talent_Description" "Slowed and taking damage." "DOTA_Tooltip_ability_puck_phase_shift_ebf" "Phase Shift" "DOTA_Tooltip_ability_puck_phase_shift_ebf_Description" "Puck briefly shifts into another dimension where it is immune from harm." "DOTA_Tooltip_ability_puck_phase_shift_ebf_Lore" "With a quip and flash, Puck returns to the alien dimension from whence it came." "DOTA_Tooltip_ability_puck_phase_shift_ebf_Note0" "Puck retains collision size while under the effects of Phase Shift." "DOTA_Tooltip_ability_puck_phase_shift_ebf_Note1" "Issuing any action will cancel Phase Shift." "DOTA_Tooltip_ability_puck_phase_shift_ebf_Note2" "Puck is invulnerable during Phase Shift." "DOTA_Tooltip_ability_puck_phase_shift_ebf_duration" "DURATION:" "DOTA_Tooltip_ability_special_bonus_unique_puck_phase_shift_1" "Vital Resurgeance" "DOTA_Tooltip_ability_special_bonus_unique_puck_phase_shift_1_Description" "Phase Shift 15% HP Regen/s" "DOTA_Tooltip_ability_special_bonus_unique_puck_phase_shift_2" "Planeswalker" "DOTA_Tooltip_ability_special_bonus_unique_puck_phase_shift_2_Description" "Phase Shift now becomes a buff with a duration equal to the channel time. Puck can move, but casting spells or attacking removes the buff." "DOTA_Tooltip_modifier_puck_phase_shift_immune" "Phase Shifted" "DOTA_Tooltip_modifier_puck_phase_shift_immune_Description" "Phased out of the world, unvulnerable to all effects." "DOTA_Tooltip_ability_puck_reverie_snap" "Reverie Snap" "DOTA_Tooltip_ability_puck_reverie_snap_Description" "Puck concentrates his power on a point, pulling all enemies towards either him or the Illusory Orb closest to the target position and locking them in place with a tether, doing damage and stunning them.\nBreaking the tether stuns and applies damage again." "DOTA_Tooltip_ability_puck_reverie_snap_scepter_description" "Fires 6 Illusory Orbs out of Reverie Snap's origin point." "DOTA_Tooltip_ability_puck_reverie_snap_Note0" "The coil shrinks every second, always breaks tether at the end of duration." "DOTA_Tooltip_ability_puck_reverie_snap_Lore" "Even a young faerie dragon is capable of impressive feats of trickery." "DOTA_Tooltip_ability_puck_reverie_snap_coil_duration" "DURATION:" "DOTA_Tooltip_ability_puck_reverie_snap_coil_init_damage_tooltip" "INITIAL DAMAGE:" "DOTA_Tooltip_ability_puck_reverie_snap_stun_duration" "INITIAL STUN:" "DOTA_Tooltip_ability_puck_reverie_snap_coil_break_damage" "BREAK DAMAGE:" "DOTA_Tooltip_ability_puck_reverie_snap_coil_stun_duration" "BREAK STUN:" "DOTA_Tooltip_ability_puck_reverie_snap_coil_radius" "INITIAL RADIUS:" "DOTA_Tooltip_ability_special_bonus_unique_puck_reverie_snap_1" "Dreamer's Lament" "DOTA_Tooltip_ability_special_bonus_unique_puck_reverie_snap_1_Description" "All enemies affected by Reverie Snap are attacked by the coil every 0.75s. Deals Puck's auto-attack damage and on-hit effects." "DOTA_Tooltip_ability_special_bonus_unique_puck_reverie_snap_2" "Hypnogogic State" "DOTA_Tooltip_ability_special_bonus_unique_puck_reverie_snap_2_Description" "Puck is immune to all damage for the duration of Reverie Snap" "DOTA_Tooltip_modifier_puck_reverie_snap_talent" "Hypnogogic State" "DOTA_Tooltip_modifier_puck_reverie_snap_talent_Description" "Invulnerable." "DOTA_Tooltip_modifier_puck_reverie_snap_tether" "Reverie Tether" "DOTA_Tooltip_modifier_puck_reverie_snap_tether_Description" "Chained to the coil." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Outworld Devourer "DOTA_Tooltip_ability_obsidian_destroyer_arcane_missile" "Arcane Missile" "DOTA_Tooltip_ability_obsidian_destroyer_arcane_missile_Description" "Adds extra pure damage to Outworld Devourer's attacks, based on his remaining mana pool. Arcane Orb deals damage to all units besides the target, based on Outworld Devourer's intelligence." "DOTA_Tooltip_ability_obsidian_destroyer_arcane_missile_Lore" "Locked away in the pocket between this world and the Outworld, victims realize their infantile knowledge and mortality." "DOTA_Tooltip_ability_obsidian_destroyer_arcane_missile_mana_pool_damage_pct" "%CURRENT MANA TO DAMAGE:" "DOTA_Tooltip_ability_obsidian_destroyer_arcane_missile_int_splash" "%INTELLIGENCE TO AOE DAMAGE:" "DOTA_Tooltip_ability_obsidian_destroyer_arcane_missile_int_splash_radius" "DAMAGE RADIUS:" "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_arcane_missile_1" "Arcane Vampirism" "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_arcane_missile_1_Description" "Arcane Missile damage heals Outworld Devourer for 15% of the damage dealt." "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_arcane_missile_2" "Derisive Thoughts" "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_arcane_missile_2_Description" "Arcane Missile deals 25% of the inflicted damage in a 325 radius." "DOTA_Tooltip_ability_obsidian_destroyer_astral_isolation" "Astral Isolation" "DOTA_Tooltip_ability_obsidian_destroyer_astral_isolation_Description" "Banishes units in an astral prison for %prison_duration% if they're allied or stuns them for half the duration if they're an enemy unit. When the astral prison implodes, it deals damage to enemies in a %radius% radius around the target. Outworld Devourer gains intelligence if the targeted unit is an enemy." "DOTA_Tooltip_ability_obsidian_destroyer_astral_isolation_Lore" "Locked away in the pocket between this world and the Outworld, victims realize their infantile knowledge and mortality." "DOTA_Tooltip_ability_obsidian_destroyer_astral_isolation_steal_duration" "BUFF DURATION:" "DOTA_Tooltip_ability_obsidian_destroyer_astral_isolation_int_gain" "BONUS INTELLIGENCE:" "DOTA_Tooltip_ability_obsidian_destroyer_astral_isolation_damage" "DAMAGE:" "DOTA_Tooltip_ability_obsidian_destroyer_astral_isolation_radius" "DAMAGE RADIUS:" "DOTA_Tooltip_ability_obsidian_destroyer_astral_isolation_prison_duration" "PRISON DURATION:" "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_astral_isolation_1" "Superiority Complex" "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_astral_isolation_1_Description" "Astral Isolation's intelligence buff duration increased by 60 seconds." "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_astral_isolation_2" "Casual Dismissal" "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_astral_isolation_2_Description" "Astral Isolation's prison and stun duration increased by 2 seconds." "DOTA_Tooltip_modifier_obsidian_destroyer_astral_isolation_int_gain" "Astral Enlightenment" "DOTA_Tooltip_modifier_obsidian_destroyer_astral_isolation_int_gain_Description" "Gaining %dMODIFIER_PROPERTY_STATS_INTELLECT_BONUS% intelligence." "DOTA_Tooltip_modifier_obsidian_destroyer_astral_isolation_prison" "Banished" "DOTA_Tooltip_modifier_obsidian_destroyer_astral_isolation_prison_Description" "Unable to act or be acted on." "DOTA_Tooltip_ability_obsidian_destroyer_avatar_of_power" "Avatar of Power" "DOTA_Tooltip_ability_obsidian_destroyer_avatar_of_power_Description" "

Toggle - Avatar of Power

Outworld Devourer becomes immune to all damage, damage dealt to him is dealt to his mana pool instead as long as he has mana available.\n

Passive - Channeled Power

Grants Outworld Devourer bonus damage from all sources, mana and a chance to restore part of his maximum mana upon spending mana.\nPassive bonuses are disabled while ability is toggled on." "DOTA_Tooltip_ability_obsidian_destroyer_avatar_of_power_Lore" "The crystals of the Outworld produce arcane power, and the Harbinger channels it into the world of mortals." "DOTA_Tooltip_ability_obsidian_destroyer_avatar_of_power_bonus_mana" "BONUS MANA:" "DOTA_Tooltip_ability_obsidian_destroyer_avatar_of_power_mana_restore_chance" "%MANA RESTORE CHANCE:" "DOTA_Tooltip_ability_obsidian_destroyer_avatar_of_power_mana_restore_pct" "%MANA RESTORE AMOUNT:" "DOTA_Tooltip_ability_obsidian_destroyer_avatar_of_power_bonus_spell_amp" "%BONUS DAMAGE:" "DOTA_Tooltip_ability_obsidian_destroyer_avatar_of_power_buff_duration" "AVATAR DURATION:" "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_avatar_of_power_1" "Stroke Of Genius" "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_avatar_of_power_1_Description" "Outworld Devourer gains triple the passive damage amplification while Avatar of Power is toggled on." "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_avatar_of_power_2" "Outworld's Resources" "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_avatar_of_power_2_Description" "Outworld's Resources mana restore amount increased by 5%" "DOTA_Tooltip_modifier_obsidian_destroyer_avatar_of_power_active" "Avatar of Power" "DOTA_Tooltip_modifier_obsidian_destroyer_avatar_of_power_active_Description" "All damage is dealt to mana instead of your health." "DOTA_Tooltip_modifier_obsidian_destroyer_avatar_of_power_passive" "Channeled Power" "DOTA_Tooltip_modifier_obsidian_destroyer_avatar_of_power_passive_Description" "Gaining %dMODIFIER_PROPERTY_MANA_BONUS% mana, %dMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana regeneration and %dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%% spell amplification." "DOTA_Tooltip_ability_obsidian_destroyer_celestial_obliteration" "Celestial Obliteration" "DOTA_Tooltip_ability_obsidian_destroyer_celestial_obliteration_Description" "Unleashes a psychic blast that deals damage based on Outworld Devourer's intelligence. Every unit damaged by the blast will also be silenced and broken for %debuff_duration% seconds." "DOTA_Tooltip_ability_obsidian_destroyer_celestial_obliteration_scepter_description" "Applies Astral Isolation to every unit damaged, this happens before the damage is applied." "DOTA_Tooltip_ability_obsidian_destroyer_celestial_obliteration_Lore" "When an Outworld crystal ruptures, cataclysmic energies are released, and the reverberations of this power are felt interdimensionally." "DOTA_Tooltip_ability_obsidian_destroyer_celestial_obliteration_damage_multiplier" "DAMAGE PER INTELLIGENCE:" "DOTA_Tooltip_ability_obsidian_destroyer_celestial_obliteration_radius" "BLAST RADIUS:" "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_celestial_obliteration_1" "Oratory Lecture" "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_celestial_obliteration_1_Description" "Celestial Obliteration's radius increased by 1500 and intelligence multiplier increased by 4." "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_celestial_obliteration_2" "The Stars Are Right" "DOTA_Tooltip_ability_special_bonus_unique_obsidian_destroyer_celestial_obliteration_2_Description" "All of Outworld Devourer's cooldowns are refreshed and he gains 50% cooldown reduction for 10 seconds." "DOTA_Tooltip_modifier_obsidian_destroyer_celestial_obliteration_mindbreak" "Mindbreak" "DOTA_Tooltip_modifier_obsidian_destroyer_celestial_obliteration_mindbreak_Description" "Unable to use passives and spells." "DOTA_Tooltip_modifier_obsidian_destroyer_celestial_obliteration_talent" "The Stars Are Right" "DOTA_Tooltip_modifier_obsidian_destroyer_celestial_obliteration_talent_Description" "Gaining %MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE%%% cooldown reduction." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Magnus "DOTA_Tooltip_ability_mag_shockwave" "Shockwave" "DOTA_Tooltip_ability_mag_shockwave_Description" "Send out a wave of force, damaging enemies hit.\nShockwaves that hit Magnets bounce back at twice the speed. The Magnet, upon being struck, creates a reverberation, damaging and knocking back nearby enemies." "DOTA_Tooltip_ability_mag_shockwave_Lore" "Mt. Joerlak was a somewhat unstable mass, and Magnus has learned to channel its reverberations." "DOTA_Tooltip_ability_mag_shockwave_speed" "WAVE SPEED:" "DOTA_Tooltip_ability_mag_shockwave_damage" "DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_mag_shockwave_1" "Bassline" "DOTA_Tooltip_Ability_special_bonus_unique_mag_shockwave_1_Description" "Shockwaves knocks up enemies for 0.25s and deals 100% of Magnus' intelligence as damage." "DOTA_Tooltip_Ability_special_bonus_unique_mag_shockwave_2" "Reverb" "DOTA_Tooltip_Ability_special_bonus_unique_mag_shockwave_2_Description" "Launch a Secondary Shockwave 0.5s after the first, dealing 75% damage." "DOTA_Tooltip_ability_mag_magnet" "Magnet" "DOTA_Tooltip_ability_mag_magnet_Description" "Creates a large Magnet at the target location, which will continuously pull in nearby enemies." "DOTA_Tooltip_ability_mag_magnet_Lore" "Magnoceros horns are valuable in direct proportion to their danger to prospective merchants." "DOTA_Tooltip_ability_mag_magnet_duration" "DURATION:" "DOTA_Tooltip_ability_mag_magnet_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_mag_magnet_1" "Shock Zone" "DOTA_Tooltip_Ability_special_bonus_unique_mag_magnet_1_Description" "Magnets deal 100% of Magnus' attack damage to all nearby enemies every second." "DOTA_Tooltip_Ability_special_bonus_unique_mag_magnet_2" "Electrostatic Field" "DOTA_Tooltip_Ability_special_bonus_unique_mag_magnet_2_Description" "Magnets have a 2% chance to ministun pulled enemies. This effect is rolled every server tick." "DOTA_Tooltip_ability_mag_charge" "Skewering Charge" "DOTA_Tooltip_ability_mag_charge_Description" "Charge in the target direction, impaling enemies on Magnu's horn and dragging them along the way.\nEnemies are dealt damage every half second.\nMay drag Magnets as well." "DOTA_Tooltip_ability_mag_charge_Lore" "Magnoceros horns are valuable in direct proportion to their danger to prospective merchants." "DOTA_Tooltip_ability_mag_charge_damage" "DAMAGE:" "DOTA_Tooltip_ability_mag_charge_radius" "RADIUS:" "DOTA_Tooltip_ability_mag_charge_range" "RANGE:" "DOTA_Tooltip_modifier_mag_charge" "Charging" "DOTA_Tooltip_modifier_mag_charge_Description" "" "DOTA_Tooltip_modifier_mag_charge_enemy" "Skewered" "DOTA_Tooltip_modifier_mag_charge_enemy_Description" "Impaled on a horn" "DOTA_Tooltip_Ability_special_bonus_unique_mag_charge_1" "Pinpoint Leyline" "DOTA_Tooltip_Ability_special_bonus_unique_mag_charge_1_Description" "Charges to the targeted point rather than the full distance. Upon arrival stuns all Skewered enemies for 2 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_mag_charge_2" "Berserker's Skewer" "DOTA_Tooltip_Ability_special_bonus_unique_mag_charge_2_Description" "Magnus attacks all nearby enemies within 200 range while Charging, this uses Magnus' attack rate. Upon arrival, deal 250% of Magnus' strength as physical damage to all Skewered enemies." "DOTA_Tooltip_ability_mag_empower" "Empowering Aura" "DOTA_Tooltip_ability_mag_empower_Description" "Empowers nearby allies through an aura, providing bonus damage and splash on attack.\nThe splash occurs at the attacked enemy, in a circle." "DOTA_Tooltip_ability_mag_empower_Lore" "With a deep bellow, Magnus displays his true power." "DOTA_Tooltip_ability_mag_empower_bonus_damage" "%BONUS DAMAGE:" "DOTA_Tooltip_ability_mag_empower_cleave_damage" "%CLEAVE DAMAGE:" "DOTA_Tooltip_ability_mag_empower_cleave_radius" "CLEAVE RADIUS:" "DOTA_Tooltip_ability_mag_empower_aura_radius" "AURA RADIUS:" "DOTA_Tooltip_modifier_mag_empower_effect" "Empowered" "DOTA_Tooltip_modifier_mag_empower_effect_Description" "+%MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% bonus damage and cleave on attack." "DOTA_Tooltip_ability_mag_polarity_2" "Negative Polarity" "DOTA_Tooltip_ability_mag_polarity_2_Description" "Repels all enemies near the target location and damages them.\nMagnets within range increase the damage and radius of the knockback." "DOTA_Tooltip_ability_mag_polarity_2_Lore" "Magnus fights with the fury of the erupting Mt. Joerlak." "DOTA_Tooltip_ability_mag_polarity_2_damage" "DAMAGE:" "DOTA_Tooltip_ability_mag_polarity_2_radius" "RADIUS:" "DOTA_Tooltip_ability_mag_polarity_2_damage_magnet" "MAGNET BONUS DAMAGE:" "DOTA_Tooltip_ability_mag_polarity_2_radius_magnet" "MAGNET BONUS RADIUS:" "DOTA_Tooltip_ability_mag_polarity" "Positive Polarity" "DOTA_Tooltip_ability_mag_polarity_Description" "Attract all nearby enemies, pulling them directing in front of Magnus.\nEnemies are damaged and stunned upon arriving.\nMagnets within range increase the damage and radius of the pull." "DOTA_Tooltip_ability_mag_polarity_Lore" "Magnus fights with the fury of the erupting Mt. Joerlak." "DOTA_Tooltip_ability_mag_polarity_damage" "DAMAGE:" "DOTA_Tooltip_ability_mag_polarity_radius" "RADIUS:" "DOTA_Tooltip_ability_mag_polarity_stun_duration" "STUN DURATION:" "DOTA_Tooltip_ability_mag_polarity_damage_magnet" "MAGNET BONUS DAMAGE:" "DOTA_Tooltip_ability_mag_polarity_radius_magnet" "MAGNET BONUS RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_mag_polarity_1" "Supermagnetic Horn" "DOTA_Tooltip_Ability_special_bonus_unique_mag_polarity_1_Description" "Positive Polarity stun duration increases by 2.5 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_mag_polarity_2" "Polarity Shredder" "DOTA_Tooltip_Ability_special_bonus_unique_mag_polarity_2_Description" "Enemies affeced by Positive Polarity take 40% bonus damage." "DOTA_Tooltip_modifier_mag_polarity" "Reverse Polarity" "DOTA_Tooltip_modifier_mag_polarity_Description" "+%dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% incoming damage" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Keeper of the Light KOTL ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Keeper of the Light KOTL "DOTA_Tooltip_ability_kotl_illuminate" "Illuminate" "DOTA_Tooltip_ability_kotl_illuminate_Description" "Channel light energy, building power over the duration. Upon release, luminous steeds rush forward, damaging enemies and healing allies.\nMore horses are summoned the longer the channel." "DOTA_Tooltip_ability_kotl_illuminate_Lore" "Ezalor's hidden light reveals itself in marvelous fashion." "DOTA_Tooltip_Ability_kotl_illuminate_scepter_description" "Illuminate is now cast from a light clone allowing Ezalor to move around freely. May be canceled to release early." "DOTA_Tooltip_ability_kotl_illuminate_damage_per_horse" "DAMAGE PER HORSE:" "DOTA_Tooltip_ability_kotl_illuminate_heal_per_horse" "HEAL PER HORSE:" "DOTA_Tooltip_ability_kotl_illuminate_max_channel" "MAX CHANNEL:" "DOTA_Tooltip_ability_kotl_illuminate_radius" "RADIUS:" "DOTA_Tooltip_ability_kotl_illuminate_range" "RANGE:" "DOTA_Tooltip_Ability_special_bonus_unique_kotl_illuminate_1" "Unleash Light's Stable" "DOTA_Tooltip_Ability_special_bonus_unique_kotl_illuminate_1_Description" "Illuminate unleashes %value% additional groups of horses on your sides and behind you. Their amount is based on the channel time." "DOTA_Tooltip_Ability_special_bonus_unique_kotl_illuminate_2" "Banish The Darkness" "DOTA_Tooltip_Ability_special_bonus_unique_kotl_illuminate_2_Description" "Illuminate dazes enemies hit for %value% seconds." "DOTA_Tooltip_ability_kotl_blind" "Blinding Light" "DOTA_Tooltip_ability_kotl_blind_Description" "A blinding light flashes over the targeted area, knocking back and blinding enemies in the area, causing them to miss attacks." "DOTA_Tooltip_ability_kotl_blind_Lore" "The Primordial light turns the tides of battle in favor of Ezalor and his allies." "DOTA_Tooltip_ability_kotl_blind_miss_rate" "%MISS CHANCE:" "DOTA_Tooltip_ability_kotl_blind_duration" "DURATION:" "DOTA_Tooltip_ability_kotl_blind_radius" "RADIUS:" "DOTA_Tooltip_ability_kotl_blind_damage" "DAMAGE:" "DOTA_Tooltip_ability_kotl_blind_cast_range" "CAST RANGE:" "DOTA_Tooltip_modifier_kotl_blind_talent" "Blinding Light" "DOTA_Tooltip_modifier_kotl_blind_talent_Description" "Gaining %dMODIFIER_PROPERTY_TOOLTIP%%% bonus chance to deal critical damage." "DOTA_Tooltip_Ability_special_bonus_unique_kotl_blind_1" "Great Wise Man's Allure" "DOTA_Tooltip_Ability_special_bonus_unique_kotl_blind_1_Description" "Blinding Light pulls enemies in instead of knocking them back and has its radius increased by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_kotl_blind_2" "Flicorian Weave" "DOTA_Tooltip_Ability_special_bonus_unique_kotl_blind_2_Description" "Blinding Light may now affect allies, providing them half the miss chance as bonus critical chance for %duration% seconds." "DOTA_Tooltip_ability_kotl_chakra_magic" "Chakra Flow" "DOTA_Tooltip_ability_kotl_chakra_magic_Description" "Restore mana to the target ally, reducing cooldowns of all abilities currently on cooldowns by a fixed amount. Does not refresh itself." "DOTA_Tooltip_ability_kotl_chakra_magic_Lore" "In the same vein, Ezalor bestows his harmony among others." "DOTA_Tooltip_ability_kotl_chakra_magic_mana_restore" "MANA RESTORE:" "DOTA_Tooltip_ability_kotl_chakra_magic_cooldown_reduction" "COOLDOWN REDUCTION:" "DOTA_Tooltip_modifier_kotl_chakra_magic" "Chakra Flow" "DOTA_Tooltip_modifier_kotl_chakra_magic_Description" "Gaining %dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%% bonus spell amp." "DOTA_Tooltip_Ability_special_bonus_unique_kotl_chakra_magic_1" "Gilded Lotus" "DOTA_Tooltip_Ability_special_bonus_unique_kotl_chakra_magic_1_Description" "Chakra Flow provides %value%%% bonus spell amp for %duration% seconds." "DOTA_Tooltip_Ability_special_bonus_unique_kotl_chakra_magic_2" "Locus Of Mana" "DOTA_Tooltip_Ability_special_bonus_unique_kotl_chakra_magic_2_Description" "Chakra Flow is applied to Keeper of the Light in addition to the intial target and has its cooldown reduced by %value%." "DOTA_Tooltip_ability_kotl_spirit" "Light Form" "DOTA_Tooltip_ability_kotl_spirit_Description" "Keeper of the Light gains bonus spell and healing amplification based on his level. This is increased during daytime, during which his cooldowns and mana costs are reduced." "DOTA_Tooltip_ability_kotl_spirit_Lore" "In a flash of light, Ezalor reveals his true nature." "DOTA_Tooltip_ability_kotl_spirit_heal_amp" "%HEAL AMPLIFICATION:" "DOTA_Tooltip_ability_kotl_spirit_spell_amp" "%SPELL AMPLIFICATION:" "DOTA_Tooltip_ability_kotl_spirit_day_multiplier" "DAYTIME AMP MULTIPLIER:" "DOTA_Tooltip_ability_kotl_spirit_day_cdr" "%DAYTIME COOLDOWN REDUCTION:" "DOTA_Tooltip_ability_kotl_spirit_day_cost_reduction" "%DAYTIME MANA COST REDUCTION:" "DOTA_Tooltip_modifier_kotl_spirit" "Light Form" "DOTA_Tooltip_modifier_kotl_spirit_Description" "Light Form is improved." "DOTA_Tooltip_ability_kotl_wisp" "Will-O-Wisp" "DOTA_Tooltip_ability_kotl_wisp_Description" "Summon Ignis Fatuus at the targeted location.\nAlternates on and off each second. While active, cause nearby enemies to be slowed and charmed to Fatuus." "DOTA_Tooltip_ability_kotl_wisp_Lore" "In a flash of light, Ezalor reveals his true nature." "DOTA_Tooltip_ability_kotl_wisp_on_count" "FLICKER COUNT:" "DOTA_Tooltip_ability_kotl_wisp_radius" "RADIUS:" "DOTA_Tooltip_ability_kotl_wisp_off_duration" "OFF DURATION:" "DOTA_Tooltip_ability_kotl_wisp_on_duration" "ON DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_kotl_wisp_1" "With All A Star's Heart" "DOTA_Tooltip_Ability_special_bonus_unique_kotl_wisp_1_Description" "Enemies suffer %value%%% more damage while charmed by Will-O-Wisp." "DOTA_Tooltip_Ability_special_bonus_unique_kotl_wisp_2" "Truth; Azure Bright" "DOTA_Tooltip_Ability_special_bonus_unique_kotl_wisp_2_Description" "Will-O-Wisp heals allies instantly for %value%%% of their max health each time Ignis flickers on." //Unused Abilites "DOTA_Tooltip_ability_kotl_power_leak" "Power Leak" "DOTA_Tooltip_ability_kotl_power_leak_Description" "Weakens an enemy's essence, causing them to do less damage of every type each time they start casting a spell. Casting this ability on the same target increases the amount of stacks they have as well.\nThe debuff expires upon reaching 100%%% damage reduction, the debuff expires.\nThe enemy will be stunned whenever the debuff expires." "DOTA_Tooltip_ability_kotl_power_leak_Lore" "Ezalor disrupts Primordial harmony, draining power from those with poor constitution." "DOTA_Tooltip_ability_kotl_power_leak_duration" "LEAK DURATION:" "DOTA_Tooltip_ability_kotl_power_leak_damage_reduction" "%DAMAGE REDUCTION PER CAST:" "DOTA_Tooltip_ability_kotl_power_leak_stun_duration" "STUN DURATION:" "DOTA_Tooltip_ability_kotl_power_leak_cast_range_tooltip" "CAST RANGE:" "DOTA_Tooltip_modifier_kotl_power_leak" "Power Leaked" "DOTA_Tooltip_modifier_kotl_power_leak_Description" "Damage is reduced." "DOTA_Tooltip_Ability_special_bonus_unique_kotl_power_leak_1" "Exhausting Drain" "DOTA_Tooltip_Ability_special_bonus_unique_kotl_power_leak_1_Description" "+1.5s Power Leak stun." "DOTA_Tooltip_Ability_special_bonus_unique_kotl_power_leak_2" "Mass Seepage" "DOTA_Tooltip_Ability_special_bonus_unique_kotl_power_leak_2_Description" "Power Leak affects enemies around the initial target in a 250 unit radius." "DOTA_Tooltip_ability_kotl_recall" "Recall" "DOTA_Tooltip_ability_kotl_recall_Description" "After a short delay, teleport the targeted ally hero to Ezalor.\nIf self cast, teleport all allied heroes to Ezalor.\nIf the ground is selected, the nearest allied hero will be teleported." "DOTA_Tooltip_ability_kotl_recall_Lore" "Walk towards the light." "DOTA_Tooltip_ability_kotl_recall_teleport_delay" "TELEPORT DELAY:" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Lina "DOTA_Tooltip_ability_lina_dragon" "Dragon's Breath" "DOTA_Tooltip_ability_lina_dragon_Description" "Channel the breath of a dragon, sending out a wave of fire that scorches enemies in the its path while engulfing the land in flames.\nThe fire left behind deals damage every 0.5 seconds." "DOTA_Tooltip_ability_lina_dragon_Lore" "In the scorched barren of Misrule, Lina learned to manipulate the fiery breath of the Desert Wyrm as a form of entertainment." "DOTA_Tooltip_Ability_lina_dragon_damage" "DAMAGE:" "DOTA_Tooltip_Ability_lina_dragon_damage_flame" "FLAME DAMAGE:" "DOTA_Tooltip_Ability_lina_dragon_duration" "DURATION:" "DOTA_Tooltip_ability_lina_dragon_radius" "RADIUS:" "DOTA_Tooltip_ability_lina_dragon_speed" "SPEED:" "DOTA_Tooltip_ability_lina_dragon_width" "WIDTH:" "DOTA_Tooltip_modifier_lina_dragon" "Dragon's Breath" "DOTA_Tooltip_modifier_lina_dragon_Description" "-%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed." "DOTA_Tooltip_Ability_special_bonus_unique_lina_dragon_1" "Seven Beautiful Fires" "DOTA_Tooltip_Ability_special_bonus_unique_lina_dragon_1_Description" "-4s Dragon's Breath cooldown." "DOTA_Tooltip_Ability_special_bonus_unique_lina_dragon_2" "Backdraft" "DOTA_Tooltip_Ability_special_bonus_unique_lina_dragon_2_Description" "Dragon's Breath fire reduces attack speed by 180 for the duration." "DOTA_Tooltip_ability_lina_lsa" "Hell Pillar" "DOTA_Tooltip_ability_lina_lsa_Description" "Summon a pillar of flames that damage and stun enemies while leaving behind a pool of fire.\nThe Fire deals damage every 0.5 seconds." "DOTA_Tooltip_ability_lina_lsa_Lore" "Lina's essence allows her to focus the sun's energies, causing air to combust at will." "DOTA_Tooltip_Ability_lina_lsa_damage" "DAMAGE:" "DOTA_Tooltip_Ability_lina_lsa_damage_flame" "FLAME DAMAGE:" "DOTA_Tooltip_Ability_lina_lsa_duration" "DURATION:" "DOTA_Tooltip_ability_lina_lsa_radius" "RADIUS:" "DOTA_Tooltip_ability_lina_lsa_stun_duration" "STUN DURATION:" "DOTA_Tooltip_modifier_lina_lsa_slow" "Hell Pillar" "DOTA_Tooltip_modifier_lina_lsa_slow_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_lina_lsa_1" "Pillar Of Red Steam" "DOTA_Tooltip_Ability_special_bonus_unique_lina_lsa_1_Description" "Hell Pillar flame damage doubled." "DOTA_Tooltip_Ability_special_bonus_unique_lina_lsa_2" "Chains of the Ifrit" "DOTA_Tooltip_Ability_special_bonus_unique_lina_lsa_2_Description" "Enemies are slowed by 65% while burning in Hell Pillar fire pool." "DOTA_Tooltip_ability_lina_fireball" "Fireball" "DOTA_Tooltip_ability_lina_fireball_Description" "Launch a fireball a the target enemy, exploding on impact, dealing damage and igniting enemies nearby." "DOTA_Tooltip_ability_lina_fireball_Lore" "Lina can materialize balls of white-hot fire to throw at her enemies." "DOTA_Tooltip_Ability_lina_fireball_damage" "DAMAGE:" "DOTA_Tooltip_Ability_lina_fireball_damage_time" "DAMAGE PER SECOND:" "DOTA_Tooltip_Ability_lina_fireball_duration" "DURATION:" "DOTA_Tooltip_ability_lina_fireball_radius" "RADIUS:" "DOTA_Tooltip_modifier_lina_fireball" "Fireball Burning" "DOTA_Tooltip_modifier_lina_fireball_Description" "Burning" "DOTA_Tooltip_Ability_special_bonus_unique_lina_fireball_1" "Magmatic Lens" "DOTA_Tooltip_Ability_special_bonus_unique_lina_fireball_1_Description" "Creates a fire pool at the impact location, burning enemies for the duration. Damage is equal to DPS." "DOTA_Tooltip_Ability_special_bonus_unique_lina_fireball_2" "Net Of Molten Steel" "DOTA_Tooltip_Ability_special_bonus_unique_lina_fireball_2_Description" "Fireball stuns for 1.5 seconds." "DOTA_Tooltip_ability_lina_fire_soul" "Soul Fire" "DOTA_Tooltip_ability_lina_fire_soul_Description" "Casting spells or using items grants bonus attack and movement speed.\nStacks with itself, up to a certain limit. All stacks are refreshed upon cast." "DOTA_Tooltip_ability_lina_fire_soul_Lore" "Dancing flames embody Lina's playful nature, bringing out her true blazing self." "DOTA_Tooltip_Ability_lina_fire_soul_scepter_description" "Soul Fire now grants bonus damage and spell amplification per stack." "DOTA_Tooltip_Ability_lina_fire_soul_attack_speed_bonus" "BONUS ATTACK SPEED:" "DOTA_Tooltip_Ability_lina_fire_soul_move_speed_bonus" "%BONUS MOVEMENT SPEED:" "DOTA_Tooltip_Ability_lina_fire_soul_max_stacks" "MAX STACKS:" "DOTA_Tooltip_Ability_lina_fire_soul_scepter_bonus_damage" "%SCEPTER BONUS DAMAGE PER STACK:" "DOTA_Tooltip_Ability_lina_fire_soul_scepter_spell_amp" "%SCEPTER SPELL AMP PER STACK:" "DOTA_Tooltip_Ability_lina_fire_soul_stack_duration" "DURATION:" "DOTA_Tooltip_modifier_lina_fire_soul" "Soul Fire" "DOTA_Tooltip_modifier_lina_fire_soul_Description" "+%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% bonus attack speed and +%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus move speed." "DOTA_Tooltip_ability_lina_laguna" "Laguna Whip" "DOTA_Tooltip_ability_lina_laguna_Description" "Fire off a bolt of lightning at an enemy, dealing massive damage.\nDamage is equal to the base plus a percentage of the enemy's health." "DOTA_Tooltip_ability_lina_laguna_Lore" "The air around Lina becomes so intensely torrid that it scorches a foe that came too close with white-hot lightning." "DOTA_Tooltip_Ability_lina_laguna_damage" "DAMAGE:" "DOTA_Tooltip_ability_lina_laguna_hp" "%MAX HEALTH DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_lina_laguna_1" "Elemental Purity" "DOTA_Tooltip_Ability_special_bonus_unique_lina_laguna_1_Description" "Laguna Whip now deals Pure damage." "DOTA_Tooltip_Ability_special_bonus_unique_lina_laguna_2" "Mistress Fahrenheit" "DOTA_Tooltip_Ability_special_bonus_unique_lina_laguna_2_Description" "Laguna Whip dazes enemies for 10 seconds." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Phoenix "DOTA_Tooltip_ability_phenx_dive" "Solar Dive" "DOTA_Tooltip_ability_phenx_dive_Description" "Dive forward in an arc in the target direction, dealing damage over time to enemies Phoenix touches and slowing them, then orbiting back to the original cast position.\nDamage is dealt every 0.5 seconds. Costs a percent of current health.\nReactiving this ability while traveling stops Solar Dive.\nWhile flying, Phoenix is still able to to cast his normal abilties and perform basic attacks.\nDestroys trees within the radius." "DOTA_Tooltip_ability_phenx_dive_Lore" "Though no stranger to travelling the cosmic void, soaring within an atmosphere offers unique pleasures." "DOTA_Tooltip_Ability_phenx_dive_hp_cost_perc" "%HEALTH COST:" "DOTA_Tooltip_Ability_phenx_dive_dash_duration" "FLIGHT DURATION:" "DOTA_Tooltip_Ability_phenx_dive_dash_length" "FLIGHT RANGE:" "DOTA_Tooltip_ability_phenx_dive_dash_width" "FLIGHT RADIUS:" "DOTA_Tooltip_ability_phenx_dive_burn_duration" "BURN DURATION:" "DOTA_Tooltip_ability_phenx_dive_damage_per_second" "BURN DAMAGE:" "DOTA_Tooltip_ability_phenx_dive_slow_movement_speed_pct" "%SLOW:" "DOTA_Tooltip_modifier_phenx_dive_caster" "Solar Dive" "DOTA_Tooltip_modifier_phenx_dive_caster_Description" "" "DOTA_Tooltip_modifier_phenx_dive_burn" "Solar Dive: Burn" "DOTA_Tooltip_modifier_phenx_dive_burn_Description" "Burning" "DOTA_Tooltip_Ability_special_bonus_unique_phenx_dive_1" "Wings That Fray The Sun" "DOTA_Tooltip_Ability_special_bonus_unique_phenx_dive_1_Description" "Solar Dive has a 0s cooldown, current health cost increased by 10%." "DOTA_Tooltip_Ability_special_bonus_unique_phenx_dive_2" "Thirteenth Eclipse" "DOTA_Tooltip_Ability_special_bonus_unique_phenx_dive_2_Description" "+4s Solar Dive burn duration." "DOTA_Tooltip_ability_phenx_spirits" "Flame Spirits" "DOTA_Tooltip_ability_phenx_spirits_Description" "Summon 4 Flame Spirits. Each spirit may be launched independently at a targeted location.\nEnemies hit either by the spirit or the explosion are ignited, dealing damage over the duration and slowing their attack speed.\nDestorys trees within the radius." "DOTA_Tooltip_ability_phenx_spirits_Lore" "The ever-collapsing core of Phoenix often emits short-lived bursts of conscious light." "DOTA_Tooltip_Ability_phenx_spirits_hp_cost_perc" "%HEALTH COST:" "DOTA_Tooltip_Ability_phenx_spirits_damage_per_second" "DAMAGE PER SECOND:" "DOTA_Tooltip_Ability_phenx_spirits_attackspeed_slow" "ATTACK SPEED SLOW:" "DOTA_Tooltip_Ability_phenx_spirits_duration" "DURATION:" "DOTA_Tooltip_ability_phenx_spirits_radius" "RADIUS:" "DOTA_Tooltip_modifier_phenx_spirits_caster" "Flame Spirits" "DOTA_Tooltip_modifier_phenx_spirits_caster_Description" "" "DOTA_Tooltip_modifier_phenx_spirits_burn" "Flame Spirits: Burn" "DOTA_Tooltip_modifier_phenx_spirits_burn_Description" "Burning" "DOTA_Tooltip_Ability_special_bonus_unique_phenx_spirits_1" "Kindred Spirits" "DOTA_Tooltip_Ability_special_bonus_unique_phenx_spirits_1_Description" "+2 Flame Spirits." "DOTA_Tooltip_Ability_special_bonus_unique_phenx_spirits_2" "Fanned Flames" "DOTA_Tooltip_Ability_special_bonus_unique_phenx_spirits_2_Description" "+250 Flame Spirits Radius." "DOTA_Tooltip_ability_phenx_ray" "Helios Beam" "DOTA_Tooltip_ability_phenx_ray_Description" "Expel a beam of light at the cost of health, damaging enemies in a line.\nThe damage is equal to a percent of the target's maximum health every %tick_interval% seconds.\nDestorys trees at the end of the beam." "DOTA_Tooltip_ability_phenx_ray_Lore" "The vent through which such stellar energy flows is mere atoms wide." "DOTA_Tooltip_Ability_phenx_ray_hp_cost_perc_per_second" "%HEALTH COST PER SECOND:" "DOTA_Tooltip_Ability_phenx_ray_hp_perc_damage" "%MAX HP DAMAGE PER SECOND:" "DOTA_Tooltip_Ability_phenx_ray_base_damage" "BASE DAMAGE PER SECOND:" "DOTA_Tooltip_ability_phenx_ray_duration" "DURATION:" "DOTA_Tooltip_ability_phenx_ray_beam_range" "RANGE:" "DOTA_Tooltip_ability_phenx_ray_radius" "WIDTH:" "DOTA_Tooltip_modifier_phenx_ray" "Helios Beam" "DOTA_Tooltip_modifier_phenx_ray_Description" "Expelling a Helios Beam" "DOTA_Tooltip_modifier_phenx_ray_enemy" "Helios Beam: Burn" "DOTA_Tooltip_modifier_phenx_ray_enemy_Description" "Burning" "DOTA_Tooltip_modifier_phenx_ray_ally" "Helios Beam" "DOTA_Tooltip_modifier_phenx_ray_ally_Description" "Healing based on max health" "DOTA_Tooltip_Ability_special_bonus_unique_phenx_ray_1" "Forge of Helios" "DOTA_Tooltip_Ability_special_bonus_unique_phenx_ray_1_Description" "Helios Beam may now heal allies equal to the damage." "DOTA_Tooltip_Ability_special_bonus_unique_phenx_ray_2" "Solar Mass Ejection" "DOTA_Tooltip_Ability_special_bonus_unique_phenx_ray_2_Description" "Fire off solar flares while channeling Helios Beam, each second. Solar flares deal 300% of Phoenix's Int." "DOTA_Tooltip_ability_phenx_heart" "Heart of the Sun" "DOTA_Tooltip_ability_phenx_heart_Description" "Phoenix radiates such immense heat that nearby enemies are damaged each second.\nDamage is equal to %hp_percent%%% of Phoenix's current health.\nDestroys trees if they've been within the radius for %tree_destroy_delay% seconds." "DOTA_Tooltip_ability_phenx_heart_Lore" "The vent through which such stellar energy flows is mere atoms wide." "DOTA_Tooltip_Ability_phenx_heart_radius" "RADIUS:" "DOTA_Tooltip_modifier_phenx_heart_burn" "Heart of the Sun: Burn" "DOTA_Tooltip_modifier_phenx_heart_burn_Description" "Burning" "DOTA_Tooltip_ability_phenx_egg" "Supernova" "DOTA_Tooltip_ability_phenx_egg_Description" "Become the sun incarnate, scorching enemies in a huge area. The sun can be destroyed by basic attacks from enemies.\nAfter 6 seconds the sun explodes, stunning all nearby enemies while restoring Phoenix to full health and mana with refreshed abilities.\nThis spell causes a large amount of threat.\nDestroys trees within the radius." "DOTA_Tooltip_ability_phenx_egg_scepter_description" "Supernova can target allies, refreshing them and their cooldown upon success. If the egg dies, the allied hero will also die." "DOTA_Tooltip_ability_phenx_egg_Lore" "The solar crucible of a Supernova may be fatal, yet from its flames arise new beacons to wander infinity." "DOTA_Tooltip_Ability_phenx_egg_damage_per_sec" "DAMAGE PER SECOND:" "DOTA_Tooltip_Ability_phenx_egg_duration" "DURATION:" "DOTA_Tooltip_ability_phenx_egg_max_hero_attacks" "MAX EGG ATTACKS:" "DOTA_Tooltip_ability_phenx_egg_radius" "RADIUS:" "DOTA_Tooltip_ability_phenx_egg_stun_duration" "STUN DURATION:" "DOTA_Tooltip_modifier_phenx_egg_caster" "Supernova Egg" "DOTA_Tooltip_modifier_phenx_egg_caster_Description" "" "DOTA_Tooltip_modifier_phenx_egg_form" "Supernova Egg" "DOTA_Tooltip_modifier_phenx_egg_form_Description" "" "DOTA_Tooltip_modifier_phenx_egg_burn" "Supernova: Burn" "DOTA_Tooltip_modifier_phenx_egg_burn_Description" "Burning" "DOTA_Tooltip_Ability_special_bonus_unique_phenx_egg_1" "Hypernova" "DOTA_Tooltip_Ability_special_bonus_unique_phenx_egg_1_Description" "+3 seconds to Supernova stun." "DOTA_Tooltip_Ability_special_bonus_unique_phenx_egg_2" "Event Horizon" "DOTA_Tooltip_Ability_special_bonus_unique_phenx_egg_2_Description" "While in Supernova, cause the earth to erupt in random places dealing 1.5x the damage per second as damage to enemies within 275 radius." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Tinker "DOTA_Tooltip_ability_tinker_laser_ebf" "Lazer Blazer" "DOTA_Tooltip_ability_tinker_laser_ebf_Description" "Fire an intense energy beam, dealing damage and refracting between all visible enemies within range." "DOTA_Tooltip_ability_tinker_laser_ebf_Lore" "Boush perfected this rock cutting laser in his subterranean laboratory, never considering its combat utility." "DOTA_Tooltip_ability_tinker_laser_ebf_laser_damage" "LASER DAMAGE:" "DOTA_Tooltip_modifier_tinker_laser_ebf_blind" "Lazer Blazer: Blind" "DOTA_Tooltip_modifier_tinker_laser_ebf_blind_Description" "Blinded 100%" "DOTA_Tooltip_Ability_special_bonus_unique_tinker_laser_ebf_1" "Death Ray" "DOTA_Tooltip_Ability_special_bonus_unique_tinker_laser_ebf_1_Description" "+25% Lazer Blazer damage." "DOTA_Tooltip_Ability_special_bonus_unique_tinker_laser_ebf_2" "Optical Overload" "DOTA_Tooltip_Ability_special_bonus_unique_tinker_laser_ebf_2_Description" "Lazer Blazer blinds for 100% for 3 seconds." "DOTA_Tooltip_ability_tinker_missile_ebf" "Heat-Seeking Missiles" "DOTA_Tooltip_ability_tinker_missile_ebf_Description" "Launch rockets at the nearest enemies within range, dealing damage." "DOTA_Tooltip_ability_tinker_missile_ebf_Lore" "The last contraption Boush was able to save was a retrofitted rocket launcher with a homing mechanism." "DOTA_Tooltip_ability_tinker_missile_ebf_damage" "DAMAGE:" "DOTA_Tooltip_ability_tinker_missile_ebf_radius" "SEARCH RANGE:" "DOTA_Tooltip_ability_tinker_missile_ebf_targets" "MAX TARGETS:" "DOTA_Tooltip_ability_tinker_missile_ebf_speed" "MISSILE SPEED:" "DOTA_Tooltip_Ability_special_bonus_unique_tinker_missile_ebf_1" "Armed 'n Dangerous" "DOTA_Tooltip_Ability_special_bonus_unique_tinker_missile_ebf_1_Description" "+3 Heat-Seeking Missile targets." "DOTA_Tooltip_Ability_special_bonus_unique_tinker_missile_ebf_2" "Fat Boy" "DOTA_Tooltip_Ability_special_bonus_unique_tinker_missile_ebf_2_Description" "Heat-Seeking Missiles ministun for 0.1 seconds." "DOTA_Tooltip_ability_tinker_march" "Robo Call" "DOTA_Tooltip_ability_tinker_march_Description" "Enlist a number of robotic minions to destroy enemies in a large area.\nEnemies hit by robots cause the bot the to explode, dealing damage in an area.\nRobots destroy trees." "DOTA_Tooltip_ability_tinker_march_Lore" "Even though the laboratory has since been sealed off, the ability to radio in robotic drones is still in working order." "DOTA_Tooltip_ability_tinker_march_max_robots" "MAX NUMBER OF ROBOTS:" "DOTA_Tooltip_ability_tinker_march_damage" "ROBOT DAMAGE:" "DOTA_Tooltip_ability_tinker_march_range" "ROBOT RANGE:" "DOTA_Tooltip_ability_tinker_march_collision_radius" "ROBOT RADIUS:" "DOTA_Tooltip_ability_tinker_march_splash_radius" "EXPLOSION RADIUS:" "DOTA_Tooltip_ability_tinker_march_speed" "ROBOT SPEED:" "DOTA_Tooltip_Ability_special_bonus_unique_tinker_march_1" "Nerve Stasis" "DOTA_Tooltip_Ability_special_bonus_unique_tinker_march_1_Description" "Robo Call robots paralyze enemies hit, reduces movement speed by 100% for 1 second." "DOTA_Tooltip_Ability_special_bonus_unique_tinker_march_2" "Ghost Tech" "DOTA_Tooltip_Ability_special_bonus_unique_tinker_march_2_Description" "Robo Call robots no longer die when hitting an enemy." "DOTA_Tooltip_ability_tinker_turret" "Tesla Coil" "DOTA_Tooltip_ability_tinker_turret_Description" "Place a Tesla Coil at the target location.\nTesla Coils have Tinker's attack speed, attack damage, and attack range, but last for %duration% seconds. Coils shock 1 random enemy nearby." "DOTA_Tooltip_ability_tinker_turret_Lore" "The last contraption Boush was able to save was a retrofitted rocket launcher with a homing mechanism." "DOTA_Tooltip_Ability_tinker_turret_scepter_description" "Tesla Coils may now fire missiles at nearby enemies.\nMissiles deal 300% int and fire every 2 seconds." "DOTA_Tooltip_ability_tinker_rearm_ebf" "Rearm" "DOTA_Tooltip_ability_tinker_rearm_ebf_Description" "CHANNELED - Resets the cooldown on most of Tinker's items and abilities." "DOTA_Tooltip_ability_tinker_rearm_ebf_Note0" "Following items cannot be rearmed: Orb of Renewal." "DOTA_Tooltip_ability_tinker_rearm_ebf_Note1" "Following items' cooldown will be halved rather then refreshed: Blade Mail and upgrades, Mystic Dagon and upgrades." "DOTA_Tooltip_ability_tinker_rearm_ebf_Lore" "A new battery here, another set of rockets there, Boush continually improves on existing technology." "DOTA_Tooltip_ability_tinker_rearm_ebf_channel_tooltip" "TIME TO REARM:" "DOTA_Tooltip_ability_tinker_rearm_ebf_mana_cost" "%MANA COST:" "DOTA_Tooltip_Ability_special_bonus_unique_tinker_rearm_ebf_1" "Energy Efficiency" "DOTA_Tooltip_Ability_special_bonus_unique_tinker_rearm_ebf_1_Description" "Rearm mana cost reduced by 50%" "DOTA_Tooltip_Ability_special_bonus_unique_tinker_rearm_ebf_2" "HEV Field" "DOTA_Tooltip_Ability_special_bonus_unique_tinker_rearm_ebf_2_Description" "Rearm provides a barrier for 5 seconds equal to 10% of Tinkers maximum mana. Cannot stack or refresh by casting Rearm." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Timbersaw "DOTA_Tooltip_ability_timbersaw_bonesplitter" "Bonecutter" "DOTA_Tooltip_ability_timbersaw_bonesplitter_Description" "Whirl an extremely sharp saw, damaging enemies nearby while reducing their armor and damage.\nThe damage becomes Pure if any trees are nearby.\nDestroys trees." "DOTA_Tooltip_ability_timbersaw_bonesplitter_Lore" "In the case that Rizzrack gets surrounded by the vines and plants of nightmares, he has an immediate chainsaw defense." "DOTA_Tooltip_ability_timbersaw_bonesplitter_damage" "DAMAGE: " "DOTA_Tooltip_ability_timbersaw_bonesplitter_debuff" "%REDUCED STATS: " "DOTA_Tooltip_ability_timbersaw_bonesplitter_debuff_duration" "REDUCTION DURATION: " "DOTA_Tooltip_ability_timbersaw_bonesplitter_radius" "RADIUS: " "DOTA_Tooltip_modifier_timbersaw_bonesplitter_enemy" "Bonecutter" "DOTA_Tooltip_modifier_timbersaw_bonesplitter_enemy_Description" "-%dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%% attack damage and -%dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor." "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_bonesplitter_1" "Bonesaw" "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_bonesplitter_1_Description" "-10% Bonecutter reduced stats." "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_bonesplitter_2" "Carbon Dynamos" "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_bonesplitter_2_Description" "-3 seconds Bonecutter cooldown." "DOTA_Tooltip_ability_timbersaw_claw" "Mech Claw" "DOTA_Tooltip_ability_timbersaw_claw_Description" "Launch a mechanical claw in the target direction, damaging and knocking enemies away from Timbersaw. Upon reaching the maximum distance, the claw is reeled back in, damaging and knocking enemies towards Timbersaw.\nDestroys trees." "DOTA_Tooltip_ability_timbersaw_claw_Lore" "You never know when you might need to escape from malevolent saplings." "DOTA_Tooltip_ability_timbersaw_claw_damage" "DAMAGE: " "DOTA_Tooltip_ability_timbersaw_claw_distance" "MAX DISTANCE: " "DOTA_Tooltip_ability_timbersaw_claw_knockback" "KNOCKBACK DISTANCE: " "DOTA_Tooltip_ability_timbersaw_claw_width" "WIDTH: " "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_claw_1" "Timberchain" "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_claw_1_Description" "Instead of reeling back in, Mech Claw now imbeds itself into the first tree hit, which Timbersaw then pulls himself to. Damage and knockback stay the same." "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_claw_2" "Blunted Blades" "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_claw_2_Description" "The out bound Mech Claw now stuns enemies for 1 second rather than knock them away." "DOTA_Tooltip_ability_timbersaw_reactive" "Reactive Armor" "DOTA_Tooltip_ability_timbersaw_reactive_Description" "Being attacked provides bonus armor and health regeneration.\nCan be activated to instantly provide the maximum amount of stacks." "DOTA_Tooltip_ability_timbersaw_reactive_Lore" "The saw-suit is equipped to react to the slightest touch with fortified defenses." "DOTA_Tooltip_ability_timbersaw_reactive_bonus_armor" "BONUS ARMOR: " "DOTA_Tooltip_ability_timbersaw_reactive_bonus_hp_regen" "BONUS HEALTH REGEN: " "DOTA_Tooltip_ability_timbersaw_reactive_stack_duration" "DURATION: " "DOTA_Tooltip_ability_timbersaw_reactive_stack_limit" "MAX STACKS: " "DOTA_Tooltip_modifier_timbersaw_reactive" "Reactive Armor" "DOTA_Tooltip_modifier_timbersaw_reactive_Description" "+%dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor and +%dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% bonus health regen." "DOTA_Tooltip_modifier_timbersaw_reactive_mr" "Reactive Armor: Magic Resist" "DOTA_Tooltip_modifier_timbersaw_reactive_mr_Description" "+%dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% bonus magic resistance." "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_reactive_1" "Plasteel Plating" "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_reactive_1_Description" "+10 Reactive Armor stacks." "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_reactive_2" "Circuit-laced Defenses" "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_reactive_2_Description" "Reactive Armor grants 1.5% bonus magic resistance per stack if damaged by magic." "DOTA_Tooltip_ability_timbersaw_hylophobia" "Hylophobia" "DOTA_Tooltip_ability_timbersaw_hylophobia_Description" "The death of trees is exciting!\nGain bonus spell amplification for each tree Timbersaw cuts down.\nStacks with itself." "DOTA_Tooltip_ability_timbersaw_hylophobia_Lore" "The opposite of Arbor Day." "DOTA_Tooltip_ability_timbersaw_hylophobia_bonus_spell_amp" "%BONUS SPELL AMP: " "DOTA_Tooltip_ability_timbersaw_hylophobia_duration" "DURATION: " "DOTA_Tooltip_ability_timbersaw_hylophobia_radius" "RADIUS: " "DOTA_Tooltip_modifier_timbersaw_hylophobia" "Hylophobia" "DOTA_Tooltip_modifier_timbersaw_hylophobia_Description" "+%dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%% bonus spell amplification." "DOTA_Tooltip_ability_timbersaw_chak2" "Chain Saw" "DOTA_Tooltip_ability_timbersaw_chak2_Description" "Fire a spinning saw in the target direction that retracts upon reaching the maximum distance.\nEnemies are damaged and paralyzed in both instances of the saw.\nDestroys trees.\nParalyzed enemies are slowed by 100% for 1 second.\nOnly 1 Chain Saw may be out at a time." "DOTA_Tooltip_ability_timbersaw_chak2_Lore" "The ultimate in anti-flora weaponry." "DOTA_Tooltip_ability_timbersaw_chak2_damage" "DAMAGE PER SECOND: " "DOTA_Tooltip_ability_timbersaw_chak2_max_distance" "MAX DISTANCE: " "DOTA_Tooltip_ability_timbersaw_chak2_radius" "RADIUS: " "DOTA_Tooltip_ability_timbersaw_chak2_speed" "SPEED: " "DOTA_Tooltip_ability_timbersaw_chak" "Chain Saw" "DOTA_Tooltip_ability_timbersaw_chak_Description" "Fire a spinning saw in the target direction that retracts upon reaching the maximum distance.\nEnemies are damaged and paralyzed in both instances of the saw.\nDestroys trees.\nParalyzed enemies are slowed by 100% for 1 second.\nOnly 1 Chain Saw may be out at a time." "DOTA_Tooltip_ability_timbersaw_chak_Lore" "The ultimate in anti-flora weaponry." "DOTA_Tooltip_ability_timbersaw_chak_damage" "DAMAGE PER SECOND: " "DOTA_Tooltip_ability_timbersaw_chak_max_distance" "MAX DISTANCE: " "DOTA_Tooltip_ability_timbersaw_chak_radius" "RADIUS: " "DOTA_Tooltip_ability_timbersaw_chak_speed" "SPEED: " "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_chak_1" "Deforestation" "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_chak_1_Description" "-200 Chain Saw Speed, effectively boosting the damage." "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_chak_2" "Stoke the Furnace" "DOTA_Tooltip_Ability_special_bonus_unique_timbersaw_chak_2_Description" "+20% Chain Saw spell lifesteal." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Vengeful Spirit "DOTA_Tooltip_ability_vengefulspirit_magic_barrage" "Magic Barrage" "DOTA_Tooltip_ability_vengefulspirit_magic_barrage_Description" "Fires magic missiles to all enemy units around the initial target, stunning and dealing damage." "DOTA_Tooltip_ability_vengefulspirit_magic_barrage_Lore" "A simple Skywrath technique, the magic missile is Shendel's primary tool for vengeance." "DOTA_Tooltip_ability_vengefulspirit_magic_barrage_damage" "DAMAGE:" "DOTA_Tooltip_ability_vengefulspirit_magic_barrage_radius" "RADIUS:" "DOTA_Tooltip_ability_vengefulspirit_magic_barrage_stun_duration" "STUN DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_magic_barrage_1" "Corporeal Haunting" "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_magic_barrage_1_Description" "Magic Barrage's stun duration is doubled." "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_magic_barrage_2" "Hate For The Living" "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_magic_barrage_2_Description" "Magic Barrage applies a debuff that increases the next instance of damage taken by %value%%%." "DOTA_Tooltip_modifier_vengefulspirit_magic_barrage_talent" "Hate For The Living" "DOTA_Tooltip_modifier_vengefulspirit_magic_barrage_talent_Description" "The next instance of damage taken is increased by %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%%." "DOTA_Tooltip_ability_vengefulspirit_wave" "Wave of Terror" "DOTA_Tooltip_ability_vengefulspirit_wave_Description" "Let loose a wicked cry, damaging and weakening the armor of enemies hit.\nThe armor reduction stacks independently with itself." "DOTA_Tooltip_ability_vengefulspirit_wave_Lore" "Shendel's haunting voice hints at her approaching vindication." "DOTA_Tooltip_ability_vengefulspirit_wave_armor_reduction" "ARMOR REDUCTION:" "DOTA_Tooltip_ability_vengefulspirit_wave_damage" "DAMAGE:" "DOTA_Tooltip_ability_vengefulspirit_wave_duration" "DURATION:" "DOTA_Tooltip_ability_vengefulspirit_wave_daze_duration" "DAZE DURATION:" "DOTA_Tooltip_modifier_vengefulspirit_wave" "Terror Wave" "DOTA_Tooltip_modifier_vengefulspirit_wave_Description" "+%dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor." "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_wave_1" "Stolen Speech" "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_wave_1_Description" "Wave of Terror's armor reduction is increased by %value2% and deals %value%x the damage." "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_wave_2" "Insipid Horror" "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_wave_2_Description" "Wave of Terror fears enemies hit for %value% seconds." "DOTA_Tooltip_ability_vengefulspirit_aura" "Vengeance Aura" "DOTA_Tooltip_ability_vengefulspirit_aura_Description" "Increase the attack range of nearby allied units, melee units receive %melee_reduction%%% attack range.\nAdditionally, all allied units reflect a percentage of the damage they take back to their attacker.\nIf an allied hero dies under the aura, an uncontrollable illusion of that hero will be created, which lasts until the hero is alive again or it dies." "DOTA_Tooltip_ability_vengefulspirit_aura_Lore" "Although they may not share her undying passion for revenge, allies do draw on her fanaticism in combat." "DOTA_Tooltip_ability_vengefulspirit_aura_bonus_attack_range" "BONUS ATTACK RANGE:" "DOTA_Tooltip_ability_vengefulspirit_aura_bonus_reflection" "%DAMAGE REFLECTION:" "DOTA_Tooltip_ability_vengefulspirit_aura_image_damage_in" "%ILLUSION DAMAGE DEALT:" "DOTA_Tooltip_ability_vengefulspirit_aura_image_damage_out" "%ILLUSION DAMAGE TAKEN:" "DOTA_Tooltip_ability_vengefulspirit_aura_radius" "RADIUS:" "DOTA_Tooltip_modifier_vengefulspirit_aura_buff" "Vengeance Aura" "DOTA_Tooltip_modifier_vengefulspirit_aura_buff_Description" "Attack range increased and reflecting damage." "DOTA_Tooltip_modifier_vengefulspirit_aura_invis" "Best Served Cold" "DOTA_Tooltip_modifier_vengefulspirit_aura_invis_Description" "Invisible" "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_aura_1" "A Thorn In My Side" "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_aura_1_Description" "Vengeance Aura's damage reflection increased by 10% and upon death spawns one additional illusion." "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_aura_2" "Best Served Cold" "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_aura_2_Description" "Vengeance Aura becomes an active with a %cd% seconds cooldown and %cost% mana cost. Upon activating, Vengeful Spirit becomes invisible and creates the illusion created on death to take her spot. While invisible in this way, she is immune to damage and has phased movement. Attacking or casting a spell breaks this invisibility, causing the illusion to instantly disappear. If the illusion dies, the invisibility is lost." "DOTA_Tooltip_ability_vengefulspirit_swap" "Swap" "DOTA_Tooltip_ability_vengefulspirit_swap_Description" "Instantaneously swap positions with the target, eiher friend or foe.\nProvides invulnerability and bonus movement speed for Vengeful Spirit and a targeted ally." "DOTA_Tooltip_ability_vengefulspirit_swap_Lore" "Martyrdom is a small price to pay for vengeance." "DOTA_Tooltip_ability_vengefulspirit_swap_duration" "INVULNERABLE DURATION:" "DOTA_Tooltip_ability_vengefulspirit_swap_speed" "%BONUS MOVE SPEED:" "DOTA_Tooltip_modifier_vengefulspirit_swap" "Swap" "DOTA_Tooltip_modifier_vengefulspirit_swap_Description" "Invulnerable and +%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_swap_1" "Displacement Sink" "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_swap_1_Description" "+250 Swap AOE for enemies." "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_swap_2" "A Fraction Of Hope" "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_swap_2_Description" "+2s Swap invulnerability duration." "DOTA_Tooltip_ability_vengefulspirit_haunt" "Haunt" "DOTA_Tooltip_ability_vengefulspirit_haunt_Description" "Vengeful Spirit summons vengeful phantasms, who go towards the nearest unit not currently affected by Haunt.\nUpon reaching their target, the phantasm deals damage and debuffs the target, reducing their attack and spell damage.\nWhen a unit affected by Haunt dies, the phantasm will eject and move towards a random unit." "DOTA_Tooltip_ability_vengefulspirit_haunt_scepter_description" "Casting Haunt stuns all units within the search radius for 5 seconds." "DOTA_Tooltip_ability_vengefulspirit_haunt_Lore" "Vengeance is intoxicating." "DOTA_Tooltip_ability_vengefulspirit_haunt_phantasm_rate" "PHANTASM SPAWN RATE:" "DOTA_Tooltip_ability_vengefulspirit_haunt_phantasm_damage" "PHANTASM DAMAGE:" "DOTA_Tooltip_ability_vengefulspirit_haunt_duration" "HAUNT DURATION:" "DOTA_Tooltip_ability_vengefulspirit_haunt_debuff_duration" "DEBUFF DURATION:" "DOTA_Tooltip_ability_vengefulspirit_haunt_effect_radius" "HAUNT RADIUS:" "DOTA_Tooltip_ability_vengefulspirit_haunt_spell_damage_reduction" "%ATTACK DAMAGE REDUCTION:" "DOTA_Tooltip_ability_vengefulspirit_haunt_attack_damage_reduction" "%SPELL AMPLIFICATION REDUCTION:" "DOTA_Tooltip_modifier_vengefulspirit_haunt" "Haunt" "DOTA_Tooltip_modifier_vengefulspirit_haunt_Description" "Launching phantasms towards the nearest units." "DOTA_Tooltip_modifier_vengefulspirit_haunt_debuff" "Haunt - Debuff" "DOTA_Tooltip_modifier_vengefulspirit_haunt_debuff_Description" "Attack damage reduced by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% and spell amplification reduced by %dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%%." "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_haunt_1" "Mass Haunting" "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_haunt_1_Description" "Haunt sends out one additional phantasm every second and upon expiring, this phantasm must target a different target." "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_haunt_2" "Banshee Hail" "DOTA_Tooltip_Ability_special_bonus_unique_vengefulspirit_haunt_2_Description" "Haunt becomes a point-target ability, teleporting Vengeful Spirit to the target position before activating its effects. Additionally, Haunt's cooldown is reduced by %value% seconds every time it attempts to create a phantasm but fails to find a target for it." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Tusk "DOTA_Tooltip_ability_tusk_ice" "Ice Wave" "DOTA_Tooltip_ability_tusk_ice_Description" "Compress shards of ice into a ball of frozen energy that damage enemies hit. When the ball reaches its target destination the shards are released, creating a barrier that lasts for %duration% seconds." "DOTA_Tooltip_ability_tusk_ice_Lore" "In the frozen tundra near the Barrier, after the last sun of autumn has set, ice can form with alarming speed." "DOTA_Tooltip_ability_tusk_ice_damage" "DAMAGE:" "DOTA_Tooltip_ability_tusk_ice_duration" "DURATION:" "DOTA_Tooltip_ability_tusk_ice_width" "WALL RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_tusk_ice_1" "Mountain Weather" "DOTA_Tooltip_Ability_special_bonus_unique_tusk_ice_1_Description" "Reduce Ice Wave's cooldown by 3 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_tusk_ice_2" "Glacial Impact" "DOTA_Tooltip_Ability_special_bonus_unique_tusk_ice_2_Description" "Ice Wave damage increased by 100." "DOTA_Tooltip_ability_tusk_snow" "Snowball Fight!" "DOTA_Tooltip_ability_tusk_snow_Description" "Throw a snowball at the target enemy, dealing damage and chilling nearby enemies.\nWhen enemies are chilled by 100%, they are frozen in place. All forms of chill stack with each other." "DOTA_Tooltip_ability_tusk_snow_Lore" "Tales are still told of the wild feat that ended the grand brawl at White Fields." "DOTA_Tooltip_ability_tusk_snow_chill_amount" "%CHILL AMOUNT:" "DOTA_Tooltip_ability_tusk_snow_chill_duration" "CHILL DURATION:" "DOTA_Tooltip_ability_tusk_snow_damage" "DAMAGE:" "DOTA_Tooltip_ability_tusk_snow_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_tusk_snow_1" "Snow Zone" "DOTA_Tooltip_Ability_special_bonus_unique_tusk_snow_1_Description" "Snowball Fight! may throw 2 additional snowballs. Snowballs may hit the same enemy." "DOTA_Tooltip_Ability_special_bonus_unique_tusk_snow_2" "Tightly Packed Snow" "DOTA_Tooltip_Ability_special_bonus_unique_tusk_snow_2_Description" "Snowball Fight! stuns the initial target for 1 second." "DOTA_Tooltip_ability_tusk_frozen_wasteland" "Frozen Wasteland" "DOTA_Tooltip_ability_tusk_frozen_wasteland_Description" "Calling upon the deepest cold of winter, creating a snowstorm around the target ally.\nEnemies caught in the storm have reduced attack and movement speed, as well as causing them to take additional damage from auto-attacks.\nTargeting the ground selects Tuskarr." "DOTA_Tooltip_ability_tusk_frozen_wasteland_Lore" "The chill of home!" "DOTA_Tooltip_ability_tusk_frozen_wasteland_duration" "DURATION:" "DOTA_Tooltip_ability_tusk_frozen_wasteland_slow_attack" "ATTACK SLOW:" "DOTA_Tooltip_ability_tusk_frozen_wasteland_slow_move" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_tusk_frozen_wasteland_radius" "RADIUS:" "DOTA_Tooltip_ability_tusk_frozen_wasteland_bonus_damage_taken" "BONUS DAMAGE TAKEN:" "DOTA_Tooltip_modifier_tusk_frozen_wasteland" "Frozen Wasteland" "DOTA_Tooltip_modifier_tusk_frozen_wasteland_Description" "Slowing nearby enemies." "DOTA_Tooltip_modifier_tusk_frozen_wasteland_effect" "Frozen Wasteland" "DOTA_Tooltip_modifier_tusk_frozen_wasteland_effect_Description" "Slowed." "DOTA_Tooltip_Ability_special_bonus_unique_tusk_frozen_wasteland_1" "Hypothermic Shock" "DOTA_Tooltip_Ability_special_bonus_unique_tusk_frozen_wasteland_1_Description" "Frozen Wasteland reduces movement speed by an additional 30%." "DOTA_Tooltip_Ability_special_bonus_unique_tusk_frozen_wasteland_2" "Frostbitten Limbs" "DOTA_Tooltip_Ability_special_bonus_unique_tusk_frozen_wasteland_2_Description" "Frozen Wasteland deals 300% of the target's strength as magical damage each second." "DOTA_Tooltip_ability_tusk_kick" "Tuskarr Kick!" "DOTA_Tooltip_ability_tusk_kick_Description" "Kick the target enemy back, damaging them.\nEnemies the knocked back target collides with, are knocked away.\nDamage is equal to %damage%% of attack damage.\nThe collision radius is equal to the hull radius plus %width%." "DOTA_Tooltip_ability_tusk_kick_scepter_description" "Tuskarr Kick no longer knocks enemies back, instead kicks them up. Upon landing, all enemies, including the kicked unit, in a radius around the kicked unit take Tuskarr's strength as magical damage." "DOTA_Tooltip_ability_tusk_kick_Lore" "Tusk may have made his name with his fists, but the wise enemy is wary of any and all limbs." "DOTA_Tooltip_ability_tusk_kick_damage" "%DAMAGE:" "DOTA_Tooltip_ability_tusk_kick_distance" "DISTANCE:" "DOTA_Tooltip_ability_tusk_kick_scepter_damage" "%SCEPTER STRENGTH DAMAGE:" "DOTA_Tooltip_ability_tusk_kick_scepter_radius" "SCEPTER DAMAGE RADIUS:" "DOTA_Tooltip_ability_tusk_punch" "Tuskarr Punch!" "DOTA_Tooltip_ability_tusk_punch_Description" "Connect with a mighty Walrus Punch, a critical strike so powerful it launches the enemy into the air for %air_time% seconds.\nEnemies are slowed upon landing.\nMay apply on-hit modifiers." "DOTA_Tooltip_ability_tusk_punch_Lore" "It never matters who throws the first punch, only who throws the last." "DOTA_Tooltip_ability_tusk_punch_crit_multiplier" "%CRITICAL DAMAGE:" "DOTA_Tooltip_ability_tusk_punch_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_tusk_punch_move_slow" "%MOVE SLOW:" "DOTA_Tooltip_modifier_tusk_punch_slow" "Tuskarr Punch" "DOTA_Tooltip_modifier_tusk_punch_slow_Description" "Slowed." "DOTA_Tooltip_Ability_special_bonus_unique_tusk_punch_1" "Fist of Fury" "DOTA_Tooltip_Ability_special_bonus_unique_tusk_punch_1_Description" "Tuskarr Punch has a 10% to proc on basic attacks, ignoring mana and cooldown." "DOTA_Tooltip_Ability_special_bonus_unique_tusk_punch_2" "Fist Of Force" "DOTA_Tooltip_Ability_special_bonus_unique_tusk_punch_2_Description" "Increase Tuskarr Punch critical damage by 350%" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Ancient Apparition "DOTA_Tooltip_ability_aa_cold_feet" "Frozen Entropy" "DOTA_Tooltip_ability_aa_cold_feet_Description" "Place a frozen hex on an enemy, dealing damage over time. Once the hex expires, the enemy is Frozen." "DOTA_Tooltip_ability_aa_cold_feet_Lore" "Kaldr's presence draws those around him into a frozen void, threatening to lock them in an icy prison for eternity." "DOTA_Tooltip_ability_aa_cold_feet_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_aa_cold_feet_duration" "DURATION:" "DOTA_Tooltip_ability_aa_cold_feet_stun_duration" "FREEZE DURATION:" "DOTA_Tooltip_modifier_aa_cold_feet" "Frozen Entropy" "DOTA_Tooltip_modifier_aa_cold_feet_Description" "Taking damage." "DOTA_Tooltip_Ability_special_bonus_unique_aa_cold_feet_1" "The Second Law" "DOTA_Tooltip_Ability_special_bonus_unique_aa_cold_feet_1_Description" "Frozen Entropy may now effect enemies %value% units away from the intial target." "DOTA_Tooltip_Ability_special_bonus_unique_aa_cold_feet_2" "Supercooling" "DOTA_Tooltip_Ability_special_bonus_unique_aa_cold_feet_2_Description" "Frozen Entropy deals triple damage against Chilled and Frozen targets." "DOTA_Tooltip_ability_aa_ice_vortex" "Cold Vortex" "DOTA_Tooltip_ability_aa_ice_vortex_Description" "Create a Vortex of Ice, slowing enemy movement speed in addition to reducing their magic resistance. Enemies are also Chilled every %tick_rate% seconds.\nEnemies affected by Cold Vortex take damage equal to their stacks of Chill. Frozen units are damaged as if they have 150 stacks of Chill.\n\nKaldr gains increased movement speed, equal to double the movement speed, while in the Vortex." "DOTA_Tooltip_ability_aa_ice_vortex_Lore" "Frozen, caustic winds are at the whim of Kaldr, chilling the field of battle." "DOTA_Tooltip_ability_aa_ice_vortex_duration" "DURATION:" "DOTA_Tooltip_ability_aa_ice_vortex_slow_move" "%MOVEMENT SPEED:" "DOTA_Tooltip_ability_aa_ice_vortex_magic_resist" "%MAGIC RESISTANCE:" "DOTA_Tooltip_ability_aa_ice_vortex_radius" "RADIUS:" "DOTA_Tooltip_ability_aa_ice_vortex_chill_dmg" "%CHILL TO DAMAGE:" "DOTA_Tooltip_ability_aa_ice_vortex_freeze_dmg" "FROZEN UNIT DAMAGE:" "DOTA_Tooltip_modifier_aa_ice_vortex_effect" "Ice Vortex" "DOTA_Tooltip_modifier_aa_ice_vortex_effect_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed and -%dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% magic resistance." "DOTA_Tooltip_modifier_aa_ice_vortex_aa" "Ice Vortex" "DOTA_Tooltip_modifier_aa_ice_vortex_aa_Description" "+%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_aa_ice_vortex_1" "Frostbite Vortex" "DOTA_Tooltip_Ability_special_bonus_unique_aa_ice_vortex_1_Description" "Cold Vortex reduces movement speed and magic resist by an additional %value%%%." "DOTA_Tooltip_Ability_special_bonus_unique_aa_ice_vortex_2" "Heat Death" "DOTA_Tooltip_Ability_special_bonus_unique_aa_ice_vortex_2_Description" "Cold Vortex's cooldown is reduced by %value%%% seconds." "DOTA_Tooltip_ability_aa_chilling_touch" "Chilled Touch" "DOTA_Tooltip_ability_aa_chilling_touch_Description" "Enhances Ancient Apparition's attack with increased range, heavy magic damage, and Chill." "DOTA_Tooltip_ability_aa_chilling_touch_Note0" "Chilled enemies are slowed by the Chill amount. At 100% Chill, the enemy is Frozen for 1.5 seconds." "DOTA_Tooltip_ability_aa_chilling_touch_Lore" "The Ancient Apparition's eternal knowledge brings a frigid enchantment to his attacks." "DOTA_Tooltip_ability_aa_chilling_touch_bonus_damage" "BONUS DAMAGE: " "DOTA_Tooltip_ability_aa_chilling_touch_bonus_range" "BONUS ATTACK RANGE: " "DOTA_Tooltip_ability_aa_chilling_touch_chill" "%CHILL AMOUNT:" "DOTA_Tooltip_ability_aa_chilling_touch_chill_duration" "CHILL DURATION:" "DOTA_Tooltip_modifier_aa_chilling_touch_talent" "Reduced Resistance" "DOTA_Tooltip_modifier_aa_chilling_touch_talent_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%" "DOTA_Tooltip_modifier_aa_chilling_touch" "Chilled Touch" "DOTA_Tooltip_modifier_aa_chilling_touch_Description" "The next attack you and deals increased damage and Chills." "DOTA_Tooltip_Ability_special_bonus_unique_aa_chilling_touch_1" "Biting Cold" "DOTA_Tooltip_Ability_special_bonus_unique_aa_chilling_touch_1_Description" "Chilled Touch deals triple damage to Frozen targets." "DOTA_Tooltip_Ability_special_bonus_unique_aa_chilling_touch_2" "Reduced Resistance" "DOTA_Tooltip_Ability_special_bonus_unique_aa_chilling_touch_2_Description" "After triggering Chilled Touch, Ancient Apparition gains %value% bonus attack speed for %duration% seconds." "DOTA_Tooltip_ability_aa_ice_blast" "Ice Blast" "DOTA_Tooltip_ability_aa_ice_blast_Description" "Launch a ball of ice that grows in radius as it travels. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, taking damage while disabling healing.\nIf a Frostbitten unit's health drops below a certain percentage, they will instantly shatter." "DOTA_Tooltip_ability_aa_ice_blast_scepter_description" "Ice Blast applies Cold Vortex in the blast radius. This happens before the damage is activated. All units damaged by Ice Blast have Frozen Entropy applied to them." "DOTA_Tooltip_ability_aa_ice_blast_Lore" "Ice storms from ages past flow through Kaldr's frosty limbs, crashing into the world and turning its inhabitants into monuments to his eternal power." "DOTA_Tooltip_ability_aa_ice_blast_radius_min" "MIN RADIUS:" "DOTA_Tooltip_ability_aa_ice_blast_radius_grow" "RADIUS INCREASE PER SECOND:" "DOTA_Tooltip_ability_aa_ice_blast_radius_max" "MAX RADIUS:" "DOTA_Tooltip_ability_aa_ice_blast_duration" "FROSTBITTEN DURATION:" "DOTA_Tooltip_ability_aa_ice_blast_dot_damage" "FROSTBITTEN DAMAGE PER SECOND:" "DOTA_Tooltip_ability_aa_ice_blast_damage" "ICE BLAST DAMAGE:" "DOTA_Tooltip_ability_aa_ice_blast_kill_pct" "%SHATTER HEALTH THRESHOLD:" "DOTA_Tooltip_modifier_aa_ice_blast" "Frostbitten" "DOTA_Tooltip_modifier_aa_ice_blast_Description" "Cannot heal and taking damage." "DOTA_Tooltip_Ability_special_bonus_unique_aa_ice_blast_1" "Absolute Zero" "DOTA_Tooltip_Ability_special_bonus_unique_aa_ice_blast_1_Description" "Ice Blast's kill threshold has been increased by 4%." "DOTA_Tooltip_Ability_special_bonus_unique_aa_ice_blast_2" "Permafrost" "DOTA_Tooltip_Ability_special_bonus_unique_aa_ice_blast_2_Description" "Frostbitten's duration is increased by 7 seconds." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Drow Ranger "DOTA_Tooltip_ability_drow_ranger_bullseye" "Bullseye" "DOTA_Tooltip_ability_drow_ranger_bullseye_Description" "Drow Ranger pulls her bow back as much as she can, firing an arrow that pierces through all enemies, breaking their passives and dealing an instant attack that deals damage equal to a multiplier of Drow Ranger's agility." "DOTA_Tooltip_ability_drow_ranger_bullseye_Lore" "Drow Ranger's arrows strike her targets' weak spots." "DOTA_Tooltip_ability_drow_ranger_bullseye_arrow_range" "ARROW RANGE:" "DOTA_Tooltip_ability_drow_ranger_bullseye_arrow_agi_multiplier" "AGILITY AS DAMAGE:" "DOTA_Tooltip_ability_drow_ranger_bullseye_break_duration" "BREAK DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_bullseye_1" "Fragmenting Arrow" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_bullseye_1_Description" "Bullseye no longer pierces through enemies. Upon expiring, will deal Bullseye's effects to all enemies within 600 radius." "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_bullseye_2" "Blackwood's Whispers" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_bullseye_2_Description" "Bullseye's break duration increased by 6 seconds." "DOTA_Tooltip_ability_drow_ranger_multishot_bh" "Multishot" "DOTA_Tooltip_ability_drow_ranger_multishot_bh_Description" "Channeling. Drow releases a flurry of arrows in continuous salvos, hitting enemies for extra damage. Arrows go twice your regular attack range.\nThese attacks cannot benefit from area damage." "DOTA_Tooltip_ability_drow_ranger_multishot_bh_Lore" "In the ranger's youth, learning to fire multiple arrows at once was considered a distracting frivolity. In the war of the Ancients, such technique has become strange necessity." "DOTA_Tooltip_ability_drow_ranger_multishot_bh_channel_duration" "CHANNEL DURATION:" "DOTA_Tooltip_ability_drow_ranger_multishot_bh_arrow_damage_pct" "%BASE DAMAGE BONUS:" "DOTA_Tooltip_ability_drow_ranger_multishot_bh_arrow_count" "ARROW COUNT:" "DOTA_Tooltip_ability_drow_ranger_multishot_bh_arrows_per_salvo" "ARROWS PER SALVO:" "DOTA_Tooltip_ability_drow_ranger_multishot_bh_salvos" "TOTAL SALVOS:" "DOTA_Tooltip_ability_drow_ranger_multishot_bh_break_duration" "BREAK DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_multishot_1" "Suppression Fire" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_multishot_1_Description" "Multishot releases 4 more arrows per salvo for a total of 24 arrows over 3 salvos. The total arrow spread is increased from 50° to 100°." "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_multishot_2" "Tactical Advantage" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_multishot_2_Description" "Multishot becomes a vector targeted ability with %value% range, during the channel Drow Ranger will move towards the vector position and fire at the targeted position." "DOTA_Tooltip_ability_drow_ranger_leapshot" "Leaping Shots" "DOTA_Tooltip_ability_drow_ranger_leapshot_Description" "Drow Ranger leaps away from her foes while simultaneously firing arrows at them, attacks hit while leaping will silence enemies." "DOTA_Tooltip_ability_drow_ranger_leapshot_Lore" "Don't stand and deliver, run and shoot." "DOTA_Tooltip_ability_drow_ranger_leapshot_leap_distance" "LEAP DISTANCE:" "DOTA_Tooltip_ability_drow_ranger_leapshot_leap_speed" "LEAP SPEED:" "DOTA_Tooltip_ability_drow_ranger_leapshot_silence_duration" "SILENCE DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_leapshot_1" "Thunder Thighs" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_leapshot_1_Description" "Leaping Shots distance increased by 500 units." "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_leapshot_2" "Impactful Pirouette" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_leapshot_2_Description" "Leaping Shots arrows knockback enemies 200 units." "DOTA_Tooltip_ability_drow_ranger_gust" "Gust" "DOTA_Tooltip_ability_drow_ranger_gust_Description" "Drow Ranger releases a wave of cold wind that silences enemies and knocks them back. Knockback distance depends on their relative distance to you." "DOTA_Tooltip_ability_drow_ranger_gust_Lore" "Traxex is rather fond of the tranquility of physical combat, calling on her Drow heritage to end the incantations of opposing magi." "DOTA_Tooltip_ability_drow_ranger_gust_leap_distance" "LEAP DISTANCE:" "DOTA_Tooltip_ability_drow_ranger_gust_knockback_distance_max" "MAX KNOCKBACK DISTANCE:" "DOTA_Tooltip_ability_drow_ranger_gust_knockback_duration" "KNOCKBACK DURATION:" "DOTA_Tooltip_ability_drow_ranger_gust_silence_duration" "SILENCE DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_gust_1" "Frost in your Eyes" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_gust_1_Description" "Gust blinds the enemy, causing them to miss %value%%% of their attacks and roots them for %duration% seconds after knocking them back." "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_gust_2" "Never Falter" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_gust_2_Description" "Gust now causes Drow Ranger to attack every enemy caught by the wave once." "DOTA_Tooltip_ability_drow_ranger_drows_teachings" "Drow's Teachings" "DOTA_Tooltip_ability_drow_ranger_drows_teachings_Description" "Drow Ranger's hunting expertise is shared, increasing all allied heroes' damage globally by a percentage of Drow Ranger's agility.\nMelee units receive a smaller bonus.\nUpon activating, the bonus is also granted to allied units." "DOTA_Tooltip_ability_drow_ranger_drows_teachings_Lore" "A huntress teaches her cubs." "DOTA_Tooltip_ability_drow_ranger_drows_teachings_trueshot_ranged_damage" "%DROW AGILITY TO RANGED DAMAGE:" "DOTA_Tooltip_ability_drow_ranger_drows_teachings_trueshot_melee_damage" "%DROW AGILITY TO MELEE DAMAGE:" "DOTA_Tooltip_ability_drow_ranger_drows_teachings_active_duration" "ACTIVE DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_drows_teachings_1" "Of Mice And Men" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_drows_teachings_1_Description" "Drow's Teachings melee unit bonus damage is doubled." "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_drows_teachings_2" "Patient Teacher" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_drows_teachings_2_Description" "Drow's Teachings ranged unit damage increased by 10%." "DOTA_Tooltip_modifier_ranged_drows_teachings_active" "On The Prowl" "DOTA_Tooltip_modifier_ranged_drows_teachings_active_Description" "Aura is granted to creeps and heroes." "DOTA_Tooltip_modifier_ranged_drows_teachings_aura" "Drow's Knowledge" "DOTA_Tooltip_modifier_ranged_drows_teachings_aura_Description" "Drow Ranger's agility grants you %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage." "DOTA_Tooltip_ability_drow_ranger_huntress_mark" "Huntress' Mark" "DOTA_Tooltip_ability_drow_ranger_huntress_mark_Description" "Drow Ranger marks her target, this debuff lasts until the target dies or you mark a new target. The mark itself grants vision of the target.\nWhenever you attack a unit affected by Huntress' Mark, you have a chance to launch an attack that deals additional damage and ignores their armor. This attack breaks the target for %duration% seconds on a hit." "DOTA_Tooltip_ability_drow_ranger_huntress_mark_Lore" "Even as child, Traxex showed herself naturally adept at the arts they prized: Stealth, silence, subtlety." "DOTA_Tooltip_ability_drow_ranger_huntress_mark_proc_chance" "%ACTIVATION CHANCE:" "DOTA_Tooltip_ability_drow_ranger_huntress_mark_bonus_damage" "BONUS PHYSICAL DAMAGE:" "DOTA_Tooltip_ability_drow_ranger_huntress_mark_duration" "BREAK DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_huntress_mark_1" "Infallible" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_huntress_mark_1_Description" "Huntress' Mark now has a duration of %value% seconds, but proc chance is increased by %duration%%%." "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_huntress_mark_2" "Blackwood's Whispers" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_huntress_mark_2_Description" "Huntress' Mark procs heal all allies in a %radius% radius for %value%%% of the damage dealt, Drow Ranger is always healed." "DOTA_Tooltip_modifier_drow_ranger_huntress_mark" "Huntress' Mark" "DOTA_Tooltip_modifier_drow_ranger_huntress_mark_Description" "Chance to shoot an arrow against this unit that deals bonus damage, ignores their armor and breaks them on hit." "DOTA_Tooltip_ability_drow_ranger_glacier_arrows" "Glacier Arrows" "DOTA_Tooltip_ability_drow_ranger_glacier_arrows_Description" "Adds a freezing effect to Drow's attacks, chilling enemies and dealing magical damage equal to your level. Sets the target's Chill to at least %base_chill% stacks, applying 1 Chill per auto-attack afterwards." "DOTA_Tooltip_ability_drow_ranger_glacier_arrows_Lore" "Ice-encased arrows pierce the silence, chilling their victims to the core." "DOTA_Tooltip_ability_drow_ranger_glacier_arrows_Note0" "Chill slows units' attack and movement speed by 1 per stack of Chill. Chilled units are Frozen when chill reaches 100." "DOTA_Tooltip_ability_drow_ranger_glacier_arrows_base_chill" "%MINIMUM CHILL:" "DOTA_Tooltip_ability_drow_ranger_glacier_arrows_stack_chill" "%CHILL APPLIED ON ATTACK:" "DOTA_Tooltip_ability_drow_ranger_glacier_arrows_duration" "CHILL DURATION:" "DOTA_Tooltip_ability_drow_ranger_glacier_arrows_damage" "DAMAGE ON HIT/LEVEL:" "DOTA_Tooltip_ability_drow_ranger_marksmanship_bh" "Marksmanship" "DOTA_Tooltip_ability_drow_ranger_marksmanship_bh_Description" "Drow's experiences in battle improve her accuracy and effectiveness in combat, giving her and all nearby allies an agility bonus equal to a percentage of her current agility.\nAdditionally, reduces the mana cost of Glacier Arrows and reduces the cooldown of Huntress' Mark as you become more efficient in its incantations\nThis ability is disabled when an enemy is within %radius% units of Drow Ranger." "DOTA_Tooltip_ability_drow_ranger_marksmanship_bh_Lore" "The Drow Ranger is the epitome of archery prowess." "DOTA_Tooltip_ability_drow_ranger_marksmanship_bh_scepter_description" "Drow Ranger's attack split upon impact, attacking 2 additional enemies." "DOTA_Tooltip_ability_drow_ranger_marksmanship_bh_marksmanship_agility_bonus" "%BONUS AGILITY:" "DOTA_Tooltip_ability_drow_ranger_marksmanship_bh_glacier_arrows_mana_cost" "GLACIER ARROWS MANA COST REDUCTION:" "DOTA_Tooltip_ability_drow_ranger_marksmanship_bh_huntress_mark_cd" "HUNTRESS MARK COOLDOWN REDUCTION:" "DOTA_Tooltip_ability_drow_ranger_marksmanship_bh_radius" "DISABLE RADIUS:" "DOTA_Tooltip_ability_drow_ranger_marksmanship_bh_split_count_scepter" "SCEPTER SPLIT SHOTS:" "DOTA_Tooltip_ability_drow_ranger_marksmanship_bh_scepter_range" "SCEPTER SPLIT SEARCH RADIUS:" "DOTA_Tooltip_ability_drow_ranger_marksmanship_bh_damage_reduction_scepter" "SCEPTER SPLIT SHOT DAMAGE REDUCTION:" "DOTA_Tooltip_modifier_drow_ranger_marksmanship_bh_agility" "Marksmanship" "DOTA_Tooltip_modifier_drow_ranger_marksmanship_bh_agility_Description" "Gaining %dMODIFIER_PROPERTY_STATS_AGILITY_BONUS% agility." "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_marksmanship_1" "Unfazed" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_marksmanship_1_Description" "Marksmanship is no longer disabled by nearby units." "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_marksmanship_2" "Eyes of the Drow" "DOTA_Tooltip_Ability_special_bonus_unique_drow_ranger_marksmanship_2_Description" "Grants %value% flying vision during day and night time as long as Marksmanship is active." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Bane "DOTA_Tooltip_ability_bane_enfeeble_ebf" "Enfeeble" "DOTA_Tooltip_ability_bane_enfeeble_ebf_Description" "Any time you affect an enemy with one of your spells, their status resistance and magic resistance is reduced. After 4th level, Enfeeble also reduces enemy status and spell amplification." "DOTA_Tooltip_ability_bane_enfeeble_ebf_Lore" "Even the mightiest of warriors crumble before the terror of Atropos." "DOTA_Tooltip_ability_bane_enfeeble_ebf_magic_resist_reduction" "%MAGIC RESISTANCE REDUCTION:" "DOTA_Tooltip_ability_bane_enfeeble_ebf_status_resist_reduction" "%STATUS RESISTANCE REDUCTION:" "DOTA_Tooltip_ability_bane_enfeeble_ebf_spell_amp_reduction" "%SPELL AMPLIFICATION REDUCTION:" "DOTA_Tooltip_ability_bane_enfeeble_ebf_status_amp_reduction" "%STATUS AMPLIFICATION REDUCTION:" "DOTA_Tooltip_ability_bane_enfeeble_ebf_debuff_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_bane_enfeeble_ebf_1" "Nightmarish Power" "DOTA_Tooltip_Ability_special_bonus_unique_bane_enfeeble_ebf_1_Description" "Bane gains status resistance, magic resistance, spell amplification and status amplification after Enfeeble activates equal to the amount lost by the enemy." "DOTA_Tooltip_Ability_special_bonus_unique_bane_enfeeble_ebf_2" "Hideous Visage" "DOTA_Tooltip_Ability_special_bonus_unique_bane_enfeeble_ebf_2_Description" "Enfeeble becomes an active ability that sends out a %speed% speed projectile with a %start_radius% start radius and a %end_radius% end radius." "DOTA_Tooltip_Ability_special_bonus_unique_bane_enfeeble_ebf_2_cd" "COOLDOWN:" "DOTA_Tooltip_Ability_special_bonus_unique_bane_enfeeble_ebf_2_range" "CAST RANGE:" "DOTA_Tooltip_modifier_bane_enfeeble_debuff" "Enfeeble" "DOTA_Tooltip_modifier_bane_enfeeble_debuff_Description" "Reduced magic resistance, status resistance, status amplification and spell amplicication." "DOTA_Tooltip_modifier_bane_enfeeble_buff" "Nightmarish Power" "DOTA_Tooltip_modifier_bane_enfeeble_buff_Description" "Increased magic resistance, status resistance, status amplification and spell amplicication." "DOTA_Tooltip_ability_bane_brain_feast" "Brain Feast" "DOTA_Tooltip_ability_bane_brain_feast_Description" "Feasts on the vital energies of the target, dealing damage and healing Bane for the damage dealt. Afterwards, the target receives a debuff that causes it to take damage every time it casts a spell.\nWhen put on auto-cast, will attempt to cast Brain Feast when you launch an attack projectile at the target." "DOTA_Tooltip_ability_bane_brain_feast_scepter_description" "Brain Feast's cooldown is reduced to 1.5 seconds, cast point is reduced to 0.15s and mana cost reduced by 40%." "DOTA_Tooltip_ability_bane_brain_feast_Lore" "Atropos finds no greater pleasure than to harvest the fear he creates." "DOTA_Tooltip_ability_bane_brain_feast_heal_damage" "DAMAGE/HEAL:" "DOTA_Tooltip_ability_bane_brain_feast_heal_scepter_cd" "SCEPTER COOLDOWN:" "DOTA_Tooltip_ability_bane_brain_feast_heal_scepter_mana_cost" "%SCEPTER MANA COST REDUCTION:" "DOTA_Tooltip_Ability_special_bonus_unique_bane_brain_feast_1" "Somnian Avatar" "DOTA_Tooltip_Ability_special_bonus_unique_bane_brain_feast_1_Description" "Brain Feast deals %value%x damage against targets affected by Nightmare Prison." "DOTA_Tooltip_Ability_special_bonus_unique_bane_brain_feast_2" "Umbilical Tether" "DOTA_Tooltip_Ability_special_bonus_unique_bane_brain_feast_2_Description" "Units affected by Brain Sap have their movement speed slowed by %value%%% of Bane's intelligence for %duration% seconds." "DOTA_Tooltip_modifier_bane_brain_feast_debuff" "Umbilical Tether" "DOTA_Tooltip_modifier_bane_brain_feast_debuff_Description" "Slowed." "DOTA_Tooltip_ability_bane_nightmare_prison" "Nightmare Prison" "DOTA_Tooltip_ability_bane_nightmare_prison_Description" "Puts a single target to sleep for %duration% seconds. The target is damaged for every second slept. Whenever the target takes damage from a source other than Bane after %min_duration% second, the sleep will be dispelled." "DOTA_Tooltip_ability_bane_nightmare_prison_Lore" "A stolen prowess from the goddess Nyctasha is to put his prey into forever sleep." "DOTA_Tooltip_ability_bane_nightmare_prison_duration" "SLEEP DURATION:" "DOTA_Tooltip_ability_bane_nightmare_prison_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_bane_nightmare_prison_burst_damage" "BURST DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_bane_nightmare_prison_1" "Abscence Of Insomnia" "DOTA_Tooltip_Ability_special_bonus_unique_bane_nightmare_prison_1_Description" "Nightmare Prison deals %value% more damage per second and its burst damage is increased by %value2%." "DOTA_Tooltip_Ability_special_bonus_unique_bane_nightmare_prison_2" "Waking Terror" "DOTA_Tooltip_Ability_special_bonus_unique_bane_nightmare_prison_2_Description" "When the Nightmare Prison is removed, the unit has their movement speed slowed by %value%%% and has a %value2%%% chance to miss attacks for %duration% seconds." "DOTA_Tooltip_modifier_bane_nightmare_prison_fear" "Waking Terror" "DOTA_Tooltip_modifier_bane_nightmare_prison_fear_Description" "Slowed and missing attacks." "DOTA_Tooltip_modifier_bane_nightmare_prison_sleep" "Nightmare Prison" "DOTA_Tooltip_modifier_bane_nightmare_prison_sleep_Description" "Sleeping until damage is taken." "DOTA_Tooltip_ability_bane_terrorize" "Terrorize" "DOTA_Tooltip_ability_bane_terrorize_Description" "All units affected by debuffs applied by Bane's abilities to be targeted by his spells on top of their regular target." "DOTA_Tooltip_ability_bane_terrorize_Lore" "The fear Bane creates terrorizes all beings into submission." "DOTA_Tooltip_ability_bane_fiends_grip_ebf" "Fiend's Grip" "DOTA_Tooltip_ability_bane_fiends_grip_ebf_Description" "Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every second based on the damage dealt. All debuffs currently applied to the target have their durations frozen, and then increased by 25% total." "DOTA_Tooltip_ability_bane_fiends_grip_ebf_Lore" "Victims of Atropos are frequently torn apart by vivid conjurations of their own nightmares." "DOTA_Tooltip_ability_bane_fiends_grip_ebf_fiend_grip_mana_drain" "%MANA DRAIN:" "DOTA_Tooltip_ability_bane_fiends_grip_ebf_fiend_grip_damage" "DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_bane_fiends_grip_ebf_1" "Nightmare Manifest" "DOTA_Tooltip_Ability_special_bonus_unique_bane_fiends_grip_ebf_1_Description" "Bane has a %value%%% chance to apply a %duration% second Fiend's Grip on units, dealing %value2% the damage per second and mana drain per second." "DOTA_Tooltip_Ability_special_bonus_unique_bane_fiends_grip_ebf_2" "A Mere Afterthought" "DOTA_Tooltip_Ability_special_bonus_unique_bane_fiends_grip_ebf_2_Description" "Fiend's Grip duration reduced by 2 seconds, but no longer channeled." "DOTA_Tooltip_modifier_bane_fiends_grip_ebf" "Fiend's Grip" "DOTA_Tooltip_modifier_bane_fiends_grip_ebf_Description" "Taking damage and losing mana." "DOTA_Tooltip_unique_specialization_bane_1" "Fearbringer" "DOTA_Tooltip_unique_specialization_bane_1_Description" "All of Bane's single-target abilities also affect all units within 600 radius of the initial target." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Slark "DOTA_Tooltip_ability_slark_dark_pact_bh" "Dark Pact" "DOTA_Tooltip_ability_slark_dark_pact_bh_Description" "After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes %self_damage%%% of the damage.\n\nDISPEL TYPE: Strong Dispel" "DOTA_Tooltip_ability_slark_dark_pact_bh_Lore" "Slithereen are capable of quickly regrowing appendages, in case of critical injury, to save their own lives." "DOTA_Tooltip_ability_slark_dark_pact_bh_Note0" "1.5 seconds after cast, a series of 10 pulses separated by 0.1 seconds deal the damage." "DOTA_Tooltip_ability_slark_dark_pact_bh_Note1" "Each pulse also removes debuffs from Slark." "DOTA_Tooltip_ability_slark_dark_pact_bh_Note2" "You can't kill yourself with this skill." "DOTA_Tooltip_ability_slark_dark_pact_bh_Note3" "The pulses stop if Slark dies." "DOTA_Tooltip_ability_slark_dark_pact_bh_delay" "DELAY:" "DOTA_Tooltip_ability_slark_dark_pact_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_slark_dark_pact_bh_total_damage" "DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_slark_dark_pact_1" "Burning Contract" "DOTA_Tooltip_Ability_special_bonus_unique_slark_dark_pact_1_Description" "Slark gains the benefits of Shadow Dance during Dark Pact." "DOTA_Tooltip_Ability_special_bonus_unique_slark_dark_pact_2" "Sacrificial Lambs" "DOTA_Tooltip_Ability_special_bonus_unique_slark_dark_pact_2_Description" "Slark's self-damage is added as damage to nearby enemies, Slark will take no self-damage as long as there are enemies nearby." "DOTA_Tooltip_modifier_slark_dark_pact_effect" "Dark Pact" "DOTA_Tooltip_modifier_slark_dark_pact_effect_Description" "Constantly dispelling yourself, taking damage and dealing damage around you." "DOTA_Tooltip_ability_slark_pounce_bh" "Pounce" "DOTA_Tooltip_ability_slark_pounce_bh_Description" "Slark leaps forward, grabbing the first hero he connects with. That unit takes damage and is both paralyzed, slowing movement speed by 100%, and disarmed." "DOTA_Tooltip_ability_slark_pounce_bh_Lore" "Time in the Dark Reef made Slark a dangerous assassin; aggressive and fearless." "DOTA_Tooltip_ability_slark_pounce_bh_Note0" "On cast, Slark leaps forward at a speed of 933.33, stopping when he latches onto an enemy hero or has traveled the distance." "DOTA_Tooltip_ability_slark_pounce_bh_Note1" "Spell Immune units cannot be leashed." "DOTA_Tooltip_ability_slark_pounce_bh_Note2" "Trees will be destroyed around Slark's landing location." "DOTA_Tooltip_ability_slark_pounce_bh_Note3" "Blinking or teleporting can break the leash." "DOTA_Tooltip_ability_slark_pounce_bh_pounce_distance" "DISTANCE:" "DOTA_Tooltip_ability_slark_pounce_bh_pounce_damage" "POUNCE DAMAGE:" "DOTA_Tooltip_ability_slark_pounce_bh_leash_duration" "PARALYZE DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_slark_pounce_1" "Roguish Can-Opener" "DOTA_Tooltip_Ability_special_bonus_unique_slark_pounce_1_Description" "Slark immediately attacks his pounce target, this attack has %value%%% area damage." "DOTA_Tooltip_Ability_special_bonus_unique_slark_pounce_2" "Depth-charged Anatomy" "DOTA_Tooltip_Ability_special_bonus_unique_slark_pounce_2_Description" "Roots no longer prevent casting Pounce and leap distance is doubled." "DOTA_Tooltip_ability_slark_depth_shroud_bh" "Depth Shroud" "DOTA_Tooltip_ability_slark_depth_shroud_bh_Description" "Slark creates a cloud on the target position. For the duration, all allied units, including himself are hidden inside the Shroud." "DOTA_Tooltip_ability_slark_depth_shroud_bh_Lore" "Slark, the unsung thirteenth, used the commotion as cover and slipped away, never to be caught." "DOTA_Tooltip_ability_slark_depth_shroud_bh_Note0" "While hidden by this, you are affected by the passive effects of Shadow Dance." "DOTA_Tooltip_ability_slark_depth_shroud_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_slark_depth_shroud_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_slark_depth_shroud_1" "Sub-zero Woes" "DOTA_Tooltip_Ability_special_bonus_unique_slark_depth_shroud_1_Description" "Attacks by Slark apply %value% Chill while in Depth Shroud and deals bonus Pure damage equal to the target's current Chill stacks. Frozen units take %value2% bonus pure damage. Damage is dealt after applying Chill or Frozen." "DOTA_Tooltip_Ability_special_bonus_unique_slark_depth_shroud_2" "The Depth Consumed" "DOTA_Tooltip_Ability_special_bonus_unique_slark_depth_shroud_2_Description" "Depth Shroud radius and duration is doubled." "DOTA_Tooltip_modifier_slark_depth_shroud_dummy_aura" "Depth Shroud - Hidden" "DOTA_Tooltip_modifier_slark_depth_shroud_dummy_aura_Description" "Invisible, untargetable and attack immune." "DOTA_Tooltip_ability_slark_essence_shift_bh" "Essence Shift" "DOTA_Tooltip_ability_slark_essence_shift_bh_Description" "Slark steals the life essence of enemy units with his attacks, draining their attack damage, attack speed, armor and health and converting them to bonus Agility.\nThe bonus agility is lost at the end of the round.\n\nIf a non-minion dies while affected by this debuff, Slark permanently gains %perma_agi% agility. The agility gained from bosses is multiplied by %boss_agi%." "DOTA_Tooltip_ability_slark_essence_shift_bh_Lore" "With each strike at his adversaries, Slark's knowledge of their weaknesses improves." "DOTA_Tooltip_ability_slark_essence_shift_bh_Note0" "Attributes cannot be dropped below 1." "DOTA_Tooltip_ability_slark_essence_shift_bh_Note1" "Essence Shifted stats are returned to normal on death. The stat return for Slark and for the affected hero are separate." "DOTA_Tooltip_ability_slark_essence_shift_bh_agi_gain" "AGILITY GAINED:" "DOTA_Tooltip_ability_slark_essence_shift_bh_ad_loss" "ATTACK DAMAGE LOSS:" "DOTA_Tooltip_ability_slark_essence_shift_bh_as_loss" "ATTACK SPEED LOSS:" "DOTA_Tooltip_ability_slark_essence_shift_bh_hp_loss" "MAX HEALTH LOSS:" "DOTA_Tooltip_ability_slark_essence_shift_bh_ar_loss" "ARMOR LOSS:" "DOTA_Tooltip_ability_slark_essence_shift_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_slark_essence_shift_1" "Sign of the Libra" "DOTA_Tooltip_Ability_special_bonus_unique_slark_essence_shift_1_Description" "Essence Shift no longer grants 3 agility per stack, instead grants 2 all stats per stack." "DOTA_Tooltip_Ability_special_bonus_unique_slark_essence_shift_2" "Assassin's Blade" "DOTA_Tooltip_Ability_special_bonus_unique_slark_essence_shift_2_Description" "Essence Shift deals 30% of Slark's agility as additional damage as Pure damage." "DOTA_Tooltip_modifier_slark_essence_shift_attr_debuff" "Essence Drained" "DOTA_Tooltip_modifier_slark_essence_shift_attr_debuff_Description" "Losing %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% damage, %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed and %dMODIFIER_PROPERTY_HEALTH_BONUS% health." "DOTA_Tooltip_modifier_slark_essence_shift_agi_buff" "Essence Gained" "DOTA_Tooltip_modifier_slark_essence_shift_agi_buff_Description" "Gaining %dMODIFIER_PROPERTY_STATS_AGILITY_BONUS% agility." "DOTA_Tooltip_modifier_slark_essence_shift_perma_buff" "Essence Gained - Permanent" "DOTA_Tooltip_modifier_slark_essence_shift_perma_buff_Description" "Permanently gaining %dMODIFIER_PROPERTY_STATS_AGILITY_BONUS% agility." "DOTA_Tooltip_modifier_slark_essence_shift_talent" "Essence Gained (Balanced)" "DOTA_Tooltip_modifier_slark_essence_shift_talent_Description" "Gaining %dMODIFIER_PROPERTY_STATS_AGILITY_BONUS% all attributes." "DOTA_Tooltip_ability_slark_acrobatics" "Acrobatics" "DOTA_Tooltip_ability_slark_acrobatics_scepter_description" "Acrobatics blocks spells when off cooldown." "DOTA_Tooltip_ability_slark_acrobatics_Description" "Whenever this ability is off cooldown, the next instance of damage will be completely evaded and Slark will counter with an attack." "DOTA_Tooltip_ability_slark_acrobatics_Lore" "A nimble thief known to get out of the stickiest situations, Slark is nearly untouchable." "DOTA_Tooltip_ability_slark_shadow_dance_bh" "Shadow Dance" "DOTA_Tooltip_ability_slark_shadow_dance_bh_Description" "When used, Slark hides himself in a cloud of shadows, becoming invisible, untargetable, attack immune and activating the passive. Attacking, casting spells, and using items will not reveal Slark.\nPassively, when no non-minions are nearby or can see him, Slark gains bonus movement speed and health regeneration. This buff is removed regardless of distance or vision for %disable_time% seconds if he is damaged." "DOTA_Tooltip_ability_slark_shadow_dance_bh_Lore" "The hidden Thirteenth is a slippery foe." "DOTA_Tooltip_ability_slark_shadow_dance_bh_Note1" "The passive movement and health regeneration bonuses have a 0.5 second activation and deactivation delay." "DOTA_Tooltip_ability_slark_shadow_dance_bh_duration" "DURATION:" "DOTA_Tooltip_ability_slark_shadow_dance_bh_bonus_movement_speed" "%BONUS MOVEMENT SPEED:" "DOTA_Tooltip_ability_slark_shadow_dance_bh_bonus_regen_pct" "%HEALTH GAINED PER SECOND:" "DOTA_Tooltip_ability_slark_shadow_dance_bh_search_radius" "ENEMY DISABLE RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_slark_shadow_dance_1" "Shadowfell Razor" "DOTA_Tooltip_Ability_special_bonus_unique_slark_shadow_dance_1_Description" "Slark gains %value% additional stack of Essence Shift during Shadow Dance." "DOTA_Tooltip_Ability_special_bonus_unique_slark_shadow_dance_2" "The Phantom of the Reef" "DOTA_Tooltip_Ability_special_bonus_unique_slark_shadow_dance_2_Description" "Shadow Dance duration increased by %value% seconds and cooldown reduced by %cd% seconds." "DOTA_Tooltip_modifier_slark_shadow_dance_handler" "Shadow Prowl" "DOTA_Tooltip_modifier_slark_shadow_dance_handler_Description" "Gaining %dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% health regeneration and %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed until an enemy is nearby." "DOTA_Tooltip_modifier_slark_shadow_dance_activated" "Shadow Dance" "DOTA_Tooltip_modifier_slark_shadow_dance_activated_Description" "Invisible, can't be broken or detected" "DOTA_Tooltip_modifier_slark_shadow_dance_effect" "Shadow Dance" "DOTA_Tooltip_modifier_slark_shadow_dance_effect_Description" "Invisible, can't be broken or detected" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Pudge "DOTA_Tooltip_ability_pudge_hook_lua" "Meat Hook" "DOTA_Tooltip_ability_pudge_hook_lua_scepter_description" "Increases hook damage and lowers hook cooldown." "DOTA_Tooltip_ability_pudge_hook_lua_Description" "Launch a bloody hook in the target direction, rooting and damaging all enemies hit and dragging them back afterwards.\nDeals %minion_damage%%% bonus damage to minions." "DOTA_Tooltip_ability_pudge_hook_lua_Lore" "The Butcher's hook is a symbolic nightmare, its curved blade a frightening reminder of his slaughterous intent." "DOTA_Tooltip_ability_pudge_hook_lua_damage" "DAMAGE:" "DOTA_Tooltip_ability_pudge_hook_lua_distance" "DISTANCE:" "DOTA_Tooltip_ability_pudge_hook_lua_speed" "SPEED:" "DOTA_Tooltip_ability_pudge_hook_lua_width" "WIDTH:" "DOTA_Tooltip_ability_pudge_hook_lua_scepter_damage" "SCEPTER DAMAGE:" "DOTA_Tooltip_ability_pudge_hook_lua_scepter_cooldown" "SCEPTER COOLDOWN:" "DOTA_Tooltip_Ability_special_bonus_unique_pudge_hook_lua_1" "Dillenger's Escape Plan" "DOTA_Tooltip_Ability_special_bonus_unique_pudge_hook_lua_1_Description" "Pudge gains %value%%% movement speed and evasion and is no longer rooted when he uses Meat Hook. The buff lasts %duration% seconds." "DOTA_Tooltip_Ability_special_bonus_unique_pudge_hook_lua_2" "Butcher's Finesse" "DOTA_Tooltip_Ability_special_bonus_unique_pudge_hook_lua_2_Description" "Meat Hook's cooldown is reduced by %cd% seconds and sends out %value% extra hooks, the two additional hooks are in a %angle%° angle from the first. An enemy can only be affected by one Hook at a time." "DOTA_Tooltip_modifier_meat_hook_root" "Meat Chained" "DOTA_Tooltip_modifier_meat_hook_root_Description" "Rooted until you are being pulled back." "DOTA_Tooltip_modifier_meat_hook_talent" "Dillenger's Escape Plan" "DOTA_Tooltip_modifier_meat_hook_talent_Description" "Gaining bonus movement speed and evasion." "DOTA_Tooltip_ability_pudge_rot_lua" "Rotting Blight" "DOTA_Tooltip_ability_pudge_rot_lua_Description" "Expel a toxic cloud that deals intense damage and slows movement - harming not only enemies but Pudge himself.\nDamage taken and dealt increases every second.\nIf a minion dies while affected by Rotting Blight, Pudge gains %minion_stacks% Skin Heap stacks, if the unit was not a minion, this is increased to %heap_stacks%" "DOTA_Tooltip_ability_pudge_rot_lua_Lore" "A foul odor precedes a toxic, choking gas, emanating from the Butcher's putrid, ever-swelling mass." "DOTA_Tooltip_ability_pudge_rot_lua_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_pudge_rot_lua_damage_increase" "DAMAGE INCREASE PER SECOND:" "DOTA_Tooltip_ability_pudge_rot_lua_radius" "RADIUS:" "DOTA_Tooltip_ability_pudge_rot_lua_slow" "%SLOW:" "DOTA_Tooltip_modifier_rot_lua" "Rotting Blight" "DOTA_Tooltip_modifier_rot_lua_Description" "Expelling toxic fumes" "DOTA_Tooltip_modifier_rot_lua_effect" "Rotting Blight" "DOTA_Tooltip_modifier_rot_lua_effect_Description" "Taking damage." "DOTA_Tooltip_Ability_special_bonus_unique_pudge_rot_lua_1" "The Aroma of Fear" "DOTA_Tooltip_Ability_special_bonus_unique_pudge_rot_lua_1_Description" "Enemies affected by Rotting Blight are disarmed when they stand in Rotting Blight for %value% consecutive seconds. Disarms lasts as long as they are affected by Rotting Blight" "DOTA_Tooltip_Ability_special_bonus_unique_pudge_rot_lua_2" "Noxious Fumes" "DOTA_Tooltip_Ability_special_bonus_unique_pudge_rot_lua_2_Description" "Rotting Blight slow for %value%%% more, base damage is increased by %value2% and radius is increased by %value3%." "DOTA_Tooltip_ability_pudge_chain_storm" "Chain Storm" "DOTA_Tooltip_ability_pudge_chain_storm_Description" "Unearth chains around the target enemy, ravaging them. Over the duration, the chains rip the flesh from the enemy dealing damage and decreasing their magic resistance.\nEvery time a unit is damaged by Chain Storm, there is a %heap_chance%%% chance Pudge gains %heap_stacks% stack of Skin Heap.\nChance is reduced to %minion_chance%%% for minions." "DOTA_Tooltip_ability_pudge_chain_storm_Lore" "The Butcher has a strange affiliation with chains and hooks." "DOTA_Tooltip_ability_pudge_chain_storm_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_pudge_chain_storm_magic_resist" "%MAGIC RESIST REDUCTION PER SECOND:" "DOTA_Tooltip_ability_pudge_chain_storm_max_resist" "MAX MAGIC RESISTANCE REDUCTION:" "DOTA_Tooltip_ability_pudge_chain_storm_duration" "DURATION:" "DOTA_Tooltip_modifier_pudge_chain_storm" "Chain Storm" "DOTA_Tooltip_modifier_pudge_chain_storm_Description" "Taking damage." "DOTA_Tooltip_Ability_special_bonus_unique_pudge_chain_storm_1" "Concerto of Brutality" "DOTA_Tooltip_Ability_special_bonus_unique_pudge_chain_storm_1_Description" "Chain Storm spreads to a random enemy unit every %value% seconds, the duration of the new Chain Storm is the same as the time left on the original Chain Storm. Can only spread once per unit." "DOTA_Tooltip_Ability_special_bonus_unique_pudge_chain_storm_2" "Flesh Harvester" "DOTA_Tooltip_Ability_special_bonus_unique_pudge_chain_storm_2_Description" "Chain Storm heals Pudge for %value%%% of the damage dealt." "DOTA_Tooltip_ability_pudge_regurgitate" "Regurgitate" "DOTA_Tooltip_ability_pudge_regurgitate_Description" "Pudge spits out a vile torrent of bile in a cone infront of him by sacrificing %health_cost%%% of his current health, softening up enemies by reducing their magic resistance and armor. Attacks made by Pudge have lifesteal against enemies affected by Regurgitate." "DOTA_Tooltip_ability_pudge_regurgitate_Lore" "Survivors emerge forever changed." "DOTA_Tooltip_ability_pudge_regurgitate_armor_reduction" "ARMOR REDUCTION:" "DOTA_Tooltip_ability_pudge_regurgitate_lifesteal" "%ATTACK LIFESTEAL:" "DOTA_Tooltip_ability_pudge_regurgitate_mr_reduction" "MAGIC RESISTANCE REDUCTION:" "DOTA_Tooltip_ability_pudge_regurgitate_duration" "DURATION:" "DOTA_Tooltip_modifier_pudge_regurgitate_debuff" "Regurgitate - Debuff" "DOTA_Tooltip_modifier_pudge_regurgitate_debuff_Description" "Armor and magic resistance reduced." "DOTA_Tooltip_Ability_special_bonus_unique_pudge_regurgitate_1" "Digestive Enzymes" "DOTA_Tooltip_Ability_special_bonus_unique_pudge_regurgitate_1_Description" "Regurgitate deals damage equal to %value%%% of Pudge's strength every second." "DOTA_Tooltip_Ability_special_bonus_unique_pudge_regurgitate_2" "Embalming Bile" "DOTA_Tooltip_Ability_special_bonus_unique_pudge_regurgitate_2_Description" "Units affected by Regurgitate provide %value% additional temporary stack of Flesh Heap when they die. The stack is lost at the end of the round." "DOTA_Tooltip_ability_pudge_flesh_heap_lua" "Flesh Heap" "DOTA_Tooltip_ability_pudge_flesh_heap_lua_Description" "Every time a unit dies within %radius% units of him, Pudge adds their flesh to his own. These stacks of Flesh Heap grant him %bonus_str% bonus strength and %health_regen% health regeneration for each stack. Bosses grant him %boss_stacks% permanent stacks and monsters grant him %death_stacks% stack and %temp_stacks% temporary stacks.\nWhenever a minion dies, he gains %minion_stacks% temporary stack and he immediately restores %minion_regen%%% of his missing health and mana.\nTemporary stacks are lost at the end of the round.\nPudge also gets a permanent %magic_resist%%% increase in his magic resistance" "DOTA_Tooltip_ability_pudge_flesh_heap_lua_Lore" "The Butcher gives new meaning to the words 'meat shield.'" "DOTA_Tooltip_ability_pudge_flesh_heap_lua_duration" "DURATION:" "DOTA_Tooltip_modifier_pudge_flesh_heap_lua_effect" "Skin Heap" "DOTA_Tooltip_modifier_pudge_flesh_heap_lua_effect_Description" "+%dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% bonus strength and %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% bonus health regeneration." "DOTA_Tooltip_ability_pudge_dismember_lua" "Butcher's Feast" "DOTA_Tooltip_ability_pudge_dismember_lua_Description" "Chow down on enemy units in the target direction, disabling them while dealing damage over time, in addition to gaining Skin Heap stacks.\nEnemies are pulled towards Pudge. Healed for a percentage of the damage dealt. Damage scales with strength." "DOTA_Tooltip_ability_pudge_dismember_lua_Lore" "'When I'm through with these vermin, they'll be fit for a pie!'" "DOTA_Tooltip_ability_pudge_dismember_lua_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_pudge_dismember_lua_str_damage" "%STRENGTH DAMAGE:" "DOTA_Tooltip_ability_pudge_dismember_lua_duration" "DURATION:" "DOTA_Tooltip_ability_pudge_dismember_lua_heal_pct" "%HEAL PERCENT:" "DOTA_Tooltip_ability_pudge_dismember_lua_speed" "PULL SPEED:" "DOTA_Tooltip_ability_pudge_dismember_lua_width" "FEAST RADIUS:" "DOTA_Tooltip_modifier_pudge_dismember_lua" "Dismembered" "DOTA_Tooltip_modifier_pudge_dismember_lua_Description" "Stunned, taking damage." "DOTA_Tooltip_modifier_pudge_dismember_lua_armor" "A Hearty Meal" "DOTA_Tooltip_modifier_pudge_dismember_lua_armor_Description" "+%dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor." "DOTA_Tooltip_Ability_special_bonus_unique_pudge_dismember_lua_1" "Feast or Famine" "DOTA_Tooltip_Ability_special_bonus_unique_pudge_dismember_lua_1_Description" "Butcher's Feast lasts 3 seconds longer, but cooldown is increased by 12 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_pudge_dismember_lua_2" "A Hearty Meal" "DOTA_Tooltip_Ability_special_bonus_unique_pudge_dismember_lua_2_Description" "Gain 50 armor while channeling Butcher's Feast." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Juggernaut "DOTA_Tooltip_ability_juggernaut_ronins_wind" "Ronin's Wind" "DOTA_Tooltip_ability_juggernaut_ronins_wind_Description" "The Juggernaut dashes towards the targeted location.\nIf possible, Ronin's Wind will consume one charge of Momentum, refreshing the ability and removing the cast point." "DOTA_Tooltip_ability_juggernaut_ronins_wind_Lore" "None can stand against the notorious Faceless Isles Fujin-Ryu" "DOTA_Tooltip_ability_juggernaut_ronins_wind_tooltip_range" "JUMP RANGE:" "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_ronins_wind_1" "Steel Hurricane" "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_ronins_wind_1_Description" "Juggernaut auto-attacks all units while dashing. These attacks do not grants Momentum." "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_ronins_wind_2" "Zen Master" "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_ronins_wind_2_Description" "Ronin's Wind heals Juggernaut for 10% of his max health when used." "DOTA_Tooltip_ability_juggernaut_mirror_blades" "Whirling Dervish" "DOTA_Tooltip_ability_juggernaut_mirror_blades_Description" "Causes a bladestorm of destructive force around Juggernaut and dispelling him, then dealing damage to nearby enemy units and rendering Juggernaut spell immune.\nYou can attack during Whirling Dervish, but enemies affected by Whirling Derivsh do not take damage from your regular attacks.\nDISPEL TYPE: Basic Dispel" "DOTA_Tooltip_ability_juggernaut_mirror_blades_Lore" "Yurnero's renowned katana techniques are feared by warriors and sorcerors alike." "DOTA_Tooltip_ability_juggernaut_mirror_blades_Note0" "Ability attacks such as from Omnislash and Patient Defense deal full damage." "DOTA_Tooltip_ability_juggernaut_mirror_blades_radius" "RADIUS:" "DOTA_Tooltip_ability_juggernaut_mirror_blades_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_juggernaut_mirror_blades_duration" "DURATION:" "DOTA_Tooltip_ability_juggernaut_mirror_blades_damage_reduction" "%ATTACK DAMAGE REDUCTION:" "DOTA_Tooltip_ability_modifier_juggernaut_mirror_blades" "Whirling Dervish:" "DOTA_Tooltip_ability_modifier_juggernaut_mirror_blades_Description" "Magic immune and dealing damage to nearby enemies" "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_mirror_blades_1" "Reap the Crop" "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_mirror_blades_1_Description" "Mirror Blades damage per second and radius doubled." "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_mirror_blades_2" "The Still Blade Awakens" "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_mirror_blades_2_Description" "Juggernaut's movement speed is increased by %value2% during Whirling Dervish and his attacks deal %value%%% damage during Whirling Dervish." "DOTA_Tooltip_ability_juggernaut_meditative_state" "Meditative State" "DOTA_Tooltip_ability_juggernaut_meditative_state_Description" "Juggernaut buffs himself, granting him bonus health regeneration based on his maximum health for 25 seconds, while he is standing still. The buff lingers for %linger_duration% while moving, losing its effect until you stand still again." "DOTA_Tooltip_ability_juggernaut_meditative_state_Lore" "Of the rituals learned at the Isle of Masks, tending wounds with a bit of voodoo magic has proven to be quite useful." "DOTA_Tooltip_ability_juggernaut_meditative_state_buff_duration" "BUFF DURATION:" "DOTA_Tooltip_ability_juggernaut_meditative_state_linger_duration" "LINGER DURATION:" "DOTA_Tooltip_ability_juggernaut_meditative_state_regeneration" "%MAX HP REGENERATION:" "DOTA_Tooltip_modifier_juggernaut_meditative_state" "Meditative State" "DOTA_Tooltip_modifier_juggernaut_meditative_state_Description" "Regenerating health while standing still." "DOTA_Tooltip_modifier_juggernaut_meditative_state_aura" "Meditative State - Regeneration" "DOTA_Tooltip_modifier_juggernaut_meditative_state_aura_Description" "Regenerating health." "DOTA_Tooltip_modifier_juggernaut_meditative_state_slow" "Ronin's Sanctuary" "DOTA_Tooltip_modifier_juggernaut_meditative_state_slow_Description" "Attack and movement speed slowed." "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_meditative_state_2" "Ronin's Sanctuary" "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_meditative_state_2_Description" "Meditative State emits a %value%-radius aura that slows enemy movement speed and attack speed by %value2%." "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_meditative_state_1" "Zen Master" "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_meditative_state_1_Description" "Meditative State always provides %value%%% of its health regeneration, even while moving. Health regeneration is increased by %value%%% while standing still." "DOTA_Tooltip_ability_juggernaut_quickparry" "Patient Defense" "DOTA_Tooltip_ability_juggernaut_quickparry_Description" "Juggernaut focuses for the duration. While focusing, whenever he is attacked, he will block all damage from the attack and whenever he is affected by a spell effect, he negates it.\nEvery attack blocked or spell negated, Juggernaut will counterattack if the unit is within his attack range.\nThe counter-attack has a 0.2 second internal cooldown." "DOTA_Tooltip_ability_juggernaut_quickparry_Lore" "For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion." "DOTA_Tooltip_ability_juggernaut_quickparry_duration" "DURATION:" "DOTA_Tooltip_modifier_juggernaut_quickparry" "Patient Defense" "DOTA_Tooltip_modifier_juggernaut_quickparry_Description" "Deflecting all attacks and spells, counterattacking if possible." "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_quickparry_1" "Melody of Iron and Blood" "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_quickparry_1_Description" "Patient Defense parries have 100% lifesteal and you attack a second enemy unit, if any, within your attack range immediately afterwards." "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_quickparry_2" "The Singing Sword" "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_quickparry_2_Description" "When Patient Defense deflects an attack or spell, Juggernaut gains 25 attack speed and 5% movement speed for 5 seconds. Stacks independently." "DOTA_Tooltip_modifier_juggernaut_quickparry_talent" "The Singing Sword" "DOTA_Tooltip_modifier_juggernaut_quickparry_talent_Description" "Gaining attack speed and movement speed per stack." "DOTA_Tooltip_ability_juggernaut_momentum_strike" "Blade Dance" "DOTA_Tooltip_ability_juggernaut_momentum_strike_scepter_description" "Whenever Blade Dance performs a critical hit, all of Juggernaut's abilities have their cooldowns reduced by 1 second." "DOTA_Tooltip_ability_juggernaut_momentum_strike_Description" "Has a chance to deal critical damage, upon inflicting a critical hit will grants a stack of Blade Dance\nWhile you have charges of Blade Dance, the ability becomes a point-targeted ability.\nWhenever you activate Blade Dance, you leap towards the targeted position.\nYou can have a maximum of %maximum_charges% charges" "DOTA_Tooltip_ability_juggernaut_momentum_strike_Note0" "Blade Dance has no cast point." "DOTA_Tooltip_ability_juggernaut_momentum_strike_Lore" "The last remnant of his heritage's commitment to bladework, Yurnero ensures that the style is remembered." "DOTA_Tooltip_ability_juggernaut_momentum_strike_critical_bonus" "%CRITICAL DAMAGE:" "DOTA_Tooltip_ability_juggernaut_momentum_strike_critical_chance" "%CRITICAL CHANCE:" "DOTA_Tooltip_ability_juggernaut_momentum_strike_jump_distance" "JUMP DISTANCE:" "DOTA_Tooltip_ability_juggernaut_momentum_strike_jump_speed" "JUMP SPEED:" "DOTA_Tooltip_ability_juggernaut_momentum_strike_maximum_charges" "MAXIMUM CHARGES:" "DOTA_Tooltip_ability_juggernaut_momentum_strike_scepter_cdr_on_hit" "SCEPTER CDR ON HIT:" "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_momentum_strike_1" "Honor and Duty" "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_momentum_strike_1_Description" "Blade Dance critical chance increased by 5% and can now always be activated even without charges, has a 6 second cooldown when activated this way. If on cooldown when Blade Dance activates, you gain no charge but the ability is refreshed." "DOTA_Tooltip_modifier_juggernaut_momentum_strike_momentum" "Blade Dance" "DOTA_Tooltip_modifier_juggernaut_momentum_strike_momentum_Description" "You can leap to a target position." "DOTA_Tooltip_ability_juggernaut_hidden_blade" "Hidden Blade" "DOTA_Tooltip_ability_juggernaut_hidden_blade_Description" "Juggernaut performs a quick Omnislash." "DOTA_Tooltip_ability_juggernaut_hidden_blade_Lore" "'I will carry on the rites of the Faceless Ones.'" "DOTA_Tooltip_ability_juggernaut_hidden_blade_Note1" "Can target Spell Immune units." "DOTA_Tooltip_ability_juggernaut_hidden_blade_duration" "DURATION:" "DOTA_Tooltip_ability_juggernaut_dance_of_blades" "Omnislash" "DOTA_Tooltip_ability_juggernaut_dance_of_blades_Description" "Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate with bonus damage.\nOmnislash looks for units within Juggernaut's attack range + %radius%.\nJuggernaut is invulnerable for the duration." "DOTA_Tooltip_ability_juggernaut_dance_of_blades_Lore" "'The fruits of discipline; with practice comes strength.'" "DOTA_Tooltip_ability_juggernaut_dance_of_blades_Note0" "You can use items during Tameshigiri." "DOTA_Tooltip_ability_juggernaut_dance_of_blades_Note1" "Can target Spell Immune units." "DOTA_Tooltip_ability_juggernaut_dance_of_blades_bonus_damage" "SLASH BONUS DAMAGE:" "DOTA_Tooltip_ability_juggernaut_dance_of_blades_duration" "DURATION:" "DOTA_Tooltip_ability_juggernaut_dance_of_blades_bounce_rate" "ATTACK RATE DIVISOR:" "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_dance_of_blades_1" "Perfected Form" "DOTA_Tooltip_Ability_special_bonus_unique_juggernaut_dance_of_blades_1_Description" "Omnislash attacks a second, different target within the search radius each jump and the buff duration is frozen if there are no more enemies nearby until a new target is acquired." "DOTA_Tooltip_modifier_juggernaut_dance_of_blades" "Omnislash" "DOTA_Tooltip_modifier_juggernaut_dance_of_blades_Description" "Invulnerable and leaping to targets to attack." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Shadow Fiend "DOTA_Tooltip_ability_shadow_fiend_shadowraze1" "Shadowraze (Near)" "DOTA_Tooltip_ability_shadow_fiend_shadowraze1_Description" "Raze the ground directly in front of Shadow Fiend, dealing damage to enemies within the area.\nDealing damage with Shadowraze reduces the enemy's armor for %duration%, up to %stack_max% times\nThe maximum stack count goes past this limit, but the armor reduction is reduced. Applying the debuff refreshes the duration of all stacks." "DOTA_Tooltip_ability_shadow_fiend_shadowraze1_scepter_description" "Shadowraze (Near) becomes a circle around Shadow Fiend with a radius equal to its range." "DOTA_Tooltip_ability_shadow_fiend_shadowraze1_Lore" "Nevermore's trademark for harvesting souls." "DOTA_Tooltip_ability_shadow_fiend_shadowraze1_damage" "DAMAGE:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze1_stack_damage" "BONUS DAMAGE PER STACK:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze1_radius" "RADIUS:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze1_range" "RANGE:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze1_armor_debuff" "ARMOR REDUCTION PER STACK:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze1_armor_cap" "ARMOR REDUCTION AFTER MAXIMUM:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze1_max_stacks" "MAX STACKS:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze1_duration" "DURATION:" "DOTA_Tooltip_modifier_shadow_fiend_shadowraze" "Shadowraze" "DOTA_Tooltip_modifier_shadow_fiend_shadowraze_Description" "Armor reduced." "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_shadowraze_1" "Sustenance Given" "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_shadowraze_1_Description" "Shadowraze's mana cost is reduced to %cost% and heals Shadow Fiend for %value%%% of the damage dealt. Lifesteal reduced to %value2%%% against minions." "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_shadowraze_2" "Collector's Fervor" "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_shadowraze_2_Description" "Shadowraze cooldown reduced by %cdr% seconds and stack damage increased by %value%." "DOTA_Tooltip_ability_shadow_fiend_shadowraze2" "Shadowraze (Medium)" "DOTA_Tooltip_ability_shadow_fiend_shadowraze2_Description" "Raze the ground directly in front of Shadow Fiend, dealing damage to enemies within the area.\nDealing damage with Shadowraze reduces the enemy's armor for %duration%, up to %stack_max% times. Applying the debuff refreshes the duration of all stacks." "DOTA_Tooltip_ability_shadow_fiend_shadowraze2_scepter_description" "Shadowraze (Medium) becomes a circle around Shadow Fiend with a radius equal to its range." "DOTA_Tooltip_ability_shadow_fiend_shadowraze2_damage" "DAMAGE:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze2_stack_damage" "BONUS DAMAGE PER STACK:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze2_radius" "RADIUS:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze2_range" "RANGE:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze2_armor_debuff" "ARMOR REDUCTION PER STACK:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze2_armor_cap" "ARMOR REDUCTION AFTER MAXIMUM:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze2_max_stacks" "MAX STACKS:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze2_duration" "DURATION:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze3" "Shadowraze (Far)" "DOTA_Tooltip_ability_shadow_fiend_shadowraze3_Description" "Raze the ground directly in front of Shadow Fiend, dealing damage to enemies within the area.\nDealing damage with Shadowraze reduces the enemy's armor for %duration%, up to %stack_max% times. Applying the debuff refreshes the duration of all stacks." "DOTA_Tooltip_ability_shadow_fiend_shadowraze3_scepter_description" "Shadowraze (Far) becomes a circle around Shadow Fiend with a radius equal to its range." "DOTA_Tooltip_ability_shadow_fiend_shadowraze3_Lore" "Nevermore's trademark for harvesting souls." "DOTA_Tooltip_ability_shadow_fiend_shadowraze3_damage" "DAMAGE:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze3_stack_damage" "BONUS DAMAGE PER STACK:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze3_radius" "RADIUS:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze3_range" "RANGE:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze3_armor_debuff" "ARMOR REDUCTION PER STACK:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze3_armor_cap" "ARMOR REDUCTION AFTER MAXIMUM:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze3_max_stacks" "MAX STACKS:" "DOTA_Tooltip_ability_shadow_fiend_shadowraze3_duration" "DURATION:" "DOTA_Tooltip_ability_shadow_fiend_sunder_soul" "Sunder Soul" "DOTA_Tooltip_ability_shadow_fiend_sunder_soul_Description" "Shadow Fiend rips a fragment of the soul from all enemies within %radius% units. Enemies take damage and afterwards take increased damage from all sources by Shadow Fiend for %duration% seconds." "DOTA_Tooltip_ability_shadow_fiend_sunder_soul_Lore" "It is said that Nevermore the Shadow Fiend has the soul of a poet, and in fact he has thousands of them." "DOTA_Tooltip_ability_shadow_fiend_sunder_soul_damage" "DAMAGE:" "DOTA_Tooltip_ability_shadow_fiend_sunder_soul_damage_amp" "%DAMAGE INCREASE:" "DOTA_Tooltip_ability_shadow_fiend_sunder_soul_radius" "RADIUS:" "DOTA_Tooltip_ability_shadow_fiend_sunder_soul_duration" "DURATION:" "DOTA_Tooltip_modifier_shadow_fiend_sunder_soul" "Sundered Soul" "DOTA_Tooltip_modifier_shadow_fiend_sunder_soul_Description" "Taking increased damage from all sources." "DOTA_Tooltip_modifier_shadow_fiend_sunder_soul_hp" "A Swollen Core" "DOTA_Tooltip_modifier_shadow_fiend_sunder_soul_hp_Description" "Increased health until the end of the round." "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_sunder_soul_1" "A Swollen Core" "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_sunder_soul_1_Description" "Sunder Soul gives Shadow Fiend bonus health equal to %value%%% of the damage dealt if at least one unit was damaged. Buff lasts until the round ends and stacks with itself. Can only trigger once per cast of Sunder Soul." "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_sunder_soul_2" "Infallible Nepotism" "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_sunder_soul_2_Description" "Allies now benefit from Sunder Soul at %value2%%% effectiveness and bonus damage taken increased by %value%%%." "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_sunder_soul_3" "Devour Their Essence" "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_sunder_soul_3_Description" "Sunder Soul now grants Shadow Fiend stacks of Necromastery for each unit hit, as if they had died." "DOTA_Tooltip_ability_shadow_fiend_dark_lord" "Dark Lord's Presence" "DOTA_Tooltip_ability_shadow_fiend_dark_lord_Description" "Shadow Fiend gains evasion and his attacks reduce enemy magic resistance. Magic resistance debuff lasts %duration% seconds and stacks have independent durations." "DOTA_Tooltip_ability_shadow_fiend_dark_lord_Lore" "Harvested souls swirl in and out of the Abysm, empowering the Shadow Fiend to increase the size of his collection." "DOTA_Tooltip_ability_shadow_fiend_dark_lord_evasion" "%EVASION:" "DOTA_Tooltip_ability_shadow_fiend_dark_lord_mr_reduction" "%MAGIC RESIST REDUCTION PER HIT:" "DOTA_Tooltip_ability_shadow_fiend_dark_lord_duration" "DEBUFF DURATION:" "DOTA_Tooltip_modifier_shadow_fiend_dark_lord" "Impactful Presence" "DOTA_Tooltip_modifier_shadow_fiend_dark_lord_Description" "Magic resistance reduced." "DOTA_Tooltip_modifier_shadow_fiend_dark_lord_aura" "Unified Under Darkness" "DOTA_Tooltip_modifier_shadow_fiend_dark_lord_aura_Description" "Gaining evasion." "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_dark_lord_1" "Unified Under Darkness" "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_dark_lord_1_Description" "Dark Lord's Presence is now a %radius% radius aura, granting allies the bonus evasion. Evasion bonus is increased by %value%%%" "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_dark_lord_2" "A Dark Shadow" "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_dark_lord_2_Description" "Dark Lord's Presence reduces threat generation by %value2%x the evasion bonus and increases movement speed by %value%%% for units buffed by the evasion." "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_dark_lord_3" "Hound of Ill Omen" "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_dark_lord_3_Description" "Dark Lord's Presence increases movement speed by a value equal %value%%% of the evasion and the debuff reduces enemy movement speed by a value equal to %value2%%% of the magic resistance reduction." "DOTA_Tooltip_ability_shadow_fiend_necro" "Necromastery" "DOTA_Tooltip_ability_shadow_fiend_necro_Description" "Shadow Fiend gains %bonus_damage% bonus damage and %spell_amp%%% spell amplification for every soul he consumes. He gains %debuff_soul% souls if a unit dies while affected by his debuffs. He gains %minion_souls% additional soul if he kills the unit and it is a minion. He gains %death_souls% additional souls if the unit he kills is not a minion.\nShadow Fiend has a soul limit equal to %max_souls% times his level. Stacks gained from units that die while affected by a debuff cannot exceed this limit, Stacks gained from units you have killed can exceed the limit, but disappear at the end of the round." "DOTA_Tooltip_ability_shadow_fiend_necro_Lore" "Even being near Nevermore eats away at one's soul." "DOTA_Tooltip_modifier_shadow_fiend_necro_handle" "Necromastery - Souls" "DOTA_Tooltip_modifier_shadow_fiend_necro_handle_Description" "+%dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage and %fMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%% spell amplification." "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_necro_1" "Concentrated Essence" "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_necro_1_Description" "Necromastery souls grant +1 damage." "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_necro_2" "Filled to Burst" "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_necro_2_Description" "Necromastery max souls increased by 10 and armor reduction by 3" "DOTA_Tooltip_ability_shadow_fiend_requiem" "Requiem of Souls" "DOTA_Tooltip_ability_shadow_fiend_requiem_Description" "Gather souls to release them in waves of demonic energy.\nEnemies hit are damaged based on the gathered souls, slowed, and have their attack damage reduced. They are also feared for %fear_duration% seconds.\nAlways cast upon death regardless of cooldown or mana." "DOTA_Tooltip_ability_shadow_fiend_requiem_Lore" "Even being near Nevermore eats away at one's soul." "DOTA_Tooltip_ability_shadow_fiend_requiem_cast_time_tooltip" "CAST TIME:" "DOTA_Tooltip_ability_shadow_fiend_requiem_damage" "DAMAGE PER SOUL:" "DOTA_Tooltip_ability_shadow_fiend_requiem_radius" "RADIUS:" "DOTA_Tooltip_ability_shadow_fiend_requiem_reduction_ms" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_shadow_fiend_requiem_reduction_damage" "%DAMAGE REDUCTION:" "DOTA_Tooltip_ability_shadow_fiend_requiem_fear_duration" "FEAR DURATION:" "DOTA_Tooltip_ability_shadow_fiend_requiem_reduction_duration" "DEBUFF DURATION:" "DOTA_Tooltip_modifier_shadow_fiend_requiem" "Requiem of Souls" "DOTA_Tooltip_modifier_shadow_fiend_requiem_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed, -%dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%% damage." "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_requiem_1" "Miser's Grip" "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_requiem_1_Description" "Shadow Fiend loses no souls upon dying and returns to life if Requiem of Souls is off cooldown. Upon resurrecting, Requiem of Souls is cast at Shadow Fiend's location without cast a time and is then put on cooldown." "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_requiem_2" "Long-Term Investment" "DOTA_Tooltip_Ability_special_bonus_unique_shadow_fiend_requiem_2_Description" "Necromastery bonuses doubled for %value% seconds after using Requiem of Souls" "DOTA_Tooltip_modifier_shadow_fiend_requiem_talent" "Long-Term Investment" "DOTA_Tooltip_modifier_shadow_fiend_requiem_talent_Description" "Necromastery bonuses are doubled." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Skywrath Mage "DOTA_Tooltip_ability_skywrath_arcane" "Arcane Bolt" "DOTA_Tooltip_ability_skywrath_arcane_Description" "Launch a slow-moving bolt of arcane magic, dealing damage to an enemy based on Skywrath's intelligence." "DOTA_Tooltip_ability_skywrath_arcane_Lore" "Within the Ghastly Eyrie's endless intrigue, only the clever and calm can hope to survive." "DOTA_Tooltip_ability_skywrath_arcane_damage" "TOTAL DAMAGE:" "DOTA_Tooltip_ability_skywrath_arcane_int_multiplier" "%INTELLIGENCE MULTIPLIER:" "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_arcane_1" "Echoes of the Ghastly Eyrie" "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_arcane_1_Description" "One additional Arcane Bolt is launched to a random target %value% seconds after casting." "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_arcane_2" "Vengeful Incantations" "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_arcane_2_Description" "Casting Arcane Bolt grants Skywrath Mage a buff that grants him %value%%% damage reflection and reduction for %duration% seconds. This buff stacks up to %stacks% times and have independent durations." "DOTA_Tooltip_ability_skywrath_concussive" "Concussive Shot" "DOTA_Tooltip_ability_skywrath_concussive_Description" "Set off a long range shot that hits a nearby random enemy. Upon impact, it damages and slows enemies in an area." "DOTA_Tooltip_ability_skywrath_concussive_Lore" "Those who serve the court of the Ghastly Eyrie are ever locked in covert war. One must always know where danger lurks nearest." "DOTA_Tooltip_ability_skywrath_concussive_damage" "DAMAGE:" "DOTA_Tooltip_ability_skywrath_concussive_minion_damage" "%MINION BONUS DAMAGE:" "DOTA_Tooltip_ability_skywrath_concussive_radius" "EFFECT RADIUS:" "DOTA_Tooltip_ability_skywrath_concussive_slow" "%SLOW:" "DOTA_Tooltip_ability_skywrath_concussive_minion_slow" "%MINION SLOW INCREASE:" "DOTA_Tooltip_ability_skywrath_concussive_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_modifier_skywrath_concussive" "Concussive Shot" "DOTA_Tooltip_modifier_skywrath_concussive_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_concussive_1" "Court of the Omniscient" "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_concussive_1_Description" "Concussive Shot now has a global cast range and has its effect radius increased by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_concussive_2" "Arcane Implosion" "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_concussive_2_Description" "Upon hitting its target, Concussive Shot sucks all enemy units within %value%x the effect radius towards the target." "DOTA_Tooltip_ability_skywrath_seal" "Ancient Seal" "DOTA_Tooltip_ability_skywrath_seal_Description" "Seal the enemy target with an ancient rune, silencing them and reducing their magic resistance." "DOTA_Tooltip_ability_skywrath_seal_Lore" "A holy incantation, whosoever finds themselves touched by Avilliva's sigil must suffer in penitent silence." "DOTA_Tooltip_ability_skywrath_seal_duration" "DURATION:" "DOTA_Tooltip_ability_skywrath_seal_mr_reduc" "%MAGIC RESISTANCE REDUCTION:" "DOTA_Tooltip_modifier_skywrath_seal" "Ancient Seal" "DOTA_Tooltip_modifier_skywrath_seal_Description" "-%dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% magic resistance and silenced." "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_seal_1" "Curse of the Skywrath" "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_seal_1_Description" "Ancient Seal reduces magic resistance by an additional %value%%%." "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_seal_2" "Dominion Rune" "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_seal_2_Description" "When targets affected by Ancient Seal are damaged, Skywrath Mage lifesteals for %value%%% of the damage dealt after reductions." "DOTA_Tooltip_ability_skywrath_int" "Seeker of Knowledge" "DOTA_Tooltip_ability_skywrath_int_Description" "Skywrath gains higher knowledge, providing bonus intelligence." "DOTA_Tooltip_ability_skywrath_int_Lore" "Those who serve the court of the Ghastly Eyrie are ever locked in covert war. One must always know where danger lurks nearest." "DOTA_Tooltip_ability_skywrath_int_scepter_description" "Any time Skywrath Mage casts an ability, a different random nearby target will be hit with the same ability." "DOTA_Tooltip_ability_skywrath_int_bonus_int" "%BONUS INTELLIGENCE:" "DOTA_Tooltip_ability_skywrath_flare" "Mystic Flare" "DOTA_Tooltip_ability_skywrath_flare_Description" "Conjure a precise and violent mystical field that lays waste to adversaries.\nDamage is evenly distributed among enemies." "DOTA_Tooltip_ability_skywrath_flare_Lore" "Only the most practiced of Skywrath sorcerers could hope to shape the skies into such a storm." "DOTA_Tooltip_ability_skywrath_flare_damage" "DAMAGE:" "DOTA_Tooltip_ability_skywrath_flare_duration" "DURATION:" "DOTA_Tooltip_ability_skywrath_flare_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_flare_1" "Obliteration of the Ages" "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_flare_1_Description" "Mystic Flare applies a debuff, lasting %duration% seconds, that reduces the attack damage of units damaged by Mystic Flare. Attack damage reduction is equal to %value%%% of the damage dealt by Mystic Flare after reduction. The debuff is refreshed every time a unit is damaged by Mystic Flare." "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_flare_2" "Rods of God" "DOTA_Tooltip_Ability_special_bonus_unique_skywrath_flare_2_Description" "Damage taken by Skywrath before reductions is added to Mystic Flare's damage, increasing the duration accordingly. Additionally, Mystic Flare will travel %value% units every second towards the last target of Arcane Bolt." "DOTA_Tooltip_modifier_skywrath_flare_talent" "Obliteration of the Ages" "DOTA_Tooltip_modifier_skywrath_flare_talent_Description" "Attack damage reduced." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Zeus "DOTA_Tooltip_ability_zeus_chain_lightning" "Chain Lightning" "DOTA_Tooltip_ability_zeus_chain_lightning_Description" "Hurls a bolt of lightning that leaps through nearby enemy units. Damage is magical and based on Zeus' attack damage plus some bonus damage\nCannot hit the same target twice." "DOTA_Tooltip_ability_zeus_chain_lightning_Lore" "Chain Lightning is Zeus' favorite spell to use against puny mortals." "DOTA_Tooltip_ability_zeus_chain_lightning_damage" "BONUS DAMAGE:" "DOTA_Tooltip_ability_zeus_chain_lightning_radius" "JUMP RADIUS:" "DOTA_Tooltip_ability_zeus_chain_lightning_jump_count" "JUMP COUNT:" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_chain_lightning_1" "Heaven Help You" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_chain_lightning_1_Description" "Arc Lightning can bounce to allied units if there are no more valid enemies, healing them for the damage dealt and hasting them for %duration% second. Bounce distance increased by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_zeus_chain_lightning_2" "God Giveth Beatings" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_chain_lightning_2_Description" "Chain Lightning's cooldown is reduced by %cd% and bonus damage increased by %value%." "DOTA_Tooltip_ability_zeus_thunder_bolt" "Thunderbolt" "DOTA_Tooltip_ability_zeus_thunder_bolt_Description" "Call Down a thunderbolt to strike an enemy units, dealing damage and a mini-stun.\nCasting on the ground targets the closest enemy unit to the point within the search radius. Provides %vision_radius% vision for %vision_duration% seconds at the location." "DOTA_Tooltip_ability_zeus_thunder_bolt_Lore" "A shocking punishment for rebellious heathen." "DOTA_Tooltip_ability_zeus_thunder_bolt_damage" "DAMAGE:" "DOTA_Tooltip_ability_zeus_thunder_bolt_duration" "STUN DURATION:" "DOTA_Tooltip_ability_zeus_thunder_bolt_search_radius" "SEARCH RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_thunder_bolt_1" "Paralyzing Bolt" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_thunder_bolt_1_Description" "Thunderbolt's stun duration is increased by %value% second." "DOTA_Tooltip_Ability_special_bonus_unique_zeus_thunder_bolt_2" "Continuous Current" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_thunder_bolt_2_Description" "Zeus gains %value% attack speed for %duration% seconds after casting Thunderbolt." "DOTA_Tooltip_modifier_zeus_thunder_bolt_talent" "Continuous Current" "DOTA_Tooltip_modifier_zeus_thunder_bolt_talent_Description" "Gaining attack speed" "DOTA_Tooltip_ability_zeus_heavenly_jump" "Heavenly Jump" "DOTA_Tooltip_ability_zeus_heavenly_jump_Description" "Zeus performs a Heavenly Jump shocking all visible nearby enemies, dealing damage and Paralyzing them. If Zeus was moving forward, he will jump forwards that direction. Zeus gets 900 unobstructed vision around him for 3 seconds." "DOTA_Tooltip_ability_zeus_heavenly_jump_Lore" "Where the thunder god's ire grows, storm clouds quickly gather." "DOTA_Tooltip_ability_zeus_heavenly_jump_jump_duration" "JUMP DURATION:" "DOTA_Tooltip_ability_zeus_heavenly_jump_jump_distance" "JUMP DISTANCE:" "DOTA_Tooltip_ability_zeus_heavenly_jump_damage" "SHOCK DAMAGE:" "DOTA_Tooltip_ability_zeus_heavenly_jump_shock_distance" "SHOCK RADIUS:" "DOTA_Tooltip_ability_zeus_heavenly_jump_shock_duration" "PARALYZE DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_heavenly_jump_1" "A Divine Infusion" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_heavenly_jump_1_Description" "After casting Heavenly Jump, Zeus gains %value%%% evasion, flying movement and vision for %duration% seconds." "DOTA_Tooltip_Ability_special_bonus_unique_zeus_heavenly_jump_2" "Thunderous Applause" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_heavenly_jump_2_Description" "On landing, Zeus casts Thunderbolt on all enemies within %value% units of him." "DOTA_Tooltip_modifier_zeus_heavenly_jump_talent" "A Divine Infusion" "DOTA_Tooltip_modifier_zeus_heavenly_jump_talent_Description" "Granted bonus evasion, flying movement and vision" "DOTA_Tooltip_ability_zeus_static_field" "Thundergod's Decree" "DOTA_Tooltip_ability_zeus_static_field_Description" "

Active - Thundergod's Eye

Creates a Nimbus. Enemies within the radius are targets for Zeus' spells, regardless of distance.\n

Passive - Thundergod's Punishment

Deals bonus damage to enemies damaged by Zeus' abilities, dealing damage equal to %damage_health_pct%%% of the enemy's current health.\nMinions take more damage from Static Shock, taking %minion_damage_pct%%% of their maximum health as damage instead." "DOTA_Tooltip_ability_zeus_static_field_Lore" "The air crackles with static when the Thundergod walks the world." "DOTA_Tooltip_modifier_zeus_static_field_static_charge" "Static Charge" "DOTA_Tooltip_modifier_zeus_static_field_static_charge_Description" "Increased damage from Static Field." "DOTA_Tooltip_Ability_special_bonus_unique_zeus_static_field_1" "Prickling Static" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_static_field_1_Description" "Static Shock deals an additional 0.3% damage per stack" "DOTA_Tooltip_ability_zeus_olympus_calls" "Olympus Calls" "DOTA_Tooltip_ability_zeus_olympus_calls_Description" "The Mountain beckons Zeus to return and restore order to the world.\nGain large amounts of spell amplification while flying and casting lightning from Zeus, dealing damage to nearby enemies." "DOTA_Tooltip_ability_zeus_olympus_calls_scepter_description" "Olympus Calls' damage and search radius increased." "DOTA_Tooltip_ability_zeus_olympus_calls_Lore" "The Lord of Heaven smites all who oppose him, near or far." "DOTA_Tooltip_ability_zeus_olympus_calls_bonus_spell_amp" "%BONUS SPELL AMP:" "DOTA_Tooltip_ability_zeus_olympus_calls_damage" "DAMAGE PER SEC:" "DOTA_Tooltip_ability_zeus_olympus_calls_duration" "DURATION:" "DOTA_Tooltip_ability_zeus_olympus_calls_radius" "RADIUS:" "DOTA_Tooltip_ability_zeus_olympus_calls_scepter_damage" "SCEPTER DAMAGE:" "DOTA_Tooltip_ability_zeus_olympus_calls_scepter_radius" "SCEPTER RADIUS:" "DOTA_Tooltip_modifier_zeus_olympus_calls" "Olympus Calls" "DOTA_Tooltip_modifier_zeus_olympus_calls_Description" "+%dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%% bonus spell amp, flying, and zapping baddies." "DOTA_Tooltip_modifier_zeus_olympus_calls_ally" "Olympus Calls" "DOTA_Tooltip_modifier_zeus_olympus_calls_ally_Description" "+%dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%% bonus spell amp." "DOTA_Tooltip_Ability_special_bonus_unique_zeus_olympus_calls_1" "Electric Touch" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_olympus_calls_1_Description" "Passively grants a 33% chance to zap the enemy on attack for damage equal to the damage dealt per second by Olympus Calls." "DOTA_Tooltip_Ability_special_bonus_unique_zeus_olympus_calls_2" "Divine Intervention" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_olympus_calls_2_Description" "Olympus Calls grants allies the bonus spell amplification and increases spell amplification by 35%." "DOTA_Tooltip_ability_zeus_nimbus_storm" "Nimbus Storm" "DOTA_Tooltip_ability_zeus_nimbus_storm_Description" "Create a storm cloud anywhere on the map that periodically strikes a nearby enemy.\nNimbus Storm uses Thunderbolt's damage values." "DOTA_Tooltip_ability_zeus_nimbus_storm_Lore" "Where the thunder god's ire grows, storm clouds quickly gather." "DOTA_Tooltip_ability_zeus_nimbus_storm_duration" "DURATION:" "DOTA_Tooltip_ability_zeus_nimbus_storm_bolt_interval" "LIGHTNING BOLT INTERVAL:" "DOTA_Tooltip_ability_zeus_nimbus_storm_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_nimbus_storm_1" "Tempest of the Gods" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_nimbus_storm_1_Description" "-1.5s Nimbus Storm lightning bolt interval, increasing the fire rate." "DOTA_Tooltip_Ability_special_bonus_unique_zeus_nimbus_storm_2" "Hallowed Ground" "DOTA_Tooltip_Ability_special_bonus_unique_zeus_nimbus_storm_2_Description" "Allied units deal 12% more damage and take 20% less damage while inside Nimbus Storm's radius." "DOTA_Tooltip_modifier_zeus_nimbus_storm_talent" "Hallowed Ground" "DOTA_Tooltip_modifier_zeus_nimbus_storm_talent_Description" "All damage dealt increased by %dMODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE%%% and taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% less damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Omniknight "DOTA_Tooltip_ability_omniknight_purification_bh" "Purification" "DOTA_Tooltip_ability_omniknight_purification_bh_Description" "Instantly purifies the target, dispelling them of debuffs and healing them if they are an ally or dispelling them of buffs and damaging them if they are enemies." "DOTA_Tooltip_ability_omniknight_purification_bh_Lore" "Priests of the Omniscience are adept at removing impurities from fellow warriors." "DOTA_Tooltip_ability_omniknight_purification_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_omniknight_purification_bh_heal" "HEAL:" "DOTA_Tooltip_ability_omniknight_purification_bh_area_of_effect" "DAMAGE RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_purification_1" "Protection of the Divine" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_purification_1_Description" "Purification applies a buff on targeted allies that reduce the damage they take by %value%%% for %duration% seconds." "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_purification_2" "Crusader's Mark" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_purification_2_Description" "Purification applies a debuff on enemies that increase the damage they take by %value%%% for %duration% seconds." "DOTA_Tooltip_modifier_omniknight_purification_talent_debuff" "Crusader's Mark" "DOTA_Tooltip_modifier_omniknight_purification_talent_debuff_Description" "Taking more damage from all sources." "DOTA_Tooltip_modifier_omniknight_purification_talent_buff" "Protection of the Divine" "DOTA_Tooltip_modifier_omniknight_purification_talent_buff_Description" "Taking less damage from all sources." "DOTA_Tooltip_ability_omniknight_repel_bh" "Repel" "DOTA_Tooltip_ability_omniknight_repel_bh_Description" "Creates a divine barrier around an ally which grants them increased Damage Resistance and Health Regeneration." "DOTA_Tooltip_ability_omniknight_repel_bh_Note0" "Repel acts the same as other sources of spell immunity, and cannot be purged." "DOTA_Tooltip_ability_omniknight_repel_bh_Lore" "When faced with the pit of sacrifice, Purist's resilience to magic was tested and affirmed." "DOTA_Tooltip_ability_omniknight_repel_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_repel_1" "Blessed Aegis" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_repel_1_Description" "Repel grants 10 bonus armor and magic resistance equal to the status resistance." "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_repel_2" "Will of the Omniscient" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_repel_2_Description" "Repel's health regeneration doubled." "DOTA_Tooltip_modifier_omniknight_repel_bh" "Repel" "DOTA_Tooltip_modifier_omniknight_repel_bh_Description" "Magic immune." "DOTA_Tooltip_modifier_omniknight_repel_talent" "Repel: Prepared for the Long War" "DOTA_Tooltip_modifier_omniknight_repel_talent_Description" "+%dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% magic resistance." "DOTA_Tooltip_ability_omniknight_heavenly_grace_bh" "Heavenly Grace" "DOTA_Tooltip_ability_omniknight_heavenly_grace_bh_Description" "Creates a divine barrier around an ally which grants them increased Damage Resistance and Health Regeneration. Hard dispels the target on cast." "DOTA_Tooltip_ability_omniknight_heavenly_grace_bh_Lore" "When faced with the pit of sacrifice, Purist's resilience to magic was tested and affirmed." "DOTA_Tooltip_ability_omniknight_heavenly_grace_bh_status_resist" "%STATUS RESISTANCE:" "DOTA_Tooltip_ability_omniknight_heavenly_grace_bh_restore_amp" "%RESTORATION AMPLIFICATION:" "DOTA_Tooltip_ability_omniknight_heavenly_grace_bh_health_regen" "HEALTH REGENERATION:" "DOTA_Tooltip_ability_omniknight_heavenly_grace_bh_bonus_str" "BONUS STRENGTH:" "DOTA_Tooltip_ability_omniknight_heavenly_grace_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_heavenly_grace_1" "Blessed Aegis" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_heavenly_grace_1_Description" "Heavenly Grace bonus strength increased by %value% and health regeneration increased by %value2%." "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_heavenly_grace_2" "Will of the Omniscient" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_heavenly_grace_2_Description" "Grants the target of Heavenly Grace status amplification equal to the restoration amplification." "DOTA_Tooltip_modifier_omniknight_heavenly_grace_bh" "Heavenly Grace" "DOTA_Tooltip_modifier_omniknight_heavenly_grace_bh_Description" "Status resistance and restoration amplification increased by %fMODIFIER_PROPERTY_HP_REGEN_AMPLIFY_PERCENTAGE%%% as well as gaining %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regeneration and %dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% bonus strength." "DOTA_Tooltip_ability_omniknight_seven_blessings" "Blessing of the Omniscient" "DOTA_Tooltip_ability_omniknight_seven_blessings_Description" "Omniknight and the nearest ally within range are blessed, gaining an increase to their attack damage, attack speed, armor, magic resistance, health, mana and movement speed as long as both are connected. Omniknight always gets the buff, regardless if he is connected to an ally." "DOTA_Tooltip_ability_omniknight_seven_blessings_Lore" "His campaign had meaning at last. And there can be no question that the glorious powers that imbue him, and give his companions such strength in battle, are real beyond any doubt." "DOTA_Tooltip_ability_omniknight_seven_blessings_bonus_damage" "BONUS ATTACK DAMAGE:" "DOTA_Tooltip_ability_omniknight_seven_blessings_bonus_attack_speed" "BONUS ATTACK SPEED:" "DOTA_Tooltip_ability_omniknight_seven_blessings_bonus_armor" "BONUS ARMOR:" "DOTA_Tooltip_ability_omniknight_seven_blessings_bonus_magic_resist" "%BONUS MAGIC RESISTANCE:" "DOTA_Tooltip_ability_omniknight_seven_blessings_bonus_health" "BONUS HEALTH:" "DOTA_Tooltip_ability_omniknight_seven_blessings_bonus_mana" "BONUS MANA:" "DOTA_Tooltip_ability_omniknight_seven_blessings_bonus_movespeed" "BONUS MOVEMENT SPEED:" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_seven_blessings_1" "Fight For The Warlord" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_seven_blessings_1_Description" "Blessings of the Seven's attack speed, attack damage and movement speed bonuses are increased by 40." "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_seven_blessings_2" "Embrace of the Holy Protector" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_seven_blessings_2_Description" "Blessings of the Seven's armor increased by 2, magic resistance increased by 5% and health and mana bonuses are increased by 200." "DOTA_Tooltip_modifier_omniknight_seven_blessings" "Seven Blessings" "DOTA_Tooltip_modifier_omniknight_seven_blessings_Description" "Increased attack damage, attack speed, armor, magic resistance, health, mana and movement speed." "DOTA_Tooltip_ability_omniknight_stalwart_defender" "Stalwart Defender" "DOTA_Tooltip_ability_omniknight_stalwart_defender_Description" "Omniknight bolsters his allies with bonus armor, while demoralizing the enemy, reducing their movement speed." "DOTA_Tooltip_ability_omniknight_stalwart_defender_scepter_description" "Lightbringer has no cooldown while Omniknight is under the effect of Guardian Angel." "DOTA_Tooltip_ability_omniknight_stalwart_defender_Note0" "Does not affect Spell Immune units." "DOTA_Tooltip_ability_omniknight_stalwart_defender_Lore" "The holy embodiment of Purist Thunderwrath is enough to weaken those of lesser faith." "DOTA_Tooltip_ability_omniknight_stalwart_defender_aura_armor" "BONUS ARMOR:" "DOTA_Tooltip_ability_omniknight_stalwart_defender_aura_slow" "%MOVEMENT SPEED SLOW:" "DOTA_Tooltip_ability_omniknight_stalwart_defender_radius" "RADIUS:" "DOTA_Tooltip_modifier_omniknight_stalwart_defender" "Stalwart Defender" "DOTA_Tooltip_modifier_omniknight_stalwart_defender_Description" "Gaining %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor." "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_stalwart_defender_1" "Fight For The Warlord" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_stalwart_defender_1_Description" "Stalwart Defender grants attack speed to all allies within the radius, the amount of which equals %value%%% of the movement speed slow value." "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_stalwart_defender_2" "Embrace of the Holy Protector" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_stalwart_defender_2_Description" "Stalwart Defender's bonus armor is increased by %value%." "DOTA_Tooltip_modifier_omniknight_stalwart_defender_aura" "Presence of the Stalwart Defender" "DOTA_Tooltip_modifier_omniknight_stalwart_defender_aura_Description" "Armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% if ally, movespeed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% if enemy." "DOTA_Tooltip_ability_omniknight_lightbringer" "Lightbringer" "DOTA_Tooltip_ability_omniknight_lightbringer_Description" "When Omniknight deals damage or heals with single-target spells and items or attacks while this ability is off cooldown, he heals all allies in a %radius% unit radius for %conversion%%% of the damage dealt before reductions and amplifications or damages all enemies in a %radius% unit radius for %conversion%%% of the healing provided before reductions and amplifications." "DOTA_Tooltip_ability_omniknight_lightbringer_scepter_description" "Lightbringer has no cooldown while Omniknight is under the effect of Guardian Angel." "DOTA_Tooltip_ability_omniknight_lightbringer_Lore" "There can be no question that the glorious powers that imbue him, and give his companions such strength in battle, are real beyond any doubt." "DOTA_Tooltip_ability_omniknight_guardian_angel_bh" "Guardian Angel" "DOTA_Tooltip_ability_omniknight_guardian_angel_bh_Description" "Omniknight summons a Guardian Angel that grants immunity from physical damage." "DOTA_Tooltip_ability_omniknight_guardian_angel_bh_scepter_description" "When Omniknight casts Guardian Angel, all allied units gain the effects of Heavenly Grace and have Purification cast on them after gaining Guardian Angel's effect." "DOTA_Tooltip_ability_omniknight_guardian_angel_bh_Lore" "The All Seeing One casts down his protection over those that Purist calls friend." "DOTA_Tooltip_ability_omniknight_guardian_angel_bh_Note0" "Affects allies with spell immunity." "DOTA_Tooltip_ability_omniknight_guardian_angel_bh_Note1" "Can be purged." "DOTA_Tooltip_ability_omniknight_guardian_angel_bh_duration" "DURATION:" "DOTA_Tooltip_ability_omniknight_guardian_angel_bh_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_guardian_angel_1" "Tears of the Watcher" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_guardian_angel_1_Description" "Guardian Angel provides health regeneration equal to %value%%% of the unit's max health every second." "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_guardian_angel_2" "Fury of the Elders" "DOTA_Tooltip_Ability_special_bonus_unique_omniknight_guardian_angel_2_Description" "Guardian Angel grants bonus attack damage equal to %value%%% of your base attack damage." "DOTA_Tooltip_modifier_omniknight_guardian_angel_bh" "Guardian Angel's Wings" "DOTA_Tooltip_modifier_omniknight_guardian_angel_bh_Description" "Immune to physical damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Night Stalker "DOTA_Tooltip_ability_night_stalker_void_bh" "Void" "DOTA_Tooltip_ability_night_stalker_void_bh_Description" "Creates a damaging void that slows and mini-stuns an enemy unit. All units within %aoe% radius, including the target, take damage. The slowing effect lasts longer at night." "DOTA_Tooltip_ability_night_stalker_void_bh_Lore" "Balanar creates a vortex of infinite night, tearing opponents violently into the eternal darkness that once was." "DOTA_Tooltip_ability_night_stalker_void_bh_duration_day" "DAY DURATION:" "DOTA_Tooltip_ability_night_stalker_void_bh_duration_night" "NIGHT DURATION:" "DOTA_Tooltip_ability_night_stalker_void_bh_movespeed_slow" "%MOVE SLOW:" "DOTA_Tooltip_ability_night_stalker_void_bh_attackspeed_slow" "ATTACK SLOW:" "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_void_1" "Maw of the Void" "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_void_1_Description" "Void is passively cast on a random target every 4.5 seconds, ignoring mana cost and cooldown." "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_void_2" "Lumenbane" "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_void_2_Description" "Every time Void is cast, it creates 6 seconds of night time." "DOTA_Tooltip_modifier_night_stalker_void_talent" "Maw of the Void" "DOTA_Tooltip_modifier_night_stalker_void_talent_Description" "Casting Void on a random target." "DOTA_Tooltip_ability_night_stalker_crippling_fear_bh" "Crippling Fear" "DOTA_Tooltip_ability_night_stalker_crippling_fear_bh_Description" "Night Stalker horrifies all nearby enemies, causing them to become silenced while near him. This ability's cooldown is shorter and its radius is larger at night." "DOTA_Tooltip_ability_night_stalker_crippling_fear_bh_Lore" "A vision of the twisted maw of Balanar etches itself into the minds of the poor souls unlucky enough to cross his path." "DOTA_Tooltip_ability_night_stalker_crippling_fear_bh_cooldown_day" "DAY COOLDOWN:" "DOTA_Tooltip_ability_night_stalker_crippling_fear_bh_cooldown_night" "NIGHT COOLDOWN:" "DOTA_Tooltip_ability_night_stalker_crippling_fear_bh_radius_day" "DAY RADIUS:" "DOTA_Tooltip_ability_night_stalker_crippling_fear_bh_radius_night" "NIGHT RADIUS:" "DOTA_Tooltip_ability_night_stalker_crippling_fear_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_crippling_fear_1" "Gaze into the Abyss" "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_crippling_fear_1_Description" "Crippling Fear's day and night radius increased by 250." "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_crippling_fear_2" "Sobbing Mess" "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_crippling_fear_2_Description" "Crippling Fear slows enemy attack speed by 140." "DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bh" "Hunter in the Night" "DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bh_scepter_description" "Increases Hunter in the Night's bonuses by 50% at all times. From 100% to 150% at night and from 0% to 50% during daytime." "DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bh_Description" "Night Stalker is in his element at night, attacking and moving with great swiftness." "DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bh_Lore" "The hunting prowess of Balanar improves as the night beckons." "DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bh_bonus_movement_speed_pct_night" "%MOVE SPEED:" "DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bh_bonus_attack_speed_night" "ATTACK SPEED:" "DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bh_scepter_pct" "%SCEPTER VALUE BONUS:" "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_hunter_in_the_night_1" "Magus Noctis" "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_hunter_in_the_night_1_Description" "Hunter in the Night provides +75% spell amplification at night." "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_hunter_in_the_night_2" "Shadowshroud" "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_hunter_in_the_night_2_Description" "Hunter in the Night provides 25 armor at night." "DOTA_Tooltip_ability_night_stalker_stalkers_eyes" "Stalker's Eyes" "DOTA_Tooltip_ability_night_stalker_stalkers_eyes_Description" "Night Stalker is granted flying vision during night time." "DOTA_Tooltip_ability_night_stalker_stalkers_eyes_Lore" "The night doesn't obscure Balanar's vision, it only empowers it." "DOTA_Tooltip_ability_night_stalker_dark_ascension_bh" "Dark Ascension" "DOTA_Tooltip_ability_night_stalker_dark_ascension_bh_Description" "Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Night Stalker gains flight and bonus damage during this time." "DOTA_Tooltip_ability_night_stalker_dark_ascension_bh_Lore" "It is a humbling sight to see when the mightiest of warriors become afraid of the dark." "DOTA_Tooltip_ability_night_stalker_dark_ascension_bh_duration" "DURATION:" "DOTA_Tooltip_ability_night_stalker_dark_ascension_bh_bonus_damage" "BONUS DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_dark_ascension_1" "Eternal Darkness" "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_dark_ascension_1_Description" "Dark Ascension' duration is doubled." "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_dark_ascension_2" "What Stalks in the Night" "DOTA_Tooltip_Ability_special_bonus_unique_night_stalker_dark_ascension_2_Description" "Hunter in the Night's bonuses are doubled during Dark Ascension." "DOTA_Tooltip_modifier_night_stalker_dark_ascension_bh" "Dark Ascension" "DOTA_Tooltip_modifier_night_stalker_dark_ascension_bh_Description" "Gaining bonus damage and flying movement." "DOTA_Tooltip_modifier_night_stalker_dark_ascension_bh_aura" "Dark Ascension" "DOTA_Tooltip_modifier_night_stalker_dark_ascension_bh_aura_Description" "Blinded." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Nyx Assassin "DOTA_Tooltip_ability_nyx_impale" "Impale" "DOTA_Tooltip_ability_nyx_impale_Description" "Rock spikes burst from the earth along a straight path.\nEnemies are hurled into the air, then take damage when they land.\nWhile Burrowed, Impale gains bonus cast range and a reduced cooldown." "DOTA_Tooltip_ability_nyx_impale_Lore" "All zealot scarabs possess intimate knowledge of underground pathways, using them to their advantage." "DOTA_Tooltip_ability_nyx_impale_Note0" "The length is fixed and is unaffected by bonus cast range." "DOTA_Tooltip_ability_nyx_impale_damage" "DAMAGE:" "DOTA_Tooltip_ability_nyx_impale_duration" "DURATION:" "DOTA_Tooltip_ability_nyx_impale_length" "LENGTH:" "DOTA_Tooltip_ability_nyx_impale_width" "WIDTH:" "DOTA_Tooltip_ability_nyx_impale_impale_range" "BURROW BONUS RANGE:" "DOTA_Tooltip_ability_nyx_impale_impale_cd" "BURROW COOLDOWN REDUCTION:" "DOTA_Tooltip_Ability_special_bonus_unique_nyx_impale_1" "Dusted Spines" "DOTA_Tooltip_Ability_special_bonus_unique_nyx_impale_1_Description" "Impale deals 175 bonus damage" "DOTA_Tooltip_Ability_special_bonus_unique_nyx_impale_2" "Hide and Seek" "DOTA_Tooltip_Ability_special_bonus_unique_nyx_impale_2_Description" "Impale may target an additional enemy." "DOTA_Tooltip_ability_nyx_int_burn" "Intelligent Burn" "DOTA_Tooltip_ability_nyx_int_burn_Description" "Concentrate intelligence to burn and purge the target enemy of positive buffs.\nDamage is based on a percentage of total intelligence.\nWhile Burrowed, Intelligent Burn gains bonus cast range as well as effecting enemies in an AoE." "DOTA_Tooltip_ability_nyx_int_burn_Lore" "The tome in Ultimyr describes one scarab with the ability to eat away at the minds of lesser beings." "DOTA_Tooltip_ability_nyx_int_burn_damage" "INTELLIGENCE DAMAGE MULTIPLIER:" "DOTA_Tooltip_ability_nyx_int_burn_burn_range" "BURROW BONUS RANGE:" "DOTA_Tooltip_ability_nyx_int_burn_burn_radius" "BURROW BONUS RADIUS:" "DOTA_Tooltip_modifier_nyx_int_burn" "Intelligent Burn" "DOTA_Tooltip_modifier_nyx_int_burn_Description" "Burning" "DOTA_Tooltip_Ability_special_bonus_unique_nyx_int_burn_1" "This is a Library" "DOTA_Tooltip_Ability_special_bonus_unique_nyx_int_burn_1_Description" "Intelligent Burn silences the target enemy for 1 second." "DOTA_Tooltip_Ability_special_bonus_unique_nyx_int_burn_2" "Burden Of Knowledge" "DOTA_Tooltip_Ability_special_bonus_unique_nyx_int_burn_2_Description" "Intelligent Burn deals 100% of Nyx Assassin's intelligence every second for 3 seconds after the inital damage." "DOTA_Tooltip_ability_nyx_harden_carapace" "Harden Carapace" "DOTA_Tooltip_ability_nyx_harden_carapace_Description" "Become encased in spikes, for the duration, that reflects and negates a percentage of damage taken, as well as mini-stunning the attacker.\nWhile Burrowed, Harden Carapace will additionally stun and damage nearby enemies based on Nyx's maximum health as Magical damage.\nPassively grants bonus armor." "DOTA_Tooltip_ability_nyx_harden_carapace_Lore" "While their carapaces are relatively thin, they're guarded by a retractable field of razor-sharp spikes." "DOTA_Tooltip_ability_nyx_harden_carapace_damage" "%DAMAGE REFLECTED:" "DOTA_Tooltip_ability_nyx_harden_carapace_bonus_armor" "PASSIVE BONUS ARMOR:" "DOTA_Tooltip_ability_nyx_harden_carapace_duration" "DURATION:" "DOTA_Tooltip_ability_nyx_harden_carapace_stun_duration" "STUN DURATION:" "DOTA_Tooltip_ability_nyx_harden_carapace_carapace_radius" "BURROW RADIUS:" "DOTA_Tooltip_ability_nyx_harden_carapace_carapace_health" "%BURROW DAMAGE:" "DOTA_Tooltip_modifier_nyx_harden_carapace" "Harden Carapace" "DOTA_Tooltip_modifier_nyx_harden_carapace_Description" "Reflecting damage back to attackers." "DOTA_Tooltip_Ability_special_bonus_unique_nyx_harden_carapace_1" "Puncturing Spikes" "DOTA_Tooltip_Ability_special_bonus_unique_nyx_harden_carapace_1_Description" "Harden Carapace deals an additional 75% bonus damage after reflecting." "DOTA_Tooltip_Ability_special_bonus_unique_nyx_harden_carapace_2" "Loud In The Library" "DOTA_Tooltip_Ability_special_bonus_unique_nyx_harden_carapace_2_Description" "Harden Carapace grants +30 threat." "DOTA_Tooltip_ability_nyx_burrow" "Burrow" "DOTA_Tooltip_ability_nyx_burrow_Description" "Burrow into the ground, over a short duration.\nWhile Burrowed, gain bonus health and mana regeneration as well as reduce incoming damage. Additionally, Impale, Intelligent Burn, and Harden Carapace become enhanced.\nNyx is unable to move or attack.\nCast again to unburrow." "DOTA_Tooltip_ability_nyx_burrow_Lore" "Some castes of Zealot scarab are known to create small burrows to lie in wait, ready to ambush their prey." "DOTA_Tooltip_ability_nyx_burrow_regen" "%HEALTH/MANA REGEN:" "DOTA_Tooltip_ability_nyx_burrow_reduction" "%DAMAGE REDUCTION:" "DOTA_Tooltip_modifier_nyx_burrow" "Burrowed" "DOTA_Tooltip_modifier_nyx_burrow_Description" "+%dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% bonus health and mana regen. Reduce incoming damage by %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%%." "DOTA_Tooltip_ability_nyx_vendetta" "Vendetta" "DOTA_Tooltip_ability_nyx_vendetta_Description" "Become invisible and gain bonus movment speed for a short duration.\nIf attacking to break the invisibility, massive damage is dealt with the attack. However, casting will break the invisibility.\nWhile Burrowed, gain increased basic attack range." "DOTA_Tooltip_ability_nyx_vendetta_scepter_description" "Vendetta gains charges and casting no longer dispels Vendetta. Vendetta now applies on Nyx Assassin's abilities. You lose a charge for every damage instance Vendetta applies to, rather than on attack." "DOTA_Tooltip_ability_nyx_vendetta_Lore" "The scarab kills for the glory of his queen." "DOTA_Tooltip_ability_nyx_vendetta_Note0" "The damage is seperate from the basic attack." "DOTA_Tooltip_ability_nyx_vendetta_damage" "DAMAGE:" "DOTA_Tooltip_ability_nyx_vendetta_duration" "DURATION:" "DOTA_Tooltip_ability_nyx_vendetta_movement_speed" "%BONUS MOVE SPEED:" "DOTA_Tooltip_ability_nyx_vendetta_attack_range" "BURROW ATTACK RANGE:" "DOTA_Tooltip_ability_nyx_vendetta_scepter_charges" "SCEPTER VENDETTA CHARGES:" "DOTA_Tooltip_modifier_nyx_vendetta" "Vendetta" "DOTA_Tooltip_modifier_nyx_vendetta_Description" "Invisible and +%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed. Attacking deals massive damage." "DOTA_Tooltip_Ability_special_bonus_unique_nyx_vendetta_1" "Path of the Zealot" "DOTA_Tooltip_Ability_special_bonus_unique_nyx_vendetta_1_Description" "Vendetta grants unobstructed pathing." "DOTA_Tooltip_Ability_special_bonus_unique_nyx_vendetta_2" "Fanatic's Strike" "DOTA_Tooltip_Ability_special_bonus_unique_nyx_vendetta_2_Description" "Gain 100 Intelligence during Vendetta." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Sniper "DOTA_Tooltip_ability_sniper_shrapnel_bh" "Death From Above" "DOTA_Tooltip_ability_sniper_shrapnel_bh_Description" "Fire a ball of shrapnel that showers the target area in explosive pellets, revealing the surrounding area.\nEnemies are subject to damage and slowed movement speed.\nDestroys Trees." "DOTA_Tooltip_ability_sniper_shrapnel_bh_Lore" "Kardel's modular rifle also fires incendiary rounds, useful for assaulting entrenched locations." "DOTA_Tooltip_ability_sniper_shrapnel_bh_Note0" "Damage from multiple shots stacks." "DOTA_Tooltip_ability_sniper_shrapnel_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_sniper_shrapnel_bh_burst_damage" "INITIAL DAMAGE:" "DOTA_Tooltip_ability_sniper_shrapnel_bh_duration" "DURATION:" "DOTA_Tooltip_ability_sniper_shrapnel_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_sniper_shrapnel_bh_slow_movement_speed" "%SLOW:" "DOTA_Tooltip_ability_sniper_shrapnel_bh_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_modifier_sniper_shrapnel_bh_slow" "Death From Above" "DOTA_Tooltip_modifier_sniper_shrapnel_bh_slow_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% move speed." "DOTA_Tooltip_modifier_sniper_shrapnel_bh_talent" "Belt-Fed Chamber" "DOTA_Tooltip_modifier_sniper_shrapnel_bh_talent_Description" "Gaining attack speed." "DOTA_Tooltip_Ability_special_bonus_unique_sniper_shrapnel_1" "Armour Piercing Rounds" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_shrapnel_1_Description" "Death From Above deals an additional %value% damage per second and an additional %value2% burst damage. Damage type changed to Pure." "DOTA_Tooltip_Ability_special_bonus_unique_sniper_shrapnel_2" "Belt-Fed Chamber" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_shrapnel_2_Description" "Casting Death From Above grants a %value% attack speed bonus for %duration% seconds." "DOTA_Tooltip_ability_sniper_headshot_bh" "Headshot" "DOTA_Tooltip_ability_sniper_headshot_bh_Description" "Shoot to incapacitate larger foes, slowing and blinding them to make the eventual takedown easier.\nHeadshot's damage is considered attack damage and can deal critical damage, splash and lifesteal." "DOTA_Tooltip_ability_sniper_headshot_bh_Lore" "Taking potshots at steepstalkers in his childhood has been thoroughly refined into perfect leads on enemy combatants." "DOTA_Tooltip_ability_sniper_headshot_bh_chance" "%CHANCE" "DOTA_Tooltip_ability_sniper_headshot_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_sniper_headshot_bh_duration" "DURATION:" "DOTA_Tooltip_ability_sniper_headshot_bh_movespeed_slow" "%MOVESPEED SLOW:" "DOTA_Tooltip_ability_sniper_headshot_bh_attackspeed_slow" "%ATTACKSPEED SLOW:" "DOTA_Tooltip_ability_sniper_headshot_bh_blind" "%MISS CHANCE:" "DOTA_Tooltip_modifier_sniper_headshot_bh_slow" "Headshot" "DOTA_Tooltip_modifier_sniper_headshot_bh_slow_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% move speed, -%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed, %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% miss chance." "DOTA_Tooltip_Ability_special_bonus_unique_sniper_headshot_1" "Mach-Speed Bullets" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_headshot_1_Description" "Headshot damage increased by %value% and procs deal %damage%%%% of the damage to units in a %radius% radius cone behind the target." "DOTA_Tooltip_Ability_special_bonus_unique_sniper_headshot_2" "Powder Shrapnel" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_headshot_2_Description" "Headshot's slow and blind last for an additional %value% seconds." "DOTA_Tooltip_ability_sniper_rapid_fire" "Rapid Fire" "DOTA_Tooltip_ability_sniper_rapid_fire_Description" "After a brief duration, rapidly fire in the target direction over the duration in a cone, with reduced damage per attack.\nApplies on-hit effects.\nDestroys Trees." "DOTA_Tooltip_ability_sniper_rapid_fire_Lore" "Taking potshots at steepstalkers in his childhood has been thoroughly refined into perfect leads on enemy combatants." "DOTA_Tooltip_ability_sniper_rapid_fire_Note0" "Does not benefit from bonus cast range." "DOTA_Tooltip_ability_sniper_rapid_fire_channel" "CHANNEL DURATION:" "DOTA_Tooltip_ability_sniper_rapid_fire_firerate" "FIRERATE:" "DOTA_Tooltip_ability_sniper_rapid_fire_spread_rad" "SPREAD:" "DOTA_Tooltip_ability_sniper_rapid_fire_range" "RANGE:" "DOTA_Tooltip_ability_sniper_rapid_fire_damage_reduction" "%ATTACK DAMAGE REDUCTION:" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_rapid_fire_1" "Trigger Finger" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_rapid_fire_1_Description" "Rapid Fire damage reduction per attack reduced by 15%" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_rapid_fire_2" "Balanced Grip" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_rapid_fire_2_Description" "Rapid Fire's spread angle reduced by 30" "DOTA_Tooltip_ability_sniper_take_aim_bh" "Take Aim" "DOTA_Tooltip_ability_sniper_take_aim_bh_Description" "Extends the attack range of Sniper's rifle. Can be activated to increase Headshot chance. Slows you for the duration." "DOTA_Tooltip_ability_sniper_take_aim_bh_Lore" "Kardel always takes it upon himself to stay as far from harm as he can while still performing his role - taking perfect aim." "DOTA_Tooltip_ability_sniper_take_aim_bh_bonus_attack_range" "PASSIVE ATACK RANGE BONUS:" "DOTA_Tooltip_ability_sniper_take_aim_bh_slow" "%ACTIVE SELF MOVESPEED SLOW:" "DOTA_Tooltip_ability_sniper_take_aim_bh_bonus_headshot_chance" "%ACTIVE BONUS HEADSHOT CHANCE:" "DOTA_Tooltip_ability_sniper_take_aim_bh_duration" "ACTIVE DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_take_aim_1" "One's Own Spotter" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_take_aim_1_Description" "While Take Aim is active, its attack range bonus is doubled and Sniper gains global vision." "DOTA_Tooltip_Ability_special_bonus_unique_sniper_take_aim_2" "Guerilla Warfare" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_take_aim_2_Description" "Sniper goes invisible while Take Aim is active and reduces the self slow by %value%%%, increasing your movement speed instead." "DOTA_Tooltip_modifier_sniper_take_aim_active_bh" "Taking Aim" "DOTA_Tooltip_modifier_sniper_take_aim_active_bh_Description" "Increased Headshot chance and slowed." "DOTA_Tooltip_ability_sniper_assassinate_bh" "Line The Shot" "DOTA_Tooltip_ability_sniper_assassinate_bh_Description" "Lock onto an enemy unit and, after a short duration, fire a devastating shot that performs an ability attack with bonus damage at long range and mini-stuns.\nLine The Shot's cast time is reduced every second you stand still. Standing still for %max_reduction% seconds removes the cast point. Moving resets this cast time reduction.\nLine The Shot's attack can apply all on-hit effects.\nAuto-Cast: Line The Shot replaces an attack when auto-cast is toggled on and Line the Shot's cast point reaches 0." "DOTA_Tooltip_ability_sniper_assassinate_bh_scepter_description" "Reduces the cooldown of Line the Shot and increases the stun duration." "DOTA_Tooltip_ability_sniper_assassinate_bh_Lore" "In order to fulfill the prophecy and return to his home town, Kardel must make another shot as perfect as the one on the day of his ancient test." "DOTA_Tooltip_ability_sniper_assassinate_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_sniper_assassinate_bh_range" "RANGE:" "DOTA_Tooltip_ability_sniper_assassinate_bh_ministun_duration" "DURATION:" "DOTA_Tooltip_ability_sniper_assassinate_bh_scepter_cooldown" "SCEPTER COOLDOWN:" "DOTA_Tooltip_ability_sniper_assassinate_bh_scepter_stun_duration" "SCEPTER STUN DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_assassinate_1" "Rubbersteel Bullets" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_assassinate_1_Description" "Assassinate bounces to an additional enemy unit within %value% radius of the target upon impact" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_assassinate_2" "Disarming Keen Eyes" "DOTA_Tooltip_Ability_special_bonus_unique_sniper_assassinate_2_Description" "Assassinate now disarms the target for %value% seconds upon impact." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Faceless Void "DOTA_Tooltip_ability_faceless_time_walk" "Time Warp" "DOTA_Tooltip_ability_faceless_time_walk_Description" "Rush to the target location while backtracking any damage taken in the last few seconds.\nAdditionally, damages enemies within attack range." "DOTA_Tooltip_ability_faceless_time_walk_Lore" "Darkterror tears a hole in time, passing through Claszureme, and appearing back in an instant." "DOTA_Tooltip_ability_faceless_time_walk_Note0" "Unaffected by bonus cast range." "DOTA_Tooltip_ability_faceless_time_walk_backtrack_duration" "BACKTRACKED TIME:" "DOTA_Tooltip_ability_faceless_time_walk_damage" "PASS DAMAGE:" "DOTA_Tooltip_ability_faceless_time_walk_range" "RANGE:" "DOTA_Tooltip_ability_faceless_time_walk_speed" "SPEED:" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_time_walk_1" "Tomorrow Today" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_time_walk_1_Description" "Time Warp range increased by %value% units and cooldown reduced by %cd% seconds." "DOTA_Tooltip_Ability_special_bonus_unique_faceless_time_walk_2" "Chronal Prison" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_time_walk_2_Description" "Time Warp now Time Locks all damaged units." "DOTA_Tooltip_ability_faceless_clock_stopper" "Clock Stopper" "DOTA_Tooltip_ability_faceless_clock_stopper_Description" "Drastically reduce basic attack time for the duration." "DOTA_Tooltip_ability_faceless_clock_stopper_scepter_description" "Clock Stopper is applied to all units within 900 radius." "DOTA_Tooltip_ability_faceless_clock_stopper_Lore" "Feel the Fist of the Claszureme Star." "DOTA_Tooltip_ability_faceless_clock_stopper_radius" "AURA RADIUS:" "DOTA_Tooltip_ability_faceless_clock_stopper_attack_speed_buff" "ALLY ATTACK SPEED BONUS:" "DOTA_Tooltip_ability_faceless_clock_stopper_attack_speed_debuff" "ENEMY ATTACK SPEED SLOW:" "DOTA_Tooltip_ability_faceless_clock_stopper_cdr_buff" "%ALLY COOLDOWN RATE INCREASE:" "DOTA_Tooltip_ability_faceless_clock_stopper_cdr_debuff" "%ENEMY COOLDOWN RATE DECREASE:" "DOTA_Tooltip_ability_faceless_clock_stopper_duration" "DURATION:" "DOTA_Tooltip_modifier_faceless_clock_stopper_buff" "Time Dilation - Buff" "DOTA_Tooltip_modifier_faceless_clock_stopper_buff" "Cooldown rate increased and attack speed increased" "DOTA_Tooltip_modifier_faceless_clock_stopper_debuff" "Time Dilation - Debuff" "DOTA_Tooltip_modifier_faceless_clock_stopper_debuff" "Cooldown rate increased and attack speed increased" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_clock_stopper_1" "Clock Hands Grip" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_clock_stopper_1_Description" "While Time Dilation is active, Time Lock procs have their damage and duration multiplied by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_faceless_clock_stopper_2" "Tick, Tock, Tick, Tock" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_clock_stopper_2_Description" "Activating Time Dilation creates a %value% radius Chronosphere around Faceless Void." "DOTA_Tooltip_ability_faceless_time_dilation" "Time Dilation" "DOTA_Tooltip_ability_faceless_time_dilation_Description" "Faceless Void emits an aura that increases his attack speed and reduces his ongoing cooldowns, while reducing enemy attack speed and slowing their ongoing cooldowns." "DOTA_Tooltip_ability_faceless_time_dilation_scepter_description" "Time Dilation's aura affects allies, providing them with the attack speed and cooldown reducing buff." "DOTA_Tooltip_ability_faceless_time_dilation_Lore" "For those facing off against Darkterror, each moment seems to stretch into eternity." "DOTA_Tooltip_ability_faceless_time_dilation_radius" "AURA RADIUS:" "DOTA_Tooltip_ability_faceless_time_dilation_attack_speed_buff" "ALLY ATTACK SPEED BONUS:" "DOTA_Tooltip_ability_faceless_time_dilation_attack_speed_debuff" "ENEMY ATTACK SPEED SLOW:" "DOTA_Tooltip_ability_faceless_time_dilation_cdr_buff" "%ALLY COOLDOWN RATE INCREASE:" "DOTA_Tooltip_ability_faceless_time_dilation_cdr_debuff" "%ENEMY COOLDOWN RATE DECREASE:" "DOTA_Tooltip_ability_faceless_time_dilation_duration" "DURATION:" "DOTA_Tooltip_modifier_faceless_time_dilation_buff" "Time Dilation - Buff" "DOTA_Tooltip_modifier_faceless_time_dilation_buff_Description" "Cooldowns cool down faster and attack speed increased." "DOTA_Tooltip_modifier_faceless_time_dilation_debuff" "Time Dilation - Debuff" "DOTA_Tooltip_modifier_faceless_time_dilation_debuff_Description" "Cooldowns cool down slower and attack speed slowed." "DOTA_Tooltip_modifier_faceless_time_dilation_handle" "Time Dilation" "DOTA_Tooltip_modifier_faceless_time_dilation_handle_Description" "Time Dilation is currently active, reducing enemy attack speed and increasing their cooldown rates." "DOTA_Tooltip_Ability_special_bonus_unique_faceless_time_dilation_1" "Clock Hands Grip" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_time_dilation_1_Description" "While Time Dilation is active, Time Lock procs have their damage and duration multiplied by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_faceless_time_dilation_2" "Tick, Tock, Tick, Tock" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_time_dilation_2_Description" "Activating Time Dilation creates a %value% radius Chronosphere around Faceless Void." "DOTA_Tooltip_ability_faceless_time_lock" "Time Lock" "DOTA_Tooltip_ability_faceless_time_lock_Description" "Gains a chance upon landing an attack to summon a time clone that appears for %damage_delay%, attacking once, stunning and dealing bonus damage upon landing its attack." "DOTA_Tooltip_ability_faceless_time_lock_Lore" "The strike of the Faceless Void lands with dimension shifting force." "DOTA_Tooltip_ability_faceless_time_lock_chance" "%LOCK CHANCE:" "DOTA_Tooltip_ability_faceless_time_lock_duration" "LOCK DURATION:" "DOTA_Tooltip_ability_faceless_time_lock_minion_duration" "LOCK MINION DURATION:" "DOTA_Tooltip_ability_faceless_time_lock_damage" "LOCK DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_time_lock_1" "Entropic Increase" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_time_lock_1_Description" "Chrono Trigger's damage increased by %value%." "DOTA_Tooltip_ability_faceless_erase_timeline" "Erase Timeline" "DOTA_Tooltip_ability_faceless_erase_timeline_Description" "You have a %chance%%% to ignore damage and spell effects when they are inflicted on you." "DOTA_Tooltip_ability_faceless_erase_timeline_Lore" "The strike of the Faceless Void lands with dimension shifting force." "DOTA_Tooltip_Ability_special_bonus_unique_faceless_erase_timeline_1" "Clock Of Omens" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_erase_timeline_1_Description" "Erase Timeline's trigger chance increased by %value%%%" "DOTA_Tooltip_ability_faceless_chrono_trigger" "Chrono Trigger" "DOTA_Tooltip_ability_faceless_chrono_trigger_Description" "Gain a chance to backtrack damage as well as a chance to lock an enemy in place and deal bonus damage when you land a basic attack." "DOTA_Tooltip_ability_faceless_chrono_trigger_Lore" "The strike of the Faceless Void lands with dimension shifting force." "DOTA_Tooltip_ability_faceless_chrono_trigger_backtrack_chance" "%BACKTRACK CHANCE:" "DOTA_Tooltip_ability_faceless_chrono_trigger_backtrack_duration" "BACKTRACKED TIME:" "DOTA_Tooltip_ability_faceless_chrono_trigger_chance" "%TIME LOCK CHANCE:" "DOTA_Tooltip_ability_faceless_chrono_trigger_duration" "TIME LOCK DURATION:" "DOTA_Tooltip_ability_faceless_chrono_trigger_damage" "TIME LOCK DAMAGE:" "DOTA_Tooltip_ability_faceless_chrono_trigger_cd_reduc" "COOLDOWN REDUCTION" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_chrono_trigger_1" "Entropic Increase" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_chrono_trigger_1_Description" "Chrono Trigger's damage increased by 125." "DOTA_Tooltip_Ability_special_bonus_unique_faceless_chrono_trigger_2" "Clock Of Omens" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_chrono_trigger_2_Description" "Chrono Trigger backtrack chance increased by 8%, but the backtracked time is reduced by 0.5s." "DOTA_Tooltip_ability_faceless_chrono" "Chronosphere" "DOTA_Tooltip_ability_faceless_chrono_Description" "Create a blister in spacetime, trapping enemy units caught in its spehere of influence and allowing extreme movement speed for Darkterror." "DOTA_Tooltip_ability_faceless_chrono_Lore" "When a rift opens to Claszureme, all poor souls caught within will likely never return." "DOTA_Tooltip_ability_faceless_chrono_duration" "DURATION:" "DOTA_Tooltip_ability_faceless_chrono_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_chrono_1" "Sphere of Influence" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_chrono_1_Description" "Chronosphere's radius increased by %value% and its duration is increased by %value2% second." "DOTA_Tooltip_Ability_special_bonus_unique_faceless_chrono_2" "The Bells Toll" "DOTA_Tooltip_Ability_special_bonus_unique_faceless_chrono_2_Description" "All allied units in Chronosphere's radius have a %value%%% increased chance to deal critical damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Tiny "DOTA_Tooltip_ability_tiny_avalanche_bh" "Avalanche" "DOTA_Tooltip_ability_tiny_avalanche_bh_Description" "Bombard an area with rocks, stunning and damaging enemy units.\nTossed enemies are dealt double damage.\nDestroys Trees." "DOTA_Tooltip_ability_tiny_avalanche_bh_Lore" "Inanimate rock becomes animate when called by the Stone Giant." "DOTA_Tooltip_ability_tiny_avalanche_bh_scepter_description" "Enemies are pulled with the current." "DOTA_Tooltip_ability_tiny_avalanche_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_tiny_avalanche_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_tiny_avalanche_bh_stun_duration" "STUN DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_tiny_avalanche_bh_1" "Unstable Ground" "DOTA_Tooltip_Ability_special_bonus_unique_tiny_avalanche_bh_1_Description" "Avalanche's cooldown is reduced by 6 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_tiny_avalanche_bh_2" "Dense Minerals" "DOTA_Tooltip_Ability_special_bonus_unique_tiny_avalanche_bh_2_Description" "Avalanche deals 125 additional damage." "DOTA_Tooltip_ability_tiny_toss_bh" "Toss" "DOTA_Tooltip_ability_tiny_toss_bh_Description" "Grab the nearest enemy within attack range, launching them to the target location dealing damage.\nIf no enemy is nearby to grab, a boulder is launched instead dealing the same effect.\nDestroys Trees." "DOTA_Tooltip_ability_tiny_toss_bh_Lore" "Tiny's gargantuan stature allows him to catapult even the sturdiest of warriors." "DOTA_Tooltip_ability_tiny_toss_bh_scepter_description" "Enemies are stunned upon impact for 1 second and the boulder knocks enemies away." "DOTA_Tooltip_ability_tiny_toss_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_tiny_toss_bh_duration" "TOSS DURATION:" "DOTA_Tooltip_ability_tiny_toss_bh_radius" "IMPACT RADIUS:" "DOTA_Tooltip_ability_tiny_toss_bh_range" "TOSS RANGE:" "DOTA_Tooltip_modifier_tiny_toss_bh_charge_handle" "Toss" "DOTA_Tooltip_modifier_tiny_toss_bh_charge_handle_Description" "Toss enemies or boulders." "DOTA_Tooltip_Ability_special_bonus_unique_tiny_toss_bh_1" "Self-Propelling Mountain" "DOTA_Tooltip_Ability_special_bonus_unique_tiny_toss_bh_1_Description" "Instead of tossing a boulder, if no enemies are present, Toss Tiny to the target location." "DOTA_Tooltip_Ability_special_bonus_unique_tiny_toss_bh_2" "Come On And Slam" "DOTA_Tooltip_Ability_special_bonus_unique_tiny_toss_bh_2_Description" "Toss gains 3 charges." "DOTA_Tooltip_ability_tiny_tree_bh" "Tree" "DOTA_Tooltip_ability_tiny_tree_bh_Description" "

Cast One - Grab:

Grab a tree to whack enemies on the head, cleaving them in the process. The grab range is eqaul to attack range.\nGrants bonus attack range and base damage.\nThe tree may be thrown.\n

Cast Two - Throw:

Throw the tree in the target direction dealing a percent of attack damage in an area upon impact on the first enemy hit. The throw range is unaffected by bonus cast range.\nMay apply on-hit modifiers." "DOTA_Tooltip_ability_tiny_tree_bh_Note0" "The bonus damage provided is not affected by spell amp, however the damage dealt is. This counts for the tree thrown as well.\nDon't believe me? Go look it up." "DOTA_Tooltip_ability_tiny_tree_bh_Lore" "Sticks and stones break all the bones, with structures sure to follow." "DOTA_Tooltip_ability_tiny_tree_bh_scepter_description" "If the thrown tree doesn't hit anything, a tree is created at the end location for 10 seconds." "DOTA_Tooltip_ability_tiny_tree_bh_attack_range" "GRAB BONUS ATTACK RANGE:" "DOTA_Tooltip_ability_tiny_tree_bh_bonus_damage" "%GRAB BONUS DAMAGE:" "DOTA_Tooltip_ability_tiny_tree_bh_splash_pct" "%GRAB SPLASH DAMAGE:" "DOTA_Tooltip_ability_tiny_tree_bh_range" "TOSS RANGE:" "DOTA_Tooltip_ability_tiny_tree_bh_splash_radius" "TOSS SPLASH RADIUS:" "DOTA_Tooltip_ability_tiny_tree_bh_toss_splash_damage" "%TOSS SPLASH DAMAGE:" "DOTA_Tooltip_modifier_tiny_tree_bh" "Tree" "DOTA_Tooltip_modifier_tiny_tree_bh_Description" "+%dMODIFIER_PROPERTY_ATTACK_RANGE_BONUS% bonus attack range, +%dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% bonus base damage." "DOTA_Tooltip_Ability_special_bonus_unique_tiny_tree_bh_1" "Hylic Frenzy" "DOTA_Tooltip_Ability_special_bonus_unique_tiny_tree_bh_1_Description" "Tree's cooldown is reduced by 7 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_tiny_tree_bh_2" "Crash Of Conifers" "DOTA_Tooltip_Ability_special_bonus_unique_tiny_tree_bh_2_Description" "Tree's Throw grants bonus attack damage equal to 200% of Tiny's total armor upon impact." "DOTA_Tooltip_ability_tiny_craggy_exterior_bh" "Craggy Exterior" "DOTA_Tooltip_ability_tiny_craggy_exterior_bh_Description" "Provides bonus armor equal to a percentage of total armor.\nEnemies which land attacks on Tiny have a chance to be stunned and dealt damage equal to a percentage of Tiny's total armor." "DOTA_Tooltip_ability_tiny_craggy_exterior_bh_Lore" "Melee warriors tend to find attacking the Stone Giant largely ineffective." "DOTA_Tooltip_ability_tiny_craggy_exterior_bh_bonus_armor" "%BONUS ARMOR:" "DOTA_Tooltip_ability_tiny_craggy_exterior_bh_chance" "%CHANCE:" "DOTA_Tooltip_ability_tiny_craggy_exterior_bh_damage" "%DAMAGE:" "DOTA_Tooltip_ability_tiny_craggy_exterior_bh_stun_duration" "STUN DURATION:" "DOTA_Tooltip_ability_tiny_grow_bh" "Grow" "DOTA_Tooltip_ability_tiny_grow_bh_Description" "Gain mass, increasing power and resistance, but at the cost of attack speed." "DOTA_Tooltip_ability_tiny_grow_bh_Lore" "Watching a hill become a mountain is awe-inspiring - especially if the mountain begins laying waste to adversaries." "DOTA_Tooltip_ability_tiny_grow_bh_scepter_description" "Tiny gains unobstructed pathing." "DOTA_Tooltip_ability_tiny_grow_bh_bonus_armor" "BONUS ARMOR:" "DOTA_Tooltip_ability_tiny_grow_bh_bonus_attack_range" "BONUS ATTACK RANGE:" "DOTA_Tooltip_ability_tiny_grow_bh_bonus_damage" "BONUS DAMAGE:" //"DOTA_Tooltip_ability_tiny_grow_bh_status_resistance" "STATUS RESISTANCE" "DOTA_Tooltip_ability_tiny_grow_bh_attack_speed_reduction" "ATTACK SPEED REDUCTION:" "DOTA_Tooltip_Ability_special_bonus_unique_tiny_grow_bh_1" "Greased Rock" "DOTA_Tooltip_Ability_special_bonus_unique_tiny_grow_bh_1_Description" "Grow no longer reduces attack speed." "DOTA_Tooltip_Ability_special_bonus_unique_tiny_grow_bh_2" "Basalt Armor" "DOTA_Tooltip_Ability_special_bonus_unique_tiny_grow_bh_2_Description" "Grow provides 20% magic resistance." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Broodmother "DOTA_Tooltip_ability_broodmother_spawn_spiderlings_bh" "Inject Young" "DOTA_Tooltip_ability_broodmother_spawn_spiderlings_bh_Description" "Inject younglings into a target enemy, dealing damage on impact and over time.\nSpiderlings spawn once the debuff expires." "DOTA_Tooltip_ability_broodmother_spawn_spiderlings_bh_Lore" "Black Arachnia continues to raise her young, even amidst the field of combat. The brood quickly learns how to support their mother." "DOTA_Tooltip_ability_broodmother_spawn_spiderlings_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_broodmother_spawn_spiderlings_bh_damage_per_second" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_broodmother_spawn_spiderlings_bh_duration" "DURATION:" "DOTA_Tooltip_ability_broodmother_spawn_spiderlings_bh_count" "SPIDER COUNT:" "DOTA_Tooltip_ability_broodmother_spawn_spiderlings_bh_spider_duration" "SPIDER DURATION:" "DOTA_Tooltip_modifier_broodmother_spawn_spiderlings_bh" "Spawn Spiders" "DOTA_Tooltip_modifier_broodmother_spawn_spiderlings_bh_Description" "Taking damage." "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_spawn_spiderlings_bh_1" "Host Evolution" "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_spawn_spiderlings_bh_1_Description" "Inject Young now takes over properties from the infested enemy, taking over their attack type and one random passive if they have any. Any spell damage they deal through these passives is reduced by 75%." "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_spawn_spiderlings_bh_2" "Birth Pangs" "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_spawn_spiderlings_bh_2_Description" "Inject Young deals an additional 200 impact damage." "DOTA_Tooltip_ability_broodmother_web" "Spin Web" "DOTA_Tooltip_ability_broodmother_web_Description" "Spin a large web which grants Broodmother, and any units under her control, unobstructed movement, bonus movespeed, and bonus max health regen.\nMay only have 1 web out at a time, but the web lasts forever. Webs are invulnerable." "DOTA_Tooltip_ability_broodmother_web_Lore" "Black Arachnia continues to raise her young, even amidst the field of combat. The brood quickly learns how to support their mother." "DOTA_Tooltip_ability_broodmother_web_radius" "RADIUS:" "DOTA_Tooltip_ability_broodmother_web_heath_regen" "%HEALTH REGEN:" "DOTA_Tooltip_ability_broodmother_web_bonus_movespeed" "%BONUS MOVESPEED:" "DOTA_Tooltip_modifier_broodmother_web" "Web" "DOTA_Tooltip_modifier_broodmother_web_Description" "+%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movespeed and +%dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% health regen." "DOTA_Tooltip_modifier_broodmother_web_enemy" "Web" "DOTA_Tooltip_modifier_broodmother_web_enemy_Description" "Caught in a web." "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_web_1" "Wickerweave" "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_web_1_Description" "Reduce Spin Web cooldown by 5 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_web_2" "Dew Of the Grey Forest" "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_web_2_Description" "Minions have their movement speed slowed by 100% while in the web created by Spin Web." "DOTA_Tooltip_ability_broodmother_spiderite" "Lay Egg" "DOTA_Tooltip_ability_broodmother_spiderite_Description" "Lay an egg at the current location. Every second, one Spiderite is spawned.\nEggs are invulnerable but may be squished by enemies walking over them, spawning half the remaining amount of Spiderites." "DOTA_Tooltip_ability_broodmother_spiderite_Lore" "Black Arachnia continues to raise her young, even amidst the field of combat. The brood quickly learns how to support their mother." "DOTA_Tooltip_ability_broodmother_spiderite_duration" "EGG DURATION:" "DOTA_Tooltip_ability_broodmother_spiderite_count" "SPIDERITE COUNT:" "DOTA_Tooltip_ability_broodmother_spiderite_spider_duration" "SPIDERITE DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_spiderite_1" "Black Hatchery" "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_spiderite_1_Description" "Lay Egg's duration increased by 3, spawning 3 additional Spiderites." "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_spiderite_2" "Matriarch's Bidding" "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_spiderite_2_Description" "Spiderites have a 15% chance of becoming invulnerable on attack, latching onto the enemy and not letting go. This effect lasts until the Spiderite or the target dies. If the target dies, the Spiderite is lost." "DOTA_Tooltip_ability_broodmother_bite" "Spider Bite" "DOTA_Tooltip_ability_broodmother_bite_Description" "Spider venom cripples enemy units, causing basic attacks to reduce movespeed by %bonus_movespeed%%%, deal damage over time, and cause the affected unit to miss by %miss_chance%%%.\nThe damage over time is equal to %damage%% of Broodmother's total agility.\nBoth Spiderlings and Spiderites also receive Spider Bite." "DOTA_Tooltip_ability_broodmother_bite_Lore" "Paralytic toxins come from Black Arachnia's fangs, causing a slow and painful death to those who intrude on her webs." "DOTA_Tooltip_ability_broodmother_bite_duration" "DURATION:" "DOTA_Tooltip_modifier_broodmother_bite_poison" "Spider Bite" "DOTA_Tooltip_modifier_broodmother_bite_poison_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movespeed, %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% chance to miss, and taking damage." "DOTA_Tooltip_ability_broodmother_hunger" "Hunger" "DOTA_Tooltip_ability_broodmother_hunger_Description" "A violent lust for vital fluids increases attack damage provides bonus lifesteal.\nThis buff is applied to all curently owned units." "DOTA_Tooltip_ability_broodmother_hunger_scepter_description" "Hunger is applied to all allied units." "DOTA_Tooltip_ability_broodmother_hunger_Lore" "While most of her prey is wrapped in silken cocoons and saved for her young, the Broodmother herself has a taste for wandering heroes." "DOTA_Tooltip_ability_broodmother_hunger_bonus_damage" "BONUS BASE DAMAGE:" "DOTA_Tooltip_ability_broodmother_hunger_lifesteal_pct" "%LIFESTEAL:" "DOTA_Tooltip_ability_broodmother_hunger_duration" "DURATION:" "DOTA_Tooltip_modifier_broodmother_hunger" "Hunger" "DOTA_Tooltip_modifier_broodmother_hunger_Description" "+%dMODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE% bonus base damage and bonus lifesteal." "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_hunger_1" "Feeding Frenzy" "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_hunger_1_Description" "Hunger provides 60 additional damage and 60% lifesteal." "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_hunger_2" "Loamlust" "DOTA_Tooltip_Ability_special_bonus_unique_broodmother_hunger_2_Description" "Hunger provides 75 bonus agility." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Kunkka "DOTA_Tooltip_ability_kunkka_torrent_bh" "Torrent" "DOTA_Tooltip_ability_kunkka_torrent_bh_Description" "Summon a rising torrent that, after a short delay, hurls enemies into the sky, stunning, dealing damage, and slowing movespeed." "DOTA_Tooltip_ability_kunkka_torrent_bh_Lore" "An ancestral rush of water explodes from the center of the world, called upon by the Admiral." "DOTA_Tooltip_ability_kunkka_torrent_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_kunkka_torrent_bh_delay" "DELAY:" "DOTA_Tooltip_ability_kunkka_torrent_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_kunkka_torrent_bh_movespeed_bonus" "%MOVESPEED SLOW:" "DOTA_Tooltip_ability_kunkka_torrent_bh_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_kunkka_torrent_bh_stun_duration" "STUN DURATION:" "DOTA_Tooltip_modifier_kunkka_torrent_bh" "Torrent" "DOTA_Tooltip_modifier_kunkka_torrent_bh_Description" "Slowed." "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_torrent_bh_1" "Shipbreaker" "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_torrent_bh_1_Description" "Torrent deals 120 more damage." "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_torrent_bh_2" "Charybdis's Rage" "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_torrent_bh_2_Description" "Torrent gains 175 bonus AoE." "DOTA_Tooltip_ability_kunkka_tidebringer_bh" "Tidebringer" "DOTA_Tooltip_ability_kunkka_tidebringer_bh_Description" "When off cooldown, the next basic attack cleaves enemy units with bonus damage." "DOTA_Tooltip_ability_kunkka_tidebringer_bh_Lore" "A lost Claddish soul inhabits Kunkka's trusty Tidebringer, empowering it to destroy demons of the Cataract." "DOTA_Tooltip_ability_kunkka_tidebringer_bh_damage_bonus" "BONUS DAMAGE:" "DOTA_Tooltip_ability_kunkka_tidebringer_bh_damage" "%CLEAVE DAMAGE:" "DOTA_Tooltip_ability_kunkka_tidebringer_bh_distance" "CLEAVE DISTANCE:" "DOTA_Tooltip_modifier_kunkka_tidebringer_bh" "Tidebringer" "DOTA_Tooltip_modifier_kunkka_tidebringer_bh_Description" "The next basic attack will cleave." "DOTA_Tooltip_modifier_kunkka_tidebringer_bh_talent" "Riptide" "DOTA_Tooltip_modifier_kunkka_tidebringer_bh_talent_Description" "Armor reduced." "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_tidebringer_bh_1" "Riptide" "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_tidebringer_bh_1_Description" "Tidebringer reduces cleaved enemies armor by 6 for 5 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_tidebringer_bh_2" "Tsunami's Edge" "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_tidebringer_bh_2_Description" "Tidebringer radius is global." "DOTA_Tooltip_ability_kunkka_captains_rum" "Captain's Rum" "DOTA_Tooltip_ability_kunkka_captains_rum_Description" "Grab a drink and gain bonus damage, an increase in base damage, a movement speed buff, and a damage reduction buff lasting %duration% seconds.\nHowever, you are dazed for the duration, having a 25% chance to cancel an order and move to a random position." "DOTA_Tooltip_ability_kunkka_captains_rum_Lore" "The Admiral's set of arcane abilities includes some that can be used for battle as well as entertainment." "DOTA_Tooltip_ability_kunkka_captains_rum_damage_reduction" "%DAMAGE REDUCTION:" "DOTA_Tooltip_ability_kunkka_captains_rum_movespeed_bonus" "%MS BONUS:" "DOTA_Tooltip_ability_kunkka_captains_rum_bonus_basedamage_perc" "%DAMAGE FROM BASE:" "DOTA_Tooltip_ability_kunkka_captains_rum_bonus_damage" "BONUS DAMAGE:" "DOTA_Tooltip_modifier_kunkka_captains_rum" "Drunk" "DOTA_Tooltip_modifier_kunkka_captains_rum_Description" "+%dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage, +%dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% bonus base damage, +%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movespeed, and +%dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% damage reduction." "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_captains_rum_1" "Punch Drunk" "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_captains_rum_1_Description" "Rum provides 25% more damage reduction." "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_captains_rum_2" "99 Bottles" "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_captains_rum_2_Description" "Rum may be cast on allies." "DOTA_Tooltip_ability_kunkka_xmarks_bh" "X Marks the Spot" "DOTA_Tooltip_ability_kunkka_xmarks_bh_Description" "Mark an enemy's or Kunkka's position with an X.\nAfter %duration% seconds, the enemy is returned to the X and dazed for %daze_duration% seconds.\nDuration is increased to %self_duration% when self-cast and does not daze." "DOTA_Tooltip_ability_kunkka_xmarks_bh_Lore" "The Admiral's set of arcane abilities includes some that can be used for battle as well as entertainment." "DOTA_Tooltip_ability_kunkka_xmarks_bh_range" "CAST RANGE:" "DOTA_Tooltip_modifier_kunkka_xmarks_bh" "X Marks the Spot" "DOTA_Tooltip_modifier_kunkka_xmarks_bh_Description" "" "DOTA_Tooltip_ability_kunkka_ghost_ship_bh" "Ghost Ship" "DOTA_Tooltip_ability_kunkka_ghost_ship_bh_Description" "Summon a ghostly ship that sails through the battlefield before smashing apart, damaing and stunning all enemies caught near the wrackage.\nAllies who touch the Ghosthip are given a spectral cloak, receiving bonus movespeed and a delayed reaction to incoming damage." "DOTA_Tooltip_ability_kunkka_ghost_ship_bh_scepter_description" "Ghost Ship creates a Torrent on its position every 500 units it travels." "DOTA_Tooltip_ability_kunkka_ghost_ship_bh_Lore" "The final ship of the Claddish Navy is nothing but a phantom, but it is all too real to the enemies of the Admiral." "DOTA_Tooltip_ability_kunkka_ghost_ship_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_kunkka_ghost_ship_bh_distance" "TRAVEL DISTANCE:" "DOTA_Tooltip_ability_kunkka_ghost_ship_bh_movespeed_bonus" "%BONUS MOVESPEED:" "DOTA_Tooltip_ability_kunkka_ghost_ship_bh_duration" "DURATION:" "DOTA_Tooltip_ability_kunkka_ghost_ship_bh_stun_duration" "STUN DURATION:" "DOTA_Tooltip_ability_kunkka_ghost_ship_bh_absorb" "%DELAYED DAMAGE:" "DOTA_Tooltip_ability_kunkka_ghost_ship_bh_torrent_travel_distance_scepter" "TORRENT CREATION TRAVEL DISTANCE:" "DOTA_Tooltip_modifier_kunkka_ghostship_rum" "Spectral Cloak" "DOTA_Tooltip_modifier_kunkka_ghostship_rum_Description" "+%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movespeed, and +%dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% delayed damage reduction." "DOTA_Tooltip_modifier_kunkka_ghostship_rum_damage" "Spectral Cloak" "DOTA_Tooltip_modifier_kunkka_ghostship_rum_damage_Description" "Recieving residual damage." "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_ghost_ship_bh_1" "Captains, My Captains" "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_ghost_ship_bh_1_Description" "Ghostship summons 2 additional ships. These additional ships are spawn at both sides of the original ship." "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_ghost_ship_bh_2" "Waxing Tides" "DOTA_Tooltip_Ability_special_bonus_unique_kunkka_ghost_ship_bh_2_Description" "Ghostship drags enemies along while traveling and stun duration increased by 1 second." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Lifestealer "DOTA_Tooltip_ability_lifestealer_rage_bh" "Rage" "DOTA_Tooltip_ability_lifestealer_rage_bh_Description" "Launch into a maddened rage, becoming Spell Immune, gaining increased movement speed and armor." "DOTA_Tooltip_ability_lifestealer_rage_bh_Lore" "The madness and brutality of N'aix makes him a vicious and unrelenting foe in combat." "DOTA_Tooltip_ability_lifestealer_rage_bh_bonus_movespeed" "%BONUS MOVESPEED:" "DOTA_Tooltip_ability_lifestealer_rage_bh_bonus_armor" "BONUS ARMOR:" "DOTA_Tooltip_ability_lifestealer_rage_bh_duration" "DURATION:" "DOTA_Tooltip_modifier_lifestealer_rage_bh" "Rage" "DOTA_Tooltip_modifier_lifestealer_rage_bh_Description" "Magic Immune and %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% bonus damage." "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_rage_1" "The Black Rage" "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_rage_1_Description" "Rage duration increased by %value%" "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_rage_2" "Bloody Haze" "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_rage_2_Description" "While Rage is active, Hunger always provides its maximum benefits." "DOTA_Tooltip_ability_lifestealer_hunger" "Hunger" "DOTA_Tooltip_ability_lifestealer_hunger_Description" "Passively increases Lifestealer's attack damage. He also gains additional attack damage and lifesteal based on the current health of his attack target.\nBonuses are higher the higher the enemy's health percentage is.\nAlways grants Lifestealer some lifesteal." "DOTA_Tooltip_ability_lifestealer_hunger_Note0" "Damage and lifesteal are calculated by comparing the current health of all enemy units around him to the max health of all enemy unis currently alive. Lifesteal is calculated after reductions." "DOTA_Tooltip_ability_lifestealer_hunger_Lore" "After escaping from his cell in Devarque, N'aix subsisted on flesh and bones of those unfortunate to cross his path." "DOTA_Tooltip_ability_lifestealer_hunger_max_attack_damage" "MAX ATTACK DAMAGE:" "DOTA_Tooltip_ability_lifestealer_hunger_max_lifesteal" "%MAX LIFESTEAL:" "DOTA_Tooltip_ability_lifestealer_hunger_min_attack_damage" "PASSIVE ATTACK DAMAGE:" "DOTA_Tooltip_ability_lifestealer_hunger_min_lifesteal" "%MIN LIFESTEAL:" "DOTA_Tooltip_modifier_lifestealer_hunger_active" "Hunger" "DOTA_Tooltip_modifier_lifestealer_hunger_active_Description" "Full attack speed and lifesteal!" "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_hunger_1" "Depthless Famine" "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_hunger_1_Description" "Hunger's maximum attack damage is increased by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_hunger_2" "Evolved Metabolism" "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_hunger_2_Description" "Hunger's minimum lifesteal increased by %value2%%% and maximum lifesteal increased by %value%%%." "DOTA_Tooltip_ability_lifestealer_ghoul_frenzy_bh" "Ghoul Frenzy" "DOTA_Tooltip_ability_lifestealer_ghoul_frenzy_bh_Description" "Passively causes Lifestealer's attacks to reduce enemy armor for %duration% seconds. Grants you Attack Speed." "DOTA_Tooltip_ability_lifestealer_ghoul_frenzy_bh_Note0" "Damage and lifesteal are calculated by comparing the current health of all enemy units around him to the max health of all enemy unis currently alive. Lifesteal is calculated after reductions." "DOTA_Tooltip_ability_lifestealer_ghoul_frenzy_bh_Lore" "After escaping from his cell in Devarque, N'aix subsisted on flesh and bones of those unfortunate to cross his path." "DOTA_Tooltip_ability_lifestealer_ghoul_frenzy_bh_attack_speed_bonus" "ATTACK SPEED BONUS:" "DOTA_Tooltip_ability_lifestealer_ghoul_frenzy_bh_armor_reduction" "ARMOR REDUCTION:" "DOTA_Tooltip_ability_lifestealer_ghoul_frenzy_bh_duration" "DURATION:" "DOTA_Tooltip_modifier_lifestealer_ghoul_frenzy_bh_debuff" "Ghoul Frenzy - Debuff" "DOTA_Tooltip_modifier_lifestealer_ghoul_frenzy_bh_debuff_Description" "Armor reduced." "DOTA_Tooltip_modifier_lifestealer_ghoul_frenzy_bh_buff" "Bathe the Butcher" "DOTA_Tooltip_modifier_lifestealer_ghoul_frenzy_bh_buff_Description" "Armor increased." "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_ghoul_frenzy_1" "Bathe the Butcher" "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_ghoul_frenzy_1_Description" "Ghoul Frenzy's debuff reduces enemy attack speed by an amount equal to %value%%% of its passive attack speed bonus and while an enemy is affected by the debuff, Lifestealer gains bonus armor equal to %value%%% of the armor reduction." "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_ghoul_frenzy_2" "Torn Heartstrings" "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_ghoul_frenzy_2_Description" "Ghoul Frenzy now has a %value%%% chance to lacerate the enemy, dealing %value2%%% of their current health as pure damage. This isn't affected by spell amplification." "DOTA_Tooltip_ability_lifestealer_flesh_wounds" "Flesh Wounds" "DOTA_Tooltip_ability_lifestealer_flesh_wounds_Description" "Rend an enemy unit, allowing allies to regain health for a percentage of the damage they deal, slowing the victim's movement speed, and being dealt damage equal to a percent of their current health.\nThe slow degrades over time.\nAll damage dealt will steal life, including damage from spells." "DOTA_Tooltip_ability_lifestealer_flesh_wounds_Lore" "Fresh wounds and the scent of blood often draw out the scavengers to finish the job." "DOTA_Tooltip_ability_lifestealer_flesh_wounds_damage" "%DAMAGE PER SECOND:" "DOTA_Tooltip_ability_lifestealer_flesh_wounds_heal_percent" "%LIFESTEAL:" "DOTA_Tooltip_ability_lifestealer_flesh_wounds_slow" "%SLOW:" "DOTA_Tooltip_ability_lifestealer_flesh_wounds_duration" "DURATION:" "DOTA_Tooltip_ability_lifestealer_flesh_wounds_cast_range" "CAST RANGE:" "DOTA_Tooltip_modifier_lifestealer_flesh_wounds" "Flesh Wounds" "DOTA_Tooltip_modifier_lifestealer_flesh_wounds_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% move speed." "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_flesh_wounds_1" "Bathe The Butcher" "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_flesh_wounds_1_Description" "Flesh Wounds heals for 50% more." "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_flesh_wounds_2" "Torn Heartstrings" "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_flesh_wounds_2_Description" "Flesh Wounds slow increased by 50%." "DOTA_Tooltip_ability_lifestealer_infest_bh" "Infest" "DOTA_Tooltip_ability_lifestealer_infest_bh_Description" "Infest the body of the targeted unit, becoming undetectable inside.\nWhile infesting an ally, they benefit from your Rage and their maximum health is increased.\nLifestealer may explode from the host body, dealing damage to nearby enemies.\nInfest's duration is reduced to %duration% seconds when used on enemies that are not minions." "DOTA_Tooltip_ability_lifestealer_infest_bh_Lore" "With this infestation, N'aix consumes the life blood of the host, restoring him back to full unholy power." "DOTA_Tooltip_ability_lifestealer_infest_bh_ally_bonus_hp" "ALLY MAX HEALTH BONUS:" "DOTA_Tooltip_ability_lifestealer_infest_bh_aoe_damage" "DAMAGE:" "DOTA_Tooltip_ability_lifestealer_infest_bh_max_hp_regen" "%MAX HEALTH RESTORATION:" "DOTA_Tooltip_ability_lifestealer_infest_bh_duration" "NON-MINION DURATION:" "DOTA_Tooltip_ability_lifestealer_infest_bh_radius" "RADIUS" "DOTA_Tooltip_modifier_lifestealer_infest_bh" "Infest" "DOTA_Tooltip_modifier_lifestealer_infest_bh_Description" "Currently Infested." "DOTA_Tooltip_modifier_lifestealer_infest_bh_ally" "Infest" "DOTA_Tooltip_modifier_lifestealer_infest_bh_ally_Description" "Currently Infested." "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_infest_1" "Sanguinogenesis" "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_infest_1_Description" "Infest's maximum health regeneration is increased by %value%%%." "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_infest_2" "Neurogenesis" "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_infest_2_Description" "Coming out of Infest refreshes the cooldown of his Rage and his items, additionally Infest restores mana based on maximum mana, percentage is equal to the health restoration percentage." "DOTA_Tooltip_ability_lifestealer_assimilate_bh" "Assimilate" "DOTA_Tooltip_ability_lifestealer_assimilate_bh_Description" "Swallow an allied hero, allowing them to hide within Lifestealer.\nHealing recieved is shared with the hero.\nWhen an assimilated hero leaves Lifestealer, they erupt outward, damaging nearby enemies.\nAllies aquire an additional ability that allows them to exit early." "DOTA_Tooltip_ability_lifestealer_assimilate_bh_Lore" "How can Lifestealer resist the chance to sample an ally?" "DOTA_Tooltip_ability_lifestealer_assimilate_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_lifestealer_assimilate_bh_radius" "RADIUS" "DOTA_Tooltip_modifier_lifestealer_assimilate_bh" "Assimilate" "DOTA_Tooltip_modifier_lifestealer_assimilate_bh_Description" "Currently assimilated." "DOTA_Tooltip_modifier_lifestealer_assimilate_bh_ally" "Assimilate" "DOTA_Tooltip_modifier_lifestealer_assimilate_bh_ally_Description" "Currently assimilated." "DOTA_Tooltip_ability_lifestealer_assimilate_exit" "Eject" "DOTA_Tooltip_ability_lifestealer_assimilate_exit_Description" "Exit Lifestealer" "DOTA_Tooltip_ability_lifestealer_rend" "Rend" "DOTA_Tooltip_ability_lifestealer_rend_Description" "Basic attacks apply a bleed that deals damage over time.\nSuccessive attacks increase the amount of damage per stack." "DOTA_Tooltip_ability_lifestealer_rend_Note0" "If the enemy becomes magic immune stacks will continue to damage and heal but new stacks won't be added." "DOTA_Tooltip_ability_lifestealer_rend_Lore" "A feast fit for a king, for a peasant." "DOTA_Tooltip_ability_lifestealer_rend_damage" "DAMAGE:" "DOTA_Tooltip_ability_lifestealer_rend_heal" "%HEAL FROM DAMAGE:" "DOTA_Tooltip_ability_lifestealer_rend_duration" "STACK DURATION:" "DOTA_Tooltip_modifier_lifestealer_rend_debuff" "Rend" "DOTA_Tooltip_modifier_lifestealer_rend_debuff_Description" "Bleeding." "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_rend_1" "The Scarlet Path" "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_rend_1_Description" "Rend mana cost removed." "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_rend_2" "Crimson Call" "DOTA_Tooltip_Ability_special_bonus_unique_lifestealer_rend_2_Description" "Rend lasts for 3 more seconds." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Razor "DOTA_Tooltip_ability_razor_plasma_field_bh" "Plasma Field" "DOTA_Tooltip_ability_razor_plasma_field_bh_Description" "Release a wave of energetic plasma that deals damage upon contact. Razor gains an attack speed buff upon casting that has its duration increased for each unit hit.\nDuration increase is lowered for minions." "DOTA_Tooltip_ability_razor_plasma_field_bh_Lore" "The Lightning Revenant rules the Underscape with plasmatic power." "DOTA_Tooltip_ability_razor_plasma_field_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_razor_plasma_field_bh_radius" "MAX RADIUS:" "DOTA_Tooltip_ability_razor_plasma_field_bh_attack_speed" "ATTACK SPEED BONUS" "DOTA_Tooltip_ability_razor_plasma_field_bh_duration" "ATTACK SPEED DURATION:" "DOTA_Tooltip_ability_razor_plasma_field_bh_duration_increase" "BUFF DURATION INCREASE:" "DOTA_Tooltip_ability_razor_plasma_field_bh_duration_minion" "MINION DURATION INCREASE:" "DOTA_Tooltip_Ability_special_bonus_unique_razor_plasma_field_bh_1" "Ride The Lightning" "DOTA_Tooltip_Ability_special_bonus_unique_razor_plasma_field_bh_1_Description" "Plasma Field's attack speed bonus increased by %value% and grants %value2%%% bonus movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_razor_plasma_field_bh_2" "Hijacked Nerves" "DOTA_Tooltip_Ability_special_bonus_unique_razor_plasma_field_bh_2_Description" "Plasma Field damage is increased by %value% and paralyzes enemies for a duration equal to the buff duration on Razor at the time of damaging." "DOTA_Tooltip_modifier_razor_plasma_field_attackspeed" "Plasma Field Buff" "DOTA_Tooltip_modifier_razor_plasma_field_attackspeed_Description" "Gaining attack speed." "DOTA_Tooltip_ability_razor_static_link_bh" "Static Link" "DOTA_Tooltip_ability_razor_static_link_bh_Description" "Create a charged link between Razor and all enemies in a %link_radius% radius around the main target, reducing their attack damage. Razor gains attack damage equal to the attack damage reduction as long as the primary target is linked.\nAdditionally, Razor's auto-attacks spread to the secondary targets, dealing %link_damage%%% of his attack damage on hit.\nLink between primary and secondary targets are broken if the distance between them exceeds the link radius\nLink between caster and primary target is broken if the distance between them exceeds the cast range.\nIf the link between the caster and the target is broken, all links are broken." "DOTA_Tooltip_ability_razor_static_link_bh_Lore" "Razor's polarity channels electricity into his being, draining the power of his opposition." "DOTA_Tooltip_ability_razor_static_link_bh_link_duration" "LINK DURATION:" "DOTA_Tooltip_ability_razor_static_link_bh_buff_duration" "BUFF DURATION:" "DOTA_Tooltip_ability_razor_static_link_bh_drain_rate" "DAMAGE STOLEN:" "DOTA_Tooltip_ability_razor_static_link_bh_link_radius" "LINK RADIUS:" "DOTA_Tooltip_ability_razor_static_link_bh_buffer_range" "BUFFER RANGE:" "DOTA_Tooltip_ability_razor_static_link_bh_link_damage" "%SPLIT DAMAGE:" "DOTA_Tooltip_modifier_razor_static_link_bh_enemy" "Static Link" "DOTA_Tooltip_modifier_razor_static_link_bh_enemy_Description" "-%dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% damage." "DOTA_Tooltip_modifier_razor_static_link_bh_buff" "Static Link" "DOTA_Tooltip_modifier_razor_static_link_bh_buff_Description" "+%dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage." "DOTA_Tooltip_Ability_special_bonus_unique_razor_static_link_bh_1" "Ozone Oscillator" "DOTA_Tooltip_Ability_special_bonus_unique_razor_static_link_bh_1_Description" "Static Link steals %value% more damage." "DOTA_Tooltip_Ability_special_bonus_unique_razor_static_link_bh_2" "Sparking Grasp" "DOTA_Tooltip_Ability_special_bonus_unique_razor_static_link_bh_2_Description" "Static Link deals pure damage every second equal to %value%%% of the attack damage stolen and heals Razor for the amount damaged." "DOTA_Tooltip_ability_razor_unstable_current_bh" "Unstable Current" "DOTA_Tooltip_ability_razor_unstable_current_bh_Description" "When Razor is targeted by an ability, he blocks the spell's effect and counters with a bolt of lightning, damaging the caster, purging them of buffs and paralyzing them for a duration. Razor then dispels all debuffs on him.\nCan be cast to purge Razor without any of the other effects." "DOTA_Tooltip_ability_razor_unstable_current_bh_Lore" "The Lightning Revenant rules the Underscape with plasmatic power." "DOTA_Tooltip_ability_razor_unstable_current_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_razor_unstable_current_bh_slow_duration" "PARALYZE DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_razor_unstable_current_bh_1" "The Elemental Chaos" "DOTA_Tooltip_Ability_special_bonus_unique_razor_unstable_current_bh_1_Description" "Unstable Current reduces the cooldown of all of Razor's abilities by %value% seconds if activated by an enemy spell." "DOTA_Tooltip_Ability_special_bonus_unique_razor_unstable_current_bh_2" "Steal The Static" "DOTA_Tooltip_Ability_special_bonus_unique_razor_unstable_current_bh_2_Description" "Unstable Current cooldown is reduced by %value% seconds." "DOTA_Tooltip_ability_razor_storm_surge_bh" "Storm Surge" "DOTA_Tooltip_ability_razor_storm_surge_bh_Description" "Every time one of Razor's abilities goes off cooldown, he gains a stacking %movespeed_bonus%%% movement speed buff with a %duration% second duration." "DOTA_Tooltip_ability_razor_storm_surge_bh_Lore" "Among the emblematic powers that populate the Underscape, Razor the Lightning Revenant is one of the most feared." "DOTA_Tooltip_modifier_razor_storm_surge_bh" "Storm Surge" "DOTA_Tooltip_modifier_razor_storm_surge_bh_Description" "Movement speed increased." "DOTA_Tooltip_ability_razor_static_shock" "Static Shock" "DOTA_Tooltip_ability_razor_static_shock_Description" "Razor extends his electric whip to hit up %jump_count% enemies, dealing 100%%% damage on the initial target, 50%%% damage on the second, and 33%%% on the last." "DOTA_Tooltip_ability_razor_static_shock_Lore" "Among the emblematic powers that populate the Underscape, Razor the Lightning Revenant is one of the most feared." "DOTA_Tooltip_ability_razor_static_shock_radius" "JUMP RADIUS:" "DOTA_Tooltip_ability_razor_eye_of_the_storm_bh" "Eye of the Storm" "DOTA_Tooltip_ability_razor_eye_of_the_storm_bh_Description" "Summon a powerful lightning storm, which follows Razor, to strike the nearest enemy, dealing damage and reducing armor.\nThe armor reduction stacks.
Strike radius is equal to attack range.
May have multiple storms." "DOTA_Tooltip_ability_razor_eye_of_the_storm_bh_Lore" "Ride the lightning." "DOTA_Tooltip_ability_razor_eye_of_the_storm_bh_scepter_description" "Eye of the Storm can target one additional target." "DOTA_Tooltip_ability_razor_eye_of_the_storm_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_razor_eye_of_the_storm_bh_duration" "DURATION:" "DOTA_Tooltip_ability_razor_eye_of_the_storm_bh_strike_interval" "STRIKE INTERVAL:" "DOTA_Tooltip_ability_razor_eye_of_the_storm_bh_armor_reduction" "ARMOR REDUCTION PER STACK:" "DOTA_Tooltip_modifier_razor_eye_of_the_storm_bh" "Eye of the Storm" "DOTA_Tooltip_modifier_razor_eye_of_the_storm_bh_Description" "Striking nearby enemies." "DOTA_Tooltip_modifier_razor_eye_of_the_storm_bh_enemy" "Eye of the Storm" "DOTA_Tooltip_modifier_razor_eye_of_the_storm_bh_enemy_Description" "-%dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor." "DOTA_Tooltip_Ability_special_bonus_unique_razor_eye_of_the_storm_bh_1" "Tessalac's Legacy" "DOTA_Tooltip_Ability_special_bonus_unique_razor_eye_of_the_storm_bh_1_Description" "Eye of the Storm now reduces magic resistance by %value%%% per stack." "DOTA_Tooltip_Ability_special_bonus_unique_razor_eye_of_the_storm_bh_2" "Plasmaic Lash" "DOTA_Tooltip_Ability_special_bonus_unique_razor_eye_of_the_storm_bh_2_Description" "Eye of the Storm reduces armor by 0.5 more." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Ogre Magi "DOTA_Tooltip_ability_ogre_magi_fireblast_bh" "Fireblast" "DOTA_Tooltip_ability_ogre_magi_fireblast_bh_Description" "Blast an enemy unit with a wave of fire, dealing damage and stunning the target." "DOTA_Tooltip_ability_ogre_magi_fireblast_bh_Lore" "The Ogre Magi is easily amused, entertained for hours by playing with fire." "DOTA_Tooltip_ability_ogre_magi_fireblast_bh_duration" "DURATION:" "DOTA_Tooltip_ability_ogre_magi_fireblast_bh_damage" "DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_fireblast_bh_1" "Through The Fire" "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_fireblast_bh_1_Description" "Fireblast deals 275 additional damage." "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_fireblast_bh_2" "Explosive Incantation" "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_fireblast_bh_2_Description" "Fireblast stun duration lasts for 1 additional second." "DOTA_Tooltip_ability_ogre_magi_ignite_bh" "Ignite" "DOTA_Tooltip_ability_ogre_magi_ignite_bh_Description" "Drench the target enemy in volatile chemicals, causing it burst into flames.\nThe target is in immense pain, tkaing damage and moving more slowly.\nThere is a %chance%%% chance the burst of flames ignites nearby enemies." "DOTA_Tooltip_ability_ogre_magi_ignite_bh_Lore" "Batter up!" "DOTA_Tooltip_ability_ogre_magi_ignite_bh_duration" "DURATION:" "DOTA_Tooltip_ability_ogre_magi_ignite_bh_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_ogre_magi_ignite_bh_slow_pct" "%SLOW:" "DOTA_Tooltip_modifier_ogre_magi_ignite_bh" "Ignite" "DOTA_Tooltip_modifier_ogre_magi_ignite_bh_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% move speed." "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_ignite_bh_1" "Flames Of The Everbright" "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_ignite_bh_1_Description" "Ignite deals 90 more damage per second." "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_ignite_bh_2" "Boiling Tar" "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_ignite_bh_2_Description" "Ignite reduces movespeed by an additional 100%." "DOTA_Tooltip_ability_ogre_magi_bloodlust_bh" "Bloodlust" "DOTA_Tooltip_ability_ogre_magi_bloodlust_bh_Description" "Incites a frenzy in a friendly unit, increasing its movement speed and attack speed." "DOTA_Tooltip_ability_ogre_magi_bloodlust_bh_Lore" "'Running's not as fun as hitting... Not one bit fun.'" "DOTA_Tooltip_ability_ogre_magi_bloodlust_bh_bonus_movement_speed" "%BONUS MOVESPEED:" "DOTA_Tooltip_ability_ogre_magi_bloodlust_bh_bonus_attack_speed" "BONUS ATTACKSPEED:" "DOTA_Tooltip_ability_ogre_magi_bloodlust_bh_duration" "DURATION:" "DOTA_Tooltip_modifier_ogre_magi_bloodlust_bh_buff" "Bloodlust" "DOTA_Tooltip_modifier_ogre_magi_bloodlust_bh_buff_Description" "+%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% move speed, +%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed." "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_bloodlust_bh_1" "Crackling Reserves" "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_bloodlust_bh_1_Description" "Bloodlust provides 40 more attackspeed." "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_bloodlust_bh_2" "Guardian Of The Sun-Grove" "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_bloodlust_bh_2_Description" "Bloodlust provides 40 bonus strength." "DOTA_Tooltip_ability_ogre_magi_multicast_bh" "Multicast" "DOTA_Tooltip_ability_ogre_magi_multicast_bh_Description" "Spells have a chance to be cast multiple times, while granting the spells greater potency.\nFireblast has a chance to lower the cooldown up to %fireblast_cooldown% seconds, increase the cast range up to %fireblast_range% units, and cast onto random nearby enemies.\nIgnite increases the cast range up to %ignite_cast_range% units and may be cast onto random nearby enemies.\nBloodlust has a chance to reduce the cooldown up to %bloodlust_cooldown% seconds and may be cast on random nearby allies when used.\nImmolate may be cast on random nearby allies.\nUnrefined Fireblast has a chance to lower the cooldown up to %unrefined_fireblast_cooldown% seconds and will only be cast on the initial target." "DOTA_Tooltip_ability_ogre_magi_multicast_bh_Lore" "Despite being largely incapacitated by his IQ, the Ogre Magi's success in battle is attributed to pure skill." "DOTA_Tooltip_ability_ogre_magi_multicast_bh_multicast_2_times" "%2x MULTICAST CHANCE:" "DOTA_Tooltip_ability_ogre_magi_multicast_bh_multicast_3_times" "%3x MULTICAST CHANCE:" "DOTA_Tooltip_ability_ogre_magi_multicast_bh_multicast_4_times" "%4x MULTICAST CHANCE:" "DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_bh" "Unrefined Fireblast" "DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_bh_Description" "Blast an enemy unit with a wave of fire, dealing damage and stunning the target.\nCosts %mana_cost%%% of current mana." "DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_bh_Lore" "The 'who-casts-spell-first' argument between himself is solved simply by both casting at once." "DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_bh_duration" "DURATION:" "DOTA_Tooltip_ability_ogre_magi_unrefined_fireblast_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_ogre_magi_immolate" "Immolate" "DOTA_Tooltip_ability_ogre_magi_immolate_Description" "Ignite an ally, encompassing them in flame, burning nearby enemies each second." "DOTA_Tooltip_ability_ogre_magi_immolate_Lore" "With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one." "DOTA_Tooltip_ability_ogre_magi_immolate_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_ogre_magi_immolate_radius" "RADIUS:" "DOTA_Tooltip_ability_ogre_magi_immolate_duration" "DURATION:" "DOTA_Tooltip_modifier_ogre_magi_immolate_buff" "Immolate" "DOTA_Tooltip_modifier_ogre_magi_immolate_buff_Description" "Burning nearby enemies." "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_immolate_1" "Sun-Grove Embers" "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_immolate_1_Description" "Immolate lasts for 15 more seconds." "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_immolate_2" "Fairie Flinders" "DOTA_Tooltip_Ability_special_bonus_unique_ogre_magi_immolate_2_Description" "Immolate provides 25% bonus evasion." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Arc Warden "DOTA_Tooltip_ability_arc_warden_flux_bh" "Flux" "DOTA_Tooltip_ability_arc_warden_flux_bh_Description" "Infuse an enemy unit with swirling, volatile energy, slowing its movement speed and dealing damage over time.\nAn enemy can have multiple Fluxes.\nIf the enemy dies before Flux ends, it jumps to the nearest enemy unit within %jump_radius% units." "DOTA_Tooltip_ability_arc_warden_flux_bh_Lore" "An infinitesimal fraction of the power which imprisoned the Ancients." "DOTA_Tooltip_ability_arc_warden_flux_bh_cast_range" "CAST RANGE:" "DOTA_Tooltip_ability_arc_warden_flux_bh_duration" "DURATION:" "DOTA_Tooltip_ability_arc_warden_flux_bh_damage_per_second" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_arc_warden_flux_bh_move_speed_slow_pct" "%MOVE SLOW:" "DOTA_Tooltip_modifier_arc_warden_flux_bh" "Flux" "DOTA_Tooltip_modifier_arc_warden_flux_bh_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movespeed and taking damage." "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_flux_bh_1" "Unstable Miasma" "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_flux_bh_1_Description" "When Flux expires, deals 100% of the damage dealt to all enemies within 450 radius. Ignores the initial target." "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_flux_bh_2" "Drain Energy" "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_flux_bh_2_Description" "Every time Flux deals damage, lowers the cooldown of all other abilities." "DOTA_Tooltip_ability_arc_warden_magnetic_field_bh" "Magnetic Field" "DOTA_Tooltip_ability_arc_warden_magnetic_field_bh_Description" "Generate a circular distortion field of magnetic energy that protects allied units within it by evading attacks and disjointing projectiles.\nAdditionally, provides bonus attack speed." "DOTA_Tooltip_ability_arc_warden_magnetic_field_bh_Lore" "Time and space are of little consequence to one as old as Zet." "DOTA_Tooltip_ability_arc_warden_magnetic_field_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_arc_warden_magnetic_field_bh_duration" "DURATION:" "DOTA_Tooltip_ability_arc_warden_magnetic_field_bh_attack_speed_bonus" "BONUS ATTACK SPEED:" "DOTA_Tooltip_ability_arc_warden_magnetic_field_bh_evasion_chance" "%EVASION:" "DOTA_Tooltip_arc_warden_magnetic_field_bh_modifier" "Magnetic Field" "DOTA_Tooltip_arc_warden_magnetic_field_bh_modifier_Description" "+%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% bonus attack speed and +%dMODIFIER_PROPERTY_EVASION_CONSTANT%%% bonus evasion." "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_magnetic_field_bh_1" "Superconductivity" "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_magnetic_field_bh_1_Description" "Increase Magnetic Field radius by 200." "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_magnetic_field_bh_2" "Kinetic Infusion" "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_magnetic_field_bh_2_Description" "Magnetic Field's bonus attack speed increased by 80." "DOTA_Tooltip_ability_arc_warden_spark_wrath_bh" "Spark Wraith" "DOTA_Tooltip_ability_arc_warden_spark_wrath_bh_Description" "Summon a Spark Wraith that slowly materializes and patrols a targeted area until an enemy comes within its range.\nOnce a target has been found, the Wraith fuses with them, dealing damage and paralyzing the unit." "DOTA_Tooltip_ability_arc_warden_spark_wrath_bh_Lore" "Lesser fragments of Zet's original self." "DOTA_Tooltip_ability_arc_warden_spark_wrath_bh_radius" "SEARCH RADIUS:" "DOTA_Tooltip_ability_arc_warden_spark_wrath_bh_activation_delay" "ACTIVATION DELAY:" "DOTA_Tooltip_ability_arc_warden_spark_wrath_bh_duration" "WRAITH DURATION:" "DOTA_Tooltip_ability_arc_warden_spark_wrath_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_arc_warden_spark_wrath_bh_ministun_duration" "PARALYZE DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_spark_wrath_bh_1" "Ancient Fury" "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_spark_wrath_bh_1_Description" "Spark Wraith deals 350 additional damage." "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_spark_wrath_bh_2" "Charge Progenitor" "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_spark_wrath_bh_2_Description" "Every 6 seconds you drop a Spark Wraith on your current location." "DOTA_Tooltip_modifier_arc_warden_spark_wrath_talent" "Charge Progenitor" "DOTA_Tooltip_modifier_arc_warden_spark_wrath_talent_Description" "Dropping a Spark Wraith on your location every 6 seconds." "npc_dota_arc_warden_tempest_mirage" "Tempest Mirage" "DOTA_Tooltip_ability_arc_warden_tempest_mirage" "Tempest Mirage" "DOTA_Tooltip_ability_arc_warden_tempest_mirage_Description" "Arc Warden creates a perfect replica of himself, consuming health and mana equal to %pct_cost%%% of their maximum values. The Tempest Mirage has all of his items, abilities, health and mana after casting, with cooldowns equal to Arc Warden's at the time of summoning.\nThe Tempest Mirage lasts for %duration% seconds." "DOTA_Tooltip_ability_arc_warden_tempest_mirage_scepter_description" "Tempest Mirage always spawns with all abilities and items off cooldown." "DOTA_Tooltip_ability_arc_warden_tempest_mirage_Lore" "Warped by the power of its peers, Arc Warden becomes what it despises most: disharmony." "DOTA_Tooltip_ability_arc_warden_echo_ward" "Echo Ward" "DOTA_Tooltip_ability_arc_warden_echo_ward_Description" "The next basic ability cast is duplicated %bonus_casts% additional time after %delay% seconds.\nFlux may target an additional enemy nearby, or the inital target if no other units are nearby.\nMagnetic Field is cast at the base of Arc Warden.\nSpark Wraith is cast a short distance away from the initally spawned Wraith." "DOTA_Tooltip_ability_arc_warden_echo_ward_scepter_description" "Echo Ward casts all abilities an additional time." "DOTA_Tooltip_ability_arc_warden_echo_ward_Lore" "Warped by the power of its peers, Arc Warden becomes what it despises most: disharmony." "DOTA_Tooltip_ability_arc_warden_primordial_current" "Primordial Current" "DOTA_Tooltip_ability_arc_warden_primordial_current_Description" "Attempt to imprison the target enemy in an eternal jail, dazing, paralyzing, and dealing heavy damage over the channel duration." "DOTA_Tooltip_ability_arc_warden_primordial_current_Lore" "Before the beginning of all, there existed a presence: a primordial mind, infinite, awesome, and set to inscrutable purpose." "DOTA_Tooltip_ability_arc_warden_primordial_current_channel_time" "CHANNEL DURATION:" "DOTA_Tooltip_ability_arc_warden_primordial_current_total_damage" "DAMAGER PER SECOND:" "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_primordial_current_1" "Spectre of the Past" "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_primordial_current_1_Description" "You are invulnerable while channeling Primordial Current" "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_primordial_current_2" "Quantum Entanglement" "DOTA_Tooltip_Ability_special_bonus_unique_arc_warden_primordial_current_2_Description" "Channeling Primordial Current may attempt to target an additional enemy." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Windrunner "DOTA_Tooltip_ability_windrunner_bolas" "Bolas" "DOTA_Tooltip_ability_windrunner_bolas_Description" "Throw Bolas at the target enemy, entangling both the intial enemy as well as nearby ones up to a maximum. Minions count as half a target and if no other units are found, the initial target will be shackles to a tree, if possible.\nUnits affected by Bolas are stunned and take damage every second.\nIf unable to be shackled, the target will stunned for a shorter duration." "DOTA_Tooltip_ability_windrunner_bolas_Lore" "Windranger's variety of bow skills includes an arrow with thick ropes attached to encumber any escaping target." "DOTA_Tooltip_ability_windrunner_bolas_radius" "SEARCH RANGE:" "DOTA_Tooltip_ability_windrunner_bolas_duration" "SUCCESS STUN DURATION:" "DOTA_Tooltip_ability_windrunner_bolas_fail_duration" "FAILURE STUN DURATION:" "DOTA_Tooltip_ability_windrunner_bolas_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_windrunner_bolas_targets" "MAX UNITS:" "DOTA_Tooltip_modifier_windrunner_bolas_primary" "Bolas" "DOTA_Tooltip_modifier_windrunner_bolas_primary_Description" "Entangled" "DOTA_Tooltip_modifier_windrunner_bolas_secondary" "Bolas" "DOTA_Tooltip_modifier_windrunner_bolas_secondary_Description" "Entangled" "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_bolas_1" "Twine of the Everdeep Forest" "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_bolas_1_Description" "Units affected by Bolas lose %value%%% evasion." "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_bolas_2" "Nature's Hanging Balance" "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_bolas_2_Description" "Bolas shackles %value% additional targets. Two minions can be shackled per target." "DOTA_Tooltip_ability_windrunner_powershot_bh" "Powershot" "DOTA_Tooltip_ability_windrunner_powershot_bh_Description" "When off-cooldown, Windranger charges her bow for a single powerful shot. The arrow damages enemies along its path. For each enemy that Powershot hits, its damage is reduced.\nThis reduction is less when the unit hit was a Minion." "DOTA_Tooltip_ability_windrunner_powershot_bh_Lore" "During her early years of training, Lyralei learned to fire powerful arrows that cleaved even trees to reach their targets on the other side." "DOTA_Tooltip_ability_windrunner_powershot_bh_damage" "MAX DAMAGE:" "DOTA_Tooltip_ability_windrunner_powershot_bh_damage_reduction" "%DAMAGE REDUCTION/UNIT:" "DOTA_Tooltip_ability_windrunner_powershot_bh_minion_reduction" "%DAMAGE REDUCTION/MINION:" "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_powershot_bh_1" "Elderbark Fletchings" "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_powershot_bh_1_Description" "Powershot's cooldown is decreased by %cdr% seconds and damage is increased by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_powershot_bh_2" "Shinneysu's Blessing" "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_powershot_bh_2_Description" "Powershot leaves behind a trail for %duration% seconds that gives all allied units in it Windrun. This Windrun is only %value%%% as effective." "DOTA_Tooltip_ability_windrunner_windrun_bh" "Windrun" "DOTA_Tooltip_ability_windrunner_windrun_bh_Description" "Increases movement speed and adds evasion from all physical attacks, while slowing movement of nearby enemies." "DOTA_Tooltip_ability_windrunner_windrun_bh_scepter_description" "Windrun has two charges and its movement speed is increased by 40%, allowing Windrunner to ." "DOTA_Tooltip_ability_windrunner_windrun_bh_Lore" "Lyralei enchants gusts of winds to flight incoming attacks." "DOTA_Tooltip_ability_windrunner_windrun_bh_buff_duration" "BUFF DURATION:" "DOTA_Tooltip_ability_windrunner_windrun_bh_movespeed_bonus_pct" "%BONUS MOVEMENT SPEED:" "DOTA_Tooltip_ability_windrunner_windrun_bh_evasion" "%EVASION:" "DOTA_Tooltip_ability_windrunner_windrun_bh_enemy_movespeed_bonus_pct" "%MOVEMENT SPEED REDUCTION:" "DOTA_Tooltip_ability_windrunner_windrun_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_windrunner_windrun_bh_debuff_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_windrunner_windrun_bh_scepter_charges" "SCEPTER CHARGES:" "DOTA_Tooltip_ability_windrunner_windrun_bh_scepter_ms" "%SCEPTER MOVEMENT SPEED:" "DOTA_Tooltip_modifier_windrunner_windrun_talent_lesser" "Lesser Hidden Sundowner" "DOTA_Tooltip_modifier_windrunner_windrun_talent_lesser_Description" "Your next attack will break the target and has a chance to deal critical damage." "DOTA_Tooltip_modifier_windrunner_windrun_talent" "Hidden Sundowner" "DOTA_Tooltip_modifier_windrunner_windrun_talent_Description" "Your next attack will break the target and deal critical damage." "DOTA_Tooltip_modifier_windrunner_windrun_bh_handle" "Windrun" "DOTA_Tooltip_modifier_windrunner_windrun_bh_handle_Description" "+%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed and +%dMODIFIER_PROPERTY_EVASION_CONSTANT%%% bonus evasion." "DOTA_Tooltip_modifier_windrunner_windrun_bh_lesser" "Lesser Windrun" "DOTA_Tooltip_modifier_windrunner_windrun_bh_lesser_Description" "+%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed and +%dMODIFIER_PROPERTY_EVASION_CONSTANT%%% bonus evasion." "DOTA_Tooltip_modifier_windrunner_windrun_bh_debuff" "Windrun - Debuff" "DOTA_Tooltip_modifier_windrunner_windrun_bh_debuff_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% reduced movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_windrun_bh_1" "Fen of Winters" "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_windrun_bh_1_Description" "Casting Windrun knocks back enemies %value% units away from Windranger and chills them for the movement slow instead. Every second they remain within Windrun's area of effect, the chill increases by %bonus_chill%%%." "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_windrun_bh_2" "Hidden Sundowner" "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_windrun_bh_2_Description" "Windrun grants invisibility that lasts as long as itself. Casting a spell or launching an attack breaks the invisiblity and grants Windrunner a buff for %duration% seconds that grants her %value%%% bonus base critical chance for the first attack made. This attack also breaks the target for %duration% seconds." "DOTA_Tooltip_ability_windrunner_skillshot" "Skillshot" "DOTA_Tooltip_ability_windrunner_skillshot_Description" "

Active - Steady Aim:

Launch an enchanted arrow at the target enemy, that stuns and deals damage.\n

Passive - Elfish Luck:

Basic attacks have a %chance%%% chance of becoming enchanted, dealing bonus damage and stunning the target. The cooldown is significantly reduced when passively procced.\nBoth instances of damage are equal to a percent of total attack damage plus the base amount." "DOTA_Tooltip_ability_windrunner_skillshot_Lore" "Another arrow for my quiver!" "DOTA_Tooltip_ability_windrunner_skillshot_duration" "STUN DURATION:" "DOTA_Tooltip_ability_windrunner_skillshot_chance" "%CHANCE:" "DOTA_Tooltip_ability_windrunner_skillshot_pierce_pct" "%PIERCE DAMAGE:" "DOTA_Tooltip_ability_windrunner_skillshot_base_damage" "DAMAGE:" "DOTA_Tooltip_ability_windrunner_skillshot_passive_cooldown" "PASSIVE COOLDOWN:" "DOTA_Tooltip_ability_windrunner_focusfire_bh" "Focus Fire" "DOTA_Tooltip_ability_windrunner_focusfire_bh_Description" "Windranger channels the wind to gain 475 additional attack speed against a single enemy unit or structure, though with a reduction to her attack damage. Extra damage from secondary item effects is not reduced. Lasts %duration% seconds." "DOTA_Tooltip_ability_windrunner_focusfire_bh_Lore" "Lyralei's ability to bombard opponents with a flurry of arrows is unparalleled - even at the expense of accuracy." "DOTA_Tooltip_ability_windrunner_focusfire_bh_bonus_as" "BONUS ATTACK SPEED:" "DOTA_Tooltip_ability_windrunner_focusfire_bh_bonus_at" "ATTACK TIME REDUCTION:" "DOTA_Tooltip_ability_windrunner_focusfire_bh_dmg_reduction" "%ATTACK DAMAGE PENALTY:" "DOTA_Tooltip_ability_windrunner_focusfire_bh_duration" "DURATION:" "DOTA_Tooltip_modifier_windrunner_focusfire_bh" "Focus Fire" "DOTA_Tooltip_modifier_windrunner_focusfire_bh_Description" "+%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% bonus attack speed." "DOTA_Tooltip_modifier_windrunner_focusfire_target_bh" "Focus Fire - Target" "DOTA_Tooltip_modifier_windrunner_focusfire_target_bh_Description" "You are the focus of Windranger's arrows." "DOTA_Tooltip_modifier_windrunner_focusfire_target_talent" "An Ancient Oversight" "DOTA_Tooltip_modifier_windrunner_focusfire_target_talent_Description" "The next target you attack will be your Focus Fire target." "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_focusfire_bh_1" "A Dark Sister's Teaching" "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_focusfire_bh_1_Description" "Attacks made against your Focus Fire target split off towards Shackled targets, dealing %value%%% of your attack damage against them." "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_focusfire_bh_2" "An Ancient Oversight" "DOTA_Tooltip_Ability_special_bonus_unique_windrunner_focusfire_bh_2_Description" "If Focus Fire's target dies, the buff is no longer lost, instead the first target attacked will be considered Focus Fire's target." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Warlock "npc_dota_warlock_imp" "Imp" "DOTA_Tooltip_ability_warlock_chaos_bolt" "Chaos Strike" "DOTA_Tooltip_ability_warlock_chaos_bolt_Description" "Launch a chaos bolt at the target enemy, dealing magic damage.\nChaos Strike may critically strike dealing increased damage in addition to refreshing Corruption Curse if it is currently applied.\nAlso applies a debuff that increases damage taken by the unit and deals damage over time for %debuff_duration% seconds." "DOTA_Tooltip_ability_warlock_chaos_bolt_Lore" "An ancient incantation that links the vital energies of multiple lifeforms into one collective body." "DOTA_Tooltip_ability_warlock_chaos_bolt_damage" "DAMAGE:" "DOTA_Tooltip_ability_warlock_chaos_bolt_chance" "%CRITICAL CHANCE:" "DOTA_Tooltip_ability_warlock_chaos_bolt_crit_mult" "%CRITICAL DAMAGE:" "DOTA_Tooltip_ability_warlock_chaos_bolt_damage_over_time" "BURN DAMAGE PER SECOND:" "DOTA_Tooltip_ability_warlock_chaos_bolt_damage_amp" "%BURN BONUS DAMAGE TAKEN:" "DOTA_Tooltip_modifier_warlock_chaos_bolt" "Chaos Strike" "DOTA_Tooltip_modifier_warlock_chaos_bolt_Description" "Burning." "DOTA_Tooltip_Ability_special_bonus_unique_warlock_chaos_bolt_1" "Reign of Chaos" "DOTA_Tooltip_Ability_special_bonus_unique_warlock_chaos_bolt_1_Description" "Critical Chaos Strikes additionally damage nearby enemies, within 250 units, for 80% of the damage." "DOTA_Tooltip_Ability_special_bonus_unique_warlock_chaos_bolt_2" "The Burden of Depravity" "DOTA_Tooltip_Ability_special_bonus_unique_warlock_chaos_bolt_2_Description" "Chaos Strike burn debuff now slows enemies for 80%." "DOTA_Tooltip_ability_warlock_corruption_curse" "Corruption Curse" "DOTA_Tooltip_ability_warlock_corruption_curse_Description" "Place a deadly curse on an enemy target, dealing damage over the duration. If cast on an allied unit, they will be healed for the amount of damage.\nIf the target dies while under the effect of Corruption Curse and the target is a boss or hero, an Imp is spawned on their position." "DOTA_Tooltip_ability_warlock_corruption_curse_Lore" "Warlock arcane arts have a myriad of uses, allowing them to be powerful damaging curses." "DOTA_Tooltip_ability_warlock_corruption_curse_damage" "HEAL/DAMAGE PER SECOND:" "DOTA_Tooltip_ability_warlock_corruption_curse_Duration" "DURATION:" "DOTA_Tooltip_modifier_warlock_corruption_curse" "Corruption Curse" "DOTA_Tooltip_modifier_warlock_corruption_curse_Description" "Taking damage." "DOTA_Tooltip_Ability_special_bonus_unique_warlock_corruption_curse_1" "Sow The Guilt Seed" "DOTA_Tooltip_Ability_special_bonus_unique_warlock_corruption_curse_1_Description" "Units that die while afflicted with Corruption Curse spread it to nearby units, within a 600 radius." "DOTA_Tooltip_Ability_special_bonus_unique_warlock_corruption_curse_2" "Legends And Lore" "DOTA_Tooltip_Ability_special_bonus_unique_warlock_corruption_curse_2_Description" "Corruption Curse increases magic damage dealt to the afflicted target by 15% if an enemy, or reduces it by 15% if allied." "DOTA_Tooltip_ability_warlock_sacrifice" "Sacrifice" "DOTA_Tooltip_ability_warlock_sacrifice_Description" "Sacrifice a currently active Imp or Golem, recieving bonus spell amplification and health regen. When a Golem is consumed, receive bonus attack damage and tripled health regeneration as well." "DOTA_Tooltip_ability_warlock_sacrifice_Lore" "Anticipating the day when he will have recovered every last lost spellbook, Demnok has commenced writing his own Black Grimoire." "DOTA_Tooltip_ability_warlock_sacrifice_spell_amp" "%BONUS SPELL AMPLIFICATION:" "DOTA_Tooltip_ability_warlock_sacrifice_health_regen" "IMP HEALTH REGENERATION:" "DOTA_Tooltip_ability_warlock_sacrifice_golem_health_regen" "GOLEM HEALTH REGENERATION:" "DOTA_Tooltip_ability_warlock_sacrifice_golem_bonus_damage" "%GOLEM BONUS DAMAGE:" "DOTA_Tooltip_ability_warlock_sacrifice_Duration" "DURATION:" "DOTA_Tooltip_modifier_warlock_sacrifice_imp" "Sacrifice: Imp" "DOTA_Tooltip_modifier_warlock_sacrifice_imp_Description" "+%dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%% bonus spell amp and + %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% bonus health regen." "DOTA_Tooltip_modifier_warlock_sacrifice_golem" "Sacrifice: Golem" "DOTA_Tooltip_modifier_warlock_sacrifice_golem_Description" "+%dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%% bonus spell amp, +%dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% bonus damage from base damage and + %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% bonus health regen." "DOTA_Tooltip_Ability_special_bonus_unique_warlock_sacrifice_1" "Yemne's Wilful Sinner" "DOTA_Tooltip_Ability_special_bonus_unique_warlock_sacrifice_1_Description" "Sacrifice no longer consumes the target, instead halves their current health." "DOTA_Tooltip_Ability_special_bonus_unique_warlock_sacrifice_2" "Malicious Sentiment" "DOTA_Tooltip_Ability_special_bonus_unique_warlock_sacrifice_2_Description" "Sacrifice causes your target to explode violently dealing 100% of intelligence to nearby enemies, within 500 units. Damage is tripled when targeting the Golem." "DOTA_Tooltip_ability_warlock_summon_imp" "Summon Imp" "DOTA_Tooltip_ability_warlock_summon_imp_Description" "Summon an Imp from hell to aid Warlock in battle.\nThe Imp will follow Warlock unless unless an enemy is nearby, during which the Imp will cast Imp bolt.\nDamage is equal to a percent of total intelligence.\nUpgradable by Aghanim's Scepter" "DOTA_Tooltip_ability_warlock_summon_imp_Lore" "So often did Demnok's investigations trigger the wrath of protector entities, that he finally found it necessary to master the arts of magic." "DOTA_Tooltip_ability_warlock_summon_imp_scepter_description" "Summon a Golem on Warlock's death. Summon a 33% HP Golem when an Imp dies. The spawned golem's lifetime is half of one spawned by Demonic Summons." "DOTA_Tooltip_ability_warlock_imp_bolt" "Imp Bolt" "DOTA_Tooltip_ability_warlock_imp_bolt_Description" "Fire a bolt at the target enemy dealing %damage%%% of Warlock's total intelligence as magic damage." "DOTA_Tooltip_ability_warlock_imp_bolt_Lore" "" "DOTA_Tooltip_ability_warlock_demonic_summons" "Demonic Summons" "DOTA_Tooltip_ability_warlock_demonic_summons_Description" "Summon a demonic Golem from the depths, stunning and damaging enemies upon arrivial.\nGolem HP is 1000 times this ability's level\nGolem damage is 75 times this ability's level." "DOTA_Tooltip_ability_warlock_demonic_summons_Lore" "Demnok unleashes the captive spirit in his Dreadwood staff, causing destruction in enemy ranks." "DOTA_Tooltip_ability_warlock_demonic_summons_damage" "INITIAL DAMAGE:" "DOTA_Tooltip_ability_warlock_demonic_summons_stun_duration" "STUN DURATION:" "DOTA_Tooltip_ability_warlock_demonic_summons_stun_radius" "STUN RADIUS:" "DOTA_Tooltip_ability_warlock_demonic_summons_golem_number" "NUMBER OF GOLEMS:" "DOTA_Tooltip_ability_warlock_demonic_summons_golem_duration" "GOLEM DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_warlock_demonic_summons_1" "Goliath's Oppression" "DOTA_Tooltip_Ability_special_bonus_unique_warlock_demonic_summons_1_Description" "Demonic Summons Golem now has 100% magic resistance, 50% bonus damage and 50% bonus health." "DOTA_Tooltip_Ability_special_bonus_unique_warlock_demonic_summons_2" "Ragnarok Rising" "DOTA_Tooltip_Ability_special_bonus_unique_warlock_demonic_summons_2_Description" "Demonic Summons summons an additional golem. The second golem arrives after the first after a delay and deals the stun and damage again." "DOTA_Tooltip_ability_warlock_golem_gloves" "Golem Gloves" "DOTA_Tooltip_ability_warlock_golem_gloves_Description" "Deal %damage% Pure damage to nearby enemies, within %radius% units, when attacking." "DOTA_Tooltip_ability_warlock_golem_gloves_Lore" "" "DOTA_Tooltip_ability_warlock_golem_immolation" "Immolation" "DOTA_Tooltip_ability_warlock_golem_immolation_Description" "Burn nearby enemy units, within %radius% units, dealing %damage% magic damage per second." "DOTA_Tooltip_ability_warlock_golem_immolation_Lore" "" "DOTA_Tooltip_modifier_warlock_golem_immolation_debuff" "Immolation" "DOTA_Tooltip_modifier_warlock_golem_immolation_debuff_Description" "Burning." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Lycan "DOTA_Tooltip_ability_lycan_summon_wolves_bh" "Summon Wolves" "DOTA_Tooltip_ability_lycan_summon_wolves_bh_Description" "Summons two wolves to fight for Lycan. different level wolves have different abilities. Wolves have 80% magic resistance and 1.2 BAT.\nLevel 2+ wolves have Cripple, Lv4+ wolves have permanent invisibility and Lv5+ wolves have increased health regeneration" "DOTA_Tooltip_ability_lycan_summon_wolves_bh_Note0" "" "DOTA_Tooltip_ability_lycan_summon_wolves_bh_Lore" "The very enchantment that twisted his being also summons canine familiars." "DOTA_Tooltip_ability_lycan_summon_wolves_bh_wolf_duration" "WOLF DURATION:" "DOTA_Tooltip_ability_lycan_summon_wolves_bh_wolf_damage" "WOLF DAMAGE:" "DOTA_Tooltip_ability_lycan_summon_wolves_bh_wolf_hp" "WOLF HP:" "DOTA_Tooltip_Ability_special_bonus_unique_lycan_summon_wolves_1" "Leader of the Pack" "DOTA_Tooltip_Ability_special_bonus_unique_lycan_summon_wolves_1_Description" "Summon Wolves summons an additional 4 wolves." "DOTA_Tooltip_Ability_special_bonus_unique_lycan_summon_wolves_2" "Lone Wolf's Companion" "DOTA_Tooltip_Ability_special_bonus_unique_lycan_summon_wolves_2_Description" "Summon Wolves now summons a single wolf with tripled stats and an inventory." "DOTA_Tooltip_ability_lycan_howl_bh" "Howl" "DOTA_Tooltip_ability_lycan_howl_bh_Lore" "Blood-curdling wolf cries signal to opponents that Banehallow is among them." "DOTA_Tooltip_ability_lycan_howl_bh_Description" "Strikes fear into enemies, reducing armor and attack damage to all enemies within 2000 range of Lycan and his wolves.\nHowl's duration is doubled at night." "DOTA_Tooltip_ability_lycan_howl_bh_howl_howl_duration" "DURATION:" "DOTA_Tooltip_ability_lycan_howl_bh_dmg_reduction" "%ATTACK DAMAGE REDUCTION:" "DOTA_Tooltip_ability_lycan_howl_bh_armor_reduction" "ARMOR REDUCTION:" "DOTA_Tooltip_ability_lycan_howl_bh_radius" "EFFECT RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_lycan_howl_1" "Alpha's Battle Hymn" "DOTA_Tooltip_Ability_special_bonus_unique_lycan_howl_1_Description" "Damaging units affected by Howl grants 20% lifesteal from all sources. Spell lifesteal for minions reduced to 5%" "DOTA_Tooltip_Ability_special_bonus_unique_lycan_howl_2" "Silver Wolf's Roar" "DOTA_Tooltip_Ability_special_bonus_unique_lycan_howl_2_Description" "Howl fears enemies." "DOTA_Tooltip_modifier_lycan_howl_bh_buff" "Howl" "DOTA_Tooltip_modifier_lycan_howl_bh_buff_Description" "Dealing less damage and armor reduced." "DOTA_Tooltip_ability_lycan_feral_impulse_bh" "Feral Impulse" "DOTA_Tooltip_ability_lycan_feral_impulse_bh_Lore" "His animalistic symbiosis with canine kind gives Banehallow enhanced reflexes and hunting capabilities." "DOTA_Tooltip_ability_lycan_feral_impulse_bh_Description" "Increases the HP regeneration and damage of Lycan and all units under his control." "DOTA_Tooltip_ability_lycan_feral_impulse_bh_scepter_description" "Feral Impulse provides Lycan and his wolves 18% bonus health." "DOTA_Tooltip_ability_lycan_feral_impulse_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_lycan_feral_impulse_bh_bonus_damage" "%BONUS DAMAGE:" "DOTA_Tooltip_ability_lycan_feral_impulse_bh_bonus_hp_regen" "BONUS HP REGEN:" "DOTA_Tooltip_ability_lycan_feral_impulse_bh_scepter_bonus_health" "%SCEPTER BONUS HEALTH:" "DOTA_Tooltip_Ability_special_bonus_unique_lycan_feral_impulse_1" "The Unyielding Beast" "DOTA_Tooltip_Ability_special_bonus_unique_lycan_feral_impulse_1_Description" "Feral Impulse's health regeneration is tripled." "DOTA_Tooltip_Ability_special_bonus_unique_lycan_feral_impulse_2" "Those Moonlit Eyes" "DOTA_Tooltip_Ability_special_bonus_unique_lycan_feral_impulse_2_Description" "Feral Impulse's total attack damage bonus is increased by 30% at night." "DOTA_Tooltip_modifier_lycan_feral_impulse_bh_aura" "Feral Impulse" "DOTA_Tooltip_modifier_lycan_feral_impulse_bh_aura_Description" "Gaining %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regeneration and %dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%%% bonus damage based on total attack damage." "DOTA_Tooltip_ability_lycan_apex_predator" "Apex Predator" "DOTA_Tooltip_ability_lycan_apex_predator_Description" "Grants Lycan and all his summons a %day_critical_chance%%% chance to deal %critical_damage%%% critical damage. At night this chance is increased to %night_critical_chance%%%" "DOTA_Tooltip_ability_lycan_apex_predator_Note0" "" "DOTA_Tooltip_ability_lycan_apex_predator_Lore" "Banehallow wanders the trail as the Lycan, part warrior, part wolf, in search of justice for all that he lost." "DOTA_Tooltip_modifier_lycan_apex_predator_aura" "Apex Predator" "DOTA_Tooltip_modifier_lycan_apex_predator_aura_Description" "You have a %dMODIFIER_PROPERTY_TOOLTIP%%% chance to deal %dMODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE%%% critical damage." "DOTA_Tooltip_ability_lycan_shapeshift_bh" "Shapeshift" "DOTA_Tooltip_ability_lycan_shapeshift_bh_Lore" "Forever a slave to his lycanthropy, Banehallow has come to accept his curse, and embrace his own savagery." "DOTA_Tooltip_ability_lycan_shapeshift_bh_Description" "Lycan assumes his lupine form, granting him and his units increased night vision as well as night-time Apex Predator benefits. During Shapeshift, Lycan and all units under his control move at increased speed, cannot be slowed and have their base attack time reduced." "DOTA_Tooltip_ability_lycan_shapeshift_bh_Note0" "Hex doesn't remove Lycan's movement speed." "DOTA_Tooltip_ability_lycan_shapeshift_bh_Note1" "Lycan has a smaller collision size in this state." "DOTA_Tooltip_ability_lycan_shapeshift_bh_duration" "DURATION:" "DOTA_Tooltip_ability_lycan_shapeshift_bh_speed" "SHAPESHIFT MOVE SPEED:" "DOTA_Tooltip_ability_lycan_shapeshift_bh_bonus_night_vision" "BONUS NIGHT VISION:" "DOTA_Tooltip_ability_lycan_shapeshift_bh_bat_reduction" "BASE ATTACK TIME REDUCTION:" "DOTA_Tooltip_ability_lycan_shapeshift_transformation_time" "TRANSFORM TIME:" "DOTA_Tooltip_Ability_special_bonus_unique_lycan_shapeshift_1" "Pale Bloodmoon" "DOTA_Tooltip_Ability_special_bonus_unique_lycan_shapeshift_1_Description" "Turns it into night time for the duration of Shapeshift." "DOTA_Tooltip_Ability_special_bonus_unique_lycan_shapeshift_2" "Dreaded Claws of Yore" "DOTA_Tooltip_Ability_special_bonus_unique_lycan_shapeshift_2_Description" "Sets Apex Predator's chance to 100% during Shapeshift." "DOTA_Tooltip_modifier_lycan_shapeshift_bh" "Shapeshift" "DOTA_Tooltip_modifier_lycan_shapeshift_bh_Description" "Hasted, reduced base attack time and phased." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Undying "DOTA_Tooltip_ability_undying_decay_bh" "Decay" "DOTA_Tooltip_ability_undying_decay_bh_Description" "Damages all units in a radius and permanently reduces their maximum health, each unit hit increases Undying's strength.\nBosses grant him %str_per_boss% strength, monsters grant %str_per_monster% strength and mobs grants %str_per_mob% strength." "DOTA_Tooltip_ability_undying_decay_bh_scepter_description" "Strength gain from bosses increased to 10" "DOTA_Tooltip_ability_undying_decay_bh_Note0" "Affects invisible units." "DOTA_Tooltip_ability_undying_decay_bh_Lore" "The strength of the living is simply borrowed from the strength of the dead." "DOTA_Tooltip_ability_undying_decay_bh_str_per_boss" "BONUS STRENGTH/BOSS:" "DOTA_Tooltip_ability_undying_decay_bh_scepter_str_per_boss" "SCEPTER BONUS STRENGTH/BOSS:" "DOTA_Tooltip_ability_undying_decay_bh_str_per_monster" "BONUS STRENGTH/MONSTER:" "DOTA_Tooltip_ability_undying_decay_bh_scepter_str_per_monster" "SCEPTER BONUS STRENGTH/MONSTER:" "DOTA_Tooltip_ability_undying_decay_bh_str_per_mob" "BONUS STRENGTH/MINION:" "DOTA_Tooltip_ability_undying_decay_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_undying_decay_bh_duration" "DURATION:" "DOTA_Tooltip_ability_undying_decay_bh_damage" "DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_undying_decay_1" "Cull the Weak" "DOTA_Tooltip_Ability_special_bonus_unique_undying_decay_1_Description" "Decay's base damage is increased by %value%%% and its radius is increased by %value2%." "DOTA_Tooltip_Ability_special_bonus_unique_undying_decay_2" "Sweltering Mass" "DOTA_Tooltip_Ability_special_bonus_unique_undying_decay_2_Description" "Every stack of Decay adds %value% attack damage and %value2% attack range." "DOTA_Tooltip_modifier_undying_decay_bh" "Decay" "DOTA_Tooltip_modifier_undying_decay_bh_Description" "Gaining %dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% strength." "DOTA_Tooltip_modifier_undying_decay_bh_talent" "Sweltering Mass" "DOTA_Tooltip_modifier_undying_decay_bh_talent_Description" "Gaining %dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% strength and %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus attack damage." "DOTA_Tooltip_modifier_undying_decay_bh_debuff" "Decayed" "DOTA_Tooltip_modifier_undying_decay_bh_debuff_Description" "Maximum health permanently reduced." "DOTA_Tooltip_ability_undying_soul_rip_bh" "Soul Rip" "DOTA_Tooltip_ability_undying_soul_rip_bh_Description" "Undying rips health away from all nearby units and uses it to heal an ally, or damage an enemy. Enemies lose double the health.\nIf the stolen health came from a real hero or a non-minion, then the health gain from that unit is doubled.\nRips health from a maximum of %unit_maximum% units, prioritizing enemy non-minions, then enemy minions, then allied non-heroes and lastly allied heroes." "DOTA_Tooltip_ability_undying_soul_rip_bh_Note0" "Does not rip from invisible units." "DOTA_Tooltip_ability_undying_soul_rip_bh_Lore" "Even allies feel despair in Undying's presence." "DOTA_Tooltip_ability_undying_soul_rip_bh_enemy_hp_loss" "ENEMY HP LOSS:" "DOTA_Tooltip_ability_undying_soul_rip_bh_health_per_unit" "DAMAGE/HEAL PER UNIT:" "DOTA_Tooltip_ability_undying_soul_rip_bh_mob_bonus_dmg" "%HP LOSS MULTIPLIER:" "DOTA_Tooltip_ability_undying_soul_rip_bh_range" "RIP RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_undying_soul_rip_1" "A Necrotic Vein" "DOTA_Tooltip_Ability_special_bonus_unique_undying_soul_rip_1_Description" "Enemy units affected by the health loss spawn a Tombstone Zombie. Minions have a %chance%%% chance to create a zombie instead. Zombies are spawned before allied units lose health and only last %value% seconds." "DOTA_Tooltip_Ability_special_bonus_unique_undying_soul_rip_2" "The Pumping Heart" "DOTA_Tooltip_Ability_special_bonus_unique_undying_soul_rip_2_Description" "Soul Rip grants allied units %value2%%% of Undying's strength as bonus strength and increases their attack speed by %value%. When targeting enemy units, their attack speed is slowed by %value% and the damage they take is increased by %damage%%% of Undying's strength. Lasts %duration% seconds." "DOTA_Tooltip_modifier_undying_soul_rip_bh_talent" "Pumping Heart" "DOTA_Tooltip_modifier_undying_soul_rip_bh_talent_Description" "Attack speed slowed/increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% and strength increased by %dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS%." "DOTA_Tooltip_ability_undying_tombstone_bh" "Tombstone" "DOTA_Tooltip_ability_undying_tombstone_bh_Description" "Summons a tombstone at the target point. Zombies will frequently spawn next to every enemy unit in the area around the Tombstone, and attack them. Zombies's attack damage is equal to a percentage of Undying's strength and they share Undying's Deathlust and share his level for the purpose of this ability.\nThe tombstone takes %tombstone_boss_dmg% damage from bosses, %tombstone_monster_dmg% damage from monsters and %tombstone_minion_dmg% damage from minions.\nThe zombies take %zombie_boss_dmg% damage from bosses and %zombie_dmg% damage from all other units.\n\nAny instance of damage, not just attacks will reduce the health of the Tombstone and its zombies." "DOTA_Tooltip_ability_undying_tombstone_bh_Lore" "Dirge calls on his fallen brothers to fight for the Dead God." "DOTA_Tooltip_ability_undying_tombstone_bh_tombstone_duration" "TOMBSTONE DURATION:" "DOTA_Tooltip_ability_undying_tombstone_bh_tombstone_hp" "TOMBSTONE HEALTH:" "DOTA_Tooltip_ability_undying_tombstone_bh_tombstone_spawn_radius" "TOMBSTONE SPAWN RADIUS:" "DOTA_Tooltip_ability_undying_tombstone_bh_tombstone_spawn_interval" "TOMBSTONE SPAWN INTERVAL:" "DOTA_Tooltip_ability_undying_tombstone_bh_zombie_atk_dmg" "%STRENGTH TO ZOMBIE DAMAGE:" "DOTA_Tooltip_ability_undying_tombstone_bh_zombie_hp" "ZOMBIE HEALTH:" "DOTA_Tooltip_Ability_special_bonus_unique_undying_tombstone_1" "The Walking Putrified" "DOTA_Tooltip_Ability_special_bonus_unique_undying_tombstone_1_Description" "When a Tombstone Zombie dies, there is a %value%%% chance they release a Decay on their location. This Decay is %value2%%% smaller." "DOTA_Tooltip_Ability_special_bonus_unique_undying_tombstone_2" "Miasmatic Cemetary" "DOTA_Tooltip_Ability_special_bonus_unique_undying_tombstone_2_Description" "Tombstone emanates a poisonous fog in a %value% radius. This poisonous fog slows by %slow%%% and blinds enemies within it, causing them to miss %blind%%% of their attacks." "DOTA_Tooltip_ability_undying_deathlust" "Deathlust" "DOTA_Tooltip_ability_undying_deathlust_Description" "Grants Undying attack speed and movement speed when he has attacked a target with less than %health_threshold_pct%%% of its maximum health remaining in the last %linger_duration% seconds. The attack speed and movement speed bonus grows as he levels up.\nAlso causes his attacks to slow enemies, the slow stacks with itself when applied by multiple units." "DOTA_Tooltip_ability_undying_deathlust_Lore" "Thought left them. Sanity left them. Hunger, however, did not." "DOTA_Tooltip_ability_undying_deathlust_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_undying_deathlust_slow" "%MOVEMENT SPEED SLOW:" "DOTA_Tooltip_ability_undying_deathlust_bonus_move_speed" "%DEATHLUST MOVESPEED BONUS:" "DOTA_Tooltip_ability_undying_deathlust_bonus_ms_lvlup" "%MOVESPEED INCREASE/LVL:" "DOTA_Tooltip_ability_undying_deathlust_bonus_attack_speed" "DEATHLUST ATTACK SPEED BONUS:" "DOTA_Tooltip_ability_undying_deathlust_bonus_as_lvlup" "ATTACK SPEED INCREASE/LVL:" "DOTA_Tooltip_modifier_undying_deathlust" "Deathlust - Buff" "DOTA_Tooltip_modifier_undying_deathlust_Description" "Attack speed and movement speed increased." "DOTA_Tooltip_modifier_undying_deathlust_debuff" "Deathlust - Debuff" "DOTA_Tooltip_modifier_undying_deathlust_debuff_Description" "Movement speed reduced." "DOTA_Tooltip_ability_undying_flesh_golem_bh" "Flesh Golem" "DOTA_Tooltip_ability_undying_flesh_golem_bh_Description" "Undying transforms into a horrifying flesh golem. Gains a percentage increase to strength, bonus movement speed and his attacks and Decay apply a debuff that increases damage taken by enemies that lasts %debuff_duration% seconds." "DOTA_Tooltip_ability_undying_flesh_golem_bh_Lore" "The flesh of the recently dead add to the power of Dirge's plague." "DOTA_Tooltip_ability_undying_flesh_golem_bh_Note0" "Undying is healed when affected units die in range, regardless of who killed it." "DOTA_Tooltip_ability_undying_flesh_golem_bh_Note1" "Dying illusions don't trigger the heal." "DOTA_Tooltip_ability_undying_flesh_golem_bh_Note2" "Plague Aura goes through spell immunity." "DOTA_Tooltip_ability_undying_flesh_golem_bh_Note3" "The minimum damage amplification and move slow from Plague Aura is 1%." "DOTA_Tooltip_ability_undying_flesh_golem_bh_duration" "DURATION:" "DOTA_Tooltip_ability_undying_flesh_golem_bh_bonus_strength" "%BONUS STRENGTH:" "DOTA_Tooltip_ability_undying_flesh_golem_bh_bonus_ms" "BONUS MOVEMENT SPEED:" "DOTA_Tooltip_ability_undying_flesh_golem_bh_damage_amp" "%ENEMY DAMAGE AMPLIFICATION:" "DOTA_Tooltip_ability_undying_flesh_golem_bh_debuff_duration" "DEBUFF DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_undying_flesh_golem_1" "Wall of Meat and Bone" "DOTA_Tooltip_Ability_special_bonus_unique_undying_flesh_golem_1_Description" "Flesh Golem grants %value% armor, %value2% magic resistance and increases threat gain by %value3%%%" "DOTA_Tooltip_Ability_special_bonus_unique_undying_flesh_golem_2" "Monstrous Form" "DOTA_Tooltip_Ability_special_bonus_unique_undying_flesh_golem_2_Description" "While Flesh Golem is active, Undying has a %value%%% chance to fear enemies for %duration% seconds when he attacks them." "DOTA_Tooltip_Ability_special_bonus_unique_undying_flesh_golem_3" "Grotesque Patriarch" "DOTA_Tooltip_Ability_special_bonus_unique_undying_flesh_golem_3_Description" "While Flesh Golem is active, Undying's attacks create Tombestone Zombies. These zombies only last %value% seconds." "DOTA_Tooltip_modifier_undying_flesh_golem_bh" "Flesh Golem - Form" "DOTA_Tooltip_modifier_undying_flesh_golem_bh_Description" "Gaining strength, movement speed and dealing damage with attacks or Decay applies a debuff that increases the target's damage taken." "DOTA_Tooltip_modifier_undying_flesh_golem_bh_debuff" "Flesh Golem - Debuff" "DOTA_Tooltip_modifier_undying_flesh_golem_bh_debuff_Description" "Taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% more damage." // DEPRECATED "DOTA_Tooltip_ability_undying_summon_zombies" "Vampiric Zombies" "DOTA_Tooltip_ability_undying_summon_zombies_Description" "Undying can summon zombies that grab enemies, slowing their movement and turn speed and causing them to take more damage from all sources.\nThe zombies become stronger the closer Undying is to them, being at their weakest when he is %minimum_range% units away from the enemy and strongest when he is %maximum_range% units away." "DOTA_Tooltip_ability_undying_summon_zombies_Lore" "Dirge calls on his fallen brothers to fight for the Dead God." "DOTA_Tooltip_ability_undying_summon_zombies_zombie_duration" "ZOMBIE DURATION:" "DOTA_Tooltip_ability_undying_summon_zombies_min_slow" "%MIN SLOW:" "DOTA_Tooltip_ability_undying_summon_zombies_max_slow" "%MAX SLOW:" "DOTA_Tooltip_ability_undying_summon_zombies_min_dmg" "%MIN BONUS DAMAGE:" "DOTA_Tooltip_ability_undying_summon_zombies_max_dmg" "%MAX BONUS DAMAGE:" "DOTA_Tooltip_ability_undying_summon_zombies_damage" "DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_undying_summon_zombies_1" "Grasping Hollow" "DOTA_Tooltip_Ability_special_bonus_unique_undying_summon_zombies_1_Description" "Vampiric Zombies minimum slow and damage amplification increased by %value%%% and maximum slow increased by %value2%%%." "DOTA_Tooltip_Ability_special_bonus_unique_undying_summon_zombies_2" "Red Eclipse" "DOTA_Tooltip_Ability_special_bonus_unique_undying_summon_zombies_2_Description" "Units affected by Vampiric Zombies summon %value2% The Undying zombie every %value% seconds they are affected by it. This zombie is summoned as if the unit had died." "DOTA_Tooltip_modifier_undying_summon_zombies" "Vampiric Zombies" "DOTA_Tooltip_modifier_undying_summon_zombies_Description" "Slowed and taking damage." "DOTA_Tooltip_ability_undying_the_undying" "The Undying" "DOTA_Tooltip_ability_undying_the_undying_Description" "Whenever an enemy unit dies within %radius% radius, a zombie is spawned that has %damage_pct%%% of the dead unit's damage and %health_pct%%% of the dead unit's health. Zombies last %boss_duration% seconds if the slain unit was a non-minion and %mob_duration% otherwise." "DOTA_Tooltip_ability_undying_the_undying_Lore" "Consumed by the chorus of the unending Dirge, the Undying one marches across the land, rallying the dead to rise against the living." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Naga Siren "DOTA_Tooltip_ability_naga_siren_liquid_form" "Aquatic Mirage" "DOTA_Tooltip_ability_naga_siren_liquid_form_Description" "The Naga Siren creates %max_illusions% illusions, while these illusions are alive, they grant her evasion and health regeneration.\nApplies a basic dispel\nWhile in water, her health regeneration is doubled.\nIllusions also receive the Aquatic Mirage buff.\nThe buff lasts at least %duration% seconds, regardless of the illusions." "DOTA_Tooltip_ability_naga_siren_liquid_form_Lore" "Slithice, while being strong in her own right, is notoriously hard to track down." "DOTA_Tooltip_ability_naga_siren_liquid_form_bonus_evasion" "%BONUS EVASION:" "DOTA_Tooltip_ability_naga_siren_liquid_form_bonus_hp_regen" "BONUS HEALTH REGENERATION:" "DOTA_Tooltip_ability_naga_siren_liquid_form_water_hp_regen" "WATER HEALTH REGENERATION:" "DOTA_Tooltip_ability_naga_siren_liquid_form_out_damage" "%ILLUSION OUTGOING DAMAGE:" "DOTA_Tooltip_ability_naga_siren_liquid_form_inc_damage" "%ILLUSION INCOMING DAMAGE:" "DOTA_Tooltip_ability_naga_siren_liquid_form_illu_duration" "ILLUSION DURATION:" "DOTA_Tooltip_modifier_naga_siren_liquid_form" "Liquid Form" "DOTA_Tooltip_modifier_naga_siren_liquid_form_Description" "Gaining %dMODIFIER_PROPERTY_EVASION_CONSTANT%%% evasion and %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regeneration." "DOTA_Tooltip_Ability_special_bonus_unique_naga_siren_liquid_form_1" "Pact of the Deep" "DOTA_Tooltip_Ability_special_bonus_unique_naga_siren_liquid_form_1_Description" "Aquatic Mirage can be cast on allies." "DOTA_Tooltip_Ability_special_bonus_unique_naga_siren_liquid_form_2" "Everlasting Siren" "DOTA_Tooltip_Ability_special_bonus_unique_naga_siren_liquid_form_2_Description" "Aquatic Mirage's evasion is increased by 20% and health regeneration is doubled." "DOTA_Tooltip_ability_naga_siren_water_snare" "Water Snare" "DOTA_Tooltip_ability_naga_siren_water_snare_Description" "Naga Siren tosses a net, interrupting and rooting an enemy, removing its evasion as well as dealing minor damage on impact.\nDeals a percentage of Naga's agility as damage per second." "DOTA_Tooltip_ability_naga_siren_water_snare_Lore" "The only way to escape the onslaught of a Slithereen is to never oppose one in the first place." "DOTA_Tooltip_ability_naga_siren_water_snare_duration" "SNARE DURATION:" "DOTA_Tooltip_ability_naga_siren_water_snare_agility_damage" "%AGILITY TO DAMAGE:" "DOTA_Tooltip_ability_naga_siren_water_snare_base_damage" "IMPACT DAMAGE:" "DOTA_Tooltip_modifier_naga_siren_water_snare" "Water Snare" "DOTA_Tooltip_modifier_naga_siren_water_snare_Description" "Rooted and taking damage." "DOTA_Tooltip_modifier_naga_siren_water_snare_talent" "Slithereen Huntress" "DOTA_Tooltip_modifier_naga_siren_water_snare_talent_Description" "Gaining 100 bonus attack speed and 30%% attack damage when attacking an enemy affected by Water Snare." "DOTA_Tooltip_ability_special_bonus_unique_naga_siren_water_snare_1" "Slithereen Huntress" "DOTA_Tooltip_ability_special_bonus_unique_naga_siren_water_snare_1_Description" "Naga Siren gains 100 bonus attack speed and 30% attack damage when attacking an enemy affected by Water Snare." "DOTA_Tooltip_ability_special_bonus_unique_naga_siren_water_snare_2" "The Depths Call" "DOTA_Tooltip_ability_special_bonus_unique_naga_siren_water_snare_2_Description" "Water Snare affects all enemies around the target within 325 radius." "DOTA_Tooltip_ability_naga_siren_tidal_waves" "Rip Tide" "DOTA_Tooltip_ability_naga_siren_tidal_waves_Description" "The Naga Sirens jettisons water around her, reducing armor and damaging all units around her.\nIllusions will also cast Rip Tide." "DOTA_Tooltip_ability_naga_siren_tidal_waves_Lore" "A torrent from the Deep Ones crushes the defenses of the Siren's enemies." "DOTA_Tooltip_ability_naga_siren_tidal_waves_armor_reduction" "ARMOR REDUCTION:" "DOTA_Tooltip_ability_naga_siren_tidal_waves_radius" "RADIUS:" "DOTA_Tooltip_ability_naga_siren_tidal_waves_duration" "DEBUFF DURATION:" "DOTA_Tooltip_modifier_naga_siren_tidal_waves_rip_tide_debuff" "Debuff: Rip Tide" "DOTA_Tooltip_modifier_naga_siren_tidal_waves_rip_tide_debuff_Description" "Losing %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor." "DOTA_Tooltip_modifier_naga_siren_tidal_waves_rip_tide_buff" "Spear and Shield" "DOTA_Tooltip_modifier_naga_siren_tidal_waves_rip_tide_buff_Description" "Gaining %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor." "DOTA_Tooltip_modifier_naga_siren_tidal_waves_rip_tide_buff_weak" "Lesser Spear and Shield" "DOTA_Tooltip_modifier_naga_siren_tidal_waves_rip_tide_buff_weak_Description" "Gaining %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor." "DOTA_Tooltip_Ability_special_bonus_unique_naga_siren_tidal_waves_1" "Mistress of the Currents" "DOTA_Tooltip_Ability_special_bonus_unique_naga_siren_tidal_waves_1_Description" "Rip Tide's cooldown is reduced by 4 seconds and radius increased by 175." "DOTA_Tooltip_Ability_special_bonus_unique_naga_siren_tidal_waves_2" "Spear and Shield" "DOTA_Tooltip_Ability_special_bonus_unique_naga_siren_tidal_waves_2_Description" "Rip Tide armor reduction increased by 4 and Naga gains the total armor reduction as bonus armor when cast." "DOTA_Tooltip_ability_naga_siren_ebb_and_flow" "Ebb and Flow" "DOTA_Tooltip_ability_naga_siren_ebb_and_flow_Description" "Every time Naga Siren or one of her illusions attack, there is a %proc_chance%%% chance that she automatically uses Riptide. The damage and debuff duration of this proc is %proc_value%%% of the cycle's strength." "DOTA_Tooltip_ability_naga_siren_ebb_and_flow_scepter_description" "The proc chance is increased to 25% and can also trigger upon getting attacked." "DOTA_Tooltip_ability_naga_siren_ebb_and_flow_scepter_proc_chance" "%SCEPTER PROC CHANCE:" "DOTA_Tooltip_ability_naga_siren_song_of_the_siren_bh" "Song of the Siren" "DOTA_Tooltip_ability_naga_siren_song_of_the_siren_bh_Description" "All enemies in range of the Naga Siren are put into a magical stasis where are Charmed to Naga Siren, forcing them to move towards her. They are also made invulnerable, making them unable to be targeted or damaged. Using Song of the Siren again will end the duration early." "DOTA_Tooltip_ability_naga_siren_song_of_the_siren_bh_Lore" "Slithice's powerful voice enchants leagues of opponents, while calling her Slithereen kin in a time of need." "DOTA_Tooltip_ability_naga_siren_song_of_the_siren_bh_duration" "DURATION:" "DOTA_Tooltip_ability_naga_siren_song_of_the_siren_bh_radius" "RADIUS:" "DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_song" "Song of the Siren" "DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_song_Description" "All nearby enemies will be slept." "DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_song_sleep" "Song of the Siren" "DOTA_Tooltip_modifier_naga_siren_song_of_the_siren_song_sleep_Description" "Sleeping." "DOTA_Tooltip_Ability_special_bonus_unique_naga_siren_song_of_the_siren_1" "Chains of the Mind" "DOTA_Tooltip_Ability_special_bonus_unique_naga_siren_song_of_the_siren_1_Description" "Song of the Siren no longer makes enemies invulnerable, but duration is decreased by 3 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_naga_siren_song_of_the_siren_2" "Alluring Canticle" "DOTA_Tooltip_Ability_special_bonus_unique_naga_siren_song_of_the_siren_2_Description" "Song of the Siren heals all nearby allies for 56% of their maximum health in total." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Luna "DOTA_Tooltip_ability_luna_lucent_beam_bh" "Lucent Beam" "DOTA_Tooltip_ability_luna_lucent_beam_bh_Description" "Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them. Deals more damage and stuns longer at night." "DOTA_Tooltip_ability_luna_lucent_beam_bh_scepter_description" "Casting Lucent Beam creates a minor Eclipse centered around the primary target. This minor Eclipse has a shorter duration, beam count and max beams per unit of Eclipse. The initial Lucent Beam counts as a beam created by this Eclipse. Additionally, Eclipse's beams fully act as Lucent Beams." "DOTA_Tooltip_ability_luna_lucent_beam_bh_Lore" "Selemene smites those who encroach upon the Nightsilver Woods." "DOTA_Tooltip_ability_luna_lucent_beam_bh_stun_duration" "STUN DURATION (DAY):" "DOTA_Tooltip_ability_luna_lucent_beam_bh_stun_night" "STUN DURATION (NIGHT):" "DOTA_Tooltip_ability_luna_lucent_beam_bh_beam_damage" "BEAM DAMAGE (DAY):" "DOTA_Tooltip_ability_luna_lucent_beam_bh_night_beam_damage" "BEAM DAMAGE (NIGHT):" "DOTA_Tooltip_ability_luna_lucent_beam_bh_scepter_modifier" "%MINOR ECLIPSE POWER:" "DOTA_Tooltip_Ability_special_bonus_unique_luna_lucent_beam_1" "Apogean Tide" "DOTA_Tooltip_Ability_special_bonus_unique_luna_lucent_beam_1_Description" "Lucent Beam can now be ground-targeted, searching for a target in a %search_radius% radius and releasing %value% attack to the target closest to the beam within Moon Glaive's radius." "DOTA_Tooltip_Ability_special_bonus_unique_luna_lucent_beam_2" "Mare Australe" "DOTA_Tooltip_Ability_special_bonus_unique_luna_lucent_beam_2_Description" "Lucent Beam's cooldown is reduced by %cd% seconds, damage increased by %value% and night damage increased by %value2%." "DOTA_Tooltip_ability_luna_moon_glaive_bh" "Moon Glaives" "DOTA_Tooltip_ability_luna_moon_glaive_bh_Description" "Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce." "DOTA_Tooltip_ability_luna_moon_glaive_bh_Lore" "Carefully sharpened, Luna's boomerang-like weapon cuts a wide swath through enemy numbers." "DOTA_Tooltip_ability_luna_moon_glaive_bh_range" "BOUNCE RADIUS:" "DOTA_Tooltip_ability_luna_moon_glaive_bh_bounces" "BOUNCES:" "DOTA_Tooltip_ability_luna_moon_glaive_bh_damage_reduction_percent" "%DAMAGE REDUCTION PER BOUNCE:" "DOTA_Tooltip_Ability_special_bonus_unique_luna_moon_glaive_1" "Dark Moon's Crucible" "DOTA_Tooltip_Ability_special_bonus_unique_luna_moon_glaive_1_Description" "The first time Moon Glaives bounces %value% times on the same target, the target is affected by Lucent Beam." "DOTA_Tooltip_Ability_special_bonus_unique_luna_moon_glaive_2" "Lunar Shattering" "DOTA_Tooltip_Ability_special_bonus_unique_luna_moon_glaive_2_Description" "Moon Glaives' bounces multipled by %value% and the damage reduction per bounce is reduced by %dmg%%%." "DOTA_Tooltip_ability_luna_lunar_blessing_bh" "Lunar Gifts" "DOTA_Tooltip_ability_luna_lunar_blessing_bh_Description" "Increases the attack damage of Luna and nearby allied units.\nAt night, the damage bonus is increased.\nAlso increases Lucent Beam's spell damage by an equal amount." "DOTA_Tooltip_ability_luna_lunar_blessing_bh_Lore" "The Goddess of the Moon smiles upon her kin." "DOTA_Tooltip_ability_luna_lunar_blessing_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_luna_lunar_blessing_bh_bonus_primary" "BONUS ATTACK DAMAGE:" "DOTA_Tooltip_ability_luna_lunar_blessing_bh_bonus_damage_pct" "NIGHT BONUS DAMAGE:" "DOTA_Tooltip_modifier_luna_lunar_blessing_bh_aura" "Lunar Gifts" "DOTA_Tooltip_modifier_luna_lunar_blessing_bh_aura_Description" "Gaining bonus primary attribute and bonus damage at night." "DOTA_Tooltip_modifier_luna_lunar_blessing_active" "Blessed Be Ye" "DOTA_Tooltip_modifier_luna_lunar_blessing_active_Description" "Lunar Gifts aura benefits are doubled." "DOTA_Tooltip_modifier_luna_lunar_blessing_bh_talent" "Wildcat's Prowl" "DOTA_Tooltip_modifier_luna_lunar_blessing_bh_talent_Description" "Attack damage doubled and movement speed increased until you attack." "DOTA_Tooltip_Ability_special_bonus_unique_luna_lunar_blessing_1" "Blessed Be Ye" "DOTA_Tooltip_Ability_special_bonus_unique_luna_lunar_blessing_1_Description" "Lunar Gifts can be activated to multiply the benefits by %value% to all allied heroes. Lasts %duration% seconds and has a %cd% second cooldown." "DOTA_Tooltip_Ability_special_bonus_unique_luna_lunar_blessing_2" "Wildcat's Prowl" "DOTA_Tooltip_Ability_special_bonus_unique_luna_lunar_blessing_2_Description" "Lunar Gifts grants bonus movement speed to all allied units equal to %value%%% of the attack damage bonus for %duration% seconds after casting Luna casts Lucent Beam and the attack damage bonus is multipled by %value2%. This buff is consumed after attacking." "DOTA_Tooltip_ability_luna_eclipse_bh" "Eclipse" "DOTA_Tooltip_ability_luna_eclipse_bh_Lore" "In times of great need, Selemene herself descends into the world, blocking out the light and hope of the opposed." "DOTA_Tooltip_ability_luna_eclipse_bh_Description" "Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for %night_duration% seconds." "DOTA_Tooltip_ability_luna_eclipse_bh_Note0" "Eclipse doesn't work if Luna doesn't have any points in Lucent Beam." "DOTA_Tooltip_ability_luna_eclipse_bh_Note1" "Beams will stop if Luna is killed." "DOTA_Tooltip_ability_luna_eclipse_bh_Note2" "Eclipse Lucent Beams do not stun." "DOTA_Tooltip_ability_luna_eclipse_bh_Note3" "Will not hit invisible units." "DOTA_Tooltip_ability_luna_eclipse_bh_beams" "TOTAL BEAMS:" "DOTA_Tooltip_ability_luna_eclipse_bh_hit_count" "MAX BEAMS PER UNIT:" "DOTA_Tooltip_ability_luna_eclipse_bh_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_luna_eclipse_1" "The Stars Shine, Aligning" "DOTA_Tooltip_Ability_special_bonus_unique_luna_eclipse_1_Description" "Eclipse's radius is multiplied by %mult% and hits all minions without counting towards the max beams. Max beams per unit increased by %value% and total beams total increased by %value2%." "DOTA_Tooltip_Ability_special_bonus_unique_luna_eclipse_2" "The Crescent Sickle" "DOTA_Tooltip_Ability_special_bonus_unique_luna_eclipse_2_Description" "Eclipse can now be targeted on allies or the ground and its cooldown is reduced by %value% seconds. Units in Eclipse's radius are slowed by %slow%%%." "DOTA_Tooltip_modifier_luna_eclipse_bh" "Eclipse" "DOTA_Tooltip_modifier_luna_eclipse_bh_Description" "Striking down enemies and turning it into night." "DOTA_Tooltip_modifier_luna_eclipse_bh_talent" "The Crescent Sickle" "DOTA_Tooltip_modifier_luna_eclipse_bh_talent_Description" "Slowed heavily by the Eclipse." // DEPRECATED "DOTA_Tooltip_ability_luna_nightsilver_resolve" "Nightsilver's Resolve" "DOTA_Tooltip_ability_luna_nightsilver_resolve_Description" "Luna throws a spear of concentrated moonlight, reducing the attack damage of all enemies it pierces and dealing damage to them. Has a wider hitbox at night." "DOTA_Tooltip_ability_luna_nightsilver_resolve_Lore" "Only the dreaded Moon Rider is allowed to hold Selemene's full power." "DOTA_Tooltip_ability_luna_nightsilver_resolve_spear_damage" "DAMAGE:" "DOTA_Tooltip_ability_luna_nightsilver_resolve_spear_weaken" "%DAMAGE REDUCTION:" "DOTA_Tooltip_ability_luna_nightsilver_resolve_weaken_duration" "DEBUFF DURATION:" "DOTA_Tooltip_modifier_luna_nightsilver_resolve_weaken" "Lunar Shatter" "DOTA_Tooltip_modifier_luna_nightsilver_resolve_weaken_Description" "Base damage reduced by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%" "DOTA_Tooltip_modifier_luna_nightsilver_resolve_strengthen" "Twilight Blade's Sheen" "DOTA_Tooltip_modifier_luna_nightsilver_resolve_strengthen_Description" "Base damage increased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%" "DOTA_Tooltip_Ability_special_bonus_unique_luna_nightsilver_resolve_1" "Piercer of the Heavens" "DOTA_Tooltip_Ability_special_bonus_unique_luna_nightsilver_resolve_1_Description" "Nightsilver's Resolve's damage increased by 200" "DOTA_Tooltip_Ability_special_bonus_unique_luna_nightsilver_resolve_2" "Twilight Blade's Sheen" "DOTA_Tooltip_Ability_special_bonus_unique_luna_nightsilver_resolve_2_Description" "Nightsilver's Resolve can now affect allies, healing them for the damage and granting them bonus damage equal to the damage reduction." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Anti-Mage "DOTA_Tooltip_ability_antimage_magus_breaker" "Magus Breaker" "DOTA_Tooltip_ability_antimage_magus_breaker_Description" "Whenever Anti-Mage deals damage using his attacks or abilities, he deals bonus pure damage on hit.\nThis applies a %duration% second debuff that reduces the spell amplification of the affected unit.." "DOTA_Tooltip_ability_antimage_magus_breaker_Lore" "A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner." "DOTA_Tooltip_ability_antimage_magus_breaker_Note0" "Mana Burn is blocked by spell immunity." "DOTA_Tooltip_ability_antimage_magus_breaker_damage_on_hit" "BONUS DAMAGE:" "DOTA_Tooltip_ability_antimage_magus_breaker_spell_amp_red" "%SPELL AMPLIFICATION REDUCTION:" "DOTA_Tooltip_ability_antimage_magus_breaker_duration" "DEBUFF DURATION:" "DOTA_Tooltip_modifier_antimage_magus_breaker_debuff" "Magus Breaker" "DOTA_Tooltip_modifier_antimage_magus_breaker_debuff_Description" "Dealing less spell damage." "DOTA_Tooltip_Ability_special_bonus_unique_antimage_magus_breaker_2" "Wizard Slayer's Onus" "DOTA_Tooltip_Ability_special_bonus_unique_antimage_magus_breaker_2_Description" "Whenever you deal damage with Magus Breaker, you gain health and mana equal to %value%%% of the damage dealt." "DOTA_Tooltip_Ability_special_bonus_unique_antimage_magus_breaker_1" "Acolyte's Retribution" "DOTA_Tooltip_Ability_special_bonus_unique_antimage_magus_breaker_1_Description" "Magus Breaker becomes castable, costing %cost% mana and having a %cd% second cooldown. Upon targeting a position or target, an uncontrollable illusion is created at the position that immediately starts attacking the closest target. Expires after %duration% seconds and has a %cast_range% cast range. Deals %outgoing%%% outgoing and %incoming%%% incoming damage." "DOTA_Tooltip_ability_antimage_blink_bh" "Blink" "DOTA_Tooltip_ability_antimage_blink_bh_Description" "Short distance teleportation that allows Anti-Mage to move in and out of combat." "DOTA_Tooltip_ability_antimage_blink_bh_Lore" "In his encounter with the Dead Gods, Anti-Mage learned the value of being elusive." "DOTA_Tooltip_ability_antimage_blink_bh_Note0" "You can use Blink to dodge incoming projectiles." "DOTA_Tooltip_ability_antimage_blink_bh_blink_range" "MAX RANGE:" "DOTA_Tooltip_modifier_antimage_blink_talent" "Purity of Will" "DOTA_Tooltip_modifier_antimage_blink_talent_Description" "Your next Blink costs no mana." "DOTA_Tooltip_Ability_special_bonus_unique_antimage_blink_1" "Purity of Will" "DOTA_Tooltip_Ability_special_bonus_unique_antimage_blink_1_Description" "Whenever you are affected by a spell, Blink's cooldown is refreshed and the next cast of Blink costs no mana." "DOTA_Tooltip_Ability_special_bonus_unique_antimage_blink_2" "Shade of Reprisal" "DOTA_Tooltip_Ability_special_bonus_unique_antimage_blink_2_Description" "Anti-Mage performs one instant attack to all enemy units within %value% radius before teleporting away. This attack does not trigger on-hit effects." "DOTA_Tooltip_ability_antimage_ender_of_magic" "Ender of Magic" "DOTA_Tooltip_ability_antimage_ender_of_magic_Description" "Whenever any unit within %radius% units of Anti-Mage casts an ability, including Anti-Mage, he gains %bonus_attackspeed% attack speed and %bonus_movespeed%%% movement speed for %duration% seconds.\nThis effect stacks with itself.\nStack durations are independent and can stack up to %max_stacks% times." "DOTA_Tooltip_ability_antimage_ender_of_magic_Lore" "With nothing but a few of Turstarkuri's prized dogmatic scrolls, he swore to obliterate not only the Dead God's magic users--but to put an end to magic altogether." "DOTA_Tooltip_ability_antimage_ender_of_magic_scepter_description" "Ender of Magic's maximum stacks are increased by 3, attack speed increased by 5 and movement speed increased by 5%" "DOTA_Tooltip_ability_antimage_ender_of_magic_bonus_attackspeed" "BONUS ATTACK SPEED:" "DOTA_Tooltip_ability_antimage_ender_of_magic_bonus_movespeed" "%BONUS MOVEMENT SPEED:" "DOTA_Tooltip_ability_antimage_ender_of_magic_duration" "STACK DURATION:" "DOTA_Tooltip_ability_antimage_ender_of_magic_max_stacks" "MAXIMUM STACKS:" "DOTA_Tooltip_ability_antimage_ender_of_magic_scepter_stacks" "SCEPTER MAX STACKS:" "DOTA_Tooltip_ability_antimage_ender_of_magic_scepter_as" "SCEPTER ATTACK SPEED:" "DOTA_Tooltip_ability_antimage_ender_of_magic_scepter_ms" "%SCEPTER MOVESPEED:" "DOTA_Tooltip_modifier_antimage_ender_of_magic_buff" "Ender of Magic" "DOTA_Tooltip_modifier_antimage_ender_of_magic_buff_Description" "Gaining %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed and %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed." "DOTA_Tooltip_ability_antimage_hex_guard" "Counterspell" "DOTA_Tooltip_ability_antimage_hex_guard_Description" "Passively grants you magic resistance. Can be activated to create an anti-magic shell around you that negates any spells, instantly attacking the casters of those spells.\nThis attack does not proc on-hit effects." "DOTA_Tooltip_ability_antimage_hex_guard_Lore" "With the proper focus, Anti-Mage turns innate resistance into calculated retaliation." "DOTA_Tooltip_ability_antimage_hex_guard_Note0" "Stacks multiplicatively with other spell resistance sources." "DOTA_Tooltip_ability_antimage_hex_guard_magic_resistance" "%MAGIC RESISTANCE:" "DOTA_Tooltip_ability_antimage_hex_guard_duration" "DURATION:" "DOTA_Tooltip_modifier_antimage_hex_guard_talent" "Sanctuary of Mind and Body" "DOTA_Tooltip_modifier_antimage_hex_guard_talent_Description" "Gaining 100%% magic resistance and 100%% status resistance." "DOTA_Tooltip_Ability_special_bonus_unique_antimage_hex_guard_1" "Volatile Inscriptions" "DOTA_Tooltip_Ability_special_bonus_unique_antimage_hex_guard_1_Description" "Whenever you take magic damage, deal the damage negated by Counterspell to all enemies in a %value% radius. While Counterspell is active, all enemies within radius are attacked instead." "DOTA_Tooltip_Ability_special_bonus_unique_antimage_hex_guard_2" "Sanctuary of Mind and Body" "DOTA_Tooltip_Ability_special_bonus_unique_antimage_hex_guard_2_Description" "Counterspell's magic resistance increased by %value%%%." "DOTA_Tooltip_ability_antimage_void_of_hatred" "Void of Hatred" "DOTA_Tooltip_ability_antimage_void_of_hatred_Description" "Any time Anti-Mage is damaged by spells or deals spell damage, a percentage of this damage is stored in him up to a maximum. He can then unleash this damage unto a target, dealing pure damage equal to the damage stored within." "DOTA_Tooltip_ability_antimage_void_of_hatred_Lore" "After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts." "DOTA_Tooltip_ability_antimage_void_of_hatred_Note0" "The stun passes through spell immunity." "DOTA_Tooltip_ability_antimage_void_of_hatred_Note1" "Damage is calculated based on the primary target's mana, but applied to all enemies within the area of effect." "DOTA_Tooltip_ability_antimage_void_of_hatred_damage_cap" "MAXIMUM DAMAGE ABSORBED:" "DOTA_Tooltip_ability_antimage_void_of_hatred_damage_storage" "%DAMAGE STORED:" "DOTA_Tooltip_ability_antimage_void_of_hatred_ministun" "STUN DURATION:" "DOTA_Tooltip_ability_antimage_void_of_hatred_radius" "RADIUS:" "DOTA_Tooltip_modifier_antimage_void_of_hatred_handler" "Void of Hatred - Damage" "DOTA_Tooltip_modifier_antimage_void_of_hatred_handler_Description" "Amount of damage stored." "DOTA_Tooltip_Ability_special_bonus_unique_antimage_void_of_hatred_1" "Crumble to Dust" "DOTA_Tooltip_Ability_special_bonus_unique_antimage_void_of_hatred_1_Description" "Void of Hatred's damage storage increased by %value%%%" "DOTA_Tooltip_Ability_special_bonus_unique_antimage_void_of_hatred_2" "The End of All Magic" "DOTA_Tooltip_Ability_special_bonus_unique_antimage_void_of_hatred_2_Description" "Void of Hatred now silences all enemies it damages for %value% seconds." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Sven "DOTA_Tooltip_ability_sven_storm_bolt_bh" "Storm Hammer" "DOTA_Tooltip_ability_sven_storm_bolt_bh_Description" "Sven unleashes his magical gauntlet that deals damage and stuns enemy units." "DOTA_Tooltip_ability_sven_storm_bolt_bh_scepter_description" "Increases Storm Hammer's cast range and transports Sven along the Storm Hammer. Storm Hammer also dispels and instantly attacks the main target. Toggling auto-cast disables Sven's movement." "DOTA_Tooltip_ability_sven_storm_bolt_bh_Lore" "The Rogue Knight's iron gauntlet, taken from the school of his father, strikes his foes to their core." "DOTA_Tooltip_ability_sven_storm_bolt_bh_bolt_stun_duration" "DURATION:" "DOTA_Tooltip_ability_sven_storm_bolt_bh_bolt_aoe" "RADIUS:" "DOTA_Tooltip_modifier_sven_storm_bolt_talent" "Unwavering Colossus" "DOTA_Tooltip_modifier_sven_storm_bolt_talent_Description" "Gaining %dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% bonus strength." "DOTA_Tooltip_Ability_special_bonus_unique_sven_storm_bolt_1" "Implosion of Might" "DOTA_Tooltip_Ability_special_bonus_unique_sven_storm_bolt_1_Description" "Upon cast, all units within %value%x Storm Bolt's effect radius are pulled towards the targeted unit and Storm Hammer's damage is increased by %value2%%% of Sven's strength." "DOTA_Tooltip_Ability_special_bonus_unique_sven_storm_bolt_2" "Unwavering Colossus" "DOTA_Tooltip_Ability_special_bonus_unique_sven_storm_bolt_2_Description" "Each unit hit by Storm Hammer increases Sven's strength, by %minion_str% for each minion hit, by %unit_str% for each monster hit and by %boss_str% for each boss hit. Stacks last %duration% seconds and are independent. Storm Bolt's area of effect is increased by %value%." "DOTA_Tooltip_ability_sven_valiant_charge" "Valiant Charge" "DOTA_Tooltip_ability_sven_valiant_charge_Description" "Sven's movement speed is increased and ignores terrain and slows. While in effect, Sven destroys all trees and knocks back all enemies he comes into contact with.\nEnemies take damage equal to a multiplier of his armor and are dazed upon landing for %daze_duration% seconds.\nValiant Charge ends after moving the maximum distance, or after %max_duration% seconds." "DOTA_Tooltip_ability_sven_valiant_charge_Lore" "The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors." "DOTA_Tooltip_ability_sven_valiant_charge_Note0" "Dazed enemies randomly cancel orders or move to random position." "DOTA_Tooltip_ability_sven_valiant_charge_distance" "MAX RUN DISTANCE:" "DOTA_Tooltip_ability_sven_valiant_charge_knockback" "KNOCKBACK DISTANCE:" "DOTA_Tooltip_ability_sven_valiant_charge_armor_damage" "ARMOR DAMAGE MULTIPLIER:" "DOTA_Tooltip_ability_sven_valiant_charge_daze_duration" "DAZE DURATION:" "DOTA_Tooltip_ability_sven_valiant_charge_movespeed" "%CHARGE BONUS SPEED:" "DOTA_Tooltip_modifier_sven_valiant_charge" "Valiant Charge" "DOTA_Tooltip_modifier_sven_valiant_charge_Description" "Ignoring terrain and slows. Enemies are being knocked back and damaged." "DOTA_Tooltip_modifier_sven_valiant_charge_talent" "Maintain Momentum" "DOTA_Tooltip_modifier_sven_valiant_charge_talent_Description" "Hasted and phased." "DOTA_Tooltip_Ability_special_bonus_unique_sven_valiant_charge_1" "Bulldozer" "DOTA_Tooltip_Ability_special_bonus_unique_sven_valiant_charge_1_Description" "Valiant Charge stuns enemies for %duration% seconds after they are knocked back and the armor to damage multiplier is increased by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_sven_valiant_charge_2" "Maintain Momentum" "DOTA_Tooltip_Ability_special_bonus_unique_sven_valiant_charge_2_Description" "You are hasted and phased for %duration% seconds after Valiant Charge ends and its cooldown is reduced by %value%." "DOTA_Tooltip_ability_sven_warcry_bh" "Warcry" "DOTA_Tooltip_ability_sven_warcry_bh_Description" "Sven's Warcry heartens his allies for battle, increasing their movement speed and armor. Lasts %duration_tooltip% seconds." "DOTA_Tooltip_ability_sven_warcry_bh_Lore" "Calling a few lines from the Vigil Codex fortifies Sven's obedience to his rogue code. So poetic!" "DOTA_Tooltip_ability_sven_warcry_bh_Note0" "Fully stacks with other armor and speed granting abilities." "DOTA_Tooltip_ability_sven_warcry_bh_warcry_radius" "RADIUS:" "DOTA_Tooltip_ability_sven_warcry_bh_warcry_armor" "BONUS ARMOR:" "DOTA_Tooltip_ability_sven_warcry_bh_warcry_movespeed" "%BONUS SPEED:" "DOTA_Tooltip_ability_sven_warcry_bh_duration" "DURATION:" "DOTA_Tooltip_modifier_sven_warcry_bh_talent_buff" "Impenetrable" "DOTA_Tooltip_modifier_sven_warcry_bh_talent_buff_Description" "Gaining %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor." "DOTA_Tooltip_modifier_sven_warcry_bh_buff" "War Cry" "DOTA_Tooltip_modifier_sven_warcry_bh_buff_Description" "Gaining %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor and %fMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE% movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_sven_warcry_1" "The Rush of Battle" "DOTA_Tooltip_Ability_special_bonus_unique_sven_warcry_1_Description" "War Cry applies Storm Hammer's effects around Sven on cast and grants attack speed equal to %value%%% the movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_sven_warcry_2" "Impenetrable" "DOTA_Tooltip_Ability_special_bonus_unique_sven_warcry_2_Description" "War Cry passively provides %value%%% of the armor bonus in a %radius% radius aura. This stacks with the active bonus." "DOTA_Tooltip_ability_sven_great_cleave_bh" "Great Cleave" "DOTA_Tooltip_ability_sven_great_cleave_bh_Description" "Sven strikes with great force, cleaving all nearby enemy units with his attack." "DOTA_Tooltip_ability_sven_great_cleave_bh_Lore" "The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors." "DOTA_Tooltip_ability_sven_great_cleave_bh_Note0" "Cleave damage is reduced by armor type but not by armor value." "DOTA_Tooltip_ability_sven_great_cleave_bh_Note1" "Cleave damage goes through spell immunity." "DOTA_Tooltip_ability_sven_great_cleave_bh_Note2" "The cleave damages a circular area in front of Sven." "DOTA_Tooltip_ability_sven_great_cleave_bh_great_cleave_damage" "%CLEAVE DAMAGE:" "DOTA_Tooltip_ability_sven_gods_strength_bh" "God's Strength" "DOTA_Tooltip_ability_sven_gods_strength_bh_Description" "Sven channels his rogue strength, granting bonus damage for %duration% seconds.\nThe bonus damage is based off of his base damage." "DOTA_Tooltip_ability_sven_gods_strength_bh_Lore" "With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat." "DOTA_Tooltip_ability_sven_gods_strength_bh_Note0" "The bonus damage is based on base damage and the primary attribute of Sven." "DOTA_Tooltip_ability_sven_gods_strength_bh_gods_strength_damage" "%BONUS DAMAGE:" "DOTA_Tooltip_ability_sven_gods_strength_bh_gods_duration" "DURATION:" "DOTA_Tooltip_modifier_sven_gods_strength_bonus_damage" "God's Strength" "DOTA_Tooltip_modifier_sven_gods_strength_bonus_damage_Description" "Gaining bonus damage and strength." "DOTA_Tooltip_modifier_sven_gods_strength_talent" "Divine Altruism" "DOTA_Tooltip_modifier_sven_gods_strength_talent_Description" "Regenerating %dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% of your maximum health every second." "DOTA_Tooltip_Ability_special_bonus_unique_sven_gods_strength_1" "Limitless Potential" "DOTA_Tooltip_Ability_special_bonus_unique_sven_gods_strength_1_Description" "Every time you cast God's Strength, it's bonus damage is increased by %value%%%. Works retroactively." "DOTA_Tooltip_Ability_special_bonus_unique_sven_gods_strength_2" "Divine Altruism" "DOTA_Tooltip_Ability_special_bonus_unique_sven_gods_strength_2_Description" "God's Strength emits a %radius%-radius aura that grants %value%%% max health regeneration to all allies." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Enigma "DOTA_Tooltip_ability_enigma_malefice_bh" "Malefice" "DOTA_Tooltip_ability_enigma_malefice_bh_Description" "Focuses Enigma's power on a target, causing it to take damage and become repeatedly stunned for multiple instances. An instance strikes every 2 seconds." "DOTA_Tooltip_ability_enigma_malefice_bh_Lore" "Strange gravities pull at the core of those who would oppose you, holding them in place." "DOTA_Tooltip_ability_enigma_malefice_bh_stun_duration" "STUN DURATION:" "DOTA_Tooltip_ability_enigma_malefice_bh_damage" "DAMAGE PER HIT:" "DOTA_Tooltip_ability_enigma_malefice_bh_tooltip_stuns" "INSTANCES:" "DOTA_Tooltip_modifier_enigma_malefice_bh" "Malefice" "DOTA_Tooltip_modifier_enigma_malefice_bh_Description" "Periodically being stunned and damaged." "DOTA_Tooltip_Ability_special_bonus_unique_enigma_malefice_1" "Gravitational Wave" "DOTA_Tooltip_Ability_special_bonus_unique_enigma_malefice_1_Description" "Malefice damages and stuns all enemies within 325 radius of the original target every tick." "DOTA_Tooltip_Ability_special_bonus_unique_enigma_malefice_2" "Enter Aetherium" "DOTA_Tooltip_Ability_special_bonus_unique_enigma_malefice_2_Description" "Malefice duration increased by 10 seconds, but also increases the cooldown by 10 seconds." "DOTA_Tooltip_ability_enigma_white_hole" "White Hole" "DOTA_Tooltip_ability_enigma_white_hole_Description" "Enigma creates a region nobody can enter, pushing enemies away. The closer the enemy gets to the center the stronger they get pushed." "DOTA_Tooltip_ability_enigma_white_hole_Note0" "Push is disabled during Black Hole." "DOTA_Tooltip_ability_enigma_white_hole_Lore" "If light cannot enter, what hope have you?" "DOTA_Tooltip_ability_enigma_white_hole_radius" "RADIUS:" "DOTA_Tooltip_ability_enigma_white_hole_duration" "DURATION:" "DOTA_Tooltip_ability_enigma_white_hole_damage" "DAMAGE:" "DOTA_Tooltip_ability_enigma_white_hole_push_speed" "PUSH SPEED:" "DOTA_Tooltip_modifier_enigma_white_hole_talent_cd" "Alcubierre Drive" "DOTA_Tooltip_modifier_enigma_white_hole_talent_cd_Description" "You cannot teleport through a White Hole." "DOTA_Tooltip_Ability_special_bonus_unique_enigma_white_hole_1" "Alcubierre Drive" "DOTA_Tooltip_Ability_special_bonus_unique_enigma_white_hole_1_Description" "White Hole cast range tripled and you now create a White Hole on your current position as well. Walking into a White Hole teleports you to the other one. This effect has a 1.5s internal cooldown." "DOTA_Tooltip_Ability_special_bonus_unique_enigma_white_hole_2" "The Big Rip" "DOTA_Tooltip_Ability_special_bonus_unique_enigma_white_hole_2_Description" "White Hole's push speed and damage increased by 75." "DOTA_Tooltip_ability_enigma_midnight_pulse_bh" "Midnight Pulse" "DOTA_Tooltip_ability_enigma_midnight_pulse_bh_Description" "Steeps an area in dark resonance, damaging enemy units based on their max HP." "DOTA_Tooltip_ability_enigma_midnight_pulse_bh_Lore" "A section of the world slowly descends into the void." "DOTA_Tooltip_ability_enigma_midnight_pulse_bh_Note0" "Damage goes through spell immunity." "DOTA_Tooltip_ability_enigma_midnight_pulse_bh_Note1" "This ability destroys trees in its area." "DOTA_Tooltip_ability_enigma_midnight_pulse_bh_duration" "DURATION:" "DOTA_Tooltip_ability_enigma_midnight_pulse_bh_damage_percent" "%DAMAGE PER SECOND:" "DOTA_Tooltip_ability_enigma_midnight_pulse_bh_radius" "RADIUS:" "DOTA_Tooltip_modifier_enigma_midnight_pulse_bh_talent" "Destructive Interference" "DOTA_Tooltip_modifier_enigma_midnight_pulse_bh_talent_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%" "DOTA_Tooltip_Ability_special_bonus_unique_enigma_midnight_pulse_1" "Destructive Interference" "DOTA_Tooltip_Ability_special_bonus_unique_enigma_midnight_pulse_1_Description" "Midnight Pulse now slows enemies by 30%." "DOTA_Tooltip_Ability_special_bonus_unique_enigma_midnight_pulse_2" "Pitch-Black Heart" "DOTA_Tooltip_Ability_special_bonus_unique_enigma_midnight_pulse_2_Description" "Midnight Pulse heals every allied unit standing in it every second for half the damage value." "DOTA_Tooltip_ability_enigma_shattered_mass" "Shattered Mass" "DOTA_Tooltip_ability_enigma_shattered_mass_Description" "Every %split_attack_count% attacks landed by Enigma, shatters his mass into a fragment of himself, creating a Lesser Eidolon. After %evolve_attack_count%, the Eidolon evolves into the next level.\n\nLesser Eidolons have %lesser_eidolon_hp% health and %lesser_eidolon_dmg%%% of Enigma's base attack damage.\nEidolons have %eidolon_hp% health and %eidolon_dmg%%% of Enigma's base attack damage.\nGreater Eidolons have %greater_eidolon_hp% health and %greater_eidolon_dmg%%% of Enigma's base attack damage.\nDire Eidolons have %dire_eidolon_hp% health and %dire_eidolon_dmg%%% of Enigma's base attack damage.\n\nEidolons live for %duration% seconds and their lifetime is refreshed upon evolving." "DOTA_Tooltip_ability_enigma_shattered_mass_Lore" "Enigma is capable of drawing aspects of himself from other dimensions - the result is dark eidolons that hunt the corporeal plane." "DOTA_Tooltip_modifier_enigma_shattered_mass" "Shattered Mass" "DOTA_Tooltip_modifier_enigma_shattered_mass_Description" "Current amount of attacks" "DOTA_Tooltip_modifier_enigma_shattered_mass_eidolon" "Shattered Mass: Eidolon" "DOTA_Tooltip_modifier_enigma_shattered_mass_eidolon_Description" "Current amount of attacks" "DOTA_Tooltip_ability_enigma_black_hole_bh" "Black Hole" "DOTA_Tooltip_ability_enigma_black_hole_bh_Description" "CHANNELED - Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells." "DOTA_Tooltip_ability_enigma_black_hole_bh_Lore" "The ground trembles as Enigma channels his ultimate vortex of destruction, a singularity with the power to end worlds." "DOTA_Tooltip_ability_enigma_black_hole_bh_Note0" "Disables enemies through spell immunity." "DOTA_Tooltip_ability_enigma_black_hole_bh_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_enigma_black_hole_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_enigma_black_hole_bh_channel_time" "CHANNEL TIME:" "DOTA_Tooltip_ability_enigma_black_hole_bh_scepter_description" "Adds the current level of Midnight Pulse to Black Hole." "DOTA_Tooltip_modifier_enigma_black_hole_bh_aura" "Black Hole" "DOTA_Tooltip_modifier_enigma_black_hole_bh_aura_Description" "You are not going to be able to move." "DOTA_Tooltip_Ability_special_bonus_unique_enigma_black_hole_1" "Infinite Singularity" "DOTA_Tooltip_Ability_special_bonus_unique_enigma_black_hole_1_Description" "Black Hole's channel time increased by 4 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_enigma_black_hole_2" "Supermassive Black Hole" "DOTA_Tooltip_Ability_special_bonus_unique_enigma_black_hole_2_Description" "Black Hole's radius is tripled." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Treant Protector "DOTA_Tooltip_ability_treant_little_tree" "Little Tree" "DOTA_Tooltip_ability_treant_little_tree_Description" "Treant Protector places a tree down that lasts %duration% seconds that heals his allies and damages enemies." "DOTA_Tooltip_ability_treant_little_tree_Lore" "Is the tree sad or happy?" "DOTA_Tooltip_ability_treant_little_tree_aura_radius" "AURA RADIUS:" "DOTA_Tooltip_ability_treant_little_tree_leech" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_treant_little_tree_heal" "HEAL PER SECOND:" "DOTA_Tooltip_Ability_special_bonus_unique_treant_little_tree_1" "Parasyte Roots" "DOTA_Tooltip_Ability_special_bonus_unique_treant_little_tree_1_Description" "Little Tree damage and heal is doubled." "DOTA_Tooltip_Ability_special_bonus_unique_treant_little_tree_2" "The Great Forest" "DOTA_Tooltip_Ability_special_bonus_unique_treant_little_tree_2_Description" "Little Tree creates an additional 5 trees within 500 units of the original." "DOTA_Tooltip_ability_treant_overgrowth_bh" "Overgrowth" "DOTA_Tooltip_ability_treant_overgrowth_bh_Description" "Summons an overgrowth of vines and branches around Treant that prevent afflicted enemies from moving, blinking, going invisible, or attacking." "DOTA_Tooltip_ability_treant_overgrowth_bh_Lore" "Rooftrellen calls the ancestral spirit of nature, releasing its power through all of his kin." "DOTA_Tooltip_ability_treant_overgrowth_bh_Note0" "Works on Spell Immune units, but if units gain spell immunity after the effect starts, they'll break free." "DOTA_Tooltip_ability_treant_overgrowth_bh_duration" "DURATION:" "DOTA_Tooltip_ability_treant_overgrowth_bh_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_treant_overgrowth_1" "Through the Thicket" "DOTA_Tooltip_Ability_special_bonus_unique_treant_overgrowth_1_Description" "Overgrowth can no longer target units, instead affects all units within the cast range." "DOTA_Tooltip_Ability_special_bonus_unique_treant_overgrowth_2" "Creeping Tendrils" "DOTA_Tooltip_Ability_special_bonus_unique_treant_overgrowth_2_Description" "Overgrowth applies Leeching Seeds on the targeted unit." "DOTA_Tooltip_ability_treant_living_armor_bh" "Living Armor" "DOTA_Tooltip_ability_treant_living_armor_bh_Description" "Infuses the target hero or structure with a protective coating which grants bonus regeneration. Also blocks some damage from all sources. Dispels when a number of damage instances are taken." "DOTA_Tooltip_ability_treant_living_armor_bh_Note0" "Damage blocked is after reductions." "DOTA_Tooltip_ability_treant_living_armor_bh_Lore" "The roots and tendrils of the Treant Protectors are far-reaching, stimulating the growth and rejuvenation of all of nature." "DOTA_Tooltip_ability_treant_living_armor_bh_damage_count" "DAMAGE INSTANCES:" "DOTA_Tooltip_ability_treant_living_armor_bh_health_regen" "REGEN:" "DOTA_Tooltip_ability_treant_living_armor_bh_damage_block" "BLOCK:" "DOTA_Tooltip_ability_treant_living_armor_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_treant_living_armor_1" "Ironwood Barrier" "DOTA_Tooltip_Ability_special_bonus_unique_treant_living_armor_1_Description" "Living Armor grants 8 bonus armor." "DOTA_Tooltip_Ability_special_bonus_unique_treant_living_armor_2" "Evergreen Protection" "DOTA_Tooltip_Ability_special_bonus_unique_treant_living_armor_2_Description" "Living Armor grants 25% healing amplification." "DOTA_Tooltip_ability_treant_leech_seed_bh" "Leech Seeds" "DOTA_Tooltip_ability_treant_leech_seed_bh_Description" "When this ability is off cooldown, the next unit Treant Protector attacks will be debuffed. This debuff deals a percentage of Treant Protector's strength as damage, ticks as fast as Treant auto-attacks and creates pulses that heal for a percentage of Treant's intelligence." "DOTA_Tooltip_ability_treant_leech_seed_bh_Lore" "Rooftrellen nurtures the beings under his stewardship, sustained by the lifeforce of trespassers into his sacred ground." "DOTA_Tooltip_ability_treant_leech_seed_bh_leech_damage" "DAMAGE PER PULSE:" "DOTA_Tooltip_ability_treant_leech_seed_bh_movement_slow" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_treant_leech_seed_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_treant_leech_seed_bh_duration" "DURATION:" "DOTA_Tooltip_modifier_treant_leech_seed_bh_debuff" "Leech Seeds" "DOTA_Tooltip_modifier_treant_leech_seed_bh_debuff_Description" "Taking damage and sending healing pulses out." "DOTA_Tooltip_ability_treant_great_protector" "Great Protector" "DOTA_Tooltip_ability_treant_great_protector_Description" "Treant plants his roots and grows in size, gaining large amounts of bonus strength while losing movement speed. While in this form, Treant has a chance to apply a disarming root on attack." "DOTA_Tooltip_ability_treant_great_protector_scepter_description" "Casting Great Protector creates a Little Tree near every allied and enemy unit. Also applies Living Armor to every allied unit and Overgrowth to every enemy unit." "DOTA_Tooltip_ability_treant_great_protector_Lore" "Far to the west, in the mountains beyond the Vale of Augury, lie the remains of an ancient power." "DOTA_Tooltip_ability_treant_great_protector_bonus_strength" "BONUS STRENGTH:" "DOTA_Tooltip_ability_treant_great_protector_move_speed" "MOVESPEED LIMIT REDUCTION:" "DOTA_Tooltip_ability_treant_great_protector_duration" "DURATION:" "DOTA_Tooltip_ability_treant_great_protector_root_duration" "ROOT DURATION:" "DOTA_Tooltip_ability_treant_great_protector_root_chance" "%ROOT CHANCE:" "DOTA_Tooltip_modifier_treant_great_protector" "Great Protector" "DOTA_Tooltip_modifier_treant_great_protector_Description" "Granted bonus strength and a chance to root on hit." "DOTA_Tooltip_modifier_treant_great_protector_root" "Great Protector's Roots" "DOTA_Tooltip_modifier_treant_great_protector_root_Description" "Rooted and disarmed" "DOTA_Tooltip_Ability_special_bonus_unique_treant_great_protector_1" "Yggdrasil" "DOTA_Tooltip_Ability_special_bonus_unique_treant_great_protector_1_Description" "Great Protector grants 30 bonus strength and 20 armor." "DOTA_Tooltip_Ability_special_bonus_unique_treant_great_protector_2" "The Unburdened" "DOTA_Tooltip_Ability_special_bonus_unique_treant_great_protector_2_Description" "Great Protector movespeed increased by 150." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Pugna "DOTA_Tooltip_ability_pugna_nether_blast_bh" "Nether Blast" "DOTA_Tooltip_ability_pugna_nether_blast_bh_Description" "An exploding pulse deals damage to enemies and structures in the area." "DOTA_Tooltip_ability_pugna_nether_blast_bh_Lore" "The Arts of Oblivion include a deafening blast of emerald flames from the Nether Reaches." "DOTA_Tooltip_ability_pugna_nether_blast_bh_Note0" "Damage is delayed by 0.9 seconds." "DOTA_Tooltip_ability_pugna_nether_blast_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_pugna_nether_blast_bh_delay" "BLAST DELAY:" "DOTA_Tooltip_ability_pugna_nether_blast_bh_blast_damage" "BLAST DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_pugna_nether_blast_1" "Volatile Expulsion" "DOTA_Tooltip_Ability_special_bonus_unique_pugna_nether_blast_1_Description" "Nether Blast's radius and damage are increased by 50%" "DOTA_Tooltip_Ability_special_bonus_unique_pugna_nether_blast_2" "Oblivion Erupts" "DOTA_Tooltip_Ability_special_bonus_unique_pugna_nether_blast_2_Description" "Nether Blast no longer has an explosion delay and units hit by it are mini-stunned." "DOTA_Tooltip_ability_pugna_decrepify_bh" "Dilapidation" "DOTA_Tooltip_ability_pugna_decrepify_bh_Description" "A powerful banishing spell that slows a unit and renders it unable to attack if its an enemy or unable to be attacked if its an ally. Afflicted units take extra magic damage." "DOTA_Tooltip_ability_pugna_decrepify_bh_Lore" "A now-mastered relic from his childhood, Pugna delights in banishing others into the Nether Realm, whether for good, evil, or simple enjoyment." "DOTA_Tooltip_ability_pugna_decrepify_bh_bonus_spell_damage_pct_allies" "%ALLY MAGIC AMPLIFICATION:" "DOTA_Tooltip_ability_pugna_decrepify_bh_bonus_movement_speed_allies" "%ALLY SLOW:" "DOTA_Tooltip_ability_pugna_decrepify_bh_bonus_spell_damage_pct" "%ENEMY MAGIC AMPLIFICATION:" "DOTA_Tooltip_ability_pugna_decrepify_bh_bonus_movement_speed" "%ENEMY SLOW:" "DOTA_Tooltip_ability_pugna_decrepify_bh_tooltip_duration" "BANISH DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_pugna_decrepify_1" "No Pain No Gain" "DOTA_Tooltip_Ability_special_bonus_unique_pugna_decrepify_1_Description" "Dilapidation's magic damage amplification is increased by 35%" "DOTA_Tooltip_Ability_special_bonus_unique_pugna_decrepify_2" "Vision of Inevitability" "DOTA_Tooltip_Ability_special_bonus_unique_pugna_decrepify_2_Description" "Dilapidation's duration is increased by 5 seconds." "DOTA_Tooltip_modifier_pugna_decrepify_ally" "Allied Dilapidation" "DOTA_Tooltip_modifier_pugna_decrepify_ally_Description" "Attack immune, slowed and taking bonus magical damage." "DOTA_Tooltip_modifier_pugna_decrepify_enemy" "Enemy Dilapidation" "DOTA_Tooltip_modifier_pugna_decrepify_enemy_Description" "Disarmed, slowed and taking bonus magical damage." "DOTA_Tooltip_ability_pugna_nether_turret" "Nether Turret" "DOTA_Tooltip_ability_pugna_nether_turret_Description" "Pugna places a Nether Ward at the target location. The ward will fire at any enemy unit who casts a spell. Nether Ward deals damage equal to the damage multiplier times Pugna's intelligence. Lasts 30 seconds." "DOTA_Tooltip_ability_pugna_nether_turret_Lore" "While at the lamasery for the Arts of Oblivion, Pugna learned to dominate his classmates with a simple ward charged with Nether magic." "DOTA_Tooltip_ability_pugna_nether_turret_radius" "SEARCH RADIUS:" "DOTA_Tooltip_ability_pugna_nether_turret_dmg_mult" "DAMAGE MULTIPLIER:" "DOTA_Tooltip_Ability_special_bonus_unique_pugna_nether_turret_1" "Judge, Jury, Executioner" "DOTA_Tooltip_Ability_special_bonus_unique_pugna_nether_turret_1_Description" "Nether Turret's cooldown is reduced by 15 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_pugna_nether_turret_2" "Zero Tolerance Policies" "DOTA_Tooltip_Ability_special_bonus_unique_pugna_nether_turret_2_Description" "Nether Turret will now also zaps whenever an enemy unit starts an auto-attack. This zap only deals 25% of the damage." "DOTA_Tooltip_ability_pugna_power_vacuum" "Power Vacuum" "DOTA_Tooltip_ability_pugna_power_vacuum_Description" "Pugna restores health equal to %boss_lifesteal%%% of his spell damage dealt to bosses. The health he restores is reduced to %mob_lifesteal%%% against non-bosses. If he is at full health, he will restore mana instead." "DOTA_Tooltip_ability_pugna_power_vacuum_Lore" "Camaraderie is not Pugna's greatest strength after all." "DOTA_Tooltip_ability_pugna_lifedrain_bh" "Life Drain" "DOTA_Tooltip_ability_pugna_lifedrain_bh_Description" "When cast on an enemy, Pugna drains health from the target enemy unit to heal himself.\nWhen cast on an ally, Pugna will drain his own health into his ally. Only one ally can be linked at a time." "DOTA_Tooltip_ability_pugna_lifedrain_bh_scepter_description" "Increases the drain damage and removes the cooldown." "DOTA_Tooltip_ability_pugna_lifedrain_bh_Lore" "Pugna has truly become more powerful than even the grandmaster of Oblivion." "DOTA_Tooltip_ability_pugna_lifedrain_bh_health_drain" "HEALTH DRAIN:" "DOTA_Tooltip_ability_pugna_lifedrain_bh_cast_range_tooltip" "CAST RANGE:" "DOTA_Tooltip_ability_pugna_lifedrain_bh_duration_tooltip" "DURATION:" "DOTA_Tooltip_ability_pugna_lifedrain_bh_health_drain_scepter" "SCEPTER DRAIN:" "DOTA_Tooltip_ability_pugna_lifedrain_bh_scepter_cooldown" "SCEPTER COOLDOWN:" "DOTA_Tooltip_ability_pugna_lifedrain_bh_break_buffer" "BREAK BUFFER:" "DOTA_Tooltip_Ability_special_bonus_unique_pugna_lifedrain_1" "Unbreakable Bonds" "DOTA_Tooltip_Ability_special_bonus_unique_pugna_lifedrain_1_Description" "Life Drain is no longer channeled, but casting it while any links are active will break the links." "DOTA_Tooltip_Ability_special_bonus_unique_pugna_lifedrain_2" "The Weight of Tyranny" "DOTA_Tooltip_Ability_special_bonus_unique_pugna_lifedrain_2_Description" "Life Drain slows enemies for 100%" "DOTA_Tooltip_modifier_pugna_life_drain_bh_channel" "Life Draining" "DOTA_Tooltip_modifier_pugna_life_drain_bh_channel_Description" "Channeling" "DOTA_Tooltip_modifier_pugna_life_drain_bh" "Life Drained" "DOTA_Tooltip_modifier_pugna_life_drain_bh_Description" "Taking damage and healing the caster." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Witch Doctor "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_bh" "Bouncing Cask" "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_bh_Description" "Launches a cask of powder that ricochets between unit.\nBehavior is decided upon casting the ability.\nIf no valid target is found, the cask will attempt to bounce towards the nearest unit instead, not activating any effects upon bouncing and counting towards the bounce limit.\n

DEFAULT

Bouncing Cask targets and bounces to enemies, dealing damage to them and stunning them.\n

MARASA'S MIRROR

Bouncing Cask will bounce between allied units, healing them and applying a soft dispel." "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_bh_Lore" "The Witch Doctor recycles the bones of fallen friends and foes, using the powder as part of his arsenal of charms and alchemy." "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_bh_creep_duration" "MOB STUN DURATION:" "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_bh_hero_duration" "BOSS STUN DURATION:" "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_bh_heal" "BOUNCE HEAL:" "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_bh_damage" "BOUNCE DAMAGE:" "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_bh_bounce_range" "BOUNCE RADIUS:" "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_bh_bounces" "BOUNCES PER CAST:" "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_paralyzing_cask_1" "Perfected Malpractice" "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_paralyzing_cask_1_Description" "Bouncing Cask damage and healing increased by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_paralyzing_cask_2" "Hypocritical Oath" "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_paralyzing_cask_2_Description" "Bouncing Cask stun duration against enemies increased by %value% for bosses and %value2% second for minions." "DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_bh" "Medicinal Vapors" "DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_bh_Description" "Witch Doctor focuses his magic to heal or hurt.\nThe healing or damage from Medicinal Vapors is increased the fewer allies or enemies are affected by it. Ally count includes Witch Doctor himself.\n

DEFAULT

Heals all allies within a %radius% unit radius.\n

MARASA'S MIRROR

Damages all enemies within a %radius% unit radius." "DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_bh_Lore" "Zharvakko's hocus pocus is not limited only hexxing his opponents and is quite adept at curing ailments." "DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_bh_mana_per_second" "MANA COST PER SECOND:" "DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_bh_radius" "HEAL RADIUS:" "DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_bh_heal" "HEAL PER SECOND:" "DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_bh_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_bh_bonus_damage" "%MAX VALUE INCREASE:" "DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_bh_int_to_heal" "%INTELLIGENCE TO BONUS HEAL:" "DOTA_Tooltip_modifier_witch_doctor_voodoo_restoration_bh_heal" "Restorative Mist" "DOTA_Tooltip_modifier_witch_doctor_voodoo_restoration_bh_heal_Description" "Regenerating health." "DOTA_Tooltip_modifier_witch_doctor_voodoo_restoration_bh_curse" "Degenerative Mist" "DOTA_Tooltip_modifier_witch_doctor_voodoo_restoration_bh_curse_Description" "Taking damage." "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_voodoo_restoration_1" "Potent Brews" "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_voodoo_restoration_1_Description" "Medicinal Vapors radius doubled and mana cost halved." "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_voodoo_restoration_2" "Deathly Concoctions" "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_voodoo_restoration_2_Description" "Medicinal Vapors base damage per second increased by %value%." "DOTA_Tooltip_ability_witch_doctor_maledict_bh" "Loa's Boon" "DOTA_Tooltip_ability_witch_doctor_maledict_bh_Description" "Curses or blesses all enemy units in a small area\n

DEFAULT

Curses all enemy units, causing them to take a set amount of damage each second, as well as bursts of damage every 4 seconds based on how much health they have lost since the curse began.
Burst damage is unaffected by spell amplification.\n

MARASA'S MIRROR

Blesses all allied units, causing them to heal for a set amount each second, as well as bursts of healing every 4 seconds based on how much health they have lost since the curse began.
Burst healing is unaffected by heal amplification." "DOTA_Tooltip_ability_witch_doctor_maledict_bh_Lore" "Certain voodoo magics can make an enemy regret engaging the Witch Doctor." "DOTA_Tooltip_ability_witch_doctor_maledict_bh_Note0" "If an affected hero's health has increased above the amount they had when Maledict was cast, the burst damage will be 0." "DOTA_Tooltip_ability_witch_doctor_maledict_bh_duration_tooltip" "DURATION:" "DOTA_Tooltip_ability_witch_doctor_maledict_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_witch_doctor_maledict_bh_bonus_damage" "%LOST HEALTH BURST DAMAGE:" "DOTA_Tooltip_ability_witch_doctor_maledict_bh_base_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_witch_doctor_maledict_bh_base_heal" "HEAL PER SECOND:" "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_maledict_1" "Baron Samedi's Cloak" "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_maledict_1_Description" "Allies affected by Maledict gain 10 armor and 25% magic resistance." "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_maledict_2" "Bête Noir" "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_maledict_2_Description" "Maledict's base damage and healing is doubled." "DOTA_TOOLTIP_modifier_witch_doctor_maledict_bh_heal" "Lua's Boon - Blessing" "DOTA_TOOLTIP_modifier_witch_doctor_maledict_bh_heal_Description" "Healing and burst healing based on the amount of health gained since the start of the buff." "DOTA_TOOLTIP_modifier_witch_doctor_maledict_bh_" "Lua's Boon - Maledict" "DOTA_TOOLTIP_modifier_witch_doctor_maledict_bh_Description" "Taking damage over time and bursts of damage based on the amount of health lost since the start of the debuff." "DOTA_Tooltip_ability_witch_doctor_marasa_mirror" "Marasa's Mirror" "DOTA_Tooltip_ability_witch_doctor_marasa_mirror_Description" "Witch Doctor changes his hoodoo techniques to change who his abilities affect." "DOTA_Tooltip_ability_witch_doctor_marasa_mirror_scepter_description" "Marasa's Mirror is now a passive and activates both effects upon cast. Bouncing Cask will target a random unit of the opposite team of your initial target, Medicinal Vapors will deal damage to enemy units and heal allied units, Loa's Boon will be cast on the position of a random unit not yet affected by its modifier and affects both enemies and allies and Voodoo Ward will shoot two projectiles, one to the nearest ally and one to the nearest enemy." "DOTA_Tooltip_modifier_witch_doctor_marasa_mirror" "Marasa's Mirror" "DOTA_Tooltip_modifier_witch_doctor_marasa_mirror_Description" "Your abilities have their effects flipped." "DOTA_Tooltip_ability_witch_doctor_death_ward_bh" "Voodoo Ward" "DOTA_Tooltip_ability_witch_doctor_death_ward_bh_Description" "Summons a voodoo ward.\nLasts %total_duration% seconds.\n

DEFAULT

The ward attacks the nearest enemy unit within 700 range. This is considered spell damage.\n

MARASA'S MIRROR

The ward sends healing pulses to the nearest ally instead." "DOTA_Tooltip_ability_witch_doctor_death_ward_bh_Lore" "Witch Doctor performs a ritualistic dance, one that haunts the dreams of those who live to recount it." "DOTA_Tooltip_ability_witch_doctor_death_ward_bh_damage" "WARD DAMAGE:" "DOTA_Tooltip_ability_witch_doctor_death_ward_bh_healing" "WARD HEAL:" "DOTA_Tooltip_ability_witch_doctor_death_ward_bh_base_attack_time" "WARD BASE ATTACK TIME:" "DOTA_Tooltip_ability_witch_doctor_death_ward_bh_bounces_scepter" "SCEPTER BOUNCES:" "DOTA_Tooltip_ability_witch_doctor_death_ward_bh_bounce_radius_scepter" "SCEPTER BOUNCE RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_death_ward_1" "Ritual of Pain" "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_death_ward_1_Description" "Reaping Ward's projectiles bounce once." "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_death_ward_2" "Epiphany of Being" "DOTA_Tooltip_Ability_special_bonus_unique_witch_doctor_death_ward_2_Description" "Reaping Ward duration reduced by 3 seconds, but no longer needs to be channeled." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Crystal Maiden "DOTA_Tooltip_ability_crystal_maiden_crystal_nova_bh" "Crystal Nova" "DOTA_Tooltip_ability_crystal_maiden_crystal_nova_bh_Description" "Crystal Maiden unleashes a blast that Chills and damages all enemies in the radius. Also provides vision in the targeted area." "DOTA_Tooltip_ability_crystal_maiden_crystal_nova_bh_Note0" "Chill slows the enemy's movement speed by 1% per stack. When Chill reaches 100 stacks, the enemy is Frozen, stunning them for 1.5 seconds." "DOTA_Tooltip_ability_crystal_maiden_crystal_nova_bh_Lore" "The air temperature around Rylai drops rapidly, chilling all around her to the core." "DOTA_Tooltip_ability_crystal_maiden_crystal_nova_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_crystal_maiden_crystal_nova_bh_chill" "CHILL AMOUNT:" "DOTA_Tooltip_ability_crystal_maiden_crystal_nova_bh_duration" "CHILL DURATION:" "DOTA_Tooltip_ability_crystal_maiden_crystal_nova_bh_vision_duration" "VISION DURATION:" "DOTA_Tooltip_ability_crystal_maiden_crystal_nova_bh_nova_damage" "BURST DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_crystal_nova_1" "Frozen Tundra" "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_crystal_nova_1_Description" "Crystal Nova's radius is increased by 1200." "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_crystal_nova_2" "Frostfall" "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_crystal_nova_2_Description" "Crystal Nova's damage is increased by 150." "DOTA_Tooltip_ability_crystal_maiden_frostbite_bh" "Frostbite" "DOTA_Tooltip_ability_crystal_maiden_frostbite_bh_Description" "Encases an enemy in Ice, Freezing them for %freeze_duration% seconds and rooting them for %root_duration% seconds, rendering them unable to attack as well as taking damage every half-second. Deals burst damage based on the amount of Chill the target had times the damage multiplier.\nRoot duration is increased to %creep_duration% seconds on minions." "DOTA_Tooltip_ability_crystal_maiden_frostbite_bh_Lore" "Rylai channels winds from the Blueheart Glacier, imprisoning attackers in thick blocks of ice." "DOTA_Tooltip_ability_crystal_maiden_frostbite_bh_chill_damage" "CHILL DAMAGE MULTIPLIER:" "DOTA_Tooltip_ability_crystal_maiden_frostbite_bh_freeze_duration" "FREEZE DURATION:" "DOTA_Tooltip_ability_crystal_maiden_frostbite_bh_root_duration" "ROOT DURATION:" "DOTA_Tooltip_ability_crystal_maiden_frostbite_bh_creep_duration" "MINION ROOT DURATION:" "DOTA_Tooltip_ability_crystal_maiden_frostbite_bh_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_crystal_maiden_frostbite_bh_cast_range_tooltip" "CAST RANGE:" "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_frostbite_1" "Glacial Shell" "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_frostbite_1_Description" "Enemies that attack Crystal Maiden have Frostbite applied to them, this effect has an 8 second cooldown." "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_frostbite_2" "Endothermic Resonance" "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_frostbite_2_Description" "When Frostbite's root ends, the enemy is chilled by 35% for 5 seconds." "DOTA_Tooltip_modifier_crystal_maiden_frostbite_bh_talent" "Glacial Shell" "DOTA_Tooltip_modifier_crystal_maiden_frostbite_bh_talent_Description" "When the buff isn't counting down, the next unit that attacks you will be Frostbitten." "DOTA_Tooltip_modifier_crystal_maiden_frostbite_bh" "Frostbite" "DOTA_Tooltip_modifier_crystal_maiden_frostbite_bh_Description" "Rooted, disarmed and taking damage." "DOTA_Tooltip_ability_crystal_maiden_crystalline_aura" "Crystalline Aura" "DOTA_Tooltip_ability_crystal_maiden_crystalline_aura_Description" "Crystal Maiden provides an aura that grants all allies increased mana regeneration and reduces their mana costs. All effects provided by Crystalline Aura are increased for Crystal Maiden." "DOTA_Tooltip_ability_crystal_maiden_crystalline_aura_Lore" "Cold temperatures promote the essence of magic, causing Rylai's presence to allow spell usage in abundance." "DOTA_Tooltip_ability_crystal_maiden_crystalline_aura_mana_regen" "ALLIED MANA REGENERATION:" "DOTA_Tooltip_ability_crystal_maiden_crystalline_aura_mana_regen_self" "SELF MANA REGENERATION:" "DOTA_Tooltip_ability_crystal_maiden_crystalline_aura_manacost" "%ALLIED MANACOST REDUCTION:" "DOTA_Tooltip_ability_crystal_maiden_crystalline_aura_manacost_self" "%SELF MANACOST REDUCTION:" "DOTA_Tooltip_modifier_crystal_maiden_crystalline_aura_buff" "Crystalline Aura" "DOTA_Tooltip_modifier_crystal_maiden_crystalline_aura_buff_Description" "Gaining %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana regeneration and spells cost %fMODIFIER_PROPERTY_MANACOST_PERCENTAGE_STACKING% less mana." "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_crystalline_aura_1" "Snowflake Armor" "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_crystalline_aura_1_Description" "Crystalline Aura provides 0.4% of Crystal Maiden's current mana as physical armor. Bonus increased to 0.8% for Crystal Maiden." "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_crystalline_aura_2" "Refractory Lens" "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_crystalline_aura_2_Description" "Crystalline Aura provides 15% spell amplification. Bonus is increased to 25% for Crystal Maiden." "DOTA_Tooltip_ability_crystal_maiden_icy_veins" "Icy Veins" "DOTA_Tooltip_ability_crystal_maiden_icy_veins_Description" "While toggled on, reduces all of Crystal Maiden's cooldowns at a rate of %cdr% second per second toggled on. This drains %mana_cost%%% of Crystal Maiden's maximum mana per second. While this is active, Crystal Maiden cannot be stunned, rooted or slowed." "DOTA_Tooltip_ability_crystal_maiden_icy_veins_Lore" "Rylai the Crystal Maiden soon found that her innate elemental affinity to ice created trouble for all those around her." "DOTA_Tooltip_ability_crystal_maiden_icy_veins_cdr" "COOLDOWN REDUCTION PER SECOND:" "DOTA_Tooltip_ability_crystal_maiden_icy_veins_mana_cost" "%MAXIMUM MANA LOSS PER SECOND:" "DOTA_Tooltip_modifier_crystal_maiden_icy_veins" "Icy Veins" "DOTA_Tooltip_modifier_crystal_maiden_icy_veins_Description" "Reducing your cooldowns and unable to be stunned, rooted or slowed at the cost of mana per second." "DOTA_Tooltip_ability_crystal_maiden_arcane_blizzard" "Arcane Blizzard" "DOTA_Tooltip_ability_crystal_maiden_arcane_blizzard_Description" "Crystal Maiden summons a magical blizzard that Chills and causes random icy explosions that Chill enemies further and deal massive damage. Lasts %duration_tooltip% seconds." "DOTA_Tooltip_ability_crystal_maiden_arcane_blizzard_scepter_description" "Increases the initial chill amount and the chill added per explosion" "DOTA_Tooltip_ability_crystal_maiden_arcane_blizzard_Lore" "Once the place of her exile, Icewrack has become an anchor for Rylai's frigid onslaught." "DOTA_Tooltip_ability_crystal_maiden_arcane_blizzard_radius" "FIELD RADIUS:" "DOTA_Tooltip_ability_crystal_maiden_arcane_blizzard_explosion_radius" "EXPLOSION RADIUS:" "DOTA_Tooltip_ability_crystal_maiden_arcane_blizzard_chill_init" "FIELD CHILL:" "DOTA_Tooltip_ability_crystal_maiden_arcane_blizzard_chill_hit" "CHILL ON HIT:" "DOTA_Tooltip_ability_crystal_maiden_arcane_blizzard_damage" "EXPLOSION DAMAGE:" "DOTA_Tooltip_ability_crystal_maiden_arcane_blizzard_bonus_armor" "BONUS ARMOR:" "DOTA_Tooltip_ability_crystal_maiden_arcane_blizzard_damage_scepter" "SCEPTER DAMAGE:" "DOTA_Tooltip_ability_crystal_maiden_arcane_blizzard_scepter_chill_init" "%SCEPTER FIELD CHILL:" "DOTA_Tooltip_ability_crystal_maiden_arcane_blizzard_scepter_chill_hit" "SCEPTER CHILL ON HIT:" "DOTA_Tooltip_modifier_crystal_maiden_arcane_blizzard_slow_aura" "Blizzard Slow" "DOTA_Tooltip_modifier_crystal_maiden_arcane_blizzard_slow_aura_Description" "Massively slowed and taking heavy damage from falling icicles." "DOTA_Tooltip_modifier_crystal_maiden_arcane_blizzard_armor" "Blizzard's Protection" "DOTA_Tooltip_modifier_crystal_maiden_arcane_blizzard_armor_Description" "Gaining bonus armor." "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_arcane_blizzard_1" "Stormchaser" "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_arcane_blizzard_1_Description" "Arcane Blizzard now moves towards your mouse cursor while channeling at a speed of 150 units." "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_arcane_blizzard_2" "Arctic Hurricane" "DOTA_Tooltip_Ability_special_bonus_unique_crystal_maiden_arcane_blizzard_2_Description" "Arcane Blizzard's radius is increased by 500 and the explosion interval is reduced by 0.025s." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Terrorblade "DOTA_Tooltip_ability_terrorblade_reflection_bh" "Self Reflection" "DOTA_Tooltip_ability_terrorblade_reflection_bh_Description" "Terrorblade brings forth an invulnerable dark reflection of all allied heroes. All enemy units within the radius are slowed and will be attacked by these uncontrollable illusions." "DOTA_Tooltip_ability_terrorblade_reflection_bh_Lore" "In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy. Now it is a lesson he teaches others." "DOTA_Tooltip_ability_terrorblade_reflection_bh_duration" "REFLECTION DURATION:" "DOTA_Tooltip_ability_terrorblade_reflection_bh_illusion_outgoing_damage" "%REFLECTION DAMAGE:" "DOTA_Tooltip_ability_terrorblade_reflection_bh_slow" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_terrorblade_reflection_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_terrorblade_reflection_bh_illusion_count" "ILLUSIONS CREATED:" "DOTA_Tooltip_ability_terrorblade_reflection_bh_Note0" "Reflections are untargetable, invulnerable illusions." "DOTA_Tooltip_modifier_terrorblade_reflection_bh_slow" "Self Reflection" "DOTA_Tooltip_modifier_terrorblade_reflection_bh_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%" "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_reflection_1" "Black Mirror" "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_reflection_1_Description" "Self Reflection illusion damage doubled." "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_reflection_2" "The Ego Falters" "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_reflection_2_Description" "Self Reflection now roots the enemy." "DOTA_Tooltip_ability_terrorblade_conjure_image_bh" "Conjure Image" "DOTA_Tooltip_ability_terrorblade_conjure_image_bh_Description" "Creates an illusion of Terrorblade that deals damage." "DOTA_Tooltip_ability_terrorblade_conjure_image_bh_Lore" "There's only one thing more dangerous than facing Terrorblade. Facing MORE Terrrorblades!" "DOTA_Tooltip_ability_terrorblade_conjure_image_bh_illusion_duration" "ILLUSION DURATION:" "DOTA_Tooltip_ability_terrorblade_conjure_image_bh_illusion_outgoing_damage" "%ILLUSION DAMAGE:" "DOTA_Tooltip_ability_terrorblade_conjure_image_bh_illusion_incoming_damage" "%ILLUSION DAMAGE TAKEN:" "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_conjure_image_1" "Welcome to the Family" "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_conjure_image_1_Description" "Conjure Image is cooldown reduced by %value% seconds." "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_conjure_image_2" "We Are Listening" "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_conjure_image_2_Description" "Conjure Image now heals Terrorblade for %value%%% of his maximum health when a Conjure Image illusion dies." "DOTA_Tooltip_ability_terrorblade_zeal" "Corrupt Zeal" "DOTA_Tooltip_ability_terrorblade_zeal_Description" "Terrorblade and all his illusions gain bonus attackspeed and health regeneration. When a unit with this ability dies, they will explode, dealing damage to all enemies in the radius." "DOTA_Tooltip_ability_terrorblade_zeal_scepter_description" "Zeal beomes an active ability with a 22 second cooldown. Upon activation, Terrorblade will explode and gain a buff that increases Zeal's passive health regeneration and attack speed for 5 seconds." "DOTA_Tooltip_ability_terrorblade_zeal_Lore" "There is no greater shame than dishonor." "DOTA_Tooltip_ability_terrorblade_zeal_illusion_explosion_radius" "EXPLOSION RADIUS:" "DOTA_Tooltip_ability_terrorblade_zeal_illusion_explosion_damage" "ILLUSION EXPLOSION DAMAGE:" "DOTA_Tooltip_ability_terrorblade_zeal_self_explosion_damage" "EXPLOSION DAMAGE:" "DOTA_Tooltip_ability_terrorblade_zeal_attackspeed_bonus" "ATTACKSPEED BONUS:" "DOTA_Tooltip_ability_terrorblade_zeal_health_regen" "HEALTH REGENERATION:" "DOTA_Tooltip_ability_terrorblade_zeal_scepter_cd" "SCEPTER COOLDOWN:" "DOTA_Tooltip_ability_terrorblade_zeal_scepter_duration" "SCEPTER BUFF DURATION:" "DOTA_Tooltip_ability_terrorblade_zeal_scepter_increase" "%SCEPTER BUFF INCREASE:" "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_zeal_1" "Open the Fold" "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_zeal_1_Description" "Corrupt Zeal illusion explosion damage is doubled." "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_zeal_2" "The False Horizon" "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_zeal_2_Description" "Whenever the real Terrorblade dies, 3 Conjure Image illusions spawn on his position." "DOTA_Tooltip_modifier_terrorblade_zeal_scepter" "Buff: Zeal" "DOTA_Tooltip_modifier_terrorblade_zeal_scepter_Description" "Zeal health regeneration and attack speed doubled." "DOTA_Tooltip_ability_terrorblade_metamorphosis_bh" "Metamorphosis" "DOTA_Tooltip_ability_terrorblade_metamorphosis_bh_Description" "Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within %metamorph_aura_tooltip% range will also be transformed by Metamorphosis." "DOTA_Tooltip_ability_terrorblade_metamorphosis_bh_Lore" "Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self." "DOTA_Tooltip_ability_terrorblade_metamorphosis_bh_duration" "DURATION:" "DOTA_Tooltip_ability_terrorblade_metamorphosis_bh_transformation_time" "TRANSFORMATION TIME:" "DOTA_Tooltip_ability_terrorblade_metamorphosis_bh_tooltip_attack_range" "ATTACK RANGE:" "DOTA_Tooltip_ability_terrorblade_metamorphosis_bh_bonus_damage" "BONUS DAMAGE:" "DOTA_Tooltip_ability_terrorblade_metamorphosis_bh_speed_loss" "MOVEMENT SPEED LOSS:" "DOTA_Tooltip_ability_terrorblade_metamorphosis_bh_metamorph_aura_tooltip" "ILLUSION AURA RADIUS:" "DOTA_Tooltip_ability_terrorblade_metamorphosis_bh_Note0" "Manta Style's cooldown time will be based on whether Terrorblade was in his ranged or melee form when the item was used." "DOTA_Tooltip_modifier_terrorblade_metamorphosis_bh" "Metamorphosis" "DOTA_Tooltip_modifier_terrorblade_metamorphosis_bh_Description" "Transformed" "DOTA_Tooltip_modifier_terrorblade_metamorphosis_bh_aura" "Metamorphosis" "DOTA_Tooltip_modifier_terrorblade_metamorphosis_bh_aura_Description" "Transformed" "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_metamorphosis_1" "Splintered Dimensions" "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_metamorphosis_1_Description" "Metamorphosis now also affects nearby allied heroes." "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_metamorphosis_2" "We Sing A Synapse" "DOTA_Tooltip_Ability_special_bonus_unique_terrorblade_metamorphosis_2_Description" "Metamorphosis bonus damage is increased by 50." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Troll Warlord "DOTA_Tooltip_ability_troll_warlord_inflame" "Inflame" "DOTA_Tooltip_ability_troll_warlord_inflame_Description" "Grants Troll Warlord bonus base damage and movement speed." "DOTA_Tooltip_ability_troll_warlord_inflame_Lore" "It's an easy thing to offend a troll." "DOTA_Tooltip_ability_troll_warlord_inflame_bonus_dmg" "BONUS BASE DAMAGE:" "DOTA_Tooltip_ability_troll_warlord_inflame_bonus_ms" "BONUS MOVEMENT SPEED:" "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_inflame_1" "Vigilante's Accord" "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_inflame_1_Description" "Inflame bonus damage increased by %value% and Focus attack range and cast range increased by %value2%." "DOTA_Tooltip_ability_troll_warlord_focus" "Focus" "DOTA_Tooltip_ability_troll_warlord_focus_Description" "Grants Troll Warlord bonus accuracy and attack range." "DOTA_Tooltip_ability_troll_warlord_focus_Lore" "As much as trolls love to argue, imagine how rare it is for a troll to be driven from his own kind for being too difficult to get along with." "DOTA_Tooltip_ability_troll_warlord_focus_bonus_range" "BONUS ATTACK/CAST RANGE:" "DOTA_Tooltip_ability_troll_warlord_focus_bonus_axe_dmg" "BONUS AXE THROW DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_focus_1" "Courtroom Arriculate" "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_focus_1_Description" "Inflame grants %value%%% maximum health regeneration and attacks made during Focus slow the enemy by %slow%%% for %duration% second." "DOTA_Tooltip_ability_troll_warlord_axe_throw" "Axe Throw" "DOTA_Tooltip_ability_troll_warlord_axe_throw_Description" "Troll hurls a fistful of five axes in a cone shape over 900 range, slowing and damaging enemy units." "DOTA_Tooltip_ability_troll_warlord_axe_throw_scepter_description" "Axe Throw cooldown reduced, mana cost removed and enemies hit by Axe Throw are dispelled." "DOTA_Tooltip_ability_troll_warlord_axe_throw_Lore" "Only axes fueled by hate whirl with such a deadly spin." "DOTA_Tooltip_ability_troll_warlord_axe_throw_axe_damage" "AXE DAMAGE:" "DOTA_Tooltip_ability_troll_warlord_axe_throw_axe_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_troll_warlord_axe_throw_movement_speed" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_troll_warlord_axe_throw_scepter_cdr" "SCEPTER COOLDOWN REDUCTION:" "DOTA_TOOLTIP_modifier_troll_warlord_axe_throw" "Axe Throw" "DOTA_TOOLTIP_modifier_troll_warlord_axe_throw_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%" "DOTA_Tooltip_ability_troll_warlord_whirling_axes" "Whirling Axes" "DOTA_Tooltip_ability_troll_warlord_whirling_axes_Description" "Troll hurls two axes around him in a close range area of effect, damaging enemy units and causing them to miss some attacks." "DOTA_Tooltip_ability_troll_warlord_whirling_axes_scepter_description" "Whirling Axes cooldown reduced, mana cost removed and casting Whirling Axes soft dispels Troll Warlord." "DOTA_Tooltip_ability_troll_warlord_whirling_axes_Lore" "Keep your enemies close." "DOTA_Tooltip_ability_troll_warlord_whirling_axes_damage" "DAMAGE:" "DOTA_Tooltip_ability_troll_warlord_whirling_axes_max_range" "RADIUS:" "DOTA_Tooltip_ability_troll_warlord_whirling_axes_blind_duration" "BLIND DURATION:" "DOTA_Tooltip_ability_troll_warlord_whirling_axes_blind_pct" "%MISS CHANCE:" "DOTA_Tooltip_ability_troll_warlord_whirling_axes_whirl_duration" "WHIRL DURATION:" "DOTA_Tooltip_ability_troll_warlord_whirling_axes_scepter_cdr" "SCEPTER COOLDOWN REDUCTION:" "DOTA_TOOLTIP_modifier_troll_warlord_whirling_axes" "Whirling Axes" "DOTA_TOOLTIP_modifier_troll_warlord_whirling_axes_Description" "Blinded by %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%%" "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_whirling_axes_1" "An Ambassador To Charisma" "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_whirling_axes_1_Description" "While in Melee Form, you have a %value%%% chance to throw one Whirling Axe axe and while in Ranged Form you have a %value2%%% chance to throw one Axe Throw axe." "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_whirling_axes_2" "De Facto Courtesy" "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_whirling_axes_2_Description" "Whirling Axes and Axe Throw damage increased by %value%, Axe Throw slow increased by %value2%%% and Whirling Axes miss chance increased by %value3%%%." "DOTA_Tooltip_ability_troll_warlord_fervor_bh" "Fervor" "DOTA_Tooltip_ability_troll_warlord_fervor_bh_Description" "With each continuous blow on the same target, Troll lowers his base attack time. If Troll changes targets, the stacks drop to zero." "DOTA_Tooltip_ability_troll_warlord_fervor_bh_Lore" "If at first you don't succeed, strike, strike again." "DOTA_Tooltip_ability_troll_warlord_fervor_bh_max_stacks" "MAX STACKS:" "DOTA_Tooltip_ability_troll_warlord_fervor_bh_attack_speed" "ATTACK SPEED/STACK:" "DOTA_Tooltip_modifier_troll_warlord_fervor_bh" "Fervor" "DOTA_Tooltip_modifier_troll_warlord_fervor_bh_Description" "Reducing your base attack time by %dMODIFIER_PROPERTY_TOOLTIP%." "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_fervor_1" "Defiance And Violence" "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_fervor_1_Description" "Fervor stacks no longer expire on switching targets, instead every stack has its own duration. Stacks last %value% seconds." "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_fervor_2" "Judge The Jury" "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_fervor_2_Description" "Fervor maximum stacks increased by %value%." "DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bh" "Berserker's Rage" "DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bh_Description" "While active, Troll Warlord swaps from using ranged to melee attacks. Melee attacks have a chance to bash, dealing bonus damage and stunning the target. Berserker's Rage also grants additional movement speed, armor, and increased attack speed.\n\nToggling Berserker's Rage changes Focus into Inflame, Axe Throw into Whirling Axes and vice versa." "DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bh_Lore" "Like his anger, Troll Warlord's supply of axes is infinite." "DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bh_bonus_hp" "%MELEE BONUS HEALTH:" "DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bh_bonus_armor" "MELEE BONUS ARMOR:" "DOTA_Tooltip_ability_troll_warlord_berserkers_rage_bh_base_attack_time" "MELEE BASE ATTACK TIME:" "DOTA_TOOLTIP_modifier_troll_warlord_berserkers_rage_bh_melee" "Berserker's Rage" "DOTA_TOOLTIP_modifier_troll_warlord_berserkers_rage_bh_melee_Description" "Melee Form - Gaining bonus health, armor and reduced base attack time." "DOTA_Tooltip_ability_troll_warlord_battle_trance_bh" "Battle Trance" "DOTA_Tooltip_ability_troll_warlord_battle_trance_bh_Description" "Troll unleashes a powerful battle trance. Damage does not kill you during this mode. Grants you bonus lifesteal, attack speed, phased movement speed as well as increasing your attack speed limit by the attack speed bonus. Applies a Basic Dispel." "DOTA_Tooltip_ability_troll_warlord_battle_trance_bh_Lore" "An adrenaline rush of pure hatred quickens your blades." "DOTA_Tooltip_ability_troll_warlord_battle_trance_bh_Note0" "Doesn't work on illusions." "DOTA_Tooltip_ability_troll_warlord_battle_trance_bh_trance_duration" "TRANCE DURATION:" "DOTA_Tooltip_ability_troll_warlord_battle_trance_bh_attack_speed" "ATTACK SPEED BONUS:" "DOTA_Tooltip_ability_troll_warlord_battle_trance_bh_move_speed" "%MOVEMENT SPEED BONUS:" "DOTA_Tooltip_ability_troll_warlord_battle_trance_bh_lifesteal" "%LIFESTEAL:" "DOTA_TOOLTIP_modifier_troll_warlord_battle_trance_bh" "Battle Trance" "DOTA_TOOLTIP_modifier_troll_warlord_battle_trance_bh_Description" "Gaining %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed." "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_battle_trance_1" "What Belligerence Begets" "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_battle_trance_1_Description" "Battle Trance grants %value%%% status resistance and area damage while in Melee form and grants true-strike and %value2%%% evasion while in Ranged form." "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_battle_trance_2" "Enforcement Endorsement" "DOTA_Tooltip_Ability_special_bonus_unique_troll_warlord_battle_trance_2_Description" "While Battle Trance is active, the effects of Focus/Inflame are multiplied by %value%." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Spectre "DOTA_Tooltip_ability_spectre_spectral_dagger_bh" "Spectral Dagger" "DOTA_Tooltip_ability_spectre_spectral_dagger_bh_Description" "Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain and her and her allies gain a movement speed buff." "DOTA_Tooltip_ability_spectre_spectral_dagger_bh_Lore" "Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive." "DOTA_Tooltip_ability_spectre_spectral_dagger_bh_Note0" "There is a 1 second grace period after leaving the path where no collision is preserved." "DOTA_Tooltip_ability_spectre_spectral_dagger_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_spectre_spectral_dagger_bh_bonus_movespeed" "%MOVEMENT SPEED CHANGE:" "DOTA_Tooltip_ability_spectre_spectral_dagger_bh_hero_path_duration" "DURATION:" "DOTA_Tooltip_modifier_spectre_spectral_dagger_bh" "Shadow Path" "DOTA_Tooltip_modifier_spectre_spectral_dagger_bh_Description" "Movement speed by changed by %fMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%." "DOTA_Tooltip_Ability_special_bonus_unique_spectre_spectral_dagger_1" "The Lost Lamb" "DOTA_Tooltip_Ability_special_bonus_unique_spectre_spectral_dagger_1_Description" "Spectre gains %evasion%%% evasion and %magic_resist%%% magic resistance while on a Shadow Path." "DOTA_Tooltip_Ability_special_bonus_unique_spectre_spectral_dagger_2" "Between Here and Now" "DOTA_Tooltip_Ability_special_bonus_unique_spectre_spectral_dagger_2_Description" "Spectral Dagger damage increased by %value% and cooldown reduced by %cd%." "DOTA_Tooltip_ability_spectre_desolate_bh" "Desolate" "DOTA_Tooltip_ability_spectre_desolate_bh_Description" "Deals bonus pure damage whenever Spectre attacks. Targets who do not have an allied unit nearby take increased damage." "DOTA_Tooltip_ability_spectre_desolate_bh_Lore" "Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre." "DOTA_Tooltip_ability_spectre_desolate_bh_Note0" "Damage is dealt before Spectre's attack." "DOTA_Tooltip_ability_spectre_desolate_bh_Note1" "Spectre's illusions also have Desolate." "DOTA_Tooltip_ability_spectre_desolate_bh_bonus_damage" "BONUS DAMAGE:" "DOTA_Tooltip_ability_spectre_desolate_bh_bonus_damage_solo" "SOLO BONUS DAMAGE:" "DOTA_Tooltip_ability_spectre_desolate_bh_radius" "ALLIED SEARCH RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_spectre_desolate_1" "Metastable Vacuum" "DOTA_Tooltip_Ability_special_bonus_unique_spectre_desolate_1_Description" "Enemies damaged by Desolate are paralyzed for 0.5 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_spectre_desolate_2" "Mysterious Visitor" "DOTA_Tooltip_Ability_special_bonus_unique_spectre_desolate_2_Description" "Desolate deals its solo damage against units affected by Spectral Dagger." "DOTA_Tooltip_ability_spectre_dispersion_bh" "Dispersion" "DOTA_Tooltip_ability_spectre_dispersion_bh_Description" "Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens linearly with distance." "DOTA_Tooltip_ability_spectre_dispersion_bh_Lore" "A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic." "DOTA_Tooltip_ability_spectre_dispersion_bh_min_radius" "MAXIMUM DAMAGE RADIUS:" "DOTA_Tooltip_ability_spectre_dispersion_bh_max_radius" "MINIMUM DAMAGE RADIUS:" "DOTA_Tooltip_ability_spectre_dispersion_bh_damage_reflection_pct" "%DAMAGE REFLECTED:" "DOTA_Tooltip_modifier_spectre_dispersion_buff" "Dispersion" "DOTA_Tooltip_modifier_spectre_dispersion_buff_Description" "Reflecting %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% damage." "DOTA_Tooltip_Ability_special_bonus_unique_spectre_dispersion_1" "Not Quite Here" "DOTA_Tooltip_Ability_special_bonus_unique_spectre_dispersion_1_Description" "Every %value% damage blocked by Dispersion reduces all of Spectre's cooldowns by %value2% seconds." "DOTA_Tooltip_Ability_special_bonus_unique_spectre_dispersion_2" "Interconnected" "DOTA_Tooltip_Ability_special_bonus_unique_spectre_dispersion_2_Description" "When Dispersion blocks a total of %value% damage, Spectre shoots a Spectral Dagger in the direction of the enemy that triggered the threshold. This has a %cd% second cooldown." "DOTA_Tooltip_ability_spectre_dimensional_interjection" "Dimensional Interjection" "DOTA_Tooltip_ability_spectre_dimensional_interjection_Description" "Whenever Spectre attempts to attack an enemy outside of her attack range, or attempts to cast an ability outside of its cast range, she will teleport up to %teleport_distance% units towards the target.\nIf both Spectre and her target are on a Shadow Path, the maximum distance is ignored." "DOTA_Tooltip_ability_spectre_dimensional_interjection_scepter_description" "Spectre leaves behind a shorter duration Haunt illusion that attacks the nearest enemy when Dimensional Interjunction triggers." "DOTA_Tooltip_ability_spectre_dimensional_interjection_teleport_distance" "MAXIMUM TELEPORT DISTANCE:" "DOTA_Tooltip_ability_spectre_dimensional_interjection_scepter_duration" "SCEPTER ILLUSION DURATION:" "DOTA_Tooltip_ability_spectre_dimensional_interjection_Lore" "Focus comes in the struggle for survival; her true mind reasserts itself; until in the final moments of victory or defeat, she transcends matter and is restored once more to her eternal form." "DOTA_Tooltip_ability_spectre_reality_bh" "Reality" "DOTA_Tooltip_ability_spectre_reality_bh_Description" "Spectre exchanges places with a chosen Haunt." "DOTA_Tooltip_ability_spectre_reality_bh_Lore" "The scattered shadows unite into the one true Spectre." "DOTA_Tooltip_ability_spectre_haunt_bh" "Haunt" "DOTA_Tooltip_ability_spectre_haunt_bh_Description" "Spectre creates a spectral nemesis to attack each enemy non-minion and reduces the vision of all enemy units to %vision%. Haunt illusions are uncontrollable, take extra damage and deal less damage than Spectre herself. They ignore terrain. Reality can be used to exchange places with any Haunt illusion at will." "DOTA_Tooltip_ability_spectre_haunt_bh_Lore" "At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life." "DOTA_Tooltip_ability_spectre_haunt_bh_duration" "HAUNT DURATION:" "DOTA_Tooltip_ability_spectre_haunt_bh_illusion_damage_outgoing" "%ILLUSION DAMAGE DEALT:" "DOTA_Tooltip_ability_spectre_haunt_bh_illusion_total_damage_incoming" "%ILLUSION DAMAGE TAKEN:" "DOTA_Tooltip_Ability_special_bonus_unique_spectre_haunt_1" "Thus, The End" "DOTA_Tooltip_Ability_special_bonus_unique_spectre_haunt_1_Description" "Haunt illusions cast Spectral Dagger on their attack target." "DOTA_Tooltip_Ability_special_bonus_unique_spectre_haunt_2" "Embrace the Shattered Self" "DOTA_Tooltip_Ability_special_bonus_unique_spectre_haunt_2_Description" "Haunt's cooldown is reduced by %cd% seconds and duration increased by %value% seconds." "DOTA_Tooltip_modifier_spectre_haunt_darkness" "Haunt - Blind" "DOTA_Tooltip_modifier_spectre_haunt_darkness_Description" "You are being hunted." // DEPRECATED "DOTA_Tooltip_ability_spectre_echo_scream" "Echo Scream" "DOTA_Tooltip_ability_spectre_echo_scream_Description" "The Spectre unleashes an unearthly scream, blinding the enemies causing them to miss and slowing them. Lasts %scream_duration% seconds." "DOTA_Tooltip_ability_spectre_echo_scream_scepter_description" "Attacks every enemy hit by Echo Scream." "DOTA_Tooltip_ability_spectre_echo_scream_Lore" "Aeons worth of frustration and loneliness unleashed." "DOTA_Tooltip_ability_spectre_echo_scream_scream_radius" "RADIUS:" "DOTA_Tooltip_ability_spectre_echo_scream_scream_slow" "%SLOW:" "DOTA_Tooltip_ability_spectre_echo_scream_scream_miss" "%BLIND:" "DOTA_Tooltip_ability_spectre_echo_scream_scream_damage" "DAMAGE:" "DOTA_Tooltip_ability_spectre_echo_scream_scepter_scream_attacks" "SCEPTER SCREAM ATTACKS:" "DOTA_Tooltip_modifier_spectre_echo_scream" "Echo Scream" "DOTA_Tooltip_modifier_spectre_echo_scream_Description" "Blinded and slowed." "DOTA_Tooltip_Ability_special_bonus_unique_spectre_echo_scream_1" "Incomprehensible Screech" "DOTA_Tooltip_Ability_special_bonus_unique_spectre_echo_scream_1_Description" "Enemies hit by Echo Scream are also Dazed, causing them to randomly cancel spells and attack and moving randomly." "DOTA_Tooltip_Ability_special_bonus_unique_spectre_echo_scream_2" "One with the All" "DOTA_Tooltip_Ability_special_bonus_unique_spectre_echo_scream_2_Description" "Echo Scream's radius is doubled." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Necrophos "DOTA_Tooltip_ability_necrophos_death_pulse_bh" "Death Pulse" "DOTA_Tooltip_ability_necrophos_death_pulse_bh_Description" "Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units." "DOTA_Tooltip_ability_necrophos_death_pulse_bh_scepter_description" "Damage type becomes Pure and search radius becomes global during Ghost Shroud." "DOTA_Tooltip_ability_necrophos_death_pulse_bh_Lore" "Poor souls who succumb to Rotund'jere's plagues are recycled for future use." "DOTA_Tooltip_ability_necrophos_death_pulse_bh_Note0" "Death Pulse can't be disjointed." "DOTA_Tooltip_ability_necrophos_death_pulse_bh_Note1" "Can heal Spell Immune units." "DOTA_Tooltip_ability_necrophos_death_pulse_bh_area_of_effect" "RADIUS:" "DOTA_Tooltip_ability_necrophos_death_pulse_bh_heal" "HEAL:" "DOTA_Tooltip_ability_necrophos_death_pulse_bh_damage" "DAMAGE:" "DOTA_Tooltip_modifier_necrophos_death_pulse_bh_autocast" "Eradicate the Living - Active" "DOTA_Tooltip_modifier_necrophos_death_pulse_bh_autocast_Description" "Death Pulse will cast a Death Seeker projectile." "DOTA_Tooltip_modifier_necrophos_death_pulse_bh_talent" "Eradicate the Living - Debuff" "DOTA_Tooltip_modifier_necrophos_death_pulse_bh_talent_Description" "Disarmed and magic resistance reduced." "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_death_pulse_1" "Rotten Aorta" "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_death_pulse_1_Description" "Death Pulse cooldown reduced by %value% and enemies killed by Death Pulse or who die before hit by it activate the ability effects around themselves." "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_death_pulse_2" "Eradicate the Living" "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_death_pulse_2_Description" "Death Pulse damage increased by %value% and every %casts%th cast of Death Pulse creates a Death Seeker, a larger pulse that targets the nearest enemy, prioritizing Bosses, Monsters and minions in that order. On hit, the Death Seeker deals %damage%%% damage, disarms and reduces the target's magic resistance by %magic_resist%%% for %duration% seconds." "DOTA_Tooltip_ability_necrophos_ghost_shroud_bh" "Ghost Shroud" "DOTA_Tooltip_ability_necrophos_ghost_shroud_bh_Description" "Necrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified." "DOTA_Tooltip_ability_necrophos_ghost_shroud_bh_scepter_Description" "During Ghost Shroud, all of Necrophos' abilities are improved." "DOTA_Tooltip_ability_necrophos_ghost_shroud_bh_Lore" "Rotund'jere uses the souls of his victims as bridge from life to afterlife." "DOTA_Tooltip_ability_necrophos_ghost_shroud_bh_duration" "DURATION:" "DOTA_Tooltip_ability_necrophos_ghost_shroud_bh_heal_bonus" "%RESTORATION AMPLIFICATION:" "DOTA_Tooltip_ability_necrophos_ghost_shroud_bh_movement_speed" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_necrophos_ghost_shroud_bh_slow_aoe" "SLOW RADIUS:" "DOTA_Tooltip_ability_necrophos_ghost_shroud_bh_bonus_damage" "%INCREASED MAGIC DAMAGE:" "DOTA_Tooltip_modifier_necrophos_ghost_shroud_bh" "Ghost Shroud" "DOTA_Tooltip_modifier_necrophos_ghost_shroud_bh_Description" "Immunity to physical damage, taking bonus magical damage and gaining heal amplification." "DOTA_Tooltip_modifier_necrophos_ghost_shroud_bh_slow" "Shrouded" "DOTA_Tooltip_modifier_necrophos_ghost_shroud_bh_slow_Description" "Slowed." "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_ghost_shroud_1" "The Satin Prince" "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_ghost_shroud_1_Description" "Ghost Shroud's cooldown is reduced by %value% seconds and no longer disarms Necrophos. His attacks disable enemy healing for %duration% seconds during its effects." "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_ghost_shroud_2" "Dictators Do Decay" "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_ghost_shroud_2_Description" "Heartstopper Aura deals %value%%% more damage to units afflicted by Ghost Shroud's debuffs." "DOTA_Tooltip_ability_necrophos_heartstopper_aura_bh" "Heartstopper Aura" "DOTA_Tooltip_ability_necrophos_heartstopper_aura_bh_Description" "Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time." "DOTA_Tooltip_ability_necrophos_heartstopper_aura_bh_scepter_description" "Radius becomes global during Ghost Shroud." "DOTA_Tooltip_ability_necrophos_heartstopper_aura_bh_Lore" "Those who come within a short distance of Necrophos can feel pestilence and plague in the air." "DOTA_Tooltip_ability_necrophos_heartstopper_aura_bh_Note0" "Damage won't disable items like Blink Dagger." "DOTA_Tooltip_ability_necrophos_heartstopper_aura_bh_Note1" "Does not affect ancient creeps." "DOTA_Tooltip_ability_necrophos_heartstopper_aura_bh_aura_radius" "RADIUS:" "DOTA_Tooltip_ability_necrophos_heartstopper_aura_bh_aura_damage" "%HEALTH DECAY:" "DOTA_Tooltip_ability_necrophos_heartstopper_aura_bh_minion_damage" "%MINION HEALTH DECAY:" "DOTA_Tooltip_modifier_necrophos_heart_stopper_bh_degen" "Heartstopper" "DOTA_Tooltip_modifier_necrophos_heart_stopper_bh_degen_Description" "Degenerating %fMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE% maximum health per second." "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_heartstopper_aura_1" "Brachycardia" "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_heartstopper_aura_1_Description" "Heartstopper Aura now also reduces enemy attack speed by %value%, which is increased by each percentage of hp missing, up to a maximum of %maximum% at %threshold%%% health remaining." "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_heartstopper_aura_2" "Still the Beating Heart" "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_heartstopper_aura_2_Description" "Heartstopper Aura health decay increased by %value%%% and it reduces enemy healing, lifesteal and health regeneration by %value2%%%." "DOTA_Tooltip_ability_necrophos_sadist_bh" "Sadist" "DOTA_Tooltip_ability_necrophos_sadist_bh_Description" "Whenever a unit within %radius% radius of Necrophos dies, regardless of team, he gains health regeneration and mana regeneration which increases every time Necrophos gains a level.\nIf the unit is a non-minion or a hero, this regeneration is multiplied by %big_multiplier% and if they die by Necrophos' hand, this bonus is multiplied again by %kill_multiplier%." "DOTA_Tooltip_ability_necrophos_sadist_bh_scepter_description" "Radius becomes global during Ghost Shroud." "DOTA_Tooltip_ability_necrophos_sadist_bh_Lore" "Proclaiming himself the Necrophos, he travels the world, spreading plague wherever he goes, and growing in terrible power with every village his pestilential presence obliterates." "DOTA_Tooltip_ability_necrophos_sadist_bh_base_regen" "BASE REGENERATION:" "DOTA_Tooltip_ability_necrophos_sadist_bh_bonus_regen" "BONUS REGENERATION/LVL:" "DOTA_Tooltip_ability_necrophos_sadist_bh_regen_duration" "REGENERATION DURATION:" "DOTA_Tooltip_ability_necrophos_sadist_bh_big_multiplier" "NON-MINION MULTIPLIER:" "DOTA_Tooltip_ability_necrophos_sadist_bh_kill_multiplier" "KILL MULTIPLIER:" "DOTA_Tooltip_modifier_necrophos_sadist_bh_buff" "Sadist" "DOTA_Tooltip_modifier_necrophos_sadist_bh_buff_Description" "Gaining %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regeneration and %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana regeneration." "DOTA_Tooltip_ability_necrophos_reapers_scythe_bh" "Reaper's Scythe" "DOTA_Tooltip_ability_necrophos_reapers_scythe_bh_Description" "Necrophos unleashes his scythe on the targeted area, stunning all enemies within the radius and dealing damage equal to a flat amount increased by a percentage of the unit's missing health after a delay." "DOTA_Tooltip_ability_necrophos_reapers_scythe_bh_scepter_description" "Damage type becomes Pure and cast range is global during Ghost Shroud." "DOTA_Tooltip_ability_necrophos_reapers_scythe_bh_Lore" "The amount of death and suffering in the air increases the power of Necrophos's plague magic." "DOTA_Tooltip_ability_necrophos_reapers_scythe_bh_Note0" "Damage is dealt at the end of the stun." "DOTA_Tooltip_ability_necrophos_reapers_scythe_bh_Note1" "The stun goes through spell immunity, but not the damage." "DOTA_Tooltip_ability_necrophos_reapers_scythe_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_necrophos_reapers_scythe_bh_delay" "DELAY:" "DOTA_Tooltip_ability_necrophos_reapers_scythe_bh_base_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_necrophos_reapers_scythe_bh_hp_damage" "BONUS DAMAGE PER MISSING HEALTH:" "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_reapers_scythe_1" "Their Heads Roll" "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_reapers_scythe_1_Description" "Reaper's Scythe marks enemies. Marked Bosses grant %value% permanent health regeneration and %value2% permanent mana regeneration on death. Marked Monsters provide the same bonus, but this only lasts until the end of the raid. Marked Minions grant the same benefits, but this only lasts until the end of the round." "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_reapers_scythe_2" "Plague Minister's Banquet" "DOTA_Tooltip_Ability_special_bonus_unique_necrophos_reapers_scythe_2_Description" "Reaper's Scythe heals Necrophos and all allied units within Reaper Scythe's effect radius for %value%%% of the damage dealt. Heal is spread over all healed units." "DOTA_Tooltip_modifier_necrophos_reapers_scythe_bh_talent" "Their Heads Roll" "DOTA_Tooltip_modifier_necrophos_reapers_scythe_bh_talent_Description" "Granted %f% health regeneration and %f% mana regeneration." "DOTA_Tooltip_modifier_necrophos_reapers_scythe_bh_talent_mark" "Their Heads Roll - Marked" "DOTA_Tooltip_modifier_necrophos_reapers_scythe_bh_talent_mark_Description" "Death empowers the Necrophos." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Disruptor "DOTA_Tooltip_ability_disruptor_thunder_strike_bh" "Thunder Strike" "DOTA_Tooltip_ability_disruptor_thunder_strike_bh_Description" "Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius. Provides vision of its target." "DOTA_Tooltip_ability_disruptor_thunder_strike_bh_Lore" "Disruptor's charged coils occasionally overload, and a singed armor plate or tuft of fur is the enemy's result." "DOTA_Tooltip_ability_disruptor_thunder_strike_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_disruptor_thunder_strike_bh_strikes" "STRIKES:" "DOTA_Tooltip_ability_disruptor_thunder_strike_bh_strike_interval" "STRIKE INTERVAL:" "DOTA_Tooltip_ability_disruptor_thunder_strike_bh_strike_damage" "STRIKE DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_thunder_strike_1" "When Lightning Strikes" "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_thunder_strike_1_Description" "Thunder Strike strikes increased by 8. When the debuff's unit dies, moves to the nearest enemy unit." "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_thunder_strike_2" "Thunderstuck" "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_thunder_strike_2_Description" "Thunder Strike roots for 0.5s every damage interval." "DOTA_Tooltip_ability_disruptor_kinetic_charge" "Kinetic Charge" "DOTA_Tooltip_ability_disruptor_kinetic_charge_Description" "Disruptor charges an enemy, slowing them and attracting all enemy units around them, while periodically shocking all enemies in range." "DOTA_Tooltip_ability_disruptor_kinetic_charge_Lore" "The stryder is immune to the magnetic forces that will consume its adversaries." "DOTA_Tooltip_ability_disruptor_kinetic_charge_pull_slow" "%PULL SLOW:" "DOTA_Tooltip_ability_disruptor_kinetic_charge_pull_speed" "PULL SPEED:" "DOTA_Tooltip_ability_disruptor_kinetic_charge_pull_radius" "PULL RADIUS:" "DOTA_Tooltip_ability_disruptor_kinetic_charge_pull_duration" "CHARGE DURATION:" "DOTA_Tooltip_ability_disruptor_kinetic_charge_damage" "DAMAGE:" "DOTA_Tooltip_modifier_disruptor_kinetic_charge_pull" "Kinetically Charged" "DOTA_Tooltip_modifier_disruptor_kinetic_charge_pull_Description" "Slowed and attracting nearby allies." "DOTA_Tooltip_modifier_disruptor_kinetic_charge_push" "Kinetically Charged" "DOTA_Tooltip_modifier_disruptor_kinetic_charge_push_Description" "Movement speed increased and pushing away nearby enemies." "DOTA_Tooltip_modifier_disruptor_kinetic_charge_pull_aura" "Kinetic Charge Pull" "DOTA_Tooltip_modifier_disruptor_kinetic_charge_pull_aura_Description" "Taking damage and being pushed or pulled." "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_kinetic_charge_1" "Earthing Cables" "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_kinetic_charge_1_Description" "Kinetic Charge duration increased by 3 seconds and damage increased by 30" "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_kinetic_charge_2" "Static Backlash" "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_kinetic_charge_2_Description" "Kinetic Charge can now be cast on allies, pushing enemies away and increasing their movement speed." "DOTA_Tooltip_ability_disruptor_tesla_field" "Tesla Field" "DOTA_Tooltip_ability_disruptor_tesla_field_Description" "Disruptor generates static electricity through casting abilities and doing damage, leading to random zaps of damage that silence and root the enemy for %silence_duration% second. Every zap has %chance%% of happening when Disruptor deals damage. Casting an ability will always trigger zaps.\nWhenever an enemy is zapped, they will receive a debuff lasting %cooldown% seconds that prevents them from being zapped by passive procs until it expires." "DOTA_Tooltip_ability_disruptor_tesla_field_Lore" "The Stormcrafter doesn't even need to be aware of it to create lightning." "DOTA_Tooltip_ability_disruptor_tesla_field_radius" "RADIUS:" "DOTA_Tooltip_modifier_disruptor_tesla_field_debuff" "Tesla Resistance" "DOTA_Tooltip_modifier_disruptor_tesla_field_debuff_Description" "Cannot be affected by passive Tesla Field procs." "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_tesla_field_1" "The True God of Thunder" "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_tesla_field_1_Description" "Tesla Field radius is now global." "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_tesla_field_2" "Weathervane" "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_tesla_field_2_Description" "Tesla Field can now be activated, costing 50 mana and having a 8 second cooldown." "DOTA_Tooltip_ability_disruptor_static_storm_bh" "Static Storm" "DOTA_Tooltip_ability_disruptor_static_storm_bh_Description" "Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration." "DOTA_Tooltip_ability_disruptor_static_storm_bh_Note0" "Multiple storms deal separate damage instances." "DOTA_Tooltip_ability_disruptor_static_storm_bh_Lore" "A summer squall in Druud is a hardship that only an Oglodi can survive." "DOTA_Tooltip_ability_disruptor_static_storm_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_disruptor_static_storm_bh_damage_max" "MAX DAMAGE PER SECOND:" "DOTA_Tooltip_ability_disruptor_static_storm_bh_duration" "DURATION:" "DOTA_Tooltip_ability_disruptor_static_storm_bh_pulses" "PULSES:" "DOTA_Tooltip_ability_disruptor_static_storm_bh_duration_scepter" "SCEPTER DURATION:" "DOTA_Tooltip_ability_disruptor_static_storm_bh_pulses_scepter" "SCEPTER PULSES:" "DOTA_Tooltip_ability_disruptor_static_storm_bh_scepter_description" "Breaks passives and increases duration." "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_static_storm_1" "Storm Crescendo" "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_static_storm_1_Description" "Every pulse of Static Storm increases the duration of Thunder Strike and Kinetic Charge by 1 second." "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_static_storm_2" "St Elmo's Fire" "DOTA_Tooltip_Ability_special_bonus_unique_disruptor_static_storm_2_Description" "Static Storm no longer ramps up in damage, starts off at maximum damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Death Prophet "DOTA_Tooltip_Ability_death_prophet_crypt_swarm_bh" "Crypt Swarm" "DOTA_Tooltip_Ability_death_prophet_crypt_swarm_bh_Description" "Sends a swarm of winged beasts to savage enemy units in front of Death Prophet." "DOTA_Tooltip_Ability_death_prophet_crypt_swarm_bh_Lore" "" "DOTA_Tooltip_Ability_death_prophet_crypt_swarm_bh_damage" "IMPACT DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_crypt_swarm_1" "Bloodsuckers" "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_crypt_swarm_1_Description" "Crypt Swarm no longer deals immediate damage, instead deals double the impact damage over 5 seconds, healing Death Prophet for the damage dealt. Damage against minions only heals for 25% of the damage." "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_crypt_swarm_2" "Carrion Nova" "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_crypt_swarm_2_Description" "Crypt Swarm no longer needs to be targeted and damages all enemies within projectile range." "DOTA_Tooltip_modifier_death_prophet_crypt_swarm_talent" "Bloodsuckers" "DOTA_Tooltip_modifier_death_prophet_crypt_swarm_talent_Description" "Taking damage and healing your attacker for the damage taken." "DOTA_Tooltip_ability_death_prophet_ghastly_haunting" "Ghastly Haunting" "DOTA_Tooltip_ability_death_prophet_ghastly_haunting_Description" "Death Prophet summons ghosts to haunt her enemies, silencing them and amplifying all damage they take." "DOTA_Tooltip_ability_death_prophet_ghastly_haunting_Lore" "The Death Prophet's enemies will share her wish of death." "DOTA_Tooltip_ability_death_prophet_ghastly_haunting_radius" "RADIUS:" "DOTA_Tooltip_ability_death_prophet_ghastly_haunting_duration" "DURATION:" "DOTA_Tooltip_ability_death_prophet_ghastly_haunting_damage_amp" "%DAMAGE AMPLIFICATION:" "DOTA_Tooltip_modifier_death_prophet_ghastly_haunting" "Ghastly Haunting" "DOTA_Tooltip_modifier_death_prophet_ghastly_haunting_Description" "Silenced and taking increased damage" "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_ghastly_haunting_1" "Poltergeist" "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_ghastly_haunting_1_Description" "Ghastly Haunting deals 20% of Death Prophet's base attack damage every second as Physical damage. Unaffected by spell amplification." "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_ghastly_haunting_2" "Spectral Apocalypse" "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_ghastly_haunting_2_Description" "Ghastly Haunting duration increased by %duration% seconds, radius and cooldown doubled." "DOTA_Tooltip_ability_death_prophet_spirit_siphon_bh" "Spirit Siphon" "DOTA_Tooltip_ability_death_prophet_spirit_siphon_bh_Description" "Creates a spirit link between Death Prophet and an enemy unit, draining %base_damage% + %damage_pct%%% Max HP per second and slowing the enemy's movement speed by %movement_slow%%%. The max health damage is unaffected by spell amplification." "DOTA_Tooltip_ability_death_prophet_spirit_siphon_bh_Note0" "Cannot cast multiple on same target." "DOTA_Tooltip_ability_death_prophet_spirit_siphon_bh_lore" "Krobelus willingly shows others the path she alone cannot follow." "DOTA_Tooltip_ability_death_prophet_spirit_siphon_bh_base_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_death_prophet_spirit_siphon_bh_damage_pct" "%MAX HP AS DAMAGE:" "DOTA_Tooltip_ability_death_prophet_spirit_siphon_bh_movement_slow" "%ENEMY SLOW:" "DOTA_Tooltip_ability_death_prophet_spirit_siphon_bh_haunt_duration" "DURATION:" "DOTA_Tooltip_ability_death_prophet_spirit_siphon_bh_max_charges" "MAX CHARGES:" "DOTA_Tooltip_ability_death_prophet_spirit_siphon_bh_charge_restore_time" "CHARGE RESTORE TIME:" "DOTA_Tooltip_modifier_death_prophet_spirit_siphon_bh_charges" "Spirit Siphon Charges" "DOTA_Tooltip_modifier_death_prophet_spirit_siphon_bh_charges_Description" "Uses of Spirit Siphon" "DOTA_Tooltip_modifier_death_prophet_spirit_siphon_bh_debuff" "Spirit Siphon" "DOTA_Tooltip_modifier_death_prophet_spirit_siphon_bh_debuff_Description" "Taking damage and healing your attacker" "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_spirit_siphon_1" "Hastened Predestination" "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_spirit_siphon_1_Description" "Spirit Siphon no longer deals damage over time or slows, instead deals all of its damage and heals immediately." "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_spirit_siphon_2" "Probe Their Souls" "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_spirit_siphon_2_Description" "Spirit Siphons maximum charges halved, but affects all units within the cast range." "DOTA_Tooltip_ability_death_prophet_occultism" "Occultism" "DOTA_Tooltip_ability_death_prophet_occultism_Description" "Death Prophet's movement and attack speed increases by an amount equal to her level. Also increases Death Prophet's movement speed limit." "DOTA_Tooltip_ability_death_prophet_occultism_Lore" "With each death, Krobelus adds necromantic power to her repertoire." "DOTA_Tooltip_ability_death_prophet_occultism_bonus_movespeed" "MOVEMENT SPEED BONUS PER LEVEL:" "DOTA_Tooltip_ability_death_prophet_occultism_bonus_attackspeed" "ATTACK SPEED BONUS PER LEVEL:" "DOTA_Tooltip_ability_death_prophet_exorcism_bh" "Exorcism" "DOTA_Tooltip_ability_death_prophet_exorcism_bh_Description" "Unleashes evil spirits to drain the life of nearby enemy units and structures. At the end of the spell's duration, Death Prophet is healed in proportion to the damage dealt.\nLasts 35 seconds." "DOTA_Tooltip_ability_death_prophet_exorcism_bh_scepter_description" "Exorcism spirits now deal Pure damage." "DOTA_Tooltip_ability_death_prophet_exorcism_bh_Lore" "Over time, the banshee remnants of her previous lives return to haunt the present." "DOTA_Tooltip_ability_death_prophet_exorcism_bh_Note0" "Radius represents the area in which the spirits will acquire targets around Death Prophet." "DOTA_Tooltip_ability_death_prophet_exorcism_bh_Note1" "Spirit damage isn't reduced by damage block abilities." "DOTA_Tooltip_ability_death_prophet_exorcism_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_death_prophet_exorcism_bh_spirits" "SPIRITS:" "DOTA_Tooltip_ability_death_prophet_exorcism_bh_heal_percent" "%LIFE DRAIN:" "DOTA_Tooltip_ability_death_prophet_exorcism_bh_average_damage" "SPIRIT DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_exorcism_1" "Shroud of Turin" "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_exorcism_1_Description" "If Death Prophet dies during Exorcism, she comes back to live with full health." "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_exorcism_2" "Enter Pandemonium" "DOTA_Tooltip_Ability_special_bonus_unique_death_prophet_exorcism_2_Description" "Whenever Death Prophet kills a unit, there is a 50% chance a Exorcism Ghost is summoned for 35 seconds. When the unit is a boss, 2 Ghosts are summoned. Does not create ghosts for Minions." "DOTA_Tooltip_modifier_death_prophet_exorcism_bh" "Exorcism" "DOTA_Tooltip_modifier_death_prophet_exorcism_bh_Description" "Creating ghosts." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Jakiro "DOTA_Tooltip_ability_jakiro_dual_breath_bh" "Dual Breath" "DOTA_Tooltip_ability_jakiro_dual_breath_bh_Description" "Exhale an icy blast, followed by a wave of fire, in the target direction.\nThe ice Chills enemies, while the fire deals damage over time." "DOTA_Tooltip_ability_jakiro_dual_breath_bh_Lore" "Pyrexae dragons have tremendously dangerous breath for each branch of the species; combining them is unimaginable." "DOTA_Tooltip_ability_jakiro_dual_breath_bh_chill_amount" "%CHILL AMOUNT:" "DOTA_Tooltip_ability_jakiro_dual_breath_bh_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_jakiro_dual_breath_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_dual_breath_bh_1" "Our Matriarch" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_dual_breath_bh_1_Description" "Dual Breath chills for an additional %value%%% and deals %value2% more damage per second." "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_dual_breath_bh_2" "Our Brother Burns" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_dual_breath_bh_2_Description" "Dual Breath deals 40 additional damage." "DOTA_Tooltip_ability_jakiro_ice_path_bh" "Ice Path" "DOTA_Tooltip_ability_jakiro_ice_path_bh_Description" "Create an ice path that freezes and damages enemies that touch it." "DOTA_Tooltip_ability_jakiro_ice_path_bh_Lore" "Jakiro's cunning right head calls upon its frozen heritage, glazing the earth with blistering cold." "DOTA_Tooltip_ability_jakiro_ice_path_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_jakiro_ice_path_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_ice_path_bh_1" "Remember The Glacier's Home" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_ice_path_bh_1_Description" "Ice Path lasts for %value% more seconds." "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_ice_path_bh_2" "Mother's Teachings" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_ice_path_bh_2_Description" "Ice Path deals triple damage." "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_ice_path_bh_3" "The Burning Blizzard" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_ice_path_bh_3_Description" "Units affected by Ice Path take %value%%% more damage from Jakiro's other abilities." "DOTA_Tooltip_ability_jakiro_liquid_fire_bh" "Liquid Fire" "DOTA_Tooltip_ability_jakiro_liquid_fire_bh_Description" "Burn enemies in an area, slowing their attacks and dealing damage over the duration." "DOTA_Tooltip_ability_jakiro_liquid_fire_bh_Lore" "The left maw of Jakiro opens, laying waste to any in its path." "DOTA_Tooltip_ability_jakiro_liquid_fire_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_jakiro_liquid_fire_bh_duration" "DURATION:" "DOTA_Tooltip_ability_jakiro_liquid_fire_bh_slow_as" "ATTACKSPEED SLOW:" "DOTA_Tooltip_ability_jakiro_liquid_fire_bh_radius" "RADIUS:" "DOTA_Tooltip_modifier_liquid_fire_debuff" "Liquid Fire" "DOTA_Tooltip_modifier_liquid_fire_debuff_Description" "Burning" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_liquid_fire_bh_1" "Searing Mournival" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_liquid_fire_bh_1_Description" "Liquid Fire reduces attack speed by an additional %value2% and deals %value% more damage per second." "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_liquid_fire_bh_2" "Run Like Wax" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_liquid_fire_bh_2_Description" "Liquid Fire slows movement speed by %slow%%% of the attack speed slow and for every %value% damage it deals, it reduces the enemy's armor by %armor%." "DOTA_Tooltip_ability_jakiro_elemental_convergence" "Elemental Convergence" "DOTA_Tooltip_ability_jakiro_elemental_convergence_Description" "Any time Jakiro casts Dual Breath, Liquid Fire or Macropyre, he gains one stack of Fire Attunement.\nFire Attunement increases the damage dealt by all of Jakiro's abilities by %damage_increase%%% for each stack.\n\nAny time Jakiro casts Dual Breath or Ice Path, he gains one stack of Ice Attunement.\nIce Attunement increases the duration of of Jakiro's abilities by %duration_increase%%% for each stack.\nJakiro can have a maximum of %max_stacks% Fire and Ice Attunement.\n\nWhen both Ice and Fire Attunement have %max_stacks% stacks, the next ability Jakiro casts will have doubled benefits from Elemental Convergence, after which the stacks reset." "DOTA_Tooltip_ability_jakiro_elemental_convergence_Lore" "Equal parts ice and fire, cunning and rage." "DOTA_Tooltip_modifier_jakiro_elemental_convergence_ice" "Ice Attunement" "DOTA_Tooltip_modifier_jakiro_elemental_convergence_ice_Description" "Increases the duration of abilities." "DOTA_Tooltip_modifier_jakiro_elemental_convergence_fire" "Fire Attunement" "DOTA_Tooltip_modifier_jakiro_elemental_convergence_fire_Description" "Increases the damage of abilities." "DOTA_Tooltip_modifier_jakiro_elemental_convergence_convergence" "Elemental Convergence" "DOTA_Tooltip_modifier_jakiro_elemental_convergence_convergence_Description" "Your next ability cast will have increased durations and damage." "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_elemental_convergence_1" "Pyrexaen's Eternal Bond" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_elemental_convergence_1_Description" "Upon gaining Elemental Convergence, all of Jakiro's cooldowns are reduced by %value% and Jakiro restores %value2% mana and health." "DOTA_Tooltip_ability_jakiro_macropyre_bh" "Macropyre" "DOTA_Tooltip_ability_jakiro_macropyre_bh_Description" "Exhale a wide line of lasting flames, dealing damage over time to enemies caught within." "DOTA_Tooltip_ability_jakiro_macropyre_bh_Lore" "Ice and fire combine to rip the battlefield to shreds with extreme temperatures." "DOTA_Tooltip_ability_jakiro_macropyre_bh_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_jakiro_macropyre_bh_duration" "DURATION:" "DOTA_Tooltip_ability_jakiro_macropyre_bh_length" "LENGTH:" "DOTA_Tooltip_ability_jakiro_macropyre_bh_width" "WIDTH:" "DOTA_Tooltip_ability_jakiro_macropyre_bh_scepter_description" "Decreases Macropyre's cooldown and increases flame length, duration, and damage." "DOTA_Tooltip_ability_jakiro_macropyre_bh_damage_scepter" "SCEPTER DAMAGE PER SECOND:" "DOTA_Tooltip_ability_jakiro_macropyre_bh_duration_scepter" "SCEPTER DURATION:" "DOTA_Tooltip_ability_jakiro_macropyre_bh_length_scepter" "SCEPTER LENGTH:" "DOTA_Tooltip_ability_jakiro_macropyre_bh_cd_scepter" "SCEPTER COOLDOWN:" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_macropyre_bh_1" "But A Spark OF Truth" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_macropyre_bh_1_Description" "Macropyre width increased by %value%. Jakiro and his allies have %cdr%%% cooldown reduction while standing inside the flames." "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_macropyre_bh_2" "Casting Rebellion" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_macropyre_bh_2_Description" "Macropyre forms as a T and slows for 30%." "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_macropyre_bh_3" "Within the Frozen Inferno" "DOTA_Tooltip_Ability_special_bonus_unique_jakiro_macropyre_bh_3_Description" "Macropyre's damage increased by %value%%% of its base damage for each second an enemy stands within the fire." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Shadow Demon "DOTA_Tooltip_ability_sd_disruption" "Disruption Well" "DOTA_Tooltip_ability_sd_disruption_Description" "Create a well of shadow energy that lashes out at nearby enemies, dealing damage over time." "DOTA_Tooltip_ability_sd_disruption_Lore" "The pain of deception comes not while it happens, but when it is revealed." "DOTA_Tooltip_ability_sd_disruption_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_sd_disruption_duration" "DURATION:" "DOTA_Tooltip_ability_sd_disruption_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_sd_disruption_1" "Perfect In My Way" "DOTA_Tooltip_Ability_special_bonus_unique_sd_disruption_1_Description" "Disruption Well gains 2 charges." "DOTA_Tooltip_Ability_special_bonus_unique_sd_disruption_2" "Lord Of Lashes" "DOTA_Tooltip_Ability_special_bonus_unique_sd_disruption_2_Description" "Disruption Well attempts to follow nearby enemies." "DOTA_Tooltip_ability_sd_soul_catcher" "Soul Catcher" "DOTA_Tooltip_ability_sd_soul_catcher_Description" "Capture the soul of a random enemy in an area, amplifies all damage they take.\nEnemies Shadow Poisoned additionally have their souls captured." "DOTA_Tooltip_ability_sd_soul_catcher_Lore" "Trying to resist the Shadow Demon's corruption is mostly a useless endeavor." "DOTA_Tooltip_ability_sd_soul_catcher_amp" "%DAMAGE AMP:" "DOTA_Tooltip_ability_sd_soul_catcher_duration" "DURATION:" "DOTA_Tooltip_ability_sd_soul_catcher_radius" "RADIUS:" "DOTA_Tooltip_modifier_sd_soul_catcher" "Soul Catcher" "DOTA_Tooltip_modifier_sd_soul_catcher_Description" "Damage taken increased by %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%%" "DOTA_Tooltip_Ability_special_bonus_unique_sd_soul_catcher_1" "Wynegmber's Net" "DOTA_Tooltip_Ability_special_bonus_unique_sd_soul_catcher_1_Description" "Soul Catcher's cooldown is reduced by 6 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_sd_soul_catcher_2" "Soul Usurption" "DOTA_Tooltip_Ability_special_bonus_unique_sd_soul_catcher_2_Description" "Soul Catcher creates uncontrolable illusions on death." "DOTA_Tooltip_ability_sd_shadow_poison" "Shadow Wave" "DOTA_Tooltip_ability_sd_shadow_poison_Description" "Release a toxic wave in the target direction, afflicting enemies hit with Shadow Poison.\nShadow Poisoned enemies take damage over time." "DOTA_Tooltip_ability_sd_shadow_poison_Lore" "The ever growing influence of the Shadow Demon can pollute the most valiant and pure of heroes." "DOTA_Tooltip_ability_sd_shadow_poison_damage_impact" "IMPACT DAMAGE:" "DOTA_Tooltip_ability_sd_shadow_poison_damage_time" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_sd_shadow_poison_duration" "DURATION:" "DOTA_Tooltip_ability_sd_shadow_poison_stacks" "MAX STACKS:" "DOTA_Tooltip_modifier_sd_shadow_poison" "Shadow Poison" "DOTA_Tooltip_modifier_sd_shadow_poison_Description" "Taking damage over time." "DOTA_Tooltip_Ability_special_bonus_unique_sd_shadow_poison_1" "For Never Is A Long Time" "DOTA_Tooltip_Ability_special_bonus_unique_sd_shadow_poison_1_Description" "Shadow Poison has a 25% chance to Soul Catch the target upon expiring." "DOTA_Tooltip_Ability_special_bonus_unique_sd_shadow_poison_2" "Thus They Screamed" "DOTA_Tooltip_Ability_special_bonus_unique_sd_shadow_poison_2_Description" "Shadow Wave deals 35 more damage." "DOTA_Tooltip_ability_sd_void_release" "Void Release" "DOTA_Tooltip_ability_sd_void_release_Description" "All abilites, that deal damage, have a %chance%%% chance to summon a spectral Projection of Shadow Demon to wander towards enemies afflicted by Shadow Poison.\nThese Projections deal %damage%%% of total Intelligence as magic damage." "DOTA_Tooltip_ability_sd_void_release_Lore" "In the end, most members of the cult were hollow puppets, extensions of his evil will." "DOTA_Tooltip_ability_sd_demonic_purge" "Demonic Purge" "DOTA_Tooltip_ability_sd_demonic_purge_Description" "Purge and slow the enemy unit while causing damage over time.\nThe unit slowly regains its movement speed over the duration.\nThe enemy is purged over the duration as well." "DOTA_Tooltip_ability_sd_demonic_purge_Lore" "Once Shadow Demon no longer has any need for his collected cultist, he releases it from its subservience - and its life." "DOTA_Tooltip_ability_sd_demonic_purge_damage" "TOTAL DAMAGE:" "DOTA_Tooltip_ability_sd_demonic_purge_duration" "DURATION:" "DOTA_Tooltip_ability_sd_demonic_purge_max_slow" "%MAX MOVE SLOW:" "DOTA_Tooltip_ability_sd_demonic_purge_scepter_description" "Gain 3 charges." "DOTA_Tooltip_modifier_sd_demonic_purge" "Demonic Purge" "DOTA_Tooltip_modifier_sd_demonic_purge_Description" "-%fMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement." "DOTA_Tooltip_Ability_special_bonus_unique_sd_demonic_purge_1" "Strip Back The Lies" "DOTA_Tooltip_Ability_special_bonus_unique_sd_demonic_purge_1_Description" "Demonic Purge deals 500 additional damage." "DOTA_Tooltip_Ability_special_bonus_unique_sd_demonic_purge_2" "Forge The Brass Key" "DOTA_Tooltip_Ability_special_bonus_unique_sd_demonic_purge_2_Description" "Demonic Purge lasts 3 more seconds." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Bloodseeker "DOTA_Tooltip_ability_bs_bloodrage" "Bloodrage" "DOTA_Tooltip_ability_bs_bloodrage_Description" "Drives an allied unit into a bloodthirst frenzy, giving them increased attack speed and spell amplification but reducing their health every second based on their maximum health.\nBloodseeker gains increased benefits when cast on himself." "DOTA_Tooltip_ability_bs_bloodrage_Lore" "Strygwyr shares his animalistic thirst for bloodshed." "DOTA_Tooltip_ability_bs_bloodrage_attack_speed_self" "SELF ATTACK SPEED:" "DOTA_Tooltip_ability_bs_bloodrage_attack_speed_ally" "ALLY ATTACK SPEED:" "DOTA_Tooltip_ability_bs_bloodrage_spell_amp_self" "%SELF SPELL AMPLIFICATION:" "DOTA_Tooltip_ability_bs_bloodrage_spell_amp_ally" "%ALLY SPELL AMPLIFICATION:" "DOTA_Tooltip_ability_bs_bloodrage_hp_loss" "%MAX HP LOSS:" "DOTA_Tooltip_ability_bs_bloodrage_duration" "DURATION:" "DOTA_Tooltip_modifier_bs_bloodrage" "Bloodrage" "DOTA_Tooltip_modifier_bs_bloodrage_Description" "Attack speed and spell amplification increased. Taking damage over time based on health." "DOTA_Tooltip_Ability_special_bonus_unique_bs_bloodrage_1" "Vampiric Brotherhood" "DOTA_Tooltip_Ability_special_bonus_unique_bs_bloodrage_1_Description" "Bloodrage is always applied to Bloodseeker when cast and Bloodrage now heals affected units for %value%x of the health loss instead." "DOTA_Tooltip_Ability_special_bonus_unique_bs_bloodrage_2" "Plucked Heartstrings" "DOTA_Tooltip_Ability_special_bonus_unique_bs_bloodrage_2_Description" "Bloodrage's attack speed bonus increased by %value%, spell amplification increased by %value2%%% and allies benefit fully from its benefits as if they were Bloodseeker." "DOTA_Tooltip_ability_bs_blood_rite" "Blood Rite" "DOTA_Tooltip_ability_bs_blood_rite_Description" "Baptize an area in sacred blood.\nAfter %delay% seconds the ritual completes, damaging and silencing enemies caught within." "DOTA_Tooltip_ability_bs_blood_rite_Lore" "The Flayed Twins are ever willing to aid those who spill blood upon the field of battle." "DOTA_Tooltip_ability_bs_blood_rite_damage" "DAMAGE:" "DOTA_Tooltip_ability_bs_blood_rite_duration" "DURATION:" "DOTA_Tooltip_ability_bs_blood_rite_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_bs_blood_rite_1" "Song Of the Skinless" "DOTA_Tooltip_Ability_special_bonus_unique_bs_blood_rite_1_Description" "Blood Rite slows enemy attack speed by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_bs_blood_rite_2" "Ritual Frenzy" "DOTA_Tooltip_Ability_special_bonus_unique_bs_blood_rite_2_Description" "Blood Rite's cooldown is reduced by %value% seconds." "DOTA_Tooltip_ability_bs_devils_blood" "Demon Fury" "DOTA_Tooltip_ability_bs_devils_blood_Description" "Spew out blood in a frontal cone over the duration.\nEnemies hit take damage and are debuffed. The debuff slows them and reduces their status resistance." "DOTA_Tooltip_ability_bs_devils_blood_Lore" "Strygwyr becomes frenzied when blood is spilled." "DOTA_Tooltip_ability_bs_devils_blood_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_bs_devils_blood_duration" "DURATION:" "DOTA_Tooltip_ability_bs_devils_blood_debuff_duration" "DEBUFF DURATION:" "DOTA_Tooltip_ability_bs_devils_blood_debuff_slow" "%DEBUFF SLOW:" "DOTA_Tooltip_ability_bs_devils_blood_debuff_sr" "%DEBUFF STATUS RESISTANCE:" "DOTA_Tooltip_modifier_bs_devils_blood" "Demon Fury" "DOTA_Tooltip_modifier_bs_devils_blood_Description" "Spewing out blood." "DOTA_Tooltip_modifier_bs_devils_blood_debuff" "Demon Fury Debuff" "DOTA_Tooltip_modifier_bs_devils_blood_debuff_Description" "Losing status resistance and being slowed." "DOTA_Tooltip_Ability_special_bonus_unique_bs_devils_blood_1" "In A Dark Misty Mourning" "DOTA_Tooltip_Ability_special_bonus_unique_bs_devils_blood_1_Description" "Demon Fury slow and status resistance reduction increased by %value%%% " "DOTA_Tooltip_Ability_special_bonus_unique_bs_devils_blood_2" "Unholy Evisceration" "DOTA_Tooltip_Ability_special_bonus_unique_bs_devils_blood_2_Description" "Demon Fury has a %value%%% chance to launch a bloody pustule at an enemy within the cone, dealing 1 second worth of damage." "DOTA_Tooltip_ability_bs_thirst" "Thirst" "DOTA_Tooltip_ability_bs_thirst_Description" "Bloodseeker is invigorated by the misfortune of his foes, granting him %lifesteal%%% lifesteal from attacks for each debuff from his abilities the enemy has. His lifesteal is also increased for every buff he has from his abilities." "DOTA_Tooltip_ability_bs_thirst_Lore" "Strygwyr the Bloodseeker is a ritually sanctioned hunter, Hound of the Flayed Twins, sent down from the mist-shrouded peaks of Xhacatocatl in search of blood." "DOTA_Tooltip_ability_bs_thirst_lifesteal" "%ATTACK LIFESTEAL PER BUFF/DEBUFF:" "DOTA_Tooltip_ability_bs_rupture" "Rupture" "DOTA_Tooltip_ability_bs_rupture_Description" "Rupture the target enemy's skin, dealing damage equal to a percent of their current health each second. While ruptured, enemies lose evasion, armor and magic resistance." "DOTA_Tooltip_ability_bs_rupture_scepter_description" "You gain two charges of Rupture, cooldown is reduced." "DOTA_Tooltip_ability_bs_rupture_Lore" "When the Bloodseeker hunts you, injuries become fatalities." "DOTA_Tooltip_ability_bs_rupture_bleed" "%DAMAGE PER SECOND:" "DOTA_Tooltip_ability_bs_rupture_evasion_loss" "%EVASION LOSS:" "DOTA_Tooltip_ability_bs_rupture_mr_loss" "%MAGIC RESISTANCE LOSS:" "DOTA_Tooltip_ability_bs_rupture_armor_loss" "ARMOR REDUCTION:" "DOTA_Tooltip_ability_bs_rupture_duration" "DURATION:" "DOTA_Tooltip_ability_bs_rupture_scepter_charges" "SCEPTER CHARGES:" "DOTA_Tooltip_ability_bs_rupture_scepter_charge_restore_time" "SCEPTER CHARGE RESTORE TIME:" "DOTA_Tooltip_modifier_bs_rupture" "Rupture" "DOTA_Tooltip_modifier_bs_rupture_Description" "Bleeding." "DOTA_Tooltip_Ability_special_bonus_unique_bs_rupture_1" "Life To Loam" "DOTA_Tooltip_Ability_special_bonus_unique_bs_rupture_1_Description" "Rupture deals %value%%% more damage, reduces %value3% more armor and reduces evasion and magic resistance by an additional %value2%%%." "DOTA_Tooltip_Ability_special_bonus_unique_bs_rupture_2" "Of A Loveless Kind" "DOTA_Tooltip_Ability_special_bonus_unique_bs_rupture_2_Description" "Enemies killed under the effects of Rupture spread it to nearby enemies within %value% units." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Ursa "DOTA_Tooltip_ability_ursa_earthshock_bh" "Earthshock" "DOTA_Tooltip_ability_ursa_earthshock_bh_Description" "Leaps forward to slam the earth, causing a powerful shock to damage and slow all nearby enemies for %duration% seconds.\nEarthshock's damage is increased by Fury Swipes.\nThis leap can be cancelled by ordering a stop or hold command. When auto-cast is on, Ursa won't leap at all." "DOTA_Tooltip_ability_ursa_earthshock_bh_Lore" "The very steps of a male ursine shake the ground as well as the resolve of opposing warriors." "DOTA_Tooltip_ability_ursa_earthshock_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_ursa_earthshock_bh_slow_ms" "%MOVE SPEED SLOW:" "DOTA_Tooltip_ability_ursa_earthshock_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_ursa_earthshock_bh_range" "LEAP RANGE:" "DOTA_Tooltip_modifier_ursa_earthshock_bh_slow" "Earthshock" "DOTA_Tooltip_modifier_ursa_earthshock_bh_slow_Description" "-%fMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% move speed." "DOTA_Tooltip_Ability_special_bonus_unique_ursa_earthshock_1" "Rock Of Cashel" "DOTA_Tooltip_Ability_special_bonus_unique_ursa_earthshock_1_Description" "Earthshock radius is increased by %value% and leap range increased by %value2%." "DOTA_Tooltip_Ability_special_bonus_unique_ursa_earthshock_2" "Gorge Of Claws" "DOTA_Tooltip_Ability_special_bonus_unique_ursa_earthshock_2_Description" "Earthshock applies %value% stacks of Fury Swipes before dealing damage." "DOTA_Tooltip_ability_ursa_overpower_bh" "Overpower" "DOTA_Tooltip_ability_ursa_overpower_bh_Description" "Gain massively increased attack speed for a number of subsequent attacks.\nWhen auto-cast, will be cast whenever you attempt to attack without the buff active." "DOTA_Tooltip_ability_ursa_overpower_bh_Lore" "For a behemoth of his size, Ursa is deceptively nimble." "DOTA_Tooltip_ability_ursa_overpower_bh_max_attacks" "NUMBER OF ATTACKS:" "DOTA_Tooltip_ability_ursa_overpower_bh_attack_speed_bonus_pct" "BONUS ATTACK SPEED:" "DOTA_Tooltip_ability_ursa_overpower_bh_duration" "DURATION:" "DOTA_Tooltip_modifier_ursa_overpower_bh" "Overpower" "DOTA_Tooltip_modifier_ursa_overpower_bh_Description" "+%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% bonus attack speed." "DOTA_Tooltip_Ability_special_bonus_unique_ursa_overpower_1" "Lazarus Claws" "DOTA_Tooltip_Ability_special_bonus_unique_ursa_overpower_1_Description" "Overpower provides 50% cleave." "DOTA_Tooltip_Ability_special_bonus_unique_ursa_overpower_2" "Hunter Without Equal" "DOTA_Tooltip_Ability_special_bonus_unique_ursa_overpower_2_Description" "Overpower Paralyzes attacked enemies for 1 second." "DOTA_Tooltip_ability_ursa_lunge" "Lunge" "DOTA_Tooltip_ability_ursa_lunge_Description" "Lunge at the target point, gaining %reduction%%% damage reduction while moving. Upon arrival, attacking all enemies within range.\nApplies attack modifiers." "DOTA_Tooltip_ability_ursa_lunge_Lore" "Ulfsaar the warrior is the fiercest member of an ursine tribe, protective of his land and his people." "DOTA_Tooltip_ability_ursa_lunge_jump_distance" "DISTANCE:" "DOTA_Tooltip_Ability_special_bonus_unique_ursa_lunge_1" "Star Of The Predator" "DOTA_Tooltip_Ability_special_bonus_unique_ursa_lunge_1_Description" "Lunge distance increased by 500 units." "DOTA_Tooltip_Ability_special_bonus_unique_ursa_lunge_2" "Fetid Fury" "DOTA_Tooltip_Ability_special_bonus_unique_ursa_lunge_2_Description" "Lunge knocks back enemies upon arrival." "DOTA_Tooltip_ability_ursa_fury_swipes_bh" "Fury Swipes" "DOTA_Tooltip_ability_ursa_fury_swipes_bh_Description" "Consecutive attacks on an enemy deal more damage.\nDamage is applied to Earthshock's damage.\nFury Swipes lasts indefinitely on Minions." "DOTA_Tooltip_ability_ursa_fury_swipes_bh_Lore" "In nature, the wounded rarely survive the attacks of hungry predators." "DOTA_Tooltip_ability_ursa_fury_swipes_bh_bonus_ad" "BONUS DAMAGE PER STACK:" "DOTA_Tooltip_ability_ursa_fury_swipes_bh_duration" "DURATION:" "DOTA_Tooltip_modifier_ursa_fury_swipes_bh" "Fury Swipes" "DOTA_Tooltip_modifier_ursa_fury_swipes_bh_Description" "Taking an extra %dMODIFIER_PROPERTY_TOOLTIP% damage from Ursa's attacks." "DOTA_Tooltip_modifier_ursa_fury_swipes_bh_talent" "Forged with Misintent" "DOTA_Tooltip_modifier_ursa_fury_swipes_bh_talent_Description" "Applying bonus Fury Swipes stacks with your next attack." "DOTA_Tooltip_Ability_special_bonus_unique_ursa_fury_swipes_1" "The Predator's Hunger" "DOTA_Tooltip_Ability_special_bonus_unique_ursa_fury_swipes_1_Description" "The damage applied by Fury Swipes heals Ursa for %value%%% of the damage dealt." "DOTA_Tooltip_Ability_special_bonus_unique_ursa_fury_swipes_2" "Forged with Misintent" "DOTA_Tooltip_Ability_special_bonus_unique_ursa_fury_swipes_2_Description" "When a unit dies with stacks of Fury Swipes applied to them, Ursa gains a buff that lets him immediately apply %value%%% of the lost Fury Swipes to a new unit upon attack.\nIf an enemy dies while Ursa already has a buff, the buff with the highest amount of stacks will be kept." "DOTA_Tooltip_ability_ursa_enrage_bh" "Enrage" "DOTA_Tooltip_ability_ursa_enrage_bh_Description" "Enter a frenzy, taking reduced damage and gaining status resistance.\nRemoves any existing debuffs.\nUpgradeable by Aghanim's Scepter." "DOTA_Tooltip_ability_ursa_enrage_bh_Lore" "Ulfsaar succumbs to his ancient spirit, becoming the most ferocious creature on the battlefield." "DOTA_Tooltip_ability_ursa_enrage_bh_scepter_description" "Reduces Enrage's cooldown and allows usage while disabled." "DOTA_Tooltip_ability_ursa_enrage_bh_duration" "DURATION:" "DOTA_Tooltip_ability_ursa_enrage_bh_reduction" "%DAMAGE REDUCTION:" "DOTA_Tooltip_ability_ursa_enrage_bh_status_resist" "%STATUS RESISTANCE:" "DOTA_Tooltip_ability_ursa_enrage_bh_AbilityCooldown" "COOLDOWN:" "DOTA_Tooltip_modifier_ursa_enrage_bh" "Enrage" "DOTA_Tooltip_modifier_ursa_enrage_bh_Description" "Taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% less damage, and multiplying Fury Swipes damage." "DOTA_Tooltip_Ability_special_bonus_unique_ursa_enrage_1" "Decayed Discipline" "DOTA_Tooltip_Ability_special_bonus_unique_ursa_enrage_1_Description" "While Enraged, Fury Swipes' bonus damage is multiplied by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_ursa_enrage_2" "Dog-Eared Belligerence" "DOTA_Tooltip_Ability_special_bonus_unique_ursa_enrage_2_Description" "Enrage's damage resistance and status resistance is increased by %value%%% and duration increased by %value2% seconds" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Queen of Pain "DOTA_Tooltip_ability_queenofpain_shadow_strike_bh" "Shadow Strike" "DOTA_Tooltip_ability_queenofpain_shadow_strike_bh_Description" "Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 15 seconds. An instance of damage is dealt every 3 seconds.\nCan be auto-cast, casting the ability when you attack a unit if possible." "DOTA_Tooltip_ability_queenofpain_shadow_strike_bh_Lore" "Akasha's envenomed dagger allows her to delight in the drawn out suffering of her victims." "DOTA_Tooltip_ability_queenofpain_shadow_strike_bh_Note0" "The affected unit slowly regains its original movement speed every second during the duration." "DOTA_Tooltip_ability_queenofpain_shadow_strike_bh_movement_slow" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_queenofpain_shadow_strike_bh_strike_damage" "INITIAL DAMAGE:" "DOTA_Tooltip_ability_queenofpain_shadow_strike_bh_duration_damage" "DAMAGE PER TICK:" "DOTA_Tooltip_ability_queenofpain_shadow_strike_bh_duration_tooltip" "DURATION:" "DOTA_Tooltip_ability_queenofpain_shadow_strike_bh_cast_range_tooltip" "CAST RANGE:" "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_shadow_strike_1" "Herd My Harem" "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_shadow_strike_1_Description" "Shadow Strike targets all enemies within its cast range." "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_shadow_strike_2" "Concubine of Sweet Torment" "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_shadow_strike_2_Description" "Shadow Strike impact damage tripled." "DOTA_Tooltip_modifier_queen_of_pain_shadow_strike_bh" "Shadow Strike" "DOTA_Tooltip_modifier_queen_of_pain_shadow_strike_bh_Description" "Slowed and taking damage." "DOTA_Tooltip_ability_queenofpain_blink_bh" "Blink" "DOTA_Tooltip_ability_queenofpain_blink_bh_Description" "Short distance teleportation that allows Queen of Pain to move in and out of combat." "DOTA_Tooltip_ability_queenofpain_blink_bh_Lore" "The Secret Queen lives up to her title, making her pain impossible to escape." "DOTA_Tooltip_ability_queenofpain_blink_bh_Note0" "You can use Blink to dodge incoming projectiles." "DOTA_Tooltip_ability_queenofpain_blink_bh_blink_range" "RANGE:" "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_blink_1" "Sade's Prophet" "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_blink_1_Description" "Using Blink will cause Queen of Pain to emit a Scream of Pain upon arriving at her target destination." "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_blink_2" "Maso's Dirge" "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_blink_2_Description" "Blink gains 3 charges. Charge restore time is equal to Blink's cooldown + 2." "DOTA_Tooltip_modifier_queenofpain_blink_bh_charges" "Maso's Dirge" "DOTA_Tooltip_modifier_queenofpain_blink_bh_charges_Description" "You can cast Blink multiple times as long as you have charges left." "DOTA_Tooltip_ability_queenofpain_scream_of_pain_bh" "Scream Of Pain" "DOTA_Tooltip_ability_queenofpain_scream_of_pain_bh_Description" "The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies." "DOTA_Tooltip_ability_queenofpain_scream_of_pain_bh_Lore" "The sultry voice of Akasha beckons her opponents while stealing their souls." "DOTA_Tooltip_ability_queenofpain_scream_of_pain_bh_Note0" "Scream Of Pain will hit invisible units." "DOTA_Tooltip_ability_queenofpain_scream_of_pain_bh_Note1" "Scream Of Pain cannot be disjointed." "DOTA_Tooltip_ability_queenofpain_scream_of_pain_bh_area_of_effect" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_scream_of_pain_1" "Your Lust Consumed" "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_scream_of_pain_1_Description" "Non-minion units hit by Scream of Pain release a reverb scream that heals allies within scream radius of the hit unit for %value%%% of the damage dealt." "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_scream_of_pain_2" "Pleasure Worship" "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_scream_of_pain_2_Description" "Enemies damaged by Scream of Pain have their attack speed slowed by %value% and all their ongoing cooldowns reduce %cdr%%% slower. Queen of Pain gains %value% attack speed and her ongoing cooldowns cool down %cdr%%% faster. Buff and debuff last %duration% seconds." "DOTA_Tooltip_modifier_queenofpain_scream_of_pain_bh_talent_debuff" "Pleasure Worship - Debuff" "DOTA_Tooltip_modifier_queenofpain_scream_of_pain_bh_talent_debuff_Description" "Attack speed and cooldown rate decreased." "DOTA_Tooltip_modifier_queenofpain_scream_of_pain_bh_talent_buff" "Pleasure Worship - Buff" "DOTA_Tooltip_modifier_queenofpain_scream_of_pain_bh_talent_buff_Description" "Attack speed and cooldown rate increased." "DOTA_Tooltip_ability_queenofpain_sadomasochism" "Sadomasochism" "DOTA_Tooltip_ability_queenofpain_sadomasochism_Description" "The Queen of Pain hungers for pain, increasing all damage she deals by %damage_amp%%%, granting her %area_dmg%%% area damage and lifestealing for %lifesteal%%% of all damage she deals. Lifesteal from spells is reduced to %minion_lifesteal%%% against minions.\n\nEvery time Queen of Pain casts an ability, the benefits she gains from Sadomasochism are increased by %stack_increase%%% for %stack_duration%. This stacks with itself." "DOTA_Tooltip_ability_queenofpain_sadomasochism_Note0" "Sadomasochism's lifesteal can lifesteal from any damage, including reflected damage." "DOTA_Tooltip_ability_queenofpain_sadomasochism_Lore" "Queen of Pain was let loose into the world, freed from servitude--freed to visit her sufferings on anyone she deigned to notice." "DOTA_Tooltip_ability_queenofpain_sadomasochism_damage_amp" "%INCREASED DAMAGE DEALT:" "DOTA_Tooltip_ability_queenofpain_sadomasochism_area_dmg" "%AREA DAMAGE:" "DOTA_Tooltip_ability_queenofpain_sadomasochism_lifesteal" "%LIFESTEAL:" "DOTA_Tooltip_ability_queenofpain_sadomasochism_minion_lifesteal" "%MINION MULTIPLIER:" "DOTA_Tooltip_ability_queenofpain_sadomasochism_stack_increase" "%STACK VALUE BONUS:" "DOTA_Tooltip_ability_queenofpain_sadomasochism_stack_duration" "STACK DURATION:" "DOTA_Tooltip_ability_queenofpain_sonic_wave_bh" "Sonic Wave" "DOTA_Tooltip_ability_queenofpain_sonic_wave_bh_Description" "Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake and pushing them back." "DOTA_Tooltip_ability_queenofpain_sonic_wave_bh_Lore" "Her most exquisite of all of torments, Akasha's Sonic Wave puts her poor foes out of their misery." "DOTA_Tooltip_ability_queenofpain_sonic_wave_bh_Note0" "Sonic Wave can hit units up to 1150 units away." "DOTA_Tooltip_ability_queenofpain_sonic_wave_bh_final_aoe" "WAVE MAX RADIUS:" "DOTA_Tooltip_ability_queenofpain_sonic_wave_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_queenofpain_sonic_wave_bh_knockback_distance" "KNOCKBACK DISTANCE:" "DOTA_Tooltip_ability_queenofpain_sonic_wave_bh_knockback_duration" "KNOCKBACK DURATION:" "DOTA_Tooltip_ability_queenofpain_sonic_wave_bh_cooldown_scepter" "SCEPTER COOLDOWN:" "DOTA_Tooltip_ability_queenofpain_sonic_wave_bh_damage_scepter" "SCEPTER DAMAGE:" "DOTA_Tooltip_ability_queenofpain_sonic_wave_bh_scepter_cd_reduction" "%SCEPTER COOLDOWN REDUCTION:" "DOTA_Tooltip_ability_queenofpain_sonic_wave_bh_scepter_description" "Increases damage and decreases the cooldown." "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_sonic_wave_1" "Breathless Begging" "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_sonic_wave_1_Description" "Sonic Wave Charms, slowing down enemies by 100% for 6 seconds and forcing them to move towards Queen of Pain." "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_sonic_wave_2" "Throat Training" "DOTA_Tooltip_Ability_special_bonus_unique_queenofpain_sonic_wave_2_Description" "Sonic Wave cooldown reduced by %value%." "DOTA_Tooltip_modifier_queenofpain_sonic_wave_bh_talent" "Breathless Begging" "DOTA_Tooltip_modifier_queenofpain_sonic_wave_bh_talent_Description" "Moving towards your attacker." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Bounty Hunter "DOTA_Tooltip_ability_bh_shuriken" "Shuriken" "DOTA_Tooltip_ability_bh_shuriken_Description" "Hurl a deadly shuriken at an enemy unit, dealing damage and mini-stunning the target.\nMay bounce between Tracked enemies, but only %max_bounces% time(s) per Tracked enemy.\nUpgradeable by Aghanim's Scepter." "DOTA_Tooltip_ability_bh_shuriken_Lore" "While the shuriken may be small, Gondar's precise aim can cause critical damage." "DOTA_Tooltip_ability_bh_shuriken_scepter_description" "Launch an additional Shuriken at the selected target and increases the mini-stun duration." "DOTA_Tooltip_ability_bh_shuriken_damage" "DAMAGE:" "DOTA_Tooltip_ability_bh_shuriken_bounces" "BOUNCES:" "DOTA_Tooltip_ability_bh_shuriken_max_bounces" "BOUNCES PER UNIT:" "DOTA_Tooltip_ability_bh_shuriken_ministun" "MINI-STUN DURATION:" "DOTA_Tooltip_ability_bh_shuriken_scepter_ministun" "SCEPTER STUN DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_bh_shuriken_1" "Blade-Tipped Blades" "DOTA_Tooltip_Ability_special_bonus_unique_bh_shuriken_1_Description" "Shuriken deals 100 additional damage and can now bounce to the same unit up to two times." "DOTA_Tooltip_Ability_special_bonus_unique_bh_shuriken_2" "Mortred's Lesson Learned" "DOTA_Tooltip_Ability_special_bonus_unique_bh_shuriken_2_Description" "Throw an additional Shuriken at a nearby enemy relative to the intial target." "DOTA_Tooltip_ability_bh_tree_hook" "Snare Hook" "DOTA_Tooltip_ability_bh_tree_hook_Description" "Toss a hook out in the target direction, embedding itself in the first tree hit, creating a tether.\nEnemies that come in contact with the rope are rooted and dealt minor damage.\nGain bonus move speed on a successful snare.\nThe rope has a width of %width% units and can extend up to %max_distance% units before breaking." "DOTA_Tooltip_ability_bh_tree_hook_Lore" "Whispering an enchantment he learned from Soruq to his faithful blades, Gondar targets vital tendons and joints to disable his opponents." "DOTA_Tooltip_ability_bh_tree_hook_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_bh_tree_hook_bonus_ms" "%BONUS MOVE SPEED:" "DOTA_Tooltip_ability_bh_tree_hook_ms_duration" "MOVE SPEED DURATION:" "DOTA_Tooltip_ability_bh_tree_hook_duration" "ROPE DURATION:" "DOTA_Tooltip_ability_bh_tree_hook_root_duration" "SNARE DURATION:" "DOTA_Tooltip_modifier_bh_tree_hook_pull" "Snare Hook" "DOTA_Tooltip_modifier_bh_tree_hook_pull_Description" "Snare hook is out." "DOTA_Tooltip_modifier_bh_tree_root" "Snared" "DOTA_Tooltip_modifier_bh_tree_root_Description" "Rooted." "DOTA_Tooltip_modifier_bh_tree_ms" "Snare Hook: Speed" "DOTA_Tooltip_modifier_bh_tree_ms_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%." "DOTA_Tooltip_modifier_bh_tree_charges" "Snare Hook: Charges" "DOTA_Tooltip_modifier_bh_tree_charges_Description" "" "DOTA_Tooltip_Ability_special_bonus_unique_bh_tree_hook_1" "Mimic Butcher" "DOTA_Tooltip_Ability_special_bonus_unique_bh_tree_hook_1_Description" "Snare Hook gains 3 charges." "DOTA_Tooltip_ability_bh_shadow_walk" "Shadow Walk" "DOTA_Tooltip_ability_bh_shadow_walk_Description" "Become invisible and gain the ability to move through other units until attacking or using an ability.\nBreaking invisibility with an attack deals bonus damage and slows the target, this effect applies to Shuriken as well." "DOTA_Tooltip_ability_bh_shadow_walk_Lore" "The court jesters present during King Goff's assassination can recount no other image than a dancing shadow." "DOTA_Tooltip_ability_bh_shadow_walk_damage" "BONUS DAMAGE:" "DOTA_Tooltip_ability_bh_shadow_walk_slow" "%SLOW ON HIT:" "DOTA_Tooltip_ability_bh_shadow_walk_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_bh_shadow_walk_duration" "DURATION:" "DOTA_Tooltip_ability_bh_shadow_walk_fade_time" "FADE TIME:" "DOTA_Tooltip_modifier_bh_shadow_walk" "Shadow Walk" "DOTA_Tooltip_modifier_bh_shadow_walk_Description" "Moving through the shadows." "DOTA_Tooltip_Ability_special_bonus_unique_bh_shadow_walk_1" "Shadow Shrike" "DOTA_Tooltip_Ability_special_bonus_unique_bh_shadow_walk_1_Description" "Bounty Hunter teleports to his attack target when he issues an attack command while under the effects of Shadow Walk." "DOTA_Tooltip_Ability_special_bonus_unique_bh_shadow_walk_2" "Shhh, Ninja Vanish" "DOTA_Tooltip_Ability_special_bonus_unique_bh_shadow_walk_2_Description" "Remove the fade time from Shadow Walk, in addition to blinding nearby enemies for 6 seconds by 50%." "DOTA_Tooltip_ability_bh_jinada" "Jinada" "DOTA_Tooltip_ability_bh_jinada_Description" "Carefully plan the next hit, stealing gold and maiming on the next attack." "DOTA_Tooltip_ability_bh_jinada_Lore" "Whispering an enchantment he learned from Soruq to his faithful blades, Gondar targets vital tendons and joints to disable his opponents." "DOTA_Tooltip_ability_bh_jinada_gold_steal" "BONUS GOLD ON HIT:" "DOTA_Tooltip_ability_bh_jinada_duration" "DURATION:" "DOTA_Tooltip_ability_bh_jinada_sr_red" "%STATUS RESISTANCE REDUCTION:" "DOTA_Tooltip_ability_bh_jinada_slow_as" "ATTACK SPEED SLOW:" "DOTA_Tooltip_modifier_bh_jinada_maim" "Jinada Maim" "DOTA_Tooltip_modifier_bh_jinada_maim_Description" "Attack speed and status resistance reduced." "DOTA_Tooltip_modifier_bh_jinada_maim_shuriken" "Jinada Shuriken Maim" "DOTA_Tooltip_modifier_bh_jinada_maim_shuriken_Description" "Attack speed and status resistance reduced even more." "DOTA_Tooltip_Ability_special_bonus_unique_bh_jinada_1" "A Little Improvisation" "DOTA_Tooltip_Ability_special_bonus_unique_bh_jinada_1_Description" "Shuriken benefits from Jinada, Jinada's effects are doubled when activated by Shuriken." "DOTA_Tooltip_ability_bh_track" "Track" "DOTA_Tooltip_ability_bh_track_Description" "Track the target unit, providing True Sight of the enemy and causing them to take critical hits from all enemies.\nIf the target dies, all allies recieve a gold bounty and Track's cooldown is refreshed.\nGold received is increased for bosses and reduced for minions.\nShuriken and Snare Hook benefit from the critical damage." "DOTA_Tooltip_ability_bh_track_Lore" "Using his elevated senses of sight and smell, Gondar's hits have quite a good chance of success." "DOTA_Tooltip_ability_bh_track_critical_strike" "%CRITICAL DAMAGE:" "DOTA_Tooltip_ability_bh_track_bonus_gold" "ALLIED BONUS GOLD:" "DOTA_Tooltip_ability_bh_track_self_gold" "SELF BONUS GOLD:" "DOTA_Tooltip_ability_bh_track_boss_gold_inc" "%GOLD FROM BOSSES:" "DOTA_Tooltip_ability_bh_track_trash_gold_reduc" "%GOLD FROM MINIONS:" "DOTA_Tooltip_ability_bh_track_duration" "DURATION:" "DOTA_Tooltip_modifier_bh_track" "Track" "DOTA_Tooltip_modifier_bh_track_Description" "Being tracked by the Bounty Hunter." "DOTA_Tooltip_Ability_special_bonus_unique_bh_track_1" "Big Game Hunter" "DOTA_Tooltip_Ability_special_bonus_unique_bh_track_1_Description" "Track provides 25% additional gold." "DOTA_Tooltip_Ability_special_bonus_unique_bh_track_2" "King's Hidden Mercenary" "DOTA_Tooltip_Ability_special_bonus_unique_bh_track_2_Description" "Track's critical damage is increased by 15% and the total critical damage is doubled against minions." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Slardar "DOTA_Tooltip_ability_slardar_sprint_bh" "Guardian Sprint" "DOTA_Tooltip_ability_slardar_sprint_bh_Description" "Slardar slithers ahead, moving significantly faster and passing through units. While in water, the movement speed bonus is doubled and Slardar's movement speed cap is removed." "DOTA_Tooltip_ability_slardar_sprint_bh_Lore" "As Slardar has made the transition from the Deeps, it has been necessary to use his powerful tail for sprinting instead of swimming." "DOTA_Tooltip_ability_slardar_sprint_bh_Note0" "Activating this skill doesn't interrupt channeling abilities." "DOTA_Tooltip_ability_slardar_sprint_bh_bonus_speed" "%BONUS MOVE SPEED:" "DOTA_Tooltip_ability_slardar_sprint_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_sprint_1" "Abyssopelagic Armour" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_sprint_1_Description" "Slardar gains 20% damage reduction when using Guardian Sprint. Effect doubled in water." "DOTA_Tooltip_Ability_special_bonus_unique_slardar_sprint_2" "Big Fish" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_sprint_2_Description" "Slardar gains 50 bonus attack speed and 15% bonus damage during Guardian Sprint. Effect doubled in water." "DOTA_Tooltip_modifier_slardar_sprint_bh" "Guardian Sprint" "DOTA_Tooltip_modifier_slardar_sprint_bh_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE% movement speed." "DOTA_Tooltip_ability_slardar_blood_in_the_water" "Blood in the Water" "DOTA_Tooltip_ability_slardar_blood_in_the_water_Description" "Slardar gains a movement speed and attack speed buff after debuffing a unit with his abilities or landing an attack on a unit. The buff lingers after the attack or debuff ends.\nSlardar gains doubled benefits and loses the movement speed and attack speed cap while in water." "DOTA_Tooltip_ability_slardar_blood_in_the_water_Lore" "As Slardar has made the transition from the Deeps, it has been necessary to use his powerful tail for sprinting instead of swimming." "DOTA_Tooltip_ability_slardar_blood_in_the_water_Note0" "Activating this skill doesn't interrupt channeling abilities." "DOTA_Tooltip_ability_slardar_blood_in_the_water_bonus_speed" "%MOVESPEED BONUS:" "DOTA_Tooltip_ability_slardar_blood_in_the_water_bonus_attack_speed" "ATTACK SPEED BONUS:" "DOTA_Tooltip_ability_slardar_blood_in_the_water_linger_duration" "LINGER DURATION:" "DOTA_Tooltip_ability_slardar_blood_in_the_water_duration" "DURATION:" "DOTA_Tooltip_modifier_slardar_blood_in_the_water" "Blood in the Water" "DOTA_Tooltip_modifier_slardar_blood_in_the_water_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE% movement speed and %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed." "DOTA_Tooltip_Ability_special_bonus_unique_slardar_blood_in_the_water_1" "Abyssopelagic Armour" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_blood_in_the_water_1_Description" "Blood in the Water's buff provides %value%%% damage reduction. This is doubled in water" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_blood_in_the_water_2" "Big Fish" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_blood_in_the_water_2_Description" "Blood in the Water's attack speed bonus increased by %value% and provides %value2%%% bonus damage. Bonus damage amount doubled in water." "DOTA_Tooltip_ability_slardar_slithereen_crush_bh" "Slithereen Crush" "DOTA_Tooltip_ability_slardar_slithereen_crush_bh_Description" "Slams the ground, stunning and damaging nearby enemy units. After the stun, the affected units are slowed." "DOTA_Tooltip_ability_slardar_slithereen_crush_bh_scepter_description" "Units stunned by Slithereen Crush have Corrosive Haze applied to them for 4 seconds." "DOTA_Tooltip_ability_slardar_slithereen_crush_bh_Lore" "A swift crush of might and water breaks even the toughest of defenses." "DOTA_Tooltip_ability_slardar_slithereen_crush_bh_stun_duration" "STUN DURATION:" "DOTA_Tooltip_ability_slardar_slithereen_crush_bh_crush_extra_slow" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_slardar_slithereen_crush_bh_crush_attack_slow_tooltip" "ATTACK SLOW:" "DOTA_Tooltip_ability_slardar_slithereen_crush_bh_crush_extra_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_slardar_slithereen_crush_bh_crush_scepter_duration" "SCEPTER HAZE DURATION:" "DOTA_Tooltip_ability_slardar_slithereen_crush_bh_crush_radius" "RADIUS:" "DOTA_Tooltip_ability_slardar_slithereen_crush_bh_damage" "DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_slithereen_crush_1" "Wavebreaker" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_slithereen_crush_1_Description" "Slithereen Crush can be targeted on the ground, moving Slardar at %speed%%% movespeed to the targeted location before slamming down. Double casting will keep the standard behavior.\nCast Range: %value%." "DOTA_Tooltip_Ability_special_bonus_unique_slardar_slithereen_crush_2" "Whale Shark's Might" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_slithereen_crush_2_Description" "Slithereen Crush damage and radius doubled." "DOTA_Tooltip_modifier_slardar_slithereen_crush_bh" "Slithereen Crush" "DOTA_Tooltip_modifier_slardar_slithereen_crush_bh_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE% and attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%." "DOTA_Tooltip_ability_slardar_grasp_of_the_deep" "Grasp of the Deep" "DOTA_Tooltip_ability_slardar_grasp_of_the_deep_Description" "After %bash_counter% attacks, Slardar will bash the next unit he attacks. Stun lasts %minion_stun_mul% times as long and deals %minion_dmg_mult% times as much damage against minions." "DOTA_Tooltip_ability_slardar_grasp_of_the_deep_Lore" "Thieves of the wealth of the Deep Ones meet the brutality of the Slithereen Guard in melee combat." "DOTA_Tooltip_ability_slardar_grasp_of_the_deep_Note0" "Stun works on Spell Immune units." "DOTA_Tooltip_ability_slardar_grasp_of_the_deep_bonus_damage" "BASH DAMAGE:" "DOTA_Tooltip_ability_slardar_grasp_of_the_deep_duration" "BASH DURATION:" "DOTA_Tooltip_modifier_slardar_grasp_of_the_deep" "Grasp of the Deep" "DOTA_Tooltip_modifier_slardar_grasp_of_the_deep_Description" "Upon reaching the maximum amount of stacks, the next attack will bash." "DOTA_Tooltip_Ability_special_bonus_unique_slardar_grasp_of_the_deep_1" "Imploding Blows" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_grasp_of_the_deep_1_Description" "Grasp of the Deep bashes apply Corrosive Haze to the target for the bash duration, this happens before the bash damage is calculated." "DOTA_Tooltip_Ability_special_bonus_unique_slardar_grasp_of_the_deep_2" "A Promise Made" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_grasp_of_the_deep_2_Description" "Grasp of the Deep bashes restore health and mana to allies within %value% units of the target for %value2%%% of the damage dealt" "DOTA_Tooltip_ability_slardar_oathbreaker" "Oathbreaker" "DOTA_Tooltip_ability_slardar_oathbreaker_Description" "Grants a chance that an attack will do bonus damage and stun an enemy. The duration is doubled against minions." "DOTA_Tooltip_ability_slardar_oathbreaker_Lore" "Thieves of the wealth of the Deep Ones meet the brutality of the Slithereen Guard in melee combat." "DOTA_Tooltip_ability_slardar_oathbreaker_Note0" "Stun works on Spell Immune units." "DOTA_Tooltip_ability_slardar_oathbreaker_chance" "%CHANCE:" "DOTA_Tooltip_ability_slardar_oathbreaker_bonus_damage" "BONUS DAMAGE:" "DOTA_Tooltip_ability_slardar_oathbreaker_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_oathbreaker_1" "Imploding Blows" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_oathbreaker_1_Description" "Oathbreaker bashes apply Corrosive Haze to the target, this happens before the bash damage is calculated.." "DOTA_Tooltip_ability_slardar_oathkeeper" "Oathkeeper" "DOTA_Tooltip_ability_slardar_oathkeeper_Description" "Grants bonus armor to Slardar." "DOTA_Tooltip_ability_slardar_oathkeeper_Lore" "Thieves of the wealth of the Deep Ones meet the brutality of the Slithereen Guard in melee combat." "DOTA_Tooltip_ability_slardar_oathkeeper_Note0" "Stun works on Spell Immune units." "DOTA_Tooltip_ability_slardar_oathkeeper_bonus_armor" "BONUS ARMOR:" "DOTA_Tooltip_ability_slardar_oathkeeper_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_oathkeeper_1" "A Promise Made" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_oathkeeper_1_Description" "Oathkeeper grants 15% magic resistance." "DOTA_Tooltip_ability_slardar_maw_of_the_void" "Maw of the Void" "DOTA_Tooltip_ability_slardar_maw_of_the_void_Description" "Slardar steals the defenses of others whenever he reduces their armor.\nSlardar gains %armor_steal%%% of the armor he reduces from enemy units.\n The armor bonus is lost as soon as the armor reduction is lost.\n\nThe armor gained is reduced down to %minion_steal%%% from debuffs applied to Minions." "DOTA_Tooltip_ability_slardar_maw_of_the_void_Lore" "He rises to the shallows in spite of the pain caused him by brightness." "DOTA_Tooltip_ability_slardar_amplify_damage_bh" "Corrosive Haze" "DOTA_Tooltip_ability_slardar_amplify_damage_bh_Description" "Reduces enemy armor to amplify physical damage and provides True Sight of the targeted unit, revealing invisibility." "DOTA_Tooltip_ability_slardar_amplify_damage_bh_Note0" "Gives True Sight and vision of the target." "DOTA_Tooltip_ability_slardar_amplify_damage_bh_Note1" "Works on Spell Immune units." "DOTA_Tooltip_ability_slardar_amplify_damage_bh_Lore" "Even the strongest armor counts for little when left to the brine of the sea." "DOTA_Tooltip_ability_slardar_amplify_damage_bh_armor_reduction" "ARMOR REDUCTION:" "DOTA_Tooltip_ability_slardar_amplify_damage_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_amplify_damage_1" "Riptidal Scars" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_amplify_damage_1_Description" "Corrosive Haze is applied to all enemies within %value% radius of the target." "DOTA_Tooltip_Ability_special_bonus_unique_slardar_amplify_damage_2" "Uncontrolled Decompression" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_amplify_damage_2_Description" "Corrosive Haze deals physical damage to the debuffed unit equal to %value%x Slardar's armor upon expiring or being refreshed." "DOTA_Tooltip_Ability_special_bonus_unique_slardar_amplify_damage_3" "Brine Suffusion" "DOTA_Tooltip_Ability_special_bonus_unique_slardar_amplify_damage_3_Description" "Corrosive Haze targets leave behind a %value% radius puddle wherever they go, any unit within it counts as being in water." "DOTA_Tooltip_modifier_slardar_amplify_damage_bh" "Corrosive Haze" "DOTA_Tooltip_modifier_slardar_amplify_damage_bh_Description" "Armor reduced by %d%." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Abyssal Underlord "DOTA_Tooltip_ability_abyssal_underlord_firestorm_bh" "Firestorm" "DOTA_Tooltip_ability_abyssal_underlord_firestorm_bh_Description" "Calls down waves of fire that damage enemy units in the target area, burning for additional damage over time." "DOTA_Tooltip_ability_abyssal_underlord_firestorm_bh_Lore" "The flames of conquest blaze forth from the darkest depths of the abyss." "DOTA_Tooltip_ability_abyssal_underlord_firestorm_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_abyssal_underlord_firestorm_bh_wave_count" "WAVE COUNT:" "DOTA_Tooltip_ability_abyssal_underlord_firestorm_bh_wave_damage" "WAVE DAMAGE:" "DOTA_Tooltip_ability_abyssal_underlord_firestorm_bh_wave_interval" "WAVE INTERVAL" "DOTA_Tooltip_ability_abyssal_underlord_firestorm_bh_burn_damage" "%MAX HP BURN DAMAGE:" "DOTA_Tooltip_ability_abyssal_underlord_firestorm_bh_burn_duration" "BURN DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_firestorm_1" "A Taste Of Hellfire" "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_firestorm_1_Description" "Firestorm total waves tripled." "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_firestorm_2" "Blisters On The Eyes" "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_firestorm_2_Description" "Firestorm removes 50% of the enemy's vision and blinds them for 25%." "DOTA_Tooltip_modifier_abyssal_underlord_firestorm_bh_burn" "Firestorm Burn" "DOTA_Tooltip_modifier_abyssal_underlord_firestorm_bh_burn_Description" "Taking damage based on your maximum health." "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_bh" "Pit of Malice" "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_bh_Description" "A deadly pit is conjured at the target location; any unit that enters will be rooted. Each enemy unit within the pit are affected every %interval% seconds." "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_bh_Lore" "Twisting into the seams of reality itself, Vrogros' manifest hatred paralyzes those who defy his will." "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_bh_duration" "PIT DURATION:" "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_bh_interval" "DISABLE INTERVAL:" "DOTA_Tooltip_ability_abyssal_underlord_pit_of_malice_bh_ensnare_duration" "DISABLE DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_pit_of_malice_1" "Warden of the Pit" "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_pit_of_malice_1_Description" "Underlord gains 80 attack speed and 35% bonus damage while inside a Pit of Malice" "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_pit_of_malice_2" "Within Despair" "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_pit_of_malice_2_Description" "Pit of Malice's root deals 100% of Underlord's attack damage in total physical damage over the root's duration.\nNot amplified by spell amplification." "DOTA_Tooltipmodifier_abyssal_underlord_pit_of_malice_bh_root_" "Pit of Malice Root" "DOTA_Tooltip_modifier_abyssal_underlord_pit_of_malice_bh_root_Description" "Rooted." "DOTA_Tooltip_modifier_abyssal_underlord_pit_of_malice_bh_talent" "Warden of the Pit" "DOTA_Tooltip_modifier_abyssal_underlord_pit_of_malice_bh_talent_Description" "Gaining %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed and %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% bonus damage." "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bh" "Atrophy Aura" "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bh_Description" "Nearby enemy units are weakened, losing a portion of their base damage. If a unit dies while under this effect, Underlord gains bonus damage." "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bh_Lore" "To merely stand in the presence of the Underlord is to feel the conviction of battle sapped from one's soul." "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bh_damage_reduction_pct" "%DAMAGE REDUCTION:" "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bh_bonus_damage_from_creep" "BONUS DAMAGE(CREEP):" "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bh_bonus_damage_from_hero" "BONUS DAMAGE(HERO):" "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bh_bonus_damage_duration" "DURATION:" "DOTA_Tooltip_ability_abyssal_underlord_atrophy_aura_bh_scepter_description" "Causes bonus damage to be granted to nearby allied heroes for half the values." "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_atrophy_aura_1" "The Bigger They Are" "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_atrophy_aura_1_Description" "Boss kills grant double the bonus damage." "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_atrophy_aura_2" "Drenched With Unreality" "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_atrophy_aura_2_Description" "Units affected by Atrophy Aura are slowed by a value equal to the damage reduction." "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_bh" "Atropy Aura Damage" "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_bh_Description" "Gaining bonus damage from nearby killed units." "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_bh_debuff" "Atropy Aura Debuff" "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_bh_debuff_Description" "Dealing %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% less damage." "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_bh_ally" "Atropy Aura Ally Damage" "DOTA_Tooltip_modifier_abyssal_underlord_atrophy_aura_bh_ally_Description" "Gaining bonus damage based on half of Underlord's damage stacks." "DOTA_Tooltip_ability_abyssal_underlord_abyssal_expulsion" "Abyssal Expulsion" "DOTA_Tooltip_ability_abyssal_underlord_abyssal_expulsion_Description" "Underlord sets all nearby enemies ablaze, dealing damage to them and causing them to heal all nearby allies. If they die while under the effects of Abyssal Expulsion, they will deal major damage to all nearby enemies, applying the original effects of Abyssal Expulsion to them." "DOTA_Tooltip_ability_abyssal_underlord_abyssal_expulsion_Lore" "Vrogros's dark, abyssal fire burns with an emerald hue." "DOTA_Tooltip_ability_abyssal_underlord_abyssal_expulsion_search_radius" "EXPULSION RADIUS:" "DOTA_Tooltip_ability_abyssal_underlord_abyssal_expulsion_heal_radius" "HEAL RADIUS:" "DOTA_Tooltip_ability_abyssal_underlord_abyssal_expulsion_explosion_interval" "EXPLOSION INTERVAL:" "DOTA_Tooltip_ability_abyssal_underlord_abyssal_expulsion_damage_per_sec" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_abyssal_underlord_abyssal_expulsion_heal_per_sec" "HEAL PER SECOND:" "DOTA_Tooltip_ability_abyssal_underlord_abyssal_expulsion_duration" "DURATION:" "DOTA_Tooltip_ability_abyssal_underlord_abyssal_expulsion_death_damage" "EXPLOSION DAMAGE:" "DOTA_Tooltip_ability_abyssal_underlord_abyssal_expulsion_death_radius" "EXPLOSION RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_abyssal_expulsion_1" "Corpse Eater" "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_abyssal_expulsion_1_Description" "Abyssal Expulsion's death explosion also heals nearby allies for the damage value." "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_abyssal_expulsion_2" "A World Ablaze" "DOTA_Tooltip_Ability_special_bonus_unique_abyssal_underlord_abyssal_expulsion_2_Description" "Abyssal Expulsion grants Underlord an aura that deals 3% of his current health to all enemies within the initial radius. Effect lasts as long as the debuff's duration." "DOTA_Tooltip_modifier_abyssal_underlord_abyssal_expulsion" "Abyssal Expulsion" "DOTA_Tooltip_modifier_abyssal_underlord_abyssal_expulsion_Description" "Taking damage and healing enemies around you. On death, you will explode, dealing damage to nearby allies." "DOTA_Tooltip_modifier_abyssal_underlord_abyssal_expulsion_talent" "A World Ablaze" "DOTA_Tooltip_modifier_abyssal_underlord_abyssal_expulsion_talent_Description" "Dealing damage in a radius around you based on your current health." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Silencer "DOTA_Tooltip_ability_silencer_arcane_curse_bh" "Arcane Curse" "DOTA_Tooltip_ability_silencer_arcane_curse_bh_Lore" "Nortrom's lack of incantations is less of a problem for him than it is for his adversaries." "DOTA_Tooltip_ability_silencer_arcane_curse_bh_Description" "Curses the target area, causing enemy heroes to take damage and slowing their movement speed. Anytime affected enemies cast a spell, the duration is increased." "DOTA_Tooltip_ability_silencer_arcane_curse_bh_Note0" "If an enemy hero affected by Arcane Curse is silenced, Arcane Curse will pause damage, slow and duration." "DOTA_Tooltip_ability_silencer_arcane_curse_bh_Note1" "Affects creeps." "DOTA_Tooltip_ability_silencer_arcane_curse_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_silencer_arcane_curse_bh_duration" "BASE DURATION:" "DOTA_Tooltip_ability_silencer_arcane_curse_bh_penalty_duration" "PENALTY DURATION:" "DOTA_Tooltip_ability_silencer_arcane_curse_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_silencer_arcane_curse_bh_movespeed" "%MOVEMENT SLOW:" "DOTA_Tooltip_Ability_special_bonus_unique_silencer_arcane_curse_1" "Gift Of Nyx" "DOTA_Tooltip_Ability_special_bonus_unique_silencer_arcane_curse_1_Description" "You gain 2 stacks of Feed the Mind per unit afflicted by Arcane Curse." "DOTA_Tooltip_Ability_special_bonus_unique_silencer_arcane_curse_2" "Black Pariah" "DOTA_Tooltip_Ability_special_bonus_unique_silencer_arcane_curse_2_Description" "Arcane Curse purges enemies on application." "DOTA_Tooltip_modifier_silencer_arcane_curse_bh" "Arcane Curse" "DOTA_Tooltip_modifier_silencer_arcane_curse_bh_Description" "Taking damage and slowed, casting an ability will increase this debuff's duration." "DOTA_Tooltip_ability_silencer_glaives_of_wisdom_bh" "Glaives of Wisdom" "DOTA_Tooltip_ability_silencer_glaives_of_wisdom_bh_Lore" "Although lacking in traditional incantations, Nortrom's pedigree of the Aeol Drias gives him uncanny wisdom, which he applies to physical combat." "DOTA_Tooltip_ability_silencer_glaives_of_wisdom_bh_Description" "Silencer enchants his glaives with his wisdom, dealing additional damage based on his Intelligence." "DOTA_Tooltip_ability_silencer_glaives_of_wisdom_bh_intellect_damage_pct" "%INT TO DAMAGE:" "DOTA_Tooltip_ability_silencer_glaives_of_wisdom_bh_scepter_description" "Causes Glaives to pierce Spell Immunity and deal 100% more damage against silenced units." "DOTA_Tooltip_Ability_special_bonus_unique_silencer_glaives_of_wisdom_1" "Knowledge is Power" "DOTA_Tooltip_Ability_special_bonus_unique_silencer_glaives_of_wisdom_1_Description" "Glaives of Wisdom deal double damage to Silenced enemies." "DOTA_Tooltip_Ability_special_bonus_unique_silencer_glaives_of_wisdom_2" "Cleansing Mantras" "DOTA_Tooltip_Ability_special_bonus_unique_silencer_glaives_of_wisdom_2_Description" "Glaives of Wisdom heal Silencer for double the mana cost upon launch." "DOTA_Tooltip_ability_silencer_last_word_bh" "Last Word" "DOTA_Tooltip_ability_silencer_last_word_bh_Lore" "Nortrom ensures that spells uttered by his opponents will be their last." "DOTA_Tooltip_ability_silencer_last_word_bh_Description" "Enchants a target, causing them to be damaged and silenced if they cast a spell or if the enchantment timer expires." "DOTA_Tooltip_ability_silencer_last_word_bh_Note0" "Channeling abilities will trigger this effect once the caster finishes its channel." "DOTA_Tooltip_ability_silencer_last_word_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_silencer_last_word_bh_debuff_duration" "ENEMY CAST TIMER:" "DOTA_Tooltip_ability_silencer_last_word_bh_duration" "SILENCE DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_silencer_last_word_1" "Quietude in Servitude" "DOTA_Tooltip_Ability_special_bonus_unique_silencer_last_word_1_Description" "Last Word silence is no longer delayed and paralyzes for the silence duration." "DOTA_Tooltip_Ability_special_bonus_unique_silencer_last_word_2" "In Violence Taught" "DOTA_Tooltip_Ability_special_bonus_unique_silencer_last_word_2_Description" "Targets affected by Last Word's debuff or silence grant 50 attack speed to Silencer and his allies upon attacking them." "DOTA_Tooltip_modifier_silencer_last_word_bh" "Last Word" "DOTA_Tooltip_modifier_silencer_last_word_bh_Description" "You will be silenced when this debuff is destroyed. Casting an ability destroys this debuff." "DOTA_Tooltip_modifier_silencer_last_word_bh_talent_buff" "In Violence Taught" "DOTA_Tooltip_modifier_silencer_last_word_bh_talent_buff_Description" "Gaining %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed." "DOTA_Tooltip_ability_silencer_feed_the_mind" "Feed the Mind" "DOTA_Tooltip_ability_silencer_feed_the_mind_Description" "Whenever an enemy unit dies within %radius% radius of Silencer, he is granted bonus intelligence. Boss deaths grant %boss_int% bonus intelligence permanently, while minion deaths grant %minion_int% bonus intelligence for %minion_duration% seconds." "DOTA_Tooltip_ability_silencer_feed_the_mind_Lore" "His preceptors learned a valuable lesson: a lack of magic can be the greatest magic of all." "DOTA_Tooltip_modifier_silencer_feed_the_mind" "Feed the Mind" "DOTA_Tooltip_modifier_silencer_feed_the_mind_Description" "Gaining %dMODIFIER_PROPERTY_STATS_INTELLECT_BONUS% bonus intellect." "DOTA_Tooltip_ability_silencer_global_silence_bh" "Global Silence" "DOTA_Tooltip_ability_silencer_global_silence_bh_Lore" "With a shock to the ground, all magic and sound pauses, and Nortrom fulfills his prophecy." "DOTA_Tooltip_ability_silencer_global_silence_bh_Description" "Silencer stops all sound, preventing enemy heroes and units on the map from casting spells." "DOTA_Tooltip_ability_silencer_global_silence_bh_scepter_description" "Global Silence duration increased." "DOTA_Tooltip_ability_silencer_global_silence_bh_Note0" "This skill works on invisible and Spell Immune units, but gaining spell immunity will remove its effect." "DOTA_Tooltip_ability_silencer_global_silence_bh_duration" "DURATION:" "DOTA_Tooltip_ability_silencer_global_silence_bh_scepter_duration" "SCEPTER DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_silencer_global_silence_1" "Condemnation" "DOTA_Tooltip_Ability_special_bonus_unique_silencer_global_silence_1_Description" "Arcane Curse is applied to all enemies upon casting Global Silence." "DOTA_Tooltip_Ability_special_bonus_unique_silencer_global_silence_2" "SILENCE IN THE LIBRARY" "DOTA_Tooltip_Ability_special_bonus_unique_silencer_global_silence_2_Description" "Global Silence disarms and breaks enemies." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Lich "DOTA_Tooltip_ability_lich_frost_nova_bh" "Frost Blast" "DOTA_Tooltip_ability_lich_frost_nova_bh_Description" "Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for %duration% seconds. The primary target takes the most damage." "DOTA_Tooltip_ability_lich_frost_nova_bh_Lore" "Frost-mage Ethreain has not forgotten even the simplest of ice manipulation." "DOTA_Tooltip_ability_lich_frost_nova_bh_aoe_damage" "AREA DAMAGE:" "DOTA_Tooltip_ability_lich_frost_nova_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_lich_frost_nova_bh_slow_movement_speed" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_lich_frost_nova_bh_slow_attack_speed" "ATTACK SLOW:" "DOTA_Tooltip_Ability_special_bonus_unique_lich_frost_nova_1" "Splinter Cells" "DOTA_Tooltip_Ability_special_bonus_unique_lich_frost_nova_1_Description" "Frost Blast is recast on enemies damaged by the area of effect after 0.3s. This effect can only happen once per enemy per cast." "DOTA_Tooltip_Ability_special_bonus_unique_lich_frost_nova_2" "The Big Freeze" "DOTA_Tooltip_Ability_special_bonus_unique_lich_frost_nova_2_Description" "Frost Blast movement speed slow increased by 20% and attack speed slow increased by 80." "DOTA_Tooltip_modifier_lich_frost_nova_bh" "Frost Nova Slow" "DOTA_Tooltip_modifier_lich_frost_nova_bh_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE% and attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%" "DOTA_Tooltip_ability_lich_frost_armor_bh" "Ice Armor" "DOTA_Tooltip_ability_lich_frost_armor_bh_Description" "Creates a shield around the target friendly unit or building, which adds armor and releases pulses every %pulse_interval% seconds, dealing damage and slowing all enemies within %pulse_radius% radius." "DOTA_Tooltip_ability_lich_frost_armor_bh_Lore" "Originally crafted during his ambush for self-defense, the Lich is capable of enchanting others with a formidable defense of frost magic." "DOTA_Tooltip_ability_lich_frost_armor_bh_Note0" "If autocast is activated, Lich will cast this spell on nearby allies who are attacked." "DOTA_Tooltip_ability_lich_frost_armor_bh_armor_bonus" "ALLY ARMOR BONUS:" "DOTA_Tooltip_ability_lich_frost_armor_bh_slow_movement_speed" "%ENEMY MOVE SLOW:" "DOTA_Tooltip_ability_lich_frost_armor_bh_slow_attack_speed" "ENEMY ATTACK SLOW:" "DOTA_Tooltip_ability_lich_frost_armor_bh_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_lich_frost_armor_bh_pulse_damage" "PULSE DAMAGE:" "DOTA_Tooltip_ability_lich_frost_armor_bh_pulse_interval" "PULSE INTERVAL:" "DOTA_Tooltip_ability_lich_frost_armor_bh_pulse_radius" "PULSE RADIUS:" "DOTA_Tooltip_ability_lich_frost_armor_bh_buff_duration" "ARMOR DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_lich_frost_armor_1" "Get The Blood Pumping" "DOTA_Tooltip_Ability_special_bonus_unique_lich_frost_armor_1_Description" "Ice Armor grants 30 bonus health regeneration." "DOTA_Tooltip_Ability_special_bonus_unique_lich_frost_armor_2" "Supreme Being's Blessing" "DOTA_Tooltip_Ability_special_bonus_unique_lich_frost_armor_2_Description" "Allies buffed by Ice Armor gain bonus damage based on base damage and spell amplification equal to the bonus armor times 3." "DOTA_Tooltip_modifier_lich_frost_armor_bh" "Ice Armor" "DOTA_Tooltip_modifier_lich_frost_armor_bh_Description" "Gaining %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor and slowing enemies that attack you." "DOTA_Tooltip_modifier_lich_frost_armor_bh_slow" "Ice Armor Slow" "DOTA_Tooltip_modifier_lich_frost_armor_bh_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE% and attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%" "DOTA_Tooltip_ability_lich_chain_frost_bh" "Chain Frost" "DOTA_Tooltip_ability_lich_chain_frost_bh_Description" "Releases an orb of frost that bounces between nearby enemy units up to %jumps% times, slowing and damaging each time it hits. " "DOTA_Tooltip_ability_lich_chain_frost_bh_Lore" "Almost universally considered the ultimate in frost magic, Ethreain's orb of frozen death strikes fear into those who dare stand against him." "DOTA_Tooltip_ability_lich_chain_frost_bh_Note0" "Chain Frost cannot be disjointed." "DOTA_Tooltip_ability_lich_chain_frost_bh_Note1" "Chain Frost has a movement speed of 850." "DOTA_Tooltip_ability_lich_chain_frost_bh_damage" "DAMAGE EACH BOUNCE:" "DOTA_Tooltip_ability_lich_chain_frost_bh_jumps" "BOUNCES:" "DOTA_Tooltip_ability_lich_chain_frost_bh_jump_range" "BOUNCE RANGE:" "DOTA_Tooltip_ability_lich_chain_frost_bh_slow_movement_speed" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_lich_chain_frost_bh_slow_attack_speed" "ATTACK SLOW:" "DOTA_Tooltip_ability_lich_chain_frost_bh_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_lich_chain_frost_1" "Careless Casting" "DOTA_Tooltip_Ability_special_bonus_unique_lich_chain_frost_1_Description" "Chain Frost no longer has a bounce limit." "DOTA_Tooltip_Ability_special_bonus_unique_lich_chain_frost_2" "Argentum Frost" "DOTA_Tooltip_Ability_special_bonus_unique_lich_chain_frost_2_Description" "Chain Frost Chills instead of slowing, amount reduced by 10%" "DOTA_Tooltip_Ability_special_bonus_unique_lich_chain_frost_3" "Power Word: Shatter" "DOTA_Tooltip_Ability_special_bonus_unique_lich_chain_frost_3_Description" "When Chain Frost is unable to find a new target, a third of the remaining bounces, rounded down, explode on the last target." "DOTA_Tooltip_modifier_lich_chain_frost_bh" "Chain Frost Slow" "DOTA_Tooltip_modifier_lich_chain_frost_bh_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE% and attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%" "DOTA_Tooltip_ability_lich_cold_front" "Cold Front" "DOTA_Tooltip_ability_lich_cold_front_Description" "Lich constantly exudes a frosty aura, slowing enemy movement speed by %ms_slow%%% and their attack speed by %as_slow% within %radius% radius." "DOTA_Tooltip_ability_lich_cold_front_scepter_description" "Dark Sacrifice's mana cost is removed and cooldown is reduced." "DOTA_Tooltip_ability_lich_cold_front_Note0" "The health and mana bonus does not stack with itself, the bonus is entirely recalculated." "DOTA_Tooltip_ability_lich_cold_front_Lore" "In life, the frost-mage Ethreain (not yet a Lich) had used the threat of destructive ice to enslave entire kingdoms." "DOTA_Tooltip_modifier_lich_cold_front_debuff" "Cold Front" "DOTA_Tooltip_modifier_lich_cold_front_debuff_Description" "Movement and attack speed slowed." "DOTA_Tooltip_ability_lich_dark_sacrifice" "Dark Sacrifice" "DOTA_Tooltip_ability_lich_dark_sacrifice_Description" "Lich consumes an enemy unit, dealing damage equal to a percentage of the unit's current health. Lich gains bonus mana and health based on the damage dealt for %duration% seconds, as well as restoring his mana and health for an equal amount." "DOTA_Tooltip_ability_lich_dark_sacrifice_scepter_description" "Dark Sacrifice's mana cost is removed and cooldown is reduced." "DOTA_Tooltip_ability_lich_dark_sacrifice_Note0" "The health and mana bonus does not stack with itself, the bonus is entirely recalculated." "DOTA_Tooltip_ability_lich_dark_sacrifice_Lore" "It was not unheard of Ethreain to make examples out of those who contested his rule during his human life." "DOTA_Tooltip_ability_lich_dark_sacrifice_curr_health_dmg" "%BOSS CURRENT HEALTH TO DAMAGE:" "DOTA_Tooltip_ability_lich_dark_sacrifice_health_conversion" "%DAMAGE TO HEALTH/MANA:" "DOTA_Tooltip_ability_lich_dark_sacrifice_duration" "DURATION:" "DOTA_Tooltip_ability_lich_dark_sacrifice_scepter_cooldown" "SCEPTER COOLDOWN:" "DOTA_Tooltip_Ability_special_bonus_unique_lich_dark_sacrifice_1" "Sibling Fyre" "DOTA_Tooltip_Ability_special_bonus_unique_lich_dark_sacrifice_1_Description" "While buffed by Dark Sacrifice, Lich's auto-attacks chill for 15% for 5 seconds per hit." "DOTA_Tooltip_Ability_special_bonus_unique_lich_dark_sacrifice_2" "Soul Engine" "DOTA_Tooltip_Ability_special_bonus_unique_lich_dark_sacrifice_2_Description" "Dark Sacrifice grants 20% cooldown reduction while active." "DOTA_Tooltip_modifier_lich_dark_sacrifice" "Dark Sacrifice" "DOTA_Tooltip_modifier_lich_dark_sacrifice_Description" "Mana and health increased by %dMODIFIER_PROPERTY_EXTRA_HEALTH_BONUS%." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Spirit Breaker "DOTA_Tooltip_ability_sb_charge" "Charge of Darkness" "DOTA_Tooltip_ability_sb_charge_Description" "Charge in the target direction, Greater Bashing enemies that come in contact.\nSpirit Breaker's current movement speed is added to the base movement speed.\nSpirit Breaker gains status resistance during Charge of Darkness." "DOTA_Tooltip_ability_sb_charge_Lore" "Barathrum erupts from the darkness with unwieldy force." "DOTA_Tooltip_ability_sb_charge_movement_speed" "BASE MOVE SPEED:" "DOTA_Tooltip_ability_sb_charge_status_resistance" "%STATUS RESISTANCE:" "DOTA_Tooltip_Ability_special_bonus_unique_sb_charge_1" "Farmyard Fists" "DOTA_Tooltip_Ability_special_bonus_unique_sb_charge_1_Description" "Basic attack while charging." "DOTA_Tooltip_Ability_special_bonus_unique_sb_charge_2" "Milk The Mayhem" "DOTA_Tooltip_Ability_special_bonus_unique_sb_charge_2_Description" "Gain 100% evasion while charging." "DOTA_Tooltip_ability_sb_haste" "Empowering Haste" "DOTA_Tooltip_ability_sb_haste_Description" "Passively gain bonus movement speed while providing it to nearby allies.\nMay be activated to increase the personal movement speed gain.\nAdditionally, Spirit Breaker has no movement speed cap." "DOTA_Tooltip_ability_sb_haste_Lore" "Aspiring heroes gain speed and power from simply observing the Spirit Breaker's dominance on the battle field." "DOTA_Tooltip_ability_sb_haste_bonus_ms_self" "%BONUS MOVE SPEED SELF:" "DOTA_Tooltip_ability_sb_haste_bonus_ms_allies" "%BONUS MOVE SPEED ALLIES:" "DOTA_Tooltip_ability_sb_haste_radius" "RADIUS:" "DOTA_Tooltip_ability_sb_haste_bonus_ms_extra" "%CAST BONUS MOVE SPEED:" "DOTA_Tooltip_ability_sb_haste_duration" "CAST DURATION:" "DOTA_Tooltip_modifier_sb_haste_self" "Empowering Haste" "DOTA_Tooltip_modifier_sb_haste_self_Description" "Moving %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% faster." "DOTA_Tooltip_Ability_special_bonus_unique_sb_haste_1" "Bull Of Baelishland" "DOTA_Tooltip_Ability_special_bonus_unique_sb_haste_1_Description" "Casting Empowering Haste provides an equal amount of attack speed." "DOTA_Tooltip_Ability_special_bonus_unique_sb_haste_2" "Barn Backdraft" "DOTA_Tooltip_Ability_special_bonus_unique_sb_haste_2_Description" "Casting Empowering Haste sucks in enemies within a 350 AoE." "DOTA_Tooltip_ability_sb_bash" "Greater Bash" "DOTA_Tooltip_ability_sb_bash_Description" "Passively provides a chance to stun, knockback, and damage an enemy unit with each basic attack.\nDamage is based on a percentage of movement speed.\nShould the bash occur, gain bonus movment speed." "DOTA_Tooltip_ability_sb_bash_Lore" "The signature strike of Barathrum's ghostly ball and chain." "DOTA_Tooltip_ability_sb_bash_chance" "%CHANCE:" "DOTA_Tooltip_ability_sb_bash_damage" "%MOVESPEED AS DAMAGE:" "DOTA_Tooltip_ability_sb_bash_duration" "STUN DURATION:" "DOTA_Tooltip_ability_sb_bash_knockback_distance" "KNOCKBACK DISTANCE:" "DOTA_Tooltip_ability_sb_bash_bonus_ms" "%BONUS MOVESPEED:" "DOTA_Tooltip_ability_sb_bash_ms_duration" "MOVESPEED DURATION:" "DOTA_Tooltip_modifier_sb_bash_ms" "Greater Bash" "DOTA_Tooltip_modifier_sb_bash_ms_Description" "Moving %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% faster." "DOTA_Tooltip_Ability_special_bonus_unique_sb_bash_1" "Pulled Punches" "DOTA_Tooltip_Ability_special_bonus_unique_sb_bash_1_Description" "Greater Bash no longer knocks back enemies." "DOTA_Tooltip_Ability_special_bonus_unique_sb_bash_2" "Alfeir Anagram" "DOTA_Tooltip_Ability_special_bonus_unique_sb_bash_2_Description" "Greater Bash dazes instead of stuns." "DOTA_Tooltip_ability_sb_armor" "Spirit Shift" "DOTA_Tooltip_ability_sb_armor_Description" "Spirit Breaker converts %ms_to_armor%%% of his increased movement speed into bonus armor." "DOTA_Tooltip_ability_sb_armor_Note0" "Increased movement speed is every point of movement speed over the minimum of 100." "DOTA_Tooltip_ability_sb_armor_Lore" "He wears a ring in his nose, as a reminder that he serves a hidden master, and that this world in which he works is but a shadow of the real one." "DOTA_Tooltip_ability_sb_nether_strike" "Nether Strike" "DOTA_Tooltip_ability_sb_nether_strike_Description" "Slip into the nether realm, reappearing next the target victim.\nUpon reappearing, you apply an attack with a guaranteed Greater Bash. This attack has added magical damage.\nKnocks back for double the normal distance." "DOTA_Tooltip_ability_sb_nether_strike_Lore" "Barathrum temporarily returns to the realm from where he came, bringing with him the retribution of both worlds." "DOTA_Tooltip_ability_sb_nether_strike_scepter_description" "Cause Greater Bash to apply in an area around the initial target, decrease cooldown, and increase the cast range." "DOTA_Tooltip_ability_sb_nether_strike_damage" "BONUS DAMAGE:" "DOTA_Tooltip_ability_sb_nether_strike_range" "CAST RANGE:" "DOTA_Tooltip_ability_sb_nether_strike_range_scepter" "SCEPTER CAST RANGE:" "DOTA_Tooltip_ability_sb_nether_strike_bash_radius_scepter" "SCEPTER BASH RADIUS:" "DOTA_Tooltip_ability_sb_nether_strike_cooldown_scepter" "SCEPTER COOLDOWN:" "DOTA_Tooltip_Ability_special_bonus_unique_sb_nether_strike_1" "The Grand Rift" "DOTA_Tooltip_Ability_special_bonus_unique_sb_nether_strike_1_Description" "Nether Strike your movement speed is added to the damage dealt." "DOTA_Tooltip_Ability_special_bonus_unique_sb_nether_strike_2" "Fist of the Nether" "DOTA_Tooltip_Ability_special_bonus_unique_sb_nether_strike_2_Description" "Nether Strike paralyzes enemies hit for 10 seconds." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Viper "DOTA_Tooltip_ability_viper_poison_attack_bh" "Poison Attack" "DOTA_Tooltip_ability_viper_poison_attack_bh_Description" "Intensifies Viper's venom, adding an effect to his normal attack that slows movement speed, reduces magic resistance and deals damage based on the amount of stacks.\nCan stack up to %max_stacks% times and all stacks are refreshed when the debuff is reapplied." "DOTA_Tooltip_ability_viper_poison_attack_bh_Lore" "The Netherdrake's inborn toxic breath quickly drains the vitality of its afflicted." "DOTA_Tooltip_ability_viper_poison_attack_bh_Note0" "Successive casts don't increase slow or damage, but refresh the duration." "DOTA_Tooltip_ability_viper_poison_attack_bh_duration" "DURATION:" "DOTA_Tooltip_ability_viper_poison_attack_bh_damage" "DAMAGE PER STACK:" "DOTA_Tooltip_ability_viper_poison_attack_bh_bonus_movement_speed" "%MOVE SLOW PER STACK:" "DOTA_Tooltip_ability_viper_poison_attack_bh_mr_reduction" "%MAGIC RESIST LOSS PER STACK:" "DOTA_Tooltip_ability_viper_poison_attack_bh_max_stacks" "MAX STACKS:" "DOTA_Tooltip_Ability_special_bonus_unique_viper_poison_attack_1" "Crippling Cocktail" "DOTA_Tooltip_Ability_special_bonus_unique_viper_poison_attack_1_Description" "Poison Attack ministuns every time it deals damage when the debuff has more than %value% stacks." "DOTA_Tooltip_Ability_special_bonus_unique_viper_poison_attack_2" "Toxic Explosion" "DOTA_Tooltip_Ability_special_bonus_unique_viper_poison_attack_2_Description" "When Poison Attack's debuff expires, it deals damage to the total damage the unit took over the debuff's lifetime to all enemy units within %value% radius. Does not affect the debuffed unit." "DOTA_Tooltip_modifier_viper_poison_attack_bh" "Poison Attack" "DOTA_Tooltip_modifier_viper_poison_attack_bh_Description" "Slowed, losing magic resistance and taking damage." "DOTA_Tooltip_ability_viper_nethertoxin_bh" "Nethertoxin" "DOTA_Tooltip_ability_viper_nethertoxin_bh_Description" "Viper releases a Nethertoxin at the targeted area. Units in that area take damage over time. The damage scales up to a maximum after %max_delay% seconds, after which they are broken." "DOTA_Tooltip_ability_viper_nethertoxin_bh_Lore" "Poison from the Nether Reaches turns wounds into fatalities, and fatigue into death." "DOTA_Tooltip_ability_viper_nethertoxin_bh_min_damage" "MIN DAMAGE PER SECOND:" "DOTA_Tooltip_ability_viper_nethertoxin_bh_max_damage" "MAX DAMAGE PER SECOND:" "DOTA_Tooltip_ability_viper_nethertoxin_bh_max_delay" "MAX DAMAGE DELAY:" "DOTA_Tooltip_ability_viper_nethertoxin_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_viper_nethertoxin_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_viper_nethertoxin_1" "Parabola Slime" "DOTA_Tooltip_Ability_special_bonus_unique_viper_nethertoxin_1_Description" "Nethertoxin's radius and minimum damage per second doubled." "DOTA_Tooltip_Ability_special_bonus_unique_viper_nethertoxin_2" "Silence The Lambs" "DOTA_Tooltip_Ability_special_bonus_unique_viper_nethertoxin_2_Description" "Nethertoxins silences units that have reached maximum damage." "DOTA_Tooltip_ability_viper_corrosive_skin_bh" "Corrosive Skin" "DOTA_Tooltip_ability_viper_corrosive_skin_bh_Description" "Viper exudes an infectious toxin that damages and slows the attack speed of any enemy that damages it in a %max_range_tooltip% radius. The acid exudate also increases Viper's resistance to magic." "DOTA_Tooltip_ability_viper_corrosive_skin_bh_Lore" "It is not unusual for sword and shield alike to corrode in the very hands of those who attack the Netherdrake." "DOTA_Tooltip_ability_viper_corrosive_skin_bh_Note0" "Stacks multiplicatively with other magic damage resistance sources." "DOTA_Tooltip_ability_viper_corrosive_skin_bh_duration" "DURATION:" "DOTA_Tooltip_ability_viper_corrosive_skin_bh_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_viper_corrosive_skin_bh_bonus_attack_speed" "ATTACK SLOW:" "DOTA_Tooltip_ability_viper_corrosive_skin_bh_bonus_magic_resistance" "%MAGIC RESISTANCE:" "DOTA_Tooltip_ability_viper_corrosive_skin_bh_max_range_tooltip" "MAX RANGE RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_viper_corrosive_skin_1" "Wings of Venom" "DOTA_Tooltip_Ability_special_bonus_unique_viper_corrosive_skin_1_Description" "Corrosive Skin can be activated to grant flying movement for %duration% seconds. While this is active, applies Corrossive Skin's debuff to all enemies within %value% radius of Viper. While flying, Corrosive Skin deals double damage.\nWings of Venom has a %cd% second cooldown." "DOTA_Tooltip_Ability_special_bonus_unique_viper_corrosive_skin_2" "Sénéchal Of Rot" "DOTA_Tooltip_Ability_special_bonus_unique_viper_corrosive_skin_2_Description" "Corrosive Skin's duration doubled and magic resistance, slow and damage increased by %value%." "DOTA_Tooltip_modifier_viper_corrosive_skin_bh_debuff" "Corrosive Skin" "DOTA_Tooltip_modifier_viper_corrosive_skin_bh_debuff_Description" "Taking damage, attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%." "DOTA_Tooltip_modifier_viper_corrosive_skin_bh_active" "Wings of Venom" "DOTA_Tooltip_modifier_viper_corrosive_skin_bh_active_Description" "Flying, affecting all enemies in radius by Corrosive Skin." "DOTA_Tooltip_ability_viper_venombringer" "Venombringer" "DOTA_Tooltip_ability_viper_venombringer_Description" "Viper's abilities deal %bonus_damage%%% more damage for every different debuff, from Viper's other abilities, the target has." "DOTA_Tooltip_ability_viper_venombringer_Lore" "But he soon realized that few spells were as deadly as the toxins that were his birthright." "DOTA_Tooltip_ability_viper_venombringer_damage" "%DAMAGE AMPLIFICATION: " "DOTA_Tooltip_ability_viper_viper_strike_bh" "Viper Strike" "DOTA_Tooltip_ability_viper_viper_strike_bh_Description" "Viper slows the targeted enemy unit's movement and attack speed while also dealing poison damage over time. The slowing effect reduces over the duration of the poison.\nAfter 4th level, reduces the enemy's evasion and slows ongoing cooldowns." "DOTA_Tooltip_ability_viper_viper_strike_bh_Lore" "Once used to slay his sadistic summoner, the most powerful of Netherdrake infections spreads through the veins of those foolish enough to cross Viper." "DOTA_Tooltip_ability_viper_viper_strike_bh_Note0" "Slow works on spell immune units." "DOTA_Tooltip_ability_viper_viper_strike_bh_duration" "DURATION:" "DOTA_Tooltip_ability_viper_viper_strike_bh_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_viper_viper_strike_bh_bonus_movement_speed" "%MOVE SLOW:" "DOTA_Tooltip_ability_viper_viper_strike_bh_evasion_loss" "%EVASION LOSS:" "DOTA_Tooltip_ability_viper_viper_strike_bh_bonus_attack_speed" "ATTACK SLOW:" "DOTA_Tooltip_ability_viper_viper_strike_bh_cdr_loss" "%COOLDOWN INCREASE:" "DOTA_Tooltip_ability_viper_viper_strike_bh_cast_range_scepter" "SCEPTER CAST RANGE:" "DOTA_Tooltip_ability_viper_viper_strike_bh_cooldown_scepter" "SCEPTER COOLDOWN:" "DOTA_Tooltip_ability_viper_viper_strike_bh_scepter_description" "Removes mana cost, reduces cooldown, and increases cast range." "DOTA_Tooltip_Ability_special_bonus_unique_viper_viper_strike_1" "Exuding Toxicity" "DOTA_Tooltip_Ability_special_bonus_unique_viper_viper_strike_1_Description" "Nethertoxin becomes a no-target spell. Viper buffs himself, the duration of the buff being equal to Viper Strike's debuff duration. While active, any target within Viper Strike's cast range will be struck by a Viper Strike every 0.4 seconds. Once affected by Viper Strike, the enemy cannot be targeted again until recast, even if they dispel the debuff." "DOTA_Tooltip_Ability_special_bonus_unique_viper_viper_strike_2" "Toxoid Vaccines" "DOTA_Tooltip_Ability_special_bonus_unique_viper_viper_strike_2_Description" "Viper Strike can target allies, healing them for the damage amount and buffing them for the debuff values" "DOTA_Tooltip_modifier_viper_viper_strike_bh_talent" "Exuding Toxicity" "DOTA_Tooltip_modifier_viper_viper_strike_bh_talent_Description" "Firing a Viper Strike to the nearest possible target" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Leshrac "DOTA_Tooltip_ability_leshrac_split_earth_bh" "Split Earth" "DOTA_Tooltip_ability_leshrac_split_earth_bh_Description" "Splits the earth under enemies. Deals damage and stuns for a short duration." "DOTA_Tooltip_ability_leshrac_split_earth_bh_Lore" "Twisting nature to his vile will, the shifting earth consumes those unlucky enough to cross Leshrac's path." "DOTA_Tooltip_ability_leshrac_split_earth_bh_Note0" "Split Earth will destroy trees in its area of effect." "DOTA_Tooltip_ability_leshrac_split_earth_bh_Note1" "There is a 0.35 second delay before the effect is applied." "DOTA_Tooltip_ability_leshrac_split_earth_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_leshrac_split_earth_bh_duration" "STUN DURATION:" "DOTA_Tooltip_ability_leshrac_split_earth_bh_delay" "STUN DELAY:" "DOTA_Tooltip_ability_leshrac_split_earth_bh_damage" "DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_split_earth_1" "Knowledge to be Forgotten" "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_split_earth_1_Description" "Split Earth is casted again in the same location after 3 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_split_earth_2" "Arcane Cataclysm" "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_split_earth_2_Description" "Targets hit by Split Earth have Lightning Storm applied to them." "DOTA_Tooltip_ability_leshrac_diabolic_edict_bh" "Diabolic Edict" "DOTA_Tooltip_ability_leshrac_diabolic_edict_bh_Description" "Saturates the area around Leshrac with magical explosions that deal physical damage to enemy units and structures. The fewer units available to attack, the more damage those units will take. Lasts %duration_tooltip% seconds." "DOTA_Tooltip_ability_leshrac_diabolic_edict_bh_Lore" "Chronoptic energy bursts from one plane to the other, evaporating anything it touches." "DOTA_Tooltip_ability_leshrac_diabolic_edict_bh_Note0" "Damage is not reduced by damage block." "DOTA_Tooltip_ability_leshrac_diabolic_edict_bh_Note1" "The explosions will continue even if Leshrac is killed." "DOTA_Tooltip_ability_leshrac_diabolic_edict_bh_Note2" "Can damage Spell Immune units, and invisible units." "DOTA_Tooltip_ability_leshrac_diabolic_edict_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_leshrac_diabolic_edict_bh_num_explosions" "EXPLOSIONS:" "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_diabolic_edict_1" "Pact of the Fey" "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_diabolic_edict_1_Description" "Diabolic Edict can be cast on allies." "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_diabolic_edict_2" "Power Untold" "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_diabolic_edict_2_Description" "Diabolic Edict deals 10% of the buff owner's attack damage as additional damage." "DOTA_Tooltip_modifier_leshrac_diabolic_edict_bh" "Diabolic Edict" "DOTA_Tooltip_modifier_leshrac_diabolic_edict_bh_Description" "Creating damaging explosions." "DOTA_Tooltip_ability_leshrac_lightning_storm_bh" "Lightning Storm" "DOTA_Tooltip_ability_leshrac_lightning_storm_bh_Description" "Summons a lightning storm that blasts the target enemy unit, then strikes any nearby enemy units. Struck enemies are slowed." "DOTA_Tooltip_ability_leshrac_lightning_storm_bh_Lore" "The Tormented Soul's mastery of the elements is evident in the massive storms that strike down armies before him." "DOTA_Tooltip_ability_leshrac_lightning_storm_bh_jump_count" "LIGHTNING STRIKES:" "DOTA_Tooltip_ability_leshrac_lightning_storm_bh_slow_movement_speed" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_leshrac_lightning_storm_bh_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_leshrac_lightning_storm_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_leshrac_lightning_storm_bh_radius" "LIGHTNING JUMP RADIUS:" "DOTA_Tooltip_ability_leshrac_lightning_storm_bh_interval_scepter" "SCEPTER INTERVAL:" "DOTA_Tooltip_ability_leshrac_lightning_storm_bh_radius_scepter" "SCEPTER RADIUS:" "DOTA_Tooltip_ability_leshrac_lightning_storm_bh_scepter_description" "While Pulse Nova is active, Lightning Storm will hit one random unit in a radius every 1.75 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_lightning_storm_1" "Hastening Destiny" "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_lightning_storm_1_Description" "Lightning Storm cooldown reduced by 2 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_lightning_storm_2" "Read To The End" "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_lightning_storm_2_Description" "Upon death, Lightning Storm is cast on all enemies on the map." "DOTA_Tooltip_modifier_leshrac_lightning_storm_bh" "Lightning Slow" "DOTA_Tooltip_modifier_leshrac_lightning_storm_bh_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%" "DOTA_Tooltip_ability_leshrac_pulse_nova_bh" "Pulse Nova" "DOTA_Tooltip_ability_leshrac_pulse_nova_bh_Description" "Creates waves of damaging energy around Leshrac, one per second, to damage nearby enemy units." "DOTA_Tooltip_ability_leshrac_pulse_nova_bh_Lore" "If necessary, the Tormented Soul can manipulate space time itself, ravaging lesser beings." "DOTA_Tooltip_ability_leshrac_pulse_nova_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_leshrac_pulse_nova_bh_mana_cost_per_second" "MANA/SEC:" "DOTA_Tooltip_ability_leshrac_pulse_nova_bh_damage" "DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_pulse_nova_1" "Callous Apocalypse" "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_pulse_nova_1_Description" "Pulse Nova mana cost reduced by 50." "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_pulse_nova_2" "We all Perish" "DOTA_Tooltip_Ability_special_bonus_unique_leshrac_pulse_nova_2_Description" "Pulse Nova radius is global." "DOTA_Tooltip_modifier_leshrac_pulse_nova_bh" "Pulse Nova" "DOTA_Tooltip_modifier_leshrac_pulse_nova_bh_Description" "Creating pulses of damaging energy on nearby enemies." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Wraith King "npc_dota_skeleton_knight" "Skeleton Knight" "DOTA_Tooltip_ability_wk_blast" "Wraithfire Blast" "DOTA_Tooltip_ability_wk_blast_Description" "Sear an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target." "DOTA_Tooltip_ability_wk_blast_Lore" "Ostarion calls on his damned lineage, laying waste to his opponents." "DOTA_Tooltip_ability_wk_blast_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_wk_blast_dot_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_wk_blast_stun_duration" "STUN DURATION:" "DOTA_Tooltip_ability_wk_blast_dot_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_wk_blast_slow" "%MOVESPEED SLOW:" "DOTA_Tooltip_modifier_wk_blast" "Wraithfire Blast" "DOTA_Tooltip_modifier_wk_blast_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and taking damage over time." "DOTA_Tooltip_modifier_wk_blast_buff_talent" "Your Lord Demands Obedience" "DOTA_Tooltip_modifier_wk_blast_buff_talent_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%." "DOTA_Tooltip_Ability_special_bonus_unique_wk_blast_1" "A King's Decree" "DOTA_Tooltip_Ability_special_bonus_unique_wk_blast_1_Description" "Wraithfire Blast explodes upon impact, dealing the damage and applying the burn to all units within %value% radius of the target." "DOTA_Tooltip_Ability_special_bonus_unique_wk_blast_2" "Your Lord Demands Obedience" "DOTA_Tooltip_Ability_special_bonus_unique_wk_blast_2_Description" "Wraithfire Blast slows attack speed for %value%%% of the movement slow value. Wraith King and his Skeletons gain an attack speed and movement speed buff equal to the amount lost by the target for %duration% seconds after attacking them." "DOTA_Tooltip_ability_wk_vamp" "Wraith Lord's Presence" "DOTA_Tooltip_ability_wk_vamp_Description" "

Active - Rally the Troops

Wraith Lord's Presence's benefits are multiplied by %active_multiplier% for %active_duration% seconds.\n

Aura - Wraith Lord's Presence

Units within %radius% of Wraith King are granted lifesteal and bonus attack damage.\nThis bonus is reduced by %ranged_percentage%%% for ranged units and non-heroes.\nWraith King gains a %wk_percentage%%% bonus to Wraith Lord's Presence's benefits." "DOTA_Tooltip_ability_wk_vamp_Lore" "Wraith King's blade drains his enemy's essence to feed his aura." "DOTA_Tooltip_ability_wk_vamp_radius" "RADIUS:" "DOTA_Tooltip_ability_wk_vamp_lifesteal" "%LIFESTEAL:" "DOTA_Tooltip_ability_wk_vamp_attack_damage" "ATTACK DAMAGE:" "DOTA_Tooltip_ability_wk_vamp_ranged_percentage" "%RANGED/SUMMON REDUCTION:" "DOTA_Tooltip_ability_wk_vamp_wk_percentage" "%WRAITH KING BONUS:" "DOTA_Tooltip_ability_wk_vamp_active_duration" "ACTIVE DURATION:" "DOTA_Tooltip_ability_wk_vamp_active_multiplier" "ACTIVE BONUS MULTIPLIER:" "DOTA_Tooltip_modifier_wk_vamp_active" "Rally the Troops" "DOTA_Tooltip_modifier_wk_vamp_active_Description" "The effects of Wraith Lord's Presence are increased." "DOTA_Tooltip_modifier_wk_vamp_effect" "Vampiric Aura" "DOTA_Tooltip_modifier_wk_vamp_effect_Description" "Regaining health with each attack." "DOTA_Tooltip_modifier_wk_vamp_talent" "Sanguine Emperor" "DOTA_Tooltip_modifier_wk_vamp_talent_Description" "Benefits from Wraith Lord's Presence increased." "DOTA_Tooltip_Ability_special_bonus_unique_wk_vamp_1" "Sanguine Emperor" "DOTA_Tooltip_Ability_special_bonus_unique_wk_vamp_1_Description" "When a unit affected by Wraith Lord's Presence is attacked, they gain a buff that lasts %duration% seconds that multiplies the benefits of Wraith Lord's Presence by %value% for the first attack they make." "DOTA_Tooltip_Ability_special_bonus_unique_wk_vamp_2" "A Bountiful Gift" "DOTA_Tooltip_Ability_special_bonus_unique_wk_vamp_2_Description" "Wraith Lord's Presence's active multiplier increased by %value% and duration increased by %value2%." "DOTA_Tooltip_ability_wk_crit" "Mortal Strike" "DOTA_Tooltip_ability_wk_crit_Description" "Passively gain a chance to deal critical damage upon attacking. Critical hits increase Wraith King's strength, which lasts until the round ends." "DOTA_Tooltip_ability_wk_crit_Lore" "One blow to crush a foe." "DOTA_Tooltip_ability_wk_crit_crit_mult" "%CRITICAL DAMAGE:" "DOTA_Tooltip_ability_wk_crit_crit_chance" "%CRITICAL CHANCE:" "DOTA_Tooltip_ability_wk_crit_bonus_str" "BONUS STRENGTH ON CRITICAL:" "DOTA_Tooltip_modifier_wk_crit_str" "Mortal Strike - Strength" "DOTA_Tooltip_modifier_wk_crit_str_Description" "Gaining %dMODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS% bonus strength until the end of the round." "DOTA_Tooltip_modifier_wk_crit_pound_of_flesh" "Pound of Flesh" "DOTA_Tooltip_modifier_wk_crit_pound_of_flesh_description" "Maximum health changed." "DOTA_Tooltip_Ability_special_bonus_unique_wk_crit_1" "Grim Harvest" "DOTA_Tooltip_Ability_special_bonus_unique_wk_crit_1_Description" "Mortal Strike has %value%%% area damage and casts Wraithfire Blast on the primary enemy. This Wraithfire Blast does not stun." "DOTA_Tooltip_Ability_special_bonus_unique_wk_crit_2" "Pound of Flesh" "DOTA_Tooltip_Ability_special_bonus_unique_wk_crit_2_Description" "Mortal Strike applies a debuff that reduces the enemy's maximum health by %value%%% and increases his own maximum health by %value%%% for %duration% seconds. Wraith King can stack this effect up to %stacks% times on himself.\nDoes not affect current health values." "DOTA_Tooltip_ability_wk_skeletons" "Bone Collector" "DOTA_Tooltip_ability_wk_skeletons_Description" "Collect the bones of fallen enemies, which Wraith King can reanimate.\nBone Collector gains %boss_charges% charges when Wraith King or one of his units kill a boss, %unit_charges% charges when the unit killed was a non-minion and %minion_charges% when the unit killed was a minion.\nEvery %aura_kills% units that die within Wraith Lord's Presence's radius grant 1 charge of Bone Collector.\n\n\nSkeletons gain Wraith King's current level of Reincarnation upon spawn." "DOTA_Tooltip_ability_wk_skeletons_scepter_description" "Bone Collector now also summons a Death Knight with stats based on the amount of Bone Collector charges. The Death Knight has Wraith King's Wraithfire Blast, Mortal Strike and Reincarnation and is considered a hero for the purposes of Wraith Lord's Presence. The Death Knight can be controlled, but will act by itself when not given any orders." "DOTA_Tooltip_ability_wk_skeletons_Lore" "For untold years, King Ostarion built a kingdom from the remains of his enemies." "DOTA_Tooltip_ability_wk_skeletons_skeleton_duration" "SKELETON DURATION:" "DOTA_Tooltip_ability_wk_skeletons_max_skeleton_charges" "MAX SKELETON CHARGES:" "DOTA_Tooltip_ability_wk_skeletons_skeleton_base_dmg" "SKELETON BASE DAMAGE:" "DOTA_Tooltip_ability_wk_skeletons_skeleton_lvl_dmg" "SKELETON DAMAGE/LEVEL:" "DOTA_Tooltip_ability_wk_skeletons_skeleton_base_hp" "%SKELETON BASE HEALTH:" "DOTA_Tooltip_ability_wk_skeletons_skeleton_lvl_hp" "%SKELETON HEALTH/LEVEL:" "DOTA_Tooltip_modifier_wk_skeletons_passive" "Skeleton Charges" "DOTA_Tooltip_modifier_wk_skeletons_passive_Description" "You will spawn skeletons based on charges." "DOTA_Tooltip_Ability_special_bonus_unique_wk_skeletons_1" "Bring Out Your Dead" "DOTA_Tooltip_Ability_special_bonus_unique_wk_skeletons_1_Description" "Bone Collector spawns %value% additional skeleton(s) per charge expended." "DOTA_Tooltip_Ability_special_bonus_unique_wk_skeletons_2" "Neverending Duty" "DOTA_Tooltip_Ability_special_bonus_unique_wk_skeletons_2_Description" "Summon 1 Skeleton Knight with increased strength based on charges consumed." "DOTA_Tooltip_ability_wk_reincarnation" "Reincarnation" "DOTA_Tooltip_ability_wk_reincarnation_Description" "The physical form regroups after death, allowing resurrection when killed in battle.\nNearby enemies are slowed upon dying." "DOTA_Tooltip_ability_wk_reincarnation_Lore" "Conspirators against the Wraith King wonder why he never stays dead." "DOTA_Tooltip_ability_wk_reincarnation_reincarnate_time" "REINCARNATION TIME:" "DOTA_Tooltip_ability_wk_reincarnation_radius" "SLOW RADIUS:" "DOTA_Tooltip_ability_wk_reincarnation_slow_ms" "%MOVESPEED SLOW:" "DOTA_Tooltip_ability_wk_reincarnation_slow_as" "ATTACKSPEED SLOW:" "DOTA_Tooltip_ability_wk_reincarnation_duration" "SLOW DURATION:" "DOTA_Tooltip_modifier_wk_reincarnation_wraith_form_buff" "Wraith Delay" "DOTA_Tooltip_modifier_wk_reincarnation_wraith_form_buff_Description" "If slain, will become a wraith for 7 seconds before dying." "DOTA_Tooltip_modifier_wk_reincarnation_wraith_form" "Death Delay" "DOTA_Tooltip_modifier_wk_reincarnation_wraith_form_Description" "Became a wraith to delay death, but will die shortly." "DOTA_Tooltip_modifier_wk_reincarnation_slow" "Reincarnate" "DOTA_Tooltip_modifier_wk_reincarnation_slow_Description" "Affected by Wraith King's Reincarnation. Move speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%." "DOTA_Tooltip_modifier_wk_reincarnation_buff" "Vengeance from Unbeyond" "DOTA_Tooltip_modifier_wk_reincarnation_buff_Description" "Attack speed and movement speed increased." "DOTA_Tooltip_Ability_special_bonus_unique_wk_reincarnation_1" "Capital Punishment" "DOTA_Tooltip_Ability_special_bonus_unique_wk_reincarnation_1_Description" "When Wraith King triggers Reincarnation, he casts Wraithfire Blast on all enemies within its area of effect and he summons %value% Skeletons that do not count towards Bone Collector's limit." "DOTA_Tooltip_Ability_special_bonus_unique_wk_reincarnation_2" "Death Untaxed" "DOTA_Tooltip_Ability_special_bonus_unique_wk_reincarnation_2_Description" "Reincarnation's cooldown is reduced by 10 seconds and no longer has a mana cost." "DOTA_Tooltip_Ability_special_bonus_unique_wk_reincarnation_3" "Vengeance from Unbeyond" "DOTA_Tooltip_Ability_special_bonus_unique_wk_reincarnation_3_Description" "Units that reincarnate by Reincarnation gain attack speed and movement speed equal to the slow values for %value% seconds after reviving." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Ember Spirit "DOTA_Tooltip_ability_ember_chains" "Searing Chains" "DOTA_Tooltip_ability_ember_chains_Description" "Unleash fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.\nWhile in Sleight of Fist, the search radius is increased by Sleight of Fist's effect radius." "DOTA_Tooltip_ability_ember_chains_Lore" "Xin's harshest lessons often employed the use of red-hot chains." "DOTA_Tooltip_ability_ember_chains_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_ember_chains_duration" "DURATION:" "DOTA_Tooltip_ability_ember_chains_radius" "RADIUS:" "DOTA_Tooltip_ability_ember_chains_unit_count" "MAX TARGETS:" "DOTA_Tooltip_modifier_ember_chains" "Searing Chains" "DOTA_Tooltip_modifier_ember_chains_Description" "Locked in place by Searing Chains. Cannot blink or move, taking damage per second." "DOTA_Tooltip_modifier_ember_chains_slow" "Searing Chains Slow" "DOTA_Tooltip_modifier_ember_chains_slow_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed." "DOTA_Tooltip_modifier_ember_chains_amp" "Searing Chains Amp" "DOTA_Tooltip_modifier_ember_chains_amp_Description" "10% more damage from the caster." "DOTA_Tooltip_Ability_special_bonus_unique_ember_chains_1" "Be Still, Little One" "DOTA_Tooltip_Ability_special_bonus_unique_ember_chains_1_Description" "Searing Chains increases all damage dealt by Ember Spirit to the target by %value%%%." "DOTA_Tooltip_Ability_special_bonus_unique_ember_chains_2" "Be Chained In Fire" "DOTA_Tooltip_Ability_special_bonus_unique_ember_chains_2_Description" "Searing Chains no longer roots, but duration is increased by %value%x its original amount and slows for %value2%%% instead." "DOTA_Tooltip_ability_ember_fist" "Sleight of Fist" "DOTA_Tooltip_ability_ember_fist_Description" "Dash around with blazing speed, attacking, and dealing bonus damage to, all enemies in the targeted area of effect, then returning to the start location.\nLeaves behind a Fire Remnant but only for %duration% seconds." "DOTA_Tooltip_ability_ember_fist_Lore" "The studied warrior must whip and weave through its enemies, burning each without pause." "DOTA_Tooltip_ability_ember_fist_damage" "BONUS DAMAGE:" "DOTA_Tooltip_ability_ember_fist_radius" "RADIUS:" "DOTA_Tooltip_modifier_ember_fist" "Sleight of Fist" "DOTA_Tooltip_modifier_ember_fist_Description" "Dashin' around." "DOTA_Tooltip_modifier_ember_fist_damage_buff" "Sleight of Fist Bonus Damage" "DOTA_Tooltip_modifier_ember_fist_damage_buff_Description" "+%dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% attack damage." "DOTA_Tooltip_modifier_ember_fist_charges" "Sleight of Fist Charges" "DOTA_Tooltip_modifier_ember_fist_charges_Description" "" "DOTA_Tooltip_Ability_special_bonus_unique_ember_fist_1" "One Hit Becomes Three" "DOTA_Tooltip_Ability_special_bonus_unique_ember_fist_1_Description" "Sleight of Fist gains %value% charges and has its cooldown reduced by %cd%." "DOTA_Tooltip_Ability_special_bonus_unique_ember_fist_2" "Quell The Growing Horde" "DOTA_Tooltip_Ability_special_bonus_unique_ember_fist_2_Description" "Sleight of Fist grants Ember Spirit +%value% damage per unit affected by Sleight of Fist, this buff lasts for %duration% seconds and is applied before the first attack." "DOTA_Tooltip_ability_ember_shield" "Flame Guard" "DOTA_Tooltip_ability_ember_shield_Description" "Become surrounded with a ring of fire that consumes incoming magic damage, leaving the caster unharmed.\nFlame Guard deals damage to nearby enemies while active. The damage is lost if the shield is broken." "DOTA_Tooltip_ability_ember_shield_Lore" "An enemy should never be allowed to approach without difficulty." "DOTA_Tooltip_ability_ember_shield_scepter_description" "Flameguard now affects Fire Remnants. Multiple sources of Flameguard stack." "DOTA_Tooltip_ability_ember_shield_absorb_amount" "MAGIC ABSORB:" "DOTA_Tooltip_ability_ember_shield_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_ember_shield_duration" "DURATION:" "DOTA_Tooltip_ability_ember_shield_radius" "RADIUS:" "DOTA_Tooltip_modifier_ember_shield" "Flame Guard" "DOTA_Tooltip_modifier_ember_shield_Description" "Absorbing %dMODIFIER_PROPERTY_TOOLTIP% magic damage, and dealing magic damage in an area of effect." "DOTA_Tooltip_Ability_special_bonus_unique_ember_shield_1" "My Flame Grows Brighter" "DOTA_Tooltip_Ability_special_bonus_unique_ember_shield_1_Description" "Flameguard's magical damage absorption is increased by %health%%% of Ember Spirit's maximum health." "DOTA_Tooltip_Ability_special_bonus_unique_ember_shield_2" "Best Defense Is Offense" "DOTA_Tooltip_Ability_special_bonus_unique_ember_shield_2_Description" "Flameguard can be reactived to instantly deal the total damage it would deal. Flameguard's cooldown is then reduced by the duration remaining on Flameguard's buff.\nThis cannot reduce the cooldown below %value%" "DOTA_Tooltip_ability_ember_remnant" "Fire Remnant" "DOTA_Tooltip_ability_ember_remnant_Description" "Passively generate Fire Remnant charges over time.\nRelease a charge, sending a Fire Remnant to the target point at 2.5x movespeed.\nEnemies, Remnants run through, are dealt 100% attack damage.\nDamage is considered a basic attack applying all on-hit modifiers." "DOTA_Tooltip_ability_ember_remnant_Lore" "By the spirit's power are Xin's teachings spread anew." "DOTA_Tooltip_ability_ember_remnant_duration" "REMNANT DURATION:" "DOTA_Tooltip_ability_ember_remnant_charges" "MAX CHARGES:" "DOTA_Tooltip_modifier_ember_remnant_charges" "Fire Remnant Charges" "DOTA_Tooltip_modifier_ember_remnant_charges_Description" "" "DOTA_Tooltip_Ability_special_bonus_unique_ember_remnant_1" "Nothing Douses My Flame" "DOTA_Tooltip_Ability_special_bonus_unique_ember_remnant_1_Description" "Fire Remnant max charges increased by %value% while reducing the cooldown by %cooldown% seconds." "DOTA_Tooltip_ability_ember_remnant_jump" "Blazing Sprint" "DOTA_Tooltip_ability_ember_remnant_jump_Description" "Embody the Sun, dashing to a Fire Remnant, detonating and dealing damage in a radius around the remnant before sprinting to the next one. Ember Spirit detonates once upon casting the spell as well\nThe selected Remnant is traveled to last.\n\nAdditionally reduces the cooldown of Fire Remnant" "DOTA_Tooltip_ability_ember_remnant_jump_Lore" "With blazing speed does a spirit fly!" "DOTA_Tooltip_ability_ember_remnant_jump_damage" "DAMAGE:" "DOTA_Tooltip_ability_ember_remnant_jump_radius" "RADIUS:" "DOTA_Tooltip_ability_ember_remnant_jump_remnant_charge_reduction" "FIRE REMNANT COOLDOWN REDUCTION:" "DOTA_Tooltip_modifier_ember_remnant_jump" "Blazing Sprint" "DOTA_Tooltip_modifier_ember_remnant_jump_Description" "Zoom Zoom Zoom!" "DOTA_Tooltip_Ability_special_bonus_unique_ember_remnant_jump_1" "The Stalwart Flame Flickers" "DOTA_Tooltip_Ability_special_bonus_unique_ember_remnant_jump_1_Description" "Blazing Sprint's damage is doubled and only the final remnant Ember Spirit arrives at is destroyed." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Medusa "DOTA_Tooltip_ability_medusa_split" "Split Shot" "DOTA_Tooltip_ability_medusa_split_Description" "Magically split shots into several arrows, hitting multiple enemies.\nThese additional arrows deal reduced damage.\nEnemies can be hit by one arrow per attack made, does not include your primary attack.\nArrows can apply on-hit effects and pierce through Minions." "DOTA_Tooltip_ability_medusa_split_Lore" "All who encounter the cursed Gorgon will feel her rage." "DOTA_Tooltip_ability_medusa_split_damage_mod" "%OUTGOING DAMAGE:" "DOTA_Tooltip_ability_medusa_split_arrow_count" "MAX ARROWS:" "DOTA_Tooltip_modifier_medusa_split_talent" "Power Poisons the Mind" "DOTA_Tooltip_modifier_medusa_split_talent_Description" "Taking damage every second equal to a percentage of Medusa's intelligence." "DOTA_Tooltip_Ability_special_bonus_unique_medusa_split_1" "Power Poisons the Mind" "DOTA_Tooltip_Ability_special_bonus_unique_medusa_split_1_Description" "Split Shot arrows apply a debuff that deals damage equal to %value%%% of Medusa's intelligence every second as magical damage for %duration% seconds." "DOTA_Tooltip_Ability_special_bonus_unique_medusa_split_2" "Shrouded in Myth and Legend" "DOTA_Tooltip_Ability_special_bonus_unique_medusa_split_2_Description" "Split Shot now shoots in a 360° angle and its arrow count is increased by %value% and Mana Shield's damage absorbed per mana increased by %value2%." "DOTA_Tooltip_ability_medusa_snake" "Mystic Snake" "DOTA_Tooltip_ability_medusa_snake_Description" "Expel a mystic snake made of energy to jump from target to target dealing damage and slowing their movement speed and turn rates.\nOnce it reaches its final target, the snake returns, restoring mana equal to a percentage of the damage dealt.\nThe snake damage is increased per jump.\nDeals Pure damage to Petrified units." "DOTA_Tooltip_ability_medusa_snake_Lore" "The Gorgon's curse is her greatest strength." "DOTA_Tooltip_ability_medusa_snake_damage" "DAMAGE:" "DOTA_Tooltip_ability_medusa_snake_snake_scale" "%BONUS DAMAGE/BOUNCE:" "DOTA_Tooltip_ability_medusa_snake_mana_steal" "%DAMAGE TO MANA:" "DOTA_Tooltip_ability_medusa_snake_radius" "RADIUS:" "DOTA_Tooltip_ability_medusa_snake_jumps" "JUMPS:" "DOTA_Tooltip_ability_medusa_snake_move_slow" "%MOVESPEED SLOW:" "DOTA_Tooltip_ability_medusa_snake_turn_slow" "%TURN RATE SLOW:" "DOTA_Tooltip_ability_medusa_snake_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_modifier_medusa_snake_slow" "Mystic Snake - Slow" "DOTA_Tooltip_modifier_medusa_snake_slow_Description" "Turnrate and movement speed slowed." "DOTA_Tooltip_Ability_special_bonus_unique_medusa_snake_1" "Vipers of the Cursed Clan" "DOTA_Tooltip_Ability_special_bonus_unique_medusa_snake_1_Description" "Mystic Snake petrifies targets hit for %value% second, each bounce increases this duration by %value2% seconds.\nPetrified condition depends on your current level of Stone Gaze, but does not stun." "DOTA_Tooltip_Ability_special_bonus_unique_medusa_snake_2" "Twins of Scale" "DOTA_Tooltip_Ability_special_bonus_unique_medusa_snake_2_Description" "Mystic Snake expels an additional snake at a random nearby enemy." "DOTA_Tooltip_ability_medusa_slither" "Slither" "DOTA_Tooltip_ability_medusa_slither_Description" "Medusa quickly dashes towards the targeted location, gaining an evasion buff upon dashing that lingers for a duration.\nMedusa maintains her forward direction for the duration of the dash." "DOTA_Tooltip_ability_medusa_slither_Lore" "She understands that power is the only beauty worth possessing--for only power can change the world." "DOTA_Tooltip_ability_medusa_slither_dash_range" "DASH DISTANCE:" "DOTA_Tooltip_ability_medusa_slither_evasion" "%EVASION:" "DOTA_Tooltip_ability_medusa_slither_duration" "BUFF DURATION:" "DOTA_Tooltip_modifier_medusa_slither_evasion" "Slither - Buff" "DOTA_Tooltip_modifier_medusa_slither_evasion_Description" "Increased evasion." "DOTA_Tooltip_Ability_special_bonus_unique_medusa_slither_1" "Forward Momentum" "DOTA_Tooltip_Ability_special_bonus_unique_medusa_slither_1_Description" "Upon Slither's dash ending, Medusa gains a movement speed and attack speed bonus equal to the evasion bonus." "DOTA_Tooltip_Ability_special_bonus_unique_medusa_slither_2" "Distant Memories" "DOTA_Tooltip_Ability_special_bonus_unique_medusa_slither_2_Description" "Slither's cooldown is reduced by %value%." "DOTA_Tooltip_ability_medusa_viper" "Snake Bite" "DOTA_Tooltip_ability_medusa_viper_Description" "For the next few shots, release a viper at a random nearby enemy, poisoning it and dealing damage over time.\nMay be reactived to release the remaining snakes." "DOTA_Tooltip_ability_medusa_viper_Lore" "She understands that power is the only beauty worth possessing--for only power can change the world." "DOTA_Tooltip_ability_medusa_viper_arrow_count" "VIPER COUNT:" "DOTA_Tooltip_ability_medusa_viper_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_medusa_viper_duration" "DURATION:" "DOTA_Tooltip_ability_medusa_viper_move_slow" "%MOVESPEED SLOW:" "DOTA_Tooltip_modifier_medusa_viper" "Snake Bite Charges" "DOTA_Tooltip_modifier_medusa_viper_Description" "" "DOTA_Tooltip_modifier_medusa_viper_dot" "Snake Bite Poison" "DOTA_Tooltip_modifier_medusa_viper_dot_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and taking damage over time." "DOTA_Tooltip_Ability_special_bonus_unique_medusa_viper_1" "Jormungander's Spouse" "DOTA_Tooltip_Ability_special_bonus_unique_medusa_viper_1_Description" "Snake Bite breaks enemies hit for 5 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_medusa_viper_2" "Chalk-Fire Blood" "DOTA_Tooltip_Ability_special_bonus_unique_medusa_viper_2_Description" "Snake Bite Petrifys enemies hit for 1 second." "DOTA_Tooltip_ability_medusa_shield" "Mana Shield" "DOTA_Tooltip_ability_medusa_shield_Description" "Toggle a shield that absorbs %absorb%%% of incoming damage in exchange for mana." "DOTA_Tooltip_ability_medusa_shield_Lore" "While Medusa was not gifted with eternal life upon birth, her curse bestowed her with impressive defensive powers." "DOTA_Tooltip_ability_medusa_shield_damage_per_mana" "MANA DRAINED PER DAMAGE:" "DOTA_Tooltip_modifier_medusa_shield" "Mana Shield" "DOTA_Tooltip_modifier_medusa_shield_Description" "Reduced incoming damage at the cost of mana." "DOTA_Tooltip_ability_medusa_gaze" "Stone Gaze" "DOTA_Tooltip_ability_medusa_gaze_Description" "Release a deadly Gaze in the forward direction, slowing enemies within a cone.\nIf enemies are within the gaze for %face_duration% seconds they become Petrified, increasing physical damage taken." "DOTA_Tooltip_ability_medusa_gaze_Note0" "Enemies turning to stone have reduced move speed, attack speed, and turn speed equal to the Gaze stacks." "DOTA_Tooltip_ability_medusa_gaze_Lore" "The beauty of Medusa is legendary." "DOTA_Tooltip_ability_medusa_gaze_duration" "GAZE DURATION:" "DOTA_Tooltip_ability_medusa_gaze_stone_duration" "PETRIFY DURATION:" "DOTA_Tooltip_ability_medusa_gaze_bonus_physical" "%BONUS PHYSICAL DAMAGE:" "DOTA_Tooltip_ability_medusa_gaze_radius" "RADIUS:" "DOTA_Tooltip_ability_medusa_gaze_length" "LENGTH:" "DOTA_Tooltip_modifier_medusa_gaze_slow" "Stone Gaze" "DOTA_Tooltip_modifier_medusa_gaze_slow_Description" "Becoming Petrified, reducing movespeed, attack speed, and turn speed." "DOTA_Tooltip_modifier_medusa_gaze_stun" "Petrified" "DOTA_Tooltip_modifier_medusa_gaze_stun_Description" "Stunned and taking +%dMODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE%%% bonus physical damage." "DOTA_Tooltip_modifier_medusa_gaze_stun_lesser" "Lesser Petrified" "DOTA_Tooltip_modifier_medusa_gaze_stun_lesser_Description" "Taking +%dMODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE%%% bonus physical damage." "DOTA_Tooltip_Ability_special_bonus_unique_medusa_gaze_1" "The Sorrow Of Stone" "DOTA_Tooltip_Ability_special_bonus_unique_medusa_gaze_1_Description" "Stone Gaze reduces magic resistance by %value%%% once Petrified." "DOTA_Tooltip_Ability_special_bonus_unique_medusa_gaze_2" "Wrath of Lost Beauty" "DOTA_Tooltip_Ability_special_bonus_unique_medusa_gaze_2_Description" "Stone Gaze burns enemies for %value%%% of Medusa's total mana, as pure, each second." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Clinkz "DOTA_Tooltip_ability_clinkz_strafe_bh" "Strafe" "DOTA_Tooltip_ability_clinkz_strafe_bh_Description" "Nimbly attack with a barrage of arrows.\nDramatically increase attack speed for a short time while dodging projectiles every %dodge_rate% seconds, starting upon cast." "DOTA_Tooltip_ability_clinkz_strafe_bh_Note0" "Only dodges tracking projectiles, not linear ones." "DOTA_Tooltip_ability_clinkz_strafe_bh_Lore" "It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver." "DOTA_Tooltip_ability_clinkz_strafe_bh_duration" "DURATION:" "DOTA_Tooltip_ability_clinkz_strafe_bh_as_bonus" "ATTACK SPEED BONUS:" "DOTA_Tooltip_modifier_clinkz_strafe_bh" "Strafe" "DOTA_Tooltip_modifier_clinkz_strafe_bh_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%." "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_strafe_bh_1" "Cackling Cascade" "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_strafe_bh_1_Description" "Strafe's duration is increased by %value% seconds." "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_strafe_bh_2" "Harmonized Eruption" "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_strafe_bh_2_Description" "Strafe now reduces all mana costs by %value%%% for its duration." "DOTA_Tooltip_ability_clinkz_arrows" "Searing Arrows" "DOTA_Tooltip_ability_clinkz_arrows_Description" "Imbues Clinkz's arrows with fire for extra damage." "DOTA_Tooltip_ability_clinkz_arrows_Note0" "Considered spell damage." "DOTA_Tooltip_ability_clinkz_arrows_Lore" "Clinkz simply lights his arrows from his flaming essence for quite the destructive effect." "DOTA_Tooltip_ability_clinkz_arrows_scepter_description" "Every 5th attack leaves behind a trail of fire, damaging enemies that stand within.\nDeals double Explosive Arrow damage each second within 50 units for 5 seconds." "DOTA_Tooltip_ability_clinkz_arrows_damage" "DAMAGE:" "DOTA_Tooltip_ability_clinkz_arrows_scepter_width" "SCEPTER LINE WIDTH:" "DOTA_Tooltip_ability_clinkz_arrows_scepter_attacks" "SCEPTER ATTACKS NEEDED:" "DOTA_Tooltip_ability_clinkz_arrows_scepter_damage" "SCEPTER DAMAGE PER SECOND:" "DOTA_Tooltip_ability_clinkz_arrows_scepter_duration" "SCEPTER LINE DURATION:" "DOTA_Tooltip_modifier_clinkz_arrows_debuff" "Lodestone Vibrato" "DOTA_Tooltip_modifier_clinkz_arrows_debuff_Description" "Exploding after 3 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_arrows_1" "Lodestone Vibrato" "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_arrows_1_Description" "Explosive Arrows applies a debuff to the main target that lasts %duration% seconds. If debuff expires naturally, If debuff expires naturally, the target and all enemies within %radius% units of that target take %value%x Searing Arrows' damage as magical damage. The buff does not stack and does not refresh." "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_arrows_2" "The Lost Octave" "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_arrows_2_Description" "Explosive Arrows allows mutltishot on 1 additional enemy." "DOTA_Tooltip_ability_clinkz_walk" "Skeleton Walk" "DOTA_Tooltip_ability_clinkz_walk_Description" "Move invisibly through units until the momement of attack.\nRunning through enemies deals damage equal to 100% of attack damage.\nDoes not apply on-hit modifiers." "DOTA_Tooltip_ability_clinkz_walk_Lore" "With a burst of fire and puff of smoke, the Bone Fletcher was nowhere to be seen." "DOTA_Tooltip_ability_clinkz_walk_bonus_ms" "%MOVESPEED BONUS:" "DOTA_Tooltip_ability_clinkz_walk_duration" "DURATION:" "DOTA_Tooltip_modifier_clinkz_walk" "Skeleton Walk" "DOTA_Tooltip_modifier_clinkz_walk_Description" "Invisible, and movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Can move through units." "DOTA_Tooltip_modifier_clinkz_walk_noinvis" "Skeleton Walk" "DOTA_Tooltip_modifier_clinkz_walk_noinvis_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%. Can move through units." "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_walk_1" "The Song Of No People" "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_walk_1_Description" "Skeleton Walk now blinks to the target location, fearing enemies for %value% seconds, then gains Skeleton Walk for half the duration without becoming invisible. Skeleton Walk's cooldown is additionally reduced by %cd%.\nCast range: %range%" "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_walk_2" "Music Of The Old World" "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_walk_2_Description" "Skeleton Walk now provides health regeneration equal to %value%%% of your maximum health." "DOTA_Tooltip_ability_clinkz_shot" "Bone Shot" "DOTA_Tooltip_ability_clinkz_shot_Description" "Every few seconds, while attacking, fire an additional arrow at a random nearby enemy within attack range." "DOTA_Tooltip_ability_clinkz_shot_Lore" "Leaving him a being of bones and rage, caught in the very act of dying, carrying hell’s breath with him on his journey into eternity." "DOTA_Tooltip_ability_clinkz_shot_targets" "BONUS RANDOM TARGETS:" "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_shot_1" "The Lost Octave" "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_shot_1_Description" "Bone Shot targets %value% additional unit." "DOTA_Tooltip_ability_clinkz_pact" "Death Pact" "DOTA_Tooltip_ability_clinkz_pact_Description" "Devour the target enemy's soul, removing %damage%%%% of their current health.\nThe removed health is converted into bonus health and base damage.\nInstantly kills minions." "DOTA_Tooltip_ability_clinkz_pact_Lore" "Sutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings." "DOTA_Tooltip_ability_clinkz_pact_hp_percent" "%HEALTH GAIN:" "DOTA_Tooltip_ability_clinkz_pact_damage_percent" "%DAMAGE GAIN:" "DOTA_Tooltip_ability_clinkz_pact_duration" "DURATION:" "DOTA_Tooltip_modifier_clinkz_pact" "Death Pact" "DOTA_Tooltip_modifier_clinkz_pact_Description" "Bonus damage and health." "DOTA_Tooltip_modifier_clinkz_pact_wraith" "Lost The Fiddler's Game" "DOTA_Tooltip_modifier_clinkz_pact_wraith_Description" "Preventing death." "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_pact_1" "Soul Song" "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_pact_1_Description" "Death Pact forms a unholy ritual around the target. After 2 seconds, stun enemies, for 3 seconds, within 350 units." "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_pact_2" "Lost The Fiddler's Game" "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_pact_2_Description" "Death Pact prevents death for 4 seconds, but increases the cooldown by 10 seconds." "npc_dota_clinkz_skeleton_archer" "Skeleton Archer" "DOTA_Tooltip_ability_clinkz_burning_army_bh" "Burning Army" "DOTA_Tooltip_ability_clinkz_burning_army_bh_Description" "Clinkz summons an army of fiery ranged skeleton archers. Archers are immobile and die with 2 attacks from a boss. Skeletons use your current Searing Arrows ability and attack only heroes. Base damage is equal to your hero's base damage. Attack range is equal to your hero's attack range. " "DOTA_Tooltip_ability_clinkz_burning_army_bh_duration" "DURATION:" "DOTA_Tooltip_ability_clinkz_burning_army_bh_range" "RANGE:" "DOTA_Tooltip_ability_clinkz_burning_army_bh_count" "COUNT:" "DOTA_Tooltip_ability_clinkz_burning_army_bh_attack_rate" "BASE ATTACK TIME:" "DOTA_Tooltip_ability_clinkz_burning_army_bh_spawn_interval" "SPAWN INTERVAL:" "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_burning_army_1" "Melody of Death" "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_burning_army_1_Description" "Burning Army now spawns in a circle around the targeted position, spawning all Skeleton Archers simultaneously and has its cooldown reduced by %cd%." "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_burning_army_2" "Moving Allegretto" "DOTA_Tooltip_Ability_special_bonus_unique_clinkz_burning_army_2_Description" "Burning Army Skeleton Archers can move at Clinkz's speed and follow their current attack target. Additionally, when Clinkz casts Strafe or Skeleton Walk, they gain its benefits." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Monkey King "DOTA_Tooltip_ability_mk_boundless" "Boundless Strike" "DOTA_Tooltip_ability_mk_boundless_Description" "Enlarge a staff, slamming it on the ground, stunning enemies in a line and damaging them with a critical hit based on attack damage.\nHas True Strike." "DOTA_Tooltip_ability_mk_boundless_Lore" "The legendary Jingu Bang grows to match its master's will, ensuring no enemy can escape the Monkey King's reach." "DOTA_Tooltip_ability_mk_boundless_crit_mult" "%CRITICAL DAMAGE:" "DOTA_Tooltip_ability_mk_boundless_duration" "STUN DURATION:" "DOTA_Tooltip_ability_mk_boundless_width" "WIDTH:" "DOTA_Tooltip_ability_mk_boundless_range" "RANGE:" "DOTA_Tooltip_modifier_mk_boundless_slow" "Boundless Strike Slow" "DOTA_Tooltip_modifier_mk_boundless_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%." "DOTA_Tooltip_Ability_special_bonus_unique_mk_boundless_1" "Shock and Awe" "DOTA_Tooltip_Ability_special_bonus_unique_mk_boundless_1_Description" "Boundless Strike also slows for 50% and Breaks the enemy for 3 seconds after the stun." "DOTA_Tooltip_Ability_special_bonus_unique_mk_boundless_2" "Thousand Tonne Totem" "DOTA_Tooltip_Ability_special_bonus_unique_mk_boundless_2_Description" "Boundless Strike critical damage increased by 150%." "DOTA_Tooltip_ability_mk_spring" "Primal Spring" "DOTA_Tooltip_ability_mk_spring_Description" "Instantly slam the ground, damaging and slowing enemies within the area.\nIf Perched, damage and slow enemies in the landing area." "DOTA_Tooltip_ability_mk_spring_Lore" "Leaping from the safety of cover into the midst of his enemies, Sun Wukong attacks without mercy." "DOTA_Tooltip_ability_mk_spring_damage" "DAMAGE:" "DOTA_Tooltip_ability_mk_spring_slow_ms" "%MOVESPEED SLOW:" "DOTA_Tooltip_ability_mk_spring_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_mk_spring_radius" "RADIUS:" "DOTA_Tooltip_modifier_mk_spring_slow" "Primal Spring Slow" "DOTA_Tooltip_modifier_mk_spring_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%." "DOTA_Tooltip_Ability_special_bonus_unique_mk_spring_1" "Gorilla Warfare" "DOTA_Tooltip_Ability_special_bonus_unique_mk_spring_1_Description" "Primal Spring is now always a point target that summons a clone to slam the position, but will destroy nearby trees. Monkey King can no longer jump to the target location or slam the ground." "DOTA_Tooltip_Ability_special_bonus_unique_mk_spring_2" "Elegance in Battle" "DOTA_Tooltip_Ability_special_bonus_unique_mk_spring_2_Description" "Primal Spring provides 2 Jingu Mastery stacks but increases the cooldown by 5 seconds. These can go over the charge limit." "DOTA_Tooltip_ability_mk_mastery" "Jingu Mastery" "DOTA_Tooltip_ability_mk_mastery_Description" "Attacks awaken the Jungu Bang's power.\nUpon the fourth hit on the same enemy, earn 4 charged attacks that have bonus damage and lifesteal.\nOnly 1 charge is consumed using Boundless Strike." "DOTA_Tooltip_ability_mk_mastery_Lore" "Always sensitive to the moods of its master, the Jingu Bang radiates power when Sun Wukong's combat fervor is on full display." "DOTA_Tooltip_ability_mk_mastery_scepter_description" "Passively gain 25% of Jingu Mastery bonuses. In addition, cleave for 200% upon gaining Jingu Mastery." "DOTA_Tooltip_ability_mk_mastery_required_hits" "REQUIRED HITS:" "DOTA_Tooltip_ability_mk_mastery_counter_duration" "COUNTER DURATION:" "DOTA_Tooltip_ability_mk_mastery_charges" "MAX CHARGES:" "DOTA_Tooltip_ability_mk_mastery_bonus_damage" "BONUS DAMAGE:" "DOTA_Tooltip_ability_mk_mastery_lifesteal" "%LIFESTEAL:" "DOTA_Tooltip_ability_mk_mastery_max_duration" "DURATION:" "DOTA_Tooltip_modifier_mk_mastery_hits" "Jingu Mastery" "DOTA_Tooltip_modifier_mk_mastery_hits_Description" "%dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage and bonus lifesteal." "DOTA_Tooltip_modifier_mk_mastery_debuff" "Jingu Mastery Counter" "DOTA_Tooltip_modifier_mk_mastery_debuff_Description" "Counting hits from Monkey King" "DOTA_Tooltip_Ability_special_bonus_unique_mk_mastery_1" "Jingu Unchained" "DOTA_Tooltip_Ability_special_bonus_unique_mk_mastery_1_Description" "Jingu Mastery provides True Strike and increases max charges by 2. Monkey Army permanently gains True Strike." "DOTA_Tooltip_Ability_special_bonus_unique_mk_mastery_2" "Spark of Insight" "DOTA_Tooltip_Ability_special_bonus_unique_mk_mastery_2_Description" "Jingu Mastery can be activated, immediately granting the active effect. 20 second cooldown." "DOTA_Tooltip_ability_mk_mischief" "Mischief" "DOTA_Tooltip_ability_mk_mischief_Description" "Change shape to deceive opponents.\nTaking damage, attacking, or using any item or ability breaks the disguise." "DOTA_Tooltip_ability_mk_mischief_Lore" "Watch out for that tree." "DOTA_Tooltip_modifier_mk_mischief" "Mischief" "DOTA_Tooltip_modifier_mk_mischief_Description" "Disguised." "DOTA_Tooltip_ability_mk_tree" "Tree Dance" "DOTA_Tooltip_ability_mk_tree_Description" "Jump to a tree and Perch atop it. Increases vision by 800 units.\nDrop from the tree if attacking, attempting to attack, or taking damage." "DOTA_Tooltip_ability_mk_tree_Lore" "Sun Wukong dances nimbly along the treetop canopy, always just out of arm's reach." "DOTA_Tooltip_modifier_mk_tree_perch" "Perched" "DOTA_Tooltip_modifier_mk_tree_perch_Description" "Tree Life." "DOTA_Tooltip_ability_mk_command" "Stone Army" "DOTA_Tooltip_ability_mk_command_Description" "Summon forth an army of clones to charge forward, attacking nearby enemies once.\nClones deal bonus attack damage, can apply on-hit effects, but consume a charge of Jingu Mastery.\nDestroys Trees." "DOTA_Tooltip_ability_mk_command_Lore" "Monkey King rips out a tuft of fur to blow at his enemies, charging each strand to transform into a copy of himself." "DOTA_Tooltip_ability_mk_command_bonus_damage" "%BONUS DAMAGE:" "DOTA_Tooltip_ability_mk_command_number_of_monkeys" "NUMBER OF WAVES:" "DOTA_Tooltip_ability_mk_command_range" "RANGE:" "DOTA_Tooltip_Ability_special_bonus_unique_mk_command_1" "A Trickster's Gambit" "DOTA_Tooltip_Ability_special_bonus_unique_mk_command_1_Description" "Monkey Army summons 2 more waves but they can no longer pierce." "DOTA_Tooltip_Ability_special_bonus_unique_mk_command_2" "The Story Continues" "DOTA_Tooltip_Ability_special_bonus_unique_mk_command_2_Description" "Monkey Army now deals the bonus damage as pure." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Dazzle "DOTA_Tooltip_ability_dazzle_poison_touch_bh" "Poison Touch" "DOTA_Tooltip_ability_dazzle_poison_touch_bh_Description" "Releases a cone of poisonous magic that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime a target affected by Poison Touch gets attacked, the debuff duration is refreshed." "DOTA_Tooltip_ability_dazzle_poison_touch_bh_Lore" "One of the few Dezun rites used for offensive purposes, the paralytic enchantment often proves useful." "DOTA_Tooltip_ability_dazzle_poison_touch_bh_Note0" "The damage is not reduced by damage block abilities." "DOTA_Tooltip_ability_dazzle_poison_touch_bh_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_dazzle_poison_touch_bh_slow" "%SLOW:" "DOTA_Tooltip_ability_dazzle_poison_touch_bh_duration" "DURATION:" "DOTA_Tooltip_ability_dazzle_poison_touch_bh_end_distance" "CONE LENGTH:" "DOTA_Tooltip_ability_dazzle_poison_touch_bh_max_targets" "TARGETS:" "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_poison_touch_1" "Penultimate Supper" "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_poison_touch_1_Description" "Poison Touch heals allies within 350 radius of an enemy affected by Poison Touch for 25% of the damage dealt." "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_poison_touch_2" "Death and Decay" "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_poison_touch_2_Description" "Poison Touch ramps up in potency every damage tick, up to double the slow and damage. Maximum values are reached after 6 ticks Damage is increased before damage is applied." "DOTA_Tooltip_modifier_dazzle_poison_touch_bh" "Poison Touch" "DOTA_Tooltip_modifier_dazzle_poison_touch_bh_Description" "Taking damage and slowed for %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%." "DOTA_Tooltip_ability_dazzle_weave_bh" "Bad Juju" "DOTA_Tooltip_ability_dazzle_weave_bh_Description" "Passively increases Dazzle's cooldown reduction, but causes him to lose additional mana on cast. Whenever Dazzle casts an ability, a random ally will have its armor increased and a random enemy will have its armor decreased. The modifier lasts %duration% and stacks with itself.\nStacks are independent from each other." "DOTA_Tooltip_ability_dazzle_weave_bh_scepter_description" "Casting Shadow Wave applies one instance of Shadow Wave's heal or damage to all targets affected by Bad Juju. Shallow Grave's duration is increased by 3 seconds when applied to allies with the Bad Juju buff and Shallow Grave is applied even if they are outside of range. When casting Poison Touch, one Poison Touch will be fired towards all enemies with Bad Juju applied to them, regardless of distance." "DOTA_Tooltip_ability_dazzle_weave_bh_Lore" "His ethereal journey into the Nothl realm has allowed Dazzle to mend together the powers of light and dark, creating shifting waves of enchantments." "DOTA_Tooltip_ability_dazzle_weave_bh_Note0" "Places a buff on units, so entering or leaving the area after the cast has no effect." "DOTA_Tooltip_ability_dazzle_weave_bh_radius" "SEARCH RADIUS:" "DOTA_Tooltip_ability_dazzle_weave_bh_duration" "DURATION:" "DOTA_Tooltip_ability_dazzle_weave_bh_armor_per_second" "ARMOR GAIN/LOSS PER CAST:" "DOTA_Tooltip_ability_dazzle_weave_bh_cdr" "%COOLDOWN REDUCTION:" "DOTA_Tooltip_ability_dazzle_weave_bh_mana_cost" "EXTRA MANA LOST PER CAST:" "DOTA_Tooltip_ability_dazzle_weave_bh_scepter_duration_extension" "SCEPTER SHALLOW GRAVE DURATION EXTENSION:" "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_weave_1" "Thread of Life Woven" "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_weave_1_Description" "Bad Juju now affects all enemy and allied units." "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_weave_2" "A Patch of the Old" "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_weave_2_Description" "Allied units affected by Bad Juju also gain 50% heal amplification, enemy units heal for 50% less and Bad Juju's armor gain/loss increased by 2." "DOTA_Tooltip_modifier_dazzle_weave_bh" "Bad Juju" "DOTA_Tooltip_modifier_dazzle_weave_bh_Description" "Armor changed by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%." "DOTA_Tooltip_ability_dazzle_shadow_wave_bh" "Shadow Wave" "DOTA_Tooltip_ability_dazzle_shadow_wave_bh_Description" "Sends out a bolt of power that arcs between allies, healing them while damaging any units standing nearby. Dazzle is always healed by Shadow Wave." "DOTA_Tooltip_ability_dazzle_shadow_wave_bh_Lore" "While it is a simplistic and routine rite among Shadow Priests, the Shadow Wave is also the most critical for success." "DOTA_Tooltip_ability_dazzle_shadow_wave_bh_Note0" "Prioritizes allied heroes over creeps." "DOTA_Tooltip_ability_dazzle_shadow_wave_bh_Note1" "If enemies are near multiple allied units affected by Shadow Wave, they will take multiple instances of damage." "DOTA_Tooltip_ability_dazzle_shadow_wave_bh_bounce_radius" "HEAL ARC RADIUS:" "DOTA_Tooltip_ability_dazzle_shadow_wave_bh_max_targets" "MAX HEAL TARGETS:" "DOTA_Tooltip_ability_dazzle_shadow_wave_bh_damage_radius" "DAMAGE RADIUS:" "DOTA_Tooltip_ability_dazzle_shadow_wave_bh_damage" "DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_shadow_wave_1" "A Blind Eye Turned" "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_shadow_wave_1_Description" "Shadow Wave can bounce to and be targeted on enemies, healing allies within the effect radius and damaging the enemy. Additionally, the healing or damage dealt by the initial bounce increases by 50 and you heal for an additional 50." "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_shadow_wave_2" "The Meek Inherit the Earth" "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_shadow_wave_2_Description" "Shadow Waves bounces increased by 3, gains a 0.75s bounce delay and Shadow Wave can bounce to previously targeted allies." "DOTA_Tooltip_ability_dazzle_shallow_grave_bh" "Shallow Grave" "DOTA_Tooltip_ability_dazzle_shallow_grave_bh_Description" "Blesses all allies in a radius around Dazzle. An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection." "DOTA_Tooltip_ability_dazzle_shallow_grave_bh_Lore" "Only a seasoned acolyte of the Shadow can properly perform the rite of preventing death." "DOTA_Tooltip_ability_dazzle_shallow_grave_bh_Note0" "HP cannot go below 1 while under the effects of Shallow Grave, but Axe's Culling Blade will still kill the hero." "DOTA_Tooltip_ability_dazzle_shallow_grave_bh_duration" "DURATION:" "DOTA_Tooltip_ability_dazzle_shallow_grave_bh_radius" "RADIUS:" "DOTA_Tooltip_modifier_dazzle_shallow_grave_talent1" "Your Story Is Not Done" "DOTA_Tooltip_modifier_dazzle_shallow_grave_talent1_Description" "When you die, you deal your maximum health to all nearby enemies and you will respawn 30 seconds later." "DOTA_Tooltip_modifier_dazzle_shallow_grave_talent2" "You Who Shall Not Die Today" "DOTA_Tooltip_modifier_dazzle_shallow_grave_talent2_Description" "Taking less damage and regenerating health. Dispelled once your maximum health is high." "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_shallow_grave_1" "Your Story Is Not Done" "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_shallow_grave_1_Description" "When an ally dies within 10 seconds of Shallow Grave ending, they deal their maximum health as physical damage in a 350 radius. They will respawn automatically after 30 seconds. Unaffected by spell amplification." "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_shallow_grave_2" "You Who Shall Not Die Today" "DOTA_Tooltip_Ability_special_bonus_unique_dazzle_shallow_grave_2_Description" "A unit that loses Shallow Grave with less than 40% of its health remaining gains 80% damage reduction and 7% maximum health regeneration for 15 seconds. This buff is dispelled when the unit's current health is higher than 65% of its maximum health." "DOTA_Tooltip_modifier_dazzle_shallow_grave_bh" "Shallow Grave" "DOTA_Tooltip_modifier_dazzle_shallow_grave_bh_Description" "Unable to die." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Morphling "DOTA_Tooltip_ability_morph_wave" "Waveform" "DOTA_Tooltip_ability_morph_wave_Description" "Dissolve into liquid and surge forward, damaging enemies hit." "DOTA_Tooltip_ability_morph_wave_Lore" "A torrential flood takes enemies by force." "DOTA_Tooltip_ability_morph_wave_damage" "DAMAGE:" "DOTA_Tooltip_ability_morph_wave_speed" "SPEED:" "DOTA_Tooltip_ability_morph_wave_radius" "RADIUS:" "DOTA_Tooltip_modifier_morph_wave_charges" "Waveform Charges" "DOTA_Tooltip_modifier_morph_wave_charges_Description" "" "DOTA_Tooltip_Ability_special_bonus_unique_morph_wave_1" "Gutter Gambit" "DOTA_Tooltip_Ability_special_bonus_unique_morph_wave_1_Description" "Waveform range increased by 350 and now instantly attacks enemies hit." "DOTA_Tooltip_Ability_special_bonus_unique_morph_wave_2" "The Well Never Runs Dry" "DOTA_Tooltip_Ability_special_bonus_unique_morph_wave_2_Description" "Waveform gains 2 charges." "DOTA_Tooltip_ability_morph_agi_strike" "Aqua Jet" "DOTA_Tooltip_ability_morph_agi_strike_Description" "Lanuch a surge of water toward an enemy unit, dealing damage plus a multiplier of Agility." "DOTA_Tooltip_ability_morph_agi_strike_Lore" "The Morphling calls upon his elements to crush his opponents with waves." "DOTA_Tooltip_ability_morph_agi_strike_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_morph_agi_strike_agi_max" "AGILITY MULTIPLIER:" "DOTA_Tooltip_Ability_special_bonus_unique_morph_agi_strike_1" "Teeming Waters" "DOTA_Tooltip_Ability_special_bonus_unique_morph_agi_strike_1_Description" "Aqua Jet may now hit up to 3 additional targets." "DOTA_Tooltip_Ability_special_bonus_unique_morph_agi_strike_2" "The Sound Of Deep Water" "DOTA_Tooltip_Ability_special_bonus_unique_morph_agi_strike_2_Description" "Aqua Jet now drowns enemies hit, dealing 250% of total Intellect each second over 4 seconds then stunning for 2 seconds afterwards." "DOTA_Tooltip_ability_morph_str_strike" "Hydro Cannon" "DOTA_Tooltip_ability_morph_str_strike_Description" "Shoot a high pressure blast in the target direction, stunning and knocking back enemies.\nDeals damage plus a multiplier of Strength.\nKnockback distance and duration of the stun scale linearly with Strength." "DOTA_Tooltip_ability_morph_str_strike_Lore" "The Morphling calls upon his elements to crush his opponents with waves." "DOTA_Tooltip_ability_morph_str_strike_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_morph_str_strike_str_mult" "STRENGTH MULTIPLIER:" "DOTA_Tooltip_ability_morph_str_strike_stun_min" "MIN STUN DURATION:" "DOTA_Tooltip_ability_morph_str_strike_stun_max" "MAX STUN DURATION:" "DOTA_Tooltip_ability_morph_str_strike_knockback_min" "MIN KNOCKBACK DISTANCE:" "DOTA_Tooltip_ability_morph_str_strike_knockback_max" "MAX KNOCKBACK DISTANCE:" "DOTA_Tooltip_Ability_special_bonus_unique_morph_str_strike_1" "Aquaticannon" "DOTA_Tooltip_Ability_special_bonus_unique_morph_str_strike_1_Description" "Hydro Cannon base damage increased by 300." "DOTA_Tooltip_Ability_special_bonus_unique_morph_str_strike_2" "Pressure Pinion" "DOTA_Tooltip_Ability_special_bonus_unique_morph_str_strike_2_Description" "Units standing in water are stunned for an additional second, regardless of his current Strength." "DOTA_Tooltip_ability_morph_agi_morph" "Agility Shift" "DOTA_Tooltip_ability_morph_agi_morph_Description" "Shift forms, pulling points from Strength and pouring them into Agility.\nAgility becomes the primary attribute if greater than Strength.\nThis process is reversible." "DOTA_Tooltip_ability_morph_agi_morph_Lore" "Shifting water makes it difficult to discern the nature of Morphling." "DOTA_Tooltip_ability_morph_agi_morph_bonus_agi" "BONUS AGILITY PER LEVEL:" "DOTA_Tooltip_ability_morph_agi_morph_morph_rate" "ATTRIBUTE POINTS PER SHIFT:" "DOTA_Tooltip_modifier_morph_agi_morph" "Agility Shift" "DOTA_Tooltip_modifier_morph_agi_morph_Description" "Shifting into Agility." "DOTA_Tooltip_ability_morph_str_morph" "Strength Shift" "DOTA_Tooltip_ability_morph_str_morph_Description" "Shift forms, pulling points from Agility and pouring them into Strength.\nStrength becomes the primary attribute if greater than Agility.\nThis process is reversible." "DOTA_Tooltip_ability_morph_str_morph_Lore" "Shifting water makes it difficult to discern the nature of Morphling." "DOTA_Tooltip_ability_morph_str_morph_bonus_str" "BONUS STRENGTH PER LEVEL:" "DOTA_Tooltip_ability_morph_str_morph_morph_rate" "ATTRIBUTE POINTS PER SHIFT:" "DOTA_Tooltip_modifier_morph_str_morph" "Strength Shift" "DOTA_Tooltip_modifier_morph_str_morph_Description" "Shifting into Strength." "DOTA_Tooltip_ability_morph_morph" "Morph" "DOTA_Tooltip_ability_morph_morph_Description" "Create a powerful Water Clone of the target ally hero for an extended period of time.\nMay be reactived to instantly replace the Water Clone causing massive torrents to errupt at both locations.\nTorrents damage and toss enemies into the air. Damage is equal to total Strength plus total Agility.\nThe Clone may traverse over any terrain." "DOTA_Tooltip_ability_morph_morph_scepter_description" "Morphling is always considered to be In Water and gains 35% evasion as well as phased movement. Any allied unit within 150 radius of him gains the In Water buff for 5 seconds, any enemy unit within 150 radius of him takes a percentage of his primary attribute as damage per second, this damage is not affected by spell amplification. This effect extends to your Water Clones." "DOTA_Tooltip_ability_morph_morph_Lore" "Staring into Morphling produces a reflection that mimics the beholder." "DOTA_Tooltip_ability_morph_morph_duration" "CLONE DURATION:" "DOTA_Tooltip_ability_morph_morph_outgoing" "%OUTGOING DAMAGE:" "DOTA_Tooltip_ability_morph_morph_incoming" "%INCOMING DAMAGE:" "DOTA_Tooltip_ability_morph_morph_radius" "RADIUS:" "DOTA_Tooltip_ability_morph_morph_scepter_evasion" "%SCEPTER EVASION:" "DOTA_Tooltip_ability_morph_morph_scepter_radius" "SCEPTER EFFECT RADIUS:" "DOTA_Tooltip_ability_morph_morph_scepter_duration" "SCEPTER WATER DURATION:" "DOTA_Tooltip_ability_morph_morph_scepter_damage" "%SCEPTER PRIMARY TO DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_morph_morph_1" "Drink It Dry, Or Try" "DOTA_Tooltip_Ability_special_bonus_unique_morph_morph_1_Description" "Replacing the Morph Water Clone fully heals Morphling." "DOTA_Tooltip_Ability_special_bonus_unique_morph_morph_2" "A Rising Tide" "DOTA_Tooltip_Ability_special_bonus_unique_morph_morph_2_Description" "The Water Clone exudes an aura that applies the In Water buff to all allies in 900 radius." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Visage "DOTA_Tooltip_ability_visage_chill" "Grave Chill" "DOTA_Tooltip_ability_visage_chill_Description" "Drain the movement and attack speed of the target enemy unit, while Visage and his familiars gain the amount stolen." "DOTA_Tooltip_ability_visage_chill_Lore" "The warmth of the sun is never felt in the dark cold of the Narrow Maze." "DOTA_Tooltip_ability_visage_chill_bonus_as" "ATTACK SPEED DRAIN:" "DOTA_Tooltip_ability_visage_chill_bonus_ms" "%MOVE SPEED DRAIN:" "DOTA_Tooltip_ability_visage_chill_duration" "DURATION:" "DOTA_Tooltip_modifier_visage_chill_buff" "Grave Chill" "DOTA_Tooltip_modifier_visage_chill_buff_Description" "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed increased by 64." "DOTA_Tooltip_modifier_visage_chill_debuff" "Grave Chill" "DOTA_Tooltip_modifier_visage_chill_debuff_Description" "Movement speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed decreased by 64." "DOTA_Tooltip_Ability_special_bonus_unique_visage_chill_1" "Unforgiving Warden" "DOTA_Tooltip_Ability_special_bonus_unique_visage_chill_1_Description" "Grave Chill deals %damage%x Visage's level as magic damage and reduces their evasion by %evasion% each second." "DOTA_Tooltip_Ability_special_bonus_unique_visage_chill_2" "Long-Term Sentence" "DOTA_Tooltip_Ability_special_bonus_unique_visage_chill_2_Description" "Grave Chill drains for %value%%% more and increases the duration by %duration% seconds." "DOTA_Tooltip_ability_visage_soul" "Soul Assumption" "DOTA_Tooltip_ability_visage_soul_Description" "Gather charges of Soul Essence each time nearby allied heroes accumulate more than %health_check%%% of their max health in damage.\nMay release the souls at the target enemy to deal base damage plus damage per Soul Essence consumed." "DOTA_Tooltip_ability_visage_soul_Lore" "The collected souls of the dead reach out to bring another into their fold." "DOTA_Tooltip_ability_visage_soul_base_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_visage_soul_charge_damage" "DAMAGE PER CHARGE:" "DOTA_Tooltip_ability_visage_soul_stack_limit" "MAX CHARGES:" "DOTA_Tooltip_modifier_visage_soul_stacks" "Soul Essence" "DOTA_Tooltip_modifier_visage_soul_stacks_Description" "Number of stored souls from Soul Assumption." "DOTA_Tooltip_Ability_special_bonus_unique_visage_soul_1" "Jailer Of The Whisper-Mad" "DOTA_Tooltip_Ability_special_bonus_unique_visage_soul_1_Description" "Soul Assumption may target %value% additional enemy." "DOTA_Tooltip_Ability_special_bonus_unique_visage_soul_2" "Wither, Hither, Lock And Key" "DOTA_Tooltip_Ability_special_bonus_unique_visage_soul_2_Description" "Soul Assumption damage per charge increased by %value%." "DOTA_Tooltip_ability_visage_cloak" "Gravekeeper's Cloak" "DOTA_Tooltip_ability_visage_cloak_Description" "Passively generate a layered barrier that reduces incoming damage. Each increases the reduced damage.\nReceiving damage removes 1 layer which takes time to regenerate.\nFamiliars also gain layers." "DOTA_Tooltip_ability_visage_cloak_Lore" "Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault." "DOTA_Tooltip_ability_visage_cloak_max_layers" "MAX LAYERS:" "DOTA_Tooltip_ability_visage_cloak_reduction" "%DAMAGE REDUCTION PER LAYER:" "DOTA_Tooltip_ability_visage_cloak_recovery_time" "LAYER RECOVERY TIME:" "DOTA_Tooltip_modifier_visage_cloak" "Gravekeeper's Cloak" "DOTA_Tooltip_modifier_visage_cloak_Description" "Gaining damage reduction." "DOTA_Tooltip_modifier_visage_cloak_talent" "Generosity of a Gaoler" "DOTA_Tooltip_modifier_visage_cloak_talent_Description" "Gaining spell amplification per stack." "DOTA_Tooltip_Ability_special_bonus_unique_visage_cloak_1" "Generosity Of A Gaoler" "DOTA_Tooltip_Ability_special_bonus_unique_visage_cloak_1_Description" "Gravekeeper's Cloak gains an additional buff with an equal amount of layers to Gravekeeper's Cloak. Each layer provides %value%%% spell amplification and dealing spell damage removes a layer.\nAfter dealing damage, there is a %grace_period% second grace period where you cannot lose a layer." "DOTA_Tooltip_Ability_special_bonus_unique_visage_cloak_2" "Law And Mortar" "DOTA_Tooltip_Ability_special_bonus_unique_visage_cloak_2_Description" "Gravekeeper's Cloak may now additionally be placed on an ally. Ally layers do not recover." "DOTA_Tooltip_ability_visage_familiars" "Summon Familiars" "DOTA_Tooltip_ability_visage_familiars_Description" "Conjure Familiars to fight enemies.\nFamiliars possess the Stone Form and Gravekeeper's Cloak abilities if trained.\nFamiliars have %familiar_hp% health, which is increased by %familiar_hp_scaling%x Visage's level.\nFamiliars's attack damage is equal to %familiars_familiar_ad% + %familiar_ad_scaling%x Visage's level.\nAdditionally, Familiars's attack range is equal to Visage's attack range." "DOTA_Tooltip_ability_visage_familiars_Lore" "Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain." "DOTA_Tooltip_ability_visage_familiars_familiar_count" "FAMILIAR COUNT:" "DOTA_Tooltip_ability_visage_familiars_familiar_hp" "FAMILIAR BASE HEALTH:" "DOTA_Tooltip_ability_visage_familiars_familiar_hp_scaling" "FAMILIAR HEALTH SCALING:" "DOTA_Tooltip_ability_visage_familiars_familiar_ad" "FAMILIAR BASE DAMAGE:" "DOTA_Tooltip_ability_visage_familiars_familiar_ad_scaling" "FAMILIAR DAMAGE SCALING:" "DOTA_Tooltip_ability_visage_familiars_familiar_armor" "FAMILIAR BASE ARMOR:" "DOTA_Tooltip_ability_visage_familiars_familiar_mr" "%FAMILIAR BASE MAGIC RESIST:" "DOTA_Tooltip_ability_visage_familiars_scepter_description" "Summon 2 additional Familiars." "DOTA_Tooltip_ability_visage_familiars_familiar_count_scepter" "ADDITIONAL FAMILIARS:" "DOTA_Tooltip_ability_visage_stone" "Stone Form" "DOTA_Tooltip_ability_visage_stone_Description" "Turn into stone and smash into the ground, stunning and damaging enemies in the area.\nWhile in Stone Form, become invulnerable and regain health very rapidly.\nIf Visage casts Stone Form, Familiars will also cast Stone Form." "DOTA_Tooltip_ability_visage_stone_Lore" "Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze." "DOTA_Tooltip_ability_visage_stone_damage" "DAMAGE:" "DOTA_Tooltip_ability_visage_stone_duration" "STUN DURATION:" "DOTA_Tooltip_ability_visage_stone_hp_regen" "%BONUS HEALTH REGEN:" "DOTA_Tooltip_ability_visage_stone_radius" "RADIUS:" "DOTA_Tooltip_ability_visage_stone_stone_duration_hero" "HERO STONE FORM DURATION:" "DOTA_Tooltip_ability_visage_stone_stone_duration" "STONE FORM DURATION:" "DOTA_Tooltip_modifier_visage_stone" "Stone Form" "DOTA_Tooltip_modifier_visage_stone_Description" "Invulnerable. Gain %dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% max health regen." "DOTA_Tooltip_modifier_visage_stone_talent" "Stone Form" "DOTA_Tooltip_modifier_visage_stone_talent_Description" "Take %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% reduced damage and gain %dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% max health regen." "DOTA_Tooltip_Ability_special_bonus_unique_visage_stone_1" "Aggrievance In Rest" "DOTA_Tooltip_Ability_special_bonus_unique_visage_stone_1_Description" "Stone Form no longer provides Invulnerability but instead provides %dmg_reduction%%% damage reduction while taunting nearby enemies, within %radius% units for Stone Form's duration. Health regen is increased by %value%%%." "DOTA_Tooltip_Ability_special_bonus_unique_visage_stone_2" "Cracked Casting" "DOTA_Tooltip_Ability_special_bonus_unique_visage_stone_2_Description" "Stone Form explodes upon expiring, dealing %value%%% of Stone Form's damage and knocking enemies back %knockback% units." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Dark Seer "DOTA_Tooltip_ability_ds_vacuum" "Vacuum" "DOTA_Tooltip_ability_ds_vacuum_Description" "Create a vacuum over the target to instantly suck in enemy units, stunning them and dealing damage." "DOTA_Tooltip_ability_ds_vacuum_Lore" "Ish'Kafel modifies the center of gravity to a place of his choosing." "DOTA_Tooltip_ability_ds_vacuum_damage" "DAMAGE:" "DOTA_Tooltip_ability_ds_vacuum_duration" "STUN DURATION:" "DOTA_Tooltip_ability_ds_vacuum_cast_range" "CAST RANGE:" "DOTA_Tooltip_ability_ds_vacuum_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_ds_vacuum_1" "Rail Relevance" "DOTA_Tooltip_Ability_special_bonus_unique_ds_vacuum_1_Description" "Create a Vacuum blast in the target direction instead, sucking in enemies hit." "DOTA_Tooltip_Ability_special_bonus_unique_ds_vacuum_2" "Vertex Shunt" "DOTA_Tooltip_Ability_special_bonus_unique_ds_vacuum_2_Description" "Vacuum Paralyzes enemies for 1 second after the stun." "DOTA_Tooltip_ability_ds_shell" "Ion Shell" "DOTA_Tooltip_ability_ds_shell_Description" "Surround the target unit with a bristling shield that damages nearby enemy units." "DOTA_Tooltip_ability_ds_shell_Lore" "The Dark Seer slices holes into the 'Land Behind the Wall,' causing prismatic energy to seep forth." "DOTA_Tooltip_ability_ds_shell_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_ds_shell_duration" "DURATION:" "DOTA_Tooltip_ability_ds_shell_radius" "RADIUS:" "DOTA_Tooltip_modifier_ds_shell" "Ion Shell" "DOTA_Tooltip_modifier_ds_shell_Description" "Dealing damage to nearby enemies." "DOTA_Tooltip_Ability_special_bonus_unique_ds_shell_1" "Killbox Manoeuvre" "DOTA_Tooltip_Ability_special_bonus_unique_ds_shell_1_Description" "Ion Shell will be cast on an additional random unit within the cast range." "DOTA_Tooltip_Ability_special_bonus_unique_ds_shell_2" "Hanna's Colours" "DOTA_Tooltip_Ability_special_bonus_unique_ds_shell_2_Description" "Ion Shell affects the unit it was cast on, if they are an enemy unit, and Ion Shell's damage per second is increased by %value%." "DOTA_Tooltip_Ability_special_bonus_unique_ds_shell_3" "Otiluke's Contraption" "DOTA_Tooltip_Ability_special_bonus_unique_ds_shell_3_Description" "Upon expiring, Ion Shell explodes, healing all allies within the damage radius for %value%%% of the total amount damaged over its lifetime. Total healing is spread evenly over all allies." "DOTA_Tooltip_ability_ds_surge" "Surge" "DOTA_Tooltip_ability_ds_surge_Description" "Provide a massive speed boost and purge, removing the movement speed cap, to the target ally. The target is unslowable while Surge is active." "DOTA_Tooltip_ability_ds_surge_Lore" "Ish'Kafel once used his speed of mind to navigate the maze between the walls." "DOTA_Tooltip_ability_ds_surge_bonus_ms" "%BONUS MOVESPEED:" "DOTA_Tooltip_ability_ds_surge_duration" "DURATION:" "DOTA_Tooltip_modifier_ds_surge" "Surge" "DOTA_Tooltip_modifier_ds_surge_Description" "+%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_ds_surge_1" "Trumpet of Victory" "DOTA_Tooltip_Ability_special_bonus_unique_ds_surge_1_Description" "Surge may now be cast on the target location granting the buff to all allies within 400 units of the point." "DOTA_Tooltip_Ability_special_bonus_unique_ds_surge_2" "Feet and Fists" "DOTA_Tooltip_Ability_special_bonus_unique_ds_surge_2_Description" "Surge provides bonus attack speed, equal to the bonus movespeed, to the target ally." "DOTA_Tooltip_ability_ds_command" "Damathryx's Command" "DOTA_Tooltip_ability_ds_command_Description" "Dark Seer's commanding presence inspires nearby allies, becoming more accurate and resilient in battle." "DOTA_Tooltip_ability_ds_command_Lore" "Once a great general among his people, and a valiant defender of the god-king Damathryx." "DOTA_Tooltip_ability_ds_command_bonus_accuracy" "%BONUS ACCURACY:" "DOTA_Tooltip_ability_ds_command_bonus_armor" "BONUS ARMOR:" "DOTA_Tooltip_ability_ds_command_radius" "RADIUS:" "DOTA_Tooltip_modifier_ds_command_effect" "Damathryx's Command" "DOTA_Tooltip_modifier_ds_command_effect_Description" "Gain %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor and 18%%% bonus accuracy." "DOTA_Tooltip_ability_ds_replica" "Wail of Replica" "DOTA_Tooltip_ability_ds_replica_Description" "Create illusions of every hero and non-minion on the map, at the their location, under Dark Seer's control for the duration." "DOTA_Tooltip_ability_ds_replica_Note0" "Ignores illusions." "DOTA_Tooltip_ability_ds_replica_Lore" "The Dark Seer, while unable to return to his natural realm, can channel part of the prismatic wall with powerful strength of mind, sowing confusion amongst enemy ranks." "DOTA_Tooltip_ability_ds_replica_duration" "DURATION:" "DOTA_Tooltip_ability_ds_replica_outgoing" "%ILLUSION DAMAGE OUTGOING:" "DOTA_Tooltip_ability_ds_replica_incoming" "%ILLUSION DAMAGE INCOMING:" "DOTA_Tooltip_ability_ds_replica_scepter_description" "Replicate illusions have the current level of Ion Shell applied to them." "DOTA_Tooltip_Ability_special_bonus_unique_ds_replica_1" "A Tight Formation" "DOTA_Tooltip_Ability_special_bonus_unique_ds_replica_1_Description" "Replicate illusions spawn near Dark Seer instead." "DOTA_Tooltip_Ability_special_bonus_unique_ds_replica_2" "Loyalist Insurrection" "DOTA_Tooltip_Ability_special_bonus_unique_ds_replica_2_Description" "Replicate illusions create a Vacuum on death, sucking in enemies within 250 units." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Pangolier "DOTA_Tooltip_ability_pango_swashbuckler" "Swashbuckle" "DOTA_Tooltip_ability_pango_swashbuckler_Description" "Vector Targeted. Pangolier dashes along the target line, then slashes all enemies in the drawn direction with several quick swipes.\nMay apply on-hit modifiers.\nInterrupts Rolling Thunder." "DOTA_Tooltip_ability_pango_swashbuckler_Note0" "The bonus damage is dealt as magic damage while the basic attack deals physical. Does not benefit from bonus cast range." "DOTA_Tooltip_ability_pango_swashbuckler_Lore" "The Pangolier's blade is even nimbler than his tongue." "DOTA_Tooltip_ability_pango_swashbuckler_range" "SLASH RANGE:" "DOTA_Tooltip_ability_pango_swashbuckler_damage" "BONUS DAMAGE PER STRIKE:" "DOTA_Tooltip_ability_pango_swashbuckler_strikes" "STRIKES:" "DOTA_Tooltip_ability_pango_swashbuckler_width" "SLASH WIDTH:" "DOTA_Tooltip_Ability_special_bonus_unique_pango_swashbuckler_1" "Stoccata" "DOTA_Tooltip_Ability_special_bonus_unique_pango_swashbuckler_1_Description" "Swashbuckle bonus damage increased by %value% and attacks made increased by %value2%." "DOTA_Tooltip_Ability_special_bonus_unique_pango_swashbuckler_2" "Pie' Fermo" "DOTA_Tooltip_Ability_special_bonus_unique_pango_swashbuckler_2_Description" "Swashbuckle cast range increased by 400 and you are invulnerable during the dash and attack animation." "DOTA_Tooltip_ability_pango_shield" "Shield Crash" "DOTA_Tooltip_ability_pango_shield_Description" "Jump into the air and slam back down, damaging all enemies in a radius.\nGain bonus damage reduction upon landing.\nMay be cast while using Rolling Thunder." "DOTA_Tooltip_ability_pango_shield_Lore" "Only in the midst of his enemies does the Pangolier truly thrive." "DOTA_Tooltip_ability_pango_shield_damage" "DAMAGE:" "DOTA_Tooltip_ability_pango_shield_reduction" "%DAMAGE REDUCTION:" "DOTA_Tooltip_ability_pango_shield_duration" "REDUCTION DURATION:" "DOTA_Tooltip_ability_pango_shield_distance" "JUMP DISTANCE:" "DOTA_Tooltip_ability_pango_shield_scepter_description" "Causes Shield Crash to cast a 2-attack Swashbuckle in every 90 degrees around your hero." "DOTA_Tooltip_modifier_pango_shield" "Shield Crash" "DOTA_Tooltip_modifier_pango_shield_Description" "Blocking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% of incoming damage." "DOTA_Tooltip_Ability_special_bonus_unique_pango_shield_1" "Scudo Forte" "DOTA_Tooltip_Ability_special_bonus_unique_pango_shield_1_Description" "Shield Crash gains 20% additional damage reduction but can only gain the shield if at least 1 enemy is hit." "DOTA_Tooltip_Ability_special_bonus_unique_pango_shield_2" "Passo Grande" "DOTA_Tooltip_Ability_special_bonus_unique_pango_shield_2_Description" "Shield Crash jumps 200 additional units and knocks enemies up for 1 second." "DOTA_Tooltip_ability_pango_swift_dash" "Swift Dash" "DOTA_Tooltip_ability_pango_swift_dash_Description" "Dash in the target direction to quickly evade damage.\nMay be cast while using Rolling Thunder." "DOTA_Tooltip_ability_pango_swift_dash_Lore" "Donté Panlin goes where he pleases." "DOTA_Tooltip_ability_pango_swift_dash_range" "RANGE:" "DOTA_Tooltip_ability_pango_swift_dash_speed" "SPEED:" "DOTA_Tooltip_modifier_pango_swift_dash_as" "Swift Dash: Attack Speed" "DOTA_Tooltip_modifier_pango_swift_dash_as_Description" "+%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% bonus attack speed." "DOTA_Tooltip_Ability_special_bonus_unique_pango_swift_dash_1" "Dalla Spalla" "DOTA_Tooltip_Ability_special_bonus_unique_pango_swift_dash_1_Description" "Lucky Shot refreshes Swashbuckle, Shield Crash or Rolling Thunder upon activating." "DOTA_Tooltip_Ability_special_bonus_unique_pango_swift_dash_2" "Sottomano Montante" "DOTA_Tooltip_Ability_special_bonus_unique_pango_swift_dash_2_Description" "Lucky Shot now activates all three effects, but proc chance reduced by 7%" "DOTA_Tooltip_ability_pango_heart" "Lucky Shot" "DOTA_Tooltip_ability_pango_heart_Description" "Pangolier rolls the dice and lets fate decide the outcome for his enemies. Grants a chance to slow movement speed, attack speed or reduce armor." "DOTA_Tooltip_ability_pango_heart_Lore" "These fools know nothing of real armor…" "DOTA_Tooltip_ability_pango_heart_chance" "%CHANCE:" "DOTA_Tooltip_ability_pango_heart_duration" "DURATION:" "DOTA_Tooltip_ability_pango_heart_slow_pct" "%MOVESPEED SLOW:" "DOTA_Tooltip_ability_pango_heart_armor_reduc" "ARMOR REDUCTION:" "DOTA_Tooltip_ability_pango_heart_attack_slow" "ATTACK SPEED SLOW:" "DOTA_Tooltip_modifier_pango_lucky_shot_armor" "Lucky Shot: Armor" "DOTA_Tooltip_modifier_pango_lucky_shot_armor_Description" "Armor reduced." "DOTA_Tooltip_modifier_pango_lucky_shot_moveslow" "Lucky Shot: Movement" "DOTA_Tooltip_modifier_pango_lucky_shot_moveslow_Description" "Movement speed reduced." "DOTA_Tooltip_modifier_pango_lucky_shot_attackslow" "Lucky Shot: Attack" "DOTA_Tooltip_modifier_pango_lucky_shot_attackslow_Description" "Attack speed reduced." "DOTA_Tooltip_Ability_special_bonus_unique_pango_heart_1" "Dalla Spalla" "DOTA_Tooltip_Ability_special_bonus_unique_pango_heart_1_Description" "Lucky Shot refreshes Swashbuckle, Shield Crash or Rolling Thunder upon activating." "DOTA_Tooltip_Ability_special_bonus_unique_pango_heart_2" "Sottomano Montante" "DOTA_Tooltip_Ability_special_bonus_unique_pango_heart_2_Description" "Lucky Shot now activates all three effects, but proc chance reduced by 8%" "DOTA_Tooltip_ability_pango_ball" "Rolling Thunder" "DOTA_Tooltip_ability_pango_ball_Description" "Curl into a magic-immune ball and roll out.\nWhile rolling, move at increased speed and crushing trees, however with a decreased turn rate.\nStriking enemies knocks them back, inflicting damage then stunning them upon landing.\nColliding with walls or cliffs will cause a reverse in direction.\nMay be reactived to end early." "DOTA_Tooltip_ability_pango_ball_Lore" "Where his ancestors sought only refuge, the Pangolier saw opportunity…" "DOTA_Tooltip_ability_pango_ball_damage" "DAMAGE:" "DOTA_Tooltip_ability_pango_ball_duration" "DURATION:" "DOTA_Tooltip_ability_pango_ball_stun_duration" "STUN DURATION:" "DOTA_Tooltip_ability_pango_ball_speed" "ROLLING SPEED:" "DOTA_Tooltip_modifier_pango_ball_movement" "Rolling Thunder" "DOTA_Tooltip_modifier_pango_ball_movement_Description" "Naturally Magnificent!" "DOTA_Tooltip_Ability_special_bonus_unique_pango_ball_1" "Ridoppio" "DOTA_Tooltip_Ability_special_bonus_unique_pango_ball_1_Description" "Rolling Thunder lasts for 5 more seconds but no longer magic-immune." "DOTA_Tooltip_Ability_special_bonus_unique_pango_ball_2" "Riverso Falso" "DOTA_Tooltip_Ability_special_bonus_unique_pango_ball_2_Description" "While Rolling Thunder is active, Shield Crash's cooldown becomes 2 seconds and Swashbuckle no longer cancels Rolling Thunder" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Weaver "DOTA_Tooltip_ability_weaver_swarm" "The Swarm" "DOTA_Tooltip_ability_weaver_swarm_Description" "Launch a swarm of %count% young Weavers that latch on to the first enemy hit, attacking and reducing armor until death.\nMultiple younglings can be attached to the same unit. Younglings start with %start_threat% threat and the damage dealt by them is attributed to them, while still benefitting from Weaver's spell amplification." "DOTA_Tooltip_ability_weaver_swarm_Lore" "Skitskurr opens a gap in the space time fabric, allowing young Weavers to slip through and aid him in combat." "DOTA_Tooltip_ability_weaver_swarm_damage" "DAMAGE PER ATTACK:" "DOTA_Tooltip_ability_weaver_swarm_attack_rate" "ATTACK RATE:" "DOTA_Tooltip_ability_weaver_swarm_armor_reduction" "ARMOR REDUCED PER ATTACK:" "DOTA_Tooltip_ability_weaver_swarm_destroy_attacks" "HITS TO KILL YOUNGLING:" "DOTA_Tooltip_ability_weaver_swarm_duration" "DURATION:" "DOTA_Tooltip_modifier_weaver_swarm_bh" "Swarm" "DOTA_Tooltip_modifier_weaver_swarm_bh_Description" "Doing damage and reducing armor." "DOTA_Tooltip_Ability_special_bonus_unique_weaver_swarm_1" "When The Insects Come" "DOTA_Tooltip_Ability_special_bonus_unique_weaver_swarm_1_Description" "Units affected by The Swarm transfer %value%%% of the damage they take to all other units within %radius% radius of them." "DOTA_Tooltip_Ability_special_bonus_unique_weaver_swarm_2" "Trypopoid Hatchery" "DOTA_Tooltip_Ability_special_bonus_unique_weaver_swarm_2_Description" "Basic attacks have a %value%%% chance of releasing a single youngling."//Attacking an enemy infected with The Swarm 5 times causes the youngling to violently explode dealing 200% attack damage in a 250 Aoe. "DOTA_Tooltip_ability_weaver_shukuchi_bh" "Shukuchi" "DOTA_Tooltip_ability_weaver_shukuchi_bh_Description" "Shift out of visibility, gaining the ability to move at increased speed through physical units - doing harm to any enemies passed through." "DOTA_Tooltip_ability_weaver_shukuchi_bh_Lore" "As the Weavers worked in the fabric of creation, small wormholes allowed them to slip through time to better work their craft." "DOTA_Tooltip_ability_weaver_shukuchi_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_weaver_shukuchi_bh_duration" "DURATION:" "DOTA_Tooltip_ability_weaver_shukuchi_bh_speed" "BONUS MOVESPEED:" "DOTA_Tooltip_ability_weaver_shukuchi_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_weaver_shukuchi_bh_fade_time" "FADE TIME:" "DOTA_Tooltip_ability_weaver_shukuchi_bh_scepter_description" "Gain 10 bonus Agility and Intelligence per unit hit for 10 seconds." "DOTA_Tooltip_modifier_weaver_shukuchi_bh" "Shukuchi" "DOTA_Tooltip_modifier_weaver_shukuchi_bh_Description" "Invisible and doing damage to units passed through." "DOTA_Tooltip_modifier_weaver_shukuchi_bh_scepter" "Shukuchi Bonus" "DOTA_Tooltip_modifier_weaver_shukuchi_bh_scepter_Description" "+%dMODIFIER_PROPERTY_STATS_AGILITY_BONUS% bonus agility and +%dMODIFIER_PROPERTY_STATS_INTELLECT_BONUS% bonus intelligence." "DOTA_Tooltip_Ability_special_bonus_unique_weaver_shukuchi_bh_1" "Skate The Fabric" "DOTA_Tooltip_Ability_special_bonus_unique_weaver_shukuchi_bh_1_Description" "Shukuchi damage increased by %value% and movement speed increased by %value2%." "DOTA_Tooltip_Ability_special_bonus_unique_weaver_shukuchi_bh_2" "Seductive Stitching" "DOTA_Tooltip_Ability_special_bonus_unique_weaver_shukuchi_bh_2_Description" "Shukuchi restores the health and mana of allies hit for %value%%% of the damage amount. Always restores Weaver's health and mana." "DOTA_Tooltip_ability_weaver_fabric_tear" "Fabric Tear" "DOTA_Tooltip_ability_weaver_fabric_tear_Description" "Rip a hole through the universe at the target location.\nA random enemy within the hole triggers a Weaver to come forth and attack. 1 Weaver is summoned every 0.5 seconds. These Weavers die upon attacking and are uncontrollable." "DOTA_Tooltip_ability_weaver_fabric_tear_Lore" "The raw materials he needed to weave a new reality were all around him. All he had to do was tear apart this old world at the seams." "DOTA_Tooltip_ability_weaver_fabric_tear_outgoing" "%OUTGOING DAMAGE:" "DOTA_Tooltip_ability_weaver_fabric_tear_duration" "DURATION:" "DOTA_Tooltip_ability_weaver_fabric_tear_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_weaver_fabric_tear_1" "Vorpal Spalt" "DOTA_Tooltip_Ability_special_bonus_unique_weaver_fabric_tear_1_Description" "Fabric Tear sucks in enemies within %value% units of the edge of the radius when cast." "DOTA_Tooltip_ability_weaver_geminate" "Geminate Attack" "DOTA_Tooltip_ability_weaver_geminate_Description" "Dispatch two attacks at once." "DOTA_Tooltip_ability_weaver_geminate_Lore" "Skitskurr's relationship with time is somewhat variable, causing his actions to be witnessed — and felt — more than once." "DOTA_Tooltip_ability_weaver_geminate_delay" "ATTACK DELAY:" "DOTA_Tooltip_ability_weaver_geminate_max_attacks" "NUMBER OF ATTACKS:" "DOTA_Tooltip_Ability_special_bonus_unique_weaver_geminate_1" "Skitershack" "DOTA_Tooltip_Ability_special_bonus_unique_weaver_geminate_1_Description" "Geminate launches an additional attack." "DOTA_Tooltip_ability_weaver_time" "Time Lapse" "DOTA_Tooltip_ability_weaver_time_Description" "Warp backward to whatever position %time% seconds prior - regaining the HP and mana from that time and hard dispelling yourself.\nDoes not affect cooldowns, gold, or experience." "DOTA_Tooltip_ability_weaver_time_Lore" "As the Weavers worked in the fabric of creation, small wormholes allowed them to slip through time to better work their craft." "DOTA_Tooltip_Ability_special_bonus_unique_weaver_time_1" "So We Are" "DOTA_Tooltip_Ability_special_bonus_unique_weaver_time_1_Description" "Using Time Lapse creates two %value%%% duration Fabric Tears at Weaver's starting and end position." "DOTA_Tooltip_Ability_special_bonus_unique_weaver_time_2" "As We Were Before" "DOTA_Tooltip_Ability_special_bonus_unique_weaver_time_2_Description" "Time Lapse is now a %range% cast range ability that can be targeted on enemies and allies and has its cooldown reduced by %value% seconds. Enemies do not have their health or mana pools reverted, only their position." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Batrider "DOTA_Tooltip_ability_batrider_napalm" "Sticky Napalm" "DOTA_Tooltip_ability_batrider_napalm_Description" "Drench an area in sticky oil, coating enemies caught.\nDrenched enemies take more damage from Batrider and have reduced movement speed and turn rate.\nAdditional casts of Sticky Napalm continue to increase the effects, up to %max_stacks% stacks." "DOTA_Tooltip_ability_batrider_napalm_Lore" "It's not uncommon to hear the Rider cackle while he increases the flammability of his opponents." "DOTA_Tooltip_ability_batrider_napalm_damage_amp" "%DAMAGE AMPLIFICATION PER STACK:" "DOTA_Tooltip_ability_batrider_napalm_duration" "DURATION:" "DOTA_Tooltip_ability_batrider_napalm_radius" "RADIUS:" "DOTA_Tooltip_ability_batrider_napalm_slow_ms" "%MOVESPEED SLOW PER STACK:" "DOTA_Tooltip_ability_batrider_napalm_turn_rate_pct" "%TURN RATE SLOW:" "DOTA_Tooltip_modifier_batrider_napalm_debuff" "Sticky Napalm" "DOTA_Tooltip_modifier_batrider_napalm_debuff_Description" "Slowing turn rate by %dMODIFIER_PROPERTY_TURN_RATE_PERCENTAGE%%%.\nSlowing movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%." "DOTA_Tooltip_modifier_batrider_napalm_fire" "Sticky Napalm" "DOTA_Tooltip_modifier_batrider_napalm_fire_Description" "Burning." "DOTA_Tooltip_Ability_special_bonus_unique_batrider_napalm_1" "Coal Tar Treatment" "DOTA_Tooltip_Ability_special_bonus_unique_batrider_napalm_1_Description" "Sticky Napalm reduces attack speed equal to the movespeed slow." "DOTA_Tooltip_Ability_special_bonus_unique_batrider_napalm_2" "Nitroglycerine Infusion" "DOTA_Tooltip_Ability_special_bonus_unique_batrider_napalm_2_Description" "Sticky Napalm combusts when ignited, dealing an instance of full stack damage in a 300 AoE." "DOTA_Tooltip_ability_batrider_flamebreak_bh" "Flamebreak" "DOTA_Tooltip_ability_batrider_flamebreak_bh_Description" "Hurl an explosive cocktail that explodes upon reaching the target location, knocking back, and dealing damage over time to enemies in the area.\nStacks." "DOTA_Tooltip_ability_batrider_flamebreak_bh_Lore" "A molotov cocktail is the weapon of choice for Batrider." "DOTA_Tooltip_ability_batrider_flamebreak_bh_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_batrider_flamebreak_bh_duration" "DURATION:" "DOTA_Tooltip_ability_batrider_flamebreak_bh_radius" "RADIUS:" "DOTA_Tooltip_modifier_batrider_flamebreak_bh_debuff" "Flamebreak Burn" "DOTA_Tooltip_modifier_batrider_flamebreak_bh_debuff_Description" "On fire! Taking periodic damage." "DOTA_Tooltip_Ability_special_bonus_unique_batrider_flamebreak_bh_1" "Ring of Fire" "DOTA_Tooltip_Ability_special_bonus_unique_batrider_flamebreak_bh_1_Description" "Flamebreak leaves behind a pool of fire dealing equal damage over 3 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_batrider_flamebreak_bh_2" "Bruised and Battered" "DOTA_Tooltip_Ability_special_bonus_unique_batrider_flamebreak_bh_2_Description" "Flamebreak reduces Status Resistance by 50%." "DOTA_Tooltip_ability_batrider_fly" "Firefly" "DOTA_Tooltip_ability_batrider_fly_Description" "Take to the skies, laying down a trail of flames from the air.\nThe fire damages any enemies it touches." "DOTA_Tooltip_ability_batrider_fly_Lore" "When an enemy escapes into the Yama Raskav Jungle, most would cut through the brush to find the fugitive. Batrider just chooses to destroy the jungle along with his foes." "DOTA_Tooltip_ability_batrider_fly_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_batrider_fly_duration" "DURATION:" "DOTA_Tooltip_ability_batrider_fly_radius" "RADIUS:" "DOTA_Tooltip_ability_batrider_fly_scepter_description" "Every 2 seconds, toss the current level of Flamebreak at a nearby random point. Does not put Flamebreak on cooldown." "DOTA_Tooltip_modifier_batrider_fly" "Firefly" "DOTA_Tooltip_modifier_batrider_fly_Description" "Flying and laying down fiery destruction in your wake." "DOTA_Tooltip_Ability_special_bonus_unique_batrider_fly_1" "Jet Fuel Parade" "DOTA_Tooltip_Ability_special_bonus_unique_batrider_fly_1_Description" "Gain 40% bonus movespeed and 25% bonus evasion during Firefly." "DOTA_Tooltip_Ability_special_bonus_unique_batrider_fly_2" "Blazing Red Fuselage" "DOTA_Tooltip_Ability_special_bonus_unique_batrider_fly_2_Description" "Firefly lasts for 8 more seconds but can no longer stop moving." "DOTA_Tooltip_ability_batrider_concoction" "Volatile Concoction" "DOTA_Tooltip_ability_batrider_concoction_Description" "Dealing damage causes additional bonus Magic damage." "DOTA_Tooltip_ability_batrider_concoction_Lore" "There is no such thing as harmony among the creatures of the Yama Raskav Jungle." "DOTA_Tooltip_ability_batrider_concoction_base_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_batrider_concoction_damage_per_lvl" "DAMAGE PER LEVEL:" "DOTA_Tooltip_ability_batrider_lasso" "Flaming Lasso" "DOTA_Tooltip_ability_batrider_lasso_Description" "Lasso up to %max_targets% enemies, dragging them over impassable terrain, while dealing damage over time.\nDragged units cannot move, attack, or use abilities." "DOTA_Tooltip_ability_batrider_lasso_Lore" "Few dare to ask to ride on the bat, as Batrider gives them free of charge." "DOTA_Tooltip_ability_batrider_lasso_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_batrider_lasso_duration" "DURATION:" "DOTA_Tooltip_ability_batrider_lasso_radius" "RADIUS:" "DOTA_Tooltip_modifier_batrider_lasso" "Flaming Lasso" "DOTA_Tooltip_modifier_batrider_lasso_Description" "Dragging enemies." "DOTA_Tooltip_modifier_batrider_lasso_debuff" "Flaming Lasso" "DOTA_Tooltip_modifier_batrider_lasso_debuff_Description" "Caught in Batrider's Lasso." "DOTA_Tooltip_modifier_batrider_lasso_debuff_after" "Flaming Lasso" "DOTA_Tooltip_modifier_batrider_lasso_debuff_after_Description" "Caught in Batrider's Lasso." "DOTA_Tooltip_Ability_special_bonus_unique_batrider_lasso_1" "Rope Burn" "DOTA_Tooltip_Ability_special_bonus_unique_batrider_lasso_1_Description" "Enemies are rooted once Lasso ends, dealing equal damage for 3 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_batrider_lasso_2" "Wrecking Ball Aerodynamics" "DOTA_Tooltip_Ability_special_bonus_unique_batrider_lasso_2_Description" "Lassoed enemies knock other enemies away and deal an instance of damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Dark Willow "DOTA_Tooltip_ability_dw_bramble" "Bramble Maze" "DOTA_Tooltip_ability_dw_bramble_Description" "Create a maze of brambles that grow in the target area after %delay% seconds.\nEnemies that walk into a bramble are rooted and take damage over time.\nMinions are rooted for triple the normal duration." "DOTA_Tooltip_ability_dw_bramble_Lore" "The fae realm exists all around you, merely waiting to draw you in…" "DOTA_Tooltip_ability_dw_bramble_damage" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_dw_bramble_duration" "BRAMBLE DURATION:" "DOTA_Tooltip_ability_dw_bramble_max_count" "BRAMBLE COUNT:" "DOTA_Tooltip_ability_dw_bramble_debuff_duration" "ROOT DURATION:" "DOTA_Tooltip_ability_dw_bramble_latch_range" "BRAMBLE RADIUS:" "DOTA_Tooltip_ability_dw_bramble_radius" "SPAWN RADIUS:" "DOTA_Tooltip_modifier_dw_bramble_damage" "Bramble Maze" "DOTA_Tooltip_modifier_dw_bramble_damage_Description" "Rooted, cannot move." "DOTA_Tooltip_modifier_dw_bramble_talent" "The Wilderfey Grove" "DOTA_Tooltip_modifier_dw_bramble_talent_Description" "Debuffs applied to you have reduced durations and you take reduced damage from all sources." "DOTA_Tooltip_Ability_special_bonus_unique_dw_bramble_1" "Fruits of the Briarbush" "DOTA_Tooltip_Ability_special_bonus_unique_dw_bramble_1_Description" "Bramble Maze lifesteals %value%%% of the damage dealt." "DOTA_Tooltip_Ability_special_bonus_unique_dw_bramble_2" "The Wilderfey Grove" "DOTA_Tooltip_Ability_special_bonus_unique_dw_bramble_2_Description" "Bramble Maze brambles grant allies within %radius% of them %value%%% damage and status resistance." "DOTA_Tooltip_ability_dw_shadow" "Shadow Realm" "DOTA_Tooltip_ability_dw_shadow_Description" "Recede into the shadows, becoming untargetable, unslowable, attack immune and being able to walk through units and trees.\nUpon leaving the Shadow Realm, the next basic attack has increased attack range and deals bonus Magic damage.\nDamage scales base on how long Shadow Realm lasts.\nThe damage buff lingers for %linger_duration% seconds after leaving Shadow Realm\n\nAttacking out of Shadow Realm also provides the buff." "DOTA_Tooltip_ability_dw_shadow_Lore" "What you can't see will most definitely hurt you." "DOTA_Tooltip_ability_dw_shadow_attack_range_bonus" "BONUS ATTACK RANGE:" "DOTA_Tooltip_ability_dw_shadow_max_damage" "MAX DAMAGE:" "DOTA_Tooltip_ability_dw_shadow_duration" "SHADOW DURATION:" "DOTA_Tooltip_ability_dw_shadow_max_delay" "MAX DAMAGE DELAY:" "DOTA_Tooltip_ability_dw_shadow_linger_duration" "LINGER DURATION:" "DOTA_Tooltip_modifier_dw_shadow" "Shadow Realm" "DOTA_Tooltip_modifier_dw_shadow_Description" "Untargetable and disarmed." "DOTA_Tooltip_modifier_dw_shadow_damage" "Shadow Realm: Damage" "DOTA_Tooltip_modifier_dw_shadow_damage_Description" "The next basic attack deals bonus Magic damage." "DOTA_Tooltip_modifier_dw_shadow_bonus_as" "Realm's Time Distortion" "DOTA_Tooltip_modifier_dw_shadow_bonus_as_Description" "Bonus attack speed." "DOTA_Tooltip_modifier_dw_shadow_talent" "Fey Presence" "DOTA_Tooltip_modifier_dw_shadow_talent_Description" "Taking damage from Shadow Realm." "DOTA_Tooltip_Ability_special_bonus_unique_dw_shadow_1" "Fey's Presence" "DOTA_Tooltip_Ability_special_bonus_unique_dw_shadow_1_Description" "Shadow Realm slows for up to 40% and deals up to 20% of the projectile damage as magical damage in a 600 radius aura around Dark Willow while active. Slow and aura damage ramp up over time." "DOTA_Tooltip_Ability_special_bonus_unique_dw_shadow_2" "Realm's Time Distortion" "DOTA_Tooltip_Ability_special_bonus_unique_dw_shadow_2_Description" "Gain up to %value% bonus attack speed for %duration% seconds after leaving Shadow Realm. Bonus increases based on time spend in Shadow Realm." "DOTA_Tooltip_ability_dw_crown" "Cursed Crown" "DOTA_Tooltip_ability_dw_crown_Description" "Cast an ancient fae curse on the target enemy.\nAfter %delay% seconds, the target and nearby enemies are stunned.\nStarting from 5th level, this ability reduces enemy status resistances prior to stunning." "DOTA_Tooltip_ability_dw_crown_Lore" "Didn't anyone ever tell you? Never strike a deal with a fairy…" "DOTA_Tooltip_ability_dw_crown_duration" "STUN DURATION:" "DOTA_Tooltip_ability_dw_crown_status_resist" "%STATUS RESISTANCE REDUCTION:" "DOTA_Tooltip_ability_dw_crown_radius" "RADIUS:" "DOTA_Tooltip_modifier_dw_crown" "Cursed Crown" "DOTA_Tooltip_modifier_dw_crown_Description" "About to be stunned by Cursed Crown." "DOTA_Tooltip_Ability_special_bonus_unique_dw_crown_1" "Solomon's Burden" "DOTA_Tooltip_Ability_special_bonus_unique_dw_crown_1_Description" "Cursed Crown deals 100% of total Intellect as Magic damage." "DOTA_Tooltip_Ability_special_bonus_unique_dw_crown_2" "Allure of the Wisp" "DOTA_Tooltip_Ability_special_bonus_unique_dw_crown_2_Description" "Cursed Crown Charms enemies towards the target, within double the radius, each second while charging, for 1 seconds." "DOTA_Tooltip_ability_dw_bedlam" "Bedlam" "DOTA_Tooltip_ability_dw_bedlam_Description" "Jex roams around for the duration, rapidly attacking nearby enemy units.\nJex has equal attack range and deals 50% attack damage." "DOTA_Tooltip_ability_dw_bedlam_Lore" "You'll have to excuse my friend Jex. He's really into murder." "DOTA_Tooltip_ability_dw_bedlam_duration" "DURATION:" "DOTA_Tooltip_ability_dw_bedlam_attack_rate" "ATTACK RATE:" "DOTA_Tooltip_ability_dw_bedlam_scepter_description" "Bedlam is now toggleable, draining 30 mana per second. No longer costs mana to activate." "DOTA_Tooltip_modifier_dw_bedlam" "Bedlam" "DOTA_Tooltip_modifier_dw_bedlam_Description" "A wisp swirls around Dark Willow and attacks enemies." "DOTA_Tooltip_ability_dw_terrorize" "Terrorize" "DOTA_Tooltip_ability_dw_terrorize_Description" "Release Jex to terrorize enemies at the target location.\nAfter a short delay, all enemies in the target area are feared." "DOTA_Tooltip_ability_dw_terrorize_Lore" "You think you know the first thing about fear? Jex'll show you what that word truly means…" "DOTA_Tooltip_ability_dw_terrorize_radius" "RADIUS:" "DOTA_Tooltip_ability_dw_terrorize_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_dw_terrorize_1" "Taste of Insanity" "DOTA_Tooltip_Ability_special_bonus_unique_dw_terrorize_1_Description" "Terrorize drains 2% max health per second. Cannot be amplified by any means." "DOTA_Tooltip_Ability_special_bonus_unique_dw_terrorize_2" "Atropos' Teachings" "DOTA_Tooltip_Ability_special_bonus_unique_dw_terrorize_2_Description" "Enemies are Dazed for 2 seconds after Terrorize." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Enchantress "DOTA_Tooltip_ability_enchantress_untouchable_bh" "Untouchable" "DOTA_Tooltip_ability_enchantress_untouchable_bh_Description" "Beguile nearby enemies, slowing their attacks for the duration.\nPassively slows the attack speed of anyone that attacks Enchantress, at reduced amounts, debuff is dispelled if the enemy attempts to attack another enemy.\nThe passive and active debuff do not stack." "DOTA_Tooltip_ability_enchantress_untouchable_bh_Lore" "After attacking Aiushtha, most opponents are overwhelmed with guilt having attacked such a natural beauty." "DOTA_Tooltip_ability_enchantress_untouchable_bh_slow_as" "ATTACK SLOW:" "DOTA_Tooltip_ability_enchantress_untouchable_bh_passive_as" "PASSIVE ATTACK SLOW:" "DOTA_Tooltip_ability_enchantress_untouchable_bh_duration" "DURATION:" "DOTA_Tooltip_ability_enchantress_untouchable_bh_radius" "RADIUS:" "DOTA_Tooltip_modifier_enchantress_untouchable_bh_slow" "Untouchable" "DOTA_Tooltip_modifier_enchantress_untouchable_bh_slow_Description" "Attack speed reduced." "DOTA_Tooltip_modifier_enchantress_untouchable_bh_passive_slow" "Lesser Untouchable" "DOTA_Tooltip_modifier_enchantress_untouchable_bh_passive_slow_Description" "Attack speed reduced slightly less." "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_untouchable_bh_1" "Doe's Disarming Derriere" "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_untouchable_bh_1_Description" "Untouchable reduces movespeed by 50% but the duration is 2 seconds shorter. Movement speed slow on passive is 20%." "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_untouchable_bh_2" "Beguilement By Proxy" "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_untouchable_bh_2_Description" "Untouchable can be cast at a target location with 1.5x the radius. 500 cast range." "DOTA_Tooltip_ability_enchantress_enchant_bh" "Enchant" "DOTA_Tooltip_ability_enchantress_enchant_bh_Description" "Charm the target enemy, slowing their movement speed as they walk towards the caster." "DOTA_Tooltip_ability_enchantress_enchant_bh_Lore" "A true steward of the forest, Aiushtha befriends all within it - from lowly trolls to powerful centaurs." "DOTA_Tooltip_ability_enchantress_enchant_bh_slow_ms" "MOVE SPEED SLOW:" "DOTA_Tooltip_ability_enchantress_enchant_bh_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_enchant_bh_1" "Dreadmistress's Deception" "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_enchant_bh_1_Description" "Enchanted enemies take 15% more damage." "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_enchant_bh_2" "Amanita's Mycelium" "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_enchant_bh_2_Description" "Allies may lifesteal off of Enchanted enemies for 30%." "DOTA_Tooltip_ability_enchantress_attendants" "Nature's Attendants" "DOTA_Tooltip_ability_enchantress_attendants_Description" "A cloud of wisps heals nearby friendly units.\nEach wisp is independent and will return to Enchantress if no other allies are within range." "DOTA_Tooltip_ability_enchantress_attendants_Lore" "Whimsical spirits of the woods possess a healing power that is quite subtle, but gains strength in numbers." "DOTA_Tooltip_ability_enchantress_attendants_count" "NUMBER OF WISPS:" "DOTA_Tooltip_ability_enchantress_attendants_duration" "DURATION:" "DOTA_Tooltip_ability_enchantress_attendants_heal" "HEAL PER WISP PER SECOND:" "DOTA_Tooltip_ability_enchantress_attendants_radius" "RADIUS:" "DOTA_Tooltip_ability_enchantress_attendants_scepter_description" "Nature's Attendants can now be toggled, removing the duration. Drains 1.5% of maximum mana per second." "DOTA_Tooltip_modifier_enchantress_attendants_fake" "Nature's Attendants" "DOTA_Tooltip_modifier_enchantress_attendants_fake_Description" "Healing nearby units" "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_attendants_1" "Ignis Fatuus" "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_attendants_1_Description" "Nature's Attendants deals Pure damage equal to the heal to nearby enemies." "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_attendants_2" "Conduit of Nature" "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_attendants_2_Description" "8 more wisps are summoned during Nature's Attendants." "DOTA_Tooltip_ability_enchantress_take_root" "Take Root" "DOTA_Tooltip_ability_enchantress_take_root_Description" "Summon forth roots for stability, becoming rooted in place.\nWhile rooted, increase attack range and projectile speed but with reduced attack speed." "DOTA_Tooltip_ability_enchantress_take_root_Lore" "She lends her ears to those who have no other listeners." "DOTA_Tooltip_ability_enchantress_take_root_bonus_ar" "%BONUS ATTACK RANGE:" "DOTA_Tooltip_ability_enchantress_take_root_bonus_proj_speed" "%BONUS PROJECTILE SPEED:" "DOTA_Tooltip_ability_enchantress_take_root_slow_as" "%REDUCED ATTACK SPEED:" "DOTA_Tooltip_ability_enchantress_take_root_bonus_dmg" "%BONUS DAMAGE:" "DOTA_Tooltip_ability_enchantress_take_root_bonus_acc" "%BONUS ACCURACY:" "DOTA_Tooltip_modifier_enchantress_take_root" "Take Root" "DOTA_Tooltip_modifier_enchantress_take_root_Description" "Rooted. Gain %dMODIFIER_PROPERTY_ATTACK_RANGE_BONUS% bonus attack range and 50% bonus projectile speed. Lose 25% attack speed." "DOTA_Tooltip_ability_enchantress_impetus_bh" "Impetus" "DOTA_Tooltip_ability_enchantress_impetus_bh_Description" "Place an enchantment on each attack while activated, causing additional Pure damage based on how far away the target is.\nThe greater the distance, the greater the damage." "DOTA_Tooltip_ability_enchantress_impetus_bh_Lore" "While Aiushtha favors peaceful means, she is capable of a magical onslaught from a distance, her spears gaining energy from the natural life around her." "DOTA_Tooltip_ability_enchantress_impetus_bh_distance_damage_pct" "%DISTANCE AS DAMAGE:" "DOTA_Tooltip_modifier_enchantress_impetus_bh_slow" "Kiss of Ivy - Slow" "DOTA_Tooltip_modifier_enchantress_impetus_bh_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%" "DOTA_Tooltip_modifier_enchantress_impetus_bh_root" "Kiss of Ivy - Root" "DOTA_Tooltip_modifier_enchantress_impetus_bh_root_Description" "Rooted" "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_impetus_bh_1" "Enchantments of Peace" "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_impetus_bh_1_Description" "Enchantress heals all allies within %value% radius of the target for %heal%%% of the Impetus damage dealt. Enchantress always benefits from this healing." "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_impetus_bh_2" "Kiss of Ivy" "DOTA_Tooltip_Ability_special_bonus_unique_enchantress_impetus_bh_2_Description" "Impetus slows the target enemy by 10% per stack up to 100 stacks for 1 second. Reaching 100 stacks roots the enemy for 3 seconds." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Oracle "DOTA_Tooltip_ability_oracle_fortunes" "Fortune's End" "DOTA_Tooltip_ability_oracle_fortunes_Description" "Gather power into a bolt of scouring energy that, when released, damages, roots, and purges enemies of buffs in the area around the target.\nAllies hit or targeted have most debuffs dispelled.\nThe root duration is based on the length of channeling, but the damage is static." "DOTA_Tooltip_ability_oracle_fortunes_scepter_description" "Fortune's End now stuns for 50% of the duration, rooting for the remainder of the duration and its cast range is increased by 800." "DOTA_Tooltip_ability_oracle_fortunes_Lore" "The astral orb crackles with power while raw energy lances out, temporarily disrupting an enemy's connection to their own body." "DOTA_Tooltip_ability_oracle_fortunes_damage" "MAX DAMAGE:" "DOTA_Tooltip_ability_oracle_fortunes_min_duration" "MIN DURATION:" "DOTA_Tooltip_ability_oracle_fortunes_max_duration" "MAX DURATION:" "DOTA_Tooltip_ability_oracle_fortunes_radius" "RADIUS:" "DOTA_Tooltip_modifier_oracle_fortunes_status_resist" "Fortune's End" "DOTA_Tooltip_modifier_oracle_fortunes_status_resist_Description" "%dMODIFIER_PROPERTY_STATUS_RESISTANCE_STACKING%%% reduced status resistance." "DOTA_Tooltip_Ability_special_bonus_unique_oracle_fortunes_1" "A New Deal" "DOTA_Tooltip_Ability_special_bonus_unique_oracle_fortunes_1_Description" "Fortune's End may now heal allies equal to the damage." "DOTA_Tooltip_Ability_special_bonus_unique_oracle_fortunes_2" "End of Your Journey" "DOTA_Tooltip_Ability_special_bonus_unique_oracle_fortunes_2_Description" "Enemies hit by Fortune's End have 25% reduced status resistance." "DOTA_Tooltip_ability_oracle_fates" "Fate's Edict" "DOTA_Tooltip_ability_oracle_fates_Description" "Oracle enraptures a target, Can be cast on allies and enemies. The cooldown starts after Fate's Edict expires.\n

Boon

Grants the target immunity to magical damage\n

Bane

Disarms the target." "DOTA_Tooltip_ability_oracle_fates_Lore" "An unbreakable prophecy resounds: a chosen ally shall briefly suffer no magics. Other kinds of suffering however..." "DOTA_Tooltip_ability_oracle_fates_duration" "DURATION:" "DOTA_Tooltip_modifier_oracle_fates" "Fortune's End" "DOTA_Tooltip_modifier_oracle_fates_Description" "Potentially disarmed, potentially immune to magic." "DOTA_Tooltip_Ability_special_bonus_unique_oracle_fates_1" "Risk and Reward" "DOTA_Tooltip_Ability_special_bonus_unique_oracle_fates_1_Description" "Fate's Edict reduces movement speed by 50%, but only increases magic resistance by 50% instead of immunity." "DOTA_Tooltip_Ability_special_bonus_unique_oracle_fates_2" "Truth Breaks the Mind" "DOTA_Tooltip_Ability_special_bonus_unique_oracle_fates_2_Description" "Enemies are Dazed while under the effects of Fate's Edict." "DOTA_Tooltip_ability_oracle_flames" "Purifying Flames" "DOTA_Tooltip_ability_oracle_flames_Description" "Burns away impurities. Can be cast on enemies and allies.\n

Boon

Grants a buff that increases health regeneration for a duration to the target\n

Bane

Deals magical damage to the target.\nDamage is non-lethal to allies." "DOTA_Tooltip_ability_oracle_flames_Lore" "Like a hall of mirrors might amplify the light of a single candle, the shattered walls of the universe can transform the light of prophecy into a burning torch." "DOTA_Tooltip_ability_oracle_flames_damage" "DAMAGE:" "DOTA_Tooltip_ability_oracle_flames_heal" "HEAL PER SECOND:" "DOTA_Tooltip_ability_oracle_flames_duration" "DURATION:" "DOTA_Tooltip_modifier_oracle_flames" "Purifying Flames" "DOTA_Tooltip_modifier_oracle_flames_Description" "Being healed by Purifying Flames." "DOTA_Tooltip_modifier_oracle_talent" "The Contract is Sealed" "DOTA_Tooltip_modifier_oracle_talent_Description" "Damage taken increased if enemy, reduced if ally." "DOTA_Tooltip_modifier_oracle_cd" "A Growing Power" "DOTA_Tooltip_modifier_oracle_cd_Description" "Purifying Flames cooldown is reduced." "DOTA_Tooltip_Ability_special_bonus_unique_oracle_flames_1" "A Growing Power" "DOTA_Tooltip_Ability_special_bonus_unique_oracle_flames_1_Description" "Each time you cast Purifying Flames, its cooldown is reduced by %value% until the end of the next round, up to a max of %max% times." "DOTA_Tooltip_Ability_special_bonus_unique_oracle_flames_2" "Flames of Purity" "DOTA_Tooltip_Ability_special_bonus_unique_oracle_flames_2_Description" "Purifying Flames now deals Pure damage." "DOTA_Tooltip_Ability_special_bonus_unique_oracle_flames_3" "The Contract is Sealed" "DOTA_Tooltip_Ability_special_bonus_unique_oracle_flames_3_Description" "Targets affected by Purifying Flames take %value%%% less damage if they are allies or take more damage if they are enemies." "DOTA_Tooltip_ability_oracle_innate" "Time Word Stance" "DOTA_Tooltip_ability_oracle_innate_Description" "Cycle through 3 stances; Malfeasance, Bastion, and Equivalence.\nMalfeasance: All damage is increased by %bonus_damage%%% but reduces all healing by %bonus_healing%%% while mana costs are increased by %mana_cost%%%.\nBastion: All healing is increased by %bonus_damage%%% but all damage is reduced by %bonus_healing%%% while mana costs are increased by %mana_cost%%%.\nEquivalence: No amplifcation or reducation in damage or healing." "DOTA_Tooltip_ability_oracle_innate_Lore" "DevilSunrise oft makes lies of fish fates." "DOTA_Tooltip_modifier_oracle_innate_offense" "Malfeasance" "DOTA_Tooltip_modifier_oracle_innate_offense_Description" "Deal %dMODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE%%% more damage, but heal for 25%% less. Spells and abilities cost %dMODIFIER_PROPERTY_MANACOST_PERCENTAGE%%% more mana." "DOTA_Tooltip_modifier_oracle_innate_defense" "Bastion" "DOTA_Tooltip_modifier_oracle_innate_defense_Description" "Deal %dMODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE%%% less damage, but heal for 25%% more. Spells and abilities cost %dMODIFIER_PROPERTY_MANACOST_PERCENTAGE%%% more mana." "DOTA_Tooltip_ability_oracle_pactmaker" "Pactmaker" "DOTA_Tooltip_ability_oracle_pactmaker_Description" "When off cooldown, the next ability cast on an ally with a Bane will have its Bane ignored." "DOTA_Tooltip_ability_oracle_pactmaker_lore" "It appears that in the midst of the carnage, the battle began to bifurcate." "DOTA_Tooltip_Ability_special_bonus_unique_oracle_pactmaker_1" "Sorrowsworn" "DOTA_Tooltip_Ability_special_bonus_unique_oracle_pactmaker_1_Description" "The cooldowns of Pactmaker and Pactbreaker are reduced by %value% seconds." "DOTA_Tooltip_ability_oracle_pactbreaker" "Pactbreaker" "DOTA_Tooltip_ability_oracle_pactbreaker_Description" "When off cooldown, the next ability cast on an enemy with a Boon will have its Boon ignored." "DOTA_Tooltip_ability_oracle_pactbreaker_lore" "The immediate effect on both parties was insanity." "DOTA_Tooltip_ability_oracle_promise" "False Promise" "DOTA_Tooltip_ability_oracle_promise_Description" "Temporarily alter a target's destiny, dispelling them and delaying any healing or damage taken until False Promise ends.\nIf more damage is done than healing, the damage is returned. If the healing was more than the damage, the heal is returned.\n

Boon

All healing applied is increased.\n

Bane

All damage taken is increased." "DOTA_Tooltip_ability_oracle_promise_Lore" "Foes and false prophets oft make lies of men's fates." "DOTA_Tooltip_ability_oracle_promise_duration" "DELAY DURATION:" "DOTA_Tooltip_modifier_oracle_promise" "False Promise" "DOTA_Tooltip_modifier_oracle_promise_Description" "Delayed damage and healing." "DOTA_Tooltip_Ability_special_bonus_unique_oracle_promise_1" "Hidden from the Weave" "DOTA_Tooltip_Ability_special_bonus_unique_oracle_promise_1_Description" "False Promise provides invisibility for allies over the duration and clears their threat." "DOTA_Tooltip_Ability_special_bonus_unique_oracle_promise_2" "Contract Extension" "DOTA_Tooltip_Ability_special_bonus_unique_oracle_promise_2_Description" "False Promise lasts for 2 more seconds." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Rubick "DOTA_Tooltip_ability_rubick_lift" "Telekinesis" "DOTA_Tooltip_ability_rubick_lift_Description" "Using telekinetic powers, lift an enemy unit into the air briefly, then hurl them back down.\nThe target lands with such force it stuns nearby enemies.\nDestroys Trees upon landing." "DOTA_Tooltip_ability_rubick_lift_Lore" "Even the Grandest Magus may use his powers for enjoyment." "DOTA_Tooltip_ability_rubick_lift_lift_duration" "LIFT DURATION:" "DOTA_Tooltip_ability_rubick_lift_stun_duration" "STUN DURATION:" "DOTA_Tooltip_ability_rubick_lift_radius" "STUN RADIUS:" "DOTA_Tooltip_ability_rubick_lift_cast_range" "CAST RANGE:" "DOTA_Tooltip_modifier_rubick_lift" "Telekinesis" "DOTA_Tooltip_modifier_rubick_lift_Description" "Lifted, bro!" "DOTA_Tooltip_Ability_special_bonus_unique_rubick_lift_1" "In A Gilded Cage" "DOTA_Tooltip_Ability_special_bonus_unique_rubick_lift_1_Description" "Telekinesis can now target allies, rendering them invulnerable for the duration but increases the cooldown by 10 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_rubick_lift_2" "Silver Wires And Copper Coils" "DOTA_Tooltip_Ability_special_bonus_unique_rubick_lift_2_Description" "Telekinesis deals magic damage upon landing equal to 100% Intellect." "DOTA_Tooltip_ability_rubick_bolt" "Fade Bolt" "DOTA_Tooltip_ability_rubick_bolt_Description" "Create a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage.\nEach jump deals less damage, down to a minimum of 10% of the original damage." "DOTA_Tooltip_ability_rubick_bolt_Lore" "Rubick's favorite spell for dispatching would-be assassins is a rather simple conjuration." "DOTA_Tooltip_ability_rubick_bolt_damage" "DAMAGE:" "DOTA_Tooltip_ability_rubick_bolt_damage_reduc_pct" "%FADE BOLT DAMAGE DECREASE:" "DOTA_Tooltip_ability_rubick_bolt_damage_reduc" "DAMAGE REDUCTION:" "DOTA_Tooltip_ability_rubick_bolt_duration" "REDUCTION DURATION:" "DOTA_Tooltip_ability_rubick_bolt_radius" "BOUNCE RADIUS:" "DOTA_Tooltip_modifier_rubick_bolt" "Fade Bolt" "DOTA_Tooltip_modifier_rubick_bolt_Description" "%dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% reduced damage." "DOTA_Tooltip_Ability_special_bonus_unique_rubick_bolt_1" "Archmage's Playthings" "DOTA_Tooltip_Ability_special_bonus_unique_rubick_bolt_1_Description" "Fade Bolt damage reduction now stacks but the duration is reduced by 5 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_rubick_bolt_2" "Incremental Punishment" "DOTA_Tooltip_Ability_special_bonus_unique_rubick_bolt_2_Description" "Fade Bolt increases in damage instead of decreases with each bounce, but the increase is reduced by 2%." "DOTA_Tooltip_ability_rubick_arcane" "Null Supremacy" "DOTA_Tooltip_ability_rubick_arcane_Description" "Mastery of the arcane provides bonus spell amplification while the target enemy has reduced status resistance and magic resistance for the duration." "DOTA_Tooltip_ability_rubick_arcane_Lore" "Not every magus can be a Grand Magus..." "DOTA_Tooltip_ability_rubick_arcane_spell_amp" "%BONUS SPELL AMPLIFICATION:" "DOTA_Tooltip_ability_rubick_arcane_status_resist" "%STATUS RESISTANCE:" "DOTA_Tooltip_ability_rubick_arcane_magic_resist_reduc" "%MAGIC RESISTANCE:" "DOTA_Tooltip_ability_rubick_arcane_duration" "DURATION:" "DOTA_Tooltip_modifier_rubick_arcane_buff" "Null Supremacy" "DOTA_Tooltip_modifier_rubick_arcane_buff_Description" "%dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%% bonus spell amp." "DOTA_Tooltip_modifier_rubick_arcane_debuff" "Null Supremacy" "DOTA_Tooltip_modifier_rubick_arcane_debuff_Description" "%dMODIFIER_PROPERTY_STATUS_RESISTANCE_STACKING%%% reduced status resistance and %dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% reduced magic resistance." "DOTA_Tooltip_modifier_rubick_arcane_mr" "Null Defense" "DOTA_Tooltip_modifier_rubick_arcane_mr_Description" "%dMODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS%%% bonus magic resistance." "DOTA_Tooltip_Ability_special_bonus_unique_rubick_arcane_1" "Grand Magus; An Inadequate Title" "DOTA_Tooltip_Ability_special_bonus_unique_rubick_arcane_1_Description" "Passively gain half of the spell amp provided from Null Supremacy." "DOTA_Tooltip_Ability_special_bonus_unique_rubick_arcane_2" "A Ignorance Shared" "DOTA_Tooltip_Ability_special_bonus_unique_rubick_arcane_2_Description" "Allies within 300 units of the enemy recieve half of the magic resist reduction as bonus magic resist for the duration." "DOTA_Tooltip_ability_rubick_echo" "Arcane Mirror" "DOTA_Tooltip_ability_rubick_echo_Description" "Mirror the next spell cast, forcing a second cast, %delay% seconds after the first.\nThere are various spells that cannot be mirrored, they do not trigger the cooldown. Channeled spells are never mirrored." "DOTA_Tooltip_ability_rubick_echo_Lore" "Any mage can cast a spell or two, and a few may even study long enough to become a wizard, but only the most talented are allowed to be recognized as a Magus." "DOTA_Tooltip_ability_rubick_steal" "Spell Steal" "DOTA_Tooltip_ability_rubick_steal_Description" "Study the trace magical essence of an allied hero, learning the secrets of the last spell the hero cast.\nThe stolen spell lasts until a new one is stolen." "DOTA_Tooltip_ability_rubick_steal_Lore" "...but even their lesser magics can be a source of much utility." "DOTA_Tooltip_ability_rubick_steal_scepter_description" "Remove the cooldown from Spell Steal while granting the stolen spell benefits from Aghanim's Scepter if there are any. Additionally, allows you to steal spells from enemy units.\nNot all enemy unit spells are stealable, generally instakills." "DOTA_Tooltip_ability_rubick_steal_duration" "STEAL DURATION:" "DOTA_Tooltip_modifier_rubick_steal" "Spell Steal" "DOTA_Tooltip_modifier_rubick_steal_Description" "Spell stolen" "DOTA_Tooltip_modifier_rubick_spellsteal_spell_amp" "Stolen Spell Amp" "DOTA_Tooltip_modifier_rubick_spellsteal_spell_amp_Description" "%dMODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE%%% bonus spell amp." "DOTA_Tooltip_modifier_rubick_spellsteal_movespeed" "Stolen Movespeed" "DOTA_Tooltip_modifier_rubick_spellsteal_movespeed_Description" "%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_rubick_steal_1" "In Better Hands" "DOTA_Tooltip_Ability_special_bonus_unique_rubick_steal_1_Description" "Gain 50% of the target's spell amp for 10 seconds when stealing a spell." "DOTA_Tooltip_Ability_special_bonus_unique_rubick_steal_2" "Ignorance is Bliss" "DOTA_Tooltip_Ability_special_bonus_unique_rubick_steal_2_Description" "The ally that has their spell stolen gains 100% bonus movement speed for 15 seconds." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Storm Spirit "DOTA_Tooltip_ability_ss_static_remnant" "Static Remnant" "DOTA_Tooltip_ability_ss_static_remnant_Description" "Create an explosively charged image that lasts %duration% seconds and will detonate, dealing damage, if an enemy unit comes near.\nThe static image requires %delay% second to activate." "DOTA_Tooltip_ability_ss_static_remnant_Lore" "Raijin Thunderkeg's duality allowed him to admire himself in shocking fashion." "DOTA_Tooltip_ability_ss_static_remnant_damage" "DAMAGE:" "DOTA_Tooltip_ability_ss_static_remnant_search_radius" "TRIGGER RADIUS:" "DOTA_Tooltip_ability_ss_static_remnant_damage_radius" "DAMAGE RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_ss_static_remnant_1" "Closing the Spark Gap" "DOTA_Tooltip_Ability_special_bonus_unique_ss_static_remnant_1_Description" "Static Remnants may now be placed at the target location within %value% units, take only 0.5 seconds to activate and deal %damage% extra damage." "DOTA_Tooltip_Ability_special_bonus_unique_ss_static_remnant_2" "Induction Generator" "DOTA_Tooltip_Ability_special_bonus_unique_ss_static_remnant_2_Description" "Each Static Remnant refreshes %value% mana each second to allies within the damage radius." "DOTA_Tooltip_ability_ss_electric_vortex" "Electric Vortex" "DOTA_Tooltip_ability_ss_electric_vortex_Description" "Conjure a vortex to stun and pull an enemy unit to the cast location over the duration." "DOTA_Tooltip_ability_ss_electric_vortex_Lore" "Raijin's thunderous, boisterous energy often draws others into an electrifying situation." "DOTA_Tooltip_ability_ss_electric_vortex_cast_range" "SEARCH RADIUS:" "DOTA_Tooltip_ability_ss_electric_vortex_duration" "DURATION:" "DOTA_Tooltip_modifier_ss_electric_vortex" "Electric Vortex" "DOTA_Tooltip_modifier_ss_electric_vortex_Description" "Rooted and being pulled." "DOTA_Tooltip_modifier_ss_electric_vortex_talent" "Closed-Circuit Chain" "DOTA_Tooltip_modifier_ss_electric_vortex_talent_Description" "Next ability cast will be free." "DOTA_Tooltip_Ability_special_bonus_unique_ss_electric_vortex_1" "Stun Gun Shackles" "DOTA_Tooltip_Ability_special_bonus_unique_ss_electric_vortex_1_Description" "Electric Vortex deals damage equal to %value%x Storm's level each second." "DOTA_Tooltip_Ability_special_bonus_unique_ss_electric_vortex_2" "Closed-Circuit Chain" "DOTA_Tooltip_Ability_special_bonus_unique_ss_electric_vortex_2_Description" "Electric Vortex grants a buff that makes the next ability cast cost no mana. The buff is lost upon cast." "DOTA_Tooltip_ability_ss_voltaic_surge" "Voltaic Surge" "DOTA_Tooltip_ability_ss_voltaic_surge_Description" "Storm Spirit overcharges himself for %buff_duration% seconds, increasing his attack speed while reducing his cooldowns and mana costs.\nOnce the buff runs out, Storm Spirit is debuffed, increasing his cooldowns and mana costs for %debuff_duration% seconds.\nThe debuff is unaffected by Storm Spirit's status amplification and can only be purged by hard dispels." "DOTA_Tooltip_ability_ss_voltaic_surge_Lore" "Storm Spirit is literally a force of nature--the wild power of wind and weather, bottled in human form." "DOTA_Tooltip_ability_ss_voltaic_surge_buff_duration" "BUFF DURATION:" "DOTA_Tooltip_ability_ss_voltaic_surge_debuff_duration" "DEBUFF DURATION:" "DOTA_Tooltip_ability_ss_voltaic_surge_buff_as" "BUFF ATTACK SPEED:" "DOTA_Tooltip_ability_ss_voltaic_surge_buff_cdr" "%BUFF COOLDOWN REDUCTION:" "DOTA_Tooltip_ability_ss_voltaic_surge_buff_cost" "%BUFF MANA COST REDUCTION:" "DOTA_Tooltip_ability_ss_voltaic_surge_debuff_cdr" "%DEBUFF COOLDOWN INCREASE:" "DOTA_Tooltip_ability_ss_voltaic_surge_debuff_cost" "%DEBUFF MANA COST INCREASE:" "DOTA_Tooltip_modifier_ss_voltaic_surge_buff" "Voltaic Surge" "DOTA_Tooltip_modifier_ss_voltaic_surge_buff_Description" "Attack speed increased, spell cooldowns and mana costs decreased." "DOTA_Tooltip_modifier_ss_voltaic_surge_debuff" "Voltaic Burnout" "DOTA_Tooltip_modifier_ss_voltaic_surge_debuff_Description" "Spell cooldowns and mana costs are increased" "DOTA_Tooltip_Ability_special_bonus_unique_ss_voltaic_surge_1" "Overvoltage Protection" "DOTA_Tooltip_Ability_special_bonus_unique_ss_voltaic_surge_1_Description" "Voltaic Surge's debuff duration is decreased by %value% seconds for every other ability cast while it is active." "DOTA_Tooltip_Ability_special_bonus_unique_ss_voltaic_surge_2" "High Voltage Capacity" "DOTA_Tooltip_Ability_special_bonus_unique_ss_voltaic_surge_2_Description" "Voltaic Surge's attack speed is increased by %value%, active cooldown reduction and mana cost increased by %value2%%%." "DOTA_Tooltip_ability_ss_overload" "Overload" "DOTA_Tooltip_ability_ss_overload_Description" "Casting spells creates an electrical charge, which is released in a burst on the next basic attack, dealing damage and Paralyzing enemies within %radius% units of the target for 1 second.\nOverload damage is %base_damage% and increased by %damage_per_lvl% every level." "DOTA_Tooltip_ability_ss_overload_scepter_description" "Overload can be toggled, consuming a charge every 0.2 seconds. Storm Spirit gains 20 mana and deals Overload's damage in a 300 radius around him every time for each charge consumed." "DOTA_Tooltip_ability_ss_overload_scepter_mana_gain" "SCEPTER MANA GAIN:" "DOTA_Tooltip_ability_ss_overload_scepter_tick" "SCEPTER TICK RATE:" "DOTA_Tooltip_ability_ss_overload_Lore" "Pow! Zip! Zap!" "DOTA_Tooltip_modifier_ss_overload_attack" "Overload" "DOTA_Tooltip_modifier_ss_overload_attack_Description" "Next basic attack deals bonus Magic damage in an area and paralyzes for 1 second." "DOTA_Tooltip_modifier_ss_overload_toggle" "Overload Consumption" "DOTA_Tooltip_modifier_ss_overload_toggle_Description" "Consuming Overload stacks, gaining mana and dealing damage." "DOTA_Tooltip_ability_ss_ball_lightning" "Ball Lightning" "DOTA_Tooltip_ability_ss_ball_lightning_Description" "Become volatile electricity, charging across the battlefield until mana is depleted or reaching the target.\nThe activation cost is %mana_cost_base% + %mana_cost_pct%%% of total mana while the cost of traveling 100 units is %travel_cost_base% + %travel_cost_percent%%% of total mana.\nEnemies hit are damaged and damage increases each 100 units." "DOTA_Tooltip_ability_ss_ball_lightning_Lore" "Raijin's thunderous, boisterous energy often draws others into an electrifying situation." "DOTA_Tooltip_ability_ss_ball_lightning_damage" "DAMAGE PER 100 UNITS:" "DOTA_Tooltip_ability_ss_ball_lightning_speed" "SPEED:" "DOTA_Tooltip_ability_ss_ball_lightning_radius" "RADIUS:" "DOTA_Tooltip_modifier_ss_ball_lightning" "Ball Lightning" "DOTA_Tooltip_modifier_ss_ball_lightning_Description" "Volatile electricity." "DOTA_Tooltip_Ability_special_bonus_unique_ss_ball_lightning_1" "Handsome Devil Propagation" "DOTA_Tooltip_Ability_special_bonus_unique_ss_ball_lightning_1_Description" "Every %value% units, while in Ball Lightning, create a Static Remnant at the current location." "DOTA_Tooltip_Ability_special_bonus_unique_ss_ball_lightning_2" "Shock Factor" "DOTA_Tooltip_Ability_special_bonus_unique_ss_ball_lightning_2_Description" "Storm Spirit gains %value% Overload stack for each enemy hit during Ball Lightning." ///////////////////////////////////////////// // UNUSED "DOTA_Tooltip_ability_ss_thunder_punch" "Thunder Punch" "DOTA_Tooltip_ability_ss_thunder_punch_Description" "Expel forth a powerful electric punch in the target direction, exploding on the first enemy hit dealing bonus attack damage.\nApplies on-hit modifiers." "DOTA_Tooltip_ability_ss_thunder_punch_Lore" "Storm Spirit is literally a force of nature--the wild power of wind and weather, bottled in human form." "DOTA_Tooltip_ability_ss_thunder_punch_attack_damage" "%BONUS ATTACK DAMAGE:" "DOTA_Tooltip_modifier_ss_thunder_punch_talent" "Thunder Punch" "DOTA_Tooltip_modifier_ss_thunder_punch_talent_Description" "" "DOTA_Tooltip_Ability_special_bonus_unique_ss_thunder_punch_1" "Pugnal Capacitor" "DOTA_Tooltip_Ability_special_bonus_unique_ss_thunder_punch_1_Description" "Thunder Punch may be cast a second time within 5 seconds to release a lesser version dealing half of the damage at 50% the cost." "DOTA_Tooltip_Ability_special_bonus_unique_ss_thunder_punch_2" "Conductive Ionisation" "DOTA_Tooltip_Ability_special_bonus_unique_ss_thunder_punch_2_Description" "Thunder Punch pierces enemies." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Grimstroke "DOTA_Tooltip_ability_grimstroke_stroke" "Stroke of Fate" "DOTA_Tooltip_ability_grimstroke_stroke_Description" "Paint of path of ink, damaging and slowing enemies.\nDamage increases after each enemy hit." "DOTA_Tooltip_ability_grimstroke_stroke_Lore" "The corruptive force of Grimstroke's ink, drawn from the reservoir of his fallen people, consumes any enemy caught in its path." "DOTA_Tooltip_ability_grimstroke_stroke_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_grimstroke_stroke_bonus_damage_per_target" "BONUS DAMAGE PER TARGET:" "DOTA_Tooltip_ability_grimstroke_stroke_movement_slow_pct" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_grimstroke_stroke_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_modifier_grimstroke_stroke_slow" "Stroke of Fate" "DOTA_Tooltip_modifier_grimstroke_stroke_slow_Description" "-%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% reduced movement speed." "DOTA_Tooltip_modifier_grimstroke_stroke_spot_damage" "Stroke of Fate" "DOTA_Tooltip_modifier_grimstroke_stroke_spot_damage_Description" "Damaged from sitting in blood." "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_stroke_1" "Gohena; The Artist" "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_stroke_1_Description" "A trail of ink is left behind Stroke of Fate, dealing 50% of the damage the last target took each second to enemies caught within for 5 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_stroke_2" "Dohansilla; The Absence" "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_stroke_2_Description" "Enemies hit by Stroke of Fate drop an Ink Spot at their current location." "DOTA_Tooltip_ability_grimstroke_phantom" "Phantom's Embrace" "DOTA_Tooltip_ability_grimstroke_phantom_Description" "Summon a phantom that moves quickly towards the target enemy, latching to it once the phantom arrives.\nOnce latched, the phantom damages and silences. When the Phantom expires, it explodes in a burst, dealing damage to everyone in a %radius% radius.\nThe phantom starts with %threat_start% and gains %threat_atk% every attack. Bosses deal %boss_damage% damage to it, minions deal %minion_damage% damage and everything else deals %base_damage% damage." "DOTA_Tooltip_ability_grimstroke_phantom_Lore" "Grimstroke holds no sorrow for the downfall of his people. Only for Yaovhi, she who was most dear to him, does he feel even a semblance of longing." "DOTA_Tooltip_ability_grimstroke_phantom_attack_rate" "ATTACK RATE:" "DOTA_Tooltip_ability_grimstroke_phantom_damage_per_second" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_grimstroke_phantom_hits_to_kill" "PHANTOM HEALTH:" "DOTA_Tooltip_ability_grimstroke_phantom_damage_burst" "BURST DAMAGE:" "DOTA_Tooltip_ability_grimstroke_phantom_duration" "DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_phantom_1" "Ulraddon; The Skein" "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_phantom_1_Description" "Phantom's Embrace heals you for all the damage dealt over its duration and has its cooldown refreshed when the spirit returns to you." "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_phantom_2" "Umbraki; The Memory" "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_phantom_2_Description" "Enemies are Feared for the duration while affected by a Phantom." "DOTA_Tooltip_ability_grimstroke_ink" "Ink Swell" "DOTA_Tooltip_ability_grimstroke_ink_Description" "Shroud an allied unit in ink, increasing their movment speed.\nEnemies within %radius% units of the ally are damaged with inky tendrils over time.\nAfter %duration% seconds, the swell explodes dealing damage and stunning nearby enemies." "DOTA_Tooltip_ability_grimstroke_ink_Lore" "Grimstroke holds no sorrow for the downfall of his people. Only for Yaovhi, she who was most dear to him, does he feel even a semblance of longing." "DOTA_Tooltip_ability_grimstroke_ink_cast_range" "CAST RANGE:" "DOTA_Tooltip_ability_grimstroke_ink_damage" "DAMAGE:" "DOTA_Tooltip_ability_grimstroke_ink_damage_per_second" "DAMAGE PER SECOND:" "DOTA_Tooltip_ability_grimstroke_ink_bonus_ms" "%BONUS MOVESPEED:" "DOTA_Tooltip_ability_grimstroke_ink_stun_duration" "STUN DURATION:" "DOTA_Tooltip_modifier_grimstroke_ink_one" "Ink Swell" "DOTA_Tooltip_modifier_grimstroke_ink_one_Description" "This unit has %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% increased movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_ink_1" "Obskata; The Sister" "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_ink_1_Description" "Every time Ink Swell damages an enemy, it heals the buffed unit for the damage dealt after reductions." "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_ink_2" "Cempi; The Pretender" "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_ink_2_Description" "Enemies being damaged by Ink Swell are Paralyzed for 1 second." "DOTA_Tooltip_ability_grimstroke_blood" "Blood Pallet" "DOTA_Tooltip_ability_grimstroke_blood_Description" "Enemies that die within %radius% units of Grimstroke leave behind an Ink Spot. Allies may run near the Ink Spot to gather it, healing for %heal% times Grimstroke's intelligence. If the killed enemy was a minion, the healing is reduced to %heal_creep% times Grimstroke's intelligence.\nInk Spots only last for %duration% seconds and allies must be within %search_radius% units to gather the Ink." "DOTA_Tooltip_ability_grimstroke_blood_Lore" "Graceful, sophisticated, cunning and cruel, Grimstroke channels vile forces through the profane ink of his runebinding brush." "DOTA_Tooltip_ability_grimstroke_blood_scepter_description" "Blood Pallet may now be toggled, providing 25% bonus cooldown reduction but draining 1% max health per second." "DOTA_Tooltip_modifier_grimstroke_blood_toggle" "Blood Pallet" "DOTA_Tooltip_modifier_grimstroke_blood_toggle_Description" "25%%% bonus cooldown reduction but draining health per second." "DOTA_Tooltip_ability_grimstroke_soul" "Soulbind" "DOTA_Tooltip_ability_grimstroke_soul_Description" "Bind a targeted enemy unit to its nearest ally within the Bind Radius, preventing both from moving away from each other.\nAny damage either bound unit recieves is also dealt to the other unit.\nIf the bind is broken before the duration expires, the initial target will be bound to its nearest ally within the radius." "DOTA_Tooltip_ability_grimstroke_soul_Lore" "The Ascended were chosen sons of Ashkavor, granted immense power by the bonds forged between their own souls and those they were charged with protecting. In the years that followed the ruination of his kin, Grimstroke discovered much more sinister applications for the binding rituals…" "DOTA_Tooltip_ability_grimstroke_soul_duration" "DURATION:" "DOTA_Tooltip_ability_grimstroke_soul_radius" "BIND RADIUS:" "DOTA_Tooltip_ability_grimstroke_soul_break_distance" "BREAK DISTANCE:" "DOTA_Tooltip_ability_grimstroke_soul_cast_range" "CAST RANGE:" "DOTA_Tooltip_modifier_grimstroke_soul_one" "Soulbind" "DOTA_Tooltip_modifier_grimstroke_soul_one_Description" "Bound to another unit." "DOTA_Tooltip_modifier_grimstroke_soul_debuff" "Soulbind" "DOTA_Tooltip_modifier_grimstroke_soul_debuff_Description" "Bound to another unit." "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_soul_1" "Kest'a'ti; The Loss" "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_soul_1_Description" "Soul Bound enemies are Dazed for The duration." "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_soul_2" "Mat'Yan'kai; The All And The Nothing" "DOTA_Tooltip_Ability_special_bonus_unique_grimstroke_soul_2_Description" "The Soul Bound targets are dealt 5% of their max health as Pure damage should the bind break." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // IO Wisp "DOTA_Tooltip_ability_wisp_tether_bh" "Tether" "DOTA_Tooltip_ability_wisp_tether_bh_Description" "Tether to an allied unit, granting bonus movement speed to both.\nRestoring health or mana restores a larger portion of that amount to the Tethered target.\nThe tether breaks when cancelled by recast." "DOTA_Tooltip_ability_wisp_tether_bh_Lore" "The benevolent touch of Io brings strength from between the planes." "DOTA_Tooltip_ability_wisp_tether_bh_bonus_ms" "%BONUS MOVEMENT SPEED:" "DOTA_Tooltip_ability_wisp_tether_bh_restore_amp" "%RESTORE BONUS:" "DOTA_Tooltip_ability_wisp_tether_bh_scepter_description" "The Tethered ally also benefits from Aghanim's Scepter." "DOTA_Tooltip_modifier_wisp_tether_bh" "Tether" "DOTA_Tooltip_modifier_wisp_tether_bh_Description" "Tethered to a target." "DOTA_Tooltip_modifier_wisp_tether_bh_target" "Tether" "DOTA_Tooltip_modifier_wisp_tether_bh_target_Description" "Tethered to Io." "DOTA_Tooltip_modifier_wisp_tether_bh_aghs" "Tether Aghs" "DOTA_Tooltip_modifier_wisp_tether_bh_aghs_Description" "Aghanim's Scepter from Io." "DOTA_Tooltip_Ability_special_bonus_unique_wisp_tether_bh_1" "Share" "DOTA_Tooltip_Ability_special_bonus_unique_wisp_tether_bh_1_Description" "Attack Tethered ally's target." "DOTA_Tooltip_Ability_special_bonus_unique_wisp_tether_bh_2" "Stare" "DOTA_Tooltip_Ability_special_bonus_unique_wisp_tether_bh_2_Description" "Paralyze enemies for 0.5 seconds that come in contact with the tether." "DOTA_Tooltip_ability_wisp_spirits_bh" "Spirits" "DOTA_Tooltip_ability_wisp_spirits_bh_Description" "Summons u %max_wisps% particle Spirits that dance in a circle around Io with a radius equal to the cast range. One wisp is generated every %wisp_regen_rate% seconds, costing %wisp_regen_cost% mana.\nShould a minion be hit, it takes minor damage. If a non-minion is hit, the Spirit will explode, dealing increased damage and Paralyzing all units in a radius around the exploding Spirit.\nSpirits last until cancelled, at which point they explode, applying their explosion effects." "DOTA_Tooltip_ability_wisp_spirits_bh_Lore" "Io twists the particles of the universe with his unimaginable capabilities." "DOTA_Tooltip_ability_wisp_spirits_bh_damage_end" "EXPLOSION DAMAGE:" "DOTA_Tooltip_ability_wisp_spirits_bh_damage_collide" "COLLISION DAMAGE:" "DOTA_Tooltip_ability_wisp_spirits_bh_explode_radius" "EXPLOSION RADIUS:" "DOTA_Tooltip_ability_wisp_spirits_bh_hit_radius" "COLLISION RADIUS:" "DOTA_Tooltip_ability_wisp_spirits_bh_min_radius" "MINIMUM RADIUS:" "DOTA_Tooltip_modifier_wisp_spirits_bh" "Spirits" "DOTA_Tooltip_modifier_wisp_spirits_bh_Description" "Surrounded by friendly Spirits." "DOTA_Tooltip_modifier_wisp_spirits_bh_talent" "Spirits" "DOTA_Tooltip_modifier_wisp_spirits_bh_talent_Description" "Gaining %dMODIFIER_PROPERTY_STATUS_RESISTANCE%%% Status Resistance." "DOTA_Tooltip_Ability_special_bonus_unique_wisp_spirits_bh_1" "Scatter" "DOTA_Tooltip_Ability_special_bonus_unique_wisp_spirits_bh_1_Description" "Spirits send bolts to Io each second, dealing 25% of the collision damage to enemies hit, within 50 units. Spirits have their own timers." "DOTA_Tooltip_Ability_special_bonus_unique_wisp_spirits_bh_2" "Matter" "DOTA_Tooltip_Ability_special_bonus_unique_wisp_spirits_bh_2_Description" "Allies within the radius of the Spirits rotation gain 37% Status Resistance. Io does not recieve this buff." "DOTA_Tooltip_ability_wisp_overcharge_bh" "Overcharge" "DOTA_Tooltip_ability_wisp_overcharge_bh_Description" "Gain bonus attack speed and damage reduction, at the cost of draining a percentage of current health and mana per second.\nTethered allies also recieve Overcharge." "DOTA_Tooltip_ability_wisp_overcharge_bh_Lore" "Drawing on the energy of matter from all worlds, Io begins the unravelling of time." "DOTA_Tooltip_ability_wisp_overcharge_bh_bonus_as" "BONUS ATTACK SPEED:" "DOTA_Tooltip_ability_wisp_overcharge_bh_bonus_reduc" "%DAMAGE REDUCTION:" "DOTA_Tooltip_ability_wisp_overcharge_bh_drain_pct" "%DRAIN PER SECOND:" "DOTA_Tooltip_modifier_wisp_overcharge_bh" "Overcharge" "DOTA_Tooltip_modifier_wisp_overcharge_bh_Description" "Gaining %fMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% damage reduction and %dMODIFIER_PROPERTY_TOOLTIP% bonus attack speed." "DOTA_Tooltip_Ability_special_bonus_unique_wisp_overcharge_bh_1" "Strain" "DOTA_Tooltip_Ability_special_bonus_unique_wisp_overcharge_bh_1_Description" "Overcharge provides a 50% bonus to the Primary attribute of Wisp and its Tether target." "DOTA_Tooltip_Ability_special_bonus_unique_wisp_overcharge_bh_2" "Pain" "DOTA_Tooltip_Ability_special_bonus_unique_wisp_overcharge_bh_2_Description" "Overcharge's attack speed bonus is increased by 100 and damage reduction is increased by 15%. The drain per second is increased by 2%." "DOTA_Tooltip_ability_wisp_spirit_inout" "Spirits Movement" "DOTA_Tooltip_ability_wisp_spirit_inout_Description" "Call Spirits in and out.\nToggling on causes the Spirits to come in." "DOTA_Tooltip_ability_wisp_spirit_inout_Lore" "" "DOTA_Tooltip_ability_wisp_transfer" "Reverse Transfer" "DOTA_Tooltip_ability_wisp_transfer_Description" "Slowly deconstruct a target enemy removing %health_drain%%% of their max health each second while restoring an equal amount.\nThe tether breaks when the enemy unit moves too far away or is canceled by recast. The break distance is equal to the cast range.\nDoes not benefit from any damage amplifcation." "DOTA_Tooltip_ability_wisp_transfer_Lore" "Io is nothing less than the sum of all attractive and repulsive forces within the material field, a sentient manifestation of the charge that bind existence together." "DOTA_Tooltip_modifier_wisp_transfer" "Reverse Transfer" "DOTA_Tooltip_modifier_wisp_transfer_Description" "Deconstructing the target enemy." "DOTA_Tooltip_modifier_wisp_transfer_target" "Reverse Transfer" "DOTA_Tooltip_modifier_wisp_transfer_target_Description" "Being deconstructed." "DOTA_Tooltip_ability_wisp_worm_hole" "Worm Hole" "DOTA_Tooltip_ability_wisp_worm_hole_Description" "Create a Worm Hole, after channeling, from the cast point to the target point. Allies that come across either one are teleported to the other.\nCan only teleport so often as each teleport inflicts Teleport Sickness.\nGlobal Range." "DOTA_Tooltip_ability_wisp_worm_hole_Lore" "Io is the embodiment of the mystery of the universe." "DOTA_Tooltip_ability_wisp_worm_hole_duration" "WORM HOLE DURATION:" "DOTA_Tooltip_ability_wisp_worm_hole_sickness_duration" "SICKNESS DURATION:" "DOTA_Tooltip_ability_wisp_worm_hole_channel_time" "CHANNEL TIME:" "DOTA_Tooltip_modifier_wisp_worm_hole_sickness" "Teleportation Sickness" "DOTA_Tooltip_modifier_wisp_worm_hole_sickness_Description" "Cannot teleport using a Worm Hole." "DOTA_Tooltip_modifier_wisp_worm_hole_speed" "Teleportation Speed" "DOTA_Tooltip_modifier_wisp_worm_hole_speed_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_wisp_worm_hole_1" "Shunt" "DOTA_Tooltip_Ability_special_bonus_unique_wisp_worm_hole_1_Description" "Entering a Worm Hole knocks back nearby enemies 250 units away." "DOTA_Tooltip_Ability_special_bonus_unique_wisp_worm_hole_2" "Hunt" "DOTA_Tooltip_Ability_special_bonus_unique_wisp_worm_hole_2_Description" "Gain 100% bonus movement speed for 1 second after entering a Worm Hole." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Lone Druid "DOTA_Tooltip_ability_druid_sunmoon_strike" "Celestial Strike" "DOTA_Tooltip_ability_druid_sunmoon_strike_Description" "Blast the target enemy with energy from either the Sun or the Moon depending on which is currently out, dealing damage and an additional effect.\nDuring the day, Celestial Strike heals nearby allies.\nAt night, Celestial Strike paralyzes the target for %duration% seconds." "DOTA_Tooltip_ability_druid_sunmoon_strike_Lore" "Sylla found himself able to project his very will into reality and, with some concentration, alter his own physical form as well." "DOTA_Tooltip_ability_druid_sunmoon_strike_damage" "DAMAGE:" "DOTA_Tooltip_ability_druid_sunmoon_strike_sun_heal" "%SUN DAMAGE DEALT AS HEAL:" "DOTA_Tooltip_ability_druid_sunmoon_strike_sun_radius" "SUN RADIUS:" "DOTA_Tooltip_ability_druid_sunmoon_strike_moon_duration" "MOON PARALYZE DURATION:" "DOTA_Tooltip_ability_druid_battle_cry" "Battle Cry" "DOTA_Tooltip_ability_druid_battle_cry_Description" "Lone Druid roars, increasing the damage and armor of him and the units under his control." "DOTA_Tooltip_ability_druid_battle_cry_Lore" "When Sylla cries in the forest, the reverberations are felt for a great distance." "DOTA_Tooltip_ability_druid_battle_cry_bonus_ad" "BONUS ATTACK DAMAGE:" "DOTA_Tooltip_ability_druid_battle_cry_bonus_armor" "BONUS ARMOR:" "DOTA_Tooltip_ability_druid_battle_cry_duration" "DURATION:" "DOTA_Tooltip_ability_druid_battle_cry_radius" "RADIUS:" "DOTA_Tooltip_modifier_druid_battle_cry" "Battle Cry" "DOTA_Tooltip_modifier_druid_battle_cry_Description" "Gaining %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage and %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor." "DOTA_Tooltip_modifier_druid_lesser_battle_cry" "Shade of a Forest Grove" "DOTA_Tooltip_modifier_druid_lesser_battle_cry_Description" "Gaining %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage and %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor." "DOTA_Tooltip_Ability_special_bonus_unique_druid_battle_cry_1" "Steel Yourselves" "DOTA_Tooltip_Ability_special_bonus_unique_druid_battle_cry_1_Description" "Battle Cry provides %reduction%%% damage reductions and %value%%% all damage taken is reflected." "DOTA_Tooltip_Ability_special_bonus_unique_druid_battle_cry_2" "Iron In Mind" "DOTA_Tooltip_Ability_special_bonus_unique_druid_battle_cry_2_Description" "Battle Cry provides double Intelligence over the duration." "DOTA_Tooltip_Ability_special_bonus_unique_druid_battle_cry_3" "Shade of a Forest Grove" "DOTA_Tooltip_Ability_special_bonus_unique_druid_battle_cry_3_Description" "When Battle Cry is used, all allied units gain a lesser strength Battle Cry which provides them with %value%%% of the benefits. This stacks with Battle Cry and is applied to Lone Druid and Spirit Bear." "DOTA_Tooltip_ability_druid_spirit_link" "Spirit Link" "DOTA_Tooltip_ability_druid_spirit_link_Description" "Link Lone Druid and the Spirit Bear, increasing the attack speed of both while healing each other for a percent of all damage dealt." "DOTA_Tooltip_ability_druid_spirit_link_Lore" "Long before the first words of the first histories there rose the druidic Bear Clan. Wise and just they were, and focused in their ways to seek an understanding of the natural order." "DOTA_Tooltip_ability_druid_spirit_link_bonus_as" "BONUS ATTACK SPEED:" "DOTA_Tooltip_ability_druid_spirit_link_health_gain" "%HEALING RECIEVED:" "DOTA_Tooltip_ability_druid_spirit_link_radius" "LINK RADIUS:" "DOTA_Tooltip_modifier_druid_spirit_link_buff" "Spirit Link" "DOTA_Tooltip_modifier_druid_spirit_link_buff_Description" "Gaining bonus attack speed and sharing healing." "DOTA_Tooltip_Ability_special_bonus_unique_druid_spirit_link_1" "Wood, Lasts Forever" "DOTA_Tooltip_Ability_special_bonus_unique_druid_spirit_link_1_Description" "Spirit Link regenerates 1% of max health each second for both the Bear and Lone Druid." "DOTA_Tooltip_Ability_special_bonus_unique_druid_spirit_link_2" "True Nature" "DOTA_Tooltip_Ability_special_bonus_unique_druid_spirit_link_2_Description" "Spirit Link provides Entangling Claws to Lone Druid while in Druid Form or provides Demolish while in True Form." "DOTA_Tooltip_ability_druid_savage_roar" "Savage Roar" "DOTA_Tooltip_ability_druid_savage_roar_Description" "Roar fiercely, dealing damage and causing nearby enemies to flee in terror.\nThe Spirit Bear shares this ability and casts it simultaneously.\nCasting this ability while an enemy is already feared increases the duration of their fear." "DOTA_Tooltip_ability_druid_savage_roar_Lore" "Sylla studies and masters the arts of the lost Bear Clan, enhancing his attunement with the wild." "DOTA_Tooltip_ability_druid_savage_roar_duration" "DURATION:" "DOTA_Tooltip_ability_druid_savage_roar_damage" "DAMAGE:" "DOTA_Tooltip_ability_druid_savage_roar_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_druid_savage_roar_1" "Druidic Fury" "DOTA_Tooltip_Ability_special_bonus_unique_druid_savage_roar_1_Description" "Savage Roar's radius is doubled and units affected by Savage Roar are slowed by %slow%%% and take %amp%%% bonus damage." "DOTA_Tooltip_Ability_special_bonus_unique_druid_savage_roar_2" "Monstrous Bellow" "DOTA_Tooltip_Ability_special_bonus_unique_druid_savage_roar_2_Description" "Savage Roar's damage is doubled and the duration is doubled against Minions." "DOTA_Tooltip_ability_druid_bear" "Summon Spirit Bear" "DOTA_Tooltip_ability_druid_bear_Description" "Summon a powerful Spirit Bear companion that may equip items.\nThe Bear gains %percent%%% of Lone Druid's stats.\nCannot summon the Spirit Bear if Lone Druid is affected by Break.\nThe bear has base damage equal to %base_damage%, which increases by %dmg_scaling% each time Lone Druid levels up and base health equal to %base_health% which increases by %hp_scaling% each time Lone Druid levels up.\n\nUpon taking lethal damage, the Lone Druid immediately loses %max_hp_threshold%%% of his maximum health, healing his Spirit Bear for the amount lost and rendering the Spirit Bear invulnerable for %invuln_duration% seconds, during which is is silenced and disarmed; does not work if Lone Druid has insufficient health." "DOTA_Tooltip_ability_druid_bear_scepter_description" "Spirit Bear and Lone Druid get Celestial Strike" "DOTA_Tooltip_ability_druid_bear_Lore" "Sylla's lifelong companion is symbiotic with his spirit and heart, coming to aid him in any time of need." "DOTA_Tooltip_ability_druid_transform" "Transform" "DOTA_Tooltip_ability_druid_transform_Description" "

True Form

Morph into a raging bear, losing ranged attacked capabilities and some movement speed, but gaining melee power.\nCauses Strength to become the primary attribute.\n

Druid Form

Become ranged, moving slightly faster, but lose armor and health as well as attack slower.\nCauses Agility to become the primary attribute.\n\nSpirit Bear passively gains the benefits of Transform." "DOTA_Tooltip_ability_druid_transform_Lore" "The mighty bear is the king of the forest, possessing the throne through raw power." "DOTA_Tooltip_ability_druid_transform_bat" "%BASE ATTACK TIME REDUCTION:" "DOTA_Tooltip_ability_druid_transform_bonus_armor" "BONUS ARMOR:" "DOTA_Tooltip_ability_druid_transform_bonus_hp" "BONUS HEALTH:" "DOTA_Tooltip_ability_druid_transform_speed_loss" "MOVESPEED REDUCTION:" "DOTA_Tooltip_ability_druid_transform_man_transform_time" "TRANSFORM TIME:" "DOTA_Tooltip_Ability_special_bonus_unique_druid_transform_1" "Undulating Sinew" "DOTA_Tooltip_Ability_special_bonus_unique_druid_transform_1_Description" "Transform's movement slow decreased by 40 and transform time reduced by 1 second." "DOTA_Tooltip_Ability_special_bonus_unique_druid_transform_2" "Hidden Potential" "DOTA_Tooltip_Ability_special_bonus_unique_druid_transform_2_Description" "You gain True Form's bonus health and base attack time while in Druid Form." //Lone Druid Bear "DOTA_Tooltip_ability_druid_bear_defender" "Defender" "DOTA_Tooltip_ability_druid_bear_defender_Description" "Spirit Bear absorbs %percent_shared%%% of the damage dealt to Lone Druid." "DOTA_Tooltip_ability_druid_bear_defender_Lore" "" "DOTA_Tooltip_ability_druid_bear_defender_radius" "RADIUS:" "DOTA_Tooltip_modifier_druid_bear_defender_druid" "Defender" "DOTA_Tooltip_modifier_druid_bear_defender_druid_Description" "%dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% of all damage is redirected to the Spirit Bear." "DOTA_Tooltip_ability_druid_bear_return" "Return" "DOTA_Tooltip_ability_druid_bear_return_Description" "Immediately teleport back to Lone Druid." "DOTA_Tooltip_ability_druid_bear_return_Lore" "" "DOTA_Tooltip_ability_druid_bear_entangle" "Entangling Claws" "DOTA_Tooltip_ability_druid_bear_entangle_Description" "Basic attacks have a %chance%%% chance to cause roots to burst from the ground, immobilizing the attacked enemy unit, and dealing %int_damage%%% of Lone Druid's total Intelligence per second." "DOTA_Tooltip_ability_druid_bear_entangle_Lore" "" "DOTA_Tooltip_modifier_druid_bear_entangle_enemy" "Entangling Claws" "DOTA_Tooltip_modifier_druid_bear_entangle_enemy_Description" "Rooted and taking damage over time." "DOTA_Tooltip_ability_druid_bear_demolish" "Demolish" "DOTA_Tooltip_ability_druid_bear_demolish_Description" "Increase the power of the Spirit Bear, allowing it to cleave for %cleave_damage%%% damage and gain %bonus_mr%%% additional Magic Resistance." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Meepo "DOTA_Tooltip_ability_meepo_earthbind_bh" "Earthbind" "DOTA_Tooltip_ability_meepo_earthbind_bh_Description" "Toss a net at the target position, pinning down any enemy hit.\nIf no enemy is hit, a net is placed at the area for %net_duration% seconds." "DOTA_Tooltip_ability_meepo_earthbind_bh_Lore" "Catching dinner in the Riftshadow Ruins can be quite the task." "DOTA_Tooltip_ability_meepo_earthbind_bh_cast_range" "CAST RANGE:" "DOTA_Tooltip_ability_meepo_earthbind_bh_duration" "DURATION:" "DOTA_Tooltip_ability_meepo_earthbind_bh_radius" "RADIUS:" "DOTA_Tooltip_modifier_meepo_earthbind_bh" "Earthbind" "DOTA_Tooltip_modifier_meepo_earthbind_bh_Description" "Trapped in Meepo's net." "DOTA_Tooltip_Ability_special_bonus_unique_meepo_earthbind_bh_1" "Spore Cordage" "DOTA_Tooltip_Ability_special_bonus_unique_meepo_earthbind_bh_1_Description" "Earthbind deals 200% of Agility as Magic damage over the duration." "DOTA_Tooltip_Ability_special_bonus_unique_meepo_earthbind_bh_2" "Leaden Rags" "DOTA_Tooltip_Ability_special_bonus_unique_meepo_earthbind_bh_2_Description" "Earthbind mini-stuns every half second, starting immediately." "DOTA_Tooltip_ability_meepo_poof_bh" "Poof" "DOTA_Tooltip_ability_meepo_poof_bh_Description" "Draw mystical energies from the earth to teleport to another Meepo, dealing damage in both the departure and arrival locations." "DOTA_Tooltip_ability_meepo_poof_bh_Lore" "Sometimes breaking one of the Riftshadow Crystals can be just the trick for getting yourself out of a bind. Or your other self." "DOTA_Tooltip_ability_meepo_poof_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_meepo_poof_bh_radius" "RADIUS:" "DOTA_Tooltip_Ability_special_bonus_unique_meepo_poof_bh_1" "Waxworkship" "DOTA_Tooltip_Ability_special_bonus_unique_meepo_poof_bh_1_Description" "Earthbind nearby enemies, within the damage radius, upon successfully Poofing." "DOTA_Tooltip_Ability_special_bonus_unique_meepo_poof_bh_2" "Cavern Smarts" "DOTA_Tooltip_Ability_special_bonus_unique_meepo_poof_bh_2_Description" "The damage dealt by Poof is increased by 100% of Meepo's Intellect." "DOTA_Tooltip_ability_meepo_ransack_bh" "Ransack" "DOTA_Tooltip_ability_meepo_ransack_bh_Description" "Steal health from the enemy with each strike, healing all other Meepos for an equal amount." "DOTA_Tooltip_ability_meepo_ransack_bh_Lore" "If you ask me, life is all about who you know and what you can find." "DOTA_Tooltip_ability_meepo_ransack_bh_health_steal" "HEALTH STEAL:" "DOTA_Tooltip_modifier_meepo_ransack_bh_geostrike" "6D6 Shovel Damage" "DOTA_Tooltip_modifier_meepo_ransack_bh_geostrike_Description" "Suffer damage per second and losing %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% movement speed." "DOTA_Tooltip_Ability_special_bonus_unique_meepo_ransack_bh_1" "6D6 Shovel Damage" "DOTA_Tooltip_Ability_special_bonus_unique_meepo_ransack_bh_1_Description" "Ransack deals 10% of attack damage, as Physical, each second and slows the movement speed of the target by 15% for 2 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_meepo_ransack_bh_2" "Crowd Funding" "DOTA_Tooltip_Ability_special_bonus_unique_meepo_ransack_bh_2_Description" "Ransack has a 25% chance of granting 1 gold to each allied hero. Meepo counts himself multiple times." "DOTA_Tooltip_ability_meepo_divided" "Me, Myself and I" "DOTA_Tooltip_ability_meepo_divided_Description" "Every 10 levels, up to and including level 30, summon an imperfect, semi-autonomous duplicate of Meepo, which can gain gold and experience, attributes and abilities.\nHowever, clones only share the item in the first inventory slot.\nAghanim's Scepter is not copied over.\nThe main Meepo loses %health_remove%%% of its max health whenever a Clone dies. If Meepo dies, all of the clones die.\nMeepo clones respawn after %respawn% seconds, if the main Meepo is alive." "DOTA_Tooltip_ability_meepo_divided_Lore" "Do I know you?" "DOTA_Tooltip_ability_meepo_dig" "Unearth" "DOTA_Tooltip_ability_meepo_dig_Description" "After channeling for %channel_duration% seconds, dig out a random Rune. Runes can be picked up by allies to gain various buffs." "DOTA_Tooltip_ability_meepo_dig_Lore" "On the upside, the ruins have history, and history is worth a lot to some people." "DOTA_Tooltip_ability_meepo_dig_scepter_description" "The main Meepo Unearths 2 Runes at a time." "DOTA_Tooltip_Ability_special_bonus_unique_meepo_dig_1" "Joker's Lodestone" "DOTA_Tooltip_Ability_special_bonus_unique_meepo_dig_1_Description" "A new rune has been discovered that reduces damage taken by 30% for 20 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_meepo_dig_2" "YOU NO TOUCH CANDLE!" "DOTA_Tooltip_Ability_special_bonus_unique_meepo_dig_2_Description" "While channeling during Unearth, continually knockback nearby enemies 300 units away." "DOTA_Tooltip_Ability_item_meepo_rune_bounty" "Gild" "DOTA_Tooltip_Ability_item_meepo_rune_bounty_Description" "Grants 40 + 1 per 30 seconds gold to each team member." "DOTA_Tooltip_Ability_item_meepo_rune_arcane" "Hammethyst" "DOTA_Tooltip_Ability_item_meepo_rune_arcane_Description" "Gain 30% cooldown reduction and reduce mana costs by 30% for 50 seconds." "DOTA_Tooltip_modifier_item_meepo_rune_arcane_buff" "Hammethyst" "DOTA_Tooltip_modifier_item_meepo_rune_arcane_buff_Description" "Decrease mana costs by %dMODIFIER_PROPERTY_MANACOST_PERCENTAGE%%% and reduces cooldowns by %fMODIFIER_PROPERTY_COOLDOWN_PERCENTAGE%%%." "DOTA_Tooltip_Ability_item_meepo_rune_dd" "Blowstone" "DOTA_Tooltip_Ability_item_meepo_rune_dd_Description" "Increases all damage by 100% for 45 seconds." "DOTA_Tooltip_modifier_item_meepo_rune_dd_buff" "Blowstone" "DOTA_Tooltip_modifier_item_meepo_rune_dd_buff_Description" "Increase all damage by %fMODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE%%%." "DOTA_Tooltip_Ability_item_meepo_rune_haste" "Skatemail Gravel" "DOTA_Tooltip_Ability_item_meepo_rune_haste_Description" "Increases move speed by 100% and attack speed by 100 for 22 seconds." "DOTA_Tooltip_modifier_item_meepo_rune_haste_buff" "Skatemail Gravel" "DOTA_Tooltip_modifier_item_meepo_rune_haste_buff_Description" "Hasted and attack speed increased by 100." "DOTA_Tooltip_Ability_item_meepo_rune_illusion" "Oxide Prism" "DOTA_Tooltip_Ability_item_meepo_rune_illusion_Description" "Spawn 2 illusions for 75 seconds." "DOTA_Tooltip_Ability_item_meepo_rune_invis" "Rudite" "DOTA_Tooltip_Ability_item_meepo_rune_invis_Description" "Grants invisibility for 45 seconds." "DOTA_Tooltip_modifier_item_meepo_rune_invis_buff" "Rudite" "DOTA_Tooltip_modifier_item_meepo_rune_invis_buff_Description" "Invisible." "DOTA_Tooltip_Ability_item_meepo_rune_regen" "Maplesand" "DOTA_Tooltip_Ability_item_meepo_rune_regen_Description" "Regenerate 6% of total health and mana over the duration each second for 30 seconds." "DOTA_Tooltip_modifier_item_meepo_rune_regen_buff" "Maplesand" "DOTA_Tooltip_modifier_item_meepo_rune_regen_buff_Description" "Regenerate 6%%% of total health and mana over the duration each second." "DOTA_Tooltip_Ability_item_meepo_rune_reduc" "Brakish Dust" "DOTA_Tooltip_Ability_item_meepo_rune_reduc_Description" "Reduces damage taken by 30% for 20 seconds." "DOTA_Tooltip_modifier_item_meepo_rune_reduc_buff" "Brakish Dust" "DOTA_Tooltip_modifier_item_meepo_rune_reduc_buff_Description" "Reduces damage taken by %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%%." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Phantom Lancer "DOTA_Tooltip_ability_pl_spirit_lance" "Spirit Lance" "DOTA_Tooltip_ability_pl_spirit_lance_Description" "Send out a magical Spirit Lance to a target enemy unit that damages and paralyzes, while summoning an illusory phantom to attack." "DOTA_Tooltip_ability_pl_spirit_lance_Lore" "Azwraith's proficiency at spearing his family's meal of fish is proving quite useful in the battlefield." "DOTA_Tooltip_ability_pl_spirit_lance_cast_range" "CAST RANGE:" "DOTA_Tooltip_ability_pl_spirit_lance_damage" "DAMAGE:" "DOTA_Tooltip_ability_pl_spirit_lance_slow_duration" "PARALYZE DURATION:" "DOTA_Tooltip_ability_pl_spirit_lance_illusion_duration" "ILLUSION DURATION:" "DOTA_Tooltip_ability_pl_spirit_lance_illusion_in" "%ILLUSION INCOMING DAMAGE:" "DOTA_Tooltip_ability_pl_spirit_lance_illusion_out" "%ILLUSION OUTGOING DAMAGE:" "DOTA_Tooltip_Ability_special_bonus_unique_pl_spirit_lance_1" "The Shattered Self" "DOTA_Tooltip_Ability_special_bonus_unique_pl_spirit_lance_1_Description" "Spirit Lance bounces up to %bounces% times, but only creates an illusion for the primary target. Minions do not consume bounces." "DOTA_Tooltip_Ability_special_bonus_unique_pl_spirit_lance_2" "Strengthened Will" "DOTA_Tooltip_Ability_special_bonus_unique_pl_spirit_lance_2_Description" "Spirit Lance illusion incoming damage reduced by %in_damage%%% while outgoing damage increased by %out_damage%%%." "DOTA_Tooltip_ability_pl_doppelganger" "Doppelganger" "DOTA_Tooltip_ability_pl_doppelganger_Description" "Briefly vanish from the battlefield. After %delay% seconds, reappear with nearby illusions at a random position within the target location, along with 2 additional Doppelgangers.\nThe two added doppelgangers have different porperties: one takes %illusion_1_in%%% damage and deals %illusion_1_out%%% damage, while the other takes %illusion_2_in%%% damage and deals %illusion_2_out%%% damage.\nExisting illusions have their durations extended by %illusion_extended_duration%" "DOTA_Tooltip_ability_pl_doppelganger_Lore" "Dread Magus Vorn's death imbued the Phantom Lancer with the ability to blend with all spectrums of light." "DOTA_Tooltip_ability_pl_doppelganger_target_aoe" "TARGET AREA SIZE:" "DOTA_Tooltip_ability_pl_doppelganger_search_radius" "ILLUSION GATHER RADIUS:" "DOTA_Tooltip_ability_pl_doppelganger_illusion_duration" "DOPPELGANGER DURATION:" //"DOTA_Tooltip_ability_pl_doppelganger_illusion_extended_duration" "ILLUSION DURATION EXTENSION:" "DOTA_Tooltip_Ability_special_bonus_unique_pl_doppelganger_1" "One Spear To Many" "DOTA_Tooltip_Ability_special_bonus_unique_pl_doppelganger_1_Description" "Upon reappearing, you perform one basic attack to all enemies in Doppelganger's target area radius. Phantom Lancer and all his illusions reappear with Phantom Rush's buff." "DOTA_Tooltip_Ability_special_bonus_unique_pl_doppelganger_2" "Doppled Echoes" "DOTA_Tooltip_Ability_special_bonus_unique_pl_doppelganger_2_Description" "Doppelganger's cooldown is reduced by %value% seconds and its cast range is increased by %value2%." "DOTA_Tooltip_ability_pl_phantom_rush" "Phantom Rush" "DOTA_Tooltip_ability_pl_phantom_rush_Description" "Quickly charge into range when targeting an enemy for an attack, gaining a temporary Agility boost upon reaching the target.\nToggling auto-cast disables this effect." "DOTA_Tooltip_ability_pl_phantom_rush_Lore" "Azwraith knows that on the field of battle, speed can mean everything." "DOTA_Tooltip_ability_pl_phantom_rush_scepter_description" "Phantom Rush creates 1 Juxtapose illusion upon reaching the target. Does not work for illusions." "DOTA_Tooltip_ability_pl_phantom_rush_min_distance" "MINIMUM DISTANCE:" "DOTA_Tooltip_ability_pl_phantom_rush_max_distance" "MAXIMUM DISTANCE:" "DOTA_Tooltip_ability_pl_phantom_rush_bonus_speed" "BONUS SPEED:" "DOTA_Tooltip_ability_pl_phantom_rush_bonus_agility" "BONUS AGILITY:" "DOTA_Tooltip_ability_pl_phantom_rush_agility_duration" "AGILITY DURATION:" "DOTA_Tooltip_modifier_pl_phantom_rush_speed" "Phantom Rush: Speed" "DOTA_Tooltip_modifier_pl_phantom_rush_speed_Description" "Charging towards the target with increased speed." "DOTA_Tooltip_modifier_pl_phantom_rush_agi" "Phantom Rush: Agility" "DOTA_Tooltip_modifier_pl_phantom_rush_agi_Description" "Gaining %dMODIFIER_PROPERTY_STATS_AGILITY_BONUS% bonus Agility." "DOTA_Tooltip_Ability_special_bonus_unique_pl_phantom_rush_1" "Spirit in the Machine" "DOTA_Tooltip_Ability_special_bonus_unique_pl_phantom_rush_1_Description" "Phantom Rush causes Phantom Lancer to instantly blink behind the attack target and the first attack performed roots the target for %value% seconds." "DOTA_Tooltip_Ability_special_bonus_unique_pl_phantom_rush_2" "The War Within" "DOTA_Tooltip_Ability_special_bonus_unique_pl_phantom_rush_2_Description" "Phantom Rush's maximum proc distance increased by %value2% and cooldown reduced by %value%" "DOTA_Tooltip_ability_pl_juxtapose" "Juxtapose" "DOTA_Tooltip_ability_pl_juxtapose_Description" "Basic attacks have a chance to fracture, creating an illusion lasting for %illusion_duration% seconds.\nIllusions have an %illusion_chance%%% chance of fracturing which last for half of the duration." "DOTA_Tooltip_ability_pl_juxtapose_Lore" "Each of Azwraith's lance attacks feels like two from a normal warrior; or three; or four..." "DOTA_Tooltip_ability_pl_juxtapose_scepter_description" "Juxtapose illusion limit increased by 4." "DOTA_Tooltip_ability_pl_juxtapose_max_illusions" "MAX ILLUSIONS:" "DOTA_Tooltip_ability_pl_juxtapose_chance" "%CHANCE:" "DOTA_Tooltip_ability_pl_juxtapose_illusion_chance" "%ILLUSION CHANCE:" "DOTA_Tooltip_ability_pl_juxtapose_illusion_in" "%ILLUSION INCOMING DAMAGE:" "DOTA_Tooltip_ability_pl_juxtapose_illusion_out" "%ILLUSION OUTGOING DAMAGE:" "DOTA_Tooltip_ability_pl_juxtapose_scepter_illusions" "SCEPTER MAX ILLUSIONS:" // "DOTA_Tooltip_Ability_special_bonus_unique_pl_juxtapose_1" "Juxtapose 1" // "DOTA_Tooltip_Ability_special_bonus_unique_pl_juxtapose_1_Description" "Casting has a 25% chance of creating an illusion." // "DOTA_Tooltip_Ability_special_bonus_unique_pl_juxtapose_2" "Juxtapose 2" // "DOTA_Tooltip_Ability_special_bonus_unique_pl_juxtapose_2_Description" "All illusions, not those just created from Juxtapose, no longer collide with other units." "DOTA_Tooltip_ability_pl_false_edge" "False Edge" "DOTA_Tooltip_ability_pl_false_edge_Description" "For %duration% seconds, Phantom Lancer and any illusions under his control gain a bonus to attack speed and bonus to their chance to deal critical damage.\nIncreases Juxtapose illusion chance for illusions and Phantom Lancer." "DOTA_Tooltip_ability_pl_false_edge_Lore" "Azwraith accepts his fate, embracing his infinite army of phantoms." "DOTA_Tooltip_ability_pl_false_edge_scepter_description" "False Edge creates a Juxtapose illusion before creating the buff." "DOTA_Tooltip_ability_pl_false_edge_bonus_as" "BONUS ATTACK SPEED:" "DOTA_Tooltip_ability_pl_false_edge_bonus_accuracy" "%BONUS BASE CRITICAL CHANCE:" "DOTA_Tooltip_ability_pl_false_edge_bonus_juxtapose" "%BONUS JUXTAPOSE CHANCE:" "DOTA_Tooltip_modifier_pl_false_edge" "False Edge" "DOTA_Tooltip_modifier_pl_false_edge_Description" "Gaining %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% bonus attack speed and %dMODIFIER_PROPERTY_TOOLTIP%%% bonus accuracy." "DOTA_Tooltip_Ability_special_bonus_unique_pl_false_edge_1" "Here and There" "DOTA_Tooltip_Ability_special_bonus_unique_pl_false_edge_1_Description" "False Edge provides %value%%% of the bonus attack speed as bonus movement speed based on your movement speed and provides evasion equal to %value2%%% of the base critical chance bonus." "DOTA_Tooltip_Ability_special_bonus_unique_pl_false_edge_2" "We Are Alike" "DOTA_Tooltip_Ability_special_bonus_unique_pl_false_edge_2_Description" "False Edge may benefit allies within %radius% units and increased bonus attack speed by %value%." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Invoker "DOTA_Tooltip_ability_invoker_q" "Quas" "DOTA_Tooltip_ability_invoker_q_Description" "Allows for the manipulation of ice elements.\nEach Quas instance provides increased health regeneration." "DOTA_Tooltip_ability_invoker_q_Lore" "" "DOTA_Tooltip_ability_invoker_q_bonus_hregen" "BONUS HEALTH REGEN PER QUAS:" "DOTA_Tooltip_modifier_invoker_q" "Quas" "DOTA_Tooltip_modifier_invoker_q_Description" "Gaining %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% bonus health regen." "DOTA_Tooltip_ability_invoker_w" "Wex" "DOTA_Tooltip_ability_invoker_w_Description" "Allows for the manipulation of storm elements.\nEach Wex instance provides increased attack and movement speed." "DOTA_Tooltip_ability_invoker_w_Lore" "" "DOTA_Tooltip_ability_invoker_w_bonus_as" "BONUS ATTACK SPEED PER WEX:" "DOTA_Tooltip_ability_invoker_w_bonus_ms" "BONUS MOVE SPEED PER WEX:" "DOTA_Tooltip_modifier_invoker_w" "Wex" "DOTA_Tooltip_modifier_invoker_w_Description" "Gaining %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% bonus attack speed and %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed." "DOTA_Tooltip_ability_invoker_e" "Exort" "DOTA_Tooltip_ability_invoker_e_Description" "Allows for the manipulation of fire elements.\nEach Exort instance provides increased attack damage." "DOTA_Tooltip_ability_invoker_e_Lore" "" "DOTA_Tooltip_ability_invoker_e_bonus_ad" "BONUS ATTACK DAMAGE PER EXORT:" "DOTA_Tooltip_modifier_invoker_e" "Exort" "DOTA_Tooltip_modifier_invoker_e_Description" "Gaining %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus attack damage." "DOTA_Tooltip_ability_invoker_invoke_bh" "INVOKE" "DOTA_Tooltip_ability_invoker_invoke_bh_Description" "Combine the properties of the elements currently being manipulated to create a new spell for use." "DOTA_Tooltip_ability_invoker_invoke_bh_Lore" "" "DOTA_Tooltip_ability_invoker_invoke_bh_max_invoked_spells" "MAX SPELLS:" "DOTA_Tooltip_ability_invoker_cold_snap_bh" "Cold Snap" "DOTA_Tooltip_ability_invoker_cold_snap_bh_Description" "Draw heat from an enemy, chilling them to their very core for a duration based on the level of Quas.\nThe enemy will take damage and be briefly frozen.\nFurther damage taken in this state will freeze the enemy again, dealing bonus damage.\nThe enemy can only be frozen so often, but the freeze cooldown decreases based on the level of Quas." "DOTA_Tooltip_ability_invoker_cold_snap_bh_Lore" "Sadron's Protracted Frisson." "DOTA_Tooltip_ability_invoker_cold_snap_bh_duration" "DURATION:" "DOTA_Tooltip_ability_invoker_cold_snap_bh_freeze_duration" "FREEZE DURATION:" "DOTA_Tooltip_ability_invoker_cold_snap_bh_freeze_cooldown" "FREEZE COOLDOWN PER QUAS LEVEL:" "DOTA_Tooltip_ability_invoker_cold_snap_bh_freeze_damage" "FREEZE DAMAGE PER QUAS LEVEL:" "DOTA_Tooltip_modifier_invoker_cold_snap_bh" "Cold Snap" "DOTA_Tooltip_modifier_invoker_cold_snap_bh_Description" "When damaged, will take additional damage and will be frozen briefly." "DOTA_Tooltip_Ability_special_bonus_unique_invoker_cold_snap_bh_1" "Cold Snap 1" "DOTA_Tooltip_Ability_special_bonus_unique_invoker_cold_snap_bh_1_Description" "" "DOTA_Tooltip_ability_invoker_ghost_walk_bh" "Ghost Walk" "DOTA_Tooltip_ability_invoker_ghost_walk_bh_Description" "Manipulate the ice and electrial energies around, becoming invisible.\nThe electrial imblance created as a consequence slows nearby enemies base on the level of Quas, and slows invoker as well based on the level of Wex." "DOTA_Tooltip_ability_invoker_ghost_walk_bh_Lore" "Myrault's Hinder-Gast." "DOTA_Tooltip_ability_invoker_ghost_walk_bh_duration" "DURATION:" "DOTA_Tooltip_ability_invoker_ghost_walk_bh_radius" "SLOW RADIUS:" "DOTA_Tooltip_ability_invoker_ghost_walk_bh_enemy_slow" "%ENEMY SLOW PER QUAS LEVEL:" "DOTA_Tooltip_ability_invoker_ghost_walk_bh_self_slow" "%SELF SLOW PER WEX LEVEL:" "DOTA_Tooltip_ability_invoker_ghost_walk_bh_aura_fade_time" "ENEMY SLOW DURATION:" "DOTA_Tooltip_modifier_invoker_ghost_walk_bh" "Ghost Walk" "DOTA_Tooltip_modifier_invoker_ghost_walk_bh_Description" "Invisible, movement speed changed by %fMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, and slowing nearby enemies." "DOTA_Tooltip_modifier_invoker_ghost_walk_bh_enemy" "Ghost Walk" "DOTA_Tooltip_modifier_invoker_ghost_walk_bh_enemy_Description" "Near a ghost! Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%." "DOTA_Tooltip_Ability_special_bonus_unique_invoker_ghost_walk_bh_1" "Ghost Walk 1" "DOTA_Tooltip_Ability_special_bonus_unique_invoker_ghost_walk_bh_1_Description" "" "DOTA_Tooltip_ability_invoker_tornado_bh" "Tornado" "DOTA_Tooltip_ability_invoker_tornado_bh_Description" "Unleash a fast moving tornado that picks up enemy units in its path, tossing them in the air.\nTravels further based on the level of Wex.\nThe toss up duration is increased by the level of Quas.\nDeals base damage plus additional damage based on the levels of Wex." "DOTA_Tooltip_ability_invoker_tornado_bh_Lore" "Claws of Tornarus." "DOTA_Tooltip_ability_invoker_tornado_bh_base_travel_distance" "BASE TRAVEL DISTANCE:" "DOTA_Tooltip_ability_invoker_tornado_travel_distance_per_wex" "TRAVEL DISTANCE PER WEX LEVEL:" "DOTA_Tooltip_ability_invoker_tornado_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_invoker_tornado_bh_base_lift_duration" "BASE TOSS DURATION:" "DOTA_Tooltip_ability_invoker_tornado_bh_lift_duration_per_quas" "TOSS DURATION PER QUAS LEVEL:" "DOTA_Tooltip_ability_invoker_tornado_bh_base_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_invoker_tornado_bh_damage_per_wex" "DAMAGE PER WEX LEVEL" "DOTA_Tooltip_Ability_special_bonus_unique_invoker_tornado_bh_1" "Tornado 1" "DOTA_Tooltip_Ability_special_bonus_unique_invoker_tornado_bh_1_Description" "" "DOTA_Tooltip_ability_invoker_emp_bh" "EMP" "DOTA_Tooltip_ability_invoker_emp_bh_Description" "Build up a charge of electromagnetic energy at a target location which automatically detonates after %delay% seconds.\nThe detonation covers an area, dealing damage base on the level of Wex, returning %mana_drain%%% of the damage as mana." "DOTA_Tooltip_ability_invoker_emp_bh_Lore" "Endoleon's Malevolent Perturbation." "DOTA_Tooltip_ability_invoker_emp_bh_radius" "RADIUS:" "DOTA_Tooltip_ability_invoker_emp_bh_base_damage" "BASE DAMAGE:" "DOTA_Tooltip_ability_invoker_emp_bh_damage_per_wex" "DAMAGE PER WEX LEVEL:" "DOTA_Tooltip_Ability_special_bonus_unique_invoker_emp_bh_1" "EMP 1" "DOTA_Tooltip_Ability_special_bonus_unique_invoker_emp_bh_1_Description" "" "DOTA_Tooltip_ability_invoker_alacrity_bh" "Alacrity" "DOTA_Tooltip_ability_invoker_alacrity_bh_Description" "Infuse an ally wiht an immense surge of energy, increasing their attack speed based on the level of Wex and their attack damage based on the level of Exort." "DOTA_Tooltip_ability_invoker_alacrity_bh_Lore" "Gaster's Mandate of Impetuous Strife." "DOTA_Tooltip_ability_invoker_alacrity_bh_base_bonus_as" "BASE BONUS ATTACK SPEED:" "DOTA_Tooltip_ability_invoker_alacrity_bh_bonus_as_per_wex" "BONUS ATTACK SPEED PER WEX LEVEL:" "DOTA_Tooltip_ability_invoker_alacrity_bh_base_bonus_ad" "BASE ATTACK DAMAGE:" "DOTA_Tooltip_ability_invoker_alacrity_bh_bonus_ad_per_exort" "ATTACK DAMAGE PER EXORT LEVEL:" "DOTA_Tooltip_ability_invoker_alacrity_bh_duration" "DURATION:" "DOTA_Tooltip_modifier_invoker_alacrity_bh" "Alacrity" "DOTA_Tooltip_modifier_invoker_alacrity_bh_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% and damage increased by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%." "DOTA_Tooltip_Ability_special_bonus_unique_invoker_alacrity_bh_1" "EMP 1" "DOTA_Tooltip_Ability_special_bonus_unique_invoker_alacrity_bh_1_Description" "" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Mars "DOTA_Tooltip_ability_mars_spear_lua" "Spear of Mars" "DOTA_Tooltip_ability_mars_spear_lua_Description" "Throw Mars' legendary Spear with deadly precision, damaging each enemy unit struck.\nThe first non-minion hit is skewered on the spear, and pushed back.\nShould the skewered unit hit a tree or cliff, they will be impaled and stunned." "DOTA_Tooltip_ability_mars_spear_lua_Lore" "The legendary Spear of Mars still glows with the heat of the forge god's fires." "DOTA_Tooltip_ability_mars_spear_lua_damage" "DAMAGE:" "DOTA_Tooltip_ability_mars_spear_lua_spear_range" "RANGE:" "DOTA_Tooltip_ability_mars_spear_lua_stun_duration" "STUN DURATION:" "DOTA_Tooltip_modifier_mars_spear_lua_debuff" "Spear of Mars" "DOTA_Tooltip_modifier_mars_spear_lua_debuff_Description" "Stunned." "DOTA_Tooltip_Ability_special_bonus_unique_mars_spear_lua_1" "Grecian Science" "DOTA_Tooltip_Ability_special_bonus_unique_mars_spear_lua_1_Description" "Using Spear of Mars refreshes the cooldown of God's Rebuke and removes its mana cost." "DOTA_Tooltip_Ability_special_bonus_unique_mars_spear_lua_2" "Falling Foul" "DOTA_Tooltip_Ability_special_bonus_unique_mars_spear_lua_2_Description" "Spear of Mars stuns minions for %value% seconds after knocking them back. Non-minions are stunned for %value2% seconds." "DOTA_Tooltip_ability_mars_gods_rebuke_lua" "God's Rebuke" "DOTA_Tooltip_ability_mars_gods_rebuke_lua_Description" "Smash enemies with Mars' shield, knocking them back and dealing critical damage to them, slowing them afterwards for %slow_duration% seconds.\nMars benefits from bonus attack damage against non-minions.\nHas True Strike." "DOTA_Tooltip_ability_mars_gods_rebuke_lua_scepter_description" "God's Rebuke's cooldown is reduced to 3.5 seconds." "DOTA_Tooltip_ability_mars_gods_rebuke_lua_Lore" "There isn't a warrior alive who can stand unmoved by the sting of Mars' rebuke." "DOTA_Tooltip_ability_mars_gods_rebuke_lua_crit_mult" "%CRITICAL DAMAGE:" "DOTA_Tooltip_ability_mars_gods_rebuke_lua_distance" "RANGE:" "DOTA_Tooltip_ability_mars_gods_rebuke_lua_knockback_distance" "KNOCKBACK DISTANCE:" "DOTA_Tooltip_ability_mars_gods_rebuke_lua_bonus_damage_vs_bosses" "BONUS DAMAGE AGAINST NON-MINIONS:" "DOTA_Tooltip_ability_mars_gods_rebuke_lua_slow" "%MOVESPEED SLOW:" "DOTA_Tooltip_ability_mars_gods_rebuke_lua_slow_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_mars_gods_rebuke_lua_scepter_cd" "SCEPTER COOLDOWN:" "DOTA_Tooltip_modifier_mars_gods_rebuke_lua_talent_two" "Deity's Disdain" "DOTA_Tooltip_modifier_mars_gods_rebuke_lua_talent_two_Description" "Taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% reduced damage." "DOTA_Tooltip_Ability_special_bonus_unique_mars_gods_rebuke_lua_1" "Might of a Man" "DOTA_Tooltip_Ability_special_bonus_unique_mars_gods_rebuke_lua_1_Description" "God's Rebuke's critical damage increased by %value%%% and slows attack speed by %value2%%% of the movespeed slow." "DOTA_Tooltip_Ability_special_bonus_unique_mars_gods_rebuke_lua_2" "Deity's Disdain" "DOTA_Tooltip_Ability_special_bonus_unique_mars_gods_rebuke_lua_2_Description" "God's Rebuke grants %value%%% damage reduction per unit hit, up to a maximum of %max%%%. Minions only provide %minion%%% per unit hit. Lasts %duration% seconds." "DOTA_Tooltip_ability_mars_bulwark_lua" "Bulwark" "DOTA_Tooltip_ability_mars_bulwark_lua_Description" "Wield a massive shield to block a flat amount from each physical attack when hit from the front or sides, attacks from the sides being blocked for %physical_damage_reduction_side%%% less.\nThe amount blocked increases by %dmg_reduction_lvl% every level.\nCan be toggled on, causing %projectile_redirect%%% of all attack projectiles made to be redirected towards Mars, as well as increasing his hostility by %threat_amp%%%. While Mars has his shield up, he is disarmed, slowed by %slow%%% and has his forward direction locked." "DOTA_Tooltip_ability_mars_bulwark_lua_Lore" "Only the very foolish dare to fight fair with the god of war." "DOTA_Tooltip_ability_mars_bulwark_lua_physical_damage_reduction" "FRONT DAMAGE REDUCTION:" "DOTA_Tooltip_ability_mars_bulwark_lua_forward_angle" "FRONT ANGLE:" "DOTA_Tooltip_ability_mars_bulwark_lua_side_angle" "SIDE ANGLE:" "DOTA_Tooltip_modifier_mars_bulwark_lua" "Bulwark" "DOTA_Tooltip_modifier_mars_bulwark_lua_Description" "Taking reduced damage from the front and sides." "DOTA_Tooltip_modifier_mars_bulwark_lua_talent" "Bulwark Talent" "DOTA_Tooltip_modifier_mars_bulwark_lua_talent_Description" "Bulwark damage reduction increased." "DOTA_Tooltip_Ability_special_bonus_unique_mars_bulwark_lua_1" "Splintered Stories" "DOTA_Tooltip_Ability_special_bonus_unique_mars_bulwark_lua_1_Description" "Taking damage from the front of Bulwark has a 5% chance of striking the attacker with a basic attack if they are within attack range." "DOTA_Tooltip_Ability_special_bonus_unique_mars_bulwark_lua_2" "The Drums Strike Up The Drums" "DOTA_Tooltip_Ability_special_bonus_unique_mars_bulwark_lua_2_Description" "Casting abilites provides 25 additional damage reduction for both the front and sides. Lasts 2 seconds." "DOTA_Tooltip_ability_mars_phalanx" "Phalanx" "DOTA_Tooltip_ability_mars_phalanx_Description" "Create a forward facing wall of %max_units% Ash warriors for the duration. Enemies that venture within %attack_range% units are attacked every %attack_interval% seconds and pushed back %knockback_distance% units after taking damage." "DOTA_Tooltip_ability_mars_phalanx_Lore" "The long-dead members of the Ash Legion, assembled from the finest warriors to ever test the might of Mars, still revel in the thrill of combat, gladly beholden to the hand that fell them for as long as he so commands." "DOTA_Tooltip_ability_mars_phalanx_duration" "DURATION:" "DOTA_Tooltip_ability_mars_phalanx_damage" "PUSH DAMAGE:" "DOTA_Tooltip_modifier_mars_phalanx_warrior_talent" "And Thus The Drums of Battle" "DOTA_Tooltip_modifier_mars_phalanx_warrior_talent_Description" "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%, damage increased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE% based on base damage and armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%." "DOTA_Tooltip_Ability_special_bonus_unique_mars_phalanx_1" "The God of War" "DOTA_Tooltip_Ability_special_bonus_unique_mars_phalanx_1_Description" "When Mars casts God's Rebuke or Spear of Mars, his Phalanx warriors do as well, enemies can only be affected by one Spear of Mars or one God's Rebuke per cast from the Phalanx." "DOTA_Tooltip_Ability_special_bonus_unique_mars_phalanx_2" "And Thus The Drums of Battle" "DOTA_Tooltip_Ability_special_bonus_unique_mars_phalanx_2_Description" "Phalanx grants all allied units within %radius% units of an Ash warrior %value% attack speed, %armor% armor and %damage%%% bonus damage." "DOTA_Tooltip_ability_mars_ultimate" "Column of Blood" "DOTA_Tooltip_ability_mars_ultimate_Description" "After %delay% second, summon a Column of Blood. All allies within range of the Column, gain health upon casting a spell or landing an attack as well as thorns, causing them to deal damage to their attackers.\nAdditionally, when damage is dealt around the column, it reverberates, dealing that damage after reductions as Pure damage to all other enemies within its radius." "DOTA_Tooltip_ability_mars_ultimate_Lore" "For the time has come to burn down the pantheon of the old age and build a just new empire atop the ashes" "DOTA_Tooltip_ability_mars_ultimate_duration" "DURATION:" "DOTA_Tooltip_ability_mars_ultimate_radius" "RADIUS:" "DOTA_Tooltip_ability_mars_ultimate_heal" "HEAL ON ATTACK/CAST:" "DOTA_Tooltip_ability_mars_ultimate_thorns" "BONUS THORNS:" "DOTA_Tooltip_modifier_mars_ultimate_caster" "Column of Blood" "DOTA_Tooltip_modifier_mars_ultimate_caster_Description" "Heal on attack and cast, enemies that damage you take physical damage." "DOTA_Tooltip_Ability_special_bonus_unique_mars_ultimate_1" "Fountain Of Youth. And Irony" "DOTA_Tooltip_Ability_special_bonus_unique_mars_ultimate_1_Description" "Column of Blood's aura provides %value% attack speed and causes all ongoing cooldowns to cool down %value2%%% faster." "DOTA_Tooltip_Ability_special_bonus_unique_mars_ultimate_2" "Drink Deep Men, And Rejoice" "DOTA_Tooltip_Ability_special_bonus_unique_mars_ultimate_2_Description" "Column of Blood now provides health regeneration to all allied units within the aura equal to %value%%% of its healing on attack/cast." "DOTA_Tooltip_ability_mars_arena_of_blood_lua" "Arena of Blood" "DOTA_Tooltip_ability_mars_arena_of_blood_lua_Description" "After %formation_time% seconds, summon an arena lined with undead warriors of the Ash Legion, who block enemy movement.\nEnemies near the edge of the arena will be attacked by spears, dealing damage and knocking them back." "DOTA_Tooltip_ability_mars_arena_of_blood_lua_Lore" "The long-dead members of the Ash Legion, assembled from the finest warriors to ever test the might of Mars, still revel in the thrill of combat, gladly beholden to the hand that fell them for as long as he so commands." "DOTA_Tooltip_ability_mars_arena_of_blood_lua_duration" "DURATION:" "DOTA_Tooltip_ability_mars_arena_of_blood_lua_radius" "RADIUS:" "DOTA_Tooltip_ability_mars_arena_of_blood_lua_width" "WIDTH:" "DOTA_Tooltip_ability_mars_arena_of_blood_lua_spear_damage" "DAMAGE:" "DOTA_Tooltip_modifier_mars_arena_of_blood_lua_caster" "Arena of Blood" "DOTA_Tooltip_modifier_mars_arena_of_blood_lua_caster_Description" "Blocks enemy movement." "DOTA_Tooltip_Ability_special_bonus_unique_mars_arena_of_blood_lua_1" "Arena of Blood 1" "DOTA_Tooltip_Ability_special_bonus_unique_mars_arena_of_blood_lua_1_Description" "Allies within the Arena are granted 100 health regen." "DOTA_Tooltip_Ability_special_bonus_unique_mars_arena_of_blood_lua_2" "Arena of Blood 2" "DOTA_Tooltip_Ability_special_bonus_unique_mars_arena_of_blood_lua_2_Description" "" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Void Spirit "DOTA_Tooltip_ability_void_spirit_aether_remnant_bh" "Aether Remnant" "DOTA_Tooltip_ability_void_spirit_aether_remnant_bh_Description" "Vector targeted. Void Spirit dispatches a remnant to the target location. The remnant stands watch over the region, facing Void Spirit the vector direction. When a unit crosses its gaze, the remnant pulls it in and damages it. The remnant can only affect a creature once and can only pull one creature at a time.\nLasts %duration% seconds." "DOTA_Tooltip_ability_void_spirit_aether_remnant_bh_Lore" "Inai exists far beyond the scope of a single point in space and time." "DOTA_Tooltip_ability_void_spirit_aether_remnant_bh_pull_duration" "PULL DURATION:" "DOTA_Tooltip_ability_void_spirit_aether_remnant_bh_impact_damage" "DAMAGE:" "DOTA_Tooltip_ability_void_spirit_aether_remnant_bh_activation_delay" "ACTIVATION TIME:" "DOTA_Tooltip_modifier_void_spirit_aether_remnant_talent" "The Watching Sentinel" "DOTA_Tooltip_modifier_void_spirit_aether_remnant_talent_Description" "A nearby Aether Remnant grants you 3 armor and 8%%% magic resistance." "DOTA_Tooltip_modifier_void_spirit_aether_remnant_talent2" "Unspeakable Knowledge" "DOTA_Tooltip_modifier_void_spirit_aether_remnant_talent2_Description" "Gaining an additional 4 intelligence per stack." "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_aether_remnant_1" "The Watching Sentinel" "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_aether_remnant_1_Description" "Allies gain 3 armor and 8% magic resistance while within 450 range of an Aether Remnant" "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_aether_remnant_2" "Unspeakable Knowledge" "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_aether_remnant_2_Description" "Void Spirit gains a 4 intelligence buff that lasts 10 seconds and stacks with itself every time an enemy is drawn in by it. Does not activate on minions." "DOTA_Tooltip_ability_void_spirit_dissimilate_bh" "Dissimilate" "DOTA_Tooltip_ability_void_spirit_dissimilate_bh_Description" "Void Spirit temporarily fades into the aether, creating a number of portals through which he can reassemble himself. Upon exiting a portal, he damages all enemies in the area." "DOTA_Tooltip_ability_void_spirit_dissimilate_bh_Lore" "Inai much prefers to observe our plane free from the confines of corporeal form." "DOTA_Tooltip_ability_void_spirit_dissimilate_bh_phase_duration" "PHASE DURATION:" "DOTA_Tooltip_ability_void_spirit_dissimilate_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_void_spirit_dissimilate_bh_damage_radius" "DAMAGE RADIUS:" "DOTA_Tooltip_modifier_void_spirit_dissimilate_talent" "Quivering Palm" "DOTA_Tooltip_modifier_void_spirit_dissimilate_talent_Description" "Slowed by 100%" "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_dissimilate_1" "Quivering Palm" "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_dissimilate_1_Description" "Enemies affected by Dissimilate are slowed by 100% for 3 seconds." "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_dissimilate_2" "Hour of Reaping" "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_dissimilate_2_Description" "Minions take triple damage from Dissimilate." "DOTA_Tooltip_ability_void_spirit_resonant_pulse_bh" "Resonant Pulse" "DOTA_Tooltip_ability_void_spirit_resonant_pulse_bh_Description" "Void Spirit wraps himself in a protective shield that absorbs physical damage and emits a single damaging pulse around him. The shield gains increased damage absorption for each enemy the pulse hits. Minions do not increase the amount of block provided." "DOTA_Tooltip_ability_void_spirit_resonant_pulse_bh_Lore" "Inai never hesitates to shroud himself in the essence of his true self when forced to interact with the mortal plane." "DOTA_Tooltip_ability_void_spirit_resonant_pulse_bh_radius" "PULSE RADIUS:" "DOTA_Tooltip_ability_void_spirit_pulse_speed" "SPEED:" "DOTA_Tooltip_ability_void_spirit_resonant_pulse_bh_buff_duration" "SHIELD DURATION:" "DOTA_Tooltip_ability_void_spirit_resonant_pulse_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_void_spirit_resonant_pulse_bh_base_absorb_amount" "BASE SHIELD ABSORB:" "DOTA_Tooltip_ability_void_spirit_resonant_pulse_bh_absorb_per_hero_hit" "BONUS ABSORB PER UNIT HIT:" "DOTA_Tooltip_modifier_void_spirit_resonant_pulse_shield" "Resonant Pulse" "DOTA_Tooltip_modifier_void_spirit_resonant_pulse_shield_Description" "Absorbing physical damage." "DOTA_Tooltip_modifier_void_spirit_resonant_pulse_talent" "Anger of a Gentle Soul" "DOTA_Tooltip_modifier_void_spirit_resonant_pulse_talent_Description" "Gaining 200 attack damage and 100%%% spell amplification" "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_resonant_pulse_1" "Douse the Flames of War" "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_resonant_pulse_1_Description" "Enemies are disarmed, silenced and broken for 3 seconds after using Resonant Pulse" "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_resonant_pulse_2" "Anger of a Gentle Soul" "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_resonant_pulse_2_Description" "Void Spirit gains 200 attack damage and 100% spell amplification for 6 seconds after Resonant Pulse's shield breaks" "DOTA_Tooltip_ability_void_spirit_astral_step_bh" "Astral Step" "DOTA_Tooltip_ability_void_spirit_astral_step_bh_Description" "Void Spirit tears a rift through the astral plane to appear at the target location, attacking all enemies along the path. This attack inflicts a void mark that slows for %pop_damage_delay% seconds and then detonates." "DOTA_Tooltip_ability_void_spirit_astral_step_bh_Note0" "Astral Step attacks do not cleave." "DOTA_Tooltip_ability_void_spirit_astral_step_bh_Lore" "A small step for Inai creates great devastation on the mortal plane." "DOTA_Tooltip_ability_void_spirit_astral_step_bh_bonus_damage" "BONUS ATTACK DAMAGE:" "DOTA_Tooltip_ability_void_spirit_astral_step_bh_max_charges" "MAX CHARGES:" "DOTA_Tooltip_ability_void_spirit_astral_step_bh_charge_restore_time" "CHARGE RESTORE TIME:" "DOTA_Tooltip_ability_void_spirit_astral_step_bh_max_travel_distance" "RANGE:" "DOTA_Tooltip_ability_void_spirit_astral_step_bh_pop_damage_delay" "VOID MARK DAMAGE DELAY:" "DOTA_Tooltip_ability_void_spirit_astral_step_bh_pop_damage" "VOID MARK DAMAGE:" "DOTA_Tooltip_ability_void_spirit_astral_step_bh_movement_slow_pct" "%MOVEMENT SLOW:" "DOTA_Tooltip_modifier_void_spirit_astral_step_charges" "Astral Step Charges" "DOTA_Tooltip_modifier_void_spirit_astral_step_charges_Description" "Number of charges left on Astral Step." "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_astral_step_1" "Cloak of Shadows" "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_astral_step_1_Description" "Void Spirit is invisible for 3 seconds after using Astral Step" "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_astral_step_2" "Void's Sustenance" "DOTA_Tooltip_Ability_special_bonus_unique_void_spirit_astral_step_2_Description" "Astral Step's attacks have 100% lifesteal and the detonation damage heals Void Spirit for the damage dealt." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Snapfire ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_ability_snapfire_scatterblast_bh" "Scatterblast" "DOTA_Tooltip_ability_snapfire_scatterblast_bh_Description" "Unload a wide blast that damages and slows enemies in a cone.\nEnemies caught at point-blank range take an extra %point_blank_dmg_bonus_pct%%% damage and slow duration is increased by %point_blank_dmg_bonus_pct%%%." "DOTA_Tooltip_ability_snapfire_scatterblast_bh_Lore" "A favorite from her collection, Beadie crafted Ol' Rackatee as her first line of defense when she ventured into the Outlands." "DOTA_Tooltip_ability_snapfire_scatterblast_bh_damage" "DAMAGE:" "DOTA_Tooltip_ability_snapfire_scatterblast_bh_debuff_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_snapfire_scatterblast_bh_point_blank_range" "POINT-BLANK RANGE:" "DOTA_Tooltip_ability_snapfire_scatterblast_bh_slow_pct" "%SLOW:" "DOTA_Tooltip_modifier_snapfire_scatterblast_bh_slow" "Scatterblast Slow" "DOTA_Tooltip_modifier_snapfire_scatterblast_bh_slow_Description" "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%" "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_scatterblast_1" "Boomer's Buckshot" "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_scatterblast_1_Description" "Scatterblast disarms all targets hit for %value% seconds. The duration is increased by the point-blank range multiplier." "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_scatterblast_2" "Granny's Hip Holster" "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_scatterblast_2_Description" "Casting Scatterblast fires an additional Scatterblast towards an enemy unit that isn't within a potential target upon cast. This second Scatterblast does not overlap the first, but creatures on the edges of both do get hit by both." "DOTA_Tooltip_ability_snapfire_firesnap_cookie_bh" "Firesnap Cookie" "DOTA_Tooltip_ability_snapfire_firesnap_cookie_bh_Description" "Feed a potent cookie to Mortimer or an ally. Consuming the cookie causes the unit to hop forward, stunning and damaging enemies in the landing zone.\nThe hop can be canceled by issuing a Stop or Hold command." "DOTA_Tooltip_ability_snapfire_firesnap_cookie_bh_Lore" "With the help of a secret mixture that pairs Beadie's baking skills with her passion for black powder, these battle biscuits pack a punch." "DOTA_Tooltip_ability_snapfire_firesnap_cookie_bh_jump_horizontal_distance" "HOP DISTANCE:" "DOTA_Tooltip_ability_snapfire_firesnap_cookie_bh_impact_radius" "IMPACT RADIUS:" "DOTA_Tooltip_ability_snapfire_firesnap_cookie_bh_impact_damage" "IMPACT DAMAGE:" "DOTA_Tooltip_ability_snapfire_firesnap_cookie_bh_impact_stun_duration" "IMPACT STUN DURATION:" "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_firesnap_cookie_1" "Kick To The Head" "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_firesnap_cookie_1_Description" "Firesnap Cookies instantly restore %value%%% missing health." "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_firesnap_cookie_2" "Fire In Ya Belly" "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_firesnap_cookie_2_Description" "Using a Firesnap Cookie causes the target to leave behind a Mortimer Kiss on launch and on landing." "DOTA_Tooltip_ability_item_snapfire_cookie" "Firesnap Cookie" "DOTA_Tooltip_ability_item_snapfire_cookie_Description" "

Use: Eat Cookie

Hop a short distance." "DOTA_Tooltip_ability_item_snapfire_cookie_Lore" "A lizard-shaped cookie that was baked with love." "DOTA_Tooltip_ability_snapfire_lil_shredder_bh" "Lil' Shredder" "DOTA_Tooltip_ability_snapfire_lil_shredder_bh_Description" "Snapfire heats up her mounted turret to rapidly fire several low-damage attacks. Each attack reduces the enemy's armor.\nProvides bonus attack range for the duration." "DOTA_Tooltip_ability_snapfire_lil_shredder_bh_Note0" "Reduces base attack rate by %base_attack_time%%% for the duration." "DOTA_Tooltip_ability_snapfire_lil_shredder_bh_Note1" "Attack modifiers have a chance to proc on Lil' Shredder attacks." "DOTA_Tooltip_ability_snapfire_lil_shredder_bh_Lore" "Beadie constantly tinkers with a design she first dreamed up plotting an exodus from her old gang." //"DOTA_Tooltip_ability_snapfire_lil_shredder_bh_attack_speed_bonus" "BONUS ATTACK SPEED:" //"DOTA_Tooltip_ability_snapfire_lil_shredder_bh_buff_duration_tooltip" "BUFF DURATION:" "DOTA_Tooltip_ability_snapfire_lil_shredder_bh_attack_range_bonus" "BONUS RANGE:" "DOTA_Tooltip_ability_snapfire_lil_shredder_bh_damage" "%ATTACK DAMAGE PER SHOT:" "DOTA_Tooltip_ability_snapfire_lil_shredder_bh_buffed_attacks" "SHREDDER ATTACKS:" "DOTA_Tooltip_ability_snapfire_lil_shredder_bh_armor_reduction_stack" "ARMOR REDUCTION PER STACK:" "DOTA_Tooltip_ability_snapfire_lil_shredder_bh_duration" "DEBUFF DURATION:" "DOTA_Tooltip_ability_snapfire_lil_shredder_bh_shots_scepter" "SCEPTER BONUS ATTACKS:" "DOTA_Tooltip_modifier_snapfire_lil_shredder_bh_buff" "Lil' Shredder" "DOTA_Tooltip_modifier_snapfire_lil_shredder_bh_buff_Description" "This unit has increased attack speed." "DOTA_Tooltip_modifier_snapfire_lil_shredder_bh_debuff" "Lil' Shredder" "DOTA_Tooltip_modifier_snapfire_lil_shredder_bh_debuff_Description" "This unit has reduced armor." "DOTA_Tooltip_modifier_snapfire_lil_shredder_bh_talent" "Hamstring Haymaker" "DOTA_Tooltip_modifier_snapfire_lil_shredder_bh_talent_Description" "Slowed." "DOTA_Tooltip_ability_snapfire_lil_shredder_bh_scepter_description" "Lil' Shredder launches 3 attacks towards other nearby enemy units every attack." "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_lil_shredder_1" "Hamstring Haymaker" "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_lil_shredder_1_Description" "Lil Shredder' attacks slows movement speed by %value%%% for %duration% second, the duration increases for each attack landed." "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_lil_shredder_2" "Put In The APs" "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_lil_shredder_2_Description" "Lil' Shredder's armor reduction per shot is increased by %value%." "DOTA_Tooltip_ability_snapfire_mortimer_kisses_bh" "Mortimer Kisses" "DOTA_Tooltip_ability_snapfire_mortimer_kisses_bh_Description" "Snapfire's friend launches a barrage of firespit globs over %duration_tooltip% seconds. Globs cause impact damage and create pools of firespit, which slow and apply damage over time. Snapfire has a reduced turn rate for the duration and a minimum launch range of %min_range%. Each glob can be targeted with a right click." "DOTA_Tooltip_ability_snapfire_mortimer_kisses_bh_Note0" "Can be cancelled by pressing Stop, Hold Position, or using another ability.\nWhen you are immune to being rooted, Stop and Hold will no longer cancel this ability." "DOTA_Tooltip_ability_snapfire_mortimer_kisses_bh_Lore" "Little did Beadie know when she adopted Mortimer, dragon toads--which aren't even toads at all--share more than just a name with their distant draconic cousins." "DOTA_Tooltip_ability_snapfire_mortimer_kisses_bh_damage_per_impact" "DAMAGE PER GLOB:" "DOTA_Tooltip_ability_snapfire_mortimer_kisses_bh_projectile_count" "GLOB COUNT:" //"DOTA_Tooltip_ability_snapfire_mortimer_kisses_bh_turn_rate" "%TURN RATE:" "DOTA_Tooltip_ability_snapfire_mortimer_kisses_bh_impact_radius" "IMPACT RADIUS:" "DOTA_Tooltip_ability_snapfire_mortimer_kisses_bh_burn_damage" "BURN DPS:" "DOTA_Tooltip_ability_snapfire_mortimer_kisses_bh_move_slow_pct" "%ENEMY MOVEMENT SLOW:" "DOTA_Tooltip_ability_snapfire_mortimer_kisses_bh_burn_ground_duration" "FIRESPIT POOL DURATION:" "DOTA_Tooltip_modifier_snapfire_mortimer_kisses_bh_buff" "Mortimer Kisses - Artillery" "DOTA_Tooltip_modifier_snapfire_mortimer_kisses_bh_buff_Description" "Immobile while firing globs." "DOTA_Tooltip_modifier_snapfire_mortimer_kisses_bh_talent" "Mortimer Kisses - Plating" "DOTA_Tooltip_modifier_snapfire_mortimer_kisses_bh_talent_Description" "All incoming damage is reduced." "DOTA_Tooltip_modifier_snapfire_magma_burn_slow" "Mortimer Kisses" "DOTA_Tooltip_modifier_snapfire_magma_burn_slow_Description" "This unit has slowed movement and is taking damage over time." "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_mortimer_kisses_1" "That A New Spice Mix?" "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_mortimer_kisses_1_Description" "Mortimer Kisses launches %value% more globs and its impact radius is increased by %value2%." "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_mortimer_kisses_2" "Good Boy's Resilience" "DOTA_Tooltip_Ability_special_bonus_unique_snapfire_mortimer_kisses_2_Description" "Mortimer Kisses provides %value%%% damage reduction for the duration." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Hoodwink ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_ability_hoodwink_shard_description" "Aghanim the Contemplative has yet to craft an Aghanim's Shard for this hero." "DOTA_Tooltip_ability_hoodwink_acorn_shot_bh" "Acorn Shot" "DOTA_Tooltip_ability_hoodwink_acorn_shot_bh_Description" "Fires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing bonus damage.\nIf point targeted, a tree is created at the target position and the acorn will bounce to nearby targets." "DOTA_Tooltip_ability_hoodwink_acorn_shot_bh_scepter_description" "Acorn Shot's charge restore time halved." "DOTA_Tooltip_ability_hoodwink_acorn_shot_bh_Lore" "Though she'll make do with almost anything, Oak and Ironwood acorns make the most effective projectiles -- and the bulk of Hoodwink's stash." "DOTA_Tooltip_ability_hoodwink_acorn_shot_bh_bonus_range" "BONUS ATTACK RANGE:" "DOTA_Tooltip_ability_hoodwink_acorn_shot_bh_bounce_count" "BOUNCE COUNT:" "DOTA_Tooltip_ability_hoodwink_acorn_shot_bh_debuff_duration" "SLOW DURATION:" "DOTA_Tooltip_ability_hoodwink_acorn_shot_bh_slow" "%MOVEMENT SLOW:" "DOTA_Tooltip_ability_hoodwink_acorn_shot_bh_bonus_damage" "BONUS DAMAGE:" "DOTA_Tooltip_ability_hoodwink_acorn_shot_bh_Note0" "The same target can be hit more than once." "DOTA_Tooltip_ability_hoodwink_acorn_shot_bh_Note1" "Bounces will seek units in the fog of war in a 525 radius, but not invisible units." "DOTA_Tooltip_ability_hoodwink_acorn_shot_bh_Note2" "The planted tree lasts for 20 seconds." "DOTA_Tooltip_ability_hoodwink_acorn_shot_bh_Note3" "Acorn Shot benefits from attack range bonuses." "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_acorn_shot_1" "Forest Side Artillery" "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_acorn_shot_1_Description" "Acorn Shot shoots %value% additional acorn to each enemy within %radius% units of the target. If there are no enemy units, at least %value2% acorns will be randomly fired, each creating an Ironwood tree and then bouncing towards the initial target. These acorns do not bounce." "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_acorn_shot_2" "Idyllic Landscapes" "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_acorn_shot_2_Description" "Acorn Shot's slow duration is increased by %value% seconds and slows attack speed for %value2%%% of the movespeed slow values. Additionally, Acorn Shot no longer costs mana." "DOTA_Tooltip_modifier_hoodwink_acorn_shot_bh_slow" "Acorn Shot" "DOTA_Tooltip_modifier_hoodwink_acorn_shot_bh_slow_Description" "Move speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%." "DOTA_Tooltip_modifier_hoodwink_acorn_shot_charges" "Acorn Shot - Charges" "DOTA_Tooltip_modifier_hoodwink_acorn_shot_charges_Description" "" "DOTA_Tooltip_ability_hoodwink_bushwhack_bh" "Bushwhack" "DOTA_Tooltip_ability_hoodwink_bushwhack_bh_Description" "Tosses a net trap that stuns enemy heroes if they are near a tree in the area. Affected enemies take damage and are pulled towards the tree nearest to them, and have their vision reduced to 0 for the duration of the stun." "DOTA_Tooltip_ability_hoodwink_bushwhack_bh_Lore" "Hoodwink favors Ironwood groves for ambushes, but the wary step carefully in all areas of the mistwoods." "DOTA_Tooltip_ability_hoodwink_bushwhack_bh_trap_radius" "RADIUS:" "DOTA_Tooltip_ability_hoodwink_bushwhack_bh_debuff_duration" "STUN DURATION:" "DOTA_Tooltip_ability_hoodwink_bushwhack_bh_total_damage" "DAMAGE:" "DOTA_Tooltip_ability_hoodwink_bushwhack_bh_Note0" "Units can be freed from the stun by destroying the tree." "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_bushwhack_1" "Snare of the Grove Guardian" "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_bushwhack_1_Description" "Bushwack's radius is increased by %value% and its stun duration is increased by %value2%%% against minions. If no trees are within its radius, it will instead select a random non-minion to become the anchor." "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_bushwhack_2" "Timberland's Curse" "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_bushwhack_2_Description" "Bushwacked targets lose %value% armor and provide Hoodwink with %value2%%% lifesteal during Bushwack and for %duration% seconds afterwards." "DOTA_Tooltip_modifier_hoodwink_bushwhack_timberlands_curse" "Timberland's Curse" "DOTA_Tooltip_modifier_hoodwink_bushwhack_timberlands_curse_Description" "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%." "DOTA_Tooltip_modifier_hoodwink_bushwhack_bh_trap" "Bushwhacked!" "DOTA_Tooltip_modifier_hoodwink_bushwhack_bh_trap_Description" "Stunned by Hoodwink's Bushwhack. Can be freed by destroying the tree holding the trap." "DOTA_Tooltip_ability_hoodwink_scurry_bh" "Scurry" "DOTA_Tooltip_ability_hoodwink_scurry_bh_Description" "Hoodwink gains bonus movespeed, evasion, phased collision, and tree-walking for a brief time." "DOTA_Tooltip_ability_hoodwink_scurry_bh_Lore" "There's not a nook or cranny in the Wood Tomo'kan out of reach of Hoodwink's paws." "DOTA_Tooltip_ability_hoodwink_scurry_bh_movement_speed_pct" "%BONUS MOVESPEED:" "DOTA_Tooltip_ability_hoodwink_scurry_bh_duration" "BUFF DURATION:" "DOTA_Tooltip_ability_hoodwink_scurry_bh_evasion" "%BONUS EVASION:" "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_scurry_1" "Pine Step" "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_scurry_1_Description" "Hoodwink creates ironwood trees while Scurrying and active movement speed is increased by %value%%%." "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_scurry_2" "Deepwoods' Shadow" "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_scurry_2_Description" "Hoodwink becomes invisible upon casting Scurry and creates a Scurrying illusion that deals no damage and instantly dies upon being damaged. Dying while Scurrying launches a Bushwack towards a tree closest to the attacker." "DOTA_Tooltip_modifier_hoodwink_scurry_bh_active" "Scurry - Buff" "DOTA_Tooltip_modifier_hoodwink_scurry_bh_active_Description" "Gaining %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% bonus movement speed and the ability to walk through units and trees." "dota_hud_error_hoodwink_already_scurrying" "Cannot Scurry - Already Scurrying" "DOTA_Tooltip_ability_hoodwink_heartland_wanderer" "Heartland Wanderer" "DOTA_Tooltip_ability_hoodwink_heartland_wanderer_Description" "Hoodwink passively has a %evasion%%% chance to evade physical attacks while within %radius% units of a tree." "DOTA_Tooltip_ability_hoodwink_heartland_wanderer_Lore" "There's not a nook or cranny in the Wood Tomo'kan out of reach of Hoodwink's paws." "DOTA_Tooltip_ability_hoodwink_heartland_wanderer_evasion" "%EVASION:" "DOTA_Tooltip_ability_hoodwink_heartland_wanderer_radius" "EVASION RADIUS:" "DOTA_Tooltip_modifier_hoodwink_heartland_wanderer_passive" "Heartland Wanderer" "DOTA_Tooltip_modifier_hoodwink_heartland_wanderer_passive_Description" "Gaining %dMODIFIER_PROPERTY_EVASION_CONSTANT%%% evasion." "DOTA_Tooltip_ability_hoodwink_sharpshooter_bh" "Sharpshooter" "DOTA_Tooltip_ability_hoodwink_sharpshooter_bh_Description" "Hoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, slow, and Break to all enemies hit. The damage and debuff duration scale up to max after %max_charge_time% seconds, and the bolt is fired automatically after %misfire_time% seconds.\nHoodwink is knocked backwards for a distance of %recoil_distance% from the force of the shot.\nEach enemy hit reduces the damage and debuff duration %power_reduction%%%, minions reduce it by %minion_reduction%%% instead.\nYou can fire this ability immediately by issuing a Stop or Hold command or by casting this ability again." "DOTA_Tooltip_ability_hoodwink_sharpshooter_bh_Lore" "While her first arbalest was a chance discovery, Hoodwink now takes great care in carving and caring for her own -- of course with some necessary components pilfered or otherwise cleverly procured." "DOTA_Tooltip_ability_hoodwink_sharpshooter_bh_max_charge_time" "MAX WIND-UP TIME:" "DOTA_Tooltip_ability_hoodwink_sharpshooter_bh_max_damage" "MAX DAMAGE:" "DOTA_Tooltip_ability_hoodwink_sharpshooter_bh_max_slow_debuff_duration" "MAX DEBUFF DURATION:" "DOTA_Tooltip_ability_hoodwink_sharpshooter_bh_slow_move_pct" "%MOVE SLOW:" "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_sharpshooter_1" "Vine Coil Barreling" "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_sharpshooter_1_Description" "Sharpshooter roots its target, rather than slowing it, has its maximum damage increased by %value% and charge time reduced by %value2% second." "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_sharpshooter_2" "Talon of the Red Robin" "DOTA_Tooltip_Ability_special_bonus_unique_hoodwink_sharpshooter_2_Description" "Sharpshooter prevents enemy healing and enemies affected by Sharpshooter lose %value%%% status resistance and deal %value2%%% less damage." "DOTA_Tooltip_ability_hoodwink_sharpshooter_bh_release" "End Sharpshooter" "DOTA_Tooltip_ability_hoodwink_sharpshooter_bh_release_Description" "Release the charged up shot, regain ability to move and attack." "DOTA_Tooltip_ability_hoodwink_sharpshooter_bh_release_Lore" "Fire!" "DOTA_Tooltip_modifier_hoodwink_sharpshooter_bh_windup" "Sharpshooter" "DOTA_Tooltip_modifier_hoodwink_sharpshooter_bh_windup_Description" "Winding up sharpshooter_bh for bonus damage and debuff duration; rooted and disarmed." "DOTA_Tooltip_modifier_hoodwink_sharpshooter_bh_debuff" "Sharpshooter" "DOTA_Tooltip_modifier_hoodwink_sharpshooter_bh_debuff_Description" "Passives disabled, movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%." "DOTA_Tooltip_ability_item_aghanims_shard_Description" "

Passive: Bonus Talent

You gain a random, extra talent. This talent does not cost a talent point, ignores all requirements and does not increase the level required for your next talent.
The bonus talent allows you to take its twin talent." "DOTA_Tooltip_ability_item_aghanims_shard_Lore" "With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Berserker's Mask) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_berserkers_mask" "Berserker's Mask" "DOTA_Tooltip_Ability_item_berserkers_mask_Description" "

Active - Berserk

Grants its user %attackspeed% attack speed and %movespeed% movement speed as well as healing for %active_lifesteal%%% of the damage dealt by attacks, but reduces your armor by %armor_reduction% and silences you. Lasts %duration% seconds.\n\n

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %lifesteal%%% of the damage dealt.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_berserkers_mask_Lore" "Once this mask is worn, its bearer becomes an uncontrollable aggressive force." "DOTA_Tooltip_modifier_item_berserkers_mask_active" "Berserk" "DOTA_Tooltip_modifier_item_berserkers_mask_active_Description" "Gaining attack speed, movement speed, bonus lifesteal from attacks, but silenced and losing armor." "DOTA_Tooltip_Ability_item_berserkers_mask_2" "Superior Berserker's Mask" "DOTA_Tooltip_Ability_item_berserkers_mask_2_Description" "

Active - Berserk

Grants its user %attackspeed% attack speed and %movespeed% movement speed as well as healing for %active_lifesteal%%% of the damage dealt by attacks, but reduces your armor by %armor_reduction% and silences you. Lasts %duration% seconds.\n\n

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %lifesteal%%% of the damage dealt.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_berserkers_mask_2_Lore" "Once this mask is worn, its bearer becomes an uncontrollable aggressive force." "DOTA_Tooltip_Ability_item_berserkers_mask_3" "Grand Berserker's Mask" "DOTA_Tooltip_Ability_item_berserkers_mask_3_Description" "

Active - Berserk

Grants its user %attackspeed% attack speed and %movespeed% movement speed as well as healing for %active_lifesteal%%% of the damage dealt by attacks, but reduces your armor by %armor_reduction% and silences you. Lasts %duration% seconds.\n\n

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %lifesteal%%% of the damage dealt.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_berserkers_mask_3_Lore" "Once this mask is worn, its bearer becomes an uncontrollable aggressive force." "DOTA_Tooltip_Ability_item_berserkers_mask_4" "Champion Berserker's Mask" "DOTA_Tooltip_Ability_item_berserkers_mask_4_Description" "

Active - Berserk

Grants its user %attackspeed% attack speed and %movespeed% movement speed as well as healing for %active_lifesteal%%% of the damage dealt by attacks, but reduces your armor by %armor_reduction% and silences you. Lasts %duration% seconds.\n\n

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %lifesteal%%% of the damage dealt.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_berserkers_mask_4_Lore" "Once this mask is worn, its bearer becomes an uncontrollable aggressive force." "DOTA_Tooltip_Ability_item_berserkers_mask_5" "Heroic Berserker's Mask" "DOTA_Tooltip_Ability_item_berserkers_mask_5_Description" "

Active - Berserk

Grants its user %attackspeed% attack speed and %movespeed% movement speed as well as healing for %active_lifesteal%%% of the damage dealt by attacks, but reduces your armor by %armor_reduction% and silences you. Lasts %duration% seconds.\n\n

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %lifesteal%%% of the damage dealt.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_berserkers_mask_5_Lore" "Once this mask is worn, its bearer becomes an uncontrollable aggressive force." "DOTA_Tooltip_Ability_item_berserkers_mask_6" "Ancient Berserker's Mask" "DOTA_Tooltip_Ability_item_berserkers_mask_6_Description" "

Active - Berserk

Grants its user %attackspeed% attack speed and %movespeed% movement speed as well as healing for %active_lifesteal%%% of the damage dealt by attacks, but reduces your armor by %armor_reduction% and silences you. Lasts %duration% seconds.\n\n

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %lifesteal%%% of the damage dealt.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_berserkers_mask_6_Lore" "Once this mask is worn, its bearer becomes an uncontrollable aggressive force." "DOTA_Tooltip_Ability_item_berserkers_mask_7" "Legendary Berserker's Mask" "DOTA_Tooltip_Ability_item_berserkers_mask_7_Description" "

Active - Berserk

Grants its user %attackspeed% attack speed and %movespeed% movement speed as well as healing for %active_lifesteal%%% of the damage dealt by attacks, but reduces your armor by %armor_reduction% and silences you. Lasts %duration% seconds.\n\n

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %lifesteal%%% of the damage dealt.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_berserkers_mask_7_Lore" "Once this mask is worn, its bearer becomes an uncontrollable aggressive force." "DOTA_Tooltip_Ability_item_berserkers_mask_8" "Divine Berserker's Mask" "DOTA_Tooltip_Ability_item_berserkers_mask_8_Description" "

Active - Berserk

Grants its user %attackspeed% attack speed and %movespeed% movement speed as well as healing for %active_lifesteal%%% of the damage dealt by attacks, but reduces your armor by %armor_reduction% and silences you. Lasts %duration% seconds.\n\n

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %lifesteal%%% of the damage dealt.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_berserkers_mask_8_Lore" "Once this mask is worn, its bearer becomes an uncontrollable aggressive force." "DOTA_Tooltip_Ability_item_berserkers_mask_9" "Immortal Berserker's Mask" "DOTA_Tooltip_Ability_item_berserkers_mask_9_Description" "

Active - Berserk

Grants its user %attackspeed% attack speed and %movespeed% movement speed as well as healing for %active_lifesteal%%% of the damage dealt by attacks, but reduces your armor by %armor_reduction% and silences you. Lasts %duration% seconds.\n\n

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %lifesteal%%% of the damage dealt.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_berserkers_mask_9_Lore" "Once this mask is worn, its bearer becomes an uncontrollable aggressive force." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Phantomblade) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_phantomblade" "Phantomblade" "DOTA_Tooltip_Ability_item_phantomblade_Description" "

Active - Spirit Blast

You target a unit and turn them ethereal. Allies are rendered attack immune, enemies are disarmed and this effect lasts for 4 seconds. Additionally, allies gain %restoration_amp%%% more health and mana restoration as well as %status_resist%%% status resistance. Enemies lose this amount of restoration and status resistance instead." "DOTA_Tooltip_Ability_item_phantomblade_Lore" "A flickering blade of a ghastly nature, it is capable of dealing damage in both magical and physical planes." "DOTA_Tooltip_modifier_item_phantomblade_buff" "Phantomblade Buff" "DOTA_Tooltip_modifier_item_phantomblade_buff_Description" "Attack immune, gaining more healing and mana from all sources and increased status resistance." "DOTA_Tooltip_modifier_item_phantomblade_debuff" "Phantomblade Debuff" "DOTA_Tooltip_modifier_item_phantomblade_debuff_Description" "Disarmed, losing health and mana restoration and decreased status resistance." "DOTA_Tooltip_Ability_item_phantomblade_2" "Superior Phantomblade" "DOTA_Tooltip_Ability_item_phantomblade_2_Description" "

Active - Spirit Blast

You target a unit and turn them ethereal. Allies are rendered attack immune, enemies are disarmed and this effect lasts for 4 seconds. Additionally, allies gain %restoration_amp%%% more health and mana restoration as well as %status_resist%%% status resistance. Enemies lose this amount of restoration and status resistance instead." "DOTA_Tooltip_Ability_item_phantomblade_2_Lore" "A flickering blade of a ghastly nature, it is capable of dealing damage in both magical and physical planes." "DOTA_Tooltip_Ability_item_phantomblade_3" "Grand Phantomblade" "DOTA_Tooltip_Ability_item_phantomblade_3_Description" "

Active - Spirit Blast

You target a unit and turn them ethereal. Allies are rendered attack immune, enemies are disarmed and this effect lasts for 4 seconds. Additionally, allies gain %restoration_amp%%% more health and mana restoration as well as %status_resist%%% status resistance. Enemies lose this amount of restoration and status resistance instead." "DOTA_Tooltip_Ability_item_phantomblade_3_Lore" "A flickering blade of a ghastly nature, it is capable of dealing damage in both magical and physical planes." "DOTA_Tooltip_Ability_item_phantomblade_4" "Champion Phantomblade" "DOTA_Tooltip_Ability_item_phantomblade_4_Description" "

Active - Spirit Blast

You target a unit and turn them ethereal. Allies are rendered attack immune, enemies are disarmed and this effect lasts for 4 seconds. Additionally, allies gain %restoration_amp%%% more health and mana restoration as well as %status_resist%%% status resistance. Enemies lose this amount of restoration and status resistance instead." "DOTA_Tooltip_Ability_item_phantomblade_4_Lore" "A flickering blade of a ghastly nature, it is capable of dealing damage in both magical and physical planes." "DOTA_Tooltip_Ability_item_phantomblade_5" "Heroic Phantomblade" "DOTA_Tooltip_Ability_item_phantomblade_5_Description" "

Active - Spirit Blast

You target a unit and turn them ethereal. Allies are rendered attack immune, enemies are disarmed and this effect lasts for 4 seconds. Additionally, allies gain %restoration_amp%%% more health and mana restoration as well as %status_resist%%% status resistance. Enemies lose this amount of restoration and status resistance instead." "DOTA_Tooltip_Ability_item_phantomblade_5_Lore" "A flickering blade of a ghastly nature, it is capable of dealing damage in both magical and physical planes." "DOTA_Tooltip_Ability_item_phantomblade_6" "Ancient Phantomblade" "DOTA_Tooltip_Ability_item_phantomblade_6_Description" "

Active - Spirit Blast

You target a unit and turn them ethereal. Allies are rendered attack immune, enemies are disarmed and this effect lasts for 4 seconds. Additionally, allies gain %restoration_amp%%% more health and mana restoration as well as %status_resist%%% status resistance. Enemies lose this amount of restoration and status resistance instead." "DOTA_Tooltip_Ability_item_phantomblade_6_Lore" "A flickering blade of a ghastly nature, it is capable of dealing damage in both magical and physical planes." "DOTA_Tooltip_Ability_item_phantomblade_7" "Legendary Phantomblade" "DOTA_Tooltip_Ability_item_phantomblade_7_Description" "

Active - Spirit Blast

You target a unit and turn them ethereal. Allies are rendered attack immune, enemies are disarmed and this effect lasts for 4 seconds. Additionally, allies gain %restoration_amp%%% more health and mana restoration as well as %status_resist%%% status resistance. Enemies lose this amount of restoration and status resistance instead." "DOTA_Tooltip_Ability_item_phantomblade_7_Lore" "A flickering blade of a ghastly nature, it is capable of dealing damage in both magical and physical planes." "DOTA_Tooltip_Ability_item_phantomblade_8" "Divine Phantomblade" "DOTA_Tooltip_Ability_item_phantomblade_8_Description" "

Active - Spirit Blast

You target a unit and turn them ethereal. Allies are rendered attack immune, enemies are disarmed and this effect lasts for 4 seconds. Additionally, allies gain %restoration_amp%%% more health and mana restoration as well as %status_resist%%% status resistance. Enemies lose this amount of restoration and status resistance instead." "DOTA_Tooltip_Ability_item_phantomblade_8_Lore" "A flickering blade of a ghastly nature, it is capable of dealing damage in both magical and physical planes." "DOTA_Tooltip_Ability_item_phantomblade_9" "Immortal Phantomblade" "DOTA_Tooltip_Ability_item_phantomblade_9_Description" "

Active - Spirit Blast

You target a unit and turn them ethereal. Allies are rendered attack immune, enemies are disarmed and this effect lasts for 4 seconds. Additionally, allies gain %restoration_amp%%% more health and mana restoration as well as %status_resist%%% status resistance. Enemies lose this amount of restoration and status resistance instead." "DOTA_Tooltip_Ability_item_phantomblade_9_Lore" "A flickering blade of a ghastly nature, it is capable of dealing damage in both magical and physical planes." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Pearlescent Cape) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_pearlescent_cape" "Pearlescent Cape" "DOTA_Tooltip_Ability_item_pearlescent_cape_Description" "

Active - Hide

You target a unit, immediately healing them for %heal% and turning them invisible for %invis_duration% seconds. While under this effect, they gain %magic_resist_active%%% magic resistance. When the target attacks or casts a spell while under this item's invisibility, they appear for %fade_delay% seconds before turning back invisible." "DOTA_Tooltip_Ability_item_pearlescent_cape_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_pearlescent_cape_Lore" "The stolen cape of a master illusionist." "DOTA_Tooltip_modifier_item_pearlescent_cape_buff" "Pearlescent Cape Buff" "DOTA_Tooltip_modifier_item_pearlescent_cape_buff_Description" "Invisible and gaining magic resistance. Attacking or casting a spell briefly reveals you." "DOTA_Tooltip_Ability_item_pearlescent_cape_2" "Superior Pearlescent Cape" "DOTA_Tooltip_Ability_item_pearlescent_cape_2_Description" "

Active - Hide

You target a unit, immediately healing them for %heal% and turning them invisible for %invis_duration% seconds. While under this effect, they gain %magic_resist_active%%% magic resistance. When the target attacks or casts a spell while under this item's invisibility, they appear for %fade_delay% seconds before turning back invisible." "DOTA_Tooltip_Ability_item_pearlescent_cape_2_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_pearlescent_cape_2_Lore" "The stolen cape of a master illusionist." "DOTA_Tooltip_Ability_item_pearlescent_cape_3" "Grand Pearlescent Cape" "DOTA_Tooltip_Ability_item_pearlescent_cape_3_Description" "

Active - Hide

You target a unit, immediately healing them for %heal% and turning them invisible for %invis_duration% seconds. While under this effect, they gain %magic_resist_active%%% magic resistance. When the target attacks or casts a spell while under this item's invisibility, they appear for %fade_delay% seconds before turning back invisible." "DOTA_Tooltip_Ability_item_pearlescent_cape_3_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_pearlescent_cape_3_Lore" "The stolen cape of a master illusionist." "DOTA_Tooltip_Ability_item_pearlescent_cape_4" "Champion Pearlescent Cape" "DOTA_Tooltip_Ability_item_pearlescent_cape_4_Description" "

Active - Hide

You target a unit, immediately healing them for %heal% and turning them invisible for %invis_duration% seconds. While under this effect, they gain %magic_resist_active%%% magic resistance. When the target attacks or casts a spell while under this item's invisibility, they appear for %fade_delay% seconds before turning back invisible." "DOTA_Tooltip_Ability_item_pearlescent_cape_4_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_pearlescent_cape_4_Lore" "The stolen cape of a master illusionist." "DOTA_Tooltip_Ability_item_pearlescent_cape_5" "Heroic Pearlescent Cape" "DOTA_Tooltip_Ability_item_pearlescent_cape_5_Description" "

Active - Hide

You target a unit, immediately healing them for %heal% and turning them invisible for %invis_duration% seconds. While under this effect, they gain %magic_resist_active%%% magic resistance. When the target attacks or casts a spell while under this item's invisibility, they appear for %fade_delay% seconds before turning back invisible." "DOTA_Tooltip_Ability_item_pearlescent_cape_5_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_pearlescent_cape_5_Lore" "The stolen cape of a master illusionist." "DOTA_Tooltip_Ability_item_pearlescent_cape_6" "Ancient Pearlescent Cape" "DOTA_Tooltip_Ability_item_pearlescent_cape_6_Description" "

Active - Hide

You target a unit, immediately healing them for %heal% and turning them invisible for %invis_duration% seconds. While under this effect, they gain %magic_resist_active%%% magic resistance. When the target attacks or casts a spell while under this item's invisibility, they appear for %fade_delay% seconds before turning back invisible." "DOTA_Tooltip_Ability_item_pearlescent_cape_6_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_pearlescent_cape_6_Lore" "The stolen cape of a master illusionist." "DOTA_Tooltip_Ability_item_pearlescent_cape_7" "Legendary Pearlescent Cape" "DOTA_Tooltip_Ability_item_pearlescent_cape_7_Description" "

Active - Hide

You target a unit, immediately healing them for %heal% and turning them invisible for %invis_duration% seconds. While under this effect, they gain %magic_resist_active%%% magic resistance. When the target attacks or casts a spell while under this item's invisibility, they appear for %fade_delay% seconds before turning back invisible." "DOTA_Tooltip_Ability_item_pearlescent_cape_7_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_pearlescent_cape_7_Lore" "The stolen cape of a master illusionist." "DOTA_Tooltip_Ability_item_pearlescent_cape_8" "Divine Pearlescent Cape" "DOTA_Tooltip_Ability_item_pearlescent_cape_8_Description" "

Active - Hide

You target a unit, immediately healing them for %heal% and turning them invisible for %invis_duration% seconds. While under this effect, they gain %magic_resist_active%%% magic resistance. When the target attacks or casts a spell while under this item's invisibility, they appear for %fade_delay% seconds before turning back invisible." "DOTA_Tooltip_Ability_item_pearlescent_cape_8_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_pearlescent_cape_8_Lore" "The stolen cape of a master illusionist." "DOTA_Tooltip_Ability_item_pearlescent_cape_9" "Immortal Pearlescent Cape" "DOTA_Tooltip_Ability_item_pearlescent_cape_9_Description" "

Active - Hide

You target a unit, immediately healing them for %heal% and turning them invisible for %invis_duration% seconds. While under this effect, they gain %magic_resist_active%%% magic resistance. When the target attacks or casts a spell while under this item's invisibility, they appear for %fade_delay% seconds before turning back invisible." "DOTA_Tooltip_Ability_item_pearlescent_cape_9_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_pearlescent_cape_9_Lore" "The stolen cape of a master illusionist." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Battlemaster's Staff) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_battlemaster_staff" "Battlemaster's Staff" "DOTA_Tooltip_Ability_item_battlemaster_staff_Description" "

Passive - Pierce

You have a %bash_chance%%% chance to deal %bash_damage% bonus magical damage when you hit with an attack. Attacks with this effect cannot miss.\nWorks for illusions, but they only deal %illusion_pct%%% of the damage." "DOTA_Tooltip_Ability_item_battlemaster_staff_Lore" "A powerful staff used by a master warrior." "DOTA_Tooltip_Ability_item_battlemaster_staff_2" "Superior Battlemaster's Staff" "DOTA_Tooltip_Ability_item_battlemaster_staff_2_Description" "

Passive - Pierce

You have a %bash_chance%%% chance to deal %bash_damage% bonus magical damage when you hit with an attack. Attacks with this effect cannot miss.\nWorks for illusions, but they only deal %illusion_pct%%% of the damage." "DOTA_Tooltip_Ability_item_battlemaster_staff_2_Lore" "A powerful staff used by a master warrior." "DOTA_Tooltip_Ability_item_battlemaster_staff_3" "Grand Battlemaster's Staff" "DOTA_Tooltip_Ability_item_battlemaster_staff_3_Description" "

Passive - Pierce

You have a %bash_chance%%% chance to deal %bash_damage% bonus magical damage when you hit with an attack. Attacks with this effect cannot miss.\nWorks for illusions, but they only deal %illusion_pct%%% of the damage." "DOTA_Tooltip_Ability_item_battlemaster_staff_3_Lore" "A powerful staff used by a master warrior." "DOTA_Tooltip_Ability_item_battlemaster_staff_4" "Champion Battlemaster's Staff" "DOTA_Tooltip_Ability_item_battlemaster_staff_4_Description" "

Passive - Pierce

You have a %bash_chance%%% chance to deal %bash_damage% bonus magical damage when you hit with an attack. Attacks with this effect cannot miss.\nWorks for illusions, but they only deal %illusion_pct%%% of the damage." "DOTA_Tooltip_Ability_item_battlemaster_staff_4_Lore" "A powerful staff used by a master warrior." "DOTA_Tooltip_Ability_item_battlemaster_staff_5" "Heroic Battlemaster's Staff" "DOTA_Tooltip_Ability_item_battlemaster_staff_5_Description" "

Passive - Pierce

You have a %bash_chance%%% chance to deal %bash_damage% bonus magical damage when you hit with an attack. Attacks with this effect cannot miss.\nWorks for illusions, but they only deal %illusion_pct%%% of the damage." "DOTA_Tooltip_Ability_item_battlemaster_staff_5_Lore" "A powerful staff used by a master warrior." "DOTA_Tooltip_Ability_item_battlemaster_staff_6" "Ancient Battlemaster's Staff" "DOTA_Tooltip_Ability_item_battlemaster_staff_6_Description" "

Passive - Pierce

You have a %bash_chance%%% chance to deal %bash_damage% bonus magical damage when you hit with an attack. Attacks with this effect cannot miss.\nWorks for illusions, but they only deal %illusion_pct%%% of the damage." "DOTA_Tooltip_Ability_item_battlemaster_staff_6_Lore" "A powerful staff used by a master warrior." "DOTA_Tooltip_Ability_item_battlemaster_staff_7" "Legendary Battlemaster's Staff" "DOTA_Tooltip_Ability_item_battlemaster_staff_7_Description" "

Passive - Pierce

You have a %bash_chance%%% chance to deal %bash_damage% bonus magical damage when you hit with an attack. Attacks with this effect cannot miss.\nWorks for illusions, but they only deal %illusion_pct%%% of the damage." "DOTA_Tooltip_Ability_item_battlemaster_staff_7_Lore" "A powerful staff used by a master warrior." "DOTA_Tooltip_Ability_item_battlemaster_staff_8" "Divine Battlemaster's Staff" "DOTA_Tooltip_Ability_item_battlemaster_staff_8_Description" "

Passive - Pierce

You have a %bash_chance%%% chance to deal %bash_damage% bonus magical damage when you hit with an attack. Attacks with this effect cannot miss.\nWorks for illusions, but they only deal %illusion_pct%%% of the damage." "DOTA_Tooltip_Ability_item_battlemaster_staff_8_Lore" "A powerful staff used by a master warrior." "DOTA_Tooltip_Ability_item_battlemaster_staff_9" "Immortal Battlemaster's Staff" "DOTA_Tooltip_Ability_item_battlemaster_staff_9_Description" "

Passive - Pierce

You have a %bash_chance%%% chance to deal %bash_damage% bonus magical damage when you hit with an attack. Attacks with this effect cannot miss.\nWorks for illusions, but they only deal %illusion_pct%%% of the damage." "DOTA_Tooltip_Ability_item_battlemaster_staff_9_Lore" "A powerful staff used by a master warrior." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Voltaic Hammer) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_voltaic_hammer" "Voltaic Hammer" "DOTA_Tooltip_Ability_item_voltaic_hammer_Description" "

Passive - Chain Lightning

You have a %chain_chance%%% chance to unleash a bolt of lightning that deals %chain_damage% magical damage to the target and then bounces to a new target within %bounce_range% range up to %chain_bounces% times.\nThis effect has a %cooldown% second cooldown.\nAttacks that activate this effect cannot miss." "DOTA_Tooltip_Ability_item_voltaic_hammer_Lore" "A thundergod's magical hammer, made for him by the dwarven master blacksmiths." "DOTA_Tooltip_Ability_item_voltaic_hammer_2" "Superior Voltaic Hammer" "DOTA_Tooltip_Ability_item_voltaic_hammer_2_Description" "

Passive - Chain Lightning

You have a %chain_chance%%% chance to unleash a bolt of lightning that deals %chain_damage% magical damage to the target and then bounces to a new target within %bounce_range% range up to %chain_bounces% times.\nThis effect has a %cooldown% second cooldown.\nAttacks that activate this effect cannot miss." "DOTA_Tooltip_Ability_item_voltaic_hammer_2_Lore" "A thundergod's magical hammer, made for him by the dwarven master blacksmiths." "DOTA_Tooltip_Ability_item_voltaic_hammer_3" "Grand Voltaic Hammer" "DOTA_Tooltip_Ability_item_voltaic_hammer_3_Description" "

Passive - Chain Lightning

You have a %chain_chance%%% chance to unleash a bolt of lightning that deals %chain_damage% magical damage to the target and then bounces to a new target within %bounce_range% range up to %chain_bounces% times.\nThis effect has a %cooldown% second cooldown.\nAttacks that activate this effect cannot miss." "DOTA_Tooltip_Ability_item_voltaic_hammer_3_Lore" "A thundergod's magical hammer, made for him by the dwarven master blacksmiths." "DOTA_Tooltip_Ability_item_voltaic_hammer_4" "Champion Voltaic Hammer" "DOTA_Tooltip_Ability_item_voltaic_hammer_4_Description" "

Passive - Chain Lightning

You have a %chain_chance%%% chance to unleash a bolt of lightning that deals %chain_damage% magical damage to the target and then bounces to a new target within %bounce_range% range up to %chain_bounces% times.\nThis effect has a %cooldown% second cooldown.\nAttacks that activate this effect cannot miss." "DOTA_Tooltip_Ability_item_voltaic_hammer_4_Lore" "A thundergod's magical hammer, made for him by the dwarven master blacksmiths." "DOTA_Tooltip_Ability_item_voltaic_hammer_5" "Heroic Voltaic Hammer" "DOTA_Tooltip_Ability_item_voltaic_hammer_5_Description" "

Passive - Chain Lightning

You have a %chain_chance%%% chance to unleash a bolt of lightning that deals %chain_damage% magical damage to the target and then bounces to a new target within %bounce_range% range up to %chain_bounces% times.\nThis effect has a %cooldown% second cooldown.\nAttacks that activate this effect cannot miss." "DOTA_Tooltip_Ability_item_voltaic_hammer_5_Lore" "A thundergod's magical hammer, made for him by the dwarven master blacksmiths." "DOTA_Tooltip_Ability_item_voltaic_hammer_6" "Ancient Voltaic Hammer" "DOTA_Tooltip_Ability_item_voltaic_hammer_6_Description" "

Passive - Chain Lightning

You have a %chain_chance%%% chance to unleash a bolt of lightning that deals %chain_damage% magical damage to the target and then bounces to a new target within %bounce_range% range up to %chain_bounces% times.\nThis effect has a %cooldown% second cooldown.\nAttacks that activate this effect cannot miss." "DOTA_Tooltip_Ability_item_voltaic_hammer_6_Lore" "A thundergod's magical hammer, made for him by the dwarven master blacksmiths." "DOTA_Tooltip_Ability_item_voltaic_hammer_7" "Legendary Voltaic Hammer" "DOTA_Tooltip_Ability_item_voltaic_hammer_7_Description" "

Passive - Chain Lightning

You have a %chain_chance%%% chance to unleash a bolt of lightning that deals %chain_damage% magical damage to the target and then bounces to a new target within %bounce_range% range up to %chain_bounces% times.\nThis effect has a %cooldown% second cooldown.\nAttacks that activate this effect cannot miss." "DOTA_Tooltip_Ability_item_voltaic_hammer_7_Lore" "A thundergod's magical hammer, made for him by the dwarven master blacksmiths." "DOTA_Tooltip_Ability_item_voltaic_hammer_8" "Divine Voltaic Hammer" "DOTA_Tooltip_Ability_item_voltaic_hammer_8_Description" "

Passive - Chain Lightning

You have a %chain_chance%%% chance to unleash a bolt of lightning that deals %chain_damage% magical damage to the target and then bounces to a new target within %bounce_range% range up to %chain_bounces% times.\nThis effect has a %cooldown% second cooldown.\nAttacks that activate this effect cannot miss." "DOTA_Tooltip_Ability_item_voltaic_hammer_8_Lore" "A thundergod's magical hammer, made for him by the dwarven master blacksmiths." "DOTA_Tooltip_Ability_item_voltaic_hammer_9" "Immortal Voltaic Hammer" "DOTA_Tooltip_Ability_item_voltaic_hammer_9_Description" "

Passive - Chain Lightning

You have a %chain_chance%%% chance to unleash a bolt of lightning that deals %chain_damage% magical damage to the target and then bounces to a new target within %bounce_range% range up to %chain_bounces% times.\nThis effect has a %cooldown% second cooldown.\nAttacks that activate this effect cannot miss." "DOTA_Tooltip_Ability_item_voltaic_hammer_9_Lore" "A thundergod's magical hammer, made for him by the dwarven master blacksmiths." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Anvil) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_anvil" "Anvil" "DOTA_Tooltip_Ability_item_anvil_Description" "

Passive - Overwhelm

When you attack, you attack again in quick succession. The double attacks stun the target for %bash_duration% seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_ability_item_anvil_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_anvil_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_anvil_Lore" "A feared weapon in the right hands, this maul's ability to shatter the defenses of its opponents should not be underestimated." "DOTA_Tooltip_Ability_item_anvil_2" "Superior Anvil" "DOTA_Tooltip_Ability_item_anvil_2_Description" "

Passive - Overwhelm

When you attack, you attack again in quick succession. The double attacks stun the target for %bash_duration% (%minion_duration% against minions) seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_ability_item_anvil_2_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_anvil_2_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_anvil_2_Lore" "A feared weapon in the right hands, this maul's ability to shatter the defenses of its opponents should not be underestimated." "DOTA_Tooltip_Ability_item_anvil_3" "Grand Anvil" "DOTA_Tooltip_Ability_item_anvil_3_Description" "

Passive - Overwhelm

When you attack, you attack again in quick succession. The double attacks stun the target for %bash_duration% (%minion_duration% against minions) seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_ability_item_anvil_3_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_anvil_3_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_anvil_3_Lore" "A feared weapon in the right hands, this maul's ability to shatter the defenses of its opponents should not be underestimated." "DOTA_Tooltip_Ability_item_anvil_4" "Champion Anvil" "DOTA_Tooltip_Ability_item_anvil_4_Description" "

Passive - Overwhelm

When you attack, you attack again in quick succession. The double attacks stun the target for %bash_duration% (%minion_duration% against minions) seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_ability_item_anvil_4_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_anvil_4_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_anvil_4_Lore" "A feared weapon in the right hands, this maul's ability to shatter the defenses of its opponents should not be underestimated." "DOTA_Tooltip_Ability_item_anvil_5" "Heroic Anvil" "DOTA_Tooltip_Ability_item_anvil_5_Description" "

Passive - Overwhelm

When you attack, you attack again in quick succession. The double attacks stun the target for %bash_duration% (%minion_duration% against minions) seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_ability_item_anvil_5_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_anvil_5_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_anvil_5_Lore" "A feared weapon in the right hands, this maul's ability to shatter the defenses of its opponents should not be underestimated." "DOTA_Tooltip_Ability_item_anvil_6" "Ancient Anvil" "DOTA_Tooltip_Ability_item_anvil_6_Description" "

Passive - Overwhelm

When you attack, you attack again in quick succession. The double attacks stun the target for %bash_duration% (%minion_duration% against minions) seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_ability_item_anvil_6_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_anvil_6_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_anvil_6_Lore" "A feared weapon in the right hands, this maul's ability to shatter the defenses of its opponents should not be underestimated." "DOTA_Tooltip_Ability_item_anvil_7" "Legendary Anvil" "DOTA_Tooltip_Ability_item_anvil_7_Description" "

Passive - Overwhelm

When you attack, you attack again in quick succession. The double attacks stun the target for %bash_duration% (%minion_duration% against minions) seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_ability_item_anvil_7_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_anvil_7_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_anvil_7_Lore" "A feared weapon in the right hands, this maul's ability to shatter the defenses of its opponents should not be underestimated." "DOTA_Tooltip_Ability_item_anvil_8" "Divine Anvil" "DOTA_Tooltip_Ability_item_anvil_8_Description" "

Passive - Overwhelm

When you attack, you attack again in quick succession. The double attacks stun the target for %bash_duration% (%minion_duration% against minions) seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_ability_item_anvil_8_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_anvil_8_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_anvil_8_Lore" "A feared weapon in the right hands, this maul's ability to shatter the defenses of its opponents should not be underestimated." "DOTA_Tooltip_Ability_item_anvil_9" "Immortal Anvil" "DOTA_Tooltip_Ability_item_anvil_9_Description" "

Passive - Overwhelm

When you attack, you attack again in quick succession. The double attacks stun the target for %bash_duration% (%minion_duration% against minions) seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_ability_item_anvil_9_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_anvil_9_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_anvil_9_Lore" "A feared weapon in the right hands, this maul's ability to shatter the defenses of its opponents should not be underestimated." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Behemoth's Heart) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_behemoths_heart" "Behemoth's Heart" "DOTA_Tooltip_Ability_item_behemoths_heart_Description" "

Passive - Primordial Endurance

When off cooldown, your health regeneration is increased by %health_regen_amp%%%.\nThis benefit is lost when you are damaged by a non-minion as the item is put on cooldown." "DOTA_Tooltip_Ability_item_behemoths_heart_max_regen" "%+Max Health Regen" "DOTA_Tooltip_Ability_item_behemoths_heart_Lore" "Preserved heart of an extinct monster, it bolsters the bearer's fortitude." "DOTA_Tooltip_Ability_item_behemoths_heart_Note0" "The passive health regeneration is improved at Heroic and Immortal tier." "DOTA_Tooltip_Ability_item_behemoths_heart_2" "Superior Behemoth's Heart" "DOTA_Tooltip_Ability_item_behemoths_heart_2_Description" "

Passive - Primordial Endurance

When off cooldown, your health regeneration is increased by %health_regen_amp%%%.\nThis benefit is lost when you are damaged by a non-minion as the item is put on cooldown." "DOTA_Tooltip_Ability_item_behemoths_heart_2_max_regen" "%+Max Health Regen" "DOTA_Tooltip_Ability_item_behemoths_heart_2_Lore" "Preserved heart of an extinct monster, it bolsters the bearer's fortitude." "DOTA_Tooltip_Ability_item_behemoths_heart_2_Note0" "The passive health regeneration is improved at Heroic and Immortal tier." "DOTA_Tooltip_Ability_item_behemoths_heart_3" "Grand Behemoth's Heart" "DOTA_Tooltip_Ability_item_behemoths_heart_3_Description" "

Passive - Primordial Endurance

When off cooldown, your health regeneration is increased by %health_regen_amp%%%.\nThis benefit is lost when you are damaged by a non-minion as the item is put on cooldown." "DOTA_Tooltip_Ability_item_behemoths_heart_3_max_regen" "%+Max Health Regen" "DOTA_Tooltip_Ability_item_behemoths_heart_3_Lore" "Preserved heart of an extinct monster, it bolsters the bearer's fortitude." "DOTA_Tooltip_Ability_item_behemoths_heart_3_Note0" "The passive health regeneration is improved at Heroic and Immortal tier." "DOTA_Tooltip_Ability_item_behemoths_heart_4" "Champion Behemoth's Heart" "DOTA_Tooltip_Ability_item_behemoths_heart_4_Description" "

Passive - Primordial Endurance

When off cooldown, your health regeneration is increased by %health_regen_amp%%%.\nThis benefit is lost when you are damaged by a non-minion as the item is put on cooldown." "DOTA_Tooltip_Ability_item_behemoths_heart_4_max_regen" "%+Max Health Regen" "DOTA_Tooltip_Ability_item_behemoths_heart_4_Lore" "Preserved heart of an extinct monster, it bolsters the bearer's fortitude." "DOTA_Tooltip_Ability_item_behemoths_heart_4_Note0" "The passive health regeneration is improved at Heroic and Immortal tier." "DOTA_Tooltip_Ability_item_behemoths_heart_5" "Heroic Behemoth's Heart" "DOTA_Tooltip_Ability_item_behemoths_heart_5_Description" "

Passive - Primordial Endurance

When off cooldown, your health regeneration is increased by %health_regen_amp%%%.\nThis benefit is lost when you are damaged by a non-minion as the item is put on cooldown." "DOTA_Tooltip_Ability_item_behemoths_heart_5_max_regen" "%+Max Health Regen" "DOTA_Tooltip_Ability_item_behemoths_heart_5_Lore" "Preserved heart of an extinct monster, it bolsters the bearer's fortitude." "DOTA_Tooltip_Ability_item_behemoths_heart_5_Note0" "The passive health regeneration is improved at Heroic and Immortal tier." "DOTA_Tooltip_Ability_item_behemoths_heart_6" "Ancient Behemoth's Heart" "DOTA_Tooltip_Ability_item_behemoths_heart_6_Description" "

Passive - Primordial Endurance

When off cooldown, your health regeneration is increased by %health_regen_amp%%%.\nThis benefit is lost when you are damaged by a non-minion as the item is put on cooldown." "DOTA_Tooltip_Ability_item_behemoths_heart_6_max_regen" "%+Max Health Regen" "DOTA_Tooltip_Ability_item_behemoths_heart_6_Lore" "Preserved heart of an extinct monster, it bolsters the bearer's fortitude." "DOTA_Tooltip_Ability_item_behemoths_heart_6_Note0" "The passive health regeneration is improved at Heroic and Immortal tier." "DOTA_Tooltip_Ability_item_behemoths_heart_7" "Legendary Behemoth's Heart" "DOTA_Tooltip_Ability_item_behemoths_heart_7_Description" "

Passive - Primordial Endurance

When off cooldown, your health regeneration is increased by %health_regen_amp%%%.\nThis benefit is lost when you are damaged by a non-minion as the item is put on cooldown." "DOTA_Tooltip_Ability_item_behemoths_heart_7_max_regen" "%+Max Health Regen" "DOTA_Tooltip_Ability_item_behemoths_heart_7_Lore" "Preserved heart of an extinct monster, it bolsters the bearer's fortitude." "DOTA_Tooltip_Ability_item_behemoths_heart_7_Note0" "The passive health regeneration is improved at Heroic and Immortal tier." "DOTA_Tooltip_Ability_item_behemoths_heart_8" "Divine Behemoth's Heart" "DOTA_Tooltip_Ability_item_behemoths_heart_8_Description" "

Passive - Primordial Endurance

When off cooldown, your health regeneration is increased by %health_regen_amp%%%.\nThis benefit is lost when you are damaged by a non-minion as the item is put on cooldown." "DOTA_Tooltip_Ability_item_behemoths_heart_8_max_regen" "%+Max Health Regen" "DOTA_Tooltip_Ability_item_behemoths_heart_8_Lore" "Preserved heart of an extinct monster, it bolsters the bearer's fortitude." "DOTA_Tooltip_Ability_item_behemoths_heart_8_Note0" "The passive health regeneration is improved at Heroic and Immortal tier." "DOTA_Tooltip_Ability_item_behemoths_heart_9" "Immortal Behemoth's Heart" "DOTA_Tooltip_Ability_item_behemoths_heart_9_Description" "

Passive - Primordial Endurance

When off cooldown, your health regeneration is increased by %health_regen_amp%%%.\nThis benefit is lost when you are damaged by a non-minion as the item is put on cooldown." "DOTA_Tooltip_Ability_item_behemoths_heart_9_max_regen" "%+Max Health Regen" "DOTA_Tooltip_Ability_item_behemoths_heart_9_Lore" "Preserved heart of an extinct monster, it bolsters the bearer's fortitude." "DOTA_Tooltip_Ability_item_behemoths_heart_9_Note0" "The passive health regeneration is improved at Heroic and Immortal tier." "DOTA_Tooltip_modifier_item_behemoths_heart_broken" "Broken Heart" "DOTA_Tooltip_modifier_item_behemoths_heart_broken_Description" "Primordial Endurance is disabled." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Cuirass of War) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_cuirass_of_war" "Cuirass of War" "DOTA_Tooltip_Ability_item_cuirass_of_war_Description" "

Aura - Casus Belli

All allies within %aura_radius% radius gain %stone_share%%% of this item's stone slot effects and all enemies within that radius lose %armor_debuff% armor." "DOTA_Tooltip_Ability_item_cuirass_of_war_Note0" "Seperate Cuirasses of War stack.\nYou do not benefit from the aura bonus." "DOTA_Tooltip_Ability_item_cuirass_of_war_Lore" "Forged in the depths of the nether reaches, this hellish mail provides an army with courage." "DOTA_Tooltip_modifier_item_cuirass_of_war_aura" "Casus Belli" "DOTA_Tooltip_modifier_item_cuirass_of_war_aura_Description" "Affected by Cuirass of War." "DOTA_Tooltip_modifier_item_cuirass_of_war_aura_0" "Casus Belli" "DOTA_Tooltip_modifier_item_cuirass_of_war_aura_0_Description" "Affected by Cuirass of War." "DOTA_Tooltip_modifier_item_cuirass_of_war_aura_1" "Casus Belli" "DOTA_Tooltip_modifier_item_cuirass_of_war_aura_1_Description" "Affected by Cuirass of War." "DOTA_Tooltip_modifier_item_cuirass_of_war_aura_2" "Casus Belli" "DOTA_Tooltip_modifier_item_cuirass_of_war_aura_2_Description" "Affected by Cuirass of War." "DOTA_Tooltip_modifier_item_cuirass_of_war_aura_3" "Casus Belli" "DOTA_Tooltip_modifier_item_cuirass_of_war_aura_3_Description" "Affected by Cuirass of War." "DOTA_Tooltip_modifier_item_cuirass_of_war_aura_4" "Casus Belli" "DOTA_Tooltip_modifier_item_cuirass_of_war_aura_4_Description" "Affected by Cuirass of War." "DOTA_Tooltip_modifier_item_cuirass_of_war_aura_5" "Casus Belli" "DOTA_Tooltip_modifier_item_cuirass_of_war_aura_5_Description" "Affected by Cuirass of War." "DOTA_Tooltip_Ability_item_cuirass_of_war_2" "Superior Cuirass of War" "DOTA_Tooltip_Ability_item_cuirass_of_war_2_Description" "

Aura - Casus Belli

All allies within %aura_radius% radius gain %stone_share%%% of this item's stone slot effects and all enemies within that radius lose %armor_debuff% armor." "DOTA_Tooltip_Ability_item_cuirass_of_war_2_Note0" "Seperate Cuirasses of War stack.\nYou do not benefit from the aura bonus." "DOTA_Tooltip_Ability_item_cuirass_of_war_2_Lore" "Forged in the depths of the nether reaches, this hellish mail provides an army with increased armor and attack speed." "DOTA_Tooltip_Ability_item_cuirass_of_war_3" "Grand Cuirass of War" "DOTA_Tooltip_Ability_item_cuirass_of_war_3_Description" "

Aura - Casus Belli

All allies within %aura_radius% radius gain %stone_share%%% of this item's stone slot effects and all enemies within that radius lose %armor_debuff% armor." "DOTA_Tooltip_Ability_item_cuirass_of_war_3_Note0" "Seperate Cuirasses of War stack.\nYou do not benefit from the aura bonus." "DOTA_Tooltip_Ability_item_cuirass_of_war_3_Lore" "Forged in the depths of the nether reaches, this hellish mail provides an army with increased armor and attack speed." "DOTA_Tooltip_Ability_item_cuirass_of_war_4" "Champion Cuirass of War" "DOTA_Tooltip_Ability_item_cuirass_of_war_4_Description" "

Aura - Casus Belli

All allies within %aura_radius% radius gain %stone_share%%% of this item's stone slot effects and all enemies within that radius lose %armor_debuff% armor." "DOTA_Tooltip_Ability_item_cuirass_of_war_4_Note0" "Seperate Cuirasses of War stack.\nYou do not benefit from the aura bonus." "DOTA_Tooltip_Ability_item_cuirass_of_war_4_Lore" "Forged in the depths of the nether reaches, this hellish mail provides an army with increased armor and attack speed." "DOTA_Tooltip_Ability_item_cuirass_of_war_5" "Heroic Cuirass of War" "DOTA_Tooltip_Ability_item_cuirass_of_war_5_Description" "

Aura - Casus Belli

All allies within %aura_radius% radius gain %stone_share%%% of this item's stone slot effects and all enemies within that radius lose %armor_debuff% armor." "DOTA_Tooltip_Ability_item_cuirass_of_war_5_Note0" "Seperate Cuirasses of War stack.\nYou do not benefit from the aura bonus." "DOTA_Tooltip_Ability_item_cuirass_of_war_5_Lore" "Forged in the depths of the nether reaches, this hellish mail provides an army with increased armor and attack speed." "DOTA_Tooltip_Ability_item_cuirass_of_war_6" "Ancient Cuirass of War" "DOTA_Tooltip_Ability_item_cuirass_of_war_6_Description" "

Aura - Casus Belli

All allies within %aura_radius% radius gain %stone_share%%% of this item's stone slot effects and all enemies within that radius lose %armor_debuff% armor." "DOTA_Tooltip_Ability_item_cuirass_of_war_6_Note0" "Seperate Cuirasses of War stack.\nYou do not benefit from the aura bonus." "DOTA_Tooltip_Ability_item_cuirass_of_war_6_Lore" "Forged in the depths of the nether reaches, this hellish mail provides an army with increased armor and attack speed." "DOTA_Tooltip_Ability_item_cuirass_of_war_7" "Legendary Cuirass of War" "DOTA_Tooltip_Ability_item_cuirass_of_war_7_Description" "

Aura - Casus Belli

All allies within %aura_radius% radius gain %stone_share%%% of this item's stone slot effects and all enemies within that radius lose %armor_debuff% armor." "DOTA_Tooltip_Ability_item_cuirass_of_war_7_Note0" "Seperate Cuirasses of War stack.\nYou do not benefit from the aura bonus." "DOTA_Tooltip_Ability_item_cuirass_of_war_7_Lore" "Forged in the depths of the nether reaches, this hellish mail provides an army with increased armor and attack speed." "DOTA_Tooltip_Ability_item_cuirass_of_war_8" "Divine Cuirass of War" "DOTA_Tooltip_Ability_item_cuirass_of_war_8_Description" "

Aura - Casus Belli

All allies within %aura_radius% radius gain %stone_share%%% of this item's stone slot effects and all enemies within that radius lose %armor_debuff% armor." "DOTA_Tooltip_Ability_item_cuirass_of_war_8_Note0" "Seperate Cuirasses of War stack.\nYou do not benefit from the aura bonus." "DOTA_Tooltip_Ability_item_cuirass_of_war_8_Lore" "Forged in the depths of the nether reaches, this hellish mail provides an army with increased armor and attack speed." "DOTA_Tooltip_Ability_item_cuirass_of_war_9" "Immortal Cuirass of War" "DOTA_Tooltip_Ability_item_cuirass_of_war_9_Description" "

Aura - Casus Belli

All allies within %aura_radius% radius gain %stone_share%%% of this item's stone slot effects and all enemies within that radius lose %armor_debuff% armor." "DOTA_Tooltip_Ability_item_cuirass_of_war_9_Note0" "Seperate Cuirasses of War stack.\nYou do not benefit from the aura bonus." "DOTA_Tooltip_Ability_item_cuirass_of_war_9_Lore" "Forged in the depths of the nether reaches, this hellish mail provides an army with increased armor and attack speed." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Protection Sphere) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_protection_sphere" "Protection Sphere" "DOTA_Tooltip_Ability_item_protection_sphere_Description" "

Active - Transfer Protection

Grants one allied unit the benefits of this item's Spell Protection passive for %duration% seconds.\n

Passive - Spell Protection

The first spell effect applied to you every %cooldown% seconds is blocked, causing you to ignore any effects that would be applied to you." "DOTA_Tooltip_Ability_item_protection_sphere_Lore" "This magical sphere once protected one of the most famous heroes in history." "DOTA_Tooltip_modifier_item_protection_sphere_active" "Spell Protection" "DOTA_Tooltip_modifier_item_protection_sphere_active_Description" "The next spell effect applied to you will be blocked." "DOTA_Tooltip_Ability_item_protection_sphere_2" "Superior Protection Sphere" "DOTA_Tooltip_Ability_item_protection_sphere_2_Description" "

Active - Transfer Protection

Grants one allied unit the benefits of this item's Spell Protection passive for %duration% seconds.\n

Passive - Spell Protection

The first spell effect applied to you every %cooldown% seconds is blocked, causing you to ignore any effects that would be applied to you." "DOTA_Tooltip_Ability_item_protection_sphere_2_Lore" "This magical sphere once protected one of the most famous heroes in history." "DOTA_Tooltip_Ability_item_protection_sphere_3" "Grand Protection Sphere" "DOTA_Tooltip_Ability_item_protection_sphere_3_Description" "

Active - Transfer Protection

Grants one allied unit the benefits of this item's Spell Protection passive for %duration% seconds.\n

Passive - Spell Protection

The first spell effect applied to you every %cooldown% seconds is blocked, causing you to ignore any effects that would be applied to you." "DOTA_Tooltip_Ability_item_protection_sphere_3_Lore" "This magical sphere once protected one of the most famous heroes in history." "DOTA_Tooltip_Ability_item_protection_sphere_4" "Champion Protection Sphere" "DOTA_Tooltip_Ability_item_protection_sphere_4_Description" "

Active - Transfer Protection

Grants one allied unit the benefits of this item's Spell Protection passive for %duration% seconds.\n

Passive - Spell Protection

The first spell effect applied to you every %cooldown% seconds is blocked, causing you to ignore any effects that would be applied to you." "DOTA_Tooltip_Ability_item_protection_sphere_4_Lore" "This magical sphere once protected one of the most famous heroes in history." "DOTA_Tooltip_Ability_item_protection_sphere_5" "Heroic Protection Sphere" "DOTA_Tooltip_Ability_item_protection_sphere_5_Description" "

Active - Transfer Protection

Grants one allied unit the benefits of this item's Spell Protection passive for %duration% seconds.\n

Passive - Spell Protection

The first spell effect applied to you every %cooldown% seconds is blocked, causing you to ignore any effects that would be applied to you." "DOTA_Tooltip_Ability_item_protection_sphere_5_Lore" "This magical sphere once protected one of the most famous heroes in history." "DOTA_Tooltip_Ability_item_protection_sphere_6" "Ancient Protection Sphere" "DOTA_Tooltip_Ability_item_protection_sphere_6_Description" "

Active - Transfer Protection

Grants one allied unit the benefits of this item's Spell Protection passive for %duration% seconds.\n

Passive - Spell Protection

The first spell effect applied to you every %cooldown% seconds is blocked, causing you to ignore any effects that would be applied to you." "DOTA_Tooltip_Ability_item_protection_sphere_6_Lore" "This magical sphere once protected one of the most famous heroes in history." "DOTA_Tooltip_Ability_item_protection_sphere_7" "Legendary Protection Sphere" "DOTA_Tooltip_Ability_item_protection_sphere_7_Description" "

Active - Transfer Protection

Grants one allied unit the benefits of this item's Spell Protection passive for %duration% seconds.\n

Passive - Spell Protection

The first spell effect applied to you every %cooldown% seconds is blocked, causing you to ignore any effects that would be applied to you." "DOTA_Tooltip_Ability_item_protection_sphere_7_Lore" "This magical sphere once protected one of the most famous heroes in history." "DOTA_Tooltip_Ability_item_protection_sphere_8" "Divine Protection Sphere" "DOTA_Tooltip_Ability_item_protection_sphere_8_Description" "

Active - Transfer Protection

Grants one allied unit the benefits of this item's Spell Protection passive for %duration% seconds.\n

Passive - Spell Protection

The first spell effect applied to you every %cooldown% seconds is blocked, causing you to ignore any effects that would be applied to you." "DOTA_Tooltip_Ability_item_protection_sphere_8_Lore" "This magical sphere once protected one of the most famous heroes in history." "DOTA_Tooltip_Ability_item_protection_sphere_9" "Immortal Protection Sphere" "DOTA_Tooltip_Ability_item_protection_sphere_9_Description" "

Active - Transfer Protection

Grants one allied unit the benefits of this item's Spell Protection passive for %duration% seconds.\n

Passive - Spell Protection

The first spell effect applied to you every %cooldown% seconds is blocked, causing you to ignore any effects that would be applied to you." "DOTA_Tooltip_Ability_item_protection_sphere_9_Lore" "This magical sphere once protected one of the most famous heroes in history." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Dark Lord's Headdress) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_dark_lord_headdress" "Dark Lord's Headdress" "DOTA_Tooltip_Ability_item_dark_lord_headdress_Description" "

Aura - Dark Lord's Gift

Grants %lifesteal%%% lifesteal from all sources, spell damage from minions is reduced by %mob_divider%%%.\nAdditionally, allies gain %stone_share%%% of this item's stone slots' benefits.\nRange: %radius%" "DOTA_Tooltip_Ability_item_dark_lord_headdress_Note0" "Seperate Dark Lord's Headdresses stack." "DOTA_Tooltip_Ability_item_dark_lord_headdress_Lore" "An eerie mask that is haunted with the malice of a fallen vampire." "DOTA_Tooltip_modifier_item_dark_lord_headdress_aura" "Dark Lord's Gift" "DOTA_Tooltip_modifier_item_dark_lord_headdress_aura_Description" "Benefiting from an allies' stones." "DOTA_Tooltip_modifier_item_dark_lord_headdress_aura_0" "Dark Lord's Gift" "DOTA_Tooltip_modifier_item_dark_lord_headdress_aura_0_Description" "Benefiting from an allies' stones." "DOTA_Tooltip_modifier_item_dark_lord_headdress_aura_1" "Dark Lord's Gift" "DOTA_Tooltip_modifier_item_dark_lord_headdress_aura_1_Description" "Benefiting from an allies' stones." "DOTA_Tooltip_modifier_item_dark_lord_headdress_aura_2" "Dark Lord's Gift" "DOTA_Tooltip_modifier_item_dark_lord_headdress_aura_2_Description" "Benefiting from an allies' stones." "DOTA_Tooltip_modifier_item_dark_lord_headdress_aura_3" "Dark Lord's Gift" "DOTA_Tooltip_modifier_item_dark_lord_headdress_aura_3_Description" "Benefiting from an allies' stones." "DOTA_Tooltip_modifier_item_dark_lord_headdress_aura_4" "Dark Lord's Gift" "DOTA_Tooltip_modifier_item_dark_lord_headdress_aura_4_Description" "Benefiting from an allies' stones." "DOTA_Tooltip_modifier_item_dark_lord_headdress_aura_5" "Dark Lord's Gift" "DOTA_Tooltip_modifier_item_dark_lord_headdress_aura_5_Description" "Benefiting from an allies' stones." "DOTA_Tooltip_Ability_item_dark_lord_headdress_2" "Superior Dark Lord's Headdress" "DOTA_Tooltip_Ability_item_dark_lord_headdress_2_Description" "

Aura - Dark Lord's Gift

Grants %lifesteal%%% lifesteal from all sources, spell damage from minions is reduced by %mob_divider%%%.\nAdditionally, allies gain %stone_share%%% of this item's stone slots' benefits.\nRange: %radius%" "DOTA_Tooltip_Ability_item_dark_lord_headdress_2_Note0" "Seperate Dark Lord's Headdresses stack." "DOTA_Tooltip_Ability_item_dark_lord_headdress_2_Lore" "An eerie mask that is haunted with the malice of a fallen vampire." "DOTA_Tooltip_Ability_item_dark_lord_headdress_3" "Grand Dark Lord's Headdress" "DOTA_Tooltip_Ability_item_dark_lord_headdress_3_Description" "

Aura - Dark Lord's Gift

Grants %lifesteal%%% lifesteal from all sources, spell damage from minions is reduced by %mob_divider%%%.\nAdditionally, allies gain %stone_share%%% of this item's stone slots' benefits.\nRange: %radius%" "DOTA_Tooltip_Ability_item_dark_lord_headdress_3_Note0" "Seperate Dark Lord's Headdresses stack." "DOTA_Tooltip_Ability_item_dark_lord_headdress_3_Lore" "An eerie mask that is haunted with the malice of a fallen vampire." "DOTA_Tooltip_Ability_item_dark_lord_headdress_4" "Champion Dark Lord's Headdress" "DOTA_Tooltip_Ability_item_dark_lord_headdress_4_Description" "

Aura - Dark Lord's Gift

Grants %lifesteal%%% lifesteal from all sources, spell damage from minions is reduced by %mob_divider%%%.\nAdditionally, allies gain %stone_share%%% of this item's stone slots' benefits.\nRange: %radius%" "DOTA_Tooltip_Ability_item_dark_lord_headdress_4_Note0" "Seperate Dark Lord's Headdresses stack." "DOTA_Tooltip_Ability_item_dark_lord_headdress_4_Lore" "An eerie mask that is haunted with the malice of a fallen vampire." "DOTA_Tooltip_Ability_item_dark_lord_headdress_5" "Heroic Dark Lord's Headdress" "DOTA_Tooltip_Ability_item_dark_lord_headdress_5_Description" "

Aura - Dark Lord's Gift

Grants %lifesteal%%% lifesteal from all sources, spell damage from minions is reduced by %mob_divider%%%.\nAdditionally, allies gain %stone_share%%% of this item's stone slots' benefits.\nRange: %radius%" "DOTA_Tooltip_Ability_item_dark_lord_headdress_5_Note0" "Seperate Dark Lord's Headdresses stack." "DOTA_Tooltip_Ability_item_dark_lord_headdress_5_Lore" "An eerie mask that is haunted with the malice of a fallen vampire." "DOTA_Tooltip_Ability_item_dark_lord_headdress_6" "Ancient Dark Lord's Headdress" "DOTA_Tooltip_Ability_item_dark_lord_headdress_6_Description" "

Aura - Dark Lord's Gift

Grants %lifesteal%%% lifesteal from all sources, spell damage from minions is reduced by %mob_divider%%%.\nAdditionally, allies gain %stone_share%%% of this item's stone slots' benefits.\nRange: %radius%" "DOTA_Tooltip_Ability_item_dark_lord_headdress_6_Note0" "Seperate Dark Lord's Headdresses stack." "DOTA_Tooltip_Ability_item_dark_lord_headdress_6_Lore" "An eerie mask that is haunted with the malice of a fallen vampire." "DOTA_Tooltip_Ability_item_dark_lord_headdress_7" "Legendary Dark Lord's Headdress" "DOTA_Tooltip_Ability_item_dark_lord_headdress_7_Description" "

Aura - Dark Lord's Gift

Grants %lifesteal%%% lifesteal from all sources, spell damage from minions is reduced by %mob_divider%%%.\nAdditionally, allies gain %stone_share%%% of this item's stone slots' benefits.\nRange: %radius%" "DOTA_Tooltip_Ability_item_dark_lord_headdress_7_Note0" "Seperate Dark Lord's Headdresses stack." "DOTA_Tooltip_Ability_item_dark_lord_headdress_7_Lore" "An eerie mask that is haunted with the malice of a fallen vampire." "DOTA_Tooltip_Ability_item_dark_lord_headdress_8" "Divine Dark Lord's Headdress" "DOTA_Tooltip_Ability_item_dark_lord_headdress_8_Description" "

Aura - Dark Lord's Gift

Grants %lifesteal%%% lifesteal from all sources, spell damage from minions is reduced by %mob_divider%%%.\nAdditionally, allies gain %stone_share%%% of this item's stone slots' benefits.\nRange: %radius%" "DOTA_Tooltip_Ability_item_dark_lord_headdress_8_Note0" "Seperate Dark Lord's Headdresses stack." "DOTA_Tooltip_Ability_item_dark_lord_headdress_8_Lore" "An eerie mask that is haunted with the malice of a fallen vampire." "DOTA_Tooltip_Ability_item_dark_lord_headdress_9" "Immortal Dark Lord's Headdress" "DOTA_Tooltip_Ability_item_dark_lord_headdress_9_Description" "

Aura - Dark Lord's Gift

Grants %lifesteal%%% lifesteal from all sources, spell damage from minions is reduced by %mob_divider%%%.\nAdditionally, allies gain %stone_share%%% of this item's stone slots' benefits.\nRange: %radius%" "DOTA_Tooltip_Ability_item_dark_lord_headdress_9_Note0" "Seperate Dark Lord's Headdresses stack." "DOTA_Tooltip_Ability_item_dark_lord_headdress_9_Lore" "An eerie mask that is haunted with the malice of a fallen vampire." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Bloodletting Armlet) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_bloodletting_armlet" "Bloodletting Armlet" "DOTA_Tooltip_Ability_item_bloodletting_armlet_Description" "

Toggle - Bloodletting

Instantly gain %bonus_str% bonus strength which also increases your current health. While toggled on, you gain damage equal to %max_hp_dmg%%% of your current health and lose %health_drain% health every second." "DOTA_Tooltip_Ability_item_bloodletting_armlet_Lore" "Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power." "DOTA_Tooltip_modifier_item_bloodletting_armlet" "Bloodletting" "DOTA_Tooltip_modifier_item_bloodletting_armlet_Description" "Gaining bonus strength and damage based on your current health." "DOTA_Tooltip_Ability_item_bloodletting_armlet_2" "Superior Bloodletting Armlet" "DOTA_Tooltip_Ability_item_bloodletting_armlet_2_Description" "

Toggle - Bloodletting

Instantly gain %bonus_str% bonus strength which also increases your current health. While toggled on, you gain damage equal to %max_hp_dmg%%% of your current health and lose %health_drain% health every second." "DOTA_Tooltip_Ability_item_bloodletting_armlet_2_Lore" "Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power." "DOTA_Tooltip_Ability_item_bloodletting_armlet_3" "Grand Bloodletting Armlet" "DOTA_Tooltip_Ability_item_bloodletting_armlet_3_Description" "

Toggle - Bloodletting

Instantly gain %bonus_str% bonus strength which also increases your current health. While toggled on, you gain damage equal to %max_hp_dmg%%% of your current health and lose %health_drain% health every second." "DOTA_Tooltip_Ability_item_bloodletting_armlet_3_Lore" "Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power." "DOTA_Tooltip_Ability_item_bloodletting_armlet_4" "Champion Bloodletting Armlet" "DOTA_Tooltip_Ability_item_bloodletting_armlet_4_Description" "

Toggle - Bloodletting

Instantly gain %bonus_str% bonus strength which also increases your current health. While toggled on, you gain damage equal to %max_hp_dmg%%% of your current health and lose %health_drain% health every second." "DOTA_Tooltip_Ability_item_bloodletting_armlet_4_Lore" "Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power." "DOTA_Tooltip_Ability_item_bloodletting_armlet_5" "Heroic Bloodletting Armlet" "DOTA_Tooltip_Ability_item_bloodletting_armlet_5_Description" "

Toggle - Bloodletting

Instantly gain %bonus_str% bonus strength which also increases your current health. While toggled on, you gain damage equal to %max_hp_dmg%%% of your current health and lose %health_drain% health every second." "DOTA_Tooltip_Ability_item_bloodletting_armlet_5_Lore" "Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power." "DOTA_Tooltip_Ability_item_bloodletting_armlet_6" "Ancient Bloodletting Armlet" "DOTA_Tooltip_Ability_item_bloodletting_armlet_6_Description" "

Toggle - Bloodletting

Instantly gain %bonus_str% bonus strength which also increases your current health. While toggled on, you gain damage equal to %max_hp_dmg%%% of your current health and lose %health_drain% health every second." "DOTA_Tooltip_Ability_item_bloodletting_armlet_6_Lore" "Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power." "DOTA_Tooltip_Ability_item_bloodletting_armlet_7" "Legendary Bloodletting Armlet" "DOTA_Tooltip_Ability_item_bloodletting_armlet_7_Description" "

Toggle - Bloodletting

Instantly gain %bonus_str% bonus strength which also increases your current health. While toggled on, you gain damage equal to %max_hp_dmg%%% of your current health and lose %health_drain% health every second." "DOTA_Tooltip_Ability_item_bloodletting_armlet_7_Lore" "Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power." "DOTA_Tooltip_Ability_item_bloodletting_armlet_8" "Divine Bloodletting Armlet" "DOTA_Tooltip_Ability_item_bloodletting_armlet_8_Description" "

Toggle - Bloodletting

Instantly gain %bonus_str% bonus strength which also increases your current health. While toggled on, you gain damage equal to %max_hp_dmg%%% of your current health and lose %health_drain% health every second." "DOTA_Tooltip_Ability_item_bloodletting_armlet_8_Lore" "Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power." "DOTA_Tooltip_Ability_item_bloodletting_armlet_9" "Immortal Bloodletting Armlet" "DOTA_Tooltip_Ability_item_bloodletting_armlet_9_Description" "

Toggle - Bloodletting

Instantly gain %bonus_str% bonus strength which also increases your current health. While toggled on, you gain damage equal to %max_hp_dmg%%% of your current health and lose %health_drain% health every second." "DOTA_Tooltip_Ability_item_bloodletting_armlet_9_Lore" "Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Arcane Absorber) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_allfathers_pipe" "Allfather's Pipe" "DOTA_Tooltip_Ability_item_allfathers_pipe_Description" "

Active - Barrier

Gives a shield that blocks %barrier% damage from spells after reductions. Lasts %duration% seconds and affects all allies in a %barrier_radius% unit radius.\n\n

Passive - Aura of Insight

You provide yourself and all allied units in a %aura_radius% unit radius with %aura_resist%%% magic resistance." "DOTA_Tooltip_Ability_item_allfathers_pipe_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_allfathers_pipe_Lore" "A powerful artifact of mysterious origin, it creates barriers against magical forces." "DOTA_Tooltip_modifier_item_allfathers_pipe_active" "Barrier" "DOTA_Tooltip_modifier_item_allfathers_pipe_active_Description" "Blocking damage from spells." "DOTA_Tooltip_modifier_item_allfathers_pipe_aura" "Aura of Insight" "DOTA_Tooltip_modifier_item_allfathers_pipe_aura_Description" "Gaining magic resistance." "DOTA_Tooltip_Ability_item_allfathers_pipe_2" "Superior Allfather's Pipe" "DOTA_Tooltip_Ability_item_allfathers_pipe_2_Description" "

Active - Barrier

Gives a shield that blocks %barrier% damage from spells after reductions. Lasts %duration% seconds and affects all allies in a %barrier_radius% unit radius.\n\n

Passive - Aura of Insight

You provide yourself and all allied units in a %aura_radius% unit radius with %aura_resist%%% magic resistance." "DOTA_Tooltip_Ability_item_allfathers_pipe_2_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_allfathers_pipe_2_Lore" "A powerful artifact of mysterious origin, it creates barriers against magical forces." "DOTA_Tooltip_Ability_item_allfathers_pipe_3" "Grand Allfather's Pipe" "DOTA_Tooltip_Ability_item_allfathers_pipe_3_Description" "

Active - Barrier

Gives a shield that blocks %barrier% damage from spells after reductions. Lasts %duration% seconds and affects all allies in a %barrier_radius% unit radius.\n\n

Passive - Aura of Insight

You provide yourself and all allied units in a %aura_radius% unit radius with %aura_resist%%% magic resistance." "DOTA_Tooltip_Ability_item_allfathers_pipe_3_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_allfathers_pipe_3_Lore" "A powerful artifact of mysterious origin, it creates barriers against magical forces." "DOTA_Tooltip_Ability_item_allfathers_pipe_4" "Champion Allfather's Pipe" "DOTA_Tooltip_Ability_item_allfathers_pipe_4_Description" "

Active - Barrier

Gives a shield that blocks %barrier% damage from spells after reductions. Lasts %duration% seconds and affects all allies in a %barrier_radius% unit radius.\n\n

Passive - Aura of Insight

You provide yourself and all allied units in a %aura_radius% unit radius with %aura_resist%%% magic resistance." "DOTA_Tooltip_Ability_item_allfathers_pipe_4_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_allfathers_pipe_4_Lore" "A powerful artifact of mysterious origin, it creates barriers against magical forces." "DOTA_Tooltip_Ability_item_allfathers_pipe_5" "Heroic Allfather's Pipe" "DOTA_Tooltip_Ability_item_allfathers_pipe_5_Description" "

Active - Barrier

Gives a shield that blocks %barrier% damage from spells after reductions. Lasts %duration% seconds and affects all allies in a %barrier_radius% unit radius.\n\n

Passive - Aura of Insight

You provide yourself and all allied units in a %aura_radius% unit radius with %aura_resist%%% magic resistance." "DOTA_Tooltip_Ability_item_allfathers_pipe_5_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_allfathers_pipe_5_Lore" "A powerful artifact of mysterious origin, it creates barriers against magical forces." "DOTA_Tooltip_Ability_item_allfathers_pipe_6" "Ancient Allfather's Pipe" "DOTA_Tooltip_Ability_item_allfathers_pipe_6_Description" "

Active - Barrier

Gives a shield that blocks %barrier% damage from spells after reductions. Lasts %duration% seconds and affects all allies in a %barrier_radius% unit radius.\n\n

Passive - Aura of Insight

You provide yourself and all allied units in a %aura_radius% unit radius with %aura_resist%%% magic resistance." "DOTA_Tooltip_Ability_item_allfathers_pipe_6_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_allfathers_pipe_6_Lore" "A powerful artifact of mysterious origin, it creates barriers against magical forces." "DOTA_Tooltip_Ability_item_allfathers_pipe_7" "Legendary Allfather's Pipe" "DOTA_Tooltip_Ability_item_allfathers_pipe_7_Description" "

Active - Barrier

Gives a shield that blocks %barrier% damage from spells after reductions. Lasts %duration% seconds and affects all allies in a %barrier_radius% unit radius.\n\n

Passive - Aura of Insight

You provide yourself and all allied units in a %aura_radius% unit radius with %aura_resist%%% magic resistance." "DOTA_Tooltip_Ability_item_allfathers_pipe_7_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_allfathers_pipe_7_Lore" "A powerful artifact of mysterious origin, it creates barriers against magical forces." "DOTA_Tooltip_Ability_item_allfathers_pipe_8" "Divine Allfather's Pipe" "DOTA_Tooltip_Ability_item_allfathers_pipe_8_Description" "

Active - Barrier

Gives a shield that blocks %barrier% damage from spells after reductions. Lasts %duration% seconds and affects all allies in a %barrier_radius% unit radius.\n\n

Passive - Aura of Insight

You provide yourself and all allied units in a %aura_radius% unit radius with %aura_resist%%% magic resistance." "DOTA_Tooltip_Ability_item_allfathers_pipe_8_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_allfathers_pipe_8_Lore" "A powerful artifact of mysterious origin, it creates barriers against magical forces." "DOTA_Tooltip_Ability_item_allfathers_pipe_9" "Immortal Allfather's Pipe" "DOTA_Tooltip_Ability_item_allfathers_pipe_9_Description" "

Active - Barrier

Gives a shield that blocks %barrier% damage from spells after reductions. Lasts %duration% seconds and affects all allies in a %barrier_radius% unit radius.\n\n

Passive - Aura of Insight

You provide yourself and all allied units in a %aura_radius% unit radius with %aura_resist%%% magic resistance." "DOTA_Tooltip_Ability_item_allfathers_pipe_9_magic_resist" "%+$spell_resist" "DOTA_Tooltip_Ability_item_allfathers_pipe_9_Lore" "A powerful artifact of mysterious origin, it creates barriers against magical forces." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Arcane Absorber) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_arcane_absorber" "Arcane Absorber" "DOTA_Tooltip_Ability_item_arcane_absorber_Description" "

Passive - Arcane Power

Your applied buffs and debuffs have their durations increased by %status_amp%%% and debuffs applied to you have their durations reduced by %status_resist%%%." "DOTA_Tooltip_Ability_item_arcane_absorber_Lore" "An orb of great power, capable of making even an apprentice wizard into a god." "DOTA_Tooltip_Ability_item_arcane_absorber_2" "Superior Arcane Absorber" "DOTA_Tooltip_Ability_item_arcane_absorber_2_Description" "

Passive - Arcane Power

Your applied buffs and debuffs have their durations increased by %status_amp%%% and debuffs applied to you have their durations reduced by %status_resist%%%." "DOTA_Tooltip_Ability_item_arcane_absorber_2_Lore" "An orb of great power, capable of making even an apprentice wizard into a god." "DOTA_Tooltip_Ability_item_arcane_absorber_3" "Grand Arcane Absorber" "DOTA_Tooltip_Ability_item_arcane_absorber_3_Description" "

Passive - Arcane Power

Your applied buffs and debuffs have their durations increased by %status_amp%%% and debuffs applied to you have their durations reduced by %status_resist%%%." "DOTA_Tooltip_Ability_item_arcane_absorber_3_Lore" "An orb of great power, capable of making even an apprentice wizard into a god." "DOTA_Tooltip_Ability_item_arcane_absorber_4" "Champion Arcane Absorber" "DOTA_Tooltip_Ability_item_arcane_absorber_4_Description" "

Passive - Arcane Power

Your applied buffs and debuffs have their durations increased by %status_amp%%% and debuffs applied to you have their durations reduced by %status_resist%%%." "DOTA_Tooltip_Ability_item_arcane_absorber_4_Lore" "An orb of great power, capable of making even an apprentice wizard into a god." "DOTA_Tooltip_Ability_item_arcane_absorber_5" "Heroic Arcane Absorber" "DOTA_Tooltip_Ability_item_arcane_absorber_5_Description" "

Passive - Arcane Power

Your applied buffs and debuffs have their durations increased by %status_amp%%% and debuffs applied to you have their durations reduced by %status_resist%%%." "DOTA_Tooltip_Ability_item_arcane_absorber_5_Lore" "An orb of great power, capable of making even an apprentice wizard into a god." "DOTA_Tooltip_Ability_item_arcane_absorber_6" "Ancient Arcane Absorber" "DOTA_Tooltip_Ability_item_arcane_absorber_6_Description" "

Passive - Arcane Power

Your applied buffs and debuffs have their durations increased by %status_amp%%% and debuffs applied to you have their durations reduced by %status_resist%%%." "DOTA_Tooltip_Ability_item_arcane_absorber_6_Lore" "An orb of great power, capable of making even an apprentice wizard into a god." "DOTA_Tooltip_Ability_item_arcane_absorber_7" "Legendary Arcane Absorber" "DOTA_Tooltip_Ability_item_arcane_absorber_7_Description" "

Passive - Arcane Power

Your applied buffs and debuffs have their durations increased by %status_amp%%% and debuffs applied to you have their durations reduced by %status_resist%%%." "DOTA_Tooltip_Ability_item_arcane_absorber_7_Lore" "An orb of great power, capable of making even an apprentice wizard into a god." "DOTA_Tooltip_Ability_item_arcane_absorber_8" "Divine Arcane Absorber" "DOTA_Tooltip_Ability_item_arcane_absorber_8_Description" "

Passive - Arcane Power

Your applied buffs and debuffs have their durations increased by %status_amp%%% and debuffs applied to you have their durations reduced by %status_resist%%%." "DOTA_Tooltip_Ability_item_arcane_absorber_8_Lore" "An orb of great power, capable of making even an apprentice wizard into a god." "DOTA_Tooltip_Ability_item_arcane_absorber_9" "Immortal Arcane Absorber" "DOTA_Tooltip_Ability_item_arcane_absorber_9_Description" "

Passive - Arcane Power

Your applied buffs and debuffs have their durations increased by %status_amp%%% and debuffs applied to you have their durations reduced by %status_resist%%%." "DOTA_Tooltip_Ability_item_arcane_absorber_9_Lore" "An orb of great power, capable of making even an apprentice wizard into a god." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Unyielding Totem) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_unyielding_totem" "Unyielding Totem" "DOTA_Tooltip_Ability_item_unyielding_totem_Description" "

Active - Avatar

You become magic immune for %duration% seconds, but your damage dealt and the duration of your buffs and debuffs are reduced by %dmg_reduction%%%." "DOTA_Tooltip_Ability_item_unyielding_totem_Lore" "A powerful staff imbued with the strength of giants." "DOTA_Tooltip_Ability_item_unyielding_totem_2" "Superior Unyielding Totem" "DOTA_Tooltip_Ability_item_unyielding_totem_2_Description" "

Active - Avatar

You become magic immune for %duration% seconds, but your damage dealt and the duration of your buffs and debuffs are reduced by %dmg_reduction%%%." "DOTA_Tooltip_Ability_item_unyielding_totem_2_Lore" "A powerful staff imbued with the strength of giants." "DOTA_Tooltip_Ability_item_unyielding_totem_3" "Grand Unyielding Totem" "DOTA_Tooltip_Ability_item_unyielding_totem_3_Description" "

Active - Avatar

You become magic immune for %duration% seconds, but your damage dealt and the duration of your buffs and debuffs are reduced by %dmg_reduction%%%." "DOTA_Tooltip_Ability_item_unyielding_totem_3_Lore" "A powerful staff imbued with the strength of giants." "DOTA_Tooltip_Ability_item_unyielding_totem_4" "Champion Unyielding Totem" "DOTA_Tooltip_Ability_item_unyielding_totem_4_Description" "

Active - Avatar

You become magic immune for %duration% seconds, but your damage dealt and the duration of your buffs and debuffs are reduced by %dmg_reduction%%%." "DOTA_Tooltip_Ability_item_unyielding_totem_4_Lore" "A powerful staff imbued with the strength of giants." "DOTA_Tooltip_Ability_item_unyielding_totem_5" "Heroic Unyielding Totem" "DOTA_Tooltip_Ability_item_unyielding_totem_5_Description" "

Active - Avatar

You become magic immune for %duration% seconds, but your damage dealt and the duration of your buffs and debuffs are reduced by %dmg_reduction%%%." "DOTA_Tooltip_Ability_item_unyielding_totem_5_Lore" "A powerful staff imbued with the strength of giants." "DOTA_Tooltip_Ability_item_unyielding_totem_6" "Ancient Unyielding Totem" "DOTA_Tooltip_Ability_item_unyielding_totem_6_Description" "

Active - Avatar

You become magic immune for %duration% seconds, but your damage dealt and the duration of your buffs and debuffs are reduced by %dmg_reduction%%%." "DOTA_Tooltip_Ability_item_unyielding_totem_6_Lore" "A powerful staff imbued with the strength of giants." "DOTA_Tooltip_Ability_item_unyielding_totem_7" "Legendary Unyielding Totem" "DOTA_Tooltip_Ability_item_unyielding_totem_7_Description" "

Active - Avatar

You become magic immune for %duration% seconds, but your damage dealt and the duration of your buffs and debuffs are reduced by %dmg_reduction%%%." "DOTA_Tooltip_Ability_item_unyielding_totem_7_Lore" "A powerful staff imbued with the strength of giants." "DOTA_Tooltip_Ability_item_unyielding_totem_8" "Divine Unyielding Totem" "DOTA_Tooltip_Ability_item_unyielding_totem_8_Description" "

Active - Avatar

You become magic immune for %duration% seconds, but your damage dealt and the duration of your buffs and debuffs are reduced by %dmg_reduction%%%." "DOTA_Tooltip_Ability_item_unyielding_totem_8_Lore" "A powerful staff imbued with the strength of giants." "DOTA_Tooltip_Ability_item_unyielding_totem_9" "Immortal Unyielding Totem" "DOTA_Tooltip_Ability_item_unyielding_totem_9_Description" "

Active - Avatar

You become magic immune for %duration% seconds, but your damage dealt and the duration of your buffs and debuffs are reduced by %dmg_reduction%%%." "DOTA_Tooltip_Ability_item_unyielding_totem_9_Lore" "A powerful staff imbued with the strength of giants." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Lucifer's Cage) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_lucifers_cage" "Lucifer's Cage" "DOTA_Tooltip_Ability_item_lucifers_cage_Description" "

Active - Soul Surge

Heals the targeted unit if it's an ally or damages the target if it's an enemy.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_lucifers_cage_Lore" "This reliquary contains ancient demons." "DOTA_Tooltip_ability_item_lucifers_cage_cooldown" "COOLDOWN:" "DOTA_Tooltip_ability_item_lucifers_cage_healdamage" "DAMAGE/HEALING:" "DOTA_Tooltip_Ability_item_lucifers_cage_2" "Superior Lucifer's Cage" "DOTA_Tooltip_Ability_item_lucifers_cage_2_Description" "

Active - Soul Surge

Heals the targeted unit if it's an ally or damages the target if it's an enemy.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_lucifers_cage_2_Lore" "This reliquary contains ancient demons." "DOTA_Tooltip_ability_item_lucifers_cage_2_cooldown" "COOLDOWN:" "DOTA_Tooltip_ability_item_lucifers_cage_2_healdamage" "DAMAGE/HEALING:" "DOTA_Tooltip_Ability_item_lucifers_cage_3" "Grand Lucifer's Cage" "DOTA_Tooltip_Ability_item_lucifers_cage_3_Description" "

Active - Soul Surge

Heals the targeted unit if it's an ally or damages the target if it's an enemy.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_lucifers_cage_3_Lore" "This reliquary contains ancient demons." "DOTA_Tooltip_ability_item_lucifers_cage_3_cooldown" "COOLDOWN:" "DOTA_Tooltip_ability_item_lucifers_cage_3_healdamage" "DAMAGE/HEALING:" "DOTA_Tooltip_Ability_item_lucifers_cage_4" "Champion Lucifer's Cage" "DOTA_Tooltip_Ability_item_lucifers_cage_4_Description" "

Active - Soul Surge

Heals the targeted unit if it's an ally or damages the target if it's an enemy.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_lucifers_cage_4_Lore" "This reliquary contains ancient demons." "DOTA_Tooltip_ability_item_lucifers_cage_4_cooldown" "COOLDOWN:" "DOTA_Tooltip_ability_item_lucifers_cage_4_healdamage" "DAMAGE/HEALING:" "DOTA_Tooltip_Ability_item_lucifers_cage_5" "Heroic Lucifer's Cage" "DOTA_Tooltip_Ability_item_lucifers_cage_5_Description" "

Active - Soul Surge

Heals the targeted unit if it's an ally or damages the target if it's an enemy.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_lucifers_cage_5_Lore" "This reliquary contains ancient demons." "DOTA_Tooltip_ability_item_lucifers_cage_5_cooldown" "COOLDOWN:" "DOTA_Tooltip_ability_item_lucifers_cage_5_healdamage" "DAMAGE/HEALING:" "DOTA_Tooltip_Ability_item_lucifers_cage_6" "Ancient Lucifer's Cage" "DOTA_Tooltip_Ability_item_lucifers_cage_6_Description" "

Active - Soul Surge

Heals the targeted unit if it's an ally or damages the target if it's an enemy.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_lucifers_cage_6_Lore" "This reliquary contains ancient demons." "DOTA_Tooltip_ability_item_lucifers_cage_6_cooldown" "COOLDOWN:" "DOTA_Tooltip_ability_item_lucifers_cage_6_healdamage" "DAMAGE/HEALING:" "DOTA_Tooltip_Ability_item_lucifers_cage_7" "Legendary Lucifer's Cage" "DOTA_Tooltip_Ability_item_lucifers_cage_7_Description" "

Active - Soul Surge

Heals the targeted unit if it's an ally or damages the target if it's an enemy.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_lucifers_cage_7_Lore" "This reliquary contains ancient demons." "DOTA_Tooltip_ability_item_lucifers_cage_7_cooldown" "COOLDOWN:" "DOTA_Tooltip_ability_item_lucifers_cage_7_healdamage" "DAMAGE/HEALING:" "DOTA_Tooltip_Ability_item_lucifers_cage_8" "Divine Lucifer's Cage" "DOTA_Tooltip_Ability_item_lucifers_cage_8_Description" "

Active - Soul Surge

Heals the targeted unit if it's an ally or damages the target if it's an enemy.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_lucifers_cage_8_Lore" "This reliquary contains ancient demons." "DOTA_Tooltip_ability_item_lucifers_cage_8_cooldown" "COOLDOWN:" "DOTA_Tooltip_ability_item_lucifers_cage_8_healdamage" "DAMAGE/HEALING:" "DOTA_Tooltip_Ability_item_lucifers_cage_9" "Immortal Lucifer's Cage" "DOTA_Tooltip_Ability_item_lucifers_cage_9_Description" "

Active - Soul Surge

Heals the targeted unit if it's an ally or damages the target if it's an enemy.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_lucifers_cage_9_Lore" "This reliquary contains ancient demons." "DOTA_Tooltip_ability_item_lucifers_cage_9_cooldown" "COOLDOWN:" "DOTA_Tooltip_ability_item_lucifers_cage_9_healdamage" "DAMAGE/HEALING:" ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Mirror Blade) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_mirror_blade" "Mirror Blade" "DOTA_Tooltip_Ability_item_mirror_blade_Description" "

Passive - Mirrored Attack

When you attack, you attack again in quick succession. The double attacks Paralyze the target and cause them to lose %evasion_loss%%% evasion for %duration% seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_Ability_item_mirror_blade_Lore" "A deceptively swift blade imbued with resonant magic." "DOTA_Tooltip_ability_item_mirror_blade_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_mirror_blade_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_mirror_blade_2" "Superior Mirror Blade" "DOTA_Tooltip_Ability_item_mirror_blade_2_Description" "

Passive - Mirrored Attack

When you attack, you attack again in quick succession. The double attacks Paralyze the target and cause them to lose %evasion_loss%%% evasion for %duration% seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_Ability_item_mirror_blade_2_Lore" "A deceptively swift blade imbued with resonant magic." "DOTA_Tooltip_ability_item_mirror_blade_2_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_mirror_blade_2_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_mirror_blade_3" "Grand Mirror Blade" "DOTA_Tooltip_Ability_item_mirror_blade_3_Description" "

Passive - Mirrored Attack

When you attack, you attack again in quick succession. The double attacks Paralyze the target and cause them to lose %evasion_loss%%% evasion for %duration% seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_Ability_item_mirror_blade_3_Lore" "A deceptively swift blade imbued with resonant magic." "DOTA_Tooltip_ability_item_mirror_blade_3_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_mirror_blade_3_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_mirror_blade_4" "Champion Mirror Blade" "DOTA_Tooltip_Ability_item_mirror_blade_4_Description" "

Passive - Mirrored Attack

When you attack, you attack again in quick succession. The double attacks Paralyze the target and cause them to lose %evasion_loss%%% evasion for %duration% seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_Ability_item_mirror_blade_4_Lore" "A deceptively swift blade imbued with resonant magic." "DOTA_Tooltip_ability_item_mirror_blade_4_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_mirror_blade_4_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_mirror_blade_5" "Heroic Mirror Blade" "DOTA_Tooltip_Ability_item_mirror_blade_5_Description" "

Passive - Mirrored Attack

When you attack, you attack again in quick succession. The double attacks Paralyze the target and cause them to lose %evasion_loss%%% evasion for %duration% seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_Ability_item_mirror_blade_5_Lore" "A deceptively swift blade imbued with resonant magic." "DOTA_Tooltip_ability_item_mirror_blade_5_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_mirror_blade_5_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_mirror_blade_6" "Ancient Mirror Blade" "DOTA_Tooltip_Ability_item_mirror_blade_6_Description" "

Passive - Mirrored Attack

When you attack, you attack again in quick succession. The double attacks Paralyze the target and cause them to lose %evasion_loss%%% evasion for %duration% seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_Ability_item_mirror_blade_6_Lore" "A deceptively swift blade imbued with resonant magic." "DOTA_Tooltip_ability_item_mirror_blade_6_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_mirror_blade_6_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_mirror_blade_7" "Legendary Mirror Blade" "DOTA_Tooltip_Ability_item_mirror_blade_7_Description" "

Passive - Mirrored Attack

When you attack, you attack again in quick succession. The double attacks Paralyze the target and cause them to lose %evasion_loss%%% evasion for %duration% seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_Ability_item_mirror_blade_7_Lore" "A deceptively swift blade imbued with resonant magic." "DOTA_Tooltip_ability_item_mirror_blade_7_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_mirror_blade_7_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_mirror_blade_8" "Divine Mirror Blade" "DOTA_Tooltip_Ability_item_mirror_blade_8_Description" "

Passive - Mirrored Attack

When you attack, you attack again in quick succession. The double attacks Paralyze the target and cause them to lose %evasion_loss%%% evasion for %duration% seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_Ability_item_mirror_blade_8_Lore" "A deceptively swift blade imbued with resonant magic." "DOTA_Tooltip_ability_item_mirror_blade_8_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_mirror_blade_8_ranged_cooldown" "COOLDOWN (RANGED):" "DOTA_Tooltip_Ability_item_mirror_blade_9" "Immortal Mirror Blade" "DOTA_Tooltip_Ability_item_mirror_blade_9_Description" "

Passive - Mirrored Attack

When you attack, you attack again in quick succession. The double attacks Paralyze the target and cause them to lose %evasion_loss%%% evasion for %duration% seconds. This item is then put on cooldown.\nCooldown is increased for ranged heroes." "DOTA_Tooltip_Ability_item_mirror_blade_9_Lore" "A deceptively swift blade imbued with resonant magic." "DOTA_Tooltip_ability_item_mirror_blade_9_cooldown" "COOLDOWN (MELEE):" "DOTA_Tooltip_ability_item_mirror_blade_9_ranged_cooldown" "COOLDOWN (RANGED):" ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Nullifying Edge) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_nullifying_edge" "Nullifying Edge" "DOTA_Tooltip_Ability_item_nullifying_edge_Description" "

Passive - Nullify

Purges a unit, removing all debuffs on it if it's an allied unit or removing all positive debuffs on it if its an enemy unit. Continues purging the unit for another %duration% seconds." "DOTA_Tooltip_Ability_item_nullifying_edge_Lore" "An enchanted blade that allows the user to cut straight into the enemy's soul." "DOTA_Tooltip_ability_item_nullifying_edge_cooldown" "COOLDOWN:" "DOTA_Tooltip_modifier_item_nullifying_edge_purge" "Nullify" "DOTA_Tooltip_modifier_item_nullifying_edge_purge_Description" "Purged every tick" "DOTA_Tooltip_Ability_item_nullifying_edge_2" "Superior Nullifying Edge" "DOTA_Tooltip_Ability_item_nullifying_edge_2_Description" "

Passive - Nullify

Purges a unit, removing all debuffs on it if it's an allied unit or removing all positive debuffs on it if its an enemy unit. Continues purging the unit for another %duration% seconds." "DOTA_Tooltip_Ability_item_nullifying_edge_2_Lore" "An enchanted blade that allows the user to cut straight into the enemy's soul." "DOTA_Tooltip_ability_item_nullifying_edge_2_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_nullifying_edge_3" "Grand Nullifying Edge" "DOTA_Tooltip_Ability_item_nullifying_edge_3_Description" "

Passive - Nullify

Purges a unit, removing all debuffs on it if it's an allied unit or removing all positive debuffs on it if its an enemy unit. Continues purging the unit for another %duration% seconds." "DOTA_Tooltip_Ability_item_nullifying_edge_3_Lore" "An enchanted blade that allows the user to cut straight into the enemy's soul." "DOTA_Tooltip_ability_item_nullifying_edge_3_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_nullifying_edge_4" "Champion Nullifying Edge" "DOTA_Tooltip_Ability_item_nullifying_edge_4_Description" "

Passive - Nullify

Purges a unit, removing all debuffs on it if it's an allied unit or removing all positive debuffs on it if its an enemy unit. Continues purging the unit for another %duration% seconds." "DOTA_Tooltip_Ability_item_nullifying_edge_4_Lore" "An enchanted blade that allows the user to cut straight into the enemy's soul." "DOTA_Tooltip_ability_item_nullifying_edge_4_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_nullifying_edge_5" "Heroic Nullifying Edge" "DOTA_Tooltip_Ability_item_nullifying_edge_5_Description" "

Passive - Nullify

Purges a unit, removing all debuffs on it if it's an allied unit or removing all positive debuffs on it if its an enemy unit. Continues purging the unit for another %duration% seconds." "DOTA_Tooltip_Ability_item_nullifying_edge_5_Lore" "An enchanted blade that allows the user to cut straight into the enemy's soul." "DOTA_Tooltip_ability_item_nullifying_edge_5_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_nullifying_edge_6" "Ancient Nullifying Edge" "DOTA_Tooltip_Ability_item_nullifying_edge_6_Description" "

Passive - Nullify

Purges a unit, removing all debuffs on it if it's an allied unit or removing all positive debuffs on it if its an enemy unit. Continues purging the unit for another %duration% seconds." "DOTA_Tooltip_Ability_item_nullifying_edge_6_Lore" "An enchanted blade that allows the user to cut straight into the enemy's soul." "DOTA_Tooltip_ability_item_nullifying_edge_6_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_nullifying_edge_7" "Legendary Nullifying Edge" "DOTA_Tooltip_Ability_item_nullifying_edge_7_Description" "

Passive - Nullify

Purges a unit, removing all debuffs on it if it's an allied unit or removing all positive debuffs on it if its an enemy unit. Continues purging the unit for another %duration% seconds." "DOTA_Tooltip_Ability_item_nullifying_edge_7_Lore" "An enchanted blade that allows the user to cut straight into the enemy's soul." "DOTA_Tooltip_ability_item_nullifying_edge_7_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_nullifying_edge_8" "Divine Nullifying Edge" "DOTA_Tooltip_Ability_item_nullifying_edge_8_Description" "

Passive - Nullify

Purges a unit, removing all debuffs on it if it's an allied unit or removing all positive debuffs on it if its an enemy unit. Continues purging the unit for another %duration% seconds." "DOTA_Tooltip_Ability_item_nullifying_edge_8_Lore" "An enchanted blade that allows the user to cut straight into the enemy's soul." "DOTA_Tooltip_ability_item_nullifying_edge_8_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_nullifying_edge_9" "Immortal Nullifying Edge" "DOTA_Tooltip_Ability_item_nullifying_edge_9_Description" "

Passive - Nullify

Purges a unit, removing all debuffs on it if it's an allied unit or removing all positive debuffs on it if its an enemy unit. Continues purging the unit for another %duration% seconds." "DOTA_Tooltip_Ability_item_nullifying_edge_9_Lore" "An enchanted blade that allows the user to cut straight into the enemy's soul." "DOTA_Tooltip_ability_item_nullifying_edge_9_cooldown" "COOLDOWN:" ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Ring of Sacrifice) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_ring_of_sacrifice" "Ring of Sacrifice" "DOTA_Tooltip_Ability_item_ring_of_sacrifice_Description" "

Toggle - Sacrifice

You take %health_loss% damage and gain %mana_gain% mana every second." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_Lore" "A ring that feeds on the souls of those who wear it." "DOTA_Tooltip_modifier_item_ring_of_sacrifice_mana" "Sacrificed" "DOTA_Tooltip_modifier_item_ring_of_sacrifice_mana_Description" "Taking damage and gaining mana." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_2" "Superior Ring of Sacrifice" "DOTA_Tooltip_Ability_item_ring_of_sacrifice_2_Description" "

Toggle - Sacrifice

You take %health_loss% damage and gain %mana_gain% mana every second." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_2_Lore" "A ring that feeds on the souls of those who wear it." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_3" "Grand Ring of Sacrifice" "DOTA_Tooltip_Ability_item_ring_of_sacrifice_3_Description" "

Toggle - Sacrifice

You take %health_loss% damage and gain %mana_gain% mana every second." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_3_Lore" "A ring that feeds on the souls of those who wear it." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_4" "Champion Ring of Sacrifice" "DOTA_Tooltip_Ability_item_ring_of_sacrifice_4_Description" "

Toggle - Sacrifice

You take %health_loss% damage and gain %mana_gain% mana every second." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_4_Lore" "A ring that feeds on the souls of those who wear it." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_5" "Heroic Ring of Sacrifice" "DOTA_Tooltip_Ability_item_ring_of_sacrifice_5_Description" "

Toggle - Sacrifice

You take %health_loss% damage and gain %mana_gain% mana every second." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_5_Lore" "A ring that feeds on the souls of those who wear it." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_6" "Ancient Ring of Sacrifice" "DOTA_Tooltip_Ability_item_ring_of_sacrifice_6_Description" "

Toggle - Sacrifice

You take %health_loss% damage and gain %mana_gain% mana every second." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_6_Lore" "A ring that feeds on the souls of those who wear it." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_7" "Legendary Ring of Sacrifice" "DOTA_Tooltip_Ability_item_ring_of_sacrifice_7_Description" "

Toggle - Sacrifice

You take %health_loss% damage and gain %mana_gain% mana every second." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_7_Lore" "A ring that feeds on the souls of those who wear it." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_8" "Divine Ring of Sacrifice" "DOTA_Tooltip_Ability_item_ring_of_sacrifice_8_Description" "

Toggle - Sacrifice

You take %health_loss% damage and gain %mana_gain% mana every second." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_8_Lore" "A ring that feeds on the souls of those who wear it." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_9" "Immortal Ring of Sacrifice" "DOTA_Tooltip_Ability_item_ring_of_sacrifice_9_Description" "

Toggle - Sacrifice

You take %health_loss% damage and gain %mana_gain% mana every second." "DOTA_Tooltip_Ability_item_ring_of_sacrifice_9_Lore" "A ring that feeds on the souls of those who wear it." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Cultist's Veil) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_cultists_veil" "Cultist's Veil" "DOTA_Tooltip_Ability_item_cultists_veil_Description" "

Active - Magic Weakness

Cast a %radius% radius blast that casues enemies to take %bonus_spell_dmg%%% increased damage from spells for %duration% seconds." "DOTA_Tooltip_Ability_item_cultists_veil_Lore" "The headwear of corrupt magi." "DOTA_Tooltip_ability_item_cultists_veil_mana_cost_reduction" "%+Mana Cost Reduction" "DOTA_Tooltip_modifier_cultists_veil_debuff" "Magic Weakness" "DOTA_Tooltip_modifier_cultists_veil_debuff_Description" "Taking increased damage from spells." "DOTA_Tooltip_Ability_item_cultists_veil_2" "Superior Cultist's Veil" "DOTA_Tooltip_Ability_item_cultists_veil_2_Description" "

Active - Magic Weakness

Cast a %radius% radius blast that casues enemies to take %bonus_spell_dmg%%% increased damage from spells for %duration% seconds." "DOTA_Tooltip_Ability_item_cultists_veil_2_Lore" "The headwear of corrupt magi." "DOTA_Tooltip_ability_item_cultists_veil_2_mana_cost_reduction" "%+Mana Cost Reduction" "DOTA_Tooltip_Ability_item_cultists_veil_3" "Grand Cultist's Veil" "DOTA_Tooltip_Ability_item_cultists_veil_3_Description" "

Active - Magic Weakness

Cast a %radius% radius blast that casues enemies to take %bonus_spell_dmg%%% increased damage from spells for %duration% seconds." "DOTA_Tooltip_Ability_item_cultists_veil_3_Lore" "The headwear of corrupt magi." "DOTA_Tooltip_ability_item_cultists_veil_3_mana_cost_reduction" "%+Mana Cost Reduction" "DOTA_Tooltip_Ability_item_cultists_veil_4" "Champion Cultist's Veil" "DOTA_Tooltip_Ability_item_cultists_veil_4_Description" "

Active - Magic Weakness

Cast a %radius% radius blast that casues enemies to take %bonus_spell_dmg%%% increased damage from spells for %duration% seconds." "DOTA_Tooltip_Ability_item_cultists_veil_4_Lore" "The headwear of corrupt magi." "DOTA_Tooltip_ability_item_cultists_veil_4_mana_cost_reduction" "%+Mana Cost Reduction" "DOTA_Tooltip_Ability_item_cultists_veil_5" "Heroic Cultist's Veil" "DOTA_Tooltip_Ability_item_cultists_veil_5_Description" "

Active - Magic Weakness

Cast a %radius% radius blast that casues enemies to take %bonus_spell_dmg%%% increased damage from spells for %duration% seconds." "DOTA_Tooltip_Ability_item_cultists_veil_5_Lore" "The headwear of corrupt magi." "DOTA_Tooltip_ability_item_cultists_veil_5_mana_cost_reduction" "%+Mana Cost Reduction" "DOTA_Tooltip_Ability_item_cultists_veil_6" "Ancient Cultist's Veil" "DOTA_Tooltip_Ability_item_cultists_veil_6_Description" "

Active - Magic Weakness

Cast a %radius% radius blast that casues enemies to take %bonus_spell_dmg%%% increased damage from spells for %duration% seconds." "DOTA_Tooltip_Ability_item_cultists_veil_6_Lore" "The headwear of corrupt magi." "DOTA_Tooltip_ability_item_cultists_veil_6_mana_cost_reduction" "%+Mana Cost Reduction" "DOTA_Tooltip_Ability_item_cultists_veil_7" "Legendary Cultist's Veil" "DOTA_Tooltip_Ability_item_cultists_veil_7_Description" "

Active - Magic Weakness

Cast a %radius% radius blast that casues enemies to take %bonus_spell_dmg%%% increased damage from spells for %duration% seconds." "DOTA_Tooltip_Ability_item_cultists_veil_7_Lore" "The headwear of corrupt magi." "DOTA_Tooltip_ability_item_cultists_veil_7_mana_cost_reduction" "%+Mana Cost Reduction" "DOTA_Tooltip_Ability_item_cultists_veil_8" "Divine Cultist's Veil" "DOTA_Tooltip_Ability_item_cultists_veil_8_Description" "

Active - Magic Weakness

Cast a %radius% radius blast that casues enemies to take %bonus_spell_dmg%%% increased damage from spells for %duration% seconds." "DOTA_Tooltip_Ability_item_cultists_veil_8_Lore" "The headwear of corrupt magi." "DOTA_Tooltip_ability_item_cultists_veil_8_mana_cost_reduction" "%+Mana Cost Reduction" "DOTA_Tooltip_Ability_item_cultists_veil_9" "Immortal Cultist's Veil" "DOTA_Tooltip_Ability_item_cultists_veil_9_Description" "

Active - Magic Weakness

Cast a %radius% radius blast that casues enemies to take %bonus_spell_dmg%%% increased damage from spells for %duration% seconds." "DOTA_Tooltip_Ability_item_cultists_veil_9_Lore" "The headwear of corrupt magi." "DOTA_Tooltip_ability_item_cultists_veil_9_mana_cost_reduction" "%+Mana Cost Reduction" ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Orb of Renewal) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_orb_of_renewal" "Orb of Renewal" "DOTA_Tooltip_Ability_item_orb_of_renewal_Description" "

Active - Reborn

You refresh all your ability and item cooldowns, excluding the cooldown of this item. This effect will attempt to increase the amount of charges from any charge-based ability as well.\n

Passive - Renewal

You restore %hp_gain% health and %mana_gain% every time you cast an ability with a non-zero cooldown.\nToggling an ability doesn't trigger this effect." "DOTA_Tooltip_Ability_item_orb_of_renewal_Lore" "A powerful artifact created for wizards." "DOTA_Tooltip_ability_item_orb_of_renewal_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_orb_of_renewal_2" "Superior Orb of Renewal" "DOTA_Tooltip_Ability_item_orb_of_renewal_2_Description" "

Active - Reborn

You refresh all your ability and item cooldowns, excluding the cooldown of this item. This effect will attempt to increase the amount of charges from any charge-based ability as well.\n

Passive - Renewal

You restore %hp_gain% health and %mana_gain% every time you cast an ability with a non-zero cooldown.\nToggling an ability doesn't trigger this effect." "DOTA_Tooltip_Ability_item_orb_of_renewal_2_Lore" "A powerful artifact created for wizards." "DOTA_Tooltip_ability_item_orb_of_renewal_2_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_orb_of_renewal_3" "Grand Orb of Renewal" "DOTA_Tooltip_Ability_item_orb_of_renewal_3_Description" "

Active - Reborn

You refresh all your ability and item cooldowns, excluding the cooldown of this item. This effect will attempt to increase the amount of charges from any charge-based ability as well.\n

Passive - Renewal

You restore %hp_gain% health and %mana_gain% every time you cast an ability with a non-zero cooldown.\nToggling an ability doesn't trigger this effect." "DOTA_Tooltip_Ability_item_orb_of_renewal_3_Lore" "A powerful artifact created for wizards." "DOTA_Tooltip_ability_item_orb_of_renewal_3_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_orb_of_renewal_4" "Champion Orb of Renewal" "DOTA_Tooltip_Ability_item_orb_of_renewal_4_Description" "

Active - Reborn

You refresh all your ability and item cooldowns, excluding the cooldown of this item. This effect will attempt to increase the amount of charges from any charge-based ability as well.\n

Passive - Renewal

You restore %hp_gain% health and %mana_gain% every time you cast an ability with a non-zero cooldown.\nToggling an ability doesn't trigger this effect." "DOTA_Tooltip_Ability_item_orb_of_renewal_4_Lore" "A powerful artifact created for wizards." "DOTA_Tooltip_ability_item_orb_of_renewal_4_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_orb_of_renewal_5" "Heroic Orb of Renewal" "DOTA_Tooltip_Ability_item_orb_of_renewal_5_Description" "

Active - Reborn

You refresh all your ability and item cooldowns, excluding the cooldown of this item. This effect will attempt to increase the amount of charges from any charge-based ability as well.\n

Passive - Renewal

You restore %hp_gain% health and %mana_gain% every time you cast an ability with a non-zero cooldown.\nToggling an ability doesn't trigger this effect." "DOTA_Tooltip_Ability_item_orb_of_renewal_5_Lore" "A powerful artifact created for wizards." "DOTA_Tooltip_ability_item_orb_of_renewal_5_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_orb_of_renewal_6" "Ancient Orb of Renewal" "DOTA_Tooltip_Ability_item_orb_of_renewal_6_Description" "

Active - Reborn

You refresh all your ability and item cooldowns, excluding the cooldown of this item. This effect will attempt to increase the amount of charges from any charge-based ability as well.\n

Passive - Renewal

You restore %hp_gain% health and %mana_gain% every time you cast an ability with a non-zero cooldown.\nToggling an ability doesn't trigger this effect." "DOTA_Tooltip_Ability_item_orb_of_renewal_6_Lore" "A powerful artifact created for wizards." "DOTA_Tooltip_ability_item_orb_of_renewal_6_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_orb_of_renewal_7" "Legendary Orb of Renewal" "DOTA_Tooltip_Ability_item_orb_of_renewal_7_Description" "

Active - Reborn

You refresh all your ability and item cooldowns, excluding the cooldown of this item. This effect will attempt to increase the amount of charges from any charge-based ability as well.\n

Passive - Renewal

You restore %hp_gain% health and %mana_gain% every time you cast an ability with a non-zero cooldown.\nToggling an ability doesn't trigger this effect." "DOTA_Tooltip_Ability_item_orb_of_renewal_7_Lore" "A powerful artifact created for wizards." "DOTA_Tooltip_ability_item_orb_of_renewal_7_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_orb_of_renewal_8" "Divine Orb of Renewal" "DOTA_Tooltip_Ability_item_orb_of_renewal_8_Description" "

Active - Reborn

You refresh all your ability and item cooldowns, excluding the cooldown of this item. This effect will attempt to increase the amount of charges from any charge-based ability as well.\n

Passive - Renewal

You restore %hp_gain% health and %mana_gain% every time you cast an ability with a non-zero cooldown.\nToggling an ability doesn't trigger this effect." "DOTA_Tooltip_Ability_item_orb_of_renewal_8_Lore" "A powerful artifact created for wizards." "DOTA_Tooltip_ability_item_orb_of_renewal_8_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_orb_of_renewal_9" "Immortal Orb of Renewal" "DOTA_Tooltip_Ability_item_orb_of_renewal_9_Description" "

Active - Reborn

You refresh all your ability and item cooldowns, excluding the cooldown of this item. This effect will attempt to increase the amount of charges from any charge-based ability as well.\n

Passive - Renewal

You restore %hp_gain% health and %mana_gain% every time you cast an ability with a non-zero cooldown.\nToggling an ability doesn't trigger this effect." "DOTA_Tooltip_Ability_item_orb_of_renewal_9_Lore" "A powerful artifact created for wizards." "DOTA_Tooltip_ability_item_orb_of_renewal_9_cooldown" "COOLDOWN:" ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Dusk Blade) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_dusk_blade" "Dusk Blade" "DOTA_Tooltip_Ability_item_dusk_blade_Description" "

Active - Shadow Assassin

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit." "DOTA_Tooltip_Ability_item_dusk_blade_Lore" "The blade of a fallen king, it allows you to move unseen and strike from the shadows." "DOTA_Tooltip_Ability_item_dusk_blade_2" "Superior Dusk Blade" "DOTA_Tooltip_Ability_item_dusk_blade_2_Description" "

Active - Shadow Assassin

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit." "DOTA_Tooltip_Ability_item_dusk_blade_2_Lore" "The blade of a fallen king, it allows you to move unseen and strike from the shadows." "DOTA_Tooltip_Ability_item_dusk_blade_3" "Grand Dusk Blade" "DOTA_Tooltip_Ability_item_dusk_blade_3_Description" "

Active - Shadow Assassin

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit." "DOTA_Tooltip_Ability_item_dusk_blade_3_Lore" "The blade of a fallen king, it allows you to move unseen and strike from the shadows." "DOTA_Tooltip_Ability_item_dusk_blade_4" "Champion Dusk Blade" "DOTA_Tooltip_Ability_item_dusk_blade_4_Description" "

Active - Shadow Assassin

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit." "DOTA_Tooltip_Ability_item_dusk_blade_4_Lore" "The blade of a fallen king, it allows you to move unseen and strike from the shadows." "DOTA_Tooltip_Ability_item_dusk_blade_5" "Heroic Dusk Blade" "DOTA_Tooltip_Ability_item_dusk_blade_5_Description" "

Active - Shadow Assassin

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit." "DOTA_Tooltip_Ability_item_dusk_blade_5_Lore" "The blade of a fallen king, it allows you to move unseen and strike from the shadows." "DOTA_Tooltip_Ability_item_dusk_blade_6" "Ancient Dusk Blade" "DOTA_Tooltip_Ability_item_dusk_blade_6_Description" "

Active - Shadow Assassin

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit." "DOTA_Tooltip_Ability_item_dusk_blade_6_Lore" "The blade of a fallen king, it allows you to move unseen and strike from the shadows." "DOTA_Tooltip_Ability_item_dusk_blade_7" "Legendary Dusk Blade" "DOTA_Tooltip_Ability_item_dusk_blade_7_Description" "

Active - Shadow Assassin

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit." "DOTA_Tooltip_Ability_item_dusk_blade_7_Lore" "The blade of a fallen king, it allows you to move unseen and strike from the shadows." "DOTA_Tooltip_Ability_item_dusk_blade_8" "Divine Dusk Blade" "DOTA_Tooltip_Ability_item_dusk_blade_8_Description" "

Active - Shadow Assassin

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit." "DOTA_Tooltip_Ability_item_dusk_blade_8_Lore" "The blade of a fallen king, it allows you to move unseen and strike from the shadows." "DOTA_Tooltip_Ability_item_dusk_blade_9" "Immortal Dusk Blade" "DOTA_Tooltip_Ability_item_dusk_blade_9_Description" "

Active - Shadow Assassin

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit." "DOTA_Tooltip_Ability_item_dusk_blade_9_Lore" "The blade of a fallen king, it allows you to move unseen and strike from the shadows." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Shadow's Whisper) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_shadow_whisper_5" "Heroic Shadow's Whisper" "DOTA_Tooltip_Ability_item_shadow_whisper_5_Description" "

Active - Thief of Voices

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and silences the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_shadow_whisper_5_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." "DOTA_Tooltip_Ability_item_shadow_whisper_6" "Ancient Shadow's Whisper" "DOTA_Tooltip_Ability_item_shadow_whisper_6_Description" "

Active - Thief of Voices

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and silences the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_shadow_whisper_6_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." "DOTA_Tooltip_Ability_item_shadow_whisper_7" "Legendary Shadow's Whisper" "DOTA_Tooltip_Ability_item_shadow_whisper_7_Description" "

Active - Thief of Voices

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and silences the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_shadow_whisper_7_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." "DOTA_Tooltip_Ability_item_shadow_whisper_8" "Divine Shadow's Whisper" "DOTA_Tooltip_Ability_item_shadow_whisper_8_Description" "

Active - Thief of Voices

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and silences the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_shadow_whisper_8_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." "DOTA_Tooltip_Ability_item_shadow_whisper_9" "Immortal Shadow's Whisper" "DOTA_Tooltip_Ability_item_shadow_whisper_9_Description" "

Active - Thief of Voices

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and silences the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_shadow_whisper_9_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Twilight Theft) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_twilight_theft_5" "Heroic Twilight Theft" "DOTA_Tooltip_Ability_item_twilight_theft_5_Description" "

Active - Backbreaker

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and breaks the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_twilight_theft_5_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." "DOTA_Tooltip_Ability_item_twilight_theft_6" "Ancient Twilight Theft" "DOTA_Tooltip_Ability_item_twilight_theft_6_Description" "

Active - Backbreaker

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and breaks the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_twilight_theft_6_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." "DOTA_Tooltip_Ability_item_twilight_theft_7" "Legendary Twilight Theft" "DOTA_Tooltip_Ability_item_twilight_theft_7_Description" "

Active - Backbreaker

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and breaks the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_twilight_theft_7_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." "DOTA_Tooltip_Ability_item_twilight_theft_8" "Divine Twilight Theft" "DOTA_Tooltip_Ability_item_twilight_theft_8_Description" "

Active - Backbreaker

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and breaks the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_twilight_theft_8_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." "DOTA_Tooltip_Ability_item_twilight_theft_9" "Immortal Twilight Theft" "DOTA_Tooltip_Ability_item_twilight_theft_9_Description" "

Active - Backbreaker

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and breaks the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_twilight_theft_9_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Gloaming Glaive) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_gloaming_glaive_5" "Heroic Gloaming Glaive" "DOTA_Tooltip_Ability_item_gloaming_glaive_5_Description" "

Active - Hidden Disarmament

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and disarms the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_gloaming_glaive_5_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." "DOTA_Tooltip_Ability_item_gloaming_glaive_6" "Ancient Gloaming Glaive" "DOTA_Tooltip_Ability_item_gloaming_glaive_6_Description" "

Active - Hidden Disarmament

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and disarms the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_gloaming_glaive_6_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." "DOTA_Tooltip_Ability_item_gloaming_glaive_7" "Legendary Gloaming Glaive" "DOTA_Tooltip_Ability_item_gloaming_glaive_7_Description" "

Active - Hidden Disarmament

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and disarms the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_gloaming_glaive_7_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." "DOTA_Tooltip_Ability_item_gloaming_glaive_8" "Divine Gloaming Glaive" "DOTA_Tooltip_Ability_item_gloaming_glaive_8_Description" "

Active - Hidden Disarmament

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and disarms the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_gloaming_glaive_8_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." "DOTA_Tooltip_Ability_item_gloaming_glaive_9" "Immortal Gloaming Glaive" "DOTA_Tooltip_Ability_item_gloaming_glaive_9_Description" "

Active - Hidden Disarmament

Become invisible, clearing threat, for %duration% seconds, or until attacking or casting a spell.

Attacking to end the invisibility deals %damage% bonus physical damage on-hit and disarms the target for %debuff_duration% seconds." "DOTA_Tooltip_Ability_item_gloaming_glaive_9_Lore" "This intricate dagger steals the mana out of its victim, rendering them incapable of casting." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Boots of Speed) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_boots_of_speed" "Boots of Speed" "DOTA_Tooltip_Ability_item_boots_of_speed_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_boots_of_speed_Lore" "These elven boots are imbued with magic that make running effortless." "DOTA_Tooltip_Ability_item_boots_of_speed_2" "Superior Boots of Speed" "DOTA_Tooltip_Ability_item_boots_of_speed_2_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_boots_of_speed_2_Lore" "These elven boots are imbued with magic that make running effortless." "DOTA_Tooltip_Ability_item_boots_of_speed_3" "Grand Boots of Speed" "DOTA_Tooltip_Ability_item_boots_of_speed_3_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_boots_of_speed_3_Lore" "These elven boots are imbued with magic that make running effortless." "DOTA_Tooltip_Ability_item_boots_of_speed_4" "Champion Boots of Speed" "DOTA_Tooltip_Ability_item_boots_of_speed_4_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_boots_of_speed_4_Lore" "These elven boots are imbued with magic that make running effortless." "DOTA_Tooltip_Ability_item_boots_of_speed_5" "Heroic Boots of Speed" "DOTA_Tooltip_Ability_item_boots_of_speed_5_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_boots_of_speed_5_Lore" "These elven boots are imbued with magic that make running effortless." "DOTA_Tooltip_Ability_item_boots_of_speed_6" "Ancient Boots of Speed" "DOTA_Tooltip_Ability_item_boots_of_speed_6_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_boots_of_speed_6_Lore" "These elven boots are imbued with magic that make running effortless." "DOTA_Tooltip_Ability_item_boots_of_speed_7" "Legendary Boots of Speed" "DOTA_Tooltip_Ability_item_boots_of_speed_7_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_boots_of_speed_7_Lore" "These elven boots are imbued with magic that make running effortless." "DOTA_Tooltip_Ability_item_boots_of_speed_8" "Divine Boots of Speed" "DOTA_Tooltip_Ability_item_boots_of_speed_8_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_boots_of_speed_8_Lore" "These elven boots are imbued with magic that make running effortless." "DOTA_Tooltip_Ability_item_boots_of_speed_9" "Immortal Boots of Speed" "DOTA_Tooltip_Ability_item_boots_of_speed_9_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_boots_of_speed_9_Lore" "These elven boots are imbued with magic that make running effortless." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Phantom Slippers) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_phantom_slippers" "Phantom Slippers" "DOTA_Tooltip_Ability_item_phantom_slippers_Description" "

Active - Phase

Increases your movement speed by %phase_speed%%% and sets your turn rate to %turnrate% for %duration% seconds.\nWhile active, you can move through units.\n\nStarting at Heroic Tier, this is upgraded to the Flight active, granting you unobstructed movement." "DOTA_Tooltip_Ability_item_phantom_slippers_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_phantom_slippers_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_phantom_slippers_Lore" "Boots that allow the wearer to travel between the ether." "DOTA_Tooltip_modifier_item_phantom_slippers_phase" "Phase" "DOTA_Tooltip_modifier_item_phantom_slippers_phase_Description" "Increased movement speed and phased movement." "DOTA_Tooltip_Ability_item_phantom_slippers_2" "Superior Phantom Slippers" "DOTA_Tooltip_Ability_item_phantom_slippers_2_Description" "

Active - Phase

Increases your movement speed by %phase_speed%%% and sets your turn rate to %turnrate% for %duration% seconds.\nWhile active, you can move through units.\n\nStarting at Heroic Tier, this is upgraded to the Flight active, granting you unobstructed movement." "DOTA_Tooltip_Ability_item_phantom_slippers_2_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_phantom_slippers_2_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_phantom_slippers_2_Lore" "Boots that allow the wearer to travel between the ether." "DOTA_Tooltip_Ability_item_phantom_slippers_3" "Grand Phantom Slippers" "DOTA_Tooltip_Ability_item_phantom_slippers_3_Description" "

Active - Phase

Increases your movement speed by %phase_speed%%% and sets your turn rate to %turnrate% for %duration% seconds.\nWhile active, you can move through units.\n\nStarting at Heroic Tier, this is upgraded to the Flight active, granting you unobstructed movement." "DOTA_Tooltip_Ability_item_phantom_slippers_3_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_phantom_slippers_3_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_phantom_slippers_3_Lore" "Boots that allow the wearer to travel between the ether." "DOTA_Tooltip_Ability_item_phantom_slippers_4" "Champion Phantom Slippers" "DOTA_Tooltip_Ability_item_phantom_slippers_4_Description" "

Active - Phase

Increases your movement speed by %phase_speed%%% and sets your turn rate to %turnrate% for %duration% seconds.\nWhile active, you can move through units.\n\nStarting at Heroic Tier, this is upgraded to the Flight active, granting you unobstructed movement." "DOTA_Tooltip_Ability_item_phantom_slippers_4_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_phantom_slippers_4_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_phantom_slippers_4_Lore" "Boots that allow the wearer to travel between the ether." "DOTA_Tooltip_Ability_item_phantom_slippers_5" "Heroic Phantom Slippers" "DOTA_Tooltip_Ability_item_phantom_slippers_5_Description" "

Active - Flight

Increases your movement speed by %phase_speed%%% and sets your turn rate to %turnrate% for %duration% seconds.\nWhile active, you having unobstructed movement." "DOTA_Tooltip_Ability_item_phantom_slippers_5_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_phantom_slippers_5_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_phantom_slippers_5_Lore" "Boots that allow the wearer to travel between the ether." "DOTA_Tooltip_modifier_item_phantom_slippers_flight" "Flight" "DOTA_Tooltip_modifier_item_phantom_slippers_flight_Description" "Increased movement speed and unobstructed movement." "DOTA_Tooltip_Ability_item_phantom_slippers_6" "Ancient Phantom Slippers" "DOTA_Tooltip_Ability_item_phantom_slippers_6_Description" "

Active - Flight

Increases your movement speed by %phase_speed%%% and sets your turn rate to %turnrate% for %duration% seconds.\nWhile active, you having unobstructed movement." "DOTA_Tooltip_Ability_item_phantom_slippers_6_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_phantom_slippers_6_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_phantom_slippers_6_Lore" "Boots that allow the wearer to travel between the ether." "DOTA_Tooltip_Ability_item_phantom_slippers_7" "Legendary Phantom Slippers" "DOTA_Tooltip_Ability_item_phantom_slippers_7_Description" "

Active - Flight

Increases your movement speed by %phase_speed%%% and sets your turn rate to %turnrate% for %duration% seconds.\nWhile active, you having unobstructed movement." "DOTA_Tooltip_Ability_item_phantom_slippers_7_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_phantom_slippers_7_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_phantom_slippers_7_Lore" "Boots that allow the wearer to travel between the ether." "DOTA_Tooltip_Ability_item_phantom_slippers_8" "Divine Phantom Slippers" "DOTA_Tooltip_Ability_item_phantom_slippers_8_Description" "

Active - Flight

Increases your movement speed by %phase_speed%%% and sets your turn rate to %turnrate% for %duration% seconds.\nWhile active, you having unobstructed movement." "DOTA_Tooltip_Ability_item_phantom_slippers_8_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_phantom_slippers_8_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_phantom_slippers_8_Lore" "Boots that allow the wearer to travel between the ether." "DOTA_Tooltip_Ability_item_phantom_slippers_9" "Immortal Phantom Slippers" "DOTA_Tooltip_Ability_item_phantom_slippers_9_Description" "

Active - Flight

Increases your movement speed by %phase_speed%%% and sets your turn rate to %turnrate% for %duration% seconds.\nWhile active, you having unobstructed movement." "DOTA_Tooltip_Ability_item_phantom_slippers_9_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_phantom_slippers_9_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_phantom_slippers_9_Lore" "Boots that allow the wearer to travel between the ether." ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Steadfast Waders) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_steadfast_waders" "Steadfast Waders" "DOTA_Tooltip_Ability_item_steadfast_waders_Description" "

Passive - Resilience

Your movement speed cannot be lower than %min_movespeed%.\nAdditionally, when you get affected by a spell, you restore %restore_amount% health and mana and are hard dispelled, if this item is off cooldown.\n\nStarting at Heroic Tier, this item grants immunity to slows and roots." "DOTA_Tooltip_Ability_item_steadfast_waders_Lore" "A pair of tough-skinned boots that can adapt to any situation" "DOTA_Tooltip_Ability_item_steadfast_waders_2" "Superior Steadfast Waders" "DOTA_Tooltip_Ability_item_steadfast_waders_2_Description" "

Passive - Resilience

Your movement speed cannot be lower than %min_movespeed%.\nAdditionally, when you get affected by a spell, you restore %restore_amount% health and mana and are hard dispelled, if this item is off cooldown.\n\nStarting at Heroic Tier, this item grants immunity to slows and roots." "DOTA_Tooltip_Ability_item_steadfast_waders_2_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_steadfast_waders_2_Lore" "A pair of tough-skinned boots that can adapt to any situation" "DOTA_Tooltip_Ability_item_steadfast_waders_3" "Grand Steadfast Waders" "DOTA_Tooltip_Ability_item_steadfast_waders_3_Description" "

Passive - Resilience

Your movement speed cannot be lower than %min_movespeed%.\nAdditionally, when you get affected by a spell, you restore %restore_amount% health and mana and are hard dispelled, if this item is off cooldown.\n\nStarting at Heroic Tier, this item grants immunity to slows and roots." "DOTA_Tooltip_Ability_item_steadfast_waders_3_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_steadfast_waders_3_Lore" "A pair of tough-skinned boots that can adapt to any situation" "DOTA_Tooltip_Ability_item_steadfast_waders_4" "Champion Steadfast Waders" "DOTA_Tooltip_Ability_item_steadfast_waders_4_Description" "

Passive - Resilience

Your movement speed cannot be lower than %min_movespeed%.\nAdditionally, when you get affected by a spell, you restore %restore_amount% health and mana and are hard dispelled, if this item is off cooldown.\n\nStarting at Heroic Tier, this item grants immunity to slows and roots." "DOTA_Tooltip_Ability_item_steadfast_waders_4_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_steadfast_waders_4_Lore" "A pair of tough-skinned boots that can adapt to any situation" "DOTA_Tooltip_Ability_item_steadfast_waders_5" "Heroic Steadfast Waders" "DOTA_Tooltip_Ability_item_steadfast_waders_5_Description" "

Passive - Greater Resilience

Your movement speed cannot be lower than %min_movespeed% and slows or roots don't affect you.\nAdditionally, when you get affected by a spell, you restore %restore_amount% health and mana and are hard dispelled, if this item is off cooldown." "DOTA_Tooltip_Ability_item_steadfast_waders_5_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_steadfast_waders_5_Lore" "A pair of tough-skinned boots that can adapt to any situation" "DOTA_Tooltip_Ability_item_steadfast_waders_6" "Ancient Steadfast Waders" "DOTA_Tooltip_Ability_item_steadfast_waders_6_Description" "

Passive - Greater Resilience

Your movement speed cannot be lower than %min_movespeed% and slows or roots don't affect you.\nAdditionally, when you get affected by a spell, you restore %restore_amount% health and mana and are hard dispelled, if this item is off cooldown." "DOTA_Tooltip_Ability_item_steadfast_waders_6_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_steadfast_waders_6_Lore" "A pair of tough-skinned boots that can adapt to any situation" "DOTA_Tooltip_Ability_item_steadfast_waders_7" "Legendary Steadfast Waders" "DOTA_Tooltip_Ability_item_steadfast_waders_7_Description" "

Passive - Greater Resilience

Your movement speed cannot be lower than %min_movespeed% and slows or roots don't affect you.\nAdditionally, when you get affected by a spell, you restore %restore_amount% health and mana and are hard dispelled, if this item is off cooldown." "DOTA_Tooltip_Ability_item_steadfast_waders_7_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_steadfast_waders_7_Lore" "A pair of tough-skinned boots that can adapt to any situation" "DOTA_Tooltip_Ability_item_steadfast_waders_8" "Divine Steadfast Waders" "DOTA_Tooltip_Ability_item_steadfast_waders_8_Description" "

Passive - Greater Resilience

Your movement speed cannot be lower than %min_movespeed% and slows or roots don't affect you.\nAdditionally, when you get affected by a spell, you restore %restore_amount% health and mana and are hard dispelled, if this item is off cooldown." "DOTA_Tooltip_Ability_item_steadfast_waders_8_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_steadfast_waders_8_Lore" "A pair of tough-skinned boots that can adapt to any situation" "DOTA_Tooltip_Ability_item_steadfast_waders_9" "Immortal Steadfast Waders" "DOTA_Tooltip_Ability_item_steadfast_waders_9_Description" "

Passive - Greater Resilience

Your movement speed cannot be lower than %min_movespeed% and slows or roots don't affect you.\nAdditionally, when you get affected by a spell, you restore %restore_amount% health and mana and are hard dispelled, if this item is off cooldown." "DOTA_Tooltip_Ability_item_steadfast_waders_9_movespeed" "+$move_speed" "DOTA_Tooltip_Ability_item_steadfast_waders_9_Lore" "A pair of tough-skinned boots that can adapt to any situation" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Battle Fury) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_culling_greataxe" "Culling Greataxe" "DOTA_Tooltip_Ability_item_culling_greataxe_Description" "

Active - Clear Overgrowth

Cuts down the targeted tree." "DOTA_Tooltip_Ability_item_culling_greataxe_Note0" "Area damage is halved for ranged attacks and single-target spells." "DOTA_Tooltip_Ability_item_culling_greataxe_Lore" "A greataxe used to cull massive herds in one slice." "DOTA_Tooltip_Ability_item_culling_greataxe_splash_damage" "%+Bonus Area Damage" "DOTA_Tooltip_Ability_item_culling_greataxe_2" "Superior Culling Greataxe" "DOTA_Tooltip_Ability_item_culling_greataxe_2_Description" "

Active - Clear Overgrowth

Cuts down the targeted tree." "DOTA_Tooltip_Ability_item_culling_greataxe_2_Note0" "Area damage is halved for ranged attacks and single-target spells." "DOTA_Tooltip_Ability_item_culling_greataxe_2_Lore" "A greataxe used to cull massive herds in one slice." "DOTA_Tooltip_Ability_item_culling_greataxe_2_splash_damage" "%+Bonus Area Damage" "DOTA_Tooltip_Ability_item_culling_greataxe_3" "Grand Culling Greataxe" "DOTA_Tooltip_Ability_item_culling_greataxe_3_Description" "

Active - Clear Overgrowth

Cuts down the targeted tree." "DOTA_Tooltip_Ability_item_culling_greataxe_3_Note0" "Area damage is halved for ranged attacks and single-target spells." "DOTA_Tooltip_Ability_item_culling_greataxe_3_Lore" "A greataxe used to cull massive herds in one slice." "DOTA_Tooltip_Ability_item_culling_greataxe_3_splash_damage" "%+Bonus Area Damage" "DOTA_Tooltip_Ability_item_culling_greataxe_4" "Champion Culling Greataxe" "DOTA_Tooltip_Ability_item_culling_greataxe_4_Description" "

Active - Clear Overgrowth

Cuts down the targeted tree." "DOTA_Tooltip_Ability_item_culling_greataxe_4_Note0" "Area damage is halved for ranged attacks and single-target spells." "DOTA_Tooltip_Ability_item_culling_greataxe_4_Lore" "A greataxe used to cull massive herds in one slice." "DOTA_Tooltip_Ability_item_culling_greataxe_4_splash_damage" "%+Bonus Area Damage" "DOTA_Tooltip_Ability_item_culling_greataxe_5" "Heroic Culling Greataxe" "DOTA_Tooltip_Ability_item_culling_greataxe_5_Description" "

Active - Clear Overgrowth

Cuts down the targeted tree." "DOTA_Tooltip_Ability_item_culling_greataxe_5_Note0" "Area damage is halved for ranged attacks and single-target spells." "DOTA_Tooltip_Ability_item_culling_greataxe_5_Lore" "A greataxe used to cull massive herds in one slice." "DOTA_Tooltip_Ability_item_culling_greataxe_5_splash_damage" "%+Bonus Area Damage" "DOTA_Tooltip_Ability_item_culling_greataxe_6" "Ancient Culling Greataxe" "DOTA_Tooltip_Ability_item_culling_greataxe_6_Description" "

Active - Clear Overgrowth

Cuts down the targeted tree." "DOTA_Tooltip_Ability_item_culling_greataxe_6_Note0" "Area damage is halved for ranged attacks and single-target spells." "DOTA_Tooltip_Ability_item_culling_greataxe_6_Lore" "A greataxe used to cull massive herds in one slice." "DOTA_Tooltip_Ability_item_culling_greataxe_6_splash_damage" "%+Bonus Area Damage" "DOTA_Tooltip_Ability_item_culling_greataxe_7" "Legendary Culling Greataxe" "DOTA_Tooltip_Ability_item_culling_greataxe_7_Description" "

Active - Clear Overgrowth

Cuts down the targeted tree." "DOTA_Tooltip_Ability_item_culling_greataxe_7_Note0" "Area damage is halved for ranged attacks and single-target spells." "DOTA_Tooltip_Ability_item_culling_greataxe_7_Lore" "A greataxe used to cull massive herds in one slice." "DOTA_Tooltip_Ability_item_culling_greataxe_7_splash_damage" "%+Bonus Area Damage" "DOTA_Tooltip_Ability_item_culling_greataxe_8" "Divine Culling Greataxe" "DOTA_Tooltip_Ability_item_culling_greataxe_8_Description" "

Active - Clear Overgrowth

Cuts down the targeted tree." "DOTA_Tooltip_Ability_item_culling_greataxe_8_Note0" "Area damage is halved for ranged attacks and single-target spells." "DOTA_Tooltip_Ability_item_culling_greataxe_8_Lore" "A greataxe used to cull massive herds in one slice." "DOTA_Tooltip_Ability_item_culling_greataxe_8_splash_damage" "%+Bonus Area Damage" "DOTA_Tooltip_Ability_item_culling_greataxe_9" "Immortal Culling Greataxe" "DOTA_Tooltip_Ability_item_culling_greataxe_9_Description" "

Active - Clear Overgrowth

Cuts down the targeted tree." "DOTA_Tooltip_Ability_item_culling_greataxe_9_Note0" "Area damage is halved for ranged attacks and single-target spells." "DOTA_Tooltip_Ability_item_culling_greataxe_9_Lore" "A greataxe used to cull massive herds in one slice." "DOTA_Tooltip_Ability_item_culling_greataxe_9_splash_damage" "%+Bonus Area Damage" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Blade Mail) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_penitent_mail" "Penitent Mail" "DOTA_Tooltip_Ability_item_penitent_mail_Description" "

Active - Curse of the Martyr

Taunts all nearby enemies within %radius% units towards the caster for %duration% seconds. Also increases the damage reflected by Martyr's Pain to %active_reflect%%, affecting all damage taken.\n

Passive - Martyr's Pain

When attacked, you deal %reflect%%% of the attack damage you take before reductions and an additional %thorns% base damage to the unit that attacked you.\n

Passive - Infuriating Presence

You generate %bonus_threat%%% more threat.\nEvery time you cast an ability, you gain %threat_gain% threat. This is increased to %threat_gain_ult% when the ability was an ultimate." "DOTA_Tooltip_Ability_item_penitent_mail_Lore" "This mail chestpiece carries a curse that causes its wearer to be hated by all." "DOTA_Tooltip_Ability_item_penitent_mail_2" "Superior Penitent Mail" "DOTA_Tooltip_Ability_item_penitent_mail_2_Description" "

Active - Curse of the Martyr

Taunts all nearby enemies within %radius% units towards the caster for %duration% seconds. Also increases the damage reflected by Martyr's Pain to %active_reflect%%, affecting all damage taken.\n

Passive - Martyr's Pain

When attacked, you deal %reflect%%% of the attack damage you take before reductions and an additional %thorns% base damage to the unit that attacked you.\n

Passive - Infuriating Presence

You generate %bonus_threat%%% more threat.\nEvery time you cast an ability, you gain %threat_gain% threat. This is increased to %threat_gain_ult% when the ability was an ultimate." "DOTA_Tooltip_Ability_item_penitent_mail_2_Lore" "This mail chestpiece carries a curse that causes its wearer to be hated by all." "DOTA_Tooltip_Ability_item_penitent_mail_3" "Grand Penitent Mail" "DOTA_Tooltip_Ability_item_penitent_mail_3_Description" "

Active - Curse of the Martyr

Taunts all nearby enemies within %radius% units towards the caster for %duration% seconds. Also increases the damage reflected by Martyr's Pain to %active_reflect%%, affecting all damage taken.\n

Passive - Martyr's Pain

When attacked, you deal %reflect%%% of the attack damage you take before reductions and an additional %thorns% base damage to the unit that attacked you.\n

Passive - Infuriating Presence

You generate %bonus_threat%%% more threat.\nEvery time you cast an ability, you gain %threat_gain% threat. This is increased to %threat_gain_ult% when the ability was an ultimate." "DOTA_Tooltip_Ability_item_penitent_mail_3_Lore" "This mail chestpiece carries a curse that causes its wearer to be hated by all." "DOTA_Tooltip_Ability_item_penitent_mail_4" "Champion Penitent Mail" "DOTA_Tooltip_Ability_item_penitent_mail_4_Description" "

Active - Curse of the Martyr

Taunts all nearby enemies within %radius% units towards the caster for %duration% seconds. Also increases the damage reflected by Martyr's Pain to %active_reflect%%, affecting all damage taken.\n

Passive - Martyr's Pain

When attacked, you deal %reflect%%% of the attack damage you take before reductions and an additional %thorns% base damage to the unit that attacked you.\n

Passive - Infuriating Presence

You generate %bonus_threat%%% more threat.\nEvery time you cast an ability, you gain %threat_gain% threat. This is increased to %threat_gain_ult% when the ability was an ultimate." "DOTA_Tooltip_Ability_item_penitent_mail_4_Lore" "This mail chestpiece carries a curse that causes its wearer to be hated by all." "DOTA_Tooltip_Ability_item_penitent_mail_5" "Heroic Penitent Mail" "DOTA_Tooltip_Ability_item_penitent_mail_5_Description" "

Active - Curse of the Martyr

Taunts all nearby enemies within %radius% units towards the caster for %duration% seconds. Also increases the damage reflected by Martyr's Pain to %active_reflect%%, affecting all damage taken.\n

Passive - Martyr's Pain

When attacked, you deal %reflect%%% of the attack damage you take before reductions and an additional %thorns% base damage to the unit that attacked you.\n

Passive - Infuriating Presence

You generate %bonus_threat%%% more threat.\nEvery time you cast an ability, you gain %threat_gain% threat. This is increased to %threat_gain_ult% when the ability was an ultimate." "DOTA_Tooltip_Ability_item_penitent_mail_5_Lore" "This mail chestpiece carries a curse that causes its wearer to be hated by all." "DOTA_Tooltip_Ability_item_penitent_mail_6" "Ancient Penitent Mail" "DOTA_Tooltip_Ability_item_penitent_mail_6_Description" "

Active - Curse of the Martyr

Taunts all nearby enemies within %radius% units towards the caster for %duration% seconds. Also increases the damage reflected by Martyr's Pain to %active_reflect%%, affecting all damage taken.\n

Passive - Martyr's Pain

When attacked, you deal %reflect%%% of the attack damage you take before reductions and an additional %thorns% base damage to the unit that attacked you.\n

Passive - Infuriating Presence

You generate %bonus_threat%%% more threat.\nEvery time you cast an ability, you gain %threat_gain% threat. This is increased to %threat_gain_ult% when the ability was an ultimate." "DOTA_Tooltip_Ability_item_penitent_mail_6_Lore" "This mail chestpiece carries a curse that causes its wearer to be hated by all." "DOTA_Tooltip_Ability_item_penitent_mail_7" "Legendary Penitent Mail" "DOTA_Tooltip_Ability_item_penitent_mail_7_Description" "

Active - Curse of the Martyr

Taunts all nearby enemies within %radius% units towards the caster for %duration% seconds. Also increases the damage reflected by Martyr's Pain to %active_reflect%%, affecting all damage taken.\n

Passive - Martyr's Pain

When attacked, you deal %reflect%%% of the attack damage you take before reductions and an additional %thorns% base damage to the unit that attacked you.\n

Passive - Infuriating Presence

You generate %bonus_threat%%% more threat.\nEvery time you cast an ability, you gain %threat_gain% threat. This is increased to %threat_gain_ult% when the ability was an ultimate." "DOTA_Tooltip_Ability_item_penitent_mail_7_Lore" "This mail chestpiece carries a curse that causes its wearer to be hated by all." "DOTA_Tooltip_Ability_item_penitent_mail_8" "Divine Penitent Mail" "DOTA_Tooltip_Ability_item_penitent_mail_8_Description" "

Active - Curse of the Martyr

Taunts all nearby enemies within %radius% units towards the caster for %duration% seconds. Also increases the damage reflected by Martyr's Pain to %active_reflect%%, affecting all damage taken.\n

Passive - Martyr's Pain

When attacked, you deal %reflect%%% of the attack damage you take before reductions and an additional %thorns% base damage to the unit that attacked you.\n

Passive - Infuriating Presence

You generate %bonus_threat%%% more threat.\nEvery time you cast an ability, you gain %threat_gain% threat. This is increased to %threat_gain_ult% when the ability was an ultimate." "DOTA_Tooltip_Ability_item_penitent_mail_8_Lore" "This mail chestpiece carries a curse that causes its wearer to be hated by all." "DOTA_Tooltip_Ability_item_penitent_mail_9" "Immortal Penitent Mail" "DOTA_Tooltip_Ability_item_penitent_mail_9_Description" "

Active - Curse of the Martyr

Taunts all nearby enemies within %radius% units towards the caster for %duration% seconds. Also increases the damage reflected by Martyr's Pain to %active_reflect%%, affecting all damage taken.\n

Passive - Martyr's Pain

When attacked, you deal %reflect%%% of the attack damage you take before reductions and an additional %thorns% base damage to the unit that attacked you.\n

Passive - Infuriating Presence

You generate %bonus_threat%%% more threat.\nEvery time you cast an ability, you gain %threat_gain% threat. This is increased to %threat_gain_ult% when the ability was an ultimate." "DOTA_Tooltip_Ability_item_penitent_mail_9_Lore" "This mail chestpiece carries a curse that causes its wearer to be hated by all." "DOTA_Tooltip_modifier_item_penitent_mail_active" "Penitence" "DOTA_Tooltip_modifier_item_penitent_mail_active_Description" "Reflecting all damage taken and taunting nearby enemies" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Blink Dagger) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_dagger_of_escape" "Dagger of Escape" "DOTA_Tooltip_Ability_item_dagger_of_escape_Description" "

Active - Blink

Instantly teleport towards the target location, up to %blink_range% units away. When damaged by a non-minion, this item is broken for %delay% seconds." "DOTA_Tooltip_Ability_item_dagger_of_escape_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_dagger_of_escape_Lore" "Is this Keelan's?" "DOTA_Tooltip_Ability_item_dagger_of_escape_Note0" "The break delay is reduced at Heroic and removed at Immortal tier." "DOTA_Tooltip_Ability_item_dagger_of_escape_2" "Superior Dagger of Escape" "DOTA_Tooltip_Ability_item_dagger_of_escape_2_Description" "

Active - Blink

Instantly teleport towards the target location, up to %blink_range% units away. When damaged by a non-minion, this item is broken for %delay% seconds." "DOTA_Tooltip_Ability_item_dagger_of_escape_2_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_dagger_of_escape_2_Lore" "Is this Keelan's?" "DOTA_Tooltip_Ability_item_dagger_of_escape_2_Note0" "The break delay is reduced at Heroic and removed at Immortal tier." "DOTA_Tooltip_Ability_item_dagger_of_escape_3" "Grand Dagger of Escape" "DOTA_Tooltip_Ability_item_dagger_of_escape_3_Description" "

Active - Blink

Instantly teleport towards the target location, up to %blink_range% units away. When damaged by a non-minion, this item is broken for %delay% seconds." "DOTA_Tooltip_Ability_item_dagger_of_escape_3_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_dagger_of_escape_3_Lore" "Is this Keelan's?" "DOTA_Tooltip_Ability_item_dagger_of_escape_3_Note0" "The break delay is reduced at Heroic and removed at Immortal tier." "DOTA_Tooltip_Ability_item_dagger_of_escape_4" "Champion Dagger of Escape" "DOTA_Tooltip_Ability_item_dagger_of_escape_4_Description" "

Active - Blink

Instantly teleport towards the target location, up to %blink_range% units away. When damaged by a non-minion, this item is broken for %delay% seconds." "DOTA_Tooltip_Ability_item_dagger_of_escape_4_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_dagger_of_escape_4_Lore" "Is this Keelan's?" "DOTA_Tooltip_Ability_item_dagger_of_escape_4_Note0" "The break delay is reduced at Heroic and removed at Immortal tier." "DOTA_Tooltip_Ability_item_dagger_of_escape_5" "Heroic Dagger of Escape" "DOTA_Tooltip_Ability_item_dagger_of_escape_5_Description" "

Active - Blink

Instantly teleport towards the target location, up to %blink_range% units away. When damaged by a non-minion, this item is broken for %delay% seconds." "DOTA_Tooltip_Ability_item_dagger_of_escape_5_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_dagger_of_escape_5_Lore" "Is this Keelan's?" "DOTA_Tooltip_Ability_item_dagger_of_escape_5_Note0" "The break delay is reduced at Heroic and removed at Immortal tier." "DOTA_Tooltip_Ability_item_dagger_of_escape_6" "Ancient Dagger of Escape" "DOTA_Tooltip_Ability_item_dagger_of_escape_6_Description" "

Active - Blink

Instantly teleport towards the target location, up to %blink_range% units away. When damaged by a non-minion, this item is broken for %delay% seconds." "DOTA_Tooltip_Ability_item_dagger_of_escape_6_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_dagger_of_escape_6_Lore" "Is this Keelan's?" "DOTA_Tooltip_Ability_item_dagger_of_escape_6_Note0" "The break delay is reduced at Heroic and removed at Immortal tier." "DOTA_Tooltip_Ability_item_dagger_of_escape_7" "Legendary Dagger of Escape" "DOTA_Tooltip_Ability_item_dagger_of_escape_7_Description" "

Active - Blink

Instantly teleport towards the target location, up to %blink_range% units away. When damaged by a non-minion, this item is broken for %delay% seconds." "DOTA_Tooltip_Ability_item_dagger_of_escape_7_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_dagger_of_escape_7_Lore" "Is this Keelan's?" "DOTA_Tooltip_Ability_item_dagger_of_escape_7_Note0" "The break delay is reduced at Heroic and removed at Immortal tier." "DOTA_Tooltip_Ability_item_dagger_of_escape_8" "Divine Dagger of Escape" "DOTA_Tooltip_Ability_item_dagger_of_escape_8_Description" "

Active - Blink

Instantly teleport towards the target location, up to %blink_range% units away. When damaged by a non-minion, this item is broken for %delay% seconds." "DOTA_Tooltip_Ability_item_dagger_of_escape_8_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_dagger_of_escape_8_Lore" "Is this Keelan's?" "DOTA_Tooltip_Ability_item_dagger_of_escape_8_Note0" "The break delay is reduced at Heroic and removed at Immortal tier." "DOTA_Tooltip_Ability_item_dagger_of_escape_9" "Immortal Dagger of Escape" "DOTA_Tooltip_Ability_item_dagger_of_escape_9_Description" "

Active - Blink

Instantly teleport towards the target location, up to %blink_range% units away." "DOTA_Tooltip_Ability_item_dagger_of_escape_9_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_dagger_of_escape_9_Lore" "Is this Keelan's?" "DOTA_Tooltip_Ability_item_dagger_of_escape_9_Note0" "The break delay is reduced at Heroic and removed at Immortal tier." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Fortress Shield) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_fortress_shield" "Fortress Shield" "DOTA_Tooltip_Ability_item_fortress_shield_Description" "

Active - Stalwart Shield

When activated, the next damage instance you take has its damage reduced by %damage_reduction%%%. Once you take damage, the damage block lingers for %linger_duration%." "DOTA_Tooltip_Ability_item_fortress_shield_Note0" "This item is a Tier 1 item, stones slotted into it will have their attributes increased by 0%." "DOTA_Tooltip_Ability_item_fortress_shield_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_fortress_shield_Lore" "This towering shield cannot be broken." "DOTA_Tooltip_Ability_item_fortress_shield_2" "Superior Fortress Shield" "DOTA_Tooltip_Ability_item_fortress_shield_2_Description" "

Active - Stalwart Shield

When activated, the next damage instance you take has its damage reduced by %damage_reduction%%%. Once you take damage, the damage block lingers for %linger_duration%." "DOTA_Tooltip_Ability_item_fortress_shield_2_Note0" "This item is a Tier 2 item, stones slotted into it will have their attributes increased by 10%." "DOTA_Tooltip_Ability_item_fortress_shield_2_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_fortress_shield_2_Lore" "This towering shield cannot be broken." "DOTA_Tooltip_Ability_item_fortress_shield_3" "Grand Fortress Shield" "DOTA_Tooltip_Ability_item_fortress_shield_3_Description" "

Active - Stalwart Shield

When activated, the next damage instance you take has its damage reduced by %damage_reduction%%%.\nThe block remains until consumed." "DOTA_Tooltip_Ability_item_fortress_shield_3_Note0" "This item is a Tier 3 item, stones slotted into it will have their attributes increased by 20%." "DOTA_Tooltip_Ability_item_fortress_shield_3_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_fortress_shield_3_Lore" "This towering shield cannot be broken." "DOTA_Tooltip_Ability_item_fortress_shield_4" "Champion Fortress Shield" "DOTA_Tooltip_Ability_item_fortress_shield_4_Description" "

Active - Stalwart Shield

When activated, the next damage instance you take has its damage reduced by %damage_reduction%%%. Once you take damage, the damage block lingers for %linger_duration%." "DOTA_Tooltip_Ability_item_fortress_shield_4_Note0" "This item is a Tier 4 item, stones slotted into it will have their attributes increased by 30%." "DOTA_Tooltip_Ability_item_fortress_shield_4_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_fortress_shield_4_Lore" "This towering shield cannot be broken." "DOTA_Tooltip_Ability_item_fortress_shield_5" "Heroic Fortress Shield" "DOTA_Tooltip_Ability_item_fortress_shield_5_Description" "

Active - Stalwart Shield

When activated, the next damage instance you take has its damage reduced by %damage_reduction%%%. Once you take damage, the damage block lingers for %linger_duration%." "DOTA_Tooltip_Ability_item_fortress_shield_5_Note0" "This item is a Tier 5 item, stones slotted into it will have their attributes increased by 40%." "DOTA_Tooltip_Ability_item_fortress_shield_5_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_fortress_shield_5_Lore" "This towering shield cannot be broken." "DOTA_Tooltip_Ability_item_fortress_shield_6" "Ancient Fortress Shield" "DOTA_Tooltip_Ability_item_fortress_shield_6_Description" "

Active - Stalwart Shield

When activated, the next damage instance you take has its damage reduced by %damage_reduction%%%. Once you take damage, the damage block lingers for %linger_duration%." "DOTA_Tooltip_Ability_item_fortress_shield_6_Note0" "This item is a Tier 6 item, stones slotted into it will have their attributes increased by 50%." "DOTA_Tooltip_Ability_item_fortress_shield_6_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_fortress_shield_6_Lore" "This towering shield cannot be broken." "DOTA_Tooltip_Ability_item_fortress_shield_7" "Legendary Fortress Shield" "DOTA_Tooltip_Ability_item_fortress_shield_7_Description" "

Active - Stalwart Shield

When activated, the next damage instance you take has its damage reduced by %damage_reduction%%%. Once you take damage, the damage block lingers for %linger_duration%." "DOTA_Tooltip_Ability_item_fortress_shield_7_Note0" "This item is a Tier 7 item, stones slotted into it will have their attributes increased by 60%." "DOTA_Tooltip_Ability_item_fortress_shield_7_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_fortress_shield_7_Lore" "This towering shield cannot be broken." "DOTA_Tooltip_Ability_item_fortress_shield_8" "Divine Fortress Shield" "DOTA_Tooltip_Ability_item_fortress_shield_8_Description" "

Active - Stalwart Shield

When activated, the next damage instance you take has its damage reduced by %damage_reduction%%%. Once you take damage, the damage block lingers for %linger_duration%." "DOTA_Tooltip_Ability_item_fortress_shield_8_Note0" "This item is a Tier 8 item, stones slotted into it will have their attributes increased by 90%." "DOTA_Tooltip_Ability_item_fortress_shield_8_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_fortress_shield_8_Lore" "This towering shield cannot be broken." "DOTA_Tooltip_Ability_item_fortress_shield_9" "Immortal Fortress Shield" "DOTA_Tooltip_Ability_item_fortress_shield_9_Description" "

Active - Stalwart Shield

When activated, the next damage instance you take has its damage reduced by %damage_reduction%%%. Once you take damage, the damage block lingers for %linger_duration%." "DOTA_Tooltip_Ability_item_fortress_shield_9_Note0" "This item is a Tier 9 item, stones slotted into it will have their attributes increased by 80%." "DOTA_Tooltip_Ability_item_fortress_shield_9_cooldown" "COOLDOWN:" "DOTA_Tooltip_Ability_item_fortress_shield_9_Lore" "This towering shield cannot be broken." "DOTA_Tooltip_modifier_item_fortress_shield_block" "Stalwart Shield" "DOTA_Tooltip_modifier_item_fortress_shield_block_Description" "The next damage instance will be reduced by 80%%" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Sanguine Mask) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_sanguine_mask" "Sanguine Mask" "DOTA_Tooltip_Ability_item_sanguine_mask_Description" "

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %melee_lifesteal%%% of the damage dealt.\nRanged heroes lifesteal for %ranged_lifesteal%%% instead.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_sanguine_mask_Lore" "A mask of death worn by an ancient vampire." "DOTA_Tooltip_Ability_item_sanguine_mask_2" "Superior Sanguine Mask" "DOTA_Tooltip_Ability_item_sanguine_mask_2_Description" "

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %melee_lifesteal%%% of the damage dealt.\nRanged heroes lifesteal for %ranged_lifesteal%%% instead.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_sanguine_mask_2_Lore" "A mask of death worn by an ancient vampire." "DOTA_Tooltip_Ability_item_sanguine_mask_3" "Grand Sanguine Mask" "DOTA_Tooltip_Ability_item_sanguine_mask_3_Description" "

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %melee_lifesteal%%% of the damage dealt.\nRanged heroes lifesteal for %ranged_lifesteal%%% instead.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_sanguine_mask_3_Lore" "A mask of death worn by an ancient vampire." "DOTA_Tooltip_Ability_item_sanguine_mask_4" "Champion Sanguine Mask" "DOTA_Tooltip_Ability_item_sanguine_mask_4_Description" "

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %melee_lifesteal%%% of the damage dealt.\nRanged heroes lifesteal for %ranged_lifesteal%%% instead.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_sanguine_mask_4_Lore" "A mask of death worn by an ancient vampire." "DOTA_Tooltip_Ability_item_sanguine_mask_5" "Heroic Sanguine Mask" "DOTA_Tooltip_Ability_item_sanguine_mask_5_Description" "

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %melee_lifesteal%%% of the damage dealt.\nRanged heroes lifesteal for %ranged_lifesteal%%% instead.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_sanguine_mask_5_Lore" "A mask of death worn by an ancient vampire." "DOTA_Tooltip_Ability_item_sanguine_mask_6" "Ancient Sanguine Mask" "DOTA_Tooltip_Ability_item_sanguine_mask_6_Description" "

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %melee_lifesteal%%% of the damage dealt.\nRanged heroes lifesteal for %ranged_lifesteal%%% instead.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_sanguine_mask_6_Lore" "A mask of death worn by an ancient vampire." "DOTA_Tooltip_Ability_item_sanguine_mask_7" "Legendary Sanguine Mask" "DOTA_Tooltip_Ability_item_sanguine_mask_7_Description" "

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %melee_lifesteal%%% of the damage dealt.\nRanged heroes lifesteal for %ranged_lifesteal%%% instead.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_sanguine_mask_7_Lore" "A mask of death worn by an ancient vampire." "DOTA_Tooltip_Ability_item_sanguine_mask_8" "Divine Sanguine Mask" "DOTA_Tooltip_Ability_item_sanguine_mask_8_Description" "

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %melee_lifesteal%%% of the damage dealt.\nRanged heroes lifesteal for %ranged_lifesteal%%% instead.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_sanguine_mask_8_Lore" "A mask of death worn by an ancient vampire." "DOTA_Tooltip_Ability_item_sanguine_mask_9" "Immortal Sanguine Mask" "DOTA_Tooltip_Ability_item_sanguine_mask_9_Description" "

Passive - Vampiric Attack

Upon dealing damage, you gain health equal to %melee_lifesteal%%% of the damage dealt.\nRanged heroes lifesteal for %ranged_lifesteal%%% instead.\nHealth from spell damage is reduced to %mob_divider%%% of the normal amount against minions." "DOTA_Tooltip_Ability_item_sanguine_mask_9_Lore" "A mask of death worn by an ancient vampire." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Reaping Scythe) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_reaping_scythe" "Reaping Scythe" "DOTA_Tooltip_Ability_item_reaping_scythe_Description" "

Passive - Corruption

Reduces your attack target's armor by %armor_reduction% for %duration% seconds." "DOTA_Tooltip_Ability_item_reaping_scythe_Lore" "A scythe stolen from Death itself." "DOTA_Tooltip_modifier_reaping_scythe_debuff" "Corruption" "DOTA_Tooltip_modifier_reaping_scythe_debuff_Description" "Armor reduced." "DOTA_Tooltip_Ability_item_reaping_scythe_2" "Superior Reaping Scythe" "DOTA_Tooltip_Ability_item_reaping_scythe_2_Description" "

Passive - Corruption

Reduces your attack target's armor by %armor_reduction% for %duration% seconds." "DOTA_Tooltip_Ability_item_reaping_scythe_2_Lore" "A scythe stolen from Death itself." "DOTA_Tooltip_Ability_item_reaping_scythe_3" "Grand Reaping Scythe" "DOTA_Tooltip_Ability_item_reaping_scythe_3_Description" "

Passive - Corruption

Reduces your attack target's armor by %armor_reduction% for %duration% seconds." "DOTA_Tooltip_Ability_item_reaping_scythe_3_Lore" "A scythe stolen from Death itself." "DOTA_Tooltip_Ability_item_reaping_scythe_4" "Champion Reaping Scythe" "DOTA_Tooltip_Ability_item_reaping_scythe_4_Description" "

Passive - Corruption

Reduces your attack target's armor by %armor_reduction% for %duration% seconds." "DOTA_Tooltip_Ability_item_reaping_scythe_4_Lore" "A scythe stolen from Death itself." "DOTA_Tooltip_Ability_item_reaping_scythe_5" "Heroic Reaping Scythe" "DOTA_Tooltip_Ability_item_reaping_scythe_5_Description" "

Passive - Corruption

Reduces your attack target's armor by %armor_reduction% for %duration% seconds." "DOTA_Tooltip_Ability_item_reaping_scythe_5_Lore" "A scythe stolen from Death itself." "DOTA_Tooltip_Ability_item_reaping_scythe_6" "Ancient Reaping Scythe" "DOTA_Tooltip_Ability_item_reaping_scythe_6_Description" "

Passive - Corruption

Reduces your attack target's armor by %armor_reduction% for %duration% seconds." "DOTA_Tooltip_Ability_item_reaping_scythe_6_Lore" "A scythe stolen from Death itself." "DOTA_Tooltip_Ability_item_reaping_scythe_7" "Legendary Reaping Scythe" "DOTA_Tooltip_Ability_item_reaping_scythe_7_Description" "

Passive - Corruption

Reduces your attack target's armor by %armor_reduction% for %duration% seconds." "DOTA_Tooltip_Ability_item_reaping_scythe_7_Lore" "A scythe stolen from Death itself." "DOTA_Tooltip_Ability_item_reaping_scythe_8" "Divine Reaping Scythe" "DOTA_Tooltip_Ability_item_reaping_scythe_8_Description" "

Passive - Corruption

Reduces your attack target's armor by %armor_reduction% for %duration% seconds." "DOTA_Tooltip_Ability_item_reaping_scythe_8_Lore" "A scythe stolen from Death itself." "DOTA_Tooltip_Ability_item_reaping_scythe_9" "Immortal Reaping Scythe" "DOTA_Tooltip_Ability_item_reaping_scythe_9_Description" "

Passive - Corruption

Reduces your attack target's armor by %armor_reduction% for %duration% seconds." "DOTA_Tooltip_Ability_item_reaping_scythe_9_Lore" "A scythe stolen from Death itself." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Robes of Revival) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_robes_of_revival" "Robes of Revival" "DOTA_Tooltip_Ability_item_robes_of_revival_Description" "

Active - Rebirth

Dispels and restores %mana_restore% mana and %heal% health of all allies within %radius% radius.\nAlways restores at least %min_restore% health and mana." "DOTA_Tooltip_Ability_item_robes_of_revival_Lore" "Seemingly worthless rags, capable of preventing death." "DOTA_Tooltip_ability_item_robes_of_revival_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_robes_of_revival_2" "Superior Robes of Revival" "DOTA_Tooltip_Ability_item_robes_of_revival_2_Description" "

Active - Rebirth

Dispels and restores %mana_restore% mana and %heal% health of all allies within %radius% radius.\nAlways restores at least %min_restore% health and mana." "DOTA_Tooltip_Ability_item_robes_of_revival_2_Lore" "Seemingly worthless rags, capable of preventing death." "DOTA_Tooltip_ability_item_robes_of_revival_2_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_robes_of_revival_3" "Grand Robes of Revival" "DOTA_Tooltip_Ability_item_robes_of_revival_3_Description" "

Active - Rebirth

Dispels and restores %mana_restore% mana and %heal% health of all allies within %radius% radius.\nAlways restores at least %min_restore% health and mana." "DOTA_Tooltip_Ability_item_robes_of_revival_3_Lore" "Seemingly worthless rags, capable of preventing death." "DOTA_Tooltip_ability_item_robes_of_revival_3_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_robes_of_revival_4" "Champion Robes of Revival" "DOTA_Tooltip_Ability_item_robes_of_revival_4_Description" "

Active - Rebirth

Dispels and restores %mana_restore% mana and %heal% health of all allies within %radius% radius.\nAlways restores at least %min_restore% health and mana." "DOTA_Tooltip_Ability_item_robes_of_revival_4_Lore" "Seemingly worthless rags, capable of preventing death." "DOTA_Tooltip_ability_item_robes_of_revival_4_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_robes_of_revival_5" "Heroic Robes of Revival" "DOTA_Tooltip_Ability_item_robes_of_revival_5_Description" "

Active - Rebirth

Dispels and restores %mana_restore% mana and %heal% health of all allies within %radius% radius.\nAlways restores at least %min_restore% health and mana." "DOTA_Tooltip_Ability_item_robes_of_revival_5_Lore" "Seemingly worthless rags, capable of preventing death." "DOTA_Tooltip_ability_item_robes_of_revival_5_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_robes_of_revival_6" "Ancient Robes of Revival" "DOTA_Tooltip_Ability_item_robes_of_revival_6_Description" "

Active - Rebirth

Dispels and restores %mana_restore% mana and %heal% health of all allies within %radius% radius.\nAlways restores at least %min_restore% health and mana." "DOTA_Tooltip_Ability_item_robes_of_revival_6_Lore" "Seemingly worthless rags, capable of preventing death." "DOTA_Tooltip_ability_item_robes_of_revival_6_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_robes_of_revival_7" "Legendary Robes of Revival" "DOTA_Tooltip_Ability_item_robes_of_revival_7_Description" "

Active - Rebirth

Dispels and restores %mana_restore% mana and %heal% health of all allies within %radius% radius.\nAlways restores at least %min_restore% health and mana." "DOTA_Tooltip_Ability_item_robes_of_revival_7_Lore" "Seemingly worthless rags, capable of preventing death." "DOTA_Tooltip_ability_item_robes_of_revival_7_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_robes_of_revival_8" "Divine Robes of Revival" "DOTA_Tooltip_Ability_item_robes_of_revival_8_Description" "

Active - Rebirth

Dispels and restores %mana_restore% mana and %heal% health of all allies within %radius% radius.\nAlways restores at least %min_restore% health and mana." "DOTA_Tooltip_Ability_item_robes_of_revival_8_Lore" "Seemingly worthless rags, capable of preventing death." "DOTA_Tooltip_ability_item_robes_of_revival_8_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_robes_of_revival_9" "Immortal Robes of Revival" "DOTA_Tooltip_Ability_item_robes_of_revival_9_Description" "

Active - Rebirth

Dispels and restores %mana_restore% mana and %heal% health of all allies within %radius% radius.\nAlways restores at least %min_restore% health and mana." "DOTA_Tooltip_Ability_item_robes_of_revival_9_Lore" "Seemingly worthless rags, capable of preventing death." "DOTA_Tooltip_ability_item_robes_of_revival_9_bonus_evasion" "%+$evasion" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Blade of Storm) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_blade_of_storm" "Blade of Storm" "DOTA_Tooltip_Ability_item_blade_of_storm_Description" "

Active - Flutter

You gain immunity to roots and slows for %duration% seconds." "DOTA_Tooltip_Ability_item_blade_of_storm_Lore" "This blade is as thin as air and crackles with electricity." "DOTA_Tooltip_ability_item_blade_of_storm_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_blade_of_storm_2" "Superior Blade of Storm" "DOTA_Tooltip_Ability_item_blade_of_storm_2_Description" "

Active - Flutter

You gain immunity to roots and slows for %duration% seconds." "DOTA_Tooltip_Ability_item_blade_of_storm_2_Lore" "This blade is as thin as air and crackles with electricity." "DOTA_Tooltip_ability_item_blade_of_storm_2_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_blade_of_storm_3" "Grand Blade of Storm" "DOTA_Tooltip_Ability_item_blade_of_storm_3_Description" "

Active - Flutter

You gain immunity to roots and slows for %duration% seconds." "DOTA_Tooltip_Ability_item_blade_of_storm_3_Lore" "This blade is as thin as air and crackles with electricity." "DOTA_Tooltip_ability_item_blade_of_storm_3_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_blade_of_storm_4" "Champion Blade of Storm" "DOTA_Tooltip_Ability_item_blade_of_storm_4_Description" "

Active - Flutter

You gain immunity to roots and slows for %duration% seconds." "DOTA_Tooltip_Ability_item_blade_of_storm_4_Lore" "This blade is as thin as air and crackles with electricity." "DOTA_Tooltip_ability_item_blade_of_storm_4_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_blade_of_storm_5" "Heroic Blade of Storm" "DOTA_Tooltip_Ability_item_blade_of_storm_5_Description" "

Active - Flutter

You gain immunity to roots and slows for %duration% seconds." "DOTA_Tooltip_Ability_item_blade_of_storm_5_Lore" "This blade is as thin as air and crackles with electricity." "DOTA_Tooltip_ability_item_blade_of_storm_5_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_blade_of_storm_6" "Ancient Blade of Storm" "DOTA_Tooltip_Ability_item_blade_of_storm_6_Description" "

Active - Flutter

You gain immunity to roots and slows for %duration% seconds." "DOTA_Tooltip_Ability_item_blade_of_storm_6_Lore" "This blade is as thin as air and crackles with electricity." "DOTA_Tooltip_ability_item_blade_of_storm_6_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_blade_of_storm_7" "Legendary Blade of Storm" "DOTA_Tooltip_Ability_item_blade_of_storm_7_Description" "

Active - Flutter

You gain immunity to roots and slows for %duration% seconds." "DOTA_Tooltip_Ability_item_blade_of_storm_7_Lore" "This blade is as thin as air and crackles with electricity." "DOTA_Tooltip_ability_item_blade_of_storm_7_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_blade_of_storm_8" "Divine Blade of Storm" "DOTA_Tooltip_Ability_item_blade_of_storm_8_Description" "

Active - Flutter

You gain immunity to roots and slows for %duration% seconds." "DOTA_Tooltip_Ability_item_blade_of_storm_8_Lore" "This blade is as thin as air and crackles with electricity." "DOTA_Tooltip_ability_item_blade_of_storm_8_bonus_evasion" "%+$evasion" "DOTA_Tooltip_Ability_item_blade_of_storm_9" "Immortal Blade of Storm" "DOTA_Tooltip_Ability_item_blade_of_storm_9_Description" "

Active - Flutter

You gain immunity to roots and slows for %duration% seconds." "DOTA_Tooltip_Ability_item_blade_of_storm_9_Lore" "This blade is as thin as air and crackles with electricity." "DOTA_Tooltip_ability_item_blade_of_storm_9_bonus_evasion" "%+$evasion" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Ice Fang Line) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_ice_fang" "Ice Fang" "DOTA_Tooltip_Ability_item_ice_fang_Description" "

Passive - Venomous Frostbite

Attacking inflict a debuff on your attack target that deals %base_damage% damage every second and slows movement speed by %slow%%.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_ice_fang_Lore" "This frozen skull emits a glacial aura." "DOTA_Tooltip_Ability_item_ice_fang_2" "Superior Ice Fang" "DOTA_Tooltip_Ability_item_ice_fang_2_Description" "

Passive - Venomous Frostbite

Attacking inflict a debuff on your attack target that deals %base_damage% damage every second and slows movement speed by %slow%%.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_ice_fang_2_Lore" "This frozen skull emits a glacial aura." "DOTA_Tooltip_Ability_item_ice_fang_3" "Grand Ice Fang" "DOTA_Tooltip_Ability_item_ice_fang_3_Description" "

Passive - Venomous Frostbite

Attacking inflict a debuff on your attack target that deals %base_damage% damage every second and slows movement speed by %slow%%.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_ice_fang_3_Lore" "This frozen skull emits a glacial aura." "DOTA_Tooltip_Ability_item_ice_fang_4" "Champion Ice Fang" "DOTA_Tooltip_Ability_item_ice_fang_4_Description" "

Passive - Venomous Frostbite

Attacking inflict a debuff on your attack target that deals %base_damage% damage every second and slows movement speed by %slow%%.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_ice_fang_4_Lore" "This frozen skull emits a glacial aura." "DOTA_Tooltip_Ability_item_ice_fang_5" "Heroic Ice Fang" "DOTA_Tooltip_Ability_item_ice_fang_5_Description" "

Passive - Venomous Frostbite

Attacking inflict a debuff on your attack target that deals %base_damage% damage every second and slows movement speed by %slow%%.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_ice_fang_5_Lore" "This frozen skull emits a glacial aura." "DOTA_Tooltip_Ability_item_ice_fang_6" "Ancient Ice Fang" "DOTA_Tooltip_Ability_item_ice_fang_6_Description" "

Passive - Venomous Frostbite

Attacking inflict a debuff on your attack target that deals %base_damage% damage every second and slows movement speed by %slow%%.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_ice_fang_6_Lore" "This frozen skull emits a glacial aura." "DOTA_Tooltip_Ability_item_ice_fang_7" "Legendary Ice Fang" "DOTA_Tooltip_Ability_item_ice_fang_7_Description" "

Passive - Venomous Frostbite

Attacking inflict a debuff on your attack target that deals %base_damage% damage every second and slows movement speed by %slow%%.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_ice_fang_7_Lore" "This frozen skull emits a glacial aura." "DOTA_Tooltip_Ability_item_ice_fang_8" "Divine Ice Fang" "DOTA_Tooltip_Ability_item_ice_fang_8_Description" "

Passive - Venomous Frostbite

Attacking inflict a debuff on your attack target that deals %base_damage% damage every second and slows movement speed by %slow%%.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_ice_fang_8_Lore" "This frozen skull emits a glacial aura." "DOTA_Tooltip_Ability_item_ice_fang_9" "Immortal Ice Fang" "DOTA_Tooltip_Ability_item_ice_fang_9_Description" "

Passive - Venomous Frostbite

Attacking inflict a debuff on your attack target that deals %base_damage% damage every second and slows movement speed by %slow%%.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_ice_fang_9_Lore" "This frozen skull emits a glacial aura." "DOTA_Tooltip_Ability_item_winters_breath_5" "Heroic Winter's Breath" "DOTA_Tooltip_Ability_item_winters_breath_5_Description" "

Passive - Chilling Frostbite

Attacking inflict a debuff on your attack target that deals %base_damage% damage every second and slows movement and attack speed by %slow%%.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_winters_breath_5_Lore" "This frozen skull emits a glacial aura." "DOTA_Tooltip_Ability_item_winters_breath_6" "Ancient Winter's Breath" "DOTA_Tooltip_Ability_item_winters_breath_6_Description" "

Passive - Chilling Frostbite

Attacking inflict a debuff on your attack target that deals %base_damage% damage every second and slows movement and attack speed by %slow%%.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_winters_breath_6_Lore" "This frozen skull emits a glacial aura." "DOTA_Tooltip_Ability_item_winters_breath_7" "Legendary Winter's Breath" "DOTA_Tooltip_Ability_item_winters_breath_7_Description" "

Passive - Chilling Frostbite

Attacking inflict a debuff on your attack target that deals %base_damage% damage every second and slows movement and attack speed by %slow%%.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_winters_breath_7_Lore" "This frozen skull emits a glacial aura." "DOTA_Tooltip_Ability_item_winters_breath_8" "Divine Winter's Breath" "DOTA_Tooltip_Ability_item_winters_breath_8_Description" "

Passive - Chilling Frostbite

Attacking inflict a debuff on your attack target that deals %base_damage% damage every second and slows movement and attack speed by %slow%%.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_winters_breath_8_Lore" "This frozen skull emits a glacial aura." "DOTA_Tooltip_Ability_item_winters_breath_9" "Immortal Winter's Breath" "DOTA_Tooltip_Ability_item_winters_breath_9_Description" "

Passive - Chilling Frostbite

Attacking inflict a debuff on your attack target that deals %base_damage% damage every second and slows movement and attack speed by %slow%%.\nDuration: %duration%" "DOTA_Tooltip_Ability_item_winters_breath_9_Lore" "This frozen skull emits a glacial aura." "DOTA_Tooltip_modifier_ice_fang_debuff" "Venomous Frostbite" "DOTA_Tooltip_modifier_ice_fang_debuff_Description" "Slowed and taking great damage." "DOTA_Tooltip_modifier_winters_breath_debuff" "Chilling Frostbite" "DOTA_Tooltip_modifier_winters_breath_debuff_Description" "Slowed greatly and taking damage." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Radiance) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_incandescance" "Incandescance" "DOTA_Tooltip_Ability_item_incandescance_Description" "

Toggle - Incandescance

Deals %damage% damage per second to all nearby enemies and blinds them for %blind%%%.\nRadius: %radius%" "DOTA_Tooltip_Ability_item_incandescance_Note1" "Blind does not stack, but damage does.\nIf there are multiple sources of blind, the largest will be used." "DOTA_Tooltip_Ability_item_incandescance_Lore" "This glowing blade has a strange heat emanating from it" "DOTA_Tooltip_Ability_item_incandescance_2" "Superior Incandescance" "DOTA_Tooltip_Ability_item_incandescance_2_Description" "

Toggle - Incandescance

Deals %damage% damage per second to all nearby enemies and blinds them for %blind%%%.\nRadius: %radius%" "DOTA_Tooltip_Ability_item_incandescance_2_Note1" "Blind does not stack, but damage does.\nIf there are multiple sources of blind, the largest will be used." "DOTA_Tooltip_Ability_item_incandescance_2_Lore" "This glowing blade has a strange heat emanating from it" "DOTA_Tooltip_Ability_item_incandescance_3" "Grand Incandescance" "DOTA_Tooltip_Ability_item_incandescance_3_Description" "

Toggle - Incandescance

Deals %damage% damage per second to all nearby enemies and blinds them for %blind%%%.\nRadius: %radius%" "DOTA_Tooltip_Ability_item_incandescance_3_Note1" "Blind does not stack, but damage does.\nIf there are multiple sources of blind, the largest will be used." "DOTA_Tooltip_Ability_item_incandescance_3_Lore" "This glowing blade has a strange heat emanating from it" "DOTA_Tooltip_Ability_item_incandescance_4" "Champion Incandescance" "DOTA_Tooltip_Ability_item_incandescance_4_Description" "

Toggle - Incandescance

Deals %damage% damage per second to all nearby enemies and blinds them for %blind%%%.\nRadius: %radius%" "DOTA_Tooltip_Ability_item_incandescance_4_Note1" "Blind does not stack, but damage does.\nIf there are multiple sources of blind, the largest will be used." "DOTA_Tooltip_Ability_item_incandescance_4_Lore" "This glowing blade has a strange heat emanating from it" "DOTA_Tooltip_Ability_item_incandescance_5" "Heroic Incandescance" "DOTA_Tooltip_Ability_item_incandescance_5_Description" "

Toggle - Incandescance

Deals %damage% damage per second to all nearby enemies and blinds them for %blind%%%.\nRadius: %radius%" "DOTA_Tooltip_Ability_item_incandescance_5_Note1" "Blind does not stack, but damage does.\nIf there are multiple sources of blind, the largest will be used." "DOTA_Tooltip_Ability_item_incandescance_5_Lore" "This glowing blade has a strange heat emanating from it" "DOTA_Tooltip_Ability_item_incandescance_6" "Ancient Incandescance" "DOTA_Tooltip_Ability_item_incandescance_6_Description" "

Toggle - Incandescance

Deals %damage% damage per second to all nearby enemies and blinds them for %blind%%%.\nRadius: %radius%" "DOTA_Tooltip_Ability_item_incandescance_6_Note1" "Blind does not stack, but damage does.\nIf there are multiple sources of blind, the largest will be used." "DOTA_Tooltip_Ability_item_incandescance_6_Lore" "This glowing blade has a strange heat emanating from it" "DOTA_Tooltip_Ability_item_incandescance_7" "Legendary Incandescance" "DOTA_Tooltip_Ability_item_incandescance_7_Description" "

Toggle - Incandescance

Deals %damage% damage per second to all nearby enemies and blinds them for %blind%%%.\nRadius: %radius%" "DOTA_Tooltip_Ability_item_incandescance_7_Note1" "Blind does not stack, but damage does.\nIf there are multiple sources of blind, the largest will be used." "DOTA_Tooltip_Ability_item_incandescance_7_Lore" "This glowing blade has a strange heat emanating from it" "DOTA_Tooltip_Ability_item_incandescance_8" "Divine Incandescance" "DOTA_Tooltip_Ability_item_incandescance_8_Description" "

Toggle - Incandescance

Deals %damage% damage per second to all nearby enemies and blinds them for %blind%%%.\nRadius: %radius%" "DOTA_Tooltip_Ability_item_incandescance_8_Note1" "Blind does not stack, but damage does.\nIf there are multiple sources of blind, the largest will be used." "DOTA_Tooltip_Ability_item_incandescance_8_Lore" "This glowing blade has a strange heat emanating from it" "DOTA_Tooltip_Ability_item_incandescance_9" "Immortal Incandescance" "DOTA_Tooltip_Ability_item_incandescance_9_Description" "

Toggle - Incandescance

Deals %damage% damage per second to all nearby enemies and blinds them for %blind%%%.\nRadius: %radius%" "DOTA_Tooltip_Ability_item_incandescance_9_Note1" "Blind does not stack, but damage does.\nIf there are multiple sources of blind, the largest will be used." "DOTA_Tooltip_Ability_item_incandescance_9_Lore" "This glowing blade has a strange heat emanating from it" "DOTA_Tooltip_modifier_incandescance_debuff" "Incandescance" "DOTA_Tooltip_modifier_incandescance_debuff_Description" "Burning and Blind." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: EQUIPMENT (Dagon) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_dark_wand" "Dark Wand" "DOTA_Tooltip_Ability_item_dark_wand_Description" "

Active - Energy Burst

Emit a powerful burst of dark magic at the enemy target." "DOTA_Tooltip_Ability_item_dark_wand_Lore" "A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user. " "DOTA_Tooltip_ability_item_dark_wand_cast_range" "CAST RANGE: " "DOTA_Tooltip_ability_item_dark_wand_damage" "DAMAGE: " "DOTA_Tooltip_ability_item_dark_wand_cooldown" "COOLDOWN: " "DOTA_Tooltip_Ability_item_dark_wand_2" "Superior Dark Wand" "DOTA_Tooltip_Ability_item_dark_wand_2_Description" "

Active - Energy Burst

Emit a powerful burst of dark magic at the enemy target.

Upgradeable." "DOTA_Tooltip_Ability_item_dark_wand_2_Lore" "A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user. " "DOTA_Tooltip_ability_item_dark_wand_2_cast_range" "CAST RANGE: " "DOTA_Tooltip_ability_item_dark_wand_2_damage" "DAMAGE: " "DOTA_Tooltip_ability_item_dark_wand_2_cooldown" "COOLDOWN: " "DOTA_Tooltip_Ability_item_dark_wand_3" "Grand Dark Wand" "DOTA_Tooltip_Ability_item_dark_wand_3_Description" "

Active - Energy Burst

Emit a powerful burst of dark magic at the enemy target.

Upgradeable." "DOTA_Tooltip_Ability_item_dark_wand_3_Lore" "A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user. " "DOTA_Tooltip_ability_item_dark_wand_3_cast_range" "CAST RANGE: " "DOTA_Tooltip_ability_item_dark_wand_3_damage" "DAMAGE: " "DOTA_Tooltip_ability_item_dark_wand_3_cooldown" "COOLDOWN: " "DOTA_Tooltip_Ability_item_dark_wand_4" "Champion Dark Wand" "DOTA_Tooltip_Ability_item_dark_wand_4_Description" "

Active - Energy Burst

Emit a powerful burst of dark magic at the enemy target.

Upgradeable." "DOTA_Tooltip_Ability_item_dark_wand_4_Lore" "A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user. " "DOTA_Tooltip_ability_item_dark_wand_4_cast_range" "CAST RANGE: " "DOTA_Tooltip_ability_item_dark_wand_4_damage" "DAMAGE: " "DOTA_Tooltip_ability_item_dark_wand_4_cooldown" "COOLDOWN: " "DOTA_Tooltip_Ability_item_dark_wand_5" "Heroic Dark Wand" "DOTA_Tooltip_Ability_item_dark_wand_5_Description" "

Active - Energy Burst

Emit a powerful burst of dark magic at the enemy target.

Upgradeable." "DOTA_Tooltip_Ability_item_dark_wand_5_Lore" "A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user. " "DOTA_Tooltip_ability_item_dark_wand_5_cast_range" "CAST RANGE: " "DOTA_Tooltip_ability_item_dark_wand_5_damage" "DAMAGE: " "DOTA_Tooltip_ability_item_dark_wand_5_cooldown" "COOLDOWN: " "DOTA_Tooltip_Ability_item_dark_wand_6" "Ancient Dark Wand" "DOTA_Tooltip_Ability_item_dark_wand_6_Description" "

Active - Energy Burst

Emit a powerful burst of dark magic at the enemy target.

Upgradeable." "DOTA_Tooltip_Ability_item_dark_wand_6_Lore" "A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user. " "DOTA_Tooltip_ability_item_dark_wand_6_cast_range" "CAST RANGE: " "DOTA_Tooltip_ability_item_dark_wand_6_damage" "DAMAGE: " "DOTA_Tooltip_ability_item_dark_wand_6_cooldown" "COOLDOWN: " "DOTA_Tooltip_Ability_item_dark_wand_7" "Legendary Dark Wand" "DOTA_Tooltip_Ability_item_dark_wand_7_Description" "

Active - Energy Burst

Emit a powerful burst of dark magic at the enemy target.

Upgradeable." "DOTA_Tooltip_Ability_item_dark_wand_7_Lore" "A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user. " "DOTA_Tooltip_ability_item_dark_wand_7_cast_range" "CAST RANGE: " "DOTA_Tooltip_ability_item_dark_wand_7_damage" "DAMAGE: " "DOTA_Tooltip_ability_item_dark_wand_7_cooldown" "COOLDOWN: " "DOTA_Tooltip_Ability_item_dark_wand_8" "Divine Dark Wand" "DOTA_Tooltip_Ability_item_dark_wand_8_Description" "

Active - Energy Burst

Emit a powerful burst of dark magic at the enemy target.

Upgradeable." "DOTA_Tooltip_Ability_item_dark_wand_8_Lore" "A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user. " "DOTA_Tooltip_ability_item_dark_wand_8_cast_range" "CAST RANGE: " "DOTA_Tooltip_ability_item_dark_wand_8_damage" "DAMAGE: " "DOTA_Tooltip_ability_item_dark_wand_8_cooldown" "COOLDOWN: " "DOTA_Tooltip_Ability_item_dark_wand_9" "Immortal Dark Wand" "DOTA_Tooltip_Ability_item_dark_wand_9_Description" "

Active - Energy Burst

Emit a powerful burst of dark magic at the enemy target.

Upgradeable." "DOTA_Tooltip_Ability_item_dark_wand_9_Lore" "A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user. " "DOTA_Tooltip_ability_item_dark_wand_9_cast_range" "CAST RANGE: " "DOTA_Tooltip_ability_item_dark_wand_9_damage" "DAMAGE: " "DOTA_Tooltip_ability_item_dark_wand_9_cooldown" "COOLDOWN: " ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: CONSUMABLES ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_dust_of_stasis" "Dust of Stasis" "DOTA_Tooltip_Ability_item_dust_of_stasis_Description" "

Active - Realm of Dreams

Freeze all enemies in place, stunning them for %stasis_duration% seconds. Debuff is dispelled when a dusted enemy takes %hp_pct_break%%% of its maximum health in damage." "DOTA_Tooltip_Ability_item_dust_of_stasis_Lore" "Mysterious powder..." "DOTA_Tooltip_modifier_item_dust_of_stasis_stasis" "Stasis" "DOTA_Tooltip_modifier_item_dust_of_stasis_stasis_Description" "Stunned until damaged." "DOTA_Tooltip_Ability_item_potion_of_recovery" "Potion of Recovery" "DOTA_Tooltip_Ability_item_potion_of_recovery_Description" "

Active - Rapid Regeneration

Heals %regen%% of the target's maximum health over %duration% seconds. Buff is dispelled upon taking damage." "DOTA_Tooltip_Ability_item_potion_of_recovery_Lore" "A small vial of liquid vitality." "DOTA_Tooltip_modifier_item_potion_of_recovery_handle_heal" "Rapid Regeneration" "DOTA_Tooltip_modifier_item_potion_of_recovery_handle_heal_Description" "Healing." "DOTA_Tooltip_Ability_item_potion_of_essence" "Potion of Essence" "DOTA_Tooltip_Ability_item_potion_of_essence_Description" "

Active - Rapid Essence Generation

Heals %regen%% of the target's maximum mana over %duration% seconds. Buff is dispelled upon taking damage." "DOTA_Tooltip_Ability_item_potion_of_essence_Lore" "A small vial of liquid essence." "DOTA_Tooltip_modifier_item_potion_of_essence_handle_heal" "Rapid Essence Generation" "DOTA_Tooltip_modifier_item_potion_of_essence_handle_heal_Description" "Healing." "DOTA_Tooltip_Ability_item_creed_of_knowledge" "Creed of Knowledge" "DOTA_Tooltip_Ability_item_creed_of_knowledge_Description" "

Active - Instant Wisdom

Instantly grants %bonus_xp% experience upon purchase. All charges are consumed at the same time and give full experience per charge.\nThe experience bonus granted increased by %xp_gain% for each round cleared, up to a maximum of %max_xp%." "DOTA_Tooltip_Ability_item_creed_of_knowledge_Lore" "A strange mystic book." "DOTA_Tooltip_Ability_item_tome_of_immense_knowledge" "Tome of Immense Knowledge" "DOTA_Tooltip_Ability_item_tome_of_immense_knowledge_Description" "

Active - Instant Immense Wisdom

Instantly grants %bonus_xp% experience upon purchase. All charges are consumed at the same time and give full experience per charge.\nThe experience bonus granted increased by %xp_gain% for each round cleared, up to a maximum of %max_xp%." "DOTA_Tooltip_Ability_item_tome_of_immense_knowledge_Lore" "A lost ancient tome." "DOTA_Tooltip_Ability_item_vaudevilles_mystery_box" "Vaudeville's Mystery Box" "DOTA_Tooltip_Ability_item_vaudevilles_mystery_box_Description" "

Active - Gamble

Gain a random relic." "DOTA_Tooltip_Ability_item_vaudevilles_mystery_box_Lore" "A wrapped gift." "DOTA_Tooltip_Ability_item_fruit_of_knowledge" "Fruit of Knowledge" "DOTA_Tooltip_Ability_item_fruit_of_knowledge_Description" "

Active - Enlightenment

Gain a skill point." "DOTA_Tooltip_Ability_item_fruit_of_knowledge_Lore" "A fruit bursting with power." ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ITEMS: RUNES ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// "DOTA_Tooltip_Ability_item_health_stone" "Health Stone" "DOTA_Tooltip_Ability_item_health_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_health_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_Ability_item_health_stone_Lore" "A mysterious crystal capable of improving endurance." "DOTA_Tooltip_Ability_item_health_stone_health" "+$health" "DOTA_Tooltip_Ability_item_mana_stone" "Mana Stone" "DOTA_Tooltip_Ability_item_mana_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_mana_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_Ability_item_mana_stone_Lore" "A mysterious crystal capable of improving magical capacity." "DOTA_Tooltip_Ability_item_mana_stone_mana" "+$mana" "DOTA_Tooltip_Ability_item_attack_stone" "Attack Stone" "DOTA_Tooltip_Ability_item_attack_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_attack_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_Ability_item_attack_stone_Lore" "A mysterious crystal capable of improving attack potency." "DOTA_Tooltip_Ability_item_attack_stone_attack_damage" "+$damage" "DOTA_Tooltip_Ability_item_quick_stone" "Quick Stone" "DOTA_Tooltip_Ability_item_quick_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_quick_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_Ability_item_quick_stone_Lore" "A mysterious crystal capable of improving attack speed." "DOTA_Tooltip_Ability_item_quick_stone_attack_speed" "+$attack" "DOTA_Tooltip_Ability_item_brutality_stone" "Brutality Stone" "DOTA_Tooltip_Ability_item_brutality_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_brutality_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_Ability_item_brutality_stone_Lore" "A mysterious crystal capable of improving your capacity to inflict grievous wounds." "DOTA_Tooltip_Ability_item_brutality_stone_critical_damage" "%+Base Critical Damage" "DOTA_Tooltip_Ability_item_precision_stone" "Precision Stone" "DOTA_Tooltip_Ability_item_precision_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_precision_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_Ability_item_precision_stone_Lore" "A mysterious crystal capable of improving your capacity to aim for weak points." "DOTA_Tooltip_Ability_item_precision_stone_critical_chance" "%+Base Critical Chance" "DOTA_Tooltip_Ability_item_power_stone" "Power Stone" "DOTA_Tooltip_Ability_item_power_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_power_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_Ability_item_power_stone_Lore" "A mysterious crystal capable of improving your magical potency." "DOTA_Tooltip_Ability_item_power_stone_spell_amp" "%+$spell_amp" "DOTA_Tooltip_Ability_item_strength_stone" "Strength Stone" "DOTA_Tooltip_Ability_item_strength_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_strength_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_Ability_item_strength_stone_Lore" "A mysterious crystal capable of improving strength." "DOTA_Tooltip_Ability_item_strength_stone_bonus_strength" "+$str" "DOTA_Tooltip_Ability_item_agility_stone" "Agility Stone" "DOTA_Tooltip_Ability_item_agility_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_agility_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_Ability_item_agility_stone_Lore" "A mysterious crystal capable of improving agility." "DOTA_Tooltip_Ability_item_agility_stone_bonus_agility" "+$agi" "DOTA_Tooltip_Ability_item_intellect_stone" "Intellect Stone" "DOTA_Tooltip_Ability_item_intellect_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_intellect_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_Ability_item_intellect_stone_Lore" "A mysterious crystal capable of improving intelligence." "DOTA_Tooltip_Ability_item_intellect_stone_bonus_intellect" "+$int" "DOTA_Tooltip_Ability_item_all_stone" "All Stone" "DOTA_Tooltip_Ability_item_all_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_all_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_Ability_item_all_stone_Lore" "A mysterious crystal capable of improving your mind and body" "DOTA_Tooltip_Ability_item_all_stone_bonus_stats" "+$all" "DOTA_Tooltip_Ability_item_range_stone" "Range Stone" "DOTA_Tooltip_Ability_item_range_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_range_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_Ability_item_range_stone_Lore" "A mysterious crystal capable of improving your long-range precision" "DOTA_Tooltip_Ability_item_range_stone_bonus_range" "+Attack Range (50% for Melee)" "DOTA_Tooltip_Ability_item_focus_stone" "Focus Stone" "DOTA_Tooltip_Ability_item_focus_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_focus_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_Ability_item_focus_stone_Lore" "A mysterious crystal capable of improving your spell ranges." "DOTA_Tooltip_Ability_item_focus_stone_bonus_range" "+Cast Range" "DOTA_Tooltip_Ability_item_heal_stone" "Heal Stone" "DOTA_Tooltip_Ability_item_heal_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_heal_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_ability_item_heal_stone_Note1" "Healing amplification does not apply to lifesteal or health regeneration." "DOTA_Tooltip_Ability_item_heal_stone_Lore" "A pulsing stone capable of increasing your healing capabilities." "DOTA_Tooltip_Ability_item_heal_stone_heal_amp" "%+Heal Amplification" "DOTA_Tooltip_Ability_item_longevity_stone" "Longevity Stone" "DOTA_Tooltip_Ability_item_longevity_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_longevity_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_ability_item_longevity_stone_Note1" "Status amplification increases the duration of most buffs and debuffs you apply." "DOTA_Tooltip_Ability_item_longevity_stone_Lore" "An ominious stone capable of extending the aid and malice you dish out." "DOTA_Tooltip_Ability_item_longevity_stone_status_amp" "%+Status Amplification" "DOTA_Tooltip_Ability_item_meditation_stone" "Meditation Stone" "DOTA_Tooltip_Ability_item_meditation_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_meditation_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_ability_item_meditation_stone_Note1" "Status amplification increases the duration of most buffs and debuffs you apply." "DOTA_Tooltip_Ability_item_meditation_stone_Lore" "A calming stone capable of increasing magical restoration." "DOTA_Tooltip_Ability_item_meditation_stone_mana_regen" "+$mana_regen" "DOTA_Tooltip_Ability_item_restoration_stone" "Restoration Stone" "DOTA_Tooltip_Ability_item_restoration_stone_Description" "This item can be dragged onto an existing item with empty slots to improve them.\nCan be dragged multiple times into the same slot, increasing the stats provided diminishingly. The amount you will get upon dragging another stone of this type into the slot is the amount for that level of this item.\nWhen dragged onto an item without empty slots, it will replace the stone in the slot you drag it to; returning a single use of this item to your inventory.\nItems of a higher tier will improve the stats of this stone." "DOTA_Tooltip_ability_item_restoration_stone_Note0" "All stones will be put into the selected slot while holding Control\nStones can be removed by clicking the slot while holding Alt." "DOTA_Tooltip_ability_item_restoration_stone_Note1" "Status amplification increases the duration of most buffs and debuffs you apply." "DOTA_Tooltip_Ability_item_restoration_stone_Lore" "A warm stone capable of restoring vitality." "DOTA_Tooltip_Ability_item_restoration_stone_health_regen" "+$hp_regen" ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // RELICS ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // CURSED "DOTA_Tooltip_relic_boiling_blood" "Boiling Blood" "DOTA_Tooltip_relic_boiling_blood_Description" "As long as you are near enemies, you will take 2%% of your current health per second as magic damage.\nYou deal 2%% of your maximum health as damage to all nearby enemies.\nSelf-damage is not lethal.\nDamage dealt is not based on damage taken." "DOTA_Tooltip_relic_mysterious_stone" "Mysterious Stone" "DOTA_Tooltip_relic_mysterious_stone_Description" "You lose 50%% status resistance (if you drop below 0%%, debuff durations are increased), but you prevent block one debuff every 12 seconds." "DOTA_Tooltip_relic_red_key" "Red Key" "DOTA_Tooltip_relic_red_key_Description" "Losing 50%% max health." "DOTA_Tooltip_relic_crystal_skull" "Crystal Skull" "DOTA_Tooltip_relic_crystal_skull_Description" "You are permanently invisible as long as there are no enemies within 450 radius.\nYour armor and magic resistance will be set to at least 0.\nThis overrides other forms of invisibility." "DOTA_Tooltip_relic_hushpuppy" "Hushpuppy" "DOTA_Tooltip_relic_hushpuppy_Description" "Upon getting targeted by a spell, you silence the enemy for 3 seconds, however, if you finish casting an ability while the effect is active, you are silenced for 3 seconds.\nThis effect can only happen every 15 seconds and pierces status immunity." "DOTA_Tooltip_relic_hungry_blade" "Hungry Blade" "DOTA_Tooltip_relic_hungry_blade_Description" "Grants %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage and %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT% attack speed\nIf you haven't attacked any unit in the past 6 seconds you will lose 5%% of your current health per second. Damage is non-lethal." "DOTA_Tooltip_relic_whale_heart" "Whale Heart" "DOTA_Tooltip_relic_whale_heart_Description" "Health regeneration is doubled while in water, but halved on land." "DOTA_Tooltip_relic_icon_of_envy" "Icon of Envy" "DOTA_Tooltip_relic_icon_of_envy_Description" "You gain +10 all stats for every relic skipped. All stats are reduced by 20 upon pickup." // UNIQUE "DOTA_Tooltip_relic_mysterious_hourglass" "Mysterious Hourglass" "DOTA_Tooltip_relic_mysterious_hourglass_Description" "Whenever you get a new relic and choose to skip the relics, you instead get 3 new relics. This relic is rendered inactive after being activated 3 times." "DOTA_Tooltip_relic_rage_enhancer" "Rage Enhancer" "DOTA_Tooltip_relic_rage_enhancer_Description" "Getting damaged by any source increases your strength by 1 for 25 seconds for every tick of damage you take.\nHas a 0.2s internal cooldown." "DOTA_Tooltip_relic_rolling_boulder" "Rolling Boulder" "DOTA_Tooltip_relic_rolling_boulder_Description" "Launching an attack increases your agility by 1 for 15 seconds for every attack launched." "DOTA_Tooltip_relic_rotting_flesh" "Rotting Flesh" "DOTA_Tooltip_relic_rotting_flesh_Description" "You will resurrect 7 seconds after death." "DOTA_Tooltip_relic_sacrificial_dagger" "Sacrificial Dagger" "DOTA_Tooltip_relic_sacrificial_dagger_Description" "Upon dying with this relic, you revive dead allies and heal living allies to full. Becomes inactive after being activated once." "DOTA_Tooltip_relic_oath_of_purity" "Oath of Purity" "DOTA_Tooltip_relic_oath_of_purity_Description" "You gain +10 all stats for every debuff currently applied to you." "DOTA_Tooltip_relic_grain_of_sand" "Grain of Sand" "DOTA_Tooltip_relic_grain_of_sand_Description" "Every 15 seconds, a random ability will be refreshed." "DOTA_Tooltip_relic_galactic_synapse" "Galactic Synapse" "DOTA_Tooltip_relic_galactic_synapse_Description" "You gain 10 intelligence for 30 seconds whenever you cast an ability." "DOTA_Tooltip_relic_pocket_sand" "Pocket Sand" "DOTA_Tooltip_relic_pocket_sand_Description" "Upon taking damage, you are teleported 300 units away from the damage source.\nYour attacker takes 250%% of your primary attribute as damage.\nThis effect can only happen every 12 seconds." "DOTA_Tooltip_relic_deathrow" "Deathrow" "DOTA_Tooltip_relic_deathrow_Description" "Grants a 20%% chance to deal 200%% critical damage. Critical damage increases by 10%% per boss killed." "DOTA_Tooltip_relic_hylophage" "Hylophage" "DOTA_Tooltip_relic_hylophage_Description" "Every 12 seconds consumes all tree within 600 radius, gaining 5 health regeneration per tree consumed. Health regeneration resets every cycle." "DOTA_Tooltip_relic_chlorophyl_cloak" "Chlorophyl Cloak" "DOTA_Tooltip_relic_chlorophyl_cloak_Description" "You gain 15%% movement speed, 10 armor and 15%% magic resistance during daytime." "DOTA_Tooltip_relic_anaerobic_ring" "Anaerobic Ring" "DOTA_Tooltip_relic_anaerobic_ring_Description" "You gain 2%% health regeneration at night" "DOTA_Tooltip_relic_hestias_hearth" "Hestia's Hearth" "DOTA_Tooltip_relic_hestias_hearth_Description" "You gain an aura that heals all allies for 10 hp/s" "DOTA_Tooltip_modifier_relic_hestias_hearth" "Hestia's Hearth" "DOTA_Tooltip_modifier_relic_hestias_hearth_Description" "Gaining %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regeneration." "DOTA_Tooltip_relic_spirit_painting" "Spirit Painting" "DOTA_Tooltip_relic_spirit_painting_Description" "Every 12 seconds a random enemy unit takes 250%% primary attribute as damage; if the enemy unit was casting a spell it will be silenced and you gain 25%% spell amplification until the next cycle." "DOTA_Tooltip_relic_charons_obol" "Charon's Obol" "DOTA_Tooltip_relic_charons_obol_Description" "Upon taking lethal damage, you become invulnerable for 5 seconds. This effect has an internal cooldown of 35 seconds." "DOTA_Tooltip_relic_kashas_wheelbarrow" "Kasha's Wheelbarrow" "DOTA_Tooltip_relic_kashas_wheelbarrow_Description" "Every round completed with this relic grants 5% movement and 10 attack speed." "DOTA_Tooltip_relic_plasma_ball" "Plasma Ball" "DOTA_Tooltip_relic_plasma_ball_Description" "Cooldown until next zap." "DOTA_Tooltip_relic_silver_knife" "Silver Knife" "DOTA_Tooltip_relic_silver_knife_Description" "Current buffs that grants damage." "DOTA_Tooltip_relic_reinforced_bar" "Reinforced Bar" "DOTA_Tooltip_relic_reinforced_bar_Description" "Current buffs that grant armor." "DOTA_Tooltip_relic_ofuda" "Ofuda" "DOTA_Tooltip_relic_ofuda_Description" "Next event curses will be negated." // EVENTS "DOTA_Tooltip_event_buff_help_treant" "Treant's Blessings" "DOTA_Tooltip_event_buff_help_treant_Description" "Gaining %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health regeneration." "DOTA_Tooltip_event_buff_tombstone" "Tombstone Protection" "DOTA_Tooltip_event_buff_tombstone_Description" "Gaining %dMODIFIER_PROPERTY_EVASION_CONSTANT% evasion." "DOTA_Tooltip_event_buff_berries_curse" "Poisonous Hangover" "DOTA_Tooltip_event_buff_berries_curse_Description" "You lose 800 health, but if you survive until it wears off naturally, you will gain 400 bonus health." "DOTA_Tooltip_event_buff_offering_curse" "Stolen Fortune" "DOTA_Tooltip_event_buff_offering_curse_Description" "You cannot buyback and don't drop a tombstone on death until the end of the raid." } }