STR_LANGUAGE {English} STR_LANGCODE {\x01} STR_LANG {Language} STR_LANG_DESC {Choose your language.} STR_GATHERING {Gathering data...} STR_COPYING {Copying...} STR_FROM {from} STR_TO {to} STR_FILES {Files} STR_DIRS {Directories} STR_UNKNOWN {Unknown} STR_FILE {File} STR_CANCEL {Cancel} STR_TURNOFF {Turn OFF} STR_CANCELLED {Cancelled} STR_UNIT {Bytes} STR_TOTALSIZE {Total size} STR_HIDELOGS {Hide logs} STR_SHOWLOGS {Show logs} STR_BOOST {Boost!} STR_GAMEMENU {Game Menu} STR_SETTINGS {Settings} STR_MOUNTGAME {Mount Game} STR_FILTER {Favorite} STR_FILEMANAGER {File Manager} STR_HOLD {Hold} STR_EXIT {Exit} STR_GAME_PROP {Game Properties} STR_GAME_TITLE {Title} STR_GAME_PATH {Path} STR_GAME_FORMAT {Format} STR_GAME_SIZE {Size} STR_GAME_PLATFORM {Platform} STR_SYSVERS {Firmware} STR_GAMEID {Game ID} STR_ELFCRC {ELF CRC} STR_ELFCRCO {ELF CRC (Original)} STR_BACK {Back} STR_ENTER {Enter} STR_UPDATE_FOUND {Update found} STR_UPDATE {Update} STR_SIZE {Size} STR_SYSTEM {System} STR_DL {Download} STR_DL_ALL {Download ALL} STR_UNPLUG {Unplug the following device(s)} STR_PATH {Path} STR_TYPE {Type} STR_FOLDER {Folder} STR_DIR {Directory} STR_MULT {Multiple} STR_THM_SETTINGS {Theme settings} STR_THM {Theme} STR_THM_DESC {Load the theme you want. You can install them from /dev_usbXXX/Themes.} STR_CREATE {Create} STR_ZOOM_OUT {Zoom OUT} STR_ZOOM_IN {Zoom IN} STR_MOVE_FRAME {Move Frame} STR_CHECK {Check} STR_UNCHECK {Uncheck} STR_GAME_OPTION {Game Options} STR_ADD_FAV {Add to favorites} STR_REM_FAV {Remove from favorites} STR_FAV_DESC {Manage a list your favorite games.} STR_RENAME {Rename} STR_RENAME_DESC {Rename the title of your backup.} STR_DELETE {Delete} STR_DELETE_DESC {Delete your backup.} STR_COPY {Copy} STR_COPY_DESC {Copy your backup to another path.} STR_CREATE_ICON0 {Create ICON0} STR_CREATE_ICON0_DESC {Create an 'fake' ICON0 from the cover.} STR_REST_PNACH {Restore PNACH} STR_REST_PNACH_DESC {Remove the patches applied by the pnach file to the backup.} STR_APPLY_PNACH {Apply PNACH} STR_APPLY_PNACH_DESC {Apply the patches from pnach file to the backup.} STR_DISABLE_WS {Disable WideScreen} STR_ENABLE_WS {Enable WideScreen} STR_WS_DESC {Display the game in 16:9 instead of 4:3.} STR_DISABLE_480P {Disable 480P} STR_ENABLE_480P {Enable 480P} STR_480P_DESC {Progressive scan mode in 480P.} STR_DISABLE_YFIX {Disable YFIX} STR_ENABLE_YFIX {Enable YFIX} STR_YFIX_DESC {Fix the vertical position.} STR_DISABLE_FMVSKIP {Disable FMV skip} STR_ENABLE_FMVSKIP {Enable FMV skip} STR_FMVSKIP_DESC {Allow you to skip the full motion videos.} STR_DISABLE_NETEMU {Disable NetEMU} STR_ENABLE_NETEMU {Enable NetEMU} STR_NETEMU_DESC {Force the use of ps2 netemu.} STR_SAVE_CONFIG {Save CONFIG} STR_CONFIG {Configuration} STR_CONFIG_DESC {[Experimental] Create your own CONFIG file to 'fix' your ps2 backup.} STR_NONE {None} STR_CHECK_MD5 {Check MD5} STR_PROPS {Properties} STR_PROPS_DESC {Show the properties of your backup.} STR_GAME_SETTINGS {Game Settings} STR_DIRECT_BOOT {Direct boot} STR_DIRECT_BOOT_DESC {Launch the game directly without going back to XMB.} STR_YES {Yes} STR_NO {No} STR_CLEAN_SYSCALL {Clean syscall} STR_CLEAN_SYSCALL_DESC {Disable peek & poke syscalls.} STR_CHANGE_IDPS {Change IDPS} STR_CHANGE_IDPS_DESC {Change your IDPS in the lv2.} STR_EXT_GAME_DATA {Ext. Game Data} STR_EXT_GAME_DATA_DESC {Install gamedata in your usb device instead of your system.} STR_PAYLOAD {Payload} STR_PAYLOAD_DESC {Choose the payload to mount your backup.} STR_PRIM_USB {Set Primary USB} STR_PRIM_USB_DESC {Set the USB device where the game is stored as the main USB device.} STR_BDEMU {BD emulation} STR_BDEMU_DESC {Choose the type of emulation to mount you backup.} STR_PATCH_LIBFS {Patch libfs} STR_PATCH_LIBFS_DESC {Choose which patched libfs you want to use.} STR_MOUNT_APPHOME {Mount /app_home} STR_MOUNT_APPHOME_DESC {Redirect the path /app_home to /dev_bdvd.} STR_PATCH_EXP {Patch explore_plugin} STR_PATCH_EXP_DESC {The path /app_home is replaced by /dev_bdvd inside the plugin explore_plugin.} STR_MAKE_SHTCUT_PKG {Make Shortcut PKG} STR_MAKE_SHTCUT_PKG_DESC {Create a package file stored to /dev_hdd0/packages. Once installed, it will be a 'shortcut' to mount your backup from the XMB.} STR_PATCH_EBOOT {Patch EBOOT} STR_PATCH_EBOOT_DESC {Change the firmware version to 4.21 of the EBOOT file to prevent error 0x80010009.} STR_RESIGN {Re-sign} STR_RESIGN_DESC {Re-sign every executables of your backup with the 4.21 keys.} STR_RESTORE {Restore} STR_RESTORE_DESC {Restore the originals executables of your backup.} STR_EXTRACT_ISO {Extract ISO} STR_EXTRACT_ISO_DESC {Extract files from your ISO to a folder.} STR_CONVERT_ISO {Convert to ISO} STR_CONVERT_ISO_DESC {Convert your JB backup to an ISO.} STR_FIX_PERMS {Fix permissions} STR_FIX_PERMS_DESC {Set permission value to 0777 of each folders and files of your backup.} STR_CHECK_IRD {Check files (IRD)} STR_CHECK_DESC {Check if the files of your backups aren't modified.} STR_DL_UPDATE {Download Update} STR_DL_UPDATE_DESC {Download your backup's updates to /dev_hdd0/packages.} STR_OPEN_WINDOW {Open New Window} STR_DUMP_LV1 {Dump lv1} STR_DUMP_LV2 {Dump lv2} STR_DUMP_FLASH {Dump flash} STR_REFRESH {Refresh} STR_NEWFOLDER {New Folder} STR_NEWFILE {New File} STR_PASTE {Paste} STR_CUT {Cut} STR_UNSELECT_ALL {Unselect all} STR_SELECT_ALL {Select all} STR_MAKE_PKG {Make PKG} STR_GETMD5 {Get MD5} STR_GETSHA1 {Get SHA1} STR_VIEW {View} STR_VIEW_TXT {View TXT} STR_VIEW_SFO {View SFO} STR_READ_XREG {Read xReg} STR_EXTRACT_ELF {Extract ELF} STR_RESIGN_SELF {Resign SELF} STR_LAUNCH_SELF {Launch SELF} STR_EXTRACT_EBOOT {Extract EBOOT} STR_RESIGN_EBOOT {Resign EBOOT} STR_LAUNCH_EBOOT {Launch EBOOT} STR_SIGN_ELF {Sign ELF} STR_SIGN_EBOOT {Sign EBOOT} STR_SIGN_PRX {Sign PRX} STR_EXTRACT_PRX {Extract PRX} STR_RESIGN_SPRX {Resign SPRX} STR_REMOVE_PRXLOADER {Remove from PRX Loader} STR_ADD_PRXLOADER {Add to PRX Loader} STR_REMOVE_PRXLOADER2 {Remove from PRXLoader} STR_ADD_PRXLOADER2 {Add to PRXLoader} STR_REMOVE_MAMBA {Remove from Mamba list} STR_ADD_MAMBA {Add to Mamba list} STR_REMOVE_COBRA {Remove from Cobra list} STR_ADD_COBRA {Add to Cobra list} STR_EXTRACT_RCO {Extract RCO} STR_EXTRACT_PKG {Extract PKG} STR_PKG_INFO {PKG info} STR_EXTRACT_TRP {Extract TRP} STR_COMPRESS_ISO {Compress ISO} STR_CHECK_CRC32 {Check CRC32} STR_DECOMPRESS_CSO {Decompress CSO} STR_EXTRACT_THM {Extract THM} STR_EXTRACT_P3T {Extract P3T} STR_EXTRACT_RAF {Extract RAF} STR_EXTRACT_QRC {Extract QRC} STR_EXTRACT_HERE {Extract here} STR_CONVERT_JSX_JS {Convert JSX to JS} STR_CONVERT_VAG_WAV {Convert VAG to WAV} STR_CONVERT_GTF_DDS {Convert GTF to DDS} STR_CONVERT_DDS_PNG {Convert DDS to PNG} STR_MAKE_APNG {Make APNG} STR_SET_PERMS {Set permission} STR_NOGAME {No Game Found} STR_GLOB_SETTINGS {Global settings} STR_ADJUST {Adjust screen} STR_ADJUST_DESC {Calibrate your display.} STR_DL_COVER {Download covers} STR_DL_COVER_DESC {Download every missing game covers to USRDIR/covers/[gameID].jpg} STR_PLUGIN_MANAGER {Plugin Manager} STR_PLUGIN_MANAGER_DESC {Manage your plugins stored in /dev_hdd0/plugins.} STR_UPD_MGZ {Update ManaGunZ} STR_UPD_MGZ_DESC {Download and install the latest version of ManaGunZ.} STR_GAME_PATHS {Game backup paths} STR_GAME_PATHS_DESC {Configure the name of directories where ManaGunZ will find your backups.} STR_XMB_PRIO {XMB Priority} STR_XMB_PRIO_DESC {The icon of ManaGunZ in XMB will be displayed at the top. It will be effective after the next system boot.} STR_HELP {Show help} STR_HELP_DESC {Display the sentences you are reading here.} STR_COLOR_1 {Color 1} STR_COLOR_2 {Color 2} STR_COLOR_3 {Color 3} STR_COLOR_4 {Color 4} STR_COLOR_DESC {Change the colors used by ManaGunZ.} STR_UI_SETTINGS {User interface settings} STR_UI {User interface} STR_UI_DESC {Change the interface.} STR_SIDE_MENU {Game SideMenu} STR_SIDE_MENU_DESC {Display the game menu in the right side of the screen.} STR_SHOW_PIC1 {Show PIC1} STR_SHOW_PIC1_DESC {Display the background picture of the current selected games 'PIC1'. Use R1 with the UI LIST and GRID to display it.} STR_SHOW_COVER {Show Cover} STR_SHOW_COVER_DESC {Display the game cover.} STR_SHOW_GAMECASE {Show Game Case} STR_SHOW_GAMECASE_DESC {Display the game cover with the game case.} STR_SHOW_ICON0 {Show ICON0} STR_SHOW_ICON0_DESC {Display the main picture of the game 'ICON0'.} STR_GRID_TYPE {Grid type} STR_GRID_TYPE_DESC {Choose how to make the grid move.} STR_SCROLL {Scroll} STR_PAGE {Page} STR_DIRECTION {Direction} STR_DIRECTION_DESC {Choose in which direction the grid will move.} STR_VERTICAL {Vertical} STR_HORIZONTAL {Horizontal} STR_ANIMATED {Animated} STR_ANIMATED_DESC {Make the grid's moves sliding.} STR_KEEP_PROP {Keep proportion} STR_KEEP_PROP_DESC {Keep the original aspect ratio of the ICON0.} STR_NB_COL {Number of columns} STR_NB_COL_DESC {Choose the number of columns of the grid.} STR_NB_LINE {Number of lines} STR_NB_LINE_DESC {Choose the number of lines of the grid.} STR_INVERSE {Inverse button} STR_INVERSE_DESC {Inverse the buttons right and left.​} STR_3D {3D} STR_3D_DESC {Display the menu with 3D models of game cases.} STR_ADD {Add} STR_LOAD {Load} STR_CHANGE {Change} STR_COLOR {Color} STR_RESET {Reset} STR_FAILED {Failed} STR_DONE {Done} STR_OPEN {Open} STR_CLOSE {Close} STR_OPTION {Option} STR_SELECT {Select} STR_WINDOW {Window} STR_CLICK {Click} STR_CURSOR {Cursor} STR_NEXT {Next} STR_PREVIOUS {Previous} STR_SET_COLOR {Set color} STR_HIDETV {Hide TV screen test} STR_SHOWTV {Show TV screen test} STR_MOVE_TO_PLUGINS {Move to /dev_hdd0/plugins} STR_ASK_PLUGINS {To use the plugin manager, the plugins must be in '/dev_hdd0/plugins'. Do you accept to use this folder ?} STR_CHANGE_VALUE {Change value} STR_LOAD_IDPS_LV2 {Load IDPS from lv2} STR_LOAD_IDPS_EID5 {Load IDPS from EID5} STR_NAME {Name} STR_DOCK_RIGHT {Dock to right} STR_DOCK_LEFT {Dock to left} STR_DOCK_FULL {Dock to full} STR_PLUGIN_MONITOR {Plugin Monitor} STR_UNUSED {Unused} STR_UNLOAD {Unload} STR_BOOT_FILE {Boot file} STR_CURRENT {Current} STR_NET {Net} STR_SOFT {Soft} STR_GX {GX} STR_CUSTOM {Custom} STR_NEW_CMD {New command} STR_PNACH {Pnach} STR_WIDESCREEN {WideScreen} STR_480P {480P} STR_YFIX {YFIX} STR_FMV {FMV skip} STR_SIMPLE {Simple} STR_ADVANCED {Advanced} STR_INSTALL_MGZ {Do you want to install ManaGunZ} STR_UP2DATE {It's up to date} STR_SHOW_WAVES {Show waves} STR_SHOW_WAVES_DESC {Display waves in background.} STR_WAVES_COLOR {Waves color} STR_WAVES_COLOR_DESC {Change the color of the waves.} STR_USE_CONFIG {You are not using a PS2 configuration file '*.CONFIG'.} STR_COLORSET {ColorSet} STR_COLORSET_DESC {Choose a predefined set of colors to use in ManaGunZ.} STR_GRID_SCROLL {Scroll} STR_ADD_LIMG {Add LIMG} STR_REMOVE_LIMG {Remove LIMG} STR_LIMG_DESC {It may fix few games.} STR_FONT {Font} STR_FONT_DESC {Change the font.} STR_MOVE {Move} STR_JOIN {Join} STR_JOIN_DESC {Merge .666XX files.} STR_COLOR_FILTER {Color Filters} STR_COLOR_NOTIF {Notification} STR_COLOR_BOXHEAD {Filter box header} STR_COLOR_BOXBODY {Filter box body} STR_COLOR_SIDEBAR {Sidebar} STR_COLOR_BGS {Setting background} STR_COLOR_BG {Background} STR_ROOT_DISPLAY {Root display} STR_ROOT_DISPLAY_DESC {Change the display of the root in FileManager.} STR_STYLE {Style} STR_STYLE_CUSTOM {Custom style} STR_STYLE1 {Style 1} STR_STYLE2 {Style 2} STR_STYLE3 {Style 3} STR_STYLE4 {Style 4} STR_STYLE5 {Style 5} STR_STYLE6 {Style 6} STR_FREEOF {free of} STR_ROOTLABEL {Root} STR_FM_ICONSIZE {Icon size} STR_FM_BIG {Big} STR_FM_SMALL {Small} STR_FM_ROWNUMBER {Text row number} STR_FM_ROWSIZE {Row size} STR_FM_LEFT_CONTENT {Row content [LEFT]} STR_FM_RIGHT_CONTENT {Row content [RIGHT]} STR_FM_EMPTY {Empty} STR_FM_MOUNTPOINT {Mount point} STR_FM_DEVICE {Device} STR_FM_LABEL {Label} STR_FM_CAPACITY {Capacity bar} STR_FM_MEMINSIDE {Inside memory} STR_FM_MEMOUTSIDE {Outside memory} STR_FM_FILESYSTEM {Files system} STR_FM_CB_WIDTH {Capacity bar width} STR_FM_MEMORY {Memory} STR_FM_ICON {Icons} STR_FM_FILEFOLDER {File and Folder} STR_FM_CUSTOM {Custom icons} STR_FM_CB_FILL {Fill} STR_EDIT_IDPS {Edit IDPS} STR_FILTER_NOGAME {No games found. Adjust your filter.} STR_SYMLINK_SRC {SymLink source} STR_SYMLINK_TARGET {SymLink target} STR_LOAD_MAMBA {Load mamba} STR_CONVERT_TO_PNG {Convert to PNG} STR_MOUNT_DEVBLIND {Unprotect dev_flash} STR_UNMOUNT_DEVBLIND {Protect dev_flash} STR_BT_AUDIO {Gamepad audio out} STR_BT_AUDIO_DESC {Play sound through the gamepad while playing. Tested with a DS4.} STR_GAME_UPDATE_TITLE {PS3 game updates downloader} STR_CURRENT_VERS {Current version} STR_CANT_MOUNT_PEEKPOKE {Unmountable : PEEK and POKE unavailable, mamba can't be installed} STR_CANT_MOUNT_UNKFW {Unmountable : unknown firmware, mamba can't be installed.} STR_CANT_MOUNT {Unmountable} STR_ONLY_FAV {Only favorites} STR_ALL_GAMES {All games} STR_DISPLAY {Display} STR_DUMP_DEC {Dump decrypted Blu-Ray disc} STR_DUMP_DEC_DESC {Get a 'proper' iso of your disc with the IRD. It will upload the IRD to the database once it's finished.} STR_DUMP_ENC {Dump encrypted Blu-Ray disc} STR_DUMP_ENC_DESC {Get a raw iso of your Blu-Ray disc.} STR_DUMP_ERK {Dump eid root key} STR_DUMP_ERK_DESC {This is the 'main' key to decrypt your system. It's used everywhere. Path: /dev_hdd0/tmp/eid_root_key} STR_DUMP_3DUMP {Dump 3Dump.bin} STR_DUMP_3DUMP_DESC {It's the needed file to dump a Blu-Ray with 3k3y IsoTools. Path: /dev_hdd0/tmp/3Dump.bin} STR_SYSTEM_TOOLS {System tools} STR_DECRYPT_NPDATA {Decrypt edat/sdat} STR_REDUMP_LOG {Generate GetKey dump} STR_REDUMP_LOG_DESC {Generate files required for redump.org submissions.} STR_DUMP_OPTION {Blu-Ray dumper} STR_IGNORE_ERR {Ignore errors} STR_IGNORE_ERR_DESC {It ignores reading errors during the Blu-Ray dumping process.} STR_3K3Y_HEADER {Include 3k3y header} STR_3K3Y_HEADER_DESC {It dumps the Blu-ray to an iso with embedded 3k3y header. 3k3y IsoTools will be able to recognize it.} STR_ELAPSED {Elapsed} STR_REMAINING {Remaining} STR_DYNAREC {Dynarec} STR_DYNAREC_DESC {It allows emulators to use dynamic recompilation.} STR_BUILD_ISO {Build iso} STR_BUILD_ISO_DESC {Build a backup iso from Blu-Ray's files.} STR_UPLOADER {Uploader name} STR_UPLOADER_DESC {Enter your name if you want credits for your ird uploads, leave it empty to stay anonymous.} STR_FAVORITE {Favorite} STR_BOX3D_ALIGN {Align boxes} STR_BOX3D_ALIGN_DESC {Align game boxes as if it was stored on a shelf.} STR_BOX3D_GAP {Boxes gap} STR_BOX3D_GAP_DESC {Adjust the gap between game boxes.} STR_SHORT {Short} STR_MEDIUM {Medium} STR_LONG {Long} STR_MOUNT_BD {Mount as BD} STR_MOUNT_DVD {Mount as DVD} STR_SHOWLOGS_DESC {Display messages to inform about the current task during the loading screen.} STR_OVERWRITE {Overwrite} STR_OVERWRITE_DESC {Control the overwriting of existing files.} STR_OVERWRITE_ALWAYS {Always} STR_OVERWRITE_NEVER {Never} STR_OVERWRITE_ASK {Ask} STR_OVERWRITE_DUPLICATE {Duplicate} STR_ASK_TO_OVERWRITE {File already exists. Do you want to overwrite the existing file?} STR_ASK_TO_DELETE {Do you really want to delete this ?} STR_DUMPER_MAX_TRY {Read attempts} STR_DUMPER_MAX_TRY_DESC {Set the number of read attempts when there is a disc read error.} STR_HDD_UNLOCK_SPACE {Hdd0 unlock} STR_HDD_UNLOCK_SPACE_DESC {Reduce the amount of reserved space in hdd0 from 8% to 1%.}