# NFS III: Hot Pursuit — Android
Need for Speed III: Hot Pursuit, the 1998 PC game, running natively on Android
phones.
It is not an emulator. The original Windows executable is recompiled into
portable C++ — a static recompilation, built on
[motor-dev/nfs-recompiled](https://github.com/motor-dev/nfs-recompiled) — and
the Windows, DirectX and Glide calls it makes are reimplemented on SDL3 and
OpenGL ES. This project makes it a phone game: a launcher, touch controls, two
gamepads with split screen, vibration, widescreen races and
full-colour textures.
Network races work: phone with phone over Wi-Fi (IPX or TCP/IP), and phone
with a PC running the Modern Patch over TCP/IP in both directions (host and client).
The game's data comes from your own disc: its folders, a ZIP of them, or an
image of the disc (ISO or BIN/CUE), which the launcher reads directly.
## Playing
You need:
- a device with Android 8.0 or newer, a 64-bit ARM processor (ARMv8,
arm64-v8a) and OpenGL ES 3.0 graphics;
- the game's data from your own copy: the `FEDATA` and `GAMEDATA` folders of
the 1998 retail disc, or an image of that disc (ISO, or BIN/CUE).
1. Copy both folders to the phone, for example to `/sdcard/YOUR_FOLDER`, or
copy the disc image there.
2. Install the app, open it and import that folder, or the image's `.iso` or
`.bin`.
3. Play.
How it works, building it, and every setting: [TECHNICAL.md](TECHNICAL.md).
Need for Speed III: Hot Pursuit is the property of Electronic Arts. This
repository contains no game content.