# Full color code support and some variables # Keep in mind that variables wont work for some lines, when it will for anothers :) # Just keep them where there are now and everything will be ok :) # Some lines can have global variables set. For player who will be effected. In example /heal Zrips then Zrips data will be used # [serverName] to show server name # [playerName] to show target player name # [playerDisplayName] to show target player display name # [lvl] to show target player level # [exp] to show target player total exp # [hp] to show target player health # [maxHp] to show target player max health # [hunger] to show target player hunger level # [gameMode] to show target player gamemode # [prefix] to show target player prefix if possible # [suffix] to show target player suffix if possible # Sender is console or player who performs command. In example Zrips performs /heal Zhax then Zrips data will be used # [senderName] to show Sender player name # [senderDisplayName] to show Sender player display name # [senderLvl] to show Sender player level # [senderExp] to show Sender player total exp # [senderHp] to show Sender player health # [senderMaxHp] to show Sender player max health # [senderHunger] to show Sender player hunger level # [senderGameMode] to show Sender player gamemode # [senderPrefix] to show Sender player prefix if possible # [senderSuffix] to show Sender player suffix if possible # Source is player which is being used for extra info. In example Zrips performs /tp Zhax Zrips then Zhax data will be used as its location is being taken for new player location # [sourceName] to show source player name # [sourceDisplayName] to show source player display name # [sourceLvl] to show source player level # [sourceExp] to show source player total exp # [sourceHp] to show source player health # [sourceMaxHp] to show source player max health # [sourceHunger] to show source player hunger level # [sourceGameMode] to show source player gamemode # [sourcePrefix] to show source player prefix if possible # [sourceSuffix] to show source player suffix if possible # *********************************************** # Some lines supports option to send them to custom places, like action bar, title, sub title or even create JSON/clickable messages # If line starts with !toast! then player will get toast message (advancement popup, only 1.12 and up). Some extra variables can be used to define type and icon. example: !toast! -t:goal -icon:paper Hello world! # If line starts with !actionbar! then player will get action bar message defined after this variable # If line starts with !actionbar:[seconds]! then player will get action bar message for defined amount of time # If line starts with !broadcast! then everyone will receive message. You can add extra !toast! !actionbar! or !title! to send message for everyone to specific place, in example !broadcast!!title! # If line starts with !customtext:[cTextName]! then custom text will be taken by name provided and shown for player. In case its used after !broadcast! then everyone who is online will get this custom text message # If line starts with !title! then player will get title message defined after this variable, in addition it can contain !subtitle! which will add subtitle message # If line starts with !bosbar:[name]-[timer]! then player will get bossbar message defined after this variable, in addition you can define how long this message will be visible. You need to define bossbar name which can be anything you want, but lines with same name will override each other to prevent stacking # To include clickable messages: TextHover textcommandSuggested text # and required, other is optional # Use /n to break line # To have more than one JSON message use # performs command as a player who clicked # performs command from console once # performs command from console every time player clicks text # includes url info: # Use !prefix! in any locale line to automatically include this prefix prefix: '&e[&aCMI&e] ' NoPermission: '&cDu har ikke tillatelse til dette!' CantHavePermission: '&cDu kan ikke ha denne tillatelsen!' WrongGroup: '&cYou are in wrong group for this!' NoPlayerPermission: '&c[playerName] har ikke denne tillatelsen: [permission]' Ingame: '&cDu kan bare bruke denne i spillet!' NoInformation: '&cKan ikke finne informasjonen!' Console: '&6Server' FromConsole: '&cDu kan bare bruke denne i konsollen!' NotOnline: '&cSpilleren er ikke pålogget!' NobodyOnline: '&cDet er ingen spillere pålogget!' Same: '&cDu kan ikke åpne ditt eget inventar for editering!' cantLoginWithDifCap: '&cDu kan ikke logge på serveren ved å endre store og små bokstaver! Gammelt navn: &e[oldName]&c. Nytt navn: &e[currentName]' Searching: '&eSøker etter spillerdata. Vennligst vent da dette kan ta noe tid!' NoPlayer: '&cKan ikke finne en spiller med det navnet!' NoCommand: '&cDet er ingen kommando med det navnet!' NoCommandWhileSleeping: '&cCan''t perform commands while sleeping!' cantFindCommand: '&5Kunne ikke finne kommandoen &7[%1]&5. Mente du egentlig &7[%2]&5?' nolocation: '&4Can''t find suitable location' PurgeNotEnabled: '&cPurge funksjonen er ikke aktivert i konfigurasjonen!' FeatureNotEnabled: '&cDenne funksjonen er ikke aktivert!' TeamManagementDisabled: '&7Denne funksjonen vil ha begrenset funksjonalitet så lenge DisableTeamManagement er satt til true!' ModuleNotEnabled: '&cDenne modulen er ikke aktivert!' versionNotSupported: '&cServer versjonen du bruker støtter ikke denne funksjonen' bungeeNoGo: '&cDenne funksjonen vil ikke fungere på servere som er basert på BungeeCord nettverk' clickToTeleport: '&eKlikk for å teleportere' UseMaterial: '&4Vennligst bruk navn på materialer!' IncorrectMaterial: '&4Incorrect material name!' UseInteger: '&4Vennligst bruk tall!' UseBoolean: '&4Vennligst bruk enten True eller False!' NoLessThan: '&4Tallet kan ikke være mindre enn [amount]!' NoMoreThan: '&4Verdien kan ikke være mer enn [amount]' NoGameMode: '&4Vennligst bruk 0/1/2/3 eller Survival/Creative/Adventure/Spectator!' NoWorld: '&4Kan ikke finne en verden med dette navnet!' IncorrectLocation: '&4Lokasjonen er definert feil!' NameChange: '&6[playerDisplayName] &elogget inn, også kjent som: &6[namelist]' Cooldowns: '&eCooldown er aktivert for &6[cmd] &event &6[time]' specializedCooldowns: '&eCooldown er aktivert for denne kommandoen, vennligst vent &6[time]' specializedRunning: '&eCommand still running, please wait &6[time]' CooldownOneTime: '&eDenne kommandoen kan brukes kun en gang' WarmUp: canceled: '&eKommandoen ble kansellert fordi du beveget på deg' counter: '!actionbar!&6--> &e[time] &6<--' DontMove: '!title!!subtitle!&6Stå stille!' Boss: DontMove: '&4Ikke beveg deg før om &7[autoTimeLeft] &4sekunder!' WaitFor: '&4Wait for &7[autoTimeLeft] &4seconds!' Spawner: '&r[type] Fremkaller' FailedSpawnerMine: '!actionbar!&cFailed to mine spawner. &7[percent]% &cdrop chance' ClickSpawner: '!actionbar!&7[percent]% &eDrop chance' Elevator: created: '&eOpprettet heisskilt' CantPlaceSpawner: '&eKan ikke plassere en spawner så nær en annen spawner (&6[range]&e)' ChunksLoading: '&eChunk data for verden blir fortsatt lastet inn. Vent litt og prøv igjen.' ShulkerBox: Shulker Boks CantUseNonEncrypted: '!actionbar!&cKommandoer på dette elementet er ikke kryptert. Kan ikke bruke de!' CantDecode: '!actionbar!&cKan ikke dekode melding/kommando. Nøkkelfil inneholder feil nøkkel for denne oppgaven. Informer serveradministrasjonen om dette.' Show: '&eVis' Remove: '&cFjern' Back: '&eTilbake' Forward: '&eFremover' Update: '&eOppdater' Save: '&eLagre' Delete: '&cSlett' Click: '&eKlikk' Preview: '&ePreview' PasteOld: '&eLim inn gammelt' ClickToPaste: '&eKlikk for å lime inn i chatten' CantTeleportWorld: '&eDu kan ikke teleportere til denne verdenen' CantTeleportNoWorld: '&cVerden eksisterer ikke. Teleportering kansellert' CantTeleport: '&eDu kan ikke teleportere fordi du har flere elementer enn tillatt. Pek over denne linjen for å se maksimalt tillatte elementer.' ClickToConfirmDelete: '&eClick to confirm removal of &6[name]' teleported: '&eDu har blitt teleportert' BlackList: '&e[material] [amount] &6Maks: [max]' PlayerSpliter: '&e----- &6[playerDisplayName] &e-----' Spliter: '&e--------------------------------------------------' SpliterValue: '&e------------------ &6[value] &e------------------' singleSpliter: '&e-' SpliterMiddle: ' &6[value] ' ListSpliter: ', ' ProgressBarFill: '&2▏' ProgressBarEmpty: '&e▏' nothingInHand: '&eDu må holde elementet i hånden' nothingInHandLeather: '&eDu må holde læret i hånden' nothingToShow: '&eIngenting å vise' noItem: '&cKan ikke finne elementet' dontHaveItem: '&cDu har ikke &6[itemName] x[amount] &ci ditt inventar' wrongWorld: '&cDu kan ikke gjøre dette i denne verdenen' wrongPortal: '&cYou are in incorrect area of effect' differentWorld: '&cUlike verdener' HaveItem: '&cDu har &6[amount]x [itemName] &ci ditt inventar' ItemWillBreak: '!actionbar!&eDin gjenstand (&6[itemName]&e) vil snart bli ødelagt! &e[current]&6/&e[max]' ArmorWillBreak: '!actionbar!&e[itemName] vil snart bli ødelagt! &e[current]&6/&e[max]' cantDoInGamemode: '&eYou can''t do this in this game mode' cantDoForPlayer: '&eDu kan ikke gjøre dette på &6[playerDisplayName]' cantDoForYourSelf: '&eDu kan ikke gjøre dette på deg selv' cantDetermineMobType: '&cKan ikke fastslå mob typen fra &e[type] &cvariabelen' cantRename: '!actionbar!&eDu kan ikke endre navnet på gjenstanden til dette navnet' confirmRedefine: '&eClick to confirm redefining' cantEdit: '&eYou can''t edit this' wrongName: '&cFeil navn' unknown: ukjent invalidName: '&cUgyldig navn' alreadyexist: '&4Dette navnet er opptatt' dontexist: '&4Ingenting ble funnet med dette navnet' worldDontExist: '&cVerdenen er ikke lenger tilgjengelig. Kan ikke teleportere deg dit!' flyingToHigh: '&cDu kan ikke fly så høyt. Maks høyde er &6[max]&c!' specializedItemFail: '&cKan ikke fastslå kravet til spesial kommandoen etter verdi: &7[value]' sunSpeeding: Det sover [count] av [total] spillere [hour] timer [speed]X hastighet sleepersRequired: '!actionbar!&f[sleeping] &7av &f[required] &7sovende er påkrevd for at natten skal gå raskere' sunSpeedingTitle: '&7[hour]' skippingNight: '!title!&7Skipping entire night' sunSpeedingSubTitle: '&f[count]&7/&f[total] &7(&f[speed]X&7)' repairConfirm: '&eKlikk for å bekrefte gjenstanden &7[items] &e blir reparert for &7[cost]' bookDate: '&7Skrevet &f[date]' maintenance: '&7Vedlikeholdsmodus' notSet: ikke satt mapLimit: '&cKan ikke gå lengre enn 30 000 000 blokker' startedEditingPainting: '&eDu startet editering av maleri. Klikk på hvilken som helst blokk for å avbryte.' canceledEditingPainting: '&eDu kansellerte redigeringsmodus for maleri' changedPainting: '!actionbar!&eEndret maleri til &6[name] &emed ID &6[id]' noSpam: '''!title!&cIkke spam!' noCmdSpam: '!title!&cIkke spam med kommandoer!' spamConsoleInform: '&cSpiller (&7[playerName]&c) utløste (&7[rules]&c) chatte filter med:&r [message]' lookAtSign: '&eSe på skiltet' lookAtBlock: '&eSe på blokken' lookAtEntity: '&eSe på enhet' noSpace: '&eNot enough free space' notOnGround: '&eDu kan ikke utføre dette mens du flyr' # This line can have extra variables: [totalUsers] [onlinePlayers] FirstJoin: '&eVelkommen &6[playerDisplayName] &etil vår server!' LogoutCustom: '&8[&c-&8] &e[playerDisplayName]' LoginCustom: '&8[&a+&8] &e[playerDisplayName]' deathlocation: '&eDu døde ved x:&6[x]&e, y:&6[y]&e, z:&6[z]&e i verden &6[world]' book: exploit: '&cYou cant create book with more than [amount] pages' combat: CantUseShulkerBox: '&cCan''t use shulker box while you are in combat with player. Wait: [time]' CantUseCommand: '!actionbar!&cCan''t use command while in combat mobe. Wait: [time]' bossBarPvp: '&cCombat mode [autoTimeLeft]' bossBarPve: '&2Combat mode [autoTimeLeft]' bungee: Online: '&6Oppkoblet' Offline: '&cFrakoblet' not: '&cServeren tilhører ikke et bungee nettverk' noserver: '&cKan ikke finne en server med dette navnet!' server: '&eServer: &7[name]' variables: am: '&eAM' pm: '&ePM' Online: '&6Pålogget' Offline: '&cFrakoblet' TrueColor: '&2' FalseColor: '&4' 'True': '&6True' 'False': '&cFalse' Enabled: '&6Aktivert' Disabled: '&cDeaktivert' survival: '&6Overlevelse' creative: '&6Kreativ' adventure: '&6Eventyr' spectator: '&6Tilskuer' flying: '&6Flyr' notflying: '&6Flyr ikke' noSchedule: '&cNavnet på planleggingen ble ikke funnet' totem: cooldown: '&eTotem cooldown: [time]' warmup: '&eTotem effekt: [time]' cantConsume: '&eBruken av totem ble stoppet på grunn av cooldown tiden' Inventory: FullDrop: '&5Ikke alle tingene fikk plass i ditt inventar. De har blitt droppet på bakken' InventorySave: info: '&8Info: &8[playerDisplayName]' saved: '&e[time] &eInventaret ble lagret med id: &e[id]' NoSavedInv: '&eDenne spilleren har ingen lagrede inventar' NoEntries: '&4Filen eksisterer, men ingen inventarer ble funnet!' CantFind: '&eKan ikke finne inventaret med denne id' TopLine: '&e*************** [playerDisplayName] sine lagrede inventar ***************' List: '&eid: &6[id]&e. &6[time]' KillerSymbol: '&c ☠' Click: '&eKlikk for å sjekke ([id]) lagret inventar' IdDontExist: '&4Denne id eksisterer ikke!' Deleted: '&eDet lagrede inventaret ble slettet!' Restored: '&eDu har gjenopprettet &e[sourcename] &esitt inventar på spilleren &e[targetname].' GotRestored: '&eDitt inventar ble gjenopprettet med &e[sourcename] &esitt lagrede inventar &e[time]' LoadForSelf: '&eGjenopprett dette inventaret på deg' LoadForOwner: '&eGjenopprett dette inventaret på eieren' NextInventory: '&eNeste inventar' PreviousInventory: '&eForrige inventar' Editable: '&eRedigeringsmodus aktivert' NonEditable: '&eRedigeringsmodus deaktivert' TimeNotRecorded: '&e-Ingen data-' years: '&e[years] &6år ' oneYear: '&e[years] &6år ' day: '&e[days] &6dager ' oneDay: '&e[days] &6dag ' hour: '&e[hours] &6timer ' oneHour: '&e[hours] &6time ' min: '&e[mins] &6min ' sec: '&e[secs] &6sek ' vanishSymbolOn: '&8[&7B&8]&r' vanishSymbolOff: '' afkSymbolOn: '&e&oAfk' afkSymbolOff: '' nextPageConsole: '&fFor next page perform &5[command]' prevPage: '&2----<< &6Forrige ' prevPageGui: '&6Forrige side ' prevPageClean: '&6Forrige ' prevPageOff: '&2----<< &7Forrige ' prevPageHover: '&7<<<' firstPageHover: '&7|<' nextPage: '&6 Neste &2>>----' nextPageGui: '&6Neste side' nextPageClean: '&6 Neste' nextPageOff: '&7 Neste &2>>----' nextPageHover: '&7>>>' lastPageHover: '&7>|' pageCount: '&2[current]&7/&2[total]' pageCountHover: '&2[totalEntries]' skullOwner: '!actionbar!&7Eier:&r [playerName]' beeinfo: '!actionbar!&7Honey level: &e[level]&7/&e[maxlevel] &7Bees inside: &e[count]&7/&e[maxcount]' circle: '&3Sirkel' square: '&5Firkant' clear: '&7Clear' protectedArea: '&cBeskyttet område. Kan ikke gjøre dette her.' valueToLong: '&eVerdien er for lang. Maks: [max]' valueToShort: '&eVerdien er for kort. Min: [min]' pvp: noGodDamage: '!actionbar!&cYou can''t damage players while being immortal' InvEmpty: armor: '&ePlassene for rustning må være tomme!' hand: '&eHånden din må være tom!' maininv: '&eInventaret ditt må være tomt!' maininvslots: '&eInventaret ditt må ha minst &6[count] &etomme plasser!' inv: '&eInventaret ditt bør være tomt!' offhand: '&eDin venstre hånd bør være tom!' quickbar: '&eHurtiglinjen bør være tom!' quickbarslots: '&eHurtiglinjen bør ha minst &6[count] &etomme plasser!' subinv: '&eUnderinventaret ditt bør være tomt!' subinvslots: '&eUnderinventaret ditt bør ha minst &6[count] &etomme plasser!' pickIcon: '&8Pick icon' DamageCause: block_explosion: Eksplosjon contact: Blokk skade cramming: overfylling custom: Ukjent dragon_breath: Drage ånde drowning: Drukner dryout: tørke ut entity_attack: Angrep entity_explosion: Eksplosjon entity_sweep_attack: entity sweep attack fall: Fall falling_block: Falling block fire: Brann fire_tick: Brann fly_into_wall: Fly inn i en vegg hot_floor: Magma block lava: Lava lightning: Lyn magic: Magi melting: Smelte poison: Forgiftet projectile: Prosjektil starvation: Sult suffocation: Kvalt suicide: Selvmord thorns: Thorns void: Void wither: Wither Biomes: BADLANDS: Badlands BADLANDS_PLATEAU: Badlands plateau BAMBOO_JUNGLE: Bamboo jungle BAMBOO_JUNGLE_HILLS: Bamboo jungle hills BASALT_DELTAS: Basalt deltas BEACH: Beach BIRCH_FOREST: Birch forest BIRCH_FOREST_HILLS: Birch forest hills COLD_OCEAN: Cold ocean CRIMSON_FOREST: Crimson forest DARK_FOREST: Dark forest DARK_FOREST_HILLS: Dark forest hills DEEP_COLD_OCEAN: Deep cold ocean DEEP_FROZEN_OCEAN: Deep frozen ocean DEEP_LUKEWARM_OCEAN: Deep lukewarm ocean DEEP_OCEAN: Deep ocean DEEP_WARM_OCEAN: Deep warm ocean DESERT: Desert DESERT_HILLS: Desert hills DESERT_LAKES: Desert lakes END_BARRENS: End barrens END_HIGHLANDS: End highlands END_MIDLANDS: End midlands ERODED_BADLANDS: Eroded badlands FLOWER_FOREST: Flower forest FOREST: Forest FROZEN_OCEAN: Frozen ocean FROZEN_RIVER: Frozen river GIANT_SPRUCE_TAIGA: Giant spruce taiga GIANT_SPRUCE_TAIGA_HILLS: Giant spruce taiga hills GIANT_TREE_TAIGA: Giant tree taiga GIANT_TREE_TAIGA_HILLS: Giant tree taiga hills GRAVELLY_MOUNTAINS: Gravelly mountains ICE_SPIKES: Ice spikes JUNGLE: Jungle JUNGLE_EDGE: Jungle edge JUNGLE_HILLS: Jungle hills LUKEWARM_OCEAN: Lukewarm ocean MODIFIED_BADLANDS_PLATEAU: Modified badlands plateau MODIFIED_GRAVELLY_MOUNTAINS: Modified gravelly mountains MODIFIED_JUNGLE: Modified jungle MODIFIED_JUNGLE_EDGE: Modified jungle edge MODIFIED_WOODED_BADLANDS_PLATEAU: Modified wooded badlands plateau MOUNTAINS: Mountains MOUNTAIN_EDGE: Mountain edge MUSHROOM_FIELDS: Mushroom fields MUSHROOM_FIELD_SHORE: Mushroom field shore NETHER_WASTES: Nether wastes OCEAN: Ocean PLAINS: Plains RIVER: River SAVANNA: Savanna SAVANNA_PLATEAU: Savanna plateau SHATTERED_SAVANNA: Shattered savanna SHATTERED_SAVANNA_PLATEAU: Shattered savanna plateau SMALL_END_ISLANDS: Small end islands SNOWY_BEACH: Snowy beach SNOWY_MOUNTAINS: Snowy mountains SNOWY_TAIGA: Snowy taiga SNOWY_TAIGA_HILLS: Snowy taiga hills SNOWY_TAIGA_MOUNTAINS: Snowy taiga mountains SNOWY_TUNDRA: Snowy tundra SOUL_SAND_VALLEY: Soul sand valley STONE_SHORE: Stone shore SUNFLOWER_PLAINS: Sunflower plains SWAMP: Swamp SWAMP_HILLS: Swamp hills TAIGA: Taiga TAIGA_HILLS: Taiga hills TAIGA_MOUNTAINS: Taiga mountains TALL_BIRCH_FOREST: Tall birch forest TALL_BIRCH_HILLS: Tall birch hills THE_END: The end THE_VOID: The void WARM_OCEAN: Warm ocean WARPED_FOREST: Warped forest WOODED_BADLANDS_PLATEAU: Wooded badlands plateau WOODED_HILLS: Wooded hills WOODED_MOUNTAINS: Wooded mountains EntityType: area_effect_cloud: Area effect cloud armor_stand: Armor stand arrow: Arrow bat: Bat bee: Bee blaze: Blaze boat: Boat cat: Cat cave_spider: Cave spider chicken: Chicken cod: Cod cow: Cow creeper: Creeper dolphin: Dolphin donkey: Donkey dragon_fireball: Dragon fireball dropped_item: Dropped item drowned: Drowned egg: Egg elder_guardian: Elder guardian enderman: Enderman endermite: Endermite ender_crystal: Ender crystal ender_dragon: Ender dragon ender_pearl: Ender pearl ender_signal: Ender signal evoker: Evoker evoker_fangs: Evoker fangs experience_orb: Experience orb falling_block: Falling block fireball: Fireball firework: Firework fishing_hook: Fishing hook fox: Fox ghast: Ghast giant: Giant guardian: Guardian hoglin: Hoglin horse: Horse husk: Husk illusioner: Illusioner iron_golem: Iron golem item_frame: Item frame leash_hitch: Leash hitch lightning: Lightning llama: Llama llama_spit: Llama spit magma_cube: Magma cube minecart: Minecart minecart_chest: Minecart chest minecart_command: Minecart command minecart_furnace: Minecart furnace minecart_hopper: Minecart hopper minecart_mob_spawner: Minecart mob spawner minecart_tnt: Minecart tnt mule: Mule mushroom_cow: Mushroom cow ocelot: Ocelot painting: Painting panda: Panda parrot: Parrot phantom: Phantom pig: Pig piglin: Piglin pillager: Pillager player: Player polar_bear: Polar bear primed_tnt: Primed tnt pufferfish: Pufferfish rabbit: Rabbit ravager: Ravager salmon: Salmon sheep: Sheep shulker: Shulker shulker_bullet: Shulker bullet silverfish: Silverfish skeleton: Skeleton skeleton_horse: Skeleton horse slime: Slime small_fireball: Small fireball snowball: Snowball snowman: Snowman spectral_arrow: Spectral arrow spider: Spider splash_potion: Splash potion squid: Squid stray: Stray strider: Strider thrown_exp_bottle: Thrown exp bottle trader_llama: Trader llama trident: Trident tropical_fish: Tropical fish turtle: Turtle unknown: Unknown vex: Vex villager: Villager vindicator: Vindicator wandering_trader: Wandering trader witch: Witch wither: Wither wither_skeleton: Wither skeleton wither_skull: Wither skull wolf: Wolf zoglin: Zoglin zombie: Zombie zombie_horse: Zombie horse zombie_villager: Zombie villager zombified_piglin: Zombified piglin EnchantAliases: protection_fire: - FireProtection damage_all: - Sharpness arrow_fire: - Flame soul_speed: - SOULSPEED water_worker: - AquaAffinity arrow_knockback: - Punch loyalty: - LOYALTY depth_strider: - DepthStrider vanishing_curse: - VanishingCurse durability: - Unbreaking knockback: - Knockback luck: - Luck binding_curse: - BindingCurse loot_bonus_blocks: - Fortune protection_environmental: - Protection dig_speed: - Efficiency mending: - Mending frost_walker: - FrostWalker lure: - Lure loot_bonus_mobs: - Looting piercing: - PIERCING protection_explosions: - BlastProtection damage_undead: - Smite multishot: - MULTISHOT fire_aspect: - FireAspect channeling: - CHANNELING sweeping_edge: - SweepingEdge thorns: - Thorns damage_arthropods: - BaneOfArthropods oxygen: - Respiration riptide: - RIPTIDE silk_touch: - SilkTouch quick_charge: - QUICKCHARGE protection_projectile: - ProjectileProtection impaling: - IMPALING protection_fall: - FallProtection - FeatherFalling arrow_damage: - Power arrow_infinite: - Infinity PotionEffectAliases: speed: - Speed slow: - Slow fast_digging: - Fast digging slow_digging: - Slow digging increase_damage: - Increase damage heal: - Heal harm: - Harm jump: - Jump confusion: - Confusion regeneration: - Regeneration damage_resistance: - Damage resistance fire_resistance: - Fire resistance water_breathing: - Water breathing invisibility: - Invisibility blindness: - Blindness night_vision: - Night vision hunger: - Hunger weakness: - Weakness poison: - Poison wither: - Wither health_boost: - Health boost absorption: - Absorption saturation: - Saturation glowing: - Glowing levitation: - Levitation luck: - Luck unluck: - Unluck slow_falling: - Slow falling conduit_power: - Conduit power dolphins_grace: - Dolphins grace bad_omen: - Bad omen hero_of_the_village: - Hero of the village direction: n: Nord ne: Nord Øst e: Øst se: Sør Øst s: Sør sw: Sør Vest w: Vest nw: Nord Vest modify: middlemouse: '&2Midtre museklikk for å redigere' newItem: '&7Plasser en ny gjenstand her' newLine: '&2' newLineHover: '&2Legg til en ny linje' newPage: '&2' newPageHover: '&2Lag en ny side' removePage: '&c' removePageHover: '&cFjern siden' deleteSymbol: '&cX' deleteSymbolHover: '&cSlett &e[text]' extraEditSymbol: ' &6!' addSymbol: ' &2+' addSymbolHover: '&2Legg til ny' cancelSymbol: ' &7&l[X]' cancelSymbolHover: '&aAvbryt' acceptSymbol: ' &2[!] ' acceptSymbolHover: '&2Aksepter' denySymbol: ' &4[X] ' denySymbolHover: '&2Nekt' enabledSymbol: '&2+' disabledSymbol: '&c-' enabled: '&2Aktivert' disabled: '&cDeaktivert' running: '&2Kjører' paused: '&cPauset' editSymbol: '&e✎' editSymbolHover: '&eRediger &6[text]' editLineColor: '&f' listUpSymbol: '&6⇑' listUpSymbolHover: '&eOpp' listDownSymbol: '&6⇓' listDownSymbolHover: '&eNed' listNumbering: '&e[number]. ' listAlign: '&80' ChangeHover: '&eKlikk for å endre' ChangeCommands: '&eCommands' enabledColor: '&6' disabledColor: '&7' commandTitle: ' &e--- &6[name] &e---' commandList: ' &e[command] ' emptyLine: '&7[Empty line]' commandEdit: '&eRediger liste' lineAddInfo: '&eSkriv inn ny linje. Skriv &6cancel &efor å kansellere' commandAddInfo: '&eSkriv en ny kommando. Skriv &6cancel &efor å kansellere' commandAddInformationHover: "&e[playerName] kan brukes til å få spillernavn \n&eFor\ \ å inkludere forsinkelse i kommandoer: \n&edelay! 5 \n&eSpesialiserte kommandoer\ \ støttes. Få mer info på \n&ehttps://www.zrips.net/cmi/commands/specialized/" commandEditInfo: '&eKlikk for å lime inn gammel tekst. Skriv &6cancel &efor å kansellere. Skriv &6remove &efor å fjerne linjen.' listLimit: '&eList can''t be bigger than &6[amount] &eentries' commandEditInfoHover: '&eKlikk for å lime inn gammel tekst' warp: list: '&e[pos]. &6[warpName] &f- &7[worldName] ([x]:[y]:[z])' teleportation: relocation: '!actionbar!&4Din teleport lokasjon ble stoppet. Du har blitt teleportet til et trygt sted.' afk: 'on': '&6AFK' 'off': '&7Spiller' left: '&6[playerDisplayName] &eer ikke lenger AFK' MayNotRespond: '&eSpilleren svarer kanskje ikke, han er AFK' MayNotRespondStaff: '&eStab medlemmet er AFK og svarer kanskje ikke. Prøv å ta kontakt med oss på Discord.' BossBar: hpBar: '&f[victim] &e[max]&f/&e[current] &f(&c-[damage]&f)' Potion: Effects: '&8Brygg effekter' List: '&e[PotionName] [PotionAmplifier] &eVarighet: &e[LeftDuration] &esek' NoPotions: '&eIngen' Information: Title: '&8Spiller informasjon' Health: '&eHelse: &6[Health]/[maxHealth]' Hunger: '&eSult: &6[Hunger]' Saturation: '&eSaturation: &6[Saturation]' Exp: '&eExp: &6[Exp]' NotEnoughExp: '&eIkke nok exp: &6[Exp]' NotEnoughExpNeed: '&eIkke nok exp: &6[Exp]/[need]' tooMuchExp: '&eFor mye exp: &6[Exp]/[need]' NotEnoughVotes: '&eIkke nok stemmer: &6[votes]' TooMuchVotes: '&eFor mange stemmer: &6[votes]' BadGameMode: '&cDu kan ikke gjøre dette i din nåværende spillmodus' BadArea: '&cDu kan ikke utføre denne handlingen på dette området' GameMode: '&eSpillmodus: &6[GameMode]' GodMode: '&eGodMode: &6[GodMode]' Flying: '&eFlyr: &6[Flying]' CanFly: '&eKanFly: &6[CanFly]' Uuid: '&6[uuid]' ip: '&eIp adresse: &6[address]' FirstConnection: '&eFørste tilkobling: &6[time]' Lastseen: '&eSist sett: &6[time]' Onlinesince: '&ePålogget siden: &6[time]' Money: '&ePenger: &6[money]' Group: '&eGruppe: &6[group]' econ: disabled: '&cDu kan ikke bruke denne kommandoen mens økonomistøtte er deaktivert' noMoney: '&cIkke nok penger' charged: '!actionbar!&fBelastet: &6[amount]' notEnoughMoney: '&cDu har ikke nok penger. Kreves (&6[amount]&c)' tooMuchMoney: '&cDu har for mye penger' commandCost: '&7This command cost is &6[cost] &7repeat it or click here to confirm' Elytra: Speed: '&eHastighet: &6[speed]&ekm/t' SpeedBoost: ' &2+ ' SpeedSuperBoost: ' &2+ ' CanUse: '&cDu kan ikke utstyre deg selv med elytra uten tillatelse' CantGlide: '&cCan''t use elytra here!' Charging: '&eLader &f[percentage]&e%' Selection: SelectPoints: '&cVelg 2 punkter med markeringsverktøyet! AKA: &6[tool]' PrimaryPoint: '&6Primær &epunktet er valgt [point]' SecondaryPoint: '&6Sekundær &epunktet er valgt [point]' CoordsTop: '&eX:&6[x] &eY:&6[y] &eZ:&6[z]' CoordsBottom: '&eX:&6[x] &eY:&6[y] &eZ:&6[z]' Area: '&7[world] &f(&6[x1]:[y1]:[z1] &e[x2]:[y2]:[z2]&f)' NetherPortal: ToHigh: '&cPortalen er for stor, maks høyde er &6[max]&c!' ToWide: '&cPortalen er for bred, maks bredde er &6[max]&c!' Creation: '!actionbar!&7Created [height]x[width] nether portal!' Disabled: '&cPortaloppretting er deaktivert' Location: Title: '&8Spillerlokasjon' Killer: '&eDrapsmann: &6[killer]' OneLiner: '&eLokasjon: &6[location]' DeathReason: '&eDødsårsak: &6[reason]' Full: '&7[world] &f[x]&7:&f[y]&7:&f[z]' World: '&eVerden: &6[world]' X: '&eX: &6[x]' Y: '&eY: &6[y]' Z: '&eZ: &6[z]' Pitch: '&ePitch: &6[pitch]' Yaw: '&eYaw: &6[yaw]' Locations: '&7Locations: ' Ender: Title: '&7Åpne ender kiste' Chat: localPrefix: '' shoutPrefix: '&c[S]&r' LocalNoOne: '!actionbar!&cNobody hear you, write ! before message for global chat' shoutDeduction: '!actionbar!&cTrukket fra &e[amount] &cfor å rope' # Use \n to add new line publicHover: '&eSendt tid: &6%server_time_hh:mm:ss%' privateHover: '&eSendt tid: &6%server_time_hh:mm:ss%' staffHover: '&eSendt tid: &6%server_time_hh:mm:ss%' helpopHover: '&eSendt tid: &6%server_time_hh:mm:ss%' link: '&l&4[&7LINK&4]' item: '&7[%cmi_iteminhand_displayname%[amount]&7]' itemAmount: ' x[amount]' itemEmpty: '&7[Mektige knyttneve]'