# Full color code support and some variables
# Keep in mind that variables wont work for some lines, when it will for anothers :)
# Just keep them where there are now and everything will be ok :)
# Some lines can have global variables set. For player who will be effected. In example /heal Zrips then Zrips data will be used
# [serverName] to show server name
# [playerName] to show target player name
# [playerDisplayName] to show target player display name
# [lvl] to show target player level
# [exp] to show target player total exp
# [hp] to show target player health
# [maxHp] to show target player max health
# [hunger] to show target player hunger level
# [gameMode] to show target player gamemode
# [prefix] to show target player prefix if possible
# [suffix] to show target player suffix if possible
# Sender is console or player who performs command. In example Zrips performs /heal Zhax then Zrips data will be used
# [senderName] to show Sender player name
# [senderDisplayName] to show Sender player display name
# [senderLvl] to show Sender player level
# [senderExp] to show Sender player total exp
# [senderHp] to show Sender player health
# [senderMaxHp] to show Sender player max health
# [senderHunger] to show Sender player hunger level
# [senderGameMode] to show Sender player gamemode
# [senderPrefix] to show Sender player prefix if possible
# [senderSuffix] to show Sender player suffix if possible
# Source is player which is being used for extra info. In example Zrips performs /tp Zhax Zrips then Zhax data will be used as its location is being taken for new player location
# [sourceName] to show source player name
# [sourceDisplayName] to show source player display name
# [sourceLvl] to show source player level
# [sourceExp] to show source player total exp
# [sourceHp] to show source player health
# [sourceMaxHp] to show source player max health
# [sourceHunger] to show source player hunger level
# [sourceGameMode] to show source player gamemode
# [sourcePrefix] to show source player prefix if possible
# [sourceSuffix] to show source player suffix if possible
# ***********************************************
# Some lines supports option to send them to custom places, like action bar, title, sub title or even create JSON/clickable messages
# If line starts with !toast! then player will get toast message (advancement popup, only 1.12 and up). Some extra variables can be used to define type and icon. example: !toast! -t:goal -icon:paper Hello world!
# If line starts with !actionbar! then player will get action bar message defined after this variable
# If line starts with !actionbar:[seconds]! then player will get action bar message for defined amount of time
# If line starts with !broadcast! then everyone will receive message. You can add extra !toast! !actionbar! or !title! to send message for everyone to specific place, in example !broadcast!!title!
# If line starts with !customtext:[cTextName]! then custom text will be taken by name provided and shown for player. In case its used after !broadcast! then everyone who is online will get this custom text message
# If line starts with !title! then player will get title message defined after this variable, in addition it can contain !subtitle! which will add subtitle message
# If line starts with !bosbar:[name]-[timer]! then player will get bossbar message defined after this variable, in addition you can define how long this message will be visible. You need to define bossbar name which can be anything you want, but lines with same name will override each other to prevent stacking
# To include clickable messages: TextHover textcommandSuggested text
# and required, other is optional
# Use /n to break line
# To have more than one JSON message use
# performs command as a player who clicked
# performs command from console once
# performs command from console every time player clicks text
# includes url
info:
# Use !prefix! in any locale line to automatically include this prefix
prefix: '&e[&aCMI&e] '
NoPermission: '&cDu har ikke tillatelse til dette!'
CantHavePermission: '&cDu kan ikke ha denne tillatelsen!'
WrongGroup: '&cYou are in wrong group for this!'
NoPlayerPermission: '&c[playerName] har ikke denne tillatelsen: [permission]'
Ingame: '&cDu kan bare bruke denne i spillet!'
NoInformation: '&cKan ikke finne informasjonen!'
Console: '&6Server'
FromConsole: '&cDu kan bare bruke denne i konsollen!'
NotOnline: '&cSpilleren er ikke pålogget!'
NobodyOnline: '&cDet er ingen spillere pålogget!'
Same: '&cDu kan ikke åpne ditt eget inventar for editering!'
cantLoginWithDifCap: '&cDu kan ikke logge på serveren ved å endre store og små bokstaver!
Gammelt navn: &e[oldName]&c. Nytt navn: &e[currentName]'
Searching: '&eSøker etter spillerdata. Vennligst vent da dette kan ta noe tid!'
NoPlayer: '&cKan ikke finne en spiller med det navnet!'
NoCommand: '&cDet er ingen kommando med det navnet!'
NoCommandWhileSleeping: '&cCan''t perform commands while sleeping!'
cantFindCommand: '&5Kunne ikke finne kommandoen &7[%1]&5. Mente du egentlig &7[%2]&5?'
nolocation: '&4Can''t find suitable location'
PurgeNotEnabled: '&cPurge funksjonen er ikke aktivert i konfigurasjonen!'
FeatureNotEnabled: '&cDenne funksjonen er ikke aktivert!'
TeamManagementDisabled: '&7Denne funksjonen vil ha begrenset funksjonalitet så lenge
DisableTeamManagement er satt til true!'
ModuleNotEnabled: '&cDenne modulen er ikke aktivert!'
versionNotSupported: '&cServer versjonen du bruker støtter ikke denne funksjonen'
bungeeNoGo: '&cDenne funksjonen vil ikke fungere på servere som er basert på BungeeCord
nettverk'
clickToTeleport: '&eKlikk for å teleportere'
UseMaterial: '&4Vennligst bruk navn på materialer!'
IncorrectMaterial: '&4Incorrect material name!'
UseInteger: '&4Vennligst bruk tall!'
UseBoolean: '&4Vennligst bruk enten True eller False!'
NoLessThan: '&4Tallet kan ikke være mindre enn [amount]!'
NoMoreThan: '&4Verdien kan ikke være mer enn [amount]'
NoGameMode: '&4Vennligst bruk 0/1/2/3 eller Survival/Creative/Adventure/Spectator!'
NoWorld: '&4Kan ikke finne en verden med dette navnet!'
IncorrectLocation: '&4Lokasjonen er definert feil!'
NameChange: '&6[playerDisplayName] &elogget inn, også kjent som: &6[namelist]'
Cooldowns: '&eCooldown er aktivert for &6[cmd] &event &6[time]'
specializedCooldowns: '&eCooldown er aktivert for denne kommandoen, vennligst vent
&6[time]'
specializedRunning: '&eCommand still running, please wait &6[time]'
CooldownOneTime: '&eDenne kommandoen kan brukes kun en gang'
WarmUp:
canceled: '&eKommandoen ble kansellert fordi du beveget på deg'
counter: '!actionbar!&6--> &e[time] &6<--'
DontMove: '!title!!subtitle!&6Stå stille!'
Boss:
DontMove: '&4Ikke beveg deg før om &7[autoTimeLeft] &4sekunder!'
WaitFor: '&4Wait for &7[autoTimeLeft] &4seconds!'
Spawner: '&r[type] Fremkaller'
FailedSpawnerMine: '!actionbar!&cFailed to mine spawner. &7[percent]% &cdrop chance'
ClickSpawner: '!actionbar!&7[percent]% &eDrop chance'
Elevator:
created: '&eOpprettet heisskilt'
CantPlaceSpawner: '&eKan ikke plassere en spawner så nær en annen spawner (&6[range]&e)'
ChunksLoading: '&eChunk data for verden blir fortsatt lastet inn. Vent litt og prøv
igjen.'
ShulkerBox: Shulker Boks
CantUseNonEncrypted: '!actionbar!&cKommandoer på dette elementet er ikke kryptert.
Kan ikke bruke de!'
CantDecode: '!actionbar!&cKan ikke dekode melding/kommando. Nøkkelfil inneholder
feil nøkkel for denne oppgaven. Informer serveradministrasjonen om dette.'
Show: '&eVis'
Remove: '&cFjern'
Back: '&eTilbake'
Forward: '&eFremover'
Update: '&eOppdater'
Save: '&eLagre'
Delete: '&cSlett'
Click: '&eKlikk'
Preview: '&ePreview'
PasteOld: '&eLim inn gammelt'
ClickToPaste: '&eKlikk for å lime inn i chatten'
CantTeleportWorld: '&eDu kan ikke teleportere til denne verdenen'
CantTeleportNoWorld: '&cVerden eksisterer ikke. Teleportering kansellert'
CantTeleport: '&eDu kan ikke teleportere fordi du har flere elementer enn tillatt.
Pek over denne linjen for å se maksimalt tillatte elementer.'
ClickToConfirmDelete: '&eClick to confirm removal of &6[name]'
teleported: '&eDu har blitt teleportert'
BlackList: '&e[material] [amount] &6Maks: [max]'
PlayerSpliter: '&e----- &6[playerDisplayName] &e-----'
Spliter: '&e--------------------------------------------------'
SpliterValue: '&e------------------ &6[value] &e------------------'
singleSpliter: '&e-'
SpliterMiddle: ' &6[value] '
ListSpliter: ', '
ProgressBarFill: '&2▏'
ProgressBarEmpty: '&e▏'
nothingInHand: '&eDu må holde elementet i hånden'
nothingInHandLeather: '&eDu må holde læret i hånden'
nothingToShow: '&eIngenting å vise'
noItem: '&cKan ikke finne elementet'
dontHaveItem: '&cDu har ikke &6[itemName] x[amount] &ci ditt inventar'
wrongWorld: '&cDu kan ikke gjøre dette i denne verdenen'
wrongPortal: '&cYou are in incorrect area of effect'
differentWorld: '&cUlike verdener'
HaveItem: '&cDu har &6[amount]x [itemName] &ci ditt inventar'
ItemWillBreak: '!actionbar!&eDin gjenstand (&6[itemName]&e) vil snart bli ødelagt!
&e[current]&6/&e[max]'
ArmorWillBreak: '!actionbar!&e[itemName] vil snart bli ødelagt! &e[current]&6/&e[max]'
cantDoInGamemode: '&eYou can''t do this in this game mode'
cantDoForPlayer: '&eDu kan ikke gjøre dette på &6[playerDisplayName]'
cantDoForYourSelf: '&eDu kan ikke gjøre dette på deg selv'
cantDetermineMobType: '&cKan ikke fastslå mob typen fra &e[type] &cvariabelen'
cantRename: '!actionbar!&eDu kan ikke endre navnet på gjenstanden til dette navnet'
confirmRedefine: '&eClick to confirm redefining'
cantEdit: '&eYou can''t edit this'
wrongName: '&cFeil navn'
unknown: ukjent
invalidName: '&cUgyldig navn'
alreadyexist: '&4Dette navnet er opptatt'
dontexist: '&4Ingenting ble funnet med dette navnet'
worldDontExist: '&cVerdenen er ikke lenger tilgjengelig. Kan ikke teleportere deg
dit!'
flyingToHigh: '&cDu kan ikke fly så høyt. Maks høyde er &6[max]&c!'
specializedItemFail: '&cKan ikke fastslå kravet til spesial kommandoen etter verdi:
&7[value]'
sunSpeeding: Det sover [count] av [total] spillere [hour] timer [speed]X hastighet
sleepersRequired: '!actionbar!&f[sleeping] &7av &f[required] &7sovende er påkrevd
for at natten skal gå raskere'
sunSpeedingTitle: '&7[hour]'
skippingNight: '!title!&7Skipping entire night'
sunSpeedingSubTitle: '&f[count]&7/&f[total] &7(&f[speed]X&7)'
repairConfirm: '&eKlikk for å bekrefte gjenstanden &7[items] &e blir reparert for
&7[cost]'
bookDate: '&7Skrevet &f[date]'
maintenance: '&7Vedlikeholdsmodus'
notSet: ikke satt
mapLimit: '&cKan ikke gå lengre enn 30 000 000 blokker'
startedEditingPainting: '&eDu startet editering av maleri. Klikk på hvilken som
helst blokk for å avbryte.'
canceledEditingPainting: '&eDu kansellerte redigeringsmodus for maleri'
changedPainting: '!actionbar!&eEndret maleri til &6[name] &emed ID &6[id]'
noSpam: '''!title!&cIkke spam!'
noCmdSpam: '!title!&cIkke spam med kommandoer!'
spamConsoleInform: '&cSpiller (&7[playerName]&c) utløste (&7[rules]&c) chatte filter
med:&r [message]'
lookAtSign: '&eSe på skiltet'
lookAtBlock: '&eSe på blokken'
lookAtEntity: '&eSe på enhet'
noSpace: '&eNot enough free space'
notOnGround: '&eDu kan ikke utføre dette mens du flyr'
# This line can have extra variables: [totalUsers] [onlinePlayers]
FirstJoin: '&eVelkommen &6[playerDisplayName] &etil vår server!'
LogoutCustom: '&8[&c-&8] &e[playerDisplayName]'
LoginCustom: '&8[&a+&8] &e[playerDisplayName]'
deathlocation: '&eDu døde ved x:&6[x]&e, y:&6[y]&e, z:&6[z]&e i verden &6[world]'
book:
exploit: '&cYou cant create book with more than [amount] pages'
combat:
CantUseShulkerBox: '&cCan''t use shulker box while you are in combat with player.
Wait: [time]'
CantUseCommand: '!actionbar!&cCan''t use command while in combat mobe. Wait: [time]'
bossBarPvp: '&cCombat mode [autoTimeLeft]'
bossBarPve: '&2Combat mode [autoTimeLeft]'
bungee:
Online: '&6Oppkoblet'
Offline: '&cFrakoblet'
not: '&cServeren tilhører ikke et bungee nettverk'
noserver: '&cKan ikke finne en server med dette navnet!'
server: '&eServer: &7[name]'
variables:
am: '&eAM'
pm: '&ePM'
Online: '&6Pålogget'
Offline: '&cFrakoblet'
TrueColor: '&2'
FalseColor: '&4'
'True': '&6True'
'False': '&cFalse'
Enabled: '&6Aktivert'
Disabled: '&cDeaktivert'
survival: '&6Overlevelse'
creative: '&6Kreativ'
adventure: '&6Eventyr'
spectator: '&6Tilskuer'
flying: '&6Flyr'
notflying: '&6Flyr ikke'
noSchedule: '&cNavnet på planleggingen ble ikke funnet'
totem:
cooldown: '&eTotem cooldown: [time]'
warmup: '&eTotem effekt: [time]'
cantConsume: '&eBruken av totem ble stoppet på grunn av cooldown tiden'
Inventory:
FullDrop: '&5Ikke alle tingene fikk plass i ditt inventar. De har blitt droppet
på bakken'
InventorySave:
info: '&8Info: &8[playerDisplayName]'
saved: '&e[time] &eInventaret ble lagret med id: &e[id]'
NoSavedInv: '&eDenne spilleren har ingen lagrede inventar'
NoEntries: '&4Filen eksisterer, men ingen inventarer ble funnet!'
CantFind: '&eKan ikke finne inventaret med denne id'
TopLine: '&e*************** [playerDisplayName] sine lagrede inventar ***************'
List: '&eid: &6[id]&e. &6[time]'
KillerSymbol: '&c ☠'
Click: '&eKlikk for å sjekke ([id]) lagret inventar'
IdDontExist: '&4Denne id eksisterer ikke!'
Deleted: '&eDet lagrede inventaret ble slettet!'
Restored: '&eDu har gjenopprettet &e[sourcename] &esitt inventar på spilleren
&e[targetname].'
GotRestored: '&eDitt inventar ble gjenopprettet med &e[sourcename] &esitt lagrede
inventar &e[time]'
LoadForSelf: '&eGjenopprett dette inventaret på deg'
LoadForOwner: '&eGjenopprett dette inventaret på eieren'
NextInventory: '&eNeste inventar'
PreviousInventory: '&eForrige inventar'
Editable: '&eRedigeringsmodus aktivert'
NonEditable: '&eRedigeringsmodus deaktivert'
TimeNotRecorded: '&e-Ingen data-'
years: '&e[years] &6år '
oneYear: '&e[years] &6år '
day: '&e[days] &6dager '
oneDay: '&e[days] &6dag '
hour: '&e[hours] &6timer '
oneHour: '&e[hours] &6time '
min: '&e[mins] &6min '
sec: '&e[secs] &6sek '
vanishSymbolOn: '&8[&7B&8]&r'
vanishSymbolOff: ''
afkSymbolOn: '&e&oAfk'
afkSymbolOff: ''
nextPageConsole: '&fFor next page perform &5[command]'
prevPage: '&2----<< &6Forrige '
prevPageGui: '&6Forrige side '
prevPageClean: '&6Forrige '
prevPageOff: '&2----<< &7Forrige '
prevPageHover: '&7<<<'
firstPageHover: '&7|<'
nextPage: '&6 Neste &2>>----'
nextPageGui: '&6Neste side'
nextPageClean: '&6 Neste'
nextPageOff: '&7 Neste &2>>----'
nextPageHover: '&7>>>'
lastPageHover: '&7>|'
pageCount: '&2[current]&7/&2[total]'
pageCountHover: '&2[totalEntries]'
skullOwner: '!actionbar!&7Eier:&r [playerName]'
beeinfo: '!actionbar!&7Honey level: &e[level]&7/&e[maxlevel] &7Bees inside: &e[count]&7/&e[maxcount]'
circle: '&3Sirkel'
square: '&5Firkant'
clear: '&7Clear'
protectedArea: '&cBeskyttet område. Kan ikke gjøre dette her.'
valueToLong: '&eVerdien er for lang. Maks: [max]'
valueToShort: '&eVerdien er for kort. Min: [min]'
pvp:
noGodDamage: '!actionbar!&cYou can''t damage players while being immortal'
InvEmpty:
armor: '&ePlassene for rustning må være tomme!'
hand: '&eHånden din må være tom!'
maininv: '&eInventaret ditt må være tomt!'
maininvslots: '&eInventaret ditt må ha minst &6[count] &etomme plasser!'
inv: '&eInventaret ditt bør være tomt!'
offhand: '&eDin venstre hånd bør være tom!'
quickbar: '&eHurtiglinjen bør være tom!'
quickbarslots: '&eHurtiglinjen bør ha minst &6[count] &etomme plasser!'
subinv: '&eUnderinventaret ditt bør være tomt!'
subinvslots: '&eUnderinventaret ditt bør ha minst &6[count] &etomme plasser!'
pickIcon: '&8Pick icon'
DamageCause:
block_explosion: Eksplosjon
contact: Blokk skade
cramming: overfylling
custom: Ukjent
dragon_breath: Drage ånde
drowning: Drukner
dryout: tørke ut
entity_attack: Angrep
entity_explosion: Eksplosjon
entity_sweep_attack: entity sweep attack
fall: Fall
falling_block: Falling block
fire: Brann
fire_tick: Brann
fly_into_wall: Fly inn i en vegg
hot_floor: Magma block
lava: Lava
lightning: Lyn
magic: Magi
melting: Smelte
poison: Forgiftet
projectile: Prosjektil
starvation: Sult
suffocation: Kvalt
suicide: Selvmord
thorns: Thorns
void: Void
wither: Wither
Biomes:
BADLANDS: Badlands
BADLANDS_PLATEAU: Badlands plateau
BAMBOO_JUNGLE: Bamboo jungle
BAMBOO_JUNGLE_HILLS: Bamboo jungle hills
BASALT_DELTAS: Basalt deltas
BEACH: Beach
BIRCH_FOREST: Birch forest
BIRCH_FOREST_HILLS: Birch forest hills
COLD_OCEAN: Cold ocean
CRIMSON_FOREST: Crimson forest
DARK_FOREST: Dark forest
DARK_FOREST_HILLS: Dark forest hills
DEEP_COLD_OCEAN: Deep cold ocean
DEEP_FROZEN_OCEAN: Deep frozen ocean
DEEP_LUKEWARM_OCEAN: Deep lukewarm ocean
DEEP_OCEAN: Deep ocean
DEEP_WARM_OCEAN: Deep warm ocean
DESERT: Desert
DESERT_HILLS: Desert hills
DESERT_LAKES: Desert lakes
END_BARRENS: End barrens
END_HIGHLANDS: End highlands
END_MIDLANDS: End midlands
ERODED_BADLANDS: Eroded badlands
FLOWER_FOREST: Flower forest
FOREST: Forest
FROZEN_OCEAN: Frozen ocean
FROZEN_RIVER: Frozen river
GIANT_SPRUCE_TAIGA: Giant spruce taiga
GIANT_SPRUCE_TAIGA_HILLS: Giant spruce taiga hills
GIANT_TREE_TAIGA: Giant tree taiga
GIANT_TREE_TAIGA_HILLS: Giant tree taiga hills
GRAVELLY_MOUNTAINS: Gravelly mountains
ICE_SPIKES: Ice spikes
JUNGLE: Jungle
JUNGLE_EDGE: Jungle edge
JUNGLE_HILLS: Jungle hills
LUKEWARM_OCEAN: Lukewarm ocean
MODIFIED_BADLANDS_PLATEAU: Modified badlands plateau
MODIFIED_GRAVELLY_MOUNTAINS: Modified gravelly mountains
MODIFIED_JUNGLE: Modified jungle
MODIFIED_JUNGLE_EDGE: Modified jungle edge
MODIFIED_WOODED_BADLANDS_PLATEAU: Modified wooded badlands plateau
MOUNTAINS: Mountains
MOUNTAIN_EDGE: Mountain edge
MUSHROOM_FIELDS: Mushroom fields
MUSHROOM_FIELD_SHORE: Mushroom field shore
NETHER_WASTES: Nether wastes
OCEAN: Ocean
PLAINS: Plains
RIVER: River
SAVANNA: Savanna
SAVANNA_PLATEAU: Savanna plateau
SHATTERED_SAVANNA: Shattered savanna
SHATTERED_SAVANNA_PLATEAU: Shattered savanna plateau
SMALL_END_ISLANDS: Small end islands
SNOWY_BEACH: Snowy beach
SNOWY_MOUNTAINS: Snowy mountains
SNOWY_TAIGA: Snowy taiga
SNOWY_TAIGA_HILLS: Snowy taiga hills
SNOWY_TAIGA_MOUNTAINS: Snowy taiga mountains
SNOWY_TUNDRA: Snowy tundra
SOUL_SAND_VALLEY: Soul sand valley
STONE_SHORE: Stone shore
SUNFLOWER_PLAINS: Sunflower plains
SWAMP: Swamp
SWAMP_HILLS: Swamp hills
TAIGA: Taiga
TAIGA_HILLS: Taiga hills
TAIGA_MOUNTAINS: Taiga mountains
TALL_BIRCH_FOREST: Tall birch forest
TALL_BIRCH_HILLS: Tall birch hills
THE_END: The end
THE_VOID: The void
WARM_OCEAN: Warm ocean
WARPED_FOREST: Warped forest
WOODED_BADLANDS_PLATEAU: Wooded badlands plateau
WOODED_HILLS: Wooded hills
WOODED_MOUNTAINS: Wooded mountains
EntityType:
area_effect_cloud: Area effect cloud
armor_stand: Armor stand
arrow: Arrow
bat: Bat
bee: Bee
blaze: Blaze
boat: Boat
cat: Cat
cave_spider: Cave spider
chicken: Chicken
cod: Cod
cow: Cow
creeper: Creeper
dolphin: Dolphin
donkey: Donkey
dragon_fireball: Dragon fireball
dropped_item: Dropped item
drowned: Drowned
egg: Egg
elder_guardian: Elder guardian
enderman: Enderman
endermite: Endermite
ender_crystal: Ender crystal
ender_dragon: Ender dragon
ender_pearl: Ender pearl
ender_signal: Ender signal
evoker: Evoker
evoker_fangs: Evoker fangs
experience_orb: Experience orb
falling_block: Falling block
fireball: Fireball
firework: Firework
fishing_hook: Fishing hook
fox: Fox
ghast: Ghast
giant: Giant
guardian: Guardian
hoglin: Hoglin
horse: Horse
husk: Husk
illusioner: Illusioner
iron_golem: Iron golem
item_frame: Item frame
leash_hitch: Leash hitch
lightning: Lightning
llama: Llama
llama_spit: Llama spit
magma_cube: Magma cube
minecart: Minecart
minecart_chest: Minecart chest
minecart_command: Minecart command
minecart_furnace: Minecart furnace
minecart_hopper: Minecart hopper
minecart_mob_spawner: Minecart mob spawner
minecart_tnt: Minecart tnt
mule: Mule
mushroom_cow: Mushroom cow
ocelot: Ocelot
painting: Painting
panda: Panda
parrot: Parrot
phantom: Phantom
pig: Pig
piglin: Piglin
pillager: Pillager
player: Player
polar_bear: Polar bear
primed_tnt: Primed tnt
pufferfish: Pufferfish
rabbit: Rabbit
ravager: Ravager
salmon: Salmon
sheep: Sheep
shulker: Shulker
shulker_bullet: Shulker bullet
silverfish: Silverfish
skeleton: Skeleton
skeleton_horse: Skeleton horse
slime: Slime
small_fireball: Small fireball
snowball: Snowball
snowman: Snowman
spectral_arrow: Spectral arrow
spider: Spider
splash_potion: Splash potion
squid: Squid
stray: Stray
strider: Strider
thrown_exp_bottle: Thrown exp bottle
trader_llama: Trader llama
trident: Trident
tropical_fish: Tropical fish
turtle: Turtle
unknown: Unknown
vex: Vex
villager: Villager
vindicator: Vindicator
wandering_trader: Wandering trader
witch: Witch
wither: Wither
wither_skeleton: Wither skeleton
wither_skull: Wither skull
wolf: Wolf
zoglin: Zoglin
zombie: Zombie
zombie_horse: Zombie horse
zombie_villager: Zombie villager
zombified_piglin: Zombified piglin
EnchantAliases:
protection_fire:
- FireProtection
damage_all:
- Sharpness
arrow_fire:
- Flame
soul_speed:
- SOULSPEED
water_worker:
- AquaAffinity
arrow_knockback:
- Punch
loyalty:
- LOYALTY
depth_strider:
- DepthStrider
vanishing_curse:
- VanishingCurse
durability:
- Unbreaking
knockback:
- Knockback
luck:
- Luck
binding_curse:
- BindingCurse
loot_bonus_blocks:
- Fortune
protection_environmental:
- Protection
dig_speed:
- Efficiency
mending:
- Mending
frost_walker:
- FrostWalker
lure:
- Lure
loot_bonus_mobs:
- Looting
piercing:
- PIERCING
protection_explosions:
- BlastProtection
damage_undead:
- Smite
multishot:
- MULTISHOT
fire_aspect:
- FireAspect
channeling:
- CHANNELING
sweeping_edge:
- SweepingEdge
thorns:
- Thorns
damage_arthropods:
- BaneOfArthropods
oxygen:
- Respiration
riptide:
- RIPTIDE
silk_touch:
- SilkTouch
quick_charge:
- QUICKCHARGE
protection_projectile:
- ProjectileProtection
impaling:
- IMPALING
protection_fall:
- FallProtection
- FeatherFalling
arrow_damage:
- Power
arrow_infinite:
- Infinity
PotionEffectAliases:
speed:
- Speed
slow:
- Slow
fast_digging:
- Fast digging
slow_digging:
- Slow digging
increase_damage:
- Increase damage
heal:
- Heal
harm:
- Harm
jump:
- Jump
confusion:
- Confusion
regeneration:
- Regeneration
damage_resistance:
- Damage resistance
fire_resistance:
- Fire resistance
water_breathing:
- Water breathing
invisibility:
- Invisibility
blindness:
- Blindness
night_vision:
- Night vision
hunger:
- Hunger
weakness:
- Weakness
poison:
- Poison
wither:
- Wither
health_boost:
- Health boost
absorption:
- Absorption
saturation:
- Saturation
glowing:
- Glowing
levitation:
- Levitation
luck:
- Luck
unluck:
- Unluck
slow_falling:
- Slow falling
conduit_power:
- Conduit power
dolphins_grace:
- Dolphins grace
bad_omen:
- Bad omen
hero_of_the_village:
- Hero of the village
direction:
n: Nord
ne: Nord Øst
e: Øst
se: Sør Øst
s: Sør
sw: Sør Vest
w: Vest
nw: Nord Vest
modify:
middlemouse: '&2Midtre museklikk for å redigere'
newItem: '&7Plasser en ny gjenstand her'
newLine: '&2'
newLineHover: '&2Legg til en ny linje'
newPage: '&2'
newPageHover: '&2Lag en ny side'
removePage: '&c'
removePageHover: '&cFjern siden'
deleteSymbol: '&cX'
deleteSymbolHover: '&cSlett &e[text]'
extraEditSymbol: ' &6!'
addSymbol: ' &2+'
addSymbolHover: '&2Legg til ny'
cancelSymbol: ' &7&l[X]'
cancelSymbolHover: '&aAvbryt'
acceptSymbol: ' &2[!] '
acceptSymbolHover: '&2Aksepter'
denySymbol: ' &4[X] '
denySymbolHover: '&2Nekt'
enabledSymbol: '&2+'
disabledSymbol: '&c-'
enabled: '&2Aktivert'
disabled: '&cDeaktivert'
running: '&2Kjører'
paused: '&cPauset'
editSymbol: '&e✎'
editSymbolHover: '&eRediger &6[text]'
editLineColor: '&f'
listUpSymbol: '&6⇑'
listUpSymbolHover: '&eOpp'
listDownSymbol: '&6⇓'
listDownSymbolHover: '&eNed'
listNumbering: '&e[number]. '
listAlign: '&80'
ChangeHover: '&eKlikk for å endre'
ChangeCommands: '&eCommands'
enabledColor: '&6'
disabledColor: '&7'
commandTitle: ' &e--- &6[name] &e---'
commandList: ' &e[command] '
emptyLine: '&7[Empty line]'
commandEdit: '&eRediger liste'
lineAddInfo: '&eSkriv inn ny linje. Skriv &6cancel &efor å kansellere'
commandAddInfo: '&eSkriv en ny kommando. Skriv &6cancel &efor å kansellere'
commandAddInformationHover: "&e[playerName] kan brukes til å få spillernavn \n&eFor\
\ å inkludere forsinkelse i kommandoer: \n&edelay! 5 \n&eSpesialiserte kommandoer\
\ støttes. Få mer info på \n&ehttps://www.zrips.net/cmi/commands/specialized/"
commandEditInfo: '&eKlikk for å lime inn gammel tekst. Skriv &6cancel &efor å kansellere.
Skriv &6remove &efor å fjerne linjen.'
listLimit: '&eList can''t be bigger than &6[amount] &eentries'
commandEditInfoHover: '&eKlikk for å lime inn gammel tekst'
warp:
list: '&e[pos]. &6[warpName] &f- &7[worldName] ([x]:[y]:[z])'
teleportation:
relocation: '!actionbar!&4Din teleport lokasjon ble stoppet. Du har blitt teleportet
til et trygt sted.'
afk:
'on': '&6AFK'
'off': '&7Spiller'
left: '&6[playerDisplayName] &eer ikke lenger AFK'
MayNotRespond: '&eSpilleren svarer kanskje ikke, han er AFK'
MayNotRespondStaff: '&eStab medlemmet er AFK og svarer kanskje ikke. Prøv å ta kontakt
med oss på Discord.'
BossBar:
hpBar: '&f[victim] &e[max]&f/&e[current] &f(&c-[damage]&f)'
Potion:
Effects: '&8Brygg effekter'
List: '&e[PotionName] [PotionAmplifier] &eVarighet: &e[LeftDuration] &esek'
NoPotions: '&eIngen'
Information:
Title: '&8Spiller informasjon'
Health: '&eHelse: &6[Health]/[maxHealth]'
Hunger: '&eSult: &6[Hunger]'
Saturation: '&eSaturation: &6[Saturation]'
Exp: '&eExp: &6[Exp]'
NotEnoughExp: '&eIkke nok exp: &6[Exp]'
NotEnoughExpNeed: '&eIkke nok exp: &6[Exp]/[need]'
tooMuchExp: '&eFor mye exp: &6[Exp]/[need]'
NotEnoughVotes: '&eIkke nok stemmer: &6[votes]'
TooMuchVotes: '&eFor mange stemmer: &6[votes]'
BadGameMode: '&cDu kan ikke gjøre dette i din nåværende spillmodus'
BadArea: '&cDu kan ikke utføre denne handlingen på dette området'
GameMode: '&eSpillmodus: &6[GameMode]'
GodMode: '&eGodMode: &6[GodMode]'
Flying: '&eFlyr: &6[Flying]'
CanFly: '&eKanFly: &6[CanFly]'
Uuid: '&6[uuid]'
ip: '&eIp adresse: &6[address]'
FirstConnection: '&eFørste tilkobling: &6[time]'
Lastseen: '&eSist sett: &6[time]'
Onlinesince: '&ePålogget siden: &6[time]'
Money: '&ePenger: &6[money]'
Group: '&eGruppe: &6[group]'
econ:
disabled: '&cDu kan ikke bruke denne kommandoen mens økonomistøtte er deaktivert'
noMoney: '&cIkke nok penger'
charged: '!actionbar!&fBelastet: &6[amount]'
notEnoughMoney: '&cDu har ikke nok penger. Kreves (&6[amount]&c)'
tooMuchMoney: '&cDu har for mye penger'
commandCost: '&7This command cost is &6[cost] &7repeat it or click here to confirm'
Elytra:
Speed: '&eHastighet: &6[speed]&ekm/t'
SpeedBoost: ' &2+ '
SpeedSuperBoost: ' &2+ '
CanUse: '&cDu kan ikke utstyre deg selv med elytra uten tillatelse'
CantGlide: '&cCan''t use elytra here!'
Charging: '&eLader &f[percentage]&e%'
Selection:
SelectPoints: '&cVelg 2 punkter med markeringsverktøyet! AKA: &6[tool]'
PrimaryPoint: '&6Primær &epunktet er valgt [point]'
SecondaryPoint: '&6Sekundær &epunktet er valgt [point]'
CoordsTop: '&eX:&6[x] &eY:&6[y] &eZ:&6[z]'
CoordsBottom: '&eX:&6[x] &eY:&6[y] &eZ:&6[z]'
Area: '&7[world] &f(&6[x1]:[y1]:[z1] &e[x2]:[y2]:[z2]&f)'
NetherPortal:
ToHigh: '&cPortalen er for stor, maks høyde er &6[max]&c!'
ToWide: '&cPortalen er for bred, maks bredde er &6[max]&c!'
Creation: '!actionbar!&7Created [height]x[width] nether portal!'
Disabled: '&cPortaloppretting er deaktivert'
Location:
Title: '&8Spillerlokasjon'
Killer: '&eDrapsmann: &6[killer]'
OneLiner: '&eLokasjon: &6[location]'
DeathReason: '&eDødsårsak: &6[reason]'
Full: '&7[world] &f[x]&7:&f[y]&7:&f[z]'
World: '&eVerden: &6[world]'
X: '&eX: &6[x]'
Y: '&eY: &6[y]'
Z: '&eZ: &6[z]'
Pitch: '&ePitch: &6[pitch]'
Yaw: '&eYaw: &6[yaw]'
Locations: '&7Locations: '
Ender:
Title: '&7Åpne ender kiste'
Chat:
localPrefix: ''
shoutPrefix: '&c[S]&r'
LocalNoOne: '!actionbar!&cNobody hear you, write ! before message for global chat'
shoutDeduction: '!actionbar!&cTrukket fra &e[amount] &cfor å rope'
# Use \n to add new line
publicHover: '&eSendt tid: &6%server_time_hh:mm:ss%'
privateHover: '&eSendt tid: &6%server_time_hh:mm:ss%'
staffHover: '&eSendt tid: &6%server_time_hh:mm:ss%'
helpopHover: '&eSendt tid: &6%server_time_hh:mm:ss%'
link: '&l&4[&7LINK&4]'
item: '&7[%cmi_iteminhand_displayname%[amount]&7]'
itemAmount: ' x[amount]'
itemEmpty: '&7[Mektige knyttneve]'