# Full color code support and some variables # Keep in mind that variables wont work for some lines, when it will for anothers :) # Just keep them where there are now and everything will be ok :) # Some lines can have global variables set. For player who will be effected. In example /heal Zrips then Zrips data will be used # [serverName] to show server name # [playerName] to show target player name # [playerDisplayName] to show target player display name # [lvl] to show target player level # [exp] to show target player total exp # [hp] to show target player health # [maxHp] to show target player max health # [hunger] to show target player hunger level # [gameMode] to show target player gamemode # [prefix] to show target player prefix if possible # [suffix] to show target player suffix if possible # Sender is console or player who performs command. In example Zrips performs /heal Zhax then Zrips data will be used # [senderName] to show Sender player name # [senderDisplayName] to show Sender player display name # [senderLvl] to show Sender player level # [senderExp] to show Sender player total exp # [senderHp] to show Sender player health # [senderMaxHp] to show Sender player max health # [senderHunger] to show Sender player hunger level # [senderGameMode] to show Sender player gamemode # [senderPrefix] to show Sender player prefix if possible # [senderSuffix] to show Sender player suffix if possible # Source is player which is being used for extra info. In example Zrips performs /tp Zhax Zrips then Zhax data will be used as its location is being taken for new player location # [sourceName] to show source player name # [sourceDisplayName] to show source player display name # [sourceLvl] to show source player level # [sourceExp] to show source player total exp # [sourceHp] to show source player health # [sourceMaxHp] to show source player max health # [sourceHunger] to show source player hunger level # [sourceGameMode] to show source player gamemode # [sourcePrefix] to show source player prefix if possible # [sourceSuffix] to show source player suffix if possible # *********************************************** # Some lines supports option to send them to custom places, like action bar, title, sub title or even create JSON/clickable messages # If line starts with !toast! then player will get toast message (advancement popup, only 1.12 and up). Some extra variables can be used to define type and icon. example: !toast! -t:goal -icon:paper Hello world! # If line starts with !actionbar! then player will get action bar message defined after this variable # If line starts with !actionbar:[seconds]! then player will get action bar message for defined amount of time # If line starts with !broadcast! then everyone will receive message. You can add extra !toast! !actionbar! or !title! to send message for everyone to specific place, in example !broadcast!!title! # If line starts with !customtext:[cTextName]! then custom text will be taken by name provided and shown for player. In case its used after !broadcast! then everyone who is online will get this custom text message # If line starts with !title! then player will get title message defined after this variable, in addition it can contain !subtitle! which will add subtitle message # If line starts with !bosbar:[name]-[timer]! then player will get bossbar message defined after this variable, in addition you can define how long this message will be visible. You need to define bossbar name which can be anything you want, but lines with same name will override each other to prevent stacking # To include clickable messages: TextHover textcommandSuggested text # and required, other is optional # Use /n to break line # To have more than one JSON message use # performs command as a player who clicked # performs command from console once # performs command from console every time player clicks text # includes url info: # Use !prefix! in any locale line to automatically include this prefix prefix: '&8&l[&cKC&8&l] ' NoPermission: '&8[&cServer&8] &7Na toto nemáš dostatočné práva!' CantHavePermission: '&8[&cServer&8] &7Na toto nemáš dostatočné práva!' WrongGroup: '&cYou are in wrong group for this!' NoPlayerPermission: '&c[playerName] nemáš právo na [permission]' Ingame: '&cToto môžeš použiť v hre!' NoInformation: '&cŽiadne informácie!' Console: '&6Server' FromConsole: '&cToto môžeš použiť v hre!' NotOnline: '&cTento hráč nie je online!' NobodyOnline: '&cNikto nie je online!' Same: '&cNemôžeš otvoriť svoj vlastný inventár!' cantLoginWithDifCap: '&cTvoj nick bol zmenený. Starý nick: &e[oldName]&c. Tvoj nick je &e[currentName]&c.' Searching: '&eHľadám dáta uživteľa. Može to zabrať nejakú chvíľu!' NoPlayer: '&cHráč nebol nájdený!' NoCommand: '&cTaký príkaz neexistuje!' NoCommandWhileSleeping: '&cCan''t perform commands while sleeping!' cantFindCommand: '&5Príkaz &7[%1]&5 nenájený, nemyslel si príkaz &7[%2]&5?' nolocation: '&4Can''t find suitable location' PurgeNotEnabled: '&cMazanie starých dát nie je povolené v configu!' FeatureNotEnabled: '&cTáto funkcia nie je povolená' TeamManagementDisabled: '&7Táto funkcia je obmedzená pokiaľ &eDisableTeamManagement &7je nastavené na "true"!' ModuleNotEnabled: '&cTento modul nie je povolený!' versionNotSupported: '&cVerzia serveru nepodporuje túto možnosť!' bungeeNoGo: '&ctáto funkcia nefunguje na BuneeCord serveroch!' clickToTeleport: "&7\n&a Klikni pre teleport \n&7 " UseMaterial: '&cPouži meno materiálu!' IncorrectMaterial: '&4Incorrect material name!' UseInteger: '&cPouži číslo!' UseBoolean: '&7Použi &aTrue &7alebo &cFalse&7!' NoLessThan: '&cČíslo nesmie byť menšie ako &7[amount]&c!' NoMoreThan: '&cČíslo nesmie byť väčšie ako &7[amount]&c!' NoGameMode: '&cPouži &7[&a0&8/&a1&8/&a2&8/&a3&7] &calebo &aSurvival&8/&aCreative&8/&aAdventure&8/&aSpectator &calebo &as&8/&ac&8/&aa&8/&asp&c!' NoWorld: '&cSvet z takým názvom neexistuje!' IncorrectLocation: '&4Lokácia zle definovaná!' NameChange: '&6[playerDisplayName] &esa pripojil s menom &6[namelist]' Cooldowns: '&eOdpočet pre príkaz &6[cmd] &ezačal! Počkaj &6[time]' specializedCooldowns: '&eOdpočet pre tento príkaz začal! Počkaj &6[time]' specializedRunning: '&eCommand still running, please wait &6[time]' CooldownOneTime: '&eTento príkaz môžeš použiť iba raz!' WarmUp: canceled: '&eVykonávanie príkazu bolo zrušené z dôvodu pohnutia!' counter: '!actionbar!&8--> &e[time] &8<--' DontMove: '!title!!subtitle!&6Nehýb sa!' Boss: DontMove: '&4Don''t move for &7[autoTimeLeft] &4seconds!' WaitFor: '&4Wait for &7[autoTimeLeft] &4seconds!' Spawner: '&r[type] Spawner' FailedSpawnerMine: '!actionbar!&cFailed to mine spawner. &7[percent]% &cdrop chance' ClickSpawner: '!actionbar!&7[percent]% &eDrop chance' Elevator: created: '&eVýťah vytvorený!' CantPlaceSpawner: '&eNemôžeš položiť spawner v blískosti iného spawnera &8(&e[range]&8)' ChunksLoading: '&eWorld chunk data sa stále načítavajú. Prosím počkaj a skús to znova neskôr.' ShulkerBox: Shulker Box CantUseNonEncrypted: '!actionbar!&cPríkaz pre tento item nie je zapísaný správne. Nedá sa použiť!' CantDecode: '!actionbar!&cNemožno odkódovať správu/príkaz. Kľúč pre tento krok je chybný. Informuj člena tímu!' Show: '&eZobrziť' Remove: '&cZamzať' Back: '&eNaspäť' Forward: '&eĎalej' Update: '&eNačítať' Save: '&eUložiť' Delete: '&cZmazať' Click: '&cKlikni' Preview: '&ePreview' PasteOld: '&eVložiť starý' ClickToPaste: '&eKlikni pre vloženie do chatu' CantTeleportWorld: '&eNemôžeš sa teleportovať do tohoto sveta.' CantTeleportNoWorld: '&cTarget world doesn''t exist. Teleportation canceled' CantTeleport: '&eNemôžeš sa teleportovať pretože si presiahol limit itemov. Prejdi na spodok a zisti maximálny počet itemov.' ClickToConfirmDelete: '&eClick to confirm removal of &6[name]' teleported: '&eBol si teleportovaný!' BlackList: '&e[material] [amount] &6Maximálne [max]' PlayerSpliter: '&e----- &6[playerDisplayName] &e-----' Spliter: '&e--------------------------------------------------' SpliterValue: '&e------------------ &6[value] &e------------------' singleSpliter: '&e-' SpliterMiddle: ' &6[value] ' ListSpliter: ', ' ProgressBarFill: '&2▏' ProgressBarEmpty: '&e▏' nothingInHand: "\n&8[&cPouži&8] &7/recipe &8[&cmeno itemu&8]\n&a " nothingInHandLeather: '&eMusíš držať kožený item v ruke.' nothingToShow: '&eNič tu nie je!' noItem: '&cPredmet nenájdený!' dontHaveItem: '&cNemáš &6[itemName] x[amount] &cv tvojom inventáry.' wrongWorld: '&cNemôžeš toto použiť v tomto svete!' wrongPortal: '&cYou are in incorrect area of effect' differentWorld: '&cRozdielne svety' HaveItem: '&cMáš &6[amount]x [itemName] &cv tvojom inventáry.' ItemWillBreak: '!actionbar!&eTvoj predmet (&6[itemName]&e) sa za chvíľu rozbije! &e[current]&6/&e[max]' ArmorWillBreak: '!actionbar!&eYour [itemName] will break soon! &e[current]&6/&e[max]' cantDoInGamemode: '&eYou can''t do this in this game mode' cantDoForPlayer: '&eNemôžeš použiť pre hráča &6[playerDisplayName]' cantDoForYourSelf: '&eNemôžeš použiť na seba.' cantDetermineMobType: '&cNemôže určiť moba pre druh z &e[type] &cpremeny.' cantRename: '!actionbar!&eNemôžeš tento predmet premenovať na tento názov!' confirmRedefine: '&eClick to confirm redefining' cantEdit: '&eYou can''t edit this' wrongName: '&cZlé meno!' unknown: unknown invalidName: '&cNeznáme meno!' alreadyexist: '&cToto meno už je zabraté' dontexist: '&cHráč s týmto menom neexistuje!' worldDontExist: '&cPoždovaný svet nie je dostupný. Teleport je zakázaný!' flyingToHigh: '&cNemôžeš lietať veľmi vysoko. Maximálna výška je &6[max]&c!' specializedItemFail: '&cNemôžeš zvoliť špecifický item potrebný pre &7[value]' sunSpeeding: Spí [count] z [total] [hour] hodín [speed]X rýchlejšie! sleepersRequired: '!actionbar!&f[sleeping] &7z &f[required] &7spí &8(&7viac hráčov = rýchlejší priebeh noci&8)' sunSpeedingTitle: '&7[hour]' skippingNight: '!title!&7Skipping entire night' sunSpeedingSubTitle: '&f[count]&7/&f[total] &7(&f[speed]X&7)' repairConfirm: '&7\n&eKlikni sem pre potvrdenie opravy predmetu &7[items] &eza &7[cost]&7\n&c' bookDate: '&7Napísané: &f[date]' maintenance: '&7Údržba' notSet: nenastavené mapLimit: '&cNemôže presahovať 30 000 000 blockov' startedEditingPainting: '&eZapol si editor obrazov. Klikni na iný block pre zrušenie.' canceledEditingPainting: '&eZrušil si editor obrazov.' changedPainting: '!actionbar!&eZmenil si obraz &6[name] &ez ID &6[id]' noSpam: '!title!&cNespamuj!' noCmdSpam: '!title!&cNespamuj príkazy!' spamConsoleInform: '&cHráč (&7[playerName]&c) bol označený (&7[rules]&c) za porušenie pravidla:&r [message]' lookAtSign: '&ePozeraj sa na cedulku!' lookAtBlock: '&ePozeraj sa na block!' lookAtEntity: '&ePozeraj sa na entitu!' noSpace: '&eNot enough free space' notOnGround: '&eToto nemôžeš použiť počas letu.' # This line can have extra variables: [totalUsers] [onlinePlayers] FirstJoin: '&8[&cServer&8] &7Hráč &c[playerDisplayName] &7je poprvé na serveru. Veľa šťastia!' LogoutCustom: '&8[&c-&8] [playerName]' LoginCustom: '&8[&2+&8] [playerName]' deathlocation: '&eZomrel si na &cx:&6[x] &cy:&6[y] &cz:&6[z]&e vo svete &6[world]' book: exploit: '&cYou cant create book with more than [amount] pages' combat: CantUseShulkerBox: '&cCan''t use shulker box while you are in combat with player. Wait: [time]' CantUseCommand: '!actionbar!&cCan''t use command while in combat mobe. Wait: [time]' bossBarPvp: '&cCombat mode [autoTimeLeft]' bossBarPve: '&2Combat mode [autoTimeLeft]' bungee: Online: '&6Online' Offline: '&cOffline' not: '&cServer nie je napojený na BungeeCord.' noserver: '&cServer s týmto menom neexistuje!' server: '&eServer: &7[name]' variables: am: '&eAM' pm: '&ePM' Online: '&aOnline' Offline: '&cOffline' TrueColor: '&2' FalseColor: '&4' 'True': '&aZapnuté' 'False': '&cVypnuté' Enabled: '&6Zapnuté' Disabled: '&cVypnuté' survival: '&6Survival' creative: '&6Creative' adventure: '&6Adventure' spectator: '&6Spectator' flying: '&cLieta' notflying: '&cNelieta' noSchedule: '&cPlán s týmto menom nebol nájdený!' totem: cooldown: '&eTotem odpočet: [time]' warmup: '&eTotem effect: [time]' cantConsume: '&ePoužitie Totemu bolo zamietnute z dôvodu nedokončenia odpočtu!' Inventory: FullDrop: '&5Not all items fit in your inventory. They have been dropped on ground' InventorySave: info: '&8Info: &8[playerDisplayName]' saved: '&e[time] &eInventár úložený pod ID &e[id]' NoSavedInv: '&eHráč nemá žiadne uložené inventáre.' NoEntries: '&cSúbor existuje ale žiaden inventár nebol nájdený!' CantFind: '&eInventár s týmto ID nebol nájdený!' TopLine: '&e----------- &6[playerDisplayName] Uložené inventáre &e-----------' List: '&eID: &6[id]&e. &6[time]' KillerSymbol: '&c ☠' Click: '&eKlikni pre zobrazenie ([id]) uloženého inventára.' IdDontExist: '&cToto uložené ID neexistuje!' Deleted: '&eTvoj inventár bol zmazaný!' Restored: '&eObnovil si &e[sourcename] &einventár pre hráča &e[targetname].' GotRestored: '&eTvoj inventár bol obnovený z [sourcename] z uloženého času [time].' LoadForSelf: '&eNčítanie tohoto inventár pre teba.' LoadForOwner: '&eNačítanie tohoto inventára pre majiteľa.' NextInventory: '&eĎalší inventár' PreviousInventory: '&ePredošlí inventár' Editable: '&eEdit mode zapnutý' NonEditable: '&cEdit mode vypnutý' TimeNotRecorded: '&e-No record-' years: '&e[years] &7rokov ' oneYear: '&e[years] &7rok ' day: '&e[days] &7dní ' oneDay: '&e[days] &7deň ' hour: '&e[hours] &7hodiny ' oneHour: '&e[hours] &7hodina ' min: '&e[mins] &7minút ' sec: '&e[secs] &7sekúnd ' vanishSymbolOn: '&8[&bV&8]' vanishSymbolOff: '' afkSymbolOn: '&8[&cAFK&8]' afkSymbolOff: '' nextPageConsole: '&fFor next page perform &5[command]' prevPage: "\n&7 <<< &cNaspäť " prevPageGui: '&6Predchádzajúca strana ' prevPageClean: '&6Predchádzajúca ' prevPageOff: "\n&7 <<< &cNaspäť " prevPageHover: '&7<<<' firstPageHover: '&7|<' nextPage: '&c Ďalej &7>>>' nextPageGui: '&6Ďalšia strana' nextPageClean: '&6 Ďalej' nextPageOff: '&c Ďalej &2>>----' nextPageHover: '&7>>>' lastPageHover: '&7>|' pageCount: '&2[current]&7/&2[total]' pageCountHover: '&2[totalEntries]' skullOwner: '!actionbar!&7Owner:&r [playerName]' beeinfo: '!actionbar!&7Honey level: &e[level]&7/&e[maxlevel] &7Bees inside: &e[count]&7/&e[maxcount]' circle: '&3Kruh' square: '&5Štvorec' clear: '&7Clear' protectedArea: '&cOchranná zóna. Toto nemôžeš tu použiť.' valueToLong: '&eHodnota je príliš veľká. Maximum: [max]' valueToShort: '&eHodnota je príliš malá. Minimum: [min]' pvp: noGodDamage: '!actionbar!&cYou can''t damage players while being immortal' InvEmpty: armor: '&eTvoj Armor sloty by mali byť prázdne!' hand: '&eTvoja ruka by mala byť prázdna!' maininv: '&eTvoj hlavný inventár by mal byť prázdny!' maininvslots: '&eTvoj hlavný inventár by mal mať aspoň &6[count] &epráznych slotov!' inv: '&eTvoj inventár by mal byť prázdny!' offhand: '&eTvoja druhá ruka by mala byť prázdna!' quickbar: '&eTvoj Hotbar by mal byť prázdny!' quickbarslots: '&eTvoj Hotbar by mal mať aspoň &6[count] &epráznych slotov!' subinv: '&eTvoj sub inventár musí byť prázdny.' subinvslots: '&eTvoj sub inventár musí mať aspoň &6[count] &eprázdnych miesto!' pickIcon: '&8Pick icon' DamageCause: block_explosion: Explosion contact: Block Damage cramming: cramming custom: Unknown dragon_breath: Dragon breath drowning: Drowning dryout: dryout entity_attack: Entity attack entity_explosion: Explosion entity_sweep_attack: entity sweep attack fall: Fall falling_block: Falling block fire: Fire fire_tick: Fire fly_into_wall: Fly into wall hot_floor: Magma block lava: Lava lightning: Lightning magic: Magic melting: Melting poison: Poison projectile: Projectile starvation: Starvation suffocation: Suffocation suicide: Suicide thorns: Thorns void: Void wither: Wither Biomes: BADLANDS: Badlands BADLANDS_PLATEAU: Badlands plateau BAMBOO_JUNGLE: Bamboo jungle BAMBOO_JUNGLE_HILLS: Bamboo jungle hills BEACH: Beach BIRCH_FOREST: Birch forest BIRCH_FOREST_HILLS: Birch forest hills COLD_OCEAN: Cold ocean DARK_FOREST: Dark forest DARK_FOREST_HILLS: Dark forest hills DEEP_COLD_OCEAN: Deep cold ocean DEEP_FROZEN_OCEAN: Deep frozen ocean DEEP_LUKEWARM_OCEAN: Deep lukewarm ocean DEEP_OCEAN: Deep ocean DEEP_WARM_OCEAN: Deep warm ocean DESERT: Desert DESERT_HILLS: Desert hills DESERT_LAKES: Desert lakes END_BARRENS: End barrens END_HIGHLANDS: End highlands END_MIDLANDS: End midlands ERODED_BADLANDS: Eroded badlands FLOWER_FOREST: Flower forest FOREST: Forest FROZEN_OCEAN: Frozen ocean FROZEN_RIVER: Frozen river GIANT_SPRUCE_TAIGA: Giant spruce taiga GIANT_SPRUCE_TAIGA_HILLS: Giant spruce taiga hills GIANT_TREE_TAIGA: Giant tree taiga GIANT_TREE_TAIGA_HILLS: Giant tree taiga hills GRAVELLY_MOUNTAINS: Gravelly mountains ICE_SPIKES: Ice spikes JUNGLE: Jungle JUNGLE_EDGE: Jungle edge JUNGLE_HILLS: Jungle hills LUKEWARM_OCEAN: Lukewarm ocean MODIFIED_BADLANDS_PLATEAU: Modified badlands plateau MODIFIED_GRAVELLY_MOUNTAINS: Modified gravelly mountains MODIFIED_JUNGLE: Modified jungle MODIFIED_JUNGLE_EDGE: Modified jungle edge MODIFIED_WOODED_BADLANDS_PLATEAU: Modified wooded badlands plateau MOUNTAINS: Mountains MOUNTAIN_EDGE: Mountain edge MUSHROOM_FIELDS: Mushroom fields MUSHROOM_FIELD_SHORE: Mushroom field shore NETHER: Nether OCEAN: Ocean PLAINS: Plains RIVER: River SAVANNA: Savanna SAVANNA_PLATEAU: Savanna plateau SHATTERED_SAVANNA: Shattered savanna SHATTERED_SAVANNA_PLATEAU: Shattered savanna plateau SMALL_END_ISLANDS: Small end islands SNOWY_BEACH: Snowy beach SNOWY_MOUNTAINS: Snowy mountains SNOWY_TAIGA: Snowy taiga SNOWY_TAIGA_HILLS: Snowy taiga hills SNOWY_TAIGA_MOUNTAINS: Snowy taiga mountains SNOWY_TUNDRA: Snowy tundra STONE_SHORE: Stone shore SUNFLOWER_PLAINS: Sunflower plains SWAMP: Swamp SWAMP_HILLS: Swamp hills TAIGA: Taiga TAIGA_HILLS: Taiga hills TAIGA_MOUNTAINS: Taiga mountains TALL_BIRCH_FOREST: Tall birch forest TALL_BIRCH_HILLS: Tall birch hills THE_END: The end THE_VOID: The void WARM_OCEAN: Warm ocean WOODED_BADLANDS_PLATEAU: Wooded badlands plateau WOODED_HILLS: Wooded hills WOODED_MOUNTAINS: Wooded mountains EntityType: area_effect_cloud: Area effect cloud armor_stand: Armor stand arrow: Arrow bat: Bat bee: Bee blaze: Blaze boat: Boat cat: Cat cave_spider: Cave spider chicken: Chicken cod: Cod cow: Cow creeper: Creeper dolphin: Dolphin donkey: Donkey dragon_fireball: Dragon fireball dropped_item: Dropped item drowned: Drowned egg: Egg elder_guardian: Elder guardian enderman: Enderman endermite: Endermite ender_crystal: Ender crystal ender_dragon: Ender dragon ender_pearl: Ender pearl ender_signal: Ender signal evoker: Evoker evoker_fangs: Evoker fangs experience_orb: Experience orb falling_block: Falling block fireball: Fireball firework: Firework fishing_hook: Fishing hook fox: Fox ghast: Ghast giant: Giant guardian: Guardian horse: Horse husk: Husk illusioner: Illusioner iron_golem: Iron golem item_frame: Item frame leash_hitch: Leash hitch lightning: Lightning llama: Llama llama_spit: Llama spit magma_cube: Magma cube minecart: Minecart minecart_chest: Minecart chest minecart_command: Minecart command minecart_furnace: Minecart furnace minecart_hopper: Minecart hopper minecart_mob_spawner: Minecart mob spawner minecart_tnt: Minecart tnt mule: Mule mushroom_cow: Mushroom cow ocelot: Ocelot painting: Painting panda: Panda parrot: Parrot phantom: Phantom pig: Pig pig_zombie: Pig zombie pillager: Pillager player: Player polar_bear: Polar bear primed_tnt: Primed tnt pufferfish: Pufferfish rabbit: Rabbit ravager: Ravager salmon: Salmon sheep: Sheep shulker: Shulker shulker_bullet: Shulker bullet silverfish: Silverfish skeleton: Skeleton skeleton_horse: Skeleton horse slime: Slime small_fireball: Small fireball snowball: Snowball snowman: Snowman spectral_arrow: Spectral arrow spider: Spider splash_potion: Splash potion squid: Squid stray: Stray thrown_exp_bottle: Thrown exp bottle trader_llama: Trader llama trident: Trident tropical_fish: Tropical fish turtle: Turtle unknown: Unknown vex: Vex villager: Villager vindicator: Vindicator wandering_trader: Wandering trader witch: Witch wither: Wither wither_skeleton: Wither skeleton wither_skull: Wither skull wolf: Wolf zombie: Zombie zombie_horse: Zombie horse zombie_villager: Zombie villager EnchantAliases: protection_fire: - FireProtection damage_all: - Sharpness arrow_fire: - Flame water_worker: - AquaAffinity arrow_knockback: - Punch loyalty: - LOYALTY depth_strider: - DepthStrider vanishing_curse: - VanishingCurse durability: - Unbreaking knockback: - Knockback luck: - Luck binding_curse: - BindingCurse loot_bonus_blocks: - Fortune protection_environmental: - Protection dig_speed: - Efficiency mending: - Mending frost_walker: - FrostWalker lure: - Lure loot_bonus_mobs: - Looting piercing: - PIERCING protection_explosions: - BlastProtection damage_undead: - Smite multishot: - MULTISHOT fire_aspect: - FireAspect channeling: - CHANNELING sweeping_edge: - SweepingEdge thorns: - Thorns damage_arthropods: - BaneOfArthropods oxygen: - Respiration riptide: - RIPTIDE silk_touch: - SilkTouch quick_charge: - QUICKCHARGE protection_projectile: - ProjectileProtection impaling: - IMPALING protection_fall: - FallProtection - FeatherFalling arrow_damage: - Power arrow_infinite: - Infinity PotionEffectAliases: speed: - Speed slow: - Slow fast_digging: - Fast digging slow_digging: - Slow digging increase_damage: - Increase damage heal: - Heal harm: - Harm jump: - Jump confusion: - Confusion regeneration: - Regeneration damage_resistance: - Damage resistance fire_resistance: - Fire resistance water_breathing: - Water breathing invisibility: - Invisibility blindness: - Blindness night_vision: - Night vision hunger: - Hunger weakness: - Weakness poison: - Poison wither: - Wither health_boost: - Health boost absorption: - Absorption saturation: - Saturation glowing: - Glowing levitation: - Levitation luck: - Luck unluck: - Unluck slow_falling: - Slow falling conduit_power: - Conduit power dolphins_grace: - Dolphins grace bad_omen: - Bad omen hero_of_the_village: - Hero of the village direction: n: Sever ne: Severo-východ e: Východ se: Juho-východ s: Juh sw: Juho-západ w: Západ nw: Severo-západ modify: middlemouse: '&2Klikni kolečom myši pre editovanie!' newItem: '&7Polož sem nový item' newLine: '&2' newLineHover: '&2Pridať nový riadok' newPage: '&2' newPageHover: '&2Vytvoriť novú stranu' removePage: '&c' removePageHover: '&cZmazať stranu' deleteSymbol: '&cX' deleteSymbolHover: '&cZmazať &e[text]' extraEditSymbol: ' &6!' addSymbol: ' &2+' addSymbolHover: '&2Pridať nový' cancelSymbol: ' &7&l[X]' cancelSymbolHover: '&aCancel' acceptSymbol: '&8[&a✔&8]' acceptSymbolHover: '&2Prijať' denySymbol: ' &8[&4X&8]' denySymbolHover: '&4Zamietnuť' enabledSymbol: '&2[+]' disabledSymbol: '&c[-]' enabled: '&2Zapnuté' disabled: '&cVypnuté' running: '&2Beží' paused: '&cPozastavené' editSymbol: '&e✎' editSymbolHover: '&eEdit &6[text]' editLineColor: '&f' listUpSymbol: '&6⇑' listUpSymbolHover: '&eHore' listDownSymbol: '&6⇓' listDownSymbolHover: '&eDole' listNumbering: '&e[number]. ' listAlign: '&80' ChangeHover: '&eKlikni pre zmenu' ChangeCommands: '&eCommands' enabledColor: '&6' disabledColor: '&7' commandTitle: ' &e--- &6[name] &e---' commandList: ' &e[command] ' emptyLine: '&7[Empty line]' commandEdit: '&eUpraviť list' lineAddInfo: '&eNapíš nový riadok. Napíš &6cancel &epre zrušenie.' commandAddInfo: '&eNapíš nový príkaz. Napíš &6cancel &epre zrušenie.' commandAddInformationHover: '&e[playerName] môže byť použité pre získanie mena hráča.' commandEditInfo: '&eKlikni pre vloženie starého textu. Napíš &6cancel &epre zrušenie. Napíš &6remove &epre zmazanie listu.' listLimit: '&eList can''t be bigger than &6[amount] &eentries' commandEditInfoHover: '&eKlikni pre vloženie starého textu.' warp: list: '&e' teleportation: relocation: '!actionbar!&cBol si teleportovaný.' afk: 'on': '&6AFK' 'off': '&7Hraje' left: '&6[playerDisplayName] &esa vrátil!' MayNotRespond: '&eJe AFK' MayNotRespondStaff: '&7Tento administrátor je momentálne &c&lAFK&7.' BossBar: hpBar: '&f[victim] &e[max]&f/&e[current] &f(&c-[damage]&f)' Potion: Effects: '&8Efekty potionu' List: '&e[PotionName] [PotionAmplifier] &eTrvanie: &e[LeftDuration] &esekund' NoPotions: '&ežiadne' Information: Title: '&8Informácie o hráčovi' Health: '&eživoty: &6[Health]/[maxHealth]' Hunger: '&eJedlo: &6[Hunger]' Saturation: '&eSýtosť: &6[Saturation]' Exp: '&eXP: &6[Exp]' NotEnoughExp: '&eNedostatok XP: &6[Exp]' NotEnoughExpNeed: '&eNedostatok XP: &6[Exp]/[need]' tooMuchExp: '&ePríliš veľa XP: &6[Exp]/[need]' NotEnoughVotes: '&eNedostatok hlasov: &6[votes]' TooMuchVotes: '&ePríliš veľa hlasov: &6[votes]' BadGameMode: '&cNemôžeš toto robiť v danom hernom mode!' BadArea: '&cNemôžeš vykonať túto akciu v tejto oblasti.' GameMode: '&eHerný mod: &6[GameMode]' GodMode: '&eGod mode: &6[GodMode]' Flying: '&eLietanie: &6[Flying]' CanFly: '&eMôže lietať: &6[CanFly]' Uuid: '&6[uuid]' ip: '&eIP: &6[address]' FirstConnection: '&ePrvé pripojenie: &6[time]' Lastseen: '&ePosledne videný: &6[time]' Onlinesince: '&eOnline čas: &6[time]' Money: '&8[&cPenize&8] &eAktuálny zostatok: &6[money]' Group: '&eRank: &6[group]' econ: disabled: '&cNemôžeš použiť tento príkaz počas vypnutej ekonomiky.' noMoney: '&cNemáš dostatok peňazí!' charged: '!actionbar!&fCharged: &6[amount]' notEnoughMoney: '&cNemáš dostatok peňazí! Potrebuješ (&6[amount]&c)' tooMuchMoney: '&cMáš príliš veľa peňazí!' commandCost: '&7This command cost is &6[cost] &7repeat it or click here to confirm' Elytra: Speed: '&eRýchlosť: &6[speed]&ekm/h' SpeedBoost: ' &2+ ' SpeedSuperBoost: ' &6+ ' CanUse: '&cNemôžeš si nasadiť elytru!' CantGlide: '&cCan''t use elytra here!' Charging: '&eNabíjanie &f[percentage]&e%' Selection: SelectPoints: '&cOznač 2 body s &6[tool]' PrimaryPoint: '&eVybratý prvý bod [point]' SecondaryPoint: '&eVybratý druhý bod [point]' CoordsTop: '&eX:&6[x] &eY:&6[y] &eZ:&6[z]' CoordsBottom: '&eX:&6[x] &eY:&6[y] &eZ:&6[z]' Area: '&7[world] &f(&6[x1]:[y1]:[z1] &e[x2]:[y2]:[z2]&f)' NetherPortal: ToHigh: '&cPortál je veľmi vysoký. Maximálna výška je &6[max]&c!' ToWide: '&cPortál je veľmi široký. Maimálna šírka je &6[max]&c!' Creation: '!actionbar!&7Created [height]x[width] nether portal!' Disabled: '&cVytvorenie portálu sa neporadilo!' Location: Title: '&8Poloha hráčov' Killer: '&eVrah: &6[killer]' OneLiner: '&ePoloha: &6[location]' DeathReason: '&eDôvod smrti: &6[reason]' Full: '&7[world] &f[x]&7:&f[y]&7:&f[z]' World: '&eSvet: &6[world]' X: '&eX: &6[x]' Y: '&eY: &6[y]' Z: '&eZ: &6[z]' Pitch: '&eSklon: &6[pitch]' Yaw: '&eUhol: &6[yaw]' Locations: '&7Locations: ' Ender: Title: '&7Otvoriť Ender Chestu' Chat: localPrefix: '' shoutPrefix: '&c[S]&r' LocalNoOne: '!actionbar!&cNobody hear you, write ! before message for global chat' shoutDeduction: '!actionbar!&cOdpočet pre &e[amount]&c.' # Use \n to add new line publicHover: '&ePoslaný čas: &6%server_time_hh:mm:ss%' privateHover: '&ePoslaný čas: &6%server_time_hh:mm:ss%' staffHover: '&ePoslaný čas: &6%server_time_hh:mm:ss%' helpopHover: '&ePoslaný čas: &6%server_time_hh:mm:ss%' link: '&l&4[&7ODKAZ&4]' item: '&7[%cmi_iteminhand_displayname%[amount]&7]' itemAmount: ' x[amount]' itemEmpty: '&7[Mighty fist]'