--- name: geometry-algorithm-library description: Implement computational geometry algorithms allowed-tools: - Read - Write - Grep - Glob - Edit --- # Geometry Algorithm Library Skill ## Purpose Implement computational geometry algorithms for competitive programming and algorithmic problems. ## Capabilities - Convex hull (Graham scan, Andrew's monotone chain) - Line intersection algorithms - Closest pair of points - Point in polygon tests - Voronoi diagram, Delaunay triangulation - Polygon clipping ## Target Processes - computational-geometry ## Algorithm Catalog ### Convex Hull - Graham scan O(n log n) - Andrew's monotone chain O(n log n) - Jarvis march O(nh) ### Intersection Algorithms - Line sweep for segment intersection - Bentley-Ottmann algorithm - Polygon intersection ### Distance Problems - Closest pair of points O(n log n) - Farthest pair (rotating calipers) - Point-polygon distance ### Triangulation - Ear clipping O(n^2) - Delaunay triangulation - Voronoi diagram ## Input Schema ```json { "type": "object", "properties": { "algorithm": { "type": "string" }, "variant": { "type": "string" }, "language": { "type": "string", "enum": ["cpp", "python", "java"] }, "includeVisualization": { "type": "boolean", "default": false } }, "required": ["algorithm"] } ``` ## Output Schema ```json { "type": "object", "properties": { "success": { "type": "boolean" }, "code": { "type": "string" }, "complexity": { "type": "object" }, "usage": { "type": "string" } }, "required": ["success", "code"] } ```