--- name: character-development id: SK-FTV-007 version: 1.0.0 description: Build complete character profiles with psychology, backstory, arcs, and visual design for film/TV specialization: film-tv-production --- # Character Development Skill ## Purpose Create three-dimensional, compelling characters with depth, complexity, and clear arcs. Characters drive stories—understanding their psychology, history, and desires enables authentic dialogue and meaningful narrative choices. ## The CHARACTER Framework ### C - Core **Fundamental nature, values, moral code** | Element | Questions to Answer | |---------|---------------------| | Values | What matters most to them? | | Morality | Where are their ethical lines? | | Worldview | How do they see the world? | | Philosophy | What do they believe about life? | | Identity | How do they define themselves? | ### H - History **Backstory and formative experiences** | Element | Purpose | |---------|---------| | Origin | Where they came from | | Family | Relationships that shaped them | | Trauma | The wound that drives them | | Victories | What they're proud of | | Regrets | What haunts them | ### A - Ambition **Goals, desires, needs** | Type | Description | |------|-------------| | Want | Conscious goal (what they pursue) | | Need | Unconscious need (what they truly require) | | Motivation | Why they pursue their goals | | Stakes | What they'll lose if they fail | ### R - Relationships **Connections and dynamics** | Relationship | Dynamics to Define | |--------------|-------------------| | Allies | Who supports them | | Enemies | Who opposes them | | Lovers | Romantic connections | | Family | Blood/chosen family | | Mentors | Who guides them | ### A - Arc **Transformation journey** | Stage | Description | |-------|-------------| | Starting State | Who they are at opening | | Catalyst | What forces change | | Struggle | Resistance to change | | Revelation | Moment of truth | | Transformation | New understanding | | Ending State | Who they become | ### C - Contradiction **Internal conflict and complexity** | Element | Purpose | |---------|---------| | Flaw | Fatal flaw that creates problems | | Blind Spot | What they can't see about themselves | | Self-Deception | Lies they tell themselves | | Paradox | Contradictory traits | ### T - Talk **Voice and speech patterns** | Element | Specifications | |---------|----------------| | Vocabulary | Education, profession, culture | | Syntax | Sentence structure preferences | | Rhythm | Pace, pauses, patterns | | Quirks | Verbal tics, catchphrases | | Silence | When they go quiet | ### E - Exterior **Physical and behavioral** | Element | Details | |---------|---------| | Appearance | Physical description | | Movement | How they carry themselves | | Gestures | Habitual actions | | Style | Wardrobe, grooming | | Presence | Energy in a room | ### R - Resonance **Thematic connection** | Element | Connection | |---------|------------| | Theme | What universal truth they embody | | Symbol | What they represent | | Foil | Who they contrast with | | Message | What their arc teaches | ## The Lie and the Truth Every compelling character believes a lie that their arc helps them overcome: ``` THE LIE → What they believe "I don't need anyone" THE TRUTH → What they must learn "Connection gives life meaning" THE GHOST → Why they believe the lie "Abandoned by parents at age 8" THE WOUND → How the ghost manifests "Pushes people away before they can leave" ``` ## Arc Types ### Positive Change Arc Character overcomes flaw, learns truth - Starts believing lie - Circumstances force confrontation - Rejects truth initially - Crisis forces acceptance - Transforms for better ### Negative Change Arc (Tragedy) Character succumbs to flaw - Starts with potential - Circumstances tempt - Chooses wrong path - Doubles down on lie - Destroyed by flaw ### Flat Arc (Testing) Character's truth is tested - Already knows truth - World challenges belief - Maintains conviction - Changes world around them - Truth proven correct ### Corruption Arc (Fall) Good character corrupted - Starts with strong values - Compromises begin small - Each step justified - Values inverted - Becomes what they fought ## Character Profile Template ```markdown # [CHARACTER NAME] ## Overview - **Role:** [Protagonist/Antagonist/Supporting] - **Archetype:** [Archetype reference] - **One-Line:** [Character in one sentence] ## Core (Who They Are) - **Values:** - **Moral Code:** - **Worldview:** - **Self-Identity:** ## History (Where They Came From) - **Background:** - **Formative Experience:** - **The Ghost:** - **Key Relationships:** ## Psychology - **Want:** [Conscious goal] - **Need:** [Unconscious need] - **Fear:** [Greatest fear] - **Flaw:** [Fatal flaw] - **Lie:** [False belief] - **Truth:** [Must learn] ## Arc - **Starting State:** - **Catalyst:** - **Transformation:** - **Ending State:** - **Arc Type:** ## Exterior - **Age:** - **Physical:** - **Style:** - **Mannerisms:** ## Voice - **Speech Pattern:** - **Vocabulary:** - **Verbal Quirks:** - **Sample Dialogue:** ## Relationships - **[Name]:** [Relationship dynamic] - **[Name]:** [Relationship dynamic] ## Visual Reference [Image prompt for character visualization] ``` ## Character Types ### Protagonist - Active, not passive - Drives the story - Has most to lose - Changes most (usually) ### Antagonist - Believes they're right - Formidable opposition - Dark mirror to protagonist - Understandable motivation ### Supporting - Serves protagonist's arc - Has distinct function - Own goals beyond service - Clear voice ### Foil - Contrasts protagonist - Highlights traits - Different choices - Shared opportunities ## Common Mistakes 1. **Perfect characters** - No flaws = no growth 2. **Villain without motive** - Evil for evil's sake 3. **Passive protagonist** - Things happen TO them 4. **Same voice** - All characters sound alike 5. **Arc without setup** - Change feels unearned 6. **Backstory dump** - History without relevance