--- name: godot-networking description: Godot multiplayer skill for high-level networking API, RPCs, and peer-to-peer networking. allowed-tools: Read, Grep, Write, Bash, Edit, Glob, WebFetch --- # Godot Networking Skill Multiplayer networking for Godot Engine. ## Overview This skill provides capabilities for implementing multiplayer games using Godot's networking systems. ## Capabilities - Configure multiplayer peer - Implement RPCs - Handle synchronization - Manage peer connections ## Usage Patterns ```gdscript @rpc("any_peer", "call_local", "reliable") func sync_position(pos: Vector2): position = pos ``` ## References - [Godot Networking](https://docs.godotengine.org/en/stable/tutorials/networking/)