--- name: NVIDIA Isaac Sim Skill description: Specialized skill for NVIDIA Isaac Sim photorealistic simulation and synthetic data generation slug: isaac-sim category: Simulation allowed-tools: - Bash - Read - Write - Edit - Glob - Grep --- # NVIDIA Isaac Sim Skill ## Overview Expert skill for NVIDIA Isaac Sim photorealistic simulation, Omniverse integration, and synthetic data generation using Replicator. ## Capabilities - Import and convert URDF to USD format - Create photorealistic environments with RTX ray tracing - Configure PhysX physics simulation - Implement Replicator synthetic data generation - Apply domain randomization (lighting, textures, poses) - Generate ground truth annotations (segmentation, depth, bounding boxes) - Configure ROS/ROS2 bridge for Isaac Sim - Set up multi-GPU distributed simulation - Create Isaac Sim extensions and workflows - Export datasets in standard formats (COCO, KITTI) ## Target Processes - isaac-sim-photorealistic.js - synthetic-data-pipeline.js - digital-twin-development.js - rl-robot-control.js ## Dependencies - NVIDIA Isaac Sim - Omniverse - NVIDIA GPU with RTX - USD/USDA libraries ## Usage Context This skill is invoked when processes require photorealistic simulation environments, synthetic data generation with domain randomization, or high-fidelity physics simulation using NVIDIA's simulation stack. ## Output Artifacts - USD scene files - Replicator configuration scripts - Synthetic datasets (images, annotations, ground truth) - Domain randomization configurations - ROS bridge configurations