--- name: ui-design-fundamentals description: Use when designing UI components, reviewing frontend code, choosing colors, spacing, typography, or layout. Use when CSS looks off, components feel unbalanced, or accessibility is unclear. --- # UI Design Fundamentals ## Overview Reference guide for designing effective, accessible user interfaces. Core principle: **Less is more - every element should serve a purpose.** ## Core Principles ### 1. The 8-Point Grid All spacing, margins, and dimensions use multiples of 8px. Use 4px for fine control. ### 2. Visual Hierarchy Guide attention through size, weight, color, and spacing. Most important = largest/boldest. ### 3. Consistency Same patterns throughout. Create style guide first, then components. ### 4. Accessibility First - Minimum 4.5:1 contrast for text - 44px minimum tap targets (48px preferred) - Never rely on color alone ### 5. Mobile First Design smallest screen first. Easier to scale up than down. ### 6. Grayscale First Focus on layout and hierarchy before adding color. ## Quick Reference Tables ### Spacing Scale (8pt grid) | Value | Use | |-------|-----| | 8px | Tight gaps, icons | | 16px | Standard padding | | 24px | Related groups | | 32px | Card padding | | 48px | Section gaps | | 64-96px | Major sections | ### Contrast Requirements (WCAG) | Element | Minimum | |---------|---------| | Small text | 4.5:1 | | Large text (>24px) | 3:1 | | UI components | 3:1 | | AAA (ideal) | 7:1 | ### Tap Targets | Platform | Minimum | |----------|---------| | iOS | 44x44px | | Android | 48x48px | | Desktop | 32-40px height | ### Frame Sizes | Platform | Size | |----------|------| | iOS | 375x812 | | Android | 360x800 | | Desktop | 1440x1024 | | Large desktop | 1920x1024 | ## Reference Files Detailed guidance by topic: | File | Topics | |------|--------| | [grid-and-spacing.md](grid-and-spacing.md) | 8pt grid, layouts, margins, gutters, box model, alignment | | [typography.md](typography.md) | Type scales, font weights, line heights, hierarchy | | [colors.md](colors.md) | Color theory, WCAG contrast, psychology, tints/shades, dark mode | | [shadows-and-depth.md](shadows-and-depth.md) | Elevation, shadow techniques, gradients | | [buttons.md](buttons.md) | Anatomy, states, hierarchy, icons, placement | | [forms.md](forms.md) | Labels, validation, input types, multi-step, accessibility | | [navigation.md](navigation.md) | Nav bars, sticky headers, mobile tab bars, breadcrumbs | | [hero-sections.md](hero-sections.md) | Above the fold, CTAs, social proof, F/Z patterns | | [cards.md](cards.md) | Anatomy, spacing, types, consistency | | [modals-and-dropdowns.md](modals-and-dropdowns.md) | Modal windows, dialogs, dropdown patterns | | [search.md](search.md) | Search inputs, autocomplete, recent searches, no-results | | [pricing.md](pricing.md) | Pricing sections, psychology, conversion optimization | | [style-guides.md](style-guides.md) | Component libraries, design systems, documentation | ## Common Mistakes | Mistake | Fix | |---------|-----| | Random spacing | Use 8px grid | | Low contrast | Min 4.5:1, use A11y plugin | | Tiny tap targets | 44px minimum | | Too many elements | Remove until it breaks | | Inconsistent styles | Style guide first | | Pure black/white | Tint with primary color | ## Design Process 1. **Research** - User flows, personas, inspiration 2. **Grayscale wireframe** - Layout and hierarchy only 3. **Mobile first** - Start with smallest screen 4. **Add color** - Apply palette after structure is solid 5. **Test contrast** - Verify accessibility 6. **Iterate** - Refine based on feedback ## Related Skills - **bulletproof-frontend** — CSS implementation: architecture patterns, BEM naming, accessibility code, responsive CSS, Blade components, Tailwind refactoring ## Resources - **iOS:** Human Interface Guidelines (developer.apple.com) - **Android/Web:** Material Design 3 (m3.material.io) - **Inspiration:** mobbin.com, land-book.com, refero.design - **Plugins:** A11y Contrast Checker, Beautiful Shadows