; "mills.ini" ; path: steamapps\common\assettocorsa\extension\config\tracks\ ; source: https://discordapp.com/channels/453595061788344330/465820035760390145 [ABOUT] AUTHOR=leBluem VERSION=1.0 DATE_RELEASE=2018 oct 31 LIGHTS_COUNT=max. 127 NOTES=Mills Metropark, incl xtra .kn5 [LIGHTING] SPECULAR_MULT=1 LIT_MULT=1 CAR_LIGHTS_LIT_MULT=1 [MODEL_REPLACEMENT_0] FILE=mills.kn5 INSERT=mills__lights.kn5 INSERT_AFTER=ponteferro [CONDITION_0] ; active at 17:30-07:00 NAME=NIGHT_SMOOTH INPUT=TIME LUT=(|0=1|25200=1|25200=0|63000=0|63000=1|86400=1|) LAG=0.97 [MATERIAL_ADJUSTMENT_0] ACTIVE=1 VISIBILITY_LEVEL=0 DESCRIPTION=all the street lights glow MATERIALS=lightmat KEY_0=ksEmissive VALUE_0=184,255,210,1 VALUE_0_OFF=0, 0, 0 KEY_1=ksAlphaRef VALUE_1=-193 VALUE_1_OFF=0, 0, 0 CONDITION=NIGHT_SMOOTH [LIGHT_SERIES_0] ACTIVE=1 VISIBILITY_LEVEL=0 DESCRIPTION=all the street lights MATERIALS=lightmat OFFSET=0,0,0 DIRECTION=NORMAL SPOT=180 SPOT_SHARPNESS=0.5 RANGE=25 RANGE_GRADIENT_OFFSET=0.35 FADE_AT=1000 FADE_SMOOTH=50 DIFFUSE_CONCENTRATION=1 COLOR=184,255,210,0.05 COLOR_OFF=0 CLUSTER_THRESHOLD=10 CONDITION=NIGHT_SMOOTH [LIGHT_SERIES_1] ACTIVE=1 VISIBILITY_LEVEL=1 DESCRIPTION=all grand stands MESHES=0grandstand0?_SUB2 OFFSET=0,0,0 DIRECTION=NORMAL ;DIRECTION=0,-1,0 SPOT=180 SPOT_SHARPNESS=0.5 RANGE=60 RANGE_GRADIENT_OFFSET=0.5 FADE_AT=1000 FADE_SMOOTH=50 DIFFUSE_CONCENTRATION=1 COLOR=180,85,30,0.05 COLOR_OFF=0 CLUSTER_THRESHOLD=20 CONDITION=NIGHT_SMOOTH [LIGHT_SERIES_2] ACTIVE=1 VISIBILITY_LEVEL=2 DESCRIPTION=vehicles MATERIALS=cars OFFSET=0,1,0 DIRECTION=0,-1,0 FADE_AT=800 FADE_SMOOTH=30 SPOT=180 SPOT_SHARPNESS=0.5 RANGE=8 RANGE_GRADIENT_OFFSET=0.25 DIFFUSE_CONCENTRATION=0.5 CLUSTER_THRESHOLD=20 COLOR=255,183,22,0.05 COLOR_OFF=0 CONDITION=NIGHT_SMOOTH [LIGHT_SERIES_3] ACTIVE=1 VISIBILITY_LEVEL=2 DESCRIPTION=tents MATERIALS=tent OFFSET=0,0,0 DIRECTION=0,-1,0 FADE_AT=800 FADE_SMOOTH=50 SPOT=180 SPOT_SHARPNESS=0.5 RANGE=8 RANGE_GRADIENT_OFFSET=0.25 DIFFUSE_CONCENTRATION=0.7 CLUSTER_THRESHOLD=20 COLOR=230,230,250,0.05 COLOR_OFF=0 CONDITION=NIGHT_SMOOTH [GRASS_FX_TEXTURE_GROUP_0] PIECE_0 = 1, 1 PIECE_1 = 1, 2, 2, 1 PIECE_1_CHANCE = 1 PIECE_2 = 6, 1 PIECE_3 = 7, 1 PIECE_4 = 8, 1 PIECE_5 = 2, 1 PIECE_6 = 2, 2 PIECE_7 = 2, 3 PIECE_8 = 1, 3 [GRASS_FX_CONFIGURATION_A] TEXTURE_BASE_CHANCE = 1 TEXTURE_GROUP_0_CHANCE = 0.8 MASK_MAIN_THRESHOLD = MASK_MAX_LUMINANCE = 1 MASK_MIN_LUMINANCE = 0.01 TRIM_PERIOD = THURSDAY SHAPE_SIZE = 1.2, 4.0 SHAPE_TIDY = 1, 0 SHAPE_CUT = 1, 0 [GRASS_FX_ADJUSTMENT_...] MATERIALS = grassroad MAP = A [GRASS_FX] GRASS_MATERIALS = grassroad OCCLUDING_MATERIALS_ALPHA = OCCLUDING_MATERIALS = kerb,ponte ORIGINAL_GRASS_MATERIALS = TRIM_PERIOD = THURSDAY MASK_BLUR = 1 MASK_MAIN_THRESHOLD = MASK_MAX_LUMINANCE = 1 MASK_MIN_LUMINANCE = 0.01 SHAPE_SIZE = 1.0, 4.0 SHAPE_TIDY = 1, 0 SHAPE_CUT = 1, 0 TEXTURE = grass_fx/highlands.dds TEXTURE_GRID = 8, 3