/******************************************************************************\ * This example is an implementation of the classical Dining Philosophers * * exercise using only libcaf's event-based actor implementation. * \ ******************************************************************************/ #include #include #include #include #include #include "caf/all.hpp" using std::cout; using std::cerr; using std::endl; using std::chrono::seconds; using namespace caf; namespace { // atoms for chopstick interface using put_atom = atom_constant; using take_atom = atom_constant; using busy_atom = atom_constant; using taken_atom = atom_constant; // atoms for philosopher interface using eat_atom = atom_constant; using think_atom = atom_constant; // a chopstick using chopstick = typed_actor ::with_either ::or_else, reacts_to>; chopstick::behavior_type taken_chopstick(chopstick::pointer self, actor_addr); // either taken by a philosopher or available chopstick::behavior_type available_chopstick(chopstick::pointer self) { return { [=](take_atom) { self->become(taken_chopstick(self, self->current_sender())); return taken_atom::value; }, [](put_atom) { cerr << "chopstick received unexpected 'put'" << endl; } }; } chopstick::behavior_type taken_chopstick(chopstick::pointer self, actor_addr user) { return { [](take_atom) { return busy_atom::value; }, [=](put_atom) { if (self->current_sender() == user) { self->become(available_chopstick(self)); } } }; } /* Based on: http://www.dalnefre.com/wp/2010/08/dining-philosophers-in-humus/ * * * +-------------+ {busy|taken} * /-------->| thinking |<------------------\ * | +-------------+ | * | | | * | | {eat} | * | | | * | V | * | +-------------+ {busy} +-------------+ * | | hungry |----------->| denied | * | +-------------+ +-------------+ * | | * | | {taken} * | | * | V * | +-------------+ * | | granted | * | +-------------+ * | | | * | {busy} | | {taken} * \-----------/ | * | V * | {think} +-------------+ * \---------| eating | * +-------------+ */ class philosopher : public event_based_actor { public: philosopher(const std::string& n, const chopstick& l, const chopstick& r) : name(n), left(l), right(r) { // a philosopher that receives {eat} stops thinking and becomes hungry thinking.assign( [=](eat_atom) { become(hungry); send(left, take_atom::value); send(right, take_atom::value); } ); // wait for the first answer of a chopstick hungry.assign( [=](taken_atom) { become(granted); }, [=](busy_atom) { become(denied); } ); // philosopher was able to obtain the first chopstick granted.assign( [=](taken_atom) { aout(this) << name << " has picked up chopsticks with IDs " << left->id() << " and " << right->id() << " and starts to eat\n"; // eat some time delayed_send(this, seconds(5), think_atom::value); become(eating); }, [=](busy_atom) { send(current_sender() == left ? right : left, put_atom::value); send(this, eat_atom::value); become(thinking); } ); // philosopher was *not* able to obtain the first chopstick denied.assign( [=](taken_atom) { send(current_sender() == left ? left : right, put_atom::value); send(this, eat_atom::value); become(thinking); }, [=](busy_atom) { send(this, eat_atom::value); become(thinking); } ); // philosopher obtained both chopstick and eats (for five seconds) eating.assign( [=](think_atom) { send(left, put_atom::value); send(right, put_atom::value); delayed_send(this, seconds(5), eat_atom::value); aout(this) << name << " puts down his chopsticks and starts to think\n"; become(thinking); } ); } protected: behavior make_behavior() override { // start thinking send(this, think_atom::value); // philosophers start to think after receiving {think} return ( [=](think_atom) { aout(this) << name << " starts to think\n"; delayed_send(this, seconds(5), eat_atom::value); become(thinking); } ); } private: std::string name; // the name of this philosopher chopstick left; // left chopstick chopstick right; // right chopstick behavior thinking; // initial behavior behavior hungry; // tries to take chopsticks behavior granted; // has one chopstick and waits for the second one behavior denied; // could not get first chopsticks behavior eating; // waits for some time, then go thinking again }; void dining_philosophers() { scoped_actor self; // create five chopsticks aout(self) << "chopstick ids are:"; std::vector chopsticks; for (size_t i = 0; i < 5; ++i) { chopsticks.push_back(spawn_typed(available_chopstick)); aout(self) << " " << chopsticks.back()->id(); } aout(self) << endl; // spawn five philosophers std::vector names {"Plato", "Hume", "Kant", "Nietzsche", "Descartes"}; for (size_t i = 0; i < 5; ++i) { spawn(names[i], chopsticks[i], chopsticks[(i + 1) % 5]); } } } // namespace int main(int, char**) { dining_philosophers(); // real philosophers are never done await_all_actors_done(); shutdown(); }