com.adilhanney.ricochlime Ricochlime Satisfying monster shooter https://github.com/adil192/ricochlime https://github.com/adil192/ricochlime/issues https://github.com/sponsors/adil192 https://github.com/adil192/ricochlime Adil Hanney MIT AGPL-3.0-only pointing touch tablet 360

Ricochlime is a game where you attack the advancing monsters with your ricocheting projectiles. The game is made with the Flame game engine and Flutter.

com.adilhanney.ricochlime.desktop Game LogicGame flutter flame-engine monster shooter game open-source cross-platform cute pixel-art 16-bit https://raw.githubusercontent.com/adil192/ricochlime/main/metadata/en-US/images/flathubScreenshots/1_home.png Main menu with quick volume controls and navigation to play, shop, tutorial, and settings. https://raw.githubusercontent.com/adil192/ricochlime/main/metadata/en-US/images/flathubScreenshots/2_play.png Gameplay screenshot showcasing the player aiming between monsters to ricochet their shots. https://raw.githubusercontent.com/adil192/ricochlime/main/metadata/en-US/images/flathubScreenshots/4_shop.png Shop with unlockable cosmetic bullet shapes and colors. https://raw.githubusercontent.com/adil192/ricochlime/main/metadata/en-US/images/flathubScreenshots/5_tutorial.png Tutorial explaining the game mechanics and controls. https://raw.githubusercontent.com/adil192/ricochlime/main/metadata/en-US/images/flathubScreenshots/6_settings.png Settings for gameplay, accessibility, audio, performance, and app information. #3abe41 #28822d https://github.com/adil192/ricochlime/releases/tag/v1.12.4
  • Game music is paused when the game is backgrounded.
  • Improved Flathub listing with more URLs and screenshot captions.
https://github.com/adil192/ricochlime/releases/tag/v1.12.3
  • Reduced app size by removing unused icons
  • Fixed arm64 Linux builds
https://github.com/adil192/ricochlime/releases/tag/v1.12.2
  • Reduced app size by optimizing audio files.
https://github.com/adil192/ricochlime/releases/tag/v1.12.1
  • Reduced app size by removing web-specific code
https://github.com/adil192/ricochlime/releases/tag/v1.11.15
  • Added a sound effect for when a monster gets hit.
  • A loading bar will be briefly shown when you open the app.
https://github.com/adil192/ricochlime/releases/tag/v1.11.14
  • Migrated AppImage builds to the `linuxdeploy` tool instead of the unmaintained `appimage-builder`.
https://github.com/adil192/ricochlime/releases/tag/v1.11.13
  • Fixed alignment of the coin count text
https://github.com/adil192/ricochlime/releases/tag/v1.11.11
  • Minor upstream improvements
  • Reduced the titlebar size by always using server-side decorations
https://github.com/adil192/ricochlime/releases/tag/v1.11.10
  • Tweaked some variations of the app icon
  • Refactored and updated technical parts of the app
https://github.com/adil192/ricochlime/releases/tag/v1.11.9
  • Misc technical improvements
https://github.com/adil192/ricochlime/releases/tag/v1.11.8
  • Fixed low performance on some devices
https://github.com/adil192/ricochlime/releases/tag/v1.11.7
  • Dependency updates
https://github.com/adil192/ricochlime/releases/tag/v1.11.6
  • Removed ads for mobile users
https://github.com/adil192/ricochlime/releases/tag/v1.11.5
  • Small fixes for the fps counter
https://github.com/adil192/ricochlime/releases/tag/v1.11.4
  • Coin counts are no longer rounded (e.g. 3.4K → 3398)
  • General performance improvements
https://github.com/adil192/ricochlime/releases/tag/v1.11.3
  • Stabilized frame rates when capped in settings
  • Added a frame rate (FPS) counter that can be enabled in settings
https://github.com/adil192/ricochlime/releases/tag/v1.11.2
  • Removed ads that showed up between turns, so now fullscreen ads are only shown after a game over.
  • Fixed there being no page transitions when stylized page transitions were turned off.
https://github.com/adil192/ricochlime/releases/tag/v1.11.1
  • Page transitions are faster by default and the old "faster page transitions" setting has been removed
  • Disable the new "stylized page transitions" setting to use the system default
  • Improved handling of the aim guide so the number of dots changes less often
https://github.com/adil192/ricochlime/releases/tag/v1.11.0
  • Added a setting to hide the reflection hint in the aim guide
  • New Russian translation, thanks to @yurtpage on GitHub
https://github.com/adil192/ricochlime/releases/tag/v1.10.1
  • The aim guide now shows where the bullets will bounce off the wall.
https://github.com/adil192/ricochlime/releases/tag/v1.10.0
  • Restricted aim angles to not be completely horizontal
  • Updated the tutorial page
https://github.com/adil192/ricochlime/releases/tag/v1.9.0
  • Fixed a bug where you could use unpurchased items from the shop
  • Added 2 more bullet shapes
  • Added a shiny new game-over animation
https://github.com/adil192/ricochlime/releases/tag/v1.8.2
  • Fixed the FPS limit not working when tapping to speed up
  • Fixed some users encountering a blank screen
https://github.com/adil192/ricochlime/releases/tag/v1.8.1
  • Added an accessibility option to display bigger bullets
  • Reorganised the settings page
  • Fixed a graphical issue with one of the new bullet shapes
  • When buying an item, it will now be automatically selected
https://github.com/adil192/ricochlime/releases/tag/v1.8.0
  • Added a shop where you can unlock new bullet colors and shapes!
  • Aiming bug fixes for desktop users