/* ======================================== * Smooth - Smooth.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Smooth_H #include "Smooth.h" #endif void Smooth::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double clamp; double chase = pow(A,2); double makeup = (1.0+(chase*1.6)) * B; double ratio = chase * 24.0; chase /= overallscale; chase *= 0.083; // set up the ratio of new val to old double wet = C; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; //left channel clamp = fabs(inputSampleL - lastSampleAL); clamp = sin(clamp*ratio); lastSampleAL = inputSampleL; gainAL *= (1.0 - chase); gainAL += ((1.0-clamp) * chase); if (gainAL > 1.0) gainAL = 1.0; if (gainAL < 0.0) gainAL = 0.0; if (gainAL != 1.0) inputSampleL *= gainAL; clamp = fabs(inputSampleL - lastSampleBL); clamp = sin(clamp*ratio); lastSampleBL = inputSampleL; gainBL *= (1.0 - chase); gainBL += ((1.0-clamp) * chase); if (gainBL > 1.0) gainBL = 1.0; if (gainBL < 0.0) gainBL = 0.0; if (gainBL != 1.0) inputSampleL *= gainBL; clamp = fabs(inputSampleL - lastSampleCL); clamp = sin(clamp*ratio); lastSampleCL = inputSampleL; gainCL *= (1.0 - chase); gainCL += ((1.0-clamp) * chase); if (gainCL > 1.0) gainCL = 1.0; if (gainCL < 0.0) gainCL = 0.0; if (gainCL != 1.0) inputSampleL *= gainCL; clamp = fabs(inputSampleL - lastSampleDL); clamp = sin(clamp*ratio); lastSampleDL = inputSampleL; gainDL *= (1.0 - chase); gainDL += ((1.0-clamp) * chase); if (gainDL > 1.0) gainDL = 1.0; if (gainDL < 0.0) gainDL = 0.0; if (gainDL != 1.0) inputSampleL *= gainDL; clamp = fabs(inputSampleL - lastSampleEL); clamp = sin(clamp*ratio); lastSampleEL = inputSampleL; gainEL *= (1.0 - chase); gainEL += ((1.0-clamp) * chase); if (gainEL > 1.0) gainEL = 1.0; if (gainEL < 0.0) gainEL = 0.0; if (gainEL != 1.0) inputSampleL *= gainEL; //end left channel //right channel clamp = fabs(inputSampleR - lastSampleAR); clamp = sin(clamp*ratio); lastSampleAR = inputSampleR; gainAR *= (1.0 - chase); gainAR += ((1.0-clamp) * chase); if (gainAR > 1.0) gainAR = 1.0; if (gainAR < 0.0) gainAR = 0.0; if (gainAR != 1.0) inputSampleR *= gainAR; clamp = fabs(inputSampleR - lastSampleBR); clamp = sin(clamp*ratio); lastSampleBR = inputSampleR; gainBR *= (1.0 - chase); gainBR += ((1.0-clamp) * chase); if (gainBR > 1.0) gainBR = 1.0; if (gainBR < 0.0) gainBR = 0.0; if (gainBR != 1.0) inputSampleR *= gainBR; clamp = fabs(inputSampleR - lastSampleCR); clamp = sin(clamp*ratio); lastSampleCR = inputSampleR; gainCR *= (1.0 - chase); gainCR += ((1.0-clamp) * chase); if (gainCR > 1.0) gainCR = 1.0; if (gainCR < 0.0) gainCR = 0.0; if (gainCR != 1.0) inputSampleR *= gainCR; clamp = fabs(inputSampleR - lastSampleDR); clamp = sin(clamp*ratio); lastSampleDR = inputSampleR; gainDR *= (1.0 - chase); gainDR += ((1.0-clamp) * chase); if (gainDR > 1.0) gainDR = 1.0; if (gainDR < 0.0) gainDR = 0.0; if (gainDR != 1.0) inputSampleR *= gainDR; clamp = fabs(inputSampleR - lastSampleER); clamp = sin(clamp*ratio); lastSampleER = inputSampleR; gainER *= (1.0 - chase); gainER += ((1.0-clamp) * chase); if (gainER > 1.0) gainER = 1.0; if (gainER < 0.0) gainER = 0.0; if (gainER != 1.0) inputSampleR *= gainER; //end right channel if (makeup !=1.0) { inputSampleL *= makeup; inputSampleR *= makeup; } if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0 - wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0 - wet)); } //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void Smooth::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double clamp; double chase = pow(A,2); double makeup = (1.0+(chase*1.6)) * B; double ratio = chase * 24.0; chase /= overallscale; chase *= 0.083; // set up the ratio of new val to old double wet = C; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; //left channel clamp = fabs(inputSampleL - lastSampleAL); clamp = sin(clamp*ratio); lastSampleAL = inputSampleL; gainAL *= (1.0 - chase); gainAL += ((1.0-clamp) * chase); if (gainAL > 1.0) gainAL = 1.0; if (gainAL < 0.0) gainAL = 0.0; if (gainAL != 1.0) inputSampleL *= gainAL; clamp = fabs(inputSampleL - lastSampleBL); clamp = sin(clamp*ratio); lastSampleBL = inputSampleL; gainBL *= (1.0 - chase); gainBL += ((1.0-clamp) * chase); if (gainBL > 1.0) gainBL = 1.0; if (gainBL < 0.0) gainBL = 0.0; if (gainBL != 1.0) inputSampleL *= gainBL; clamp = fabs(inputSampleL - lastSampleCL); clamp = sin(clamp*ratio); lastSampleCL = inputSampleL; gainCL *= (1.0 - chase); gainCL += ((1.0-clamp) * chase); if (gainCL > 1.0) gainCL = 1.0; if (gainCL < 0.0) gainCL = 0.0; if (gainCL != 1.0) inputSampleL *= gainCL; clamp = fabs(inputSampleL - lastSampleDL); clamp = sin(clamp*ratio); lastSampleDL = inputSampleL; gainDL *= (1.0 - chase); gainDL += ((1.0-clamp) * chase); if (gainDL > 1.0) gainDL = 1.0; if (gainDL < 0.0) gainDL = 0.0; if (gainDL != 1.0) inputSampleL *= gainDL; clamp = fabs(inputSampleL - lastSampleEL); clamp = sin(clamp*ratio); lastSampleEL = inputSampleL; gainEL *= (1.0 - chase); gainEL += ((1.0-clamp) * chase); if (gainEL > 1.0) gainEL = 1.0; if (gainEL < 0.0) gainEL = 0.0; if (gainEL != 1.0) inputSampleL *= gainEL; //end left channel //right channel clamp = fabs(inputSampleR - lastSampleAR); clamp = sin(clamp*ratio); lastSampleAR = inputSampleR; gainAR *= (1.0 - chase); gainAR += ((1.0-clamp) * chase); if (gainAR > 1.0) gainAR = 1.0; if (gainAR < 0.0) gainAR = 0.0; if (gainAR != 1.0) inputSampleR *= gainAR; clamp = fabs(inputSampleR - lastSampleBR); clamp = sin(clamp*ratio); lastSampleBR = inputSampleR; gainBR *= (1.0 - chase); gainBR += ((1.0-clamp) * chase); if (gainBR > 1.0) gainBR = 1.0; if (gainBR < 0.0) gainBR = 0.0; if (gainBR != 1.0) inputSampleR *= gainBR; clamp = fabs(inputSampleR - lastSampleCR); clamp = sin(clamp*ratio); lastSampleCR = inputSampleR; gainCR *= (1.0 - chase); gainCR += ((1.0-clamp) * chase); if (gainCR > 1.0) gainCR = 1.0; if (gainCR < 0.0) gainCR = 0.0; if (gainCR != 1.0) inputSampleR *= gainCR; clamp = fabs(inputSampleR - lastSampleDR); clamp = sin(clamp*ratio); lastSampleDR = inputSampleR; gainDR *= (1.0 - chase); gainDR += ((1.0-clamp) * chase); if (gainDR > 1.0) gainDR = 1.0; if (gainDR < 0.0) gainDR = 0.0; if (gainDR != 1.0) inputSampleR *= gainDR; clamp = fabs(inputSampleR - lastSampleER); clamp = sin(clamp*ratio); lastSampleER = inputSampleR; gainER *= (1.0 - chase); gainER += ((1.0-clamp) * chase); if (gainER > 1.0) gainER = 1.0; if (gainER < 0.0) gainER = 0.0; if (gainER != 1.0) inputSampleR *= gainER; //end right channel if (makeup !=1.0) { inputSampleL *= makeup; inputSampleR *= makeup; } if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0 - wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0 - wet)); } //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }