; Export presets for Theria — committed so the CI publish/build jobs can export ; without a developer's editor state. No secrets live here: the macOS preset is ; unsigned (codesign disabled), so testers clear the Gatekeeper quarantine by hand ; (see the README Playtesting section). Sparse [options] blocks lean on each ; platform exporter's defaults; the keys set here are the ones that must not drift. ; ; preset.0 "Windows Desktop" -> Theria.exe (full seed build; the launcher) ; preset.1 "macOS" -> Theria.zip (full seed build; the launcher) ; The rolling game.pck is exported with `--export-pack "Windows Desktop" game.pck`; ; its resources (SVG/PNG lossless, scripts, shaders) carry no platform-specific ; compression, so the one pck loads on both launchers. [preset.0] name="Windows Desktop" platform="Windows Desktop" runnable=true advanced_options=false dedicated_server=false custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" export_path="build/Theria.exe" encryption_include_filters="" encryption_exclude_filters="" seed=0 encrypt_pck=false encrypt_directory=false script_export_mode=2 [preset.0.options] binary_format/architecture="x86_64" binary_format/embed_pck=true application/product_name="Theria" application/file_version="0.3.3" application/product_version="0.3.3" application/icon="res://icon.svg" [preset.1] name="macOS" platform="macOS" runnable=true advanced_options=false dedicated_server=false custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" export_path="build/Theria.zip" encryption_include_filters="" encryption_exclude_filters="" seed=0 encrypt_pck=false encrypt_directory=false script_export_mode=2 [preset.1.options] export/distribution_type=0 binary_format/architecture="universal" application/icon="res://icon.svg" application/bundle_identifier="de.ajhahn.theria" application/short_version="0.3.3" application/version="0.3.3" codesign/codesign=0 notarization/notarization=0