"ListClassnameOutputs" { "_firesmoke" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "_plasma" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "ability_charge" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "ability_leap" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "ability_lunge" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "ability_selfdestruct" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "ability_spit" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "ability_throw" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "ability_tongue" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "ability_vomit" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "ai_changehintgroup" { "keys" { "m_iSearchType" "SearchType" "m_strSearchName" "SearchName" "m_strNewHintGroup" "NewHintGroup" "m_flRadius" "Radius" "m_bHintGroupNavLimiting" "hintlimiting" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputActivate" "Activate" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "ai_changetarget" { "keys" { "m_iszNewTarget" "m_iszNewTarget" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputActivate" "Activate" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "ai_sound" { "keys" { "m_iSoundType" "soundtype" "m_iSoundContext" "soundcontext" "m_iVolume" "volume" "m_flDuration" "duration" "m_iszProxyEntityName" "locationproxy" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputInsertSound" "InsertSound" "InputEmitAISound" "EmitAISound" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "ambient_generic" { "keys" { "m_iszSound" "message" "m_radius" "radius" "m_sSourceEntName" "SourceEntityName" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputPlaySound" "PlaySound" "InputStopSound" "StopSound" "InputToggleSound" "ToggleSound" "InputPitch" "Pitch" "InputVolume" "Volume" "InputFadeIn" "FadeIn" "InputFadeOut" "FadeOut" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "ambient_music" { "keys" { "m_iszSound" "message" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputPlaySound" "PlaySound" "InputStopSound" "StopSound" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "beam" { "keys" { "m_flHDRColorScale (Float)" "HDRColorScale" "m_flDamage" "damage" "m_nDissolveType" "dissolvetype" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputWidth" "Width" "InputNoise" "Noise" "InputColorRedValue" "ColorRedValue" "InputColorGreenValue" "ColorGreenValue" "InputColorBlueValue" "ColorBlueValue" "m_fSpeed" "ScrollSpeed" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "beam_spotlight" { "keys" { "m_flmaxSpeed" "maxspeed" "m_flSpotlightMaxLength (Float)" "SpotlightLength" "m_flSpotlightGoalWidth (Float)" "SpotlightWidth" "m_flHDRColorScale (Float)" "HDRColorScale" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "LightOn" "InputTurnOff" "LightOff" "InputStart" "Start" "InputStop" "Stop" "InputReverse" "Reverse" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnOn" "OnLightOn" "m_OnOff" "OnLightOff" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "boomer" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth (Integer)" "max_health" "m_iHealth (Integer)" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity (Vector)" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel (Integer)" "waterlevel" "m_flGravity" "gravity" "m_flFriction (Float)" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetCommentaryStatueMode" "SetCommentaryStatueMode" "InputIgnoreFallDamage" "IgnoreFallDamage" "InputIgnoreFallDamageWithoutReset" "IgnoreFallDamageWithoutReset" "InputEnableLedgeHang" "EnableLedgeHang" "InputDisableLedgeHang" "DisableLedgeHang" "InputSpeakResponseConcept" "SpeakResponseConcept" "InputTeleportToSurvivorPosition" "TeleportToSurvivorPosition" "InputReleaseFromSurvivorPosition" "ReleaseFromSurvivorPosition" "InputSetGlowEnabled" "SetGlowEnabled" "InputRemoveWeaponUpgrades" "RemoveWeaponUpgrades" "InputCancelCurrentScene" "CancelCurrentScene" "RescueZoneTouch" "OnRescueZoneTouch" "InputSetHealth" "SetHealth" "InputSetHUDVisibility" "SetHUDVisibility" "InputSetFogController" "SetFogController" "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "charger" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth (Integer)" "max_health" "m_iHealth (Integer)" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity (Vector)" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel (Integer)" "waterlevel" "m_flGravity" "gravity" "m_flFriction (Float)" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetCommentaryStatueMode" "SetCommentaryStatueMode" "InputIgnoreFallDamage" "IgnoreFallDamage" "InputIgnoreFallDamageWithoutReset" "IgnoreFallDamageWithoutReset" "InputEnableLedgeHang" "EnableLedgeHang" "InputDisableLedgeHang" "DisableLedgeHang" "InputSpeakResponseConcept" "SpeakResponseConcept" "InputTeleportToSurvivorPosition" "TeleportToSurvivorPosition" "InputReleaseFromSurvivorPosition" "ReleaseFromSurvivorPosition" "InputSetGlowEnabled" "SetGlowEnabled" "InputRemoveWeaponUpgrades" "RemoveWeaponUpgrades" "InputCancelCurrentScene" "CancelCurrentScene" "RescueZoneTouch" "OnRescueZoneTouch" "InputSetHealth" "SetHealth" "InputSetHUDVisibility" "SetHUDVisibility" "InputSetFogController" "SetFogController" "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "client_path" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputPlayer" "Player" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "color_correction" { "keys" { "m_MinFalloff (Float)" "minfalloff" "m_MaxFalloff (Float)" "maxfalloff" "m_flMaxWeight (Float)" "maxweight" "m_flFadeInDuration (Float)" "fadeInDuration" "m_flFadeOutDuration (Float)" "fadeOutDuration" "m_lookupFilename" "filename" "m_bEnabled (Integer)" "enabled" "m_bStartDisabled" "StartDisabled" "m_bExclusive (Integer)" "exclusive" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputSetFadeInDuration" "SetFadeInDuration" "InputSetFadeOutDuration" "SetFadeOutDuration" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "color_correction_volume" { "keys" { "m_FadeDuration (Float)" "fadeDuration" "m_MaxWeight (Float)" "maxweight" "m_bEnabled (Integer)" "enabled" "m_bStartDisabled" "StartDisabled" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "commentary_auto" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputMultiplayerSpawned" "MultiplayerSpawned" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnCommentaryNewGame" "OnCommentaryNewGame" "m_OnCommentaryMidGame" "OnCommentaryMidGame" "m_OnCommentaryMultiplayerSpawn" "OnCommentaryMultiplayerSpawn" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "commentary_dummy" { "keys" { "m_iEyeHeight" "EyeHeight" "m_iszStartingAnim" "StartingAnim" "m_iszStartingWeapons" "StartingWeapons" "m_iszHeadYawPoseParam" "HeadYawPoseParam" "m_iszHeadPitchPoseParam" "HeadPitchPoseParam" "m_bLookAtPlayers" "LookAtPlayers" "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetAnimation" "SetAnimation" "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "commentary_zombie_spawner" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSpawnZombie" "SpawnZombie" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnSpawnedZombieDeath" "OnSpawnedZombieDeath" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "cs_gamerules" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "cs_ragdoll" { "keys" { "m_nBody" "body" "m_nHitboxSet" "hitboxset" "m_nSequence" "sequence" "m_flPlaybackRate" "playbackrate" "m_flCycle" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "cs_team_manager" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "cycler_flex" { "keys" { "m_iszSentence" "Sentence" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "dynamic_prop" { "keys" { "m_iszDefaultAnim" "DefaultAnim" "m_bRandomAnimator" "RandomAnimation" "m_flMinRandAnimTime" "MinAnimTime" "m_flMaxRandAnimTime" "MaxAnimTime" "m_bStartDisabled" "StartDisabled" "m_bUpdateAttachedChildren" "updatechildren" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetAnimation" "SetAnimation" "InputSetDefaultAnimation" "SetDefaultAnimation" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputEnableCollision" "EnableCollision" "InputDisableCollision" "DisableCollision" "InputSetPlaybackRate" "SetPlaybackRate" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_pOutputAnimBegun" "OnAnimationBegun" "m_pOutputAnimOver" "OnAnimationDone" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "entity_blocker" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "entityflame" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_airstrike_indoors" { "keys" { "m_nUserSpecifiedHeight" "height" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputDoEffect" "DoEffect" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_airstrike_outdoors" { "keys" { "m_strModelGroup" "modelgroup" "m_strSequenceName1" "sequence1" "m_strSequenceName2" "sequence2" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputDoEffect" "DoEffect" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_beam" { "keys" { "m_iszStartEntity" "LightningStart" "m_iszEndEntity" "LightningEnd" "m_life" "life" "m_boltWidth" "BoltWidth" "m_noiseAmplitude" "NoiseAmplitude" "m_speed" "TextureScroll" "m_restrike" "StrikeTime" "m_iszSpriteName" "texture" "m_frameStart" "framestart" "m_radius" "Radius" "m_TouchType" "TouchType" "m_iFilterName" "filtername" "m_iszDecal" "decalname" "m_flHDRColorScale (Float)" "HDRColorScale" "m_flDamage" "damage" "m_nDissolveType" "dissolvetype" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "InputToggle" "Toggle" "InputStrikeOnce" "StrikeOnce" "InputWidth" "Width" "InputNoise" "Noise" "InputColorRedValue" "ColorRedValue" "InputColorGreenValue" "ColorGreenValue" "InputColorBlueValue" "ColorBlueValue" "m_fSpeed" "ScrollSpeed" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnTouchedByEntity" "OnTouchedByEntity" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_beverage" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputActivate" "Activate" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_blood" { "keys" { "m_vecSprayDir" "spraydir" "m_flAmount" "amount" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEmitBlood" "EmitBlood" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_bubbles" { "keys" { "m_flSpeed" "speed" "m_density" "density" "m_frequency" "frequency" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputActivate" "Activate" "InputDeactivate" "Deactivate" "InputToggle" "Toggle" "InputSetCurrent" "SetCurrent" "InputSetDensity" "SetDensity" "InputSetFrequency" "SetFrequency" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_credits" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStart" "Start" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_debughistory" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_detail_controller" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_dof_controller" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetNearBlurDepth" "SetNearBlurDepth" "InputSetNearFocusDepth" "SetNearFocusDepth" "InputSetFarFocusDepth" "SetFarFocusDepth" "InputSetFarBlurDepth" "SetFarBlurDepth" "InputSetNearBlurRadius" "SetNearBlurRadius" "InputSetFarBlurRadius" "SetFarBlurRadius" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_dustpuff" { "keys" { "m_flScale" "scale" "m_rgbaColor" "color" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSpawnDust" "SpawnDust" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_dusttrail" { "keys" { "m_Opacity (Float)" "opacity" "m_SpawnRate (Float)" "spawnrate" "m_ParticleLifetime (Float)" "lifetime" "m_MinSpeed (Float)" "minspeed" "m_MaxSpeed (Float)" "maxspeed" "m_MinDirectedSpeed (Float)" "mindirectedspeed" "m_MaxDirectedSpeed (Float)" "maxdirectedspeed" "m_StartSize (Float)" "startsize" "m_EndSize (Float)" "endsize" "m_SpawnRadius (Float)" "spawnradius" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_effectscript" { "keys" { "m_iszScriptName" "scriptfile" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetSequence" "SetSequence" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_embers" { "keys" { "m_nDensity (Integer)" "density" "m_nLifetime (Integer)" "lifetime" "m_nSpeed (Integer)" "speed" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_entity_dissolver" { "keys" { "m_nDissolveType (Integer)" "dissolvetype" "m_nMagnitude (Integer)" "magnitude" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputDissolve" "Dissolve" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_entity_igniter" { "keys" { "m_flLifetime" "lifetime" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputIgnite" "Ignite" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_entity_maker" { "keys" { "m_iszTemplate" "EntityTemplate" "m_angPostSpawnDirection" "PostSpawnDirection" "m_flPostSpawnDirectionVariance" "PostSpawnDirectionVariance" "m_flPostSpawnSpeed" "PostSpawnSpeed" "m_bPostSpawnUseAngles" "PostSpawnInheritAngles" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputForceSpawn" "ForceSpawn" "InputForceSpawnAtEntityOrigin" "ForceSpawnAtEntityOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_pOutputOnSpawned" "OnEntitySpawned" "m_pOutputOnFailedSpawn" "OnEntityFailedSpawn" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_explosion" { "keys" { "m_iMagnitude" "iMagnitude" "m_iRadiusOverride" "iRadiusOverride" "m_flDamageForce" "DamageForce" "m_iClassIgnore" "ignoredClass" "m_hEntityIgnore" "ignoredEntity" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputExplode" "Explode" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_fade" { "keys" { "m_Duration" "duration" "m_HoldTime" "holdtime" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputFade" "Fade" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBeginFade" "OnBeginFade" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_fire" { "keys" { "m_nFireType" "firetype" "m_flFireSize" "firesize" "m_flHeatLevel" "ignitionpoint" "m_flDamageScale" "damagescale" "m_flAttackTime" "fireattack" "m_bStartDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStartFire" "StartFire" "InputExtinguish" "Extinguish" "InputExtinguishTemporary" "ExtinguishTemporary" "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnited" "OnIgnited" "m_OnExtinguished" "OnExtinguished" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_fire_trail" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_firesensor" { "keys" { "m_radius" "fireradius" "m_targetLevel" "heatlevel" "m_targetTime" "heattime" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnHeatLevelStart" "OnHeatLevelStart" "m_OnHeatLevelEnd" "OnHeatLevelEnd" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_firesource" { "keys" { "m_radius" "fireradius" "m_damage" "firedamage" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_fog_controller" { "keys" { "m_bUseAngles" "use_angles" "m_fog" "HDRColorScale" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetStartDist" "SetStartDist" "InputSetEndDist" "SetEndDist" "InputSetMaxDensity" "SetMaxDensity" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "InputSetColor" "SetColor" "InputSetColorSecondary" "SetColorSecondary" "InputSetFarZ" "SetFarZ" "InputSetAngles" "SetAngles" "InputSet2DSkyboxFogFactor" "Set2DSkyboxFogFactor" "InputSetColorLerpTo" "SetColorLerpTo" "InputSetColorSecondaryLerpTo" "SetColorSecondaryLerpTo" "InputSetStartDistLerpTo" "SetStartDistLerpTo" "InputSetEndDistLerpTo" "SetEndDistLerpTo" "InputSetMaxDensityLerpTo" "SetMaxDensityLerpTo" "InputSet2DSkyboxFogFactorLerpTo" "Set2DSkyboxFogFactorLerpTo" "InputStartFogTransition" "StartFogTransition" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_funnel" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_global" { "keys" { "m_globalstate" "globalstate" "m_initialstate" "initialstate" "m_counter" "counter" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "InputRemove" "Remove" "InputToggle" "Toggle" "InputSetCounter" "SetCounter" "InputAddToCounter" "AddToCounter" "InputGetCounter" "GetCounter" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_outCounter" "Counter" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_glow" { "keys" { "m_flSpriteScale (Float)" "scale" "m_flSpriteFramerate (Float)" "framerate" "m_flFrame (Float)" "frame" "m_flHDRColorScale (Float)" "HDRColorScale" "m_flGlowProxySize (Float)" "GlowProxySize" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_flSpriteScale" "SetScale" "InputHideSprite" "HideSprite" "InputShowSprite" "ShowSprite" "InputToggleSprite" "ToggleSprite" "InputColorRedValue" "ColorRedValue" "InputColorGreenValue" "ColorGreenValue" "InputColorBlueValue" "ColorBlueValue" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_gunfire" { "keys" { "m_iMinBurstSize" "minburstsize" "m_iMaxBurstSize" "maxburstsize" "m_flMinBurstDelay" "minburstdelay" "m_flMaxBurstDelay" "maxburstdelay" "m_flRateOfFire" "rateoffire" "m_iszShootSound" "shootsound" "m_iszTracerType" "tracertype" "m_bDisabled" "startdisabled" "m_iSpread" "spread" "m_flBias" "bias" "m_bCollide" "collisions" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_hudhint" { "keys" { "m_iszMessage" "message" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputShowHudHint" "ShowHudHint" "InputHideHudHint" "HideHudHint" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_instructor_hint" { "keys" { "m_iszReplace_Key" "hint_replace_key" "m_iszHintTargetEntity" "hint_target" "m_iTimeout" "hint_timeout" "m_iDisplayLimit" "hint_display_limit" "m_iszIcon_Onscreen" "hint_icon_onscreen" "m_iszIcon_Offscreen" "hint_icon_offscreen" "m_iszCaption" "hint_caption" "m_Color" "hint_color" "m_fIconOffset" "hint_icon_offset" "m_fRange" "hint_range" "m_iPulseOption" "hint_pulseoption" "m_iAlphaOption" "hint_alphaoption" "m_iShakeOption" "hint_shakeoption" "m_bStatic" "hint_static" "m_bNoOffscreen" "hint_nooffscreen" "m_bForceCaption" "hint_forcecaption" "m_iInstanceType" "hint_instance_type" "m_bSuppressRest" "hint_suppress_rest" "m_iszBinding" "hint_binding" "m_bAllowNoDrawTarget" "hint_allow_nodraw_target" "m_bAutoStart" "hint_auto_start" "m_iszName" "hint_name" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputShowHint" "ShowHint" "InputEndHint" "EndHint" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_laser" { "keys" { "m_iszLaserTarget" "LaserTarget" "m_iszSpriteName" "EndSprite" "m_flStartFrame" "framestart" "m_flHDRColorScale (Float)" "HDRColorScale" "m_flDamage" "damage" "m_nDissolveType" "dissolvetype" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "InputToggle" "Toggle" "InputWidth" "Width" "InputNoise" "Noise" "InputColorRedValue" "ColorRedValue" "InputColorGreenValue" "ColorGreenValue" "InputColorBlueValue" "ColorBlueValue" "m_fSpeed" "ScrollSpeed" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_lightglow" { "keys" { "m_nVerticalSize (Integer)" "VerticalGlowSize" "m_nHorizontalSize (Integer)" "HorizontalGlowSize" "m_nMinDist (Integer)" "MinDist" "m_nMaxDist (Integer)" "MaxDist" "m_nOuterMaxDist (Integer)" "OuterMaxDist" "m_flGlowProxySize (Float)" "GlowProxySize" "m_flHDRColorScale" "HDRColorScale" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputColor" "Color" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_message" { "keys" { "m_iszMessage" "message" "m_sNoise" "messagesound" "m_MessageAttenuation" "messageattenuation" "m_MessageVolume" "messagevolume" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputShowMessage" "ShowMessage" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnShowMessage" "OnShowMessage" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_microphone" { "keys" { "m_bDisabled" "StartDisabled" "m_nSoundMask" "SoundMask" "m_flSensitivity" "Sensitivity" "m_flSmoothFactor" "SmoothFactor" "m_iszSpeakerName" "SpeakerName" "m_iszListenFilter" "ListenFilter" "m_iSpeakerDSPPreset" "speaker_dsp_preset" "m_flMaxRange" "MaxRange" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputSetSpeakerName" "SetSpeakerName" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_SoundLevel" "SoundLevel" "m_OnRoutedSound" "OnRoutedSound" "m_OnHeardSound" "OnHeardSound" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_movieexplosion" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_muzzleflash" { "keys" { "m_flScale" "scale" "m_iszParentAttachment" "parentattachment" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputFire" "Fire" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_outtro_stats" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputPZEndGame" "PZEndGame" "InputRollStatsCrawl" "RollStatsCrawl" "InputRollCredits" "RollCredits" "InputSkipStateChanged" "SkipStateChanged" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnOuttroStatsDone" "OnOuttroStatsDone" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_particle_performance_monitor" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOnDisplay" "TurnOnDisplay" "InputTurnOffDisplay" "TurnOffDisplay" "InputStartMeasuring" "StartMeasuring" "InputStopMeasuring" "StopMeasuring" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_particle_trail" { "keys" { "m_strMaterialName" "ParticleTrailMaterial" "m_flLifetime (Float)" "ParticleTrailLifetime" "m_flStartSize (Float)" "ParticleTrailStartSize" "m_flEndSize (Float)" "ParticleTrailEndSize" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_particlefire" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_particlelight" { "keys" { "m_flIntensity" "Intensity" "m_vColor" "Color" "m_PSName" "PSName" "m_bDirectional" "Directional" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_particlescript" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetSequence" "SetSequence" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_particlesmokegrenade" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_physexplosion" { "keys" { "m_damage" "magnitude" "m_radius" "radius" "m_targetEntityName" "targetentityname" "m_flInnerRadius" "inner_radius" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputExplode" "Explode" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPushedPlayer" "OnPushedPlayer" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_physics_blocker" { "keys" { "m_bBlocked (Integer)" "InitialState" "m_vMins (Vector)" "boxmins" "m_vMaxs (Vector)" "boxmaxs" "m_nBlockType (Integer)" "BlockType" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "Enable" "InputTurnOff" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_physimpact" { "keys" { "m_damage" "magnitude" "m_distance" "distance" "m_directionEntityName" "directionentityname" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputImpact" "Impact" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_physwire" { "keys" { "m_nDensity" "Density" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_player_blocker" { "keys" { "m_bBlocked" "InitialState" "m_nBlockType" "BlockType" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "Enable" "InputTurnOff" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_player_surface_trigger" { "keys" { "m_iTargetGameMaterial" "gamematerial" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputDisable" "Disable" "InputEnable" "Enable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnSurfaceChangedToTarget" "OnSurfaceChangedToTarget" "m_OnSurfaceChangedFromTarget" "OnSurfaceChangedFromTarget" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_projectedtexture" { "keys" { "m_flLightFOV (Float)" "lightfov" "m_bEnableShadows (Integer)" "enableshadows" "m_bLightOnlyTarget (Integer)" "lightonlytarget" "m_bLightWorld (Integer)" "lightworld" "m_bCameraSpace (Integer)" "cameraspace" "m_flAmbient (Float)" "ambient" "m_nSpotlightTextureFrame (Integer)" "textureframe" "m_flNearZ (Float)" "nearz" "m_flFarZ (Float)" "farz" "m_nShadowQuality (Integer)" "shadowquality" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "InputSetFOV" "FOV" "InputSetTarget" "Target" "InputSetCameraSpace" "CameraSpace" "InputSetLightOnlyTarget" "LightOnlyTarget" "InputSetLightWorld" "LightWorld" "InputSetEnableShadows" "EnableShadows" "InputSetAmbient" "Ambient" "InputSetSpotlightTexture" "SpotlightTexture" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_quadraticbeam" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_ragdoll_boogie" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_rock_launcher" { "keys" { "m_targetName" "RockTargetName" "m_rockDamageOverride" "RockDamageOverride" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputLaunchRock" "LaunchRock" "InputSetTarget" "SetTarget" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_rockettrail" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_rotorshooter" { "keys" { "m_flTimeUnderRotor" "rotortime" "m_flTimeUnderRotorVariance" "rotortimevariance" "m_nSkin" "skin" "m_flGibScale" "scale" "m_flGibGravityScale" "gibgravityscale" "m_iGibs" "m_iGibs" "m_flGibVelocity" "m_flVelocity" "m_flVariance" "m_flVariance" "m_flGibLife" "m_flGibLife" "m_nSimulationType" "Simulation" "m_flDelay" "delay" "m_angGibRotation" "gibangles" "m_flGibAngVelocity" "gibanglevelocity" "m_iszLightingOrigin" "LightingOrigin" "m_bNoGibShadows" "nogibshadows" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputShoot" "Shoot" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_screeneffect" { "keys" { "m_nType (Integer)" "type" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStartEffect" "StartEffect" "InputStopEffect" "StopEffect" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_screenoverlay" { "keys" { "m_iszOverlayNames (String)" "OverlayName10" "m_flOverlayTimes (Float)" "OverlayTime10" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStartOverlay" "StartOverlays" "InputStopOverlay" "StopOverlays" "InputSwitchOverlay" "SwitchOverlay" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_shake" { "keys" { "m_Amplitude" "amplitude" "m_frequency" "frequency" "m_Duration" "duration" "m_radius" "radius" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStartShake" "StartShake" "InputStopShake" "StopShake" "InputAmplitude" "Amplitude" "InputFrequency" "Frequency" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_shooter" { "keys" { "m_nSkin" "skin" "m_flGibScale" "scale" "m_flGibGravityScale" "gibgravityscale" "m_iGibs" "m_iGibs" "m_flGibVelocity" "m_flVelocity" "m_flVariance" "m_flVariance" "m_flGibLife" "m_flGibLife" "m_nSimulationType" "Simulation" "m_flDelay" "delay" "m_angGibRotation" "gibangles" "m_flGibAngVelocity" "gibanglevelocity" "m_iszLightingOrigin" "LightingOrigin" "m_bNoGibShadows" "nogibshadows" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputShoot" "Shoot" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_smokestack" { "keys" { "m_StartSize (Float)" "StartSize" "m_EndSize (Float)" "EndSize" "m_initialstate" "InitialState" "m_flBaseSpread (Float)" "BaseSpread" "m_flTwist (Float)" "Twist" "m_flRollSpeed (Float)" "Roll" "m_WindAngle" "WindAngle" "m_WindSpeed" "WindSpeed" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_JetLength" "JetLength" "m_SpreadSpeed" "SpreadSpeed" "m_speed" "Speed" "m_Rate" "Rate" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "InputToggle" "Toggle" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_smoketrail" { "keys" { "m_Opacity (Float)" "opacity" "m_SpawnRate (Float)" "spawnrate" "m_ParticleLifetime (Float)" "lifetime" "m_MinSpeed (Float)" "minspeed" "m_MaxSpeed (Float)" "maxspeed" "m_MinDirectedSpeed (Float)" "mindirectedspeed" "m_MaxDirectedSpeed (Float)" "maxdirectedspeed" "m_StartSize (Float)" "startsize" "m_EndSize (Float)" "endsize" "m_SpawnRadius (Float)" "spawnradius" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_soundscape" { "keys" { "m_flRadius" "radius" "m_positionNames" "position7" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggleEnabled" "ToggleEnabled" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlay" "OnPlay" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_soundscape_proxy" { "keys" { "m_MainSoundscapeName" "MainSoundscapeName" "m_flRadius" "radius" "m_positionNames" "position7" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggleEnabled" "ToggleEnabled" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlay" "OnPlay" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_soundscape_triggerable" { "keys" { "m_flRadius" "radius" "m_positionNames" "position7" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggleEnabled" "ToggleEnabled" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlay" "OnPlay" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_spark" { "keys" { "m_flDelay" "MaxDelay" "m_nMagnitude" "Magnitude" "m_nTrailLength" "TrailLength" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStartSpark" "StartSpark" "InputStopSpark" "StopSpark" "InputToggleSpark" "ToggleSpark" "InputSparkOnce" "SparkOnce" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnSpark" "OnSpark" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_splash" { "keys" { "m_flScale" "scale" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSplash" "Splash" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_sporeexplosion" { "keys" { "m_flSpawnRate (Float)" "spawnrate" "m_bDisabled" "startdisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputDisable" "Disable" "InputEnable" "Enable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_sporetrail" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_sprite" { "keys" { "m_flSpriteScale (Float)" "scale" "m_flSpriteFramerate (Float)" "framerate" "m_flFrame (Float)" "frame" "m_flHDRColorScale (Float)" "HDRColorScale" "m_flGlowProxySize (Float)" "GlowProxySize" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_flSpriteScale" "SetScale" "InputHideSprite" "HideSprite" "InputShowSprite" "ShowSprite" "InputToggleSprite" "ToggleSprite" "InputColorRedValue" "ColorRedValue" "InputColorGreenValue" "ColorGreenValue" "InputColorBlueValue" "ColorBlueValue" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_sprite_oriented" { "keys" { "m_flSpriteScale (Float)" "scale" "m_flSpriteFramerate (Float)" "framerate" "m_flFrame (Float)" "frame" "m_flHDRColorScale (Float)" "HDRColorScale" "m_flGlowProxySize (Float)" "GlowProxySize" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_flSpriteScale" "SetScale" "InputHideSprite" "HideSprite" "InputShowSprite" "ShowSprite" "InputToggleSprite" "ToggleSprite" "InputColorRedValue" "ColorRedValue" "InputColorGreenValue" "ColorGreenValue" "InputColorBlueValue" "ColorBlueValue" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_spritetrail" { "keys" { "m_flLifetime (Float)" "lifetime" "m_flStartWidth (Float)" "startwidth" "m_flEndWidth (Float)" "endwidth" "m_iszSpriteName" "spritename" "m_bAnimate" "animate" "m_flSpriteScale (Float)" "scale" "m_flSpriteFramerate (Float)" "framerate" "m_flFrame (Float)" "frame" "m_flHDRColorScale (Float)" "HDRColorScale" "m_flGlowProxySize (Float)" "GlowProxySize" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_flSpriteScale" "SetScale" "InputHideSprite" "HideSprite" "InputShowSprite" "ShowSprite" "InputToggleSprite" "ToggleSprite" "InputColorRedValue" "ColorRedValue" "InputColorGreenValue" "ColorGreenValue" "InputColorBlueValue" "ColorBlueValue" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_steam" { "keys" { "m_StartSize (Float)" "StartSize" "m_EndSize (Float)" "EndSize" "m_initialstate" "InitialState" "m_nType (Integer)" "Type" "m_flRollSpeed (Float)" "RollSpeed" "m_NoiseStart (String)" "StartNoise" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_JetLength" "JetLength" "m_SpreadSpeed" "SpreadSpeed" "m_speed" "Speed" "m_Rate" "Rate" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "InputToggle" "Toggle" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_steamjet" { "keys" { "m_StartSize (Float)" "StartSize" "m_EndSize (Float)" "EndSize" "m_initialstate" "InitialState" "m_nType (Integer)" "Type" "m_flRollSpeed (Float)" "RollSpeed" "m_NoiseStart (String)" "StartNoise" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_JetLength" "JetLength" "m_SpreadSpeed" "SpreadSpeed" "m_speed" "Speed" "m_Rate" "Rate" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "InputToggle" "Toggle" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_sun" { "keys" { "m_bUseAngles" "use_angles" "m_flPitch" "pitch" "m_flYaw" "angle" "m_nSize (Integer)" "size" "m_clrOverlay (Integer)" "overlaycolor" "m_nOverlaySize (Integer)" "overlaysize" "m_strMaterial" "material" "m_strOverlayMaterial" "overlaymaterial" "m_flHDRColorScale" "HDRColorScale" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "InputSetColor" "SetColor" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_texturetoggle" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputIncrementBrushTexIndex" "IncrementTextureIndex" "InputSetBrushTexIndex" "SetTextureIndex" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_tilt" { "keys" { "m_Duration" "duration" "m_radius" "radius" "m_TiltTime" "tilttime" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStartTilt" "StartTilt" "InputStopTilt" "StopTilt" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_tonemap_controller" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetTonemapScale" "SetTonemapScale" "InputBlendTonemapScale" "BlendTonemapScale" "InputSetTonemapRate" "SetTonemapRate" "InputSetAutoExposureMin" "SetAutoExposureMin" "InputSetAutoExposureMax" "SetAutoExposureMax" "InputUseDefaultAutoExposure" "UseDefaultAutoExposure" "InputUseDefaultBloomScale" "UseDefaultBloomScale" "InputSetBloomScale" "SetBloomScale" "InputSetBloomScaleRange" "SetBloomScaleRange" "InputSetBloomExponent" "SetBloomExponent" "InputSetBloomSaturation" "SetBloomSaturation" "InputSetTonemapPercentTarget" "SetTonemapPercentTarget" "InputSetTonemapPercentBrightPixels" "SetTonemapPercentBrightPixels" "InputSetTonemapMinAvgLum" "SetTonemapMinAvgLum" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_tonemap_controller_ghost" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetTonemapScale" "SetTonemapScale" "InputBlendTonemapScale" "BlendTonemapScale" "InputSetTonemapRate" "SetTonemapRate" "InputSetAutoExposureMin" "SetAutoExposureMin" "InputSetAutoExposureMax" "SetAutoExposureMax" "InputUseDefaultAutoExposure" "UseDefaultAutoExposure" "InputUseDefaultBloomScale" "UseDefaultBloomScale" "InputSetBloomScale" "SetBloomScale" "InputSetBloomScaleRange" "SetBloomScaleRange" "InputSetBloomExponent" "SetBloomExponent" "InputSetBloomSaturation" "SetBloomSaturation" "InputSetTonemapPercentTarget" "SetTonemapPercentTarget" "InputSetTonemapPercentBrightPixels" "SetTonemapPercentBrightPixels" "InputSetTonemapMinAvgLum" "SetTonemapMinAvgLum" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_tonemap_controller_infected" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetTonemapScale" "SetTonemapScale" "InputBlendTonemapScale" "BlendTonemapScale" "InputSetTonemapRate" "SetTonemapRate" "InputSetAutoExposureMin" "SetAutoExposureMin" "InputSetAutoExposureMax" "SetAutoExposureMax" "InputUseDefaultAutoExposure" "UseDefaultAutoExposure" "InputUseDefaultBloomScale" "UseDefaultBloomScale" "InputSetBloomScale" "SetBloomScale" "InputSetBloomScaleRange" "SetBloomScaleRange" "InputSetBloomExponent" "SetBloomExponent" "InputSetBloomSaturation" "SetBloomSaturation" "InputSetTonemapPercentTarget" "SetTonemapPercentTarget" "InputSetTonemapPercentBrightPixels" "SetTonemapPercentBrightPixels" "InputSetTonemapMinAvgLum" "SetTonemapMinAvgLum" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_tracer" { "keys" { "m_flDelay" "delay" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_viewpunch" { "keys" { "m_angViewPunch" "punchangle" "m_flRadius" "radius" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputViewPunch" "ViewPunch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_weaponfire" { "keys" { "m_bDisabled" "StartDisabled" "m_bIgnorePlayers" "IgnorePlayers" "m_iWeaponType (Integer)" "WeaponType" "m_flTargetArc" "TargetArc" "m_flTargetRange" "TargetRange" "m_flDamageMod" "DamageMod" "m_iFilterName" "filtername" "m_iEnemyTeam" "TargetTeam" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_wind" { "keys" { "m_EnvWindShared (Integer)" "gustduration" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_EnvWindShared" "OnGustEnd" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "env_zoom" { "keys" { "m_flSpeed" "speed" "m_nFOV" "FOV" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputZoom" "Zoom" "InputUnZoom" "UnZoom" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "escape_route" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "event_queue_saveload_proxy" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "filter_activator_class" { "keys" { "m_iFilterClass" "filterclass" "m_bNegated" "Negated" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTestActivator" "TestActivator" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnFail" "OnFail" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "filter_activator_context" { "keys" { "m_iFilterContext" "ResponseContext" "m_bNegated" "Negated" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTestActivator" "TestActivator" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnFail" "OnFail" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "filter_activator_infected_class" { "keys" { "m_iFilterInfectedClass" "filterinfectedclass" "m_bNegated" "Negated" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTestActivator" "TestActivator" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnFail" "OnFail" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "filter_activator_mass_greater" { "keys" { "m_fFilterMass" "filtermass" "m_bNegated" "Negated" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTestActivator" "TestActivator" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnFail" "OnFail" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "filter_activator_model" { "keys" { "m_iFilterModel" "model" "m_bNegated" "Negated" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTestActivator" "TestActivator" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnFail" "OnFail" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "filter_activator_name" { "keys" { "m_iFilterName" "filtername" "m_bNegated" "Negated" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTestActivator" "TestActivator" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnFail" "OnFail" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "filter_activator_team" { "keys" { "m_iFilterTeam" "filterteam" "m_bNegated" "Negated" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTestActivator" "TestActivator" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnFail" "OnFail" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "filter_base" { "keys" { "m_bNegated" "Negated" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTestActivator" "TestActivator" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnFail" "OnFail" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "filter_damage_type" { "keys" { "m_iDamageType" "damagetype" "m_bNegated" "Negated" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTestActivator" "TestActivator" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnFail" "OnFail" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "filter_enemy" { "keys" { "m_iszEnemyName" "filtername" "m_flRadius" "filter_radius" "m_flOuterRadius" "filter_outer_radius" "m_nMaxSquadmatesPerEnemy" "filter_max_per_enemy" "m_bNegated" "Negated" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTestActivator" "TestActivator" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnFail" "OnFail" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "filter_health" { "keys" { "m_bAdrenalineActive" "adrenalinepresence" "m_iHealthMin" "healthmin" "m_iHealthMax" "healthmax" "m_bNegated" "Negated" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTestActivator" "TestActivator" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnFail" "OnFail" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "filter_melee_damage" { "keys" { "m_iDamageType" "damagetype" "m_bNegated" "Negated" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTestActivator" "TestActivator" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnFail" "OnFail" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "filter_multi" { "keys" { "m_nFilterType" "FilterType" "m_iFilterName" "Filter10" "m_bNegated" "Negated" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTestActivator" "TestActivator" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnFail" "OnFail" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "finale_trigger" { "keys" { "m_firstUseDelay" "FirstUseDelay" "m_useDelay" "UseDelay" "m_bDisabled (Integer)" "startdisabled" "m_type" "type" "m_scriptfile" "scriptfile" "m_flVersusTravelCompletion" "VersusTravelCompletion" "m_bIsSacrificeFinale" "IsSacrificeFinale" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "OnFinaleEscapeStarted" "FinaleEscapeStarted" "OnFinaleEscapeVehicleReadyForSurvivors" "FinaleEscapeVehicleReadyForSurvivors" "OnFinaleEscapeForceSurvivorPositions" "FinaleEscapeForceSurvivorPositions" "OnFinaleEscapeFinished" "FinaleEscapeFinished" "OnFinalePause" "FinalePause" "OnFinaleWon" "FinaleWon" "OnFinaleLost" "FinaleLost" "OnForceFinaleStart" "ForceFinaleStart" "InputEnable" "Enable" "InputDisable" "Disable" "InputGauntletForceTankSpawn" "ForceTankSpawn" "InputGauntletStopPanic" "GauntletStopPanic" "InputAdvanceFinaleState" "AdvanceFinaleState" "InputSacrificeEscapeFailed" "SacrificeEscapeFailed" "InputSacrificeEscapeSucceeded" "SacrificeEscapeSucceeded" "InputSacrificePlayerBeginsRun" "SacrificePlayerBeginsRun" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnFinaleEscapeStarted" "FinaleEscapeStarted" "m_OnFinaleWon" "FinaleWon" "m_OnFinaleLost" "FinaleLost" "m_OnFirstUseStart" "FirstUseStart" "m_OnUseStart" "UseStart" "m_OnFinaleStart" "FinaleStart" "m_OnFinalePause" "FinalePause" "m_OnEscapeVehicleLeaving" "EscapeVehicleLeaving" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "fire_cracker_blast" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "fish" { "keys" { "m_nBody" "body" "m_nHitboxSet" "hitboxset" "m_nSequence" "sequence" "m_flPlaybackRate" "playbackrate" "m_flCycle" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "fog_volume" { "keys" { "m_fogName" "FogName" "m_postProcessName" "PostProcessName" "m_colorCorrectionName" "ColorCorrectionName" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_areaportal" { "keys" { "m_portalNumber" "portalnumber" "m_iPortalVersion" "PortalVersion" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputOpen" "TurnOff" "InputClose" "TurnOn" "InputToggle" "Toggle" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_areaportalwindow" { "keys" { "m_portalNumber" "portalnumber" "m_flFadeStartDist (Float)" "FadeStartDist" "m_flFadeDist (Float)" "FadeDist" "m_flTranslucencyLimit (Float)" "TranslucencyLimit" "m_iBackgroundBModelName" "BackgroundBModel" "m_iPortalVersion" "PortalVersion" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetFadeStartDistance" "SetFadeStartDistance" "InputSetFadeEndDistance" "SetFadeEndDistance" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_block_charge" { "keys" { "m_iDisabled" "StartDisabled" "m_iSolidity" "Solidity" "m_bSolidBsp" "solidbsp" "m_iszExcludedClass" "excludednpc" "m_bInvertExclusion" "invert_exclusion" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputToggle" "Toggle" "InputSetExcluded" "SetExcluded" "InputSetInvert" "SetInvert" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_breakable" { "keys" { "m_Explosion" "explosion" "m_GibDir" "gibdir" "m_ExplosionMagnitude" "explodemagnitude" "m_flPressureDelay" "PressureDelay" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_breakableType" "BreakableType" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_impactEnergyScale" "physdamagescale" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "InputSetMass" "SetMass" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_breakable_surf" { "keys" { "m_nSurfaceType (Integer)" "surfacetype" "m_nFragility" "fragility" "m_vLLVertex" "lowerleft" "m_vULVertex" "upperleft" "m_vLRVertex" "lowerright" "m_vURVertex" "upperright" "m_nQuadError" "error" "m_Explosion" "explosion" "m_GibDir" "gibdir" "m_ExplosionMagnitude" "explodemagnitude" "m_flPressureDelay" "PressureDelay" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_breakableType" "BreakableType" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputShatter" "Shatter" "m_impactEnergyScale" "physdamagescale" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "InputSetMass" "SetMass" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_brush" { "keys" { "m_iDisabled" "StartDisabled" "m_iSolidity" "Solidity" "m_bSolidBsp" "solidbsp" "m_iszExcludedClass" "excludednpc" "m_bInvertExclusion" "invert_exclusion" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputToggle" "Toggle" "InputSetExcluded" "SetExcluded" "InputSetInvert" "SetInvert" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_button" { "keys" { "m_vecMoveDir" "movedir" "m_sounds" "sounds" "m_sGlowEntity" "glow" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputLock" "Lock" "InputUnlock" "Unlock" "InputPress" "Press" "InputPressIn" "PressIn" "InputPressOut" "PressOut" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnDamaged" "OnDamaged" "m_OnPressed" "OnPressed" "m_OnUseLocked" "OnUseLocked" "m_OnIn" "OnIn" "m_OnOut" "OnOut" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_button_timed" { "keys" { "m_nUseTime" "use_time" "m_sUseString (String)" "use_string" "m_sUseSubString (String)" "use_sub_string" "m_bAutoDisable" "auto_disable" "m_vecMoveDir" "movedir" "m_sounds" "sounds" "m_sGlowEntity" "glow" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputLock" "Lock" "InputUnlock" "Unlock" "InputPress" "Press" "InputPressIn" "PressIn" "InputPressOut" "PressOut" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUnpressed" "OnUnpressed" "m_OnTimeUp" "OnTimeUp" "m_OnDamaged" "OnDamaged" "m_OnPressed" "OnPressed" "m_OnUseLocked" "OnUseLocked" "m_OnIn" "OnIn" "m_OnOut" "OnOut" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_clip_vphysics" { "keys" { "m_iFilterName" "filtername" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_conveyor" { "keys" { "m_vecMoveDir" "movedir" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputToggleDirection" "ToggleDirection" "InputSetSpeed" "SetSpeed" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_detail_blocker" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_door" { "keys" { "m_vecMoveDir" "movedir" "m_NoiseMoving" "noise1" "m_NoiseArrived" "noise2" "m_NoiseMovingClosed" "startclosesound" "m_NoiseArrivedClosed" "closesound" "m_ChainTarget" "chainstodoor" "m_ls" "unlocked_sound" "m_flWaveHeight (Float)" "WaveHeight" "m_flBlockDamage" "dmg" "m_eSpawnPosition" "spawnpos" "m_bForceClosed" "forceclosed" "m_bLoopMoveSound" "loopmovesound" "m_bIgnoreDebris" "ignoredebris" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputOpen" "Open" "InputClose" "Close" "InputToggle" "Toggle" "InputLock" "Lock" "InputUnlock" "Unlock" "InputSetSpeed" "SetSpeed" "InputSetToggleState" "SetToggleState" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBlockedOpening" "OnBlockedOpening" "m_OnBlockedClosing" "OnBlockedClosing" "m_OnUnblockedOpening" "OnUnblockedOpening" "m_OnUnblockedClosing" "OnUnblockedClosing" "m_OnFullyClosed" "OnFullyClosed" "m_OnFullyOpen" "OnFullyOpen" "m_OnClose" "OnClose" "m_OnOpen" "OnOpen" "m_OnLockedUse" "OnLockedUse" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_door_rotating" { "keys" { "m_bSolidBsp" "solidbsp" "m_vecMoveDir" "movedir" "m_NoiseMoving" "noise1" "m_NoiseArrived" "noise2" "m_NoiseMovingClosed" "startclosesound" "m_NoiseArrivedClosed" "closesound" "m_ChainTarget" "chainstodoor" "m_ls" "unlocked_sound" "m_flWaveHeight (Float)" "WaveHeight" "m_flBlockDamage" "dmg" "m_eSpawnPosition" "spawnpos" "m_bForceClosed" "forceclosed" "m_bLoopMoveSound" "loopmovesound" "m_bIgnoreDebris" "ignoredebris" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputOpen" "Open" "InputClose" "Close" "InputToggle" "Toggle" "InputLock" "Lock" "InputUnlock" "Unlock" "InputSetSpeed" "SetSpeed" "InputSetToggleState" "SetToggleState" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBlockedOpening" "OnBlockedOpening" "m_OnBlockedClosing" "OnBlockedClosing" "m_OnUnblockedOpening" "OnUnblockedOpening" "m_OnUnblockedClosing" "OnUnblockedClosing" "m_OnFullyClosed" "OnFullyClosed" "m_OnFullyOpen" "OnFullyOpen" "m_OnClose" "OnClose" "m_OnOpen" "OnOpen" "m_OnLockedUse" "OnLockedUse" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_dustcloud" { "keys" { "m_Color (Integer)" "Color" "m_SpawnRate (Integer)" "SpawnRate" "m_flSizeMin (Float)" "SizeMin" "m_flSizeMax (Float)" "SizeMax" "m_SpeedMax (Integer)" "SpeedMax" "m_LifetimeMin (Integer)" "LifetimeMin" "m_LifetimeMax (Integer)" "LifetimeMax" "m_DistMax (Integer)" "DistMax" "m_FallSpeed (Float)" "FallSpeed" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_dustmotes" { "keys" { "m_Color (Integer)" "Color" "m_SpawnRate (Integer)" "SpawnRate" "m_flSizeMin (Float)" "SizeMin" "m_flSizeMax (Float)" "SizeMax" "m_SpeedMax (Integer)" "SpeedMax" "m_LifetimeMin (Integer)" "LifetimeMin" "m_LifetimeMax (Integer)" "LifetimeMax" "m_DistMax (Integer)" "DistMax" "m_FallSpeed (Float)" "FallSpeed" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_elevator" { "keys" { "m_topFloorPosition" "top" "m_bottomFloorPosition" "bottom" "m_MaxSpeed (Float)" "speed" "m_acceleration (Float)" "acceleration" "m_soundStart" "StartSound" "m_soundStop" "StopSound" "m_soundDisable" "DisableSound" "m_flBlockDamage" "BlockDamage" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputMoveToFloor" "MoveToFloor" "InputDisable" "Disable" "InputSetMaxSpeed" "SetMaxSpeed" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnReachedTop" "OnReachedTop" "m_OnReachedBottom" "OnReachedBottom" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_extinguisher" { "keys" { "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_fish_pool" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_guntarget" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStart" "Start" "InputStop" "Stop" "InputToggle" "Toggle" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnDeath" "OnDeath" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_illusionary" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_ladderendpoint" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_lod" { "keys" { "m_nDisappearMinDist (Integer)" "DisappearMinDist" "m_nDisappearMaxDist (Integer)" "DisappearMaxDist" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_movelinear" { "keys" { "m_vecMoveDir" "movedir" "m_soundStart" "StartSound" "m_soundStop" "StopSound" "m_flBlockDamage" "BlockDamage" "m_flStartPosition" "StartPosition" "m_flMoveDistance" "MoveDistance" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity (Vector)" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputOpen" "Open" "InputClose" "Close" "InputSetPosition" "SetPosition" "InputSetSpeed" "SetSpeed" "InputTeleportToTarget" "TeleportToTarget" "InputResetPosition" "ResetPosition" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnFullyOpen" "OnFullyOpen" "m_OnFullyClosed" "OnFullyClosed" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_nav_attribute_region" { "keys" { "m_bPrecise" "precise" "m_bCrouch" "crouch" "m_bStairs" "stairs" "m_bTankOnly" "tank_only" "m_bMobOnly" "mob_only" "m_bRemoveAttributes" "remove_attributes" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputApplyNavAttributes" "ApplyNavAttributes" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_nav_avoidance_obstacle" { "keys" { "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_nav_blocker" { "keys" { "m_blockedTeamNumber" "teamToBlock" "m_bAffectsFlow" "affectsFlow" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputBlockNav" "BlockNav" "InputUnblockNav" "UnblockNav" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_nav_connection_blocker" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_occluder" { "keys" { "m_bActive (Integer)" "StartActive" "m_nOccluderIndex (Integer)" "occludernumber" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputDeactivate" "Deactivate" "InputActivate" "Activate" "InputToggle" "Toggle" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_orator" { "keys" { "m_flThenAnyMaxDist" "maxThenAnyDispatchDist" "m_iszSentence" "Sentence" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSpeakResponseConcept" "SpeakResponseConcept" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_physbox" { "keys" { "m_massScale" "massScale" "m_damageType" "Damagetype" "m_iszOverrideScript" "overridescript" "m_damageToEnableMotion" "damagetoenablemotion" "m_flForceToEnableMotion" "forcetoenablemotion" "m_angPreferredCarryAngles" "preferredcarryangles" "m_bNotSolidToWorld" "notsolid" "m_iExploitableByPlayer" "ExploitableByPlayer" "m_Explosion" "explosion" "m_GibDir" "gibdir" "m_ExplosionMagnitude" "explodemagnitude" "m_flPressureDelay" "PressureDelay" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_breakableType" "BreakableType" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputWake" "Wake" "InputSleep" "Sleep" "InputEnableMotion" "EnableMotion" "InputDisableMotion" "DisableMotion" "InputForceDrop" "ForceDrop" "InputDisableFloating" "DisableFloating" "m_impactEnergyScale" "physdamagescale" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "InputSetMass" "SetMass" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnDamaged" "OnDamaged" "m_OnAwakened" "OnAwakened" "m_OnMotionEnabled" "OnMotionEnabled" "m_OnPhysGunPickup" "OnPhysGunPickup" "m_OnPhysGunPunt" "OnPhysGunPunt" "m_OnPhysGunOnlyPickup" "OnPhysGunOnlyPickup" "m_OnPhysGunDrop" "OnPhysGunDrop" "m_OnPlayerUse" "OnPlayerUse" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_physbox_multiplayer" { "keys" { "m_massScale" "massScale" "m_damageType" "Damagetype" "m_iszOverrideScript" "overridescript" "m_damageToEnableMotion" "damagetoenablemotion" "m_flForceToEnableMotion" "forcetoenablemotion" "m_angPreferredCarryAngles" "preferredcarryangles" "m_bNotSolidToWorld" "notsolid" "m_iExploitableByPlayer" "ExploitableByPlayer" "m_Explosion" "explosion" "m_GibDir" "gibdir" "m_ExplosionMagnitude" "explodemagnitude" "m_flPressureDelay" "PressureDelay" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_breakableType" "BreakableType" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputWake" "Wake" "InputSleep" "Sleep" "InputEnableMotion" "EnableMotion" "InputDisableMotion" "DisableMotion" "InputForceDrop" "ForceDrop" "InputDisableFloating" "DisableFloating" "m_impactEnergyScale" "physdamagescale" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "InputSetMass" "SetMass" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnDamaged" "OnDamaged" "m_OnAwakened" "OnAwakened" "m_OnMotionEnabled" "OnMotionEnabled" "m_OnPhysGunPickup" "OnPhysGunPickup" "m_OnPhysGunPunt" "OnPhysGunPunt" "m_OnPhysGunOnlyPickup" "OnPhysGunOnlyPickup" "m_OnPhysGunDrop" "OnPhysGunDrop" "m_OnPlayerUse" "OnPlayerUse" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_plat" { "keys" { "m_NoiseMoving" "noise1" "m_NoiseArrived" "noise2" "m_volume" "volume" "m_flLip" "lip" "m_flWait" "wait" "m_flHeight" "height" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputToggle" "Toggle" "InputGoUp" "GoUp" "InputGoDown" "GoDown" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_platrot" { "keys" { "m_NoiseMoving" "noise1" "m_NoiseArrived" "noise2" "m_volume" "volume" "m_flLip" "lip" "m_flWait" "wait" "m_flHeight" "height" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputToggle" "Toggle" "InputGoUp" "GoUp" "InputGoDown" "GoDown" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_playerghostinfected_clip" { "keys" { "m_iDisabled" "StartDisabled" "m_iSolidity" "Solidity" "m_bSolidBsp" "solidbsp" "m_iszExcludedClass" "excludednpc" "m_bInvertExclusion" "invert_exclusion" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputToggle" "Toggle" "InputSetExcluded" "SetExcluded" "InputSetInvert" "SetInvert" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_playerinfected_clip" { "keys" { "m_iDisabled" "StartDisabled" "m_iSolidity" "Solidity" "m_bSolidBsp" "solidbsp" "m_iszExcludedClass" "excludednpc" "m_bInvertExclusion" "invert_exclusion" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputToggle" "Toggle" "InputSetExcluded" "SetExcluded" "InputSetInvert" "SetInvert" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_precipitation" { "keys" { "m_nPrecipType (Integer)" "preciptype" "m_MinSpeed (Float)" "minSpeed" "m_MaxSpeed (Float)" "maxSpeed" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_precipitation_blocker" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_proprrespawnzone" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_pushable" { "keys" { "m_Explosion" "explosion" "m_GibDir" "gibdir" "m_ExplosionMagnitude" "explodemagnitude" "m_flPressureDelay" "PressureDelay" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_breakableType" "BreakableType" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_impactEnergyScale" "physdamagescale" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "InputSetMass" "SetMass" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_ragdoll_fader" { "keys" { "m_bDisabled (Integer)" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_reflective_glass" { "keys" { "m_iDisabled" "StartDisabled" "m_iSolidity" "Solidity" "m_bSolidBsp" "solidbsp" "m_iszExcludedClass" "excludednpc" "m_bInvertExclusion" "invert_exclusion" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputToggle" "Toggle" "InputSetExcluded" "SetExcluded" "InputSetInvert" "SetInvert" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_rot_button" { "keys" { "m_vecMoveDir" "movedir" "m_sounds" "sounds" "m_sGlowEntity" "glow" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputLock" "Lock" "InputUnlock" "Unlock" "InputPress" "Press" "InputPressIn" "PressIn" "InputPressOut" "PressOut" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnDamaged" "OnDamaged" "m_OnPressed" "OnPressed" "m_OnUseLocked" "OnUseLocked" "m_OnIn" "OnIn" "m_OnOut" "OnOut" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_rotating" { "keys" { "m_flmaxSpeed" "maxspeed" "m_flBlockDamage" "dmg" "m_NoiseRunning" "message" "m_bSolidBsp" "solidbsp" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetSpeed" "SetSpeed" "InputStart" "Start" "InputStop" "Stop" "InputToggle" "Toggle" "InputReverse" "Reverse" "InputStartForward" "StartForward" "InputStartBackward" "StartBackward" "InputStopAtStartPos" "StopAtStartPos" "InputSnapToStartPos" "SnapToStartPos" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_simpleladder" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_smokevolume" { "keys" { "m_Color1 (Integer)" "Color1" "m_Color2 (Integer)" "Color2" "m_String_tMaterialName" "Material" "m_ParticleDrawWidth (Float)" "ParticleDrawWidth" "m_ParticleSpacingDistance (Float)" "ParticleSpacingDistance" "m_DensityRampSpeed (Float)" "DensityRampSpeed" "m_RotationSpeed (Float)" "RotationSpeed" "m_MovementSpeed (Float)" "MovementSpeed" "m_Density (Float)" "Density" "m_maxDrawDistance (Float)" "MaxDrawDistance" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_RotationSpeed" "SetRotationSpeed" "m_MovementSpeed" "SetMovementSpeed" "m_density" "SetDensity" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_tanktrain" { "keys" { "m_length" "wheels" "m_height" "height" "m_maxSpeed" "startspeed" "m_flBank" "bank" "m_flBlockDamage" "dmg" "m_iszSoundMove" "MoveSound" "m_iszSoundMovePing" "MovePingSound" "m_iszSoundStart" "StartSound" "m_iszSoundStop" "StopSound" "m_nMoveSoundMinPitch" "MoveSoundMinPitch" "m_nMoveSoundMaxPitch" "MoveSoundMaxPitch" "m_flMoveSoundMinTime" "MoveSoundMinTime" "m_flMoveSoundMaxTime" "MoveSoundMaxTime" "m_eVelocityType" "velocitytype" "m_eOrientationType" "orientationtype" "m_bManualSpeedChanges" "ManualSpeedChanges" "m_flAccelSpeed" "ManualAccelSpeed" "m_flDecelSpeed" "ManualDecelSpeed" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStop" "Stop" "InputStartForward" "StartForward" "InputStartBackward" "StartBackward" "InputToggle" "Toggle" "InputResume" "Resume" "InputReverse" "Reverse" "InputSetSpeed" "SetSpeed" "InputSetSpeedDir" "SetSpeedDir" "InputSetSpeedReal" "SetSpeedReal" "InputSetSpeedDirAccel" "SetSpeedDirAccel" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnDeath" "OnDeath" "m_OnStart" "OnStart" "m_OnNext" "OnNextPoint" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_timescale" { "keys" { "m_flDesiredTimescale" "desiredTimescale" "m_flAcceleration" "acceleration" "m_flMinBlendRate" "minBlendRate" "m_flBlendDeltaMultiplier" "blendDeltaMultiplier" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStart" "Start" "InputStop" "Stop" "InputReset" "Reset" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_trackautochange" { "keys" { "m_trackTopName" "toptrack" "m_trackBottomName" "bottomtrack" "m_trainName" "train" "m_NoiseMoving" "noise1" "m_NoiseArrived" "noise2" "m_volume" "volume" "m_flLip" "lip" "m_flWait" "wait" "m_flHeight" "height" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "TriggerTrackChange" "Trigger" "InputToggle" "Toggle" "InputGoUp" "GoUp" "InputGoDown" "GoDown" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_trackchange" { "keys" { "m_trackTopName" "toptrack" "m_trackBottomName" "bottomtrack" "m_trainName" "train" "m_NoiseMoving" "noise1" "m_NoiseArrived" "noise2" "m_volume" "volume" "m_flLip" "lip" "m_flWait" "wait" "m_flHeight" "height" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputToggle" "Toggle" "InputGoUp" "GoUp" "InputGoDown" "GoDown" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_tracktrain" { "keys" { "m_length" "wheels" "m_height" "height" "m_maxSpeed" "startspeed" "m_flBank" "bank" "m_flBlockDamage" "dmg" "m_iszSoundMove" "MoveSound" "m_iszSoundMovePing" "MovePingSound" "m_iszSoundStart" "StartSound" "m_iszSoundStop" "StopSound" "m_nMoveSoundMinPitch" "MoveSoundMinPitch" "m_nMoveSoundMaxPitch" "MoveSoundMaxPitch" "m_flMoveSoundMinTime" "MoveSoundMinTime" "m_flMoveSoundMaxTime" "MoveSoundMaxTime" "m_eVelocityType" "velocitytype" "m_eOrientationType" "orientationtype" "m_bManualSpeedChanges" "ManualSpeedChanges" "m_flAccelSpeed" "ManualAccelSpeed" "m_flDecelSpeed" "ManualDecelSpeed" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStop" "Stop" "InputStartForward" "StartForward" "InputStartBackward" "StartBackward" "InputToggle" "Toggle" "InputResume" "Resume" "InputReverse" "Reverse" "InputSetSpeed" "SetSpeed" "InputSetSpeedDir" "SetSpeedDir" "InputSetSpeedReal" "SetSpeedReal" "InputSetSpeedDirAccel" "SetSpeedDirAccel" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStart" "OnStart" "m_OnNext" "OnNextPoint" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_train" { "keys" { "m_flBlockDamage" "dmg" "m_NoiseMoving" "noise1" "m_NoiseArrived" "noise2" "m_volume" "volume" "m_flLip" "lip" "m_flWait" "wait" "m_flHeight" "height" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputToggle" "Toggle" "InputStart" "Start" "InputStop" "Stop" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_traincontrols" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_useableladder" { "keys" { "m_vecPlayerMountPositionTop (Vector)" "point0" "m_vecPlayerMountPositionBottom (Vector)" "point1" "m_bDisabled" "StartDisabled" "m_surfacePropName" "ladderSurfaceProperties" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerGotOnLadder" "OnPlayerGotOnLadder" "m_OnPlayerGotOffLadder" "OnPlayerGotOffLadder" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_vehicleclip" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_wall" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_wall_toggle" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputToggle" "Toggle" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_water" { "keys" { "m_vecMoveDir" "movedir" "m_NoiseMoving" "noise1" "m_NoiseArrived" "noise2" "m_NoiseMovingClosed" "startclosesound" "m_NoiseArrivedClosed" "closesound" "m_ChainTarget" "chainstodoor" "m_ls" "unlocked_sound" "m_flWaveHeight (Float)" "WaveHeight" "m_flBlockDamage" "dmg" "m_eSpawnPosition" "spawnpos" "m_bForceClosed" "forceclosed" "m_bLoopMoveSound" "loopmovesound" "m_bIgnoreDebris" "ignoredebris" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputOpen" "Open" "InputClose" "Close" "InputToggle" "Toggle" "InputLock" "Lock" "InputUnlock" "Unlock" "InputSetSpeed" "SetSpeed" "InputSetToggleState" "SetToggleState" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBlockedOpening" "OnBlockedOpening" "m_OnBlockedClosing" "OnBlockedClosing" "m_OnUnblockedOpening" "OnUnblockedOpening" "m_OnUnblockedClosing" "OnUnblockedClosing" "m_OnFullyClosed" "OnFullyClosed" "m_OnFullyOpen" "OnFullyOpen" "m_OnClose" "OnClose" "m_OnOpen" "OnOpen" "m_OnLockedUse" "OnLockedUse" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_water_analog" { "keys" { "m_vecMoveDir" "movedir" "m_soundStart" "StartSound" "m_soundStop" "StopSound" "m_flBlockDamage" "BlockDamage" "m_flStartPosition" "StartPosition" "m_flMoveDistance" "MoveDistance" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity (Vector)" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputOpen" "Open" "InputClose" "Close" "InputSetPosition" "SetPosition" "InputSetSpeed" "SetSpeed" "InputTeleportToTarget" "TeleportToTarget" "InputResetPosition" "ResetPosition" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnFullyOpen" "OnFullyOpen" "m_OnFullyClosed" "OnFullyClosed" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "func_weight_button" { "keys" { "m_fStressToActivate" "WeightToActivate" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPressed" "OnPressed" "m_OnReleased" "OnReleased" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "funCBaseFlex" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "game_end" { "keys" { "m_iszMaster" "master" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputGameEnd" "EndGame" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "game_gib_manager" { "keys" { "m_iMaxPieces" "maxpieces" "m_bAllowNewGibs" "allownewgibs" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetMaxPieces" "SetMaxPieces" "InputSetMaxPiecesDX8" "SetMaxPiecesDX8" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "game_player_equip" { "keys" { "m_iszMaster" "master" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "game_player_team" { "keys" { "m_iszMaster" "master" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "game_ragdoll_manager" { "keys" { "m_iMaxRagdollCount" "MaxRagdollCount" "m_bSaveImportant" "SaveImportant" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetMaxRagdollCount" "SetMaxRagdollCount" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "game_scavenge_progress_display" { "keys" { "m_nTotalScavengeItems" "Max" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "InputSetTotalItems" "SetTotalItems" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "game_score" { "keys" { "m_iszMaster" "master" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputApplyScore" "ApplyScore" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "game_text" { "keys" { "m_iszMessage" "message" "m_textParms" "fxtime" "m_iszMaster" "master" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputDisplay" "Display" "InputSetText" "SetText" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "game_ui" { "keys" { "m_flFieldOfView" "FieldOfView" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputDeactivate" "Deactivate" "InputActivate" "Activate" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_playerOn" "PlayerOn" "m_playerOff" "PlayerOff" "m_pressedMoveLeft" "PressedMoveLeft" "m_pressedMoveRight" "PressedMoveRight" "m_pressedForward" "PressedForward" "m_pressedBack" "PressedBack" "m_pressedAttack" "PressedAttack" "m_pressedAttack2" "PressedAttack2" "m_unpressedMoveLeft" "UnpressedMoveLeft" "m_unpressedMoveRight" "UnpressedMoveRight" "m_unpressedForward" "UnpressedForward" "m_unpressedBack" "UnpressedBack" "m_unpressedAttack" "UnpressedAttack" "m_unpressedAttack2" "UnpressedAttack2" "m_xaxis" "XAxis" "m_yaxis" "YAxis" "m_attackaxis" "AttackAxis" "m_attack2axis" "Attack2Axis" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "game_weapon_manager" { "keys" { "m_iszWeaponName" "weaponname" "m_iMaxPieces" "maxpieces" "m_flAmmoMod" "ammomod" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetMaxPieces" "SetMaxPieces" "InputSetAmmoModifier" "SetAmmoModifier" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "game_zone_player" { "keys" { "m_iszMaster" "master" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputCountPlayersInZone" "CountPlayersInZone" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerInZone" "OnPlayerInZone" "m_OnPlayerOutZone" "OnPlayerOutZone" "m_PlayersInCount" "PlayersInCount" "m_PlayersOutCount" "PlayersOutCount" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "gib" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "gibshooter" { "keys" { "m_iGibs" "m_iGibs" "m_flGibVelocity" "m_flVelocity" "m_flVariance" "m_flVariance" "m_flGibLife" "m_flGibLife" "m_nSimulationType" "Simulation" "m_flDelay" "delay" "m_angGibRotation" "gibangles" "m_flGibAngVelocity" "gibanglevelocity" "m_iszLightingOrigin" "LightingOrigin" "m_bNoGibShadows" "nogibshadows" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputShoot" "Shoot" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "grenade" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity (Vector)" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "grenade_launcher_projectile" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity (Vector)" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "hammer_updateignorelist" { "keys" { "m_nIgnoredEntityNames" "IgnoredName16" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "handle_dummy" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "handle_test" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "holiday_gift" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "hunter" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth (Integer)" "max_health" "m_iHealth (Integer)" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity (Vector)" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel (Integer)" "waterlevel" "m_flGravity" "gravity" "m_flFriction (Float)" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetCommentaryStatueMode" "SetCommentaryStatueMode" "InputIgnoreFallDamage" "IgnoreFallDamage" "InputIgnoreFallDamageWithoutReset" "IgnoreFallDamageWithoutReset" "InputEnableLedgeHang" "EnableLedgeHang" "InputDisableLedgeHang" "DisableLedgeHang" "InputSpeakResponseConcept" "SpeakResponseConcept" "InputTeleportToSurvivorPosition" "TeleportToSurvivorPosition" "InputReleaseFromSurvivorPosition" "ReleaseFromSurvivorPosition" "InputSetGlowEnabled" "SetGlowEnabled" "InputRemoveWeaponUpgrades" "RemoveWeaponUpgrades" "InputCancelCurrentScene" "CancelCurrentScene" "RescueZoneTouch" "OnRescueZoneTouch" "InputSetHealth" "SetHealth" "InputSetHUDVisibility" "SetHUDVisibility" "InputSetFogController" "SetFogController" "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "infected" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel (Integer)" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "inferno" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_ambient_mob_end" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_ambient_mob_start" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_changelevel" { "keys" { "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "OnCheckpointDoorOpened" "CheckpointDoorOpened" "OnCheckpointDoorClosed" "CheckpointDoorClosed" "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_constraint_anchor" { "keys" { "m_massScale" "massScale" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_director" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputPanicEvent" "PanicEvent" "InputScriptedPanicEvent" "ScriptedPanicEvent" "InputForcePanicEvent" "ForcePanicEvent" "InputEndCustomScriptedStage" "EndCustomScriptedStage" "InputForceSurvivorPositions" "ForceSurvivorPositions" "InputReleaseSurvivorPositions" "ReleaseSurvivorPositions" "InputRefreshInitialSpawnPositions" "RefreshInitialSpawnPositions" "InputStartIntro" "StartIntro" "InputFinishIntro" "FinishIntro" "InputFireConceptToAny" "FireConceptToAny" "InputIncrementTeamScore" "IncrementTeamScore" "InputBeginScript" "BeginScript" "InputEndScript" "EndScript" "InputOpenJournalForWrite" "CreateNewJournal" "InputWriteToJournal" "WriteToJournal" "InputExecuteJournalCategory" "ExecuteJournal" "InputEnableTankFrustration" "EnableTankFrustration" "InputDisableTankFrustration" "DisableTankFrustration" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnGameplayStart" "OnGameplayStart" "m_OnPanicEventFinished" "OnPanicEventFinished" "m_OnCustomPanicStageFinished" "OnCustomPanicStageFinished" "m_OnTeamScored" "OnTeamScored" "m_OnScavengeRoundStart" "OnScavengeRoundStart" "m_OnScavengeOvertimeStart" "OnScavengeOvertimeStart" "m_OnScavengeOvertimeCancel" "OnScavengeOvertimeCancel" "m_OnScavengeTimerExpired" "OnScavengeTimerExpired" "m_OnScavengeIntensityChanged" "OnScavengeIntensityChanged" "m_OnOnUserDefinedScriptEvent" "OnUserDefinedScriptEvent4" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_elevator_floor" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnReachedFloor" "OnReachedFloor" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_game_event_proxy" { "keys" { "m_iszEventName" "event_name" "m_flRange" "range" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputGenerateGameEvent" "GenerateGameEvent" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_gamemode" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputPostSpawnActivate" "PostSpawnActivate" "InputPreRoundActivate" "PreRoundActivate" "InputFireScavengeMatchStart" "FireScavengeMatchStart" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnCoop" "OnCoop" "m_OnVersus" "OnVersus" "m_OnSurvival" "OnSurvival" "m_OnScavenge" "OnScavenge" "m_OnCoopPreRound" "OnCoopPostIO" "m_OnVersusPreRound" "OnVersusPostIO" "m_OnSurvivalPreRound" "OnSurvivalPostIO" "m_OnScavengePreRound" "OnScavengePostIO" "m_OnScavengeMatchStart" "OnScavengeMatchStart" "m_OnNavAnalyze" "OnNavAnalyze" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_goal_infected_chase" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_hang_lighting" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_infected_zoo_maker" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "Input_SpawnAll" "SpawnAll" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_infected_zoo_puppet" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel (Integer)" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_intermission" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_item_position" { "keys" { "m_group" "group" "m_rarity" "rarity" "m_iszReplaceParm" "Replace10" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetGroup" "SetGroup" "InputSetRarity" "SetRarity" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_l4d1_survivor_spawn" { "keys" { "m_character" "Character" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSpawnSurvivor" "SpawnSurvivor" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_ladder" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_ladder_dismount" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_landmark" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_map_parameters" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputUpdateCvars" "UpdateCvars" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_map_parameters_versus" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputUpdateCvars" "UpdateCvars" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_mass_center" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_null" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_overlay_accessor" { "keys" { "m_iOverlayID (Integer)" "OverlayID" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_particle_system" { "keys" { "m_bStartActive" "start_active" "m_iszEffectName" "effect_name" "m_iszControlPointNames" "cpoint63" "m_iControlPointParents (Integer)" "cpoint7_parent" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStart" "Start" "InputStop" "Stop" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_particle_target" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_player_deathmatch" { "keys" { "m_Master" "master" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_player_logo" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_player_start" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_player_teamspawn" { "keys" { "m_iDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerSpawn" "OnPlayerSpawn" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_projecteddecal" { "keys" { "m_flDistance" "Distance" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputActivate" "Activate" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_remarkable" { "keys" { "m_szRemarkContext" "contextsubject" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_survivor_position" { "keys" { "m_order (Integer)" "Order" "m_iszSurvivorName" "SurvivorName" "m_iszSurvivorIntroSequence" "SurvivorIntroSequence" "m_iszGameMode" "GameMode" "m_iszSurvivorConcept" "SurvivorConcept" "m_bHideWeapons" "HideWeapons" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetViewControl" "SetViewControl" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_survivor_rescue" { "keys" { "m_rescueEyePos" "rescueEyePos" "m_flThenAnyMaxDist" "maxThenAnyDispatchDist" "m_iszSentence" "Sentence" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputRescue" "Rescue" "InputSpeakResponseConcept" "SpeakResponseConcept" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_target" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_target_instructor_hint" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_teleport_destination" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_transitioning_player" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth (Integer)" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_vehicle_groundspawn" { "keys" { "m_iDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnVehicleSpawn" "OnVehicleSpawn" "m_OnPlayerSpawn" "OnPlayerSpawn" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_view_parameters" { "keys" { "m_nViewMode" "ViewMode" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_zombie_border" { "keys" { "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "info_zombie_spawn" { "keys" { "m_szPopulation" "population" "m_bOfferTank" "offer_tank" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "SpawnZombie" "SpawnZombie" "StartleZombie" "StartleZombie" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnSpawn" "OnSpawnTank" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "infodecal" { "keys" { "m_bLowPriority" "LowPriority" "m_entityName" "ApplyEntity" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputActivate" "Activate" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "insect_swarm" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "instanced_scripted_scene" { "keys" { "m_iszSceneFile" "SceneFile" "m_iszResumeSceneFile" "ResumeSceneFile" "m_iszTarget1" "target1" "m_iszTarget2" "target2" "m_iszTarget3" "target3" "m_iszTarget4" "target4" "m_iszTarget5" "target5" "m_iszTarget6" "target6" "m_iszTarget7" "target7" "m_iszTarget8" "target8" "m_BusyActor" "busyactor" "m_iPlayerDeathBehavior" "onplayerdeath" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStartPlayback" "Start" "InputPausePlayback" "Pause" "InputResumePlayback" "Resume" "InputCancelPlayback" "Cancel" "InputCancelAtNextInterrupt" "CancelAtNextInterrupt" "InputPitchShiftPlayback" "PitchShift" "InputInterjectResponse" "InterjectResponse" "InputStopWaitingForActor" "StopWaitingForActor" "InputTriggerEvent" "Trigger" "InputScriptPlayerDeath" "ScriptPlayerDeath" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStart" "OnStart" "m_OnCompletion" "OnCompletion" "m_OnCanceled" "OnCanceled" "m_OnTrigger1" "OnTrigger1" "m_OnTrigger2" "OnTrigger2" "m_OnTrigger3" "OnTrigger3" "m_OnTrigger4" "OnTrigger4" "m_OnTrigger5" "OnTrigger5" "m_OnTrigger6" "OnTrigger6" "m_OnTrigger7" "OnTrigger7" "m_OnTrigger8" "OnTrigger8" "m_OnTrigger9" "OnTrigger9" "m_OnTrigger10" "OnTrigger10" "m_OnTrigger11" "OnTrigger11" "m_OnTrigger12" "OnTrigger12" "m_OnTrigger13" "OnTrigger13" "m_OnTrigger14" "OnTrigger14" "m_OnTrigger15" "OnTrigger15" "m_OnTrigger16" "OnTrigger16" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "item_sodacan" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "jockey" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth (Integer)" "max_health" "m_iHealth (Integer)" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity (Vector)" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel (Integer)" "waterlevel" "m_flGravity" "gravity" "m_flFriction (Float)" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetCommentaryStatueMode" "SetCommentaryStatueMode" "InputIgnoreFallDamage" "IgnoreFallDamage" "InputIgnoreFallDamageWithoutReset" "IgnoreFallDamageWithoutReset" "InputEnableLedgeHang" "EnableLedgeHang" "InputDisableLedgeHang" "DisableLedgeHang" "InputSpeakResponseConcept" "SpeakResponseConcept" "InputTeleportToSurvivorPosition" "TeleportToSurvivorPosition" "InputReleaseFromSurvivorPosition" "ReleaseFromSurvivorPosition" "InputSetGlowEnabled" "SetGlowEnabled" "InputRemoveWeaponUpgrades" "RemoveWeaponUpgrades" "InputCancelCurrentScene" "CancelCurrentScene" "RescueZoneTouch" "OnRescueZoneTouch" "InputSetHealth" "SetHealth" "InputSetHUDVisibility" "SetHUDVisibility" "InputSetFogController" "SetFogController" "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "keyframe_rope" { "keys" { "m_iNextLinkName" "NextKey" "m_Slack (Integer)" "Slack" "m_Width (Float)" "Width" "m_TextureScale (Float)" "TextureScale" "m_Subdiv (Integer)" "Subdiv" "m_flScrollSpeed (Float)" "ScrollSpeed" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetScrollSpeed" "SetScrollSpeed" "InputSetForce" "SetForce" "InputBreak" "Break" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "keyframe_track" { "keys" { "m_iNextKey" "NextKey" "m_flSpeed" "speed" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "light" { "keys" { "m_iStyle" "style" "m_iDefaultStyle" "defaultstyle" "m_iszPattern" "pattern" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetPattern" "SetPattern" "InputFadeToPattern" "FadeToPattern" "InputToggle" "Toggle" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "light_directional" { "keys" { "m_iStyle" "style" "m_iDefaultStyle" "defaultstyle" "m_iszPattern" "pattern" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetPattern" "SetPattern" "InputFadeToPattern" "FadeToPattern" "InputToggle" "Toggle" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "light_dynamic" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_radius" "distance" "m_Exponent" "brightness" "m_InnerAngle" "_inner_cone" "m_OuterAngle" "_cone" "m_SpotRadius" "spotlight_radius" "m_LightStyle" "style" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "InputToggle" "Toggle" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "light_environment" { "keys" { "m_iStyle" "style" "m_iDefaultStyle" "defaultstyle" "m_iszPattern" "pattern" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetPattern" "SetPattern" "InputFadeToPattern" "FadeToPattern" "InputToggle" "Toggle" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "light_glspot" { "keys" { "m_iStyle" "style" "m_iDefaultStyle" "defaultstyle" "m_iszPattern" "pattern" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetPattern" "SetPattern" "InputFadeToPattern" "FadeToPattern" "InputToggle" "Toggle" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "light_spot" { "keys" { "m_iStyle" "style" "m_iDefaultStyle" "defaultstyle" "m_iszPattern" "pattern" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetPattern" "SetPattern" "InputFadeToPattern" "FadeToPattern" "InputToggle" "Toggle" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_active_autosave" { "keys" { "m_TriggerHitPoints" "TriggerHitPoints" "m_flTimeToTrigger" "TimeToTrigger" "m_flDangerousTime" "DangerousTime" "m_bForceNewLevelUnit" "NewLevelUnit" "m_minHitPoints" "MinimumHitPoints" "m_minHitPointsToCommit" "MinHitPointsToCommit" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputSave" "Save" "InputSaveDangerous" "SaveDangerous" "InputSetMinHitpointsThreshold" "SetMinHitpointsThreshold" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_auto" { "keys" { "m_globalstate" "globalstate" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnMapSpawn" "OnMapSpawn" "m_OnDemoMapSpawn" "OnDemoMapSpawn" "m_OnNewGame" "OnNewGame" "m_OnLoadGame" "OnLoadGame" "m_OnMapTransition" "OnMapTransition" "m_OnBackgroundMap" "OnBackgroundMap" "m_OnMultiNewMap" "OnMultiNewMap" "m_OnMultiNewRound" "OnMultiNewRound" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_autosave" { "keys" { "m_bForceNewLevelUnit" "NewLevelUnit" "m_minHitPoints" "MinimumHitPoints" "m_minHitPointsToCommit" "MinHitPointsToCommit" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSave" "Save" "InputSaveDangerous" "SaveDangerous" "InputSetMinHitpointsThreshold" "SetMinHitpointsThreshold" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_branch" { "keys" { "m_bInValue" "InitialValue" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetValue" "SetValue" "InputSetValueTest" "SetValueTest" "InputToggle" "Toggle" "InputToggleTest" "ToggleTest" "InputTest" "Test" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnTrue" "OnTrue" "m_OnFalse" "OnFalse" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_branch_listener" { "keys" { "m_nLogicBranchNames" "Branch16" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTest" "Test" "Input_OnLogicBranchChanged" "_OnLogicBranchChanged" "Input_OnLogicBranchRemoved" "_OnLogicBranchRemoved" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnAllTrue" "OnAllTrue" "m_OnAllFalse" "OnAllFalse" "m_OnMixed" "OnMixed" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_case" { "keys" { "m_nCase" "Case16" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputValue" "InValue" "InputPickRandom" "PickRandom" "InputPickRandomShuffle" "PickRandomShuffle" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnCase" "OnCase16" "m_OnDefault" "OnDefault" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_choreographed_scene" { "keys" { "m_iszSceneFile" "SceneFile" "m_iszResumeSceneFile" "ResumeSceneFile" "m_iszTarget1" "target1" "m_iszTarget2" "target2" "m_iszTarget3" "target3" "m_iszTarget4" "target4" "m_iszTarget5" "target5" "m_iszTarget6" "target6" "m_iszTarget7" "target7" "m_iszTarget8" "target8" "m_BusyActor" "busyactor" "m_iPlayerDeathBehavior" "onplayerdeath" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStartPlayback" "Start" "InputPausePlayback" "Pause" "InputResumePlayback" "Resume" "InputCancelPlayback" "Cancel" "InputCancelAtNextInterrupt" "CancelAtNextInterrupt" "InputPitchShiftPlayback" "PitchShift" "InputInterjectResponse" "InterjectResponse" "InputStopWaitingForActor" "StopWaitingForActor" "InputTriggerEvent" "Trigger" "InputScriptPlayerDeath" "ScriptPlayerDeath" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStart" "OnStart" "m_OnCompletion" "OnCompletion" "m_OnCanceled" "OnCanceled" "m_OnTrigger1" "OnTrigger1" "m_OnTrigger2" "OnTrigger2" "m_OnTrigger3" "OnTrigger3" "m_OnTrigger4" "OnTrigger4" "m_OnTrigger5" "OnTrigger5" "m_OnTrigger6" "OnTrigger6" "m_OnTrigger7" "OnTrigger7" "m_OnTrigger8" "OnTrigger8" "m_OnTrigger9" "OnTrigger9" "m_OnTrigger10" "OnTrigger10" "m_OnTrigger11" "OnTrigger11" "m_OnTrigger12" "OnTrigger12" "m_OnTrigger13" "OnTrigger13" "m_OnTrigger14" "OnTrigger14" "m_OnTrigger15" "OnTrigger15" "m_OnTrigger16" "OnTrigger16" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_collision_pair" { "keys" { "m_nameAttach1" "attach1" "m_nameAttach2" "attach2" "m_disabled" "startdisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputDisableCollisions" "DisableCollisions" "InputEnableCollisions" "EnableCollisions" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_compare" { "keys" { "m_flCompareValue" "CompareValue" "m_flInValue" "InitialValue" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetValue" "SetValue" "InputSetValueCompare" "SetValueCompare" "InputSetCompareValue" "SetCompareValue" "InputCompare" "Compare" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnEqualTo" "OnEqualTo" "m_OnNotEqualTo" "OnNotEqualTo" "m_OnGreaterThan" "OnGreaterThan" "m_OnLessThan" "OnLessThan" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_director_query" { "keys" { "m_nMinRemapVal" "minAngerRange" "m_nMaxRemapVal" "maxAngerRange" "m_nNoise" "noise" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHowAngry" "HowAngry" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OutAnger" "OutAnger" "m_On20SecondsToMob" "On20SecondsToMob" "m_On60SecondsToMob" "On60SecondsToMob" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_game_event" { "keys" { "m_iszEventName" "eventName" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputFireEvent" "FireEvent" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_lineto" { "keys" { "m_SourceName" "source" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_Line" "Line" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_measure_movement" { "keys" { "m_strMeasureTarget" "MeasureTarget" "m_strMeasureReference" "MeasureReference" "m_strTargetReference" "TargetReference" "m_flScale" "TargetScale" "m_nMeasureType" "MeasureType" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetMeasureTarget" "SetMeasureTarget" "InputSetMeasureReference" "SetMeasureReference" "InputSetTarget" "SetTarget" "InputSetTargetReference" "SetTargetReference" "InputSetTargetScale" "SetTargetScale" "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_multicompare" { "keys" { "m_iIntegerValue" "IntegerValue" "m_iShouldCompareToValue" "ShouldComparetoValue" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputValue" "InputValue" "InputCompareValues" "CompareValues" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnEqual" "OnEqual" "m_OnNotEqual" "OnNotEqual" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_navigation" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "InputToggle" "Toggle" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_proximity" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_relay" { "keys" { "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputEnableRefire" "EnableRefire" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTrigger" "Trigger" "InputCancelPending" "CancelPending" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnTrigger" "OnTrigger" "m_OnSpawn" "OnSpawn" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_scene_list_manager" { "keys" { "m_iszScenes" "scene15" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputShutdown" "Shutdown" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_script" { "keys" { "m_iszGroupMembers" "Group15" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_timer" { "keys" { "m_iDisabled" "StartDisabled" "m_flRefireTime" "RefireTime" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputRefireTime" "RefireTime" "InputFireTimer" "FireTimer" "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputAddToTimer" "AddToTimer" "InputResetTimer" "ResetTimer" "InputSubtractFromTimer" "SubtractFromTimer" "m_iUseRandomTime" "UseRandomTime" "m_flLowerRandomBound" "LowerRandomBound" "m_flUpperRandomBound" "UpperRandomBound" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnTimer" "OnTimer" "m_OnTimerHigh" "OnTimerHigh" "m_OnTimerLow" "OnTimerLow" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "logic_versus_random" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputPickRandom" "PickRandom" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnRandom" "OnRandom16" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "material_modify_control" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "SetMaterialVar" "SetMaterialVar" "SetMaterialVarToCurrentTime" "SetMaterialVarToCurrentTime" "InputStartAnimSequence" "StartAnimSequence" "InputStartFloatLerp" "StartFloatLerp" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "math_colorblend" { "keys" { "m_flInMin" "inmin" "m_flInMax" "inmax" "m_OutColor1" "colormin" "m_OutColor2" "colormax" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputValue" "InValue" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OutValue" "OutColor" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "math_counter" { "keys" { "m_flMin" "min" "m_flMax" "max" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputAdd" "Add" "InputDivide" "Divide" "InputMultiply" "Multiply" "InputSetValue" "SetValue" "InputSetValueNoFire" "SetValueNoFire" "InputSubtract" "Subtract" "InputSetHitMax" "SetHitMax" "InputSetHitMin" "SetHitMin" "InputGetValue" "GetValue" "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OutValue" "OutValue" "m_OnHitMin" "OnHitMin" "m_OnHitMax" "OnHitMax" "m_OnGetValue" "OnGetValue" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "math_remap" { "keys" { "m_flInMin" "in1" "m_flInMax" "in2" "m_flOut1" "out1" "m_flOut2" "out2" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputValue" "InValue" "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OutValue" "OutValue" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "molotov_projectile" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity (Vector)" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "momentary_door" { "keys" { "m_vecMoveDir" "movedir" "m_soundStart" "StartSound" "m_soundStop" "StopSound" "m_flBlockDamage" "BlockDamage" "m_flStartPosition" "StartPosition" "m_flMoveDistance" "MoveDistance" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity (Vector)" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputOpen" "Open" "InputClose" "Close" "InputSetPosition" "SetPosition" "InputSetSpeed" "SetSpeed" "InputTeleportToTarget" "TeleportToTarget" "InputResetPosition" "ResetPosition" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnFullyOpen" "OnFullyOpen" "m_OnFullyClosed" "OnFullyClosed" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "momentary_rot_button" { "keys" { "m_direction" "StartDirection" "m_returnSpeed" "returnspeed" "m_flStartPosition" "StartPosition" "m_bSolidBsp" "solidbsp" "m_vecMoveDir" "movedir" "m_sounds" "sounds" "m_sGlowEntity" "glow" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetPosition" "SetPosition" "InputSetPositionImmediately" "SetPositionImmediately" "InputDisableUpdateTarget" "_DisableUpdateTarget" "InputEnableUpdateTarget" "_EnableUpdateTarget" "InputEnable" "Enable" "InputDisable" "Disable" "InputLock" "Lock" "InputUnlock" "Unlock" "InputPress" "Press" "InputPressIn" "PressIn" "InputPressOut" "PressOut" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_Position" "Position" "m_OnUnpressed" "OnUnpressed" "m_OnFullyClosed" "OnFullyClosed" "m_OnFullyOpen" "OnFullyOpen" "m_OnReachedPosition" "OnReachedPosition" "m_OnDamaged" "OnDamaged" "m_OnPressed" "OnPressed" "m_OnUseLocked" "OnUseLocked" "m_OnIn" "OnIn" "m_OnOut" "OnOut" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "move_keyframed" { "keys" { "m_iPositionInterpolator" "PositionInterpolator" "m_iRotationInterpolator" "RotationInterpolator" "m_iNextKey" "NextKey" "m_flSpeed" "speed" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "move_rope" { "keys" { "m_iNextLinkName" "NextKey" "m_Slack (Integer)" "Slack" "m_Width (Float)" "Width" "m_TextureScale (Float)" "TextureScale" "m_Subdiv (Integer)" "Subdiv" "m_flScrollSpeed (Float)" "ScrollSpeed" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetScrollSpeed" "SetScrollSpeed" "InputSetForce" "SetForce" "InputBreak" "Break" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "multisource" { "keys" { "m_globalstate" "globalstate" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnTrigger" "OnTrigger" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "path_corner" { "keys" { "m_flWait" "wait" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetNextPathCorner" "SetNextPathCorner" "InputInPass" "InPass" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "path_corner_crash" { "keys" { "m_flWait" "wait" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetNextPathCorner" "SetNextPathCorner" "InputInPass" "InPass" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "path_track" { "keys" { "m_flRadius" "radius" "m_altName" "altpath" "m_eOrientationType" "orientationtype" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputPass" "InPass" "InputEnableAlternatePath" "EnableAlternatePath" "InputDisableAlternatePath" "DisableAlternatePath" "InputToggleAlternatePath" "ToggleAlternatePath" "InputEnablePath" "EnablePath" "InputDisablePath" "DisablePath" "InputTogglePath" "TogglePath" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPass" "OnPass" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_ballsocket" { "keys" { "m_nameSystem" "constraintsystem" "m_nameAttach1" "attach1" "m_nameAttach2" "attach2" "m_breakSound" "breaksound" "m_forceLimit" "forcelimit" "m_torqueLimit" "torquelimit" "m_minTeleportDistance" "teleportfollowdistance" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputBreak" "Break" "InputOnBreak" "ConstraintBroken" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBreak" "OnBreak" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_bone_follower" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_constraint" { "keys" { "m_nameSystem" "constraintsystem" "m_nameAttach1" "attach1" "m_nameAttach2" "attach2" "m_breakSound" "breaksound" "m_forceLimit" "forcelimit" "m_torqueLimit" "torquelimit" "m_minTeleportDistance" "teleportfollowdistance" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputBreak" "Break" "InputOnBreak" "ConstraintBroken" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBreak" "OnBreak" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_constraintsystem" { "keys" { "m_additionalIterations" "additionaliterations" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_convert" { "keys" { "m_swapModel" "swapmodel" "m_flMassOverride" "massoverride" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputConvertTarget" "ConvertTarget" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnConvert" "OnConvert" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_hinge" { "keys" { "m_hingeFriction" "hingefriction" "m_hinge" "hingeaxis" "m_systemLoadScale" "systemloadscale" "m_nameSystem" "constraintsystem" "m_nameAttach1" "attach1" "m_nameAttach2" "attach2" "m_breakSound" "breaksound" "m_forceLimit" "forcelimit" "m_torqueLimit" "torquelimit" "m_minTeleportDistance" "teleportfollowdistance" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetVelocity" "SetAngularVelocity" "InputSetHingeFriction" "SetHingeFriction" "InputBreak" "Break" "InputOnBreak" "ConstraintBroken" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBreak" "OnBreak" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_keepupright" { "keys" { "m_nameAttach" "attach1" "m_angularLimit" "angularlimit" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "InputSetAngularLimit" "SetAngularLimit" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_lengthconstraint" { "keys" { "m_addLength" "addlength" "m_minLength" "minlength" "m_vecAttach" "attachpoint" "m_nameSystem" "constraintsystem" "m_nameAttach1" "attach1" "m_nameAttach2" "attach2" "m_breakSound" "breaksound" "m_forceLimit" "forcelimit" "m_torqueLimit" "torquelimit" "m_minTeleportDistance" "teleportfollowdistance" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputBreak" "Break" "InputOnBreak" "ConstraintBroken" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBreak" "OnBreak" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_magnet" { "keys" { "m_massScale" "massScale" "m_iszOverrideScript" "overridescript" "m_iMaxObjectsAttached" "maxobjects" "m_forceLimit" "forcelimit" "m_torqueLimit" "torquelimit" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputToggle" "Toggle" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnMagnetAttach" "OnAttach" "m_OnMagnetDetach" "OnDetach" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_motor" { "keys" { "m_nameAttach" "attach1" "m_spinUp" "spinup" "m_additionalAcceleration" "addangaccel" "m_axis" "axis" "m_inertiaFactor" "inertiafactor" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetTargetSpeed" "SetSpeed" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_pulleyconstraint" { "keys" { "m_position2" "position2" "m_addLength" "addlength" "m_gearRatio" "gearratio" "m_nameSystem" "constraintsystem" "m_nameAttach1" "attach1" "m_nameAttach2" "attach2" "m_breakSound" "breaksound" "m_forceLimit" "forcelimit" "m_torqueLimit" "torquelimit" "m_minTeleportDistance" "teleportfollowdistance" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputBreak" "Break" "InputOnBreak" "ConstraintBroken" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBreak" "OnBreak" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_ragdollconstraint" { "keys" { "m_xmin" "xmin" "m_xmax" "xmax" "m_ymin" "ymin" "m_ymax" "ymax" "m_zmin" "zmin" "m_zmax" "zmax" "m_xfriction" "xfriction" "m_yfriction" "yfriction" "m_zfriction" "zfriction" "m_nameSystem" "constraintsystem" "m_nameAttach1" "attach1" "m_nameAttach2" "attach2" "m_breakSound" "breaksound" "m_forceLimit" "forcelimit" "m_torqueLimit" "torquelimit" "m_minTeleportDistance" "teleportfollowdistance" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputBreak" "Break" "InputOnBreak" "ConstraintBroken" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBreak" "OnBreak" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_ragdollmagnet" { "keys" { "m_radius" "radius" "m_force" "force" "m_axis" "axis" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_slideconstraint" { "keys" { "m_axisEnd" "slideaxis" "m_slideFriction" "slidefriction" "m_systemLoadScale" "systemloadscale" "m_nameSystem" "constraintsystem" "m_nameAttach1" "attach1" "m_nameAttach2" "attach2" "m_breakSound" "breaksound" "m_forceLimit" "forcelimit" "m_torqueLimit" "torquelimit" "m_minTeleportDistance" "teleportfollowdistance" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetVelocity" "SetVelocity" "InputBreak" "Break" "InputOnBreak" "ConstraintBroken" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBreak" "OnBreak" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_spring" { "keys" { "m_tempConstant" "constant" "m_tempLength" "length" "m_tempDamping" "damping" "m_tempRelativeDamping" "relativedamping" "m_nameAttachStart" "attach1" "m_nameAttachEnd" "attach2" "m_end" "springaxis" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetSpringConstant" "SetSpringConstant" "InputSetSpringLength" "SetSpringLength" "InputSetSpringDamping" "SetSpringDamping" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_thruster" { "keys" { "m_nameAttach" "attach1" "m_force" "force" "m_forceTime" "forcetime" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputActivate" "Activate" "InputDeactivate" "Deactivate" "InputForceScale" "scale" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "phys_torque" { "keys" { "m_axis" "axis" "m_nameAttach" "attach1" "m_force" "force" "m_forceTime" "forcetime" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputActivate" "Activate" "InputDeactivate" "Deactivate" "InputForceScale" "scale" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "physics_cannister" { "keys" { "m_thrust" "thrust" "m_thrustTime" "fuel" "m_damage" "expdamage" "m_damageRadius" "expradius" "m_gasSound" "gassound" "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputActivate" "Activate" "InputDeactivate" "Deactivate" "InputExplode" "Explode" "InputWake" "Wake" "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_onActivate" "OnActivate" "m_OnAwakened" "OnAwakened" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "physics_entity_solver" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "physics_npc_solver" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "physics_prop" { "keys" { "m_massScale" "massscale" "m_inertiaScale" "inertiascale" "m_damageType" "Damagetype" "m_iszOverrideScript" "overridescript" "m_breakableType" "BreakableType" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_damageToEnableMotion" "damagetoenablemotion" "m_flForceToEnableMotion" "forcetoenablemotion" "m_iExploitableByPlayer" "ExploitableByPlayer" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnableMotion" "EnableMotion" "InputDisableMotion" "DisableMotion" "InputWake" "Wake" "InputSleep" "Sleep" "InputDisableFloating" "DisableFloating" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnAwakened" "OnAwakened" "m_MotionEnabled" "OnMotionEnabled" "m_OnPhysGunPickup" "OnPhysGunPickup" "m_OnPhysGunOnlyPickup" "OnPhysGunOnlyPickup" "m_OnPhysGunPunt" "OnPhysGunPunt" "m_OnPhysGunDrop" "OnPhysGunDrop" "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnOutOfWorld" "OnOutOfWorld" "m_OnHitByTank" "OnHitByTank" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "physics_prop_ragdoll" { "keys" { "m_anglesOverrideString" "angleOverride" "m_bStartDisabled" "StartDisabled" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStartRadgollBoogie" "StartRagdollBoogie" "InputEnableMotion" "EnableMotion" "InputDisableMotion" "DisableMotion" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputFadeAndRemove" "FadeAndRemove" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "pipe_bomb_projectile" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity (Vector)" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "player" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth (Integer)" "max_health" "m_iHealth (Integer)" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity (Vector)" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel (Integer)" "waterlevel" "m_flGravity" "gravity" "m_flFriction (Float)" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetCommentaryStatueMode" "SetCommentaryStatueMode" "InputIgnoreFallDamage" "IgnoreFallDamage" "InputIgnoreFallDamageWithoutReset" "IgnoreFallDamageWithoutReset" "InputEnableLedgeHang" "EnableLedgeHang" "InputDisableLedgeHang" "DisableLedgeHang" "InputSpeakResponseConcept" "SpeakResponseConcept" "InputTeleportToSurvivorPosition" "TeleportToSurvivorPosition" "InputReleaseFromSurvivorPosition" "ReleaseFromSurvivorPosition" "InputSetGlowEnabled" "SetGlowEnabled" "InputRemoveWeaponUpgrades" "RemoveWeaponUpgrades" "InputCancelCurrentScene" "CancelCurrentScene" "RescueZoneTouch" "OnRescueZoneTouch" "InputSetHealth" "SetHealth" "InputSetHUDVisibility" "SetHUDVisibility" "InputSetFogController" "SetFogController" "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "player_loadsaved" { "keys" { "m_loadTime" "loadtime" "m_Duration" "duration" "m_HoldTime" "holdtime" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputReload" "Reload" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "player_manager" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth (Integer)" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "player_pickup" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "player_speedmod" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSpeedMod" "ModifySpeed" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "player_weaponstrip" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStripWeapons" "Strip" "InputStripWeaponsAndSuit" "StripWeaponsAndSuit" "InputStripActiveWeapon" "StripActiveWeapon" "InputStripWeaponByClassname" "StripWeaponByClassname" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_anglesensor" { "keys" { "m_bDisabled" "StartDisabled" "m_nLookAtName" "lookatname" "m_flDuration" "duration" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTest" "Test" "InputSetTargetEntity" "SetTargetEntity" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnFacingLookat" "OnFacingLookat" "m_OnNotFacingLookat" "OnNotFacingLookat" "m_TargetDir" "TargetDir" "m_FacingPercentage" "FacingPercentage" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_bonusmaps_accessor" { "keys" { "m_String_tFileName" "filename" "m_String_tMapName" "mapname" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputUnlock" "Unlock" "InputComplete" "Complete" "InputSave" "Save" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_broadcastclientcommand" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputCommand" "Command" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_clientcommand" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputCommand" "Command" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_commentary_node" { "keys" { "m_iszPreCommands" "precommands" "m_iszPostCommands" "postcommands" "m_iszCommentaryFile (String)" "commentaryfile" "m_iszCommentaryFileNoHDR (String)" "commentaryfile_nohdr" "m_iszViewTarget" "viewtarget" "m_iszViewPosition" "viewposition" "m_bPreventMovement" "prevent_movement" "m_iszSpeakers (String)" "speakers" "m_bDisabled" "start_disabled" "m_vecTeleportOrigin" "teleport_origin" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStartCommentary" "StartCommentary" "InputStartUnstoppableCommentary" "StartUnstoppableCommentary" "InputEnable" "Enable" "InputDisable" "Disable" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_pOnCommentaryStarted" "OnCommentaryStarted" "m_pOnCommentaryStopped" "OnCommentaryStopped" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_commentary_viewpoint" { "keys" { "m_flSpriteScale (Float)" "scale" "m_flSpriteFramerate (Float)" "framerate" "m_flFrame (Float)" "frame" "m_flHDRColorScale (Float)" "HDRColorScale" "m_flGlowProxySize (Float)" "GlowProxySize" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_flSpriteScale" "SetScale" "InputHideSprite" "HideSprite" "InputShowSprite" "ShowSprite" "InputToggleSprite" "ToggleSprite" "InputColorRedValue" "ColorRedValue" "InputColorGreenValue" "ColorGreenValue" "InputColorBlueValue" "ColorBlueValue" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_deathfall_camera" { "keys" { "m_fov" "fov" "m_fovSpeed" "fov_rate" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_devshot_camera" { "keys" { "m_iszCameraName" "cameraname" "m_iFOV" "FOV" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_enable_motion_fixup" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_entity_finder" { "keys" { "m_FindMethod" "method" "m_iFilterName" "filtername" "m_iRefName" "referencename" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputFindEntity" "FindEntity" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnFoundEntity" "OnFoundEntity" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_gamestats_counter" { "keys" { "m_strStatisticName" "Name" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetName" "SetName" "InputIncrement" "Increment" "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_hurt" { "keys" { "m_flRadius" "DamageRadius" "m_nDamage" "Damage" "m_flDelay" "DamageDelay" "m_bitsDamageType" "DamageType" "m_strTarget" "DamageTarget" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "InputToggle" "Toggle" "InputHurt" "Hurt" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_message" { "keys" { "m_radius" "radius" "m_messageText" "message" "m_bDeveloperOnly" "developeronly" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_nav_attribute_region" { "keys" { "m_bPrecise" "precise" "m_bCrouch" "crouch" "m_bStairs" "stairs" "m_bTankOnly" "tank_only" "m_bMobOnly" "mob_only" "m_bRemoveAttributes" "remove_attributes" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputApplyNavAttributes" "ApplyNavAttributes" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_playermoveconstraint" { "keys" { "m_flRadius" "radius" "m_flConstraintWidth" "width" "m_flSpeedFactor" "speedfactor" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnConstraintBroken" "OnConstraintBroken" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_posecontroller" { "keys" { "m_iszPropName" "PropName" "m_iszPoseParameterName" "PoseParameterName" "m_fPoseValue (Float)" "PoseValue" "m_fInterpolationTime (Float)" "InterpolationTime" "m_bInterpolationWrap (Integer)" "InterpolationWrap" "m_fCycleFrequency (Float)" "CycleFrequency" "m_nFModType (Integer)" "FModType" "m_fFModTimeOffset (Float)" "FModTimeOffset" "m_fFModRate (Float)" "FModRate" "m_fFModAmplitude (Float)" "FModAmplitude" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetPoseParameterName" "SetPoseParameterName" "InputSetPoseValue" "SetPoseValue" "InputSetInterpolationTime" "SetInterpolationTime" "InputSetCycleFrequency" "SetCycleFrequency" "InputSetFModType" "SetFModType" "InputSetFModTimeOffset" "SetFModTimeOffset" "InputSetFModRate" "SetFModRate" "InputSetFModAmplitude" "SetFModAmplitude" "InputRandomizeFMod" "RandomizeFMod" "InputGetFMod" "GetFMod" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_prop_use_target" { "keys" { "m_sGasNozzleName" "nozzle" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputActivate" "Activate" "InputDeactivate" "Deactivate" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_onUseStarted" "OnUseStarted" "m_onUseCancelled" "OnUseCancelled" "m_onUseFinished" "OnUseFinished" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_proximity_sensor" { "keys" { "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputSetTargetEntity" "SetTargetEntity" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_distance" "Distance" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_push" { "keys" { "m_bEnabled" "enabled" "m_flMagnitude" "magnitude" "m_flRadius" "radius" "m_flInnerRadius" "inner_radius" "m_flConeOfInfluence" "influence_cone" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_script_template" { "keys" { "m_iszTemplateEntityNames" "Template16" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputForceSpawn" "ForceSpawn" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_pOutputOnSpawned" "OnEntitySpawned" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_script_use_target" { "keys" { "m_sUseModelName" "model" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetUseModel" "SetUseModel" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_onUseStarted" "OnUseStarted" "m_onUseFinished" "OnUseFinished" "m_OnUseCanceled" "OnUseCanceled" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_servercommand" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputCommand" "Command" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_spotlight" { "keys" { "m_flSpotlightMaxLength" "SpotlightLength" "m_flSpotlightGoalWidth" "SpotlightWidth" "m_flHDRColorScale" "HDRColorScale" "m_flHaloScale" "HaloScale" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputLightOn" "LightOn" "InputLightOff" "LightOff" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnOn" "OnLightOn" "m_OnOff" "OnLightOff" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_surroundtest" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "FireCorrectOutput" "FireCorrectOutput" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_On2Speakers" "On2Speakers" "m_On4Speakers" "On4Speakers" "m_On51Speakers" "On51Speakers" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_teleport" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTeleport" "Teleport" "InputTeleportEntity" "TeleportEntity" "InputTeleportToCurrentPos" "TeleportToCurrentPos" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_template" { "keys" { "m_iszTemplateEntityNames" "Template16" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputForceSpawn" "ForceSpawn" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_pOutputOnSpawned" "OnEntitySpawned" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_viewcontrol" { "keys" { "m_iszTargetAttachment" "targetattachment" "m_fov" "fov" "m_fovSpeed" "fov_rate" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnEndFollow" "OnEndFollow" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_viewcontrol_multiplayer" { "keys" { "m_fov" "fov" "m_fovSpeed" "fov_rate" "m_targetEntName" "target_entity" "m_flInterpTime" "interp_time" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputAddPlayer" "AddPlayer" "InputRemovePlayer" "RemovePlayer" "InputStartMovement" "StartMovement" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "point_viewcontrol_survivor" { "keys" { "m_fov" "fov" "m_fovSpeed" "fov_rate" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputStartMovement" "StartMovement" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "postprocess_controller" { "keys" { "m_fLocalContrastStrength (Float)" "localcontraststrength" "m_fLocalContrastEdgeStrength (Float)" "localcontrastedgestrength" "m_fVignetteStart (Float)" "vignettestart" "m_fVignetteEnd (Float)" "vignetteend" "m_fVignetteBlurStrength (Float)" "vignetteblurstrength" "m_fFadeToBlackStrength (Float)" "fadetoblackstrength" "m_fGrainStrength (Float)" "grainstrength" "m_fTopVignetteStrength (Float)" "topvignettestrength" "m_fFadeTime (Float)" "fadetime" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetLocalContrastStrength" "SetLocalContrastStrength" "InputSetLocalContrastEdgeStrength" "SetLocalContrastEdgeStrength" "InputSetVignetteStart" "SetVignetteStart" "InputSetVignetteEnd" "SetVignetteEnd" "InputSetVignetteBlurStrength" "SetVignetteBlurStrength" "InputSetFadeToBlackStrength" "SetFadeToBlackStrength" "InputSetGrainStrength" "SetGrainStrength" "InputSetTopVignetteStrength" "SetTopVignetteStrength" "InputSetFadeTime" "SetFadeTime" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "predicted_viewmodel" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_car_alarm" { "keys" { "m_bDisabled" "startdisabled" "m_massScale" "massscale" "m_inertiaScale" "inertiascale" "m_damageType" "Damagetype" "m_iszOverrideScript" "overridescript" "m_breakableType" "BreakableType" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_damageToEnableMotion" "damagetoenablemotion" "m_flForceToEnableMotion" "forcetoenablemotion" "m_iExploitableByPlayer" "ExploitableByPlayer" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputSurvivorStandingOnCar" "SurvivorStandingOnCar" "InputEnableMotion" "EnableMotion" "InputDisableMotion" "DisableMotion" "InputWake" "Wake" "InputSleep" "Sleep" "InputDisableFloating" "DisableFloating" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnCarAlarmStart" "OnCarAlarmStart" "m_OnCarAlarmEnd" "OnCarAlarmEnd" "m_OnCarAlarmChirpStart" "OnCarAlarmChirpStart" "m_OnCarAlarmChirpEnd" "OnCarAlarmChirpEnd" "m_OnAwakened" "OnAwakened" "m_MotionEnabled" "OnMotionEnabled" "m_OnPhysGunPickup" "OnPhysGunPickup" "m_OnPhysGunOnlyPickup" "OnPhysGunOnlyPickup" "m_OnPhysGunPunt" "OnPhysGunPunt" "m_OnPhysGunDrop" "OnPhysGunDrop" "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnOutOfWorld" "OnOutOfWorld" "m_OnHitByTank" "OnHitByTank" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_car_glass" { "keys" { "m_iszDefaultAnim" "DefaultAnim" "m_bRandomAnimator" "RandomAnimation" "m_flMinRandAnimTime" "MinAnimTime" "m_flMaxRandAnimTime" "MaxAnimTime" "m_bStartDisabled" "StartDisabled" "m_bUpdateAttachedChildren" "updatechildren" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetAnimation" "SetAnimation" "InputSetDefaultAnimation" "SetDefaultAnimation" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputEnableCollision" "EnableCollision" "InputDisableCollision" "DisableCollision" "InputSetPlaybackRate" "SetPlaybackRate" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_pOutputAnimBegun" "OnAnimationBegun" "m_pOutputAnimOver" "OnAnimationDone" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_door_rotating" { "keys" { "m_eSpawnPosition" "spawnpos" "m_eOpenDirection" "opendir" "m_vecAxis" "axis" "m_flDistance" "distance" "m_angRotationAjar" "ajarangles" "m_nHardwareType" "hardware" "m_flAutoReturnDelay" "returndelay" "m_SoundMoving" "soundmoveoverride" "m_SoundOpen" "soundopenoverride" "m_SoundClose" "soundcloseoverride" "m_ls" "soundunlockedoverride" "m_SoundLock" "soundsetlockedoverride" "m_SoundUnlock" "soundsetunlockedoverride" "m_SlaveName" "slavename" "m_bForceClosed" "forceclosed" "m_iszDefaultAnim" "DefaultAnim" "m_bRandomAnimator" "RandomAnimation" "m_flMinRandAnimTime" "MinAnimTime" "m_flMaxRandAnimTime" "MaxAnimTime" "m_bStartDisabled" "StartDisabled" "m_bUpdateAttachedChildren" "updatechildren" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetUnbreakable" "SetUnbreakable" "InputSetBreakable" "SetBreakable" "InputSetRotationDistance" "SetRotationDistance" "InputSetSpeed" "SetSpeed" "InputOpen" "Open" "InputOpenAwayFrom" "OpenAwayFrom" "InputClose" "Close" "InputToggle" "Toggle" "InputLock" "Lock" "InputUnlock" "Unlock" "InputPlayerOpen" "PlayerOpen" "InputPlayerClose" "PlayerClose" "InputSetAnimation" "SetAnimation" "InputSetDefaultAnimation" "SetDefaultAnimation" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputEnableCollision" "EnableCollision" "InputDisableCollision" "DisableCollision" "InputSetPlaybackRate" "SetPlaybackRate" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBlockedOpening" "OnBlockedOpening" "m_OnBlockedClosing" "OnBlockedClosing" "m_OnUnblockedOpening" "OnUnblockedOpening" "m_OnUnblockedClosing" "OnUnblockedClosing" "m_OnFullyClosed" "OnFullyClosed" "m_OnFullyOpen" "OnFullyOpen" "m_OnClose" "OnClose" "m_OnOpen" "OnOpen" "m_OnLockedUse" "OnLockedUse" "m_pOutputAnimBegun" "OnAnimationBegun" "m_pOutputAnimOver" "OnAnimationDone" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_door_rotating_checkpoint" { "keys" { "m_eSpawnPosition" "spawnpos" "m_eOpenDirection" "opendir" "m_vecAxis" "axis" "m_flDistance" "distance" "m_angRotationAjar" "ajarangles" "m_nHardwareType" "hardware" "m_flAutoReturnDelay" "returndelay" "m_SoundMoving" "soundmoveoverride" "m_SoundOpen" "soundopenoverride" "m_SoundClose" "soundcloseoverride" "m_ls" "soundunlockedoverride" "m_SoundLock" "soundsetlockedoverride" "m_SoundUnlock" "soundsetunlockedoverride" "m_SlaveName" "slavename" "m_bForceClosed" "forceclosed" "m_iszDefaultAnim" "DefaultAnim" "m_bRandomAnimator" "RandomAnimation" "m_flMinRandAnimTime" "MinAnimTime" "m_flMaxRandAnimTime" "MaxAnimTime" "m_bStartDisabled" "StartDisabled" "m_bUpdateAttachedChildren" "updatechildren" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetRotationDistance" "SetRotationDistance" "InputSetSpeed" "SetSpeed" "InputOpen" "Open" "InputOpenAwayFrom" "OpenAwayFrom" "InputClose" "Close" "InputToggle" "Toggle" "InputLock" "Lock" "InputUnlock" "Unlock" "InputPlayerOpen" "PlayerOpen" "InputPlayerClose" "PlayerClose" "InputSetAnimation" "SetAnimation" "InputSetDefaultAnimation" "SetDefaultAnimation" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputEnableCollision" "EnableCollision" "InputDisableCollision" "DisableCollision" "InputSetPlaybackRate" "SetPlaybackRate" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBlockedOpening" "OnBlockedOpening" "m_OnBlockedClosing" "OnBlockedClosing" "m_OnUnblockedOpening" "OnUnblockedOpening" "m_OnUnblockedClosing" "OnUnblockedClosing" "m_OnFullyClosed" "OnFullyClosed" "m_OnFullyOpen" "OnFullyOpen" "m_OnClose" "OnClose" "m_OnOpen" "OnOpen" "m_OnLockedUse" "OnLockedUse" "m_pOutputAnimBegun" "OnAnimationBegun" "m_pOutputAnimOver" "OnAnimationDone" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_dynamic" { "keys" { "m_iszDefaultAnim" "DefaultAnim" "m_bRandomAnimator" "RandomAnimation" "m_flMinRandAnimTime" "MinAnimTime" "m_flMaxRandAnimTime" "MaxAnimTime" "m_bStartDisabled" "StartDisabled" "m_bUpdateAttachedChildren" "updatechildren" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetAnimation" "SetAnimation" "InputSetDefaultAnimation" "SetDefaultAnimation" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputEnableCollision" "EnableCollision" "InputDisableCollision" "DisableCollision" "InputSetPlaybackRate" "SetPlaybackRate" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_pOutputAnimBegun" "OnAnimationBegun" "m_pOutputAnimOver" "OnAnimationDone" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_dynamic_ornament" { "keys" { "m_initialOwner" "InitialOwner" "m_iszDefaultAnim" "DefaultAnim" "m_bRandomAnimator" "RandomAnimation" "m_flMinRandAnimTime" "MinAnimTime" "m_flMaxRandAnimTime" "MaxAnimTime" "m_bStartDisabled" "StartDisabled" "m_bUpdateAttachedChildren" "updatechildren" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetAttached" "SetAttached" "InputDetach" "Detach" "InputSetAnimation" "SetAnimation" "InputSetDefaultAnimation" "SetDefaultAnimation" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputEnableCollision" "EnableCollision" "InputDisableCollision" "DisableCollision" "InputSetPlaybackRate" "SetPlaybackRate" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_pOutputAnimBegun" "OnAnimationBegun" "m_pOutputAnimOver" "OnAnimationDone" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_dynamic_override" { "keys" { "m_iszDefaultAnim" "DefaultAnim" "m_bRandomAnimator" "RandomAnimation" "m_flMinRandAnimTime" "MinAnimTime" "m_flMaxRandAnimTime" "MaxAnimTime" "m_bStartDisabled" "StartDisabled" "m_bUpdateAttachedChildren" "updatechildren" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetAnimation" "SetAnimation" "InputSetDefaultAnimation" "SetDefaultAnimation" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputEnableCollision" "EnableCollision" "InputDisableCollision" "DisableCollision" "InputSetPlaybackRate" "SetPlaybackRate" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_pOutputAnimBegun" "OnAnimationBegun" "m_pOutputAnimOver" "OnAnimationDone" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_fuel_barrel" { "keys" { "m_BasePiece" "BasePiece" "m_FlyingPiece" "FlyingPiece04" "m_DetonateParticles" "DetonateParticles" "m_FlyingParticles" "FlyingParticles" "m_DetonateSound" "DetonateSound" "m_massScale" "massscale" "m_inertiaScale" "inertiascale" "m_damageType" "Damagetype" "m_iszOverrideScript" "overridescript" "m_breakableType" "BreakableType" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_damageToEnableMotion" "damagetoenablemotion" "m_flForceToEnableMotion" "forcetoenablemotion" "m_iExploitableByPlayer" "ExploitableByPlayer" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnableMotion" "EnableMotion" "InputDisableMotion" "DisableMotion" "InputWake" "Wake" "InputSleep" "Sleep" "InputDisableFloating" "DisableFloating" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnAwakened" "OnAwakened" "m_MotionEnabled" "OnMotionEnabled" "m_OnPhysGunPickup" "OnPhysGunPickup" "m_OnPhysGunOnlyPickup" "OnPhysGunOnlyPickup" "m_OnPhysGunPunt" "OnPhysGunPunt" "m_OnPhysGunDrop" "OnPhysGunDrop" "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnOutOfWorld" "OnOutOfWorld" "m_OnHitByTank" "OnHitByTank" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_fuel_barrel_piece" { "keys" { "m_massScale" "massscale" "m_inertiaScale" "inertiascale" "m_damageType" "Damagetype" "m_iszOverrideScript" "overridescript" "m_breakableType" "BreakableType" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_damageToEnableMotion" "damagetoenablemotion" "m_flForceToEnableMotion" "forcetoenablemotion" "m_iExploitableByPlayer" "ExploitableByPlayer" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnableMotion" "EnableMotion" "InputDisableMotion" "DisableMotion" "InputWake" "Wake" "InputSleep" "Sleep" "InputDisableFloating" "DisableFloating" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnAwakened" "OnAwakened" "m_MotionEnabled" "OnMotionEnabled" "m_OnPhysGunPickup" "OnPhysGunPickup" "m_OnPhysGunOnlyPickup" "OnPhysGunOnlyPickup" "m_OnPhysGunPunt" "OnPhysGunPunt" "m_OnPhysGunDrop" "OnPhysGunDrop" "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnOutOfWorld" "OnOutOfWorld" "m_OnHitByTank" "OnHitByTank" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_health_cabinet" { "keys" { "m_pillCount" "HealthCount" "m_iszDefaultAnim" "DefaultAnim" "m_bRandomAnimator" "RandomAnimation" "m_flMinRandAnimTime" "MinAnimTime" "m_flMaxRandAnimTime" "MaxAnimTime" "m_bStartDisabled" "StartDisabled" "m_bUpdateAttachedChildren" "updatechildren" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetAnimation" "SetAnimation" "InputSetDefaultAnimation" "SetDefaultAnimation" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputEnableCollision" "EnableCollision" "InputDisableCollision" "DisableCollision" "InputSetPlaybackRate" "SetPlaybackRate" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_pOutputAnimBegun" "OnAnimationBegun" "m_pOutputAnimOver" "OnAnimationDone" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_minigun" { "keys" { "m_maxYaw (Float)" "MaxYaw" "m_maxPitch (Float)" "MaxPitch" "m_minPitch (Float)" "MinPitch" "m_iszDefaultAnim" "DefaultAnim" "m_bRandomAnimator" "RandomAnimation" "m_flMinRandAnimTime" "MinAnimTime" "m_flMaxRandAnimTime" "MaxAnimTime" "m_bStartDisabled" "StartDisabled" "m_bUpdateAttachedChildren" "updatechildren" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetAnimation" "SetAnimation" "InputSetDefaultAnimation" "SetDefaultAnimation" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputEnableCollision" "EnableCollision" "InputDisableCollision" "DisableCollision" "InputSetPlaybackRate" "SetPlaybackRate" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnFireStart" "OnFireStart" "m_OnFireStop" "OnFireStop" "m_pOutputAnimBegun" "OnAnimationBegun" "m_pOutputAnimOver" "OnAnimationDone" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_minigun_l4d1" { "keys" { "m_maxYaw (Float)" "MaxYaw" "m_maxPitch (Float)" "MaxPitch" "m_minPitch (Float)" "MinPitch" "m_iszDefaultAnim" "DefaultAnim" "m_bRandomAnimator" "RandomAnimation" "m_flMinRandAnimTime" "MinAnimTime" "m_flMaxRandAnimTime" "MaxAnimTime" "m_bStartDisabled" "StartDisabled" "m_bUpdateAttachedChildren" "updatechildren" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetAnimation" "SetAnimation" "InputSetDefaultAnimation" "SetDefaultAnimation" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputEnableCollision" "EnableCollision" "InputDisableCollision" "DisableCollision" "InputSetPlaybackRate" "SetPlaybackRate" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnFireStart" "OnFireStart" "m_OnFireStop" "OnFireStop" "m_pOutputAnimBegun" "OnAnimationBegun" "m_pOutputAnimOver" "OnAnimationDone" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_mounted_machine_gun" { "keys" { "m_maxYaw (Float)" "MaxYaw" "m_maxPitch (Float)" "MaxPitch" "m_minPitch (Float)" "MinPitch" "m_iszDefaultAnim" "DefaultAnim" "m_bRandomAnimator" "RandomAnimation" "m_flMinRandAnimTime" "MinAnimTime" "m_flMaxRandAnimTime" "MaxAnimTime" "m_bStartDisabled" "StartDisabled" "m_bUpdateAttachedChildren" "updatechildren" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetAnimation" "SetAnimation" "InputSetDefaultAnimation" "SetDefaultAnimation" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputEnableCollision" "EnableCollision" "InputDisableCollision" "DisableCollision" "InputSetPlaybackRate" "SetPlaybackRate" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnFireStart" "OnFireStart" "m_OnFireStop" "OnFireStop" "m_pOutputAnimBegun" "OnAnimationBegun" "m_pOutputAnimOver" "OnAnimationDone" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_physics" { "keys" { "m_massScale" "massscale" "m_inertiaScale" "inertiascale" "m_damageType" "Damagetype" "m_iszOverrideScript" "overridescript" "m_breakableType" "BreakableType" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_damageToEnableMotion" "damagetoenablemotion" "m_flForceToEnableMotion" "forcetoenablemotion" "m_iExploitableByPlayer" "ExploitableByPlayer" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnableMotion" "EnableMotion" "InputDisableMotion" "DisableMotion" "InputWake" "Wake" "InputSleep" "Sleep" "InputDisableFloating" "DisableFloating" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnAwakened" "OnAwakened" "m_MotionEnabled" "OnMotionEnabled" "m_OnPhysGunPickup" "OnPhysGunPickup" "m_OnPhysGunOnlyPickup" "OnPhysGunOnlyPickup" "m_OnPhysGunPunt" "OnPhysGunPunt" "m_OnPhysGunDrop" "OnPhysGunDrop" "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnOutOfWorld" "OnOutOfWorld" "m_OnHitByTank" "OnHitByTank" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_physics2" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_physics_multiplayer" { "keys" { "m_massScale" "massscale" "m_inertiaScale" "inertiascale" "m_damageType" "Damagetype" "m_iszOverrideScript" "overridescript" "m_breakableType" "BreakableType" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_damageToEnableMotion" "damagetoenablemotion" "m_flForceToEnableMotion" "forcetoenablemotion" "m_iExploitableByPlayer" "ExploitableByPlayer" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnableMotion" "EnableMotion" "InputDisableMotion" "DisableMotion" "InputWake" "Wake" "InputSleep" "Sleep" "InputDisableFloating" "DisableFloating" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnAwakened" "OnAwakened" "m_MotionEnabled" "OnMotionEnabled" "m_OnPhysGunPickup" "OnPhysGunPickup" "m_OnPhysGunOnlyPickup" "OnPhysGunOnlyPickup" "m_OnPhysGunPunt" "OnPhysGunPunt" "m_OnPhysGunDrop" "OnPhysGunDrop" "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnOutOfWorld" "OnOutOfWorld" "m_OnHitByTank" "OnHitByTank" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_physics_override" { "keys" { "m_massScale" "massscale" "m_inertiaScale" "inertiascale" "m_damageType" "Damagetype" "m_iszOverrideScript" "overridescript" "m_breakableType" "BreakableType" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_damageToEnableMotion" "damagetoenablemotion" "m_flForceToEnableMotion" "forcetoenablemotion" "m_iExploitableByPlayer" "ExploitableByPlayer" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnableMotion" "EnableMotion" "InputDisableMotion" "DisableMotion" "InputWake" "Wake" "InputSleep" "Sleep" "InputDisableFloating" "DisableFloating" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnAwakened" "OnAwakened" "m_MotionEnabled" "OnMotionEnabled" "m_OnPhysGunPickup" "OnPhysGunPickup" "m_OnPhysGunOnlyPickup" "OnPhysGunOnlyPickup" "m_OnPhysGunPunt" "OnPhysGunPunt" "m_OnPhysGunDrop" "OnPhysGunDrop" "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnOutOfWorld" "OnOutOfWorld" "m_OnHitByTank" "OnHitByTank" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_physics_respawnable" { "keys" { "m_flRespawnTime" "RespawnTime" "m_massScale" "massscale" "m_inertiaScale" "inertiascale" "m_damageType" "Damagetype" "m_iszOverrideScript" "overridescript" "m_breakableType" "BreakableType" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_damageToEnableMotion" "damagetoenablemotion" "m_flForceToEnableMotion" "forcetoenablemotion" "m_iExploitableByPlayer" "ExploitableByPlayer" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnableMotion" "EnableMotion" "InputDisableMotion" "DisableMotion" "InputWake" "Wake" "InputSleep" "Sleep" "InputDisableFloating" "DisableFloating" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnAwakened" "OnAwakened" "m_MotionEnabled" "OnMotionEnabled" "m_OnPhysGunPickup" "OnPhysGunPickup" "m_OnPhysGunOnlyPickup" "OnPhysGunOnlyPickup" "m_OnPhysGunPunt" "OnPhysGunPunt" "m_OnPhysGunDrop" "OnPhysGunDrop" "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnOutOfWorld" "OnOutOfWorld" "m_OnHitByTank" "OnHitByTank" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_ragdoll" { "keys" { "m_anglesOverrideString" "angleOverride" "m_bStartDisabled" "StartDisabled" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStartRadgollBoogie" "StartRagdollBoogie" "InputEnableMotion" "EnableMotion" "InputDisableMotion" "DisableMotion" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputFadeAndRemove" "FadeAndRemove" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_ragdoll_attached" { "keys" { "m_anglesOverrideString" "angleOverride" "m_bStartDisabled" "StartDisabled" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStartRadgollBoogie" "StartRagdollBoogie" "InputEnableMotion" "EnableMotion" "InputDisableMotion" "DisableMotion" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputFadeAndRemove" "FadeAndRemove" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_sphere" { "keys" { "m_massScale" "massscale" "m_inertiaScale" "inertiascale" "m_damageType" "Damagetype" "m_iszOverrideScript" "overridescript" "m_breakableType" "BreakableType" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_damageToEnableMotion" "damagetoenablemotion" "m_flForceToEnableMotion" "forcetoenablemotion" "m_iExploitableByPlayer" "ExploitableByPlayer" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnableMotion" "EnableMotion" "InputDisableMotion" "DisableMotion" "InputWake" "Wake" "InputSleep" "Sleep" "InputDisableFloating" "DisableFloating" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnAwakened" "OnAwakened" "m_MotionEnabled" "OnMotionEnabled" "m_OnPhysGunPickup" "OnPhysGunPickup" "m_OnPhysGunOnlyPickup" "OnPhysGunOnlyPickup" "m_OnPhysGunPunt" "OnPhysGunPunt" "m_OnPhysGunDrop" "OnPhysGunDrop" "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnOutOfWorld" "OnOutOfWorld" "m_OnHitByTank" "OnHitByTank" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_vehicle" { "keys" { "m_actionScale" "actionScale" "m_vehicleScript" "VehicleScript" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputThrottle" "Throttle" "InputSteering" "Steer" "InputAction" "Action" "InputHandBrakeOn" "HandBrakeOn" "InputHandBrakeOff" "HandBrakeOff" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_vehicle_driveable" { "keys" { "m_bLocked" "VehicleLocked" "m_actionScale" "actionScale" "m_vehicleScript" "VehicleScript" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputLock" "Lock" "InputUnlock" "Unlock" "InputTurnOn" "TurnOn" "InputTurnOff" "TurnOff" "m_bHasGun" "EnableGun" "InputThrottle" "Throttle" "InputSteering" "Steer" "InputAction" "Action" "InputHandBrakeOn" "HandBrakeOn" "InputHandBrakeOff" "HandBrakeOff" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_playerOn" "PlayerOn" "m_playerOff" "PlayerOff" "m_pressedAttack" "PressedAttack" "m_pressedAttack2" "PressedAttack2" "m_attackaxis" "AttackAxis" "m_attack2axis" "Attack2Axis" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "prop_wall_breakable" { "keys" { "m_eSpawnPosition" "spawnpos" "m_eOpenDirection" "opendir" "m_vecAxis" "axis" "m_flDistance" "distance" "m_angRotationAjar" "ajarangles" "m_nHardwareType" "hardware" "m_flAutoReturnDelay" "returndelay" "m_SoundMoving" "soundmoveoverride" "m_SoundOpen" "soundopenoverride" "m_SoundClose" "soundcloseoverride" "m_ls" "soundunlockedoverride" "m_SoundLock" "soundsetlockedoverride" "m_SoundUnlock" "soundsetunlockedoverride" "m_SlaveName" "slavename" "m_bForceClosed" "forceclosed" "m_iszDefaultAnim" "DefaultAnim" "m_bRandomAnimator" "RandomAnimation" "m_flMinRandAnimTime" "MinAnimTime" "m_flMaxRandAnimTime" "MaxAnimTime" "m_bStartDisabled" "StartDisabled" "m_bUpdateAttachedChildren" "updatechildren" "m_iInitialGlowState" "glowstate" "m_nGlowRange (Integer)" "glowrange" "m_nGlowRangeMin (Integer)" "glowrangemin" "m_glowColor" "glowcolor" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetUnbreakable" "SetUnbreakable" "InputSetBreakable" "SetBreakable" "InputSetRotationDistance" "SetRotationDistance" "InputSetSpeed" "SetSpeed" "InputOpen" "Open" "InputOpenAwayFrom" "OpenAwayFrom" "InputClose" "Close" "InputToggle" "Toggle" "InputLock" "Lock" "InputUnlock" "Unlock" "InputPlayerOpen" "PlayerOpen" "InputPlayerClose" "PlayerClose" "InputSetAnimation" "SetAnimation" "InputSetDefaultAnimation" "SetDefaultAnimation" "InputTurnOn" "Enable" "InputTurnOff" "Disable" "InputEnableCollision" "EnableCollision" "InputDisableCollision" "DisableCollision" "InputSetPlaybackRate" "SetPlaybackRate" "InputStartGlowing" "StartGlowing" "InputStopGlowing" "StopGlowing" "InputSetGlowOverride" "SetGlowOverride" "InputSetGlowRange" "SetGlowRange" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnBlockedOpening" "OnBlockedOpening" "m_OnBlockedClosing" "OnBlockedClosing" "m_OnUnblockedOpening" "OnUnblockedOpening" "m_OnUnblockedClosing" "OnUnblockedClosing" "m_OnFullyClosed" "OnFullyClosed" "m_OnFullyOpen" "OnFullyOpen" "m_OnClose" "OnClose" "m_OnOpen" "OnOpen" "m_OnLockedUse" "OnLockedUse" "m_pOutputAnimBegun" "OnAnimationBegun" "m_pOutputAnimOver" "OnAnimationDone" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "raggib" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "scene_manager" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "script_clip_vphysics" { "keys" { "m_vExtent" "extent" "m_iFilterName" "filtername" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "script_func_button" { "keys" { "m_vExtent" "extent" "m_vecMoveDir" "movedir" "m_sounds" "sounds" "m_sGlowEntity" "glow" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputLock" "Lock" "InputUnlock" "Unlock" "InputPress" "Press" "InputPressIn" "PressIn" "InputPressOut" "PressOut" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnDamaged" "OnDamaged" "m_OnPressed" "OnPressed" "m_OnUseLocked" "OnUseLocked" "m_OnIn" "OnIn" "m_OnOut" "OnOut" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "script_nav_attribute_region" { "keys" { "m_vExtent" "extent" "m_bPrecise" "precise" "m_bCrouch" "crouch" "m_bStairs" "stairs" "m_bTankOnly" "tank_only" "m_bMobOnly" "mob_only" "m_bRemoveAttributes" "remove_attributes" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputApplyNavAttributes" "ApplyNavAttributes" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "script_nav_blocker" { "keys" { "m_vExtent" "extent" "m_blockedTeamNumber" "teamToBlock" "m_bAffectsFlow" "affectsFlow" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputBlockNav" "BlockNav" "InputUnblockNav" "UnblockNav" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "script_trigger_hurt" { "keys" { "m_vExtent" "extent" "m_flDamage" "damage" "m_flDamageCap" "damagecap" "m_bitsDamageInflict" "damagetype" "m_damageModel" "damagemodel" "m_bNoDmgForce" "nodmgforce" "m_vDamageForce" "damageforce" "m_thinkAlways" "thinkalways" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_flDamage" "SetDamage" "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnHurt" "OnHurt" "m_OnHurtPlayer" "OnHurtPlayer" "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "script_trigger_multiple" { "keys" { "m_vExtent" "extent" "m_iEntireTeam" "entireteam" "m_bAllowIncapTouch" "allowincap" "m_bAllowGhostTouch" "allowghost" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnTrigger" "OnTrigger" "m_OnEntireTeamStartTouch" "OnEntireTeamStartTouch" "m_OnEntireTeamEndTouch" "OnEntireTeamEndTouch" "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "script_trigger_once" { "keys" { "m_vExtent" "extent" "m_iEntireTeam" "entireteam" "m_bAllowIncapTouch" "allowincap" "m_bAllowGhostTouch" "allowghost" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnTrigger" "OnTrigger" "m_OnEntireTeamStartTouch" "OnEntireTeamStartTouch" "m_OnEntireTeamEndTouch" "OnEntireTeamEndTouch" "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "script_trigger_push" { "keys" { "m_vExtent" "extent" "m_vecPushDir" "pushdir" "m_flAlternateTicksFix" "alternateticksfix" "m_bTriggerOnStartTouch" "triggeronstarttouch" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetPushDirection" "SetPushDirection" "InputSetPushSpeed" "SetPushSpeed" "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "scripted_item_drop" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerPickup" "OnPlayerPickup" "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "scripted_scene" { "keys" { "m_iszSceneFile" "SceneFile" "m_iszResumeSceneFile" "ResumeSceneFile" "m_iszTarget1" "target1" "m_iszTarget2" "target2" "m_iszTarget3" "target3" "m_iszTarget4" "target4" "m_iszTarget5" "target5" "m_iszTarget6" "target6" "m_iszTarget7" "target7" "m_iszTarget8" "target8" "m_BusyActor" "busyactor" "m_iPlayerDeathBehavior" "onplayerdeath" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputStartPlayback" "Start" "InputPausePlayback" "Pause" "InputResumePlayback" "Resume" "InputCancelPlayback" "Cancel" "InputCancelAtNextInterrupt" "CancelAtNextInterrupt" "InputPitchShiftPlayback" "PitchShift" "InputInterjectResponse" "InterjectResponse" "InputStopWaitingForActor" "StopWaitingForActor" "InputTriggerEvent" "Trigger" "InputScriptPlayerDeath" "ScriptPlayerDeath" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStart" "OnStart" "m_OnCompletion" "OnCompletion" "m_OnCanceled" "OnCanceled" "m_OnTrigger1" "OnTrigger1" "m_OnTrigger2" "OnTrigger2" "m_OnTrigger3" "OnTrigger3" "m_OnTrigger4" "OnTrigger4" "m_OnTrigger5" "OnTrigger5" "m_OnTrigger6" "OnTrigger6" "m_OnTrigger7" "OnTrigger7" "m_OnTrigger8" "OnTrigger8" "m_OnTrigger9" "OnTrigger9" "m_OnTrigger10" "OnTrigger10" "m_OnTrigger11" "OnTrigger11" "m_OnTrigger12" "OnTrigger12" "m_OnTrigger13" "OnTrigger13" "m_OnTrigger14" "OnTrigger14" "m_OnTrigger15" "OnTrigger15" "m_OnTrigger16" "OnTrigger16" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "shadow_control" { "keys" { "m_flShadowMaxDist (Float)" "distance" "m_bDisableShadows (Integer)" "disableallshadows" "m_bEnableLocalLightShadows (Integer)" "enableshadowsfromlocallights" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_shadowColor" "color" "m_shadowDirection" "direction" "m_flShadowMaxDist" "SetDistance" "m_bDisableShadows" "SetShadowsDisabled" "m_bEnableLocalLightShadows" "SetShadowsFromLocalLightsEnabled" "InputSetAngles" "SetAngles" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "simple_physics_brush" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "simple_physics_prop" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "sky_camera" { "keys" { "m_skyboxData" "HDRColorScale" "m_bUseAngles" "use_angles" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputActivateSkybox" "ActivateSkybox" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "smoker" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth (Integer)" "max_health" "m_iHealth (Integer)" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity (Vector)" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel (Integer)" "waterlevel" "m_flGravity" "gravity" "m_flFriction (Float)" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetCommentaryStatueMode" "SetCommentaryStatueMode" "InputIgnoreFallDamage" "IgnoreFallDamage" "InputIgnoreFallDamageWithoutReset" "IgnoreFallDamageWithoutReset" "InputEnableLedgeHang" "EnableLedgeHang" "InputDisableLedgeHang" "DisableLedgeHang" "InputSpeakResponseConcept" "SpeakResponseConcept" "InputTeleportToSurvivorPosition" "TeleportToSurvivorPosition" "InputReleaseFromSurvivorPosition" "ReleaseFromSurvivorPosition" "InputSetGlowEnabled" "SetGlowEnabled" "InputRemoveWeaponUpgrades" "RemoveWeaponUpgrades" "InputCancelCurrentScene" "CancelCurrentScene" "RescueZoneTouch" "OnRescueZoneTouch" "InputSetHealth" "SetHealth" "InputSetHUDVisibility" "SetHUDVisibility" "InputSetFogController" "SetFogController" "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "sound_mix_layer" { "keys" { "m_iszMixLayerName (String)" "MixLayerName" "m_fMixLayerLevel (Float)" "Level" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetLevel" "Level" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "soundent" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "spark_shower" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "spitter" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth (Integer)" "max_health" "m_iHealth (Integer)" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity (Vector)" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel (Integer)" "waterlevel" "m_flGravity" "gravity" "m_flFriction (Float)" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetCommentaryStatueMode" "SetCommentaryStatueMode" "InputIgnoreFallDamage" "IgnoreFallDamage" "InputIgnoreFallDamageWithoutReset" "IgnoreFallDamageWithoutReset" "InputEnableLedgeHang" "EnableLedgeHang" "InputDisableLedgeHang" "DisableLedgeHang" "InputSpeakResponseConcept" "SpeakResponseConcept" "InputTeleportToSurvivorPosition" "TeleportToSurvivorPosition" "InputReleaseFromSurvivorPosition" "ReleaseFromSurvivorPosition" "InputSetGlowEnabled" "SetGlowEnabled" "InputRemoveWeaponUpgrades" "RemoveWeaponUpgrades" "InputCancelCurrentScene" "CancelCurrentScene" "RescueZoneTouch" "OnRescueZoneTouch" "InputSetHealth" "SetHealth" "InputSetHUDVisibility" "SetHUDVisibility" "InputSetFogController" "SetFogController" "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "spitter_projectile" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity (Vector)" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "spotlight_end" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "spraycan" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "survivor_bot" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth (Integer)" "max_health" "m_iHealth (Integer)" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity (Vector)" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel (Integer)" "waterlevel" "m_flGravity" "gravity" "m_flFriction (Float)" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetCommentaryStatueMode" "SetCommentaryStatueMode" "InputIgnoreFallDamage" "IgnoreFallDamage" "InputIgnoreFallDamageWithoutReset" "IgnoreFallDamageWithoutReset" "InputEnableLedgeHang" "EnableLedgeHang" "InputDisableLedgeHang" "DisableLedgeHang" "InputSpeakResponseConcept" "SpeakResponseConcept" "InputTeleportToSurvivorPosition" "TeleportToSurvivorPosition" "InputReleaseFromSurvivorPosition" "ReleaseFromSurvivorPosition" "InputSetGlowEnabled" "SetGlowEnabled" "InputRemoveWeaponUpgrades" "RemoveWeaponUpgrades" "InputCancelCurrentScene" "CancelCurrentScene" "RescueZoneTouch" "OnRescueZoneTouch" "InputSetHealth" "SetHealth" "InputSetHUDVisibility" "SetHUDVisibility" "InputSetFogController" "SetFogController" "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "survivor_death_model" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputShock" "Shock" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "tank" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth (Integer)" "max_health" "m_iHealth (Integer)" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity (Vector)" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel (Integer)" "waterlevel" "m_flGravity" "gravity" "m_flFriction (Float)" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetCommentaryStatueMode" "SetCommentaryStatueMode" "InputIgnoreFallDamage" "IgnoreFallDamage" "InputIgnoreFallDamageWithoutReset" "IgnoreFallDamageWithoutReset" "InputEnableLedgeHang" "EnableLedgeHang" "InputDisableLedgeHang" "DisableLedgeHang" "InputSpeakResponseConcept" "SpeakResponseConcept" "InputTeleportToSurvivorPosition" "TeleportToSurvivorPosition" "InputReleaseFromSurvivorPosition" "ReleaseFromSurvivorPosition" "InputSetGlowEnabled" "SetGlowEnabled" "InputRemoveWeaponUpgrades" "RemoveWeaponUpgrades" "InputCancelCurrentScene" "CancelCurrentScene" "RescueZoneTouch" "OnRescueZoneTouch" "InputSetHealth" "SetHealth" "InputSetHUDVisibility" "SetHUDVisibility" "InputSetFogController" "SetFogController" "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "tank_rock" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity (Vector)" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "tanktrain_ai" { "keys" { "m_startSoundName" "startsound" "m_engineSoundName" "enginesound" "m_movementSoundName" "movementsound" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputTargetEntity" "TargetEntity" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "tanktrain_aitarget" { "keys" { "m_newTargetName" "newtarget" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "target_cdaudio" { "keys" { "m_iTrack" "track" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputChangeCDTrack" "ChangeCDTrack" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "target_changegravity" { "keys" { "m_iGravity" "gravity" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputChangeGrav" "ChangeGrav" "InputResetGrav" "ResetGrav" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "te_tester" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "team_manager" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "terror_gamerules" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "terror_player_manager" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth (Integer)" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "test_effect" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "test_proxytoggle" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "test_traceline" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger" { "keys" { "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_active_weapon_detect" { "keys" { "m_iszWeaponClassName" "weaponclassname" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnTouchedActiveWeapon" "OnTouchedActiveWeapon" "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_auto_crouch" { "keys" { "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_autosave" { "keys" { "m_bForceNewLevelUnit" "NewLevelUnit" "m_minHitPoints" "MinimumHitPoints" "m_fDangerousTimer" "DangerousTimer" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_brush" { "keys" { "m_iInputFilter" "InputFilter" "m_iDontMessageParent" "DontMessageParent" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputDisable" "Disable" "InputEnable" "Enable" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnEndTouch" "OnEndTouch" "m_OnUse" "OnUse" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_callback" { "keys" { "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_cdaudio" { "keys" { "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_changelevel" { "keys" { "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "OnCheckpointDoorOpened" "CheckpointDoorOpened" "OnCheckpointDoorClosed" "CheckpointDoorClosed" "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_escape" { "keys" { "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnEscapePossible" "OnEscapePossible" "m_OnEscapeImpossible" "OnEscapeImpossible" "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_finale" { "keys" { "m_firstUseDelay" "FirstUseDelay" "m_useDelay" "UseDelay" "m_bDisabled (Integer)" "startdisabled" "m_type" "type" "m_scriptfile" "scriptfile" "m_flVersusTravelCompletion" "VersusTravelCompletion" "m_bIsSacrificeFinale" "IsSacrificeFinale" "m_explodeDamage" "ExplodeDamage" "m_explodeRadius" "ExplodeRadius" "m_iMinHealthDmg" "minhealthdmg" "m_PerformanceMode" "PerformanceMode" "m_iszPuntSound" "puntsound" "m_flPressureDelay" "PressureDelay" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "OnFinaleEscapeStarted" "FinaleEscapeStarted" "OnFinaleEscapeVehicleReadyForSurvivors" "FinaleEscapeVehicleReadyForSurvivors" "OnFinaleEscapeForceSurvivorPositions" "FinaleEscapeForceSurvivorPositions" "OnFinaleEscapeFinished" "FinaleEscapeFinished" "OnFinalePause" "FinalePause" "OnFinaleWon" "FinaleWon" "OnFinaleLost" "FinaleLost" "OnForceFinaleStart" "ForceFinaleStart" "InputEnable" "Enable" "InputDisable" "Disable" "InputGauntletForceTankSpawn" "ForceTankSpawn" "InputGauntletStopPanic" "GauntletStopPanic" "InputAdvanceFinaleState" "AdvanceFinaleState" "InputSacrificeEscapeFailed" "SacrificeEscapeFailed" "InputSacrificeEscapeSucceeded" "SacrificeEscapeSucceeded" "InputSacrificePlayerBeginsRun" "SacrificePlayerBeginsRun" "InputBreak" "Break" "InputSetHealth" "SetHealth" "InputAddHealth" "AddHealth" "InputRemoveHealth" "RemoveHealth" "m_impactEnergyScale" "physdamagescale" "InputEnablePhyscannonPickup" "EnablePhyscannonPickup" "InputDisablePhyscannonPickup" "DisablePhyscannonPickup" "InputEnablePuntSound" "EnablePuntSound" "InputDisablePuntSound" "DisablePuntSound" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnFinaleEscapeStarted" "FinaleEscapeStarted" "m_OnFinaleWon" "FinaleWon" "m_OnFinaleLost" "FinaleLost" "m_OnFirstUseStart" "FirstUseStart" "m_OnUseStart" "UseStart" "m_OnFinaleStart" "FinaleStart" "m_OnFinalePause" "FinalePause" "m_OnEscapeVehicleLeaving" "EscapeVehicleLeaving" "m_OnBreak" "OnBreak" "m_OnHealthChanged" "OnHealthChanged" "m_OnTakeDamage" "OnTakeDamage" "m_OnPhysCannonDetach" "OnPhysCannonDetach" "m_OnPhysCannonAnimatePreStarted" "OnPhysCannonAnimatePreStarted" "m_OnPhysCannonAnimatePullStarted" "OnPhysCannonAnimatePullStarted" "m_OnPhysCannonAnimatePostStarted" "OnPhysCannonAnimatePostStarted" "m_OnPhysCannonPullAnimFinished" "OnPhysCannonPullAnimFinished" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_fog" { "keys" { "m_fog" "farz" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_gravity" { "keys" { "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_hurt" { "keys" { "m_flDamage" "damage" "m_flDamageCap" "damagecap" "m_bitsDamageInflict" "damagetype" "m_damageModel" "damagemodel" "m_bNoDmgForce" "nodmgforce" "m_vDamageForce" "damageforce" "m_thinkAlways" "thinkalways" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_flDamage" "SetDamage" "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnHurt" "OnHurt" "m_OnHurtPlayer" "OnHurtPlayer" "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_hurt_ghost" { "keys" { "m_flDamage" "damage" "m_flDamageCap" "damagecap" "m_bitsDamageInflict" "damagetype" "m_damageModel" "damagemodel" "m_bNoDmgForce" "nodmgforce" "m_vDamageForce" "damageforce" "m_thinkAlways" "thinkalways" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_flDamage" "SetDamage" "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnHurt" "OnHurt" "m_OnHurtPlayer" "OnHurtPlayer" "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_impact" { "keys" { "m_flMagnitude" "Magnitude" "m_flNoise" "Noise" "m_flViewkick" "Viewkick" "m_iEntireTeam" "entireteam" "m_bAllowIncapTouch" "allowincap" "m_bAllowGhostTouch" "allowghost" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputImpact" "Impact" "InputSetMagnitude" "SetMagnitude" "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_pOutputForce" "ImpactForce" "m_OnTrigger" "OnTrigger" "m_OnEntireTeamStartTouch" "OnEntireTeamStartTouch" "m_OnEntireTeamEndTouch" "OnEntireTeamEndTouch" "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_look" { "keys" { "m_flTimeoutDuration" "timeout" "m_iEntireTeam" "entireteam" "m_bAllowIncapTouch" "allowincap" "m_bAllowGhostTouch" "allowghost" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_flFieldOfView" "FieldOfView" "m_flLookTime" "LookTime" "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnTimeout" "OnTimeout" "m_OnTrigger" "OnTrigger" "m_OnEntireTeamStartTouch" "OnEntireTeamStartTouch" "m_OnEntireTeamEndTouch" "OnEntireTeamEndTouch" "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_multiple" { "keys" { "m_iEntireTeam" "entireteam" "m_bAllowIncapTouch" "allowincap" "m_bAllowGhostTouch" "allowghost" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnTrigger" "OnTrigger" "m_OnEntireTeamStartTouch" "OnEntireTeamStartTouch" "m_OnEntireTeamEndTouch" "OnEntireTeamEndTouch" "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_once" { "keys" { "m_iEntireTeam" "entireteam" "m_bAllowIncapTouch" "allowincap" "m_bAllowGhostTouch" "allowghost" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnTrigger" "OnTrigger" "m_OnEntireTeamStartTouch" "OnEntireTeamStartTouch" "m_OnEntireTeamEndTouch" "OnEntireTeamEndTouch" "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_playermovement" { "keys" { "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_proximity" { "keys" { "m_iszMeasureTarget" "measuretarget" "m_fRadius" "radius" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_NearestEntityDistance" "NearestEntityDistance" "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_push" { "keys" { "m_vecPushDir" "pushdir" "m_flAlternateTicksFix" "alternateticksfix" "m_bTriggerOnStartTouch" "triggeronstarttouch" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetPushDirection" "SetPushDirection" "InputSetPushSpeed" "SetPushSpeed" "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_remove" { "keys" { "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnRemove" "OnRemove" "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_serverragdoll" { "keys" { "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_soundscape" { "keys" { "m_SoundscapeName" "soundscape" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_teleport" { "keys" { "m_iLandmark" "landmark" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_togglesave" { "keys" { "m_bDisabled" "StartDisabled" "m_iFilterName" "filtername" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_tonemap" { "keys" { "m_tonemapControllerName" "TonemapName" "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_transition" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_upgrade_laser_sight" { "keys" { "m_iFilterName" "filtername" "m_bDisabled" "StartDisabled" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags (Integer)" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "InputTouchTest" "TouchTest" "InputStartTouch" "StartTouch" "InputEndTouch" "EndTouch" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnStartTouch" "OnStartTouch" "m_OnStartTouchAll" "OnStartTouchAll" "m_OnEndTouch" "OnEndTouch" "m_OnEndTouchAll" "OnEndTouchAll" "m_OnTouching" "OnTouching" "m_OnNotTouching" "OnNotTouching" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_vphysics_motion" { "keys" { "m_strMaterialName" "ParticleTrailMaterial" "m_flLifetime" "ParticleTrailLifetime" "m_flStartSize" "ParticleTrailStartSize" "m_flEndSize" "ParticleTrailEndSize" "m_bDisabled" "StartDisabled" "m_iFilterName" "filtername" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_gravityScale" "SetGravityScale" "m_addAirDensity" "SetAdditionalAirDensity" "m_linearLimit" "SetVelocityLimit" "m_linearLimitDelta" "SetVelocityLimitDelta" "m_linearScale" "SetVelocityScale" "m_angularLimit" "SetAngVelocityLimit" "m_angularScale" "SetAngVelocityScale" "m_linearForce" "SetLinearForce" "m_linearForceAngles" "SetLinearForceAngles" "InputSetVelocityLimitTime" "SetVelocityLimitTime" "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "trigger_wind" { "keys" { "m_nSpeedNoise" "SpeedNoise" "m_nDirNoise" "DirectionNoise" "m_nHoldBase" "HoldTime" "m_nHoldNoise" "HoldNoise" "m_bDisabled" "StartDisabled" "m_iFilterName" "filtername" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetSpeed" "SetSpeed" "InputEnable" "Enable" "InputDisable" "Disable" "InputToggle" "Toggle" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "upgrade_ammo_explosive" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "upgrade_ammo_incendiary" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "upgrade_laser_sight" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "upgrade_spawn" { "keys" { "m_bLaserSight" "laser_sight" "m_bUpgradePackIncendiary" "upgradepack_incendiary" "m_bUpgradePackExplosive" "upgradepack_explosive" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "vgui_screen" { "keys" { "m_flWidth (Float)" "width" "m_flHeight (Float)" "height" "m_strOverlayMaterial" "overlaymaterial" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetActive" "SetActive" "InputSetInactive" "SetInactive" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "vgui_screen_team" { "keys" { "m_flWidth (Float)" "width" "m_flHeight (Float)" "height" "m_strOverlayMaterial" "overlaymaterial" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSetActive" "SetActive" "InputSetInactive" "SetInactive" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "vgui_slideshow_display" { "keys" { "m_String_tSlideshowDirectory" "directory" "m_fMinSlideTime (Float)" "minslidetime" "m_fMaxSlideTime (Float)" "maxslidetime" "m_iCycleType (Integer)" "cycletype" "m_bNoListRepeats (Integer)" "nolistrepeats" "m_iScreenWidth" "width" "m_iScreenHeight" "height" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputDisable" "Disable" "InputEnable" "Enable" "InputSetDisplayText" "SetDisplayText" "InputRemoveAllSlides" "RemoveAllSlides" "InputAddSlides" "AddSlides" "InputSetMinSlideTime" "SetMinSlideTime" "InputSetMaxSlideTime" "SetMaxSlideTime" "InputSetCycleType" "SetCycleType" "InputSetNoListRepeats" "SetNoListRepeats" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "viewmodel" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "vomit_particle" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "vomitjar_projectile" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity (Vector)" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "vote_controller" { "keys" { "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "water_lod_control" { "keys" { "m_flCheapWaterStartDistance (Float)" "cheapwaterstartdistance" "m_flCheapWaterEndDistance (Float)" "cheapwaterenddistance" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel" "mincpulevel" "m_nMaxCPULevel" "maxcpulevel" "m_nMinGPULevel" "mingpulevel" "m_nMaxGPULevel" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX" "renderfx" "m_nRenderMode" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects" "effects" "m_clrRender" "rendercolor" "m_nModelIndex" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType" "solid" "m_flShadowCastDistance" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex" "texframeindex" "m_bGlowBackfaceMult" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_flCheapWaterStartDistance" "SetCheapWaterStartDistance" "m_flCheapWaterEndDistance" "SetCheapWaterEndDistance" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "waterbullet" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_adrenaline" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_adrenaline_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_ammo_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_autoshotgun" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_autoshotgun_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_basecsgrenade" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_boomer_claw" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_chainsaw" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_chainsaw_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_charger_claw" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_cola_bottles" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_cs_base" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_csbase_gun" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_defibrillator" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_defibrillator_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_fireworkcrate" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_first_aid_kit" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_first_aid_kit_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_gascan" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnKilled" "OnKilled" "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_gascan_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_gnome" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_grenade_launcher" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_grenade_launcher_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_hegrenade_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_hunter_claw" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_hunting_rifle" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_hunting_rifle_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_item_spawn" { "keys" { "m_iszMeleeWeapon" "melee_weapon" "m_nWeaponSkin" "weaponskin" "m_flGlowRange" "glowrange" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_jockey_claw" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_melee" { "keys" { "m_strMapSetScriptName" "melee_script_name" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_melee_spawn" { "keys" { "m_iszMeleeWeapon" "melee_weapon" "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_molotov" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_molotov_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_oxygentank" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_pain_pills" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_pain_pills_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_pipe_bomb" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_pipe_bomb_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_pistol" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_pistol_magnum" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_pistol_magnum_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_pistol_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_propanetank" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_pumpshotgun" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_pumpshotgun_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_rifle" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_rifle_ak47" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_rifle_ak47_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_rifle_desert" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_rifle_desert_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_rifle_m60" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_rifle_m60_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_rifle_sg552" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_rifle_sg552_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_rifle_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_scavenge_item_spawn" { "keys" { "m_iGlowState" "glowstate" "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputSpawnScavengeItem" "SpawnItem" "InputTurnGlowsOn" "TurnGlowsOn" "InputTurnGlowsOff" "TurnGlowsOff" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnItemPickedUp" "OnItemPickedUp" "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_shotgun_chrome" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_shotgun_chrome_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_shotgun_spas" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_shotgun_spas_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_smg" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_smg_mp5" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_smg_mp5_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_smg_silenced" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_smg_silenced_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_smg_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_smoker_claw" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_sniper_awp" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_sniper_awp_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_sniper_military" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_sniper_military_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_sniper_scout" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_sniper_scout_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_spawn" { "keys" { "m_iszWeaponToSpawn" "weapon_selection" "m_bSpawnWithoutDirector" "spawn_without_director" "m_bNoCSWeapons" "no_cs_weapons" "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_spitter_claw" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_tank_claw" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_upgradepack_explosive" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_upgradepack_explosive_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_upgradepack_incendiary" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_upgradepack_incendiary_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_vomitjar" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick (Integer)" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "InputHideWeapon" "HideWeapon" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerUse" "OnPlayerUse" "m_OnPlayerPickup" "OnPlayerPickup" "m_OnNPCPickup" "OnNPCPickup" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "weapon_vomitjar_spawn" { "keys" { "m_itemCount" "count" "m_nWeaponSkin" "weaponskin" "m_flGlowRange (Float)" "glowrange" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnPlayerTouch" "OnPlayerTouch" "m_OnCacheInteraction" "OnCacheInteraction" "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "window_pane" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "witch" { "keys" { "m_RelationshipString" "Relationship" "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel (Integer)" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_impactEnergyScale" "physdamagescale" "InputKilledNPC" "KilledNPC" "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "world_items" { "keys" { "m_nBody (Integer)" "body" "m_nHitboxSet (Integer)" "hitboxset" "m_nSequence (Integer)" "sequence" "m_flPlaybackRate (Float)" "playbackrate" "m_flCycle (Float)" "cycle" "m_iszLightingOrigin" "LightingOrigin" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_nSkin" "skin" "m_nBody" "SetBodyGroup" "InputIgnite" "IgniteHitboxFireScale" "InputIgniteLifetime" "IgniteLifetime" "InputBecomeRagdoll" "BecomeRagdoll" "InputSetLightingOrigin" "SetLightingOrigin" "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnIgnite" "OnIgnite" "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } "worldspawn" { "keys" { "m_iszChapterTitle" "chaptertitle" "m_bStartDark (Integer)" "startdark" "m_bDisplayTitle" "gametitle" "m_flMaxOccludeeArea (Float)" "maxoccludeearea" "m_flMinOccluderArea (Float)" "minoccluderarea" "m_flMaxPropScreenSpaceWidth (Float)" "maxpropscreenwidth" "m_flMinPropScreenSpaceWidth (Float)" "minpropscreenwidth" "m_iszDetailSpriteMaterial (String)" "detailmaterial" "m_bColdWorld (Integer)" "coldworld" "m_iStartMusicType (Integer)" "startmusictype" "m_iszMusicPostFix (String)" "musicpostfix" "m_iTimeOfDay" "timeofday" "m_iClassname" "classname" "m_iGlobalname" "globalname" "m_iParent" "parentname" "m_nMinCPULevel (Integer)" "mincpulevel" "m_nMaxCPULevel (Integer)" "maxcpulevel" "m_nMinGPULevel (Integer)" "mingpulevel" "m_nMaxGPULevel (Integer)" "maxgpulevel" "m_bDisableX360" "disableX360" "m_iHammerID" "hammerid" "m_flSpeed" "speed" "m_nRenderFX (Integer)" "renderfx" "m_nRenderMode (Integer)" "rendermode" "m_iszVScripts" "vscripts" "m_iszScriptThinkFunction" "thinkfunction" "m_nNextThinkTick" "nextthink" "m_fEffects (Integer)" "effects" "m_clrRender (Integer)" "rendercolor" "m_nModelIndex (Integer)" "modelindex" "m_iszResponseContext" "ResponseContext" "m_iMaxHealth" "max_health" "m_iHealth" "health" "m_target" "target" "m_iszDamageFilterName" "damagefilter" "m_nSolidType (Integer)" "solid" "m_flShadowCastDistance (Float)" "shadowcastdist" "m_ModelName" "model" "m_AIAddOn" "addon" "m_vecBaseVelocity" "basevelocity" "m_vecAngVelocity" "avelocity" "m_nWaterLevel" "waterlevel" "m_flGravity" "gravity" "m_flFriction" "friction" "m_flLocalTime" "ltime" "m_vecVelocity" "velocity" "m_iTextureFrameIndex (Integer)" "texframeindex" "m_bGlowBackfaceMult (Integer)" "glowbackfacemult" "m_spawnflags" "spawnflags" "m_vecViewOffset" "view_ofs" "m_flFadeScale (Float)" "fadescale" "m_bLagCompensate" "LagCompensate" } "inputs" { "m_iInitialTeamNum" "TeamNum" "InputSetTeam" "SetTeam" "m_fadeMinDist" "fademindist" "m_fadeMaxDist" "fademaxdist" "InputKill" "Kill" "InputKillHierarchy" "KillHierarchy" "InputUse" "Use" "InputAlpha" "Alpha" "InputAlternativeSorting" "AlternativeSorting" "InputColor" "Color" "InputSetParent" "SetParent" "InputSetParentAttachment" "SetParentAttachment" "InputSetParentAttachmentMaintainOffset" "SetParentAttachmentMaintainOffset" "InputClearParent" "ClearParent" "InputSetDamageFilter" "SetDamageFilter" "InputEnableDamageForces" "EnableDamageForces" "InputDisableDamageForces" "DisableDamageForces" "InputDispatchResponse" "DispatchResponse" "InputAddContext" "AddContext" "InputRemoveContext" "RemoveContext" "InputClearContext" "ClearContext" "InputDisableShadow" "DisableShadow" "InputEnableShadow" "EnableShadow" "InputAddOutput" "AddOutput" "InputFireUser1" "FireUser1" "InputFireUser2" "FireUser2" "InputFireUser3" "FireUser3" "InputFireUser4" "FireUser4" "InputRunScriptFile" "RunScriptFile" "InputRunScript" "RunScriptCode" "InputCallScriptFunction" "CallScriptFunction" } "outputs" { "m_OnUser1" "OnUser1" "m_OnUser2" "OnUser2" "m_OnUser3" "OnUser3" "m_OnUser4" "OnUser4" } } }