--- name: add-app-icon description: Use when adding a bundled app icon to Dozzle for a container image that shows no logo, or when an image resolves to the wrong icon --- # Add App Icon Icons live in `assets/icons/apps/.svg` (or `.webp`). The filename without the extension is the slug. `assets/utils/appIcons.ts` resolves an image reference to a slug. ## Procedure 1. Find how the image resolves today. The resolver drops registry, tag and digest, then tries the image name and falls back to the namespace (`linuxserver/sonarr` tries `sonarr`). Distributor namespaces (`DISTRIBUTORS`) and generic names (`GENERIC`, e.g. `server`, `app`) are skipped. Suffixes like `-server`, `-app`, `-alpine` are stripped. 2. Get the icon from dashboard-icons. Prefer SVG, use WebP only when no SVG exists. Never use PNG (it is not globbed). Check the upstream tree rather than guessing URLs, since variants can exist in one format and not another: ```bash gh api 'repos/homarr-labs/dashboard-icons/git/trees/main?recursive=1' \ --jq '.tree[].path' | grep -E '^(svg|webp)/(-light|-dark)?\.' ``` ```bash slug= curl -fsSL -o assets/icons/apps/$slug.svg \ https://raw.githubusercontent.com/homarr-labs/dashboard-icons/main/svg/$slug.svg ``` If the SVG is over 20KB (`wc -c < assets/icons/apps/$slug.svg`), delete it and use the WebP below instead. An SVG that large is almost always a traced raster made of thousands of paths, not real vector artwork. Upstream WebPs are 128-4096px and often 20-180KB. Downscale to 64px tall, lossy, like every other WebP in the folder (they land around 1-3KB). `cwebp` and `webpinfo` ship in the `webp` package (`brew install webp`, `apt install webp`): ```bash curl -fsSL -o /tmp/$slug.webp \ https://raw.githubusercontent.com/homarr-labs/dashboard-icons/main/webp/$slug.webp cwebp -quiet -resize 0 64 -q 80 -m 6 /tmp/$slug.webp -o assets/icons/apps/$slug.webp ``` Look at the result before committing. Do not substitute the app's own `favicon.svg` when upstream has no SVG: those are often a PNG wrapped in an `` tag, not vector artwork. If upstream has themed variants, add them too: `-light.svg` is artwork for dark backgrounds, `-dark.svg` is for light backgrounds. The base `.svg` is still required, since it is what the resolver checks for. Use the upstream slug as the filename. Do not rename it to match the image. 3. If the image name does not match the slug after step 1, add an entry to `ALIASES` in `assets/utils/appIcons.ts`, keyed by the lowercased image name or namespace: ```ts "signal-cli-rest-api": "signal", ``` Do not alias a generic word or a distributor namespace. If a new distributor repackages other people's software, add it to `DISTRIBUTORS` instead. 4. Add a case to the `iconSlugForImage` `test.each` table in `assets/utils/appIcons.spec.ts` for every alias you added: ```ts ["bbernhard/signal-cli-rest-api:latest", "signal"], ``` 5. Verify: ```bash TZ=UTC bun run test assets/utils/appIcons.spec.ts bunx prettier --write assets/utils/appIcons.ts assets/utils/appIcons.spec.ts ``` Then check every icon in the folder, not only yours. This should print nothing; any WebP taller than 64px, any file that is not really a WebP, or any SVG over 20KB needs step 2 redone: ```bash sh -c 'for f in assets/icons/apps/*.webp; do h=$(webpinfo "$f" 2>/dev/null | awk "/Height:/{print \$2; exit}") [ "${h:-0}" -gt 0 ] || { echo "not a webp: $f"; continue; } [ "$h" -gt 64 ] && echo "${h}px tall: $f" done find assets/icons/apps -name "*.svg" -size +20k' ``` ## Rules - One commit per batch, titled `feat(icons): add icons for `. - Only well-known, publicly available images. No logos for private or internal images; users can already pick an existing icon with the `dev.dozzle.icon=` label, or hide a wrong guess with `dev.dozzle.icon=none`. - Do not hand-edit upstream artwork beyond what the file needs to load. The WebP downscale in step 2 is the one exception. - When the batch comes from GitHub issues, one PR per issue is fine; end each PR body with `Closes #`.