[![Build Status](https://travis-ci.org/andreamazz/UITextField-Shake.svg)](https://travis-ci.org/andreamazz/UITextField-Shake) [![CocoaPods](https://cocoapod-badges.herokuapp.com/v/UITextField+Shake/badge.svg)](http://cocoapods.org/?q=summary%3Auitextfield%20name%3Ashake%2A) [![Cocoapods](https://cocoapod-badges.herokuapp.com/v/UITextField+Shake/badge.svg)](http://cocoapods.org/?q=summary%3Auitextfield%20name%3Ashake%2A) [![Coverage Status](https://coveralls.io/repos/andreamazz/UITextField-Shake/badge.svg)](https://coveralls.io/r/andreamazz/UITextField-Shake) [![Carthage compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage) UITextField category that adds a shake animation like the password field of the OsX login screen.

## Screenshot ![UITextField+Shake](https://raw.githubusercontent.com/andreamazz/UITextField-Shake/master/assets/screenshot.gif) ## Setup with CocoaPods ``` pod 'UITextField+Shake', '~> 1.2' ``` Import ```UITextField+Shake.h``` in your controller's header file, or ```UITextField_Shake``` if you are using the `use_frameworks!` directive. ## Setup with Carthage ``` github "andreamazz/UITextField-Shake" ``` ## Usage ### In Objective-C ```objc // Shake [[self.textField] shake]; // Shake with the default speed [self.textField shake:10 // 10 times withDelta:5 // 5 points wide ]; // Shake with a custom speed [self.textField shake:10 // 10 times withDelta:5 // 5 points wide speed:0.03 // 30ms per shake ]; // Shake with a custom speed and direction [self.textField shake:10 // 10 times withDelta:5 // 5 points wide speed:0.03 // 30ms per shake shakeDirection:ShakeDirectionVertical ]; ``` ### In Swift ```swift // Shake self.textField.shake() // Shake with the default speed self.textField.shake(10, // 10 times withDelta: 5.0 // 5 points wide ) // Shake with a custom speed self.textField.shake(10, // 10 times withDelta: 5.0, // 5 points wide speed: 0.03 // 30ms per shake ) // Shake with a custom speed and direction self.textField.shake(10, // 10 times withDelta: 5.0, // 5 points wide speed: 0.03, // 30ms per shake shakeDirection: ShakeDirection.Vertical ) ``` ## Completion Handler You can also pass a completion block that will be performed as soon as the shake animation stops ```objc - (void)shake:(int)times withDelta:(CGFloat)delta completion:(void((^)()))handler; - (void)shake:(int)times withDelta:(CGFloat)delta speed:(NSTimeInterval)interval completion:(void((^)()))handler; - (void)shake:(int)times withDelta:(CGFloat)delta speed:(NSTimeInterval)interval shakeDirection:(ShakeDirection)shakeDirection completion:(void((^)()))handler; ``` or in Swift using the trailing closure syntax: ```swift textField.shake(10, withDelta: 5) { println("done") } ``` # Author [Andrea Mazzini](https://twitter.com/theandreamazz). I'm available for freelance work, feel free to contact me. Want to support the development of [these free libraries](https://cocoapods.org/owners/734)? Buy me a coffee ☕️ via [Paypal](https://www.paypal.me/andreamazzini). # Contributors Thanks to [everyone](https://github.com/andreamazz/UITextField-Shake/graphs/contributors) kind enough to submit a pull request. # MIT License Copyright (c) 2017 Andrea Mazzini. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.