state("Red Alliance") { int loading : "mono.dll", 0x001F795C, 0xC0, 0x98, 0x50, 0x430, 0x24; int lvl : "UnityPlayer.dll", 0x00FE0320, 0x44, 0xDC, 0x100, 0x24, 0xFE0; } init { timer.IsGameTimePaused = false; } isLoading { if( current.loading == 1) { return true; } { return false; } } reset { if (current.lvl == 1) { return true; } } split { return current.lvl > old.lvl; } start { if (current.lvl == 6 | current.lvl == 2) return true; } exit { timer.IsGameTimePaused = true; }