# Unreal Common Issues ## 1. Wrapper method mismatch - Check whether method is available in C++ wrapper, Blueprint wrapper, or both. - Validate renamed/modified Blueprint node signatures. ## 2. Join/start behavior not matching expectations - Compare wrapper docs and base SDK semantics. - Verify token/signature validity and role alignment. ## 3. Version mismatch issues - Confirm Unreal engine version compatibility with package. - Verify wrapper package version and docs are from same release family. ## 4. Packaging contradictions - If changelog/reference links look inconsistent, trust runtime behavior + validated wrapper docs + controlled test matrix.