# File: monster.txt # This file is used to initialize the lib/Data/monster.raw; file, which is # used to initialize the monster race information for the Angband game. # Do not modify this file unless you know exactly what you are doing, # unless you wish to risk possible system crashes and broken savefiles. # After modifying this file, delete the lib/Data/monster.raw file. # === Understanding monster.txt === # N: serial number : monster name # G: symbol : color # I: speed : hit points : vision : armor class : alertness # W: depth : rarity : maximum mana : experience for kill # B: attack method : attack effect : damage # S: spell frequency | spell power # S: spell type | spell type | etc # F: flag | flag | etc # D: Description # 'N' indicates the beginning of an entry. The serial number must # increase for each new item. Entry 0 is used for the player. # 'G' is for graphics - symbol and color. There are 37 colors, # with up to 256 customizable colors, as follows: # b - Blue # b1 - Navy Blue # B - Light Blue # B1 - Deep Sky Blue # d - Black(default background) # D - Dark Gray (Light Dark) # D1 - Taupe (Light Gray Shaded # g - Green # G - Light Green # g1 - Jungle Green # G1 - Lime Green (bright green) # o - Orange # o1 - Light Orange (Orange Peel) # 02 - Mahagony # r - Red # R - Light Red # r1 - Lava Red # R1 - Light Red (raspberry) # R2 - Pink # s - Slate (gray) # s1 - Slate Gray (light slate) # s2 - Silver # u - Brown # U - Light Brown # u1 - Auburn (brown shaded) # U1 - Fallow (light brown shaded) # u2 - Copper # v - Violet # v1 - Violet shaded # w - White # W - Light gray (white shaded) # w1 - Snow White # W1 - Light White (Light Gray shaded) # y - yellow # y1 - Maize (yellow shaded) # y2 - Gold # # (note that black is the same color as the screen background, and # thus anything will appear to be an empty black space if its # color is d.) # 'I' is for information - speed, health, vision in tens of feet, # armor class, and alertness. 110 is normal speed. Alertness ranges # from 0 (ever vigilant for intruders) to 255 (prefers to ignore # intruders). # 'W' is for more information - level, rarity, maximum mana and # experience for killing. # 'B' is for blows - method of attack, effect of attack, and damage # from attack. There may be up to four of these lines; effect and # damage are optional. # 'S' is for spells. The first S: line must be S:1_IN_X with X the # number of monster turns, on average, before the monster will cast # one of its spells. X must not be zero. If X is 1, the monster will # never move while the player is in sight, and will thus never attack # in melee, as it will cast spells every turn: if the monster is to use # a melee attack, then X must be 2 or greater. Power determines the # damage and intensity of the attacks. The format is POW_X with X being # the spell power. # 'F' is for flags. These are fairly self-explanatory. As many F: # lines may be used as are needed to specify all the flags and flags # are separated by the '|' symbol. # 'D' is for description. As many D: lines may be used as are needed # to describe the monster. # Note: Accented characters may be used in a monster's name or description. # Use the proper code, enclosed between square brackets, to enter an accented # character. For example: Sm['e]agol or Sm[eacute]agol are both valid ways to # get an acute accent on the e in Smeagol. All valid codes can be found in # util.c. # === Understanding monster.txt flags === # UNIQUE monsters are just special monster races, with the requirement # that only one monster of that race can exist at a time, and when it is # killed, it can never again be generated. # ATTR_CLEAR monsters appear the same color as the floor, terrain feature or # object underneath them. # ATTR_MULTI monsters are multi - hued - they change color, every player turn. # CHAR_CLEAR monsters are totally invisible: the symbol shown on the screen # is the same as the floor (or other terrain feature) below it, or the item # that is lying on that floor. These monsters can currently be targetted as # normal monsters: perhaps this can be changed so that the player must KNOW # the monster is there (by bumping into it, or having the monster wake up # and attack the player?) # CHAR_MULTI monsters are those which look like objects, and use the symbols # of objects. They are in plain sight, but the character should not know that # a monster is there. At the moment, such monsters can be targetted normally # (which means that this flag currently has no effect), but this may change # in the future, as with CHAR_CLEAR monsters. # (Note that currently both CHAR_CLEAR and CHAR_MULTI monsters are treated # as normal monsters that are just a little hard to see... if you look # for them, you will find them unless they are invisible and you cannot # see invisible, and if you use the * command for targetting mode you # can pick them as a target.) # ToDo: Explain the other monster and spell flags. But maybe in another file. # Version stamp (required) V:1.0.0 ##### Non-race (contains the player picture) ##### N:0: G:@:w ##### Town monsters ##### #N:1:Filthy street urchin #G:t:D #I:110:1d4:4:1:40 #W:0:2:0:0 #B:BEG #F:MALE | FRIENDS | RAND_25 | OPEN_DOOR #D:He looks squalid and thoroughly revolting. #N:2:Scrawny cat #G:f:U #I:110:1d2:30:1:10 #W:0:3:0:0 #B:CLAW:HURT:1d1 #F:RAND_25 | ANIMAL #D:A skinny little furball with sharp claws and a menacing look. #N:3:Scruffy little dog #G:C:U #I:110:1d3:20:1:5 #W:0:3:0:0 #B:BITE:HURT:1d1 #F:RAND_25 | ANIMAL #D:A thin flea-ridden mutt, growling as you get close. #N:4:Lotho Pimple #G:h:w #I:110:7d30:15:10:200 #W:0:4:17:0 #B:HIT:HURT:2d2 #B:TOUCH:EAT_ITEM #F:UNIQUE | MALE | FORCE_MAXHP | RAND_25 | ONLY_ITEM #F:DROP_1D2 | DROP_GOOD | SMART | OPEN_DOOR | TAKE_ITEM #F:EVIL #S:SPELL_PCT_20 | POW_1 #S:ARROW | BLINK #D:A wicked, power-hungry hobbit who's bitten off more than he can chew. #D: He is absolutely drunk with power. He won't be "Chief Shirriff" for #D: long! #N:5:Blubbering idiot #G:t:W #I:110:1d2:6:1:0 #W:0:1:0:0 #B:DROOL #F:MALE | RAND_25 | TAKE_ITEM #D:He tends to blubber a lot. #N:6:Boil-covered wretch #G:t:g #I:110:1d2:6:1:0 #W:0:1:0:0 #B:DROOL #F:MALE | RAND_25 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #D:Ugly doesn't begin to describe him. #N:7:Village idiot #G:t:G #I:120:4d4:6:1:0 #W:0:1:0:0 #B:DROOL #F:MALE | RAND_25 | TAKE_ITEM #D:Drooling and comical, but then, what do you expect? #N:8:Pitiful-looking beggar #G:t:U #I:110:1d4:10:1:40 #W:0:1:0:0 #B:BEG #F:MALE | RAND_25 | OPEN_DOOR | TAKE_ITEM #D:You just can't help feeling sorry for him. #N:9:Mangy-looking leper #G:t:u #I:110:1d1:10:1:50 #W:0:1:0:0 #B:BEG #F:MALE | RAND_25 | OPEN_DOOR | TAKE_ITEM #D:You feel it isn't safe to touch him. #N:10:Squint-eyed rogue #G:t:b #I:110:2d8:10:8:99 #W:0:1:0:0 #B:HIT:HURT:1d6 #B:TOUCH:EAT_ITEM #B:INSULT #F:MALE | DROP_60 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:EVIL #D:A hardy, street-wise crook that knows an easy catch when it sees one. N:11:Singing, happy drunk G:t:y I:110:2d3:10:1:0 W:0:1:0:0 B:BEG F:MALE | RAND_50 | HAS_LIGHT F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM D:He makes you glad to be sober. N:12:Aimless-looking merchant G:t:o I:110:3d3:10:1:255 W:0:1:0:0 B:HIT:HURT:1d3 F:MALE | RAND_50 | ONLY_GOLD | DROP_60 | HAS_LIGHT F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM D:The typical ponce around town, with purse jingling, and looking for D: more amulets of adornment to buy. #N:13:Mean-looking mercenary #G:t:r #I:110:5d8:10:20:250 #W:0:1:0:0 #B:HIT:HURT:1d10 #F:MALE | RAND_50 | DROP_90 | HAS_LIGHT | OPEN_DOOR #F:BASH_DOOR | TAKE_ITEM | EVIL #D:No job is too low for him. N:14:Battle-scarred veteran G:t:B I:110:7d8:10:30:250 W:0:1:0:0 B:HIT:HURT:2d6 F:MALE | RAND_50 | DROP_90 | HAS_LIGHT | OPEN_DOOR F:BASH_DOOR | TAKE_ITEM D:He doesn't take to strangers kindly. ##### Dungeon monsters ##### #N:15:Grey mold #G:m:s #I:110:1d2:2:1:0 #W:1:1:0:1 #B:SPORE:HURT:1d4 #B:SPORE:HURT:1d4 #F:NEVER_MOVE | STUPID | EMPTY_MIND | IM_POIS | NO_FEAR #F:NO_CONF | NO_SLEEP #D:A small strange grey growth. #N:16:Grey mushroom patch #G:,:s #I:110:1d2:2:1:0 #W:1:1:0:1 #B:SPORE:CONFUSE:1d4 #F:NEVER_MOVE | STUPID | EMPTY_MIND | IM_POIS | NO_FEAR #F:NO_CONF | NO_SLEEP #D:Yum! It looks quite tasty. #N:17:White icky thing #G:i:w #I:110:2d5:12:7:10 #W:1:1:0:1 #B:TOUCH:HURT:1d2 #F:RAND_25 | RAND_50 | EMPTY_MIND #D:It is a smallish, slimy, icky creature. #N:18:Giant white mouse #G:r:w #I:110:1d3:8:4:20 #W:1:1:0:1 #B:BITE:HURT:1d2 #F:RAND_50 | MULTIPLY | ANIMAL #D:It is about three feet long with large teeth. N:19:Floating eye G:e:o I:110:3d6:2:6:10 W:1:1:0:1 B:GAZE:PARALYZE F:NEVER_MOVE | FLYING | HURT_LIGHT | NO_FEAR D:A disembodied eye, floating a few feet above the ground. N:20:Jackal G:C:U I:110:1d7:10:3:10 W:1:1:0:1 B:BITE:HURT:1d1 F:FRIENDS | ANIMAL D:It is a yapping snarling dog, dangerous when in a pack. #N:21:Fruit bat #G:b:o #I:120:1d6:20:3:10 #W:1:1:0:1 #B:BITE:HURT:1d1 #F:EVASIVE | ANIMAL | FLYING #D:A fast-moving pest. #N:22:Giant yellow centipede #G:c:y #I:110:2d6:8:12:30 #W:1:1:0:2 #B:BITE:HURT:1d3 #B:STING:HURT:1d3 #F:WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is about four feet long and carnivorous. #N:23:Giant white centipede #G:c:w #I:110:3d5:7:10:40 #W:1:1:0:2 #B:BITE:HURT:1d2 #B:STING:HURT:1d2 #F:RAND_50 | WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is about four feet long and carnivorous. #N:24:Clear icky thing #G:i:w1 #I:110:2d5:12:6:10 #W:1:1:0:2 #B:TOUCH:HURT:1d2 #F:ATTR_CLEAR | RAND_25 | RAND_50 | INVISIBLE | EMPTY_MIND #D:It is a smallish, slimy, icky, blobby creature. #N:25:Large white snake #G:J:w #I:100:3d6:4:30:99 #W:1:1:0:2 #B:BITE:HURT:1d1 #B:CRUSH:HURT:1d1 #F:RAND_50 | BASH_DOOR | ANIMAL | N_WATER #D:It is about eight feet long. #N:26:White worm mass #G:w:w #I:100:4d4:7:1:10 #W:1:1:0:2 #B:CRAWL:POISON:1d2 #F:RAND_25 | RAND_50 | STUPID | WEIRD_MIND | MULTIPLY #F:ANIMAL | HURT_LIGHT | IM_POIS | NO_FEAR #D:It is a large slimy mass of worms. #N:27:Rock lizard #G:R:U #I:110:3d4:20:4:15 #W:1:1:0:2 #B:BITE:HURT:1d1 #F:ANIMAL #D:It is a small lizard with a hardened hide. #N:28:Large brown snake #G:J:u #I:100:4d6:4:35:99 #W:1:1:0:3 #B:BITE:HURT:1d3 #B:CRUSH:HURT:1d4 #F:RAND_25 | BASH_DOOR | ANIMAL | N_WATER #D:It is about eight feet long. #N:29:Soldier ant #G:a:W #I:110:2d5:10:3:10 #W:1:1:0:3 #B:BITE:HURT:1d2 #F:WEIRD_MIND | BASH_DOOR | ANIMAL #D:A large ant with powerful mandibles. #N:30:Small kobold #G:k:y #I:110:2d7:20:16:10 #W:1:1:0:5 #B:HIT:HURT:1d5 #F:DROP_60 | OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS #D:It is a squat and ugly humanoid figure with a canine face. #N:31:Shrieker mushroom patch #G:,:R #I:110:1d1:4:1:0 #W:2:1:9:1 #F:FORCE_SLEEP | NEVER_BLOW | NEVER_MOVE | STUPID | EMPTY_MIND #F:IM_POIS | NO_SLOW | NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_25 | POW_0 #S:SHRIEK #D:Yum! It looks quite tasty. It doesn't sound so nice, though... #N:32:Yellow mushroom patch #G:,:y #I:110:1d1:2:1:0 #W:2:1:0:2 #B:SPORE:TERRIFY:1d6 #F:NEVER_MOVE | STUPID | EMPTY_MIND | IM_POIS | NO_FEAR #F:NO_CONF | NO_SLEEP #D:Yum! It looks quite tasty. #N:33:Metallic green centipede #G:c:g #I:120:4d4:5:4:10 #W:2:1:0:3 #B:CRAWL:HURT:1d1 #F:RAND_50 | WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is about four feet long and carnivorous. #N:34:Green worm mass #G:w:g #I:100:6d4:7:3:10 #W:2:1:0:3 #B:CRAWL:ACID:1d3 #F:RAND_25 | RAND_50 | STUPID | WEIRD_MIND | MULTIPLY #F:ANIMAL | HURT_LIGHT | IM_ACID | NO_FEAR #D:It is a large slimy mass of worms. #N:35:Blue yeek #G:y:b #I:110:2d6:18:14:10 #W:2:1:0:4 #B:HIT:HURT:1d5 #F:DROP_60 | OPEN_DOOR | BASH_DOOR | ANIMAL | IM_ACID #D:A small humanoid figure. N:36:Kobold G:k:G I:110:5d7:20:16:10 W:2:1:0:5 B:HIT:HURT:1d8 F:DROP_60 | OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS D:It is a small, dog-headed humanoid. #N:37:White harpy #G:H:w #I:110:2d5:16:17:10 #W:2:1:0:5 #B:CLAW:HURT:1d1 #B:CLAW:HURT:1d1 #B:BITE:HURT:1d2 #F:FEMALE | RAND_50 | EVIL | ANIMAL | FLYING #D:A flying, screeching bird with a woman's face. #N:38:Novice warrior #G:p:u #I:110:9d4:20:16:5 #W:2:1:0:6 #B:HIT:HURT:1d7 #B:HIT:HURT:1d7 #F:MALE | DROP_60 | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #D:He looks inexperienced but tough. #N:39:Novice rogue #G:p:b #I:110:8d4:20:12:5 #W:2:1:0:6 #B:HIT:HURT:1d6 #B:TOUCH:EAT_GOLD #F:MALE | DROP_60 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:EVIL #D:A rather shifty individual. #N:40:Novice priest #G:p:g #I:110:7d4:20:10:10 #W:2:1:23:6 #B:HIT:HURT:1d5 #F:MALE | FORCE_SLEEP | DROP_60 | HAS_LIGHT | OPEN_DOOR #F:BASH_DOOR | LOW_MANA_RUN #S:SPELL_PCT_8 | POW_2 #S:HOLY_ORB | HEAL | SCARE #D:He is tripping over his priestly robes. #N:41:Novice mage #G:p:r #I:110:6d4:20:6:5 #W:2:1:23:6 #B:HIT:HURT:1d4 #F:MALE | FORCE_SLEEP | DROP_60 | HAS_LIGHT | OPEN_DOOR #F:BASH_DOOR | LOW_MANA_RUN #S:SPELL_PCT_8 | POW_2 #S:BOLT_MANA | ADD_MANA | BLINK #D:He is leaving behind a trail of dropped spell components. #N:42:Giant green frog #G:R:g #I:110:2d8:12:8:30 #W:2:1:0:6 #B:BITE:HURT:1d3 #F:RAND_25 | BASH_DOOR | ANIMAL | N_WATER #D:It is as big as a wolf. #N:43:Cave spider #G:S:D #I:120:2d6:8:16:80 #W:2:1:0:7 #B:BITE:HURT:1d4 #F:FRIENDS | WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is a black spider that moves in fits and starts. #N:44:Blubbering icky thing #G:i:W #I:110:5d6:14:4:10 #W:2:1:0:8 #B:CRAWL:POISON:1d4 #B:CRAWL:EAT_FOOD #F:RAND_50 | DROP_90 | EMPTY_MIND | KILL_BODY | TAKE_ITEM #F:IM_POIS #D:It is a smallish, slimy, icky, hungry creature. #N:45:Giant black ant N:45:Giant ant G:a:D I:110:3d6:8:20:80 W:2:1:0:8 B:BITE:HURT:1d4 F:RAND_25 | WEIRD_MIND | ANIMAL D:It is about three feet long. #N:46:Wild cat #G:f:U #I:120:3d5:40:12:0 #W:2:2:0:8 #B:CLAW:HURT:1d3 #B:CLAW:HURT:1d3 #F:BASH_DOOR | ANIMAL #D:A larger than normal feline, hissing loudly. Its velvet paws conceal #D: a fistful of needles. #N:47:Crow #G:B:s #I:120:3d5:40:12:0 #W:2:2:0:8 #B:BITE:HURT:1d3 #B:BITE:HURT:1d3 #F:ANIMAL | FLYING #D:It is a hooded crow, gray except for the black wings and head. #N:48:Large yellow snake N:48:Large snake G:J:y I:100:4d8:5:38:75 W:2:1:0:9 B:BITE:HURT:1d4 B:CRUSH:HURT:1d6 F:RAND_25 | ANIMAL | N_WATER D:It is about ten feet long. #N:49:White jelly #G:j:w #I:120:8d8:2:1:99 #W:2:1:0:10 #B:TOUCH:POISON:1d2 #F:NEVER_MOVE | STUPID | EMPTY_MIND | HURT_LIGHT | IM_POIS #F:NO_FEAR | NO_CONF | NO_SLEEP #D:Its a large pile of white flesh. #N:50:Salamander #G:R:o #I:110:4d6:8:20:80 #W:2:1:0:10 #B:BITE:FIRE:1d3 #F:RAND_25 | ANIMAL | IM_FIRE #D:A small black and orange lizard. N:51:Grip, Farmer Maggot's dog G:C:U1 I:120:5d5:30:30:0 W:2:1:0:30 B:BITE:HURT:1d4 F:UNIQUE | FORCE_MAXHP | RAND_25 | ANIMAL D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D: stealing mushrooms. It wants all the mushrooms for itself! #N:52:Fang, Farmer Maggot's dog #G:C:U1 #I:120:5d5:30:30:0 #W:2:1:0:30 #B:BITE:HURT:1d4 #F:UNIQUE | FORCE_MAXHP | RAND_25 | BASH_DOOR | ANIMAL #F:NO_CONF | NO_SLEEP #D:A rather vicious dog belonging to Farmer Maggot. It thinks you are #D: stealing mushrooms. #N:53:Giant white louse #G:l:w #I:120:1d1:6:5:10 #W:3:1:0:1 #B:BITE:HURT:1d1 #F:RAND_25 | RAND_50 | WEIRD_MIND | MULTIPLY | ANIMAL #D:It is six inches long. #N:54:Spotted mushroom patch #G:,:o #I:110:1d1:2:1:0 #W:3:1:0:1 #B:SPORE:POISON:2d4 #F:NEVER_MOVE | STUPID | EMPTY_MIND | IM_POIS | NO_FEAR #F:NO_CONF | NO_SLEEP #D:Yum! It looks quite tasty. #N:55:Green ooze #G:j:g #I:120:3d4:8:16:80 #W:3:2:0:4 #B:CRAWL:ACID:1d3 #F:RAND_25 | RAND_50 | DROP_90 | STUPID | EMPTY_MIND #F:IM_ACID | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP #D:It's green and it's oozing. #N:56:Scruffy looking hobbit N:56:Thief G:h:b I:110:3d5:16:8:10 W:3:1:0:4 B:HIT:HURT:1d4 B:TOUCH:EAT_GOLD F:MALE | DROP_60 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM F:EVIL | N_FOREST S:SPELL_PCT_10 | POW_3 S:SHOT D:A short little guy, in bedraggled clothes. He appears to be looking D: for a good tavern. #N:57:Yellow worm mass #G:w:y #I:100:4d8:7:4:10 #W:3:2:0:4 #B:CRAWL:LOSE_DEX:1d3 #F:RAND_25 | RAND_50 | STUPID | WEIRD_MIND | MULTIPLY #F:ANIMAL | HURT_LIGHT | IM_ACID | IM_POIS | NO_FEAR #D:It is a large slimy mass of worms. #N:58:Clear worm mass #G:w:w1 #I:100:4d4:7:1:10 #W:3:2:0:4 #B:CRAWL:POISON:1d2 #F:ATTR_CLEAR | RAND_25 | RAND_50 | STUPID | INVISIBLE #F:WEIRD_MIND | MULTIPLY | ANIMAL | HURT_LIGHT | IM_POIS #F:NO_FEAR #D:It is a disgusting mass of poisonous worms. #N:59:Radiation eye #G:e:R2 #I:110:3d6:2:6:10 #W:3:1:0:6 #B:GAZE:LOSE_STR:1d6 #F:NEVER_MOVE | FLYING | HURT_LIGHT | NO_FEAR #S:SPELL_PCT_9 | POW_0 #S:DRAIN_MANA #D:A disembodied eye, crackling with energy. #N:60:Metallic blue centipede #G:c:b #I:120:4d5:6:6:15 #W:3:1:0:7 #B:CRAWL:HURT:1d2 #F:RAND_50 | WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is about four feet long and carnivorous. #N:61:Giant white ant #G:a:w #I:110:3d6:8:16:80 #W:3:1:0:7 #B:BITE:HURT:1d4 #F:WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is about two feet long and has sharp pincers. N:62:Poltergeist G:G:W I:120:2d5:8:15:10 W:3:1:23:9 B:TOUCH:TERRIFY F:RAND_25 | RAND_50 | DROP_60 | DROP_90 | INVISIBLE F:COLD_BLOOD | PASS_WALL | TAKE_ITEM | UNDEAD | EVIL F:FLYING | HURT_LIGHT | HURT_FIRE | IM_COLD | IM_POIS F:NO_FEAR | NO_SLEEP S:SPELL_PCT_6 | POW_0 S:BLINK D:It is a ghastly, ghostly form. #N:63:Yellow mold #G:m:y #I:110:8d8:2:10:99 #W:3:1:0:9 #B:SPORE:HURT:1d4 #F:NEVER_MOVE | STUPID | EMPTY_MIND | IM_POIS | NO_FEAR #F:NO_CONF | NO_SLEEP #D:It is a strange yellow growth on the dungeon floor. #N:64:Silver jelly #G:j:s2 #I:120:10d8:2:1:99 #W:3:2:0:12 #B:TOUCH:EAT_LIGHT:1d3 #B:TOUCH:EAT_LIGHT:1d3 #F:NEVER_MOVE | STUPID | EMPTY_MIND | CLOUD_SURROUND | HURT_LIGHT #F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_6 | POW_0 #S:DRAIN_MANA #D:It is a large pile of silver flesh that sucks all light from its #D: surroundings. #N:65:Yellow jelly #G:j:y #I:120:10d8:2:1:99 #W:3:1:0:12 #B:TOUCH:POISON:1d3 #F:NEVER_MOVE | STUPID | EMPTY_MIND | HURT_LIGHT | IM_POIS #F:NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_6 | POW_0 #S:DRAIN_MANA #D:It's a large pile of yellow flesh. #N:66:Metallic red centipede #G:c:r #I:120:4d8:8:9:20 #W:3:1:0:12 #B:CRAWL:HURT:1d2 #F:RAND_25 | WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is about four feet long and carnivorous. N:67:Kobold shaman G:k:r I:110:3d6:20:16:10 W:3:1:28:15 B:HIT:HURT:1d8 F:DROP_60 | OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS S:SPELL_PCT_20 | POW_2 S:BOLT_MANA | HEAL | WOUND | CONF D:It is a kobold dressed in skins and gesturing wildly. N:68:Black naga G:n:D I:110:6d8:16:40:120 W:3:1:0:20 B:CRUSH:HURT:1d8 F:FEMALE | RAND_25 | DROP_60 | BASH_DOOR | EVIL D:A large black serpent's body with a female torso. #N:69:Wolf, Farmer Maggot's dog #G:C:U1 #I:120:6d6:30:30:0 #W:3:1:0:30 #B:BITE:HURT:1d5 #F:UNIQUE | FORCE_MAXHP | RAND_25 | BASH_DOOR | ANIMAL #F:NO_CONF | NO_SLEEP #D:The biggest and most vicious dog belonging to Farmer Maggot N:70:Sm['e]agol G:h:B I:120:20d20:20:12:5 W:3:2:0:50 B:TOUCH:EAT_GOLD:1d4 F:UNIQUE | MALE | FORCE_MAXHP | RAND_25 | ONLY_ITEM F:DROP_90 | DROP_GOOD | DROP_GREAT | INVISIBLE | OPEN_DOOR F:BASH_DOOR | TAKE_ITEM | EVIL | RES_DISEN | NO_SLEEP F:N_FOREST | N_WATER D:Usually known as Gollum. He's been sneaking, and he wants his D: 'precious.' #N:71:Giant white rat #G:r:W #I:110:2d2:8:7:30 #W:4:1:0:1 #B:BITE:POISON:1d3 #F:RAND_25 | MULTIPLY | ANIMAL #D:It is a very vicious rodent. #N:72:Silver mouse #G:r:s2 #I:110:1d3:8:4:20 #W:4:1:0:1 #B:BITE:EAT_LIGHT:1d2 #F:RAND_50 | MULTIPLY | ANIMAL #D:It is about three feet long with large teeth. As the light of your #D: lamp falls on it, it seems to grow stronger. #N:73:Blue worm mass #G:w:b #I:100:5d8:7:12:10 #W:4:1:0:5 #B:CRAWL:COLD:1d4 #F:RAND_25 | RAND_50 | STUPID | COLD_BLOOD | WEIRD_MIND #F:MULTIPLY | ANIMAL | HURT_LIGHT | IM_COLD | NO_FEAR #D:It is a large slimy mass of worms. #N:74:Cave lizard #G:R:u #I:110:3d6:8:16:80 #W:4:1:0:8 #B:BITE:HURT:1d5 #F:ANIMAL #D:It is an armoured lizard with a powerful bite. #N:75:Creeping copper coins #G:$:u2 #I:100:7d8:3:24:10 #W:4:3:0:9 #B:HIT:BATTER:1d4 #B:TOUCH:POISON:2d4 #F:CHAR_MIMIC | ONLY_GOLD | DROP_1D2 | COLD_BLOOD | EMPTY_MIND #F:BASH_DOOR | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP #D:It appears to be a pile of copper coins. #N:76:Raven #G:B:D #I:120:4d5:40:12:0 #W:4:2:0:10 #B:BITE:HURT:1d4 #B:BITE:HURT:1d4 #F:ANIMAL | FLYING #D:Larger than a crow, and pitch black. #N:77:Blue jelly #G:j:b #I:110:12d8:2:1:99 #W:4:1:0:14 #B:TOUCH:COLD:1d6 #F:NEVER_MOVE | STUPID | COLD_BLOOD | EMPTY_MIND | HURT_LIGHT #F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP #D:It's a large pile of pulsing blue flesh. #N:78:Large grey snake #G:J:s #I:100:6d8:6:41:50 #W:4:1:0:14 #B:BITE:HURT:1d5 #B:CRUSH:HURT:1d8 #F:RAND_25 | BASH_DOOR | ANIMAL | N_WATER #D:It is about ten feet long. #N:79:Novice ranger #G:p:W #I:110:6d8:20:8:5 #W:4:1:23:18 #B:HIT:HURT:1d5 #B:HIT:HURT:1d5 #F:MALE | FORCE_SLEEP | DROP_60 | HAS_LIGHT | OPEN_DOOR #F:BASH_DOOR | N_FOREST #S:SPELL_PCT_12 | POW_2 #S:ARROW | CURE #D:An agile hunter, ready and relaxed. #N:80:Novice paladin #G:p:w #I:110:6d8:20:16:5 #W:4:1:23:18 #B:HIT:HURT:1d7 #B:HIT:HURT:1d7 #F:MALE | FORCE_SLEEP | DROP_60 | HAS_LIGHT | OPEN_DOOR #F:BASH_DOOR #S:SPELL_PCT_12 | POW_1 #S:HOLY_ORB | SCARE #D:An adventurer both devoutly religious and skillful in combat. N:81:Kobold archer G:k:W I:110:6d7:20:16:10 W:4:1:0:20 B:HIT:HURT:1d9 F:DROP_60 | OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS S:SPELL_PCT_20 | POW_2 S:ARROW D:It is an ugly dog-headed humanoid wielding a bow. #N:82:Red worm mass #G:w:r #I:100:5d8:7:12:10 #W:5:1:0:6 #B:CRAWL:FIRE:1d6 #F:RAND_25 | RAND_50 | STUPID | EMPTY_MIND | MULTIPLY #F:BASH_DOOR | ANIMAL | HURT_LIGHT | IM_FIRE | NO_FEAR #D:It is a large slimy mass of worms. #N:83:Blue ooze #G:j:b1 #I:110:3d4:8:16:80 #W:5:1:0:7 #B:CRAWL:COLD:1d4 #F:RAND_25 | RAND_50 | DROP_60 | STUPID | EMPTY_MIND #F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP #D:It's blue and it's oozing. #N:84:Grey icky thing #G:i:s #I:110:4d8:14:12:15 #W:5:1:0:10 #B:TOUCH:HURT:1d5 #F:RAND_50 | EMPTY_MIND #D:It is a smallish, slimy, icky, nasty creature. #N:85:Skeleton kobold #G:s:w #I:110:5d8:20:26:40 #W:5:1:0:12 #B:HIT:HURT:1d6 #F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | UNDEAD #F:EVIL | IM_COLD | IM_POIS | NO_FEAR | NO_CONF #F:NO_SLEEP #D:It is a small animated kobold skeleton. #N:86:Green glutton ghost #G:G:g #I:130:3d4:10:20:10 #W:5:1:0:15 #B:SLIME:EAT_FOOD:1d1 #F:RAND_25 | RAND_50 | DROP_60 | DROP_90 | INVISIBLE #F:COLD_BLOOD | PASS_WALL | UNDEAD | EVIL | FLYING #F:HURT_FIRE | NO_FEAR | NO_SLEEP #D:It is a very ugly green ghost with a voracious appetite. #N:87:Copperhead snake #G:J:o #I:110:4d6:6:20:1 #W:5:1:0:15 #B:BITE:POISON:2d4 #F:RAND_50 | BASH_DOOR | ANIMAL | IM_POIS #D:It has a copper head and sharp venomous fangs. #N:88:Rot jelly #G:j:u #I:120:20d8:2:30:99 #W:5:1:0:15 #B:TOUCH:EAT_FOOD:2d3 #B:TOUCH:LOSE_CHR:2d3 #F:NEVER_MOVE | STUPID | EMPTY_MIND | HURT_LIGHT | IM_POIS #F:NO_FEAR | NO_CONF | NO_SLEEP #D:It is a large pile of rotting flesh, whose touch spoils your food. The #D: terrible smell it exudes is also very hard to get rid of. #N:89:Green jelly #G:j:g1 #I:120:22d8:2:1:99 #W:5:1:0:18 #B:TOUCH:ACID:1d2 #F:NEVER_MOVE | STUPID | EMPTY_MIND | HURT_LIGHT | IM_ACID #F:NO_FEAR | NO_CONF | NO_SLEEP #D:It is a large pile of pulsing green flesh. #N:90:Disenchanter eye #G:e:v #I:100:7d8:2:6:10 #W:5:2:0:20 #B:GAZE:UN_BONUS #F:ATTR_MULTI | NEVER_MOVE | FLYING | HURT_LIGHT | NO_FEAR #S:SPELL_PCT_12 | POW_0 #S:DRAIN_MANA #D:A disembodied eye, crackling with magic. #N:91:Large kobold #G:k:b #I:110:13d9:20:32:30 #W:5:1:0:25 #B:HIT:HURT:1d10 #F:DROP_90 | OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS #D:It a man-sized figure with the all too recognizable face of a kobold. N:92:Green naga G:n:g I:110:9d8:18:40:120 W:5:1:0:30 B:CRUSH:HURT:1d8 B:SPIT:ACID:2d6 F:FEMALE | RAND_25 | DROP_60 | BASH_DOOR | TAKE_ITEM F:EVIL | IM_ACID D:A large green serpent with a female's torso. Her green skin glistens D: with acid. N:93:Lotho Pimple G:h:U I:120:6d10:16:8:10 W:5:3:0:90 B:HIT:HURT:1d8 B:HIT:HURT:1d8 F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 F:DROP_GOOD | OPEN_DOOR | BASH_DOOR | NO_SLOW | NO_SLEEP F:N_FOREST D:A wicked, power-hungry hobbit who's bitten off more than he can chew. D: He is absolutely drunk with power. He won't be "Chief Shirriff" for D: long! #N:94:Purple mushroom patch #G:,:v #I:110:1d1:2:1:0 #W:6:2:0:3 #B:SPORE:LOSE_CON:1d2 #B:SPORE:LOSE_CON:1d2 #B:SPORE:LOSE_CON:1d2 #F:NEVER_MOVE | STUPID | EMPTY_MIND | NO_FEAR | NO_CONF #F:NO_SLEEP #D:Yum! It looks quite tasty. #N:95:Novice mage #G:p:r #I:110:6d4:20:6:10 #W:6:2:23:6 #B:HIT:HURT:1d4 #F:MALE | FORCE_SLEEP | FRIENDS | DROP_60 | HAS_LIGHT #F:OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN #S:SPELL_PCT_8 | POW_2 #S:BOLT_MANA | ADD_MANA | BLINK | BLIND | CONF #D:He is leaving behind a trail of dropped spell components. #N:96:Novice priest #G:p:g #I:110:7d4:20:10:5 #W:6:2:23:6 #B:HIT:HURT:1d5 #F:MALE | FORCE_SLEEP | FRIENDS | DROP_60 | HAS_LIGHT #F:OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN #S:SPELL_PCT_8 | POW_2 #S:HOLY_ORB | HEAL | SCARE #D:He is tripping over his priestly robes. #N:97:Novice warrior #G:p:u #I:110:9d4:20:16:5 #W:6:2:0:6 #B:HIT:HURT:1d7 #B:HIT:HURT:1d7 #F:MALE | FRIENDS | DROP_60 | HAS_LIGHT | OPEN_DOOR #F:BASH_DOOR #D:He looks inexperienced but tough. #N:98:Novice rogue #G:p:b #I:110:8d4:20:12:5 #W:6:2:0:6 #B:HIT:HURT:1d6 #B:TOUCH:EAT_GOLD #F:MALE | FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | EVIL #D:A rather shifty individual. #N:99:Giant brown bat #G:b:u #I:130:3d8:10:15:30 #W:6:1:0:10 #B:BITE:HURT:1d3 #F:RAND_50 | EVASIVE | ANIMAL | FLYING #D:It screeches as it attacks. #N:100:Snaga N:100:Goblin G:o:U I:110:8d8:20:32:30 W:6:1:0:15 B:HIT:HURT:1d8 F:MALE | FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR F:ORC | EVIL | HURT_LIGHT D:He is one of the many weaker 'slave' orcs. #N:101:Creeping silver coins #G:$:s2 #I:100:12d8:4:30:10 #W:6:3:0:18 #B:HIT:BATTER:1d6 #B:TOUCH:POISON:2d6 #F:CHAR_MIMIC | ONLY_GOLD | DROP_60 | DROP_1D2 | COLD_BLOOD #F:EMPTY_MIND | BASH_DOOR | IM_ELEC | IM_POIS | NO_CONF #F:NO_SLEEP #D:It appears to be a pile of silver coins. #N:102:Brown mold #G:m:u #I:110:15d8:2:12:99 #W:6:1:0:20 #B:SPORE:CONFUSE:1d4 #F:NEVER_MOVE | STUPID | EMPTY_MIND | IM_POIS | NO_FEAR #F:NO_CONF | NO_SLEEP #D:A strange brown growth on the dungeon floor. N:103:Black mamba G:J:D I:110:6d7:6:24:1 W:6:1:0:20 B:BITE:POISON:2d5 F:RAND_50 | ANIMAL | IM_POIS S:SPELL_PCT_25 | POW_0 S:LASH D:It is recognized by the hard-scaled end of its body that is often D: rattled to frighten its prey. #N:104:Zombified kobold #G:z:s #I:110:6d8:20:14:30 #W:7:1:0:14 #B:HIT:HURT:1d2 #B:HIT:HURT:1d2 #F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | UNDEAD #F:EVIL | HURT_FIRE | IM_COLD | IM_POIS | NO_FEAR #F:NO_CONF | NO_SLEEP #D:It is an animated kobold corpse. Flesh falls off in large chunks as #D: it shambles forward. #N:105:Wood spider N:105:Scorpion G:S:U I:120:3d6:8:16:80 W:7:3:0:15 B:BITE:HURT:1d3 B:STING:POISON:1d4 F:FRIENDS | WEIRD_MIND | ANIMAL | IM_POIS F:N_FOREST D:It scuttles towards you. #N:106:Bloodshot eye #G:e:r #I:110:10d8:2:6:10 #W:7:3:0:15 #B:GAZE:BLIND:2d6 #F:NEVER_MOVE | STAY_NATIVE | FLYING | HURT_LIGHT | NO_FEAR #S:SPELL_PCT_15 | POW_0 #S:DRAIN_MANA #D:A disembodied eye, bloodshot and nasty. #N:107:Manes #G:u:u #I:110:8d8:20:32:30 #W:7:2:0:16 #B:HIT:HURT:1d8 #F:FRIENDS | OPEN_DOOR | BASH_DOOR | DEMON | EVIL #F:IM_FIRE | NO_FEAR #D:It is a minor but aggressive demon. #N:108:Giant red frog #G:R:r #I:110:5d8:12:16:50 #W:7:1:0:16 #B:BITE:LOSE_STR:2d4 #F:RAND_50 | BASH_DOOR | ANIMAL | N_WATER #D:It looks poisonous. #N:109:Green icky thing #G:i:g #I:110:5d8:14:12:20 #W:7:2:0:18 #B:TOUCH:ACID:2d5 #F:RAND_50 | EMPTY_MIND | IM_ACID #D:It is a smallish, slimy, icky, acidic creature. #N:110:Lost soul #G:G:B #I:110:2d8:12:10:10 #W:7:2:26:18 #B:HIT:HURT:2d2 #B:TOUCH:LOSE_WIS #F:RAND_50 | DROP_60 | DROP_90 | INVISIBLE | COLD_BLOOD #F:PASS_WALL | TAKE_ITEM | UNDEAD | EVIL | FLYING #F:HURT_FIRE | IM_COLD | NO_FEAR | NO_SLEEP #S:SPELL_PCT_6 | POW_0 #S:TPORT | DRAIN_MANA #D:It is almost insubstantial. #N:111:Cave orc #G:o:G #I:110:11d9:20:32:30 #W:7:1:0:20 #B:HIT:HURT:1d8 #F:MALE | FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR #F:ORC | EVIL | HURT_LIGHT #D:He is often found in huge numbers in deep caves. #N:112:Dark elf #G:h:D #I:110:7d10:20:16:20 #W:7:2:26:25 #B:HIT:HURT:1d6 #B:HIT:HURT:1d6 #F:MALE | FORCE_SLEEP | DROP_90 | OPEN_DOOR | BASH_DOOR #F:LOW_MANA_RUN | EVIL | HURT_LIGHT | N_FOREST #S:SPELL_PCT_10 | POW_2 #S:PMISSL | DARKNESS | HUNGER | CONF #D:An elven figure with jet black skin and white hair, his eyes are large #D: and twisted with evil. #N:113:Red jelly #G:j:r #I:110:26d8:2:1:99 #W:7:1:0:26 #B:TOUCH:LOSE_STR:1d5 #F:NEVER_MOVE | STUPID | EMPTY_MIND | HURT_LIGHT | IM_ACID #F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP #D:It is a large pulsating mound of red flesh. #N:114:Night lizard #G:R:b #I:110:4d8:20:16:30 #W:7:2:0:35 #B:BITE:HURT:1d6 #B:BITE:HURT:1d6 #F:ANIMAL #D:It is a black lizard with overlapping scales and a powerful jaw. N:115:Red naga G:n:r I:110:11d8:20:40:120 W:7:2:0:40 B:CRUSH:HURT:1d10 B:BITE:LOSE_STR:1d4 F:FEMALE | RAND_25 | DROP_60 | BASH_DOOR | TAKE_ITEM F:EVIL D:A large red snake with a woman's torso. #N:116:Mugh[^a]sh the Kobold Lord #G:k:v #I:110:15d10:20:20:20 #W:7:3:0:90 #B:HIT:HURT:1d10 #B:HIT:HURT:1d10 #B:HIT:HURT:1d10 #F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ESCORTS #F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR #F:EVIL | IM_POIS #D:Strong and powerful, for a kobold. #N:117:Brown yeek #G:y:u #I:110:4d8:18:18:10 #W:8:1:0:11 #B:HIT:HURT:1d6 #F:DROP_60 | OPEN_DOOR | BASH_DOOR | ANIMAL | IM_ACID #D:It is a strange small humanoid. #N:118:Lemure #G:u:U #I:110:13d9:20:32:30 #W:8:3:0:16 #B:HIT:HURT:1d8 #F:FRIENDS | OPEN_DOOR | BASH_DOOR | DEMON | EVIL #F:IM_FIRE | NO_FEAR #D:It is the larval form of a major demon. #N:119:Novice ranger #G:p:W #I:110:6d8:20:8:5 #W:8:2:17:18 #B:HIT:HURT:1d5 #B:HIT:HURT:1d5 #F:MALE | FORCE_SLEEP | FRIENDS | DROP_60 | HAS_LIGHT #F:OPEN_DOOR | BASH_DOOR | N_FOREST #S:SPELL_PCT_12 | POW_2 #S:ARROW | CURE #D:An agile hunter, ready and relaxed. #N:120:Novice paladin #G:p:w #I:110:6d8:20:16:5 #W:8:2:17:18 #B:HIT:HURT:1d7 #B:HIT:HURT:1d7 #F:MALE | FORCE_SLEEP | FRIENDS | DROP_60 | HAS_LIGHT #F:OPEN_DOOR | BASH_DOOR #S:SPELL_PCT_12 | POW_1 #S:HOLY_ORB | SCARE #D:An adventurer both devoutly religious and skillful in combat. #N:121:Nighthawk #G:B:u #I:120:8d8:30:25:10 #W:8:2:0:22 #B:CLAW:HURT:1d3 #B:CLAW:HURT:1d3 #B:BITE:HURT:1d4 #F:ANIMAL | FLYING | NO_FEAR #D:Trained to hunt and kill without fear. #N:122:Hill orc N:122:Orc G:o:u I:110:13d9:20:32:30 W:8:1:0:25 B:HIT:HURT:1d10 F:MALE | FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR F:ORC | EVIL D:He is a hardy well-weathered survivor. #N:123:Skeleton orc #G:s:w #I:110:10d8:20:36:40 #W:8:1:0:26 #B:HIT:HURT:2d5 #F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | ORC #F:UNDEAD | EVIL | IM_COLD | IM_POIS | NO_FEAR #F:NO_CONF | NO_SLEEP #D:It is an animated orc skeleton. #N:124:Bandit #G:p:b #I:110:8d8:20:24:10 #W:8:2:0:26 #B:HIT:HURT:2d4 #B:TOUCH:EAT_GOLD #F:MALE | DROP_1D2 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:EVIL #S:SPELL_PCT_18 | POW_2 #S:SHOT #D:He is after your cash! #N:125:Green mold #G:m:g #I:110:21d8:2:14:75 #W:8:1:0:28 #B:SPORE:TERRIFY:1d4 #F:NEVER_MOVE | STUPID | EMPTY_MIND | IM_ACID | IM_POIS #F:NO_FEAR | NO_CONF | NO_SLEEP #D:It is a strange growth on the dungeon floor. #N:126:Giant salamander #G:R:y #I:110:6d7:6:40:1 #W:8:1:0:50 #B:BITE:FIRE:3d6 #F:FORCE_SLEEP | RAND_25 | ANIMAL | HURT_COLD | IM_FIRE #S:SPELL_PCT_12 | POW_0 #S:BRTH_FIRE #D:A large black and yellow lizard. You'd better run away! N:127:Lagduf, the Snaga G:o:y I:110:19d10:20:32:30 W:8:2:0:80 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d9 B:HIT:HURT:1d9 F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ONLY_ITEM F:DROP_1D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | ORC F:EVIL D:A captain of a regiment of weaker orcs, Lagduf keeps his troop in D: order with displays of excessive violence. #N:128:Giant grey rat #G:r:s #I:110:2d3:8:12:20 #W:9:1:0:2 #B:BITE:POISON:1d4 #F:RAND_25 | MULTIPLY | ANIMAL | IM_POIS #D:It is a rodent of unusual size. #N:129:Black harpy #G:H:D #I:120:3d8:16:22:10 #W:9:1:0:19 #B:CLAW:HURT:1d2 #B:CLAW:HURT:1d2 #B:BITE:HURT:1d3 #F:FEMALE | RAND_25 | EVIL | ANIMAL | FLYING #D:A woman's face on the body of a vicious black bird. #N:130:Giant red ant #G:a:r #I:110:4d8:12:34:60 #W:9:2:0:22 #B:BITE:HURT:1d4 #B:STING:LOSE_STR:1d4 #F:WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is large and has venomous mandibles. #N:131:Bloodshot icky thing #G:i:r #I:110:7d8:14:18:20 #W:9:3:23:24 #B:TOUCH:HURT:1d4 #B:CRAWL:ACID:2d4 #F:RAND_50 | EMPTY_MIND | IM_POIS #S:SPELL_PCT_9 | POW_0 #S:DRAIN_MANA #D:It is a strange, slimy, icky creature. #N:132:Cave bear #G:q:u #I:110:8d8:10:35:10 #W:9:1:0:25 #B:CLAW:HURT:1d6 #B:CLAW:HURT:1d6 #B:BITE:HURT:1d8 #F:RAND_25 | BASH_DOOR | ANIMAL #D:A large bear appears to have made its home in this cave. It is #D: hungry, and you are trespassing in its territory. #N:133:King cobra #G:J:g #I:110:8d10:8:30:1 #W:9:2:0:28 #B:SPIT:BLIND:1d2 #B:BITE:POISON:3d4 #F:RAND_50 | BASH_DOOR | ANIMAL | IM_POIS #S:SPELL_PCT_25 | POW_0 #S:LASH #D:It is a large snake with a hooded face. #N:134:Yeti #G:Y:w #I:110:11d9:20:24:10 #W:9:3:0:30 #B:CLAW:HURT:1d3 #B:CLAW:HURT:1d3 #B:BITE:HURT:1d4 #F:OPEN_DOOR | BASH_DOOR | ANIMAL | HURT_FIRE | IM_COLD #F:N_ICE #D:A large white figure covered in shaggy fur. #N:135:Orc shaman #G:o:r #I:110:9d8:20:15:20 #W:9:1:23:30 #B:HIT:HURT:1d6 #B:HIT:HURT:1d6 #F:MALE | FORCE_SLEEP | DROP_90 | OPEN_DOOR | BASH_DOOR #F:ORC | EVIL | HURT_LIGHT #S:SPELL_PCT_15 | POW_3 #S:BOLT_MANA | BLINK | WOUND #D:An orc dressed in skins who gestures wildly. #N:136:Baby blue dragon #G:d:b #I:110:10d10:20:30:70 #W:9:2:0:35 #B:CLAW:HURT:1d3 #B:CLAW:HURT:1d3 #B:BITE:HURT:1d5 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_GOLD | DROP_60 | DROP_1D2 #F:OPEN_DOOR | BASH_DOOR | DRAGON | EVIL | IM_ELEC #S:SPELL_PCT_8 | POW_0 #S:BRTH_ELEC #D:This hatchling dragon is still soft, its eyes unaccustomed to light #D: and its scales a pale blue. N:137:White dragon G:d:w I:110:12d10:20:30:70 W:9:2:0:50 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:FORCE_MAXHP | FORCE_SLEEP | ONLY_GOLD | DROP_60 | DROP_1D2 F:OPEN_DOOR | BASH_DOOR | DRAGON | EVIL | HURT_FIRE F:IM_COLD | N_ICE S:SPELL_PCT_12 | POW_0 S:BRTH_COLD D:This small, cold-blooded dragon is normally found in the wastes of the far North. N:138:Green dragon G:d:g I:110:22d10:20:45:70 W:17:2:12:150 B:CLAW:HURT:1d7 B:CLAW:HURT:1d7 B:BITE:HURT:2d5 F:FORCE_MAXHP | FORCE_SLEEP | DROP_2D2 F:OPEN_DOOR | BASH_DOOR | DRAGON | EVIL | IM_POIS S:SPELL_PCT_12 | POW_3 S:BRTH_POIS | SCARE D:This poisonous, forest-dwelling dragon is sly and cunning in its ways. N:139:Black dragon G:d:s I:110:17d10:20:40:70 W:13:2:0:100 B:CLAW:HURT:1d5 B:CLAW:HURT:1d5 B:BITE:HURT:2d5 F:FORCE_MAXHP | FORCE_SLEEP | DROP_1D2 F:OPEN_DOOR | BASH_DOOR | DRAGON | EVIL | IM_ACID F:N_ACID S:SPELL_PCT_12 | POW_0 S:BRTH_ACID D:This dragon is an acid-breathing creature from the dismal swamps. #N:140:Baby red dragon #G:d:r #I:110:10d10:20:30:70 #W:9:2:0:35 #B:CLAW:HURT:1d3 #B:CLAW:HURT:1d3 #B:BITE:FIRE:1d5 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_GOLD | DROP_60 | DROP_1D2 #F:HAS_LIGHT | OPEN_DOOR | BASH_DOOR | DRAGON | EVIL #F:HURT_COLD | IM_FIRE | N_FIRE #S:SPELL_PCT_8 | POW_0 #S:BRTH_FIRE #D:This hatchling dragon is still soft, its eyes unaccustomed to light #D: and its scales a pale red. #N:141:Baby bronze dragon #G:d:U #I:110:10d10:20:30:70 #W:9:2:0:35 #B:CLAW:HURT:1d3 #B:CLAW:HURT:1d3 #B:BITE:HURT:1d5 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_GOLD | DROP_60 | DROP_1D2 #F:OPEN_DOOR | BASH_DOOR | DRAGON | EVIL | NO_CONF #S:SPELL_PCT_8 | POW_0 #S:BRTH_CONFU #D:This hatchling dragon is still soft, its eyes unaccustomed to light #D: and its scales a dull bronze. #N:142:Baby gold dragon #G:d:y2 #I:110:10d10:20:30:70 #W:9:2:0:35 #B:CLAW:HURT:1d3 #B:CLAW:HURT:1d3 #B:BITE:HURT:1d5 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_GOLD | DROP_60 | DROP_1D2 #F:OPEN_DOOR | BASH_DOOR | DRAGON | EVIL #S:SPELL_PCT_8 | POW_0 #S:BRTH_SOUND #D:This hatchling dragon is still soft, its eyes unaccustomed to light #D: and its scales a pale gold. #N:143:Brodda, the Easterling #G:p:U1 #I:110:21d10:20:25:20 #W:9:2:0:100 #B:HIT:HURT:1d12 #B:HIT:HURT:1d12 #B:HIT:HURT:1d12 #B:HIT:HURT:1d12 #F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_1D2 #F:DROP_GOOD | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #D:A nasty piece of work, Brodda picks on defenseless women and children. #N:144:Giant fruit fly N:144:Giant fly G:I:G I:120:2d2:8:14:10 W:10:3:0:1 B:BITE:HURT:1d2 F:RAND_25 | RAND_50 | WEIRD_MIND | MULTIPLY | ANIMAL F:FLYING D:A fast-breeding, annoying pest. #N:145:Clear mushroom patch #G:,:w #I:120:3d3:4:1:0 #W:10:2:0:3 #B:SPORE:HURT:1d3 #F:ATTR_CLEAR | NEVER_MOVE | STUPID | INVISIBLE | COLD_BLOOD #F:EMPTY_MIND | MULTIPLY | NO_FEAR | NO_CONF | NO_SLEEP #D:Yum! It looks quite tasty. #N:146:Panther #G:f:u #I:120:10d8:40:30:0 #W:10:2:0:25 #B:CLAW:WOUND:1d8 #B:CLAW:WOUND:1d8 #F:BASH_DOOR | ANIMAL #D:A large black cat, stalking you with intent. It thinks you're its #D: next meal. #N:147:Giant white tick #G:S:w #I:100:12d8:12:40:20 #W:10:2:0:27 #B:BITE:POISON:2d6 #F:WEIRD_MIND | BASH_DOOR | ANIMAL | IM_POIS #D:It is moving slowly towards you. #N:148:Wolf #G:C:u #I:120:6d6:30:30:20 #W:10:1:0:30 #B:BITE:HURT:1d6 #F:FRIENDS | RAND_25 | BASH_DOOR | ANIMAL #D:It howls and snaps at you. #N:149:Hairy mold #G:m:o #I:110:15d8:2:15:70 #W:10:1:0:32 #B:SPORE:POISON:1d3 #F:NEVER_MOVE | STUPID | EMPTY_MIND | IM_POIS | NO_FEAR #F:NO_CONF | NO_SLEEP #D:It is a strange hairy growth on the dungeon floor. #N:150:Creeping gold coins #G:$:y2 #I:100:18d8:5:36:10 #W:10:3:0:32 #B:HIT:BATTER:2d5 #B:TOUCH:POISON:3d5 #F:CHAR_MIMIC | ONLY_GOLD | DROP_90 | DROP_1D2 | COLD_BLOOD #F:EMPTY_MIND | BASH_DOOR | IM_ACID | IM_ELEC | IM_POIS #F:NO_CONF | NO_SLEEP #D:It appears to be a pile of gold coins, until it starts crawling #D: towards you on tiny legs. #N:151:Giant spider #G:S:v #I:110:10d10:8:16:80 #W:10:2:0:35 #B:BITE:HURT:1d10 #B:BITE:POISON:1d6 #B:BITE:POISON:1d6 #B:BITE:HURT:1d10 #F:WEIRD_MIND | BASH_DOOR | ANIMAL | IM_POIS | N_FOREST #D:It is a vast black spider whose bulbous body is bloated with poison. #N:152:Brigand #G:p:b1 #I:110:9d8:20:32:10 #W:10:2:28:35 #B:HIT:HURT:2d4 #B:TOUCH:EAT_ITEM #F:MALE | DROP_1D2 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:EVIL #S:SPELL_PCT_20 | POW_3 #S:SHOT | TELE_AWAY #D:He is eyeing your backpack. #N:153:Disenchanter mold #G:m:v #I:110:16d8:2:20:70 #W:10:1:0:40 #B:SPORE:UN_BONUS:1d6 #F:ATTR_MULTI | NEVER_MOVE | STUPID | EMPTY_MIND | IM_POIS #F:RES_DISEN | NO_SLOW | NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_9 | POW_0 #S:DRAIN_MANA #D:It is a strange glowing growth on the dungeon floor. #N:154:Tengu #G:u:R #I:120:16d9:20:32:30 #W:10:1:32:40 #B:HIT:HURT:1d8 #F:EVASIVE | OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN | DEMON #F:EVIL | IM_FIRE | NO_FEAR #S:SPELL_PCT_33 | POW_4 #S:BLINK | TELE_SELF_TO | TELE_TO #D:It is a fast-moving demon that blinks quickly in and out of existence; #D: no other demon matches its teleporting mastery. #N:155:Dark elven mage N:155:Dark elf G:h:R1 I:120:7d10:20:16:20 W:10:1:28:50 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:MALE | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | OPEN_DOOR F:BASH_DOOR | LOW_MANA_RUN | EVIL | HURT_LIGHT | IM_POIS F:N_FOREST S:SPELL_PCT_20 | POW_3 S:BALL_POIS | BOLT_MANA | ADD_MANA | DARKNESS | HUNGER S:BLIND | CONF D:A dark elven figure, dressed all in black, hurling spells at you. #N:156:Dark elven warrior #G:h:u #I:110:10d11:20:16:20 #W:10:1:0:50 #B:HIT:HURT:1d8 #B:HIT:HURT:1d8 #F:MALE | DROP_1D2 | OPEN_DOOR | BASH_DOOR | EVIL #F:HURT_LIGHT | N_FOREST #S:SPELL_PCT_20 | POW_2 #S:BOLT #D:A dark elven figure in armour and ready with his sword. #N:157:Orfax, Son of Boldor #G:y:B #I:115:12d10:18:20:10 #W:10:3:43:75 #B:HIT:HURT:1d9 #B:HIT:HURT:1d8 #B:INSULT #B:INSULT #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT #F:ESCORTS | ONLY_ITEM | DROP_90 | DROP_GOOD | SMART #F:OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN | EVIL | ANIMAL #F:IM_ACID #S:SPELL_PCT_25 | POW_8 #S:ADD_MANA | HEAL | BLINK | TELE_TO | CONF #S:SLOW | S_MONSTER #D:He's just like his daddy! He knows mighty spells, but fortunately he #D: is a yeek. #N:158:Pseudo-dragon #G:d:o #I:110:20d10:20:30:70 #W:10:2:26:150 #B:CLAW:HURT:1d3 #B:CLAW:HURT:1d3 #B:BITE:HURT:1d5 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_60 | HAS_LIGHT | BASH_DOOR #F:DRAGON | EVIL #S:SPELL_PCT_9 | POW_3 #S:BRTH_LIGHT | BRTH_DARK | SCARE | CONF #D:A small relative of the dragon that inhabits dark caves. #N:159:Grishn['a]kh, the Hill Orc #G:o:y1 #I:110:23d10:20:20:20 #W:10:3:0:160 #B:HIT:HURT:1d12 #B:HIT:HURT:1d10 #B:HIT:HURT:1d12 #B:HIT:HURT:1d10 #F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ONLY_ITEM #F:DROP_1D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | ORC #F:EVIL | IM_POIS #D:He is a cunning and devious orc with a chaotic nature. N:160:Wormtongue, Agent of Saruman G:p:B I:115:25d10:20:30:20 W:10:1:56:170 B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:TOUCH:EAT_GOLD B:INSULT F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_1D2 | DROP_GOOD | DROP_GREAT | HAS_LIGHT | OPEN_DOOR F:BASH_DOOR | TAKE_ITEM | EVIL | NO_SLOW | NO_CONF F:NO_SLEEP S:SPELL_PCT_20 | POW_8 S:BALL_POIS | BOLT_COLD | HEAL | TRAPS | SLOW D:He's been spying for Saruman. He is a snivelling wretch with no D: morals and disgusting habits. #N:161:Hippogriff #G:H:U #I:110:20d9:12:14:10 #W:11:1:0:30 #B:HIT:WOUND:2d5 #B:BITE:WOUND:2d5 #F:BASH_DOOR | ANIMAL | FLYING #D:A strange hybrid of eagle and horse. It looks weird. #N:162:Zombified orc #G:z:s #I:110:11d8:20:24:25 #W:11:1:0:30 #B:HIT:HURT:1d4 #B:HIT:HURT:1d4 #B:HIT:HURT:1d4 #F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | ORC #F:UNDEAD | EVIL | HURT_FIRE | IM_COLD | IM_POIS #F:NO_FEAR | NO_CONF | NO_SLEEP #D:It is a shambling orcish corpse leaving behind a trail of flesh. #N:163:Gnome mage #G:h:r #I:110:7d8:18:20:10 #W:11:2:28:38 #B:HIT:HURT:1d5 #F:MALE | FORCE_SLEEP | DROP_1D2 | OPEN_DOOR | BASH_DOOR #F:LOW_MANA_RUN | EVIL #S:SPELL_PCT_25 | POW_3 #S:BOLT_COLD | BOLT_MANA | ADD_MANA | BLINK | DARKNESS #S:S_MONSTER #D:A mage of short stature. #N:164:Baby chromatic dragon #G:d:v #I:110:13d10:20:30:70 #W:11:2:0:45 #B:CLAW:HURT:1d4 #B:CLAW:HURT:1d4 #B:BITE:FIRE:1d6 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_GOLD | DROP_60 #F:DROP_1D2 | OPEN_DOOR | BASH_DOOR | DRAGON | EVIL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:N_ICE | N_FIRE | N_ACID #S:SPELL_PCT_8 | POW_0 #S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS #D:This hatchling dragon is still soft, its eyes unaccustomed to light #D: and its scales shimmering with hints of many different colours. #N:165:Nether worm mass #G:w:D #I:100:5d8:10:15:3 #W:12:3:0:6 #B:TOUCH:EXP_10:2d2 #F:RAND_25 | RAND_50 | STUPID | WEIRD_MIND | MULTIPLY #F:BASH_DOOR | ANIMAL | HURT_LIGHT | NO_FEAR #D:It is a disgusting mass of dark worms, eating each other, the floor, #D: the air, you.... #N:166:White wolf #G:C:w #I:120:7d7:30:30:20 #W:12:1:0:25 #B:BITE:HURT:1d3 #B:BITE:HURT:1d4 #F:FRIENDS | RAND_25 | BASH_DOOR | ANIMAL | HURT_FIRE #F:IM_COLD | N_ICE #D:A large and muscled wolf from the northern wastes. Its breath is cold #D: and icy and its fur coated in frost. #N:167:Master yeek #G:y:U #I:110:12d9:18:24:10 #W:12:2:35:28 #B:HIT:HURT:1d8 #F:FORCE_SLEEP | DROP_60 | OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN #F:EVIL | ANIMAL | IM_ACID #S:SPELL_PCT_25 | POW_5 #S:BALL_POIS | ADD_MANA | BLINK | TPORT | TELE_SELF_TO #S:HUNGER | BLIND | SLOW | S_MONSTER #D:A small humanoid that radiates some power. #N:168:Spotted jelly #G:j:o #I:120:13d8:12:18:1 #W:12:3:0:33 #B:TOUCH:ACID:1d10 #B:TOUCH:ACID:2d6 #B:TOUCH:ACID:2d6 #F:NEVER_MOVE | STUPID | COLD_BLOOD | EMPTY_MIND | HURT_LIGHT #F:IM_ACID | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP #D:A strange jelly thing, covered in discoloured blotches. #N:169:Zombified human #G:z:s #I:110:12d8:20:24:20 #W:12:1:0:34 #B:HIT:HURT:1d4 #B:HIT:HURT:1d4 #F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | UNDEAD #F:EVIL | HURT_FIRE | IM_COLD | IM_POIS | NO_FEAR #F:NO_CONF | NO_SLEEP #D:It is a shambling human corpse dropping chunks of flesh behind it. N:170:Priest G:p:g1 I:110:12d8:20:22:40 W:12:1:50:36 B:HIT:HURT:2d3 B:HIT:HURT:2d3 F:MALE | FORCE_SLEEP | DROP_1D2 | SMART | HAS_LIGHT F:OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN | EVIL S:SPELL_PCT_45 | POW_8 S:HOLY_ORB | HEAL | CURE | SCARE | S_MONSTER D:A robed man, dedicated to his god. #N:171:Skeleton human #G:s:w #I:110:10d8:20:30:30 #W:12:1:0:38 #B:HIT:HURT:1d8 #F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | UNDEAD #F:EVIL | IM_COLD | IM_POIS | NO_FEAR | NO_CONF #F:NO_SLEEP #D:It is an animated human skeleton. #N:172:Black mamba #G:J:D #I:120:10d8:10:32:1 #W:12:3:0:40 #B:BITE:POISON:4d4 #F:RAND_50 | BASH_DOOR | ANIMAL | IM_POIS #S:SPELL_PCT_25 | POW_0 #S:LASH #D:It has glistening black skin, a sleek body and highly venomous fangs. #N:173:Air spirit #G:E:B #I:125:8d8:12:40:20 #W:12:2:0:40 #B:HIT:HURT:1d3 #F:RAND_25 | RAND_50 | INVISIBLE | COLD_BLOOD | EMPTY_MIND #F:EVASIVE | BASH_DOOR | FLYING | IM_ELEC | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #D:A whirlwind of sentient air. #N:174:Tiger #G:f:o #I:120:12d10:40:40:0 #W:12:2:0:40 #B:CLAW:WOUND:1d8 #B:CLAW:WOUND:1d8 #B:BITE:HURT:1d6 #F:BASH_DOOR | ANIMAL | N_FOREST #D:One of the largest of its species, a sleek orange and black shape #D: creeps towards you, ready to pounce. #N:175:Swordsman #G:p:u1 #I:110:12d8:20:34:20 #W:12:1:0:40 #B:HIT:WOUND:3d5 #B:HIT:WOUND:3d5 #F:MALE | DROP_1D2 | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #D:A warrior of considerable skill. #N:176:Stegocentipede #G:c:u #I:120:13d8:12:30:30 #W:12:2:0:40 #B:BITE:HURT:2d4 #B:BITE:HURT:2d4 #B:STING:HURT:2d4 #F:WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is a vast armoured centipede with massive mandibles and a spiked #D: tail. #N:177:Moaning spirit #G:G:u #I:120:5d8:14:20:10 #W:12:2:35:44 #B:WAIL:TERRIFY #B:TOUCH:LOSE_DEX:1d8 #F:FORCE_SLEEP | RAND_25 | DROP_60 | DROP_90 | INVISIBLE #F:COLD_BLOOD | PASS_WALL | UNDEAD | EVIL | FLYING #F:HURT_FIRE | IM_COLD | NO_FEAR | NO_SLEEP #S:SPELL_PCT_6 | POW_1 #S:TPORT | SCARE #D:A ghostly apparition that shrieks horribly. #N:178:Dark elven priest #G:h:g #I:120:7d10:20:30:30 #W:12:1:50:50 #B:HIT:WOUND:1d9 #B:HIT:WOUND:1d10 #F:MALE | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | SMART #F:OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN | EVIL | HURT_LIGHT #F:N_FOREST #S:SPELL_PCT_20 | POW_5 #S:BALL_DARK | HEAL | CURE | DARKNESS | WOUND #S:BLIND | CONF #D:A dark elven figure, dressed all in black, chanting curses and waiting #D: to deliver your soul to hell. #N:179:Grape jelly #G:j:v #I:110:52d8:2:1:99 #W:12:3:0:60 #B:TOUCH:EXP_10 #F:NEVER_MOVE | STUPID | HAS_LIGHT | EMPTY_MIND | HURT_LIGHT #F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_9 | POW_0 #S:DRAIN_MANA #D:Yum! It looks quite tasty. It is a pulsing mound of glowing flesh. N:180:Golfimbul, the Hill Orc Chief G:o:U1 I:110:24d10:20:60:20 W:12:3:0:230 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:HIT:HURT:1d10 B:HIT:HURT:1d10 F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ONLY_ITEM F:DROP_2D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | ORC F:EVIL | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS D:A leader of a band of raiding orcs, he picks on hobbits. #N:181:Giant flea #G:I:s #I:120:2d2:8:25:10 #W:13:3:0:1 #B:BITE:HURT:1d2 #F:RAND_25 | RAND_50 | WEIRD_MIND | MULTIPLY | BASH_DOOR #F:ANIMAL #D:It makes you itch just to look at it. #N:182:Giant black louse #G:l:D #I:120:1d2:6:7:10 #W:13:1:0:1 #B:BITE:HURT:1d2 #F:RAND_50 | WEIRD_MIND | MULTIPLY | ANIMAL #D:It makes you itch just to look at it. #N:183:Giant white dragon fly #G:F:w #I:110:3d8:12:20:50 #W:13:2:0:10 #B:BITE:COLD:1d6 #F:FORCE_SLEEP | RAND_50 | WEIRD_MIND | EVASIVE | BASH_DOOR #F:ANIMAL | FLYING | HURT_FIRE | IM_COLD | N_ICE #S:SPELL_PCT_10 | POW_0 #S:BRTH_COLD #D:It is a large fly that drips frost. #N:184:Killer brown beetle #G:K:u #I:110:13d8:10:40:30 #W:13:1:0:38 #B:BITE:HURT:3d4 #F:WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is a vicious insect with a tough carapace. #N:185:Creeping mithril coins #G:$:B #I:110:20d8:5:50:10 #W:13:3:0:45 #B:HIT:BATTER:2d5 #B:TOUCH:POISON:3d5 #F:CHAR_MIMIC | ONLY_GOLD | DROP_90 | DROP_2D2 | COLD_BLOOD #F:EMPTY_MIND | BASH_DOOR | IM_ACID | IM_ELEC | IM_POIS #F:NO_CONF | NO_SLEEP #D:It appears to be a pile of sentient mithril coins that doesn't like #D: being picked up. #N:186:Black orc #G:o:D #I:110:12d10:20:36:20 #W:13:2:0:45 #B:HIT:HURT:3d4 #B:HIT:HURT:3d4 #F:MALE | FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR #F:ORC | EVIL | HURT_LIGHT #S:SPELL_PCT_12 | POW_3 #S:ARROW #D:He is a large orc with powerful arms and deep black skin. #N:187:Ogre #G:O:U #I:110:13d9:20:33:30 #W:13:2:0:50 #B:HIT:BATTER:2d8 #F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR | GIANT #F:EVIL #D:A hideous, smallish giant that is often found near or with orcs. N:188:Illusionist G:p:R I:120:12d8:20:10:10 W:13:2:37:50 B:HIT:HURT:2d2 F:MALE | FORCE_SLEEP | DROP_1D2 | SMART | HAS_LIGHT F:OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN | EVIL S:SPELL_PCT_40 | POW_6 S:HASTE | ADD_MANA | BLINK | TPORT | DARKNESS S:BLIND | CONF | SLOW | HOLD D:A deceptive spell caster. #N:189:Drider #G:S:b #I:110:10d13:8:30:80 #W:13:2:37:55 #B:HIT:HURT:1d12 #B:HIT:HURT:1d12 #B:BITE:POISON:1d6 #F:FORCE_SLEEP | BASH_DOOR | EVIL | IM_POIS #S:SPELL_PCT_15 | POW_5 #S:DARKNESS | WOUND | CONF #D:A dark elven torso merged with the bloated form of a giant spider. #N:190:Boldor, King of the Yeeks #G:y:v #I:120:18d10:18:24:10 #W:13:3:56:200 #B:HIT:HURT:1d9 #B:HIT:HURT:1d9 #B:HIT:HURT:1d8 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT #F:ESCORTS | ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD #F:SMART | OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN | EVIL #F:ANIMAL | IM_ACID #S:SPELL_PCT_40 | POW_13 #S:ADD_MANA | HEAL | BLINK | TPORT | BLIND #S:SLOW | S_KIN | S_MONSTER #D:A great yeek, powerful in magic and sorcery, but a yeek all the same. #N:191:Blue icky thing #G:i:b #I:100:10d6:15:20:20 #W:14:4:37:20 #B:CRAWL:POISON:1d4 #B:CRAWL:EAT_FOOD #B:HIT:HURT:1d4 #B:HIT:HURT:1d4 #F:FORCE_SLEEP | RAND_50 | MULTIPLY | OPEN_DOOR | BASH_DOOR #F:EVIL | IM_POIS #S:SPELL_PCT_15 | POW_0 #S:SCARE | BLIND | CONF #D:It is a strange, slimy, icky creature, with rudimentary intelligence, #D: but evil cunning. It hungers for food, and you look tasty. N:192:Ochre jelly G:j:U I:120:13d8:12:18:1 W:14:3:0:40 B:TOUCH:ACID:1d10 B:TOUCH:ACID:2d6 B:TOUCH:ACID:2d6 F:STUPID | COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR F:TAKE_ITEM | IM_ACID | IM_POIS | NO_FEAR | NO_CONF F:NO_SLEEP D:A fast moving highly acidic jelly thing, that is eating away the floor D: it rests on. N:193:Wolf G:C:s I:120:7d8:20:20:40 W:13:2:0:40 B:BITE:HURT:1d7 F:FRIENDS | RAND_25 | BASH_DOOR | EVIL | ANIMAL D:It's here to feed on the unfit and sickly (in this case you). #N:194:Druid #G:p:G #I:110:12d12:20:10:10 #W:14:2:37:50 #B:HIT:HURT:2d4 #B:HIT:HURT:2d4 #F:MALE | FORCE_SLEEP | DROP_1D2 | SMART | HAS_LIGHT #F:OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN | EVIL | N_FOREST #S:SPELL_PCT_40 | POW_4 #S:BOLT_ELEC | BOLT_FIRE | HASTE | ADD_MANA | CURE #S:BLINK | BLIND | SLOW | HOLD | S_ANT #S:S_ANIMAL #D:A priest devoted to Nature. #N:195:Flesh golem #G:g:R #I:110:12d8:12:30:10 #W:14:2:0:50 #B:HIT:HURT:1d6 #B:HIT:HURT:1d6 #F:EMPTY_MIND | BASH_DOOR | IM_ELEC | NO_FEAR | NO_CONF #F:NO_SLEEP #D:A shambling humanoid monster with long scars. #N:196:Lurker #G:.:w #I:110:20d10:30:25:10 #W:14:3:0:80 #B:HIT:HURT:1d8 #B:HIT:HURT:1d8 #F:CHAR_CLEAR | CHAR_MIMIC | ATTR_CLEAR | FORCE_MAXHP | NEVER_MOVE #F:INVISIBLE | COLD_BLOOD | EMPTY_MIND | NO_FEAR | NO_CONF #F:NO_SLEEP #D:A strange creature that merges with the dungeon floor, trapping its #D: victims by enveloping them within its perfectly disguised form. N:197:Ufthak of Cirith Ungol G:o:g1 I:110:32d10:20:50:20 W:15:3:0:250 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ONLY_ITEM F:DROP_1D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | ORC F:EVIL | IM_COLD | IM_POIS D:A strong orc guarding the pass of Cirith Ungol. He is mortally afraid D: of spiders. #N:198:Magic mushroom patch #G:,:B #I:135:3d3:40:10:0 #W:15:2:50:10 #B:SPORE:CONFUSE #B:SPORE:CONFUSE #B:SPORE:HALLU #B:SPORE:HALLU #F:FORCE_SLEEP | NEVER_MOVE | STUPID | HAS_LIGHT | EMPTY_MIND #F:EVASIVE | NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_75 | POW_0 #S:BLINK | DARKNESS | SCARE | SLOW #D:Yum! It looks quite tasty. It seems to glow with an unusual light. #N:199:Giant tan bat #G:b:U #I:130:3d8:12:20:50 #W:15:2:0:18 #B:BITE:TERRIFY:1d3 #B:CLAW:HURT:1d2 #B:CLAW:HURT:1d2 #F:FORCE_SLEEP | RAND_50 | EVASIVE | ANIMAL | FLYING #D:A giant bat, the beating of whose wings produces a strangely unnerving #D: noise. #N:200:Giant clear centipede #G:c:w1 #I:110:5d8:12:30:30 #W:15:2:0:20 #B:BITE:HURT:2d4 #B:STING:HURT:2d4 #F:ATTR_CLEAR | INVISIBLE | WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is about four feet long and carnivorous. #N:201:Mirkwood spider N:201:Giant spider G:S:g I:120:9d8:15:25:80 W:15:2:0:25 B:BITE:HURT:1d8 B:BITE:POISON:1d6 B:BITE:POISON:1d6 F:FRIENDS | WEIRD_MIND | BASH_DOOR | EVIL | ANIMAL F:IM_POIS | N_FOREST D:A strong and powerful spider from Mirkwood forest. Cunning and evil, D: it seeks to taste your juicy insides. N:202:Homunculus G:u:y I:110:8d8:20:32:30 W:15:3:0:40 B:HIT:PARALYZE:1d2 B:HIT:HURT:1d10 F:OPEN_DOOR | BASH_DOOR | DEMON | EVIL | IM_FIRE F:NO_FEAR D:It is a small demonic spirit full of malevolence. #N:203:Gnome mage #G:h:r #I:110:7d8:20:20:20 #W:15:2:28:40 #B:HIT:HURT:1d5 #F:MALE | FORCE_SLEEP | FRIENDS | DROP_60 | OPEN_DOOR #F:BASH_DOOR | LOW_MANA_RUN | EVIL #S:SPELL_PCT_25 | POW_3 #S:BOLT_COLD | BOLT_MANA | ADD_MANA | BLINK | DARKNESS #S:S_MONSTER #D:A mage of short stature. #N:204:Clear hound #G:Z:w1 #I:110:6d6:30:30:0 #W:15:1:0:40 #B:CLAW:HURT:1d6 #B:CLAW:HURT:1d6 #B:BITE:HURT:1d8 #F:ATTR_CLEAR | FRIENDS | INVISIBLE | BASH_DOOR | ANIMAL #D:A completely translucent hound. #N:205:Wererat #G:r:D #I:110:20d8:10:10:10 #W:15:2:27:45 #B:CLAW:HURT:1d8 #B:CLAW:HURT:1d8 #B:BITE:DISEASE:2d6 #F:FORCE_SLEEP | ONLY_GOLD | DROP_60 | OPEN_DOOR | BASH_DOOR #F:EVIL | ANIMAL #S:SPELL_PCT_12 | POW_3 #S:BALL_POIS | BOLT_COLD | BLINK | WOUND #D:A large rat with glowing red eyes. The wererat is a disgusting #D: creature, relishing in filth and disease. #N:206:Light hound #G:Z:o #I:110:6d6:30:30:0 #W:15:1:0:45 #B:CLAW:HURT:1d4 #B:CLAW:HURT:1d4 #B:BITE:HURT:1d6 #F:FORCE_SLEEP | FRIENDS | HAS_LIGHT | BASH_DOOR | ANIMAL #S:SPELL_PCT_20 | POW_0 #S:BRTH_LIGHT #D:A brilliant canine form whose light hurts your eyes, even at this #D: distance. #N:207:Dark hound #G:Z:D #I:110:6d6:30:30:0 #W:15:1:0:45 #B:CLAW:HURT:1d4 #B:CLAW:HURT:1d4 #B:BITE:HURT:1d6 #F:FORCE_SLEEP | FRIENDS | BASH_DOOR | ANIMAL #S:SPELL_PCT_20 | POW_0 #S:BRTH_DARK #D:A hole in the air in the shape of a huge hound. No light falls upon #D: its form. #N:208:Half-orc #G:o:s #I:110:16d10:20:40:20 #W:15:2:0:50 #B:HIT:HURT:3d4 #B:HIT:HURT:3d4 #F:MALE | FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR #F:ORC | EVIL #D:He is a hideous deformed cross-breed with man and orc, combining man's #D: strength and cunning with orcish evil. The traitorous wizard Saruman #D: is generally believed to be responsible for this abomination. #N:209:Clay golem #G:g:U #I:110:14d8:12:30:10 #W:15:2:0:60 #B:HIT:HURT:1d8 #B:HIT:HURT:1d8 #F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR | HURT_ROCK | IM_ELEC #F:IM_FIRE | IM_COLD | IM_POIS | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #D:It is a massive animated statue made out of hardened clay. #N:210:Giant tarantula #G:S:o #I:120:10d15:8:32:80 #W:15:3:0:70 #B:BITE:POISON:1d6 #B:BITE:POISON:1d6 #B:BITE:POISON:1d6 #F:WEIRD_MIND | BASH_DOOR | ANIMAL | IM_POIS | N_SAND #D:A giant spider with hairy black and red legs. #N:211:Griffon #G:H:u #I:110:30d8:12:15:10 #W:15:1:0:70 #B:HIT:WOUND:3d4 #B:BITE:WOUND:2d6 #F:BASH_DOOR | ANIMAL | FLYING | N_SAND #D:It is half lion, half eagle. It flies menacingly towards you. #N:212:Black ogre #G:O:D #I:110:20d9:20:33:30 #W:15:2:0:75 #B:HIT:BATTER:2d8 #B:HIT:BATTER:2d8 #F:FRIENDS | RAND_25 | DROP_60 | OPEN_DOOR | BASH_DOOR #F:GIANT | EVIL #D:A massive orc-like figure with black skin and powerful arms. #N:213:Guardian naga #G:n:B #I:110:24d11:20:65:120 #W:15:2:0:80 #B:CRUSH:HURT:2d8 #B:BITE:HURT:1d8 #B:BITE:HURT:1d8 #F:FEMALE | RAND_25 | DROP_60 | DROP_1D2 | OPEN_DOOR #F:BASH_DOOR | EVIL #D:A giant snake-like figure with a woman's torso. #N:214:Hummerhorn #G:I:y #I:120:2d2:8:14:10 #W:16:4:0:2 #B:BITE:CONFUSE:2d2 #F:RAND_25 | RAND_50 | WEIRD_MIND | MULTIPLY | ANIMAL #F:FLYING #D:A giant buzzing wasp, its stinger drips venom. #N:215:Giant green dragon fly #G:F:g #I:110:5d8:12:20:50 #W:16:2:0:15 #B:BITE:POISON:1d6 #F:FORCE_SLEEP | RAND_25 | RAND_50 | WEIRD_MIND | EVASIVE #F:BASH_DOOR | ANIMAL | FLYING | IM_POIS #S:SPELL_PCT_10 | POW_0 #S:BRTH_POIS #D:A vast, foul-smelling dragonfly. N:216:Crebain G:B:D1 I:120:3d5:40:12:0 W:16:4:15:20 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 F:FRIENDS | ANIMAL | FLYING S:SPELL_PCT_15 | POW_0 S:SHRIEK D:A type of crow, specially bred by the forces of evil as spies; their D: rudimentary intelligence guided by an evil mind has tracked you down, D: and now they seek to alert other evil creatures to your presence. #N:217:Creeping opal gems #G:$:W #I:110:20d10:5:50:10 #W:16:3:0:45 #B:BITE:POISON:3d4 #B:TOUCH:POISON:3d5 #F:CHAR_MIMIC | ONLY_GOLD | DROP_60 | DROP_1D2 | COLD_BLOOD #F:EMPTY_MIND | BASH_DOOR | IM_ACID | IM_ELEC | IM_POIS #F:NO_CONF | NO_SLEEP #D:It appears to be a pile of opals, slithering toward you on lots of #D: tiny legs. #N:218:Quasit #G:u:o #I:110:6d8:20:30:20 #W:16:2:48:50 #B:BITE:LOSE_DEX:1d6 #B:CLAW:HURT:1d3 #B:CLAW:HURT:1d3 #F:FORCE_SLEEP | RAND_25 | ONLY_ITEM | DROP_1D2 | SMART #F:INVISIBLE | BASH_DOOR | LOW_MANA_RUN | DEMON | EVIL #F:IM_FIRE #S:SPELL_PCT_10 | POW_5 #S:BLINK | TPORT | TELE_SELF_TO | TELE_TO | TELE_LEVEL #S:SCARE | BLIND | CONF #D:The chaotic evil master's favourite pet. #N:219:Grizzly bear #G:q:U #I:110:12d12:10:35:10 #W:16:2:0:55 #B:CLAW:HURT:1d8 #B:CLAW:HURT:1d8 #B:BITE:HURT:1d12 #B:CRUSH:HURT:1d10 #F:BASH_DOOR | ANIMAL #D:A huge, beastly bear, more savage than most of its kind. N:220:Uruk G:o:B I:110:8d10:20:50:20 W:16:1:0:60 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:MALE | FORCE_MAXHP | FRIENDS | DROP_60 | OPEN_DOOR F:BASH_DOOR | ORC | EVIL | IM_POIS S:SPELL_PCT_12 | POW_3 S:ARROW D:A cunning orc of power, as tall as a man, and stronger. It fears D: little. N:221:Umber hulk G:X:U I:110:20d10:20:50:10 W:17:1:0:75 B:GAZE:CONFUSE B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:WOUND:2d6 F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR | KILL_WALL | EVIL F:ANIMAL | HURT_ROCK | IM_POIS | NO_CONF | NO_SLEEP D:This bizarre creature has glaring eyes and large mandibles capable of D: slicing through rock. #N:222:Gelatinous cube #G:j:G #I:110:36d10:12:18:1 #W:16:4:0:100 #B:TOUCH:ACID:1d10 #B:TOUCH:ACID:1d10 #B:TOUCH:ACID:1d10 #F:FORCE_MAXHP | DROP_1D2 | DROP_4D2 | STUPID | COLD_BLOOD #F:EMPTY_MIND | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | IM_ACID #F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | RES_CHAOS #F:RES_NETHR | RES_WATER | RES_PLAS | RES_NEXUS | RES_DISEN #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #D:It is a strange, vast gelatinous structure that assumes cubic #D: proportions as it lines all four walls of the corridors it patrols. #D: Through its transparent jelly structure you can see treasures it has #D: engulfed, and a few corpses as well. #N:223:Ulfast, Son of Ulfang #G:p:U1 #I:110:34d10:20:40:40 #W:14:3:0:200 #B:HIT:HURT:3d5 #B:HIT:HURT:3d5 #B:HIT:HURT:3d5 #B:HIT:HURT:3d5 #F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_90 #F:DROP_GOOD | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:EVIL #D:A short and swarthy Easterling. #N:224:Imp #G:u:g #I:110:6d8:20:30:20 #W:17:2:50:55 #B:HIT:POISON:3d4 #B:HIT:POISON:3d4 #F:FORCE_SLEEP | RAND_25 | ONLY_ITEM | DROP_1D2 | SMART #F:INVISIBLE | COLD_BLOOD | BASH_DOOR | LOW_MANA_RUN | DEMON #F:EVIL | IM_FIRE #S:SPELL_PCT_10 | POW_5 #S:BLINK | TPORT | TELE_SELF_TO | TELE_TO | TELE_LEVEL #S:SCARE | BLIND | CONF #D:The lawful evil master's favourite pet. #N:225:Water spirit #G:E:b #I:120:9d8:12:28:40 #W:17:2:0:58 #B:HIT:HURT:2d4 #B:HIT:HURT:2d4 #F:RAND_25 | COLD_BLOOD | EMPTY_MIND | BASH_DOOR | FLYING #F:IM_ACID | IM_POIS | RES_WATER | NO_FEAR | NO_CONF #F:NO_SLEEP | N_WATER #D:A whirlpool of sentient liquid. #N:226:Giant red scorpion #G:S:r #I:110:11d8:12:44:20 #W:17:1:0:62 #B:BITE:HURT:2d4 #B:STING:LOSE_STR:1d7 #F:WEIRD_MIND | BASH_DOOR | ANIMAL | N_SAND #D:It is fast and poisonous. #N:227:Earth spirit #G:E:u #I:120:13d8:10:40:50 #W:17:2:0:64 #B:HIT:BATTER:1d8 #B:HIT:BATTER:1d8 #F:RAND_25 | COLD_BLOOD | EMPTY_MIND | PASS_WALL | HURT_ROCK #F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | NO_SLOW #F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #D:A whirling form of sentient rock. #N:228:Forest troll #G:T:g #I:110:20d10:20:50:40 #W:17:1:0:70 #B:HIT:HURT:1d4 #B:HIT:HURT:1d4 #B:BITE:HURT:1d6 #F:MALE | FRIENDS | DROP_60 | REGENERATE | OPEN_DOOR #F:BASH_DOOR | TROLL | EVIL | HURT_LIGHT | N_FOREST #D:He is green skinned and ugly. #N:229:2-headed hydra #G:M:u #I:110:100d3:20:60:20 #W:17:2:17:80 #B:BITE:HURT:2d6 #B:BITE:HURT:2d6 #F:FORCE_SLEEP | ONLY_GOLD | DROP_1D2 | OPEN_DOOR | BASH_DOOR #F:ANIMAL #S:SPELL_PCT_9 | POW_8 #S:SCARE #D:A strange reptilian hybrid with two heads, guarding its hoard. N:230:N['a]r, the Dwarf G:h:y I:110:45d10:25:70:25 W:17:2:63:250 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_1D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | IM_FIRE F:IM_COLD | IM_POIS S:SPELL_PCT_18 | POW_12 S:HEAL | MIND_BLAST | WOUND | BLIND | CONF D:The friend and companion of the dwarven king Thr['o]r, he went mad D: with grief after Thr['o]r's death at the hands of Azog the Orc. With D: torn beard and ragged clothes, he seems to have fixed on you as a D: convenient target to vent his anger. #N:231:Giant black dragon fly #G:F:s #I:120:3d8:12:20:50 #W:18:2:0:15 #F:FORCE_SLEEP | NEVER_BLOW | RAND_25 | RAND_50 | WEIRD_MIND #F:EVASIVE | BASH_DOOR | ANIMAL | FLYING | IM_ACID #F:N_ACID #S:SPELL_PCT_10 | POW_0 #S:BRTH_ACID #D:The size of a large bird, this fly drips caustic acid. #N:232:Blink dog #G:C:B #I:120:8d8:20:20:10 #W:18:2:45:45 #B:BITE:HURT:1d8 #F:FRIENDS | RAND_25 | EVASIVE | BASH_DOOR | ANIMAL #S:SPELL_PCT_25 | POW_0 #S:BLINK | TELE_SELF_TO | TELE_TO #D:A strange magical member of the canine race, its form seems to shimmer #D: and fade in front of your very eyes. #N:233:Potion mimic #G:!:w #I:110:10d10:25:30:0 #W:18:3:51:60 #B:HIT:POISON:3d4 #B:HIT:HURT:2d3 #B:HIT:HURT:2d3 #F:CHAR_MIMIC | FORCE_SLEEP | NEVER_MOVE | COLD_BLOOD | EMPTY_MIND #F:HURT_COLD | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_18 | POW_5 #S:BOLT_COLD | WOUND | SCARE | BLIND | CONF #D:A strange creature that disguises itself as a discarded potion bottle #D: to lure unsuspecting adventurers within reach of its venomous claws. #N:234:Fire hound #G:Z:r #I:110:10d6:30:30:0 #W:18:1:0:70 #B:CLAW:HURT:3d3 #B:CLAW:HURT:3d3 #B:BITE:FIRE:2d6 #F:FORCE_SLEEP | FRIENDS | HAS_LIGHT | BASH_DOOR | ANIMAL #F:HURT_COLD | IM_FIRE | N_FIRE #S:SPELL_PCT_10 | POW_0 #S:BRTH_FIRE #D:Flames lick at its feet and its tongue is a blade of fire. You can #D: feel a furnace heat radiating from the creature. #N:235:Cold hound #G:Z:w #I:110:10d6:30:30:0 #W:18:1:0:70 #B:CLAW:HURT:3d3 #B:CLAW:HURT:3d3 #B:BITE:COLD:2d6 #F:FORCE_SLEEP | FRIENDS | BASH_DOOR | ANIMAL | HURT_FIRE #F:IM_COLD | N_ICE #S:SPELL_PCT_10 | POW_0 #S:BRTH_COLD #D:A hound as tall as a man, this creature appears to be composed of #D: angular planes of ice. Cold radiates from it and freezes your breath #D: in the air. #N:236:Energy hound #G:Z:b #I:110:10d6:30:30:0 #W:18:1:0:70 #B:CLAW:HURT:3d3 #B:CLAW:HURT:3d3 #B:BITE:ELEC:2d6 #F:FORCE_SLEEP | FRIENDS | HAS_LIGHT | BASH_DOOR | ANIMAL #F:IM_ELEC #S:SPELL_PCT_10 | POW_0 #S:BRTH_ELEC #D:Saint Elmo's Fire forms a ghostly halo around this hound, and sparks #D: sting your fingers as energy builds up in the air around you. #N:237:Fire spirit #G:E:r #I:120:10d9:16:30:20 #W:18:2:0:75 #B:HIT:FIRE:2d6 #B:HIT:FIRE:2d6 #F:RAND_25 | HAS_LIGHT | EMPTY_MIND | BASH_DOOR | FLYING #F:HURT_COLD | IM_FIRE | IM_POIS | NO_SLOW | NO_FEAR #F:NO_CONF | NO_SLEEP | N_FIRE #D:A whirlwind of sentient flame. #N:238:Shambling mound #G:,:g #I:110:20d6:20:16:40 #W:18:2:21:75 #B:HIT:HURT:1d8 #B:HIT:HURT:1d8 #F:ONLY_GOLD | DROP_90 | STUPID | EMPTY_MIND | OPEN_DOOR #F:BASH_DOOR | EVIL | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_25 | POW_0 #S:SHRIEK #D:A pile of rotting vegetation that slides towards you with a disgusting #D: stench, waking all it nears. #N:239:Orc captain #G:o:o #I:110:20d10:20:59:20 #W:18:3:0:80 #B:HIT:HURT:3d5 #B:HIT:HURT:3d5 #B:HIT:HURT:3d5 #F:MALE | ESCORT | DROP_90 | OPEN_DOOR | BASH_DOOR #F:ORC | EVIL | IM_POIS #S:SPELL_PCT_12 | POW_3 #S:BOLT #D:An armoured orc with an air of authority. #N:240:Evil eye #G:e:g #I:110:15d8:2:6:10 #W:18:3:56:80 #B:GAZE:EXP_10 #B:GAZE:EXP_10 #F:NEVER_MOVE | EVIL | FLYING | HURT_LIGHT | NO_FEAR #S:SPELL_PCT_15 | POW_5 #S:TELE_TO | HOLD #D:A huge disembodied eye. As you stare into the black nothingness of #D: its pupil, you feel your will and vitality draining away, and are #D: unable to do anything except approach it in horrified fascination. #N:241:Neekerbreeker #G:I:D #I:120:3d6:8:18:10 #W:19:4:15:4 #B:BITE:POISON:3d3 #F:RAND_25 | RAND_50 | WEIRD_MIND | MULTIPLY | EVIL #F:ANIMAL | FLYING #S:SPELL_PCT_8 | POW_0 #S:SHRIEK #D:Believed to be an evil relative of the cricket, this creature gets its #D: name from its incessant squeaking, which can best be described as #D: "neek-breek, neek-breek". The noise can drive people frantic, and #D: worse still, can be heard for quite some distance, alerting other #D: monsters to your presence. #N:242:Giant gold dragon fly #G:F:y2 #I:120:3d8:12:20:50 #W:19:2:0:15 #B:BITE:HURT:1d3 #F:FORCE_SLEEP | RAND_25 | RAND_50 | WEIRD_MIND | EVASIVE #F:BASH_DOOR | ANIMAL | FLYING | IM_FIRE #S:SPELL_PCT_10 | POW_0 #S:BRTH_SOUND #D:Large beating wings support this dazzling insect. A loud buzzing #D: noise pervades the air. #N:243:Creeping sapphire gems #G:$:b #I:115:20d13:5:50:10 #W:19:3:0:50 #B:BITE:POISON:3d4 #B:TOUCH:POISON:3d5 #F:CHAR_MIMIC | ONLY_GOLD | DROP_60 | DROP_2D2 | COLD_BLOOD #F:EMPTY_MIND | BASH_DOOR | IM_ACID | IM_ELEC | IM_POIS #F:NO_CONF | NO_SLEEP #D:It appears to be a pile of sapphires, slithering toward you on lots of #D: tiny legs. #N:244:Red mold #G:m:r #I:110:17d8:2:16:70 #W:19:1:0:64 #B:SPORE:FIRE:4d4 #F:NEVER_MOVE | STUPID | HAS_LIGHT | EMPTY_MIND | IM_FIRE #F:IM_POIS | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #D:It is a strange red growth on the dungeon floor; it seems to burn with #D: flame. #N:245:Stone golem #G:g:W #I:100:28d8:12:75:10 #W:19:2:0:100 #B:HIT:BATTER:1d10 #B:HIT:BATTER:1d10 #F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR | HURT_ROCK | IM_ELEC #F:IM_FIRE | IM_COLD | IM_POIS | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #D:It is a massive animated statue. N:246:Shagrat, the Orc Captain G:o:G1 I:115:40d10:20:60:20 W:19:2:0:400 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ONLY_ITEM F:DROP_1D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | ORC F:EVIL | IM_POIS D:He is an orc of power and great cunning, leader of the garrison at D: Cirith Ungol. #N:247:Gorbag, the Orc Captain #G:o:g #I:115:40d10:20:60:20 #W:19:2:0:400 #B:HIT:HURT:3d8 #B:HIT:HURT:3d8 #B:HIT:HURT:3d5 #B:HIT:HURT:3d5 #F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ONLY_ITEM #F:DROP_1D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | ORC #F:EVIL | IM_POIS #D:He is an orc of power and great cunning, leader of the garrison at #D: Minas Morgul. #N:248:Water vortex #G:v:s #I:110:9d9:100:30:0 #W:20:1:0:25 #B:ENGULF:ACID:3d3 #F:FORCE_SLEEP | RAND_50 | EMPTY_MIND | BASH_DOOR | POWERFUL #F:FLYING | IM_ACID | RES_WATER | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP | N_WATER | N_ACID #S:SPELL_PCT_18 | POW_0 #S:BRTH_ACID #D:A caustic spinning whirlpool of water. N:249:Ranger G:p:W I:110:15d11:20:40:40 W:20:1:45:55 B:HIT:HURT:5d4 B:HIT:HURT:5d4 F:MALE | DROP_1D2 | HAS_LIGHT | OPEN_DOOR | BASH_DOOR F:TAKE_ITEM | N_FOREST S:SPELL_PCT_90 | POW_4 S:ARROW | MISSL | BOLT_ELEC | BOLT_COLD | BLINK S:S_ANIMAL D:A warrior who is at one with nature. A master of both bow and sword, D: with minor spellcasting skills, and animals come to do his bidding. #N:250:Paladin #G:p:w1 #I:110:15d11:20:40:40 #W:20:1:28:55 #B:HIT:HURT:4d5 #B:HIT:HURT:4d5 #F:MALE | DROP_1D2 | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM #S:SPELL_PCT_25 | POW_12 #S:HEAL | SCARE | BLIND | SLOW #D:A warrior for a holy cause. Unfortunately, his god is not yours, and #D: there is rivalry even between the various gods of Good, so he is your #D: enemy. #N:251:Phase spider #G:S:B #I:120:6d8:15:25:80 #W:20:2:52:60 #B:BITE:HURT:1d8 #B:BITE:POISON:1d6 #B:BITE:POISON:1d6 #F:FRIENDS | WEIRD_MIND | EVASIVE | BASH_DOOR | ANIMAL #F:IM_POIS #S:SPELL_PCT_20 | POW_5 #S:BLINK | TELE_SELF_TO | TELE_TO #D:A spider that never seems quite there. Everywhere you look it is just #D: half-seen in the corner of one eye. #N:252:Sabre-tooth tiger #G:f:y #I:120:20d14:40:50:0 #W:20:2:0:120 #B:CLAW:WOUND:1d10 #B:CLAW:WOUND:1d10 #B:BITE:HURT:1d10 #B:BITE:HURT:1d10 #F:BASH_DOOR | ANIMAL #D:A fierce and dangerous cat, its huge tusks and sharp claws would #D: lacerate even the strongest armour. #N:253:Quylthulg N:253:Quylthulg spawn G:Q:y I:110:6d8:10:1:0 W:20:1:78:125 F:FORCE_SLEEP | NEVER_BLOW | NEVER_MOVE | INVISIBLE | EMPTY_MIND F:ANIMAL | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF F:NO_SLEEP S:SPELL_PCT_55 | POW_0 S:BLINK | S_MONSTER D:It is a strange pulsing mound of flesh. #N:254:Werewolf #G:C:D1 #I:110:20d22:15:30:70 #W:20:1:0:150 #B:CLAW:WOUND:2d6 #B:CLAW:WOUND:2d6 #B:BITE:HURT:2d10 #F:RAND_25 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | EVIL #F:ANIMAL #D:It is a huge wolf with eyes that glow with manly intelligence. #N:255:Earth hound #G:Z:u #I:110:15d8:30:30:0 #W:20:1:0:200 #B:BITE:HURT:1d8 #B:BITE:HURT:1d8 #B:CLAW:HURT:3d3 #B:CLAW:HURT:3d3 #F:FORCE_SLEEP | FRIENDS | BASH_DOOR | ANIMAL #S:SPELL_PCT_10 | POW_0 #S:BRTH_SHARD #D:A beautiful crystalline shape does not disguise the danger this hound #D: clearly presents. Your flesh tingles as it approaches. #N:256:Air hound #G:Z:g #I:110:15d8:30:30:0 #W:20:1:0:200 #B:BITE:POISON:1d8 #B:BITE:POISON:1d8 #B:CLAW:HURT:3d3 #B:CLAW:HURT:3d3 #F:FORCE_SLEEP | FRIENDS | BASH_DOOR | ANIMAL | FLYING #F:IM_POIS #S:SPELL_PCT_10 | POW_0 #S:BRTH_POIS #D:Swirling vapours surround this beast as it floats towards you, #D: seemingly walking on air. Noxious gases sting your throat. #N:257:Water hound #G:Z:s #I:110:15d8:30:30:0 #W:20:1:0:200 #B:BITE:ACID:1d8 #B:BITE:ACID:1d8 #B:CLAW:HURT:3d3 #B:CLAW:HURT:3d3 #F:FORCE_SLEEP | FRIENDS | BASH_DOOR | ANIMAL | IM_ACID #F:RES_WATER | N_WATER | N_ACID #S:SPELL_PCT_10 | POW_0 #S:BRTH_ACID #D:Liquid footprints follow this hound as it pads around the dungeon. An #D: acrid smell of acid rises from the dog's pelt. N:258:Chimaera G:H:r I:110:20d15:12:15:10 W:20:2:0:200 B:BUTT:BATTER:2d8 B:BITE:WOUND:2d10 B:BITE:FIRE:2d6 F:FORCE_SLEEP | BASH_DOOR | ANIMAL | HURT_COLD | IM_FIRE F:N_FIRE | N_SAND S:SPELL_PCT_15 | POW_6 S:BRTH_FIRE D:It is a strange concoction of goat, lion and dragon, with the heads of D: all three beasts. #N:259:Dark elven lord #G:h:s #I:120:18d15:20:40:30 #W:20:2:51:500 #B:HIT:HURT:3d8 #B:HIT:HURT:3d5 #F:MALE | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 | OPEN_DOOR #F:BASH_DOOR | LOW_MANA_RUN | EVIL | HURT_LIGHT | N_FOREST #S:SPELL_PCT_20 | POW_12 #S:BOLT_FIRE | BOLT_COLD | HASTE | ADD_MANA | TELE_SELF_TO #S:DARKNESS | BLIND | CONF #D:A dark elven figure in armour and radiating evil power. #N:260:Bolg, Son of Azog #G:o:v #I:120:50d10:20:50:20 #W:20:4:0:800 #B:HIT:HURT:3d6 #B:HIT:HURT:3d6 #B:HIT:HURT:3d6 #B:HIT:HURT:3d6 #F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ONLY_ITEM #F:DROP_2D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | ORC #F:EVIL | IM_POIS #S:SPELL_PCT_20 | POW_6 #S:ARROW #D:A large and powerful orc, he looks just like his father. He is tall #D: and fast, but fortunately blessed with orcish brains. #N:261:Blue dragon bat #G:b:b #I:130:4d4:12:26:50 #W:21:1:0:10 #B:BITE:ELEC:1d3 #F:FORCE_SLEEP | RAND_50 | EVASIVE | BASH_DOOR | ANIMAL #F:FLYING | IM_ELEC #S:SPELL_PCT_25 | POW_0 #S:BRTH_ELEC #D:It is a glowing blue bat with a sharp tail. #N:262:Fire vortex #G:v:r #I:110:9d9:100:30:0 #W:21:1:0:25 #B:ENGULF:FIRE:3d3 #F:FORCE_SLEEP | RAND_50 | HAS_LIGHT | EMPTY_MIND | BASH_DOOR #F:POWERFUL | FLYING | HURT_COLD | IM_FIRE | NO_SLOW #F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | N_FIRE #S:SPELL_PCT_18 | POW_0 #S:BRTH_FIRE #D:A whirling maelstrom of fire. #N:263:Cold vortex #G:v:w #I:110:9d9:100:30:0 #W:21:1:0:25 #B:ENGULF:COLD:3d3 #F:FORCE_SLEEP | RAND_50 | EMPTY_MIND | BASH_DOOR | POWERFUL #F:FLYING | HURT_FIRE | IM_COLD | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP | N_ICE #S:SPELL_PCT_18 | POW_0 #S:BRTH_COLD #D:A twisting whirlpool of frost. #N:264:Mummified orc #G:z:w #I:110:15d8:20:28:75 #W:21:1:0:56 #B:HIT:HURT:2d4 #B:HIT:HURT:2d4 #F:DROP_90 | COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR #F:ORC | UNDEAD | EVIL | HURT_FIRE | IM_COLD #F:IM_POIS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP #D:It is an orcish figure covered in wrappings. #N:265:Scroll mimic #G:?:w #I:110:10d14:30:40:0 #W:21:3:56:70 #B:HIT:POISON:3d4 #B:HIT:POISON:3d4 #B:HIT:HURT:2d3 #B:HIT:HURT:2d3 #F:CHAR_MIMIC | FORCE_SLEEP | NEVER_MOVE | COLD_BLOOD | EMPTY_MIND #F:HURT_FIRE | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_5 #S:BOLT_FIRE | WOUND | SCARE | BLIND | CONF #S:S_MONSTER #D:A strange creature that disguises itself as a discarded scroll to lure #D: unsuspecting adventurers within reach of its venomous claws. #N:266:Energy vortex #G:v:b #I:110:9d9:100:30:0 #W:21:1:56:100 #B:ENGULF:ELEC:3d3 #F:FORCE_SLEEP | RAND_50 | HAS_LIGHT | EMPTY_MIND | BASH_DOOR #F:POWERFUL | FLYING | IM_ELEC | RES_DISEN | NO_SLOW #F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_18 | POW_13 #S:BRTH_ELEC | BEAM_ELEC #D:A shimmering tornado of air, sparks crackle along its length. #N:267:Sasquatch #G:Y:g #I:120:20d19:15:40:10 #W:21:3:0:180 #B:CLAW:HURT:1d10 #B:CLAW:HURT:1d10 #B:BITE:HURT:2d8 #F:OPEN_DOOR | BASH_DOOR | ANIMAL | HURT_FIRE | IM_COLD #F:N_ICE #D:A tall shaggy, furry humanoid, it could call the yeti brother. #N:268:3-headed hydra #G:M:o #I:115:100d5:20:65:20 #W:21:2:18:350 #B:BITE:HURT:2d6 #B:BITE:HURT:2d6 #B:BITE:HURT:2d6 #F:FORCE_SLEEP | ONLY_GOLD | DROP_2D2 | OPEN_DOOR | BASH_DOOR #F:ANIMAL #S:SPELL_PCT_11 | POW_8 #S:SCARE #D:A strange reptilian hybrid with three heads, guarding its hoard. #N:269:Lugdush, the Uruk #G:o:b1 #I:115:64d10:20:90:20 #W:21:4:0:550 #B:HIT:HURT:3d7 #B:HIT:HURT:3d7 #B:HIT:HURT:3d5 #B:HIT:HURT:3d5 #F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ONLY_ITEM #F:DROP_1D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | ORC #F:EVIL | IM_POIS #D:A large and powerful orc, captain of one of Saruman's orcish regiments. #N:270:Giant yellow scorpion #G:S:y #I:110:12d8:12:38:20 #W:22:1:0:60 #B:BITE:HURT:1d8 #B:STING:POISON:2d5 #F:WEIRD_MIND | BASH_DOOR | ANIMAL | N_SAND #D:It is a giant scorpion with a sharp stinger. #N:271:Killer stag beetle #G:K:g #I:110:15d8:12:55:30 #W:22:1:0:80 #B:CLAW:WOUND:1d12 #B:CLAW:WOUND:1d12 #F:RAND_25 | WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is a giant beetle with vicious claws. N:272:Iron golem G:g:r1 I:110:80d12:12:80:10 W:22:2:50:160 B:HIT:HURT:3d7 F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | BASH_DOOR | IM_ELEC F:IM_FIRE | IM_COLD | IM_POIS | NO_SLOW | NO_FEAR F:NO_STUN | NO_CONF | NO_SLEEP S:SPELL_PCT_15 | POW_0 S:SLOW D:It is a massive rusty statue that moves steadily towards you. #N:273:Ice ogre #G:O:w #I:110:40d10:25:40:0 #W:22:1:0:200 #B:HIT:BATTER:1d5 #B:HIT:BATTER:1d5 #B:BITE:COLD:2d6 #F:MALE | FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR #F:GIANT | EVIL | HURT_LIGHT | HURT_FIRE | IM_COLD #F:N_ICE #D:He is a white ogre with powerfully clawed hands. #N:274:Wyvern #G:d:G1 #I:120:5d80:20:66:60 #W:22:2:0:250 #B:BITE:HURT:2d6 #B:BITE:HURT:2d6 #B:STING:POISON:2d6 #F:FORCE_SLEEP | ONLY_GOLD | DROP_2D2 | OPEN_DOOR | BASH_DOOR #F:DRAGON | EVIL | ANIMAL | IM_POIS #D:A fast-moving and deadly draconian animal. Beware its poisonous sting! #N:275:Ugl['u]k, the Uruk #G:o:b #I:115:72d10:20:95:20 #W:22:3:0:600 #B:HIT:HURT:3d8 #B:HIT:HURT:3d8 #B:HIT:HURT:3d5 #B:HIT:HURT:3d5 #F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ONLY_ITEM #F:DROP_1D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | ORC #F:EVIL | IM_FIRE | IM_COLD | IM_POIS | NO_CONF #F:NO_SLEEP #D:A strong and cunning orc warrior, the commander of Saruman's orcish #D: horde. #N:276:Black ooze #G:j:D1 #I:90:6d8:10:6:1 #W:23:1:0:7 #B:TOUCH:ACID:2d6 #F:RAND_50 | DROP_60 | STUPID | EMPTY_MIND | MULTIPLY #F:OPEN_DOOR | BASH_DOOR | KILL_BODY | TAKE_ITEM | IM_POIS #F:NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_9 | POW_0 #S:DRAIN_MANA #D:It is a strangely moving puddle. #N:277:Giant bronze dragon fly #G:F:U #I:120:3d8:12:20:50 #W:23:2:0:15 #F:FORCE_SLEEP | NEVER_BLOW | RAND_25 | RAND_50 | WEIRD_MIND #F:EVASIVE | BASH_DOOR | ANIMAL | FLYING | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_10 | POW_0 #S:BRTH_CONFU #D:This vast gleaming bronze fly has wings which beat mesmerically fast. #N:278:Giant silver ant #G:a:s2 #I:110:9d8:10:38:40 #W:23:1:0:45 #B:BITE:ACID:4d4 #F:RAND_25 | WEIRD_MIND | BASH_DOOR | ANIMAL #D:A giant silver ant with a caustic bite. #N:279:Creeping ruby gems #G:$:r #I:115:20d17:5:50:10 #W:23:3:0:55 #B:BITE:POISON:3d5 #B:TOUCH:POISON:3d5 #B:HIT:BATTER:1d8 #F:CHAR_MIMIC | ONLY_GOLD | DROP_60 | DROP_1D2 | DROP_2D2 #F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR | IM_ACID | IM_ELEC #F:IM_POIS | NO_CONF | NO_SLEEP #D:It appears to be a pile of rubies, slithering toward you on lots of #D: tiny legs. #N:280:Hardened warrior #G:p:U #I:110:15d11:20:40:40 #W:23:1:0:60 #B:HIT:WOUND:6d5 #B:HIT:WOUND:6d5 #F:MALE | DROP_1D2 | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | EVIL #S:SPELL_PCT_20 | POW_8 #S:BOLT #D:A scarred warrior who moves with confidence. #N:281:Red dragon bat #G:b:r #I:130:4d8:12:28:50 #W:23:1:0:60 #B:BITE:FIRE:3d3 #F:FORCE_SLEEP | RAND_50 | HAS_LIGHT | EVASIVE | BASH_DOOR #F:ANIMAL | FLYING | HURT_COLD | IM_FIRE | N_FIRE #S:SPELL_PCT_25 | POW_0 #S:BRTH_FIRE #D:It is a sharp-tailed bat, wreathed in fire. #N:282:Killer white beetle #G:K:w #I:110:18d8:14:55:30 #W:23:1:0:85 #B:BITE:HURT:4d5 #F:RAND_25 | WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is looking for prey. #N:283:Master rogue N:283:Rogue G:p:b I:115:15d9:20:30:40 W:23:2:56:110 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:EAT_GOLD:4d4 F:MALE | DROP_2D2 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM F:EVIL S:SPELL_PCT_25 | POW_5 S:SHOT | PMISSL | TELE_SELF_TO D:A thief of great power and shifty speed. N:284:Azog, King of the Uruk-hai G:o:v1 I:120:90d10:20:80:20 W:23:5:0:1000 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ESCORTS F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR F:ORC | EVIL | IM_POIS S:SPELL_PCT_25 | POW_11 S:ARROW D:He is also known as the King of Khazad-d[^u]m. His ego is renowned to D: be bigger than his head. #N:285:Giant firefly #G:I:r #I:120:3d2:8:18:10 #W:24:4:0:1 #B:BITE:BLIND:1d2 #F:RAND_25 | RAND_50 | HAS_LIGHT | WEIRD_MIND | MULTIPLY #F:ANIMAL | FLYING #D:Clouds of these monsters light up the dungeon - so brightly that you #D: can barely see through them. #N:286:Vampire bat #G:b:D #I:120:9d10:12:40:50 #W:24:2:0:50 #B:BITE:EXP_40:1d4 #B:BITE:EXP_40:1d4 #F:RAND_50 | COLD_BLOOD | REGENERATE | EVASIVE | UNDEAD #F:EVIL | ANIMAL | FLYING | HURT_FIRE | IM_COLD #F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP #D:A blood-sucking bat that flies at your neck hungrily. #N:287:Banshee #G:G:b #I:120:8d10:20:24:10 #W:24:2:60:60 #B:WAIL:TERRIFY #B:TOUCH:EXP_20 #F:FEMALE | RAND_50 | DROP_1D2 | INVISIBLE | COLD_BLOOD #F:PASS_WALL | TAKE_ITEM | UNDEAD | EVIL | FLYING #F:HURT_FIRE | IM_COLD | IM_POIS | NO_FEAR | NO_SLEEP #S:SPELL_PCT_6 | POW_8 #S:TPORT | DRAIN_MANA #D:It is a ghostly woman's form that wails mournfully. #N:288:Mummified human #G:z:w #I:110:17d9:20:34:60 #W:24:1:0:70 #B:HIT:HURT:2d4 #B:HIT:HURT:2d4 #F:ONLY_ITEM | DROP_90 | COLD_BLOOD | EMPTY_MIND | OPEN_DOOR #F:BASH_DOOR | UNDEAD | EVIL | HURT_FIRE | IM_COLD #F:IM_POIS | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #D:It is a human form encased in mouldy wrappings. #N:289:Forest wight N:289:Wight G:W:g I:110:12d10:20:30:30 W:22:1:21:140 B:HIT:HURT:1d6 B:TOUCH:LOSE_DEX:1d6 B:TOUCH:EXP_20:2d6 F:FORCE_SLEEP | DROP_60 | DROP_90 | COLD_BLOOD | OPEN_DOOR F:BASH_DOOR | UNDEAD | EVIL | HURT_LIGHT | HURT_FIRE F:IM_COLD | IM_POIS | NO_FEAR | NO_SLEEP | N_FOREST S:SPELL_PCT_10 | POW_5 S:DRAIN_MANA | SCARE D:It is a ghostly apparition with a humanoid form. #N:290:Werebear #G:q:D #I:110:25d25:20:50:20 #W:24:2:0:200 #B:CLAW:HURT:1d10 #B:CLAW:HURT:1d10 #B:BITE:HURT:2d8 #B:CRUSH:HURT:2d6 #F:DROP_1D2 | OPEN_DOOR | BASH_DOOR | EVIL | ANIMAL #D:In the eyes of this bear, there glimmers the faintest light of #D: intelligence. And then its form begins to change... The combination #D: of animal cunning, human intelligence and the great physical strength #D: of the bear makes for a dangerous enemy. #N:291:Sangahyando of Umbar #G:p:U1 #I:110:80d10:25:80:25 #W:24:2:71:400 #B:HIT:HURT:4d6 #B:HIT:HURT:4d6 #B:HIT:HURT:4d6 #B:HIT:HURT:4d6 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_90 | DROP_1D2 | DROP_GOOD | HAS_LIGHT | OPEN_DOOR #F:BASH_DOOR | EVIL | IM_ELEC | IM_FIRE | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_25 | POW_15 #S:SLOW #D:A Black N['u]men['o]rean with a blacker heart. #N:292:Angamait["e] of Umbar #G:p:U #I:110:80d10:25:80:25 #W:25:2:71:400 #B:HIT:HURT:4d6 #B:HIT:HURT:4d6 #B:HIT:HURT:4d6 #B:HIT:HURT:4d6 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_90 | DROP_1D2 | DROP_GOOD | HAS_LIGHT | OPEN_DOOR #F:BASH_DOOR | EVIL | IM_ELEC | IM_FIRE | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_25 | POW_15 #S:SLOW #D:A Black N['u]men['o]rean who hates the men of the west. #N:293:4-headed hydra #G:M:y #I:115:100d6:20:70:20 #W:24:2:21:450 #B:BITE:HURT:2d6 #B:BITE:HURT:2d6 #B:BITE:HURT:2d6 #B:BITE:HURT:2d6 #F:FORCE_SLEEP | ONLY_GOLD | DROP_3D2 | OPEN_DOOR | BASH_DOOR #F:ANIMAL #S:SPELL_PCT_13 | POW_9 #S:SCARE #D:A strange reptilian hybrid with four heads, guarding its hoard. #N:294:Ibun, Son of M[^i]m #G:h:o1 #I:115:82d10:20:80:10 #W:24:2:63:600 #B:HIT:HURT:3d6 #B:HIT:HURT:3d6 #B:HIT:HURT:3d6 #B:HIT:UN_BONUS #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_1D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | IM_FIRE #F:IM_COLD | NO_CONF | NO_SLEEP #S:SPELL_PCT_15 | POW_16 #S:BOLT_FIRE | HEAL | SLOW #D:One of the last of the Petty-dwarves. Ibun is a tricky sorcerous #D: little being, full of mischief. #N:295:Khim, Son of M[^i]m #G:h:o1 #I:115:82d10:20:80:10 #W:24:2:63:600 #B:HIT:HURT:3d6 #B:HIT:HURT:3d6 #B:HIT:HURT:3d6 #B:HIT:UN_BONUS #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_1D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | IM_FIRE #F:IM_COLD | NO_CONF | NO_SLEEP #S:SPELL_PCT_15 | POW_16 #S:BOLT_FIRE | HEAL | SLOW #D:One of the last of the Petty-dwarves. Khim is a tricky sorcerous #D: little being, full of mischief. #N:296:Giant brown tick #G:S:u #I:110:18d8:12:50:20 #W:25:2:0:47 #B:BITE:POISON:2d6 #B:STING:BLIND:1d1 #F:WEIRD_MIND | BASH_DOOR | ANIMAL | IM_POIS #D:It is moving slowly towards you. #N:297:Carrion crawler #G:c:o #I:110:20d12:15:40:10 #W:25:2:0:60 #B:STING:PARALYZE:2d6 #B:STING:PARALYZE:2d6 #F:RAND_25 | WEIRD_MIND | BASH_DOOR | ANIMAL | IM_POIS #D:A hideous centipede covered in slime and with glowing tentacles around #D: its head. #N:298:Stone troll #G:T:W #I:110:23d10:20:40:50 #W:25:1:0:85 #B:HIT:BATTER:1d6 #B:HIT:BATTER:1d6 #B:BITE:WOUND:3d4 #F:MALE | FRIENDS | DROP_60 | REGENERATE | OPEN_DOOR #F:BASH_DOOR | TROLL | EVIL | HURT_LIGHT | HURT_ROCK #D:He is a giant troll with scabrous black skin. #N:299:Killer red beetle #G:K:r #I:110:20d8:14:50:30 #W:25:1:0:90 #B:BITE:LOSE_STR:4d4 #F:RAND_25 | WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is a giant beetle with poisonous mandibles. #N:300:Hill giant #G:P:U #I:110:30d15:20:45:50 #W:25:1:0:150 #B:HIT:HURT:4d8 #B:HIT:HURT:4d8 #F:DROP_60 | OPEN_DOOR | BASH_DOOR | GIANT | EVIL #S:SPELL_PCT_10 | POW_4 #S:BOULDER #D:A ten foot tall humanoid with powerful muscles. #N:301:Wereworm #G:w:D1 #I:110:100d11:15:70:20 #W:25:3:0:300 #B:GAZE:EXP_20 #B:CRAWL:ACID:2d4 #B:BITE:HURT:1d10 #B:BITE:POISON:1d6 #F:BASH_DOOR | ANIMAL | IM_ACID #D:A huge wormlike shape dripping acid, twisted by evil sorcery into a #D: foul monster that breeds on death. #N:302:Dark elven druid #G:h:G #I:120:20d20:15:75:10 #W:25:3:63:500 #B:HIT:HURT:1d7 #B:HIT:HURT:1d7 #B:HIT:HURT:3d8 #F:MALE | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | OPEN_DOOR #F:BASH_DOOR | LOW_MANA_RUN | EVIL | HURT_LIGHT | IM_POIS #F:NO_CONF | NO_SLEEP | N_FOREST #S:SPELL_PCT_18 | POW_12 #S:ADD_MANA | HEAL | CURE | DARKNESS | CONF #S:S_MONSTER | S_SPIDER | S_ANIMAL #D:A powerful dark elf, with mighty nature-controlling enchantments. #N:303:P['u]kel-man #G:g:D1 #I:110:80d12:12:80:10 #W:25:3:56:600 #B:HIT:HURT:1d12 #B:HIT:HURT:3d6 #F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | BASH_DOOR | HURT_ROCK #F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | NO_SLOW #F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_25 | POW_12 #S:BOLT_ACID | CONF | SLOW #D:A stumpy figure carved from stone, with glittering eyes, this sentinel #D: strides towards you with deadly intent. #N:304:White wraith #G:W:w #I:110:15d8:20:40:10 #W:26:1:26:20 #B:HIT:HURT:1d6 #B:HIT:HURT:1d6 #B:TOUCH:EXP_20 #F:FORCE_SLEEP | DROP_1D2 | COLD_BLOOD | OPEN_DOOR | BASH_DOOR #F:POWERFUL | UNDEAD | EVIL | FLYING | HURT_LIGHT #F:HURT_FIRE | IM_COLD | IM_POIS | NO_FEAR | NO_SLEEP #S:SPELL_PCT_15 | POW_10 #S:DARKNESS | WOUND | SCARE #D:It is a tangible but ghostly form made of white fog. #N:305:Disenchanter bat #G:b:v #I:130:6d8:12:28:50 #W:26:4:0:75 #B:HIT:UN_BONUS:2d3 #B:BITE:LOSE_MANA:2d3 #F:ATTR_MULTI | FORCE_SLEEP | RAND_50 | EVASIVE | ANIMAL #F:FLYING | RES_DISEN #D:A giant bat which feeds on raw magical energy. #N:306:Giant grey ant #G:a:s #I:110:19d8:10:40:40 #W:26:1:0:90 #B:BITE:HURT:2d12 #F:RAND_25 | WEIRD_MIND | BASH_DOOR | KILL_BODY | ANIMAL #D:It is an ant encased in shaggy grey fur. #N:307:Giant fire tick #G:S:R #I:110:16d8:14:54:20 #W:26:1:0:90 #B:BITE:FIRE:3d6 #F:RAND_25 | HAS_LIGHT | WEIRD_MIND | BASH_DOOR | ANIMAL #F:HURT_COLD | IM_FIRE #D:It is smoking and burning with great heat. N:308:Ghoul G:z:U I:110:15d10:30:30:20 W:24:2:50:95 B:CLAW:PARALYZE:1d4 B:CLAW:PARALYZE:1d4 B:BITE:POISON:1d6 F:FRIENDS | DROP_60 | COLD_BLOOD | OPEN_DOOR | BASH_DOOR F:UNDEAD | EVIL | HURT_LIGHT | HURT_FIRE | IM_COLD F:IM_POIS | NO_FEAR | NO_SLEEP S:SPELL_PCT_12 | POW_10 S:SCARE | HOLD D:Flesh is falling off in chunks from this decaying abomination. #N:309:Displacer beast #G:f:D #I:110:25d10:35:100:20 #W:26:2:0:100 #B:BITE:HURT:2d8 #B:HIT:HURT:1d10 #B:HIT:HURT:1d10 #B:HIT:HURT:1d10 #F:INVISIBLE | EVASIVE | BASH_DOOR | ANIMAL #D:It is a huge black panther, clubbed tentacles sprouting from its #D: shoulders. #N:310:Cave ogre N:310:Troll G:T:u I:110:30d9:20:33:30 W:24:2:0:100 B:HIT:BATTER:3d8 B:HIT:BATTER:3d8 F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR | TROLL | HURT_LIGHT F:EVIL D:A large troll known to lurk in the forest, in caves or deep underground. #N:311:Creeping diamond gems #G:$:w #I:120:20d20:5:150:10 #W:26:3:0:100 #B:BITE:POISON:3d6 #B:TOUCH:POISON:3d6 #B:HIT:BATTER:1d10 #B:HIT:BATTER:1d11 #F:CHAR_MIMIC | ONLY_GOLD | DROP_90 | DROP_2D2 | COLD_BLOOD #F:EMPTY_MIND | BASH_DOOR | IM_ACID | IM_ELEC | IM_POIS #F:NO_CONF | NO_SLEEP #D:It appears to be a pile of diamonds, slithering toward you on lots of #D: tiny legs. #N:312:Troll priest #G:T:G #I:110:30d10:20:50:30 #W:26:1:35:120 #B:HIT:HURT:1d8 #B:HIT:HURT:1d8 #B:BITE:HURT:3d4 #F:MALE | FORCE_MAXHP | FORCE_SLEEP | DROP_90 | REGENERATE #F:OPEN_DOOR | BASH_DOOR | TROLL | EVIL | HURT_LIGHT #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_8 #S:BLINK | DARKNESS | WOUND | SCARE #D:A troll who is so bright he knows how to read. #N:313:Wolf chieftain #G:C:D #I:120:22d22:20:20:5 #W:26:5:15:120 #B:CLAW:HURT:2d6 #B:CLAW:HURT:2d6 #B:BITE:HURT:2d10 #B:WAIL:TERRIFY #F:MALE | FORCE_MAXHP | ESCORT | ESCORTS | SMART #F:OPEN_DOOR | BASH_DOOR | EVIL | ANIMAL | IM_ACID #F:IM_COLD | NO_FEAR #S:SPELL_PCT_15 | POW_0 #S:DARKNESS #D:A great wolf-chieftain whose pack is in the service of the Dark Lord, #D: and whose howls strike fear into even the boldest heart. #N:314:Half ogre #G:O:U1 #I:110:25d14:20:50:50 #W:26:1:0:250 #B:HIT:BATTER:3d6 #B:HIT:BATTER:3d6 #B:BITE:WOUND:2d8 #F:MALE | FRIENDS | DROP_90 | OPEN_DOOR | BASH_DOOR #F:GIANT | EVIL #D:A large, ugly half-human looking for a fight. #N:315:Ulwarth, Son of Ulfang #G:p:U #I:110:85d10:20:40:40 #W:26:4:0:500 #B:HIT:HURT:4d6 #B:HIT:HURT:4d6 #B:HIT:HURT:4d6 #F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_90 #F:DROP_GOOD | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:EVIL #D:A short and swarthy Easterling. #N:316:Creeping adamantite coins #G:$:G #I:125:20d25:5:50:10 #W:27:3:0:70 #B:BITE:POISON:3d7 #B:TOUCH:POISON:3d7 #B:HIT:BATTER:1d12 #B:HIT:BATTER:1d12 #F:CHAR_MIMIC | ONLY_GOLD | DROP_90 | DROP_2D2 | COLD_BLOOD #F:EMPTY_MIND | BASH_DOOR | IM_ACID | IM_ELEC | IM_POIS #F:NO_CONF | NO_SLEEP #D:It appears to be a pile of coins made of precious adamant, slithering #D: toward you on lots of tiny legs. #N:317:Killer fire beetle #G:K:R #I:110:22d8:14:45:30 #W:27:1:0:95 #B:BITE:HURT:3d4 #B:SPIT:FIRE:4d5 #F:HAS_LIGHT | WEIRD_MIND | BASH_DOOR | ANIMAL | HURT_COLD #F:IM_FIRE #D:It is a giant beetle wreathed in flames. #N:318:Shimmering mold #G:m:b #I:110:32d8:2:24:70 #W:27:1:43:140 #B:SPORE:ELEC:5d4 #B:SPORE:ELEC:5d4 #F:NEVER_MOVE | STUPID | HAS_LIGHT | EMPTY_MIND | IM_ELEC #F:IM_POIS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_20 | POW_6 #S:BEAM_ELEC #D:It is a strange growth on the dungeon floor, glowing and crackling #D: with sparks. #N:319:Algroth #G:T:o #I:110:21d12:20:60:40 #W:27:1:0:150 #B:CLAW:POISON:3d3 #B:CLAW:POISON:3d3 #B:BITE:HURT:1d6 #F:FRIENDS | DROP_60 | REGENERATE | OPEN_DOOR | BASH_DOOR #F:TROLL | EVIL | IM_POIS #D:A powerful troll form. Venom drips from its needlelike claws. N:320:Vampire G:V:W I:115:25d12:20:45:10 W:26:1:78:185 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:2d6 B:BITE:EXP_20:2d6 F:FORCE_SLEEP | DROP_60 | DROP_1D2 | COLD_BLOOD | REGENERATE F:OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL | HURT_LIGHT F:HURT_FIRE | IM_COLD | IM_POIS | NO_FEAR | NO_CONF F:NO_SLEEP S:SPELL_PCT_12 | POW_14 S:TELE_SELF_TO | TELE_TO | DARKNESS | WOUND S:SCARE | HOLD D:It is a humanoid with an aura of power. You notice a sharp set of D: front teeth. #N:321:Vibration hound #G:Z:y #I:110:25d10:30:30:0 #W:27:2:0:250 #B:BITE:HURT:2d8 #B:BITE:HURT:2d8 #B:CLAW:HURT:3d3 #B:CLAW:HURT:3d3 #F:FORCE_SLEEP | FRIENDS | BASH_DOOR | ANIMAL | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_20 | POW_0 #S:BRTH_SOUND #D:A blurry canine form which seems to be moving as fast as the eye can #D: follow. You can feel the earth resonating beneath your feet. #N:322:Nexus hound #G:Z:v #I:110:25d10:30:30:0 #W:27:2:0:250 #B:BITE:HURT:2d8 #B:BITE:HURT:2d8 #B:CLAW:HURT:3d3 #B:CLAW:HURT:3d3 #F:FORCE_SLEEP | FRIENDS | BASH_DOOR | ANIMAL | RES_NEXUS #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_0 #S:BRTH_NEXUS #D:A locus of conflicting points coalesce to form the vague shape of a #D: huge hound. Or is it just your imagination? #N:323:Ogre mage #G:O:r #I:110:25d12:20:40:30 #W:27:2:50:300 #B:HIT:HURT:3d8 #B:HIT:HURT:3d8 #B:HIT:HURT:3d8 #B:HIT:HURT:3d8 #F:FORCE_SLEEP | DROP_1D2 | OPEN_DOOR | BASH_DOOR | GIANT #F:EVIL #S:SPELL_PCT_25 | POW_12 #S:BALL_COLD | HEAL | TRAPS | HOLD | S_MONSTER #D:A hideous ogre wrapped in black sorcerous robes. #N:324:Ogre shaman #G:O:G #I:110:25d12:20:55:30 #W:27:2:63:300 #B:HIT:HURT:3d6 #B:HIT:HURT:3d6 #B:HIT:HURT:3d6 #F:FORCE_SLEEP | ONLY_ITEM | DROP_90 | OPEN_DOOR | BASH_DOOR #F:GIANT | EVIL #S:SPELL_PCT_20 | POW_9 #S:BOLT_FIRE | BOLT_MANA | TPORT | TRAPS | WOUND #S:SCARE | HOLD | S_MONSTER #D:It is an ogre wrapped in furs and covered in grotesque body paints. #N:325:Gorgimaera #G:H:o #I:110:25d20:12:55:10 #W:27:2:0:400 #B:BUTT:HURT:2d10 #B:BITE:FIRE:2d10 #B:GAZE:PARALYZE:2d6 #F:FORCE_SLEEP | BASH_DOOR | ANIMAL | HURT_COLD | IM_FIRE #F:N_SAND #S:SPELL_PCT_15 | POW_10 #S:BRTH_FIRE #D:The result of evil experiments, this travesty of nature should never #D: be alive. It has three heads - goat, dragon and gorgon - all #D: attached to a lion's body. N:326:Colbran G:g:y I:120:80d12:12:80:10 W:27:2:56:900 B:HIT:ELEC:3d8 B:HIT:ELEC:3d8 F:FORCE_SLEEP | HAS_LIGHT | COLD_BLOOD | EMPTY_MIND | BASH_DOOR F:IM_ELEC | IM_POIS | NO_SLOW | NO_FEAR | NO_STUN F:NO_CONF | NO_SLEEP S:SPELL_PCT_33 | POW_12 S:BOLT_ELEC | BEAM_ELEC D:A man-shaped form of living lightning, sparks and shocks crackle all D: over this madly capering figure, as it leaps and whirls around and D: about you. N:327:M[^i]m, Betrayer of T['u]rin G:h:o1 I:120:11d100:20:80:20 W:29:4:78:1100 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:UN_BONUS F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_2D2 | DROP_GREAT | OPEN_DOOR | BASH_DOOR | EVIL F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS F:NO_SLOW | NO_CONF | NO_SLEEP S:SPELL_PCT_18 | POW_20 S:BALL_ACID | BOLT_ACID | HEAL | SCARE D:The last of his race, M[^i]m is a Petty-dwarf. Petty-dwarves are D: strange creatures, powerful in sorcery and originating in the East. D: They have been hunted nearly to extinction by the High Elves. #N:328:Spirit naga #G:n:w #I:110:30d15:20:75:120 #W:28:2:56:60 #B:CRUSH:HURT:2d8 #B:CRUSH:HURT:2d8 #B:BITE:HURT:1d8 #B:BITE:HURT:1d8 #F:FEMALE | FORCE_SLEEP | ONLY_ITEM | DROP_90 | DROP_2D2 #F:INVISIBLE | OPEN_DOOR | BASH_DOOR | EVIL | FLYING #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_25 | POW_13 #S:HEAL | DARKNESS | MIND_BLAST | BLIND #D:A wraithly snake-like form with the torso of a beautiful woman, it is #D: the most powerful of its kind. #N:329:Bat of Gorgoroth #G:b:g #I:120:20d10:20:30:30 #W:28:3:21:100 #B:BITE:POISON:1d10 #B:CLAW:HURT:1d4 #F:FRIENDS | RAND_25 | DROP_60 | WEIRD_MIND | EVASIVE #F:BASH_DOOR | ANIMAL | FLYING | IM_POIS #S:SPELL_PCT_15 | POW_4 #S:BRTH_POIS | BRTH_DARK | HUNGER | SCARE #D:Fed with horrid meats and grown to enormous size, this slavering #D: creature seeks livelier prey. N:330:Mage G:p:y I:110:15d8:20:40:10 W:26:1:84:150 B:HIT:HURT:2d5 B:HIT:HURT:2d5 F:MALE | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | SMART F:HAS_LIGHT | OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN | EVIL S:SPELL_PCT_40 | POW_22 S:BOLT_ELEC | BOLT_FIRE | BOLT_COLD | HASTE | ADD_MANA S:TPORT | TELE_TO | BLIND | CONF | S_MONSTER D:A mage of some power - you can tell by the size of his hat. #N:331:Spectator #G:e:B #I:110:15d13:30:1:5 #W:28:2:63:150 #B:GAZE:PARALYZE:1d4 #B:GAZE:CONFUSE:1d4 #B:BITE:HURT:1d8 #F:FORCE_MAXHP | FORCE_SLEEP | FLYING | NO_FEAR | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_18 | POW_20 #S:WOUND | SLOW | HOLD #D:A lesser relative of the beholder: a globular body with a large toothy #D: mouth, a large central eye, and four smaller eyes on stalks #D: protruding from the top of its body. N:332:Frost giant G:P:w I:110:32d15:20:50:50 W:28:1:0:180 B:HIT:COLD:5d8 B:HIT:COLD:5d8 F:DROP_60 | OPEN_DOOR | BASH_DOOR | GIANT | EVIL F:HURT_FIRE | IM_COLD | N_ICE S:SPELL_PCT_10 | POW_4 S:BOULDER D:A twelve foot tall giant covered in furs. N:333:Mind flayer G:h:v I:110:15d10:20:60:10 W:28:1:78:200 B:GAZE:LOSE_INT:2d6 B:GAZE:LOSE_WIS:2d6 F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_60 | DROP_1D2 F:OPEN_DOOR | BASH_DOOR | EVIL | NO_CONF | NO_SLEEP S:SPELL_PCT_15 | POW_15 S:ADD_MANA | MIND_BLAST | BRAIN_SMASH | SCARE | BLIND S:HOLD D:A humanoid form with a gruesome head, tentacular mouth, and piercing D: eyes. Claws reach out for you and you feel a presence invade your D: mind. #N:334:Ice troll #G:T:w #I:110:24d10:20:56:50 #W:28:1:0:200 #B:HIT:BATTER:1d5 #B:HIT:BATTER:1d5 #B:BITE:COLD:2d6 #B:BITE:COLD:2d6 #F:MALE | FRIENDS | DROP_60 | REGENERATE | OPEN_DOOR #F:BASH_DOOR | TROLL | EVIL | HURT_LIGHT | HURT_FIRE #F:IM_COLD | N_ICE #D:He is a white troll with powerfully clawed hands. #N:335:Two headed ogre #G:O:y #I:110:21d9:20:33:30 #W:28:1:0:200 #B:HIT:BATTER:2d6 #B:HIT:BATTER:2d6 #B:BITE:WOUND:2d8 #B:BITE:WOUND:2d8 #F:MALE | FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR #F:GIANT | EVIL #D:A large, hideous giant with two heads. #N:336:Black knight #G:p:s #I:120:30d10:20:70:10 #W:28:1:50:240 #B:HIT:WOUND:5d5 #B:HIT:WOUND:5d5 #B:HIT:WOUND:5d5 #F:MALE | FORCE_SLEEP | DROP_1D2 | EVASIVE | OPEN_DOOR #F:BASH_DOOR | EVIL #S:SPELL_PCT_15 | POW_10 #S:BOLT | DARKNESS | WOUND | SCARE | BLIND #D:He is a figure encased in deep black plate armour; he looks at you #D: menacingly. #N:337:Basilisk #G:R:s #I:120:20d30:15:90:30 #W:28:3:0:300 #B:GAZE:PARALYZE #B:BITE:HURT:2d12 #B:BITE:HURT:2d12 #B:BITE:HURT:2d12 #F:ONLY_ITEM | DROP_1D2 | OPEN_DOOR | BASH_DOOR | ANIMAL #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_15 | POW_0 #S:BRTH_POIS #D:An evil reptile that preys on unsuspecting travellers. Its eyes stare #D: deeply at you and your soul starts to wilt! N:338:Uldor the Accursed G:p:U I:110:10d100:20:70:40 W:28:4:78:600 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_1D2 F:DROP_GOOD | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM F:EVIL S:SPELL_PCT_10 | POW_1 S:S_KIN D:An evil and cunning man from the East. Having once sworn allegiance D: to the sons of F["e]anor, it was Uldor's treachery that turned the D: tide of the Battle of Unnumbered Tears in Morgoth's favour. #N:339:Draebor, the Imp #G:u:v #I:120:52d10:20:50:20 #W:28:5:91:750 #B:HIT:POISON:3d4 #B:HIT:POISON:3d4 #B:HIT:HURT:3d4 #B:INSULT #F:UNIQUE | FORCE_MAXHP | FORCE_SLEEP | ESCORT | RAND_25 #F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | SMART | INVISIBLE #F:EVASIVE | BASH_DOOR | LOW_MANA_RUN | DEMON | EVIL #F:IM_FIRE #S:SPELL_PCT_20 | POW_17 #S:ADD_MANA | BLINK | TPORT | TELE_SELF_TO | TELE_TO #S:TELE_AWAY | TELE_LEVEL | SCARE | BLIND | CONF #S:S_KIN #D:An intensely irritating git of a monster. #N:340:Beorn, the Shape-Changer #G:q:D1 #I:120:20d70:25:60:25 #W:28:3:0:1000 #B:CLAW:HURT:2d10 #B:CLAW:HURT:2d10 #B:BITE:HURT:4d8 #B:CRUSH:HURT:3d6 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT #F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | SMART | BASH_DOOR #F:ANIMAL #D:Beorn is only occasionally seen in human form these days, preferring #D: to appear in the shape of a giant black bear: he also prefers the #D: company of beasts to that of humans. He has never taken kindly to #D: strangers, even in human form - and still less when in bear's shape, #D: as he is now. #N:341:Ring mimic #G:=:w #I:120:10d35:30:60:100 #W:29:3:78:200 #B:HIT:POISON:3d4 #B:HIT:POISON:3d4 #B:HIT:POISON:3d4 #B:HIT:POISON:3d4 #F:CHAR_MIMIC | FORCE_SLEEP | NEVER_MOVE | COLD_BLOOD | EMPTY_MIND #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_25 | POW_10 #S:BOLT_ACID | BOLT_ELEC | BOLT_FIRE | BOLT_COLD | WOUND #S:SCARE | BLIND | CONF | S_MONSTER #D:A strange creature that disguises itself as a discarded ring to lure #D: unsuspecting adventurers within reach of its venomous claws. #N:342:Purple worm #G:w:v #I:110:65d8:14:65:30 #W:29:3:0:400 #B:HIT:HURT:1d8 #B:BITE:ACID:2d8 #B:STING:POISON:1d8 #F:BASH_DOOR | ANIMAL | IM_ACID | IM_POIS #D:It is a massive worm form, many feet in length. Its vast maw drips #D: acid and poison. #N:343:Catoblepas #G:q:g #I:110:30d10:15:55:40 #W:29:2:0:400 #B:GAZE:TERRIFY:2d4 #B:GAZE:BLIND:2d4 #B:BUTT:HURT:2d6 #B:BITE:HURT:2d12 #F:ONLY_GOLD | DROP_2D2 | BASH_DOOR | ANIMAL | IM_POIS #D:A strange ox-like form with a huge head but a thin, weak neck, it #D: looks likes the creation of some deranged alchemist. N:344:Blue dragon G:d:b I:110:27d10:20:50:70 W:22:2:17:300 B:CLAW:HURT:2d4 B:CLAW:HURT:2d4 B:BITE:ELEC:2d6 F:FORCE_MAXHP | FORCE_SLEEP | DROP_2D2 | OPEN_DOOR | BASH_DOOR F:DRAGON | EVIL | IM_ELEC | NO_FEAR S:SPELL_PCT_12 | POW_3 S:BRTH_ELEC | SCARE D:This electricity-using dragon normally inhabits the deep desert, D:where its blue coloration camouflages it against the sky. #N:345:Young white dragon #G:d:w #I:110:27d10:20:50:70 #W:29:1:17:500 #B:CLAW:HURT:2d4 #B:CLAW:HURT:2d4 #B:BITE:COLD:2d6 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_2D2 | OPEN_DOOR | BASH_DOOR #F:DRAGON | EVIL | HURT_FIRE | IM_COLD | NO_FEAR #F:N_ICE #S:SPELL_PCT_10 | POW_3 #S:BRTH_COLD | SCARE #D:It has a form that legends are made of. Its still-tender scales are a #D: frosty white in hue. Icy blasts of cold air come from it as it #D: breathes. #N:346:Young green dragon #G:d:g #I:110:27d10:20:50:70 #W:29:1:17:500 #B:CLAW:HURT:2d4 #B:CLAW:HURT:2d4 #B:BITE:POISON:2d6 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_2D2 | OPEN_DOOR | BASH_DOOR #F:DRAGON | EVIL | IM_POIS | NO_FEAR #S:SPELL_PCT_10 | POW_3 #S:BRTH_POIS | SCARE #D:It has a form that legends are made of. Its still-tender scales are a #D: deep green in hue. Foul gas seeps through its scales. N:347:Bronze dragon G:d:U I:112:31d10:20:55:70 W:26:2:20:500 B:CLAW:HURT:2d5 B:CLAW:HURT:2d5 B:BITE:CONFUSE:3d6 F:FORCE_MAXHP | FORCE_SLEEP | DROP_2D2 | OPEN_DOOR | BASH_DOOR F:DRAGON | EVIL | NO_FEAR | NO_CONF S:SPELL_PCT_12 | POW_6 S:BRTH_CONFU | SCARE D:A perplexing creature, who knows where its habitat is or why it is attacking you? #N:348:5-headed hydra #G:M:w #I:115:100d8:20:80:20 #W:29:2:44:650 #B:BITE:COLD:4d4 #B:BITE:COLD:4d4 #B:BITE:COLD:4d4 #B:BITE:COLD:4d4 #F:FORCE_SLEEP | ONLY_GOLD | DROP_3D2 | OPEN_DOOR | BASH_DOOR #F:ANIMAL | HURT_FIRE | IM_COLD | N_ICE #S:SPELL_PCT_17 | POW_9 #S:BALL_COLD | BOLT_COLD | SCARE #D:A strange reptilian hybrid with five heads. #N:349:Giant blue ant #G:a:b #I:110:8d8:10:50:60 #W:30:2:0:80 #B:BITE:ELEC:5d5 #F:RAND_25 | WEIRD_MIND | BASH_DOOR | ANIMAL | IM_ELEC #D:It is a giant ant that crackles with energy. #N:350:Giant army ant #G:a:o #I:120:19d6:10:40:40 #W:30:3:0:90 #B:BITE:HURT:2d12 #F:FRIENDS | RAND_25 | WEIRD_MIND | BASH_DOOR | KILL_BODY #F:ANIMAL #D:An armoured form moving with purpose. Powerful on its own, flee when #D: hordes of them march. #N:351:Ghast #G:z:u #I:120:30d10:30:50:20 #W:30:3:50:130 #B:CLAW:PARALYZE:2d4 #B:CLAW:PARALYZE:2d4 #B:BITE:LOSE_CON:2d4 #B:BITE:LOSE_CHR:2d4 #F:ESCORT | DROP_60 | COLD_BLOOD | OPEN_DOOR | BASH_DOOR #F:UNDEAD | EVIL | HURT_LIGHT | HURT_FIRE | IM_COLD #F:IM_POIS | NO_FEAR | NO_SLEEP #S:SPELL_PCT_15 | POW_14 #S:SCARE | HOLD #D:This vile abomination is a relative of ghouls, and often leads packs #D: of them. It smells foul, and its bite carries a rotting disease. #N:352:Grave wight #G:W:b #I:110:12d15:20:50:30 #W:30:1:26:150 #B:HIT:HURT:1d7 #B:HIT:HURT:1d7 #B:TOUCH:EXP_20:2d7 #F:FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | COLD_BLOOD | OPEN_DOOR #F:BASH_DOOR | UNDEAD | EVIL | HURT_LIGHT | HURT_FIRE #F:IM_COLD | IM_POIS | NO_FEAR | NO_SLEEP #S:SPELL_PCT_15 | POW_7 #S:DARKNESS | WOUND | SCARE #D:It is a ghostly form with eyes that haunt you. #N:353:Killer slicer beetle #G:K:y #I:110:25d10:14:60:30 #W:30:2:0:200 #B:BITE:WOUND:5d8 #B:BITE:WOUND:5d8 #F:WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is a beetle with deadly sharp cutting mandibles and a rock-hard #D: carapace. N:354:Fire giant G:P:r I:110:34d16:20:60:50 W:30:1:0:220 B:HIT:FIRE:6d8 B:HIT:FIRE:6d8 F:DROP_60 | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | GIANT F:EVIL | HURT_COLD | IM_FIRE | N_FIRE S:SPELL_PCT_15 | POW_4 S:BOULDER D:A glowing fourteen foot tall giant. Flames drip from its red skin. #N:355:Skeleton troll #G:s:w #I:110:20d10:20:55:20 #W:30:1:0:225 #B:HIT:BATTER:1d6 #B:HIT:BATTER:1d6 #B:BITE:WOUND:3d4 #F:COLD_BLOOD | EMPTY_MIND | REGENERATE | OPEN_DOOR | BASH_DOOR #F:TROLL | UNDEAD | EVIL | IM_COLD | IM_POIS #F:NO_FEAR | NO_CONF | NO_SLEEP #D:It is a troll skeleton animated by dark dweomers. #N:356:Manticore #G:H:y #I:120:25d10:12:15:10 #W:30:2:0:300 #B:HIT:HURT:3d4 #B:HIT:HURT:3d4 #B:HIT:HURT:3d4 #B:HIT:HURT:3d4 #F:FORCE_MAXHP | FORCE_SLEEP | BASH_DOOR | EVIL | FLYING #S:SPELL_PCT_20 | POW_13 #S:MISSL #D:It is a winged lion's body with a human torso and a tail covered in #D: vicious spikes. #N:357:Ogre chieftain #G:O:b #I:120:30d15:20:55:30 #W:30:5:0:600 #B:HIT:HURT:3d8 #B:HIT:HURT:3d8 #B:HIT:HURT:3d8 #B:HIT:HURT:3d8 #F:MALE | FORCE_SLEEP | ESCORT | ONLY_ITEM | DROP_90 #F:OPEN_DOOR | BASH_DOOR | GIANT | EVIL #D:This ogre is leader of his tribe. He sneers at you as he advances #D: towards you, wielding a huge club and pushing his own followers #D: rudely aside. #N:358:Death watch beetle #G:K:D #I:110:25d12:16:60:30 #W:31:3:0:220 #B:BITE:HURT:5d4 #B:WAIL:TERRIFY:5d6 #F:WEIRD_MIND | BASH_DOOR | ANIMAL #D:It is a giant beetle that produces a chilling sound. N:359:Ghost G:G:w I:120:13d8:20:30:10 W:30:1:56:350 B:WAIL:TERRIFY B:TOUCH:EXP_20 B:CLAW:LOSE_INT:1d6 B:CLAW:LOSE_WIS:1d6 F:FORCE_SLEEP | RAND_25 | DROP_60 | DROP_1D2 | INVISIBLE F:COLD_BLOOD | PASS_WALL | TAKE_ITEM | UNDEAD | EVIL F:FLYING | HURT_FIRE | IM_COLD | IM_POIS | NO_FEAR F:NO_SLEEP S:SPELL_PCT_6 | POW_20 S:DRAIN_MANA | BLIND | HOLD D:You don't believe in it. But it believes in you... #N:360:Mithril golem #G:g:B #I:110:80d15:12:100:10 #W:31:4:0:500 #B:HIT:HURT:3d8 #B:HIT:HURT:3d8 #B:HIT:HURT:5d5 #B:HIT:HURT:5d5 #F:ONLY_GOLD | DROP_2D2 | COLD_BLOOD | EMPTY_MIND | BASH_DOOR #F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | NO_SLOW #F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #D:It is a massive statue of purest mithril. It looks expensive! N:361:Red dragon G:d:r I:114:35d10:20:65:70 W:30:2:21:800 B:CLAW:HURT:2d7 B:CLAW:HURT:2d7 B:BITE:FIRE:3d8 F:FORCE_MAXHP | FORCE_SLEEP | DROP_3D2 | HAS_LIGHT | OPEN_DOOR F:BASH_DOOR | DRAGON | EVIL | HURT_COLD | IM_FIRE F:NO_FEAR | N_FIRE | NO_SLOW S:SPELL_PCT_12 | POW_10 S:BRTH_FIRE | SCARE D:A dangerous and aggressive fire-breathing dragon, that D:normally inhabits hot climes, preferring to nest in volcanoes. #N:362:Young black dragon #G:d:s #I:110:30d10:20:60:70 #W:31:1:21:700 #B:CLAW:HURT:2d6 #B:CLAW:HURT:2d6 #B:BITE:ACID:2d8 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_3D2 | OPEN_DOOR | BASH_DOOR #F:DRAGON | EVIL | IM_ACID | NO_FEAR | N_ACID #S:SPELL_PCT_10 | POW_3 #S:BRTH_ACID | SCARE #D:It has a form that legends are made of. Its still-tender scales are a #D: darkest black hue. Acid drips from its body. #N:363:Young gold dragon #G:d:y2 #I:110:30d10:20:60:70 #W:31:1:21:700 #B:CLAW:HURT:2d6 #B:CLAW:HURT:2d6 #B:BITE:CONFUSE:2d8 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_3D2 | OPEN_DOOR | BASH_DOOR #F:DRAGON | EVIL | NO_FEAR #S:SPELL_PCT_10 | POW_4 #S:BRTH_SOUND | SCARE #D:It has a form that legends are made of. Its still-tender scales are a #D: tarnished gold hue, and light is reflected from its form. #N:365:Nexus quylthulg #G:Q:v #I:110:10d12:10:1:0 #W:32:1:78:150 #F:FORCE_SLEEP | NEVER_BLOW | NEVER_MOVE | INVISIBLE | EMPTY_MIND #F:ANIMAL | RES_NEXUS | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_100 | POW_0 #S:BLINK | TELE_AWAY #D:It is a very unstable, strange pulsing mound of flesh. #N:366:Doombat #G:b:R #I:120:24d14:16:75:30 #W:32:2:0:250 #B:BITE:FIRE:5d4 #B:BITE:FIRE:5d4 #B:BITE:FIRE:5d4 #F:HAS_LIGHT | WEIRD_MIND | BASH_DOOR | ANIMAL | FLYING #F:HURT_COLD | IM_FIRE | N_FIRE #D:It is a fast moving creature of chaos, a gigantic black bat surrounded #D: by flickering bright red flames. #N:367:Ninja #G:p:y #I:120:13d12:20:60:10 #W:32:2:0:300 #B:HIT:POISON:3d4 #B:HIT:LOSE_STR:3d4 #B:HIT:LOSE_STR:3d4 #F:MALE | DROP_1D2 | OPEN_DOOR | BASH_DOOR | EVIL #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_20 #S:PMISSL #D:A humanoid clothed in black who moves with blinding speed. #N:368:Young chromatic dragon #G:d:v #I:110:32d10:20:60:70 #W:32:1:21:900 #B:CLAW:FIRE:3d6 #B:CLAW:COLD:3d6 #B:BITE:POISON:4d8 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | DROP_1D2 | DROP_3D2 #F:OPEN_DOOR | BASH_DOOR | DRAGON | EVIL | IM_ACID #F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | NO_FEAR #F:N_ICE | N_FIRE | N_ACID #S:SPELL_PCT_15 | POW_15 #S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS #S:SCARE #D:It has a form that legends are made of. Beautiful scales of #D: shimmering and magical colours cover it. N:369:The Cave Troll of Moria G:T:v I:120:15d100:20:100:20 W:32:2:0:1500 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:HURT:6d6 F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ONLY_ITEM F:DROP_2D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR F:EVIL | IM_POIS | TROLL | HURT_LIGHT D:As encountered in the Chamber of Balin. #N:370:Barrow wight #G:W:v #I:110:15d10:20:40:10 #W:33:3:28:150 #B:HIT:HURT:1d8 #B:HIT:HURT:1d8 #B:TOUCH:EXP_40 #F:FORCE_SLEEP | FRIENDS | DROP_60 | COLD_BLOOD | OPEN_DOOR #F:BASH_DOOR | UNDEAD | EVIL | HURT_LIGHT | HURT_FIRE #F:IM_COLD | IM_POIS | NO_FEAR | NO_SLEEP #S:SPELL_PCT_15 | POW_8 #S:DARKNESS | WOUND | SCARE | HOLD #D:It is a ghostly nightmare of a entity. #N:371:Stone giant #G:P:W #I:110:35d18:20:75:50 #W:33:1:0:250 #B:HIT:HURT:7d8 #B:HIT:HURT:7d8 #F:DROP_60 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | GIANT #F:EVIL #S:SPELL_PCT_20 | POW_5 #S:BOULDER #D:It is eighteen feet tall and looking at you. #N:372:Skeleton ettin #G:s:w #I:110:45d10:20:50:20 #W:33:1:0:325 #B:HIT:BATTER:1d9 #B:HIT:BATTER:1d9 #B:BITE:HURT:1d5 #B:BITE:HURT:1d5 #F:FORCE_MAXHP | COLD_BLOOD | EMPTY_MIND | REGENERATE | OPEN_DOOR #F:BASH_DOOR | TROLL | UNDEAD | EVIL | IM_COLD #F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP #D:It is the animated form of a massive two-headed troll. #N:373:Water elemental #G:E:b #I:110:25d8:12:40:50 #W:33:2:63:325 #B:HIT:HURT:1d10 #B:HIT:HURT:1d10 #B:HIT:HURT:1d10 #F:FORCE_SLEEP | RAND_25 | COLD_BLOOD | EMPTY_MIND | BASH_DOOR #F:KILL_BODY | KILL_ITEM | POWERFUL | IM_ACID | IM_FIRE #F:IM_COLD | IM_POIS | RES_WATER | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP | N_WATER #S:SPELL_PCT_18 | POW_10 #S:BALL_STORM | BOLT_COLD | ADD_MANA #D:It is a towering tempest of water. #N:374:Cave troll N:374:War troll G:T:s I:110:24d12:20:50:50 W:33:1:0:350 B:HIT:BATTER:3d5 B:HIT:BATTER:3d5 B:BITE:HURT:1d8 B:BITE:HURT:1d8 F:MALE | FRIENDS | DROP_60 | REGENERATE | OPEN_DOOR F:BASH_DOOR | TROLL | EVIL | HURT_LIGHT | IM_POIS D:A powerful armored troll, who lumbers in the vanguard of the armies of darkness. #N:375:Shade #G:G:D #I:120:14d20:20:30:10 #W:33:3:71:350 #B:WAIL:TERRIFY #B:TOUCH:EXP_40 #B:CLAW:LOSE_INT:1d10 #F:FORCE_SLEEP | RAND_25 | ONLY_ITEM | DROP_90 | DROP_2D2 #F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM | UNDEAD #F:EVIL | FLYING | HURT_FIRE | IM_COLD | IM_POIS #F:NO_FEAR | NO_SLEEP #S:SPELL_PCT_6 | POW_22 #S:DRAIN_MANA | BLIND | HOLD #D:A shadowy form clutches at you from the darkness. A powerful undead #D: creature with a deadly touch. #N:376:Fire elemental #G:E:r #I:110:30d8:12:50:50 #W:33:2:35:350 #B:HIT:FIRE:4d6 #B:HIT:FIRE:4d6 #F:FORCE_SLEEP | RAND_25 | HAS_LIGHT | EMPTY_MIND | BASH_DOOR #F:KILL_BODY | KILL_ITEM | POWERFUL | HURT_COLD | IM_ACID #F:IM_ELEC | IM_FIRE | IM_POIS | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP | N_FIRE #S:SPELL_PCT_18 | POW_20 #S:BOLT_FIRE | ADD_MANA #D:It is a towering inferno of flames. #N:377:Mystic #G:p:o #I:120:35d10:30:50:5 #W:33:3:71:450 #B:KICK:HURT:10d2 #B:KICK:HURT:10d2 #B:KICK:HURT:10d2 #B:KICK:HURT:10d2 #F:MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 #F:INVISIBLE | OPEN_DOOR | BASH_DOOR | IM_ACID | IM_POIS #F:NO_CONF | NO_SLEEP | N_FOREST #S:SPELL_PCT_18 | POW_30 #S:HEAL | CURE | S_ANT | S_SPIDER | S_ANIMAL #D:An adept at unarmed combat, the mystic strikes with stunning power. He #D: can summon help from nature and is able to focus his power to ease #D: any pain. #N:378:Shadow drake #G:d:G #I:110:30d10:20:70:70 #W:33:3:35:1100 #B:CLAW:WOUND:2d4 #B:CLAW:WOUND:2d4 #B:BITE:EXP_10:3d6 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_3D2 | INVISIBLE #F:PASS_WALL | DRAGON | EVIL | FLYING | RES_NETHR #F:NO_FEAR #S:SPELL_PCT_18 | POW_5 #S:BRTH_NETHR | DARKNESS | SCARE | CONF | SLOW #D:It is a dragon-like form wrapped in shadow. Glowing red eyes shine #D: out in the dark, and it is surrounded by an aura of unearthly cold #D: that chills the soul rather than the body. #N:379:Ethereal drake #G:d:o1 #I:110:40d10:20:70:70 #W:33:3:43:1200 #B:CLAW:HURT:2d4 #B:CLAW:HURT:2d4 #B:BITE:HURT:3d6 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_3D2 | HAS_LIGHT #F:INVISIBLE | PASS_WALL | DRAGON | EVIL | FLYING #F:NO_FEAR #S:SPELL_PCT_18 | POW_5 #S:BRTH_LIGHT | BRTH_DARK | SCARE | CONF | SLOW #D:A dragon of great power, with control over light and dark, the #D: ethereal drake's eyes glare with white hatred from the shadows. #N:380:Crystal drake #G:d:u #I:110:45d10:20:70:70 #W:33:3:50:1350 #B:CLAW:WOUND:2d4 #B:CLAW:WOUND:2d4 #B:BITE:HURT:3d6 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_3D2 | HAS_LIGHT #F:BASH_DOOR | DRAGON | EVIL | FLYING | IM_COLD #F:NO_FEAR #S:SPELL_PCT_18 | POW_11 #S:BRTH_SHARD | SCARE | CONF | SLOW #D:A dragon of strange crystalline form. Light shines through it, #D: dazzling your eyes with spectrums of colour. #N:381:Chaos drake #G:d:v #I:110:50d10:20:70:70 #W:33:3:43:1400 #B:CLAW:WOUND:2d4 #B:CLAW:WOUND:2d4 #B:BITE:CONFUSE:3d6 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_3D2 #F:BASH_DOOR | DRAGON | EVIL | FLYING | IM_FIRE #F:RES_CHAOS | RES_DISEN | NO_FEAR #S:SPELL_PCT_18 | POW_11 #S:BRTH_CHAOS | BRTH_DISEN | SCARE | CONF | SLOW #D:A dragon twisted by the forces of chaos. It seems first ugly, then #D: fair, as its form shimmers and changes in front of your eyes. #N:382:Law drake #G:d:B #I:110:50d10:20:70:70 #W:33:3:43:1400 #B:CLAW:WOUND:2d4 #B:CLAW:WOUND:2d4 #B:BITE:HURT:3d6 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_3D2 | BASH_DOOR #F:DRAGON | EVIL | FLYING | IM_COLD | NO_FEAR #S:SPELL_PCT_18 | POW_11 #S:BRTH_SOUND | BRTH_SHARD | SCARE | CONF | SLOW #D:This dragon is clever and cunning. It laughs at your puny efforts to #D: disturb it. #N:383:Balance drake #G:d:v #I:110:60d10:20:70:70 #W:33:3:43:1600 #B:CLAW:WOUND:2d4 #B:CLAW:WOUND:2d4 #B:BITE:HURT:3d6 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_3D2 | BASH_DOOR #F:DRAGON | EVIL | FLYING | IM_FIRE | IM_COLD #F:RES_CHAOS | RES_DISEN | NO_FEAR #S:SPELL_PCT_18 | POW_12 #S:BRTH_SOUND | BRTH_SHARD | BRTH_CHAOS | BRTH_DISEN | SCARE #S:CONF | SLOW #D:A mighty dragon, the balance drake seeks to maintain the Cosmic #D: Balance, and despises your feeble efforts to destroy evil. #N:384:Carrion crawler #G:c:o #I:110:20d12:15:40:10 #W:34:2:0:100 #B:STING:PARALYZE:2d6 #B:STING:PARALYZE:2d6 #F:FRIENDS | RAND_25 | WEIRD_MIND | BASH_DOOR | ANIMAL #F:IM_POIS #D:A hideous centipede covered in slime and with glowing tentacles around #D: its head. #N:385:Giant grey scorpion #G:S:s #I:120:18d20:12:50:40 #W:34:4:0:275 #B:BITE:HURT:1d6 #B:STING:POISON:1d4 #F:WEIRD_MIND | BASH_DOOR | ANIMAL | IM_POIS #D:It is a giant grey scorpion. It looks poisonous. #N:386:Spectre #G:G:U #I:120:14d20:20:30:10 #W:34:3:71:350 #B:WAIL:TERRIFY #B:TOUCH:EXP_40 #B:CLAW:LOSE_WIS:5d5 #F:FORCE_SLEEP | RAND_25 | ONLY_ITEM | DROP_90 | DROP_2D2 #F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM | UNDEAD #F:EVIL | FLYING | HURT_FIRE | IM_COLD | IM_POIS #F:NO_FEAR | NO_SLEEP #S:SPELL_PCT_6 | POW_25 #S:DRAIN_MANA | BLIND | HOLD #D:A phantasmal shrieking spirit. Its wail drives the intense cold of #D: pure evil deep within your body. #N:387:Master thief #G:p:B1 #I:130:18d10:20:30:40 #W:34:2:28:350 #B:HIT:HURT:2d8 #B:HIT:HURT:3d4 #B:HIT:EAT_GOLD:4d4 #B:HIT:EAT_ITEM:4d5 #F:MALE | DROP_90 | DROP_2D2 | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | EVIL #S:SPELL_PCT_18 | POW_7 #S:SHOT | BLINK | TELE_SELF_TO | TRAPS #D:Cool and confident, fast and lithe; protect your possessions quickly! N:388:Earth elemental G:E:U I:100:30d10:10:60:90 W:32:2:35:375 B:HIT:BATTER:4d6 B:HIT:BATTER:4d6 B:HIT:HURT:4d6 F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | KILL_BODY F:KILL_ITEM | POWERFUL | HURT_ROCK | IM_ELEC | IM_FIRE F:IM_COLD | IM_POIS | NO_SLOW | NO_FEAR | NO_STUN F:NO_CONF | NO_SLEEP S:SPELL_PCT_15 | POW_15 S:BALL_SHARD | BOLT_ACID | ADD_MANA D:It is a towering form composed of rock with fists of awesome power. N:389:Air elemental G:E:B I:120:30d5:12:50:50 W:32:2:35:390 B:HIT:HURT:1d10 B:HIT:CONFUSE:1d4 B:HIT:HURT:1d10 F:FORCE_SLEEP | RAND_25 | COLD_BLOOD | EMPTY_MIND | EVASIVE F:BASH_DOOR | KILL_BODY | KILL_ITEM | POWERFUL | FLYING F:IM_ACID | IM_ELEC | IM_COLD | IM_POIS | NO_SLOW F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP S:SPELL_PCT_15 | POW_25 S:BALL_LIGHT | BOLT_ELEC | ADD_MANA D:It is a towering tornado of winds. #N:390:Half-troll #G:T:U #I:110:25d14:20:50:50 #W:34:2:0:400 #B:CLAW:BATTER:1d5 #B:CLAW:BATTER:1d5 #B:BITE:HURT:2d6 #B:BITE:HURT:2d6 #F:MALE | FRIENDS | ONLY_ITEM | DROP_90 | REGENERATE #F:OPEN_DOOR | BASH_DOOR | TROLL | EVIL | IM_POIS #D:A huge, ugly, half-human in search of plunder. #N:391:Lich #G:L:o #I:110:30d10:20:60:60 #W:34:2:63:1000 #B:TOUCH:EXP_40:2d2 #B:TOUCH:UN_POWER:2d2 #B:TOUCH:LOSE_DEX:2d8 #B:TOUCH:LOSE_DEX:2d8 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_1D2 | SMART | COLD_BLOOD #F:OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL | HURT_LIGHT #F:HURT_FIRE | IM_COLD | IM_POIS | NO_FEAR | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_25 | POW_33 #S:ADD_MANA | BLINK | TELE_TO | TELE_AWAY | DRAIN_MANA #S:BRAIN_SMASH | WOUND | SCARE | BLIND | SLOW #S:HOLD #D:It is a skeletal form dressed in robes. It radiates vastly evil power. #N:392:Ulfang the Black #G:p:U #I:120:10d100:20:90:40 #W:34:5:43:1200 #B:HIT:HURT:5d5 #B:HIT:HURT:5d5 #B:HIT:HURT:5d5 #B:HIT:HURT:5d5 #F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 #F:DROP_GOOD | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:EVIL #S:SPELL_PCT_10 | POW_1 #S:S_KIN #D:A short and swarthy Easterling dressed in black. He and his three #D: sons once openly swore allegiance to the High Elves, but were #D: secretly in the pay of Morgoth. #N:393:Eog golem #G:g:u #I:100:100d20:12:125:10 #W:34:4:0:1200 #B:HIT:HURT:8d6 #B:HIT:HURT:8d6 #B:HIT:HURT:6d6 #B:HIT:HURT:6d6 #F:ONLY_GOLD | DROP_2D2 | COLD_BLOOD | EMPTY_MIND | BASH_DOOR #F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | NO_SLOW #F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #D:It is a massive deep brown statue, striding towards you with an #D: all-too-familiar purpose. Your magic surprisingly feels much less #D: powerful now. #N:394:Mature white dragon #G:d:w1 #I:115:40d10:20:70:70 #W:34:1:21:1200 #B:CLAW:HURT:2d8 #B:CLAW:HURT:2d8 #B:BITE:COLD:4d8 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_4D2 | BASH_DOOR | DRAGON #F:EVIL | FLYING | HURT_FIRE | IM_COLD | NO_SLOW #F:NO_FEAR | NO_SLEEP | N_ICE #S:SPELL_PCT_12 | POW_8 #S:BRTH_COLD | SCARE #D:A large dragon, scales gleaming bright white. #N:395:Mature blue dragon #G:d:b1 #I:115:40d10:20:70:70 #W:34:1:21:1200 #B:CLAW:HURT:2d8 #B:CLAW:HURT:2d8 #B:BITE:ELEC:4d8 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_4D2 | BASH_DOOR | DRAGON #F:EVIL | FLYING | IM_ELEC | NO_SLOW | NO_FEAR #F:NO_SLEEP #S:SPELL_PCT_12 | POW_8 #S:BRTH_ELEC | SCARE #D:A large dragon, scales tinted deep blue. #N:396:Mature green dragon #G:d:G1 #I:115:40d10:20:70:70 #W:34:1:21:1200 #B:CLAW:HURT:2d8 #B:CLAW:HURT:2d8 #B:BITE:POISON:4d8 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_4D2 | BASH_DOOR | DRAGON #F:EVIL | FLYING | IM_POIS | NO_SLOW | NO_FEAR #F:NO_SLEEP #S:SPELL_PCT_12 | POW_8 #S:BRTH_POIS | SCARE #D:A large dragon, scales tinted deep green. #N:397:Mature bronze dragon #G:d:U1 #I:115:40d10:20:70:70 #W:34:1:21:1200 #B:CLAW:HURT:2d8 #B:CLAW:HURT:2d8 #B:BITE:CONFUSE:4d8 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_4D2 | BASH_DOOR | DRAGON #F:EVIL | FLYING | NO_SLOW | NO_FEAR | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_12 | POW_10 #S:BRTH_CONFU | SCARE | CONF #D:A large dragon with scales of rich bronze. #N:398:Bert the Stone Troll #G:T:s #I:120:11d100:20:70:50 #W:34:7:15:2000 #B:HIT:HURT:6d6 #B:HIT:HURT:6d6 #B:BITE:WOUND:3d10 #F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ONLY_ITEM #F:DROP_1D2 | DROP_GOOD | REGENERATE | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | TROLL | EVIL | HURT_LIGHT | HURT_ROCK #F:IM_COLD | IM_POIS #S:SPELL_PCT_15 | POW_35 #S:BOULDER | S_BERTBILLTOM #D:Big, brawny, powerful and with a taste for hobbit. He has friends #D: called Bill and Tom. #N:399:Bill the Stone Troll #G:T:s #I:120:11d100:20:70:50 #W:34:7:15:2000 #B:HIT:HURT:6d6 #B:HIT:HURT:6d6 #B:BITE:WOUND:3d10 #F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ONLY_ITEM #F:DROP_1D2 | DROP_GOOD | REGENERATE | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | TROLL | EVIL | HURT_LIGHT | HURT_ROCK #F:IM_COLD | IM_POIS #S:SPELL_PCT_15 | POW_35 #S:BOULDER | S_BERTBILLTOM #D:Big, brawny, powerful and with a taste for hobbit. He has friends #D: called Bert and Tom. #N:400:Tom the Stone Troll #G:T:s #I:120:11d100:20:70:50 #W:34:7:15:2000 #B:HIT:HURT:6d6 #B:HIT:HURT:6d6 #B:BITE:WOUND:3d10 #F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ONLY_ITEM #F:DROP_1D2 | DROP_GOOD | REGENERATE | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | TROLL | EVIL | HURT_LIGHT | HURT_ROCK #F:IM_COLD | IM_POIS #S:SPELL_PCT_15 | POW_35 #S:BOULDER | S_BERTBILLTOM #D:Big, brawny, powerful and with a taste for hobbit. He has friends #D: called Bert and Bill. #N:401:Acidic cytoplasm #G:j:s #I:120:40d10:12:18:1 #W:35:5:0:180 #B:TOUCH:ACID:1d10 #B:TOUCH:ACID:1d10 #B:TOUCH:ACID:1d10 #B:TOUCH:ACID:1d10 #F:FORCE_MAXHP | DROP_1D2 | DROP_4D2 | STUPID | COLD_BLOOD #F:EMPTY_MIND | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | IM_ACID #F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | NO_SLOW #F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #D:A disgusting animated blob of destruction. Flee its gruesome hunger! #N:402:Chest mimic #G:~:s #I:110:15d40:30:40:0 #W:35:4:43:250 #B:BITE:POISON:4d4 #B:BITE:POISON:4d4 #B:BUTT:CONFUSE:4d4 #B:SPIT:BLIND:4d4 #F:CHAR_MIMIC | FORCE_SLEEP | NEVER_MOVE | DROP_2D2 | COLD_BLOOD #F:EMPTY_MIND | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_20 | POW_5 #S:BALL_POIS | WOUND | SCARE | BLIND | CONF #S:S_MONSTER #D:A strange creature that disguises itself as a chest to lure #D: unsuspecting adventurers within reach of its venomous claws. The #D: first that most adventurers realise of the deception is when the #D: seemingly invitingly open lid of the chest suddenly grows teeth and #D: then slams shut on the adventurer's hand. #N:403:Invisible stalker #G:E:y #I:130:19d12:20:46:20 #W:35:3:0:300 #B:HIT:HURT:1d6 #B:HIT:HURT:1d6 #B:HIT:HURT:1d6 #F:RAND_50 | INVISIBLE | COLD_BLOOD | EMPTY_MIND | OPEN_DOOR #F:BASH_DOOR | POWERFUL | EVIL | IM_ELEC | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #D:It is impossible to define its form but its violence is legendary. #N:404:Giant fire ant #G:a:R #I:110:20d10:14:49:40 #W:35:1:0:350 #B:BITE:FIRE:3d12 #B:BITE:FIRE:3d12 #F:FORCE_MAXHP | FRIENDS | HAS_LIGHT | WEIRD_MIND | BASH_DOOR #F:KILL_BODY | ANIMAL | HURT_COLD | IM_FIRE | N_FIRE #D:A giant ant covered in shaggy fur. Its powerful jaws glow with heat. #N:405:Gravity hound #G:Z:W1 #I:110:35d10:30:30:0 #W:35:2:0:400 #B:CLAW:HURT:2d8 #B:CLAW:HURT:2d8 #B:BITE:HURT:2d8 #B:BITE:HURT:2d8 #F:FORCE_SLEEP | FRIENDS | BASH_DOOR | ANIMAL | FLYING #F:NO_SLOW | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_0 #S:BRTH_GRAV #D:Unfettered by the usual constraints of gravity, these unnatural #D: creatures are walking on the walls and even the ceiling! The earth #D: suddenly feels rather less solid as you see gravity warp all round #D: the monsters. #N:406:Water troll #G:T:B #I:110:36d10:20:50:50 #W:35:1:0:420 #B:HIT:BATTER:1d9 #B:HIT:BATTER:1d9 #B:BITE:HURT:2d2 #B:BITE:HURT:2d2 #F:MALE | FORCE_MAXHP | FRIENDS | DROP_60 | REGENERATE #F:OPEN_DOOR | BASH_DOOR | TROLL | EVIL | HURT_LIGHT #F:IM_COLD | IM_POIS | RES_WATER | N_WATER #D:He is a troll that reeks of brine. #N:407:Dagashi #G:p:R2 #I:120:13d25:20:70:10 #W:35:4:0:500 #B:HIT:POISON:3d4 #B:HIT:LOSE_STR:3d4 #B:HIT:LOSE_STR:3d4 #B:HIT:POISON:3d4 #F:MALE | DROP_1D2 | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:EVIL | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_22 #S:PMISSL #D:A human warrior, moving with lightning speed. #N:408:Inertia hound #G:Z:W #I:110:35d10:30:30:0 #W:35:2:0:500 #B:CLAW:HURT:2d8 #B:CLAW:HURT:2d8 #B:BITE:HURT:2d8 #B:BITE:HURT:2d8 #F:FORCE_SLEEP | FRIENDS | BASH_DOOR | ANIMAL | NO_SLOW #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_0 #S:BRTH_INER #D:Bizarrely, this hound seems to be hardly moving at all, yet it #D: approaches you with deadly menace. It makes you tired just to look #D: at it. #N:409:Impact hound #G:Z:u1 #I:110:35d10:30:30:0 #W:35:2:0:500 #B:CLAW:HURT:2d8 #B:CLAW:HURT:2d8 #B:BITE:HURT:2d8 #B:BITE:HURT:2d8 #F:FORCE_SLEEP | FRIENDS | BASH_DOOR | ANIMAL | NO_SLOW #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_0 #S:BRTH_FORCE #D:A deep brown shape is visible before you, its canine form strikes you #D: with an almost physical force. The dungeon floor buckles as if #D: struck by a powerful blow as it stalks towards you. #N:410:Hellhound #G:C:r #I:120:40d10:25:80:30 #W:35:3:0:600 #B:BITE:FIRE:3d12 #B:BITE:FIRE:3d12 #B:BITE:FIRE:3d12 #F:FORCE_MAXHP | FORCE_SLEEP | RAND_25 | HAS_LIGHT | BASH_DOOR #F:EVIL | ANIMAL | HURT_COLD | IM_FIRE | N_FIRE #S:SPELL_PCT_20 | POW_0 #S:BRTH_FIRE #D:It is a giant dog that glows with heat. Flames pour from its nostrils. #N:411:Dread #G:G:o #I:120:25d20:20:30:10 #W:35:2:50:600 #B:HIT:HURT:6d6 #B:HIT:HURT:6d6 #B:HIT:LOSE_STR:3d4 #F:FORCE_SLEEP | RAND_25 | ONLY_ITEM | DROP_60 | DROP_2D2 #F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM | UNDEAD #F:EVIL | FLYING | HURT_FIRE | IM_COLD | IM_POIS #F:NO_FEAR | NO_SLEEP #S:SPELL_PCT_6 | POW_44 #S:BOLT_NETHR | DRAIN_MANA | BLIND | CONF | HOLD #D:It is a form that screams its presence against the eye. Death #D: incarnate, its hideous black body seems to struggle against reality #D: as the universe itself struggles to banish it. #N:412:Silent watcher #G:g:r #I:110:80d25:42:80:10 #W:35:3:91:800 #B:GAZE:TERRIFY #B:GAZE:PARALYZE #B:GAZE:LOSE_STR #B:GAZE:HALLU #F:NEVER_MOVE | COLD_BLOOD | EMPTY_MIND | EVIL | HURT_LIGHT #F:HURT_ROCK | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_18 | POW_20 #S:SHRIEK | DRAIN_MANA | MIND_BLAST | CONF | HOLD #S:S_MONSTER | S_MONSTERS #D:A figure carved from stone, with three vulture faces whose eyes glow #D: with a malevolent light. #N:413:M[^u]mak #G:q:s #I:110:90d10:20:55:100 #W:35:3:0:2100 #B:BUTT:HURT:4d6 #B:BUTT:HURT:4d6 #B:CRUSH:HURT:4d4 #F:BASH_DOOR | ANIMAL #D:A massive elephantine form with eyes twisted by madness. #N:414:Vorpal bunny #G:r:U #I:120:5d10:8:18:10 #W:36:2:0:35 #B:BITE:CONFUSE:1d5 #B:BITE:BLIND:1d5 #F:RAND_50 | MULTIPLY | ANIMAL #D:A fast-breeding, fast-moving vermin with light brown fur and big dark #D: eyes. Nothing that looks so innocent has ever been so dangerous. #N:415:Xorn #G:X:u #I:110:16d10:20:80:10 #W:36:2:0:100 #B:HIT:HURT:1d6 #B:HIT:HURT:1d6 #B:HIT:HURT:1d6 #B:HIT:HURT:1d6 #F:FORCE_MAXHP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | KILL_ITEM #F:HURT_ROCK | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_CONF | NO_SLEEP #D:A huge creature of the element Earth. Able to merge with its element, #D: it has four huge arms protruding from its enormous torso. #N:416:Grey wraith #G:W:s #I:110:19d10:20:50:10 #W:36:1:43:200 #B:HIT:HURT:1d10 #B:HIT:HURT:1d10 #B:TOUCH:EXP_40 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_60 | DROP_90 | COLD_BLOOD #F:OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL | FLYING #F:HURT_LIGHT | HURT_FIRE | IM_COLD | IM_POIS | NO_FEAR #F:NO_SLEEP #S:SPELL_PCT_15 | POW_15 #S:DARKNESS | WOUND | SCARE | HOLD #D:A tangible but ghostly form, made of grey fog. The air around it #D: feels deathly cold. #N:417:Ooze elemental #G:E:g #I:110:13d10:10:80:90 #W:36:3:35:300 #B:TOUCH:ACID:1d10 #B:TOUCH:ACID:1d10 #B:TOUCH:ACID:1d10 #F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | BASH_DOOR | KILL_BODY #F:KILL_ITEM | POWERFUL | IM_ACID | IM_FIRE | IM_COLD #F:IM_POIS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP | N_ACID #S:SPELL_PCT_20 | POW_5 #S:BALL_ACID | BOLT_ACID | ADD_MANA #D:It is a towering mass of filth, an eyesore of ooze. #N:418:Smoke elemental #G:E:R #I:120:15d10:10:80:90 #W:36:3:35:375 #B:ENGULF:HURT:2d6 #B:ENGULF:HURT:2d6 #F:FORCE_SLEEP | EMPTY_MIND | BASH_DOOR | KILL_BODY | KILL_ITEM #F:POWERFUL | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_5 #S:BOLT_FIRE | ADD_MANA | DARKNESS #D:It is a towering blackened form, crackling with heat. #N:419:Shadow #G:G:D1 #I:120:10d20:30:30:20 #W:36:3:35:400 #B:TOUCH:EXP_80 #B:TOUCH:EXP_40 #B:CLAW:LOSE_INT:1d10 #B:CLAW:LOSE_WIS:1d10 #F:FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | INVISIBLE | COLD_BLOOD #F:PASS_WALL | UNDEAD | EVIL | FLYING | HURT_FIRE #F:IM_COLD | IM_POIS | NO_FEAR | NO_SLEEP #S:SPELL_PCT_15 | POW_35 #S:BOLT_NETHR | TELE_TO | SLOW #D:A mighty spirit of darkness of vaguely humanoid form. Razor-edged #D: claws reach out to end your life as it glides towards you, seeking to #D: suck the energy from your soul to feed its power. #N:420:Phantom #G:G:v #I:120:20d25:30:30:20 #W:36:3:35:400 #B:TOUCH:EXP_80 #B:TOUCH:EXP_40 #B:CLAW:LOSE_INT:1d10 #B:CLAW:LOSE_WIS:1d10 #F:FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | INVISIBLE | COLD_BLOOD #F:PASS_WALL | UNDEAD | EVIL | FLYING | HURT_FIRE #F:IM_COLD | IM_POIS | NO_FEAR | NO_SLEEP #D:An unholy creature of darkness, the aura emanating from this evil #D: being saps your very soul. #N:421:Olog #G:T:y #I:115:42d10:20:50:50 #W:36:1:0:450 #B:HIT:BATTER:1d12 #B:HIT:BATTER:1d12 #B:BITE:WOUND:2d3 #B:BITE:WOUND:2d3 #F:FORCE_MAXHP | FRIENDS | DROP_60 | SMART | REGENERATE #F:OPEN_DOOR | BASH_DOOR | TROLL | EVIL | IM_POIS #D:It is a massive intelligent troll with needle-sharp fangs. #N:422:Trapper #G:.:w #I:120:60d10:30:75:10 #W:36:3:0:480 #B:HIT:HURT:3d8 #B:HIT:HURT:3d8 #B:HIT:PARALYZE:15d1 #B:HIT:PARALYZE:15d1 #F:CHAR_CLEAR | CHAR_MIMIC | ATTR_CLEAR | FORCE_MAXHP | NEVER_MOVE #F:INVISIBLE | COLD_BLOOD | EMPTY_MIND | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #D:A larger cousin of the lurker, this creature traps unsuspecting #D: victims and paralyzes them, to be slowly digested later. #N:423:Cloud giant #G:P:b #I:110:35d20:20:60:50 #W:36:1:0:500 #B:HIT:ELEC:8d8 #B:HIT:ELEC:8d8 #F:DROP_90 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | GIANT #F:EVIL | IM_ELEC #S:SPELL_PCT_15 | POW_6 #S:BOULDER #D:It is a twenty foot tall giant wreathed in clouds. #N:424:Gauth #G:e:D #I:110:15d20:20:50:20 #W:36:2:63:600 #B:GAZE:UN_BONUS:5d2 #B:GAZE:UN_BONUS:5d2 #B:GAZE:UN_POWER:5d2 #B:GAZE:UN_POWER:5d2 #F:FORCE_MAXHP | FORCE_SLEEP | BASH_DOOR | EVIL | FLYING #S:SPELL_PCT_20 | POW_22 #S:BALL_COLD | BOLT_ELEC | TELE_AWAY | DRAIN_MANA | WOUND #S:HOLD #D:Another lesser relative of the beholder, this six-eyed creature feeds #D: on magic. #N:425:Necromancer #G:p:R #I:110:28d10:20:50:10 #W:36:2:63:630 #B:HIT:HURT:2d6 #B:HIT:HURT:2d6 #F:MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 #F:SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN #F:EVIL #S:SPELL_PCT_45 | POW_25 #S:BOLT_NETHR | BOLT_MANA | HASTE | ADD_MANA | TPORT #S:TELE_TO | WOUND | SCARE | BLIND | HOLD #S:S_UNDEAD #D:A gaunt figure, clothed in black robes. #N:426:Demonologist #G:p:R #I:115:28d10:20:50:10 #W:36:2:63:650 #B:HIT:HURT:2d6 #B:HIT:HURT:2d6 #B:HIT:HURT:2d6 #F:MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 #F:SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN #F:EVIL #S:SPELL_PCT_60 | POW_18 #S:BOLT_FIRE | BOLT_MANA | ADD_MANA | TPORT | HOLD #S:S_DEMON #D:A figure twisted by evil standing in robes of deepest crimson. #N:427:Master vampire #G:V:g #I:115:34d10:20:60:10 #W:36:1:60:750 #B:HIT:HURT:2d6 #B:HIT:HURT:2d6 #B:BITE:EXP_40:3d6 #B:BITE:EXP_40:3d6 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_4D2 | COLD_BLOOD | REGENERATE #F:OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL | HURT_LIGHT #F:HURT_FIRE | IM_COLD | IM_POIS | NO_FEAR | NO_SLEEP #S:SPELL_PCT_18 | POW_24 #S:BOLT_NETHR | TELE_SELF_TO | TELE_TO | DARKNESS | MIND_BLAST #S:WOUND | SCARE | CONF | HOLD #D:It is a humanoid form dressed in robes. Power emanates from its #D: chilling frame. #N:428:Bodak #G:u:r #I:110:35d10:10:68:90 #W:36:2:50:750 #B:HIT:FIRE:4d6 #B:HIT:FIRE:4d6 #B:GAZE:EXP_20 #F:FORCE_SLEEP | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:DEMON | EVIL | IM_FIRE | IM_POIS | NO_CONF #F:NO_SLEEP | N_FIRE #S:SPELL_PCT_25 | POW_14 #S:BALL_FIRE | BOLT_FIRE | S_DEMON #D:It is a humanoid form composed of flames and hatred. #N:429:Greater mummy #G:z:y #I:115:34d10:30:68:255 #W:36:5:84:800 #B:CLAW:LOSE_CON:3d6 #B:CLAW:LOSE_CON:3d6 #B:GAZE:EXP_40:3d4 #B:GAZE:TERRIFY:3d4 #F:FORCE_MAXHP | FORCE_SLEEP | ESCORT | ONLY_ITEM | DROP_1D2 #F:DROP_2D2 | SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | UNDEAD | EVIL | HURT_FIRE | IM_ACID #F:IM_ELEC | IM_COLD | IM_POIS | NO_SLOW | NO_FEAR #F:NO_STUN | NO_SLEEP #S:SPELL_PCT_33 | POW_20 #S:BALL_COLD | BALL_POIS | BOLT_NETHR | HASTE | HEAL #S:DARKNESS | DRAIN_MANA | MIND_BLAST | SCARE | BLIND #S:S_UNDEAD #D:Once a powerful ruler, now an even more powerful undead menace. #N:430:Colossus N:430:Stone golem G:g:G I:100:30d100:12:150:10 W:36:4:0:850 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:6d6 B:HIT:HURT:6d6 F:FORCE_MAXHP | COLD_BLOOD | EMPTY_MIND | BASH_DOOR | IM_ELEC F:IM_FIRE | IM_COLD | IM_POIS | NO_SLOW | NO_FEAR F:NO_STUN | NO_CONF | NO_SLEEP D:An enormous construct resembling a titan made from stone. It strides D: purposefully towards you, swinging its slow fists with D: earth-shattering power. #N:431:Lorgan, Chief of the Easterlings #G:p:v #I:120:18d100:25:100:10 #W:36:2:78:1200 #B:HIT:HURT:6d6 #B:HIT:HURT:6d6 #B:HIT:HURT:3d8 #B:HIT:HURT:3d8 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_2D2 | DROP_GOOD | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | NO_CONF | NO_SLEEP #S:SPELL_PCT_25 | POW_15 #S:TELE_TO | S_MONSTERS #D:A mighty warrior from the east, Lorgan hates everything that he cannot #D: control. #N:432:Mature red dragon #G:d:r1 #I:115:50d10:20:80:70 #W:36:1:35:1400 #B:CLAW:HURT:2d10 #B:CLAW:HURT:2d10 #B:BITE:FIRE:4d10 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_2D2 | DROP_3D2 | HAS_LIGHT #F:BASH_DOOR | DRAGON | EVIL | FLYING | HURT_COLD #F:IM_FIRE | NO_SLOW | NO_FEAR | NO_SLEEP | N_FIRE #S:SPELL_PCT_12 | POW_8 #S:BRTH_FIRE | SCARE | CONF #D:A large dragon, scales tinted deep red. #N:433:Mature black dragon #G:d:s1 #I:115:50d10:20:80:70 #W:36:1:35:1500 #B:CLAW:HURT:2d10 #B:CLAW:HURT:2d10 #B:BITE:ACID:4d10 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_2D2 | DROP_3D2 | BASH_DOOR #F:DRAGON | EVIL | FLYING | IM_ACID | NO_SLOW #F:NO_FEAR | NO_SLEEP | N_ACID #S:SPELL_PCT_12 | POW_8 #S:BRTH_ACID | SCARE #D:A large dragon, with scales of deepest black. #N:434:Black pudding #G:j:D #I:110:40d10:12:18:1 #W:37:5:0:50 #B:TOUCH:ACID:1d10 #B:TOUCH:ACID:1d10 #B:TOUCH:ACID:1d10 #B:TOUCH:ACID:1d10 #F:FORCE_MAXHP | FRIENDS | DROP_60 | DROP_90 | DROP_1D2 #F:STUPID | COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP | N_OIL | N_FIRE #D:A lump of rotting black flesh that slurrrrrrrps across the dungeon #D: floor. #N:435:Mummified troll #G:z:w #I:110:19d10:20:50:50 #W:37:1:0:420 #B:HIT:HURT:2d6 #B:HIT:HURT:2d6 #F:FORCE_MAXHP | DROP_60 | COLD_BLOOD | EMPTY_MIND | REGENERATE #F:OPEN_DOOR | BASH_DOOR | TROLL | UNDEAD | EVIL #F:HURT_FIRE | IM_COLD | IM_POIS | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #D:It is a massive figure clothed in wrappings. You are wary of its #D: massive fists. #N:436:Ice elemental #G:E:w #I:110:35d10:10:60:90 #W:37:3:35:650 #B:TOUCH:COLD:4d3 #B:HIT:HURT:4d6 #B:TOUCH:COLD:4d3 #F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | BASH_DOOR | KILL_BODY #F:KILL_ITEM | POWERFUL | HURT_FIRE | IM_ACID | IM_ELEC #F:IM_COLD | IM_POIS | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP | N_ICE #S:SPELL_PCT_20 | POW_36 #S:BALL_COLD | BOLT_ICE | ADD_MANA #D:It is a towering glacier of ice. #N:437:Shardstorm #G:v:u #I:120:32d10:40:12:0 #W:37:1:0:700 #B:ENGULF:HURT:6d6 #F:FORCE_SLEEP | RAND_50 | EMPTY_MIND | BASH_DOOR | POWERFUL #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_25 | POW_0 #S:BRTH_SHARD #D:A howling blast of razor-sharp mountain fragments, kept intact by #D: perilous magics. #N:438:Nexus vortex #G:v:v #I:120:32d10:100:40:0 #W:37:1:0:800 #B:ENGULF:HURT:5d5 #F:FORCE_SLEEP | RAND_25 | RAND_50 | EMPTY_MIND | BASH_DOOR #F:POWERFUL | FLYING | RES_NEXUS | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_18 | POW_0 #S:BRTH_NEXUS #D:A maelstrom of potent magical energy. #N:439:Plasma vortex #G:v:R #I:120:32d10:100:40:0 #W:37:1:0:800 #B:ENGULF:FIRE:4d8 #B:ENGULF:ELEC:4d8 #F:FORCE_SLEEP | RAND_25 | RAND_50 | HAS_LIGHT | EMPTY_MIND #F:BASH_DOOR | POWERFUL | FLYING | HURT_COLD | IM_ELEC #F:IM_FIRE | RES_PLAS | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP | N_LAVA | N_FIRE #S:SPELL_PCT_18 | POW_0 #S:BRTH_PLAS #D:A whirlpool of intense flame, charring the stones at your feet. #N:440:Eldrak #G:T:r #I:115:75d10:20:80:50 #W:37:3:0:800 #B:HIT:BATTER:3d4 #B:HIT:BATTER:3d4 #B:HIT:BATTER:3d4 #F:FORCE_MAXHP | DROP_60 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:TROLL | EVIL | IM_POIS | NO_CONF | NO_SLEEP #D:A massive troll, larger and stronger than many men together. #N:441:Killer iridescent beetle #G:K:v #I:110:25d15:16:60:30 #W:37:2:0:850 #B:CLAW:ELEC:1d12 #B:CLAW:ELEC:1d12 #B:GAZE:PARALYZE #F:ATTR_MULTI | FORCE_MAXHP | WEIRD_MIND | BASH_DOOR | ANIMAL #F:IM_ELEC #D:It is a giant beetle, whose carapace shimmers with vibrant energies. #N:442:Magma elemental #G:E:o #I:110:35d10:10:70:90 #W:37:3:35:950 #B:HIT:FIRE:3d7 #B:HIT:HURT:4d6 #B:HIT:FIRE:3d7 #F:FORCE_SLEEP | HAS_LIGHT | EMPTY_MIND | KILL_WALL | KILL_BODY #F:KILL_ITEM | POWERFUL | HURT_COLD | IM_ACID | IM_ELEC #F:IM_FIRE | IM_POIS | RES_PLAS | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP | N_LAVA | N_FIRE #S:SPELL_PCT_15 | POW_30 #S:BALL_FIRE | BOLT_PLAS | ADD_MANA #D:It is a towering glowing form of molten hate. #N:443:Alatar the Blue #G:A:b #I:125:48d100:100:100:0 #W:65:1:150:34000 #B:HIT:WOUND:8d8 #B:HIT:WOUND:8d8 #B:HIT:WOUND:8d8 #B:HIT:WOUND:8d8 #F:UNIQUE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 #F:DROP_4D2 | DROP_GOOD | DROP_GREAT | SMART | HAS_LIGHT #F:OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN | IM_ACID | IM_ELEC #F:IM_FIRE | IM_COLD | NO_SLOW | NO_FEAR | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_50 | POW_90 #S:ARROW | BALL_WATER | BOLT_ICE | BOLT_WATER | HASTE #S:ADD_MANA | HEAL | CURE | BLINK | TPORT #S:TELE_SELF_TO | TELE_TO | TELE_AWAY | TRAPS | S_HOUND #S:S_ANIMAL #D:Sent to Middle-Earth in the waning years of the second age as the #D: second among the Istar after Saruman the White. Alatar traveled to #D: the east with Pallando and Saruman and like Pallando he never #D: returned. It is rumoured that, like Pallando, while Alatar worked to #D: undermine Sauron's influence in eastern Middle-Earth with great #D: success, he nonetheless fell pray to pride and started to amass power #D: and followers for his own glory and thus is considered to have failed #D: his mission as an Istar. Alatar is one of Orome's greatest servants #D: and a powerful hunter. He wears a deep blue Cloak of Aman, for which #D: he is named after. N:444:Gold dragon G:d:y2 I:116:50d10:20:80:70 W:34:2:35:1500 B:CLAW:HURT:2d10 B:CLAW:HURT:2d10 B:BITE:CONFUSE:4d10 F:FORCE_MAXHP | FORCE_SLEEP | DROP_2D2 | DROP_3D2 | BASH_DOOR F:DRAGON | EVIL | FLYING | NO_SLOW | NO_FEAR F:NO_SLEEP S:SPELL_PCT_12 | POW_10 S:BRTH_SOUND | SCARE | CONF D:A normally benevolent dragon, that is well known to be a friend of D: mankind, however for some reason or another it feels like attacking D: you today. At least it carries lots of loot. #N:445:Inertia drake #G:d:W #I:110:45d10:30:70:70 #W:37:2:39:1500 #B:CLAW:HURT:4d3 #B:CLAW:HURT:4d3 #B:BITE:HURT:4d6 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | BASH_DOOR #F:DRAGON | EVIL | FLYING | NO_FEAR | NO_SLEEP #S:SPELL_PCT_18 | POW_11 #S:BRTH_INER | SCARE | CONF | SLOW #D:A dragon that seems to be hardly moving at all, yet it approaches you #D: with deadly menace. N:446:Maglor, Son of F["e]anor G:h:o I:115:60d15:30:68:255 W:34:2:78:2000 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:HURT:6d5 B:HIT:HURT:6d5 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_3D2 | DROP_GOOD | SMART | OPEN_DOOR | BASH_DOOR F:TAKE_ITEM | LOW_MANA_RUN | POWERFUL | EVIL | IM_FIRE F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | N_FOREST S:SPELL_PCT_40 | POW_20 S:ARROW | HASTE | HEAL | BLIND | CONF D:The second son of F["e]anor, for centuries he faithfully defended D: Maglor's gap from attack by the north. He took the Oath of F["e]anor D: with his father and brothers, and fought well at Nirnaeth Arnoediad. D: He grew to resent the oath he took, and became corrupted by his D: desire to recover the three Silmarils. #N:447:The Queen Ant #G:a:v #I:120:15d100:30:100:10 #W:37:2:150:2000 #B:BITE:HURT:2d12 #B:BITE:HURT:2d12 #B:BITE:HURT:2d8 #B:BITE:HURT:2d8 #F:UNIQUE | FEMALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT #F:ESCORTS | ONLY_ITEM | DROP_2D2 | DROP_GOOD | WEIRD_MIND #F:OPEN_DOOR | BASH_DOOR | ANIMAL | NO_CONF | NO_SLEEP #S:SPELL_PCT_75 | POW_0 #S:S_ANT #D:She's upset because you hurt her children. #N:448:Aranea #G:S:R1 #I:110:30d10:20:45:50 #W:38:3:43:250 #B:CLAW:POISON:2d8 #B:CLAW:POISON:2d8 #B:BITE:POISON:2d6 #B:BITE:POISON:2d6 #F:FORCE_MAXHP | FORCE_SLEEP | FRIENDS | SMART | OPEN_DOOR #F:BASH_DOOR | EVIL | ANIMAL | HURT_LIGHT | IM_POIS #F:N_FOREST #S:SPELL_PCT_18 | POW_20 #S:BOLT_FIRE | SLOW | HOLD #D:An intelligent arachnid whose hairy legs weave spells in the air. #N:449:Staff mimic #G:_:s #I:110:17d40:30:40:0 #W:38:4:43:260 #B:BITE:POISON:4d4 #B:BITE:POISON:4d4 #B:BUTT:CONFUSE:4d4 #B:SPIT:BLIND:4d4 #F:CHAR_MIMIC | FORCE_SLEEP | NEVER_MOVE | DROP_2D2 | COLD_BLOOD #F:EMPTY_MIND | HURT_FIRE | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_30 | POW_6 #S:SHRIEK | DARKNESS | TRAPS | DRAIN_MANA | SCARE #S:BLIND | CONF | SLOW | S_MONSTER #D:A strange creature that disguises itself as a staff to lure #D: unsuspecting adventurers within reach of its venomous claws. The #D: first that most adventurers realise of the deception is when the #D: harmless stick on the ground grows teeth and then bites into the #D: adventurer's hand. #N:450:Will o' the wisp #G:E:W #I:130:20d10:30:150:0 #W:38:4:35:500 #B:HIT:HURT:1d9 #B:HIT:HURT:1d9 #B:HIT:HALLU:1d9 #F:FORCE_MAXHP | FORCE_SLEEP | RAND_50 | SMART | HAS_LIGHT #F:INVISIBLE | EMPTY_MIND | EVASIVE | PASS_WALL | POWERFUL #F:FLYING | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_50 | POW_10 #S:BLINK | TPORT | TELE_TO | WOUND | CONF #D:A strange ball of glowing light. It disappears and reappears and #D: seems to draw you to it. You seem somehow compelled to stand still #D: and watch its strange dancing motion. #N:451:Time vortex #G:v:R2 #I:130:32d10:100:40:0 #W:38:4:0:700 #B:ENGULF:EXP_20:5d5 #F:FORCE_SLEEP | RAND_25 | RAND_50 | EMPTY_MIND | EVASIVE #F:BASH_DOOR | POWERFUL | FLYING | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_18 | POW_0 #S:BRTH_TIME #D:You haven't seen it yet. #N:452:Shimmering vortex #G:v:o #I:140:32d10:100:40:0 #W:38:4:21:700 #B:ENGULF:BLIND:4d4 #B:ENGULF:BLIND:4d4 #F:FORCE_SLEEP | RAND_25 | RAND_50 | HAS_LIGHT | EMPTY_MIND #F:BASH_DOOR | POWERFUL | FLYING | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_25 | POW_0 #S:SHRIEK | BRTH_LIGHT #D:A strange pillar of shining light that hurts your eyes. Its shape #D: changes constantly as it cuts through the air towards you. It is #D: like a beacon, waking monsters from their slumber. #N:453:Erinyes #G:U:u #I:110:24d10:20:50:80 #W:38:2:56:1000 #B:HIT:HURT:3d4 #B:TOUCH:LOSE_STR:1d5 #F:FEMALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_60 #F:OPEN_DOOR | BASH_DOOR | POWERFUL | DEMON | EVIL #F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP #S:SPELL_PCT_15 | POW_14 #S:BOLT_FIRE | BLIND | CONF #D:It is a lesser demon of female form; however, she takes little time to #D: show her true colours. #N:454:Ettin #G:T:b #I:115:15d100:20:100:30 #W:38:3:0:1000 #B:HIT:BATTER:3d6 #B:HIT:BATTER:3d6 #B:BITE:WOUND:3d6 #F:FORCE_MAXHP | ONLY_ITEM | DROP_1D2 | REGENERATE | OPEN_DOOR #F:BASH_DOOR | TROLL | EVIL | IM_POIS | NO_CONF #F:NO_SLEEP #D:A massive two-headed troll of huge strength, ettins are stupid but #D: violent. They are also living proof that two heads are not more #D: intelligent than one... #N:455:Death knight #G:p:D #I:120:60d10:20:100:10 #W:38:1:63:1100 #B:HIT:WOUND:6d6 #B:HIT:WOUND:5d5 #B:HIT:WOUND:5d5 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 #F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | EVIL #F:IM_COLD | RES_NETHR #S:SPELL_PCT_20 | POW_30 #S:PMISSL | BOLT_NETHR | TELE_SELF_TO | WOUND | SCARE #S:BLIND | S_MONSTERS #D:It is a humanoid figure dressed in armour of an ancient form. From #D: beneath its helmet, eyes glow a baleful red and seem to pierce you #D: like lances of fire. #N:456:Castamir the Usurper #G:p:v1 #I:120:88d10:20:90:40 #W:38:5:78:1600 #B:HIT:HURT:5d5 #B:HIT:HURT:5d5 #B:HIT:HURT:5d5 #B:HIT:HURT:5d5 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_2D2 | DROP_GOOD | SMART | HAS_LIGHT | OPEN_DOOR #F:BASH_DOOR | TAKE_ITEM | EVIL #S:SPELL_PCT_50 | POW_46 #S:BOLT_ELEC | BOLT_FIRE | BOLT_COLD | BOLT_ICE | HEAL #S:TRAPS #D:A Gondorian noble who usurped the throne of Gondor, he is treacherous #D: and evil. #N:457:Emperor wight #G:W:r #I:120:38d10:20:40:10 #W:38:2:63:1600 #B:HIT:HURT:1d12 #B:HIT:HURT:1d12 #B:TOUCH:EXP_80 #B:TOUCH:EXP_80 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_90 | DROP_4D2 #F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL #F:HURT_LIGHT | HURT_FIRE | IM_COLD | IM_POIS | NO_FEAR #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_18 | POW_35 #S:BOLT_NETHR | WOUND | SCARE | HOLD #D:Your life force is torn from your body as this powerful unearthly #D: being approaches. #N:458:Black wraith #G:W:D #I:120:50d10:20:55:10 #W:38:2:63:1700 #B:HIT:HURT:1d12 #B:HIT:HURT:1d12 #B:TOUCH:EXP_40 #B:TOUCH:EXP_40 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 #F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL #F:FLYING | HURT_LIGHT | HURT_FIRE | IM_COLD | IM_POIS #F:NO_FEAR | NO_SLEEP #S:SPELL_PCT_15 | POW_45 #S:BOLT_NETHR | WOUND | SCARE | BLIND | HOLD #D:A figure that seems made of void, its strangely human shape is cloaked #D: in shadow. It reaches out at you. N:459:Chromatic dragon G:d:v I:117:120d10:20:90:70 W:38:2:45:4000 B:CLAW:WOUND:3d16 B:CLAW:WOUND:3d16 B:BITE:HURT:5d16 F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 F:DROP_3D2 | OPEN_DOOR | BASH_DOOR | DRAGON | EVIL F:FLYING | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD F:IM_POIS | NO_SLOW | NO_FEAR | NO_SLEEP | N_ICE F:N_FIRE | N_ACID S:SPELL_PCT_23 | POW_14 S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS S:SCARE | BLIND | CONF D:This dragon lives pretty much wherever it likes and eats everything. D: It's much more dangerous than the gold dragons you may have encountered recently. #N:460:Thunder drake #G:d:y #I:110:40d10:30:100:70 #W:39:1:39:1500 #B:CLAW:HURT:3d5 #B:CLAW:HURT:3d5 #B:BITE:HURT:3d8 #F:FORCE_MAXHP | ONLY_ITEM | DROP_1D2 | DROP_3D2 | BASH_DOOR #F:DRAGON | EVIL | FLYING | NO_FEAR #S:SPELL_PCT_18 | POW_11 #S:BRTH_SOUND | SCARE | BLIND | CONF #D:A blurry dragon-like form which seems to be moving as fast as the eye #D: can follow. #N:461:Nether wraith #G:W:G #I:120:48d10:20:55:10 #W:39:2:71:1600 #B:HIT:HURT:1d12 #B:HIT:HURT:1d12 #B:TOUCH:EXP_80 #B:TOUCH:EXP_80 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_90 | DROP_4D2 #F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | EVIL #F:FLYING | HURT_LIGHT | HURT_FIRE | IM_COLD | IM_POIS #F:RES_NETHR | NO_FEAR | NO_SLEEP #S:SPELL_PCT_18 | POW_40 #S:BOLT_NETHR | BEAM_NETHR | ADD_MANA | DARKNESS | MIND_BLAST #S:WOUND | SCARE | BLIND #D:A form that hurts the eye, death permeates the air around it. As it #D: nears you, a coldness saps your soul. #N:462:6-headed hydra #G:M:G #I:120:100d10:20:90:20 #W:39:2:35:1800 #B:BITE:POISON:3d9 #B:BITE:POISON:3d9 #B:BITE:POISON:3d9 #B:SPIT:BLIND:3d9 #F:FORCE_SLEEP | ONLY_GOLD | DROP_4D2 | OPEN_DOOR | BASH_DOOR #F:ANIMAL | IM_POIS #S:SPELL_PCT_20 | POW_15 #S:BRTH_POIS | BALL_POIS | SCARE #D:A strange reptilian hybrid with six heads dripping venom. N:463:Maedhros, Son of F["e]anor G:h:o I:120:60d15:30:68:255 W:39:2:91:2500 B:HIT:HURT:6d10 B:HIT:HURT:6d10 B:HIT:HURT:6d10 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_3D2 | DROP_GOOD | SMART | OPEN_DOOR | BASH_DOOR F:TAKE_ITEM | LOW_MANA_RUN | POWERFUL | EVIL | IM_FIRE F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | N_FOREST S:SPELL_PCT_35 | POW_25 S:ARROW | HASTE | HEAL | BLIND | CONF D:The eldest, and strongest of the seven sons, he took the Oath of D: F["e]anor with his father and brothers. For years he and his D: brothers guarded the passages in the east into Beleriand. He was D: captured and tortured by Morgoth after his father's death. He was D: corrupted by his desire for the three Silmarils. #N:464:Night mare #G:q:G #I:120:15d100:30:85:0 #W:39:3:0:2900 #B:BITE:EXP_80:2d6 #B:HIT:HURT:3d8 #B:HIT:HURT:3d8 #B:HIT:CONFUSE:6d6 #F:FORCE_MAXHP | ONLY_GOLD | DROP_2D2 | COLD_BLOOD | OPEN_DOOR #F:BASH_DOOR | UNDEAD | EVIL | IM_COLD | IM_POIS #F:NO_FEAR | NO_SLEEP #D:A fearsome skeletal horse with glowing eyes, that watch you with #D: little more than a hatred of all that lives. #N:465:Disenchanter worm mass #G:w:v1 #I:100:10d8:7:5:10 #W:40:3:0:10 #B:CRAWL:UN_BONUS:2d4 #F:ATTR_MULTI | RAND_50 | STUPID | WEIRD_MIND | MULTIPLY #F:BASH_DOOR | ANIMAL | HURT_LIGHT | RES_DISEN | NO_FEAR #D:It is a strange mass of squirming worms. Magical energy crackles #D: around its disgusting form. #N:466:Wand mimic #G:-:s #I:110:20d30:30:40:0 #W:40:4:56:300 #B:BITE:POISON:4d4 #B:BITE:POISON:4d4 #B:BUTT:CONFUSE:4d4 #B:CLAW:CONFUSE:4d4 #F:CHAR_MIMIC | FORCE_SLEEP | NEVER_MOVE | DROP_2D2 | COLD_BLOOD #F:EMPTY_MIND | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_30 | POW_9 #S:BALL_SHARD | BOLT_POIS | BOLT_MANA | BEAM_ELEC | SCARE #S:BLIND | CONF | S_MONSTER #D:A strange creature that disguises itself as a wand to lure #D: unsuspecting adventurers within reach of its venomous teeth. The #D: first that most adventurers realise of the deception is when the #D: dormant wand suddenly starts lobbing spells at them from across the #D: room. #N:467:Spirit troll #G:G:G #I:110:10d100:20:90:5 #W:40:3:0:900 #B:HIT:BATTER:3d6 #B:HIT:BATTER:3d6 #B:HIT:HURT:3d6 #F:FORCE_MAXHP | DROP_90 | INVISIBLE | REGENERATE | PASS_WALL #F:TROLL | UNDEAD | EVIL | FLYING | HURT_FIRE #F:IM_ELEC | IM_COLD | IM_POIS | NO_FEAR | NO_SLEEP #D:A weird ghostly troll-like being from the ethereal plane. #N:468:Storm giant #G:P:B #I:120:40d20:20:60:40 #W:40:1:78:1000 #B:HIT:ELEC:10d8 #B:HIT:ELEC:10d8 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_1D2 | HAS_LIGHT | OPEN_DOOR #F:BASH_DOOR | TAKE_ITEM | GIANT | EVIL | IM_ELEC #F:IM_COLD #S:SPELL_PCT_15 | POW_15 #S:BOULDER | BALL_ELEC | BALL_STORM | BOLT_ELEC | BLINK #S:TELE_TO | SCARE | CONF #D:It is a twenty-five foot tall giant wreathed in lightning. N:469:Giant roc G:B:u1 I:115:80d10:20:70:10 W:36:3:0:1000 B:PECK:WOUND:8d12 B:CRUSH:HURT:8d12 B:HIT:ELEC:12d12 F:BASH_DOOR | ANIMAL | FLYING | IM_ELEC D:A vast legendary bird, its iron talons rake the most impenetrable of D: surfaces and its screech echoes through the many winding dungeon D: corridors. #N:470:Death quasit #G:u:D #I:130:44d10:20:80:0 #W:40:3:50:1000 #B:BITE:LOSE_DEX:3d6 #B:CLAW:HURT:3d3 #B:CLAW:HURT:3d3 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_90 | DROP_1D2 #F:DROP_2D2 | DROP_3D2 | SMART | INVISIBLE | PASS_WALL #F:DEMON | EVIL | IM_FIRE | IM_POIS | NO_SLOW #F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_10 | POW_20 #S:WOUND | SCARE | BLIND | CONF | S_DEMON #D:It is a demon of small stature, but its armoured frame moves with #D: lightning speed and its powers make it a tornado of death and #D: destruction. #N:471:Xaren #G:X:s #I:120:32d10:20:80:10 #W:40:1:0:1200 #B:HIT:HURT:3d4 #B:HIT:HURT:3d4 #B:HIT:HURT:3d4 #B:HIT:HURT:3d4 #F:FORCE_MAXHP | ONLY_GOLD | DROP_2D2 | COLD_BLOOD | EMPTY_MIND #F:PASS_WALL | KILL_ITEM | HURT_ROCK | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP #D:It is a tougher relative of the Xorn. Its hide glitters with metal #D: ores. #N:472:Patriarch #G:p:G1 #I:120:52d10:20:60:10 #W:40:2:119:1800 #B:HIT:HURT:3d4 #B:HIT:HURT:3d4 #B:HIT:HURT:3d5 #F:MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_90 #F:DROP_2D2 | SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:LOW_MANA_RUN | EVIL | NO_CONF | NO_SLEEP #S:SPELL_PCT_50 | POW_60 #S:ADD_MANA | HEAL | CURE | WOUND | BLIND #S:HOLD | S_MONSTER | S_UNDEAD #D:An evil priest, dressed all in black. Deadly spells hit you at an #D: alarming rate as his black spiked mace rains down blow after blow on #D: your pitiful frame. N:473:Blue wyrm G:D:b I:124:25d100:27:135:80 W:60:2:50:15000 B:CLAW:HURT:4d11 B:CLAW:HURT:4d11 B:BITE:ELEC:6d12 B:BITE:ELEC:6d12 F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | DROP_GOOD | DROP_2D2 | DROP_4D2 F:SMART | BASH_DOOR | POWERFUL | DRAGON | EVIL | HAS_LIGHT | CLOUD_SURROUND F:FLYING | IM_ELEC | NO_SLOW | NO_FEAR | NO_CONF F:NO_SLEEP S:SPELL_PCT_23 | POW_23 S:BRTH_ELEC | SCARE | BLIND | CONF D:A volatile and furious great beast. #N:474:Ancient bronze dragon #G:D:U #I:120:72d10:20:90:80 #W:40:1:39:2000 #B:CLAW:HURT:4d8 #B:CLAW:HURT:4d8 #B:BITE:CONFUSE:6d8 #B:BITE:CONFUSE:6d8 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_1D2 | DROP_2D2 | DROP_4D2 #F:SMART | BASH_DOOR | POWERFUL | DRAGON | EVIL #F:FLYING | NO_SLOW | NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_18 | POW_21 #S:BRTH_CONFU | SCARE | BLIND | CONF #D:A huge draconic form enveloped in a cascade of colour. N:475:White wyrm G:D:w I:120:12d100:20:90:80 W:42:1:39:2000 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:COLD:6d8 B:BITE:COLD:6d8 F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | DROP_1D2 | DROP_2D2 | DROP_4D2 F:SMART | BASH_DOOR | POWERFUL | DRAGON | EVIL F:FLYING | HURT_FIRE | IM_COLD | NO_SLOW | NO_FEAR F:NO_CONF | NO_SLEEP | N_ICE S:SPELL_PCT_18 | POW_18 S:BRTH_COLD | SCARE | BLIND | CONF D:An enormous beast, frigid and hostile. N:476:Green wyrm G:D:g I:123:20d100:25:120:80 W:54:2:39:11000 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:POISON:7d11 B:BITE:POISON:7d11 F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | DROP_2D2 | DROP_3D2 | ONLY_ITEM | DROP_GOOD | SMART F:BASH_DOOR | POWERFUL | DRAGON | EVIL | FLYING | CLOUD_SURROUND F:IM_POIS | NO_SLOW | NO_FEAR | NO_CONF | NO_SLEEP S:SPELL_PCT_24 | POW_22 S:BRTH_POIS | SCARE | BLIND | CONF D:An ancient creature of great cunning and malice. N:477:Vrock G:U:s I:110:40d10:20:50:80 W:38:2:43:2000 B:HIT:WOUND:3d4 B:CRUSH:HURT:8d12 B:CRUSH:HURT:8d12 F:FORCE_MAXHP | FORCE_SLEEP | FRIENDS | ONLY_ITEM | DROP_60 F:OPEN_DOOR | BASH_DOOR | POWERFUL | DEMON | EVIL F:IM_FIRE | NO_CONF | NO_SLEEP S:SPELL_PCT_15 | POW_3 S:BLIND | CONF D:It is a demon with a long neck and raking claws. #N:478:Enchantress #G:p:R1 #I:130:52d10:20:60:10 #W:40:4:106:2100 #B:HIT:HURT:2d6 #B:HIT:HURT:2d6 #B:HIT:HURT:2d8 #F:FEMALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 #F:DROP_GOOD | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN #F:EVIL | NO_CONF | NO_SLEEP #S:SPELL_PCT_60 | POW_33 #S:ADD_MANA | BLIND | S_DRAGON #D:This elusive female spellcaster has a special affinity for dragons, #D: whom she rarely fights without. #N:479:Minotaur #G:H:s #I:130:100d10:13:25:10 #W:40:2:0:2100 #B:BUTT:HURT:4d6 #B:BUTT:HURT:4d6 #B:BUTT:HURT:2d6 #B:BUTT:HURT:2d6 #F:BASH_DOOR | EVIL #S:SPELL_PCT_33 | POW_0 #S:LASH #D:It is a cross between a human and a bull. N:480:Sorcerer G:p:R1 I:120:52d10:20:60:10 W:40:2:106:1800 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:HURT:2d8 F:MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_90 F:DROP_4D2 | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN F:EVIL | NO_CONF | NO_SLEEP S:SPELL_PCT_60 | POW_70 S:BALL_FIRE | BALL_COLD | BOLT_ACID | ADD_MANA | BLINK S:TELE_TO | TRAPS | WOUND | BLIND | CONF S:S_MONSTER | S_DRAGON | S_UNDEAD D:A human figure in robes, we are not talking bath robes here. #N:481:7-headed hydra #G:M:r #I:120:100d12:20:95:20 #W:40:2:35:3000 #B:BITE:FIRE:3d10 #B:BITE:FIRE:3d10 #B:BITE:FIRE:3d10 #B:BITE:FIRE:3d10 #F:FORCE_SLEEP | ONLY_GOLD | DROP_4D2 | HAS_LIGHT | OPEN_DOOR #F:BASH_DOOR | ANIMAL | HURT_COLD | IM_FIRE | N_FIRE #S:SPELL_PCT_22 | POW_25 #S:BRTH_FIRE | BALL_FIRE | BOLT_FIRE | SCARE #D:A strange reptilian hybrid with seven smoldering heads. #N:482:Troll chieftain #G:T:v #I:120:30d30:30:50:20 #W:40:5:0:3000 #B:HIT:BATTER:2d12 #B:HIT:BATTER:2d12 #B:BITE:HURT:3d6 #B:BITE:HURT:3d6 #F:FORCE_MAXHP | ESCORT | DROP_1D2 | SMART | REGENERATE #F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM | TROLL | EVIL #F:IM_POIS | NO_FEAR #D:This troll's great strength and size have won it the place of #D: chieftain of its tribe. It fears nothing. #N:483:Medusa, the Gorgon #G:n:v #I:120:24d100:30:100:5 #W:40:3:106:9000 #B:GAZE:EXP_80 #B:GAZE:PARALYZE #B:HIT:HURT:8d6 #B:HIT:HURT:8d6 #F:UNIQUE | FEMALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_1D2 | DROP_2D2 | DROP_GOOD | SMART | OPEN_DOOR #F:BASH_DOOR | EVIL | IM_ACID | IM_FIRE | IM_POIS #F:RES_PLAS | NO_CONF | NO_SLEEP #S:SPELL_PCT_50 | POW_25 #S:BALL_ACID | BOLT_FIRE | BOLT_PLAS | WOUND | SCARE #S:HOLD | S_KIN | S_HYDRA #D:One of the original three ugly sisters. Her face could sink a #D: thousand ships. Her scales rattle as she slithers towards you, venom #D: dripping from her ghastly mouth. N:484:Uvatha the Horseman G:W:D1 I:120:18d100:90:60:10 W:36:3:63:10000 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:EXP_80:4d6 B:HIT:EXP_80:4d6 F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 F:DROP_GOOD | COLD_BLOOD | CLOUD_SURROUND | OPEN_DOOR | BASH_DOOR F:UNDEAD | EVIL | HURT_LIGHT | HURT_FIRE | IM_COLD F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP S:SPELL_PCT_15 | POW_60 S:ADD_MANA | CURE D:A tall black cloaked Ringwraith, he is a master of horsemanship. He D: longs to taste your blood. #N:485:Ranger Chieftain #G:p:W1 #I:120:50d20:20:60:10 #W:41:2:60:1600 #B:HIT:HURT:5d5 #B:HIT:HURT:5d5 #B:HIT:HURT:5d5 #F:MALE | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | INVISIBLE #F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | N_FOREST #S:SPELL_PCT_90 | POW_12 #S:ARROW | MISSL | BALL_COLD | BOLT_ELEC | BOLT_FIRE #S:HASTE | BLINK | S_ANIMAL #D:A chieftain among the Rangers. His understanding of nature gives him #D: powerful elemental spells to use against you, in addition to his #D: skills as an archer and a warrior. Furthermore, he is a master of #D: camouflage, so you will need magically enhanced seeing to spot him. N:486:Black wyrm G:D:s I:121:16d100:22:105:80 W:48:2:37:7000 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:ACID:6d11 B:BITE:ACID:6d11 F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | DROP_1D2 | DROP_2D2 | DROP_4D2 | ONLY_ITEM F:SMART | BASH_DOOR | POWERFUL | DRAGON | EVIL F:FLYING | IM_ACID | NO_SLOW | NO_FEAR | NO_CONF F:NO_SLEEP | N_ACID S:SPELL_PCT_21 | POW_20 S:BRTH_ACID | SCARE | BLIND | CONF D:A vengeful and sadistic behemoth. #N:487:Ancient red dragon #G:D:r #I:120:10d100:20:90:80 #W:41:1:39:2500 #B:CLAW:HURT:4d9 #B:CLAW:HURT:4d9 #B:BITE:FIRE:6d9 #B:BITE:FIRE:6d9 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_1D2 | DROP_2D2 | DROP_4D2 #F:SMART | HAS_LIGHT | BASH_DOOR | POWERFUL | DRAGON #F:EVIL | FLYING | HURT_COLD | IM_FIRE | NO_SLOW #F:NO_FEAR | NO_CONF | NO_SLEEP | N_FIRE #S:SPELL_PCT_18 | POW_18 #S:BRTH_FIRE | SCARE | BLIND | CONF #D:A huge draconic form. Wisps of smoke steam from its nostrils and the #D: extreme heat surrounding it makes you gasp for breath. #N:488:Ancient gold dragon #G:D:y2 #I:120:10d100:20:90:80 #W:41:1:39:2500 #B:CLAW:HURT:4d9 #B:CLAW:HURT:4d9 #B:BITE:CONFUSE:6d9 #B:BITE:CONFUSE:6d9 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_1D2 | DROP_2D2 | DROP_4D2 #F:SMART | BASH_DOOR | POWERFUL | DRAGON | EVIL #F:FLYING | NO_SLOW | NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_18 | POW_21 #S:BRTH_SOUND | SCARE | BLIND | CONF #D:A huge draconic form wreathed in a nimbus of light. Its roar stuns and #D: deafens you. N:489:Hezrou G:U:g I:110:52d10:20:40:80 W:41:3:56:2500 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:FORCE_MAXHP | FORCE_SLEEP | FRIENDS | ONLY_ITEM | DROP_1D2 F:OPEN_DOOR | BASH_DOOR | POWERFUL | DEMON | EVIL F:IM_FIRE | NO_CONF | NO_SLEEP S:SPELL_PCT_12 | POW_50 S:BOLT_FIRE | S_DEMON D:It is a demon of lizard form with cruel-looking jaws. #N:490:Dark elven sorcerer #G:h:R #I:130:80d10:20:70:10 #W:41:2:119:3000 #B:HIT:HURT:2d8 #B:HIT:HURT:2d8 #B:HIT:HURT:2d8 #F:MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_90 #F:DROP_4D2 | SMART | OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN #F:EVIL | HURT_LIGHT | NO_CONF | NO_SLEEP | N_FOREST #S:SPELL_PCT_50 | POW_20 #S:BALL_FIRE | BALL_COLD | BOLT_ACID | ADD_MANA | HEAL #S:BLINK | TELE_SELF_TO | TELE_TO | DARKNESS | WOUND #S:BLIND | CONF | S_MONSTER | S_DEMON | S_UNDEAD #D:A dark elven figure, dressed in deepest black. Power seems to crackle #D: from his slender frame. #N:491:Kavlax the Many-Headed #G:M:v1 #I:125:13d100:20:85:30 #W:41:3:0:5000 #B:BITE:HURT:3d12 #B:BITE:HURT:3d12 #B:BITE:HURT:3d12 #B:BITE:HURT:3d12 #F:UNIQUE | MALE | ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP #F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | CLOUD_SURROUND #F:OPEN_DOOR | BASH_DOOR | POWERFUL | EVIL | ANIMAL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | RES_NEXUS #F:NO_SLOW | NO_CONF | NO_SLEEP | N_ICE | N_FIRE #F:N_ACID #S:SPELL_PCT_25 | POW_0 #S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS #S:BRTH_CONFU | BRTH_SOUND | BRTH_SHARD | BRTH_GRAV | BRTH_NEXUS #D:A large hydra with a selection of heads, all shouting and arguing as #D: they look for prey, but each with its own deadly breath weapon. #N:492:Beholder #G:e:U #I:120:16d100:30:80:10 #W:41:3:43:6000 #B:GAZE:EXP_20:2d6 #B:GAZE:UN_POWER:2d6 #B:GAZE:LOSE_INT:2d6 #B:BITE:HURT:6d6 #F:FORCE_MAXHP | FORCE_SLEEP | BASH_DOOR | EVIL | FLYING #F:IM_POIS | NO_CONF | NO_SLEEP #S:SPELL_PCT_50 | POW_36 #S:BOLT_ACID | BOLT_ELEC | BOLT_FIRE | BOLT_COLD | DARKNESS #S:DRAIN_MANA | MIND_BLAST | SCARE | BLIND | CONF #S:SLOW #D:A vile creature with one huge central eye, twelve smaller eyes on #D: stalks, and a huge mouth filled with sharp teeth. #N:493:Gorlim, Betrayer of Barahir #G:p:s1 #I:120:16d100:20:120:40 #W:41:3:78:7000 #B:HIT:HURT:8d6 #B:HIT:HURT:8d6 #B:HIT:UN_BONUS:6d8 #B:HIT:UN_BONUS:6d8 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_2D2 | DROP_GOOD | SMART | HAS_LIGHT | OPEN_DOOR #F:BASH_DOOR | IM_ACID | IM_ELEC | IM_COLD | IM_POIS #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_50 | POW_37 #S:BOLT_WATER | BOLT_MANA | WOUND #D:This sad creature - once a mighty warrior - betrayed his former #D: friends to Morgoth's army in return for, he thought, safety for #D: himself and his wife. And so he fell under Morgoth's power and became #D: little more than a mindless servant of evil, even though the other #D: side of his "bargain" was not kept. #N:494:Master lich N:494:Lich G:L:r I:120:18d100:20:80:50 W:44:2:91:10000 B:TOUCH:EXP_80:2d2 B:TOUCH:UN_POWER:2d2 B:TOUCH:LOSE_DEX:2d12 B:TOUCH:LOSE_DEX:2d12 F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 F:DROP_3D2 | SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR F:UNDEAD | EVIL | HURT_FIRE | IM_COLD | IM_POIS F:NO_FEAR | NO_CONF | NO_SLEEP S:SPELL_PCT_25 | POW_60 S:ADD_MANA | BLINK | TELE_SELF_TO | TELE_TO | DRAIN_MANA S:BRAIN_SMASH | WOUND | SCARE | BLIND | CONF S:HOLD | S_UNDEAD D:A skeletal form wrapped in robes. Powerful magic crackles along its D: bony fingers. N:495:Dread G:G:o I:120:25d20:20:30:10 W:40:1:50:600 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:LOSE_STR:3d4 F:FORCE_SLEEP | FRIENDS | RAND_25 | ONLY_ITEM | DROP_60 F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM | UNDEAD F:EVIL | FLYING | HURT_FIRE | IM_COLD | IM_POIS F:NO_FEAR | NO_SLEEP S:SPELL_PCT_6 | POW_44 S:BOLT_NETHR | DRAIN_MANA | BLIND | CONF | HOLD D:It is a form that screams its presence against the eye. Death D: incarnate, its hideous black body seems to struggle against reality D: as the universe itself struggles to banish it. #N:496:Vampire lord #G:V:b #I:120:16d100:20:70:10 #W:42:1:78:1800 #B:HIT:HURT:3d6 #B:HIT:HURT:3d6 #B:BITE:EXP_80:4d6 #B:BITE:EXP_80:4d6 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_60 | DROP_4D2 | COLD_BLOOD #F:REGENERATE | OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL #F:HURT_LIGHT | HURT_FIRE | IM_COLD | IM_POIS | NO_SLOW #F:NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_15 | POW_60 #S:BOLT_NETHR | BOLT_MANA | TELE_SELF_TO | DARKNESS | DRAIN_MANA #S:BRAIN_SMASH | WOUND | SCARE | BLIND | HOLD #D:A foul wind chills your bones as this ghastly figure approaches. #N:497:Power drake #G:d:v #I:120:65d10:30:100:70 #W:42:1:56:2500 #B:CLAW:ACID:4d5 #B:CLAW:ELEC:4d5 #B:BITE:FIRE:4d8 #F:ATTR_MULTI | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | DROP_3D2 #F:BASH_DOOR | DRAGON | EVIL | FLYING | IM_ACID #F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | RES_CHAOS #F:RES_NETHR | RES_WATER | RES_PLAS | RES_NEXUS | RES_DISEN #F:NO_SLOW | NO_FEAR | NO_CONF | NO_SLEEP | N_ICE #F:N_FIRE | N_ACID #S:SPELL_PCT_25 | POW_15 #S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS #S:BRTH_LIGHT | BRTH_DARK | BRTH_CONFU | BRTH_SOUND | BRTH_NEXUS #S:BRTH_NETHR | BRTH_CHAOS | BRTH_DISEN | SCARE | BLIND #S:CONF #D:An extremely dangerous drake. #N:498:Rogrog the Black Troll #G:T:D #I:120:20d100:20:70:50 #W:42:3:0:5000 #B:HIT:HURT:6d7 #B:HIT:HURT:6d7 #B:BITE:WOUND:4d10 #B:SPIT:ACID:4d8 #F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | ONLY_ITEM #F:DROP_3D2 | DROP_GOOD | REGENERATE | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | TROLL | EVIL | IM_COLD | IM_POIS #S:SPELL_PCT_15 | POW_45 #S:BOULDER | S_BERTBILLTOM #D:A massive and cruel troll of great power, drool slides caustically #D: down his muscular frame. Despite his bulk, he strikes with stunning #D: speed. #N:499:Chromatic hound #G:Z:v #I:110:40d10:25:40:0 #W:43:5:0:500 #B:CLAW:HURT:2d8 #B:CLAW:HURT:2d8 #B:BITE:HURT:4d4 #B:BITE:HURT:4d4 #F:ATTR_MULTI | FORCE_SLEEP | FRIENDS | BASH_DOOR | ANIMAL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_CONF | NO_SLEEP | N_ICE | N_FIRE | N_ACID #S:SPELL_PCT_20 | POW_0 #S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS #D:Shimmering in rainbow hues, this hound is beautiful and deadly. #N:500:M[^u]mak #G:q:s #I:110:90d10:20:55:100 #W:43:2:0:2100 #B:BUTT:HURT:4d6 #B:BUTT:HURT:4d6 #B:CRUSH:HURT:4d4 #F:FRIENDS | BASH_DOOR | ANIMAL #D:A massive elephantine form with eyes twisted by madness. #N:501:Pallando the Blue #G:A:b #I:120:40d100:100:100:0 #W:55:2:135:32000 #B:HIT:EXP_80:8d5 #B:HIT:EXP_80:8d5 #B:HIT:HURT:8d5 #B:HIT:HURT:8d5 #F:UNIQUE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_3D2 #F:DROP_GOOD | DROP_GREAT | SMART | HAS_LIGHT | OPEN_DOOR #F:BASH_DOOR | LOW_MANA_RUN | IM_ACID | IM_FIRE | IM_COLD #F:IM_POIS | NO_SLOW | NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_65 | POW_70 #S:BALL_NETHR | BALL_WATER | BOLT_ICE | BOLT_WATER | BOLT_NETHR #S:HOLY_ORB | HASTE | ADD_MANA | HEAL | CURE #S:BLINK | TPORT | TELE_SELF_TO | TELE_TO | TELE_AWAY #S:WOUND | S_DEMON | S_UNDEAD | S_HI_UNDEAD #D:Third among the Istar to arrive to Middle-Earth and the lesser of the #D: Blue Wizards, Pallando was once a Servant to Mandos. His insight into #D: the souls of mortals served him well as he worked with Alatar to #D: undermine Saurons power in the east, so that the Dark Lord could not #D: marshall the full power of the eastern peoples against the free #D: peoples of the west in the War of the Ring. While they inarguably #D: succeeded in undermining the power of Sauron, in the process they #D: succumbed to their pride and greed and gathered power for their own #D: ends. Thus they betrayed their mission as Istar and were barred from #D: returning to Aman at the end of the Third Age. It is said that the #D: Blue Wizards turned to struggle against each other for power in the #D: Fourth Age. Like Alatar, Pallando was named as the Blue due to the #D: Cloack of Aman he wore. #N:502:Glabrezu #G:U:U #I:110:70d10:20:40:80 #W:43:2:56:3000 #B:HIT:HURT:3d4 #B:HIT:HURT:3d4 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_90 | OPEN_DOOR #F:BASH_DOOR | POWERFUL | DEMON | EVIL | IM_FIRE #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_12 | POW_20 #S:BOLT_FIRE | S_DEMON #D:It is demon with arms and pincers, its form a true mockery of life. #N:503:Vargo, Tyrant of Fire #G:E:r1 #I:120:24d100:12:50:50 #W:43:3:78:4000 #B:HIT:FIRE:4d6 #B:HIT:FIRE:4d6 #B:HIT:FIRE:4d6 #B:HIT:FIRE:4d6 #F:UNIQUE | FORCE_MAXHP | FORCE_SLEEP | RAND_25 | HAS_LIGHT #F:EMPTY_MIND | BASH_DOOR | KILL_BODY | KILL_ITEM | POWERFUL #F:HURT_COLD | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS #F:RES_PLAS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP | N_FIRE #S:SPELL_PCT_25 | POW_60 #S:BALL_FIRE | BOLT_PLAS #D:A towering fire elemental, Vargo burns everything beyond recognition. #N:504:Waldern, King of Water #G:E:b1 #I:120:25d100:12:80:50 #W:43:3:91:4250 #B:HIT:HURT:5d5 #B:HIT:HURT:5d5 #B:HIT:HURT:5d5 #B:HIT:HURT:5d5 #F:UNIQUE | FORCE_MAXHP | FORCE_SLEEP | RAND_25 | COLD_BLOOD #F:EMPTY_MIND | BASH_DOOR | KILL_BODY | KILL_ITEM | POWERFUL #F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | RES_WATER #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #F:N_WATER #S:SPELL_PCT_25 | POW_60 #S:BALL_COLD | BALL_STORM | BALL_WATER | BOLT_ICE | BOLT_WATER #S:ADD_MANA #D:A towering water elemental, Waldern is master of all things liquid. #D: Wave after wave drowns your frail body. #N:505:Quaker, Master of Earth #G:E:u1 #I:115:28d100:10:97:90 #W:43:3:78:4500 #B:HIT:BATTER:6d6 #B:HIT:BATTER:6d6 #B:HIT:HURT:6d6 #B:HIT:SHATTER:10d10 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | COLD_BLOOD #F:EMPTY_MIND | PASS_WALL | KILL_BODY | KILL_ITEM | POWERFUL #F:HURT_ROCK | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_18 | POW_65 #S:BALL_ACID | BALL_SHARD | BOLT_ACID #D:A towering stone elemental stands before you. The walls and ceiling #D: are reduced to rubble as Quaker advances. #N:506:Ariel, Queen of Air #G:E:B1 #I:130:27d100:12:50:50 #W:43:3:84:7000 #B:HIT:HURT:4d6 #B:HIT:HURT:4d6 #B:HIT:CONFUSE:4d4 #B:HIT:CONFUSE:4d4 #F:UNIQUE | FEMALE | FORCE_MAXHP | FORCE_SLEEP | RAND_25 #F:COLD_BLOOD | EMPTY_MIND | EVASIVE | BASH_DOOR | KILL_BODY #F:KILL_ITEM | POWERFUL | FLYING | IM_ACID | IM_ELEC #F:IM_COLD | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_60 #S:BALL_ELEC | BALL_COLD | BOLT_ELEC #D:A towering air elemental, Ariel, the sorceress, avoids your blows with #D: her extreme speed. N:507:Adunaphel the Quiet G:W:D1 I:120:21d100:90:60:10 W:43:3:84:13000 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:TOUCH:EXP_80:5d6 B:TOUCH:EXP_80:5d6 F:UNIQUE | FEMALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_4D2 | DROP_GOOD | INVISIBLE | COLD_BLOOD | CLOUD_SURROUND F:PASS_WALL | UNDEAD | EVIL | HURT_LIGHT | HURT_FIRE F:IM_COLD | IM_POIS | NO_SLOW | NO_FEAR | NO_CONF F:NO_SLEEP S:SPELL_PCT_33 | POW_65 S:PMISSL | BOLT_ACID | BOLT_FIRE | BOLT_COLD | BOLT_NETHR S:BOLT_MANA | BEAM_ICE | ADD_MANA | CURE | WOUND S:SCARE | BLIND | HOLD | S_MONSTER D:A sorceress in life, Adunaphel quickly fell under Sauron's sway and D: the power of the rings. #N:508:Ancient chromatic dragon #G:D:v #I:120:21d100:25:100:80 #W:43:1:50:13000 #B:CLAW:COLD:4d10 #B:CLAW:ELEC:4d10 #B:BITE:ACID:7d10 #B:BITE:FIRE:7d10 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 #F:DROP_3D2 | DROP_4D2 | SMART | BASH_DOOR | POWERFUL #F:DRAGON | EVIL | FLYING | IM_ACID | IM_ELEC #F:IM_FIRE | IM_COLD | IM_POIS | NO_SLOW | NO_FEAR #F:NO_CONF | NO_SLEEP | N_ICE | N_FIRE | N_ACID #S:SPELL_PCT_25 | POW_18 #S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS #S:SCARE | BLIND | CONF #D:A huge draconic form. Many colours ripple down its massive frame. Few #D: live to see another. #N:509:8-headed hydra #G:M:R #I:120:100d19:20:100:20 #W:44:2:63:5000 #B:BITE:COLD:3d12 #B:BITE:FIRE:3d12 #B:BITE:COLD:3d12 #B:BITE:FIRE:3d12 #F:FORCE_SLEEP | ONLY_GOLD | DROP_2D2 | DROP_3D2 | HAS_LIGHT #F:OPEN_DOOR | BASH_DOOR | ANIMAL | IM_FIRE | IM_COLD #F:RES_PLAS | N_ICE | N_FIRE #S:SPELL_PCT_25 | POW_30 #S:BRTH_FIRE | BRTH_COLD | BALL_FIRE | BALL_COLD | BOLT_FIRE #S:BOLT_COLD | BOLT_PLAS | BOLT_ICE | SCARE #D:A strange reptilian hybrid with eight heads. #N:510:Dreadmaster #G:G:R2 #I:120:15d100:20:100:10 #W:44:2:91:9000 #B:HIT:HURT:6d6 #B:HIT:HURT:6d6 #B:HIT:LOSE_STR:3d4 #B:HIT:LOSE_STR:3d4 #F:FORCE_MAXHP | FORCE_SLEEP | RAND_25 | ONLY_ITEM | DROP_2D2 #F:DROP_3D2 | SMART | INVISIBLE | COLD_BLOOD | PASS_WALL #F:TAKE_ITEM | UNDEAD | EVIL | FLYING | HURT_FIRE #F:IM_COLD | IM_POIS | NO_FEAR | NO_SLEEP #S:SPELL_PCT_12 | POW_65 #S:BOLT_NETHR | BEAM_NETHR | TELE_LEVEL | DRAIN_MANA | WOUND #S:BLIND | CONF | HOLD | S_UNDEAD #D:It is an unlife of power almost unequaled. An affront to existence, #D: its very touch abuses and disrupts the flow of life, and its #D: unearthly limbs, of purest black, crush rock and flesh with ease. #N:511:Rod mimic #G:-:s1 #I:110:15d50:30:40:0 #W:45:4:71:450 #B:BITE:POISON:4d4 #B:BITE:POISON:4d4 #B:BUTT:CONFUSE:4d4 #B:BUTT:CONFUSE:4d4 #F:CHAR_MIMIC | FORCE_SLEEP | NEVER_MOVE | DROP_2D2 | COLD_BLOOD #F:EMPTY_MIND | IM_ACID | IM_FIRE | IM_COLD | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_33 | POW_10 #S:BALL_LIGHT | BALL_DARK | BALL_CONFU | BALL_SHARD | BOLT_WATER #S:BOLT_MANA | BEAM_ELEC | BEAM_ICE | HASTE #D:A strange creature that disguises itself as a rod to lure unsuspecting #D: adventurers within reach of its venomous claws. The first that most #D: adventurers realise of the deception is when the seemingly invitingly #D: rod laying on the ground suddenly grows teeth and tears into the #D: adventurer's hand. #N:547:11-headed hydra #G:M:B1 #I:125:100d30:25:110:20 #W:53:2:85:11000 #B:BITE:ACID:5d9 #B:BITE:ELEC:5d9 #B:BITE:ACID:5d9 #B:SPIT:BLIND:5d9 #F:FORCE_SLEEP | ONLY_GOLD | DROP_3D2 | DROP_4D2 | REGENERATE #F:OPEN_DOOR | BASH_DOOR | ANIMAL | IM_ACID | IM_ELEC #F:N_ACID #S:SPELL_PCT_30 | POW_50 #S:BRTH_ACID | BRTH_ELEC | BALL_ACID | BALL_ELEC | BOLT_ACID #S:BOLT_ELEC | BEAM_ELEC | SCARE | CONF #D:A strange reptilian hybrid with eleven heads. N:512:Cyclops G:P:u I:120:100d20:20:120:20 W:52:2:0:4000 B:HIT:HURT:12d9 B:HIT:HURT:12d9 F:FORCE_MAXHP | FORCE_SLEEP | DROP_2D2 | OPEN_DOOR | BASH_DOOR F:TAKE_ITEM | GIANT | EVIL | IM_ACID | IM_FIRE F:IM_COLD | IM_POIS S:SPELL_PCT_20 | POW_30 S:BOULDER D:A gigantic ugly humanoid with but one eye and very thick skin. N:513:Quylthulg G:Q:r I:120:48d10:20:1:0 W:45:1:91:3000 F:FORCE_MAXHP | FORCE_SLEEP | NEVER_BLOW | NEVER_MOVE | INVISIBLE F:EMPTY_MIND | ANIMAL | NO_SLOW | NO_FEAR | NO_STUN F:NO_CONF | NO_SLEEP S:SPELL_PCT_50 | POW_0 S:BLINK | TPORT | S_UNDEAD | S_DEMON | S_DRAGON | S_MONSTERS D:Yog-Sothoth! Ia! Ia! #N:514:Demonic quylthulg #G:Q:r #I:120:48d10:20:1:0 #W:45:1:106:3000 #F:FORCE_MAXHP | FORCE_SLEEP | NEVER_BLOW | NEVER_MOVE | INVISIBLE #F:EMPTY_MIND | ANIMAL | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP | N_FIRE #S:SPELL_PCT_50 | POW_0 #S:BLINK | TPORT | S_DEMON #D:A pile of pulsing flesh that glows with an inner hellish fire. The #D: world itself seems to cry out against it. #N:515:Draconic quylthulg #G:Q:g #I:120:48d10:20:1:0 #W:45:1:119:3000 #F:FORCE_MAXHP | FORCE_SLEEP | NEVER_BLOW | NEVER_MOVE | INVISIBLE #F:EMPTY_MIND | ANIMAL | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_50 | POW_0 #S:BLINK | TPORT | S_DRAGON #D:It looks like it was once a dragon corpse, now deeply infected with #D: magical bacteria that make it pulse in a foul and degrading way. #N:516:Nalfeshnee #G:U:r #I:110:90d10:20:50:80 #W:45:2:63:5000 #B:HIT:HURT:3d4 #B:HIT:HURT:3d4 #B:HIT:HURT:3d4 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | HAS_LIGHT #F:OPEN_DOOR | BASH_DOOR | POWERFUL | DEMON | EVIL #F:HURT_COLD | IM_FIRE | NO_CONF | NO_SLEEP | N_FIRE #S:SPELL_PCT_12 | POW_0 #S:BRTH_FIRE | BLIND | CONF | S_DEMON #D:It is a large demon with the head of a giant boar. Flames run up and #D: down its length. #N:517:Radagast the Brown #G:A:u1 #I:115:30d100:100:100:0 #W:45:4:120:30000 #B:HIT:UN_BONUS:8d4 #B:HIT:UN_BONUS:8d4 #B:HIT:HURT:8d4 #B:HIT:HURT:8d4 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_2D2 | DROP_GOOD | DROP_GREAT | SMART | HAS_LIGHT #F:OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN | IM_ACID | IM_ELEC #F:IM_COLD | IM_POIS | NO_SLOW | NO_FEAR | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_65 | POW_60 #S:BALL_FIRE | BALL_COLD | BALL_WATER | BOLT_FIRE | BOLT_COLD #S:BOLT_WATER | HASTE | ADD_MANA | HEAL | CURE #S:BLINK | TPORT | TELE_SELF_TO | TELE_TO | TELE_AWAY #S:S_ANIMAL | S_HYDRA #D:A Servant of Yavanna, sent to Middle-Earth as the least of the Istar #D: as the partner to Saruman the White, against Saruman's wish. Radagast #D: was tasked with protecting Middle-Earth's flora and fauna. With time #D: Radagast became more and more enchanted with nature and grew less and #D: less interested in the suffering of the free peoples. Radagast never #D: returned to Aman from his mission, but it is unknown whether this is #D: because he wished to stay behind or whether because he was considered #D: to have failed as a member of the Istar, like Saruman, Alatar and #D: Pallando were. Radagast wears the humble brown robes for which he was #D: named after. #N:518:Undead beholder #G:e:u #I:120:27d100:30:100:10 #W:45:3:99:8000 #B:GAZE:EXP_40:3d6 #B:GAZE:UN_POWER:3d6 #B:GAZE:LOSE_INT:3d6 #B:BITE:EXP_40:7d6 #F:FORCE_MAXHP | FORCE_SLEEP | COLD_BLOOD | BASH_DOOR | UNDEAD #F:EVIL | FLYING | IM_ACID | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | NO_FEAR | NO_SLEEP #S:SPELL_PCT_50 | POW_50 #S:BALL_FIRE | BALL_COLD | BOLT_ACID | BOLT_NETHR | BOLT_MANA #S:DRAIN_MANA | MIND_BLAST | BRAIN_SMASH | WOUND | CONF #S:SLOW | S_UNDEAD #D:A beholder which has cheated death. Black nether storms rage around #D: the bloodshot pupil of its central giant eye, and light seems to bend #D: as it sucks its power from the very air around it. Your soul chills #D: as it drains your vitality for its evil enchantments. #N:519:Great crystal drake #G:D:u #I:120:21d100:25:100:80 #W:45:2:43:10000 #B:CLAW:WOUND:4d10 #B:CLAW:WOUND:4d10 #B:BITE:HURT:7d10 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 #F:DROP_3D2 | SMART | HAS_LIGHT | BASH_DOOR | POWERFUL #F:DRAGON | EVIL | FLYING | IM_COLD | NO_SLOW #F:NO_FEAR | NO_SLEEP #S:SPELL_PCT_20 | POW_20 #S:BRTH_SHARD | SCARE | CONF | SLOW #D:A huge crystalline dragon. Its claws could cut you to shreds and its #D: teeth are razor sharp. Strange colours ripple through it as it moves #D: in the light. #N:520:Ethereal dragon #G:D:o #I:120:21d100:25:100:80 #W:45:2:56:10000 #B:CLAW:HURT:4d10 #B:CLAW:HURT:4d10 #B:BITE:HURT:7d10 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 #F:DROP_3D2 | SMART | HAS_LIGHT | INVISIBLE | PASS_WALL #F:POWERFUL | DRAGON | EVIL | FLYING | NO_SLOW #F:NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_15 #S:BRTH_LIGHT | BRTH_DARK | BRTH_CONFU | BLIND | CONF #D:A huge dragon emanating from the ethereal plane, this terrible dragon #D: is a master of light and dark. Its form disappears from sight as it #D: cloaks itself in unearthly shadows. #N:521:Greater basilisk #G:R:D #I:120:20d100:25:100:15 #W:45:2:0:10000 #B:GAZE:PARALYZE:3d12 #B:GAZE:PARALYZE:3d12 #B:BITE:POISON:2d12 #B:BITE:POISON:2d12 #F:FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD | OPEN_DOOR #F:BASH_DOOR | POWERFUL | EVIL | ANIMAL | FLYING #F:IM_POIS | RES_NEXUS | NO_CONF | NO_SLEEP #S:SPELL_PCT_15 | POW_10 #S:BRTH_POIS | BRTH_DARK | BRTH_NEXUS #D:A large basilisk, whose shape resembles that of a great wyrm. #N:522:Akhorahil the Blind #G:W:D1 #I:120:24d100:90:70:10 #W:45:3:84:15000 #B:HIT:HURT:7d6 #B:HIT:HURT:7d6 #B:GAZE:EXP_80:6d6 #B:WAIL:TERRIFY:6d6 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_4D2 | DROP_GOOD | COLD_BLOOD | CLOUD_SURROUND | OPEN_DOOR #F:BASH_DOOR | UNDEAD | EVIL | HURT_LIGHT | HURT_FIRE #F:IM_COLD | IM_POIS | NO_SLOW | NO_FEAR | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_33 | POW_70 #S:BOLT_FIRE | BOLT_COLD | BOLT_NETHR | ADD_MANA | CURE #S:DARKNESS | WOUND | SCARE | BLIND | HOLD #S:S_MONSTERS #D:A mighty sorcerer King, Akhorahil was blind in life. With powerful #D: enchantments, he created jewelled eyes that enabled him to see better #D: than any ordinary man ever could. N:523:Berserker G:p:u I:120:60d25:20:80:10 W:44:2:35:2500 B:HIT:WOUND:6d6 B:HIT:WOUND:6d6 B:HIT:WOUND:6d6 F:MALE | FORCE_MAXHP | ONLY_ITEM | DROP_90 | DROP_2D2 F:HAS_LIGHT | BASH_DOOR | KILL_BODY | NO_FEAR | NO_CONF F:NO_SLEEP S:SPELL_PCT_25 | POW_15 S:BOLT | HASTE | SCARE D:Even the strongest of normal human warriors fears the Berserker - the D: one who can drive himself into such a terrible battle-frenzy that he D: can survive blows which should kill him, and still apparently feel no D: pain. He tramples weaker creatures underfoot #N:524:Drolem #G:g:g #I:115:25d100:25:130:30 #W:46:3:56:12000 #B:CLAW:HURT:3d10 #B:CLAW:HURT:3d10 #B:BITE:POISON:5d10 #B:BITE:POISON:5d10 #F:FORCE_MAXHP | FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | CLOUD_SURROUND #F:OPEN_DOOR | BASH_DOOR | DRAGON | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_105 #S:BRTH_POIS | BLIND | CONF | SLOW #D:A constructed dragon, the drolem has massive strength. Powerful #D: spells weaved during its creation make it a fearsome adversary. Its #D: eyes show little intelligence, but it has been instructed to destroy #D: all it meets. N:525:Scatha the Worm G:D:W1 I:125:25d100:30:130:70 W:47:2:78:15000 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:CLAW:COLD:4d14 B:BITE:COLD:4d14 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_1D2 | DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART F:CLOUD_SURROUND | BASH_DOOR | POWERFUL | DRAGON | EVIL F:FLYING | HURT_FIRE | IM_COLD | NO_SLOW | NO_FEAR F:NO_CONF | NO_SLEEP | N_ICE S:SPELL_PCT_25 | POW_38 S:BRTH_COLD | CURE | WOUND | CONF D:An ancient and wise Dragon. Scatha has grown clever over the long D: years. His scales are covered with frost, and his breath sends a D: shower of ice into the air. #N:526:Death mold #G:m:D #I:140:100d20:200:60:0 #W:47:1:0:1500 #B:SPORE:UN_BONUS:7d7 #B:SPORE:UN_BONUS:7d7 #B:SPORE:UN_BONUS:7d7 #B:SPORE:EXP_80:5d5 #F:FORCE_SLEEP | NEVER_MOVE | EVIL | IM_ACID | IM_ELEC #F:IM_FIRE | IM_COLD | IM_POIS | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #D:It is the epitome of all that is evil, in a mold. Its lifeless form #D: draws power from sucking the souls of those that approach it, a #D: nimbus of pure evil surrounds it. Luckily for you, it can't move. N:527:Marilith G:U:y I:120:20d70:20:75:80 W:46:2:155:6000 B:HIT:WOUND:4d6 B:HIT:WOUND:4d6 B:HIT:WOUND:4d6 B:HIT:WOUND:4d6 F:FEMALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 F:OPEN_DOOR | BASH_DOOR | POWERFUL | DEMON | EVIL F:IM_FIRE | NO_CONF | NO_SLEEP S:SPELL_PCT_12 | POW_50 S:LASH | WOUND | BLIND | S_DEMON D:She is a demon of female form with many arms, each bearing deadly D: weapons. #N:528:9-headed hydra #G:M:b #I:120:100d22:25:100:25 #W:47:2:75:8000 #B:BITE:ELEC:4d9 #B:BITE:ELEC:4d9 #B:BITE:ELEC:4d9 #B:SPIT:BLIND:4d9 #F:FORCE_SLEEP | ONLY_GOLD | DROP_2D2 | DROP_4D2 | HAS_LIGHT #F:REGENERATE | OPEN_DOOR | BASH_DOOR | ANIMAL | IM_ELEC #S:SPELL_PCT_25 | POW_35 #S:BRTH_ELEC | BALL_ELEC | BOLT_ELEC | BEAM_ELEC | SCARE #S:BLIND #D:A strange reptilian hybrid with nine heads surrounded by electric #D: charges. #N:529:Death drake #G:D:G #I:120:21d100:25:100:80 #W:47:2:43:10000 #B:CLAW:HURT:4d10 #B:CLAW:HURT:4d10 #B:BITE:HURT:6d10 #B:BITE:EXP_80:6d10 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 #F:DROP_3D2 | SMART | INVISIBLE | PASS_WALL | TAKE_ITEM #F:POWERFUL | DRAGON | EVIL | FLYING | IM_COLD #F:RES_NETHR | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_18 #S:BRTH_NETHR | DARKNESS | SCARE | CONF | SLOW #D:It is a dragon-like form wrapped in darkness. You cannot make out its #D: true form but you sense its evil. #N:530:Itangast the Fire Drake #G:D:R1 #I:125:25d100:30:120:70 #W:47:2:84:18000 #B:CLAW:HURT:4d10 #B:CLAW:HURT:4d10 #B:BITE:FIRE:6d14 #B:BITE:FIRE:6d14 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_1D2 | DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART #F:HAS_LIGHT | CLOUD_SURROUND | BASH_DOOR | POWERFUL | DRAGON #F:EVIL | FLYING | HURT_COLD | IM_FIRE | NO_SLOW #F:NO_FEAR | NO_CONF | NO_SLEEP | N_FIRE #S:SPELL_PCT_25 | POW_30 #S:BRTH_FIRE | WOUND | CONF #D:A mighty ancient dragon, Itangast's form scorches your flesh. Wisps #D: of smoke curl up from his nostrils as he regards you with disdain. #N:531:Elder aranea #G:S:r1 #I:120:60d20:20:65:50 #W:48:5:63:2800 #B:CLAW:POISON:5d8 #B:CLAW:POISON:5d8 #B:BITE:POISON:5d6 #B:BITE:POISON:5d6 #F:FORCE_MAXHP | FORCE_SLEEP | ESCORT | SMART | OPEN_DOOR #F:BASH_DOOR | EVIL | ANIMAL | HURT_LIGHT | IM_FIRE #F:IM_POIS | N_FOREST #S:SPELL_PCT_18 | POW_30 #S:BALL_FIRE | BOLT_FIRE | HEAL | DRAIN_MANA | MIND_BLAST #S:WOUND | SLOW | HOLD | S_KIN | S_SPIDER #D:A vast, bloated arachnid, master of its brood: among the more terrible #D: of Ungoliant's descendants, this is a monster such as those who #D: haunted the dread valley of Nan Dungortheb long ago. #N:532:Winged Horror #G:B:D #I:120:25d80:30:80:5 #W:48:3:0:4000 #B:CLAW:HURT:3d8 #B:CLAW:HURT:3d8 #B:BITE:EXP_40:4d6 #B:BITE:EXP_40:4d6 #F:FORCE_SLEEP | ANIMAL | FLYING | IM_COLD | IM_POIS #F:RES_NETHR #S:SPELL_PCT_18 | POW_0 #S:BRTH_POIS | BRTH_DARK | BRTH_NETHR #D:A terrifying sight: a winged creature greater than any bird you have #D: ever seen, and with no feathers on its horrid black leathery wings. #D: Descended from a creature of an older world perhaps, bred by Sauron #D: to be a winged steed for his Ringwraiths. #N:533:Ren the Unclean #G:W:D1 #I:120:27d100:90:70:10 #W:48:3:91:18000 #B:HIT:HURT:7d7 #B:HIT:HURT:7d7 #B:TOUCH:EXP_80:6d7 #B:WAIL:TERRIFY:6d7 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_4D2 | DROP_GOOD | INVISIBLE | COLD_BLOOD | CLOUD_SURROUND #F:OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL | HURT_LIGHT #F:IM_FIRE | IM_COLD | IM_POIS | NO_SLOW | NO_FEAR #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_70 #S:BALL_FIRE | BOLT_FIRE | BOLT_NETHR | ADD_MANA | CURE #S:WOUND | SCARE | BLIND | HOLD | S_MONSTER #D:Ren was an insane eastern king who believed himself to be the son of a #D: volcano god. At an early age his sanity was destroyed by a plague #D: that wiped out his family, and he never recovered. N:534:Smaug the Golden G:D:y2 I:125:35d100:30:130:70 W:56:2:84:23000 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:FIRE:6d14 B:BITE:FIRE:6d14 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_1D2 | DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART F:HAS_LIGHT | CLOUD_SURROUND | BASH_DOOR | POWERFUL | DRAGON F:EVIL | FLYING | HURT_COLD | IM_FIRE | NO_SLOW F:NO_FEAR | NO_CONF | NO_SLEEP | N_FIRE S:SPELL_PCT_25 | POW_45 S:BRTH_FIRE | WOUND | CONF D:Smaug is one of the Urul['o]ki that still survive, a fire-drake of D: immense cunning and intelligence. His speed through air is matched D: by few other dragons and his dragonfire is what legends are made of; D: he is believed to be the greatest dragon still surviving into the D: Third Age. #N:535:Lesser Balrog N:535:Balrog G:U:R1 I:120:30d100:20:80:80 W:58:2:99:14000 B:HIT:FIRE:5d12 B:HIT:FIRE:5d12 B:CRUSH:WOUND:4d12 B:TOUCH:UN_POWER F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 F:DROP_GOOD | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | POWERFUL F:DEMON | EVIL | HURT_COLD | IM_FIRE | NO_CONF F:NO_SLEEP | N_FIRE | N_LAVA S:SPELL_PCT_25 | POW_70 S:LASH | BRTH_FIRE | BALL_CHAOS | BLIND | CONF | SCARE S:S_DEMON D:It is a massive humanoid demon wreathed in flames. N:536:E["o]l, the Dark Elf G:h:D1 I:130:80d30:20:100:60 W:51:2:91:27000 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d8 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_GOOD | SMART F:OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN | EVIL | HURT_LIGHT F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP F:N_FOREST S:SPELL_PCT_55 | POW_55 S:BALL_ACID | BALL_ELEC | BALL_FIRE | BALL_COLD | BALL_NETHR S:BOLT_MANA | HEAL | BLINK | TELE_TO | DARKNESS S:WOUND | BLIND | CONF | S_MONSTERS | S_DRAGON S:S_DEMON | S_UNDEAD D:A lord of the Teleri, E["o]l is a mighty metalsmith, the only one to D: ever forge weapons of meteorite iron. The mortal enemy of the Eldar, D: he is currently fleeing their wrath, following the murder of Princess D: Aredhel of Gondolin. #N:537:Master mystic #G:p:o #I:130:11d100:30:60:5 #W:50:3:84:6000 #B:KICK:HURT:10d2 #B:KICK:HURT:10d2 #B:HIT:POISON:20d1 #B:HIT:PARALYZE:15d1 #F:MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 #F:DROP_2D2 | INVISIBLE | OPEN_DOOR | BASH_DOOR | IM_ACID #F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | NO_CONF #F:NO_SLEEP | N_FOREST #S:SPELL_PCT_33 | POW_50 #S:BALL_SOUND | BALL_STORM | ADD_MANA | HEAL | CURE #S:S_ANT | S_ANIMAL #D:A lord of all that is natural, skilled in the mystic ways. He is a #D: master of martial arts and is at one with nature, able to summon help #D: from the wild if need be. #N:538:10-headed hydra #G:M:D #I:125:100d25:25:105:20 #W:50:2:80:9000 #B:BITE:ACID:4d9 #B:BITE:ACID:4d9 #B:BITE:ACID:4d9 #B:SPIT:BLIND:4d9 #F:FORCE_SLEEP | ONLY_GOLD | DROP_3D2 | DROP_4D2 | REGENERATE #F:OPEN_DOOR | BASH_DOOR | ANIMAL | IM_ACID | N_ACID #S:SPELL_PCT_25 | POW_45 #S:BRTH_ACID | BALL_ACID | BOLT_ACID | SCARE | CONF #D:A strange reptilian hybrid with ten heads dripping acid. N:539:The Balrog of Moria G:U:v1 I:130:50d100:20:100:80 W:68:3:155:30000 B:HIT:FIRE:6d12 B:HIT:FIRE:6d12 B:CRUSH:HURT:5d12 B:TOUCH:UN_POWER F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT F:ESCORTS | ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 F:DROP_GOOD | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | POWERFUL F:DEMON | EVIL | HURT_COLD | IM_FIRE | NO_CONF F:NO_SLEEP | N_FIRE S:SPELL_PCT_35 | POW_75 S:LASH | BRTH_FIRE | BALL_CHAOS | SCARE | CONF S:S_DEMON | S_UNDEAD D:It is Durin's Bane. Fly, you fool! #N:540:Nether hound #G:Z:G #I:120:60d15:30:100:0 #W:51:2:0:4000 #B:CLAW:HURT:3d12 #B:CLAW:HURT:3d12 #B:BITE:HURT:3d12 #B:BITE:HURT:3d12 #F:FORCE_SLEEP | FRIENDS | OPEN_DOOR | BASH_DOOR | EVIL #F:ANIMAL | RES_NETHR | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_0 #S:BRTH_NETHR #D:You feel a soul-tearing chill upon viewing this beast, a ghostly form #D: of darkness in the shape of a large dog. #N:541:Plasma hound #G:Z:R #I:120:60d15:30:100:0 #W:51:2:0:4000 #B:CLAW:HURT:3d12 #B:CLAW:HURT:3d12 #B:BITE:HURT:3d12 #B:BITE:HURT:3d12 #F:FORCE_SLEEP | FRIENDS | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:ANIMAL | HURT_COLD | IM_ELEC | IM_FIRE | RES_PLAS #F:NO_CONF | NO_SLEEP | N_LAVA | N_FIRE #S:SPELL_PCT_20 | POW_0 #S:BRTH_PLAS #D:The very air warps as pure elemental energy stalks towards you in the #D: shape of a giant hound. Your hair stands on end and your palms itch #D: as you sense trouble. #N:542:Time hound #G:Z:R2 #I:125:60d15:30:100:0 #W:51:2:0:5000 #B:CLAW:HURT:3d12 #B:CLAW:HURT:3d12 #B:BITE:HURT:3d12 #B:BITE:HURT:3d12 #F:FORCE_SLEEP | FRIENDS | OPEN_DOOR | BASH_DOOR | ANIMAL #F:NO_SLOW | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_0 #S:BRTH_TIME #D:You get a terrible sense of deja vu, or is it a premonition? All at #D: once you see a little puppy and a toothless old dog. Perhaps you #D: should give up and go to bed. #N:543:Harowen the Black Hand #G:p:D1 #I:135:25d100:40:90:0 #W:51:3:73:20000 #B:TOUCH:EAT_GOLD:5d5 #B:TOUCH:EAT_ITEM:5d5 #B:HIT:BLIND:10d5 #B:HIT:POISON:8d5 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_2D2 | DROP_3D2 | DROP_GOOD | EVASIVE | OPEN_DOOR #F:BASH_DOOR | TAKE_ITEM | IM_POIS | NO_CONF | NO_SLEEP #S:SPELL_PCT_18 | POW_35 #S:SHOT | TELE_SELF_TO | TRAPS #D:He is a master of disguise, an expert of stealth, a genius at traps, #D: and moves with blinding speed. Check your pockets! #N:544:Ji Indur Dawndeath #G:W:D1 #I:120:32d100:90:70:10 #W:52:3:106:22000 #B:HIT:HURT:8d7 #B:HIT:HURT:8d7 #B:TOUCH:EXP_40:6d7 #B:TOUCH:EXP_40:6d7 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_4D2 | DROP_GOOD | INVISIBLE | COLD_BLOOD | CLOUD_SURROUND #F:OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL | HURT_LIGHT #F:IM_FIRE | IM_COLD | IM_POIS | NO_SLOW | NO_FEAR #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_75 #S:BALL_ACID | BALL_ELEC | BALL_FIRE | BALL_COLD | BALL_NETHR #S:ADD_MANA | CURE | WOUND | SCARE | BLIND #S:HOLD | S_UNDEAD #D:This Ringwraith was a weak-minded sorcerer-king who fell easily under #D: Sauron's power. #N:545:Chaos vortex #G:v:v #I:120:30d20:100:80:0 #W:53:3:0:3000 #B:ENGULF:CONFUSE:5d5 #B:ENGULF:CONFUSE:5d5 #B:ENGULF:CONFUSE:5d5 #B:ENGULF:HALLU:5d5 #F:ATTR_MULTI | FORCE_SLEEP | RAND_25 | RAND_50 | EMPTY_MIND #F:BASH_DOOR | POWERFUL | FLYING | RES_CHAOS | NO_FEAR #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_18 | POW_0 #S:BRTH_CHAOS #D:Void, nothingness, spinning destructively. #N:546:Storm of Unmagic #G:v:v1 #I:120:30d20:50:40:0 #W:53:3:0:3000 #B:ENGULF:UN_POWER:5d5 #B:ENGULF:UN_BONUS:5d5 #F:ATTR_MULTI | FORCE_SLEEP | RAND_25 | RAND_50 | EMPTY_MIND #F:BASH_DOOR | POWERFUL | RES_DISEN | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_18 | POW_0 #S:BRTH_DISEN #D:Howling through the disintegrating dungeon, this whirlpool of Unmagic #D: rips the enchantments from everything it touches. #N:547:11-headed hydra #G:M:B1 #I:125:100d30:25:110:20 #W:53:2:85:11000 #B:BITE:ACID:5d9 #B:BITE:ELEC:5d9 #B:BITE:ACID:5d9 #B:SPIT:BLIND:5d9 #F:FORCE_SLEEP | ONLY_GOLD | DROP_3D2 | DROP_4D2 | REGENERATE #F:OPEN_DOOR | BASH_DOOR | ANIMAL | IM_ACID | IM_ELEC #F:N_ACID #S:SPELL_PCT_30 | POW_50 #S:BRTH_ACID | BRTH_ELEC | BALL_ACID | BALL_ELEC | BOLT_ACID #S:BOLT_ELEC | BEAM_ELEC | SCARE | CONF #D:A strange reptilian hybrid with eleven heads. #N:548:Elder vampire N:548:Antediluvian G:V:r I:120:25d100:20:90:10 W:50:3:78:3500 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:BITE:EXP_80:5d6 B:BITE:EXP_80:5d6 F:FORCE_MAXHP | FORCE_SLEEP | DROP_60 | DROP_4D2 | DROP_GOOD F:INVISIBLE | COLD_BLOOD | REGENERATE | OPEN_DOOR | BASH_DOOR F:PASS_WALL | UNDEAD | EVIL | HURT_LIGHT | IM_FIRE F:IM_COLD | IM_POIS | NO_FEAR | NO_SLEEP S:SPELL_PCT_20 | POW_60 S:BOLT_NETHR | BOLT_MANA | TELE_SELF_TO | DARKNESS | DRAIN_MANA S:BRAIN_SMASH | WOUND | SCARE | HOLD | S_UNDEAD D:A terrible robed undead figure, this creature has existed in its D: unlife for many centuries by stealing the life of others. It can D: summon the very shades of its victims from beyond the grave to come D: enslaved to its aid. #N:549:Demilich #G:L:U #I:120:32d100:20:100:50 #W:54:2:91:13500 #B:TOUCH:EXP_80 #B:TOUCH:UN_POWER #B:TOUCH:LOSE_DEX:4d12 #B:TOUCH:LOSE_DEX:4d12 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_CHEST #F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | UNDEAD #F:EVIL | HURT_LIGHT | HURT_FIRE | IM_COLD | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_33 | POW_55 #S:ADD_MANA | HEAL | BLINK | TELE_SELF_TO | TELE_TO #S:DRAIN_MANA | BRAIN_SMASH | WOUND | CONF | HOLD #S:S_DEMON | S_UNDEAD #D:A lich who is partially immaterial, on its way to a new, ethereal form. #N:550:The Phoenix #G:B:r #I:125:36d100:60:130:0 #W:54:3:119:30000 #B:PECK:WOUND:12d6 #B:PECK:WOUND:12d6 #B:HIT:FIRE:9d12 #B:HIT:FIRE:9d12 #F:UNIQUE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 #F:DROP_GOOD | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | ANIMAL #F:FLYING | HURT_COLD | IM_ACID | IM_ELEC | IM_FIRE #F:IM_POIS | RES_PLAS | NO_CONF | NO_SLEEP | N_LAVA #F:N_FIRE #S:SPELL_PCT_40 | POW_85 #S:BRTH_FIRE | BRTH_PLAS | BRTH_LIGHT | BALL_FIRE | BOLT_FIRE #S:BOLT_PLAS | S_KIN #D:A massive glowing eagle bathed in flames. The searing heat chars your #D: skin and melts your armour. #N:551:Barbazu #G:U:G #I:120:80d10:25:60:80 #W:55:4:50:3000 #B:HIT:HURT:4d10 #B:HIT:HURT:4d10 #B:HIT:LOSE_CON:10d2 #B:STING:POISON:5d5 #F:FORCE_MAXHP | FORCE_SLEEP | FRIENDS | ONLY_ITEM | DROP_1D2 #F:OPEN_DOOR | BASH_DOOR | POWERFUL | DEMON | EVIL #F:IM_POIS | NO_CONF | NO_SLEEP #S:SPELL_PCT_10 | POW_20 #S:MISSL | SCARE | S_DEMON #D:A foul, humanoid creature with a long tail, clawed hands and feet, and #D: a disgusting, wiry, snaky beard. They are the elite shock troops of #D: the hells, capable of a terrifying berserk fury. #N:552:Oss["e], Herald of Ulmo #G:A:w #I:130:63d100:40:160:10 #W:83:3:155:37500 #B:HIT:HURT:8d9 #B:HIT:HURT:8d9 #B:HIT:HURT:8d9 #B:HIT:HURT:8d9 #F:UNIQUE | FORCE_SLEEP | ESCORT | ONLY_ITEM | DROP_2D2 #F:DROP_3D2 | DROP_GOOD | DROP_GREAT | SMART | HAS_LIGHT #F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM | LOW_MANA_RUN | POWERFUL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:RES_CHAOS | RES_NETHR | RES_PLAS | RES_NEXUS | RES_DISEN #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #F:N_WATER #S:SPELL_PCT_60 | POW_90 #S:BRTH_COLD | BRTH_SOUND | BALL_COLD | BALL_STORM | BALL_WATER #S:BOLT_COLD | BOLT_ICE | BOLT_MANA | HASTE | ADD_MANA #S:HEAL | CURE | BLINK | TELE_SELF_TO | TELE_TO #S:S_AINU #D:The most powerful of Ulmo's servants, Oss["e] is known as the most #D: accomplished singer among the Maiar, but he is also known for his #D: ruthlesness. While Ulmo himself moves in the rains and rivers of Arda #D: and resides in depths of the seas, Oss["e] embodies the waves of the #D: untamed oceans and seas. Mariners caught in the grips of raging #D: storms pray to Oss["e] for mercy. #N:553:12-headed hydra #G:M:G1 #I:130:100d35:30:115:20 #W:55:2:90:13000 #B:BITE:FIRE:5d9 #B:BITE:COLD:5d9 #B:BITE:FIRE:5d9 #B:SPIT:COLD:5d9 #F:FORCE_SLEEP | ONLY_GOLD | DROP_2D2 | DROP_3D2 | DROP_4D2 #F:HAS_LIGHT | REGENERATE | OPEN_DOOR | BASH_DOOR | POWERFUL #F:ANIMAL | IM_FIRE | IM_COLD | RES_PLAS | RES_NEXUS #F:N_LAVA | N_ICE | N_FIRE #S:SPELL_PCT_30 | POW_50 #S:BRTH_FIRE | BRTH_COLD | BRTH_PLAS | BRTH_NEXUS | BALL_FIRE #S:BALL_COLD | BOLT_FIRE | BOLT_COLD | BOLT_PLAS | BOLT_NETHR #D:A strange reptilian hybrid with twelve heads. #N:554:Shelob, Spider of Darkness #G:S:D1 #I:120:35d100:30:120:80 #W:55:3:141:27000 #B:CLAW:POISON:5d6 #B:CLAW:POISON:5d6 #B:BITE:PARALYZE:5d10 #B:STING:LOSE_STR:5d4 #F:UNIQUE | FEMALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT #F:ESCORTS | ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD #F:SMART | CLOUD_SURROUND | BASH_DOOR | EVIL | ANIMAL #F:HURT_LIGHT | IM_ACID | IM_POIS | NO_CONF | NO_SLEEP #S:SPELL_PCT_30 | POW_60 #S:BRTH_POIS | BRTH_DARK | HEAL | TRAPS | WOUND #S:SCARE | BLIND | CONF | SLOW | S_KIN #D:Shelob is an enormous bloated spider, the last daughter of Ungoliant #D: the Unlight. Her poison is legendary, as is her ego. She normally #D: guards the pass through Cirith Ungol, but occasionally goes out #D: foraging for food to feed her voracious appetite. #N:555:Ar-Pharaz[^o]n the Golden #G:p:y2 #I:130:40d100:30:45:255 #W:55:1:134:27500 #B:HIT:HURT:8d8 #B:HIT:HURT:8d8 #B:HIT:HURT:8d8 #B:HIT:HURT:8d8 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_1D2 | DROP_3D2 | DROP_GREAT | SMART | HAS_LIGHT #F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM | EVIL | IM_ELEC #F:IM_FIRE | IM_POIS #S:SPELL_PCT_18 | POW_25 #S:HEAL | TELE_AWAY | S_KIN | S_MONSTERS #D:Last and proudest king of ancient N['u]menor. Corrupted by power and #D: avarice, he fell victim to Sauron's wiles, tried to fight the Valar #D: themselves, and condemned N['u]menor to oblivion. #N:468:Storm giant #G:P:B #I:120:40d20:20:60:40 #W:40:1:78:1000 #B:HIT:ELEC:10d8 #B:HIT:ELEC:10d8 #F:FORCE_MAXHP | FORCE_SLEEP | DROP_1D2 | HAS_LIGHT | OPEN_DOOR #F:BASH_DOOR | TAKE_ITEM | GIANT | EVIL | IM_ELEC #F:IM_COLD #S:SPELL_PCT_15 | POW_15 #S:BOULDER | BALL_ELEC | BALL_STORM | BOLT_ELEC | BLINK #S:TELE_TO | SCARE | CONF #D:It is a twenty-five foot tall giant wreathed in lightning. N:556:Storm giant G:P:y I:122:30d100:30:100:15 W:68:3:147:11000 B:HIT:CONFUSE:9d9 B:HIT:CONFUSE:9d9 B:HIT:ELEC:9d9 B:HIT:ELEC:9d9 F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | DROP_GOOD F:SMART | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | GIANT F:EVIL S:SPELL_PCT_30 | POW_55 S:BOULDER | BALL_ELEC | BALL_STORM | HEAL | TELE_TO | S_MONSTERS D:It is a twenty-five foot tall giant wreathed in lightning. #N:586:Greater titan #G:P:o #I:125:38d100:30:125:15 #W:66:3:119:20500 #B:HIT:CONFUSE:12d12 #B:HIT:CONFUSE:12d12 #B:HIT:CONFUSE:12d12 #B:HIT:CONFUSE:12d12 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:DROP_GREAT | SMART | BASH_DOOR | TAKE_ITEM | GIANT #F:EVIL #S:SPELL_PCT_35 | POW_65 #S:BOULDER | HEAL | TELE_TO | S_MONSTERS #D:A forty foot tall humanoid that shakes the ground as it walks. The #D: power radiating from its frame shakes your courage, its hatred #D: inspired by your defiance. #N:557:Dwar, Dog Lord of Waw #G:W:D1 #I:120:40d100:90:90:10 #W:56:3:106:25000 #B:HIT:HURT:8d8 #B:HIT:HURT:8d8 #B:BITE:EXP_40:6d7 #B:WAIL:TERRIFY:6d7 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_4D2 | DROP_GOOD | SMART | COLD_BLOOD | CLOUD_SURROUND #F:OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL | HURT_LIGHT #F:IM_FIRE | IM_COLD | IM_POIS | NO_SLOW | NO_FEAR #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_90 #S:BALL_FIRE | BALL_NETHR | ADD_MANA | CURE | WOUND #S:SCARE | BLIND | HOLD | S_MONSTERS | S_HOUND #S:S_UNDEAD #D:Dwar had a special affinity for dogs in life, and can still command #D: them at will. He howls maniacally as he reaches out to destroy you. #N:559:Grand master mystic #G:p:o1 #I:130:22d100:30:80:5 #W:57:3:99:15000 #B:KICK:HURT:20d2 #B:KICK:HURT:10d2 #B:HIT:POISON:20d1 #B:HIT:PARALYZE:15d1 #F:MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 #F:DROP_GOOD | DROP_GREAT | INVISIBLE | OPEN_DOOR | BASH_DOOR #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_CONF | NO_SLEEP | N_FOREST #S:SPELL_PCT_33 | POW_70 #S:BALL_SOUND | BALL_STORM | ADD_MANA | HEAL | CURE #S:MIND_BLAST | S_ANT | S_SPIDER | S_HOUND | S_ANIMAL #D:He is one of the few true masters of the art, being extremely skillful #D: in all forms of unarmed combat and controlling the world's natural #D: creatures with disdainful ease. N:561:Dracolich G:D:G1 I:120:35d100:25:120:80 W:62:2:63:18000 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:EXP_80:7d14 F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | DROP_GOOD F:SMART | COLD_BLOOD | BASH_DOOR | TAKE_ITEM | POWERFUL F:DRAGON | UNDEAD | EVIL | FLYING | HURT_LIGHT F:HURT_FIRE | IM_COLD | IM_POIS | RES_NETHR | NO_SLOW F:NO_FEAR | NO_CONF | NO_SLEEP | N_ICE S:SPELL_PCT_18 | POW_8 S:BRTH_COLD | BRTH_NETHR | BRTH_MANA | SCARE | CONF D:The skeletal form of a once-great dragon, enchanted by magic most D: perilous. Its animated form strikes with speed and drains life from D: its prey to satisfy its hunger. #N:562:Baphomet the Minotaur Lord #G:H:v1 #I:130:47d100:30:120:30 #W:58:4:99:24000 #B:BUTT:HURT:12d13 #B:BUTT:HURT:12d13 #B:HIT:WOUND:10d10 #B:HIT:WOUND:10d10 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_2D2 | DROP_3D2 | DROP_GOOD | BASH_DOOR | EVIL #F:IM_FIRE | IM_POIS | RES_PLAS | NO_STUN | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_18 | POW_70 #S:LASH | MISSL | BRTH_FORCE | BALL_ELEC | BOLT_PLAS #S:BOLT_MANA | SLOW #D:A fearsome bull-headed monster, Baphomet swings a mighty axe as he #D: curses all that defy him. #N:563:Ethereal hound #G:Z:G1 #I:120:60d15:30:100:0 #W:59:3:0:6000 #B:CLAW:HURT:2d12 #B:CLAW:HURT:2d12 #B:BITE:HURT:2d12 #B:BITE:HURT:2d12 #F:FORCE_SLEEP | FRIENDS | HAS_LIGHT | INVISIBLE | PASS_WALL #F:ANIMAL | RES_NETHR | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_0 #S:BRTH_NETHR #D:A pale green hound. Pulsing red lines and strange fluorescent light #D: hints at internal organs best left to the imagination. #N:564:Dracolisk #G:D:R #I:120:35d100:25:120:80 #W:59:2:78:14000 #B:BITE:HURT:4d12 #B:BITE:HURT:4d12 #B:BITE:FIRE:7d14 #B:GAZE:PARALYZE #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | DROP_GOOD #F:SMART | BASH_DOOR | POWERFUL | DRAGON | EVIL #F:ANIMAL | FLYING | HURT_COLD | IM_ACID | IM_FIRE #F:RES_NEXUS | NO_SLOW | NO_FEAR | NO_CONF | NO_SLEEP #F:N_FIRE #S:SPELL_PCT_18 | POW_8 #S:BRTH_FIRE | BRTH_NEXUS | SCARE | HOLD #D:A mixture of dragon and basilisk, the dracolisk stares at you with #D: deep piercing eyes, its evil breath burning the ground where it #D: stands. #N:565:Fundin Bluecloak #G:h:B1 #I:130:50d100:25:195:10 #W:59:2:141:20000 #B:HIT:HURT:8d8 #B:HIT:HURT:8d8 #B:HIT:HURT:8d8 #B:HIT:HURT:8d8 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_2D2 | DROP_3D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR #F:LOW_MANA_RUN | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | NO_CONF | NO_SLEEP #S:SPELL_PCT_35 | POW_75 #S:BALL_LIGHT | HOLY_ORB | HEAL | BRAIN_SMASH | WOUND #S:SCARE | BLIND | CONF | S_MONSTERS | S_ANIMAL #D:He is one of the greatest dwarven priests to walk the earth. Fundin #D: has earned a high position in the church, and his skill with both #D: weapon and spell only justify his position further. His combination #D: of both dwarven strength and priestly wisdom are a true match for any #D: adventurer. N:562:Druj G:s:y I:125:8d100:20:110:10 W:56:2:78:15000 F:FORCE_MAXHP | FORCE_SLEEP | NEVER_BLOW | NEVER_MOVE | SMART F:COLD_BLOOD | UNDEAD | EVIL | FLYING | IM_COLD F:IM_POIS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | RES_NETHR F:NO_SLEEP S:SPELL_PCT_100 | POW_50 S:BOLT_ACID | BOLT_ELEC | BOLT_FIRE | BOLT_COLD | TELE_AWAY S:DARKNESS | WOUND | SCARE | BLIND | CONF | BALL_NETHR | BRAIN_SMASH S:S_UNDEAD D:A skeletal body part, it's hard to tell which, perhaps a pancreas. #N:560:Eye druj #G:s:r #I:125:10d100:20:90:10 #W:58:2:95:15000 #F:FORCE_MAXHP | FORCE_SLEEP | NEVER_BLOW | NEVER_MOVE | SMART #F:COLD_BLOOD | UNDEAD | EVIL | FLYING | IM_FIRE #F:IM_COLD | IM_POIS | RES_NETHR | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_100 | POW_55 #S:BALL_NETHR | BOLT_NETHR | BOLT_MANA | BRAIN_SMASH | S_UNDEAD #D:A bloodshot eyeball floating in the air, you'd be forgiven for #D: assuming it harmless. #N:566:Skull druj #G:s:o #I:125:14d100:20:120:10 #W:59:2:78:21000 #F:FORCE_MAXHP | FORCE_SLEEP | NEVER_BLOW | NEVER_MOVE | SMART #F:COLD_BLOOD | UNDEAD | EVIL | FLYING | IM_FIRE #F:IM_COLD | IM_POIS | RES_NETHR | RES_PLAS | NO_SLOW #F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_100 | POW_65 #S:BALL_WATER | BOLT_PLAS | BOLT_NETHR | TRAPS | MIND_BLAST #S:BRAIN_SMASH | WOUND | SLOW | S_UNDEAD #D:A glowing skull possessed by sorcerous power. It need not move, but #D: merely blast you with mighty magic as it speaks the words of power. #N:567:Aether vortex #G:v:v #I:130:40d20:100:40:0 #W:60:4:0:4000 #B:ENGULF:ELEC:5d5 #B:ENGULF:FIRE:5d5 #B:ENGULF:ACID:5d5 #B:ENGULF:COLD:5d5 #F:ATTR_MULTI | FORCE_SLEEP | RAND_25 | RAND_50 | EMPTY_MIND #F:BASH_DOOR | POWERFUL | FLYING | IM_ACID | IM_ELEC #F:IM_FIRE | IM_COLD | IM_POIS | RES_CHAOS | RES_NETHR #F:RES_WATER | RES_PLAS | RES_NEXUS | RES_DISEN | NO_SLOW #F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | N_LAVA #F:N_ICE | N_FIRE | N_ACID #S:SPELL_PCT_18 | POW_1 #S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS #S:BRTH_PLAS | BRTH_LIGHT | BRTH_DARK | BRTH_CONFU | BRTH_SOUND #S:BRTH_SHARD | BRTH_INER | BRTH_GRAV | BRTH_FORCE | BRTH_NEXUS #S:BRTH_NETHR | BRTH_CHAOS | BRTH_DISEN | BRTH_TIME | BRTH_MANA #D:An awesome vortex of pure magic, power radiates from its frame. #N:568:13-headed hydra #G:M:W #I:130:100d40:35:120:20 #W:60:2:95:15000 #B:BITE:CONFUSE:6d9 #B:BITE:PARALYZE:6d9 #B:BITE:HALLU:6d9 #B:SPIT:BLIND:6d9 #F:FORCE_SLEEP | ONLY_GOLD | DROP_1D2 | DROP_2D2 | DROP_3D2 #F:DROP_4D2 | REGENERATE | OPEN_DOOR | BASH_DOOR | POWERFUL #F:ANIMAL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | NO_CONF | N_LAVA | N_FIRE #S:SPELL_PCT_30 | POW_55 #S:BRTH_PLAS | BRTH_CONFU | BRTH_INER | BRTH_GRAV | BRTH_CHAOS #S:BALL_CONFU | BALL_CHAOS | BOLT_PLAS | BLIND | CONF #D:A strange reptilian hybrid with thirteen heads. N:569:Saruman of Many Colours G:A:v I:130:55d100:100:100:0 W:80:1:175:36000 B:HIT:UN_BONUS:8d8 B:HIT:UN_BONUS:8d8 B:HIT:HURT:8d8 B:HIT:HURT:8d8 F:UNIQUE | MALE | ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD F:DROP_GREAT | SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR F:LOW_MANA_RUN | EVIL | IM_ELEC | IM_FIRE | IM_COLD F:IM_POIS | NO_SLOW | NO_FEAR | NO_CONF | NO_SLEEP S:SPELL_PCT_65 | POW_100 S:BOULDER | BALL_ACID | BALL_DARK | BALL_MANA | BALL_WATER S:BOLT_ACID | BOLT_PLAS | BOLT_ICE | BOLT_WATER | BOLT_NETHR S:BOLT_MANA | HASTE | ADD_MANA | HEAL | CURE S:BLINK | TPORT | TELE_TO | TELE_AWAY | MIND_BLAST S:BRAIN_SMASH | WOUND | S_MONSTERS | S_DRAGON | S_HI_DRAGON D:Originally known as the White, first among the Istar, Saruman fell D: prey to Sauron's wiles. He seeks to emulate him and breeds orcs and D: trolls to fight for him. He searches forever for the One Ring, to D: become a mighty Sorcerer-King of the world. #N:570:Bile Demon #G:U:R #I:125:28d100:40:90:80 #W:61:2:50:11000 #B:HIT:HURT:8d8 #B:HIT:HURT:8d8 #B:CRUSH:ACID:9d9 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_3D2 | DROP_GOOD #F:OPEN_DOOR | BASH_DOOR | POWERFUL | DEMON | EVIL #F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | N_ACID #S:SPELL_PCT_18 | POW_65 #S:LASH | PMISSL | BRTH_ACID | BRTH_POIS | BOLT_MANA #S:BLIND | CONF | S_DEMON #D:It's big. It's fat. It's red. It's ugly. It's got a severe attack #D: of highly poisonous flatulence. And its insides are corrosive. All #D: of which go together to make the single most repulsive sight - and #D: smell - you have ever experienced. #N:571:Nightwing #G:W:u1 #I:120:60d60:20:120:10 #W:61:3:84:13000 #B:TOUCH:POISON:6d5 #B:TOUCH:POISON:6d5 #B:HIT:UN_BONUS:6d8 #B:HIT:UN_BONUS:6d8 #F:FORCE_SLEEP | ONLY_ITEM | DROP_2D2 | DROP_GOOD | SMART #F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL #F:FLYING | HURT_LIGHT | HURT_FIRE | IM_COLD | IM_POIS #F:RES_NETHR | NO_FEAR | NO_SLEEP #S:SPELL_PCT_25 | POW_65 #S:BALL_NETHR | BOLT_NETHR | BOLT_MANA | BRAIN_SMASH | WOUND #S:SCARE | BLIND | S_UNDEAD #D:Everywhere colours seem paler and the air chiller. At the centre of #D: the cold stands a mighty figure. Its wings envelop you in the chill #D: of death as the nightwing reaches out to draw you into oblivion. Your #D: muscles sag and your mind loses all will to fight as you stand in awe #D: of this mighty being. #N:572:Arien, Maia of the Sun #G:A:R #I:130:67d100:40:160:10 #W:88:3:170:40000 #B:HIT:HURT:9d9 #B:HIT:HURT:9d9 #B:HIT:HURT:9d9 #B:HIT:HURT:9d9 #F:UNIQUE | FEMALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT #F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT #F:SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:LOW_MANA_RUN | POWERFUL | FLYING | IM_ACID | IM_ELEC #F:IM_FIRE | IM_COLD | IM_POIS | RES_CHAOS | RES_NETHR #F:RES_PLAS | RES_NEXUS | RES_DISEN | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP | N_LAVA | N_FIRE #S:SPELL_PCT_60 | POW_100 #S:BRTH_FIRE | BRTH_PLAS | BALL_FIRE | BALL_LIGHT | BOLT_FIRE #S:BOLT_PLAS | HASTE | ADD_MANA | HEAL | CURE #S:BLINK | TPORT | TELE_SELF_TO | TELE_TO | S_AINU #D:Also called the Sun-Maiden, this Maia has the task of carrying the sun #D: across the sky. Greatest among the fire spirits created by Eru, Arien #D: is second only to Sauron in power among the Maiar. #N:573:Dreadlord #G:G:r #I:120:30d100:20:150:10 #W:62:2:91:20000 #B:HIT:EXP_40:6d6 #B:HIT:EXP_40:6d6 #B:HIT:LOSE_STR:4d6 #B:HIT:LOSE_STR:4d6 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 | DROP_3D2 #F:DROP_4D2 | INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM #F:UNDEAD | EVIL | FLYING | HURT_FIRE | IM_COLD #F:IM_POIS | NO_SLOW | NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_25 | POW_75 #S:BALL_NETHR | BEAM_NETHR | BLINK | TPORT | TELE_TO #S:DRAIN_MANA | BRAIN_SMASH | BLIND | CONF | HOLD #S:S_UNDEAD #D:It is a massive form of animated death, its colour deeper than black. #D: It drinks in light, and space around it is twisted and torn by the #D: weight of its evil. It is unlife and it knows nothing but the #D: stealing of souls and the stench of death. Flee its hunger! #N:574:Great Swamp Wyrm #G:D:g1 #I:125:35d100:30:150:80 #W:62:2:39:20000 #B:CLAW:HURT:4d12 #B:CLAW:HURT:4d12 #B:BITE:POISON:7d14 #B:BITE:POISON:7d14 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 #F:DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | CLOUD_SURROUND #F:BASH_DOOR | POWERFUL | DRAGON | EVIL | FLYING #F:IM_POIS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_30 | POW_26 #S:BRTH_POIS | SCARE | BLIND | CONF #D:A truly enormous dragon with great powers. The foul gases issuing #D: from the beast nearly make you vomit; and while you may try to hold #D: your breath as you fight it, it sees no reason to do likewise. #N:575:Evil Iggy #G:p:v1 #I:130:65d100:40:180:10 #W:62:3:134:35000 #B:TOUCH:LOSE_STR:6d8 #B:HIT:UN_BONUS:10d10 #B:HIT:BLIND:10d10 #B:TOUCH:EAT_ITEM:6d8 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_1D2 | DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART #F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM | LOW_MANA_RUN | POWERFUL #F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | NO_SLOW | NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_105 #S:BOLT_PLAS | BOLT_ICE | BOLT_WATER | BOLT_NETHR | BOLT_MANA #S:BLINK | TELE_SELF_TO | TELE_TO | TRAPS | MIND_BLAST #S:WOUND | S_UNDEAD | S_HI_UNDEAD #D:You have tales of him from a previous generation, but shouldn't he be #D: in the mines of Moria? Old-timers speak of this pest with both #D: loathing and fondness, cursing his name with a smile on their face as #D: they reminisce about battling this nuisance. #N:576:Great Storm Wyrm #G:D:b1 #I:125:35d100:30:150:80 #W:63:2:56:20000 #B:CLAW:HURT:4d12 #B:CLAW:HURT:4d12 #B:BITE:ELEC:6d14 #B:BITE:ELEC:6d14 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 #F:DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | HAS_LIGHT #F:CLOUD_SURROUND | BASH_DOOR | POWERFUL | DRAGON | EVIL #F:FLYING | IM_ELEC | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_25 | POW_26 #S:BRTH_ELEC | SCARE | BLIND | CONF #D:A vast dragon of power. Storms and lightning crash around its titanic #D: form. Deep blue scales reflect the flashes and highlight the #D: creature's great muscles. It regards you with contempt. #N:577:Great Ice Wyrm #G:D:w1 #I:125:35d100:30:150:80 #W:63:2:56:20000 #B:CLAW:HURT:4d12 #B:CLAW:HURT:4d12 #B:BITE:COLD:6d14 #B:BITE:COLD:6d14 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 #F:DROP_3D2 | DROP_4D2 | DROP_GOOD | SMART | CLOUD_SURROUND #F:BASH_DOOR | POWERFUL | DRAGON | EVIL | FLYING #F:HURT_FIRE | IM_COLD | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP | N_ICE #S:SPELL_PCT_25 | POW_26 #S:BRTH_COLD | SCARE | BLIND | CONF #D:An immense dragon capable of awesome destruction. You have never felt #D: such extreme cold, or witnessed such an icy stare. Begone quickly or #D: feel its wrath! N:578:Bronze wyrm G:D:U1 I:125:35d100:30:150:80 W:66:2:39:20000 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:CONFUSE:7d14 B:BITE:CONFUSE:7d14 F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 F:DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | CLOUD_SURROUND F:BASH_DOOR | POWERFUL | DRAGON | EVIL | FLYING F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP S:SPELL_PCT_30 | POW_26 S:BRTH_CONFU | SCARE | BLIND | CONF D:Eternally perplexing. #N:579:Chaos hound #G:Z:v #I:120:60d30:30:100:0 #W:64:2:0:8000 #B:CLAW:HURT:2d12 #B:CLAW:HURT:2d12 #B:BITE:HURT:2d12 #B:BITE:HURT:2d12 #F:ATTR_MULTI | FORCE_SLEEP | FRIENDS | BASH_DOOR | ANIMAL #F:RES_CHAOS | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_0 #S:BRTH_CHAOS #D:A constantly changing canine form, this hound rushes towards you as if #D: expecting mayhem and chaos ahead. It appears to have an almost #D: kamikaze relish for combat. You suspect all may not be as it seems. #N:580:Archlich #G:L:B #I:125:40d100:20:120:50 #W:64:2:113:20000 #B:TOUCH:EXP_80 #B:TOUCH:UN_POWER #B:TOUCH:LOSE_DEX:8d12 #B:TOUCH:LOSE_DEX:8d12 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_CHEST #F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | PASS_WALL #F:UNDEAD | EVIL | HURT_LIGHT | HURT_FIRE | IM_COLD #F:IM_POIS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_33 | POW_70 #S:BALL_NETHR | ADD_MANA | HEAL | BLINK | TELE_SELF_TO #S:TELE_TO | DRAIN_MANA | BRAIN_SMASH | WOUND | CONF #S:HOLD | S_DEMON | S_HI_UNDEAD #D:A lich who has reached its ultimate evolutionary stage: a completely #D: immaterial state. N:581:Hoarmurath of Dir G:W:D1 I:120:40d100:90:100:10 W:60:3:119:22000 B:HIT:HURT:9d9 B:HIT:HURT:9d9 B:TOUCH:EXP_80:6d7 B:WAIL:TERRIFY:6d7 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_GOOD | SMART F:COLD_BLOOD | CLOUD_SURROUND | OPEN_DOOR | BASH_DOOR | UNDEAD F:EVIL | HURT_LIGHT | HURT_FIRE | IM_COLD | IM_POIS F:NO_SLOW | NO_FEAR | NO_CONF | NO_SLEEP S:SPELL_PCT_30 | POW_80 S:BALL_COLD | BALL_NETHR | BOLT_COLD | BOLT_MANA | ADD_MANA S:CURE | WOUND | SCARE | BLIND S:HOLD | S_UNDEAD D:A Ringwraith powerful in fell sorcery, he yearns for the life he has D: lost for an unlife of everlasting torment. #N:582:Azathoth, Master of Darkness #G:j:v #I:130:60d100:40:170:10 #W:64:3:155:40000 #B:HIT:EXP_80:10d5 #B:TOUCH:BLIND:10d5 #B:HIT:HURT:10d10 #B:HIT:HURT:10d10 #F:UNIQUE | ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_1D2 | DROP_3D2 | DROP_GOOD | DROP_GREAT | SMART #F:INVISIBLE | OPEN_DOOR | BASH_DOOR | PASS_WALL | TAKE_ITEM #F:POWERFUL | EVIL | FLYING | HURT_LIGHT | IM_ACID #F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | RES_CHAOS #F:RES_NETHR | RES_WATER | RES_PLAS | RES_NEXUS | RES_DISEN #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_65 | POW_100 #S:BRTH_DARK | BRTH_CONFU | BRTH_NETHR | BRTH_CHAOS | BALL_NETHR #S:BOLT_NETHR | BOLT_MANA | ADD_MANA | HEAL | BLIND #S:S_HI_DEMON | TELE_TO | TELE_SELF_TO #D:This creature appears as a shadow of darkness and chaos, with no #D: definite physical form. You have never seen anything like it. You #D: hear the faint, annoying sounds of flutes and pipes as it comes to #D: take your soul. N:583:Osyluth G:U:R2 I:130:26d100:20:75:80 W:64:2:50:13000 B:HIT:LOSE_CHR:6d6 B:HIT:LOSE_CHR:6d6 B:BITE:POISON:8d8 B:STING:LOSE_STR:5d5 F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_3D2 | DROP_GOOD F:INVISIBLE | OPEN_DOOR | BASH_DOOR | POWERFUL | DEMON F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD F:IM_POIS | NO_CONF | NO_SLEEP S:SPELL_PCT_18 | POW_70 S:LASH | BALL_ELEC | BALL_COLD | BOLT_ICE | SCARE S:S_DEMON D:It is a demon made almost entirely out of bones. It is humanoid, but D: with a large tail similar to that of a giant scorpion, and emits a D: foul smell of decay and rot. They are despised even in the hells. #N:584:14-headed hydra #G:M:v #I:135:100d45:35:130:20 #W:65:2:100:17000 #B:BITE:CONFUSE:6d9 #B:BITE:HALLU:6d9 #B:BITE:TERRIFY:6d9 #B:SPIT:BLIND:6d9 #F:FORCE_SLEEP | ONLY_GOLD | DROP_1D2 | DROP_2D2 | DROP_3D2 #F:DROP_4D2 | REGENERATE | OPEN_DOOR | BASH_DOOR | POWERFUL #F:ANIMAL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | RES_CHAOS | RES_PLAS | RES_NEXUS | RES_DISEN #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #F:N_LAVA | N_FIRE #S:SPELL_PCT_35 | POW_60 #S:BRTH_PLAS | BRTH_LIGHT | BRTH_DARK | BRTH_CONFU | BRTH_SOUND #S:BRTH_SHARD | BRTH_NEXUS | BRTH_CHAOS | BRTH_DISEN | BALL_LIGHT #S:BALL_DARK | BALL_CONFU | BALL_SOUND | BALL_CHAOS | BOLT_WATER #S:SCARE | BLIND | CONF #D:A strange reptilian hybrid with fourteen heads. N:585:The Mouth of Sauron G:p:v1 I:130:70d100:60:100:10 W:64:3:147:28000 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:UN_POWER:5d5 B:HIT:UN_POWER:5d5 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_2D2 | DROP_3D2 | DROP_GOOD | SMART | INVISIBLE F:OPEN_DOOR | BASH_DOOR | EVIL | IM_ELEC | IM_FIRE F:IM_COLD | NO_SLOW | NO_CONF | NO_SLEEP S:SPELL_PCT_60 | POW_105 S:BALL_FIRE | BALL_DARK | BALL_STORM | BALL_NETHR | BALL_MANA S:BALL_WATER | BOLT_PLAS | ADD_MANA | TELE_TO | TRAPS S:WOUND | HOLD | S_HI_DEMON | S_HI_UNDEAD D:The Mouth of Sauron is a mighty spell caster. So old that even he D: cannot remember his own name, his power and evil are undeniable. He D: believes unshakably that he is unbeatable and laughs as he weaves his D: awesome spells. #N:586:Greater titan #G:P:o #I:125:38d100:30:125:15 #W:66:3:119:20500 #B:HIT:CONFUSE:12d12 #B:HIT:CONFUSE:12d12 #B:HIT:CONFUSE:12d12 #B:HIT:CONFUSE:12d12 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:DROP_GREAT | SMART | BASH_DOOR | TAKE_ITEM | GIANT #F:EVIL #S:SPELL_PCT_35 | POW_65 #S:BOULDER | HEAL | TELE_TO | S_MONSTERS #D:A forty foot tall humanoid that shakes the ground as it walks. The #D: power radiating from its frame shakes your courage, its hatred #D: inspired by your defiance. #N:587:The Cat Lord #G:f:v #I:130:48d100:100:200:0 #W:66:3:106:30000 #B:CLAW:CONFUSE:12d12 #B:CLAW:LOSE_DEX:2d12 #B:CLAW:BLIND:10d5 #B:BITE:PARALYZE:15d1 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT #F:ESCORTS | ONLY_ITEM | DROP_4D2 | DROP_GOOD | INVISIBLE #F:EVASIVE | OPEN_DOOR | BASH_DOOR | ANIMAL | IM_FIRE #F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP #S:SPELL_PCT_33 | POW_75 #S:TELE_TO | S_KIN #D:Master of all things feline, the Cat Lord moves with unsurpassed #D: stealth. N:588:Red wyrm G:D:r1 I:125:38d100:30:150:80 W:72:2:56:21000 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:FIRE:9d14 B:BITE:FIRE:9d14 F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 F:DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | HAS_LIGHT F:CLOUD_SURROUND | BASH_DOOR | POWERFUL | DRAGON | EVIL F:FLYING | HURT_COLD | IM_FIRE | NO_SLOW | NO_FEAR F:NO_STUN | NO_CONF | NO_SLEEP | N_FIRE S:SPELL_PCT_25 | POW_27 S:BRTH_FIRE | SCARE | BLIND | CONF D:A devastating and feared great dragon. #N:589:Great Bile Wyrm #G:D:s1 #I:125:35d100:30:150:80 #W:67:2:39:21000 #B:CLAW:HURT:4d12 #B:CLAW:HURT:4d12 #B:BITE:ACID:6d14 #B:BITE:ACID:6d14 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 #F:DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | CLOUD_SURROUND #F:BASH_DOOR | POWERFUL | DRAGON | EVIL | FLYING #F:IM_ACID | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP | N_ACID #S:SPELL_PCT_30 | POW_26 #S:BRTH_ACID | SCARE | BLIND | CONF #D:A huge and very powerful dragon. Great steaming pools of acid drip #D: from its form onto the ground. You shudder when you see the acid #D: eating away the very stones of the dungeon - what could it do to you? N:590:Thuringwethil, the Vampire Messenger G:V:v1 I:130:50d100:20:145:10 W:72:4:176:23000 B:BITE:EXP_80:6d6 B:BITE:EXP_80:6d6 B:HIT:CONFUSE:6d6 B:HIT:CONFUSE:6d6 F:UNIQUE | FEMALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_1D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | SMART F:COLD_BLOOD | REGENERATE | OPEN_DOOR | BASH_DOOR | UNDEAD F:EVIL | FLYING | HURT_LIGHT | HURT_FIRE | IM_COLD F:IM_POIS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF F:NO_SLEEP S:SPELL_PCT_40 | POW_70 S:BALL_NETHR | BOLT_MANA | TELE_SELF_TO | DRAIN_MANA | BRAIN_SMASH S:WOUND | SCARE | BLIND | HOLD | S_KIN S:S_HI_UNDEAD D:Chief messenger between Sauron and Morgoth, she is surely the most D: deadly of her vampire race. At first she is charming to meet, but D: her wings and eyes give away her true form. N:591:Gold wyrm G:D:y1 I:125:35d100:30:150:80 W:67:2:39:23000 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:HURT:6d14 B:BITE:HURT:6d14 F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 F:DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | CLOUD_SURROUND F:BASH_DOOR | POWERFUL | DRAGON | EVIL | FLYING F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP S:SPELL_PCT_30 | POW_26 S:BRTH_SOUND | SCARE | BLIND | CONF D:A legendary friend of all adventurers and good folk, except you for some reason. #N:592:Great Crystal Wyrm #G:D:u1 #I:125:35d100:30:150:70 #W:67:2:39:23000 #B:CLAW:HURT:4d12 #B:CLAW:HURT:4d12 #B:BITE:HURT:6d14 #B:BITE:HURT:6d14 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 #F:DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | HAS_LIGHT #F:BASH_DOOR | POWERFUL | DRAGON | EVIL | FLYING #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_30 | POW_26 #S:BRTH_SHARD | SCARE | BLIND | CONF #D:A huge crystalline dragon. Its skin is composed of thousands of #D: razor-sharp silver plates. Strange colours ripple through it as it #D: moves in the light. #N:593:Great Wyrm of Inertia #G:D:W #I:125:35d100:30:150:80 #W:67:2:39:24000 #B:CLAW:HURT:4d12 #B:CLAW:HURT:4d12 #B:BITE:HURT:6d14 #B:BITE:HURT:6d14 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 #F:DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | BASH_DOOR #F:POWERFUL | DRAGON | EVIL | FLYING | NO_SLOW #F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_30 | POW_26 #S:BRTH_INER | SCARE | CONF | SLOW #D:A massive dragon that seems to be hardly moving at all as it charges #D: at you with deadly menace. #N:594:Beholder hive-mother #G:e:b #I:120:35d100:30:80:10 #W:67:3:119:25000 #B:BITE:EXP_80:6d6 #B:GAZE:PARALYZE:5d5 #B:GAZE:LOSE_INT:5d5 #B:GAZE:UN_POWER:5d5 #F:FEMALE | FORCE_MAXHP | FORCE_SLEEP | SMART | BASH_DOOR #F:EVIL | FLYING | IM_POIS | NO_SLOW | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_50 | POW_62 #S:BALL_ACID | BALL_FIRE | BALL_COLD | BALL_DARK | BOLT_NETHR #S:BOLT_MANA | BEAM_NETHR | DRAIN_MANA | BRAIN_SMASH | SCARE #S:BLIND | CONF | S_KIN #D:A hive mother of the race of beholders, she can summon her brood to #D: her aid whenever she wishes. #N:595:Bone golem #G:g:D #I:120:35d100:20:170:50 #W:68:3:78:23000 #B:HIT:UN_BONUS:8d8 #B:HIT:UN_BONUS:8d8 #B:HIT:LOSE_STR:6d6 #B:HIT:LOSE_STR:6d6 #F:FORCE_MAXHP | FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | OPEN_DOOR #F:BASH_DOOR | UNDEAD | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_15 | POW_55 #S:BALL_NETHR | TELE_TO | DRAIN_MANA | BRAIN_SMASH | S_UNDEAD #D:A skeletal form, black as night, constructed from the bones of its #D: previous victims. #N:596:Jabberwock #G:H:v #I:130:32d100:35:125:255 #W:68:3:0:24000 #B:CLAW:HURT:10d10 #B:CLAW:HURT:10d10 #B:BITE:HURT:10d10 #B:BITE:HURT:10d10 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_60 #F:DROP_90 | BASH_DOOR | ANIMAL | RES_CHAOS #S:SPELL_PCT_20 | POW_0 #S:BRTH_CHAOS | WOUND #D:Beware the Jabberwock, my son! The jaws that bite, the claws that #D: catch! Run and run quickly, for death incarnate chases behind you! #N:597:Tselakus, the Dreadlord #G:G:r1 #I:130:65d100:20:150:10 #W:68:2:162:35000 #B:HIT:HURT:10d10 #B:HIT:HURT:10d10 #B:HIT:LOSE_STR:4d6 #B:HIT:LOSE_STR:4d6 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_1D2 | DROP_2D2 | DROP_4D2 | DROP_GOOD | INVISIBLE #F:COLD_BLOOD | PASS_WALL | UNDEAD | EVIL | FLYING #F:HURT_LIGHT | HURT_FIRE | IM_COLD | IM_POIS | NO_SLOW #F:NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_100 #S:BALL_DARK | BALL_NETHR | BEAM_NETHR | BLIND | CONF #S:HOLD | S_KIN | S_HI_UNDEAD | S_WRAITH #D:This huge affront to existence twists and tears at the fabric of #D: space. A master of mighty magic, Tselakus hungers for your tender #D: flesh. Darkness itself recoils from the touch of Tselakus as he #D: leaves a trail of death and destruction. Tselakus is a being of #D: sneering contempt, laughing at your pitiful efforts to defy him. #D: Mighty claws rend reality as he annihilates all in his path to your #D: soul! N:598:Gelugon G:U:w I:130:35d100:20:100:80 W:69:3:78:14000 B:CLAW:COLD:6d8 B:CLAW:COLD:6d8 B:BITE:COLD:9d9 B:HIT:PARALYZE:5d5 F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | DROP_GOOD F:REGENERATE | OPEN_DOOR | BASH_DOOR | POWERFUL | DEMON F:EVIL | HURT_FIRE | IM_COLD | NO_CONF | NO_SLEEP F:N_ICE S:SPELL_PCT_18 | POW_100 S:BRTH_COLD | BRTH_SHARD | BALL_COLD | BOLT_ICE | SCARE S:SLOW | HOLD | S_HI_DEMON D:This demon from the ice planes is a truly terrifying sight. It has an D: extremely large, insect-like body towering a full twelve feet tall, D: with great claws on its hands and pincers on its mouth, and its head D: bulges with great multi-faceted eyes. Its tail is covered with D: razor-sharp spikes. #N:599:Nightcrawler #G:W:D #I:120:80d60:20:160:10 #W:69:3:91:18000 #B:STING:LOSE_CON:8d8 #B:STING:LOSE_CON:8d8 #B:BITE:ACID:10d10 #B:BITE:ACID:10d10 #F:FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD #F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | UNDEAD #F:EVIL | HURT_LIGHT | IM_FIRE | IM_COLD | IM_POIS #F:RES_NETHR | NO_FEAR | NO_SLEEP #S:SPELL_PCT_25 | POW_65 #S:BRTH_NETHR | BALL_NETHR | BOLT_NETHR | BOLT_MANA | BRAIN_SMASH #S:SCARE | BLIND | S_UNDEAD #D:This intensely evil creature bears the form of a gargantuan black #D: worm. Its gaping maw is a void of blackness, acid drips from its #D: steely hide. It is like nothing you have ever seen before, and a #D: terrible chill runs down your spine as you face it. #N:600:Polyphemus, the Blind Cyclops #G:P:g #I:130:53d100:40:140:40 #W:69:3:113:29000 #B:HIT:HURT:11d10 #B:HIT:HURT:11d10 #B:HIT:SHATTER:11d10 #B:HIT:HURT:11d10 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | RAND_25 #F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD | BASH_DOOR #F:KILL_BODY | KILL_ITEM | GIANT | EVIL | IM_ACID #F:IM_FIRE | IM_COLD | IM_POIS | N_WATER #S:SPELL_PCT_20 | POW_65 #S:BOULDER | BALL_ACID | BALL_WATER | BOLT_ICE | BOLT_WATER #D:No ordinary cyclops, but the son of a sea-god: he wields the powers #D: of elemental water as well as the considerable strength of a cyclops. #D: His one eye was blinded long ago by the warrior Odysseus, but he has #D: trained himself to hear so well that it nearly makes up for his #D: disability. #N:601:Greater demonic quylthulg #G:Q:R #I:120:15d100:20:1:0 #W:70:2:134:10500 #F:FORCE_MAXHP | FORCE_SLEEP | NEVER_BLOW | NEVER_MOVE | INVISIBLE #F:EMPTY_MIND | ANIMAL | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP | N_FIRE #S:SPELL_PCT_85 | POW_0 #S:BLINK | TELE_TO | S_HI_DEMON #D:A massive pulsating mound of flesh, glowing with a hellish light. #N:602:Great Aether Wyrm #G:D:v #I:125:35d100:40:160:80 #W:70:2:39:22000 #B:CLAW:HURT:5d10 #B:CLAW:HURT:5d10 #B:BITE:HURT:8d12 #B:BITE:HURT:8d12 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 #F:DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | BASH_DOOR #F:POWERFUL | DRAGON | EVIL | FLYING | IM_ACID #F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | RES_CHAOS #F:RES_NETHR | RES_WATER | RES_PLAS | RES_NEXUS | RES_DISEN #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #F:N_LAVA | N_ICE | N_FIRE | N_ACID #S:SPELL_PCT_30 | POW_32 #S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS #S:BRTH_PLAS | BRTH_LIGHT | BRTH_DARK | BRTH_CONFU | BRTH_SOUND #S:BRTH_SHARD | BRTH_INER | BRTH_GRAV | BRTH_FORCE | BRTH_NEXUS #S:BRTH_NETHR | BRTH_CHAOS | BRTH_DISEN | BRTH_TIME | BRTH_MANA #S:SCARE | BLIND | CONF #D:An awesome wyrm of pure magic. It seems to be all colours and sizes #D: and shapes, though the dominant form is that of a great dragon. #N:603:Great Time Wyrm #G:D:R2 #I:125:37d100:30:170:80 #W:70:2:39:27000 #B:CLAW:HURT:4d12 #B:CLAW:HURT:4d12 #B:BITE:HURT:7d14 #B:BITE:HURT:7d14 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_3D2 #F:DROP_4D2 | DROP_GOOD | BASH_DOOR | POWERFUL | DRAGON #F:EVIL | FLYING | RES_NEXUS | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_30 | POW_26 #S:BRTH_NEXUS | BRTH_TIME | SCARE | BLIND | CONF #D:A massive dragon that is thousands of years old, but you are not even #D: sure if it is there. N:604:Glaurung, Father of the Dragons G:D:R1 I:130:75d100:30:140:70 W:76:3:169:50000 B:CLAW:COLD:5d12 B:CLAW:ELEC:5d12 B:BITE:POISON:8d14 B:BITE:FIRE:8d14 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT F:SMART | HAS_LIGHT | CLOUD_SURROUND | BASH_DOOR | POWERFUL F:DRAGON | EVIL | FLYING | IM_FIRE | IM_POIS F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP F:N_ICE | N_FIRE | N_ACID S:SPELL_PCT_40 | POW_55 S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS S:SCARE | BLIND | CONF | S_HI_DRAGON D:Glaurung is the father of all dragons, and was for a long time the D: most powerful. Though this is no longer so, he still has full D: command over his brood and can command them to appear whenever he so D: wishes. He is the definition of dragonfire. N:605:Master quylthulg G:Q:G I:120:15d100:20:1:0 W:76:2:134:10500 F:FORCE_MAXHP | FORCE_SLEEP | NEVER_BLOW | NEVER_MOVE | INVISIBLE F:EMPTY_MIND | ANIMAL | NO_SLOW | NO_FEAR | NO_STUN F:NO_CONF | NO_SLEEP S:SPELL_PCT_75 | POW_0 S:BLINK | TELE_TO S:S_MONSTERS | S_ANIMAL | S_HI_DRAGON S:S_HI_DEMON | S_HI_UNDEAD D:An accursed and obscene thing, but it doesn't care, in fact it finds D: the whole business a great lark. #N:606:Great Ethereal Wyrm #G:D:o1 #I:125:45d100:40:175:80 #W:71:2:50:22000 #B:CLAW:HURT:6d10 #B:CLAW:HURT:6d10 #B:BITE:HURT:8d12 #B:BITE:HURT:8d12 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 #F:DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | HAS_LIGHT #F:INVISIBLE | PASS_WALL | POWERFUL | DRAGON | EVIL #F:FLYING | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_30 | POW_26 #S:BRTH_LIGHT | BRTH_DARK | BLIND | CONF #D:A powerful wyrm with control over light and dark, the ethereal wyrm's #D: eyes glare with white hatred from the shadows. #N:607:Greater rotting quylthulg #G:Q:U #I:120:15d100:20:1:0 #W:72:2:134:10500 #F:FORCE_MAXHP | FORCE_SLEEP | NEVER_BLOW | NEVER_MOVE | INVISIBLE #F:EMPTY_MIND | ANIMAL | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_75 | POW_0 #S:BLINK | TELE_TO | S_HI_UNDEAD #D:A massive pile of rotting flesh. A disgusting stench fills the air as #D: it throbs and writhes. #N:608:Horned Reaper #G:U:B #I:130:38d100:40:120:80 #W:72:3:78:22000 #B:HIT:HURT:11d11 #B:HIT:HURT:11d11 #B:HIT:HURT:11d11 #B:HIT:HURT:11d11 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 #F:DROP_3D2 | DROP_GOOD | REGENERATE | OPEN_DOOR | BASH_DOOR #F:KILL_BODY | POWERFUL | DEMON | EVIL | IM_ACID #F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_20 | POW_40 #S:HASTE | SCARE | SLOW | S_HI_DEMON #D:A giant humanoid demon wielding a massive, heavy and sharp scythe. #D: Feared by foes and friends alike when it flies into one of its #D: berserk rages, the Horned Reaper will cut down anything in its path #D: between it and you - even the minions it has just summoned. #N:609:Kham[^u]l, the Black Easterling #G:W:D1 #I:125:50d100:90:100:10 #W:72:3:141:36000 #B:HIT:HURT:9d10 #B:HIT:HURT:9d10 #B:TOUCH:EXP_40:7d7 #B:TOUCH:EXP_40:7d7 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_1D2 | DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART #F:COLD_BLOOD | CLOUD_SURROUND | OPEN_DOOR | BASH_DOOR | UNDEAD #F:EVIL | HURT_LIGHT | IM_ACID | IM_FIRE | IM_COLD #F:IM_POIS | NO_SLOW | NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_60 | POW_100 #S:BALL_FIRE | BALL_COLD | BALL_NETHR | BOLT_MANA | ADD_MANA #S:CURE | TELE_LEVEL | WOUND | SCARE | BLIND #S:HOLD | S_HI_UNDEAD #D:A warrior-king of the East. Kham[^u]l is a powerful opponent, his #D: skill in combat awesome and his form twisted by evil cunning. N:610:Nightwalker G:W:D I:125:50d65:20:175:10 W:73:3:91:25000 B:HIT:UN_BONUS:10d10 B:HIT:UN_BONUS:10d10 B:HIT:UN_BONUS:8d8 B:HIT:UN_BONUS:8d8 F:FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | DROP_GOOD | SMART F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL F:FLYING | HURT_LIGHT | IM_ELEC | IM_FIRE | IM_COLD F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP S:SPELL_PCT_25 | POW_80 S:BALL_NETHR | BOLT_NETHR | BOLT_MANA | BEAM_NETHR | BRAIN_SMASH S:SCARE | BLIND | S_UNDEAD D:Everywhere colours seem paler and the air chiller. At the centre of D: the cold stands a mighty figure. Its wings envelop you in the chill D: of death as the nightwalker reaches out to draw you into oblivion. D: Your muscles sag and your mind loses all will to fight as you stand D: in awe of this mighty being. #N:611:Omarax, the Eye Tyrant #G:e:v1 #I:130:65d100:30:80:10 #W:73:3:147:35000 #B:GAZE:UN_BONUS:6d6 #B:GAZE:UN_POWER:6d6 #B:GAZE:LOSE_INT:6d6 #B:BITE:EXP_80:8d8 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | SMART #F:BASH_DOOR | EVIL | FLYING | IM_ACID | IM_FIRE #F:IM_COLD | IM_POIS | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_60 | POW_135 #S:BALL_ACID | BALL_FIRE | BALL_COLD | BALL_DARK | BALL_NETHR #S:BOLT_MANA | DRAIN_MANA | BRAIN_SMASH | SCARE | BLIND #S:CONF | S_KIN #D:A beholder of great size and age, floating in the air. His gaze seems #D: to shred your soul and his spells crush your will. He is ancient, #D: his history steeped in forgotten evils, his atrocities numerous and #D: sickening. #N:612:Aether hound #G:Z:v #I:120:60d40:30:100:0 #W:74:3:0:8000 #B:CLAW:HURT:3d12 #B:CLAW:HURT:3d12 #B:BITE:HURT:3d12 #B:BITE:HURT:3d12 #F:ATTR_MULTI | FORCE_SLEEP | FRIENDS | BASH_DOOR | ANIMAL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:RES_CHAOS | RES_NETHR | RES_WATER | RES_PLAS | RES_NEXUS #F:RES_DISEN | NO_SLOW | NO_STUN | NO_CONF | NO_SLEEP #F:N_LAVA | N_ICE | N_FIRE | N_ACID #S:SPELL_PCT_20 | POW_1 #S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS #S:BRTH_PLAS | BRTH_LIGHT | BRTH_DARK | BRTH_CONFU | BRTH_SOUND #S:BRTH_SHARD | BRTH_INER | BRTH_GRAV | BRTH_FORCE | BRTH_NEXUS #S:BRTH_NETHR | BRTH_CHAOS | BRTH_DISEN | BRTH_TIME | BRTH_MANA #D:A shifting, swirling form. It seems to be all colours and sizes and #D: shapes, though the dominant form is that of a huge dog. You feel #D: very uncertain all of a sudden. N:613:Black reaver G:L:D I:125:45d100:20:170:50 W:82:3:119:27000 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_CHEST F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | KILL_WALL F:UNDEAD | EVIL | HURT_LIGHT | HURT_FIRE | IM_COLD F:IM_POIS | NO_SLOW | NO_FEAR | NO_CONF | NO_SLEEP S:SPELL_PCT_33 | POW_70 S:BALL_NETHR | ADD_MANA | TELE_SELF_TO | TELE_TO S:DRAIN_MANA | BRAIN_SMASH | WOUND | BLIND | CONF S:HOLD | S_UNDEAD D:A humanoid form, black as night, advancing steadily and unstoppably, D: even the very rock of the dungeon cannot prevent it reaching you. #N:614:Bronze golem #G:g:o #I:120:40d100:20:170:50 #W:75:3:78:26000 #B:HIT:HURT:10d10 #B:HIT:HURT:10d10 #B:HIT:HURT:10d10 #B:HIT:HURT:10d10 #F:FORCE_MAXHP | FORCE_SLEEP | HAS_LIGHT | COLD_BLOOD | EMPTY_MIND #F:OPEN_DOOR | BASH_DOOR | DEMON | HURT_COLD | IM_ACID #F:IM_ELEC | IM_FIRE | IM_POIS | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_15 | POW_90 #S:BRTH_FIRE | BALL_ELEC | BALL_FIRE | BOLT_PLAS | TELE_TO #S:S_DEMON #D:A gigantic four-armed animated bronze statue of demonic shape, glowing #D: with great heat. #N:615:Great Wyrm of Law #G:D:B #I:125:45d100:40:170:100 #W:75:2:91:29000 #B:CLAW:HURT:5d12 #B:CLAW:HURT:5d12 #B:BITE:HURT:7d14 #B:BITE:HURT:7d14 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 #F:DROP_3D2 | DROP_4D2 | DROP_GOOD | SMART | BASH_DOOR #F:POWERFUL | DRAGON | EVIL | FLYING | IM_COLD #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_30 | POW_40 #S:BRTH_SOUND | BRTH_SHARD | SCARE | BLIND | CONF #S:S_DRAGON | S_HI_DRAGON #D:A massive dragon of powerful intellect. It seeks to dominate the #D: universe and despises all other life. It sees all who do not obey it #D: as mere insects to be crushed underfoot. #N:616:Master quylthulg #G:Q:B #I:120:30d100:30:1:0 #W:76:2:147:12000 #F:FORCE_MAXHP | FORCE_SLEEP | NEVER_BLOW | NEVER_MOVE | INVISIBLE #F:EMPTY_MIND | ANIMAL | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_100 | POW_0 #S:BLINK | TELE_TO | S_MONSTERS | S_ANIMAL | S_THIEF #S:S_BERTBILLTOM | S_HI_DRAGON | S_HI_DEMON | S_HI_UNDEAD #D:A giant seething mass of flesh, overwhelming you with monster after #D: monster. #N:617:Diamond golem #G:g:w #I:125:41d100:20:275:50 #W:76:2:95:28000 #B:HIT:HURT:10d10 #B:HIT:HURT:10d10 #B:HIT:HURT:10d10 #B:HIT:HURT:10d10 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_GOLD | DROP_1D2 | DROP_2D2 #F:DROP_3D2 | COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR #F:DEMON | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_20 | POW_100 #S:BRTH_FIRE | BRTH_MANA | BALL_SHARD | BALL_MANA | BOLT_MANA #S:TELE_TO | MIND_BLAST #D:A gigantic animated diamond statue of demonic shape. N:618:Gilim, Giant of Winter G:P:s I:125:60d100:30:160:15 W:84:3:0:37000 B:HIT:SHATTER:13d13 B:HIT:CONFUSE:13d13 B:HIT:SHATTER:13d13 B:HIT:CONFUSE:13d13 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_4D2 | DROP_GOOD | SMART | OPEN_DOOR | BASH_DOOR F:KILL_WALL | KILL_BODY | TAKE_ITEM | GIANT | EVIL F:HURT_ROCK | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD F:IM_POIS S:SPELL_PCT_20 | POW_75 S:BOULDER D:A legendary giant from some kind of borderline canon source. D: He bears a certain resemblance to Atlas from V. #N:619:The Lernaean Hydra #G:M:v1 #I:135:70d90:50:150:20 #W:77:2:126:22000 #B:BITE:POISON:8d10 #B:BITE:COLD:8d10 #B:BITE:FIRE:10d6 #B:BITE:ELEC:10d6 #F:UNIQUE | FORCE_MAXHP | FORCE_SLEEP | ONLY_GOLD | DROP_1D2 #F:DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | SMART #F:HAS_LIGHT | REGENERATE | OPEN_DOOR | BASH_DOOR | POWERFUL #F:ANIMAL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | RES_PLAS | NO_CONF | NO_SLEEP | N_LAVA #F:N_ICE | N_FIRE | N_ACID #S:SPELL_PCT_40 | POW_85 #S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS #S:BRTH_PLAS | BALL_ACID | BALL_ELEC | BALL_FIRE | BALL_COLD #S:BALL_POIS | BALL_STORM | BOLT_ACID | BOLT_ELEC | BOLT_FIRE #S:BOLT_COLD | BOLT_POIS | BOLT_PLAS | BOLT_ICE | BEAM_ELEC #S:SCARE | S_KIN | S_HYDRA #D:A massive legendary hydra. It has fifteen powerful heads. Its many #D: eyes stare at you as clouds of many elements flow from its seething #D: form. And it grows new heads as fast as you chop them off. N:620:Pit Fiend G:U:o I:130:40d100:30:120:75 W:80:3:78:27000 B:CLAW:FIRE:6d10 B:CLAW:FIRE:6d10 B:BITE:POISON:5d10 B:BITE:LOSE_CON:5d10 F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 F:DROP_3D2 | DROP_GOOD | REGENERATE | OPEN_DOOR | BASH_DOOR F:POWERFUL | DEMON | EVIL | FLYING | HURT_COLD F:IM_FIRE | IM_POIS | RES_CHAOS | NO_CONF | NO_SLEEP F:N_FIRE S:SPELL_PCT_20 | POW_65 S:LASH | PMISSL | BRTH_FIRE | BRTH_POIS | BRTH_CHAOS S:BALL_FIRE | WOUND | SCARE | S_HI_DEMON D:Appearing as a giant, clawed and winged humanoid with a scaly red body D: and massive fangs dripping a foul green liquid, the Pit Fiend is a D: dreadful enemy from the lowest depths of the hells. They are often D: the commanders of vast demon armies. #N:621:Feagwath, the Undead Sorcerer #G:L:y #I:130:50d100:20:100:50 #W:77:2:162:30000 #B:TOUCH:EXP_80:6d12 #B:TOUCH:UN_POWER:6d12 #B:TOUCH:LOSE_DEX:6d12 #B:TOUCH:LOSE_DEX:6d12 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT #F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_GREAT #F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | UNDEAD #F:EVIL | HURT_LIGHT | IM_COLD | IM_POIS | NO_SLOW #F:NO_FEAR | NO_CONF | NO_SLEEP #S:SPELL_PCT_60 | POW_90 #S:BALL_NETHR | BALL_CHAOS | BALL_MANA | BOLT_MANA | ADD_MANA #S:BLINK | TELE_SELF_TO | TELE_TO | TRAPS | BRAIN_SMASH #S:WOUND | SCARE | BLIND | HOLD | S_KIN #S:S_MONSTERS | S_UNDEAD #D:A stench of corruption and decay surrounds this sorcerer, who has #D: clearly risen from the dead to continue his foul plots and schemes. #N:622:Hellhound #G:C:r #I:125:60d15:25:80:30 #W:78:2:15:600 #B:BITE:FIRE:5d12 #B:BITE:FIRE:5d12 #B:BITE:FIRE:5d12 #F:FORCE_MAXHP | FORCE_SLEEP | FRIENDS | RAND_25 | HAS_LIGHT #F:BASH_DOOR | EVIL | ANIMAL | HURT_COLD | IM_FIRE #F:N_FIRE #S:SPELL_PCT_20 | POW_0 #S:BRTH_FIRE #D:It is a giant dog that glows with heat. Flames pour from its nostrils. #N:623:Great Wyrm of Chaos #G:D:v #I:125:50d100:40:170:100 #W:78:2:91:29000 #B:CLAW:HURT:5d12 #B:CLAW:HURT:5d12 #B:BITE:HURT:7d14 #B:BITE:HURT:7d14 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 #F:DROP_3D2 | DROP_4D2 | DROP_GOOD | SMART | BASH_DOOR #F:POWERFUL | DRAGON | EVIL | FLYING | IM_FIRE #F:RES_CHAOS | RES_DISEN | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_30 | POW_32 #S:BRTH_CHAOS | BRTH_DISEN | SCARE | BLIND | CONF #S:S_DRAGON | S_HI_DRAGON #D:A massive dragon of changing form. As you watch, it appears first #D: fair and then foul. Its body is twisted by chaotic forces as it #D: strives to stay real. Its very existence distorts the universe #D: around it. #N:624:Qlzqqlzuup, the Emperor Quylthulg #G:Q:v1 #I:130:50d100:30:1:0 #W:79:3:190:20000 #F:UNIQUE | ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | NEVER_BLOW #F:NEVER_MOVE | ONLY_ITEM | DROP_4D2 | INVISIBLE | EMPTY_MIND #F:ANIMAL | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_100 | POW_0 #S:S_KIN | S_MONSTERS | S_ANT | S_SPIDER | S_HOUND #S:S_ANIMAL | S_HYDRA | S_THIEF | S_BERTBILLTOM | S_HI_DRAGON #S:S_HI_DEMON | S_UNIQUE | S_HI_UNDEAD | S_WRAITH #D:A gigantic seething mass of flesh, Qlzqqlzuup changes colours in front #D: of your eyes. Pulsating first one colour then the next, it knows #D: only it must bring help to protect itself. #N:625:Greater Balrog #G:U:v #I:130:50d100:40:140:80 #W:79:3:91:25000 #B:HIT:FIRE:8d12 #B:HIT:FIRE:8d12 #B:CRUSH:WOUND:7d12 #B:TOUCH:UN_POWER #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_3D2 #F:DROP_4D2 | DROP_GOOD | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:POWERFUL | DEMON | EVIL | HURT_COLD | IM_ELEC #F:IM_FIRE | IM_POIS | RES_PLAS | NO_CONF | NO_SLEEP #F:N_LAVA | N_FIRE #S:SPELL_PCT_33 | POW_90 #S:LASH | BRTH_FIRE | BRTH_PLAS | BALL_FIRE | BALL_CHAOS #S:BOLT_PLAS | SCARE | CONF | S_DEMON | S_HI_DEMON #S:S_UNDEAD #D:Originally of the semi-divine Maiar, this evil spirit swore allegiance #D: to Morgoth at the beginning of time and is now one of his most #D: terrible demonic servants. With its flaming whip and sword it seeks #D: to destroy you. N:626:Chromatic wyrm G:D:v I:125:50d100:40:170:100 W:84:2:91:29500 B:CLAW:COLD:5d12 B:CLAW:ELEC:5d12 B:BITE:FIRE:7d14 B:BITE:ACID:7d14 F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 F:DROP_3D2 | DROP_4D2 | DROP_GOOD | SMART | CLOUD_SURROUND F:BASH_DOOR | POWERFUL | DRAGON | EVIL | FLYING F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP F:N_ICE | N_FIRE | N_ACID S:SPELL_PCT_30 | POW_32 S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS S:SCARE | BLIND | CONF | S_DRAGON | S_HI_DRAGON D:It is the top of the food chain. #N:627:Great Wyrm of Balance #G:D:v #I:125:50d100:40:170:100 #W:79:2:91:30500 #B:CLAW:HURT:5d12 #B:CLAW:HURT:5d12 #B:BITE:HURT:7d14 #B:BITE:HURT:7d14 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 | DROP_3D2 #F:DROP_4D2 | DROP_GOOD | SMART | BASH_DOOR | POWERFUL #F:DRAGON | EVIL | FLYING | IM_FIRE | IM_COLD #F:RES_CHAOS | RES_DISEN | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_30 | POW_40 #S:BRTH_SOUND | BRTH_SHARD | BRTH_CHAOS | BRTH_DISEN | SCARE #S:BLIND | CONF | S_DRAGON | S_HI_DRAGON #D:A massive dragon, one of the mightiest of dragonkind. It is thousands #D: of years old and seeks to maintain the Cosmic Balance. It sees you #D: as an upstart troublemaker without the wisdom to control your #D: actions. It will destroy you. N:628:Ungoliant, the Unlight G:S:D1 I:140:175d100:100:150:80 W:96:3:225:70000 B:CLAW:EXP_80:9d20 B:CLAW:EXP_80:9d20 B:BITE:LOSE_MANA:9d10 B:STING:LOSE_ALL:9d10 F:UNIQUE | FEMALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT F:SMART | CLOUD_SURROUND | BASH_DOOR | PASS_WALL | POWERFUL F:EVIL | ANIMAL | HURT_LIGHT | IM_ACID | IM_COLD F:IM_POIS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF F:NO_SLEEP S:SPELL_PCT_40 | POW_160 S:BRTH_POIS | BRTH_DARK | BALL_POIS | BALL_DARK | ADD_MANA S:HEAL | CURE | TELE_TO | MIND_BLAST | BRAIN_SMASH S:WOUND | S_KIN D:This enormous, hideous spirit of void is in the form of a spider of D: immense proportions. She is surrounded by a cloud of Unlight as she D: sucks in all living light into her bloated body, and breathes out the D: blackest of darkness. She is always ravenously hungry and would even D: eat herself to avoid starvation. N:629:The Witch-King of Angmar G:W:D1 I:130:60d100:90:120:10 W:88:3:162:55000 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:EXP_80:7d7 B:HIT:EXP_80:7d7 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_1D2 | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT F:SMART | COLD_BLOOD | CLOUD_SURROUND | OPEN_DOOR | BASH_DOOR F:UNDEAD | EVIL | HURT_LIGHT | IM_COLD | IM_POIS F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP S:SPELL_PCT_60 | POW_125 S:BALL_NETHR | BOLT_MANA | BEAM_NETHR | ADD_MANA | CURE S:TELE_AWAY | BRAIN_SMASH | WOUND | SCARE | BLIND S:HOLD | S_KIN | S_MONSTERS | S_HI_DRAGON | S_HI_DEMON S:S_HI_UNDEAD | S_WRAITH D:The Chief of the Ringwraiths. A fell being of devastating power. His D: spells are lethal and his combat blows crushingly hard. He moves at D: speed, and commands legions of evil to do his bidding. It is said D: that he is fated never to die by the hand of mortal man. N:630:Maeglin, the Traitor of Gondolin G:h:D1 I:130:60d100:70:120:20 W:86:2:190:35000 B:HIT:HURT:8d8 B:HIT:HURT:8d8 B:HIT:HURT:8d8 B:HIT:HURT:8d8 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_1D2 | DROP_2D2 | DROP_4D2 | DROP_GREAT | OPEN_DOOR F:BASH_DOOR | KILL_WALL | LOW_MANA_RUN | EVIL | IM_FIRE F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | N_FOREST S:SPELL_PCT_18 | POW_80 S:S_MONSTER | S_ANIMAL | S_HI_DRAGON | S_HI_DEMON | S_UNIQUE S:S_HI_UNDEAD | S_WRAITH D:The son of E["o]l the Dark Elf, Maeglin is every bit as evil as his D: father and more. His greed for gold led him to betray the Hidden D: Kingdom of Gondolin to Morgoth's forces. He is a mighty warrior D: himself, and some of Morgoth's greatest servants answer to his call. #N:631:Pazuzu, Lord of Air #G:U:b #I:140:55d100:40:125:10 #W:82:2:162:30000 #B:HIT:ELEC:12d12 #B:HIT:ELEC:12d12 #B:HIT:ELEC:12d12 #B:HIT:ELEC:12d12 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_4D2 | DROP_GOOD | INVISIBLE | OPEN_DOOR | BASH_DOOR #F:POWERFUL | DEMON | EVIL | FLYING | IM_ACID #F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | NO_SLOW #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_125 #S:BALL_ELEC | BOLT_ELEC | BOLT_MANA | MIND_BLAST | S_HI_DEMON #D:A winged humanoid demon from the Planes of Hell, Pazuzu grins #D: inhumanely at you as he decides your fate. #N:632:Great Wyrm of Power #G:D:v #I:130:60d100:40:200:80 #W:82:2:119:32000 #B:CLAW:ACID:8d12 #B:CLAW:COLD:8d12 #B:BITE:FIRE:9d14 #B:BITE:POISON:9d14 #F:ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 #F:DROP_3D2 | DROP_4D2 | DROP_GOOD | SMART | CLOUD_SURROUND #F:BASH_DOOR | POWERFUL | DRAGON | EVIL | FLYING #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:RES_CHAOS | RES_NETHR | RES_WATER | RES_PLAS | RES_NEXUS #F:RES_DISEN | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP | N_ICE | N_FIRE | N_ACID #S:SPELL_PCT_33 | POW_45 #S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS #S:BRTH_LIGHT | BRTH_DARK | BRTH_CONFU | BRTH_SOUND | BRTH_NEXUS #S:BRTH_NETHR | BRTH_CHAOS | BRTH_DISEN | SCARE | BLIND #S:CONF | S_DRAGON | S_HI_DRAGON #D:The most powerful breed of wyrm. It appears to be every color at #D: once. Nobody has survived long enough to know all the different ways #D: it can breathe. #N:633:Draugluin, Sire of All Werewolves #G:C:u1 #I:130:70d100:80:90:90 #W:83:2:119:40000 #B:CLAW:WOUND:7d12 #B:CLAW:WOUND:7d12 #B:BITE:POISON:7d10 #B:BITE:POISON:7d10 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT #F:ESCORTS | RAND_25 | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM | EVIL | ANIMAL #F:IM_POIS #S:SPELL_PCT_33 | POW_30 #S:SCARE | S_MONSTERS | S_HOUND #D:Draugluin provides Sauron with a fearsome personal guard. He is an #D: enormous wolf inhabited with a human spirit. He is chief of all his #D: kind. #N:634:Cantoras, the Skeletal Lord #G:s:v #I:140:75d100:20:120:80 #W:84:2:162:45000 #B:GAZE:EXP_80:5d5 #B:GAZE:EXP_80:5d5 #B:TOUCH:POISON:5d5 #B:TOUCH:POISON:5d5 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT #F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN #F:UNDEAD | EVIL | FLYING | IM_FIRE | IM_COLD #F:IM_POIS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_60 | POW_120 #S:BALL_NETHR | BALL_WATER | BOLT_ICE | BOLT_MANA | BEAM_NETHR #S:ADD_MANA | TELE_TO | BRAIN_SMASH | WOUND | SCARE #S:SLOW | S_HI_UNDEAD #D:A legion of evil undead druj animating the skeleton of a once mighty #D: sorcerer. His power is devastating and his speed unmatched in the #D: underworld. Flee his wrath! N:635:Ancalagon the Black G:D:D I:135:100d100:40:170:70 W:92:3:190:45000 B:CLAW:COLD:6d12 B:CLAW:FIRE:6d12 B:BITE:ACID:10d14 B:BITE:ELEC:10d14 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD F:DROP_GREAT | SMART | CLOUD_SURROUND | BASH_DOOR | POWERFUL F:DRAGON | EVIL | FLYING | IM_ACID | IM_ELEC F:IM_FIRE | IM_COLD | IM_POIS | RES_CHAOS | RES_NETHR F:RES_WATER | RES_PLAS | RES_NEXUS | RES_DISEN | NO_SLOW F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | N_ICE F:N_FIRE | N_ACID S:SPELL_PCT_45 | POW_80 S:BRTH_ACID | BRTH_ELEC | BRTH_FIRE | BRTH_COLD | BRTH_POIS S:S_KIN | S_HI_DRAGON D:Rushing Jaws is his name, and death is his game; the greatest and most D: terrible of all dragonkind, his power dismayed even the Valar for a D: time. #N:636:The Tarrasque #G:R:v #I:130:85d100:50:185:20 #W:86:2:0:35000 #B:HIT:HURT:10d10 #B:HIT:HURT:10d10 #B:TOUCH:UN_POWER #B:TOUCH:UN_POWER #F:UNIQUE | ATTR_MULTI | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_GOOD | OPEN_DOOR #F:BASH_DOOR | POWERFUL | ANIMAL | IM_FIRE | IM_COLD #F:RES_DISEN | NO_STUN | NO_CONF | NO_SLEEP | N_ICE #F:N_FIRE #S:SPELL_PCT_45 | POW_0 #S:BRTH_FIRE | BRTH_COLD | BRTH_DISEN #D:The Tarrasque is a massive reptile of legend, rumoured to be #D: unkillable and immune to magic. Fear its anger, for its devastation #D: is unmatched! #N:637:Kronos, Lord of the Titans #G:P:v #I:125:70d100:30:150:15 #W:87:3:162:42000 #B:HIT:CONFUSE:12d12 #B:HIT:CONFUSE:12d12 #B:HIT:CONFUSE:12d12 #B:HIT:CONFUSE:12d12 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT #F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_4D2 | DROP_GOOD #F:SMART | BASH_DOOR | TAKE_ITEM | GIANT | EVIL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:N_ICE #S:SPELL_PCT_33 | POW_100 #S:BOULDER | BRTH_FIRE | BRTH_COLD | BRTH_SOUND | BRTH_SHARD #S:HEAL | TELE_TO | S_KIN | S_MONSTERS #D:The lord of the Titans, he has broken loose from his confinement in #D: the nether hells to seek revenge on the world. #N:638:Lungorthin, the Balrog of White Fire #G:U:v1 #I:130:50d100:20:125:80 #W:68:2:146:37000 #B:HIT:FIRE:6d12 #B:HIT:FIRE:6d12 #B:CRUSH:WOUND:6d12 #B:TOUCH:UN_POWER #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT #F:ESCORTS | ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 #F:DROP_GOOD | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | POWERFUL #F:DEMON | EVIL | HURT_COLD | IM_FIRE | RES_PLAS #F:NO_CONF | NO_SLEEP | N_LAVA | N_FIRE #S:SPELL_PCT_30 | POW_75 #S:LASH | BRTH_FIRE | BRTH_PLAS | BALL_LIGHT | SCARE #S:BLIND | CONF | S_HI_DEMON | S_UNDEAD #D:A massive form cloaked in flame. Lungorthin stares balefully at you #D: with eyes that smoulder red. The dungeon floor where he stands is #D: scorched by the heat of his body. #N:639:Huan, Wolfhound of the Valar #G:C:W #I:130:80d100:50:160:10 #W:90:1:0:35000 #B:CLAW:COLD:9d12 #B:CLAW:COLD:9d12 #B:BITE:WOUND:9d12 #B:BITE:WOUND:9d12 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM #F:DROP_4D2 | DROP_GOOD | SMART | OPEN_DOOR | BASH_DOOR #F:KILL_BODY | ANIMAL | IM_ACID | IM_ELEC | IM_COLD #F:NO_FEAR | NO_CONF | NO_SLEEP | N_ICE #S:SPELL_PCT_20 | POW_55 #S:BRTH_COLD | BRTH_LIGHT | BRTH_SOUND | BRTH_SHARD #D:The wolfhound of the Valar, Huan has served many masters in his time, #D: from Celegorm son of F["e]anor to Beren son of Barahir: but now he #D: runs wild and acknowledges no master save himself, as he hunts alone #D: for his nemesis - Carcharoth, the terrible wolf of Angband. N:640:Carcharoth, the Jaws of Thirst G:C:r1 I:130:80d100:50:160:10 W:90:1:90:35000 B:CLAW:FIRE:9d12 B:CLAW:FIRE:9d12 B:BITE:WOUND:9d12 B:BITE:WOUND:9d12 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM F:DROP_4D2 | DROP_GOOD | SMART | HAS_LIGHT | OPEN_DOOR F:BASH_DOOR | EVIL | ANIMAL | HURT_COLD | IM_FIRE F:IM_POIS | RES_NETHR | NO_CONF | NO_SLEEP | N_FIRE S:SPELL_PCT_33 | POW_55 S:BRTH_FIRE | BRTH_POIS | BRTH_DARK | BRTH_NETHR | S_HOUND D:The first guard of Angband, Carcharoth, also known as 'The Red Maw', D: is the greatest wolf to ever walk the earth. He is highly D: intelligent and a deadly opponent in combat. #N:641:Vecna, the Emperor Lich #G:L:v #I:135:62d100:100:100:0 #W:92:3:176:45000 #B:HIT:EXP_80:8d12 #B:HIT:LOSE_DEX:8d12 #B:HIT:UN_POWER:8d12 #B:HIT:UN_POWER:8d12 #F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT #F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD #F:DROP_GREAT | SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR #F:UNDEAD | EVIL | HURT_LIGHT | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | NO_SLOW | NO_FEAR | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_65 | POW_130 #S:BALL_FIRE | BALL_NETHR | BALL_MANA | BOLT_MANA | BEAM_NETHR #S:ADD_MANA | BLINK | TELE_SELF_TO | TELE_TO | DRAIN_MANA #S:BRAIN_SMASH | WOUND | BLIND | CONF | S_KIN #D:The greatest of all undead sorcerers, even the gods once feared him. #D: This ancient shadow of death wilts every living thing it passes. N:642:Gothmog, the High Captain of Balrogs G:U:v1 I:130:80d100:100:140:0 W:94:1:190:43000 B:HIT:FIRE:9d12 B:HIT:FIRE:9d12 B:CRUSH:WOUND:8d12 B:TOUCH:UN_POWER F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT F:ESCORTS | ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 F:DROP_GOOD | DROP_GREAT | HAS_LIGHT | OPEN_DOOR | BASH_DOOR F:POWERFUL | DEMON | EVIL | HURT_COLD | IM_ELEC F:IM_FIRE | RES_PLAS | NO_SLOW | NO_STUN | NO_CONF F:NO_SLEEP | N_LAVA | N_FIRE S:SPELL_PCT_40 | POW_135 S:LASH | BRTH_FIRE | BRTH_PLAS | BALL_CHAOS | SCARE S:BLIND | CONF | S_HI_DEMON | S_HI_UNDEAD D:Gothmog is the Chief Balrog in Morgoth's personal guard. He is D: renowned for slaying F["e]anor and Fingon, two of the High Kings of D: the Noldor Elves, and has never been defeated in combat. With his D: whip of flame and awesome fiery breath he saved his master from D: Ungoliant's rage. # Sauron is the basic Quest (thus the QUESTOR flag). # You must kill him to gain access to Morgoth's level. N:643:Sauron, the Sorcerer G:A:v I:130:105d100:100:160:0 W:99:1:197:50000 B:HIT:UN_BONUS:10d12 B:HIT:UN_BONUS:10d12 B:HIT:UN_POWER:8d12 B:HIT:UN_POWER:8d12 F:UNIQUE | QUESTOR | MALE | FORCE_DEPTH | FORCE_MAXHP F:FORCE_SLEEP | ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 F:DROP_GOOD | DROP_GREAT | SMART | HAS_LIGHT | REGENERATE F:OPEN_DOOR | BASH_DOOR | EVIL | IM_ELEC | IM_FIRE F:IM_COLD | IM_POIS | NO_SLOW | NO_FEAR | NO_STUN F:NO_CONF | NO_SLEEP | N_LAVA | N_ICE | N_OIL F:N_FIRE | N_SAND | N_WATER | N_MUD S:SPELL_PCT_65 | POW_150 S:BALL_FIRE | BALL_DARK | BALL_STORM | BALL_NETHR | BALL_MANA S:BALL_WATER | BOLT_PLAS | BOLT_ICE | BOLT_MANA | ADD_MANA S:CURE | TPORT | TELE_LEVEL | BRAIN_SMASH | WOUND S:SCARE | BLIND | S_MONSTERS | S_HI_DRAGON | S_HI_DEMON S:S_UNIQUE | S_HI_UNIQUE | S_HI_UNDEAD | S_WRAITH D:He is Morgoth's most powerful servant. Mighty in spells and D: enchantments, he created the One Ring. His eyes glow with power and D: his gaze seeks to destroy your soul. He has many servants, and D: rarely fights without them. # Morgoth is the final Quest (thus the QUESTOR flag). # You must kill him to complete the final quest, and win the game. N:644:Morgoth, Lord of Darkness G:A:D I:140:200d100:100:150:0 W:100:1:300:60000 B:HIT:SHATTER:20d10 B:HIT:SHATTER:20d10 B:HIT:LOSE_ALL:8d12 B:TOUCH:UN_POWER:8d12 F:UNIQUE | QUESTOR | MALE | FORCE_DEPTH | FORCE_MAXHP F:FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 F:DROP_4D2 | DROP_GOOD | DROP_GREAT | DROP_CHOSEN | SMART F:REGENERATE | KILL_WALL | EVIL | HURT_LIGHT | IM_ACID F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | RES_CHAOS F:RES_NETHR | RES_WATER | RES_PLAS | RES_NEXUS | RES_DISEN F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP F:N_LAVA | N_ICE | N_OIL | N_FIRE | N_SAND F:N_FOREST | N_ACID | N_MUD S:SPELL_PCT_45 | POW_200 S:BALL_MANA | BOLT_PLAS | BOLT_MANA | ADD_MANA | HEAL S:CURE | TELE_TO | BRAIN_SMASH | WOUND | S_HI_DRAGON S:S_HI_DEMON | S_HI_UNIQUE | S_HI_UNDEAD D:He is the Master of the Pits of Angband. His figure is like a black D: mountain crowned with lightning. He rages with everlasting anger, D: his body scarred by Fingolfin's eight mighty wounds. He can never D: rest from his pain, but seeks forever to dominate all that is light D: and good in the world. He is the origin of man's fear of darkness D: and created many foul creatures with his evil powers. Orcs, Dragons, D: and Trolls are his most foul corruptions, causing much pain and D: suffering in the world to please him. His disgusting visage, twisted D: with evil, is crowned with iron, the two remaining Silmarils forever D: burning him. Grond, the mighty Hammer of the Underworld, cries D: defiance as he strides towards you to crush you to a pulp! #N:645:Skeleton #G:s:w #I:110:10d10:20:40:0 #W:6:3:35:75 #B:HIT:HURT:3d5 #B:HIT:HURT:3d5 #F:UNIQUE | FORCE_MAXHP | ONLY_ITEM | DROP_60 | DROP_90 #F:DROP_GOOD | SMART | COLD_BLOOD | EMPTY_MIND | PLAYER_GHOST #F:OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL | IM_COLD #F:IM_POIS | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_15 | POW_3 #D:An animated skeleton, creaking as it advances. #N:646:Zombie #G:z:s1 #I:110:20d10:20:25:0 #W:12:4:53:150 #B:HIT:HURT:4d7 #B:HIT:POISON:4d7 #F:UNIQUE | FORCE_MAXHP | ONLY_ITEM | DROP_90 | DROP_GOOD #F:DROP_GREAT | SMART | COLD_BLOOD | EMPTY_MIND | REGENERATE #F:PLAYER_GHOST | OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL #F:HURT_FIRE | IM_COLD | IM_POIS | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_15 | POW_4 #D:A rotting corpse animated by dark magic. Flesh falls off in large #D: chunks as it shambles forward. #N:647:Spirit #G:G:w1 #I:115:20d20:20:55:0 #W:18:4:67:240 #B:TOUCH:HURT:4d6 #B:TOUCH:TERRIFY:1d4 #B:TOUCH:LOSE_DEX:1d4 #F:UNIQUE | FORCE_MAXHP | RAND_25 | ONLY_ITEM | DROP_90 #F:DROP_GOOD | DROP_GREAT | STUPID | INVISIBLE | COLD_BLOOD #F:PLAYER_GHOST | PASS_WALL | UNDEAD | EVIL | FLYING #F:HURT_FIRE | IM_COLD | IM_POIS | NO_SLOW | NO_FEAR #F:NO_STUN | NO_SLEEP #S:SPELL_PCT_25 | POW_10 #S:DARKNESS | DRAIN_MANA | SCARE | BLIND #D:A ghostly apparition that shrieks horribly. #N:648:Mummy #G:z:s1 #I:115:15d50:20:35:0 #W:24:4:67:800 #B:HIT:HURT:2d10 #B:HIT:HURT:2d10 #B:HIT:POISON:3d10 #B:HIT:POISON:3d10 #F:UNIQUE | FORCE_MAXHP | ONLY_ITEM | DROP_90 | DROP_GOOD #F:DROP_GREAT | SMART | COLD_BLOOD | EMPTY_MIND | REGENERATE #F:PLAYER_GHOST | OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL #F:IM_COLD | IM_POIS | NO_SLOW | NO_FEAR | NO_STUN #F:NO_SLEEP #S:SPELL_PCT_25 | POW_12 #S:SCARE | BLIND #D:A larger-than life figure covered in wrappings. Twin flames burn in #D: its head. #N:649:Wight #G:W:s1 #I:115:15d65:20:45:0 #W:30:5:80:1000 #B:WAIL:TERRIFY:1d5 #B:TOUCH:HURT:1d14 #B:TOUCH:EXP_40:2d5 #B:TOUCH:HURT:4d14 #F:UNIQUE | FORCE_MAXHP | ONLY_ITEM | DROP_90 | DROP_CHEST #F:SMART | COLD_BLOOD | PLAYER_GHOST | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | UNDEAD | EVIL | HURT_LIGHT | HURT_FIRE #F:IM_COLD | IM_POIS | NO_SLOW | NO_FEAR | NO_STUN #F:NO_SLEEP #S:SPELL_PCT_20 | POW_16 #S:DARKNESS | WOUND | SCARE | HOLD #D:This eldritch form rises from a grave shrouded in dust. As it reaches #D: out towards you, your panicked soul cowers away. #N:650:Ghost #G:G:W #I:115:15d80:20:45:0 #W:36:5:83:1250 #B:WAIL:TERRIFY:1d6 #B:TOUCH:EXP_20:2d6 #B:CLAW:LOSE_INT:4d7 #B:CLAW:LOSE_WIS:4d7 #F:UNIQUE | FORCE_MAXHP | ONLY_ITEM | DROP_90 | DROP_CHEST #F:SMART | INVISIBLE | COLD_BLOOD | PLAYER_GHOST | PASS_WALL #F:UNDEAD | EVIL | FLYING | HURT_FIRE | IM_COLD #F:IM_POIS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_25 | POW_20 #S:DARKNESS | DRAIN_MANA | SCARE | BLIND | HOLD #D:A phantasm, a shadow given life. The nimbus of corpse-light around it #D: illuminates nothing. #N:651:Vampire #G:V:v #I:120:15d90:20:55:0 #W:42:5:92:6000 #B:HIT:HURT:6d9 #B:HIT:HURT:6d9 #B:BITE:EXP_20:3d9 #B:BITE:EXP_20:3d9 #F:UNIQUE | FORCE_MAXHP | ONLY_ITEM | DROP_90 | DROP_1D2 #F:DROP_CHEST | SMART | COLD_BLOOD | REGENERATE | PLAYER_GHOST #F:OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL | HURT_LIGHT #F:HURT_FIRE | IM_COLD | IM_POIS | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_35 | POW_30 #S:TELE_SELF_TO | DARKNESS | MIND_BLAST | WOUND | SCARE #S:HOLD #D:A humanoid with an aura of power. You notice a sharp set of front #D: teeth. #N:652:Phantom #G:G:v #I:120:20d90:30:45:20 #W:46:6:101:15000 #B:TOUCH:EXP_80:2d10 #B:TOUCH:EXP_80:2d10 #B:CLAW:LOSE_INT:4d8 #B:CLAW:LOSE_WIS:4d8 #F:UNIQUE | FORCE_MAXHP | ONLY_ITEM | DROP_90 | DROP_1D2 #F:DROP_CHEST | SMART | INVISIBLE | COLD_BLOOD | REGENERATE #F:PLAYER_GHOST | PASS_WALL | UNDEAD | EVIL | FLYING #F:HURT_FIRE | IM_COLD | IM_POIS | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_35 | POW_37 #S:BOLT_NETHR | MIND_BLAST | HOLD #D:An unholy creature of darkness with an aura surrounding it that saps #D: your very soul. #N:653:Lich #G:L:o1 #I:125:32d95:20:75:0 #W:56:6:109:25000 #B:TOUCH:EXP_40:2d9 #B:TOUCH:UN_POWER:2d9 #B:TOUCH:LOSE_DEX:5d9 #B:TOUCH:LOSE_DEX:5d9 #F:UNIQUE | FORCE_MAXHP | ONLY_ITEM | DROP_90 | DROP_1D2 #F:DROP_CHEST | SMART | COLD_BLOOD | PLAYER_GHOST | OPEN_DOOR #F:BASH_DOOR | UNDEAD | EVIL | HURT_LIGHT | HURT_FIRE #F:IM_COLD | IM_POIS | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_25 | POW_45 #S:BALL_ELEC | BALL_COLD | ADD_MANA | BLINK | TELE_TO #S:TELE_AWAY | DRAIN_MANA | MIND_BLAST | WOUND | SCARE #S:BLIND | SLOW | HOLD #D:A skeletal form dressed in robes, radiating vastly evil power. #N:654:Nether Wraith #G:W:G #I:125:45d100:20:75:0 #W:65:6:120:32000 #B:HIT:HURT:6d15 #B:HIT:HURT:6d15 #B:TOUCH:EXP_80:4d9 #B:TOUCH:EXP_80:4d9 #F:UNIQUE | FORCE_MAXHP | ONLY_ITEM | DROP_90 | DROP_2D2 #F:DROP_CHEST | SMART | INVISIBLE | COLD_BLOOD | REGENERATE #F:PLAYER_GHOST | PASS_WALL | UNDEAD | EVIL | FLYING #F:HURT_LIGHT | HURT_FIRE | IM_COLD | IM_POIS | NO_SLOW #F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_50 #S:BEAM_NETHR | ADD_MANA | DARKNESS | BRAIN_SMASH | WOUND #S:SCARE | BLIND | CONF | S_UNDEAD #D:As it advances, your soul wilts under the threat of death and a #D: dreadful chill invades your bones. #N:655:Deathlord #G:W:W1 #I:125:55d100:20:110:0 #W:74:6:155:34000 #B:HIT:HURT:10d12 #B:HIT:UN_BONUS:6d9 #B:WAIL:PARALYZE:6d9 #B:TOUCH:EXP_80:6d9 #F:UNIQUE | FORCE_MAXHP | ONLY_ITEM | DROP_90 | DROP_1D2 #F:DROP_2D2 | DROP_CHEST | SMART | COLD_BLOOD | REGENERATE #F:PLAYER_GHOST | OPEN_DOOR | BASH_DOOR | UNDEAD | EVIL #F:HURT_LIGHT | HURT_FIRE | IM_COLD | IM_POIS | NO_SLOW #F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_55 | POW_65 #S:BALL_DARK | BALL_NETHR | ADD_MANA | TELE_TO | BRAIN_SMASH #S:WOUND | S_UNDEAD #D:Cloaked in midnight, and supported by minions of death, this lord of #D: the undead comes to claim your soul. #N:656:Spawn of Ungoliant #G:S:D1 #I:125:35d100:30:120:80 #W:65:3:141:27000 #B:CLAW:POISON:6d6 #B:CLAW:POISON:6d6 #B:BITE:PARALYZE:6d10 #B:STING:LOSE_STR:20d4 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 #F:DROP_GOOD | SMART | CLOUD_SURROUND | BASH_DOOR | EVIL #F:ANIMAL | HURT_LIGHT | IM_ACID | IM_POIS | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_40 | POW_70 #S:BRTH_POIS | BRTH_DARK | BALL_POIS | BALL_DARK | HEAL #S:WOUND | SCARE | BLIND | CONF | SLOW #S:S_KIN #D:A spider of huge size, spawned by the Unlight. This abomination has an #D: apetite of monstrous proportion and seeks to satisfy it's hunger with #D: you. #N:657:Descendant of Ungoliant #G:S:D1 #I:120:15d100:30:120:80 #W:45:3:141:27000 #B:CLAW:POISON:4d6 #B:CLAW:POISON:4d6 #B:BITE:PARALYZE:2d10 #B:STING:LOSE_STR:10d4 #F:FORCE_MAXHP | FORCE_SLEEP | ESCORTS | ONLY_ITEM | DROP_1D2 #F:DROP_GOOD | SMART | CLOUD_SURROUND | BASH_DOOR | EVIL #F:ANIMAL | HURT_LIGHT | IM_ACID | IM_POIS | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_30 | POW_60 #S:BRTH_POIS | BRTH_DARK | HEAL | WOUND | SCARE #S:BLIND | CONF | SLOW | S_KIN #D:A great spider of darkness, descended from Ungoliant the Unlight. #D: While lesser spiders that are of Ungoliant lineage, like Mirkwood #D: Spiders, have adjusted to their surroundings, this specimen has #D: retained a dark form much like Ungoliant's and her spawns'. #N:658:Lesser Servant of Manw["e] #G:A:y #I:110:65d10:30:60:155 #W:43:4:95:1600 #B:HIT:HURT:14d4 #B:HIT:HURT:14d4 #B:TOUCH:LOSE_ALL:8d4 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | SMART #F:HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | POWERFUL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_30 #S:BALL_ELEC | BALL_COLD | HASTE | HEAL | CURE #S:BLINK #D:A Maia that serves Manw["e], the Vala of air, light and the sky. He is #D: the High King of the Valar and his servants reflect his wisdom and #D: nature. #N:659:Lesser Servant of Varda #G:A:r #I:110:65d10:30:60:155 #W:43:4:95:1600 #B:HIT:HURT:14d4 #B:HIT:HURT:14d4 #B:TOUCH:UN_POWER:8d4 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | SMART #F:HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | POWERFUL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_30 #S:BALL_FIRE | BOLT_FIRE | HASTE | HEAL | CURE #S:BLINK #D:A Maia that serves Varda, the Vala of pure fire and the light it #D: shines. Revered by the elves as Elbereth, she is Manwe's wife and the #D: Queen of the Valar. #N:660:Lesser Servant of Ulmo #G:A:B #I:110:65d10:30:60:155 #W:43:4:95:1600 #B:HIT:HURT:14d4 #B:HIT:HURT:14d4 #B:TOUCH:LOSE_MANA:8d4 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | SMART #F:HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | POWERFUL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_30 #S:BOLT_ICE | BEAM_ICE | HASTE | HEAL | CURE #S:BLINK #D:A Maia that serves Ulmo, the Vala of water and the Lord of the seas. #N:661:Lesser Servant of Morgoth #G:A:D1 #I:110:55d10:30:60:155 #W:40:4:90:1600 #B:HIT:HURT:12d4 #B:HIT:HURT:12d4 #B:TOUCH:CONFUSE:8d4 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | SMART #F:HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | POWERFUL #F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_20 | POW_25 #S:BALL_DARK | HASTE | HEAL | CURE | BLINK #S:BLIND #D:A Maia, corrupted by Morgoth from the service of another Vala. #N:662:Lesser Servant of Aul["e] #G:A:U #I:110:55d10:30:60:155 #W:40:4:90:1600 #B:HIT:HURT:12d4 #B:HIT:HURT:12d4 #B:TOUCH:UN_BONUS:8d4 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | SMART #F:HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | POWERFUL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_25 #S:BALL_ACID | BOLT_ACID | HASTE | HEAL | CURE #S:BLINK #D:A Maia that serves Aul["e], the Great Smith and the Vala of the #D: unliving earth. #N:663:Lesser Servant of Orom["e] #G:A:s #I:110:55d10:30:60:155 #W:40:4:90:1600 #B:HIT:HURT:12d4 #B:HIT:HURT:12d4 #B:TOUCH:WOUND:8d4 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | SMART #F:HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | POWERFUL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_15 | POW_25 #S:ARROW | HASTE | HEAL | CURE | BLINK #D:A Maia that serves Orom["e], the Huntsman of the Valar. #N:664:Lesser Servant of Mandos #G:A:g #I:115:55d10:30:60:155 #W:40:4:90:1600 #B:HIT:HURT:12d4 #B:HIT:HURT:12d4 #B:TOUCH:EXP_20:8d4 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | SMART #F:HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | POWERFUL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_25 #S:HOLY_ORB | HASTE | HEAL | CURE | BLINK #D:A Maia that serves Mandos, the Judge of the Valar and the dead. #N:665:Lesser Servant of Yavanna #G:A:G #I:110:45d10:30:60:155 #W:37:4:85:1600 #B:HIT:HURT:10d4 #B:HIT:HURT:10d4 #B:TOUCH:POISON:6d4 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | SMART #F:HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | POWERFUL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_30 #S:HASTE | HEAL | CURE | BLINK | S_ANIMAL #D:A Maia that serves Yavanna, wife of Aule and the Vala of living earth. #N:666:Lesser Servant of Irmo #G:A:o #I:110:45d10:30:60:155 #W:37:4:85:1600 #B:HIT:HURT:10d4 #B:HIT:HURT:10d4 #B:TOUCH:BLIND:6d4 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | SMART #F:HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | POWERFUL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_20 #S:BALL_LIGHT | BALL_DARK | HASTE | HEAL | CURE #S:BLINK #D:A Maia that serves Irmo, the Master of Dreams and Visions. #N:667:Lesser Servant of Tulkas #G:A:u #I:110:75d10:30:60:155 #W:37:4:85:1600 #B:HIT:HURT:16d4 #B:HIT:HURT:16d4 #B:TOUCH:TERRIFY:10d4 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_4D2 | SMART #F:HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | POWERFUL #F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_10 | POW_20 #S:BOULDER | HASTE | HEAL | CURE | BLINK #D:A Maia that serves Tulkas, the Champion of the Valar. #N:668:Servant of Manw["e] #G:A:y #I:120:200d10:30:68:255 #W:55:8:120:7500 #B:HIT:HURT:14d7 #B:HIT:HURT:14d7 #B:TOUCH:LOSE_ALL:8d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:POWERFUL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | RES_NETHR | RES_WATER | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_60 #S:BALL_ELEC | BALL_COLD | BALL_LIGHT | HASTE | ADD_MANA #S:HEAL | CURE | BLINK | TPORT | TELE_TO #D:A more powerful Maia that serves Manw["e], the Vala of air, light and #D: the sky. He is the High King of the Valar and his servants reflect #D: his wisdom and nature. Manw["e]'s servants command lightning, light #D: and cold to assault their enemies. #N:669:Servant of Varda #G:A:r #I:120:200d10:30:68:255 #W:55:8:120:7500 #B:HIT:HURT:14d7 #B:HIT:HURT:14d7 #B:TOUCH:UN_POWER:8d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:POWERFUL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | RES_NETHR | RES_WATER | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_60 #S:BALL_FIRE | BALL_LIGHT | BOLT_FIRE | HASTE | ADD_MANA #S:HEAL | CURE | BLINK | TPORT | TELE_TO #D:A more powerful Maia that serves Varda, the Vala of pure fire and the #D: light it shines. Revered by the elves as Elbereth, she is Manw["e]'s #D: wife and the Queen of the Valar. She brings light in it's many forms #D: to Arda and thus, so do her servants. #N:670:Servant of Ulmo #G:A:B #I:120:200d10:30:68:255 #W:55:8:120:5500 #B:HIT:HURT:14d7 #B:HIT:HURT:14d7 #B:TOUCH:LOSE_MANA:8d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:POWERFUL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | RES_NETHR | NO_SLOW | NO_FEAR | NO_STUN #F:NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_60 #S:BALL_WATER | BOLT_ICE | BEAM_ICE | HASTE | ADD_MANA #S:HEAL | CURE | BLINK | TPORT | TELE_TO #D:A more powerful Maia that serves Ulmo, the Vala of water and the Lord #D: of the seas. Like their lord, his servants wield water in it's many #D: forms and are also known among the Ainur for their skill as singers. #N:671:Servant of Morgoth #G:A:D1 #I:120:170d10:30:68:255 #W:52:8:115:5500 #B:HIT:HURT:12d7 #B:HIT:HURT:12d7 #B:TOUCH:CONFUSE:8d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:POWERFUL | EVIL | IM_ACID | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | RES_NETHR | RES_WATER | NO_SLOW #F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_50 #S:BALL_DARK | BALL_CONFU | HASTE | ADD_MANA | HEAL #S:CURE | BLINK | TPORT | TELE_TO | BLIND #D:A more powerful Maia, corrupted by Morgoth from the service of #D: another. Not all the Maiar that serve the great enemy turned into #D: demons like the Balrogs, instead serving their master's dark ends in #D: more subtle ways and appearances. #N:672:Servant of Aul["e] #G:A:U #I:120:170d10:30:68:255 #W:52:8:115:5500 #B:HIT:HURT:12d7 #B:HIT:HURT:12d7 #B:TOUCH:UN_BONUS:8d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:POWERFUL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | RES_NETHR | RES_WATER | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_50 #S:BALL_ACID | BALL_SHARD | BOLT_ACID | HASTE | ADD_MANA #S:HEAL | CURE | BLINK | TPORT | TELE_TO #D:A more powerful Maia that serves Aul["e], the Great Smith and the Vala #D: of the unliving earth. Like Aul["e] himself, his servants have a love #D: of creation unspoiled by greed and are skilled in various crafts. #N:673:Servant of Orom["e] #G:A:s #I:120:170d10:30:68:255 #W:52:8:115:5500 #B:HIT:HURT:12d7 #B:HIT:HURT:12d7 #B:TOUCH:WOUND:8d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:POWERFUL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | RES_NETHR | RES_WATER | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_30 | POW_50 #S:ARROW | HASTE | ADD_MANA | HEAL | CURE #S:BLINK | TPORT | TELE_TO | S_ANIMAL #D:A more powerful Maia that serves Orom["e], the Huntsman of the Valar. #D: Like Orom["e] himself, his servants are powerful hunters and range #D: far and wide in Arda. #N:674:Servant of Mandos #G:A:g #I:120:170d10:30:68:255 #W:52:8:115:5500 #B:HIT:HURT:12d7 #B:HIT:HURT:12d7 #B:TOUCH:EXP_20:8d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:POWERFUL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | RES_NETHR | RES_WATER | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_50 #S:BALL_NETHR | HOLY_ORB | HASTE | ADD_MANA | HEAL #S:CURE | BLINK | TPORT | TELE_TO #D:A more powerful Maia that serves Mandos, the Judge of the Valar and #D: the dead. These Maiar carry the judgement of their lord to those he #D: has judged, whether good or evil. #N:675:Servant of Yavanna #G:A:G #I:120:140d10:30:68:255 #W:50:8:110:5500 #B:HIT:HURT:10d7 #B:HIT:HURT:10d7 #B:TOUCH:POISON:6d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:POWERFUL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | RES_NETHR | RES_WATER | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_40 #S:BALL_FIRE | BALL_COLD | HASTE | ADD_MANA | HEAL #S:CURE | BLINK | TPORT | TELE_TO | S_ANIMAL #D:A more powerful Maia that serves Yavanna, wife of Aule and the Vala of #D: living earth. Her dominion are the plants and animals of Arda and #D: thus her servants command them as she does. #N:676:Servant of Irmo #G:A:o #I:120:140d10:30:68:255 #W:50:8:110:5500 #B:HIT:HURT:10d7 #B:HIT:HURT:10d7 #B:TOUCH:BLIND:6d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:POWERFUL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | RES_NETHR | RES_WATER | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_40 | POW_40 #S:BALL_LIGHT | BALL_DARK | BALL_CONFU | HASTE | ADD_MANA #S:HEAL | CURE | BLINK | TPORT | TELE_TO #D:A more powerful Maia that serves Irmo, the Master of Dreams and #D: Visions. Irmo convinced Varda to allow a time of night for rest and #D: his servants revel in the twilight. #N:677:Servant of Tulkas #G:A:b #I:120:220d10:30:68:255 #W:50:8:110:5500 #B:HIT:HURT:15d7 #B:HIT:HURT:15d7 #B:TOUCH:TERRIFY:10d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR | TAKE_ITEM #F:POWERFUL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD #F:IM_POIS | RES_NETHR | RES_WATER | NO_SLOW | NO_FEAR #F:NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_20 | POW_40 #S:BOLT | HASTE | ADD_MANA | HEAL | CURE #S:BLINK | TPORT | TELE_TO | DRAIN_MANA #D:A more powerful Maia that serves Tulkas, the Champion of the Valar. #D: Like Tulkas himself, this Ainu delights in tests of strenght and #D: laughs ever, even in the face of Morgoth's wrath. #N:678:Greater Servant of Manw["e] #G:A:y #I:130:104d10:30:140:255 #W:73:8:150:7500 #B:HIT:HURT:14d7 #B:HIT:HURT:14d7 #B:TOUCH:LOSE_ALL:8d7 #B:TOUCH:LOSE_ALL:8d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:DROP_GREAT | SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | POWERFUL | IM_ACID | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | RES_NETHR | RES_WATER | RES_PLAS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_60 | POW_90 #S:BALL_ELEC | BALL_COLD | BALL_LIGHT | BALL_MANA | HASTE #S:ADD_MANA | HEAL | CURE | BLINK | TPORT #S:TELE_SELF_TO | TELE_TO | TELE_AWAY #D:A more powerful Maia that serves Manw["e], the Vala of air, light and #D: the sky. He is the High King of the Valar and his servants reflect #D: his wisdom and nature. Manw["e]'s servants command lightning, light #D: and cold to assault their enemies. These Maiar are among the most #D: powerful of their kind and reflects this, by being able to fashion #D: storms of pure mana. #N:679:Greater Servant of Varda #G:A:r #I:130:104d10:30:140:255 #W:73:8:150:7500 #B:HIT:HURT:14d7 #B:HIT:HURT:14d7 #B:TOUCH:UN_POWER:8d7 #B:TOUCH:UN_POWER:8d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:DROP_GREAT | SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | POWERFUL | IM_ACID | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | RES_NETHR | RES_WATER | RES_PLAS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_60 | POW_90 #S:BALL_FIRE | BALL_LIGHT | BOLT_PLAS | HOLY_ORB | HASTE #S:ADD_MANA | HEAL | CURE | BLINK | TPORT #S:TELE_SELF_TO | TELE_TO | TELE_AWAY #D:A more powerful Maia that serves Varda, the Vala of pure fire and the #D: light it shines. Revered by the elves as Elbereth, she is Manw["e]'s #D: wife and the Queen of the Valar. She brings light in it's many forms #D: to Arda and thus, so do her servants. The most powerful of Varda's #D: followers can fashion fire, plasma and Varda's holy light in to #D: savage atttacks. #N:680:Greater Servant of Ulmo #G:A:B #I:130:104d10:30:140:255 #W:73:8:150:5500 #B:HIT:HURT:14d7 #B:HIT:HURT:14d7 #B:TOUCH:LOSE_MANA:8d7 #B:TOUCH:LOSE_MANA:8d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:DROP_GREAT | SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | POWERFUL | IM_ACID | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | RES_NETHR | RES_WATER | RES_PLAS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_60 | POW_90 #S:BALL_SOUND | BALL_WATER | BOLT_WATER | BEAM_ICE | HASTE #S:ADD_MANA | HEAL | CURE | BLINK | TPORT #S:TELE_SELF_TO | TELE_TO | TELE_AWAY #D:A more powerful Maia that serves Ulmo, the Vala of water and the Lord #D: of the seas. Like their lord, his servants wield water in it's many #D: forms and are also known among the Ainur for their skill as singers. #D: The most accomplished of Ulmo's Maiar fashion their songs into #D: powerful attacks to complement their control of Water. #N:681:Greater Servant of Morgoth #G:A:D1 #I:130:74d10:30:140:255 #W:70:8:140:5500 #B:HIT:HURT:12d7 #B:HIT:HURT:12d7 #B:TOUCH:CONFUSE:8d7 #B:TOUCH:CONFUSE:8d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:DROP_GREAT | SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | POWERFUL | EVIL | IM_ACID | IM_ELEC #F:IM_FIRE | IM_COLD | IM_POIS | RES_NETHR | RES_WATER #F:RES_PLAS | NO_SLOW | NO_FEAR | NO_STUN | NO_CONF #F:NO_SLEEP #S:SPELL_PCT_60 | POW_80 #S:BALL_DARK | BALL_CONFU | BALL_CHAOS | BOLT_MANA | HASTE #S:ADD_MANA | HEAL | CURE | BLINK | TPORT #S:TELE_SELF_TO | TELE_TO | TELE_AWAY #D:A more powerful Maia, corrupted by Morgoth from the service of #D: another. Not all the Maiar that serve the great enemy turned into #D: demons like the Balrogs, instead serving their master's dark ends in #D: more subtle ways and appearances. This Maia, one of Morgoth's #D: greatest, he grows more alike with his master. He sows chaos to Arda #D: with storms of raw chaotic energy in addition to manipulative words #D: and fear. #N:682:Greater Servant of Aul["e] #G:A:U #I:130:74d10:30:140:255 #W:70:8:140:5500 #B:HIT:HURT:12d7 #B:HIT:HURT:12d7 #B:TOUCH:UN_BONUS:8d7 #B:TOUCH:UN_BONUS:8d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:DROP_GREAT | SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | POWERFUL | IM_ACID | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | RES_NETHR | RES_WATER | RES_PLAS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_60 | POW_80 #S:BOULDER | BALL_ACID | BALL_SHARD | BOLT_ACID | HASTE #S:ADD_MANA | HEAL | CURE | BLINK | TPORT #S:TELE_SELF_TO | TELE_TO | TELE_AWAY #D:A more powerful Maia that serves Aul["e], the Great Smith and the Vala #D: of the unliving earth. Like Aul["e] himself, his servants have a love #D: of creation unspoiled by greed and are skilled in various crafts. In #D: battle the greatest of the Smith's servants fashion the earth into #D: brutal attacks. #N:683:Greater Servant of Orom["e] #G:A:s #I:130:74d10:30:140:255 #W:70:8:140:5500 #B:HIT:HURT:12d7 #B:HIT:HURT:12d7 #B:TOUCH:WOUND:8d7 #B:TOUCH:WOUND:8d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:DROP_GREAT | SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | POWERFUL | IM_ACID | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | RES_NETHR | RES_WATER | RES_PLAS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_45 | POW_80 #S:ARROW | HASTE | ADD_MANA | HEAL | CURE #S:BLINK | TPORT | TELE_SELF_TO | TELE_TO | TELE_AWAY #S:S_HOUND | S_ANIMAL #D:A more powerful Maia that serves Orom["e], the Huntsman of the Valar. #D: Like Orom["e] himself, his servants are powerful hunters and range #D: far and wide in Arda. Hounds answer the call of these great spirits #D: of the Hunt and track prey at their sides. #N:684:Greater Servant of Mandos #G:A:g #I:130:74d10:30:140:255 #W:70:8:140:5500 #B:HIT:HURT:12d7 #B:HIT:HURT:12d7 #B:TOUCH:EXP_20:8d7 #B:TOUCH:EXP_20:8d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:DROP_GREAT | SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | POWERFUL | IM_ACID | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | RES_NETHR | RES_WATER | RES_PLAS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_60 | POW_80 #S:BALL_NETHR | HOLY_ORB | HASTE | ADD_MANA | HEAL #S:CURE | BLINK | TPORT | TELE_SELF_TO | TELE_TO #S:TELE_AWAY | WOUND #D:A more powerful Maia that serves Mandos, the Judge of the Valar and #D: the dead. These Maiar carry the judgement of their lord to those he #D: has judged, whether good or evil. Where the other servants of Mandos #D: rend the souls of their enemies with their spells, the most powerful #D: ones can rend the flesh of their enemies with equal ease. #N:685:Greater Servant of Yavanna #G:A:G #I:130:44d10:30:140:255 #W:67:8:130:5500 #B:HIT:HURT:10d7 #B:HIT:HURT:10d7 #B:TOUCH:POISON:6d7 #B:TOUCH:POISON:6d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:DROP_GREAT | SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | POWERFUL | IM_ACID | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | RES_NETHR | RES_WATER | RES_PLAS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_60 | POW_70 #S:BALL_FIRE | BALL_COLD | HASTE | ADD_MANA | HEAL #S:CURE | BLINK | TPORT | TELE_SELF_TO | TELE_TO #S:TELE_AWAY | S_ANIMAL | S_HYDRA #D:A more powerful Maia that serves Yavanna, wife of Aule and the Vala of #D: living earth. Her dominion are the plants and animals of Arda and #D: thus her servants command them as she does. The most poweful spirits #D: of nature focus on summoning the most savage creatures that nature #D: has to offer. #N:686:Greater Servant of Irmo #G:A:o #I:130:44d10:30:140:255 #W:67:8:130:5500 #B:HIT:HURT:10d7 #B:HIT:HURT:10d7 #B:TOUCH:BLIND:6d7 #B:TOUCH:BLIND:6d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:DROP_GREAT | SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | POWERFUL | IM_ACID | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | RES_NETHR | RES_WATER | RES_PLAS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_60 | POW_70 #S:BALL_LIGHT | BALL_DARK | BALL_CONFU | HASTE | ADD_MANA #S:HEAL | CURE | BLINK | TPORT | TELE_SELF_TO #S:TELE_TO | TELE_AWAY | MIND_BLAST #D:A more powerful Maia that serves Irmo, the Master of Dreams and #D: Visions. Irmo convinced Varda to allow a time of night for rest and #D: his servants revel in the twilight. Visions of dreams and desires #D: force their way into your mind from the spells of Irmo's finest. #N:687:Greater Servant of Tulkas #G:A:b #I:130:144d10:30:140:255 #W:67:8:130:5500 #B:HIT:HURT:15d7 #B:HIT:HURT:15d7 #B:TOUCH:TERRIFY:10d7 #B:TOUCH:TERRIFY:10d7 #F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_GOOD #F:DROP_GREAT | SMART | HAS_LIGHT | OPEN_DOOR | BASH_DOOR #F:TAKE_ITEM | POWERFUL | IM_ACID | IM_ELEC | IM_FIRE #F:IM_COLD | IM_POIS | RES_NETHR | RES_WATER | RES_PLAS #F:NO_SLOW | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP #S:SPELL_PCT_30 | POW_70 #S:BOLT | HASTE | ADD_MANA | HEAL | CURE #S:BLINK | TPORT | TELE_SELF_TO | TELE_TO | TELE_AWAY #S:DRAIN_MANA | BRAIN_SMASH #D:A more powerful Maia that serves Tulkas, the Champion of the Valar. #D: Like Tulkas himself, this Ainu delights in tests of strenght and #D: laughs ever, even in the face of Morgoth's wrath. The strongest among #D: those that follow the Champion of Aman seek to disrupt their opponent #D: with spells while pummeling them with mighty blows. N:695:Mercury golem G:g:s2 I:110:140d15:12:100:10 W:32:4:1000:800 B:HIT:HURT:5d8 B:HIT:HURT:5d8 F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR | HURT_COLD F:IM_ELEC | IM_FIRE | IM_POIS | NO_SLOW F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP S:SPELL_PCT_33 | POW_40 S:HEAL D:As quickly as you damage this quicksilver figure, it seems to flow back D: into its original shape. Oh, for a truckful of liquid nitrogen! N:702:Chaos adept G:p:v I:120:50d10:20:30:5 W:34:4:80:800 B:HIT:HURT:2d6 B:HIT:HURT:2d6 F:MALE | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 F:HAS_LIGHT | OPEN_DOOR | BASH_DOOR | LOW_MANA_RUN | SMART F:EVIL | NO_CONF | NO_SLEEP | RES_CHAOS S:SPELL_PCT_50 | POW_33 S:BALL_CHAOS | HEAL | BLINK | S_DEMON D:An adept of chaos, his body is already beginning to warp D: and twist from exposure to poorly controlled Chaotic forces. N:716:White wolf G:C:w I:115:7d10:90:24:10 W:18:3:40:60 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:COLD:2d6 F:FORCE_SLEEP | FRIENDS | BASH_DOOR | ANIMAL | HURT_FIRE F:IM_COLD | N_ICE S:SPELL_PCT_10 | POW_8 S:BRTH_COLD D:A large and muscled wolf from the northern wastes. Its breath is cold D: and icy and its fur coated in frost. N:717:Cerevas the Deranged G:p:v I:115:70d10:20:50:10 W:25:4:80:800 B:HIT:HURT:2d6 B:HIT:HURT:2d6 F:MALE | FORCE_MAXHP | UNIQUE F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR F:SMART | HAS_LIGHT | LOW_MANA_RUN F:EVIL | IM_FIRE | IM_COLD S:SPELL_PCT_30 | POW_30 S:BOLT_FIRE | BOLT_COLD | ADD_MANA | TPORT S:SCARE | BALL_FIRE D:A deranged sorcerer of the court of Rhudaur, Cerevas D:discontinued his studies after learning the Fireball spell, D:which he felt was a perfectly sufficient solution to any D:problems or social situations he might encounter. N:718:Illitha, Dark Elf Sorceress G:h:D I:115:30d10:25:75:25 W:21:3:70:400 B:CLAW:LOSE_STR:1d10 B:CLAW:POISON:1d10 F:FEMALE | ONLY_ITEM | DROP_1D2 | DROP_GOOD | OPEN_DOOR F:BASH_DOOR | LOW_MANA_RUN | EVIL | HURT_LIGHT | IM_POIS F:NO_CONF | NO_SLEEP | N_FOREST | UNIQUE | FORCE_MAXHP S:SPELL_PCT_30 | POW_12 S:ADD_MANA | HEAL | WOUND | DARKNESS | CONF S:S_MONSTER | S_SPIDER D:Sinister, shrouded in darkness, bitchy and vindictive. D: At least she's cute when she's angry (which is all the time). N:719:Shelob G:S:D1 I:125:20d10:15:25:10 W:14:3:50:240 B:BITE:POISON:2d9 B:BITE:POISON:2d9 F:FORCE_MAXHP | SMART | HURT_LIGHT | EVIL | ANIMAL | OPEN_DOOR | BASH_DOOR | IM_POIS F:DROP_1D2 | DROP_GOOD | NO_CONF | NO_SLEEP | FEMALE | UNIQUE S:SLOW | BRTH_POIS | HEAL D:A vile she-spider, she guards the pass of Cirith Ungol.