# useTouchState
A hook that returns relevant properties from the last touch event, such as clientX and clientY. To ensure that events are attached to the
intended target, please provide a DOM reference to the hook. If no target is specified, the events will be attached to the the `document`
object globally.
### Why? 💡
- Allows to quickly get relevant information on the last touch event
- Manages the addition of event listeners either globally or to a defined target
- Ensures the listener is cleaned up when the component unmounts
### Basic Usage:
Provide a DOM ref as first parameter to `useTouchState`
```jsx harmony
import { useRef } from 'react';
import { Tag, Space, Alert } from 'antd';
import useTouchState from 'beautiful-react-hooks/useTouchState';
const TouchReporter = () => {
const ref = useRef();
const touches = useTouchState(ref);
const lastTouch = touches[0];
return (
{touches.length > 0 && lastTouch && (
<>
Touch X: {lastTouch.clientX}
Touch Y: {lastTouch.clientY}
>
)}
{touches.length === 0 && (
)}
);
};
```
### Global events
Attach the touch events globally by simply not providing any dom reference to the `useTouchState` hook
```jsx harmony
import useTouchState from 'beautiful-react-hooks/useTouchState';
import { Tag, Space, Alert } from 'antd';
const TouchReporter = () => {
const touches = useTouchState();
const lastTouch = touches[0];
return (
{touches.length > 0 && lastTouch && (
<>
Touch X: {lastTouch.clientX}
Touch Y: {lastTouch.clientY}
>
)}
{touches.length === 0 && (
)}
);
};
```
### Mastering the hook
#### ✅ When to use
- When you need to abstract touch-related logics into custom hooks(s)
- When you need to quickly get the last touch position
### Types
```typescript static
import { type RefObject } from 'react';
/**
* Returns the current touches from the touch move event.
* It possibly accepts a DOM ref representing the mouse target.
* If a target is not provided the state will be caught globally.
*/
declare const useTouchState: (targetRef?: RefObject | undefined) => TouchList;
export default useTouchState;
```