/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "ignite/time.h" namespace ignite { Time::Time() : milliseconds(0) { // No-op. } Time::Time(const Time& another) : milliseconds(another.milliseconds) { // No-op. } Time::Time(int64_t ms) : milliseconds(ms) { // No-op. } Time& Time::operator=(const Time& another) { milliseconds = another.milliseconds; return *this; } int64_t Time::GetMilliseconds() const { return milliseconds; } int64_t Time::GetSeconds() const { return milliseconds / 1000; } bool operator==(const Time& val1, const Time& val2) { return val1.milliseconds == val2.milliseconds; } bool operator!=(const Time& val1, const Time& val2) { return val1.milliseconds != val2.milliseconds; } bool operator<(const Time& val1, const Time& val2) { return val1.milliseconds < val2.milliseconds; } bool operator<=(const Time& val1, const Time& val2) { return val1.milliseconds <= val2.milliseconds; } bool operator>(const Time& val1, const Time& val2) { return val1.milliseconds > val2.milliseconds; } bool operator>=(const Time& val1, const Time& val2) { return val1.milliseconds >= val2.milliseconds; } }