{ "opencollection": "1.0.0", "info": { "name": "Amazon GameLift #X Amz Target=GameLift.AcceptMatch #X Amz Target=GameLift.AcceptMatch #X Amz Target=GameLift.CreateFleet API", "version": "1.0.0" }, "request": { "auth": { "type": "apikey", "key": "Authorization", "value": "{{Authorization}}", "placement": "header" } }, "items": [ { "info": { "name": "#X Amz Target=GameLift.CreateFleet", "type": "folder" }, "items": [ { "info": { "name": "Amazon GameLift Create Fleet", "type": "http" }, "http": { "method": "POST", "url": "http://gamelift.{region}.amazonaws.com/#X-Amz-Target=GameLift.CreateFleet", "headers": [ { "name": "X-Amz-Content-Sha256", "value": "" }, { "name": "X-Amz-Date", "value": "" }, { "name": "X-Amz-Algorithm", "value": "" }, { "name": "X-Amz-Credential", "value": "" }, { "name": "X-Amz-Security-Token", "value": "" }, { "name": "X-Amz-Signature", "value": "" }, { "name": "X-Amz-SignedHeaders", "value": "" }, { "name": "X-Amz-Target", "value": "" } ], "body": { "type": "json", "data": "{}" } }, "docs": "
Creates a fleet of Amazon Elastic Compute Cloud (Amazon EC2) instances to host your custom game server or Realtime Servers. Use this operation to configure the computing resources for your fleet and provide instructions for running game servers on each instance.
Most Amazon GameLift fleets can deploy instances to multiple locations, including the home Region (where the fleet is created) and an optional set of remote locations. Fleets that are created in the following Amazon Web Service" } ] } ], "bundled": true }