{ "$schema": "https://json-structure.org/meta/core/v0/#", "$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-structure/gamelift-delete-game-server-group-input-structure.json", "name": "DeleteGameServerGroupInput", "description": "DeleteGameServerGroupInput schema from Amazon GameLift API", "type": "object", "properties": { "GameServerGroupName": { "allOf": [ { "$ref": "#/components/schemas/GameServerGroupNameOrArn" }, { "description": "A unique identifier for the game server group. Use either the name or ARN value." } ] }, "DeleteOption": { "allOf": [ { "$ref": "#/components/schemas/GameServerGroupDeleteOption" }, { "description": "
The type of delete to perform. Options include the following:
SAFE_DELETE \u2013 (default) Terminates the game server group and Amazon EC2 Auto Scaling group only when it has no game servers that are in UTILIZED status.
FORCE_DELETE \u2013 Terminates the game server group, including all active game servers regardless of their utilization status, and the Amazon EC2 Auto Scaling group.
RETAIN \u2013 Does a safe delete of the game server group but retains the Amazon EC2 Auto Scaling group as is.