{ "$schema": "https://json-structure.org/meta/core/v0/#", "$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-structure/gamelift-update-game-server-input-structure.json", "name": "UpdateGameServerInput", "description": "UpdateGameServerInput schema from Amazon GameLift API", "type": "object", "properties": { "GameServerGroupName": { "allOf": [ { "$ref": "#/components/schemas/GameServerGroupNameOrArn" }, { "description": "A unique identifier for the game server group where the game server is running." } ] }, "GameServerId": { "allOf": [ { "$ref": "#/components/schemas/GameServerId" }, { "description": "A custom string that uniquely identifies the game server to update." } ] }, "GameServerData": { "allOf": [ { "$ref": "#/components/schemas/GameServerData" }, { "description": "A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers. " } ] }, "UtilizationStatus": { "allOf": [ { "$ref": "#/components/schemas/GameServerUtilizationStatus" }, { "description": "Indicates whether the game server is available or is currently hosting gameplay." } ] }, "HealthCheck": { "allOf": [ { "$ref": "#/components/schemas/GameServerHealthCheck" }, { "description": "Indicates health status of the game server. A request that includes this parameter updates the game server's LastHealthCheckTime timestamp. " } ] } }, "required": [ "GameServerGroupName", "GameServerId" ] }