{ "$schema": "https://json-structure.org/meta/core/v0/#", "$id": "https://raw.githubusercontent.com/api-evangelist/amazon-gamelift/refs/heads/main/json-structure/gamelift-update-runtime-configuration-input-structure.json", "name": "UpdateRuntimeConfigurationInput", "description": "UpdateRuntimeConfigurationInput schema from Amazon GameLift API", "type": "object", "properties": { "FleetId": { "allOf": [ { "$ref": "#/components/schemas/FleetIdOrArn" }, { "description": "A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or ARN value." } ] }, "RuntimeConfiguration": { "allOf": [ { "$ref": "#/components/schemas/RuntimeConfiguration" }, { "description": "Instructions for launching server processes on each instance in the fleet. Server processes run either a custom game build executable or a Realtime Servers script. The runtime configuration lists the types of server processes to run on an instance, how to launch them, and the number of processes to run concurrently." } ] } }, "required": [ "FleetId", "RuntimeConfiguration" ] }