openapi: 3.0.0 info: version: 2015-10-01 x-release: v4 title: 'Amazon GameLift #X Amz Target=GameLift.AcceptMatch #X Amz Target=GameLift.AcceptMatch #X Amz Target=GameLift.UpdateFleetAttributes API' description:
Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the cloud, including tools for deploying, operating, and scaling game servers. Built on Amazon Web Services global computing infrastructure, GameLift helps you deliver high-performance, high-reliability, low-cost game servers while dynamically scaling your resource usage to meet player demand.
About Amazon GameLift solutions
Get more information on these Amazon GameLift solutions in the Amazon GameLift Developer Guide.
Amazon GameLift managed hosting -- Amazon GameLift offers a fully managed service to set up and maintain computing machines for hosting, manage game session and player session life cycle, and handle security, storage, and performance tracking. You can use automatic scaling tools to balance player demand and hosting costs, configure your game session management to minimize player latency, and add FlexMatch for matchmaking.
Managed hosting with Realtime Servers -- With Amazon GameLift Realtime Servers, you can quickly configure and set up ready-to-go game servers for your game. Realtime Servers provides a game server framework with core Amazon GameLift infrastructure already built in. Then use the full range of Amazon GameLift managed hosting features, including FlexMatch, for your game.
Amazon GameLift FleetIQ -- Use Amazon GameLift FleetIQ as a standalone service while hosting your games using EC2 instances and Auto Scaling groups. Amazon GameLift FleetIQ provides optimizations for game hosting, including boosting the viability of low-cost Spot Instances gaming. For a complete solution, pair the Amazon GameLift FleetIQ and FlexMatch standalone services.
Amazon GameLift FlexMatch -- Add matchmaking to your game hosting solution. FlexMatch is a customizable matchmaking service for multiplayer games. Use FlexMatch as integrated with Amazon GameLift managed hosting or incorporate FlexMatch as a standalone service into your own hosting solution.
About this API Reference
This reference guide describes the low-level service API for Amazon GameLift. With each topic in this guide, you can find links to language-specific SDK guides and the Amazon Web Services CLI reference. Useful links:
x-logo: url: https://api.apis.guru/v2/cache/logo/https_twitter.com_awscloud_profile_image.png backgroundColor: '#FFFFFF' termsOfService: https://aws.amazon.com/service-terms/ contact: name: Mike Ralphson email: mike.ralphson@gmail.com url: https://github.com/mermade/aws2openapi x-twitter: PermittedSoc license: name: Apache 2.0 License url: http://www.apache.org/licenses/ x-providerName: amazonaws.com x-serviceName: gamelift x-origin: - contentType: application/json url: https://raw.githubusercontent.com/aws/aws-sdk-js/master/apis/gamelift-2015-10-01.normal.json converter: url: https://github.com/mermade/aws2openapi version: 1.0.0 x-apisguru-driver: external x-apiClientRegistration: url: https://portal.aws.amazon.com/gp/aws/developer/registration/index.html?nc2=h_ct x-apisguru-categories: - cloud x-preferred: true servers: - url: http://gamelift.{region}.amazonaws.com variables: region: description: The AWS region enum: - us-east-1 - us-east-2 - us-west-1 - us-west-2 - us-gov-west-1 - us-gov-east-1 - ca-central-1 - eu-north-1 - eu-west-1 - eu-west-2 - eu-west-3 - eu-central-1 - eu-south-1 - af-south-1 - ap-northeast-1 - ap-northeast-2 - ap-northeast-3 - ap-southeast-1 - ap-southeast-2 - ap-east-1 - ap-south-1 - sa-east-1 - me-south-1 default: us-east-1 description: The Amazon GameLift multi-region endpoint - url: https://gamelift.{region}.amazonaws.com variables: region: description: The AWS region enum: - us-east-1 - us-east-2 - us-west-1 - us-west-2 - us-gov-west-1 - us-gov-east-1 - ca-central-1 - eu-north-1 - eu-west-1 - eu-west-2 - eu-west-3 - eu-central-1 - eu-south-1 - af-south-1 - ap-northeast-1 - ap-northeast-2 - ap-northeast-3 - ap-southeast-1 - ap-southeast-2 - ap-east-1 - ap-south-1 - sa-east-1 - me-south-1 default: us-east-1 description: The Amazon GameLift multi-region endpoint - url: http://gamelift.{region}.amazonaws.com.cn variables: region: description: The AWS region enum: - cn-north-1 - cn-northwest-1 default: cn-north-1 description: The Amazon GameLift endpoint for China (Beijing) and China (Ningxia) - url: https://gamelift.{region}.amazonaws.com.cn variables: region: description: The AWS region enum: - cn-north-1 - cn-northwest-1 default: cn-north-1 description: The Amazon GameLift endpoint for China (Beijing) and China (Ningxia) security: - hmac: [] tags: - name: '#X Amz Target=GameLift.UpdateFleetAttributes' paths: /#X-Amz-Target=GameLift.UpdateFleetAttributes: parameters: - $ref: '#/components/parameters/X-Amz-Content-Sha256' - $ref: '#/components/parameters/X-Amz-Date' - $ref: '#/components/parameters/X-Amz-Algorithm' - $ref: '#/components/parameters/X-Amz-Credential' - $ref: '#/components/parameters/X-Amz-Security-Token' - $ref: '#/components/parameters/X-Amz-Signature' - $ref: '#/components/parameters/X-Amz-SignedHeaders' post: operationId: UpdateFleetAttributes description:Updates a fleet's mutable attributes, including game session protection and resource creation limits.
To update fleet attributes, specify the fleet ID and the property values that you want to change.
If successful, an updated FleetAttributes object is returned.
Learn more
Setting up Amazon GameLift fleets
responses: '200': description: Success content: application/json: schema: $ref: '#/components/schemas/UpdateFleetAttributesOutput' examples: UpdateFleetAttributes200Example: summary: Default UpdateFleetAttributes 200 response x-microcks-default: true value: FleetId: fleet-1a2b3c4d-5678-90ab-cdef-1234567890ab FleetArn: arn:aws:gamelift:us-east-1:123456789012:fleet/fleet-1a2b3c4d '480': description: NotFoundException content: application/json: schema: $ref: '#/components/schemas/NotFoundException' examples: UpdateFleetAttributes480Example: summary: Default UpdateFleetAttributes 480 response x-microcks-default: true value: example-value '481': description: ConflictException content: application/json: schema: $ref: '#/components/schemas/ConflictException' examples: UpdateFleetAttributes481Example: summary: Default UpdateFleetAttributes 481 response x-microcks-default: true value: example-value '482': description: InvalidFleetStatusException content: application/json: schema: $ref: '#/components/schemas/InvalidFleetStatusException' examples: UpdateFleetAttributes482Example: summary: Default UpdateFleetAttributes 482 response x-microcks-default: true value: example-value '483': description: LimitExceededException content: application/json: schema: $ref: '#/components/schemas/LimitExceededException' examples: UpdateFleetAttributes483Example: summary: Default UpdateFleetAttributes 483 response x-microcks-default: true value: example-value '484': description: InternalServiceException content: application/json: schema: $ref: '#/components/schemas/InternalServiceException' examples: UpdateFleetAttributes484Example: summary: Default UpdateFleetAttributes 484 response x-microcks-default: true value: example-value '485': description: InvalidRequestException content: application/json: schema: $ref: '#/components/schemas/InvalidRequestException' examples: UpdateFleetAttributes485Example: summary: Default UpdateFleetAttributes 485 response x-microcks-default: true value: example-value '486': description: UnauthorizedException content: application/json: schema: $ref: '#/components/schemas/UnauthorizedException' examples: UpdateFleetAttributes486Example: summary: Default UpdateFleetAttributes 486 response x-microcks-default: true value: example-value requestBody: required: true content: application/json: schema: $ref: '#/components/schemas/UpdateFleetAttributesInput' parameters: - name: X-Amz-Target in: header required: true schema: type: string enum: - GameLift.UpdateFleetAttributes summary: Amazon GameLift Update Fleet Attributes x-microcks-operation: delay: 0 dispatcher: FALLBACK tags: - '#X Amz Target=GameLift.UpdateFleetAttributes' components: schemas: ConflictException: {} NonZeroAndMaxString: type: string minLength: 1 maxLength: 1024 FleetId: type: string pattern: ^fleet-\S+ InternalServiceException: {} WholeNumber: type: integer minimum: 0 ProtectionPolicy: type: string enum: - NoProtection - FullProtection FleetArn: type: string pattern: ^arn:.*:fleet\/fleet-\S+ MetricGroup: type: string minLength: 1 maxLength: 255 FleetIdOrArn: type: string pattern: ^fleet-\S+|^arn:.*:fleet\/fleet-\S+ UpdateFleetAttributesOutput: type: object properties: FleetId: allOf: - $ref: '#/components/schemas/FleetId' - description: A unique identifier for the fleet that was updated. FleetArn: allOf: - $ref: '#/components/schemas/FleetArn' - description: The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format isarn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.
ResourceCreationLimitPolicy:
type: object
properties:
NewGameSessionsPerCreator:
allOf:
- $ref: '#/components/schemas/WholeNumber'
- description: A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.
The policy is evaluated when a player tries to create a new game session. On receiving a CreateGameSession request, Amazon GameLift checks that the player (identified by CreatorId) has created fewer than game session limit in the specified time period.
A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.
The policy is evaluated when a player tries to create a new game session. On receiving a CreateGameSession request, Amazon GameLift checks that the player (identified by CreatorId) has created fewer than game session limit in the specified time period.
The game session protection policy to apply to all new instances created in this fleet. Instances that already exist are not affected. You can set protection for individual instances using UpdateGameSession .
NoProtection -- The game session can be terminated during a scale-down event.
FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated during a scale-down event.