generated: '2026-07-18' method: searched source: https://developer.didimo.co/llms.txt note: >- Didimo publishes no first-party client libraries on public package registries (npm, PyPI, Maven Central, NuGet, pkg.go.dev, RubyGems, Packagist, crates.io all return 404 for "didimo"). Its first-party developer surface is game-engine SDKs and bridges distributed with the licensed Popul8 application, plus the Popul8 CLI (catalogued in cli/didimo-cli.yml). Registry values below are "proprietary" because distribution is via the Popul8 install / license, not a public registry. packages: - name: Popul8 Express Unity SDK language: csharp ecosystem: unity registry: proprietary url: https://developer.didimo.co/docs/popul8-unity-sdk install: Bundled with Popul8 Express; access via a Popul8 license (book a demo). official: true description: >- Unity SDK for bringing Popul8 characters and crowds into the Unity engine, covering crowd rendering and in-game character editors. - name: Popul8 Unity Bridge language: csharp ecosystem: unity registry: proprietary url: https://developer.didimo.co/docs/unity-bridge install: Bundled with Popul8; access via a Popul8 license (book a demo). official: true description: Bridge that imports Popul8 characters and crowds directly into Unity. - name: Popul8 Unreal Bridge language: cpp ecosystem: unreal registry: proprietary url: https://developer.didimo.co/docs/unreal-bridge install: Bundled with Popul8; access via a Popul8 license (book a demo). official: true description: >- Bridge that imports Popul8 characters and crowds directly into Unreal Engine, with an in-game character editor for Unreal projects.