generated: '2026-08-13' method: searched source: https://docs.endgame.io/api-reference/endpoints#rate-limits docs: https://docs.endgame.io/api-reference/endpoints#rate-limits limit_count: 1 signal: http_status: 429 error_code: RATE_LIMITED body: '{ "error": { "code": "RATE_LIMITED", "message": "Rate limit exceeded", "trace_id": "..." } }' note: Treat 429 as a signal to reduce request rate across the entire organization, not just the calling credential. headers: documented: [] observed: [] retry_after: false ratelimit_standard: false note: >- Endgame documents NO rate-limit response headers — no X-RateLimit-*, no RFC 9331 RateLimit-*, and no Retry-After on 429. A live unauthenticated request to https://app.endgame.io/api/v1/mcp (2026-08-13) returned no rate-limit header of any kind either. An agent therefore cannot see how much of the org-wide quota remains; the only runtime signal is the 429 itself, and the docs' guidance is to back off with exponential delay and jitter. Publishing RateLimit-Limit / RateLimit-Remaining / RateLimit-Reset would be the single highest-value runtime fix on this API. rate_limits: - scope: organization applies_to: every credential and every endpoint limit_count: 10000 window: day burst: null tier: beta-default note: >- Default quota is 10,000 requests per organization per day during open beta; Endgame states the value is subject to change after beta. Limits are applied at the organization level, NOT per credential — adding API keys does not add quota. Organizations consistently approaching the quota are asked to contact support@endgame.io to review.