generated: '2026-07-19' method: searched source: https://docs.gamebeast.gg/Features/ApiKeys docs: https://docs.gamebeast.gg/Features/ApiKeys summary: types: [apiKey] api_key_in: [config, header] oauth2_flows: [] note: >- Gamebeast uses API-key authentication (no OAuth). Keys are created, shown once, and rotated in the dashboard (https://dashboard.gamebeast.gg). There are two distinct key classes with different scope. schemes: - name: SDK Key (public) type: apiKey scope: project audience: client-side / in-game SDK capabilities: - Send engagement markers - Read remote configurations - Read / assign experiments - Read user cohorts - Create / read heatmaps usage: roblox: 'Gamebeast:Setup({ key = "..." })' unity: 'GamebeastSdk.Init("...")' sources: [https://docs.gamebeast.gg/Features/ApiKeys] - name: Server Key (private) type: apiKey scope: organization audience: server-to-server / backend capabilities: - Analytics and query operations - GDPR deletion requests - Marker metadata queries - (superset of SDK Key capabilities) handling: >- Secret shown only once on creation/rotation; never embed in client code or public repositories; rotate immediately if exposed. sources: [https://docs.gamebeast.gg/Features/ApiKeys]