generated: '2026-08-17' method: probed source: 'https://jam.gg/ — TLS alert 80 internal_error (no HTTP response); https://github.com/piepacker/JamSDK-Public' limit_count: 0 limits: [] headers: [] status_on_exhaustion: null note: >- An honest zero. There is no HTTP API to rate-limit: Jam.gg's only published developer surface is a native FFI SDK (JamSDK-Public) that reads session context injected into a hosted game process, plus a Compose Multiplatform gamepad UI library — neither makes calls a provider could throttle, and neither documents a limit. No REST/GraphQL contract, no api.jam.gg host in DNS, and the docs/marketing site cannot complete a TLS handshake, so no published limits could be read and none could be observed on a live response either.