# Live Aware Labs (LIVE AWARE) > Virtual playtesting and player-insights lab for game studios and researchers. LIVE AWARE > consolidates gameplay footage, player feedback, and community discussion (Discord, Twitch, > YouTube, internal playtests) into one dashboard and applies AI to surface trends, player > sentiment, and critical feedback in real time. Backed by a16z. This file is generated by the API Evangelist enrichment pipeline from the company's public web surface. Live Aware Labs does not publish a public REST API or OpenAPI specification; its developer surface is a PC capture SDK plus Unreal Engine and Unity plugins, distributed through an access-gated developer portal. ## Product - [LIVE AWARE](https://www.liveaware.io/): Virtual lab that unifies playtest video, telemetry, and community feedback with AI-generated insights. - Capture SDK (PC) records video, telemetry, and in-game events. - Engine plugins for Unreal Engine and Unity. - No-code integrations: Slack, Jira, Monday.com, OBS, and third-party capture tools. ## Developer - [Developer Portal](https://developers.liveaware.io/): Access-gated (requires an access code). - [Get Started / Free Trial](https://www.liveaware.io/get-started) - [Login](https://www.liveaware.io/login) ## Trust & Security - [Trust Center](https://trust.liveaware.io/): SOC 2 Type 1 (granted 2025-02-28) and SOC 2 Type 2 (granted 2025-05-31), monitored via Secureframe. Sub-processors and control descriptions published. ## Legal - [Terms of Service](https://www.liveaware.io/legal/terms-of-service) - [Privacy Policy](https://www.liveaware.io/legal/privacy) ## Company - [About Us](https://www.liveaware.io/about-us) - [Case Studies](https://www.liveaware.io/case-studies) - Backed by a16z. ## Notes - No public OpenAPI/AsyncAPI/GraphQL specification found. - No public MCP server, CLI, changelog, status page, or blog found at time of enrichment. - No /.well-known/ files, security.txt, or robots-declared API catalog (site is a Next.js SPA that returns the app shell for unknown paths).