generated: '2026-10-02' method: searched generator: extract-docs-artifacts.py (local) source: https://ludo.ai/whats-new sources: - https://ludo.ai/whats-new entries: - breaking: false highlights: - 'Ludo now has a command line. ludo puts every Ludo generator in your terminal: sprites and spritesheet animations, images, 3D models with rigging and animation, video, sound effects, music and voices.' - npm install -g @ludoai/cli - Every result is saved to ./ludo-output, and in terminals that can draw images, like iTerm2, Kitty, Ghostty and WezTerm, it shows up right under your command. date: '2026-09-28' - breaking: false highlights: - Hydra is the new default animation model in the Sprite Generator. - It runs at 3 credits per second, for animations from 3 to 5 seconds. - 'Every Hydra animation comes with audio: a sound track timed to the motion.' date: '2026-09-21' - breaking: false highlights: - Your Ludo account can now ask for a second step when you sign in, so a password on its own is not the only thing between your projects and somebody else. - You can use an authenticator app, a passkey, or both together. - Turning on your first factor gives you ten single-use recovery codes, shown exactly once. date: '2026-09-01' - breaking: false highlights: - Every animation starts with a skeleton, and now any 3D model in your library can get one in a single click – no external software, no manual weight‑painting. - Pick a Joint naming convention and your bones come out named the way your engine or DCC tool expects. - Rigging costs just 1 credit, and you can re‑rig to save a fresh variant without losing the original. date: '2026-07-27' - breaking: false highlights: - Run low on credits mid‑project? Now you can top up credits anytime, with an optional auto top‑up feature. date: '2026-07-17' note: The page does not specify a versioning scheme or a current version number; these fields are set to null. docs: https://ludo.ai/whats-new