{ "opencollection": "1.0.0", "info": { "name": "Microsoft Windows 10 Windows Background Tasks Accelerometer Resources API", "version": "1.0.0" }, "items": [ { "info": { "name": "Resources", "type": "folder" }, "items": [ { "info": { "name": "Microsoft Windows 10 Create a DirectX resource", "type": "http" }, "http": { "method": "POST", "url": "https://api.windows.com/directx/resources", "body": { "type": "json", "data": "{}" } }, "docs": "Creates a GPU resource such as a buffer, texture, or render target using ID3D12Device.CreateCommittedResource or similar methods. Resources are allocated in GPU heaps and can be used for vertex buffers, index buffers, constant buffers, textures, and render targets." } ] } ], "bundled": true }