# Strivr > Strivr is an enterprise frontline-work platform founded in 2015 out of Stanford University's Virtual Human > Interaction Lab. It began as immersive VR workforce training deployed at scale by Walmart, Bank of America and > Verizon, and is now an AI-native "Frontline Intelligence" layer that trains custom Visual Language Models on > real-world workflows to detect, correct and guide task execution in real time through smart glasses. generated: 2026-08-29 method: generated source: apis.yml + artifacts in this repository (API Evangelist enrichment pipeline) ## What an agent needs to know first Strivr publishes **no machine-readable API contract**. There is no OpenAPI, no GraphQL SDL, no AsyncAPI, no Postman collection and no JSON Schema anywhere on its public surface. Verified 2026-08-29 against every Strivr host. The REST host `https://api.strivr.com` is real but entirely closed: every path — including `/`, `/openapi.json` and every `/.well-known/*` document — returns `HTTP 401` with the header `WWW-Authenticate: Bearer` and a zero-length body. There is no anonymous surface to introspect. Strivr's public developer surface is a **client SDK for Unity**, not a callable web API. An agent cannot call Strivr. A developer integrates with Strivr by embedding the Strivr SDK in a Unity application built for a VR headset. There is **no MCP server** and **no A2A agent card**. Both were probed and both are absent. ## Developer surface - [Strivr Developer Site](https://developer.strivr.com/): the developer portal. - [Strivr SDK Documentation](https://developer.strivr.com/docs/sdk/latest/index.html): the SDK reference, versioned per release (12 published versions, 0.1.1 through 2.2.0, each with a permanent docs tree). - [Getting Started](https://developer.strivr.com/docs/sdk/latest/unity/getting-started.html): access, download, link. - [Strivr Portal](https://portal.strivr.com/): the console where projects are created and telemetry is reviewed. - [Support](https://support.strivr.com/) and support@strivr.com. ## Access model Access is not self-service. Strivr must provision single sign-on for named users at your company before you can reach the Portal; the documented first step is to contact Strivr with a user list. Portal login is Auth0-brokered "Log in with Google". The SDK package is downloaded from the Developer Dashboard inside the Portal — it is not published to npm, OpenUPM or PyPI (all probed, all 404). ## The SDK `com.strivr.strivrsdk`, version 2.2.0, C# for Unity 2020.3–2022.3, namespace `Strivr.SDK`. Supports Pico Neo 3, Meta Quest and HTC XR Elite headsets. Builds on Unity's XR Interaction Toolkit. What it does: creates and scores **experiences**, tracks **custom events** with typed parameters, and captures **gaze** and **object-focus** telemetry, streaming all of it to the linked project in the Strivr Portal. Core calls: using Strivr.SDK; StrivrAnalytics.StartExperience(experience); StrivrAnalytics.TrackEvent("Example Event Name").Add("key", value).End(); StrivrAnalytics.FinishExperience(); Rules that matter: - Every `TrackEvent` chain **must** be terminated with `.End()`, even with no parameters. - Event names and parameter keys: 1–64 characters, non-empty, alphanumeric plus spaces, underscores and dashes. - `.Add(key, value)` overloads accept string, float, double, int, bool, Vector3 and TimeSpan. - Every project must create, start and end at least one experience. - **Irreversible:** once an application is uploaded with experiences defined, do not add or remove experiences in future updates — Strivr states this breaks data tracking on the platform. - SDK prefabs must be placed in the **first scene** of the build only. ## Testing The SDK has a **Test Mode** switch in Unity project settings. With Test Mode off, no data is transferred to the linked Strivr project. There are no test credentials, magic identifiers, test clocks or fixtures. ## Security and compliance - Trust center: (SafeBase). SOC 2 Type 2, CCPA, CPRA. Pentest report and network diagram available on request. Qualys SSL Labs grade A. - Domain security probed 2026-08-29: TLS 1.3 on all hosts, DNSSEC enabled, DMARC policy `reject`, HSTS on www.strivr.com (max-age 31536000). No CAA records. - No `security.txt`, no bug bounty, no coordinated disclosure page. - Strivr propagates Unity security advisory CVE-2025-59489 (2025-06-04) to SDK consumers and instructs replacing previously uploaded APKs. ## Commercial No published pricing. `https://www.strivr.com/pricing` returns 200 but serves the platform page — it is an alias, not a pricing page. The motion is enterprise contact-sales ("Get early access", "Talk to our team"). ## Standards posture Strivr operates in enterprise learning but conforms to none of that market's interoperability standards. Learner telemetry uses a proprietary Unity event vocabulary, not xAPI statements; there is no LRS endpoint, no cmi5, no SCORM manifest, no LTI launch and no Caliper envelope. Routing Strivr experience data into an existing LRS requires a bespoke connector. ## Company - [Website](https://www.strivr.com/) · [Platform](https://www.strivr.com/platform) · [About](https://www.strivr.com/about-us) - [Blog](https://www.strivr.com/blog) (no RSS/Atom feed published) · [FAQs](https://www.strivr.com/faqs) - [Terms](https://www.strivr.com/terms) · [Privacy](https://www.strivr.com/privacy) - Note: the GitHub organization `github.com/strivr` is **not** this company — it belongs to "Strivr.io", whose domain redirects to daymi.co. Strivr (strivr.com) publishes no public GitHub organization. ## Optional - [Content Studio](https://www.strivr.com/content-studio) · [Customers](https://www.strivr.com/customers) · [Press](https://www.strivr.com/press)