# Generated by API Evangelist (build-phrasing.py). Our phrasing, not observed demand. overlay: 1.0.0 info: title: API Evangelist conversational phrasing for Unity Economy Purchases API version: 1.0.0 extends: openapi/unity-purchases-api-openapi.yml actions: - target: $.info update: x-apievangelist-phrasing: method: generated generated: '2026-10-01' generator: build-phrasing.py label: Generated by API Evangelist operations: 1 - target: $.paths['/v2/projects/{projectId}/environments/{environmentId}/players/{playerId}/purchases/virtual'].post update: x-apievangelist-phrasing: intent: Make a virtual purchase for a player effect: write questions: - How does a player buy an item with in-game currency? - Can a player spend coins on a configured virtual purchase? instructions: - text: Make virtual purchase {id} for player {playerId} in project {projectId}, environment {environmentId}. slots: id: requestBody.id playerId: path.playerId projectId: path.projectId environmentId: path.environmentId - text: Have {playerId} buy {id} with in-game currency (project {projectId}, env {environmentId}). slots: playerId: path.playerId id: requestBody.id projectId: path.projectId environmentId: path.environmentId method: generated generated: '2026-10-01'