{ "$schema": "https://agent-plugins.org/schemas/1.0.0/plugin.schema.json", "name": "unity", "version": "1.5.0", "description": "Operate a live Unity Editor over MCP: build scene hierarchies, add components, author C# scripts, manage assets, and smoke-test in Play Mode. The bundled skills' guardrails stop a build from wiping its own scene.", "author": { "name": "Artyx", "url": "https://artyx.ai" }, "homepage": "https://github.com/CoplayDev/unity-mcp", "repository": "https://github.com/arg-software-factory/artyx-marketplace", "license": "MIT", "keywords": ["game-engine", "editor", "csharp", "unity"], "extensions": { "ai.artyx.desktop": { "schemaVersion": 1, "interface": { "displayName": "Unity", "tagline": "Drive the Unity Editor: scenes, GameObjects, scripts, play-mode.", "category": "Developer Tools", "docsUrl": "https://github.com/CoplayDev/unity-mcp#readme", "capabilities": ["Interactive", "Write"], "brandColor": "#222C37", "prompts": [ "Create a simple 2D game scene in Unity: a player sprite that moves with the arrow keys." ], "experimental": true }, "compatibility": { "artyx": ">=0.7.91" }, "requires": ["uvx"] } } }