--- name: cartoon-style description: Cartoon art direction for Blender with squash-stretch readable shapes, bold colors, and graphic silhouettes for games and animation. license: MIT metadata: author: https://github.com/arjun988 version: "1.0.0" domain: blender role: specialist triggers: cartoon, toon, rubber hose, Saturday morning, bold cartoon, graphic cartoon related-skills: stylized-style, anime-style, materials, rendering, character-artist --- # Cartoon Style Bold shapes. Graphic color. Readability over realism. ## When to Use - Cartoon games / animated props and characters - Exaggerated silhouettes and expressions - When anime cel language is too specific ## Tenets 1. Silhouette first 2. Exaggerated proportions 3. Limited palette, bold accents 4. Soft or graphic shading (project choice) 5. Detail in shapes, not micro-PBR ## Handoff `character-artist` / `prop-artist` → `materials` → `lookdev` ## Reference Guide | Topic | Reference | |-------|-----------| | Shape language | `references/cartoon-shape-language.md` |