--- name: wikiskill-evolve description: "Run the WikiSkill self-evolution loop (arXiv 2608.27454) on a Hermes workspace — raw→maintainer→proposer→gate with strict R_val > R_best gating." version: 1.0.0 license: MIT platforms: [linux, macos, windows] metadata: hermes: tags: [wikiskill, evolution, skills, paper-implementation, hermes] homepage: https://github.com/ashutoshsinghpr7/wikiskill --- # WikiSkill Evolve Run Google's WikiSkill evolution loop (arXiv:2608.27454) — a faithful implementation with Hermes as the reference backend. The agent evolves its own skills: raw sessions → a maintainer distills failure patterns into a persistent wiki → a proposer writes a candidate skill → a validation gate accepts it **only if** `R_val > R_best` (git rollback otherwise). ## When to use - You want an agent's own experience (traces) turned into reusable skills - You want to test whether a candidate skill actually helps, with statistics instead of vibes - You're running the paper's protocol on your own tasks ## Install ```bash pip install wikiskill # Python ≥ 3.10; works with Hermes, Claude Code ``` ## Run the loop ```bash wikiskill init myws # workspace + auto-graded bench wikiskill evolve myws --iters 3 # train → maintain → propose → gate wikiskill status myws # baseline, r_best, skill state wikiskill compare wsA wsB --iters 5 # paired exact-binomial comparison wikiskill transfer src dst # copy accepted skills to another ws ``` ## Reading the output - `runs/state.json` — `baseline` (S₀ on val), `r_best`, `next_iter` - `wiki/log.md` — every maintenance/proposal/gate decision with evidence - `wiki/patterns/` — distilled failure patterns (the raw material) - `wiki/skill-impact.md` — rejected proposals stay visible (paper requirement) - Gate verdicts: `ACCEPTED` (R_val > R_best, git commit), `REJECTED` (rolled back), `no_action` (proposer declined — a valid outcome) ## Backends ```bash wikiskill init myws --backend claude # Claude Code as the worker ``` Hermes is the reference backend; Claude Code ships in the box; codex/opencode are on the roadmap. All speak open SKILL.md, so evolved skills transfer. ## Honest-expectation notes - Each iteration costs ~$0.09 on free-tier models (gemini-lite class) — turn budgets and `--max-turns` bound the spend - A weak model may produce `no_action` iterations — that's the gate working, not a failure; skill accumulation needs a reasonably strong proposer - The gate has rejected harmful skills in live runs — a rejection is a win