NOTE: This project is now archived. Since the original developer of BuildGDX has come back and started to release versions again, there is no need anymore for this project. # NuBuildGDX NuBuildGDX is a fork of BuildGDX aiming for stability, bug fixing and performance improvements. My goal is to get it in good shape for long term availability and support. I will also be personally maintaining some dependencies for this as some parts are very deeply intertwined with API versions and I don't trust upstream projects to not keep changing API's every release they do. For renderer's, an improved classic renderer is the only option. # Hardware 1.19.0 supports: Windows (arm64 and x86_64) GNU/Linux (arm64, x86_64) - arm64 has a seperate package due to classpath issues I ran into when testing it on an rpi3. macOS (I do own one and it is my main machine) - the issue here is that libgdx 1.12.x has broken the SharedLibraryLoader. It is missing in that release but the class definition is still inside the gdx-lwjgl3 backend and that causes a ClassNoDef error when using that version. 1.9.14 has no arm64 macOS native libraries so won't run on an M1. I'm waiting on libGDX to release a new version and then, I hope to bring back full macOS support. # Summary Reduce the bloat, increase the stability.. basically. # Icon The icon is taken from: https://www.flaticon.com/free-icon/nuclear_9708569