9 OUT OF 10 $1 SYNC TO HERMOD $2 OFF BEAT REPEATER $3 JUST FRIENDS $4 KNOB SOLO $5 $6 $7 $8 $11 SET SCALE $12 MUTES $13 $14 $15 $16 $17 MUTE PRESETS $18 GRID INIT #1 J / IN 130 IF != J P.N: P.N J; T -1 IF > LAST $ 200: $ 10 ELSE: M LAST $ $ 9 #2 I * == % T 4 2 + 1 * 2 RND 2 DEL.R I / M 2: SC.TR.P 5 PROB J: SC.TR.P 6; K RRND 2 12 PROB K: SC.TR.P 7; J RRND 2 22 PROB 20: SC.CV 5 RND V 1 PROB 30: SC.CV 6 RND RND V 1 #3 BRK J RND RND 12 JF.NOTE N.B J RND V 8 TR.P 2 PROB 20: TO.CV 1 RND V 8 #4 IF == J TI.PRM 1: BRK J TI.PRM 1; TO.TR.P 2 TO.CV 2 N.B J #5 #6 #7 #8 #M T + T 1; Y % T 9 L 11 16: $ I IF G.BTN.V 3: $ 2 L 3 8: $ I #I T -1; M.ACT 0; $ 18 L 2 8: MUTE I 1 L 1 4: TR.TIME I 11 JF.MODE 1; JF.SHIFT V 0; EX 2 TI.PARAM.MAP 1 0 12 TO.TR.TIME 1 10 #A A / TI.IN 1 130; N.B 0 P A IF * G.BTN.V 4 ! % T 4: TR.P 1 I ! % T 2; J P 63 I ? RND 4 0 * I RND 5 DEL.R I / M 2: TR.P 4 IF * J ! % T 3: SC.TR.P 100 #B L 0 2: SC.TR + I 20 G.BTN.V I I G.BTN.V 6; J % T 18 IF ! J: CV 4 * G.BTN.V 5 V 5 EX.M.CH 3; EX.M.CC 7 * I 128 CV 2 V * G.BTN.V 7 5 CV 3 VV * G.BTN.V 8 495 #C #D #E #F #H J P + 8 G.FDR.N 0 J P - G.BTNI 2 L 0 9: G.BTN.V I BGET J I #J G.BTX 0 0 7 1 1 1 5 0 9 1 G.FDR 0 0 5 6 1 2 4 17 G.BTX 10 0 5 1 1 1 5 17 4 1 #P 3 4 4 0 1 1 1 1 0 0 0 0 63 63 63 63 677 677 677 0 677 661 2708 0 2708 2708 1189 0 0 2644 661 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 32 32 32 0 168 168 168 0 233 233 233 200 61 61 61 0 511 511 511 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 #G 1001011100000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0