FADERS $ 1 START/STOP ON TRIGGER $ 2 BD + SD DELAY $ 3 SD $ 4 PLANED MELODY $ 5 HARM $ 6 BASS $ 7 GRANULAR TEXTURE $ 8 JUST FRIENDS GLITCH $ 11 PARTS + BLINK $ 12 GLOAL $ 13 JF SHIFT + GRAIN HELPER $ 14 PERC $ 15 $ 16 $ 17 BEADS CTRL $ 18 ADDITIONAL INIT #1 TO.CV 5 V 1 $ 10 M.ACT ! M.ACT SC.TR 89 M.ACT TO.TR 1 0 #2 A BGET P + 60 % / T 16 4 Y A ? RND P 53 A 1 IF * ! STATE 1 A: SC.TR.P 1 IF A: SC.CV 3 + 100 RND 9000 IF ! STATE 3: SC.TR.P 5 SC.CV 5 RND 16000 #3 IF STATE 2: BRK I + 56 % / T 16 4 J BGET P I Y; K + / X 4 1 IF J: SC.TR.P 3 IF * J > X 50: SC.TR.P 4 SC.CV 4 N.B RRND 1 K #4 IF ! % T 256: K 0; P.I P.L IF > K 0: K - K 1; BRK J P.NEXT; K - P.NEXT 1 IF || ! J STATE 5: BRK PROB TI.PRM 4: J + J RRND -2 2 TO.CV 1 N.B J; TO.TR.P 1 #5 IF STATE 8: BRK IF > Y + 4 % X 6: SC.TR.P 20 I + + % - C 1 7 1 * 2 RND 4 PROB + 3 % X 20: I + I 7 IF A: I + C 2 SC.CV 20 N.B I; D I #6 IF STATE 4: BRK J ? Y - J 1 2; K RRND 1 2 I N.B B; SC.CV 11 I; K * A 5 TO.OSC 5 + V 2 I; TO.TR.P K IF < J 0: BRK DEL.R K / M K: SC.TR.P 11 #7 I TI.PRM 3; J + 1 / I 30 SC.CV 32 * I 16; SC.TR 35 I PROB 4: SC.TR.P 32 PROB J: SC.CV 33 RND 16000 EVERY RND 9: SC.TR 33 ! RND 6 SC.CV 34 RND 16000 #8 J PN 3 + 2 P % / T 16 8 PROB + 1 % X 3: K DRUNK PROB + 3 / X 2: J + J RND 2 J N.B J; I BGET P K O PROB + 2 / X 7: I 1 IF I: JF.NOTE J VV RRND 99 700 #M $ 11; Y % T 16 O % / T 2 16 L 12 17: $ I L 2 7: $ I IF * ! % T 2 ! STATE 7: $ 8 T + T 1 #I M 100; T 0; R.MAX 4; $ 18 L 1 8: TO.TR.TIME I 20 L 1 4: TR.TIME I 11 L 1 4: TI.PRM.MAP I 0 99 L 2 8: MUTE I 1 TI.PRM.MAP 4 0 40 #A J % T 64; K != P.N PRM IF * ! J K: P.N PRM; T 0 TR.TIME 1 ? > J 47 200 1 IF ! % T 4: TR.P 1 SC.TR.P 100; C P % / T 16 8 N.B PN 3 + C 3 PN 3 + C 4 #B X TI.PRM 1 J ? % T 32 J ! RND 4 B PN 3 + C J; C PN 3 + C 1 TO.OSC 8 V + ! Y * 7 ! % T 2 L 1 9: SC.TR + I 90 ! RND I SC.CV 21 RND 16000 #C PROB 1: J ! RND 6 JF.SHIFT V ? < T 407 -1 J SC.CV.SLEW 34 << 1 RND 11 PROB + 1 TI.PRM 2: SC.TR.P 7 PROB 40: SC.TR 88 ! RND 15 #D IF STATE 6: BRK I BGET P 47 Y PROB / X 2: I RND 4 IF I: SC.TR.P 8 PROB 40: SC.CV 8 RND 16000 PROB 40: SC.CV 9 RND 16000 #E #F #H J << 1 RND 10; I RRND 36 38 PROB 2: K RND V 5 PROB 40: CV RRND 1 4 RND K PROB 4: CV.SLEW RRND 1 4 J PROB 10: SC.TR I ! RND 5 #J PARAM.SCALE 0 2; O.INC 0 TO.CV 8 VV 100; JF.MODE 1 DRUNK.MIN 48; DRUNK.MAX 51 DRUNK.WRAP 1 #P 18 34 30 35 1 1 1 1 8 8 8 0 17 33 29 63 0 0 15 8 0 0 15 8 0 10 20 5 0 10 20 0 0 0 25 -5 0 0 25 8 5 10 30 11 5 10 30 6 0 0 12 0 8 8 8 -5 5 9 12 8 32 8 4 6 5 10 11 6 32 8 4 0 5 7 12 -5 32 8 8 8 6 6 10 8 24 24 8 3 0 6 8 2 0 4 8 -2 0 5 8 8 0 76 4 9 0 9 7 4 0 8 4 2 0 10 8 -2 0 8 8 6 0 14 10 6 0 8 4 5 0 13 12 2 0 24 68 -2 0 13 0 3 0 4 0 3 0 12 0 5 0 68 0 2 0 0 0 -2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 68 68 17476 0 1 1 1168 0 512 512 585 0 0 4 9289 0 0 292 18761 0 0 0 0 0 100 33 15 0 0 4 4 0 256 256 4112 0 256 256 4240 0 256 256 4112 0 256 256 4112 0 -4080 -4080 -4080 0 1 1 133 0 0 132 133 0 1 132 133 0 0 132 133 0 #G 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0